Radica Games Tetris Color Screen M1292 Instruction Manual

It’s been called “one of the most addicting games ever,” and now you can join the obsession! The amazing Thiniant™ color screen technology will make you come back time and again to compete in one of the four different game mode s. Rotate the Tetriminos as they fall and try to complete lines. But watch out – with each new level, the Tetriminos fall faster and faster. Good luck!
NOTE: When you first purchase your game, it will be in demo mode. To exit demo mode, press the RESET button located on the back of the housing.
BUTTON FU NCTION S:
START/PAUSE – Pressing this button will turn the unit ON. Once you select a GAME MODE, begin the game by pressing the START button. Pressing this button will also “pause” the game or “wake” the game from PAUSE mode. Turn the game off by pressing and holding this button for 3 seconds, and the Game Mode screen will be displayed when the unit is turned ON again.
ROTATION BUTTON 1 – Rotates a Tetrimino counterclockwise.
ROTATION BUTTON 2 – Rotates a Tetrimino clockwise.
SWAP – During play, when a Tetrimino begins to fall, you can strategically SWAP this Tetrimino with the Tetrimino that is displayed in the upper right corner labeled “NEXT.”
HARD DRO P BUTTON – Instantly drops and locks down the current Tetrimino. You can also use the Hard Drop Button to toggle through the different game modes.
RIGHT DI RECTIONAL BUTTON – Moves a Tetrimino to the right.
M1292
For 1 player / Ages 8 and up
INSTRUCTION MANUAL
P/N 823B5000 Rev.A
E
M1292 Manual_1L-English, Mattel P/C M1292-0920, P/N 823B5000, Rev.A, Size: 225 x 315mm, Date: Nov. 09, 2007
LEFT DI RECTIONAL BUTTON – Moves a Tetrimino to the lef t.
SOFT DROP BUTTON – When pushing this button the falling Tetrimino drops at a pace faster than the normal speed if you continue to hold the button. Once the Tetrimino is in contact with another, you have half a second to move the Tetrimino before it LOCKS DOWN. You can return to the standard drop speed by releasing this button. You can also use this button to toggle backwards through the different game modes during set-up.
RESET – When a blunt point is inserted, this button resets the game to its original settings.
BASIC GAME RU LES
In Tetris®, you must arrange a sequence of small shapes, called Tetriminos, into complete lines. As each line is completed, it will disappear from the screen.
Tetriminos fall from the top of the matrix to the bottom.
Each Tetrimino is made up of four blocks, arranged into seven different patterns.
You must rotate the Tetriminos as they fall and fit them together to create lines.
If you cannot complete a line, the blocks will eventually stack up and rise to the top of the playing field (“BLOCKING OUT”) and the game will end.
GAME LEVELS
As you advance to each level, the speed at which the Tetriminos drop will increase. With a total of 15 levels, Tetris® will automatically advance to the next game level each time you clear ten lines. You can also press the RIGHT DIRECTIONAL BUTTON to increase the starting level and the LEFT DIRECTIONAL BUTTON to decrease the starting level when you are setting-up your game.
GAME MODES
Tetris® has four game modes : Tetris Marathon (Game One), Tetris Ultra (Game Two), Tetris 40 Lines (Game Three), and Tetris Dig (Game Four) .
TETRIS MARATHON
In TETRIS MARATHON, you will attempt to achieve the highest score by clearing 150 lines with no time limit.
TETRIS U LTRA
In TETRIS ULTRA, your objective is to score as many points/lines as possible within a 3-minute game period.
You will play until you reach the time goal or you “Block Out”.
TETRIS M ARATHON / ULTRA SCORING
During game play, the total score will appear in the SCORE indicator at the top of the screen. When you complete a line or multiple lines, the Score indicator will show your total score, for two seconds.
Points are awarded for clearing each completed line of Tetriminos as follows.
Lines Cleared
Points
Awarded
One Line Cleared 10
Two Lines Cleared (same time) 30
Three Lines Cleared (same time) 50
Tetris® - Four Lines Cleared (same time)
80
T-Spin – Tetrimino spun in to a T-Slot (no line cleared)
40
Back-to-Back Bonus – Tetris or T-Spin line clears performed consecutively without any single, double or triple line clears in between
40
T-Spin Single - Tetrimino spun into a T-Slot (1 line cleared)
80
T-Spin Double - Tetrimino spun into a T-Slot (2 lines cleared)
120
Soft Drop – Tetrimino is dropped and placed using the Soft Drop Key
1
Hard Drop – Tetrimino is dropped and placed using the Hard Drop Key
2
HIGH SCORES
The highest score of the game will be displayed
in the SCORE indicator at the end of the game.
TETRIS 40 LINES
In TETRIS 40 Lines, you will attempt to clear 40 lines in the shortest period of time.
