Radica Games 75040 User Manual

stick people sticking together
E
Front View Side View
Horizontal Horizontal
Front View Side View
Horizontal Horizontal
STICK CHARACTERS:
SLIM – Interacts with a stick.
DODGER – Enjoys kicking the ball.
SCOOP – Dog lover.
WHIP – Enjoys rope tricks.
ANIMATIONS – Each cube has over 100 animations!
STICK GAMES – Each cube has a unique STICK
GAME.
STICK GAMES:
SLIM: Pull Up
For 1 player / Ages 8 and up
Model 75040
I
NSTRUCTION MANUAL
P/N 82398300 Rev.A
STICK PEOPLE STICKING TOGETHER
lay with one cube or stick two or more cubes togeth-
P er and they’ll interact to build a world! STICK CHAR­ACTERS will play you stack they’ll interact and visit each other’s cubes. So, collect them all!
, pester, and protect each other. As
STICK GAME - Y starting a GAME.
ou must hold the cube LEVEL when
DODGER: Bounce
SCOOP: Keep Away
WHIP: Jump Rope
MOTION SENSORS – Play with and pester each
STICK CHARACTER by shaking or tumbling the cube.
CONNECT – BUILD A WORLD by CONNECTING the cubes with the magnetic sides.
TRANSFER – When a STICK CHARACTER moves from its own cube to a CONNECTING cube.
BUTTONS:
SOUND
SOUND - This button will allow you to tur
ON and OFF
ON / STICK GAME / GAME CONTROL – Pr this button will turn ON the cube. Once the cube is
essing this button will start the GAME MODE.
on, pr Once in GAME MODE, press this button a second time to start the GAME. Once the GAME begins, you CON­TROL the movement of the STICK CHARACTER by pressing this button.
ON / STICK GAME / GAME CONTROL
.
HIGH SCORE
RESET
n the sound
essing
DISSOLVE – If a CHARACTER has TRANSFERRED into another cube and the magnetic CONNECTION is broken, all the characters will automatically DISSOLVE and return to their own cubes.
HOW TO PLAY:
CUBE WORLD allows you to PLAY WITH ONE STICK CHARACTER or BUILD A WORLD!
PLAY WITH ONE:
Press the ON button and a STICK CHARACTER will
. Each STICK CHARACTER has unique anima
appear tions and will interact with their object (stick, ball, dog,
ope.) To interact with the STICK CHARACTER, you
r can use the MOTION SENSORS or play STICK GAMES.
MOTION SENSORS – The interactive MOTION SEN SORS will allow you to tumble the STICK CHARAC
ound the cube.
TER ar
STICK GAME – Each cube also has a fun STICK GAME (SLIM: Pull-up, DODGER: Bounce, SCOOP: Keep Away, WHIP: Jump Rope.) To start a game, press the STICK GAME button to initiate the GAME MODE. Then press the STICK GAME button a second time to start the game. The GAME CONTROL button will allow you to control the movement of each STICK CHARACTER. At the end of each GAME, your score will be displayed. To see the HIGH SCORE, press the HIGH SCORE button once.
IMPORTANT: You must hold the cube LEVEL when starting a STICK GAME.
-
-
-
HIGH SCORE – This button will reveal the STICK GAME’S HIGH SCORE.
RESET – Insert a blunt point into the RESET BUTTON to reset the game settings. This button is located on the back of the cube.
FEATURES: COLLECT ALL FOUR CUBES:
BUILD A WORLD:
To start, press each cube’s ON button and the STICK CHARACTERS will appear. CONNECT each cube by using the magnets that are located on the sides of the cube.
The cubes can be CONNECTED in any horizontal or vertical pattern.
Once CONNECTED, the STICK CHARACTERS will automatically interact with one another. They may introduce themselves by waving or TRANSFER over to a connected cube.
Hint: CONNECTING all four cubes in a vertical or hori­zontal row will result in a fun and unique animation.
TRANSFER – A STICK CHARACTER will automatically TRANSFER out of its own cube. Once this happens, a window blind or covering will lower to show that no one is in that cube.
MAINTENANCE
• Handle this device carefully.
• Store this device away from dusty or dirty areas.
• Keep this device away from moisture or extreme temperature.
Do not disassemble this device. If a problem occurs,
• press the Reset button, or remove and replace the batteries to reset the device, or try new batteries. If problems persist, consult the warranty information located at the end of this instruction manual.
• Use only the recommended battery type.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries.
• Do not use rechargeable batteries.
Do not attempt to recharge non-rechargeable batteries.
• Remove any exhausted batteries from the device.
