E
CONNECTING TO A VCR
To connect Golden Tee Golf to your VCR, insert the yellow video plug
from the Main Unit into the video-in (Yellow) jack on your VCR, the white
audio plug into the left audio-in (white) jack. Then set the VCR to the
appropriate video input mode (see your VCR’s operating manual for
details).
ADULT SUPERVISION IS RECOMMENDED WHEN CONNECTING
CABLES TO A T V AND VCR.
PLAYING GOLDEN TEE GOLF
If your Golden Tee Golf is connected to your TV, turn on the TV, then
set the TV to the appropriate video input mode (see set-up section of
this manual). If your Golden Tee Golf is connected to your TV through
a VCR, turn on the TV and VCR, then set both the T V and VCR to the
appropriate video input modes (see set-up section of this manual).
Next, turn on the power to your Golden Tee Golf by sliding the POWER
BUTTON to the left on the front of the Main Unit. After a brief start-up
animation, the Main Menu will appear on the TV screen.
For 1 to 4 players / Ages 8 and up
INSTRUCTION MANUAL
WARNING: EPILEPSY AND SEIZURES READ BEFORE OPERATING
YOUR GOLDEN TEE GOLF
A few people may experience epileptic seizures when viewing flashing
lights or patterns in our daily environment. These persons may experience seizures while watching T V pictures or playing video games. Players who have not had any seizures may nonetheless have an undetected
epileptic condition.
Consult your physician before playing video games if you have an
epileptic condition or experience any of the following symptoms while
playing video games: altered vision, eye or muscle twitching, other
involuntary movements, loss of awareness of your surroundings, mental
confusion and /or convulsions.
MODEL 76081
P/N 823A2010 Rev.A
SETTING UP
BATTERY INSTALLATION
On the back of the main unit, remove the batter y compartment and insert four (4) “AA” batteries as indicated inside the compartment (alkaline
batteries recommended). Replace the battery compartment door.
NOTE: Batteries in the Main Unit should give you about 10 hours of
game play ( if alkaline batteries are used). The game will not operate normally when the batteries begin to run low. The screen may be
blurred and resetting the game may not work. Be sure to install fresh
batteries. There is also no memory function. All game data will be
erased when the power is turned off or batteries are replaced.
battery compartment
BUTTON FUNCTIONS : MAIN UNIT CONSOLE
TRACKBALL
LEFT
RIGHT
POWER
TRACKBALL
• Roll left and right to choose your club
• Roll back to start your backswing
• Roll forward to start your forward swing
LEFT BUTTON – Press to scroll to the left thru menu options. Press to
aim left.
RIGHT BUTTON – Press to scroll to the right thru menu options. Press
to aim right.
BACK / BACKSPIN – Press to back out of a menu, or to add backspin
to your shot.
SELECT / START – Press to select item from the menu, start the game,
or move on to the next hole.
POWER BUTTON – Slide to turn the game on /off
SELECT /
START
BACK /
BACKSPIN
MAIN MENU
Using the trackball on the Main Unit, you will be able to scroll through
the different game modes you can choose from (Play Round, Match
Play, Tournament, and Driving Range). Once the game mode you wish
to play is highlighted press the SELECT button on the Main Unit. If it
is an option in the game you select, you will then be able to choose the
number of players.
The Tee View screen will appear and display the following information:
• Hole Number, Par, and Stroke Number
• Distance Remaining to the Hole/Pin in Yards
• Golfer
• Power Percentage
• Lie (where you are hitting from)
• Club Selection and Maximum Distance that is can hit
• Wind Direction & Speed
• Ball Placement
• Flag
• Aim Target
CLUB SELECTION – On initial Tee-off, a club will be suggested to
you. You may play this club or choose another from your bag. Roll the
Trackball to the left or right on the Main Unit to scroll through the club
choices.
Caddie Tip :
• Choose your 1 Wood (Driver) for all par 4’s and par 5’s
• Choose the lowest club that guarantees the player can reach the
hole assuming a ma x hit (taking the lie into consideration).