SCORING
When you clear lines, rather than having points added to your score, points will be deducted from your score. Line clears only deduct 1 point per line cleared. There is no bonus for multi-line clears. You do not progress skill levels during game play.
You will keep playing until you “BLOCK OUT” or when you reduce the score to “0.”
TETRIS DIG
In TETRIS DIG, you will at tempt to constantly clear the broken lines in the shor test period of time. The goal is to “DIG” to the bottom through a progressively deeper broken line pile and then clearing the bottom line. Each bottom line clear contributes to one dig, until at 15 digs, the game is over.
SCORING
You will keep playing until you complete the 15th level, the timer reaches 99:59 or you “Block Out.”
GETTIN G STARTED
Press the START button to begin a new game. You will see the Game Mode screen.
To scroll through the game modes, press the SOFT DROP BUTTON. There are four game modes: Tetris Marathon (Game One), Tetris Ultra (Game Two), Tetris 40 Lines (Game Three), and Tetris Dig (Game Four).
Before selecting a GAME MODE, you can also select a GAME LEVEL from which to start. There are ten game levels, each increasing in difficulty. When in SET-UP MODE, each level is represented by a colored, ver tical line across the bottom of the screen. Press the RIGHT and LEFT DIRECTION buttons to increase or decrease the skill level.
When you have selected the desired game mode and game level, press the START button to begin your game.
TETRIM INO CONTROL
As the Tetriminos fall, you will need to rotate or slide them to fit into the lines below.
You can move a Tetrimino to the left or to the right as it is falling by pressing the LEFT AND RIGHT DIRECTIONAL BUTTONS.
To rotate a Tetrimino clockwise, press ROTATION BUTTON 2 until the Tetrimino is in the desired position.
START/
PAUSE
ROTATION BUTTO N 1
ROTATION BUTTON 2
SWAP
HARD DROP
BUTTO N
RIGHT D IRECTI ONAL
BUTTO N
LEFT
DIRECT IONAL
BUTTO N
SOFT DR OP
BUTTO N
SOUND
®
In the event o f a defect covered un der this warrant y, first call the tol l-free number list ed below. Many probl ems can be solved in thi s manner. If neces­sary, you wil l be instructed to r eturn the produc t, postage prep aid and insured, to the addre ss below. Enclose yo ur name, address, d ated sales receip t, and a brief expl anation of the def ect. Replacemen t, and return ship ment, will be free of cha rge.
TOLL-FR EE NUMBER : 1-800-8 03-9611. Hours : 9:00 A M - 7:00 PM Easte rn Time; Mo nday - Friday; 11:0 0 AM - 5:00 P M; Saturday.
ADDR ESS FOR RE TURNS: C ONSUMER REL ATIONS, 636 G IRARD AVENU E,
EAST AU RORA, NY 140 52.
IMPORTA NT: Before retu rning the unit for re pair, test it with fre sh alkaline
batter ies. Even new batt eries may be defect ive or weak and low bat tery power is a fre quent cause of unsa tisfactor y operation.
6-M ONTH PRO DUCT WA RRA NTY FOR U K
(This p roduct warra nty is valid in th e United Kingd om only)
All produ cts in the RADICA ® range are f ully guaranteed f or a period of 6 months fr om the original pur chase date under no rmal use, against de fec­tive work manship and materi als (batteri es excluded). T his warranty d oes not cover da mage resulting fro m accident, unrea sonable use, negli gence, improper s ervice or other c auses not arising o ut of defects in ma terial or workman ship.
In the unlike ly event that you do exp erience a problem w ithin the first 6 months, p lease telephone t he Technical Suppor t team: Tel. 01628 5 00303.
IMPORTA NT: Always test t he product with fr esh alkaline bat teries. Even new batter ies may be defectiv e or weak and low batt ery power is a frequ ent cause of unsati sfactory ope ration.
THIS WAR RANTY IS IN A DDITION TO YOUR S TATUTORY RIGHT S.
CONFORMS TO THE SAFETY REQUIREMENTS OF ASTM F963.
© 2007 Mattel, Inc. All Rights Reserved.
RADICA USA Ltd., 16650 Westgrove Dr., Suite 500, Addison, TX 75001. www.radicagames.com Helpline 1.800.803.9611 or service.mattel.com
Retain this address for future reference.
Mattel Canada Inc., Mississauga, Ontario L5R 3W2. You may call us free at 1.800.803.9611.
Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303.
Mattel Australia Pty., Ltd., Richmond, Victoria. 3121. Consumer Advisory Service - 1300 135 312.
Mattel East Asia Ltd., Room 1106, South Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China.
Diimport & Diedarkan Oleh: Mattel SEA Ptd Ltd.(993532-P) Lot 13.5, 13th Floor, Menara Lien Hoe, Persiaran Tropicana Golf Countr y Resort, 47410 PJ. Tel:03-78803817, Fax:03-78803867.
