Radica Games Sega Mega Drive 74065 User Manual

E 1
Model 74065
For 1 player / Ages 8 and up
INSTRUCTION MANUAL
P/N 82386710 Rev.E
WARNING: EPILEPSY AND SEIZURES READ BEFORE OPERATING YOUR ARCADE LEGENDS SEGA MEGA DRIVE
A few people may experience epileptic seizures when viewing flashing lights or patterns in our daily environment. These persons may experi­ence seizures while watching TV pictures or playing video games. Players who have not had any seizures may nonetheless have an undetected epileptic condition.
Consult your physician before playing video games if you have an epilep­tic condition or experience any of the following symptoms while playing video games: altered vision, eye or muscle twitching, other involuntary movements, loss of awareness of your surroundings, mental confusion and/or convulsions.
BATTERY INSTALLATION
This game is powered by four (4) AA (LR6) batteries.
• Using a screwdriver, loosen the screw until the battery compartment door can be r
• Insert four (4) AA (LR6) batteries (we r inside the battery compartment.
• Replace the battery compartment door and tighten the scr screwdriver. Do not over-tighten.
ADULT SUPERVISION IS RECOMMENDED WHEN CHANGING BATTERIES.
emoved.
ecommend alkaline) as indicated
ew with a
TV CONNECTION
NOTE: T equipped with audio and video input jacks or a Scart input. They are commonly found on the front of the TV near the contrast, color, and pic­tur cable/satellite jacks.
If your TV does not have audio and video input jacks, you may connect Sega Mega Drive through a VCR connected to your TV.
o connect Sega Mega Drive dir
e adjustment controls or on the rear of the TV near the antenna and
ectly to a TV
, the TV must be
CONNECTING TO A VCR
To connect Sega Mega Drive to your VCR, insert the yellow video plug from the Main Unit into the video in (yellow) jack on your VCR, the white audio plug into the left audio in (white) jack or via the Scart adaptor set the VCR to the appropriate video input mode (see your VCR’s operat­ing manual for details).
ADULT SUPERVISION IS RECOMMENDED WHEN CONNECTING CABLES TO A TV AND VCR.
. Then
BUTTONS AND FEA
Power
Dir
TURES
ectional Pad
Start
Menu
Button A, B, C
SEGA ARCADE LEGENDS
The Legend
Known as the Genesis in North America, the Mega Drive was launched in 1989 as a follow-up to the Sega Master System. With over 600 titles by the end of its life cycle, Sega ruled the 16-bit generation by finally bring­ing the arcade experience home. The last Mega Drive system was built in 1997, but the games live on as true Arcade Legends.
Set Up
The Sega Arcade Legends contains 6 of the most popular games built-in, with no extra equipment needed.
SOME CONTENT IN THE GAME PLAYERS WILL NOT BE ABLE TO ACCESS, FOR EXAMPLE THE TWO PLAYER MODE. THIS IS THE ORIGINAL GAME SOFTWARE AND HAS NOT BEEN ALTERED.
Games Included:
Sonic the Hedgehog
ed Beast
Alter Golden Axe Dr. Robotnik’s Mean Bean Machine Flicky Kid Chameleon
IMPORTANT! NOT ALL GAMES WILL WORK IN THE TWO PLAYER MODE. A MESSAGE WITH “TWO PLAYER” MODE WILL APPEAR ON THE STARTUP SCREEN BUT WILL ONLY RESPOND FOR THE “KID CHAMELEON” GAME. THIS IS A CARRY OVER FROM THE ORIGI­NAL GAME SOFTWARE.