• Select the Sand Wedge(SW) for Bunkers or Sand Traps
• Use any of the clubs between the Lob Wedge (LW) and the 7 iron for
chipping inside 60 yards
• The Putter is the only club used on greens. Learn to aim well.
• Press the Start/Select button to change your selection if your back
swing or club selection isn’t what you wanted.
BACKSPIN – Press the BACKSPIN button before your backswing to hit
the ball with some backspin. This will cause the ball to spin backwards
after being hit; thereby making the distance it rolls upon landing to be
minimized.
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ADULT SUPERVISION IS RECOMMENDED WHEN INSTALLING BATTERIES.
TV CONNECTION
NOTE: To connect Golden Tee Golf directly to a TV, the TV must be
equipped with audio and video input jacks. They are commonly found on
the front of the TV near the contrast, color and picture adjustment controls or on the rear of the TV near the antenna and cable/satellite jacks.
If your TV does not have audio and video input jacks, you may connect
Golden Tee Golf through a VCR connected to your TV.
Please note: If your T V does not have AV Input Jacks, you can connect
your game through your VCR or use an RF Modulator. RF Modulators
can be purchased at most electronic stores.
PLAY ROUND – 1 to 4 players will compete against each other, with
a maximum stroke count of 10, while playing all 18 holes of the golf
course. Hit the fewest number of strokes in 18 holes to win.
MATCH PLAY – 2 players compete to post the best score for each hole.
The player with the lowest stroke count on a hole will be awarded one
point for each hole. The player with the most points at the end of 18
holes takes the trophy.
TOURNAMENT – 1 to 4 players compete against computer generated
scores or other players (up to 4) while playing all 18 holes of the golf
course. There are three tournament difficulties:
• Bronze Cup (Easy)
• Silver Cup (Medium)
• Gold Cup ( Hard)
The player with the lowest score on the board wins the tournament and
takes the trophy.
DRIVING RANGE – This is where the player can practice driving, work
on their slice or hook, or just learn to become one with the ball.
SHOT DIRECTION – Before hitting the ball, the player can adjust where
they are aiming by pressing the LEFT OR RIGHT BUTTONS on the Main
Unit to shape their shot or compensate for a hook or slice.
Caddie Tip : Follow the shot direction guide across the top of the
Main Unit. By learning these backswing and forward swing combinations, you will soon be able to make that ball land right where you
need to without breaking a sweat. This is especially helpful in order to
get the ball to the Hole in the fewest number of shots. Practice these
different shots on the Driving Range.
SWING STRENGTH – The strength of your swing will be based on a
combination of your backswing and your for ward swing. As you roll the
trackball back, notice your club moving back as well. The farther back
your club goes, the more power you are putting behind your shot. But
just like real golf, you will need to connect with the ball as well. So after
you have figured out how far back you want to go with your club, how
fast the trackball rolled forward will also determine your swing strength.
A strength percentage will be shown on the screen afterwards to indicate the speed of the swing.
Caddie Tip : Pay attention to your golfer and his backswing. Some-
times it is the smar ter play to only use a little backswing, so as to not
overshoot the ball.
BALL PATH – The path that the trackball is rolled will determine the
path of the ball. The ball can either be sliced, hooked, or right on target.
Adjust your aim using the Right and Left Buttons, and use one of the
combinations described under Shot Direction above.
LIES AND GROUND SURFACES – Depending on the surface of the
ground that the ball is laying on, your Power Percentage could be affected for better or worse. Surfaces include: Tee, Fairway, Sand, Buried,
Cabbage, Rough, Fringe, Green, Cart Path and O.B. (Out of Bounds).
Once the ball is hit from the Tee View, the camera will follow the ball and
then switch to Bird’s Eye View to follow it until it stops. If the ball is on
the Green, remember to compensate for slope.
When a hole is complete, the score card will be shown, with ranks for
all the players. When the 18th hole is complete the score card will be
displayed again.
