PSC PT Program Generator User Manual

PT Program Generator
User’s Manual
PSC Inc
959 Terry Street Eugene, Oregon 97402 Telephone: (541) 683-5700 Fax: (541) 345-7140
­poses. Purchaser shall not remove or alter any proprietary notices, including copyright notices, contained in this documentation and shall ensure that all notices appear on any reproductions of the documentation.
Should future revisions of this manual be published, you can acquire printed versions by contacting PSC Customer Administration. Electronic versions may either be downloadable from the PSC web site (www.pscnet.com) or pro vided on appropriate media. If you visit our web site and would like to make comments or suggestions about this or other PSC publications, please let us know via the “Contact PSC” page.
Disclaimer
Reasonable measures have been taken to ensure that the information included in this manual is complete and accurate. However, PSC reserves the right to change any specification at any time without prior notice.
PSC is a registered trademark of PSC Inc. The PSC logo is a trademark of PSC. All other trademarks and trade names referred to herein are property of their respective owners.
Falcon® is a registered trademark of PSC.
-
Microsoft Windows®, Windows® NT, Windows® ME, Windows® 95, Windows® 98, and Windows® 2000 are registered trademarks of Microsoft Corporation.
This product may be covered by one or more of the following patents: 4603262 • 4639606 • 4652750 • 4672215 • 4699447 • 4709195 • 4709369 • 4749879 • 4792666 • 4794240 • 4798943 • 4799164 • 4820911 • 4845349 • 4861972 • 4861973 • 4866257 • 4868836 • 4879456 • 4939355 • 4939356 • 4943127 • 4963719 • 4971176 • 4971177 • 4991692 • 5001406 • 5015831 • 5019697 • 5019698 • 5086879 • 5115120 • 5144118 • 5146463 • 5179270 • 5198649 • 5200597 • 5202784 • 5208449 • 5210397 • 5212371 • 5212372 • 5214270 • 5229590 • 5231293 • 5232185 • 5233169 • 5235168 • 5237161 • 5237162 • 5239165 • 5247161 • 5256864 • 5258604 • 5258699 • 5260554 • 5274219 • 5296689 • 5298728 • 5311000 • 5327451 • 5329103 • 5330370 • 5347113 • 5347121 • 5371361 • 5382783 • 5386105 • 5389917 • 5410108 • 5420410 • 5422472 • 5426507 • 5438187 • 5440110 • 5440111 • 5446271 • 5446749 • 5448050 • 5463211 • 5475206 • 5475207 • 5479011 • 5481098 • 5491328 • 5493108 • 5504350 • 5508505 • 5512740 • 5541397 • 5552593 • 5557095 • 5563402 • 5565668 • 5576531 • 5581707 • 5594231 • 5594441 • 5598070 • 5602376 • 5608201 • 5608399 • 5612529 • 5629510 • 5635699 • 5641958 • 5646391 • 5661435 • 5664231 • 5666045 • 5671374 • 5675138 • 5682028 • 5686716 • 5696370 • 5703347 • 5705802 • 5714750 • 5717194 • 5723852 • 5750976 • 5767502 • 5770847 • 5786581 • 5786585 • 5787103 • 5789732 • 5796222 • 5804809 • 5814803 • 5814804 • 5821721 • 5822343 • 5825009 • 5834708 • 5834750 • 5837983 • 5837988 • 5852286 • 5864129 • 5869827 • 5874722 • 5883370 • 5905249 • 5907147 • 5923023 • 5925868 • 5929421 • 5945670 • 5959284 • 5962838 • 5979769 • 6000619 • 6006991 • 6012639 • 6016135 • 6024284 • 6041374 • 6042012 • 6045044 • 6047889 • 6047894 • 6056198 • 6065676 • 6069696 • 6073849 • 6073851 • 6094288 • 6112993 • 6129279 • 6129282 • 6134039 • 6142376 • 6152368 • 6152372 • 6155488 • 6166375 • 6169614 • 6173894 • 6176429 • 6188500 • 6189784 • 6213397 • 6223986 • 6230975 • 6230976 • 6237852 • 6244510 • 6259545 • 6260763 • 6266175 • 6273336 • 6276605 • 6279829 • 6290134 • 6290135 • 6293467 • 6303927 • 6311895 • 6318634 • 6328216 • 6332576 • 6332577 • 6343741 • 6,568,598 • 6,578,765 • AU703547 • D312631 • D313590 • D320011 • D320012 • D323492 • D330707 • D330708 • D349109 • D350127 • D350735 • D351149 • D351150 • D352936 • D352937 • D352938 • D352939 • D358588 • D361565 • D372234 • D374630 • D374869 • D375493 • D376357 • D377345 • D377346 • D377347 • D377348 • D388075 • D446524 • EP0256296 • EP0260155 • EP0260156 • EP0295936 • EP0325469 • EP0349770 • EP0368254 • EP0442215 • EP0498366 • EP0531645 • EP0663643 • EP0698251 • GB2252333 • GB2284086 • GB2301691 • GB2304954 • GB2307093 • GB2308267 • GB2308678 • GB2319103 • GB2333163 • GB2343079 • GB2344486 • GB2345568 • GB2354340 • ISR107546 • ISR118507
• ISR118508 • JP1962823 • JP1971216 • JP2513442 • JP2732459 • JP2829331 • JP2953593 • JP2964278 • MEX185552 • MEX187245 • RE37166 • Other Patents Pending
CONTENTS
Software End User License Agreement .................................................. vii
Introduction ........................................................................................... 1
Document Overview......................................................................................................... 1
Style Conventions ........................................................................................................... 2
Manual Formatting Conventions................................................................................... 2
Keyboard Keys.................................................................................................... 2
Keystrokes ......................................................................................................... 2
Windows Controls................................................................................................ 3
Mouse Actions........................................................................................................... 3
Portable Keys............................................................................................................ 3
Getting Started....................................................................................... 5
Overview........................................................................................................................ 5
Before You Start.............................................................................................................. 6
What’s New in PPG v5.0?............................................................................................ 6
PPG License Agreement.............................................................................................. 6
Registering Your Copy of PPG...................................................................................... 6
PPG Installation............................................................................................................... 6
PPG System Requirements.......................................................................................... 6
Required Hardware.............................................................................................. 6
Operating Systems.............................................................................................. 7
Supported Portables................................................................................................... 7
Installing PPG ........................................................................................................... 7
Upgrading to PPG v5.0 ............................................................................................... 8
Uninstalling PPG........................................................................................................ 8
Launching and Exiting PPG................................................................................................ 8
Launching PPG .......................................................................................................... 8
Exiting PPG............................................................................................................... 9
Overview of PPG.............................................................................................................. 9
PPG Tutorial............................................................................................................ 10
Program Files.......................................................................................................... 10
Executable Programs ......................................................................................... 10
Sample Program Files ........................................................................................ 10
User’s Guide i
User Interface......................................................................................................... 11
Menus and Toolbars........................................................................................... 11
PPG Toolbar Buttons .......................................................................................... 11
Program Nodes Toolbar ...................................................................................... 12
Navigation.............................................................................................................. 13
Working with PPG Windows................................................................................. 13
Generating the Program.................................................................................................. 14
Downloading the Program......................................................................................... 14
Transferring Data .................................................................................................... 14
PPG Application Design ........................................................................ 15
Overview...................................................................................................................... 15
Designing the Application................................................................................................ 15
Application Output ................................................................................................... 15
Application Structure................................................................................................ 16
Node Types and the Parent-Child Relationship ................................................................... 17
Creating Function Nodes........................................................................................... 18
Frames ............................................................................................................ 18
Subroutines...................................................................................................... 18
Using Your Flow Chart........................................................................................ 18
Creating Operation Nodes ......................................................................................... 18
Actual vs. Virtual Display .......................................................................................... 19
Defining Program Flow ............................................................................................. 20
Sending and Receiving Files ............................................................................................ 20
Additional Resources ...................................................................................................... 21
The PPG Menubar ................................................................................. 23
Overview...................................................................................................................... 23
File Menu...................................................................................................................... 23
Creating a New File
Opening an Existing File (Ctrl+O)....................................................................................................... 25
Closing a File .......................................................................................................... 25
Saving a File
Save As.................................................................................................................. 26
Printing a File
Page Setup ............................................................................................................. 27
Download
Customize Application (Ctrl+Z)........................................................................................................... 28
Customize Display (Ctrl+Y) ................................................................................................................. 31
Recent Files ............................................................................................................ 33
Exit
Edit Menu ..................................................................................................................... 34
Selecting Objects..................................................................................................... 34
Moving Objects........................................................................................................ 35
Cut
Copy (Ctrl+C)......................................................................................................................................... 35
Paste (Ctrl + V) ...................................................................................................................................... 35
Delete (Del)............................................................................................................. 36
Properties............................................................................................................... 36
(Ctrl+D) ................................................................................................................................ 28
(Alt+F4)........................................................................................................................................... 34
Moving Links..................................................................................................... 35
(Ctrl+X)............................................................................................................................................ 35
Function Nodes ................................................................................................. 36
Operation Nodes................................................................................................ 37
(Ctrl+N) ............................................................................................................... 24
(Ctrl+S) ........................................................................................................................... 25
(Ctrl+P) ......................................................................................................................... 26
ii PT Program Generator (PPG) v5.0
View Menu.................................................................................................................... 38
Show Calling Function .............................................................................................. 38
Show Frame/Subroutine Nodes.................................................................................. 38
Toolbar .................................................................................................................. 39
PPG................................................................................................................. 39
Program Nodes ................................................................................................. 39
PPG Explorer........................................................................................................... 40
Status Bar.............................................................................................................. 40
Create Menu ................................................................................................................. 40
Function Nodes ....................................................................................................... 42
Frame
(Ctrl+Alt+F) ........................................................................................................................ 42
Subroutine (Ctrl+Alt+S)................................................................................................................ 42
Operation Nodes...................................................................................................... 42
Data...................................................................................................................... 43
Window Menu................................................................................................................ 44
Cascade Windows.................................................................................................... 45
Tile Windows........................................................................................................... 45
Filename [Frame].................................................................................................... 46
Help Menu .................................................................................................................... 47
PPG Help
About PPG... ........................................................................................................... 47
(Ctrl+Alt+U) ......................................................................................................................... 42
Menu
Display (Ctrl+Alt+D)...................................................................................................................... 42
Input (Ctrl+Alt+I)........................................................................................................................... 42
Output (Ctrl+Alt+O) ...................................................................................................................... 42
Verify (Ctrl+Alt+F)......................................................................................................................... 42
Copy (Ctrl+Alt+C).......................................................................................................................... 42
Modify (Ctrl+Alt+Y) ....................................................................................................................... 43
Math (Ctrl+Alt+M).......................................................................................................................... 43
Call (Ctrl+Alt+L)............................................................................................................................. 43
Link (Ctrl+Alt+N) ........................................................................................................................... 43
Register........................................................................................................... 43
File.................................................................................................................. 43
Template.......................................................................................................... 43
Field................................................................................................................ 43
(F1) ........................................................................................................................................ 47
Creating & Using Nodes........................................................................ 49
Overview...................................................................................................................... 49
Flow Chart Levels .......................................................................................................... 50
Frames .................................................................................................................. 50
Subroutines............................................................................................................ 51
Creating New Nodes....................................................................................................... 53
Menu Nodes............................................................................................................ 55
Menu Text........................................................................................................ 55
Function Key..................................................................................................... 56
Display Nodes......................................................................................................... 56
Input Nodes............................................................................................................ 57
Input From Tab (Next Nodes).............................................................................. 58
Track Size Tab .................................................................................................. 58
Display Tab ...................................................................................................... 59
Store Info Tab .................................................................................................. 60
Output Nodes.......................................................................................................... 60
User’s Guide iii
Information to Output Tab .................................................................................. 61
Special Commands ............................................................................................ 62
Next Node ........................................................................................................ 63
Verify Nodes ........................................................................................................... 63
Wildcards ......................................................................................................... 63
Verify Information Tab ....................................................................................... 64
Verify Options Tab............................................................................................. 65
Store Index Tab ................................................................................................ 66
Next Nodes....................................................................................................... 66
Copy Nodes ............................................................................................................ 66
Copy From Tab.................................................................................................. 67
Copy To Tab ..................................................................................................... 67
Next Nodes....................................................................................................... 67
Modify Nodes .......................................................................................................... 67
Data to Modify .................................................................................................. 68
Modification Type .............................................................................................. 68
Next Nodes....................................................................................................... 69
Math Nodes............................................................................................................. 69
Floating Point Math............................................................................................ 70
Operand 1 Tab.................................................................................................. 70
Operand 2 Tab.................................................................................................. 71
Result Tab........................................................................................................ 71
Next Nodes Tab................................................................................................. 72
Operation (Mathematical Function) ...................................................................... 72
Call Nodes .............................................................................................................. 72
Call Subroutine ................................................................................................. 73
Links...................................................................................................................... 73
Creating Links................................................................................................... 73
Adjusting Links.................................................................................................. 74
Moving Links..................................................................................................... 74
Automatically Generated Nodes ....................................................................................... 75
Deleting Links ................................................................................................... 74
Start Nodes ............................................................................................................ 75
Exit Nodes .............................................................................................................. 75
Return Nodes.......................................................................................................... 75
Managing Data ..................................................................................... 77
Overview...................................................................................................................... 77
Controlling Data Flow ..................................................................................................... 78
Registers ...................................................................................................................... 78
