E
Ready to Cross-Train Your Brain !
Brain Games is a mind stimulating activit y for your
brain. It’s time to test yourself! Whether you choose to
enter the training session or jump right into the BRAINCHECK mode, Brain Games will be sure to challenge
your mind in several different ways.
NEW GA ME
KEY
PAD
ON / START
/ ENTER
For 1 player / Ages 8 and up
I7065
INSTRUCTION MANUAL
Dear Brain Gamers,
I am delighted that you are one of the millions of
people who want to keep their minds sharp and have
fun doing it. After two decades studying how we can
improve memory and prevent Alzheimer’s disease, I
have found there is a lot we can do. Genetics accounts
for only about a third of what determines our health
as we age – that means that simple, everyday lifestyle
choices have a major impact on our memory and brain
fitness. My books, The Memory Bible, The Memor y
Prescription, and The Longevity Bible, detail my strategies – physical and mental exercise, stress reduction
techniques, the Healthy Brain Diet, and more – to boost
your brain power and live longer, better. However, you
are well on your way to boosting your brain power by
playing Brain G ames.
Brain Games will teach you my basic memor y technique – Look, Snap, Connect – and help you perfect
these strategies. Besides being fun to play, Brain
Games will help your memory abilities improve almost
immediately. You will also “cross-train” your brain with
left-brain (verbal memory and logical skills – e.g., writing letters) and right-brain (visual memor y and me ntal
skills – e.g., reading maps) games. Brain Games lets
you monitor your progress, while setting and increasing
a pace that works for your memory ability as you train
your brain and gauge your improvement.
You can use Look, Snap, Connect for everyday memory
tasks ( lists, errands, names and faces) and build on
this basic technique to become a memory champion.
First master the basic skill:
•
Look – learn to focus your atte ntion on the new
information you wish to remember. Slow down, take
a deep breath, and ignore distractions.
•
Snap – create a mental snapshot or visual image
in your mind’s eye of what you want to remember.
Make it personal and give it detail to help fix it into
your memory.
•
Connect – link up your menta l snapshots in you
mind’s eye. This association step helps put the new
memories into context and helps you retrieve them
later when you need them.
To remember a list of errands, create a story using
Look, Snap, Connect: You need to stop at the store to
get some aspirin and a hair brush before you meet your
sister. In your mind’s eye, you see your sister taking
some aspirin and then brushing her hair.
For learning and recalling names and faces, think
up a Name Snap and a Face Snap – then Connect
these mental pictures or Snaps together. Thinking of
a visual image or Snap for a name can be easy: Se e
a house for Mr. House, a gold coin for Ms. Gold, or a
carnival worker for Mrs. Carney. For more complex
names, combine visual words that sound like the
name – see Mr. Domachow eating chicken chow mein
under a dome. For a face snap, look for a distinguishing feature and then conne ct it to the name snap. If
Mrs. Washington has prominent lips, see he r kissing
George Washington on the lips. At first it may seem a
bit wack y; however, you’ll not only have fun but you’ll
improve your everyday memory skills. Remembering names and faces is the most common memory
complaint.
Our research group at UCLA has studied the effectiveness of Look, Snap, Connect, along with other lifestyle
strategies that improve memory and brain health. We
found that after only two weeks, these techniques have
a significant ef fect on memor y performance scores
and dramatically increase brain efficiency. The more
you play Br ain Games, the better you’ll get at it and the
more brain power you’ll have.
To find out more about the creation of Brain Games,
visit w ww.drgar ysmall.c om and w ww.brain storm-
inginc.com.
Have fun,
P/N 823A7110 Rev.A
UNDO
Reset
BUTTONS
ON / START / ENTER – Pres s the ON button to power
on the game. By using the SCROLL buttons on the far
right of the key pad, toggle through the different game
modes. Once your mode is highlighted, press ENTER
to select. Next, select the skill level at which you wish
to play at. Press ENTER to star t the game and confirm
selection.
NEW GA ME – Press this button for two seconds to quit
your current game, and select your choice of modes.
END ROUND – This allows you to end the curre nt game
and calculates the score up to that point. This may be
most useful in the Word Hunt game when you can not
think of any more words, but there is still time remaining. Or Re call when you have already me morised
words and there is still time remaining.
NEW GAME – This allows you to cancel the current
game and return to the Main Menu. If selected during
Braincheck mode, it will cancel your score for that
session.