CREDITS
FarSight Studios
Technical Director --- Jay Obernolte
Lead Engineer --- Sean Shannon
Development Director --- Bobby King
Engineer --- Doug Brettin
Game and Course Designer --- Bobby King
Art Director --- Tom Green
Artist --- Chris Kline
Testers ---
Stacy Crumpler, Tom Wells, Kevin Deshler, Norman Stepansky
TROUBLE SHOOTING
TV
To locate your auxiliary channel, which is usually not 3 or 4, but a gaming channel found between 2 and 99 (example 2, 1, 0, 99), first try 00 to
see if it is the auxiliary channel. Channels downwards from 3 until a Line
1 or Line 2, Video 1 or Video 2, Front, Aux, AV, etc., appears on screen,
then push the power button on the game and it should automatically
come on if you have selected the correct channel. If this does not work,
another way to determine your auxiliary channel is to take a look at your
television remote. There may be a button on the remote that may take
you directly to the correct channel. The buttons you are looking for may
be labeled Input, AUX, AV, Line, TV/ Video, or Video. If your remote has
one of these buttons, turn your television back to Channel 3 and select
that button. The power button on the game should be turned on in order
for the game to appear on the television. If your television remote does
not have any of these buttons, and channel 00 is not working, you may
need to search the main menu for a way to determine your auxiliary
channel. If none of these methods have helped you locate your auxiliary
channel, you may need to check your owner’s manual and/or contact a
local television repair company.
VCR
When connecting to a VCR, you must first start with a blue background
showing on your television screen. To obtain a blue screen, try inserting
a videotape into the VCR, let it start to play, then hit the stop button. This
may give you a blue screen, then you can channel down to your auxiliar y
channel. If the blue screen still does not appear, try entering your TV
and/or VCR main menu and see if it gives you options to select a blue
screen background. Many times if you enter the main menu on your
television you can change the setting from cable to video and display a
blue screen. Also if you have an older television, you may locate a hidden door on your television that has color, picture, horizontal, vertical,
and cable, antennae buttons. If your television includes this panel, you
can select the antennae/cable button and see the blue screen appears.
If you have tried all of these options and are still unsuccessful connecting the console, then you may need to check your VCR owner’s manual
or contact the manufacturer to find out how to set up your VCR for
console games.
Remember, you can’t play our games through a cable box or satellite, so
if you own one of these make sure it is turned off before connecting the
game. You can connect our games through DVD players with the same
connection as a VCR.
If you still have difficulty with setup or operation of your game, please
call our players helpline mentioned at the end of this manual.
If you choose to use an AC Adapter we suggest the following :
Recommended Adaptor Output:
-Voltage: 6 Volts DC
-Current: 300 mA (minimum )
Polarity: Negative Center
Plug Size: 5.5 mm outside diameter, 2.1 inside diameter.
AC Adapters are available at most electronic stores.
If you use the product with a transformer, regularly examine for damage
to the cord, plug, enclosure and other parts. In the event of any damage, do not use the toy with the transformer.
CAUTION
• As with all small batteries, the batteries used with this device
should be kept away from small children who might still put
things in their mouths. If a batter y is swallowed, consult a physician immediately.
• Be sure you insert the battery correctly and always follow the
device and battery manufacturer’s instructions.
• Do not dispose of batteries in fire.
• Batteries might leak if improperly installed, or explode if re
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charged, disassembled or heated.
• Sometimes, a build-up of static electric (from carpets, etc) may
cause the game to stop working. Just reset the game by switching the power button off for a few seconds and it will work again.
• The unit may malfunction when there is radio interference on the
power line and signal line. The unit will rever t to normal operation
when the interference stops.
• In an environment with radio frequency inter ference, the product
may malfunction and require user to reset the product.
MAINTENANCE
• Handle this device carefully.
• Store this device away from dusty or dirty areas.
• Keep this device away from moisture or extreme temperature.
• Do not disassemble this device. If a problem occurs, press the Reset
button, or remove and replace the batteries to reset the device, or try
new batteries. If problems persist, consult the warranty information
located at the end of this instruction manual.
• Use only the recommended batter y type.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc ) or rechargeable (nickelcadmium) batteries.
• Do not use rechargeable batteries.
• Do not attempt to recharge non-rechargeable batteries.
• Remove any exhausted batteries from the device.