Using a Register as a Source..................................................................................... 78
Register Fields......................................................................................................... 79
Using a Register as a Destination............................................................................... 79
Write Type........................................................................................................ 80
Specifying a Register Field ........................................................................................ 80
Register Example: Parsing Data................................................................................. 81
Files............................................................................................................................. 81
Using a File as a Source............................................................................................ 82
Data Location.......................................................................................................... 82
Using a File as a Destination...................................................................................... 83
Write Type........................................................................................................ 84
Templates..................................................................................................................... 84
iv PT Program Generator (PPG) v5.0
Template Uses ........................................................................................................ 84
Creating a Template ................................................................................................ 85
Modifying an existing template.................................................................................. 86
Template Example: Modifying Inventory ..................................................................... 86
Fields........................................................................................................................... 87
Using Fields in Templates ......................................................................................... 88
PT40 Communication............................................................................ 89
Overview...................................................................................................................... 89
Downloading the Application to the PDT............................................................................ 89
What Happens During a Download?............................................................................ 91
Specialized Download Situations................................................................................ 92
Using XFER32................................................................................................................ 92
XFER32 Setup......................................................................................................... 92
General Tab...................................................................................................... 93
Transfer Tab..................................................................................................... 94
Logging Tab...................................................................................................... 96
Sending and Receiving Data...................................................................................... 96
Transmit (Send) Files......................................................................................... 97
Receive Files..................................................................................................... 98
PPG Tutorial ......................................................................................... 99
Overview...................................................................................................................... 99
Studying a Sample Program.......................................................................................... 100
Building a Custom Portable Program............................................................................... 106
Creating Frames and Links...................................................................................... 106
Creating Frames.............................................................................................. 106
Creating Links................................................................................................. 107
Main Menu Access ........................................................................................... 108
Creating the Main Menu Nodes ................................................................................ 109
Saving Your Program ............................................................................................. 113
Creating and Setting Up the Collect Data Nodes......................................................... 113
The Display: Enter Item Node ........................................................................... 115
The Input: Item Node ...................................................................................... 115
The Verify: Input Node..................................................................................... 118
The Output: Error Beep Node............................................................................ 119
The Display: Error Text Node ............................................................................ 119
The Copy: To File Node .................................................................................... 120
Creating and Setting Up the Upload Data Nodes ........................................................ 121
The Menu: Confirmation Node........................................................................... 122
The Output: to PC Node ................................................................................... 122
The Output: Error Beep Node............................................................................ 123
The Menu: Error Text Node............................................................................... 123
The Display: Successful Node............................................................................ 124
The Input: Timeout Display Node ...................................................................... 124
The Modify: Erase File Node.............................................................................. 125
Loading and Using the Program ..................................................................................... 126
Loading the Program onto the Portable..................................................................... 126
Using the Program on the Portable ........................................................................... 126
Creating and Using Templates ....................................................................................... 128
Creating the New Nodes ......................................................................................... 129
Creating the Fields................................................................................................. 131
User’s Guide v
Example Frames ................................................................................. 135
Setting the Date and Time ............................................................................................ 136
Changing the Auto-Off Timeout...................................................................................... 136
Displaying the Contents of a Register ............................................................................. 137
Sample Verification Methods.......................................................................................... 138
Verifying a Numeric Value....................................................................................... 138
Verifying that a Number is an Integer....................................................................... 139
Verifying Input Size ............................................................................................... 142
Downloading a File to a PSC Portable.............................................................................. 145
Finding the Number of Records in a File .......................................................................... 147
Searching for a Partial Match......................................................................................... 148
Searching for Data in a File ........................................................................................... 149
Splitting Records into Two Files...................................................................................... 151
Referencing Two Different Files...................................................................................... 153
Reviewing a File........................................................................................................... 155
Sounding a Beep.......................................................................................................... 157
Padding a Number with Leading Zeros ............................................................................ 157
The PPG Library.................................................................................. 159
Overview.................................................................................................................... 159
PPG Program Source Files ............................................................................................. 159
PPG System Commands...................................................................... 163
Overview.................................................................................................................... 163
Using Predefined Defaults ............................................................................................. 164
Alternate Parameters.................................................................................................... 165
ASCII/Hex Conversion Table.............................................................. 167
Useful Bar Codes ................................................................................ 169
Troubleshooting ................................................................................. 171
Overview.................................................................................................................... 171
Fixing Corrupted Files................................................................................................... 171
Downloading the Program to the Portable........................................................................ 172
Error Messages............................................................................................................ 173
Technical Support ........................................................................................................ 178
PPG Error Messages......................................................................................... 173
PPGComp Error Messages................................................................................. 175
PPGXfer Error Messages ................................................................................... 176
PSC Website Support ....................................................................................... 178
PSC Website TekForum .................................................................................... 178
Reseller Technical Support................................................................................ 178
Telephone Technical Support............................................................................. 178
Glossary ............................................................................................. 179
Index .................................................................................................. 183
vi PT Program Generator (PPG) v5.0
PSC Inc.
PT Program Generator
(PPG) Software End User
License Agreement
NOTICE TO END USER:
conditions of this Agreement. If you use the Software, you will be deemed to have accepted the terms and conditions of this
Agreement. If you do not intend to be bound by the terms of this Agreement, PSC is not willing to license the Software to you, you
may not use or copy the Software, and you must contact the party from whom you acquired the Software promptly for instructions.
This End User License Agreement (“Agreement”) is a legally binding agreement governing the licensing of the Software by PSC Inc. and its wholly owned subsidiaries and affiliates (“PSC”) to the entity or person who has acquired the Software (“End User”). For purposes of this Agreement, “Software” means the PT Program Generator, whether obtained directly or indirectly from PSC, including any related update or upgrade such as enhancements or modifications, and including all accompanying documentation. Any software that is associated with a separate end-user license agreement is licensed to you under the terms of that license agreement. PSC and End User hereby agree as follows:
1. Scope of License Granted.
1.1 PSC grants to End User a non-exclusive, non-transferable, perpetual license to use the Software, in machine-readable form only, solely for End User's internal business purposes. This Agreement does not convey ownership of the Software to End User. Title to the Software shall be and remain at all times with PSC or any third party from whom PSC has obtained a licensed right.
1.2 Each Software license permits End User to install the Software on a single computer only. A separate Software license must be acquired for each computer on which the Software operates.
1.3 End User may make one copy of the Software for backup purposes, provided that End User reproduces all proprietary notices on the copy, including patent, copyright, trademark, and other similar notices of PSC's proprietary interest in the Software.
1.4 End User shall not sell, assign, sublicense, distribute, lend, rent, give, or otherwise transfer the Software to any third party unless such third party agrees with PSC in writing to be bound by the terms and conditions of this Agreement. Any such transfer of the Software absent such agreement shall be null and void.
1.5 Other than as provided in this Agreement, End User shall not copy or modify the Software. Under no circumstances shall End User decompile, disassemble, reverse engineer, or otherwise reproduce or remanufacture the Software, whether modified or unmodified, without PSC's prior written consent.
1.6 Any copying, installing, reproduction, reverse-engineering, electronic transfer, or other use of the Software 1) on other than the number of computers for which End User has paid for a Software license, or 2) on any non-PSC equipment, will be a material breach of this Agreement. However, PSC may elect not to terminate this Agreement or the granted license, but instead may elect to notify End User that End User is deemed to have ordered and accepted a license for each breaching use. End User shall pay PSC the applicable list price fees for each such license as of the date of breach as determined by PSC.
PSC is providing you with a license for the Software you have acquired, subject to the terms and
User’s Guide vii
(PPG) Software End User License Agreement
2. Intellectual Property.
End User acknowledges that the Software constitutes valuable trade secrets of PSC and that the Software is protected by intellectual property laws and treaties. The license set forth in this Agreement does not transfer to End User any ownership of PSC's copyrights, patents, trademarks, service marks, trade secrets, or other intellectual property rights and End User shall have no right to commence any legal action to obtain such rights. End User shall not remove, modify, or take any other action that would obscure any copyright, trademark, or other intellectual property notices contained in the Software.
3. Proprietary Information.
3.1 “Proprietary Information” means all (a) source code, object code, software, documentation, and any related internal design, system design, data base design, algorithms, technology, technical data or information, implementation techniques, and trade secrets related to the Software, (b) any other trade secrets marked appropriately or identified as proprietary or confidential, and (c) any information that End User, under the circumstances, should recognize as confidential. Proprietary Information does not include any information that the receiving party can establish was (1) in the public domain, (2) already in the receiving party's possession or rightfully known prior to receipt, (3) rightfully learned from a third party not in violation of any other's proprietary rights, or (4) independently developed.
3.2 End User acknowledges that Proprietary Information is the confidential, proprietary, and trade secret property of PSC and End User acquires no right or interest in any Proprietary Information.
3.3 End User shall not disclose, provide, or otherwise make available PSC's Proprietary Information to any person other than End User's authorized employees or agents, all of whom must be under confidentiality agreement at least as restrictive as the terms of this Section 3, and End User shall not use the Proprietary Information other than in conjunction with use of the Software exclusively for End User's internal business purposes. End User shall take steps to protect the Proprietary Information no less securely than if it were End User's own intellectual property.
3.4 The provisions of this Section shall survive and continue for five (5) years after the termination of this Agreement.
4. Limited Warranty.
4.1 PSC warrants that, under normal use and operation, the Software will conform substantially to the applicable documentation for a period of thirty (30) days from delivery to End User. During this period, for all reproducible nonconformities for which PSC has been given written notice, PSC will use commercially reasonable efforts to remedy nonconformities determined by PSC. End User agrees to supply PSC with all reasonably requested information and assistance necessary to help PSC in remedying such nonconformities. For all defects reported to PSC within the warranty period, PSC's liability is limited to providing End User with one copy of corrections or refunding the amount End User paid for the Software license, at PSC's discretion, and responding to End User's software problem reports according to PSC's standard assistance practices. PSC does not warrant that the Software will meet End User's requirements or that use of the products will be uninterrupted or error free, or that PSC's remedial efforts will correct any nonconformance. This limited warranty does not cover any software that has been customized, subjected to damage or abuse, whether intentionally, accidentally, or by neglect, or to unauthorized repair, unauthorized alteration, or unauthorized installation, and shall be void if End User modifies the Software, uses the Software in a manner other than as established in the applicable documentation, or if End User breaches any of the provisions of this Agreement.
4.2 THE SOFTWARE IS PROVIDED “AS IS” AND, EXCEPT AS PROVIDED IN THIS SECTION, PSC MAKES NO WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED, WRITTEN OR ORAL, WITH RESPECT TO THE SOFTWARE, AND SPECIFICALLY DISCLAIMS THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
5. Infringement.
5.1 PSC will defend End User against any claim in a lawsuit that the Software furnished hereunder infringes a United States patent or copyright of a third party and PSC will pay any damages finally awarded against End User by a court of competent jurisdiction that are attributable to such claim or will pay End User's part of any settlement that is attributable to such claim, provided, that 1) End User notifies PSC promptly in writing of the claim, 2) PSC controls the defense or settlement of the claim, and 3) End User cooperates fully with PSC in such defense or settlement. All notices of a claim should be sent to PSC Inc., Legal Department, 111 SW Fifth Ave. Suite 4100, Portland, OR 97204-3644.
5.2 In the defense or settlement of any such claim, PSC may, at its option, 1) procure for End User the right to continue using the Software, 2) modify the Software so that it becomes non-infringing, 3) replace the Software with an equivalent product not subject to such claim, or 4) provide End User an opportunity to return the Software and receive a refund of the amount End User paid for the Software license, less a reasonable allowance for use.
viii PT Program Generator (PPG) v5.0
PT Program Generator
5.3 PSC shall have no liability to End User for claims of infringement based upon 1) the use of the Software in combination with any product which PSC has not either furnished or authorized for use with such Software, 2) the use of any Software designed, manufactured, or modified to the specifications of End User, or 3) End User's customization or modification of the Software.
5.4 THE FOREGOING STATES PSC'S COMPLETE AND ENTIRE OBLIGATION TO END USER CONCERNING CLAIMS OF INTELLECTUAL PROPERTY INFRINGEMENT, CANCELS AND SUPERCEDES ANY PRIOR AGREEMENTS, WHETHER ORAL OR WRITTEN, BETWEEN PSC AND END USER CONCERNING SUCH CLAIMS, AND WILL NOT BE MODIFIED OR AMENDED BY ANY PAST, CONTEMPORANEOUS, OR FUTURE AGREEMENTS OR DEALINGS BETWEEN PSC AND END USER, WHETHER ORAL OR WRITTEN, EXCEPT AS SET FORTH IN A FUTURE WRITING SIGNED BY AN AUTHORIZED REPRESENTATIVE OF EACH PARTY.
6. Limitation of Liability.
PSC'S LIABILITY FOR DAMAGES, IF ANY, WHETHER BASED UPON CONTRACT, TORT (INCLUDING NEGLIGENCE), PRODUCT LIABILITY, STRICT LIABILITY, WARRANTY, OR ANY OTHER BASIS, SHALL NOT EXCEED THE AMOUNT END USER PAID FOR THE SOFTWARE LICENSE. UNDER NO CIRCUMSTANCES SHALL PSC BE LIABLE FOR LOST PROFITS, LOST DATA, INTERRUPTION OF SERVICE, OR FOR ANY SPECIAL, CONSEQUENTIAL, CONTINGENT, INDIRECT, INCIDENTAL, PUNITIVE, EXEMPLARY, OR OTHER SIMILAR DAMAGES, EVEN IF PSC HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
7. Technical Support.
End User is entitled to one (1) free technical support call in connection with End User's use of the Software. Technical support does not include assisting End User in developing applications. End User may obtain additional support for the Software from PSC at PSC's standard support fees and under PSC's standard support terms and conditions in effect at the time End User acquires the Software.
8. Government Restricted Rights; International Use.
The Software is provided with Restricted Rights. Use, duplication, or disclosure by the U.S. Government is subject to the restrictions for computer software developed at private expense as set forth in the U.S. Federal Acquisition Regulations at FAR 52.227-14(g), or 52.227-19 or in the Rights in Technical Data and Computer Software clause at DFARS 252.227-7013(c)(1)(ii), whichever is applicable. If End User uses the Software outside the United States, End User must comply with the local laws of the country in which the Software is used, with U.S. exp or t control laws, and with the English language version of this Agreement. The provisions of the “United Nations Convention on International Sale of Goods” shall not apply to this Agreement.
9. Termination.
9.1 Either party may terminate this Agreement or any license granted under this Agreement at any time upon written notice if the other party breaches any provision of this Agreement.
9.2 Upon termination of this Agreement, End User immediately shall cease using the Software and shall return to PSC or destroy all Software covered by this Agreement, and shall furnish PSC with a certificate of compliance with this provision signed by an officer or authorized representative of End User.
10. General Provisions.
10.1 Entire Agreement; Amendment. This Agreement contains the entire agreement between the parties relating to the Software and supersedes all prior or contemporaneous agreements, written or oral, between the parties concerning the Software. This Agreement may not be changed, amended, or modified except by written document signed by an authorized representative of each party.
10.2 Notice. All notices required or authorized under this Agreement shall be given in writing, and shall be effective when received, with evidence of receipt. Notices shall be sent to End User at such address as End User shall provide to PSC in writing, and shall be sent to PSC Attn: Contract Administration, PSC Inc., 959 Terry Street, Eugene, OR 97402.
10.3 Waiver. A party's failure to enforce any of the terms and conditions of this Agreement shall not prevent the party's later enforcement of such terms and conditions.
10.4 Governing Law. This Agreement shall be governed by the laws of the State of Oregon, United States of America, excluding choice of law provisions.
10.5 Attorneys Fees. In the event an action is brought to enforce the terms and conditions of this Agreement, the prevailing party shall be entitled to reasonable attorneys' fees, both at trial and on appeal.
-END-
User’s Guide ix
(PPG) Software End User License Agreement
NOTES
x PT Program Generator (PPG) v5.0
This document assumes that you are familiar with Microsoft Windows®. If you do not know how to launch applications, select menu options, or use dialog boxes, please refer to your Microsoft Windows documentation before proceeding with PPG.

