For 1 or 2 players / Ages 8 and up
INSTRUCTION MANUAL
WARNING: EPILEPSY AND SEIZURES
READ BEFORE OPERATING YOUR PLAY TV
A few people may experience epileptic seizures when viewing flashing lights
or patterns in our daily environment. These persons may experience seizures
while watching TV pictures or playing video games. Players who have not had
any seizures may nonetheless have an undetected epileptic condition.
Consult your physician before playing video games if you have an epileptic
condition or experience any of the following symptoms while playing video
games: altered vision, eye or muscle twitching, other involuntary movements,
loss of awareness of your surroundings, mental confusion and /or convulsions.
MAXIMUM WEIGHT LIMIT:
82KG / 180 LBS / 13 STONES
IMPORTANT SAFET Y NOTE :
Do not attempt to “grab” the skateboard while riding it. Rubber soled
shoes are best to wear when riding to avoid slipping off the board.
MODEL 76017
P/N 823A3100 Rev.B
GET OFF THE COUCH AND INTO THE GRIND !
Race down the street with Play TV SKATEBOARDER! Experience the
extreme sport of skateboarding—any time, any season! Ultra-realistic
board action drops you in a skate park with the ability to perform tricks
and jumps using the skateboard. Demonstrate your free-styling skills in
Free Skate. Strive for the best tricks in the Tournament. Learn the tricks,
earn the points, and show your friends just how sick you are!
E
Handset Controller
X (Left ) – In the Main Menu press to return to the previous screen.
M (Middle) – In the Main Menu press to enter your choice.
O (Right) – In the game, press & hold to crouch and speed up.
CONTINUE
The Continue Screen is accessed from the Main Menu and allows the
player to continue playing with any unlocked content they have acquired.
BOARD FUNCTIONS
Tilt Back/For ward – In the Main Menu, tilting the board back and
forward toggles through the available selections. Selections are made
with the M button. During game play, tilting the board back causes the
skater to jump, and jumping as the skater hits a ramp causes him to
catch more air.
Tilt Soft Right / Tilt Soft Left – In the Main Menu, tilt your board to the
Right or to the Left to toggle through some menu screens (ie. Park Select). During game play, tilt your board to the Right or to the Left to turn
your character slowly left or right.
Tilt Hard Right / Tilt Hard Left – During game play, tilt your board hard
to the Right or to the Left to turn your character faster left or right.
As you place in the top 3 of the Tournament, you are given a code which
can be entered here. All codes are a combination of 3 trick names. Using
the board controller, scroll left and right through a list of trick names and
select the appropriate names for the code you’ve been given. Tricks are
selected using the M button.
BASIC RULES
As you watch the screen, using your board and handset controller you’ll
tilt your board Forward, Back, Right, and Left and make game selections
to guide your character through a series of skate parks, tricks, and grabs.
You’ll begin each course from a stopped position in the skate park. Press
the “O” button on your handset controller to push off and get moving.
CHARACTERS
From the Choose Your Character screen, the player may choose one of
the three available characters; Max, Arlo, or Deuce.
To toggle between characters, tilt your board to the Right or the Left in
the character select screen. When you have selected a character, press
the “M” button on the handset controller to enter the selection.
PAUSE MENU
The game can be paused at any time by pressing the three handset
controller buttons (X, M, O) at the same time for 2 seconds. From the
Pause Menu, players can view the game credits, quit the game, resume
To slow down, press the “X” button on the handset controller. To move
to the right, tilt your board to the Right. To move to the left, tilt your
board to the Left.
the game or view the Trick List.
SETTING UP PLAY TV SKATEBOARDER
BATTERY INSTALLATION AND REPLACEMENT
Loosen the screw on the bottom of the Base unit’s battery compartment
door with a screwdriver. Remove the battery compartment door and
insert four (4 ) AA (LR6) batteries (alkaline recommended) as indicated
inside the compartment. Replace the battery compartment door and
tighten the screw with a screwdriver. Do not over tighten.
