Punch! software ARCHITECTURAL SERIES 18 V8 V2 User Manual

User’s Guide
Home Design Architectural Series 18
© 2005 Punch! Software, L.L.C. PUNCH! Home Design Architectural Series 18 User’s Guide
All rights reserved. This document, as well as the software described in it, is furnished under licen se and can only be used or copied in accordance with the terms of the license.
Portions of the software described in this document © 1995-2005 Microsoft Corporation. Except as permitted by such license, no part of this document can be reproduced, stored in a retrieval
system, or transmitted, in any form or by any means, electronic, mechanical, recording, or otherwise, without the prior written permission of Punch! Software, L.L.C.
Punch! Software, L.L.C. reserves the right to improve, enhance and revise its products without notice. Punch! Home Design Architectural Series 18 is a registered trademark of Punch! Software, L.L.C.
Microsoft Windows is a registered trademark of Microsoft Corporation. All other product names mentioned in this document are trademarks or registered trademarks of their respective manufacturers.
The information in this document is furnished for informational use only, is subject to change without notice and should not be construed as a commitment by Punch! Software, L.L.C. Punch! assumes no liability for any errors or inaccuracies that may appear in this document.
Second edition, 2005 Printed in the United States of America

Table of Contents

Part 1: Nuts & Bolts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Welcome . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Window Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
A Quick Tour . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
File Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Snaps and Annotations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Controlling Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Plan Tabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Part 2: From the Ground Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Topo Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Foundation Plan Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Floor Plan Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Part 3: Utilities in Your Home Design . . . . . . . . . . . . . . . . . . . . . 79
Electrical Plan Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Plumbing Plan Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
HVAC Plan Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Part 4: Working on Your Home’s Exterior . . . . . . . . . . . . . . . . . 97
Roofing Plan Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Roofing Wizard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Deck Plan Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Deck Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
Landscape Plan Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
Detail Plan Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
PUNCH! Home Design Architectural Series 18 User’s Guide i
Contents
Part 5: Customizing Your Drawing . . . . . . . . . . . . . . . . . . . . . . 153
Editing Your Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Working with LiveView . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
Personalizing Your Design . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
Material Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Part 6: Design Aid PowerTools . . . . . . . . . . . . . . . . . . . . . . . . . 187
FloorPlan Trace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189
PhotoView & PhotoView Editor . . . . . . . . . . . . . . . . . . . . . . . . . 193
DXF/DWG Export & Import . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
Cabinet Wizard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Elevation Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
Framing Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
Estimator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Layout Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
RealModel® . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
Part 7: 3D Custom Workshop . . . . . . . . . . . . . . . . . . . . . . . . . . 267
Window Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269
File Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273
Drawing Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277
Drawing in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283
Drawing in 2D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 295
Converting 2D Objects to 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . 303
Editing 3D Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307
Controlling Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317
Applying Color and Material . . . . . . . . . . . . . . . . . . . . . . . . . . . 323
ii PUNCH! Home Design Architectural Series 18 User’s Guide
Part 1

Nuts & Bolts

Chapter 1: Welcome . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Chapter 2: Window Layout . . . . . . . . . . . . . . . . . . . . . . . 7
Chapter 3: A Quick Tour . . . . . . . . . . . . . . . . . . . . . . . 11
Chapter 4: File Management . . . . . . . . . . . . . . . . . . . . . 15
Chapter 5: Snaps and Annotations . . . . . . . . . . . . . . . . 19
Chapter 6: Controlling Views . . . . . . . . . . . . . . . . . . . . 31
Chapter 7: Plan Tabs . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Chapter 1

Welcome

Punch! Home Design Architectural Series 18 is a professional-level home design system developed for anyone who needs fast, accurate home drawings and wants the flexibility to view and edit their plan in 3D.
Uses for Punch! Home Design Architectural Series 18 include:
Architectural drawings
Presentations
Kitchen design
3D visualization
Plumbing installation
DXF/DWG Import and Export
Electrical plans
Framing customization
Interior design
Landscaping
In addition, Punch! Home Design Architectural Series 18 contains a variety of useful PowerTools that each perform a specific task. For instance, Framing Editor lets you customize almost every facet of your framing, like the material, spacing and even the direction studs and trusses are to be placed and Layout Manager makes it easy to make professional presentations of your designs to an architect or builder. Once you’re finished with your design, you can even record an AVI movie to send to your friends, architect, builder and so on.
It’s simple to get started planning the home of your dreams. Take a few minutes to familiarize yourself with the contents of this manual, so you’ll know where to quickly find the answers. Be sure to see Chapters 2 and 3 for a quick tour of the program and an overview of the screen layout.
The most important thing to do before beginning work with Punch! AS18 will be setting your display to 32-bit color. To do this, right-click the Desktop, then click Properties on the pop-up menu. Click the Settings Tab on the Display Properties dialog box, then select True Color (32-bit); if this is not available on your computer, select 24-bit.
PUNCH! Home Design Architectural Series 18 User’s Guide 3
Chapter Welcome
1

Contents of Package

Punch! Home Design Architectural Series 18 comes with everything you need to install and use the software. The package includes the following items:
Punch! Home Design Architectural Series 18 Installation
Set of two (2) CDs
PUNCH! Home Design Architectural Series 18 User’s
Guide
Homeplan booklet

System Requirements

In order to run Punch! Home Design Architectural Series 18, it is recommended that you have a Pentium-based computer. In addition, your system should include the following:
System Requirements
Intel® Pentium®,Celeron®, Xeon™ and Centrino™ or
AMD® Athlon™, Duron™ and Opteron™ Processor
Windows® 98 or higher
64 MB of RAM
1.4 GB of hard disk space
VGA video card displaying at least 800x600 with 16-bit
color (24-bit, if available)
CD-ROM drive
Mouse or other pointing device
32 MB Video Card Memory

Tips for Users of Other Punch! Programs

Punch! AS18 will open all floorplans designed with previously-released Punch! programs. One major difference from very early Punch! programs involves the use of interior, exterior and foundation walls. Walls drawn in some previous Punch! programs, like Punch! Super Home Suite, Punch! 5 in 1 Home Design and Punch! Home Design Complete, may import as interior walls, so these walls will need to be customized in Punch! AS18. In addition, flooring may need to be drawn on upper floors and some roofing sections might need to be redesigned.
In addition, you will want to use the Punch! Topo Designer PowerTool to update all topography drawn in previously­released Punch! programs. Designer”, which begins on page 41.
To update a file from a previous Punch! program 1 Make a copy of your file. Save the original. 2 Open the copied file.
For more information, see “Topo
3 Define your design’s exterior walls. For more
information, see “To convert interior walls to exterior walls”, which begins on page 67.
4 Use the Wall Segment Properties dialog box to match all
roof sections.
For more information, see “Defining Gable
Wall Segments”, which begins on page 67.
5 Use the Automatic Flooring feature on the upper floors.
For more information, see “To control automatic flooring”, which begins on page 66.
6 (optional) Draw flooring on the upper floors. For more
information, see “Adding Flooring”, which begins on page 76.
7 Customize any complex roofing sections. For more
information, see “Using the Freehand Roof Tools”, which begins on page 101.
Tip: The most important thing to remember when beginning a new drawing is to complete your foundation or exterior walls first. A completely-closed exterior perimeter will ensure that floor square footage measurements will be correctly calculated.

Installing Punch! Home Design Architectural Series 18

To install Punch! Home Design Architectural Series 18, you must run Setup. You can’t install or reconfigure Punch! AS18 by copying files directly from the distribution CD to your hard drive.
To install Punch! AS18 1 Insert Punch! AS18 Installation CD #1 into your
CD-ROM drive. Installation begins as soon as you insert the CD.
2 Follow the installation prompts that appear. 3 Insert Installation CD #2 when prompted to do so. 4 Click OK, making sure you do not change the drive at
this point.
Note: If installation did not begin when you inserted the Punch! AS18 Installation CD #1 into your CD-ROM drive, Autorun may be turned off on your computer.
To install Punch! AS18 if installation does not begin automatically
1 Insert Punch! AS18 Installation CD #1 into your
CD-ROM drive.
2 Double-click My Computer.
4 PUNCH! Home Design Architectural Series 18 User’s Guide

Registering Punch! Home Design Architectural Series 18

3 Double-click the CD-ROM drive (most computers will
begin the installation at this point).
4 Double-click SETUP.
Registering Punch! Home Design Architectural Series 18
Take a moment to register online during installation. After registering, you are eligible for technical support and for early notification when new product releases become available.
Your serial number is conveniently located on the back of the CD jewel case. You can also register your software by calling our toll free number at 1-800-365-4832 or visit our Web site at www.punchsoftware.com to register.

Speed Tips

You can “Speed Up” Punch! AS18 by changing some of the program's default settings.
Close the LiveView window when you are not working
in 3D. No 3D calculations are performed when the LiveView window is closed.
Choose the Quarter-View window size for LiveView
instead of Full-View to increase 3D rendering speed. 3D rendering speed increases as the LiveView window becomes smaller in size.
Turn off shadows. For more information, see “Adding
Lighting and Shadows”, which begins on page 165.
Set your Display Screen Settings to 24-bit (32-bit, if
available), 65,000 colors for optimum rendering speed.
You don’t have to wait for a 3D view to render every
time. Just click the mouse in the LiveView window to interrupt rendering.
Hide the floors that are not being drawn. By turning off
the inactive floors, the program will not waste resources on them.
For more information, see “To view the
working floor only”, which begins on page 32.
On the View menu, click Render Options. The Render
Options dialog box is displayed. The lower the render quality, the faster LiveView will render your design.

Important System Settings

Some of your computer’s settings can impact Punch! AS18’s efficiency. By changing one (or more) of these settings, you can control how the program performs.
Set your Display Settings to 800x600 pixels and High
Color (24-bit) or True Color (32-bit). On your Start menu, select Settings>Control Panel>Display>Settings.
If you notice that the 3D display is not clear, set back the
Graphics Acceleration. On your Start menu, select Settings>Control Panel> System>Performance> Graphics, then set the acceleration back one notch.
By default, all measurements display in Inches; to choose
Centimeters go to Design>Unit of Measure... select Metric.

Display Settings

Punch! AS18 is designed to run effectively based on the system requirements printed on the software packaging. However, there are some specific settings you can select to obtain the best display possible.
To adjust your display settings 1 On the Start menu, click Settings, Control Panel. The
Control Panel program group is displayed.
2 Double-click Display. The Display Properties dialog box
is displayed.
3 Click to the Settings page tab. 4 In the Colors list box, click True Color (32-bit).
Note: If 32-bit is unavailable, click True Color (24-bit). 5 In the Screen Area section, move the slider to display at
least 800 x 600 pixels.
6 Click OK. The new window settings are applied. You
may be prompted to restart your computer to apply the new settings. If so, click OK or Yes.

Online Help

Punch! AS18 includes an extensive online help system. This system includes all of the information found in the PUNCH! Home Design Architectural Series 18 User’s Guide.
To access the online help files
On the Help menu, click Contents or press F1.
To access help for a specific part of your 2D drawing
1 On the Standard toolbar, click the Selection Tool. 2 Click the Context Help Button.
3 Click the feature, object or plant that you want help
with. The Quick Access menu for that feature, object or plant is displayed on the right side of the window.
PUNCH! Home Design Architectural Series 18 User’s Guide 5
Chapter Welcome
1
To access video tutorials from Help 1 On the Help menu, click Contents or press F1. 2 Navigate through the Help System until the topic you
need is displayed.
4 Click the Tool Help listing on the pop-up window. Help
for that feature, object or plant is displayed.
5 (optional) Pressing F1 while many tools are active will
access the help file for that Tool.

Video Tutorials

Video Tutorials are available for drawing tools and other commonly-used features. These tutorials can be accessed three ways.
To access video tutorials from Tool Guides 1 On the Standard toolbar, click the Selection Tool. 2 Click the feature, object or plant that you want help
with, then click the Tool Guide tool. The Tips and Tricks menu for that tool is displayed.
3 Click the Video Tutorial button on the Tips and Tricks
menu. A short video will be played showing how the tool works.
To access video tutorials with a right-click 1 On the Standard toolbar, click the Selection Tool.
2 Click the Context Help Button. 3 Right-click the feature, object or plant that you want
help with. The Quick Access menu for that tool, object or plant is displayed.
3 Click the Show Me button. A short video will be played
showing how the tool or feature works.

Technical Support

Before contacing Punch! Technical Support, please verify that the answer to your question is not available from one of the following resources:
Punch! AS18 User’s Guide
Punch! AS18 Online Help System
Video Tutorials
In addition, be sure to visit our online support page at www.punchsoftware.com. There you will find a list of FAQs (Frequently Asked Questions). You might find the answer you’re looking for!
Plus, the Punch! Online Community ­forums.punchsoftware.com - is available, where users can post questions and trade useful tips and tricks.
If you cannot find the answer to your question at one of these areas, you can email your question to Punch! tech support.
Punch! Technical Support can only answer questions related to the features of Punch! Home Design Architectural Series
18. They cannot answer specific questions about home building, local building codes and so on. You can email technical support at techsupport@punchsoftware.com.
When contacting technical support, please provide:
Serial Number
Your computer’s operating system
Make and model of your computer
Video card manufacturer and model
Video card driver date and version
Video RAM
Display settings, including hardware acceleration
Technical support by telephone is free for 60 days from the date of registration and $10 per call thereafter. When you call, you should be in front of your computer with the program running and have the above information handy. The
4 Click Video Tutorial on the pop-up window. A short
video will be played showing how the tool works.
technical support phone number can be found on our online support page at www.punchsoftware.com.
6 PUNCH! Home Design Architectural Series 18 User’s Guide
Chapter 2

Window Layout

The Punch! AS18 window provides an assortment of features that make it easy to create precise home plans. This chapter describes the basic components.
In most cases, this chapter does not provide detailed information on standard Windows concepts or on specific menu items. For information on standard Windows concepts, such as the mouse, the Control menu, the window border, the maximize button, dialog box controls and so on, refer to Windows online Help.
title bar menu bar tips & tricks
plan tab
elevation slider
standard toolbar
annotation and dimension bar
virtual ruler
measurement tools
working floor button
plan toolbar
design window
LiveView icons
context help button
snaps button
Preview Bar
vertical
scroll bar
Launch Punch! PowerTool website
Launch Punch! Software website
property bar
status bar
horizontal scroll bar
PUNCH! Home Design Architectural Series 18 User’s Guide 7
Chapter Window Layout
2

Title Bar

The title bar extends across the top of the application window. It displays the name of the program and the name of the current drawing file. Using the buttons at the right end of the title bar you can minimize, maximize, close or restore the window. You can also maximize or restore a window by double-clicking on the title bar. Double-clicking the Control menu box at the left end of the title bar is a quick way to exit. If the application is running in a window, rather than maximized, dragging the title bar moves the entire window on the desktop.

Menu Bar

You can choose menu items using either the mouse or the keyboard. To use the mouse, click the menu name; when the menu drops down, click the item you want. Menu items with an arrow to the right display cascading menus when you place the pointer over one of them. When you highlight a menu item, a description is displayed on the status bar.
To use the keyboard, press the ALT key and type the underlined letter in the menu name, then type the underlined letter in the menu item’s name. If there is a cascading menu, you must type another letter. You can also use the arrow keys to move through menu items and press ENTER to select one. The ESC key backs out of the menu items one level at a time.
There are single-key or key combination shortcuts for certain frequently-used menu items. Each menu lists available shortcut keys to the right of the item’s name. You can use the techniques for choosing menu items in combination.

Tool Guides

Punch! AS18 makes it easy to get started by providing users with tips and tricks for each Tool. Tool Guides provide information about each tool and some general information about the program. Tool Guides can be turned off and on to suit your needs.
To access general tool guides
On the Standard toolbar, click the Tool Guid e
Tool.
To access tool guides for a specific tool 1 On any plan tab, click the tool you want to learn more
about.
2 Click the Tool Guide tool, the Tips and Tricks menu for
that tool is displayed.
To access tool guides for a part of your 2D drawing 1 On the Standard toolbar, click the Selection Tool.
2 Click the Context Help Button. 3 Click the feature, object or plant that you want help
with. The Quick Access menu for that feature, object or plant is displayed on the right side of the window.

Plan Tabs and Toolbars

Clicking one of the plan tabs will activate the toolbar for that plan layer. For example, if you select the Landscape tab, the Landscape toolbar will appear. In addition, when you click the small arrow next to the title of the tab, you have the option of viewing or hiding other plans. This will be useful, for example, if you want to see the foundation plan with landscaping, but without exterior and interior walls.
To find out what a certain tool represents, hold the pointer over the tool and read the description on the status bar at the bottom of the window.
8 PUNCH! Home Design Architectural Series 18 User’s Guide
4 Click the Tool Guide listing at the top of the pop-up
window. The Tool Tips menu for that feature, object or plant is displayed.
5 (optional) Click Back or Next to cycle through the tips
available for that feature, object or plant.

Elevation Slider

To turn tool guides on and off
To turn off Tool Guides, click (Turn-Off Tool Guides).
To turn on Tool Guides, on the Help Menu click Show
Tool Guides.
Elevation Slider
With Punch! AS18’s Elevation Slider you can easily move selected items vertically off “ground level”. This feature makes it a snap to make sure windows, doors, plants and so on are in exactly the position you want. Simply select the object or feature to be raised and move slider by clicking and dragging with the mouse. For a more information, see Slider” on page 160.
“Using Elevation

Virtual Ruler

The Virtual Ruler works like a real-world tape measure. It stores away in the corner of the window until you need it. Then with one click it is displayed in the middle of the window, where you can move it into any position necessary to make a needed measurement. It then stores away until you need it again. To move the Virtual Ruler, click and drag from the center. To resize, click and drag on one of th e large blac k dots at either end.

Snaps Bar

On the Snaps bar you will find tools that you will begin to find indispensable. Each tool has a very specific function and will allow you to place walls, doors, windows and many other things exactly where you want them - the first time! see “Snaps and Annotations”, which begins on page
19. From placing a window exactly 6'4" from a corner to
placing a table lamp exactly in the center of the end table, you will begin to use Snaps in concert with almost every other drawing tool in Punch! AS18.
For more information,

Annotation Bar

On the Annotation bar there are two tools for text, straight and angled, and several tools to let you dimension part of your design where automatic dimensioning may not be available.
With these tools you will be able to measure and label any part of your drawing. If you want, you can store these labels on the Detail Tab so you have the option of turning them off when you want to see your design in a more unobstructed state. “Snaps and Annotations”, which begins on page 19.
For more information, see

Measurement Tools

The measurement tools include associative dimensions, window/door callouts and the shortcuts to calculate floor square footage.
Associative Dimensioning are the measurements that appear as you are adding features. For example, the Associative Dimensioning feature will show how far from the ends of each wall the window is positioned.
Drag
You are not constrained to vertical or horizontal, the Vertical Ruler can be stretched in any direction necessary.
PUNCH! Home Design Architectural Series 18 User’s Guide 9
When the Window/Door Callouts option is checked, the measurements of all window and door openings will be shown with the wall measurements and be displayed in the floorplan view.
Selecting one of the three square footage options will cause Punch! AS18 to make that calculation and display it in the Status Bar.
Chapter Window Layout
2

Working Floor Button

Use the Working Floor button to switch the current view based on the number of floors in your home plan. When you click the Working Floor button, a pop-up menu is displayed. Simply click the floor on which you would like to work to switch the current working floor.

Status Bar

The status bar is located in the lower left of the window and displays prompts, program messages and measurements. It is a good place to look when you are holding the pointer over certain buttons or menu items to find their function.

Scroll Bars

Scroll bars provide a way for you to pan across the drawing, that is, to change the part of the drawing visible in the window, without changing the level of magnification.
To pan the drawing in small increm ents, click the scroll
arrow that points in the direction you want to pan.
To pan in larger increment s, cli ck the control shaft,
between the scroll box and a scroll arrow.
To pan by a custom increment, drag the scroll box in the
direction you want to pan.
To position at a specific area of the page, right-click the
scroll bar and click the wanted area on the pop-up menu that is displayed.
colors to your Dream Home it will be easier in the 3D Full View mode.

Properties Bar

You can easily modify features you have previously drawn by selecting them and editing their properties on the Properties Bar. You can even set the Properties Bar to automatically display when a feature is selected by clicking Auto Activate.

Preview Bars

You can click and drag objects, templates, materials, colors and so on from their Preview Bars onto your plan. The Preview Bar changes to reflect your selection. For instance, if you click the Plant Bar, plant options will be displayed.
Clicking one of the buttons on the PowerTool bar launches one of the associated Punch! AS18 applications.
Launch Topo Designer. To learn more about Topo
Designer, see the chapter titled “Topo Designer”, which begins on page 41.
Launch Material Modifier. To learn more about Material
Modifier, see the chapter titled “Material Modifier”, which begins on page 181.
Launch Roofing Wizard. To learn more about Roofing
Wizard, see the chapter titled “Roofing Wizard”, which begins on page 107.
All PowerTools launch in this same fashion, whether they were written by Punch! Software, LLC or by a third-party developer.