Document Overview

This document is divided into seven chapters and eight appendices:
Introduction on page 1, provides an overview of PPG, describes the con-
• ventions used in this manual, and tells how to access PSC Technical Support.
Getting Started on page 5, tells you how to install and run PPG. It also
• gives you an overview of PPG concepts and usage.
PPG Application Design on page 15, provides information on program-
ming concepts including how to design your program, define pro­gram modules and specify program flow.
Chapter 1

Introduction

The PPG Menubar on page 23 describes the PPG menubar and how to
• access all PPG’s features using the menubar, including creating, saving and editing applications.
Creating & Using Nodes on page 49, gives you detailed information on
• Frames, Subroutines, Nodes, and Links.
Managing Data on page 77, describes the use of Registers, Fields, Files,
and Templates.
PT40 Communication on page 89, show you how to download applica-
tions to the PDT and how to transfer data to and from the portable device.
PPG Tutorial on page 99, is a step-by-step tutorial to use in learning PPG.
User’s Guide 1
Introduction
Example Frames on page 135, contains sample code for commonly used functions.
The PPG Library on page 159, describes the applications that come with
PPG.
PPG System Commands on page 163, identifies the system commands
that can be used with PPG.
ASCII/Hex Conversion Table on page 167, contains a table of ASCII charac-
ters for your reference.
Useful Bar Codes on page 169, contains bar codes that can be used to
program your portable data collection unit.
Troubleshooting on page 171, provides troubleshooting information and
table of possible error messages.
Glossary on page 179, is a glossary of the specific PPG programming
terms used in this manual.

Style Conventions

Formatting conventions are used throughout this document to provide a con­sistent method for representing various screen shots, buttons, controls, key­board characters, notes, and cautions while you are working with PPG.

Manual Formatting Conventions

Keyboard Keys
Keyboard keys, such as ENTER, are in Bold. When keyboard keys are Linked with a plus sign (for example, key while pressing the second key once.
Keystrokes
Input characters, filenames, file paths, field selections from a pull-down list, and data or keystrokes entered by the user are shown in courier bold.
Input characters are usually given in lowercase (no capital letters); you may enter them in lowercase, uppercase, or a combination. When input characters are given in uppercase or a combination of lowercase and uppercase, type the characters exactly as shown.
2 PT Program Generator (PPG) v5.0
SHIFT+ENTER, or Ctrl+C), hold down the first
Style Conventions
Windows Controls
Words in Bold are selections that appear in the PPG program, such as frame names, subroutine names, node names, file, field, template, and register names, menu options, buttons, dialog boxes, field names, and radio-buttons.
Words in order provided. For example, select
Cautions indicate an action where there is a possibility of damage to data integrity or data failure. Cautions always have the Caution icon to the left.
CAUTION
Notes provide additional information on a topic, including technical details, excep­tions to instructions and other pertinent information. Notes always have the notepad icon to the left.

Mouse Actions

Click or Select Press and immediately release the left mouse button without moving
Double Click Click the left mouse button twice in rapid succession. Used to initiate an
Right Click Press and hold the right mouse button without moving the mouse.
Bold separated by an arrow (>) are menu actions you make in the
File > Run means select the File menu and then
Run from that menu.
the mouse. Clicking is used to select specific buttons on various forms and tables.
application.