ADULT SUPERVISION IS RECOMMENDED WHEN INSTALLING
BATTERIES.
CONNECTING PLAY TV SKATEBOARDER TO YOUR
TV OR VCR
Connecting to your TV
To connect Play TV SKATEBOARDER directly to a TV, the TV must be
equipped with audio and video input jacks. They are commonly found on
the front of the TV near the contrast, color, and picture adjustment controls; or on the back of the TV near the antenna and cable /satellite jacks.
Insert the yellow video plug from the game into the Video-In (yellow) jack
on the TV.
Insert the white audio plug from the game into the left Audio-In (white)
jack on the T V.
Set your TV to the appropriate video input mode. ( See your TV’s operating manual for details.)
Connecting to your VCR
If your TV doesn’t have audio and video input jacks, you can connect
Play TV SK ATEBOARDER to your VCR.
Insert the yellow video plug from the game into the Video-In (yellow) jack
on the VCR.
Insert the white audio plug from the game into the left Audio-In (white)
jack on the VCR.
Set your TV and VCR to the appropriate video input mode. (See your TV
and VCR operating manuals for details.)
NOTE: If your TV or VCR does not have AV inputs, a “Y” adapter may be
purchased separately at any electronics store.
ADULT SUPERVISION IS RECOMMENDED WHEN CONNECTING
CABLES TO A T V AND VCR.
BUTTON FUNCTIONS
Main Unit
On / Off – Slide this button to turn the game on or off.
If you fail to successfully land a jump, you’ll per form a face plant! So
practice those moves.
CONTROLLING SPEED
While your skater and board are flat on the ground, holding the “O” button makes your skater crouch down and increases his speed. When you
let go of the “O” button, the skater will start to lose speed.
BASIC GAME PLAY
Slide the On•Off button to turn the game on and then stand on the
board. Af ter a brief title screen, you’ll see the Main Menu screen. There
you must choose from Free Skate, Tournament, Options, or Continue.
FREE SKATE
Here is where you can practice those lips, grabs, grinds, and flips. There
is no score kept in this mode, only individual trick and combo scores.
Since you’re not directly competing in a competition, you can simply
have fun and learn how to do the different tricks in the game. Free Skate
begins with your skater located at the bottom of the course. From there
you will progressively move forward through the park. Use the board to
move left and right to hit ramps, rails, half-pipes, and other obstacles
which allow you to execute tricks using the handset controller.
When you first start the game, only one of the skate parks is available in Free Skate. The other parks are unlocked once the player has
progressed to that course in the Tournament. The “unlocked” parks are
accessed by entering a password after selecting the “Continue” option
on the Main Menu.
TOURNAMENT
Tournament Mode is a three round competition where ten skaters
compete in the standard skate parks, executing a variety of tricks in 120
second rounds.
When the Tournament begins, you will start skating at the bottom of the
screen. You then have 120 seconds to skate anywhere in the park, executing whatever tricks you choose to do. At the end of the 120 seconds,
the Tournament Results are displayed indicating all of your competitor’s
scores from that run.
The standard point scoring system is used for the tournament and
your total score from the 3 rounds combined will represent your score,
and be used to compare against other skaters. After each round of the
Tournament is completed, your scores are totaled and displayed on the
Tournament Standings screen. The skater with the highest total score
after three rounds wins the tournament. Finishing in 1st, 2nd, or 3rd
place in the Tournament unlocks the next difficulty level (Skate Park).
OPTIONS
The Options screen is accessed from the Main Menu, and allows you to view
the Developer / Publisher credits, or view the game’s trick list with controls.
SKATE PARKS
There are three different Skate Parks in PlayTV Skateboarder with each
having their own theme. Each park has obstacles and various objects for
the player to execute tricks off of.
Sticksville
This park is in the middle of the sticks. So you never know what you will
run into.
If you don’t do well, they might just put you to work cleaning up!