PunchSoftware.com

With the click of one button, you can visit the Punch! website at www.punchsoftware.com or the Punch! PowerTool Store at www.punchsoftware.com/PowerTool_store.htm

LiveView Icons

It is in the LiveView window where you see your designs come to life! The default view is Plan Full View. When you load Punch! AS18, this is the view you will see. With the 3D Quarter View option, use most of your window for drawing, yet be able to view your design in 3D. For a full explanation see with LiveView”, which begins on page 161.
When you want to focus primarily on your 2D actions while maintaining a clear view of the 3D design, select Split Plan/ 3D View. Then, when you’re ready to add materials and
10 PUNCH! Home Design Architectural Series 18 User’s Guide
the chapter titled “Working
To automatically launch your browser and visit the
Punch! Software website, click the Connect to Punch! button at the upper right of your window.
To automatically launch your browser and visit the
Punch! PowerTool Store, click the Connect to Punch! PowerTool Store button at the upper right of your window.
Chapter 3

A Quick Tour

To get the most benefit from Punch! Home Design Architectural Series 18, you should take a minute to become familiar with some of its basic concepts. This chapter describes a few settings you should know, as well as some of the terms used throughout this guide.
Punch! Home Design Architectural Series 18 is not just one software application, but several applications that can be used together. Once you’ve mastered Punch! AS18, additional tools are available to customize your home plans: Estimator, Material Workshop, PhotoView, RealModel and 3D Custom Workshop. Information on the use of all these tools can be found in this User’s Manual.
With Punch! AS18 you can set a precise drawing scale, define units of measurement and set the reference grid. There are also many performance settings you can apply to optimize drawing speed and 3D viewing.
PUNCH! Home Design Architectural Series 18 User’s Guide 11
Chapter A Quick Tour
3

About This Guide

The text and graphics in this guide are tailored to help you find the information you need quickly and get the most out of Punch! AS18. Each section of this guide is divided into a series of step-by-step instructions, making it easy for you to scan a page to find exactly what you need. You can also refer to the index for additional topics on the same subject, if necessary.
Instructions for installing and using Microsoft Windows do not appear in this guide. If you’re uncomfortable with your knowledge of Windows or with the concepts associated with a user interface object, you should review Windows online Help before attempting any serious work with Punch! AS18.
Basic Terms
The following is a list of terms used throughout this guide. Take a moment to familiarize yourself with the language used in this guide and to reinforce your understanding of basic terminology.
Click
Pressing and releasing the left mouse button once.
Right-click
Pressing and releasing the right mouse button once.
Double-click
Pressing and releasing the left mouse button twice.
Click and drag
Pressing the left mouse button, holding it down and moving the mouse simultaneously.
Drag-and-drop
Clicking to select an item, holding down the mouse button, then dragging and releasing.
Graphic Cues
This guide uses several types of graphic elements. Some show the window or a dialog box that will appear during an operation. When this type of graphic illustration is used, every effort is made to show the element exactly as it is displayed on the window.
Graphic Cues Used in this Guide
Convention Meaning
mouse click that selects a point—the number, when present, specifies the mouse click’s position in a series of clicks
2
click and drag operation—beginning of arrow indicates where to start; end of arrow
Drag
indicates where to stop
a right mouse click —the number, when present, specifies the mouse click’s position in a series of clicks
2

Punch! PowerTools™

Punch! Home Design Architectural Series 18 is PowerTool enabled. Punch! PowerTools seamlessly add additional features and functionality to your program to make it easier to create your dream home!
Whenever more PowerTools become available, they are offered to users at the Punch! PowerTool Store.
To automatically launch your browser and visit the
Punch! PowerTool Store, click the Connect to Punch! PowerTool Store button at the upper right of your window.
Scroll
Using the scroll bars on the sides of the application window by clicking the slider box, holding down the mouse button and dragging.
12 PUNCH! Home Design Architectural Series 18 User’s Guide

Defining Your Lot Size and Topography

With Punch! AS18 you define lot size and all topographical information in the Site Planner and Topography Designer PowerTools.
For more information, see “Topo Designer”, which begins on page 41.

Setting the Scale

Setting the Scale
Scale is the ratio between real-world size of objects and items in your drawing and their size when printed.
The default drawing scale is 1/4" = 1', meaning that 1/4" on your drawing plan equals one foot in real-world size. You can customize scale settings at any time to suit your needs, as well as print your drawing to scale.
To set the drawing scale 1 On the Design menu, click Plan Scale. The Plan Scale
dialog box is displayed.
2 Click a new scale setting, then click OK. The new scale is
applied to your plan drawing.

Setting Unit of Measurement

You can set units of measurement in Punch! AS18 by selecting either English measurements in feet and inches or Metric measurements in meters and centimeters.
To set the unit of measurement 1 On the Design menu, click Unit of Measure. The Unit of
Measure dialog box is displayed.
2 Click either English or Metric, then click OK. The unit of
measurement you selected is applied.
You can customize grid settings by selecting grid spacing, grid style and whether the grid is hidden from view or displayed.
Grid properties can also be set by accessing the right-click menu with nothing selected.
To define Snap to Grid settings 1 On the Options menu, click Grid Properties or right-click
on your design window and click Grid Properties on the pop-up menu that is displayed. The Grid Properties dialog box is displayed.
2 On the Grid Spacing dialog box, type new measurements
into the Snap Grid section, then click OK. Items you draw or drag-and-drop into the design window will now snap to the measurements you defined.
Note: Initially, the grid is set at 12 in ches, maki ng it ea sy to visualize each plan square as exactly one square foot, but can be customized to meet your particular design needs.
Note: Snap settings can be set as low as 0.10 inch (English),
0.002 m (Metric), and still show visible movement along the grid. Snap settings can be set as high as 500 inches (English),
12.70 m (Metric).

Using the Grid

With Punch! AS18 you can set specific grid properties that aid in drawing your home plan. You can set points based on the reference grid which is useful when you want to make sure certain points are specified precisely.
Grid settings have a direct impact on the ease of aligning objects, snapping objects to the grid and so on. When using the Snap to Grid feature, items that are dragged and dropped on the design window are automatically snapped, or placed, to align with the current grid. By default, Snap to Grid is turned on.
PUNCH! Home Design Architectural Series 18 User’s Guide 13
To select grid spacing 1 On the Options menu, click Grid Properties or right-click
on your design window and click Grid Properties on the pop-up menu that is displayed. The Grid Properties dialog box is displayed.
2 Type new horizontal and vertical measurements in the
Grid Dots/Lines section of the Grid Spacing page, then click OK. The new grid spacing measurements are applied.
Chapter A Quick Tour
3
To change the grid style 1 On the Options menu, click Grid Properties or right-click
on your design window and click Grid Properties on the pop-up menu that is displayed. The Grid Properties dialog box is displayed.
2 Click the Grid Style page tab. 3 Click either Grid Dots or Grid Lines, then cl ick OK. The
new grid style is applied.
is disabled. To enable Snap to Grid, simply recheck the menu item.
To display the grid
On the Options menu, click to check Grid Visible or
right-click on your design window and click Grid Visible on the pop-up menu that is displayed. The grid is displayed on the design window.
Note: Grid Dots/Lines can be set to as low as 1 inch (English), 0.02 m (Metric), and still be viewable. Grid Dots/ Lines can be set as high as 500 inches (English), 12.70 m (Metric).
To move objects/features along the grid 1 On the Standard toolbar, click the Selection Tool. 2 Click the object or feature you want to move. 3 Using the arrow keys on your keyboard, move the object
or feature into position.
Note: Each time you press an arrow key, the object or feature will move one increment that you have set in
“To
define Snap to Grid settings” on page 13.
To turn off Snap to Grid
On the Options menu, click to uncheck Snap to Grid,
press CTRL+R, or right-click on your design window and click Snap to Grid on the pop-up menu. The feature
14 PUNCH! Home Design Architectural Series 18 User’s Guide
Chapter 4

File Management

When you start Punch! AS18, a new blank drawing file is displayed. If you are returning to work on an existing drawing, you must open it, or display it on the screen. Opening a file involves clicking Open on the File menu and specifying the name of the file you want to open. Once you have opened a file, you can edit, import, export, print, view and save it.
You can have more than one file open at a time. The exact number of files you can have open depends on the amount of memory in your system and the complexity of the home plan file. When you open a file, Punch! AS18 displays it in a new window.
The changes you make to a plan drawing occur only in your computer’s memory until you save them. To preserve a drawing for later use, you must save it to a file. If you want to save a drawing using its current name or if you want to save a new, untitled drawing, use Save. If you want to save a drawing using a new name, use Save As.
At any point during the design process you can import objects created in 3D Custom Workshop to further customize your design. In addition, you can export a 3D LiveView rendering to make it easy to share your design with friends.
PUNCH! Home Design Architectural Series 18 User’s Guide 15
Chapter File Management
4

Opening a File

Opening a file copies the data it contains into memory, making it available for you to edit or print the plan drawing.
To open an existing file 1 On the File menu, click Open. The Open dialog box is
displayed.
2 In the File Name box, type the name of the file you want
to open, or search for the file by switching folders or drives.
3 When you see the name of the file you want to open,
click to select it.
4 Click OK.
To see a list of recently opened files 1 On the File menu, highlight Open Recent. The Open
Recent listing is displayed.
2 On the Open Recent pop-up, click the file you want to
open. The file loads into memory.

Saving a File

When you open a file, Punch! AS18 copies the file to your computer’s memory. As you work, you modify the copy stored in memory. Any system failure or loss of power destroys that copy. To save your work permanently, you must save it to a file on a disk. A good rule of thumb is to save every 15 minutes or after you’ve completed any work you wouldn’t want to redo.
When you click the Save command, Punch! AS18 saves the active drawing using the name and location you last gave it. You can create more than one version of a drawing or save copies on another disk for safekeeping. You can save each version under a different name, or you can save them under the same name in different folders or on different disks.
To save an existing file
On the File menu, click Save or right-click, then click
Save on the pop-up menu that is displayed or press Ctrl+S.
To save a new, unnamed file 1 On the File menu, click Save As. The Save As dialog box
is displayed.
2 Type a file name in the File Name text box. Punch! AS18
automatically adds the PRO extension, unless you specify another extension.
3 Click OK.
To save a file to a different name, drive, or folder 1 On the File menu, click Save As. The Save As dialog box
is displayed.
2 If you want to save the drawing under another name, type
a name in the File Name text box.
3 If you want to save the drawing to a different drive or
folder, click a different drive and folder, or type the complete path in the File Name text box.
4 Click OK.

Closing a File

When you finish working with a file, close it to remove the window from the screen and to free up your computer’s memory. When you are done working in Punch! AS18, close all your files and exit the program.
To close a file
On the File menu, click Close. If you have unsaved
changes in your plan drawing, Punch! AS18 prompts you to save them before it closes the file.
To close all open files and exit Punch! AS18
On the File menu, click Exit. If any open drawings have
unsaved changes, Punch! AS18 prompts you to save them before it closes their files.

Accessing the Pre-Drawn Homeplans

Punch! AS18 includes a wide variety of homeplans for you to alter. The included homeplans are located in the directory where you installed the program, in a subdirectory called “Plans”.
To open a pre-drawn homeplan 1 On the file menu, click Open. 2 Navigate to the directory where Punch! AS18 is installed,
typically C:Program Files\Punch! Home Design AS18\Plans.
3 Double-click the Plans subdirectory. The subdirectory
opens.
4 Click the plan you want to open. Click OK.
16 PUNCH! Home Design Architectural Series 18 User’s Guide

Importing Files

Note: All plans included with Punch! AS18 are the copyright of Wolfgang Trost Architects. The plans and 3D computer images are for conceptual purposes only. You must have any plans provided in, or generated by, Punch! Home Design Architectural Series 18 checked by a licensed architect before you build. Punch Software LLC and Wolfgang Trost Architects are not liable for errors, omissions or any other deficiencies in these conceptual plans. Complete sets of building plans for these homes are available by contacting Wolfgang Trost Architects at www.wolfgangtrost.com
Importing Files
Punch! Home Design Architectural Series 18 is 18 programs in one. All of these programs integrate seamlessly; objects created with Punch! 3D Custom Workshop and cabinets designed in Punch! Cabinet Wizard are available for import into your floor plan.
To import a 3D Custom Workshop object 1 On the File menu, click Import>Punch! 3D Custom
Workshop Object. The Import Punch! 3D Object dialog box is displayed.
2 In the File Name box, type the name of the file you want
to open, or search for the file by switching folders or drives.
3 When you see the name of the file you want to open,
click to select it.
4 Click OK. The object is placed in the center of your 2D
design.
Note: Double-click the object to re-open it in 3D Custom Workshop.

Exporting Files

You can export a rendering of your LiveView window to BMP, JPG, PDS, PNG, TGA and WMF format. Files can be exported in Textured, Wire-Frame and ClearView modes. The exported file will appear just as your LiveView window does. Be sure to render your drawing in high-resolution before exporting. Size is also controlled by how your LiveView window appears, the larger the LiveView window, the larger the file will be. For more information on controlling the LiveView environment, LiveView”, which begins on page 161.
By exporting your design to VRML, it becomes available for viewing with a VRML viewer or through a web browser (provided an appropriate plug-in is installed). These helper
see “Working with
applications and plug-ins are available as free downloads on the Internet.
To export 1 On the File menu, click Export 3D>{format}. The Export
Image dialog box is displayed.
2 In the File Name text box, type a name. Punch! AS18
automatically adds the extension, then click OK.
Note: For instructions on printing this file, see “Printing a 3D LiveView Rendering” on page 18.
To export to VRML 1 On the File menu, click Export 3D>VRML. 2 In the File Name text box, type a name. Punch! AS18
automatically adds the extension, then click OK.

Sharing Files Using the Content Folder

Punch! Home Design Architectural Series 18 will look for anything missing from a drawing in the Contents Folder. Missing components could be custom textures, custom plants, the topography grid files, PhotoView images, and so on.
To share a design that has customized components, those components need to be collected and placed in the Content Folder, then the Content Folder will be emailed with your home design plan.

Printing Floorplans

Punch! AS18 prints using the current Windows printer drivers. You can, however, print using any installed printer. Using the Print dialog box you can specify a printer or plotter from those currently installed. Your can print your drawing in color or in black and white; it can be printed to scale or you can print it all on one page, whatever you require. Follow these steps to print your 2D drawing.
PUNCH! Home Design Architectural Series 18 User’s Guide 17
Chapter File Management
4
To print to fit page 1 On the File menu, click Print to Fit Page or press Ctrl+P.
A Print Manager menu will ask if you want to print your drawing in color. Click Yes to print in color; click no to print in greyscale.
Note: Gridlines will print if they are visible when the drawing is printed.
2 The Print dialog box is displayed.
6 (optional) Change the paper orientation and size. 7 Click OK.

Printing a 3D LiveView Rendering

Punch! AS18 streamlines the process used to print the 3D LiveView images. With just a couple of clicks, you can print beautiful, full-color renderings of your design.
To print a 3D LiveView rendering 1 On the File menu, click Print 3D LiveView, then select
the quality needed. The print dialog box is displayed.
2 Click the printer you want to use. 3 (optional) Change the paper orientation and size. 4 Click OK.
3 Click the printer you want to use. 4 (optional) Change the paper orientation and size. 5 Click OK.
To print to scale 1 On the Design menu, click Plan Scale. The Plan Scale
dialog box is displayed.
2 Click the radio button next to the scale you want to use.
Click OK.
Note: Gridlines will print if they are visible when the drawing is printed.
3 On the File menu, click Print to Scale. A Print Manager
menu will ask if you want to print your drawing in color. Click Yes to print in color; click no to print in greyscale.
4 The Print dialog box is displayed. 5 Click the printer you want to use.
18 PUNCH! Home Design Architectural Series 18 User’s Guide
Chapter 5

Snaps and Annotations

Punch! Home Design Architectural Series 18’s powerful Snaps Toolbar has many tools that make precision placement easier. On the Snaps Toolbar there are a wide variety of precision drawing aids that will help in exact placement of walls, doors, windows and so on.
Often, drawing a plan to scale is not enough to convey precise measurements. In such cases, you must notate the measurements using manual dimension notes. Punch! AS18, by default, automatically displays dimensions as you draw. This makes it easy to create accurate drawings from the start.
In addition to the Virtual Ruler you can use a variety of dimension tools available in Punch! AS18 to measure items that are not automatically dimensioned. You can also obtain total square footage measurements for each floor of your home design with the Square Footage menu item.
With the text tools you can add either straight or angled text to any area of your drawing. This feature is useful if you’d like to name your home plan or add your address to the final drawing, for instance. You can select from any font installed on your computer, as well as select style and size.
This chapter describes the dimension and measurement tools in Punch! AS18 and how to add text to your drawing.
PUNCH! Home Design Architectural Series 18 User’s Guide 19
Chapter Snaps and Annotations
5

Snap to Endpoint

Punch! AS18 gives you the power of snaps. With snaps, you can define exactly what distance interior walls are placed from other walls or begin exactly at the end of the wall when drawing a roof section. You can move through the Snaps Toolbar with the Tab key. Each time you press Tab, the next Snap Tool is activated, Shift-Tab reverses the process.
The following examples show a few ways that Snaps will help you during the design process; each Snap Tool works in concert with many other tools in Punch! AS18.
Accessing the Snaps toolbar
Click the Snaps On Tool. The Sna ps
toolbar is displayed.
To snap a wall from the end of another wall 1 On the Floor Plan tab, click the Interior Wall
Tool.
2 On the Snaps toolbar, click the Snap to Endpoint
Tool or press TAB.
3 Click a wall on the design window. The wall will “snap
to” the endpoint nearest where you clicked.
5 Release the mouse button when the wall length you want
is reached.
Note: Each Snap Tool defaults back to “No Snap” after it is used; double-click the Snap Tool to lock it in active mode. If you have locked a Snap Tool and use the Tab key to activate another tool, it will be also be locked as active. To unlock it, click “No Snap”.
Note: Walls are drawn from a centerline. When moving or otherwise manipulating them, you are always working from the centerline and snapping to them will do the same.
To snap a roof 1 On the Roofing Plan tab, click one of the Roof
Tools. The Preview Bar displays the pitches that are available.
2 Click the roof pitch to select it. 3 On the Snaps toolbar, click the Snap to Endpoint
Tool or press TAB.
4 Click a wall on the design window. The roof will “snap
to” the endpoint nearest where you clicked.
4 Hold down the mouse button and drag. Notice that the
wall follows the pointer and automatically displays the wall length.
5 Hold down the mouse button and drag until the cursor
touches another wall.
20 PUNCH! Home Design Architectural Series 18 User’s Guide
6 Press Tab to re-activate the Snap to Endpoint Tool. The
roof will automatically extend to cover the entire perimeter.

Snap to Segment Centerpoint

4 Hold down the mouse button and drag. Notice that the
wall follows the pointer and automatically displays the wall length.
5 Release the mouse button when the wall length you want
is reached.
7 Release the mouse button.
Snap to Segment Centerpoint
Snap to Segment Centerpoint will be useful when drawing walls, placing doors or windows, and so on. You can move through the Snaps Toolbar with the Tab key. Each time you press Tab, the next Snap Tool is activated, Shift-Tab reverses the process.
To snap a wall from the center of another wall 1 On the Floor Plan tab, click the Interior Wall
Tool.
2 On the Snaps toolbar, click the Snap to Segment
Centerpoint Tool or press TAB to move through the tools on the Snaps toolbar.
3 Click a wall on the design window. The wall will “snap
to” the centerpoint of the wall.
PUNCH! Home Design Architectural Series 18 User’s Guide 21
Note: Each Snap Tool defaults back to “No Snap” after it is used; double-clicking the Snap Tool will lock it in active mode. If you have locked a Snap Tool and use the Tab key to activate another tool, it will be also be locked as active. To unlock it, click “No Snap”.
Chapter Snaps and Annotations
5
To snap a window in the center of a wall 1 On the Floor Plan tab, click the Window Tool. The
Preview Bar displays the styles that are available.
2 On the Snaps toolbar, click the Snap to Segment
Centerpoint Tool or press TAB to move through the tools on the Snaps toolbar.
3 Click a wall on the design window. The window will
“snap to” the centerpoint of the wall.

Snap to Object Center

Snap to Object Center will make placing items in the center of rooms easy. Details down to placing a coffee table exactly in the center of the floor rug just take a couple of clicks.
To snap a stairway to the center of a room 1 On the Floor Plan tab, click the Stairway Tool.
2 On the Snaps toolbar, click the Snap to Object
Centerpoint Tool or press TAB to move through the tools on the Snaps toolbar.
3 Click a stairway on the design window. The cursor will
“snap to” the centerpoint of the stairway.
4 (optional) Customize the window properties as shown in
the section “To add a window” on page 72.
4 Hold down the mouse button and drag until the cursor
touches the outside perimeter of the room. Notice that a red arrow is displayed showing the centerline of the stairway. The stairway will automatically move to the center of the room when the cursor touches the perimeter.
22 PUNCH! Home Design Architectural Series 18 User’s Guide
Snap to Object Center
5 Release the mouse button.
Note: Each Snap Tool defaults back to “No Snap” after it is
used; double-clicking the Snap Tool will lock it in active mode. If you have locked a Snap Tool and use the Tab key to activate another tool, it will be also be locked as active. To unlock it, click “No Snap”.
To snap a lamp to the center of a table 1 Click the Object Tab. The Preview Bar displays
furnishing objects.
2 Click the arrow next to “Objects” at the top of the
Preview Bar to display the object library list, then click another object library.
3 Scroll to view the available objects. Drag and drop a
table and a lamp onto your design window.
4 On the Snaps toolbar, click the Snap to Object
Centerpoint Tool or press TAB to move through the tools on Snaps toolbar.
5 Click the lamp on the design window. The cursor will
“snap to” the centerpoint of the lamp.
6 Press TAB to move through the tools on the Snaps
toolbar until the Snap to Object Centerpoint is again active.
7 Hold down the mouse button and drag until the cursor
touches the outside perimeter of the table.
Note: The lamp will automatically move to the cente r of the table when the cursor touches the perimeter of the table.
PUNCH! Home Design Architectural Series 18 User’s Guide 23
Chapter Snaps and Annotations
8 Release the mouse button. Note: For more information on placing objects, see
“Objects Preview Bar”, which begins on page 170.
5
5 Click the planter on the design window. When you drag
the planter the cursor will “snap to” the cornerpoint.
6 Press TAB to move through the tools on Snaps toolbar
until the Snap to Object Cornerpoint is active again.