Portable Keys

Keys on the portable data terminal (PDT) unit are bracketed with < >, to iden­tify that they refer to the portable data collection unit, rather than the PC.
<F1> — <F8> Keys The
<ENTER> Key To differentiate the
User’s Guide 3
Function keys, <F1> – <F8>, are used specifically on the
PT40 portable data collection units.
<ENTER> key on the portable from the Enter
key on the PC’s keyboard, portable keys are formatted as “press
<ENTER>”.
Introduction
NOTES
4 PT Program Generator (PPG) v5.0

Overview

Chapter 2

Getting Started

Refer to this section as you prepare to install and use the PT Program Genera­tor (PPG). The following general topics are covered:
Before You Start on page 6
What’s New in PPG v5.0? on page 6.
PPG License Agreement on page 6.
Registering Your Copy of PPG on page 6.
PPG Installation on page 6
PPG System Requirements on page 6.
Required Hardware on page 6.
Operating Systems on page 7.
Supported Portables on page 7.
Installing PPG on page 7. Upgrading to PPG v5.0 on page 8.
Launching and Exiting PPG on page 8
Overview of PPG on page 9
PPG Tutorial on page 10.
User Interface on page 11.
Menus and Toolbars on page 11.
PPG Toolbar Buttons on page 11.
Program Nodes Toolbar on page 12.
Working with PPG Windows on page 13.
Navigation on page 13.
Generating the Program on page 14.
Downloading the Program on page 14.
Transferring Data on page 14.
User’s Guide 5
Getting Started

Before You Start

What’s New in PPG v5.0?

The following features are new to this version of PPG:
PPG v5.0 works with PSC’s Falcon PT40.
Improved user interface provides buttons to access program nodes and controls.
Double-byte language support for Chinese Simplified and Chinese Traditional characters.

PPG License Agreement

Review the license agreement; it gives you permission to copy the program files for backup purposes only. You may not make a copy for another person to use. When you open the envelope that contains the software, this means that you agree to the terms of the license agreement.

Registering Your Copy of PPG

PSC values your feedback. Please take a few moments and complete the Prod­uct Registration form located on PSC's website or on the PSC Manuals CD. Registering your products ensures that you will be informed of the latest prod­uct news, software updates and other future developments from PSC.

PPG Installation

PPG System Requirements

PPG runs with the minimum hardware and operating system requirements listed below. For maximum performance, install PPG onto a computer with a higher speed processor and more memory than the minimum requirements.
Required Hardware
The following equipment is required to run PPG:
Processor - 450MHz
Memory - 12MB
Hard Disk - 10MB
6 PT Program Generator (PPG) v5.0
•Video - VGA
•A CD-ROM drive
A serial port (for loading your program into a portable)
Operating Systems
PPG works with the following Microsoft® Windows® operating systems:
•Windows
•Windows
•Windows
•Windows
•Windows

Supported Portables

PPG v 5.0 only supports the PSC Falcon PT40. A compatible docking station or communications cable is required for the PDT to work with PPG. Contact a portable data collection supplier to purchase the required equipment and accessories.
®
98 (SP5)
®
2000 (full double-byte functionality)
®
Me (SP5)
®
NT (SP6)
®
XP (full double-byte functionality)
PPG Installation

Installing PPG

Complete the following steps in the installation utility to install PPG:
1. Insert the PPG Installation disk into your PC’s CD drive. A
screen opens.
2. Press
3. Press
Next on the Welcome screen to continue the installation.
Yes, I A c c e p t at the License Agreement screen to continue the
PPG installation process and accept the PPG license agreement.
4. At the
Destination Location screen, select the PPG destination direc-
tory:
PPG installs to C:\Program Files\PSC\PPG50 by default.
•Press the
Browse button to select or create another directory in
which to install PPG.
5. Press
6. Press
Next to select the installation of the PT40 software and PPG.
Next to begin the installation of PPG. A series of Installing....
screens appear.
User’s Guide 7
Welcome
Getting Started
7. Finally, a message that PPG has been successfully installed is dis­played.
8. Press
Finish to exit the installation.

Upgrading to PPG v5.0

If you want to upgrade to PPG v5.0, complete the instructions in Installing PPG
on page 7. By default, PPG v5.0 is installed in a different default location on
your PC’s hard drive than PPG v4.5, so it is possible to have both versions installed at the same time.
Prior PPG version source files (*.scr) are converted when you open and save them in PPG v5.0. To maintain PPG v4.5 compatible applications, open them in PPG v5.0 and save them with a new name or new location.
There is no keyboard wedge support in PPG v5.0. Applications created in previous versions of PPG that use the keyboard wedge option can be saved in PPG v5.0, but they must be updated with a new input method after you save them.

Uninstalling PPG

To uninstall PPG, use the standard method of removing programs installed on Microsoft Windows:
1. From the Windows
Remove Programs
2. At the
Add/Remove Programs window, select Change or Remove Pro-
grams
along the left side of the window.
Start menu, select Settings > Control Panel > Add/
.
3. Scroll down the screen until you locate
PT Program Generator and
select it by clicking on it with your mouse.
4. Press
Change/Remove to initiate the program removal process.

Launching and Exiting PPG

Launching PPG

To launch PPG, complete the following steps:
1. Select PPG from your Windows
> PT Program Generator.
8 PT Program Generator (PPG) v5.0
Start Menu > PT Program Generator
Figure 1. The PPG Window

Overview of PPG

2. The PPG window opens as illustrated in Figure 1 with a new, blank
PPG application.

Exiting PPG

To exit PPG, select File > Exit from the menubar or double-click on the Con-
trol-menu
current file. Select
box. A dialog appears, asking if you want to save any changes to the
Yes to save changes or No to discard them.
Overview of PPG
Use PPG to construct and design an application for your PSC portable. You can create custom applications to collect, verify, and store data. Designing and creating the program is the first part of the process; there are several steps involved. Refer to PPG to construct an application for your PSC portable.
User’s Guide 9
PPG Application Design on page 15 for an overview of using
Getting Started

PPG Tutorial

To become familiar with PPG, complete the PPG Tutorial on page 99, or access the PPG Tutorial via the on-line help.

Program Files

Executable Programs
Following is a list of executable programs that are installed on your PC during the installation of PPG:
PPG PPG is the PT Program Generator application. This is the application you
PPGXFER PPGXFER is used to transfer the program you created in PPG to the porta-
PPGComp PPGComp (PPG Compiler) is used to compile the program you created into
XFER32 XFER32 is used to transfer data between a PC and the portable. After you
use to create programs for a PSC portable.
ble. This utility is called automatically by PPG when you download a program to the portable. Refer to Downloading the Application to the PDT on page 89 and Specialized Download Situations on page 92
the format which is downloaded to the PDT. This utility is called automatically by PPG when you download a program to the portable. Refer to Download-
ing the Application to the PDT on page 89.
input data or scan bar codes with the portable, you can use this utility to upload the data into a file on your PC. You can also use it to download infor­mation stored in a PC file into the portable. Refer to Using XFER32 on
page 92.
.
Sample Program Files
PPG comes with four sample files. Some of these files are just portions of pro­grams demonstrating use of a specific node. However, you can use any of these samples as a foundation for building a full-size program:
sample.scr
sample2.scr
sample.scr allows you to collect information with your portable,
upload collected data to a PC, and erase collected data. You will be using this file as you work through PPG Application Design on page 15
PPG Tutorial on page 99
.
and the
sample2.scr is a simple but complete data-collection program that
allows the user to enter data as either item-and-quantity values or just item values. The program also stores data, uploads data, and erases data.
10 PT Program Generator (PPG) v5.0
Overview of PPG
sample3.scr
sample4.scr
sample3.scr is an expanded version of sample2.scr that
includes review and edit capabilities. (This is the program that was loaded with your portable when you first got it.)
sample4.scr is an application which illustrates multiple frame levels.
This example is useful as a model for designing complex applications.
PPG also comes with some example frames and files, discussed in Example
Frames on page 135. You can download additional PPG library files, discussed in The PPG Library on page 159, from PSC’s website.

User Interface

Menus and Toolbars
The PPG menubar is discussed in detail in The PPG Menubar on page 23. In
Figure 2, the top toolbar is the PPG toolbar. The second toolbar is the Program
Nodes
toolbar. Refer to View Menu on page 38 for information on toggling the
PPG toolbar and the Program Nodes toolbar on and off.
Figure 2. PPG Menubar, PPG Toolbar, and Program Nodes Toolbar
PPG Menubar
PPG Toolbar
Program Nodes Toolbar
Refer to the following tables for descriptions of PPG toolbar and Program
Nodes
toolbar buttons, their basic functions, and a Link to the section that
discusses the function in detail.
PPG Toolbar Buttons
Click this Button To
New
Open
Save
Cut
User’s Guide 11
Create a new PPG flow chart file. Refer to Creating a New File (Ctrl+N) on page 24
Open an existing PPG flow chart file. Refer to Opening an Existing File (Ctrl+O) on page 25
Save an existing PPG flow chart file. Refer to Saving a File (Ctrl+S) on page 25
Cut the selected node to the clipboard. Refer to Cut (Ctrl+X) on page 35
.
.
.
.
Getting Started
Click this Button To
Copy
Paste
Print
Help
Copy the selected node to the clipboard. Refer to Copy (Ctrl+C) on page 35.
Paste the cut or copied node to the flow chart. Refer to Paste (Ctrl + V) on page 35
.
Open the Print dialog box. Refer to Printing a File (Ctrl+P) on page 26.)
Open the PPG online Help file. Refer to PPG Help (F1) on page 47
.
Program Nodes Toolbar
To create new PPG Program Nodes, click on the node’s Create button:
Click this Button To
Frame Create a new
Subroutine Create a new
Menu
Create a new
Display Create a new
Input Create a new
Output
Verify
Copy
Modify
Math
Create a new
Create a new
Create a new
Create a new Modify node. (Refer to Modify Nodes on page 67.)
Create a new
Call Create a new
Link Create a new
Frame. (Refer to Frames on page 50.)
Subroutine. (Refer to Subroutines on page 51.)
Menu node. (Refer to Menu Nodes on page 55.)
Display node. (Refer to Display Nodes on page 56.)
Input node. (Refer to Input Nodes on page 57.)
Output node. (Refer to Output Nodes on page 60)
Verif y node. (Refer to Verify Nodes on page 63.)
Copy node. (Refer to Copy Nodes on page 66.)
Math node. (Refer to Math Nodes on page 69.)
Call node. (Refer to Call Nodes on page 72.)
Link. (Refer to Links on page 73.)
For a complete description of each node type, refer to
Creating & Using Nodes on
page 49.
12 PT Program Generator (PPG) v5.0

Navigation

If your flow chart is larger than the PPG window, use the scroll bars and cursor keys to scroll different areas into view. (refer to mouse to expand the window size by clicking and dragging on the beveled lower right corner of the PPG window.
Working with PPG Windows
To expand the PPG window to fill the screen, or the PPG Application to fill the PPG window, select the window.
To temporarily remove the PPG window from your screen without exiting the application, select the icon in the Windows taskbar. Click on the taskbar icon to bring the window back exactly as you left it.
Figure 3. Scroll bars on a Flow Chart
Overview of PPG
Figure 3 on page 13). Or use your
Maximize button in the upper right corner of the
Minimize button. The window becomes an application
User’s Guide 13
Getting Started
For information on working in application windows, including using scroll bars and selecting menu commands, refer to your Microsoft Windows documentation.

