Radica Games Brain Games 2 N5454 Instruction Manual

Dear Brain Gamers,
I am delighted that you are one of the millions of people who want to keep the ir minds sharp and have fun doing it. After t wo decades studying how we can improve memory and prevent A lzheimer’s disease, I have found there is a lot we can do. Genetics accounts for only about a third of what determines our health as we age – that means that simple, everyday lifestyle choices have a major im­pact on our memory and brain fitness. My books, The Memory Bible, The Memory Prescription, and The Longevity Bible, detail my strategie s – physical and mental exercise, stress re duction techniques, the Healthy Brain Diet, and more – to boost your brain power and live longer, better. However, you are well on your way to boosting your brain power by playing Brain Game s 2.
Brain Games 2 will teach you my basic memor y technique – Look, Snap, Connect – and help you perfect these strategies. Besides being fun to play, Brain Games 2 will help your memory abilities improve almost immediately. You will also “cro ss­train” your brain with left-brain (verbal memor y and logical skills – e.g., writing letters) a nd right-brain (visual memor y and mental skills – e.g., reading maps) games. Brain Game s 2 lets you monitor your progress, while setting and increasing a pace that works for your memory ability as you train your brain and gauge your improvement.
You can use Look, Snap, Connect for ever yday memor y tasks (lists, errands, names and faces) and build on this basic technique to become a memor y champion. First master the basic skill:
Look – learn to focus your attention on the new information you wish to remember. Slow down, take a deep breath, and ignore distractions.
Snap – create a mental snapshot or visual image in your mind’s eye of what you want to remember. Make it perso nal and give it detail to help fix it into your memor y.
Connect – link up your mental s napshots in you mind’s eye. This a ssociation step helps put the new memories into context and helps you retrieve the m later when you need them.
To remember a list of errands, create a story using Look, Sna p, Connect: You need to stop at the store to get some aspirin and a hair b rush before you meet your sister. In your mind’s eye, you see your sister taking some aspirin and then brushing her hair.
For learning and recalling names and faces, think up a Name Snap and a Face Snap – then Connect these mental pictures or Sna ps togethe r. Thinking of a visual image or Snap for a name ca n be easy: See a house for Mr. House, a gold coin for Ms. Gold, or a ca rnival worker for Mrs. Carney. For more complex names, combine visual words that sound like the name – see Mr. Domachow eating chicken chow mein under a dome. For a face snap, look for a distinguishing fe ature and then
N5454
For 1 player / Ages 8 and up
INSTRUCTION MANUAL
P/N 823B6700 Rev.A
®
N5454 Brain Games 2_Gold_Manual_1L-E, Mattel P/C N5454-0920, P/N 823B6700, Rev.A, Size: 225 x 315mm, Date: Jan. 09, 2008
connect it to the name snap. If Mrs. Washing­ton has prominent lips, see her kissing George Washington on the lips. At first it may se em a bit wacky; however, you’ll not only have fun but you’ll improve your everyday memory sk ills. Remem­bering names and faces is the most commo n memor y complaint.
Our research group at UCLA has studied the ef­fectiveness of Look, Snap, Connect, along with other lifestyle strategies that improve memory and brain health. We found that after only two weeks, these techniques have a significant effect on memor y performance scores and dramatically increase brain ef ficiency. The more you play Brain Games 2, the better you’ll get at it and the more brain power you’ll have.
To find out more about the creation of Brain Games, visit ww w.drgarysmall .com and
www.brainstormingi nc.com.
Have fun,
Dr. Gary Small
ReAdy TO CROSS-TRAIN yOUR BRAIN !
Brain Games are mind stimulating activities for your brain. It’s time to challenge yourself! Whether you choose to enter the Training session or jump right into the Testing mode, Brain G ames 2 will be sure to challenge your mind in several new and dif ferent ways.
ON – Press the ON button to powe r on the game.
Use the stylus to tap the SCROLL arrows at the top and bottom of the touchscreen to toggle through the different game modes. Once your mode is highlighted, tap it using the stylu s to select.
NEW – Pres s this on the touchscre en to bring up End Round or New Game.
END ROUND – This allows you to end the current game and ca lculates the score up to that point. This may be most useful in the Word Hunt game when you can not think of any more words, but there is still time remain­ing. Or Rec all when you have already memo­rized words and there is still time remaining.
NEW GAME – This allows you to cancel the current game and return to the Main Menu. If selected during Testing mode, it will c ancel your score for that ses sion.
ENTER – Press this to confirm your selection.
MENU – This will bring you back to the Menu
when you are selecting your options. If you have already started a game, you will need to Select NEW to quit and return to the Main Menu.