KEY PAD – Pre ss these buttons when playing each of
the exercises. The variou s keys will work in different
ways with each of the games. Most of the time, they
will represent the same layout as shown on screen or
correspond to the numbers at the bottom of the screen.
UNDO – In some games you can use this button to
reverse or UNDO a selection, prior to pressing ENTER.
RESET – When a blunt point is inser ted, this button will
RESET the game to its original factory set tings.
MAIN MENU
BRAINCHECK – Select BRAINCHECK from the Main
Menu to start your daily exercise program. Choose the
skill level you wish to play at, and that’s it ! Brain Games
will now run you through the 5 dif ferent exercises
(described below) of your routine. This is the mode that
you will be te sted in and that will record your score.
You can check this in the SCORE mode (see below) .
Remember to use the Look, Snap, Connect technique !
TRAINING – This is where you can train or practice the
different brain games without affecting your score. After pressing the START button, select TRAINING. Use
the SCROLL buttons to toggle through the five dif ferent
exercises (Sequence, Flashcard, Mind Game, Word
Hunt, and Recall) and press Enter to select. Next,
choose the skill level you wish to play at. You are now
ready to start your training session.
•
Sequ ence – In this brain game your objective is to put
the random numbers in the grid into the prope r sequence or order (lowest to highest). The numbers in
the top row of the grid correspond to the places of the
buttons in the top row of the key pad. The numbers in
the second row of the grid correspond to the places
of the but tons in the second row of the key pad. If you
select a number out of sequence an X will appear, and
you will continue onto the next grid. If the sequence
is correct, a check will appear. There will be several
grids in each game. After completing the exercise,
the game will display how many you got correct.
• Flashcard – In this brain game your objective is to
add, subtract, multiply or divide the numbe rs that the
exercise gives you. You must answer the equation
with the correct answer using the key pads that align
with the number ba r at the bot tom of the screen.
Each question is timed. The highe r the skill level, the
harder the equation. Af ter completing the exercise,
the game will display how many you got correct.
Dr. Gar y Small
• Min d Game – In this brain game the objective is to
keep track of how many thoughts are in the professor’s head. The professor will tell you how many
thoughts he has in his head at the beginning. You
must add and subtract the thoughts (!) as they enter
and exit his head, ending up with a final count at
the end. You must then input the answer using the
correct corresponding number keys on the key pad.
After completing the exercise, the game will display
how many you got correct.
•
Word Hunt – In this brain ga me your objective it to
use the letters the game gives you to make words.
At the top of the screen you will be shown your word
and the total number of words that can be formed out
of that word. Each letter corresponds to the key pad
button below. To select a letter, press the key pad
button below that is aligned underneath it. To deselect, press the button that is aligned with the letter in
the original word. After completing the exercise, the
game will display how many you got correct.
•
Recall – In this brain game you must recall a certain
number of words af ter a period of time. This game
will present you with a number of different words to
memorise. After a period of time goes by you will
be taken to the next brain game to return later. After
you have completed the other brain games, you will
return and be given an opportunity to recall as many
of those words as possible. The game will give you
the beginning letter and ending letter of the word as
a hint. Use the ENTER button to put a check next
to the words you recall based on the letters given.
Scroll up and down with the SCROLL buttons. The
display screen will show you how many existing
words still need to be checked. Remember not all
words are from your list, so only check the ones you
know. After completing the exercise, the game will
display how many you got corre ct.
SCORE – Choose SCORE from the Main Menu. The
score option keeps a tally of every BR AINCHECK
session played. This is a great way to measure your
progress over time. After each BR AINCHECK session
is played, an average (or percentage) is measured
based on all 5 brain games that were played. These
are recorded in the SCORE section. A bar chart is
shown that represents how well you brain has flexed
its muscle. The more you practice the exercises in
TRAINING the stronger your brain’s muscle will be for
your BRAINCHECK testing.
SOUND – Choose SOUND from the Main Menu to
adjust the volume of the sound higher or lower using
the SCROLL buttons on the key pad.
CONTR AST – Choose CONTRAST from the Main
Menu to adjust the brightness of the screen using the
SCROLL buttons on the key pad.
MEMORY – Choose MEMORY from the Main Menu
to clear all of your scoring information that is stored in
Brain Games. You will be prompted to confir m whethe r
you wish to clear out all of the MEMORY. Select Yes
or No and then press ENTER. Once you clear the
memor y it can not be recovered.