Generating the Program

Refer to PPG Application Design on page 15 for an overview of using PPG to create a PDT application, starting with a flow chart of your data-collection process.
Creating & Using Nodes on page 49 provides details on each program node type.

Downloading the Program

Once you have created a PDT application using PPG, connect your portable to a PC and use the the portable unit. it into code that is understood by the portable, and then sends the program via the cable to your portable. After the application has been downloaded to the portable, you are now ready to collect data with the portable.
Download Program command to load the program into
PPGComp compiles the program automatically, translating

Transferring Data

After you have input data or scanned a series of bar codes with the pro­grammed portable data collection unit, you can use lected data to a file on your PC. The data is uploaded via the serial cable to a specified file on your computer. You can also transfer data, such as a pick list for comparing input data, from the PC to the portable. For detailed instruc­tions, refer to
Collected data is usually a series of numbers or alphanumeric strings stored in a file until you transfer it into a data processing program. For example, a scanned bar code that reads 107-028-0274, once filtered through a pro­gram set up to interpret it, is translated into more readable information, such as DOCKERS T-LG, $25.60.
You can program the portable to translate scanned numbers into words, but this is usually done with your data processing program. For example, you can load the data into a spreadsheet program that performs calculations. Or use a database program that tracks your inventory. Use PPG to format collected data into human recognizable information.
PT40 Communication on page 89.
14 PT Program Generator (PPG) v5.0
XFER32 to transfer the col-

PPG Application Design

Overview

Chapter 3
This chapter provides an overview of the process of designing and building an application using PPG. The following topics are covered:
Designing the Application on page 15.
Application Output on page 15.
Application Structure on page 16
Node Types and the Parent-Child Relationship on page 17.
Creating Function Nodes on page 18
Creating Operation Nodes on page 18
Actual vs. Virtual Display on page 19.
Defining Program Flow on page 20.
Sending and Receiving Files on page 20.
Additional Resources on page 21.

Designing the Application

Application Output

Before you begin to design an application, you must decide how the resulting data will be handled. You probably have a good idea of how you would like the collected data to be output. The result of the application is usually a file of col­lected data, so you must determine the purpose of the file and how it is orga­nized; this determines what data is collected and how. You may want to examine portions of collected data or work with data files downloaded into the PT40. After you have determined the data output format, you can begin to define the program steps and flow.
User’s Guide 15
PPG Application Design

Application Structure

Next you must decide what you want the program to do. Draft a program flow chart with pencil and paper, while keeping in mind the following ideas and concepts.
Follow them as steps if you like:
1. List the major actions the user may take. These may include reading data from the scanner, uploading data from the PDT, and storing data in a file.
2. For each major action, define each step. In what order will the actions be taken? Walk through each step as if you were the end user.
3. Do multiple actions contain the same step? If so, save time and pro­gram size by putting these steps into a subroutine that can be called from different areas of the program.
4. Will each action be taken in a specific order or will the user be allowed to choose an action? To offer a choice of actions, such as collecting and uploading data, you can provide a menu that will allow the user to select an action.
5. Visualize the individual steps involved in each major action.
For example, will the user be collecting different types of data at
different times?
For each action you would take as a portable user, imagine the
options you would expect to have and the messages you would expect to appear on the screen.
6. In what order will the actions be taken?
Is there an obvious direction to the program? For example, a user
would normally collect data and then upload it.
This order should be reflected in the main menu and in the
program flow.
7. How will the user start? Do you want to identify the user first by ask­ing for a password or ID number? What about a log-on message?
8. To make your design clearer, try breaking your design up into logical sections. As a guideline, if a function contains more than ten steps, you may want to break it down further. Keeping each frame small will make your program easier to implement and maintain.
16 PT Program Generator (PPG) v5.0

Node Types and the Parent-Child Relationship

For example, an application with collect and store functions would be broken up into a collection function and a storage function.
For example, a storage function may contain steps to verify the data meets certain criteria, store the data in a file and track the amount of data stored. This may, depending on the complexity of each step, be broken up into functions which perform each step.
Node Types and the Parent-Child Relationship
Build your application in a modular fashion, taking advantage of the Parent­Child relationship. There can be multiple levels in each program flow chart. Any type of Operation node can exist at any level. The top level is the parent and lower levels are children.
Table 1. Function and Operation Nodes
Function Nodes Operation Nodes
Menu Nodes starting on page 5-55
Display Nodes starting on page 5-56
Input Nodes starting on page 5-57
Frames starting on page 5-50
Subroutines starting on page 5-51
Output Nodes starting on page 5-60
Verify Nodes starting on page 5-63
Copy Nodes starting on page 5-66
Modify Nodes starting on page 5-67
Math Nodes starting on page 5-69
Call Nodes starting on page 5-72
Applications constructed with PPG contain two general types of nodes, Func-
tion Nodes
Each Connect
While it is possible to create an entire application at the main frame level, this is not the best approach for any but the smallest applications.
Operation Nodes are described briefly in Creating Operation Nodes on page 18, and
more completely in
User’s Guide 17
, which include Frames and Subroutines, and Operation Nodes.
Frame in a program flow chart represents a major function or option.
Frames together in a logical way that indicates program flow.
Creating & Using Nodes on page 49.
PPG Application Design

Creating Function Nodes

Once you’ve designed the basic program structure, the next step in generating a portable program is to define each frames or subroutines and are used to organize the steps and work of
tion Nodes
Frames
Frames contain a set of program steps that are collected and ordered in a logi-
cal structure. Nodes are Linked together within the frame using Links.
Subroutines
Subroutines contain nodes that execute program steps, much like Frames, but
they can be called from anywhere in the application. They should be self-con­tained and perform functions that are used in multiple places in the applica­tion. Use
Node
Using Your Flow Chart
. Most developers start by creating Function Nodes.
Frames can consist of other frames, subroutines, and nodes.
Call nodes to link Subroutines to the location within the Operation
or Frame where they will be called.
Function Node. Function Nodes are
Opera-
Using the flow chart you created in Application Structure on page 16, list the
Frames and Subroutines you will define. As a general guideline, if the func-
tion is used in multiple places, make it a
Frame. Once all Function Nodes are created, define each step by creating the Operation Nodes.
Subroutine. Otherwise, it should be a

Creating Operation Nodes

Each Operation Node represents a program step or work performed by the application. After you have created the frames and subroutines, fill in the pro­gram steps for each function node. Using the flow chart, create an appropriate
Operation Node for each step in the Frame or Subroutine. There are nine dif-
ferent types of
18 PT Program Generator (PPG) v5.0
Operation Nodes to chose from, as shown in Table 1 on page 17.

Actual vs. Virtual Display

The Falcon PT40's actual display screen is a window to a larger display area called the virtual display (refer to fit into the actual display. However, applications can sometimes contain data longer than the default 6 line by16 character view of the actual display.
Figure 4. Virtual vs. Actual Display Using Default System Font
Actual Display
The shaded box represents the PT40 display screen.
6 lines high
25 lines high
Node Types and the Parent-Child Relationship
Figure 4). Most applications you will use will
0,0
16 characters wide
80 characters wide
F1=NEXT F2=PRE REC#11 OF 16 120850A30NME5274J400967629 F3=REV F4=EXIT F1=NEXT F2=PRE REC#12 OF 16 120850A30NME5274J400984019 F3=REV F4=EXIT F1=NEXT F2=PRE REC#13 OF 16 120850A30NME5274J400942885 F3=REV F4=EXIT
Virtual Display: The larger area represents the maxi-
mum size for the (visible to the user only by using the arrow navigation keys)
Adding or changing character sizes changes the appearance of the actual display. The number of lines and characters will vary with the character sizes.
Virtual Display in some applications
The actual display screen shows only a portion of the available data in the vir­tual display. Use the arrow keys to navigate the actual display screen to view the virtual display data. The text in the virtual display remains in place and the actual display screen changes its view within the virtual display.
If you scan longer bar codes or enter more data than can fit in a single line of the virtual display, the data automatically wraps to the next line. Because applications for the PT40 can contain and use different fonts, the amount of data that is available within the virtual display will vary.
User’s Guide 19
PPG Application Design
The virtual display maintains the latest lines of data once all lines of the virtual display are full. The oldest lines of data are “pushed off the top” as new data is added at the bottom.

Defining Program Flow

After you create all the nodes, connect the program pieces together using Link
Nodes
to define the flow of the program.
Links are shown on the PPG display with arrows which point from one step to the next. Some nodes will have multiple entry and exit points. For example, a
Copy node can have either one or two exit points. You may choose to have
your application go to a tion is successful, to continue on to a
For information on the mechanics of creating, modifying and deleting Links, refer to
Links on page 73.
Display node if an error occurs or, if the copy opera-
Menu node.
Refer to
Data on page 43 for a brief overview of data types and Links to each
type’s description. For more detailed information on managing program data or to specify a
page 77.
Data File, Field, Templa te, or Register, refer to Managing Data on

Sending and Receiving Files

The final step in using PPG is to transfer the applications you have created to the Falcon PT40. Refer to on sending and receiving files.
Figure 5 on page 21 is a flow chart showing the application generation, data flow,
file transfer process used when you create custom files with PPG load them to your PSC Falcon PT40 from a PC.
PT40 Communication on page 89 for more information
and down-
20 PT Program Generator (PPG) v5.0
Figure 5. Application Generation, Data Flow & Transfer Process

Additional Resources

Additional Resources
Before or after you complete the application design, to understand better how to work with PPG to design and to create custom applications for your PSC Falcon PT40, complete the
Refer to
Sample Program Files on page 10 for information on the four (4) sample
files included with the PPG software. You can open these files to see how they are constructed, and use them as building blocks in constructing your own application.
Refer to
Example Frames on page 135 for information on the example frames
included with PPG. Refer to sample PPG program source files which you can download from PSC’s website that include examples of file manipulation, templates, and nodes.
You can download additional library files at no charge from the Technical Sup­port area of PSC’s website at
page 159 for more information on these files.
User’s Guide 21
PPG Tutorial on page 99.
The PPG Library on page 159 for information on
www.pscnet.com. Refer to The PPG Library on
PPG Application Design
NOTES
22 PT Program Generator (PPG) v5.0

Overview

Chapter 4

The PPG Menubar

This section discusses the PPG menubar, located at the top left of the user interface. The following menu items are reviewed:
File Menu on page 23.
Edit Menu on page 34.
View Menu on page 38.
Create Menu on page 40.
Window Menu on page 44.
Help Menu on page 47.
Refer to
Menus and Toolbars on page 11 for a brief overview of the PPG menubar.