Snap to Object Corner

Snap to Object Corner makes it easy to grab an object or other element by its corner and move it precisely into position. You can use any snap tool in conjunction with other snaps to move features and objects into the perfect position, the first time.
To snap a planter to the corner of a deck 1 Click the Object Tab. The Preview Bar displays
furnishing objects.
2 Click the arrow next to “Objects” at the top of the
Preview Bar to display the object library list, then click another object library.
3 Scroll to view the available objects. Drag and drop a
planter onto your design window.
4 On the Snaps toolbar, click the Snap to Object
Cornerpoint Tool or press TAB to move through the tools on the Snaps toolbar.
7 Hold down the mouse button and drag, until the cursor
touches the outside perimeter of the deck.
Note: The planter will automatically move to the corner of the deck when the cursor touches the perimeter of the deck.
8 Release the mouse button. Note: For more information on placing objects, see
“Objects Preview Bar”, which begins on page 170.

Snap to Intersection

Using the Snap to Intersection control, you can position walls, objects and other features where you want them the first time.
To snap a wall exactly opposite another wall 1 On the Floor Plan tab, click the Interior Wall
Tool.
24 PUNCH! Home Design Architectural Series 18 User’s Guide

Snap to Perpendicular

2 On the Snaps toolbar, click the Snap to
Intersection Tool or press TAB to move through the tools on the Snaps toolbar.
3 Click a wall on the design window. The wall will “snap
to” the endpoint nearest where you clicked.
4 Hold down the mouse button and drag. Notice that the
wall follows the pointer and automatically displays the wall length.
5 Release the mouse button when the wall length you want
is reached.
Note: Each Snap Tool defaults back to “No Snap” after it is used; double-clicking the Snap Tool will lock it in active mode. If you have locked a Snap Tool and use the Tab key to activate another tool, it will be also be locked as active.
Note: Walls are drawn from a centerline. When manipulating them, you are always working from the centerline and snapping to them will do the same.
3 Click the perimeter of a circle or oval drawn previously.
The line will “snap to” an angle perpendicular to the edge.
4 Hold down the mouse button and drag. Notice that the
line follows the pointer and automatically displays dimensions.
5 Release the mouse button when the length you want is
reached.

Snap to Segment-Offset

You can easily place walls, objects, and so on, where you want them the first time with Snap to Segment-Offset.
To snap a planter 18" from the corner of a deck 1 Click the Object Tab. The Preview Bar displays
furnishing objects.
2 Click the arrow next to “Objects” at the top of the
Preview Bar to display the object library list, then click another object library.
3 Scroll to view the available objects. Drag and drop a
planter onto your design window.
4 On the Snaps toolbar, click the Snap to Segment-
Offset Tool. The Snap to Segment-Offset dialog box is displayed.
Snap to Perpendicular
Snap to Perpendicular makes it easy to add a CAD line perpendicular to a circle or oval. For instance, if you want to draw a pathway at a perpendicular angle to a curved retaining wall.
To snap a perpendicular line 1 On the Detail Plan tab, click the Line Tool. 2 On the Snaps toolbar, click the Snap to
Perpendicular Tool or press TAB to move through the tools on the Snaps toolbar.
PUNCH! Home Design Architectural Series 18 User’s Guide 25
5 Type 18 in the text box. Click OK. 6 On the Snaps toolbar, click the Snap to Object
Cornerpoint Tool or press TAB to move through the tools on the Snaps toolbar.
Chapter Snaps and Annotations
7 Click the planter on the design window. The cursor will
“snap to” the cornerpoint of the planter.
8 Press TAB to move through the tools on the Snaps
toolbar until the Snap to Segment-Offset tool is active.
9 Hold down the mouse button and drag until the cursor
touches the outside perimeter of the deck.
5
Note: Each Snap Tool defaults back to “No Snap” after it is
used; double-clicking the Snap Tool will lock it in active mode. If you have locked a Snap Tool and use the Tab key to activate another tool, it will be also be locked as active.

Adding and Deleting Points

You can add or delete points to walls, fencing, decks, and so on at any time to quickly reshape them.
To add a point 1 On the Snaps toolbar, click the Add Point tool. The
pointer changes to reflect drawing mode.
2 Click on a wall, fence section, deck or anywhere you
want to gain flexibility.
To remove a point 1 On the toolbar, click the Remove Point tool. The
pointer changes to reflect drawing mode.
2 Click on any point you want to remove.

Dimensioning

Punch! AS18 automatically displays dimensions as you draw, making it easy to precisely place walls, doors and other items in your plan drawing. The powerful Dimension Wall tool will be especially useful to add interactive dimensions between walls, where they are not automatically generated. Dimensions drawn with the Dimension Wall tool are automatically updated when either wall is moved. You’ll find this tool extremely useful when measuring between the main house and the walls of other buildings, like a garden shed or playhouse. In some instances, you might want to print your plan drawing without dimension annotation. You have the option of turning off automatic dimensioning if you don’t want it displayed on the drawing page or as you draw.
To use the wall-spacing dimension tool 1 On the Annotation toolbar, click the Dimension
Wall Tool.
2 Click a wall on the design window to define the starting
Note: When the cursor touches the deck perimeter, the
planter will automatically move to the distance from the corner of the deck specified in Step 4.
10 Release the mouse button.
26 PUNCH! Home Design Architectural Series 18 User’s Guide
point; hold down the mouse button and drag to the second wall.
3 Release the mouse button to set the measurement.
To use the offset dimension tool 1 On the Annotation toolbar, click the Offset
Dimension Tool.
Dimensioning
2 Click on the design window to define the starting point;
hold down the mouse button and drag to the ending point of the measurement you require.
2
1
Drag
3 Release the mouse button. 4 Move the mouse in the direction you want to offset the
dimension.
2
2
To use the length dimension tool 1 On the Annotation toolbar, click the Length
Dimension Tool.
2 Click on the design window to define the starting point;
hold down the mouse button and drag to the ending point of the measurement you require.
2
1
Drag
3 Release the mouse button. 4 Move the mouse in the direction you want to offset the
dimension.
5 Click to end.
2
2
5 Click to end.
PUNCH! Home Design Architectural Series 18 User’s Guide 27
Chapter Snaps and Annotations
5
To use the zero-offset dimension tool 1 On the Annotation toolbar, click the Zero-Offset
Dimension Tool.
2 Click on the design window to define the starting point;
hold down the mouse button and drag to the ending point of the measurement you require.
3 Release the mouse button to set the measurement.
To use the diameter dimension tool 1 On the Annotation toolbar, click the Diameter
Dimension Tool.
2 Click one edge of a circle drawn on the Details Tab to
define the starting point. The dimension will automatically snap to the opposite edge of the circle.
3 (optional) Move the mouse clockwise or counter-
clockwise to position the diameter dimension before releasing the mouse button.
To use the leader dimension tool 1 On the Annotation toolbar, click the Leader
Dimension Tool.
2 Click on the design window to define the starting point;
hold down the mouse button and drag to draw the first segment of the dimension.
3 Release the mouse button and move the mouse in the
direction you want the second segment to be placed.
4 Click to end.
To turn off automatic dimensioning
On the Options menu, click to uncheck Automatic
Dimensioning.
OR
At the bottom of the window, click the Dimension
button, then click to uncheck Automatic Dimensioning on the pop-up menu that is displayed.
To hide window and door dimensions
At the bottom of the window, click the Dimension
button, then click to uncheck Window/Door callouts on the pop-up menu that is displayed.
To change the endpoint style 1 On the Options menu, click Dimension Properties. The
Dimension Properties menu is displayed.
2 Click to select the endpoint style you want to use, then
click OK.
To remove custom dimensions 1 On the Standard toolbar, click the Selection Tool. 2 Press DELETE.

Using the Virtual Ruler

The Virtual Ruler is a handy feature for measuring items in your home plan that are not automatically dimensioned. You can “undock” the ruler at any time, leaving it active, or hide it from view with one mouse click. The Virtual Ruler is an easy way to measure at an angle, too.
To measure using the Virtual Ruler 1 Click the Virtual Ruler button at the bottom of the
design window. The Virtual Ruler is displayed on the drawing page.
2 Click one of the black circles on the ruler edges and drag
in the direction you want to measure. The measurement is displayed in the center of the Virtual Ruler.
3 (optional) Click the center of the Virtual Ruler and drag it
to a new location on the design window.
To hide the Virtual Ruler
Click the Virtual Ruler button at the bottom of the
design window. The Virtual Ruler is “docked.”

Calculating Square Footage

Punch! AS18 can automatically calculate square footage of each floor of your home plan. This feature makes it easy to figure how much carpet you’ll need to cover the first floor, for instance, or simply estimate your overall home size. If square footage is incorrect, check to make sure the exterior perimeter is intact. Foundation Perimeter”, which begins on page 58.
To calculate floor square footage
At the bottom of the window, cl ick the Dimension
button, then click First Floor Square Footage (or
For more information, see “Defining the
28 PUNCH! Home Design Architectural Series 18 User’s Guide

Adding Text

Second or Third floor). Punch! AS18 calculates the square footage and the total is displayed on the status bar.
Note: The square footage calculation is based on wall centerline measurements.
Adding Text
Use text to add information to your drawing. For example, you might add text to annotate rooms, specify a home address, the date the drawing was created or a specific feature in your plan. Punch! AS18 gives you the flexibility to place text anywhere in your plan drawing, using different formatting techniques for each text instance. Text you place in your drawing is displayed on all 2D printed output.
To place text in your drawing 1 On the Annotation toolbar, click the Multi-Line
Text tool.
2 Click the area where you want to place text on the
drawing page. An edit text dialog box is displayed.
To change alignment of multi-line text 1 Using the selection tool, click the text you want to
change.
2 Click Center on the Properties Bar.
3 (optional) Click Right on the Properties Bar.
To edit text
Double-click the text you want to edit.
or
Click the text you want to edit, then click Edit
on the Properties Bar.
To place text at an angle 1 On the Annotation toolbar, click the Rotated Text
tool.
2 Click the area where you want to place text on the
drawing page. An edit text dialog box is displayed.
3 Type the annotation in the text box. Click OK to end edit
mode.
4 (optional) Click Font, the Font dialog box is displayed.
Choose the Font, Style and Size, then click OK.
PUNCH! Home Design Architectural Series 18 User’s Guide 29
3 Type the notation in the text box. 4 Click the radio button next to the angle you want or enter
a custom angle in the dialog box.
5 Click OK to end edit mode. 6 (optional) Click Font, the Font dialog box is displayed.
Choose the Font, Style and Size, then click OK.
Chapter Snaps and Annotations
To change formatting of existing text 1 Using the selection tool, click the text you want to
change. Selection handles appear around the text.
2 On the Options menu, click Text or double-click the
selected text. The Font dialog box is displayed.
3 To change the text font, click a new font on the Font list. 4 To change the text style, click a new style on the Font
style list.
5 To change the text size, click a new size on the Size list. 6 Click OK.
5
30 PUNCH! Home Design Architectural Series 18 User’s Guide
Chapter 6

Controlling Views

Punch! AS18 provides many options for looking at your home plan onscreen. You can display several windows, each containing a different view of your plan. This gives you the flexibility to view your drawing as a 2D plan, as a 2D plan with a corresponding 3D view or using only Punch! LiveView.
When viewing your 2D home plan, you can magnify the view by zooming in, reduce the view by zooming out, use the Viewpoint tool to display a specific area of your drawing or pan the view in any direction.
3D viewing provides many options, from walking through the home plan to flying around the plan or viewing the framing or completion phase of your project. You can adjust 3D display settings using a variety of viewing features, including adding shadows, for a realistic effect, or adjusting the lighting intensity of the view. Finally, you can create a photo­realistic view of your home plan.
In this chapter, you’ll learn about the numerous commands designed to let you view your home in both 2D and 3D.
PUNCH! Home Design Architectural Series 18 User’s Guide 31
Chapter Controlling Views
6

Viewing the 2D Plan

When initially designing your home plan, you will probably want to view the 2D plan view only. Once completed, you can view your plan in a combination of 2D and 3D or in 3D only. In addition, Punch! AS18 organizes your floorplan into layers which are each easily accessible with a single mouse click. For example, you can choose to view the deck plan with landscaping one moment, then quickly switch to view electrical and plumbing. Any combination ... any time!
To view the 2D plan only
On the Window menu, click Plan Full View. The 2D plan
view is displayed.
To view all 2D floor plan views at once
Click the Working Floor button at the left bottom
of the design window, then click to check View All Floors.
To view the working floor only
Click the Working Floor button at the left bottom
of the design window, then click to check View Working Floor Only.
To view drawing layer combinations 1 Click a plan tab. 2 Click the arrow to the right of the tab
label. A drop-down menu will appear.
3 Click the plan you want to view. 4 (optional) Repeat until the
combination you want is reached.
3 Click on the design window and drag in a downward
direction to zoom out.
Note: When the mouse is clicked, the location of the cursor will be centered on the design window.
To zoom in using the wheel mouse
Click on the design window and use the mouse’s wheel
to zoom in and out.
Note: To access this feature using some older wheel mouse drivers, set the Scrolling Size to “None” in the Control Panel>Mouse>Mouse Properties>Buttons dialog box.
To set the zoom factor 1 On the View menu, click Set Plan View Zoom or double-
click the Zoom Tool. The Set Plan View Zoom dialog box is displayed.
2 Type a new zoom factor, then click OK.
To reset the 2D plan view
On the View menu, click Reset Plan View or press
CTRL+E on your keyboard. Your plan is reset to the original, default view.

Panning Across the 2D Drawing

You can move the design window to see portions of the plan which are outside the current view by panning. Panning also makes it easy to slowly view areas of your drawing piece-by­piece.
To pan in any direction

Zooming In and Out in 2D

You can get a closer look at an area or see a larger portion of your plan drawing by zooming in and out. By dragging over the drawing, the view enlarges or decreases dynamically. You can also set the zoom factor to obtain exact zoom
1 On the Standard toolbar, click the Pan button. The
pointer changes to reflect Pan mode.
2 Click on the design window and drag in the direction you
want to view. The view changes dynamically as you move the mouse.
precision. Once you’ve finished viewing your plan close-up, you can return to the previous, full view with one mouse click.

Using Viewpoints

Using the Viewpoint tool, you can select a specific area in
To zoom in 1 On the Standard toolbar, click the Zoom button. 2 Click on the design window and drag in an upward
direction to zoom in.
your 2D plan drawing and view it in 3D. This is useful, for example, if you want to view a specific wall inside your home. Simply click the area you want to view in the 2D plan window and Punch! AS18 launches the LiveView window displaying the area you selected in 3D.
32 PUNCH! Home Design Architectural Series 18 User’s Guide

Arranging 2D and 3D Windows

To select an area in the 2D plan and view it in 3D 1 On the Standard toolbar, click the Viewpoint Tool.
A 3D LiveView window opens.
2 Click the area in the 2D plan window that you want to
view. Punch! AS18 generates the 3D view and it is displayed in the LiveView window.
3 (optional) To change the LiveView dynamically, click
the viewpoint arrow in the 2D plan view; hold down the mouse button and drag.
4 (optional) To close the LiveView window and return to
the 2D plan view, click Plan Full View on the Window menu or click the Plan Full View icon.
Arranging 2D and 3D Windows
There are several ways to arrange 2D plan and 3D LiveView windows while you’re working. You can split the window, displaying both views, view only the plan view, view only the 3D view or display the 3D view in a smaller window with the plan view. You are not limited to the four preset arrangements, you can resize and reposition the LiveView window to fit your work area. LiveView options are also available from the right-click plan options menu. information, see “Moving around in 3D”, which begins on page 162.
For more
To display the 2D plan view and a small 3D view
On the Window menu, click 3D Quarter View or
click the 3D Quarter View icon.
To display a split 2D and 3D view
On the Window menu, click Split Plan/3D View
or click the Split Plan Icon.
To display the 2D plan view only
On the Window menu, click to check Plan Full
View or click the Plan Full View icon.
PUNCH! Home Design Architectural Series 18 User’s Guide 33
Chapter Controlling Views
6
To display a 3D view only
On the Window menu, click 3D Full View or click
the 3D Full View icon.
34 PUNCH! Home Design Architectural Series 18 User’s Guide
Chapter 7

Plan Tabs

Punch! AS18 utilizes a collection of layers which are accessible by clicking the tabs along the top and right side of the design window. Clicking a plan tab accesses a set of tools that you can use to design your floorplan, for example clicking the Electrical Tab accesses outlets, swi tches and ce iling fans while clicking the Landscaping Tab accesses tools for edging, fencing, ground fill, excavation and so on. Clicking a Content Bar accesses features like furniture objects, materials, colors and so on.
Once placed, each feature like a door, window, plant, outlet and so on can be altered at any time. Click the feature and the Properties Toolbar is brought to the top (a default that can be changed) and displays the customizable properties of that feature.
You can further customize which plan layer or combination of plan layers you want to be active. In addition, you can make each plan layer a different color so you can tell at a glance which layer a specific feature is on. You can even move features to a different plan when necessary.
PUNCH! Home Design Architectural Series 18 User’s Guide 35
Chapter Plan Tabs
7

Selecting a Plan Tab

Using the easily-accessible plan tabs, you can quickly access each tool set at any time.
To select a plan tab 1 On the Standard toolbar, click the Selection Tool. 2 Click the plan tab you want to use. The plan tab is
selected and the tools available on that tab appear.

Customizing Visible Plans

During the design of your floorplan, there may be times when you want certain layers, that by default are hidden, to be visible. For example, while working on your electrical plan, you may need to see where plumbing lines will be. Punch! AS18 makes it easy to customize how you view your plan layers.
To hide a plan layer from view 1 On the Standard toolbar, click the Selection Tool. 2 Click the plan tab you want to use. The plan tab is
selected and the tools available on that tab appear.
3 Click the arrow to the right of the plan name, then click
the plan layer you want hidden.
To customize the color of plan layer 1 On the Standard toolbar, click the Selection Tool. 2 Click the plan tab you want to customize. The plan tab is
selected and the tools available on that tab appear.
3 Click the arrow to the right of the plan name, then click
Floor Plan Color. The Color matrix will appear.
Note: Items on a hidden plan layer are not available during a Select All process and will not be altered with the other items and features in your drawing.
To view a plan layer 1 On the Standard toolbar, click the Selection Tool. 2 Click the plan tab you want to use. The plan tab is
selected and the tools available on that tab appear.
3 Click the arrow to the right of the plan name, then click
the plan layer you want to appear.
36 PUNCH! Home Design Architectural Series 18 User’s Guide
4 Click a color from the Basic Color list. Click OK. Note: The Color|Solid preview box will display the chosen
color. 5 (optional) Click a color from the Custom Colors list.
Click OK.
6 (optional) Move the arrow to the right of the colorbar at
the right of the Color dialog box. Click OK.
7 (optional) On the Color Spectrum box, click a color or
click-and-drag the color marker. Click OK.
8 (optional) Type Hue, Saturation and Luminosity
variables. Click OK.
9 (optional) Type Red, Green and Blue variables. Click
OK.

Moving Features to Different Plans

With Punch! AS18 you can move selections to different plan layers; while Move to Plan deletes these objects from their original position. Features moved to other plan tabs will automatically change color to the color assigned to the new location.
To move features from one plan to another 1 On the Standard toolbar, click the Selection Tool. 2 Click the feature or object you want moved. To
select more than one object, press the SHIFT key while clicking objects.
3 On the Edit menu, click Move to Plan, then specify the
plan, where you want the feature to appear, in the pop-up menu that is displayed.
4 (optional) Right-click the selection and click Move to
Plan on the pop-up menu that is displayed, then click which plan. The selection is moved to the plan you specified.
Moving Features to Different Plans
Note: Items on a hidden layer are not available during a Select All process and will not be moved along with the other items and features in your drawing.