• Do not short-circuit the supply terminals.
• Inser t batteries with the correct polarity.
• This product is not suitable for children under 36 months.
• Use only with the recommended transformer type.
• Disconnect the transformer before cleaning the console or controller.
• The transformer is not a toy.
• Transformers used with the toy are to be regularly examined for dam
age to the cord,plug, enclosure and other parts. In the event of such
damage, the toy must not be used with this transformer until the
damage has been repaired.
• The toy is not to be connected to more than one power supply.
• Packaging should be kept as it contains important information.
Please retain this for future reference.
This device complies with Part 15 of the FCC Rules. Operation is
subject to the following two conditions: (1) this device may not cause
harmful interference and (2) this device must accept any interference
received, including inter ference that may cause undesired operation.
WARNING: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s
authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the
limits for a Class B digital device, pursuant to Par t 15 of the FCC Rules.
These limits are designed to provide reasonable protection against
harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and if not installed
and used in accordance with the instructions, may cause harmful
interference to radio communications. However, there is no guarantee
that inter ference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception,
which can be determined by turning the equipment off and on, the user
is encouraged to try to correct the interference by one or more of the
following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
• Consult the dealer or an experienced radio TV technician for help.
6-MONTH LIMITED WARRANTY FOR USA
(This product warranty is valid in the United States and Canada only )
Radica Games Limited warrants this product for a period of 6 months
from the original purchase date under normal use against defective
workmanship and materials (batteries excluded ). This warranty does
not cover damage resulting from accident, unreasonable use, negligence, improper service or other causes not arising out of defects in
material or workmanship. Radica Games Limited will not be liable for
any costs incurred due to loss of use of this product or other incidental
or consequential costs, expenses or damages incurred by the purchaser. Some states do not allow the exclusion or limitation of incidental or
consequential damages, so the above limitations may not apply to you.
This warranty gives you specific legal rights and you may also have other
legal rights, which vary from state to state.
During this 6-month warranty period, the game will either be repaired or
replaced (at our option ) without charge to the purchaser when returned
prepaid with proof of date of purchase to: Radica USA, Ltd., 13628-A
Beta Road, Dallas, Texas 75244, USA. Please remove the batteries and wrap the unit carefully before shipping. Please include a brief
description of the problem along with your return address and mail it
postage prepaid.
IMPORTANT: Before returning the unit for repair, test it with fresh
alkaline batteries. Even new batteries may be defective or weak and low
batter y power is a frequent cause of unsatisfactory operation.
6 MONTH PRODUCT WARRANTY FOR UK
(This product warranty is valid in the United Kingdom only)
All products in the RADICA® range are fully guaranteed for a period
of 6 months from the original purchase date under normal use, against
defective workmanship and materials (batteries excluded ). This warranty
does not cover damage resulting from accident, unreasonable use,
negligence, improper service or other causes not arising out of defects
in material or workmanship.
In the unlikely event that you do experience a problem within the first 6
months, please telephone the Technical Support team: Tel. 0871 222
8278. Calls are charged at 10p per minute and will show up on your
standard telephone bill. Helpline hours are 2pm-11pm, Monday to
Friday.
IMPORTANT: Always test the product with fresh alkaline batteries.
Even new batteries may be defective or weak and low battery power is a
frequent cause of unsatisfactory operation.
THIS WARRANT Y IS IN ADDITION TO YOUR STATUTORY RIGHTS.
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Distributed in the USA by:
RADICA USA Ltd.
13628-A Beta Road
Dallas, TX 75244-4510
www.radicagames.com
Distributed in the UK by:
RADICA UK Ltd.
The Old Stables, Munns Farm,
Cole Green, Hertfordshire,
SG14 2NL, England
www.radicauk.com
RADICA:®
© 2006 RADICA GAMES LTD.
PRODUCT SHAPE
ALL RIGHTS RESERVED
GOLDEN TEE AND THE INCREDIBLE TECHNOLOGIES
LOGO ARE REGISTERED TRADEMARKS OF INCREDIBLE
TECHNOLOGIES, INC. ALL RIGHTS RESERVED.
TM