For 1 player / Ages 8 and up
I7030
INSTRUCTION MANUAL
NOT A GAMING DEVICE
P/N 823A4900 Rev.C
INSURE
OUBLE
D
SURRENDER
HINTS
SPLIT
MAX BET
ESET
R
STAND
HUFFLE
S
EGY
STRAT
TRAINER/
LACKJACK
B
SOUND
DEAL-HIT/ON
INSURANCE
If the dealer’s first card (showing) is an Ace, you
can place an insurance bet (5 points) by pressing this button. By doing this, you are betting
that the dealer has a Blackjack.
If the dealer has a Blackjack: If your hand is
not a Blackjack, your original bet and insurance
bet are returned to your score. If you have a
Blackjack also (push), you win double the
amount of your original bet and your insurance
bet will also be returned to your score.
If the dealer does not have a Blackjack: You
lose your insurance bet and the display will flash
“L O S E” and you then continue to play your
hand as you normally would play it.
SURRENDER
Lets you give up your hand before the third card
is dealt so that you lose only half of your bet (5
points).
SHUFFLE (while “Game Over” is flashing)
This game uses a 52-card deck which the computer will shuffle on its own when the deck gets
low enough. However, you can shuffle the deck at
any time (between hands) by pressing this button.
STRATEGY
This button selects the counting system to be
used (Tens/Others or High-Low) when in
Blackjack Trainer mode.
SOUND
Turns the sound on and off.
TRAINER/BLACKJACK
Toggles between Blackjack Trainer and Regular
Blackjack.
HINTS
Pressing this button will display a recommended
bet or the best play option. This can only be
used while in Trainer mode.
E
DOUBLE
Lets you double your bet after you are dealt two
cards with a total of 10 or 11 points. You will be
dealt one additional card only.
SPLIT
When your first two cards are identical, you can
split your cards and play two hands against the
dealer’s hand. A split hand cannot be doubled.
If you split Aces, each hand will be dealt one
card only.
MAX BET
Places a 50 point bet.
STAND
Keeps your hand as currently shown without
dealing additional cards.
DEAL/HIT
• Turns on the game.
• Hold down to place bets of 10, 20, 30, 40 or
50 points.
• Deals any additional cards (HIT).
RESET
Resets the game and clears the last scor
e.
PLAYING THE GAME
The object of the game of Blackjack is to accumulate a higher card count than the dealer without exceeding 21.
The computer plays Las Vegas style Blackjack
with a single deck of 52 cards. The cards are
automatically shuf
fled when approaching the
end of the deck.
Turn on the game by pressing the
DEAL/HIT
button. Press the DEAL/HIT button again to
place a 10, 20, 30, 40 or 50 point bet and deal
the cards, or press MAX BET for a 50 point bet
(Press HINTS if your not sure how much to bet).
After the cards are dealt, various words will flash
across the screen to tell you your options. (Use
the HINTS button to let the computer show you
the best option to choose).
Point values are assigned to all cards. Aces
count as either 1 or 11 points, while face cards
(K,Q,J) are counted as 10. All other cards are
counted at face value.
If you choose to r
the
DEAL/HIT button. If you want to keep only
eceive additional car
ds, press
the cards you have showing, press the STAND
button.
The dealer must draw on any hand showing 16
points or less, and will stand on all totals of 17
to 21 points.
If you can build a hand which is closer to 21
than the dealer’s hand
(without going over 21),
you win!
TRAINING MODES
TENS/OTHERS
This method of counting cards uses a ratio of
“Ten” cards to “Other” cards. “Ten” cards are
10’s, Jacks, Queens, and Kings. “Others” are
considered Ace though 9. The higher the ratio
of “T
ds to the “Other” car
en” car
ds, the mor
player should bet. The lower the ratio of “Ten”
cards to “Other” cards, the player should bet
e a high number of “Ten” cards
less. If ther
e ar
remaining in the deck, the chances of winning
are better.
HIGH-LOW
This method of counting assigns a point value to
each car
d. Basically, the strategy is to bet more
when the “HIGH-LOW” point total is higher.
When the “HIGH-LOW” total is low, bet less.
Helpful Hints:
1. Always Split on pairs of Aces or 8’s.
2. Always Double down on 11.
3. Always Stand on Ace + 8 and Ace + 9 combi-
nations.
4. Always Hit on hand totals of 9 or less.
e the
5. Bet 50 when the “HIGH-LOW” total is +5 or
higher.
6. If the dealer shows an Ace, place an
Insurance bet when the “HIGH-LOW” total is
+2 or higher.
7. Always Stand on hard totals of 17 or more.
ATTERY INSTALLATION
B
This game is powered by two (2) AAA (LR03)
batteries. For extra long battery life, use alkaline
batteries.