Selecting the Properties Bar

The Properties Bar easily accessed by clicking a feature on your floorplan. For example, clicking a door accesses the customizable properties for doors and clicking a plant accesses the properties for plants.
To select the properties bar 1 On the Standard toolbar, click the Selection Tool. 2 Click the feature you want to customize. The
Properties Bar is displayed.
Note: If the Properties Bar does not automatically display, it may be set to “Manual Activate”. To reset the toggle, click the arrow after “Properties”, then click Auto Activate on the pop-up menu that is displayed.
PUNCH! Home Design Architectural Series 18 User’s Guide 37
Chapter Plan Tabs
7
38 PUNCH! Home Design Architectural Series 18 User’s Guide
Part 2

From the Ground Up

Chapter 8: Topo Designer . . . . . . . . . . . . . . . . . . . . . . . 41
Chapter 9: Foundation Plan Tab . . . . . . . . . . . . . . . . . . 57
Chapter 10: Floor Plan Tab . . . . . . . . . . . . . . . . . . . . . . 63
Chapter 8

Topo Designer

Punch! Home Design Architectural Series 18’s Topo Designer lets you incorporate information about your lot’s contours into your design then display that information in 3D. You can use complex curves or simple geometric shapes to represent your topography. You can even use existing topography drawings to trace the contours of your lot. All modifications made in Topo Designer can be applied back to Punch! AS18. Your topo lines will be displayed on the Landscape tab and their visibility can be turned on and off.
PUNCH! Home Design Architectural Series 18 User’s Guide 41
Chapter Topo Designer
8

Adding Topography Objects

Topo Designer allows you to create topography objects using a variety of methods. You can create sloped lots, draw custom contours from scratch with simple 2D tools, even import a topographical image of your lot and trace the exact contours.
Launching Topo Designer
Launch Topo Designer by clicking the Topo
Designer icon on the PowerTool Bar.

Setting the Lot Size

With Topo Designer you can define a lot size that matches your physical lot. The default lot size is 200 x 200 feet.
To set the lot size 1 On the Design menu, click Lot Properties or press
CTRL+L. The Lot Properties dialog box is displayed.
2 (optional) In the Working Elevation edit box, type a new
value.
3 Click OK.

Using 2D Drawing Tools

Contour lines represent a series of connected points that share the same elevation. Using Topo Designer’s 2D drawing tools, you can draw open or closed contours to represent the topography of your lot.
Note: Elevations for topography objects are not cumulative, each is relative to the working elevation of your drawing.
Tip: When drawing multiple instances of a topography object, be sure to turn Auto Reset off. On the Options menu, click to uncheck Auto Reset Tools. When Auto Reset Tools is unchecked, you can draw concurrent topography objects without selecting the corresponding topography tool each time.
2 Type the new lot size in the text boxes, then click OK.
The lot is altered
3 (optional) Click to select meters if you want to use metric
measurements.

Setting the Working Elevation

Before you draw topography objects, be sure to set your working elevation. All other topography objects are drawn in relation to this elevation.
To set the working elevation 1 On the Design menu, click Set Working Elevation. The
Set Working Elevation dialog box is displayed.
To draw curved topography objects 1 Click the Curved Topography Tool. The pointer
changes to reflect drawing mode.
2 The Topo Object Properties bar is displayed,
showing the customizable options for this tool.
3 (optional) In the Elevation edit box, type a new
value.
4 (optional) Click the Method button to access a
different drawing style, then select an option from the pop-up menu that is displayed.
Note: The two predefined drawing methods are closed curve and open curve.
5 Click on the design window to define the start point of
the curve. A rubber-band curve is displayed and follows the pointer.
6 Click and move the mouse to the next point. Repeat until
you have drawn the needed shape.
Note: Although the lines will initially appear to be angular, they will become curved when you end drawing mode.
7 Double-click to end drawing mode.
42 PUNCH! Home Design Architectural Series 18 User’s Guide
To draw straight-edge topography objects 1 Click the Straight-Edge Topography Tool. The
pointer changes to reflect drawing mode.
2 The Topo Object Properties bar is displayed,
showing the customizable options for this tool.
3 (optional) In the Elevation edit box, type a new
value.
4 (optional) Click the Method button to access a
different drawing style, then select an option from the pop-up menu that is displayed.
Note: The two predefined drawing methods are closed polygon and open polygon.
5 Click on the design window to define the start point of
the polygon. A rubber-band polyline is displayed and follows the pointer.
6 Click and move the mouse to the next point. Repeat until
you have drawn the needed shape.
7 Double-click to end drawing mode.
To draw rectangle topograp hy obje cts 1 Click the Rectangle Topography Tool. The pointer
changes to reflect drawing mode.
2 The Topo Object Properties bar is displayed,
showing the customizable options for this tool.
3 (optional) In the Elevation edit box, type a new
value.
4 (optional) Click the Method button to access a
different drawing style, then select an option from the pop-up menu that is displayed.
Note: The four predefined drawing methods are draw rectangle from corner, draw rectangle from center, draw square from corner and draw square from center.
5 Click on the design window to define the start point of
the rectangle. A rubber-band rectangle is displayed and follows the pointer. Dimensions are displayed as you draw.
6 Hold the mouse button down, as you extend the rectangle
to the size you want.
Using 2D Drawing Tools
2
1
Drag
7 Release the mouse button.
To draw circle and oval topography objects 1 Click the Circle/Oval Topography Tool. The
pointer changes to reflect drawing mode.
2 The Topo Object Properties bar is displayed,
showing the customizable options for this tool.
3 (optional) In the Elevation edit box, type a new
value.
4 (optional) Click the Method button to access a
different drawing style, then select an option from the pop-up menu that is displayed.
Note: The four predefined drawing methods are draw oval from corner, draw oval from center, draw circle from corner and draw circle from center.
5 Click on the design window to define the start point of
the shape. A rubber-band shape is displayed and follows the pointer. Dimensions are displayed as you draw.
6 Hold the mouse button down, as you extend the shape to
the size you want.
2
1
Drag
7 Release the mouse button.
To draw arc topography objects 1 Click the Arc Topography Tool. The pointer
changes to reflect drawing mode.
PUNCH! Home Design Architectural Series 18 User’s Guide 43
Chapter Topo Designer
8
2 The Topo Object Properties bar is displayed,
showing the customizable options for this tool.
3 (optional) In the Elevation edit box, type a new
value.
4 (optional) Click the Method button to access a
different drawing style, then select an option from the pop-up menu that is displayed.
Drag
Note: The two predefined drawing methods are free-form arc and 90 degree arc. Each can be drawn either open or closed.
5 Click on the design window to define the start point of
the arc. A rubber-band line is displayed and follows the pointer. Dimensions are displayed, as you draw.
6 Hold the mouse button down, as you extend the arc to the
size you want.
2
1
Drag
7 Release the mouse button.
To draw circular arc topography objects 1 Click the Circular Arc Topography Tool. The
pointer changes to reflect drawing mode.
2 The Topo Object Properties bar is displayed,
showing the Elevation edit box.
3 (optional) In the Elevation edit box, type a new
value.
4 Press the mouse button, on the design window, to define
the centerpoint of the circular arc. A rubber-band line is displayed and follows the pointer. This line signifies the radius of your arc.
2
1
5 Hold the mouse button down and extend the radius to the
size you want. Dimensions appear in the position readout bar, as you draw.
6 Release the mouse button. 7 Move the mouse clockwise or counter-clockwise to
create the shape you want.
2
2
8 Click to end drawing mode.
To draw multigon topography objects 1 Click the Multigon Topography Tool. The pointer
changes to reflect drawing mode.
2 The Topo Object Properties bar is displayed,
showing the customizable options for this tool.
3 (optional) In the Elevation edit box, type a new
value.
4 On the Properties bar, type the number of equal
sides you want to draw.
44 PUNCH! Home Design Architectural Series 18 User’s Guide

Creating a Building Pad

5 Click on the design window to define the start point of
the multigon. A rubber-band multigon is displayed and follows the pointer.
6 Hold the mouse button down, as you extend the multigon
to the size you want.
Drag
2
1
7 Release the mouse button. Note: To change the multigon’s size, but constrain its
orientation, press CTRL while drawing.
Creating a Building Pad
Use the Building Pad tools to draw level ground for your foundation. You can draw the building pad, using a special polygon tool or convert another topography object to a building pad. When you return to Punch! AS18, you can make your building pad visible on the Foundations tab by turning the Landscape layer on.
To convert an existing topography object to a building pad
1 Click a contour shape in the design window. The Topo
Object Properties bar is displayed, showing the customizable options for this contour.
2 Click the Convert to Build Pad button.

Adding Slopes

Many topographical maps show slope, rather than complex topography shapes. You can use Topo Designer to to create multiple slopes, with individual angles of descent. Once you’ve defined the slope, you can move selected topography lines create plateaus or otherwise customize your topography design.
To define slope sections 1 Click the Slope Lot Section Tool.
2 (optional) On the Topography Slope Properties
bar, type a different Descent Angle in the dialog box.
3 Click on the design window; hold down the
mouse button and drag.
4 Release the mouse button. 5 Repeat steps 3 and 4, until the topography is
drawn to your lot’s specifications.
To draw a building pad 1 Click the Building Pad Area Tool. The pointer
changes to reflect drawing mode.
2 (optional) In the Elevation edit box, type a new
value.
3 Click on the design window to define the start
point of the polygon. A rubber-band curve is displayed and follows the pointer.
4 Click and move the mouse to the next point. Repeat until
you have drawn the needed shape.
5 Double-click to end drawing mode.
PUNCH! Home Design Architectural Series 18 User’s Guide 45

Tracing a Topography Image

If you already have an image that shows the topology of your lot—for instance a scanned topology drawing or an aerial photograph—Topo Designer lets you trace topography objects directly over that image. Simply import the image, position it in the drawing, then use one of the topography tools to trace the image.
Chapter Topo Designer
8
To import a trace image 1 On the Design menu, click Load Topography
Trace Image or click the Trace Topography Properties Tool. The Open dialog box is displayed.
2 In the File Name box, type the name of the image file you
want to open or search for the file by switching folders or drives.
3 When you see the name of the file you want to open,
click to select it.
4 Click OK.
To move a trace image 1 Click the Trace Topography Properties Tool. The
Image Trace Properties bar is displayed, showing the customizable options for this tool.
2 Click the Offset Trace tool. A pop up dialog
box is displayed.
3 Click the horizontal or vertical scroll arrows to reposition
the trace image.
4 Click OK. The trace image is repositioned.
To resize a trace image 1 Click the Trace Topography Properties Tool. The
Image Trace Properties bar is displayed, showing the customizable options for this tool.
2 In the Scale Section, type a new value in the
Horizontal or Vertical text box, then press ENTER. The trace image is resized.
OR
1 On the Design menu, click Resize Topography
Trace Image. The Resize Topography Trace Image dialog box is displayed.
2 Type a new value in the Horizontal or Vertical text box,
then click OK. The trace image is resized.
Note: You can click Original Size on the Resize Topography Trace Image dialog box, or on the Image Trace Properties bar, to return the trace image to its original size.
To stretch a trace image to fit the design window 1 Click the Trace Topography Properties Tool. The
Image Trace Properties bar is displayed, showing the customizable options for this tool.
2 In the Scale Section, click the Horizontal or
Vertical stretch tool. The trace image is stretched accordingly to fit the page.
OR
1 On the Design menu, click Resize Topography
Trace Image. The Resize Topography Trace Image dialog box is displayed.
2 Check the Stretch Horizontal or Stretch Vertical
checkbox, then click OK. The trace image is stretched accordingly to fit the page.
Note: You can click Original Size on the Resize Topography Trace Image dialog box, or on the Image Trace Properties bar, to return the trace image to its original size.
To control the visibility of a trace image 1 Click the Trace Topography Properties Tool. The
Image Trace Properties bar is displayed, showing the customizable options for this tool.
46 PUNCH! Home Design Architectural Series 18 User’s Guide

Controlling Lot Properties

2 Check the Visible checkbox at the bottom of
the property bar. When the checkbox is not checked, the trace image is not visible.
OR
On the Design menu, click Topography Trace
Image Visible. When Topography Trace Image Visible is not checked, the trace image is not visible.
Controlling Lot Properties
The Lot Properties dialog box allows you to control not only the size of your lot, but how it is rendered in 3D.
To modify the lot properties 1 On the Design menu, click Lot Properties or click
the Lot Properties Tool. The Lot Properties dialog box is displayed.
2 (optional) Type a value in Width or Depth text boxes,
then select a unit of measurement from the drop-down box.
7 (optional) In the Topography Generation section, click to
raise or lower the Generation Quality. Higher generation quality reduces rendering speed.
8 (optional) Check the Automatically Generate When
Needed checkbox to update the LiveView window every time you add or change a topography object.
9 Click OK.

Editing Topography Objects

You can control the precision of your topography drawing by changing the elevation or adding and deleting specific topography points to the topography objects you have created.
To increase or decrease elevation 1 Click a topography object in the design window. 2 (optional) On the Topo Objects Properties bar,
type a different elevation in the dialog box.
To add a topography point 1 Click the Add Topography Point Tool. The
pointer changes to reflect drawing mode.
2 Click to enter a new point on one of the topography
objects you have created.
3 (optional) Type a value in Width or Depth text boxes,
then select a unit of measurement from the drop-down box.
4 (optional) Click to raise or lower the Patch Resolution. A
lower value results in a more accurate 3D rendering of your topography, but may also impact performance.
5 (optional) Check the Render Patch Lines checkbox to
include patch lines, when rendering in ClearView.
6 (optional) Check the Render Lot Base checkbox to render
the subsurface as a solid.
PUNCH! Home Design Architectural Series 18 User’s Guide 47
To remove a topography point 1 Click the Remove Topography Point Tool. The
pointer changes to reflect drawing mode.
2 Click to remove a point from one of the topography
objects you have created.

Controlling Smoothing Tension

To further control the look of the shapes drawn with any tool in Topo Designer, you have control over the degree of smoothing tension applied to them. Clicking Straighten on the Properties bar will easily create angular shapes, while clicking Adjust allows you to specify precise smoothing tension. Specifying 0 in the dialog box results in no tension being applied, while specifying 10 will cause an exaggerated curve.
To change smoothing tension 1 On the Standard toolbar, click the Selection Tool. 2 Click a topography shape to select it. The Pro p erties bar
for this shape is displayed.
Chapter Topo Designer
8
3 On the Properties bar, click Adjust in the
Curve section. The Smooth dialog box is displayed.
4 Type the amount of Curve Tension that you want. The
Curve Tension you specified is applied.
Examples: Unsmooth (0):
Curve Tension set at 3:
Curve Tension set at 6:

Using Nudge

Once you’ve placed a topography object, you can precisely move it into position, using Nudge. Nudge utilizes the arrow keys to move selected objects or features a specified distance. Nudge works in tandem with the Snap Grid. To learn more about the Snap Grid, refer to
To adjust Nudge settings 1 On the Options menu, confirm there is a check next to
Snap to Grid. This confirms that the Snap Grid is activated.
2 On the Options menu, click Grid Properties or press
CTRL+G. The Grid Properties dialog box is displayed.
3 Enter, in inches, the Snap Grid distance you want to set.
Click OK.
4 On the Edit menu, click Nudge, then click the direction
(up, down, left, right) or use the arrow keys on your keyboard.
Note: When the “Snap to Grid” is turned off, Nudge moves the topography object one pixel at a time, instead of snapping to grid distance.
“Using the Grid” on page 50.
To move a selection using the Nudge feature 1 On the Standard toolbar, click the Selection Tool.
Curve Tension set at 10:
2 Click the topography object to select it. 3 On the Edit menu, click Nudge, then click the direction
(up, down, left, right).
4 (optional) Use the arrow keys on your keyboard to nudge
the topography object.

Rotating a Selection

Using the rotate feature, you can easily spin a topography object around any point. This is useful when you want to face an object in a different direction from which it was drawn. Using the Rotate Tool, you can freely rotate the selection or
48 PUNCH! Home Design Architectural Series 18 User’s Guide

Using Snaps to Draw Topography Objects

you can specify the exact amount of rotation, using the Rotate dialog box.
To freely rotate an object 1 On the Standard toolbar, click the Selection Tool. 2 Click the topography object you want to rotate. 3 On the Standard toolbar, click the Rotate Tool. 4 Click the topography object; hold down the mouse
button and move the pointer in the direction that you want the object to rotate. Degree of rotation will appear in the status bar, as you draw. Press SHIFT to release the 45 degree constraint.
5 Release the mouse button. Note: The item rotates around its centerpoint.
To rotate by specifying an amount 1 On the Standard toolbar, click the Selection Tool. 2 Click the object, wall or feature you want to rotate. 3 Right-click the selection and click Rotate on the pop-up
menu that is displayed.
4 Type, in degrees or radians, the amount you want to
rotate the object and click OK. The object is rotated.
Using Snaps to Draw Topography Objects
With snaps, you can define exactly what distance topography objects are placed from other topography objects and CAD objects. You can move through the Snaps Toolbar with the Tab key. Each time you press Tab, the next Snap Tool is activated; Shift-Tab reverses the process.
Note: Each Snap Tool defaults back to “No Snap” after it is used; double-clicking the Snap Tool will lock it in active mode.
To snap a topography object to the end of anothe r CAD object
1 Click one of the Topography Tool buttons. 2 On the Snaps toolbar, click the Snap to Endpoint
Tool or press TAB.
3 Click a CAD object in the design window. The
topography contour will “snap to” the endpoint nearest where you clicked.
To snap a topography object to the segment center of another CAD object
1 Click one of the Topography Tool buttons. 2 On the Snaps toolbar, click the Snap to Segment
Centerpoint Tool or press TAB to move through the tools on the Snaps toolbar.
3 Click a CAD object in the design window. The
topography object will “snap to” the segment centerpoint nearest where you clicked.
To snap a topography object to the center of another CAD object
1 Click one of the Topography Tool buttons. 2 On the Snaps toolbar, click the Snap to Object
Centerpoint Tool or press TAB to move through the tools on the Snaps toolbar.
3 Click a CAD object in the design window. The
topography object will “snap to” the centerpoint of the CAD object clicked.
To snap a topography object to the corner of another CAD object
1 Click one of the Topography Tool buttons. 2 On the Snaps toolbar, click the Snap to Object
Cornerpoint Tool or press TAB to move through the tools on the Snaps toolbar.
3 Click a CAD object in the design window. The
topography object will “snap to” the cornerpoint of the CAD object clicked.
To snap a topography object from an intersection 1 Click one of the Topography Tool buttons. 2 On the Snaps toolbar, click the Snap to Intersection
Tool or press TAB to move through the tools on Snaps toolbar.
3 Click a CAD object in the design window. The
topography object will “snap to” the endpoint nearest where you clicked.
To snap a topography object at right angles to another CAD object
1 Click one of the Topography Tool buttons.
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Chapter Topo Designer
8
2 On the Snaps toolbar, click the Snap to
Perpendicular Tool or press TAB to move through the tools on the Snaps toolbar.
3 Click a CAD object in the design window. The
topography object will “snap” perpendicularly to the segment nearest where you clicked.
To snap a topography object a specified distance from another CAD object
1 Click one of the Topography Tool buttons. 2 On the Snaps toolbar, click the Snap to Segment-
Offset Tool. The Snap to Segment-Offset dialog box is displayed.
3 Type a value in the text box, then click OK. 4 Click a CAD object in the design window. The
topography object will “snap to” the point at the specified distance from the CAD object clicked.
To snap a topography object to a segment of another CAD object
1 Click one of the Topography Tool buttons. 2 On the Snaps toolbar, click the Snap to On-
Segment Tool or press TAB to move through the tools on the Snaps toolbar.
3 Click a CAD object in the design window. The
topography object will “snap to” the segment of the CAD object clicked.

Using the Grid

With Topo Designer you can set specific grid properties that aid in drawing your topography plan. You can set points, based on the reference grid, which is useful when you want to make sure certain points are specified precisely.
Grid settings have a direct impact on the ease of aligning topography objects, snapping objects to the grid and so on. When using the Snap to Grid feature, items that are dragged and dropped on the design window are automatically snapped, or placed, to align with the current grid. By default, Snap to Grid is turned on.
You can customize grid settings by selecting grid spacing, grid style and whether the grid is hidden from view or displayed.
Grid properties can also be set by accessing the right-click menu, with nothing selected.
To define Snap to Grid settings 1 On the Options menu, click Grid Properties or right-click
on your design window and click Grid Properties on the pop-up menu that is displayed. The Grid Properties dialog box is displayed.
2 On the Grid Spacing text box, type new measurements
into the Snap Grid section, then click OK. Items you draw or drag-and-drop into the design window will now snap to the measurements you defined.
Note: Initially, the grid is set at 12 i nches, m aking it easy to visualize each plan square as exactly one square foot, but can be customized to meet your particular design needs.
Note: Snap settings can be set as low as 0.10 inch (English),
0.002 m (Metric), and still show visible movement along the grid. Snap settings can be set as high as 500 inches (English),
12.70 m (Metric).
To select grid spacing 1 On the Options menu, click Grid Properties or right-click
on your design window and click Grid Properties on the pop-up menu that is displayed. The Grid Properties dialog box is displayed.
2 Type new horizontal and vertical measurements in the
Grid Dots/Lines section of the Grid Spacing page, then click OK. The new grid spacing measurements are applied.
50 PUNCH! Home Design Architectural Series 18 User’s Guide
To change the grid style 1 On the Options menu, click Grid Properties or right-click
on your design window and click Grid Properties on the pop-up menu that is displayed. The Grid Properties dialog box is displayed.
2 Click the Grid Style page tab. 3 Click either Grid Dots or Grid Lines, then cl ick OK. The
new grid style is applied.
Note: Grid Dots/Lines can be set to as low as 1 inch (English), 0.02 m (Metric), and still be viewable. Grid Dots/ Lines can be set as high as 500 inches (English), 12.70 m (Metric).
To move topography objects along the grid 1 On the Standard toolbar, click the Selection Tool. 2 Click the topography object you want to move. 3 Using the arrow keys on your keyboard, move the
topography object into position.
Note: Each time you press an arrow key, the topography object will move one increment that you have set in “To define Snap to Grid settings” on page 50.
To turn off Snap to Grid
On the Options menu, click to uncheck Snap to Grid,
press CTRL+R or right-click on your design window and click Snap to Grid on the pop-up menu. The feature is disabled. To enable Snap to Grid, simply recheck the menu item.
To display the grid
On the Options menu, click to check Grid Visible or
right-click on your design window and click Grid Visible

Using the Virtual Ruler

on the pop-up menu that is displayed. The grid is displayed on the design window.
Using the Virtual Ruler
The Virtual Ruler is a handy feature for measuring items in your topography plan that are not automatically dimensioned. You can “undock” the ruler at any time, leaving it active, or hide it from view with one mouse click. The Virtual Ruler is an easy way to measure at an angle, too.
To measure using the Virtual Ruler 1 Click the Virtual Ruler button at the bottom of the
design window. The Virtual Ruler is displayed on the drawing page.
2 Click one of the black circles on the ruler edges and drag
in the direction you want to measure. The measurement is displayed in the center of the Virtual Ruler.
3 (optional) Click the center of the Virtual Ruler and drag it
to a new location on the design window.
To hide the Virtual Ruler
Click the Virtual Ruler button at the bottom of the
design window. The Virtual Ruler is “docked”.

