Radica Games 17030 User Manual

For 1 player / Ages 8 and up
I7030
INSTRUCTION MANUAL
NOT A GAMING DEVICE
P/N 823A4900 Rev.C
INSURE
OUBLE
D
SURRENDER
HINTS
SPLIT
MAX BET
ESET
R
STAND
HUFFLE
S
EGY
STRAT
TRAINER/
LACKJACK
B
SOUND
DEAL-HIT/ON
INSURANCE
If the dealer’s first card (showing) is an Ace, you can place an insurance bet (5 points) by press­ing this button. By doing this, you are betting that the dealer has a Blackjack.
If the dealer has a Blackjack: If your hand is not a Blackjack, your original bet and insurance bet are returned to your score. If you have a Blackjack also (push), you win double the amount of your original bet and your insurance bet will also be returned to your score.
If the dealer does not have a Blackjack: You lose your insurance bet and the display will flash “L O S E” and you then continue to play your hand as you normally would play it.
SURRENDER
Lets you give up your hand before the third card is dealt so that you lose only half of your bet (5 points).
SHUFFLE (while “Game Over” is flashing)
This game uses a 52-card deck which the com­puter will shuffle on its own when the deck gets low enough. However, you can shuffle the deck at any time (between hands) by pressing this button.
STRATEGY
This button selects the counting system to be used (Tens/Others or High-Low) when in Blackjack Trainer mode.
SOUND
Turns the sound on and off.
TRAINER/BLACKJACK
Toggles between Blackjack Trainer and Regular Blackjack.
HINTS
Pressing this button will display a recommended bet or the best play option. This can only be used while in Trainer mode.
E
DOUBLE
Lets you double your bet after you are dealt two cards with a total of 10 or 11 points. You will be dealt one additional card only.
SPLIT
When your first two cards are identical, you can split your cards and play two hands against the dealer’s hand. A split hand cannot be doubled. If you split Aces, each hand will be dealt one card only.
MAX BET
Places a 50 point bet.
STAND
Keeps your hand as currently shown without dealing additional cards.
DEAL/HIT
• Turns on the game.
• Hold down to place bets of 10, 20, 30, 40 or 50 points.
• Deals any additional cards (HIT).
RESET
Resets the game and clears the last scor
e.
PLAYING THE GAME
The object of the game of Blackjack is to accu­mulate a higher card count than the dealer with­out exceeding 21.
The computer plays Las Vegas style Blackjack with a single deck of 52 cards. The cards are automatically shuf
fled when approaching the
end of the deck.
Turn on the game by pressing the
DEAL/HIT
button. Press the DEAL/HIT button again to place a 10, 20, 30, 40 or 50 point bet and deal the cards, or press MAX BET for a 50 point bet (Press HINTS if your not sure how much to bet). After the cards are dealt, various words will flash across the screen to tell you your options. (Use the HINTS button to let the computer show you the best option to choose).
Point values are assigned to all cards. Aces count as either 1 or 11 points, while face cards (K,Q,J) are counted as 10. All other cards are counted at face value.
If you choose to r the
DEAL/HIT button. If you want to keep only
eceive additional car
ds, press
the cards you have showing, press the STAND button.
The dealer must draw on any hand showing 16 points or less, and will stand on all totals of 17 to 21 points.
If you can build a hand which is closer to 21 than the dealer’s hand
(without going over 21),
you win!
TRAINING MODES
TENS/OTHERS
This method of counting cards uses a ratio of “Ten” cards to “Other” cards. “Ten” cards are 10’s, Jacks, Queens, and Kings. “Others” are considered Ace though 9. The higher the ratio of “T
ds to the “Other” car
en” car
ds, the mor player should bet. The lower the ratio of “Ten” cards to “Other” cards, the player should bet
e a high number of “Ten” cards
less. If ther
e ar remaining in the deck, the chances of winning are better.
HIGH-LOW
This method of counting assigns a point value to each car
d. Basically, the strategy is to bet more when the “HIGH-LOW” point total is higher. When the “HIGH-LOW” total is low, bet less.
Helpful Hints:
1. Always Split on pairs of Aces or 8’s.
2. Always Double down on 11.
3. Always Stand on Ace + 8 and Ace + 9 combi-
nations.
4. Always Hit on hand totals of 9 or less.
e the
5. Bet 50 when the “HIGH-LOW” total is +5 or higher.
6. If the dealer shows an Ace, place an Insurance bet when the “HIGH-LOW” total is +2 or higher.
7. Always Stand on hard totals of 17 or more.
ATTERY INSTALLATION
B
This game is powered by two (2) AAA (LR03) batteries. For extra long battery life, use alkaline batteries.