File Menu

The following sub-topics are covered in this section:
Creating a New File (Ctrl+N) on page 24.
Opening an Existing File (Ctrl+O) on page 25.
Closing a File on page 25.
Saving a File (Ctrl+S) on page 25.
Save As on page 26.
Printing a File (Ctrl+P) on page 26.
Page Setup on page 27.
Download (Ctrl+D) on page 28.
Customize Application (Ctrl+Z) on page 28
Customize Display (Ctrl+Y) on page 31.
Recent Files on page 33.
Exit (Alt+F4) on page 34.
User’s Guide 23
The PPG Menubar
Figure 6. File Menu
To a cce ss File menu items, click on File > and then the menu item you want to use from the menubar as shown in
Figure 6. Or use the appropriate keyboard
short cut, indicated on the same line as the menu item. Many standard Win­dows keyboard shortcuts can be used. For example, to print, press
Ctrl + P
simultaneously; to save, press Ctrl + S simultaneously.
Like most software programs, PPG stores data in files. To save a program flow chart, you store it as a file. Once you have saved the file, you can open it and modify it. Use the
File menu to create a new file, open an existing file, save a
file, save a file with a new name, close a file, and print a file.

Creating a New File (Ctrl+N)

To create a new flow chart, select File > New from the menubar. If no applica­tion is currently open, an empty flow chart is loaded into the PPG window. If an application is already open, a second copy of PPG will start and open the empty application.
24 PT Program Generator (PPG) v5.0

Opening an Existing File (Ctrl+O)

To open an existing program source file, select Open from the File menu, or use the keyboard shortcut: shown in
Figure 7. The Open Dialog
Figure 7.
Ctrl+O.This action opens the Open dialog, as
File Menu
By default, the File list shows all program source (.scr) files in the PPG directory. If the file you want is located elsewhere, choose the drive and direc­tory from those lists, or type them in the input box. Select the file you want to open from the
File list or type its name in the input box, and select OK. If no
application is currently open, the specified file is loaded into the PPG window. If an application is already open, a second copy of PPG will start and open the file you selected.

Closing a File

To close a file and leave PPG open, select File > Close from the menubar. If you have made changes to the file, PPG will ask you if you want to save your changes. Press
OK to save the changes and close the file.

Saving a File (Ctrl+S)

After you saved a flow chart in a file, use File > Save to save changes to it with­out being prompted for a file name. If a file has not already been saved, you are prompted to name the file. Select specified file.
User’s Guide 25
OK to save the program flow chart in the
The PPG Menubar

Save As

If a file of that name already exists in the specified directory, a dialog box appears, asking if you want to replace the existing file. Select
No to return to the Save As dialog box, where you can give the file
file or
Yes to replace the
another name or place it in another location.
To save a newly created file for the first time (or to save an existing file with a different filename or location), select opens the
Figure 8. The Save As Dialog
Save As dialog box, shown in Figure 8.
File> Save As from the menubar. This
Type a name for the new file in the File Name field. The pull-down list dis­plays the names of all existing source-program files in the PPG directory. Unless you want to overwrite the contents of an existing file, use a unique name. PPG automatically provides the program file with a *.scr extension.
By default, the file is saved in the directory in which you installed PPG, and this is where PPG will look to open a file. To store the file somewhere else, select or enter the drive and directory before the file name in the
File Name
field.

Printing a File (Ctrl+P)

To print the current view of a program flow chart, select File > Print from the menubar. Refer to the
26 PT Program Generator (PPG) v5.0
Print dialog, shown in Figure 9.)

Page Setup

File Menu
Figure 9. The Print Dialog
Press OK to send the displayed frame to the printer. Only one view of a flow chart can be printed at a time.
Select File > Page Setup to change the printing options. (Refer to Figure 10 on
page 28.)
User’s Guide 27
The PPG Menubar
Figure 10. The Page Setup Dialog
Press OK when you are finished modifying the Page Setup options.

Download (Ctrl+D)

Use this feature after you have finished creating your flow chart. Select File >
Download
the portable. The
from the menubar to compile the program and download it onto
PPG Compiler window opens, downloads the file and then
closes, automatically.
Refer to
PT40 Communication on page 89 for complete instructions on download-
ing and transferring files to and from your PC and the PDT.

Customize Application (Ctrl+Z)

Each application is designed to run in a specific environment. To change the application settings and open the
1. Select
File > Customize Application from the menubar.
28 PT Program Generator (PPG) v5.0
Customize Application dialog box:
Figure 11. The Customize Application Dialog
File Menu
2. Change the desired settings as explained below:
PDT Options Click on the arrow to access the fields’ pull-down lists.
Default PDT type Determines the PSC por-
table defaults. Select from one of two PSC portable types.
Default Language
Default Font Size
User’s Guide 29
Determines the language and font size in which prompts appear on the PDT.
Determines the language and font size in which all other text appears on the PDT.
The PPG Menubar
Appearance You can change the appearance of nodes with these fields.
Font Press the Font Select button to open the Font dialog box shown
in Figure 12
Figure 12. Font Dialog Box
Your font changes affect all text in the flow chart, not just the selected node or frame. All objects in the current flow chart are affected immediately. Corresponding settings for previously-created applications will not be changed.
Node Type Default width / height for nodes and grids are displayed in pixels
to change the font and size displayed in the flow chart.
Width
Function
Operation
Width and Height indicate the number of pixels between points.
If some of the text in flow chart nodes is being cut off, you can either increase the node size or decrease the font size.
100 25
80 38
Height
3. Select OK to save your settings. This opens the dialog shown in
Figure 13 on page 31.
30 PT Program Generator (PPG) v5.0
Figure 13. Customize Options dialog
4. Select OK to apply the setting changes to all new applications.
File Menu
•Press
•Press
No to apply your changes only to the current application. Cancel to cancel your changes.

Customize Display (Ctrl+Y)

File > Customize Display from the menubar to open the Display Options dia-
log box, as shown in
Figure 14. The Display Options Window
Figure 14 on page 31.
User’s Guide 31
The PPG Menubar
Grid Each flow chart has a grid background, which is useful in organiz-
ing the nodes. You can customize the grid to meet your needs.
Snap to grid Enable
Snap to grid to organize the flow chart so that nodes
automatically snap to the nearest grid point when they are moved. If this feature is not enabled, nodes are free-floating.
View grid points Enable this option to display grid points on the flow chart window.
Dimensions Default width/height =
10 pixels between points.
Appearance You can change the shape and color for each type of node in the
flow chart.
Node type
Select the node type you wish to modify from the
Node type pull-
down list.
The shape, text style and colors currently set for that node type are displayed.
Shape
Select a shape for the node from the pull-down list.
Text color
Select a text color for the node from the pull­down list. Default =
Black.
32 PT Program Generator (PPG) v5.0
Fill color
Outline color
File Menu
Select a fill color for the node from the pull-down list. Default =
Select a outline color for the node from the pull­down list. Default =
White.
Navy.
Startup Select the checkbox to enable this feature when PPG opens.

Recent Files

Select File > Recent Files from the menubar to show a list of recently opened PPG files.
Figure 15. Recent Files Menu
More Colors... Click on
for creating custom colors.
Show PPG Toolbar
Show Program Nodes toolbar
Show PPG Explorer
Enable to display the
Enable to display
Enable to display the
More Colors... to open a standard Windows dialog box
File toobar.
Program Nodes toobar when PPG opens.
PPG Explorer window when PPG opens.
You can select a file to open from this list.
User’s Guide 33
The PPG Menubar

Exit (Alt+F4)

Edit Menu

Select File > Exit from the menubar to exit PPG. If you have made changes since the last time you saved the file, PPG will prompt you to save the file.
The following topics are covered in this section:
Selecting Objects on page 34.
Moving Objects on page 35.
Cut (Ctrl+X) on page 35.
Copy (Ctrl+C) on page 35.
Paste (Ctrl + V) on page 35.
Delete (Del) on page 36.
Properties on page 36
To a c ce ss Edit menu items, select Edit > and then the specific menu item you want to use from the menubar, as shown in
Figure 16.The Edit Menu
Figure 16 on page 34.

Selecting Objects

Select multiple objects using standard Windows selection methods:
Select one object. Hold down the shift button, point and select another object with your right mouse button. Add as many objects as you wish, holding down the shift button while selecting the object with the mouse.
You can also select a group of objects by pointing to a spot on the frame window which is above and to the left of the items to be selected. Hold down the left mouse button and drag the pointer to a point below and to the right of the objects to be selected. When the
34 PT Program Generator (PPG) v5.0
You may then cut or copy all the selected objects and place them somewhere else, or drag all the selected objects with the mouse to a new location.

Moving Objects

To move an object from one frame or program to another, select it and choose
Edit > Cut. To copy an object, select Edit > Copy. Then go to where you want
the cut or copied object inserted and choose in the top left corner of the window; drag it with the mouse to reposition it.
You can use the flow chart from one frame to another or from one program to another. These commands operate on frames and nodes just like they do on text or graphics in other Windows applications.
Moving Links
To move a node while retaining the position of anchored, jointed links, press and hold the moving it to the new location.
Edit Menu
box is the desired size and shape, release the mouse button. All objects within the box are selected.
Edit > Paste. The object is pasted
Cut, Copy, and Paste commands to move and copy parts of a
Shift and Ctrl keys while grasping the node with the mouse and
Fields and templates cannot be moved or copied between programs.
Copied nodes lose their template and field references if the application in which they are placed does not have the same data elements.

Cut (Ctrl+X)

Select Edit > Cut from the menubar to cut the selected item. Or you can use the standard Windows keyboard shortcut and press
Ctrl+X.

Copy (Ctrl+C)

Select Edit > Copy from the menubar to copy the selected item. You can also use the standard Windows keyboard shortcut and press
Ctrl+C.