Using Dimensions

Topo Designer lets you annotate your drawing, using dimension tools. If you need to check the distance between two points in your plan against a known distance, just draw a dimension line between the two points.
To use the zero-offset dimension tool 1 On the Standard toolbar, click the Zero-Offset
Dimension Tool.
2 Click on the design window to define the starting point;
hold down the mouse button and drag to the ending point of the measurement you require.
3 Release the mouse button to set the measurement.
To control automatic dimensioning
On the Options menu, click to check Automatic
Dimensioning.
OR
At the bottom of the window, cli ck the Dimension
button, then click to check Automatic Dimensioning on the pop-up menu that is displayed.
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Chapter Topo Designer
8
Note: When this item is checked, Automatic Dimensioning
is on. When it is unchecked, Automatic Dimensioning is off.
To control window and door dimensioning
On the Options menu, click to check Window/Door
Callouts.
OR
At the bottom of the window, click the Dimension
button, then click to check Window/Door Callouts on the pop-up menu that is displayed.
Note: When this item is checked, Window/Door Callouts is on. When it is unchecked, Window/Door Callouts is off.

Viewing the Topography Drawing

While designing your topography plan, you will probably want to view the 2D plan view only. Once completed, you can view your plan in a combination of 2D and 3D or in 3D only.
To view the 2D topography plan only
On the Window menu, click Plan Full View. The 2D plan
view is displayed.
To work on a selected floor
On the Design menu, click Work on Floor or
click the Working Floor button at the left bottom of the design window, then click to check the floor you want to work on.
To view all 2D floor plan views at once
On the Design menu, click Visible Floors or click
the Working Floor button at the left bottom of the design window, then click to check View All Floors.
2 Click the plan you want to view. 3 (optional) Repeat until the combination you
want is reached.

Zooming In and Out in 2D

You can get a closer look at an area or see a larger portion of your topography drawing by zooming in and out. By dragging over the drawing, the view enlarges or decreases dynamically. You can also set the zoom factor to obtain exact zoom precision. Once you’ve finished viewing your topography plan close-up, you can return to the previous, full view with one mouse click.
To zoom in 1 On the Standard toolbar, click the Zoom button. 2 Click on the design window and drag in an upward
direction to zoom in.
3 Click on the design window and drag in a downward
direction to zoom out.
Note: When the mouse is clicked, the location of the cursor will be centered on the design window.
To zoom in using the wheel mouse
Click on the design window and use the mouse’s wheel
to zoom in and out.
To set the zoom factor 1 On the View menu, click Set Plan View Zoom or double-
click the Zoom Tool. The Set Plan View Zoom dialog box is displayed.
2 Type a new zoom factor, then click OK.
To view the working floor only
On the Design menu, click Visible Floors or click
the Working Floor button at the left bottom of the design window, then click to check View Working Floor Only.
To reset the 2D plan view
On the View menu, click Reset Plan View or press
CTRL+E on your keyboard. Your plan is reset to the
To view drawing layer combinations
original default view.
1 On the Design menu, click Visible plans or click
the Visible Plans button at the left bottom of the design window. A drop-down menu will appear.

Panning Across the Topography Drawing

You can move the design window to see portions of the topography plan which are outside the current view by
52 PUNCH! Home Design Architectural Series 18 User’s Guide

LiveView Window Options

panning. Panning also makes it easy to slowly view areas of your drawing piece-by-piece.
To pan in any direction 1 On the Standard toolbar, click the Pan button. The
pointer changes to reflect Pan mode.
2 Click on the design window and drag in the direction you
want to view. The view changes dynamically, as you move the mouse.
LiveView Window Options
As in Punch! AS18, there are three pre-set LiveView window sizes. The LiveView window can be repositioned and resized to fit your requirements. All LiveView window pre-set sizes are accessible from the right-click plan options menu.
Note: Always click the Generate Topography button to update the 3D data before you launch a LiveView window.
To display the 2D plan view and a small 3D view
Click the 3D Quarter View icon or on the Window
menu, click 3D Quarter View or right-click, while nothing is selected, and click 3D Quarter View, from the pop-up menu that is displayed.
4 Position the mouse pointer in the LiveView window,
then click and drag down to move outward.
To view your home using Controlled Walk-Through 1 Open a LiveView window, as explained previously. 2 Click the Controlled Walk-Through button on the
LiveView window.
3 To look left, position the mouse pointer in the LiveView
window, then click and drag left.
4 To look right, position the mouse pointer in the
LiveView window, then click and drag right.
5 To look up, position the mouse pointer in the LiveView
window, then click and drag away from you.
6 To look down, position the mouse pointer in the
LiveView window, then click and drag toward you.
To change Walk-Through elevation with the mouse
Press and hold the right mouse button down to raise and
lower the viewpoint, alternately.
To specify an absolute Walk-Through elevation 1 Open a LiveView window. 2 On the View menu, click 3D Viewing Method, Walk-
Through Elevation. The Walk-Through Elevation dialog box is displayed.
3 Type a new elevation measurement in inches, then click
OK.
To view your home using Walk-Through 1 Open a LiveView window. 2 On the View menu, click 3D Viewing Method,
Walk-Through or click the Walk-Through button on the LiveView window.
3 Position the mouse pointer in the LiveView window,
then click and drag up to move inward.
PUNCH! Home Design Architectural Series 18 User’s Guide 53
To view your home using Fly-Around 1 Open a LiveView window. 2 On the View menu, click 3D Viewing Method,
Fly-Around or click the Fly-Around button on the LiveView window.
3 Move the Fly-Around pointer around inside the
LiveView window and watch the view move dynamically.
To view your home using Controlled Fly-Around 1 Open a LiveView window, as explained previously.
Chapter Topo Designer
8
2 Click the Controlled Fly-Around button on the
LiveView window.
3 Click and hold the mouse button down, then move the
Fly-Around pointer around inside the LiveView window and watch the view move dynamically.
To change Fly-Around altitude with the mouse
Press and hold the right mouse button down to change the
viewpoint.
To specify a center of reference i n Fly -Around mode
1 Open a LiveView window. 2 On the design window, click the center of
reference icon and drag it to a new position.
Note: The placement of the icon will be the point around which the helicopter revolves.
To specify an absolute Fly-Arou nd altitude 1 Open a LiveView window. 2 On the View menu, click 3D Viewing Method, Fly-
Around Altitude. The Fly-Around Altitude dialog box is displayed.
3 Type a new elevation measurement, then click OK.
3 At the bottom of the LiveView window, click the left
arrow to slow down the viewing method.
Note: The faster the viewing speed, the lower the quality of the rendered 3D image.

Adding Lighting and Shadows

As in Punch! AS18, you can customize the lighting and shadows in Topo Designer.
To adjust the lighting intensity in a 3D View 1 Open a LiveView window. 2 On the View menu, click 3D Lighting or click the
3D Lighting button on the LiveView window. The 3D Lighting dialog box is displayed.
3 Click the direction from which you want the light to
originate in the Direction section of the 3D Lighting dialog box.
4 Increase or decrease the light intensity by clicking and
dragging the intensity slider.
5 Increase or decrease the overall brightness by clicking
and dragging the brightness slider.
6 Click OK.
To adjust the 3D camera angle 1 Open a LiveView window. 2 At the bottom of the LiveView window,
click the right camera angle arrow to widen the view.
3 At the bottom of the LiveView window, click the left
camera angle arrow to narrow the view.
To add shadows to a 3D view
1 Open a LiveView window. To increase or decrease the Fly-Around and Walk­Through speed
2 On the View menu, click 3D Shadows or click the
3D Shadows button on the LiveView window.
1 Open a LiveView window. 2 At the bottom of the LiveView window, click
the right speed arrow to speed up the viewing method.
To hide shadows from a 3D view
On the View menu, click to uncheck 3D Shadows or
click the 3D Shadows button on the LiveView window.
54 PUNCH! Home Design Architectural Series 18 User’s Guide

Adjusting Rendering Styles andQuality

To control shadow quality
On the View menu, click Shadow Quality and click
either High (slow) or Low (fast).
Adjusting Rendering Styles andQuality
Punch! AS18 technology includes anti-aliased photo-realism. With this technology, you can view your plan with incredible detail, whether you are in material mode, ClearView or framing and so on.
To view using ClearView
On LiveView, click the Render Style button, then click
Render ClearView from the pop-up menu.
To control the opacity of a ClearView rendering 1 On the View menu, click Render ClearView or
click the ClearView Tool.
2 Click the left arrow on the Translucency
Slider. Your floorplan will appear more translucent.
3 Click the right arrow on the Translucency Slider. Your
floorplan is displayed more solidly.
Note: The Translucency Slider will only appear while working in ClearView.
2 On the View menu, click Render 3D Final Quality
or click the 3D Final Quality button on the LiveView window.
To set 3D render quality
On the View menu, click 3D Final Quality, Low. This
results in a fast rendering speed, but lower quality output.
On the View menu, click 3D Final Quality, High. This
results in a moderate rendering speed and average quality output.
On the View menu, click 3D Final Quality, Ultra High.
This results in a slower rendering speed and a high quality output.
On the View menu, click 3D Final Quality, Excellent.
This results in a very slow rendering speed, but a very high quality, sharp output.
To render using wireframe mode
On LiveView, click the Render Style button, then click
Render Wire Frame from the pop-up menu.
Note: While in Wire Frame mode, your design will be displayed on a black background. Each feature of your floor plan will be rendered in the color of the plan tab where it is drawn. For example, walls will be displayed in the color you have defined for the Floorplan Tab.
To render using shaded wireframe mode
On LiveView, click the Render Style button, then click
Render Shaded Wire Frame from the pop-up menu.
Note: While in Shaded Wire Frame mode, your design will be displayed on a black background. Each feature of your floor plan will be rendered in the color of the material you have applied to it.
To render a plan in 3D final quality 1 Open a LiveView window.
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Chapter Topo Designer
8
56 PUNCH! Home Design Architectural Series 18 User’s Guide
Chapter 9

Foundation Plan Tab

Just like building in the real world, the best place to start is with a foundation for your design. The Foundation Plan Tab includes tools to help you add the foundation details to your plan. You will learn to specify wall and footing widths, add stiffener beams, draw piers and define post tension.
Punch! Home Design Architectural Series 18 makes creating basements or split-level homes ea sy. With just one or two mouse-clicks your basement will be moved into proper elevation position with the use of the versatile Elevation Slider.

PowerTools to enhance your design

“Topo Designer” on page 41
“Material Modifier” on page 181
PUNCH! Home Design Architectural Series 18 User’s Guide 57
Chapter Foundation Plan Tab
9

Defining the Foundation Perimeter

Punch! Home Design Architectural Series 18 provides the tools to create a good foundation in your home plan. You have options for wall thickness, footing width, stiffener beams and foundation piers.
Note: As you draw your foundation you are also drawing your first floor walls.
To define the foundation perimeter 1 On the Foundation Plan tab, click the Foundation
Perimeter Tool.
2 Click on the design window to define the start point of
the foundation. A rubber-band line is displayed and follows the pointer. This line signifies the first edge of the foundation. Notice that dimensions are displayed, as you draw.
2
1
2
2
Setting the Foundation
Perimeter Options
Punch! Home Design Architectural Series 18
draws your first floor walls, as you define the
foundation perimeter. Once you have defined
the foundation perimeter of your design, you
have the option to customize many features.
From wall thickness, floor height and stud
spacing to automatic flooring options and
footing width, you have alternatives for
almost every feature. You can customize these
settings at any time. For information on
setting the wall style,
Wall Segments”, which begins on page 67.
To define the foundation width
1 On the Standard toolbar, click the
Selection Tool.
2 Click the wall of the foundation to select
it; the Wall Properties bar is displayed.
3 Click the radio button next to the width of
footings you want to use.
4 (optional) Type in a custom measurement,
if needed.
see “Defining Gable
To define stud spacing
2
4
2
3
1 On the Standard toolbar, click the Selection Tool.
2 Click the wall of the foundation to select it; the Wall Note: Drawing is constrained to 15 degree angles; to release
this constraint hold down the SHIFT key, while drawing.
Properties bar is displayed.
3 Type the stud spacing required in the dialog box. 3 Click and move the pointer to the next cornerpoint.
Repeat until you have completely drawn the foundation.
4 Right-click to end drawing mode.
To turn off automatic dimensioning
On the Options menu, click to uncheck Automatic
Dimensioning.
OR
At the bottom of the window, cl ick the Dimension
button, then click to uncheck Automatic Dimensioning on the pop-up menu that is displayed.
OR
On the Walls Properties bar, click to uncheck the radio
button next to Auto-Dim.
To hide window and door dimensions Note: The dashed lines represent footing width and the faint
blue diagonal lines represent the foundation area.
58 PUNCH! Home Design Architectural Series 18 User’s Guide
On the Options menu, click to uncheck Window/Door
Callouts.

Editing Foundation Walls

OR
At the bottom of the window, click the Dimension
button, then click to uncheck Window/Door callouts on the pop-up menu that is displayed.
OR
On the Walls Properties bar, click to uncheck the radio
button next to Callouts.
To dimension from wall center
By default, measurements are from wall surface to wall surface; to measure walls “on center” follow these steps.
1 On the Standard toolbar, click the Selection Tool. 2 Click the wall of the foundation to select it; the Wall
Properties bar is displayed.
3 Click the radio button next to Centers.
To change dimension location 1 On the Standard toolbar, click the
Selection Tool.
2 Click the wall of the foundation to
select it; the Wall Properties bar is displayed.
3 Click the Flip Dims button.
3 Check the Automatic Floor checkbox. Flooring is
automatically inserted between joined exterior wa lls.
4 Uncheck the Automatic Flooring checkbox. The flooring
disappears.
5 (optional) Type a Depth in the dialog box to customize
the flooring depth.
Editing Foundation Walls
At any point during design of your new home, foundation walls can be moved, reshaped, removed and so on.
To move the foundation 1 On the Standard toolbar, click the Selection Tool. 2 Click and drag on the design window to select all points
of the foundation you want to move.
3 Click one of the selected walls; hold down the mouse
button and drag the foundation to the new location.
To reshape the foundation 1 On the Standard toolbar, click the Selection Tool. 2 Click the wall of the foundation you want to
reshape.
3 Click a cornerpoint of the foundation; hold down the
mouse button and drag.
4 Click the next cornerpoint; hold down the mouse button
and drag.
5 (optional) Click a side of the foundation to move two
cornerpoints at once.
To convert foundation walls to interior walls 1 On the Standard toolbar, click
the Selection Tool.
2 Right-click a foundation wall
on your design window. Click Convert Wall to Interior on the pop-up menu. All connected walls becomes interior walls, the footings disappear and the walls are moved from the Foundation Plan Tab to the Floor Plan Tab.
To control automatic flooring 1 On the Standard toolbar, click the Selection Tool. 2 Click a wall of the foundation to select it; the Wall
Properties bar is displayed.
PUNCH! Home Design Architectural Series 18 User’s Guide 59
Chapter Foundation Plan Tab
9

Adding Stiffener Beams

Stiffener beams are used to support the foundation; typically they run from one end of the foundation to the other. You can control the length, width and dimension of each beam.
To place stiffener beams 1 On the Foundation Plan tab, click the Stiffener
Beam Tool.
2 On the Beam Properties bar, type the width
and depth of stiffener beam you want.
3 Press the mouse button on the design window
to define the start point of the stiffener beam. A rubber-band line is displayed and follows the pointer.
2
1
4 Hold the mouse button down, as you extend the stiffener
beam to the opposite side of the foundation.
5 Release the mouse button to end drawing mode. Note: Drawing is constrained to 15 degree angles. To
release this constraint hold down the SHIFT key, while drawing.
To move a stiffener beam 1 On the Standard toolbar, click the Selection Tool. 2 Click the stiffener beam you want to move. Selection
handles appear.
3 Click again; hold down the mouse button and drag the
stiffener beam to a new location.
Note: For more information on making precision movements using Snaps, see the chapter titled “Snaps and Annotations”, which begins on page 19.
To change the length of a stiffener beam 1 On the Standard toolbar, click the Selection Tool. 2 Click the stiffener beam you want to alter. Selection
handles appear.
2
2
3 Click an endpoint of the stiffener beam; hold down the
mouse button and drag. Release the mouse button to stop lengthening the beam.
To change the dimensions of a stiffener beam
1 On the Standard toolbar, click the Selection
Tool.
2 On the Beam Properties bar, type the width
and depth of stiffener beam you want.

Defining Foundation Piers

Foundation piers support the foundation. They are concrete
pads that add strength under a support column. Even after
you place piers, you can customize them.
To place foundation piers
1 On the Foundation Plan tab, click the Piering
Tool.
2 On the Pier Properties bar, type the diam eter of
piers you want to use.
3 Click on the design window. A foundation pier
will be placed at the location of each click.
To move a foundation pier
1 On the Standard toolbar, click the Selection Tool.
2 Click the foundation pier you want to move.
3 Click again; hold down the mouse button and drag the
foundation pier to the new location.
Note: For more information on making precision
movements using Snaps, see
Annotations”, which begins on page 19.
To resize a foundation pier
1 On the Standard toolbar, click the Selection Tool.
2 On the Pier Properties bar, type the new
diameter of piers you want to use.
the chapter titled “Snaps and
60 PUNCH! Home Design Architectural Series 18 User’s Guide

Adding Post Tension Strands

Adding Post Tension Strands
Post tension strands are used to prevent cracking in a concrete slab foundation. They extend from one edge of the foundation to the other and are bolted into the frame and set in concrete.
To place a post tension strand 1 On the Foundation Plan tab, click the Post-
tension Tool.
2 Press the mouse button on the design window to define
the start point of the post tension strand. A rubber-band line is displayed and follows the pointer.
2
1
3 Hold the mouse button down, as you extend the post
tension strand to the opposite side of the foundation.
4 Release the mouse button to end drawing mode.
To move a post tension strand 1 On the Standard toolbar, click the Selection Tool. 2 Click the post tension strand you want to move. 3 Click again; hold down the mouse button and drag the
post tension strand to the new location.
2
2
3 Release the mouse button. The slope is defined.
To change the slope direction 1 On the Standard toolbar, click the Selection Tool. 2 Click an end of the foundation slope indicator. 3 Move the mouse in the direction you want the slope
changed.
4 Release the mouse button.

Creating a Basement

Basements are easy to create with the Elevation Slider.
To create a basement 1 On the Foundation Plan tab, click the Foundation
Perimeter Tool.
2 Draw a foundation. For specific information on adding
foundations, see “Defining the Foundation Perimeter” on page 58.
3 Press and hold the SHIFT key down, while clicking on
each foundation wall, to select all the foundation walls.
4 On the left side of the screen, drag the Elevation Slider
down to the level of the basement.
To resize a post tension strand 1 On the Standard toolbar, click the Selection Tool. 2 Click the post tension strand you want to alter. 3 Click an endpoint of the post tension strand; hold down
the mouse button and drag. Release the mouse button to end.

