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20: Freeze Button:
Button that, when pressed, will freeze the voltage values present at the Smooth,
Discrete, Wavetable, Blend, Burst, Digital Noise and Rhythm Outputs.
If the button is illuminated, Freeze is enabled.
If the button is unilluminated, Freeze is disabled.
When frozen, the voltage present at the Smooth Output will continue to move to its
destination until it arrives, at which point it will wait for the Coin Toss Button to be
pressed or to be unfrozen before seeding a new destination.
When frozen, the voltage present at the Discrete Output will immediately stop updating.
Pressing the Coin Toss Button will select a new discrete voltage.
When frozen, the currently selected wavetable present at the Wavetable Output
continues to run at the clock rate that was last chosen before being frozen.
Pressing the Coin Toss Button will select a new random wavetable and rhythmic
division or multiplication.
When frozen, the voltage present at the Blend Output adopts the behaviors of the
three previously mentioned algorithms based on the currently selected Blend setting.
When frozen, the clock source does not pass to the Clock Output.
Instead, pressing the Coin Toss Button will emit a 20ms gate signal from the Clock
Output.
When frozen, the Burst Output will continue to output triggers until it has either
reached the end of its burst stream or has been reseeded.
When frozen, only the Coin Toss Button will reseed the frequencies of the digital noise.
When frozen, clock inputs are ignored and the Rhythm Output continues to function at
the last selected division or multiplication before freezing.
If a multiplication was randomly selected, it will continue to repeat until the Coin Toss
Button is pressed or Freeze is disabled.
If a division is selected, one trigger will emit until the number of reseeds equaling the
factor of the division has been received.
21. Freeze Input:
Gate input for Freeze.