Paste (Ctrl + V)

Select Edit > Paste from the menubar to paste the copied item.Or you can use the standard Windows keyboard shortcut and press
User’s Guide 35
Ctrl+V.
The PPG Menubar

Delete (Del)

To delete a node or frame, select it and choose Edit > Delete from the menubar or press the
Delete key. The object is removed along with any associated Links.
CAUTION

Properties

PPG has no
For that reason, it's a good idea to use the command to remove nodes and frames. That way, if you delete something by mistake, you can use the
Undo command to reverse actions you make accidentally.
Cut command instead of the Delete
Paste command to retain the information.
Select Edit > Properties from the menubar to view the Properties dialog for
Function and Operation Nodes.
both
Function Nodes
For Function Nodes (Frames and Subroutines) you can also point to the node and click the right mouse button to activate a popup menu; select
The
Function Node’s Properties dialog opens, showing the assigned name and
description.
Figure 17. Subroutine Properties Dialog Box
Properties.
Name PPG automatically names the item with its type. You can rename or
change the name of the item.
Description This field is optional, but you may wish to complete it to provide yourself
additional information when using similarly named items.
To keep modifications, press OK; a new name shows on the node.
•Press
Cancel to close the dialog without keeping your modifications.
36 PT Program Generator (PPG) v5.0
Edit Menu
Operation Nodes
For Operation Nodes you can also access the Properties dialog using the fol­lowing methods:
Point to the node and double click with the left mouse button.
Point to the node and click the right mouse button to activate a
popup menu; select
The
Operation Node’s Properties dialog box opens, showing the assigned
name and other node information. dialog box. Refer to
Creating & Using Nodes starting on page 49 to view the proper-
ties dialog for each node type.
Figure 18. Display Node Properties Dialog Box
Properties.
Figure 18 illustrates one type of properties
Name PPG automatically names the item with its type. You can rename or
change the name of the item.
Description This field is optional, but you may wish to complete it to provide yourself
additional information when using similarly named items.
Display This displays what will appear in the portable’s display window.
Next Node Select the next node in the application’s sequence of events.
To approve the changes, press OK to view the new name on the node.
•Press
User’s Guide 37
Cancel to close the dialog without keeping your modifications.
The PPG Menubar

View Menu

To a c ce ss View menu items, select View > and then the specific menu item below you want to use from the menubar:
Show Calling Function on page 38.
Show Frame/Subroutine Nodes on page 38.
Toolbar on page 39.
PPG Explorer on page 40.
Status Bar on page 40.

Show Calling Function

Select View > Show Calling Function to show the parent frame of an open child frame. Refer to more information on the Parent-Child relationship.
Figure 19. View Menu > Show Calling Function
Node Types and the Parent-Child Relationship on page 17 for

Show Frame/Subroutine Nodes

Select View > Show Frame/Subroutine Nodes from the menubar. You can select this menu item only after clicking on a
Figure 20. View Menu > Show Frames/Subroutine Nodes
38 PT Program Generator (PPG) v5.0
Frame or Subroutine node.

Toolbar

View Menu
The PPG Toolbars can be turned on and off by toggling the appropriate menu items. Use these features to customize the way your copy of PPG looks and behaves. Select
Figure 21. View Toolbars menu
View > Toolbar from the menubar.
PPG
Select View > Toolbar > PPG. Selecting this menu item toggles the PPG Toolbar on and off.
Program Nodes
Select View > Toolbar > Program Nodes. Selecting this menu item toggles the
PPG Program Nodes Toolbar on and off. Refer to Program Nodes Toolbar on
page 12 for a table showing what each node button does and where to get more
information on each node type.
User’s Guide 39
The PPG Menubar

PPG Explorer

Select View > PPG Explorer to toggle the PPG Explorer on or off. You can also click on the small
The locations. To move it, click on the double bar at the top of the the left mouse button down and drag the window to the desired location.

Status Bar

X at the top right of the Explorer window to close it.
Explorer window is dockable, which means you can reposition it to other
Explorer. Hold
Select View > Status bar to toggle the bottom status bar on or off.
When you print to a menu or toolbar command, the status bar displays a text description of the command. Toggling the status bar off makes the application display window slightly larger.

Create Menu

From the menubar, select Create > and then the type of node or data you wish to create:
Function Nodes on page 42.
Frame (Ctrl+Alt+F) on page 42.
Subroutine (Ctrl+Alt+S) on page 42.
Operation Nodes on page 42.
Menu (Ctrl+Alt+U) on page 42.
Display (Ctrl+Alt+D) on page 42.
40 PT Program Generator (PPG) v5.0
Input (Ctrl+Alt+I) on page 42.
Output (Ctrl+Alt+O) on page 42.
Verify (Ctrl+Alt+F) on page 42.
Copy (Ctrl+Alt+C) on page 42.
Modify (Ctrl+Alt+Y) on page 43.
Math (Ctrl+Alt+M) on page 43.
Call (Ctrl+Alt+L) on page 43.
Link (Ctrl+Alt+N) on page 43.
Data on page 43.
Register on page 43.
File on page 43.
Template on page 43.
Field on page 43.
Refer to
Creating & Using Nodes on page 49 for a a complete review of creating and
using nodes.
Figure 22. Create Menu
Create Menu
User’s Guide 41
The PPG Menubar

Function Nodes

Frame (Ctrl+Alt+F)
For a thorough discussion of Frames, refer to Frames on page 50.
Subroutine (Ctrl+Alt+S)
For complete information on Subroutines, refer to Subroutines on page 51.

Operation Nodes

Menu (Ctrl+Alt+U)
Menu nodes present a group of options on the portable’s screen. They allow
the user to select an option by pressing a function key. For complete informa­tion on
Display (Ctrl+Alt+D)
Display nodes display text on the portable’s screen. Refer to Display Nodes on
page 56
Input (Ctrl+Alt+I)
Input nodes specify how the portable will receive data. You can indicate how
the input is accepted and where it is stored. Refer to
Menus, refer to Menu Nodes on page 55.
Input Nodes on page 57.
Output (Ctrl+Alt+O)
Output nodes send data to either the display, serial port or the portable’s system
software. Output to the system software allows you to send special commands to reposition the cursor, sound a beep or reconfigure the portable. Refer to
put Nodes on page 60
Out-
Verify (Ctrl+Alt+F)
Verify nodes test data in a register or file to see if it matches the expected type
or value. Refer to
Verify Nodes on page 63
Copy (Ctrl+Alt+C)
Copy nodes move data between registers and files. Refer to Copy Nodes on
page 66.
42 PT Program Generator (PPG) v5.0

Data

Create Menu
Modify (Ctrl+Alt+Y)
Modify nodes change the contents of a given register or file. Refer to Modify
Nodes on page 67.
Math (Ctrl+Alt+M)
Math nodes perform basic mathematical functions on the contents of a register
or file. Refer to
Math Nodes on page 69.
Call (Ctrl+Alt+L)
Call nodes branch to a subroutine. Upon completion, the subroutine returns
to the calling node. Refer to
Call Nodes on page 72.
Link (Ctrl+Alt+N)
Links connect other nodes (except Subroutines.) For complete information on Links, refer to Links on page 73.
The portable has its own data storage methods. Refer to Managing Data on
page 77 for information on Data Files, Fields, Templates , and Registers.
Register
Registers store data temporarily. For complete information on Registers, refer
Registers on page 78.
to
File
Files hold data in the portable until it can be uploaded to a PC. For complete information on
Files, refer to Files on page 81.
Template
Use templates to combine data stored in different registers or break down data in a single register into
Templates on page 84.,
fields. For complete information on Template s, refer to
Field
Fields allow you to store multiple pieces of data in a single register. For com­plete information on
User’s Guide 43
Fields, refer to Fields on page 87.
The PPG Menubar

Window Menu

To a c ce ss Window menu items, select Window > and the desired menu item:
Figure 23. Window Menu
Cascade Windows on page 45.
Tile Windows on page 45.
Filename [Frame] on page 46.
Select More Windows... at the bottom of the Window menu to view a list of open frames if you have more than nine (9) frames open.
Figure 24. More Windows... Dialog
44 PT Program Generator (PPG) v5.0

Cascade Windows

Select Windows > Cascade from the menubar to arrange open windows as overlapping tiles. Refer to
Figure 25. Windows Arranged by Cascading
Window Menu
Figure 25 on page 45, to view cascading windows.

Tile Windows

Select Windows > Tile from the menubar to arrange open windows as non­overlapping tiles. Refer to
User’s Guide 45
Figure 26 on page 46, to view tiled windows.
The PPG Menubar
Figure 26. Windows Arranged by Tiling

Filename [Frame]

Select Windows > Filename [Frame] from the menubar to bring a window hid­den behind other windows to the top or to expand a minimized
46 PT Program Generator (PPG) v5.0
Frame.

Help Menu

To a c ce ss Help menu items, select Help > and then the specific menu item you want to use from the menubar:
Figure 27. Help Menu

PPG Help (F1)

Select Help > PPG Help to access the main Help menu. You can also press <F1> or the within the PPG application.
Help Menu
PPG Help (F1).
About PPG....
Help button on many Dialogs for context sensitive PPG Help anywhere

About PPG...

The About dialog shows information about the PPG application including copyright and version information.
Figure 28. About PPG...
User’s Guide 47
The PPG Menubar
NOTES
48 PT Program Generator (PPG) v5.0

Creating & Using Nodes

Overview

This section contains the following topics:
Flow Chart Levels on page 50.
Frames on page 50.
Subroutines on page 51.
Creating New Nodes on page 53.
Menu Nodes on page 55.
Display Nodes on page 56.
Input Nodes on page 57.
Output Nodes on page 60.
Chapter 5
Verify Nodes on page 63.
Copy Nodes on page 66.
Modify Nodes on page 67.
Math Nodes on page 69.
Call Nodes on page 72.
Links on page 73.
Automatically Generated Nodes on page 75
Start Nodes on page 75.
Exit Nodes on page 75.
Return Nodes on page 75.
User’s Guide 49
Creating & Using Nodes

Flow Chart Levels

After creating an empty application with the File New command, start in the main frame level. Nodes at this level should include frames and subroutines defining major steps in the application. Take advantage of the parent-child relationship to organize the application in a logical and maintainable fashion.
To access the steps within a frame or subroutine, double-click on the frame with the left mouse from the menubar. To return to the higher level, double-click on one of the
Exit or Entry nodes or choose View > Show Calling Function from the
menubar.