Drawing the Foundation Slope

Foundation Slope is typically specified in garages or basement areas where there is a drain. It specifies which direction the floor area slopes.
To draw the foundation slope 1 On the Foundation Plan tab, click the Foundation
Slope Tool.
2 Click once in your plan drawing, then drag in the
direction you want the floor to slope.
PUNCH! Home Design Architectural Series 18 User’s Guide 61

Creating a Split-Level Foundation

Designing a split-level home is quite simple. The foundation will need to be drawn in two parts and, with the aid of the Elevation Slider, moved into place.
To create a split level 1 On the Foundation Plan tab, click the Foundation
Perimeter Tool.
2 Draw the foundation of the part of your home plan that
will be different from the rest of the home. If you need help drawing a foundation, please refer to Foundation Perimeter” on page 58.
3 Press and hold the SHIFT key down, while clicking on
each foundation wall, to select all the foundation walls.
“Defining the
Chapter Foundation Plan Tab
4 On the left side of the screen, drag the Elevation Slider
down to the level needed for the split.
5 Draw the Foundation of the rest of the home and proceed
with designing your home plan.
9

Creating a Slab Foundation

A slab foundation is the preferred foundation in many areas. Punch! Home Design Architectural Series 18 makes it easy to draw one. Four inches is a standard thickness for slab foundations. Post tension strands are added to prevent cracking.
To create a slab foundation 1 On the Foundation Plan tab, click the Foundation
Perimeter Tool.
2 Draw a foundation. For specific information on adding
foundations, see “Defining the Foundation Perimeter” on page 58.
3 Click the wall of the foundation to select it; the Wall
Properties bar is displayed.
4 Type 4 (or the needed depth) in the flooring depth dialog
box, then click OK.
5 Draw post tension strands. For specific information on
adding post tension strands, see “Adding Post Tension Strands” on page 61.
62 PUNCH! Home Design Architectural Series 18 User’s Guide
Chapter 10

Floor Plan Tab

By beginning with the foundation phase of your design, the exterior walls of the first floor are automatically generated. The next step is drawing exterior walls of the upper floors and drawing interior walls on all stories. Drawing walls is simple, just click and drag. Punch! AS18 automatically displays wall dimensions and connects corners for you. To add interactive dimensions between walls, where they are not automatically added, page 20.
Exterior walls, even those automatically generated with the foundation tools and interior walls can be resized, moved or deleted after they are placed. Punch! AS18 makes creating the final home plan of your dreams, exactly as you want it, simple.
You can define your wall thickness before placing and create custom-sized walls in a snap. Further customize your design by adding windows, doors, stairs, furniture and so on.
see “Accessing the Snaps toolbar”, which begins on

PowerTools to enhance your design

“Material Modifier” on page 181
“Cabinet Wizard” on page 209
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Chapter Floor Plan Tab
10

Drawing Exterior Walls

By default, the foundation design process creates eight-foot exterior walls on the first floor. However, if you want to skip the foundation section, you can begin designing by drawing exterior walls, using the two Exterior Wall tools. With these tools you can either draw “free form” or to specific dimensions, whichever suits your needs best. Walls are automatically joined when you draw and are placed at right angles. It is extremely important to use the Exterior Wall tools to draw a complete exterior wall perimeter so Punch! AS18 can correctly calculate the floor’s square footage.
To draw exterior walls 1 On the Floor Plan tab, click the Exterior Wall
Tool.
2 Click on the design window; hold down the mouse button
and drag. Notice that the wall follows the pointer and automatically displays the wall length.
3 Release the mouse button when the correct wall length is
reached.
4 Repeat steps, drawing horizontal and vertical walls.
Notice that Punch! AS18 automatically connects walls to form corners.
Note: To draw the last wall perpendicular to the first wall, release the mouse button while the cursor is atop the start point of the first wall.
Note: Drawing is constrained to 5 degree angles; to release this constraint hold down the SHIFT key, while drawing.
Note: If you don’t see automatic dimensioning while you draw, it might be turned off. To enable automatic dimensioning, on the Options menu, click Automatic Dimensioning. To add interactive dimensions between walls, where they are not automatically generated, the Snaps toolbar”, which begins on page 20.
see “Accessing
4 Type the length needed, then click OK.
5 Repeat steps, drawing horizontal and vertical walls.
Notice that Punch! AS18 automatically connects walls to form corners.
Note: Dimensions are entered in inches or feet and inches,
separated by a hyphen. For example, 10-0 indicates ten feet,
while 10 is interpreted as ten inches.
Note: To draw the last wall perpendicular to the first wall,
release the mouse button, while the cursor is atop the start
point of the first wall.

Changing Exterior Wall Segment Length

Once you have drawn exterior walls for your design, you can
easily change the length of individual wall segments. You
can not only change the length of a wall, but move an
adjoining wall with the segment.
To change the wall segment length from the center
1 On the Standard toolbar, click the Resize Segment
(Custom Length) Tool.
2 Click an exterior wall. The Change Segment Length
dialog box is displayed.
3 Type the new length in inches or feet and inches,
separated by a hyphen. For example, 10-0 indicates ten feet while 10 is interpreted as ten inches.
4 Click Change. The wall segment is resized.
5 (optional) Uncheck the Linked box if you want the wall
to be resized, but do not want the adjoining wall to remain perpendicular to it.
To draw exterior walls to exact lengths 1 On the Floor Plan tab, click the Exterior Wall
(Custom Length) Tool.
2 Click on the design window; hold down the mouse button
and drag. Notice that the wall follows the pointer and automatically displays the wall length.
3 Release the mouse button at any point. The Custom Wall
Length menu is displayed.
64 PUNCH! Home Design Architectural Series 18 User’s Guide
To resize a wall segment length from the end
1 On the Standard toolbar, click the Resize Segment
(Custom Length) Tool.
2 Click the exterior wall to be resized. The Change
Segment Length dialog box is displayed.

Drawing Interior Walls

3 Type the new length in inches or feet and inches,
separated by a hyphen. For example, 10-0 indicates ten feet, while 10 is interpreted as ten inches.
4 Click the radio button for the red dot to change the
location of the left end of the wall segment, then click Change.
5 (optional) Click the radio button for the green dot to
change the location of the right end of the wall segment, then click Change.
Drawing Interior Walls
Once you’ve drawn your exterior house shell, you can begin drawing the interior walls of your home. There are two interior wall tools; one draws walls on the fly, while using the other makes it easy to define an absolute length. For more information on drawing with precision using Snaps, see chapter titled “Snaps and Annotations”, which begins on page 19.
To draw interior walls on the fly 1 On the Floor Plan tab, click the Interior Wall
Tool.
2 Click on the design window; hold down the mouse button
and drag. Notice that the wall follows the pointer and automatically displays the wall length.
3 Release the mouse button when the wall length you want
is reached.
the
Tip: Punch! AS18’s default is to track walls along adjoining walls; to avoid this constraint, begin drawing from the center of the room and drag toward the wall.
Note: Drawing is constrained to 15 degree angles; to release this constraint hold down the SHIFT key, while drawing.
Note: If you don’t see automatic dimensioning, while you draw, it might be turned off. To enable automatic dimensioning, on the Options menu, click Automatic Dimensioning. To add interactive dimensions between walls, where they are not automatically generated,
see “Accessing
the Snaps toolbar”, which begins on page 20.
To draw interior walls to exact lengths 1 On the Floor Plan tab, click the Interior Wall
(Custom Length) Tool.
2 Click on the design window; hold down the mouse button
and drag. Notice that the wall follows the pointer and automatically displays the wall length.
3 Release the mouse button at any point. The Custom Wall
Length menu is displayed.
4 Type the exact length needed, then click OK. 5 Repeat steps above, drawing horizontal and vertical
walls. Notice that Punch! AS18 automatically connects walls to form corners.
Note: Dimensions are entered in inches or feet and inches, separated by a hyphen. For example, 10-0 indicates ten feet while 10 is interpreted as ten inches.
Note: To draw the last wall perpendicular to the first wall, release the mouse button, while the cursor is atop the start point of the first wall.
2
2
1
2
4 Repeat steps above, drawing horizontal and vertical
walls. Notice that Punch! AS18 automatically connects walls to form corners.
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10

Setting Wall Options

Once you have drawn interior or exterior walls for your design, you have the option to customize many features. From wall thickness, floor height and stud spacing to automatic flooring options, you have alternatives for almost every feature.
To define wall width 1 On the Standard toolbar, click the
Selection Tool.
2 Click a wall to select it; the Wall
Properties bar is displayed.
3 Click the radio button next to the width of
walls you want to use.
4 (optional) Type in a custom measurement,
if needed.
Note: For changes to take effect, press ENTER after each change.
To define stud spacing 1 On the Standard toolbar, click the
Selection Tool.
2 Click a wall to select it; the Wall Properties bar is
displayed.
3 Type the stud spacing required in the dialog box.
To turn off dimension or callouts for a selected wall
On the Walls Properties bar, click to uncheck the radio
button next to Auto-Dim.
OR
On the Walls Properties bar, click to uncheck the radio
button next to Callouts.
To dimension from wall surface
By default, measurements are from wall center to wall cen ter;
to measure walls from surface to surface, follow these steps.
1 On the Standard toolbar, click the Selection Tool.
2 Click a wall to select it; the Wall Properties bar is
displayed.
3 Click the radio button next to Surfaces.
To change dimension location
1 On the Standard toolbar, click the Selection Tool.
2 Click a wall to select it; the Wall Properties bar is
displayed.
3 Click the Flip Dims button.
To turn off all automatic dimensioning
On the Options menu, click to uncheck Automatic
Dimensioning.
OR
At the bottom of the window, click the Dimension
button, then click to uncheck Automatic Dimensioning on the pop-up menu that is displayed.
To control automatic flooring
1 On the Standard toolbar, click the Selection Tool.
2 Click a wall to select it; the Wall Properties bar is
displayed.
3 Check the Automatic Floor checkbox. Flooring is To hide all window and door dimensions
On the Options menu, click to uncheck Window/Door
Callouts.
OR
At the bottom of the window, click the Dimension
automatically inserted between joined exterior wa lls.
4 Uncheck the Automatic Flooring checkbox. The flooring
disappears.
5 (optional) Type a Depth in the dialog box to customize
the flooring depth.
button, then click to uncheck Window/Door callouts on the pop-up menu that is displayed.
66 PUNCH! Home Design Architectural Series 18 User’s Guide

Editing Walls

Editing Walls
At any point during design of your new home, both exterior and interior walls can be moved, reshaped, removed and so on.
To move a wall 1 On the Standard toolbar, click the Selection Tool. 2 Click a wall to select it. 3 Click one of the selected walls; hold down the mouse
button and drag the foundation to the new location.
To remove a wall 1 On the Standard toolbar, click the Selection Tool. 2 Click the wall you want to delete, to select it. Orange tabs
appear at either end of the wall.
3 Press the DELETE key on the keyboard.
To cut and paste a wall 1 On the Standard toolbar, click the Selection Tool. 2 Click a wall to select it. 3 Click Cut on the Edit menu or press CTRL+X on your
keyboard. The wall group or wall segment that was selected is removed from view.
4 Click Paste on the Edit menu or press CTRL+V on your
keyboard. The wall you removed from your drawing in step 3 is displayed.
5 Drag the wall to the new location.

Defining Gable Wall Segments

When a wall is drawn that will be roofed by a gable roof section, you can easily match the wall to the pitch of the roof. It does not matter whether you draw the roof first or alter the wall segment first.
To define a gable wall segment 1 Click the wall section that will be fitted to the gable roof;
the Wall Properties bar is displayed.
2 Click the Wall Style button, then
click the Gable Style on the pop-up menu.
3 Type the Base Height. The Base
Height, denoted by the blue bar, will typically be your ceiling height.
4 Type Pitch - A and B to match the
pitch of the roof section they will meet.
5 Type Height - C and Height - D (if
necessary). Click OK.
To convert exterior walls to interior walls 1 On the Standard toolbar, click the
Selection Tool.
2 Right-click an exterior wall on
your design window. Click Convert Wall to Interior on the pop-up menu. All connected walls becomes interior walls.
To convert interior walls to exterior walls 1 On the Standard toolbar, click
the Selection Tool.
2 Right-click an interior wall on
your design window. Click Convert Wall to Exterior on the pop-up menu. All connected walls becomes exterior walls.

Drawing Irregular Walls

With Punch! AS18, you can draw diagonal walls, create gable walls and elevate wall segments. You can create a unique floor plan with just a few clicks.
To draw diagonal walls 1 On the Floor Plan tab, click the Interior Wall
Tool.
2 On the Preview Bar, click the wall width you want.
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3 Press and hold the SHIFT key, then click on the design
window and drag. Notice that the wall follows the pointer and automatically displays the wall length.
4 Release the mouse button when the diagonal wall length
you want is reached.
1
Tip: Punch! AS18’s default is to track walls along adjoining walls; to avoid this constraint, begin drawing from the center of the room and drag toward the wall.
To define slanted walls 1 Click the wall section that will be fitted t o the gable roof;
the Wall Properties bar is displayed.
2 Click the Wall Style button, then
click the Style on the pop-up menu.
3 Type the Base Height. The Base
Height, denoted by the blue bar, will typically be your ceiling height.
4 Type Pitch A and B if you are
matching a roofline.
5 Type Height - C and Height - D (if
necessary), then click OK.

Changing Interior Wall Segment Length

Once you have drawn exterior walls for your design, you can
easily change the length of individual wall segments. You
can not only change the length of a wall, but move an
adjoining wall with the segment, assuring perpendicular
walls.
To lengthen or shorten wall segmen ts
1 On the Standard toolbar, click the Selection Tool.
2 Click an endpoint on the wall you want to resize, to select
it.
3 Hold down the mouse button and drag the endpoint.
Notice as you move the pointer, the wall dimensions are displayed.
Drag
4 Continue dragging, until the wall length you want is
reached, then release the mouse button.
To define the wall segment length from the center
1 On Standard toolbar, click the Resize Segment
(Custom Length) Tool.
2 Click an interior wall. The Change Segment Length
dialog box is displayed.
To elevate walls 1 On the Standard toolbar, click the Selection Tool. 2 Click a wall to select it. 3 Use the Elevation Slider at the left of the window to raise
or lower the wall into position.
3 Type the length needed, then click Change. The wall
segment is resized.
4 (optional) Uncheck the Linked box if you want the wall
to be resized, but do not want the adjoining wall to
To rotate walls
remain perpendicular to it.
1 On the Standard toolbar, click the Selection Tool. 2 Click a wall to select it. 3 Click Rotate on the Edit menu. The Rotate dialog box is
displayed.
4 Click either Degrees or Radians, then type the angle you
want to rotate the wall in the Angle text box.
5 Click OK. The wall segment or wall group you selected
is rotated, based on the angle measurement you specified.
Note: Dimensions are entered in inches or feet and inches,
separated by a hyphen. For example, 10-0 indicates ten feet,
while 10 is interpreted as ten inches.
68 PUNCH! Home Design Architectural Series 18 User’s Guide

Defining Wall Height

To define a wall segment length from the end 1 On the Standard toolbar, click the Resize Segment
(Custom Length) Tool.
2 Click the interior wall to be resized. The Change
Segment Length dialog box is displayed.
3 Type the length needed. 4 Click the radio button for the red dot to change the
location of the left end of the wall segment, then click Change.
5 (optional) Click the radio button for the green dot to
change the location of the right end of the wall segment, then click Change.
6 (optional) Uncheck the Linked box if you want the wall
to be resized, but do not want the adjoining wall to remain perpendicular to it.
Note: Dimensions are entered in inches or feet and inches, separated by a hyphen. For example, 10-0 indicates ten feet while 10 is interpreted as ten inches.
Defining Wall Height
Punch! AS18 makes setting an entire floor’s wall height easy. In addition, you can define custom wall heights for individual wall segments.
To change the height of a wall 1 On the Standard toolbar, click the Selection Tool. 2 Click a wall segment in your drawing to select
it. The Wall Properties bar is displayed.
3 Type a new height in the Wall Style section of
the Wall Properties bar.
To change the height of an entire floor 1 On the Design menu, click Default Ceiling Heights, First
Floor. The First Floor dialog box is displayed.
2 Type a new height measurement in the Height text box,
then click OK.
Note: Changing the ceiling height this way will cause subsequently-drawn walls to be at the new height. If walls were drawn before setting the new wall height, they will need to be individually changed.
3 (optional) On the Edit Menu click Select All or type
Ctrl+A to select all walls on the active floor of your drawing, then type a new height in the Wall Style section of the Wall Properties bar.

Moving Walls

Once you’ve placed your walls, you can move them by dragging, making very precise movements using Nudge or by specifying exact cartesian or polar coordinates that correspond to the reference grid.
For more information see “Using Nudge” on page 158. For more information on the reference grid, see “Using the
Grid” on page 13. For information on adding dimensions between items where
automatic dimensioning is not applicable, Snaps toolbar”, which begins on page 20.
To move a wall by dragging 1 On the Standard toolbar, click the Selection Tool. 2 Click a wall to select it. 3 Holding down the mouse button, drag the wall segment
or wall group to a new location, then release the mouse button.
Note: By default, walls are moved either horizontally or vertically; to remove this constraint, press SHIFT, while moving the wall.
Note: For more information on making precision movements using Snaps, see the chapter titled “Snaps and Annotations”, which begins on page 19.
To move a wall by specifying coordinates 1 On the Standard toolbar, click the Selection Tool. 2 Click a wall to select it. 3 On the Edit Menu, click Move. The Move dialog box is
displayed.
4 Click either Cartesian or Polar, then type new X-and Y-
Axis coordinates in the appropriate text boxes.
5 Click OK. The wall segment or wall group you selected
is moved, based on the coordinates you specified.
see “Accessing the
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Drawing a Curved Wall

With Punch! AS18, drawing bay windows and curved walls is easy. You could even draw a round house! After drawing the walls, you can add windows, doors and so on to suit your need.
To draw a curved wall 1 On the Floor Plan tab, click the Curved Wall
Tool. The Curved Wall Tool Properties dialog box is displayed.
2 Type the Wall Segment length in the text box, then cli ck
OK.
3 On the Design window, press the mouse button, to define
one end of the circular wall segment, and drag. A rubber­band line appears and follows the pointer. This line signifies the diameter of your curved wall.
4 Release the mouse button when the wall is the correct
length.
5 Move the mouse clockwise or counter-clockwise until
the wall is the shape you want.
6 Click to end. Note: Press SHIFT to reverse the direction the arc is
drawing.
To draw a bay window 1 On the Floor Plan tab, click the Curved Wall
Tool. The Curved Wall Tool Properties dialog box is displayed.
2 Type 4-0 (four feet, zero inches) as the Wall Segment
length in the dialog box, then click OK.
3 On the Design window, press the mouse button to define
one end of the circular wall segment and drag. A rubber­band line appears and follows the pointer. This line signifies the diameter of your curved wall.
4 Release the mouse button when the wall is the correct
length.
5 Move the mouse clockwise or counter-clockwise until
the wall is the shape you want.
6 Click to end.
7 Drag and drop windows onto the facets of the bay
window. For more information, see “Adding Windows”, which begins on page 72.
Note: Press SHIFT to reverse the direction the arc is
drawing.

Breaking a Wall

With Punch! AS18 it’s easy to paint each room in your
design a different color. Once you have drawn exterior and
interior walls to your specifications, you can simulate
different rooms with the Wall Break Tool, making it possible
to apply different colors or materials in each room.
information, see “Applying Color”, which begins on page
178.
To break a wall
1 On the Floor Plan tab, click the Wall Break Tool.
2 On the Design window, click a wall where you
want to position a break.
3 (optional) Hold the mouse button down and move it back
and forth to position the break using associative dimensioning.
For more

Adding Doors and Openings

All doors and cased openings are automatically dimensioned
to neighboring walls, doors and windows. There are three
types of openings and nine door styles available in Punch!
AS18 and they are all placed in the same manner.
To add a door
1 On the Floor Plan tab, click the Door Tool. The
Door Properties Bar is displayed.
70 PUNCH! Home Design Architectural Series 18 User’s Guide

Moving an Opening or Door

2 On the Door Properties Bar, click Door Style
button, then click the door style you want from the pop-up window that is displayed.
3 On the Design window, click a wall where you
want to place a door.
4 (optional) Click to set the door swing, if necessary.
5 Type the Width, Height, Elevation and Trim Width to
customize them.
6 Type the Door Swing Angle, if necessary. Note: Any changes made on the Door Properties bar,
become the default and will be used the next time a door is placed.
Moving an Opening or Door
Sometimes after placing a door you will need to move it to a new position or delete it completely. Both of these procedures are simple.

Changing Door Settings

There is no need to redraw a door just because you need a different size or style. You can control many of its features through the Custom Door dialog box.
To change door type 1 On the Standard toolbar, click the
Selection Tool.
2 Click the door you want to modify. 3 On the Door Properties Bar, click
Door Style button, then click the door style you want from the pop-up window that is displayed.
To resize a door by specifying dimensions 1 On the Standard toolbar, click the Selection Tool. 2 Click the door you want to modify. 3 On the Door Properties Bar, type the Width,
Height, Elevation and Trim Width to customize them.
To resize a door by dragging 1 On the Standard toolbar, click the Selection Tool. 2 Click a door to select it. 3 Holding down the mouse button on an endpoint of the
door, drag the endpoint to resize the door, then release the mouse button.
To move a door 1 On the Standard toolbar, click the Selection Tool. 2 Click a door to select it. 3 Holding down the mouse button, drag the door to a new
location, then release the mouse button. Be sure to drag the door from the center. If you drag on an endpoint, the door will be resized.
Drag
Note: Doors can only be moved within the wall where they were placed.
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To flip the direction of a door 1 On the Standard toolbar, click the Selection
Tool.
2 Click the door you want to modify. 3 On the Door Properties Bar, click the Flip Door button.
The door flips direction.
To change door swing 1 On the Standard toolbar, click the Selection
Tool.
2 Click the door you want to modify. 3 On the Door Properties Bar, type the new door swing
angle. The door swing updates.
Chapter Floor Plan Tab
10
To change the elevation of a door 1 On the Standard toolbar, click the Selection Tool. 2 Click a door to select it. 3 On the Door Properties Bar, type a new elevation in the
Elevate text box.
4 (Optional) Use the Elevation Slider at the left of the
screen to raise or lower the selected door into position.