• Do not short-circuit the supply terminals.
• Insert batteries with the correct polarity.
Please retain this for future reference.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference and (2) this device must accept any interference received, includ­ing interference that may cause undesired operation.
NOTE(S):
• Maximum capacity for any one cube is four STICK CHARACTERS.
If a CHARACTER has TRANSFERRED into another
• cube and the magnetic CONNECTION is broken, all the characters will automatically DISSOLVE and
eturn back to their own cubes.
r
ADDITIONAL TERMS / ACTIONS:
SLEEP MODE – After 4 minutes with no interaction, the STICK CHARACTER will automatically display a sleeping animation.
WARNING: Changes or modifications to this unit not expressly approved by the party responsible for com­pliance could void the user's authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pur­suant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio fre­quency energy and if not installed and used in accor­dance with the instructions, may cause harmful inter­ference to radio communications. However, there is no guarantee that interfer
ence will not occur in a par­ticular installation. If this equipment does cause harm­ful interference to radio or television reception, which can be determined by tur
ning the equipment of
f and
on, the user is encouraged to try to correct the inter-
ence by one or mor
fer
Reorient or r
elocate the r
e of the following measur
eceiving antenna.
es:
• Increase the separation between the equipment and
receiver.
Connect the equipment into an outlet on a circuit dif-
om that to which the r
ent fr
fer
Consult the dealer or an experienced radio TV tech-
eceiver is connected.
nician for help.
If the cube is not touched for an additional minute, the cube will automatically go into “SLEEP MODE.” To turn the cube back on, simply press the ON button and the STICK CHARACTER will reappear on the screen ready for action.
INTERACTION – If you purchase multiple cubes, they will all interact with each other and with themselves. For example, SLIM will interact with another SLIM cube.
BATTERY INSTALLATION
This game is powered by one (1) CR2032 battery.
• Using a screwdriver, loosen the screw until the bat­tery compartment door can be removed.
• Insert One (1) CR2032 battery as indicated inside the battery compartment.
• Replace the battery compartment door and tighten the screw with a screwdriver. Do not over-tighten.
ADULT SUPERVISION IS RECOMMENDED WHEN CHANGING BATTERIES.
CAUTION
As with all small batteries, the batteries used with this device should be kept away from small children who might still put things in their mouths. If a battery is swallowed, consult a physician immediately.
• Be sure you insert the battery correctly and always follow the device and battery manufactur­er’s instructions.
• Do not dispose of batteries in fire.
• Batteries might leak if improperly installed, or explode if recharged, disassembled or heated.
• Sometimes, a build-up of static electricity (from carpets, etc) may cause the game to stop work­ing. Just reset the game, and it will work again.
• Under the environment with radio frequency interference, the sample may malfunction and require user to reset the sample.
90-DAY LIMITED W
oduct warranty is valid in the United States
(This pr
ARRANTY
and Canada only)
Radica Games Limited warrants this pr od of 90 days fr
om the original purchase date under
oduct for a peri
normal use against defective workmanship and materi
-
­als (batteries excluded). This warranty does not cover damage r
esulting fr
negligence, impr
om accident, unreasonable use,
oper service or other causes not aris
­ing out of defects in material or workmanship. Radica Games Limited will not be liable for any costs incurr
ed due to loss of use of this product or other incidental or consequential costs, expenses or damages incurr
. Some states do not allow the exclusion
chaser
the pur
ed by
or limitation of incidental or consequential damages, so the above limitations may not apply to you. This war
­ranty gives you specific legal rights and you may also have other legal rights, which vary from state to state.
During this 90-day warranty period, the game will either be r char pr
13628-A Beta Road, Dallas, T
epair
ge to the pur
chaser when r
oof of date of pur
chase to:
epaid with
ned pr
etur
Radica USA, Ltd.,
exas 75244, USA.
eplaced (at our option) without
ed or r
Please remove the batteries and wrap the unit carefully
e shipping. Please include a brief description of
befor
oblem along with your r
the pr postage pr
epaid.
etur
ess and mail it
n addr
IMPORTANT: Before returning the unit for repair, test
esh alkaline batteries. Even new batteries may
it with fr be defective or weak and low battery power is a fre­quent cause of unsatisfactory operation.
Distributed by:
RADICA USA Ltd.
13628-A Beta Road Dallas, TX 75244-4510
RADICA:®
CUBE WORLD IS A TRADEMARKOF RADICA GAMES L ©2005 RADICA GAMES LTD. PRODUCT SHAPE™ ALL RIGHTS RESER
TD.
VED
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