1. Press a coin (or similar object) into the slot next to the battery compartment door. At the same time, slide the battery com­partment door out to reveal the bat­tery compartment.
2. Insert two fresh alkaline batteries with the negative (-) ends against the springs.
3. Replace the bat­tery compartment cover
.
BASIC TERMS
Blackjack —Receiving a card count of 21 with the first two cards (A+K, A+Q, A+J, A+10)
Bust — A total card count that is over 21.
Push — Having the same card count as the
dealer at the end of the hand, resulting in a tie.
Bonus — A win over the dealer with a 6-7-8, 7­7-7, or six-card 21.
High — (or “Rich”) If the deck has more “Tens” cards than other cards.
Low — (or “Poor”) If the deck has more “Low” cards than “Tens”.
Hard Total — The total of two cards without an Ace.
Soft Total — The total of two cards with an Ace.
CARD POINTS:
Ace = 1 or 11 Points King, Queen, Jack (“Face Cards”) = 10 Points All other car
ds = The number showing on the car
CAUTION
• As with all small batteries, the batteries used with this device should be kept away
om small childr
fr things in their mouths. If a battery is swal­lowed, consult a physician immediately.
• Be sure you insert the battery correctly and always follow the device and battery manu­facturer’s instructions.
Do not dispose of batteries in fir
• Batteries might leak if improperly installed, or explode if r heated.
• Sometimes, a build-up of static electricity (from carpets, etc) may cause the game to stop working. Just reset the game, and it will work again.
• In an environment with radio frequency interference, the product may malfunction and require user to reset the product.
en who might still put
e.
echarged, disassembled or
• Use only the recommended battery type.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries.
• Do not use rechargeable batteries.
• Do not attempt to recharge non-rechargeable batteries.
• Remove any exhausted batteries from this product.
• Do not short-circuit the supply terminals.
• Insert batteries with the correct polarity.
ECYCLING - EUROPE
R
The consumer has a significant role to play in reducing the impact of waste electrical and elec­tronic equipment on the environment, through re-using or recycling such equipment.
The crossed out wheelie-bin symbol on this product is to remind you that Waste Electrical and Electronic products should not be disposed of with household waste. If you are unable to re­use or recycle your product it should be dis­posed of at a civic amenity site.
While Radica toys comply with all relevant safety
tandards, we are obliged to tell you that some
s of the components used in electrical and elec­tronic equipment may contain hazardous sub­stances that can damage the environment and present a risk to human health if not properly disposed of.
90-DAY LIMITED WARRANTY
duct warranty is valid in the United
o
(This pr States and Canada only)
Radica Games Limited warrants this product for a period of 90 days from the original purchase date under normal use against defective work­manship and materials (batteries excluded). This warranty does not cover damage resulting from accident, unreasonable use, negligence, improp­er service or other causes not arising out of defects in material or workmanship. Radica Games Limited will not be liable for any costs incurred due to loss of use of this product or other incidental or consequential costs, expens­es or damages incurred by the purchaser. Some
d
states do not allow the exclusion or limitation of incidental or consequential damages, so the above limitations may not apply to you. This warranty gives you specific legal rights and you may also have other legal rights, which vary from state to state.
During this 90-day warranty period, the game will either be repaired or replaced (at our option) without charge to the purchaser when returned prepaid with proof of date of purchase to:
Radica USA, Ltd., 13628-A Beta Road, Dallas, Texas 75244, USA. Please remove the batter-
ies and wrap the unit car
efully befor Please include a brief description of the pr along with your r
eturn address and mail it
e shipping.
oblem
postage prepaid.
IMPOR
ANT
T
:
Befor
ning the unit for
etur
e r repair, test it with fresh alkaline batteries. Even new batteries may be defective or weak and low battery power is a fr
equent cause of unsatisfac-
tory operation.
MAINTENANCE:
• Handle this game carefully.
• Store this game away from dusty or dirty areas.
• Keep this game away from moisture or extreme temperature.
• Do not disassemble this game. If a problem occurs, remove and replace the batteries to reset the computer or try new batteries. If problems persist, consult the Warranty infor­mation located at the end of this Instruction Manual.
Distributed by:
RADICA USA Ltd.
13628-A Beta Road Dallas, TX 75244-4510
www.radicagames.com
RADICA:®
CARDKINGS BLACKJACK IS A TRADEMARK OF RADICA GAMES L
© 2006 RADICA GAMES LTD. PRODUCT SHAPE ALL RIGHTS RESERVED
TD.
TM
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