Mattel, Inc., 333 Continental Blvd., El Segundo, CA 90245 U.S.A. Consumer Relations 1.800.803.9611.
• Non-rechargeable batteries are not to be recharged.
• Do not mix alkaline, standard (carbon-zinc), or rechargeable ( nickel-cadmium ) batteries.
• Do not mix old and new batteries.
• Only batteries of the same or equivalent type as recommended are to be used.
• Batteries are to be inserted with the correct polarity.
• Exhausted batteries are to be removed from the product.
• The supply terminals are not to be short­circuited.
• Dispose of batteries safely.
• Do not dispose of this product in a fire. The batteries inside may explode or leak.
CAUTION
• Somet imes, a build-up of st atic electricit y (fro m carpets, etc) may cause the game to stop working. Just reset the game, and it will wor k again .
• In an environm ent wit h radio frequency inter fere nce, th e product may malfunction and require u ser to reset the product.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following t wo conditions: (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
WARNING : Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a re sidential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measure s:
• Reorient or relocate the receiving antenna.
• Increase the separation bet ween the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio / TV technician for help.
Keep the se instructions for future reference as they contai n important information.
Protect the environment by not disposing of this product with household waste (2002/96 /EC ). Check your local authorit y for recycling advice and facilitie s.
6-M ONTH LIM ITED WA RRA NTY FOR U SA
(This p roduct warra nty is valid in th e United Stat es and Canada only )
Radica Ga mes Limited warra nts this produc t for a period of 6 mont hs from the origin al purchase date un der normal use again st defective wor kmanship and materi als (batter ies excluded). T his warranty d oes not cover damage resultin g from accident, u nreasonable use , negligence, improp er service or other cau ses not arising out o f defects in mate rial or workmansh ip. Radica Games Limi ted will not be liable f or any costs incur red due to loss of us e of this produ ct or other incide ntal or conseque ntial costs, exp enses or damages incurred b y the purchaser. Some s tates do not allow t he exclusion or limit a­tion of inci dental or conseq uential damages , so the above limitat ions may not apply to you . This warrant y gives you specific l egal rights and you m ay also have other le gal rights, whic h vary from stat e to state.
To rotate a Tetrimino counter-clockwise, press ROTATION BUTTON 1 until the Tetrimino is in the desired position.
A Tetrimino will come to rest after it has come into contact with the bottom of the matrix or the blocks beneath it, you can slide it to the left or right before “LOCK DOWN.”
HARD DROP
To instantly drop and lock a Tetrimino into place, use the HARD DROP BUT TON. The Tetrimino falls into place and immediately “LOCKS DOWN.”
SOFT DROP
To accelerate the speed at which a Tetrimino falls, press the SOF T DROP BUT TON. Until it’s in contact with the bottom blocks, you have half a second to move the Tetrimino before it “LOCKS DOWN.”
T-SPIN
A T-Spin is a special rotation of the T-shaped Tetrimino into a T-Slot (an opening in the shape of a “T”). To perform the move, a T-shaped Tetrimino must have landed on its side and not locked down. O nce the Tetrimino is on its side, spin it clockwise or counter clockwise using the rotation buttons, dropping the Tetrimino into the T-Slot.
PAUSING TH E GAME
To “pause” during game play, press the PAUSE button. Press this button again to return to the game in progress.
GAME OVER
If you cannot complete a line, the blocks will eventually stack up and rise to the top of the matrix ( “BLOCKING OUT” ) and the game will end.
The words “Game Over” will scroll across the screen.
At the end of the game, the SCORE INDICATOR will display your line score and the high score.
SLEEP M ODE
After approximately 1 min. of inactivity, Tetris® will go to sleep. To wake the unit, press the START BUTTON.
BATTERY INSTALLATION / RE PLACEMENT
This game is powered by four (4) A AA ( LR03 ) batteries.
• Using a screwdriver (not included), loosen the screw until the batter y compartment door can be removed.
• Inser t four (4) AA A (LR03) bat teries as indicated inside the battery compar tment.
• Replace the batter y compartment door and tighten the screw with a screwdriver. Do not over-tighten.
• Batteries included are for demonstration purposes only.
• For longer life use only alkaline batteries.
• Replace the batteries when the product does not function properly.
• Remove batteries and dispose of them safely.
ADULT SUPERVISION IS RECOMMENDED WHEN CHANGING BATTERIES.
BATTERY SAFET Y INFORMATION
In exceptional circumstances batteries may leak fluids that can cause a chemical burn injur y or ruin your product. To avoid battery leakage;
• Do not use re chargeable batteries.
Tetris® & © 1985-2007 Tetris Holding, LLC. Licensed to The Tetris Company.
Game Design by Alexey Pajitnov. Logo Design by Roger Dean. All Rights Reserved.
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