SLEEP MODE – The unit will go to sleep if no buttons
are pressed within 5 minutes, and can be awakened by
pressing the button “ON - ENTER”.
• Use only the recommended battery type.
• Do not mix old and new batteries.
• Do not mix alkaline, standard ( carbon-zinc) or re
chargeable ( nickel-cadmium) batteries.
• Do not use rechargeable batteries.
•
Do not attempt to recharge non-rechargeable batteries.
• Remove any exhausted batteries from the device.
• Do not short-circuit the supply terminals.
• Insert bat teries with the correct polarity.
Please retain this for future reference.
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RECYCLING - EUROPE
The consumer has a significant role to play in reducing
the impact of waste electrical and electronic equipment
on the environment, through re-using or recycling such
equipment.
The crossed out wheelie-bin symbol on this product
is to remind you that Waste Electrical and Electronic
products should not be disposed of with hou sehold
waste. If you are unable to re-use or recycle your product it should be disposed of at a civic amenit y site.
While Radica toys comply with all relevant safety
standards, we are obliged to tell you that some of the
components used in electrical and electronic equipment may contain hazardous substances that can
damage the environment and present a risk to human
health if not properly disposed of.
90-DAY LIMITED WARRANTY
(This product wa rranty is valid i n the Un ited
Kingdom only)
All products in the RAD ICA® range are fully guaranteed for a period of 6 months from the original
purchase date under normal use, against defective
workmanship and materials (batteries excluded) . This
warranty does not cover damage resulting from accident, unreasonable use, negligence, improper ser vice
or other causes not arising out of defects in material or
workmanship.
In the unlikely event that you do experience a problem
within the first 6 months, please telephone the Technical Support team: Tel. 0 871 222 8278. Calls are
char ged at 10 p per minute and will show up on your
stan dard telephone bill. H elpline ho urs are 2pm 11pm, Monday to Friday.
IMPORTANT: Always test the product with fresh
alkaline batte ries. Even new batteries may be defective
or weak and low battery powe r is a frequent cause of
unsatisfactory operation.
THIS WAR RANT Y IS IN A DDITION TO YOUR
STATUTORY RIGHTS.
Distributed by:
RADICA UK Ltd.
The Old Stables, Munns Farm,
Cole Green, Hertfordshire,
SG14 2NL, England
www.radicauk.com
BATTERY INSTALLATION
This game is powered by two ( 2) AAA ( LR03 ) batteries.
• Using a screwdriver, loosen the screw until the bat
tery compar tment door can be removed.
•
Inser t two ( 2) AAA ( LR03 ) batte ries (we recommend
alkaline) as indicate d inside the battery compartment.
• Replace the battery compartment door and tighten
the screw with a screwdriver. Do not over-tighten.
ADULT SUPERVISION IS RECOMME NDED WHEN
CHANGING BATTEIES.
-
CAUTION
• As with all s mall batteries, the batte ries u sed wi th
this d evice should be kept away from smal l children w ho might still put t hing s in their mou ths.
If a bat ter y is swallowed , cons ult a physician
immediately.
• Be su re you inser t the batte ry correc tly and
always follow the device and battery manu facturer’s in structions.
• Do not dispose of batteries in fire.
• Bat teries mig ht leak if imp rope rly installed, or
explo de if recharged, disassembled or heated.
• Sometimes, a build-up of st atic elect rici ty ( from
carp ets, etc) may cause the game to stop working. Just reset the game, and it will work again.
• In an e nvironment with radio frequency inter fer
ence, the product may malfunction and requir e
user to reset the product.
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RADICA:®
©2006 RADICA GAMES LTD.
PRODUCT SHAPE™
ALL RIGHTS RESERVED
BRAIN GAMES CO-CREATED BY GARY SMALL, M.D.,
AUTHOR OF ‘THE MEMORY BIBLE’ RADICA GAMES LTD.
& GARY SMALL, M.D. © 2006 GARY SMALL, M.D.™
MAINTENANCE
• Handle this device carefully.
• Store this device away from dusty or dirty areas.
• Keep this device away from moisture or extreme
temperature.
• Do not disassemble this device. If a problem occurs,
press the Reset button, or remove and replace the
batteries to reset the device, or tr y new bat teries. If
problems persist, consult the warranty information
located at the end of this instruction manual.