TIPS – Pres s this to see quick suggestions on things you can do everyday to help improve your memor y and gene ral wellbeing.
TIMER – This is a countdown timer that is used in some of the exercises.
MAIN MeNU
TESTIN G – Select TESTING from the Main Menu to start your daily exercise program. Choose the skill level you wish to play at, and that’s it ! Brain Games will now run you through the 5 different
exercises (described below) of your routine. This is the mode that you will be tested in and that will record your score. You can check thi s in the SCORE mode (see below). Remembe r to use the Look, Sna p, Connect technique!
TRAIN ING – This is where you can train or practice the different brain games without af fect­ing your score. Select TRAINING from the Main Menu. Tap the SCROLL arrows to toggle through the five different exercises ( Sequence, Twist, Focus, Word Hunt, and Recall) and tap the one you wish to select. Next, choose the skill level you wish to play at. You are now ready to sta rt your training session.
Word Hun t - In this brain game your objec­tive it to use the letters the game gives you to make words. You will be s hown a word on screen and the total number of words that can be fo rmed out of that word. Se lect letters from the core word with the stylus to spell new words and then select Enter. To deselect a letter, select that letter from your word and it will return to the origina l word. After completing the exercise, the game will display how many you got cor rect.
Sequence – In this brain game your objective is to select the random number s in the grid in the proper sequence or orde r (lowest to high­est). If you selec t a number out of seque nce an X will appear, and you will continue onto the next grid. If the sequence is correct, a musical prompt will sound. There will be several grids in each game. After completing the exercise, the game will display how many you got correct.
Twist – In this brain game the objective is to memorize the relationship of 2 images and then apply that relationship to a 3rd image in order to select the correct answer. You will be shown a p uzzle on the left side of the touchscreen. You will also be shown the same puzzle rotated or flipped ( horizo ntally or vertically) on the right side of the touch­screen. You will have 5 seconds to look at the puzzle on the left and see how it ha s been rotated or flipped in the puzzle on the right. After 5 seconds, you will be shown a new image and 4 possible answers. You have to recall the relationship of the puzzles from the opening screen and apply that relationship to the puzzle at the top. You have 15 seconds to solve the puz zle. Afte r completing the exercise, the game will display how ma ny you got corre ct.
TM
NEW
ON
ENTER
MENU
TIPS
TIMER
cause harmful interference to radio or television reception, which ca n be determined by turning the equipme nt off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the re ceiving antenna.
• Increase the separation between the equipment and receiver.
• Conne ct the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio / T V technician for help.
Keep these ins truc tions for future reference as they contain impor tant informatio n.
Protect the e nvironme nt by not dispos­ing of this product with household waste (2002/96 /EC ). Check your local authority for recycling advice and facilities.
6-M ONTH LIM ITed WA RRA NTy FO R USA
(This p roduct warra nty is valid in th e United Stat es and Canada only )
Radica Ga mes Limited warra nts this produc t for a period of 6 mont hs from the origin al purchase date un der normal use again st defective wor kmanship and materi als (batter ies excluded). T his warranty d oes not cover damage resultin g from accident, un reasonable use , negligence, improp er service or other cau ses not arising out o f defects in mate rial or workmansh ip. Radica Games Limi ted will not be liable f or any costs incur red due to loss of use o f this produ ct or other incide ntal or conseque ntial costs, exp enses or damages incurred by t he purchaser. Some s tates do not allow t he exclusion or limit a­tion of inci dental or conseq uential damages , so the above limitat ions may not apply to you . This warrant y gives you specific l egal rights and you m ay also have other le gal rights, whic h vary from stat e to state.
In the event o f a defect covered un der this warrant y, first call the tol l-free number list ed below. Many probl ems can be solved in thi s manner. If neces­sary, you wil l be instructed to r eturn the produc t, postage prep aid and insured, to the addre ss below. Enclose yo ur name, address, d ated sales receip t, and a brief expl anation of the def ect. Replacemen t, and return ship ment, will be free of cha rge.
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EAST AU RORA, NY 140 52.
IMPORTA NT: Before retu rning the unit for re pair, test it with fre sh alkaline
batter ies. Even new batt eries may be defect ive or weak and low bat tery power is a fre quent cause of unsa tisfactor y operation.
6-M ONTH PR OdUCT WA RRA NTy FO R UK
(This p roduct warra nty is valid in th e United Kingd om only)
All produ cts in the RADICA ® range are f ully guaranteed f or a period of 6 months fr om the original pur chase date under no rmal use, against de fec­tive work manship and materi als (batteri es excluded). T his warranty d oes not cover da mage resulting fro m accident, unrea sonable use, negli gence, improper s ervice or other c auses not arising o ut of defects in mat erial or workman ship.