To use:
1. Load battery compartment with four AA batteries. Alkaline batteries work best.
2. Plug the Arcade Legends into the AV jacks on TV matching the color of the jack to the cord.
3. Turn on the Arcade Legends by pressing the “Power Switch”
4. A menu scr press “Start”.
5. Follow the instructions of the individual games.
een should load. Highlight the game you wish to play and
SONIC THE HEDGEHOG
The Legend
In the battle for the 16-bit generation, Sega needed a character that could take on a certain Italian plumber that had reigned supreme during the previous generation. They found their mascot in a little blue speed machine named Sonic the Hedgehog. Release in 1991, Sonic the Hedgehog was the best selling game of the year and was the defining game on the Sega Mega Drive.
Dr. Robotnik (Known as Dr. Eggman in Japan, hence his rotund appear­ance), has been transforming all the cute, fuzzy animals into robots and it is up to Sonic the Hedgehog to fr must free the animals and stop Dr. Robotnik’s mad schemes.
Basic Contr
Directional Pad (D-Pad)
• Left or Right – Move Sonic the Hedgehog left or right
• Down – Duck; performs Sonic Spin Attack while moving
ols
Button A, B, or C
• Jump while spinning (destroys enemies)
Rings
Along the way which keep him alive. As long as Sonic has at least one Ring, he will only lose his rings when hit. If Sonic has no rings, being hit will cause the player to lose a life.
, Sonic will uncover secrets and surprises, as well as Rings,
ee them. Running stage to stage, he
Lampposts
Every Zone has Lampposts placed at specific points. By touching the Lamppost, your current score and time are recorded. If you die, you will continue your game at the lamppost instead of at the start of the level.
AL
TERED BEAST
The Legend
Released in 1988 in the arcades, Altered Beast became the launch title for the Mega Drive. Packed with the system, Altered Beast was the best arcade to home translation to date and proved that the Mega Drive was a step above.
Based on Greek Myth, you are a fallen Centurion brought back to life by Zeus to rescue his daughter Athena from the underworld god, Neff. Taking on the forms of a Werewolf, Weredragon, Werebear, Weretiger, and Golden Werewolf, you fight the demons of the underworld till you must face and destroy Neff.
Basic Controls
Directional Pad (D-Pad)
• Left or Right – Move Left or Right
• Down – Kneel
Button A
• Kick
Button B
• Punch
Button C
• Jump
Combo Moves
• D-pad Up + Button C: High jump
• D-pad Down + Button B: Lie on you back and kick upwar
Note: When the Centurion transforms into beast mode, the controls change to fit the beast’s special attacks.
ds
GOLDEN AXE
The Legend
Released in 1989, Golden Axe was one of the first games released for the Mega Drive and yet another example of it being able to bring the arcades home. In addition, the Mega Drive version went beyond the arcades, adding two more levels much to the delight of fans. Defining the side scrolling action genre for all the games that followed it, Golden Axe con­tinues to be popular among gamers today.
The evil Death Adder has murdered your family and brought terror to the
e land. Choose between the Warrior, Dwarf, or Amazon, and fight
entir hordes of enemies all the way to the final confrontation. Find magic pots and saddled cr magic and might, you must crush the Death Adder and bring peace to the land.
es to help you in your quest. Using a mixtur
eatur
e of
Basic Controls
Directional Pad (D-Pad)
• Left, Right, Up, or Down – Control your character
Button A
• Use Magic
Button B
• Attack
Button C
• Jump
Combo Moves
• Button B + Button C – Special Attack
• Button C then Button B – Downward Slash ap D-Pad twice in any dir
• T
• Run + Button B – Body Slam, Head Butt, Running Kick
• Run + Button C – Long Jump
ection to run
DR. ROBOTNIK’S MEAN BEAN MACHINE
The Legend
Released in 1993, Dr. Robotnik’s Mean Bean Machine is a complex puz­zle game that still exists today
Match the color of the beans to form gr disappear. Link larger groups and combinations for bonus points. The game ends when the scr
.
oups of four and make them
een is full of beans.