1. Press a coin (or similar object) into the slot
next to the battery compartment door. At the
same time, slide
the battery compartment door out
to reveal the battery compartment.
2. Insert two fresh
alkaline batteries
with the negative
(-) ends against
the springs.
3. Replace the battery compartment cover
.
BASIC TERMS
Blackjack —Receiving a card count of 21 with
the first two cards (A+K, A+Q, A+J, A+10)
Bust — A total card count that is over 21.
Push — Having the same card count as the
dealer at the end of the hand, resulting in a tie.
Bonus — A win over the dealer with a 6-7-8, 77-7, or six-card 21.
High — (or “Rich”) If the deck has more “Tens”
cards than other cards.
Low — (or “Poor”) If the deck has more “Low”
cards than “Tens”.
Hard Total — The total of two cards without an
Ace.
Soft Total — The total of two cards with an Ace.
CARD POINTS:
Ace = 1 or 11 Points
King, Queen, Jack (“Face Cards”) = 10 Points
All other car
ds = The number showing on the car
CAUTION
• As with all small batteries, the batteries
used with this device should be kept away
om small childr
fr
things in their mouths. If a battery is swallowed, consult a physician immediately.
• Be sure you insert the battery correctly and
always follow the device and battery manufacturer’s instructions.
Do not dispose of batteries in fir
•
• Batteries might leak if improperly installed,
or explode if r
heated.
• Sometimes, a build-up of static electricity
(from carpets, etc) may cause the game to
stop working. Just reset the game, and it
will work again.
• In an environment with radio frequency
interference, the product may malfunction
and require user to reset the product.
en who might still put
e.
echarged, disassembled or
• Use only the recommended battery type.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or
rechargeable (nickel-cadmium) batteries.
• Do not use rechargeable batteries.
• Do not attempt to recharge non-rechargeable
batteries.
• Remove any exhausted batteries from this
product.
• Do not short-circuit the supply terminals.
• Insert batteries with the correct polarity.
ECYCLING - EUROPE
R
The consumer has a significant role to play in
reducing the impact of waste electrical and electronic equipment on the environment, through
re-using or recycling such equipment.
The crossed out wheelie-bin symbol on this
product is to remind you that Waste Electrical
and Electronic products should not be disposed
of with household waste. If you are unable to reuse or recycle your product it should be disposed of at a civic amenity site.
While Radica toys comply with all relevant safety
tandards, we are obliged to tell you that some
s
of the components used in electrical and electronic equipment may contain hazardous substances that can damage the environment and
present a risk to human health if not properly
disposed of.
90-DAY LIMITED WARRANTY
duct warranty is valid in the United
o
(This pr
States and Canada only)
Radica Games Limited warrants this product for
a period of 90 days from the original purchase
date under normal use against defective workmanship and materials (batteries excluded). This
warranty does not cover damage resulting from
accident, unreasonable use, negligence, improper service or other causes not arising out of
defects in material or workmanship. Radica
Games Limited will not be liable for any costs
incurred due to loss of use of this product or
other incidental or consequential costs, expenses or damages incurred by the purchaser. Some
d
states do not allow the exclusion or limitation of
incidental or consequential damages, so the
above limitations may not apply to you. This
warranty gives you specific legal rights and you
may also have other legal rights, which vary from
state to state.
During this 90-day warranty period, the game
will either be repaired or replaced (at our option)
without charge to the purchaser when returned
prepaid with proof of date of purchase to:
Radica USA, Ltd., 13628-A Beta Road, Dallas,
Texas 75244, USA. Please remove the batter-
ies and wrap the unit car
efully befor
Please include a brief description of the pr
along with your r
eturn address and mail it
e shipping.
oblem
postage prepaid.
IMPOR
ANT
T
:
Befor
ning the unit for
etur
e r
repair, test it with fresh alkaline batteries. Even
new batteries may be defective or weak and low
battery power is a fr
equent cause of unsatisfac-
tory operation.
MAINTENANCE:
• Handle this game carefully.
• Store this game away from dusty or dirty
areas.
• Keep this game away from moisture or
extreme temperature.
• Do not disassemble this game. If a problem
occurs, remove and replace the batteries to
reset the computer or try new batteries. If
problems persist, consult the Warranty information located at the end of this Instruction
Manual.
Distributed by:
RADICA USA Ltd.
13628-A Beta Road
Dallas, TX 75244-4510
www.radicagames.com
RADICA:®
CARDKINGS BLACKJACK IS A TRADEMARK
OF RADICA GAMES L
© 2006 RADICA GAMES LTD.
PRODUCT SHAPE
ALL RIGHTS RESERVED
TD.
TM