Vermin Beach
This park is located on the beach. After your run you will definitely need
to hit the sur f to cool of f.
I-76
Welcome to the city. This park is smack dab in the middle of the urban jungle.
Get in, perform your tricks, and get out – head held high.
SCORE
Your current score is displayed in the upper left-hand corner of the
screen below your character’s name.
PERFORMING TRICKS
Once you’re in the air, you can pull of f a variety of tricks. And the first
time you successfully land a trick, you’ll receive the full score. Each fol-
lowing time a trick is pulled off, your score is decreased. You may also
complete a combination (completing several different tricks during a
jump). Tricks are broken down into the following categories:
• Grind Tricks
• Flip Tricks
• Lip Tricks
• Grab Tricks
TRICK DESCRIPTIONS
To perform a trick, you’ll need to tilt your board in a specific sequence.
F = Tilting the board Forward
B = Tilting the board Back
R = Tilting the board Right
L = Tilting the board Left
X = Pressing the Left button on the handset controller
O = Pressing the Right button on the handset controller
M = Pressing the Middle button on the handset controller
Combo Bonus
2 Trick Combo = 2X point total
3 Trick Combo = 3X point total
4 Trick Combo = 4X point total
Grind Tricks
Trick Name Buttons Points Awarded for this Trick
5-0 Grind M 100 + Variable grind bonus
FS 50/50 Grind M L 200 + Variable grind bonus
FS Boardslide M R 200 + Variable grind bonus
Tail Slide M F 200 + Variable grind bonus
Overcrook Grind M M 300 + Variable grind bonus
50/50 Darkslide M M L 400 + Variable grind bonus
Feeble Grind M M R 400 + Variable grind bonus
Dark Slide M M F 400 + Variable grind bonus
Bulldance M X 500 + Variable grind bonus
Dark Crane M X L 600 + Variable grind bonus
Flip Trip M X R 600 + Variable grind bonus
5-0 Twisted Flip M X F 600 + Variable grind bonus
Flip Tricks
Trick Name Buttons Points Awarded for this Trick
Ninja Kick X 600
Pop Shove-It X L 800
Varial Kickflip X R 800
Hardflip X F 800
Impossible X X 900
Kickflip 360 X X L 1000
McTwist X X R 1000
Casper Flip X X F 1100
Split Kickflip X O 1200
Heelflip 360 Body
Varial
Bust a Move X O R 1500
Flip Cannonball X O F 1500
Lip Tricks
Trick Name Buttons Points Awarded for this Trick
Axle Stall M
Gymnast Plant M L
Rock N Roll M R
Sad Plant M F
One Foot Invert M M
Egg Plant M M L
Disaster M M R
Nose Stall M M F
“T” Plant M X
Dark Disaster M X L
Inverted Stall M X R
Gypsy Boneless M X F
Grab Tricks
Trick Name Buttons Points Awarded for this Trick
Indy Grab O 200 +
Airwalk O L 400 +
Judo Air O R 400 +
Melon Grab O F 400 +
Benihana O O 500 +
Japan O O L 600 +
Indy 360 O O R 600 +
Madeena O O F 800 +
Stickman O M 800 +
Impossible Indy O M L 800 +
Indy 720 O M R 3000
Air Guitar O M F 800 +
X O L 1500
400 + (100 to 1000 Hold Points)
500 + (100 to 1000 Hold Points)
500 + (100 to 1000 Hold Points)
500 + (100 to 1000 Hold Points)
600 + (100 to 1000 Hold Points)
700 + (100 to 1000 Hold Points)
700+ (100 to 1000 Hold Points)
700 + (100 to 1000 Hold Points)
800 + (100 to 1000 Hold Points)
1000 + (100 to 1000 Hold Points)
1000 + (100 to 1000 Hold Points)
1000 + (100 to 1000 Hold Points)
(100 to 1000 Hold Points)
(100 to 1000 Hold Points)
(100 to 1000 Hold Points)
(100 to 1000 Hold Points)
(100 to 1000 Hold Points)
(100 to 1000 Hold Points)
(100 to 1000 Hold Points)
(100 to 1000 Hold Points)
(100 to 1000 Hold Points)
(100 to 1000 Hold Points)
(100 to 1000 Hold Points)
TROUBLE SHOOTING
TV
To locate your auxiliary channel, which is usually not 3 or 4, but a gaming
channel found between 2 and 99 (example 2, 1, 0, 99), first tr y 00 to see if
it is the auxiliary channel. Channels downwards from 3 until a Line 1 or Line
2, Video 1 or Video 2, Front, Aux, AV, etc., appears on screen, then push
the power button on the game and it should automatically come on if you
have selected the correct channel. If this does not work, another way to
determine your auxiliary channel is to take a look at your television remote.