Basic Controls:
Directional Pad (D-Pad)
• Left, Right, Down – use to move the beans left, right, or pr move faster
ess down to
Button A, B, C
• use to rotate buttons as they fall
FLICKY
The Legend
Based on an arcade game released in 1984, Flicky puts players in the character of a mother bird who has to protect her babies, Chirps, from a hungry tomcat name Tiger and a lizard named Iggy. Try and rescue the Chirps and get them back home before it is too late!
Basic Controls
Directional Pad (D-Pad)
• Left, Right, Up, or Down – Control your character
Button A, B, or C
• Jump
• Throw Item
KID CHAMELEON
The Legend
Released in 1992, Kid Chameleon took full advantage of the Mega Drive hardware, pushing the system to its limits. With over 100 non-linear lev­els, the game was different almost every time you played it.
The newest ar Kids everywhere are gobbled up by the machine, including Kid Chameleon. However, once inside, Kid Chameleon discovers his unique powers and quests to rescue the captured kids. Whenever he finds a helmet, it transforms him into anything fr wearing maniac. Do you have what it takes to conquer the ultimate video game?
cade machine is fun to play, till you lose your life… literally.
om a samurai to a hockey mask-
Basic Controls
Directional Pad (D-pad)
• Left or Right– Move your character in that direction
• Down – Crouch/Duck
• Down Diagonal – Crawl
Button A
• Speed, press and hold to speed up
Button B
• Jump, hold to jump higher
Button C
• Special Helmet Power
Iron Knight – Crawl up walls and obstacles Red Stealth – Slash with Swor Berzerker – None Maniaxe – Throw Axes Juggernaut – Fire Skull Bombs
omax –
Micr EyeClops – Light up Invisible Blocks Skycutter – Fly Upside Down Cyclone – Whirl and Fly
None
d
Combo Moves
-
• Button A + Start Button – Energize Diamond Powers. Using with dif ent helmets gives you different powers but costs you diamonds.
• D-pad + Button B – Jump Left or Right
• D-pad + Button B then Button B – Jump and flip. Only works near the edge of platforms when Kid Chameleon is not wearing a helmet
• D-pad + Button A + Button B – Running High Jump
fer
TROUBLE SHOOTING
TV
To locate your auxiliary channel, which is usually not 3 or 4, but a gaming channel found mostly found between 2 and 99 (example 2, 1, 0, 99), first try 00 to see if it is the auxiliary channel. Channels downwards from 3 until a Line 1 or Line 2, Video 1 or Video 2, Front, Aux, AV, etc., appears on screen, then push the power button on the game and it should auto­matically come on if you have selected the correct channel. If this does not work, another way to determine your auxiliary channel is to take a look at your television remote. There may be a button on the remote that may take you directly to the correct channel. The buttons you are looking for may be labeled Input, AUX, AV, Line, TV/Video, or Video. If your remote has one of these buttons, turn your television back to Channel 3
and select that button. The power button on the game should be turned on in order for the game to appear on the television. If your television remote does not have any of these buttons, and channel 00 is not work­ing, you may need to search the main menu for a way to determine your auxiliary channel. If none of these methods have helped you locate your auxiliary channel, you may need to check your owner's manual and/or contact a local television repair company.
VCR
When connecting to a VCR, you must first start with a blue background showing on your television screen. To obtain a blue screen, try inserting a videotape into the VCR, let it start to play, then hit the stop button. This may give you a blue screen, then you can channel down to your auxiliary channel. If the blue screen still does not appear, try entering your TV and/or VCR main menu and see if it gives you options to select a blue screen background. Many times if you enter the main menu on your tele­vision you can change the setting from cable to video and display a blue screen. Also if you have an older television, you may locate a hidden door on your television that has color, picture, horizontal, vertical, and cable, antennae buttons. If your television includes this panel, you can select the antennae/cable button and see the blue screen appears. If you have tried all of these options and ar sole, then you may need to check your VCR owner’s manual or contact the manufacturer to find out how to set up your VCR for console games.
Remember, you can't play our games through a cable box or satellite, so if you own one of these make sure it is turned off before connecting the game. You can connect our games through DVD players with the same connection as a VCR.