Adding Windows

Like doors and cased openings, there are an extensive variety of windows available in Punch! AS18. They are automatically dimensioned to neighboring walls, doors and windows. There are 19 window styles available in Punch! AS18 and they are all placed in the same manner.
For information on precision placement using Snaps, see the chapter titled “Snaps and Annotations”, which begins on page 19.
To add a window 1 On the Floor Plan tab, click the Window Tool. The
Windows Properties Bar is displayed.
2 On the Windows Properties Bar, click the
Window Style button, then click the window style you want from the pop-up window that is displayed.
3 On the Design window, click a wall where you
want to place a window.
view, for instance, Punch! AS18 makes it easy to move
windows after they’ve been placed.
To move a window
1 On the Standard toolbar, click the Selection Tool.
2 Click a window to select it.
3 Holding down the mouse button, drag the window to a
new location, then release the mouse button.
Drag
Note: Be sure to drag the window from the center. If you
drag on an endpoint, the window will be resized.

Changing Window Settings

Once windows have been placed, it is easy to resize them.
You can do this by specifying exact dimensions or by
dragging one end, until you have the required size. You have
control over the look of your windows by changing the grill
settings. You can also flip windows vertically or horizontally
to create beautiful groupings to suit any room design.
To resize a window by specifying dimensions
1 On the Standard toolbar, click the Selection Tool.
2 Click a window to select it.
3 On the Windows Properties Bar, type the
Width, Height, Elevation and Trim Width to customize them.
To resize a window by dragging
1 On the Standard toolbar, click the Selection Tool.
2 Click a window to select it. 4 Type the Width, Height, Elevation and Trim Width to
customize them.
5 (optional) For double-hung or casement/picture
windows, specify the grill spacing.
Note: Any changes made on the Windows Properties bar, become the default and will be used the next time a window is placed.

Moving a Window

If you’ve placed windows on your home design and then decide you want to move them to accommodate a better
72 PUNCH! Home Design Architectural Series 18 User’s Guide
3 Holding down the mouse button on an endpoint of the
window, drag the endpoint until the window is the size you want, then release the mouse button.
To flip a window
1 On the Standard toolbar, click the Selection Tool.
2 Click a window to select it.

Elevating a Window

3 On the Windows Properties Bar, click one of
the flip buttons.
Note: Flip is not available if a Double Hung or Casement/Picture window is selected.
To change the grill settings of a window 1 On the Standard toolbar, click the Selection Tool. 2 Click a window to select it. 3 On the Windows Properties Bar, click either
Double Hung or Casement/Picture. The Grill settings control is displayed.
Note: The Grill settings dialog will appear only when a Double Hung or Casement/Picture window is selected.
4 Using the scroll bars in the Grill section of the dialog
box, adjust the grill appearance. The new grill settings are applied.
Elevating a Window
Punch! AS18 makes it simple to create window groups or transoms. The Elevation Slider makes it almost a one-click process.
To elevate a window 1 Place windows, using the technique outlined in “Adding
Windows” on page 72.
2 On the Standard toolbar, click the Selection Tool. 3 Click the window to select it. 4 On the Window Properties Bar, type a new elevation in
the Elevate text box.
5 (Optional) Use the Elevation Slider at the left of the
screen to raise or lower the selected window into position.
6 Continue selecting and elevating windows until the look
you want is achieved.

Stacking Windows

Punch! AS18 makes it simple to create window groups or transoms. The Elevation Slider makes it almost a one-click process.
To stack windows 1 Place windows using the technique outlined in “Adding
Windows” on page 72.
2 On the Standard toolbar, click the Selection Tool. 3 Click the window to select it. 4 Using the Elevation Slider at the left of the screen, raise
or lower the window into position.
5 Continue placing and elevating windows, until the look
you want is achieved.
Note: Stacked windows will appear on top of one another in the 2D design window. To select stacked windows, you might need to move the most recently-placed windows along the wall to gain access to those windows placed before.

Adding a Second Floor

With Punch! AS18 you can create a home design with up to three stories. Once you’ve completed your foundation and other first floor features, you can begin adding upper stories to your home design. For more information on foundation design, refer to which begins on page 57.
To copy all exterior walls from the first floor to the second
1 On the Foundation tab,
uncheck any other plan layers you may have selected to view simultaneously.
2 Press SHIFT, while
clicking each exterior wall, until they are all selected.
3 On the Edit menu, click
Copy to Floor, then Upper Floor. All exterior walls are copied to the second floor.
the chapter titled “Foundation Plan Tab”,
To draw walls on the second floor 1 On the Design menu, click Work on Floor, Work on
Second Floor or click on the Active Floor Icon at the
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Chapter Floor Plan Tab
10
bottom left-hand portion of the screen, then click Work on Second Floor on the pop-up menu that is displayed.
2 On the Floor Plan tab, click the Exterior Wall
Tool. Using the techniques outlined in “Drawing Exterior Walls” on page 64 and “Drawing Interior Walls” on page 65, draw Exterior and Interior Walls.
Note: The non-working floor is shown in a pale color as reference, but if you prefer, you can choose to view only the floor you are working on. Click the Active Floor Icon and click View Working Floor Only.
Note: To make it easy to identify which floor is active, you can assign separate colors to the active and background floors. For more information on customizing floor colors see the chapter titled “Editing Your Drawing”, which begins on page 155.
To copy everything from one floor to another 1 On the Standard toolbar, click the Selection Tool. 2 On the Design menu, click Work on Floor, Work on
Second Floor (or the floor you want to copy) or click on the Active Floor Icon, then click Work on Second Floor on the pop-up menu that is displayed.
3 On the Edit menu, click
Select All, or press CTRL+A.
4 On the Edit menu, click
Copy to Floor, Upper Floor. Select Lower Floor if you want to copy the original down one level.

Creating a Split Level

With Punch! AS18’s Elevation Slider, you can easily design
a split level home. With one or two mouse clicks, your split
level can be perfectly positioned.
To create a split level
1 On the Design menu, click Work on Floor, Work on
Second Floor or click on the Active Floor Icon, then click Work on Second Floor on the pop-up menu that is displayed.
2 On the Floor Plan tab, click the Exterior Wall
Tool. Using the techniques outlined in the section “Drawing Exterior Walls” on page 64, draw an entirely separate area.
3 Select all points of the newly-drawn section, by clicking
on each wall, while holding down SHIFT.
4 On the left side of your window, move the Elevation
Slider to the position needed for the split.

Placing a Staircase

As you create more than one floor in your design, you’ll want
to draw a staircase. As you are placing stairs, Punch! AS18
displays the stair length so you know the exact
measurements, as you draw.
To move everything from one floor to anot her 1 On the Standard toolbar, click the Selection Tool. 2 On the Design menu, click Work on Floor, Work on
Second Floor (or the floor you want to move) or click on the Active Floor Icon, then click Work on Second Floor on the pop-up menu that is displayed.
3 On the Edit menu, click
Select All, or press CTRL+A.
4 On the Edit menu, click
Move to Floor, Upper Floor. Select Lower Floor if you want to move the original down one level.
74 PUNCH! Home Design Architectural Series 18 User’s Guide
To draw a straight staircase
1 On the Floor Plan tab, click the Straight Staircase
Tool. The Staircase Properties bar is displayed.
2 Click on the design window to define the start point of
the staircase. A rubber-band staircase with dimensions is displayed and follows the pointer.
3 Extend the staircase to the location you want, then right-
click to end drawing mode.
2
2
2
1

Modifying a Staircase

4 (optional) Press and hold the SHIFT key, while drawing
to release the 15 degree constraint.
To draw a curved staircase 1 On the Floor Plan tab, click the Curved Staircase
Tool. The Staircase Properties bar is displayed.
2 Click and release on the design window to define the start
point of the staircase. A rubber-band staircase, with dimensions, is displayed and follows the pointer.
3 Move in the direction you want the stairs to rise, then
click to place the staircase.
2
2
2
1
4 (optional) Press and hold the SHIFT key, while drawing
to constrain stairs to a perfect arc.
Customizing staircase features 1 On the Standard toolbar, click the Selection
Tool.
2 Click the staircase you want to customize, to
select it. The Staircase Properties bar is displayed.
3 (optional) Type a new staircase height and
width.
4 (optional) Check the radio button to add skirt
walls.
5 (optional) Type a new step height (riser). 6 (optional) Type a step depth (tread). 7 (optional) Specify handrail height and location,
left or right, as you are looking from bottom of staircase.
Moving a staircase 1 On the Standard toolbar, click the Selection Tool. 2 Click the center line of the staircase you want to
reposition.
Modifying a Staircase
Once you have drawn a staircase, you can modify features and location to suit your needs. With Punch! AS18 you have control over stairway width, riser and tread dimensions, handrail height and placement and whether the stairs are open or enclosed.
Reversing the direction of a staircase 1 On the Standard toolbar, click the Selection Tool. 2 Right-click the center line of the
staircase you want to alter.
3 Click Reverse Staircase
Direction on the pop-up menu that is displayed. The direction of the staircase is reversed.
Note: This works for both curved and straight staircases.
PUNCH! Home Design Architectural Series 18 User’s Guide 75
Drag
2
1
3 Click again; hold down the mouse button and drag the
staircase to the new location.
Resizing a staircase 1 On the Standard toolbar, click the Selection Tool. 2 Click the center line of the staircase you want to resize. 3 Click an endpoint or midpoint of the staircase; hold down
the mouse button and drag.
To copy and paste a staircase 1 On the Standard toolbar, click the Selection Tool. 2 Click the center line of the staircase you want to copy.
Chapter Floor Plan Tab
10
3 Click Copy on the Edit menu or press CTRL+C on your
keyboard.
4 Click Paste on the Edit menu, or press CTRL+V on the
keyboard. The stairway you copied is displayed.

Adding Railings

After drawing a staircase, you’ll need to draw a railing around the opening to provide a barrier.
To draw a straight railing 1 On the Floor Plan tab, click the Railing Tool. The
Railing Properties bar is displayed.
2 Click on the design window to define the start point of
the Railing. A rubber-band Railing, with dimensions, is displayed and follows the pointer.
3 Extend the Railing to the location you want, then right-
click to end drawing mode.
4 (optional) Press and hold the SHIFT key, while drawing
to release the 15 degree constraint.
To draw a curved railing 1 On the Floor Plan tab, click the Curved Railing
Tool. The Railing Properties bar is displayed.
2 Click on the design window to define the start point of
the railing. A rubber-band Railing, with dimensions, is displayed and follows the pointer.
Note: The railing will appear angular as it is drawn, but will curve after the next point is set.
3 (optional) Press and hold the SHIFT key, while drawing
to constrain railing to a perfect arc.

Modifying a Railing

Once you have drawn a railing, you can modify its features.
Customizing railing features 1 On the Standard toolbar, click the Selection Tool. 2 Click the railing you want to customize. The
Railing Properties bar is displayed.
3 (optional) Type a new handrail height. 4 (optional) Type a new baluster spacing. 5 (optional) Check whether railing posts are
wanted.
To copy and paste a railing
1 On the Standard toolbar, click the Selection Tool.
2 Click the railing you want to copy.
3 Click Copy on the Edit menu or press CTRL+C on your
keyboard.
4 Click Paste on the Edit menu or press CTRL+V on the
keyboard. The railing you copied is displayed.
5 Click again; hold down the mouse button and drag the
new railing into position.
Resizing a railing
1 On the Standard toolbar, click the Selection Tool.
2 Click the railing you want to resize.
3 Click on an endpoint of the railing; hold down the mouse
button and drag.

Adding Flooring

Whether you want to carpet the whole floor with one color or
you want each room to have an individual feel, Punch! AS18
helps you experiment with different flooring options, before
spending hundreds of dollars on something you’re not happy
with. Once drawn, you can customize the flooring by
2
1
2
2
For more
applying materials like tile, carpet, wood and so on.
information, see “Applying Building Materials”, which
begins on page 179.
To draw flooring
1 On the Floor Plan tab, click the Floor Tool. The
Flooring Properties bar is displayed.
Note: If necessary, you can turn off the automatic flooring
option. Click an exterior wall, uncheck the Auto-Floor option
on the Wall Properties bar.
2 Click on the design window to define the start point of
the flooring. A rubber-band line is displayed and follows the pointer. This line signifies the first edge of the flooring. Notice that dimensions are displayed, as you draw.
2
2
2
5
4
2
3
76 PUNCH! Home Design Architectural Series 18 User’s Guide

Adding a Floor Cutout

3 Click and move the pointer to the next cornerpoint.
Repeat until you have completely drawn the flooring area.
4 Right-click to end drawing mode. 5 (optional) To customize the thickness of the flooring,
type a new thickness on the Properties Bar.
To move flooring 1 On the Standard toolbar, click the Selection Tool. 2 Press the mouse button and drag around all points of the
flooring, to select it.
3 Click on a side of the flooring; hold down the mouse
button and drag it to the new location.
To reshape flooring 1 On the Standard toolbar, click the Selection Tool. 2 Click a side of the flooring you want to reshape. 3 Click a cornerpoint of the flooring; hold down the mouse
button and drag.
4 Click the next cornerpoint; hold down the mouse button
and drag.
5 (optional) Click a side of the flooring to move the two
cornerpoints at once.
To create a ceiling 1 On the Standard toolbar, click the Selection Tool. 2 Press the mouse button and drag around all points of the
floor to select it.
3 Right-click the outline of the ceiling, then click Set
Elevation on the pop-up menu that is displayed. The Set Elevation dialog box is displayed.
4 Type the elevation, typically the ceiling height, you want
in the text box, then click OK. The floor area is raised into position.
5 (optional) Using the Elevation Slider at the left of the
screen, raise the floor area into position.
Adding a Floor Cutout
Punch! AS18, makes it easy to design lofts, creative staircase openings and so on. You can also easily convert that space over the garage to a versatile room.
To draw a floor cutout 1 On the Floor Plan tab, click the Floor Cutout Tool.
The Flooring Properties bar is displayed.
2 Click on the design window to define the start point of
the floor cutout. A rubber-band line is displayed and follows the pointer. This line signifies the first edge of the flooring. Notice that dimensions are displayed, as you draw.
3 Click and move the pointer to the next cornerpoint.
Repeat until you have completely drawn the floor cutout area.
4 Right-click to end drawing mode. 5 (optional) To customize the thickness of the cutout, type
a new thickness on the Properties Bar.
To move floor cutout 1 On the Standard toolbar, click the Selection Tool. 2 Press the mouse button and drag around all points of the
floor cutout to select it.
3 Click on a side of the floor cutout; hold down the mouse
button and drag it to the new location.
To reshape a floor cutout 1 On the Standard toolbar, click the Selection Tool. 2 Click a side of the floor cutout you want to reshape. 3 Click a cornerpoint of the floor cutout; hold down the
mouse button and drag.
4 Click the next cornerpoint; hold down the mouse button
and drag.
5 (optional) Click a side of the floor cutout to move the two
cornerpoints at once.
To calculate the square footage of a flooring area 1 On the Standard toolbar, click the Selection Tool. 2 Click a side of the flooring area you want to
calculate, to select it. The Flooring Properties bar is displayed.
3 Click the Calc. Area button on the Properties bar. 4 The calculation is displayed on the Properties bar.
PUNCH! Home Design Architectural Series 18 User’s Guide 77
Chapter Floor Plan Tab
10
78 PUNCH! Home Design Architectural Series 18 User’s Guide
Part 3

Utilities in Your Home Design

Chapter 11: Electrical Plan Tab . . . . . . . . . . . . . . . . . . 81
Chapter 12: Plumbing Plan Tab . . . . . . . . . . . . . . . . . . 87
Chapter 13: HVAC Plan Tab . . . . . . . . . . . . . . . . . . . . 93
Chapter 11

Electrical Plan Tab

Adding electrical components to your home design is a simple matter of selecting the component you want to place and clicking on your drawing plan. You can even turn the lights on and off!
Punch! Home Design Architectural Series 18 provides handy placement features such as automatic dimensioning and wall tracking. Using automatic dimensioning, you can place components a specific distance from a neighboring wall or other electrical component. Automatic wall tracking makes sure you place components such as outlets and switches without error.
PUNCH! Home Design Architectural Series 18 User’s Guide 81
Chapter Electrical Plan Tab
11

Placing Outlets and Switches

Punch! AS18 makes it simple to add electrical components to your home plan. Using the convenient tabbed utility tools, simply select the components you want to place and click. Dimension lines automatically appear, making it easy to place components a specific distance from a neighboring electrical component or wall segment. You’ll notice that when placing certain outlets and switches, the object is automatically “tracked” to the wall segment, making accurate placement simple. Floor and ceiling outlets are not tracked to walls. If the outlet is to be placed within 6" of a water source, for example, in a kitchen, bath or outdoors, always use a GFI outlet. Ground Fault Interrupters are designed to shut themselves off if they get wet.
For information on precision placement using Snaps, see the chapter titled “Snaps and Annotations”, which begins on page 19.
To place outlets and switches 1 On the Electrical Plan tab, click one of the outlet or
switch tools.
2 Click a wall segment; hold down the mouse
button and drag. Dimensions will display as you drag the outlet or switch along the wall. The dimension lines indicate the distance from the center of the outlet or switch to the nearest wall or other electrical component.
To move a ceiling or floor outlet by a specific
distance
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the outlet you want to move. Selection
handles appear.
3 On the Edit menu, click Move. The Move dialog box is
displayed.
4 Click either Cartesian or Polar coordinates.
5 Type the X and Y Axis measurements, then click OK.
6 The outlet is moved to the location you specified.
To move an outlet or switch by dragging
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the outlet or switch you want to
move. Selection handles appear.
3 Drag the outlet or switch to a new location. As you move
the outlet or switch, automatic dimensioning is displayed.
Drag
2
3 Release the mouse button to place the outlet or switch.
Note: To place a 4-Way or 5-Way switch, click the 3-Way
switch button on the Switch Style Preview Bar and click the needed switch on the pop-up window that is displayed.
To place ceiling or floor outlets 1 On the Electrical Plan tab, click the 110 or the 220
Ceiling/Floor Outlet Tool.
2 On the Preview Bar, click either a
Floor Outlet or a Ceiling Outlet.
3 Click on the design window to place
the outlet.
82 PUNCH! Home Design Architectural Series 18 User’s Guide
4 Release the mouse button to place the outlet or switch in
the new location.
To remove an outlet or switch
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the outlet or switch you want to delete.
Selection handles appear.
3 Press the DELETE key on the keyboard. The outlet or
switch is removed from your design.

Adding Connector Switches

It’s easy to add ceiling fan switches to your home design.
Using the ceiling fan switch tool, just click and drag to define
the wiring.

Adding Fixture Lighting

To place connector switches 1 On the Electrical Plan tab, click the Connector
Switch Tool.
2 Click a wall segment; hold down the mouse button and
drag. The wiring is displayed as you drag.
Drag
3 Click the ceiling fan or light you want to connect. The
wiring is displayed in your drawing.
To move connector switches 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the connector you want to move.
Selection handles appear.
3 Drag the connector switch to a new location. 4 Release the mouse button to place the connector switch
in the new location.
2 Click to select the connector switch you want to move.
Selection handles appear.
3 On the Edit menu, click Move. The Move dialog box is
displayed.
4 Click either Cartesian or Polar coordinates. 5 Type the X and Y Axis measurements, then click OK. 6 The connector is moved to the location you specified.
Adding Fixture Lighting
Adding fixture lighting to your design is very similar to adding other electrical components; however, they do not track directly to walls or automatically display dimensioning.
Punch! Home Design Architectural Series 18 provides many lights to choose from, including recessed canned lights, heat/ vent lights and so on. In addition, you can control the amount of illumination that each fixture generates.
To add light fixtures 1 On the Electrical Plan tab, click Light Tool. The
pointer changes to reflect drawing mode.
2 The Light Properties bar is
displayed, showing the customizable options for this tool.
3 (optional) Click the Light Style
button to access a different light style, then select an option from the pop-up menu that is displayed.
4 Click once in your plan drawing to
place each light.
To remove connector switches 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the connector you want to delete.
Selection handles appear.
3 Press the DELETE key on the keyboard. The connector
is removed from your design.
To move connector switches by a specific distance 1 On the Standard toolbar, click the Selection Tool.
PUNCH! Home Design Architectural Series 18 User’s Guide 83
Drag
Drag
Note: A lighting fixture will be placed at each click site. Right-click or select a different tool to end placing light fixtures.
Chapter Electrical Plan Tab
11
To move a light fixture 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the light fixture you want to move.
Selection handles appear.
3 Drag the light fixture to a new location. 4 Release the mouse button to place the light fixture in the
new location.
To move a light fixture by a specific distance 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the light fixture you want to move.
Selection handles appear.
3 On the Edit menu, click Move. The Move dialog box is
displayed.
4 Click either Cartesian or Polar coordinates. 5 Type the X and Y Axis measurements, then click OK. 6 The light fixture is moved to the location you specified.
To turn the lights on and off 1 On the Standard toolbar, click the Selection
Tool.
2 Click the light fixture you want to turn on or
off. The Light Style Properties bar is displayed.
3 Check or uncheck Switch On/Off. The change is
displayed in the LiveView window.
To dim the lights 1 On the Standard toolbar, click the Selection
Tool.
2 Click the light fixture you want to dim. The
Light Style Properties bar is displayed.
3 Click the up and down arrows on the Dimmer
scroll bar or move the slider to customize the brightness of the lights. The change is displayed in the LiveView window.
To set the radius of the lights
1 On the Standard toolbar, click the Selection
Tool.
2 Click the light fixture you want to customize.
The Light Style Properties bar is displayed..
3 Click the up and down arrows on the Radius
scroll bar or move the slider to customize the radius of the lights. The change is displayed in the LiveView window.
To set the falloff from the lights
1 On the Standard toolbar, click the Selection
Tool.
2 Click the light fixture you want to adjust. The
Light Style Properties bar is displayed.
3 Click the up and down arrows on the Falloff
scroll bar or move the slider to customize the Falloff of the lights. The change is displayed in the LiveView window.
To remove a light fixture
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the light fixture. Selection handles appear.
3 Press the DELETE key on the keyboard.