In the unlike ly event that you do exp erience a problem w ithin the first 6 months, p lease telephone t he Technical Suppor t team: Tel. 01628 5 00303.
IMPORTA NT: Always test t he product with fr esh alkaline bat teries. Even new batter ies may be defectiv e or weak and low batt ery power is a frequ ent cause of unsati sfactory ope ration.
THIS WAR RANTY IS IN AD DITION TO YOUR S TATUTORY RIGHT S.
SOUND – Choose SOUND from the Main Menu to adjust the game volume higher or lower. Do so by tapping the SCROLL arrows on the touchscre en.
CONTRAST – Choose CONTRAST from the Main Menu to adjust the brightness of the screen tap­ping the SCROLL arrows on the touchscreen.
MEMORY – Choose MEMORY from the Main Menu to clea r all of your scoring information that is stored in B rain Games. You will be prompted to confirm whether you wish to clear out all of the MEMORY. Select Yes or No to confirm. Once you clear the memory it can not be recovered.
SLEEP MODE – The unit will go to sleep if nothing is pressed / tappe d within 1 minute, and can be awakened by pressing the On button.
BATTeRy INSTALLATION / RePLACeM eNT
This game is powered by
two (2 ) AA A (LR03)
batteries
(not included).
• Using a screwdriver (not included ), loosen the screw until the battery compartment door can be removed.
• Insert two ( 2) AAA ( LR03 ) batteries as indicated inside the batter y compartment.
• Remove batteries and dispose of them safely.
• Replace the battery compartment door a nd tighten the screw with a screwdriver. Do not over-tighten.
• For long er life use only alkaline batteries.
• Replace the batteries when the product does not function properly.
ADULT SUPERV ISION IS RECOMMENDE D WHEN CHANGIN G BATTERIE S.
BATTeRy SAFeT y INFORMATION
In exceptional circum stance s batteries may leak fluids that can cause a c hemical burn injury or ruin your product. To avoid batter y leakage;
• Do not use rechargeable batteries.
• Non-rechargeable batterie s are not to be re
-
charged.
• Do not mix alkaline, standard (carbon-zinc ), or rechargeable ( nickel- cadmium) batteries.
• Do not mix old and new batterie s.
• Only batterie s of the same or equivalent type a s recommended are to be used.
• Batteries are to be inser ted with the correct polarity.
• Exhausted bat teries are to be removed from the product.
• The supply terminals are not to be shor t­circuited.
• Dispose of batteries safely.
• Do not dispose of this product in a fire. The bat
-
teries inside may explode or leak.
CAUTION
• Some times, a buil d-up o f stat ic elec tric ity (fro m carp ets, etc) may cause t he game to stop wor king. Just re set the game, and it wil l work aga in.
• In an environment with radio frequen cy inter ference, the prod uct may malfu nction and require u ser to reset th e product.
This device complie s with Par t 15 of the FCC Rules. Operation is subjec t to the following two conditio ns: (1) this device may not cause harmful interfe rence, and (2) this device must accept any interfe rence re ceived, including interference that may cause undesire d operation.
WARNING : Changes or modifications to this unit not expres sly approved by the par ty responsible for compliance could void the user’s authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a Cla ss B dig­ital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reason­able protection aga inst harmful inter ference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accorda nce with the instructions, may cause ha rmful inte rfere nce to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does
Focus – In this brain game you are shown an image to memorize.
You are then told the relationship of the original image and the corre ct answer. You then need to select the correct image from 4 very similar images that are displayed on the touchscreen. The higher the skill level, the less time you have to memorize the original image. Af ter completing the exercise, the game will di splay how many you got correct.
Recall – In this brain game you are given a list of words to memorize within a period of time. Use the Scroll arrows at the top and bottom of the touchscreen to show mo re words. Af ter a shor t time you will be given an opportunity to recall as many of those words as possible and group them into “Chunks”. At the top of the screen it will give you a cat­egory and you will se lect the words that fall into those categorie s. You will then be taken to the next brain game to return later. After you have completed the other brain ga mes, you will return and be shown those words and several others. Your objective is to pick as many of those words that you groupe d into chunks, and not the ones that weren’t on the list. After completing the exercise, the game will display how many you got correct.
SCORE – Choose SCORE from the Main Menu. The score option keeps a tally of ever y TESTING session played. This is a great way to measure your progress over time. After each TESTING session is played, an average (or percentage) is measured based on all 5 brain games that were played. T hese are recorde d in the SCORE section. A bar char t is shown that repre sents how well you brain has flexed its muscle. The more you practice the exercises in TRAINING the stronger your brain’s muscle will be for your TESTING.
CONFORMS TO THE SAFETY REQUIREMENTS OF ASTM F963.
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