There may be a button on the remote that may take you directly to the correct channel. The buttons you are looking for may be labeled Input, AUX,
AV, Line, T V/Video, or Video. If your remote has one of these buttons, turn
your television back to Channel 3 and select that button. The power button
on the game should be turned on in order for the game to appear on the
television. If your television remote does not have any of these buttons, and
channel 00 is not working, you may need to search the main menu for a way
to determine your auxiliary channel. If none of these methods have helped
you locate your auxiliary channel, you may need to check your owner’s
manual and/or contact a local television repair company.
VCR
When connecting to a VCR, you must first start with a blue background
showing on your television screen. To obtain a blue screen, try inserting
a videotape into the VCR, let it start to play, then hit the stop button. This
may give you a blue screen, then you can channel down to your auxiliar y
channel. If the blue screen still does not appear, try entering your TV and/
or VCR main menu and see if it gives you options to select a blue screen
background. Many times if you enter the main menu on your television
you can change the setting from cable to video and display a blue screen.
Also if you have an older television, you may locate a hidden door on your
television that has color, picture, horizontal, vertical, and cable, antennae
buttons. If your television includes this panel, you can select the antennae/cable button and see the blue screen appears. If you have tried all of
these options and are still unsuccessful connecting the console, then you
may need to check your VCR owner’s manual or contact the manufacturer
to find out how to set up your VCR for console games.
Remember, you can’t play our games through a cable box or satellite, so
if you own one of these make sure it is turned off before connecting the
game. You can connect our games through DVD players with the same
connection as a VCR.
If you still have difficulty with setup or operation of your game, please
call our players helpline mentioned at the end of this manual.
If you choose to use an AC Adapter we suggest the following :
Recommended Adaptor Output:
-Voltage: 6 Volts DC
-Current: 300 mA (minimum )
Polarity: Negative Center
Plug Size: 5.5 mm outside diameter, 2.1 inside diameter.
AC Adapters are available at most electronic stores.
If you use the product with a transformer, regularly examine for damage
to the cord, plug, enclosure and other parts. In the event of any damage, do not use the toy with the transformer.
CAUTION
•
As with all small batteries, the batteries used with this device should
be kept away from small children who might still put things in their
mouths. If a battery is swallowed, consult a physician immediately.
• Be sure you insert the battery correctly and always follow the
device and battery manufacturer’s instructions.
• Do not dispose of batteries in fire.
• Batteries might leak if improperly installed, or explode if re
charged, disassembled or heated.
• Sometimes, a build-up of static electric (from carpets, etc) may
cause the game to stop working. Just reset the game by switching the power button off for a few seconds and it will work again.
• The unit may malfunction when there is radio interference on the
power line and signal line. The unit will rever t to normal operation
when the interference stops.
• In an environment with radio frequency inter ference, the product
may malfunction and require user to reset the product.
-
MAINTENANCE
• Handle this device carefully.
• Store this device away from dusty or dirty areas.
• Keep this device away from moisture or extreme temperature.
• Do not disassemble this device. If a problem occurs, press the Reset
button, or remove and replace the batteries to reset the device, or try
new batteries. If problems persist, consult the warranty information
located at the end of this instruction manual.