Adding Flood Lights

Flood lights are added just like outlets and switches; they
attach to and track along walls and their lighting, which can
be turned off and on, is displayed in LiveView.
To add a flood light
1 On the Electrical Plan tab, click the Flood Light
Tool.
2 Click a wall segment; hold down the mouse button and
drag. Dimensions will display as you drag along the wall. The dimension lines indicate the distance from the center of the light to the nearest wall or other electrical component.
3 Release the mouse button to place the flood light.
84 PUNCH! Home Design Architectural Series 18 User’s Guide

Adding a Ceiling Fan

To move a flood light 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the flood light you want to move.
Selection handles appear.
3 Drag the flood light to a new location. 4 Release the mouse button to place the flood light in the
new location.
To turn the lights on and off 1 On the Standard toolbar, click the Selection
Tool.
2 Click the flood light you want to turn on or
off. The Flood Light Properties bar is displayed.
3 Check or uncheck Switch On/Off. The change is
displayed in the LiveView window.
To dim the lights 1 On the Standard toolbar, click the Selection
Tool.
2 Click the flood light you want to dim. The
Flood Light Properties bar is displayed.
3 Click the up and down arrows on the Dimmer
scroll bar or move the slider to customize the brightness of the lights. The change is displayed in the LiveView window.
To set the radius of the lights 1 On the Standard toolbar, click the Selection
Tool.
2 Click the light fixture you want to customize.
The Flood Light Properties bar is displayed.
3 Click the up and down arrows on the Radius
scroll bar or move the slider to customize the radius of the lights. The change is displayed in the LiveView window.
To set the falloff from the lights 1 On the Standard toolbar, click the Selection
Tool.
2 Click the flood light you want to adjust. The
Flood Light Properties bar is displayed.
3 Click the up and down arrows on the Falloff
scroll bar or move the slider to customize the Falloff of the lights. The change is displayed in the LiveView window.
To remove a light fixture 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the flood light. Selection handles appear. 3 Press the DELETE key on the keyboard.
Adding a Ceiling Fan
Placing ceiling fans is as simple as one mouse click. Once you place a ceiling fan, you can move it by dragging or by specifying exact coordinates.
To place a ceiling fan 1 On the Electrical Plan tab, click the Ceiling Fan
Tool.
2 Click on your plan drawing to place the ceiling fan.
To move a ceiling fan by a specific distance 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the ceiling fan you want to move.
Selection handles appear.
3 On the Edit Menu, click Move. The Move dialog box is
displayed.
4 Click either Cartesian or Polar coordinates. 5 Type the X and Y Axis measurements, then click OK. 6 The ceiling fan is moved to the location you specified.
To move a ceiling fan by dragging 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the ceiling fan you want to move.
Selection handles appear.
3 Drag the ceiling fan to a new location.
PUNCH! Home Design Architectural Series 18 User’s Guide 85
Chapter Electrical Plan Tab
11
4 Release the mouse button to place the ceiling fan in the
new location.

Placing Phone and Cable Jacks

Placing phone and cable jacks is exactly like placing wall outlets and switches. You’ll notice that when placing jacks, the object is automatically “tracked” to the wall se gment, making accurate placement simple.
To place phone and cable jacks 1 On the Electrical Plan tab, click the Phone or Cable
Jack Tool.
2 Click a wall segment; hold down the mouse button
and drag. The phone or cable jack is displayed with dimensions as you drag. The dimension lines indicate the distance from the center of the jack to the nearest wall or other electrical component.
2
3 Release the mouse button to place the phone or cable
jack.

Adding Smoke Detectors and Thermostats

Placing smoke detectors and thermostats is exactly like
placing wall outlets and switches. You’ll notice that when
placing these components, the object is automatically
“tracked” to the wall segment, making accurate placement
simple.
For information on precision placement using Snaps, see the
chapter titled “Snaps and Annotations”, which begins on
page 19.
To place smoke detectors and thermostats
1 On the Electrical Plan tab, click the Smoke
Detector or Thermostat Tool.
2 Click a wall segment; hold down the mouse button
and drag. The smoke detector or thermostat is displayed with dimensions as you drag. The dimension lines indicate the distance from the center of the smoke detector or thermostat to the nearest wall or other electrical component.
2
3 Release the mouse button to place the smoke detector or
thermostat.
To move a phone or cable jack 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the phone or cable jack you want to
move. Selection handles appear.
3 Drag the phone or cable jack to a new location. As you
move the phone or cable jack, automatic dimensioning is displayed.
4 Release the mouse button to place t he phone or cable jack
in the new location.
To remove a phone or cable jack 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the phone or cable jack you want to delete.
Selection handles appear.
3 Press the DELETE key on the keyboard. The jack is
removed from your design.
86 PUNCH! Home Design Architectural Series 18 User’s Guide
To move a smoke detector or thermostat
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the smoke detector or thermostat you want
to move. Selection handles appear.
3 Drag the smoke detector or thermostat to a new location.
4 Release the mouse button to place the smoke detector or
thermostat in the new location.
To remove a smoke detector or thermostat
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the smoke detector or thermostat you want
to delete. Selection handles appear.
3 Press the DELETE key on the keyboard. The smoke
detector or thermostat is removed from your design.
Chapter 12

Plumbing Plan Tab

Once you’ve completed your home foundation and floor plan, the next step in the design process is to plan your utilities. Punch! AS18 features a suite of plumbing fixtures from basic toilets to spa tubs. Other important considerations are gas bibs and floor drain placement, also included in Punch! AS18. Most plumbing objects are designed to “track the walls”, meaning they can only be placed on wall segments to offer flawless design. Tubs and showers are automatically annotated and dimensions appear as you add plumbing to ensure accurate placement. Each plumbing symbol is simple to include in your drawing, with the flexibility to modify it at any time.
PUNCH! Home Design Architectural Series 18 User’s Guide 87
Chapter Plumbing Plan Tab
12

Placing an Outdoor Hose Bib

When you place an outdoor hose bib, dimension lines automatically appear, making it easy to place objects a specific distance from a neighboring plumbing fixture or the end of a wall segment. You’ll notice that when placing hose bibs, the object is automatically “tracked” to the wall segment, making accurate placement simple.
To place an outdoor hose bib 1 On the Plumbing Plan tab, click the Hose Bib Tool. 2 Click a wall segment; hold down the mouse button
and drag. The hose bib is displayed with dimensions as you drag. The dimension lines indicate the distance from the center of the hose bib to the nearest wall end or plumbing fixture.
Drag
3 Release the mouse button to place the hose bib.

Placing a Gas Bib

When you place a gas bib, dimension lines automatically
appear, making it easy to place objects a specific distance
from a neighboring fixture or the end of a wall segment.
You’ll notice that when placing gas bibs, the object is
automatically “tracked” to the wall segment, m aking accurate
placement simple.
To place a gas bib
1 On the Plumbing Plan tab, click the Gas Bib Tool.
2 Click a wall segment; hold down the mouse button
and drag. The gas bib is displayed with dimensions as you drag. The dimension lines indicate the distance from the center of the gas bib to the nearest wall end or plumbing fixture.
Drag
3 Release the mouse button to place the gas bib.
To move an outdoor hose bib 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the hose bib you want to move. Selection
handles appear.
3 Drag the hose bib to a new location. As you move the
hose bib, automatic dimensioning is displayed.
4 Release the mouse button to place the hose bib in the new
location.
To remove an outdoor hose bib 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the hose bib you want to delete. Selection
handles appear.
3 Press the DELETE key on the keyboard. The hose bib is
removed from your design.
88 PUNCH! Home Design Architectural Series 18 User’s Guide
Note: For information on precision placement using Snaps,
see the chapter titled “Snaps and Annotations”, which begins
on page 19.
To move a gas bib
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the gas bib you want to move. Selection
handles appear.
3 Drag the gas bib to a new location. As you move the gas
bib, automatic dimensioning is displayed.
4 Release the mouse button to place the gas bib in the new
location.
To remove an outdoor gas bib
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the gas bib you want to delete. Selection
handles appear.

Adding Floor Drains

3 Press the DELETE key on the keyboard. The gas bib is
removed from your design.
Adding Floor Drains
Once you’ve completed your plumbing plan, the final step is to add floor drains to your design. Adding floor drains is as simple as a mouse click.
To add a floor drain 1 On the Plumbing Plan tab, click the Floor Drain
Tool.
2 Click once in your plan drawing. The floor drain is
placed.
To move a floor drain 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the floor drain you want to move.
Selection handles appear.
3 Drag the floor drain to a new location. 4 Release the mouse button to place the floor drain in the
new location.
To remove a floor drain 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the floor drain. Selection handles appear. 3 Press the DELETE key on the keyboard. The floor drain
is removed from your design.
To place toilets 1 On the Plumbing Plan tab, click the Toilet Tool. 2 Click a wall segment; hold down the mouse button
and drag. The toilet is displayed with dimensions as you drag. The dimension lines indicate the distance from the center of the toilet to the nearest wall or plumbing fixture.
2
3 Release the mouse button to place the toilet.
To move a toilet 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the toilet you want to move. Selection
handles appear.
3 Drag the toilet to a new location. As y ou m ove the toilet,
automatic dimensioning is displayed.
4 Release the mouse button to place the toilet in the new
location.
To remove a toilet 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the toilet you want to delete. Selection
handles appear.
3 Press the DELETE key on the keyboard. The toilet is
removed from your design.

Placing Toilets

Punch! AS18 makes it simple to add plumbing to your home plan. Using the convenient tabbed utility tools, simply select the fixtures you want to place and click. Dimension lines automatically appear, making it easy to place objects a specific distance from a neighboring plumbing fixture or wall segment. You’ll notice that when placing toile ts, the object is automatically “tracked” to the wall segment ma king accurat e placement simple.
For information on precision placement using Snaps, see the chapter titled “Snaps and Annotations”, which begins on page 19.
PUNCH! Home Design Architectural Series 18 User’s Guide 89

Placing Sinks

There are several styles of sinks available in Punch! AS18. As with toilets, sinks are automatically tracked to wall segments as you place them, as well as automatically dimensioned to neighboring walls and plumbing fixtures. Automatic dimensioning makes it easy to figure pipe placement as well. While there are four sink styles available in Punch! AS18, they are all placed in the same manner.
Chapter Plumbing Plan Tab
12
To place sinks 1 On the Plumbing Plan tab, click one of the
Sink tools.
2 Click a wall segment; hold down the mouse
button and drag. The sink is displayed with dimensions as you drag. The dimension lines indicate the distance from the center of the sink to the nearest wall or plumbing fixture.
2
3 Release the mouse button to place the sink.
To move a sink 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the sink you want to move. Selection
handles appear.
3 Drag the sink to a new location. As you move the sink,
automatic dimensioning is displayed.
4 Release the mouse button to place the sink in the new
location.
Note: For information on precision movements using Snaps, see the chapter titled “Snaps and Annotations”, which begins on page 19.
To place a bathtub or spa
1 On the Plumbing Plan tab, click the
Bathtub or Spa Tub Tool. The Tub or Spa Properties bar is displayed.
2 On the Design window, click on the wall where you want
to place a tub. The dimension lines indicate the distance from the center of the tub to the nearest wall or plumbing fixture.
3 Drag the tub along the wall until it is in position.
2
4 Release the mouse button to place the tub. Notice
annotation automatically is displayed on the tub symbol.
To move a bathtub or spa
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the bathtub or spa you want to move.
Selection handles appear.
3 Drag the tub or shower to a new location. As you move
the bathtub or spa, automatic dimensioning is displayed.
4 Release the mouse button to place the bathtub or spa in
the new location.
To remove a sink 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the sink you want to delete. Selection
handles appear.
3 Press the DELETE key on the keyboard. The sink is
removed from your design.

Placing Bathtubs or Spa Tubs

Tubs and spas are placed in the same manner as si nks. In addition to automatic dimensioning and wall tracking as you place a tub or spa, Punch! AS18 automatically adds annotation to your design once the tub or spa is placed. This makes reading home plans at a later date simple. If you don’t find the exact sized tub or spa you are looking for, simply
To resize a bathtub or spa
1 On the Standard toolbar, click the Selection
Tool.
2 Click the bathtub or spa to select it. The Tub or
Spa Properties bar is displayed.
3 Type a new bathtub or spa length in the Length
text box.
4 Type a new width in the Width text box. The bathtub or
spa is resized.
To remove a bathtub or spa
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the bathtub or spa you want to delete.
Selection handles appear.
place a tub that is similar in size, then adjust the tub or spa properties to the exact size you want for your home design.
90 PUNCH! Home Design Architectural Series 18 User’s Guide

Placing a Shower

3 Press the DELETE key on the keyboard. The bathtub or
spa is removed from your design.
Placing a Shower
Showers are placed in the same manner as bathtubs and spas. In addition to automatic dimensioning and wall tracking as you place a shower, Punch! AS18 automatically adds annotation to your design once the shower is placed. If you don’t find the exact sized shower you are looking for, simply place a shower that is similar in size, then adjust the shower properties to the exact size you want for your home design.
To place a shower 1 On the Plumbing Plan tab, click the Shower Tool.
The Shower Properties bar is displayed.
2 On the Design window, click where you want to place a
shower. The shower with dimensions is displayed. The dimension lines indicate the distance from the center of the shower to the nearest wall or plumbing fixture.
3 Drag the shower along the wall until it is in position.
2
4 Release the mouse button to place the shower. Notice
annotation automatically is displayed on the shower symbol.
To resize a shower 1 On the Standard toolbar, click the Selection
Tool.
2 Click the shower to select it. The Shower
Properties bar is displayed.
3 Type a new shower length in the Length text
box.
4 Type a new width in the Width text box. The shower is
resized.
To remove a shower 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the shower you want to delete. Selection
handles appear.
3 Press the DELETE key on the keyboard. The shower is
removed from your design.

Placing the Hot Water Heater

Adding a hot water heater to your home plan is as simple as a mouse click.
To add a hot water heater 1 On the Plumbing Plan tab, click the Hot Water
Heater Tool.
2 Click once in your plan drawing. The hot water heater is
placed.
To move a shower 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the shower you want to move. Selection
handles appear.
3 Drag the shower to a new location. As you move the
shower, automatic dimensioning is displayed.
4 Release the mouse button to place the shower in the new
location.
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To move a hot water heater 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the hot water heater you want to move.
Selection handles appear.
3 Drag the hot water heater to a new location. 4 Release the mouse button to place the hot water heat er in
the new location.
To remove a hot water heater 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the hot water heater. Selection handles
appear.
3 Press the DELETE key on the keyboard.
Chapter Plumbing Plan Tab
12
92 PUNCH! Home Design Architectural Series 18 User’s Guide
Chapter 13

HVAC Plan Tab

Correctly adding HVAC ducts and units is an important part of the home design process. Punch! Home Design Architectural Series 18 makes it easy to flawlessly design your HVAC system, making sure all rooms receive adequate ventilation.
Once you place HVAC with a few mouse clicks, it’s easy to adjust or move components if you change your mind. You can even move components by a specific distance based on Cartesian or Polar coordinates, or rotate items as needed.
PUNCH! Home Design Architectural Series 18 User’s Guide 93
Chapter HVAC Plan Tab
13

Placing Air Ducts

Punch! Home Design Architectural Series 18 features several sized air ducts to ensure the perfect HVAC plan. To place air ducts, simply click and drag. Air ducts are drawn horizontally and vertically, just as standard HVAC ducts are actually placed in a new home. You can move air ducts by dragging or by a specific distance, or rotate them to fit your home design.
If you don’t find the perfectly-sized air duct for your home plan, you can define the size of the duct yourself using the HVAC properties dialog box.
For information on precision placement using Snaps, see the chapter titled “Snaps and Annotations”, which begins on page 19.
To place air ducts 1 On the HVAC Plan tab, click the Air Duct Tool. 2 Click on the plan drawing; hold down the mouse
button and drag. The duct work is displayed as you drag, displaying the measurements of the duct.
To move air ducts by dragging
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the air duct you want to move.
Selection handles appear.
3 Drag the air duct to a new location.
4 Release the mouse button to place the air duct in the new
location.
To move air ducts a specific distance
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the air duct you want to move. Selection
handles appear.
3 On the Edit Menu, click Move. The Move dialog box is
displayed.
4 Click either Cartesian or Polar coordinates.
5 Type the X and Y Axis measurements, then click OK.
6 The air duct is moved to the location you specified.
To rotate air ducts
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the air duct you want to rotate. Selection
Drag
Note: Drawing is constrained to 15 degree angles, to release this constraint hold down the SHIFT key, while drawing.
3 Release the mouse button to place the air duct segment.
94 PUNCH! Home Design Architectural Series 18 User’s Guide
handles appear.
3 On the Edit Menu, click Rotate. The Rotate dialog box is
displayed.
4 Click either Degrees or Radians, then type the angle
measurement in the Angle text box.
5 Click OK. The selected air duct is rotated by the angle
you specified.
To resize an air duct
1 On the Standard toolbar, click the Selection Tool.

Placing Vents and Registers

2 Click the air duct to select it. The Duct
Properties bar is displayed.
3 Type new width and depth measurements in the
appropriate text boxes. The air duct you selected is resized.
To remove air ducts 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the air duct you want to delete. Selection
handles appear.
3 Press the DELETE key on the keyboard. The air duct is
removed from your design.
Placing Vents and Registers
Placing vents and registers involves one mouse click. Once you’ve placed vents, you can move them by dragging or defining specific coordinates. You can even rotate vents at custom angles to fit your design. Punch! Home Design Architectural Series 18 provides several vents to choose from, including floor and ceiling vents.
To place vents and registers 1 On the HVAC Plan tab, click one of the vent tools. 2 Click once in your plan drawing. The vent you
selected is placed.
Drag
To move vents and registers by dragging 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the vent you want to move. Selection
handles appear.
3 Drag the vent to a new location. 4 Release the mouse button to place the vent in the new
location.
2 Click to select the vent you want to move. Selection
handles appear.
3 On the Edit Menu, click Move. The Move dialog box is
displayed.
4 Click either Cartesian or Polar coordinates. 5 Type the X and Y Axis coordinates, then click OK. 6 The vent is moved to the location you specified.
To rotate registers or vents 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the register or vent you want to rotate.
Selection handles appear.
3 On the Edit Menu, click Rotate. The Rotate dialog box is
displayed.
4 Click either Degrees or Radians, then type the angle
measurement in the Angle text box.
5 Click OK. The selected vent is rotated by the angle you
specified.

Adding Heating, Air Conditioning Units and Pumps

Adding heating and air conditioning units only involves one mouse click. Once placed, you can move units by specific distances, drag to move them and even rotate them to fit your home design.
To place heating and air conditioning units 1 On the HVAC Plan tab, click a heating or
cooling unit Tool.
2 Click once in your plan drawing. The unit
you selected is placed.
To move a vent or register by a specific distance 1 On the Standard toolbar, click the Selection Tool.
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Drag
Chapter HVAC Plan Tab
To move heating and air conditioning units by dragging
1 On the Standard toolbar, click the Selection Tool. 2 Click to select the unit you want to move. Selection
3 Drag the unit to a new location. 4 Release the mouse button to place the unit in the new
To move a heating or air conditioning unit by a specific distance
1 On the Standard toolbar, click the Selection Tool. 2 Click to select the unit you want to move. Selection
3 On the Edit Menu, click Move. The Move dialog box is
13
handles appear.
location.
handles appear.
displayed.
To remove a heating or air conditioning unit
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the unit. Selection handles appear.
3 Press the DELETE key on the keyboard. The unit is
removed.

Placing Baseboard Registers

As you place baseboard registers in your home plan,
dimension lines automatically appear, making it easy to place
registers a specific distance from a neighboring HVAC
component or wall segment. You’ll notice that when placing
registers, the object is automatically “tracked” to the wall
segment making accurate placement simple.
To place baseboard registers
1 On the HVAC Plan tab, click the Baseboard
Register Tool.
2 Click a wall segment; hold down the mouse button and
drag. The register is displayed as you drag, with dimension displayed. The dimension lines indicate the distance from the center of the register to the nearest wall or other HVAC component.
4 Click either Cartesian or Polar coordinates. 5 Type the X and Y Axis coordinates, then click OK. 6 The unit is moved to the location you specified.
To rotate heating or air conditioning units 1 On the Standard toolbar, click the Selection Tool. 2 Click to select the unit you want to rotate. Selection
handles appear.
3 On the Edit Menu, click Rotate. The Rotate dialog box is
displayed.
4 Click either Degrees or Radians, then type the angle
measurement in the Angle text box.
5 Click OK. The selected unit is rotated by the angle you
specified.
96 PUNCH! Home Design Architectural Series 18 User’s Guide
3 Release the mouse button to place the register.
To move a baseboard register
1 On the Standard toolbar, click the Selection Tool.
2 Click to select the register you want to move.
Selection handles appear.
3 Drag the register to a new location. As you move the
register, automatic dimensioning is displayed.
4 Release the mouse button to place the register in the new
location.
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