If you still have dif our players helpline mentioned at the end of this manual.
If you choose to use an AC Adapter we suggest the following :
Output:
-Voltage: 6 Volts DC
-Current: 300 mA (minimum) Polarity: Negative Center Plug Size: 5.5 mm outside diameter, 2.1 inside diameter. AC Adapters are available at most electronic stores.
If you use the product with a transformer, regularly examine for damage to the cord, plug, enclosure and other parts. In the event of any damage, do not use the toy with the transformer.
ficulty with setup or operation of your game, please call
e still unsuccessful connecting the con-
CAUTION
• As with all small batteries, the batteries used with this device should be kept away from small children who might still put things in their mouths. If a battery is swallowed, consult a physician immediately.
• Be sure you insert the battery correctly and always follow the device and battery manufacturer’s instructions.
• Do not dispose of batteries in fire.
Batteries might leak if impr
• recharged, disassembled or heated.
Sometimes, a built-up of static electricity (from carpets, etc) may
• cause the game to the stop working. Just r will work again.
The unit may malfunction when ther
• appeared on the power line. The unit will revert to normal opera­tion when the interference stops.
operly installed, or explode if
eset the game, and it
e is a radio interference
MAINTENANCE
• Handle this device carefully.
• Store this device away from dusty or dirty areas.
eme temperatur
Keep this device away fr
• Do not disassemble this device. If a problem occurs, press the Power button of device, or try new batteries. If problems persist, consult the warranty information located at the end of this instruction manual.
• Use only the recommended battery type.
Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or rechargeable (nickel­cadmium) batteries.
Do not use r
Do not attempt to recharge non-rechargeable batteries.
• Remove any exhausted batteries from the device.
Do not short-cir
• Insert batteries with the correct polarity.
f and on, or r
echar
cuit the supply terminals.
om moistur
emove and r
geable batteries.
e or extr
eplace the batteries to r
e.
eset the
• The toy is not intented for children under 3 years old.
• The toy must be used with the recommended transformer.
• The transformer is not a toy .
• When cleaning the game with any liquid, disconnect it from the transformer first.
• Transformers used with the toy are to be regularly examined for dam­age to the cor of such damage, the toy must not be used with this transformer until the damage has been repaired.
• Packaging should be kept as it contains important information.
• The toy is not to be connected to more than the recommended number of power supplies.
Please retain this for future reference.
d, plug, enclosure and other parts and that, in the event
PRODUCT WARRANTY
(This product warranty is valid in the United Kingdom only)
All products in the RADICA® range are fully guaranteed for a period of 6 months from the original purchase date under normal use, against defec­tive workmanship and materials (batteries excluded). This warranty does not cover damage resulting from accident, unreasonable use, negligence, improper service or other causes not arising out of defects in material or workmanship.
In the unlikely event that you do experience a problem within the first 6 months, please telephone the UK Technical Support team:
8278. Calls are charged at 10p per minute and will show up on your standard telephone bill. Helpline hours are 2pm-11pm, Monday to Friday.
IMPORTANT: Always test the product with fresh alkaline batteries. Even
new batteries may be defective or weak and low battery power is a frequent cause of unsatisfactory operation.
YOUR STATUTORY RIGHTS ARE NOT EFFECTED.
Distributed in the U.K. by:
RADICA U.K. Ltd.
The Old Stables, Munns Farm, Cole Green, Hertfordshire, SG14 2NL, England
RADICA:®
ARCADE LEGENDS IS A TRADEMARK OF RADICA GAMES LTD. ©2004 RADICA GAMES LTD. PRODUCT SHAPE™ ALL RIGHTS RESER
Game Software ©SEGA CORPORATION, 1988 - 1992 All rights reserved. “SEGA and Sega Logo are registered trade mark of Sega Corporation” Manufactured and distributed by Radica under license by SEGATOYS
VED
Tel. 0871 222
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