• Use only the recommended batter y type.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc ) or rechargeable (nickelcadmium) batteries.
• Do not use rechargeable batteries.
• Do not attempt to recharge non-rechargeable batteries.
• Remove any exhausted batteries from the device.
• Do not short-circuit the supply terminals.
• Inser t batteries with the correct polarity.
• This product is not suitable for children under 36 months.
• Use only with the recommended transformer type.
• Disconnect the transformer before cleaning the console or controller.
• The transformer is not a toy.
• Transformers used with the toy are to be regularly examined for dam
age to the cord,plug, enclosure and other parts. In the event of such
damage, the toy must not be used with this transformer until the
damage has been repaired.
• The toy is not to be connected to more than one power supply.
• Packaging should be kept as it contains important information.
Please retain this for future reference.
-
This device complies with Part 15 of the FCC Rules. Operation is
subject to the following two conditions: (1) this device may not cause
harmful interference and (2) this device must accept any interference
received, including inter ference that may cause undesired operation.
WARNING: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s
authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the
limits for a Class B digital device, pursuant to Par t 15 of the FCC Rules.
These limits are designed to provide reasonable protection against
harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and if not installed
and used in accordance with the instructions, may cause harmful
interference to radio communications. However, there is no guarantee
that inter ference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception,
which can be determined by turning the equipment off and on, the user
is encouraged to try to correct the interference by one or more of the
following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
• Consult the dealer or an experienced radio TV technician for help.
90-DAY LIMITED WARRANTY
(This product warranty is valid in the United States and Canada only )
Radica Games Limited warrants this product for a period of 90 days
from the original purchase date under normal use against defective
workmanship and materials (batteries excluded ). This warranty does
not cover damage resulting from accident, unreasonable use, negligence, improper service or other causes not arising out of defects in
material or workmanship. Radica Games Limited will not be liable for
any costs incurred due to loss of use of this product or other incidental
or consequential costs, expenses or damages incurred by the purchaser. Some states do not allow the exclusion or limitation of incidental or
consequential damages, so the above limitations may not apply to you.
This warranty gives you specific legal rights and you may also have other
legal rights, which vary from state to state.
During this 90-day warranty period, the game will either be repaired or
replaced (at our option ) without charge to the purchaser when returned
prepaid with proof of date of purchase to: Radica USA, Ltd., 13628-A
Beta Road, Dallas, Texas 75244, USA. Please remove the batteries and wrap the unit carefully before shipping. Please include a brief
description of the problem along with your return address and mail it
postage prepaid.
IMPORTANT: Before returning the unit for repair, test it with fresh
alkaline batteries. Even new batteries may be defective or weak and low
batter y power is a frequent cause of unsatisfactory operation.
CREDITS
FARSIGHT STUDIOS
Technical Director
Jay Obernolte
Game Programming
Mike Reitmeyer
Tools Development
Chris Kline
Mike Reitmeyer
Sean Shannon
Studio Director
Bobby King
Producer
Scott Shelton
Design
Chris Kline
Scott Shelton
Art Director
Tom Green
Lead Artist
Chris Kline
Lead Animator
Darrin Hart
Animators
Amy Drobek
Chris Kline
Additional Audio
Chris Kline
Quality Assurance
Norman Stepansky
Stacy Crumpler
J-San Toth
Audio
Rene Coronado
RADICA USA LTD.
Design Director
Ron Bagley
Distributed by:
RADICA USA Ltd.
13628-A Beta Road
Dallas, TX 75244-4510
RADICA:®
PLAY TV AND PLAY TV SKATEBOARDER
ARE EITHER REGISTERED TRADEMARKS
OR TRADEMARKS OF RADICA GAMES LTD.
©2006 RADICA GAMES LTD.
PRODUCT SHAPE™
ALL RIGHTS RESERVED
Industrial Designer
Ryan Paxson