Frames

Each frame in a program flow chart represents a major function or option. Typically, a program's frames include a option on the menu. Links connect the frames in a way that indicates program
Figure 29 shows the start frame of the sample2.scr application
flow. installed with PPG.
Figure 29. The Frames Level of a Program
button or select View > Show Frame/Subroutine Nodes
Main Menu frame and a frame for each
To create the frames of a program flow chart, complete the following steps:
50 PT Program Generator (PPG) v5.0
Flow Chart Levels
1. Select Create > Frame from the menubar. A new frame appears in the
lower right corner of the frame window. The new frame is assigned a default name.
2. To position the frame, point to it, hold down the left mouse button,
and drag the frame with the mouse. When the frame is positioned where you want it, release the mouse button.
If you're creating several frames, you can create a single frame node as described above. Then select the frame by clicking on it with the left mouse button. Copy the frame by selecting times as necessary to create the number of copies you need.
Edit > Copy from the menu. Then select Edit > Paste as many
Figure 30. The Frame/Subroutine Properties Dialog Box
Name PPG automatically names the item with its type. You can rename or
Description This field is optional, but you may wish to complete it to provide yourself

Subroutines

Subroutines, like frames, are nodes that contain program steps. Subroutines are useful when your program uses the same sequence of nodes in several frames. Rather than repeating the nodes for each frame, you can put them in a subroutine and then use a
Nodes on page 72).
3. To give the frame a more useful name, select
the menu or select the right mouse button). This opens the
change the name of the item.
additional information when using similarly named items.
Properties from the pop-up menu (point and click
Frame Properties dialog box.
Call node to reference the subroutine (refer to Call
Edit > Properties from
User’s Guide 51
Creating & Using Nodes
Figure 31 on page 52 shows the Frames level of a program that contains three
subroutines: one for counting the data collected in a file, one for verifying that data, and one for displaying the data. jump to the subroutines as needed.
Subroutine nodes can be placed anywhere in the application. However, to make subroutine management easier, most applications will locate subroutines either at the top-most frame level or in a separate frame that contains all appli­cation subroutines.
Figure 31. Subroutines in a PPG program
Call nodes within the program frames
Creating subroutines is the same as creating frames. Complete the following steps:
1. Select
Create > Subroutine from the menubar. A new subroutine
opens in the lower right corner of the frame. The new subroutine is assigned a default name.
52 PT Program Generator (PPG) v5.0

Creating New Nodes

2. To position the subroutine, move the pointer to it, hold down the left
mouse button, and drag the subroutine with the mouse. When the subroutine is positioned where you want it, release the mouse button. Since subroutines aren’t Linked to other objects, their locations are optional. Normally, they are placed to one side of the frame.
3. To give the subroutine a more useful name, select
from the menubar or select and click the right mouse button). This opens the
dialog box (Figure 30 on page 51). Enter the new name in the name
ties
field, and select
If you're creating several subroutines, you can create a single subroutines as described above. Then select the subroutine by clicking on it with the left mouse but­ton. Copy the subroutine by selecting
Paste
as many times as necessary to create the number of copies you need.
To reference a subroutine from within a frame, use a
Nodes on page 72). When the subroutine has been executed, control continues
with the next node after the
Creating New Nodes
Each Frame and Subroutine of a program flow chart contains its own set of nodes, in a child (sub-level) flow chart. Every node automatically: a
Frame contains Links to other frames, an Exit node for each Link is also cre-
ated automatically. A subroutine has a are created automatically by PPG. You add and Link your own nodes to define details for the Frame.
Edit > Properties
Properties from the pop-up menu (point
Subroutine Proper-
OK.
Edit > Copy from the menu. Then select Edit >
Call node (refer to Call
Call node.
Frame is assigned at least one
Start node, which shows the name of the Frame. If the
Start node and a Return node, which
To get to the to it with the mouse and then select
Operation level of a frame, double-click on it. You can also move
View > ShowFrame/Subroutine Nodes
from the menubar.
To create a node, complete the following steps:
1. Select the type of node you want to create from the
Create menu. A
new node will appear in the lower right corner of the frame window. The new node is assigned a default name.
User’s Guide 53
Creating & Using Nodes
2. To position the node, move the pointer to it, hold down the left mouse button, and drag the node with the mouse. When the node is positioned where you want it, release the mouse button.
3. To give the node a more useful name, double-click on it with the left mouse button
, select Edit > Properties from the menubar.
•Or select
Properties from the menu which appears when you
point to the node and click the right mouse button.
This opens the
Enter the new name in the name field, and press
Node Properties (refer to Figure 33 on page 57).
OK.
4. To set options and specify functions for the node, display the node’s
Properties dialog as described in Step 3, above. Set options and enter
information as necessary, and then select
If you're creating several nodes of the same type, create a single node as described above. Then select the node by clicking on it with the left mouse button. Copy the node by selecting times as necessary to create sufficient copies.
Edit > Copy from the menu. Then select Edit > Paste as many
OK to save your changes.
Each node you create requires at least one Link to another node; some require two or more. Use the another (refer to
Create Link command to draw Links from one node to
Creating Links on page 73).
Each node is defined by a series of properties. To view or modify the properties of any node, double-click on the node with the left mouse button, select Edit >
Properties
from the menu or select Properties from the menu which appears
when you point to the node and click the right mouse button. This opens the
Node Properties dialog box (refer to Figure 32 on page 55).
All nodes contain the following fields:
Name Edit as desired to call the Node by a meaningful name.
Description Edit as desired to differentiate between similar nodes and node types.
Node Properties dialogs also contain the following:
Many
Next Node For each selected node, specify a frame or node to branch to.
Display Enter text as you wish it to appear on the display of the PDT.
54 PT Program Generator (PPG) v5.0
Each node type also contains properties unique to its type. For more details on each node type, all operation nodes are described in this section in the order that they appear on the PPG toolbar and the PPG menubar.

Menu Nodes

A Menu node presents a group of options on the portable’s screen and allows the user to choose one of those options by pressing a function key. The porta­ble’s function keys can be used with or without the total of eight selectable menu options.
Figure 32 on page 55 shows the Properties dialog for a Menu node.
Figure 32. Properties Dialog for a Menu node
Creating New Nodes
shift key, allowing for a
Menu Text
The Menu Display window represents the portable’s screen. The Falcon PT40 display can vary, depending upon the options you selected in
tion (Ctrl+Z) on page 28. Refer to Actual vs. Virtual Display on page 19 for more infor-
mation.
System font size 8: the display is 6 rows by 16 characters wide.
System font size 12: the display is 4 rows by12 characters wide.
Chinese characters: the display is 3 rows x 8 characters wide.
User’s Guide 55
Customize Applica-
Creating & Using Nodes
Enter menu text here, including titles or prompts you want to display. In gen­eral, each line of the screen is associated with one portable function key, although it is possible to have more than one function per line. Activate only the keys you want to use.
Function Key
The <F1> through <F8> checkboxes activate or deactivate the function keys associated with each line of the screen. If you want the function key to execute an option on the menu, select it here. Next to each checked box, there is a pull-down list of nodes from which you can select the name of the node that comes next when that function key is selected.
Or you can get a combination of Chinese characters and one of the system fonts.
Any function keys not activated in the effect when pressed.
To display information on the portable’s screen use a Display node instead of a
Menu node (refer to Display Nodes).
To execute only one action regardless of which function key is displayed, use a
play
node in conjunction with an Input node (refer to Input Nodes on page 57).

Display Nodes

Display nodes display text on the portable’s screen. The dialog box for Display
nodes (refer to the portable’s screen. Use it to enter the display text.
Refer to
Display nodes are designed to display data. To present options that can be selected
with the portable’s function keys, use a
Menu node dialog box will have no
Dis-
Figure 33 on page 57) contains a text-entry area the exact size of
Actual vs. Virtual Display on page 19 for more information
Menu node (refer to Menu Nodes on page 55).
56 PT Program Generator (PPG) v5.0
Figure 33. The Dialog Box for a Display node

Input Nodes

Input nodes specify how the portable will receive data. You can use the dialog
box for an etc.) you want to accept.
Creating New Nodes
Input node to indicate which sources of input (scanner, data keys,
Figure 34. Input Node Property Dialog
User’s Guide 57
Creating & Using Nodes
Input From Tab (Next Nodes)
Scanner Allows data input from the bar code scanner. The program proceeds without
Data Key Allows data input from the portable’s data keys (all the keys except the four
<Fn> Key Allows data input from any of the function keys. There are four function keys,
Serial Allows data, such as downloaded inventory, to be input using the serial inter-
On Error For each selected node, specify a frame or node to branch to upon receiving
TimeOut Specifies the number of seconds the portable will wait for data to be input. If
For each selected input source, specify the frame or node to branch to. The pull-down list for this option lists each node in the frame or subroutine. Select the next node to be completed for each input type. You can specify a different Link for each type of source. For example, you could Link any scanned (scan­ner) input to a time set up any function key input to return to the Main Menu. You can also specify a file or register to store the input data in, create a Link for a timeout condition (no input received within a given number of seconds), and arrange for input data to be displayed in a specific position on the screen.
waiting for the user to press the
function keys, the
ENTER key.
<F1> through <F4> or you can press the <Shift> key once to put the unit
into shifted mode. This results in function keys
For example, press shift and then <F3> to enter <F7>. The program pro­ceeds without waiting for the user to press the
face or serial device.
an error.
no response is encountered within that time, the program moves on to the node specified by the
Verify node that makes sure it's a valid number and at the same
<F1> through <F4>). The program waits for the user to press
Link To setting.
ENTER key.
<F5> through <F8>.
ENTER key.
Track Size Tab
The Track Size tab option specifies whether to save the number of characters received. Selecting this option allows you to select a register (refer to
on page 78). Be sure to use a different register from the one used to store the
Registers
data. For serial input with a file as the destination, the number of records in the file is saved as the size in the register.
58 PT Program Generator (PPG) v5.0
Creating New Nodes
Figure 35. Input Node: Track Size Tab
An Input Size register is predefined for your convenience.
Display Tab
The Echo to Display option determines whether the received data is displayed on the portable’s screen.
Figure 36. Input Node: Display Tab
When this option is selected, you are prompted to specify how and where data is displayed.
You can select either the current cursor location or a specific posi-
tion. Selecting the current cursor position may cause the data display to vary. Selecting a screen position allows you to specify an exact starting position.
The default settings (0 for both row and column) start the display in the top-left cor­ner of the screen. The rows and columns are numbered starting with 0; the first row
is
0, the second is 1, and so on. Specify rows 0 through 5 and columns 0 through
15 on a PT40.
clearing option allows you to further control the display. To remove exist-
The ing data from the line on which the input data is displayed, select either
end-of-line
or Count. Select the appropriate option for the data you expect to
To
receive.
The echoed input is left on the screen until you display something else.
User’s Guide 59
Creating & Using Nodes
Store Info Tab
Data Destination specifies where to store the input data.
Figure 37. Input Node: Store Info Tab
To specify placement of the data in a register (refer to Using a Register as a Desti-
nation on page 79), select Register in the Data Destination pull-down list. To
store the data in one field of the register, select Field from the pull-down list. Specify or define a template, and select the field (refer to
ing a Template on page 85).
Write Typ e
Creat-
To store the data in a file, select File from the list, and select a file from the
File pull-down list. You can choose to insert the
Data Destination pull-down
data before a given record in the file, replace a given record, or insert the data in alphabetic or numeric order (refer to
Files on page 81).

Output Nodes

Output nodes send data to the portable’s display, serial port, or system soft-
ware.
60 PT Program Generator (PPG) v5.0
Creating New Nodes
Figure 38. The Output Node Properties Dialog
You can send a constant value or the contents of a register or file. When send­ing data to the system, you can use special commands that sound a beep, set the system date or time, or reconfigure the portable. You can also send com­mands to the display to reposition the cursor or erase the display.
Figure 38 on page 61 shows an Output node properties dialog.
Information to Output Tab
Output To specifies the channel over which data is sent.
Output To Select an option to Output To.
Display Writes the data to the portable’s screen, starting at the current cursor
position. You can also send special commands to position the cursor on the display.
Serial Sends the data over the portable's serial port to a connected PC (to
upload a file, for example).
System Sends the data to the portable's operating system. This option is used
with special commands that sound a beep, set bar code parameters, set serial parameters, or set the system date or time, etc.
User’s Guide 61
Creating & Using Nodes
Information to Output
Information to Output
The options specify the data or com­mand to be transmitted (string), or the register or file containing the data.
Refer to Registers on page 78
and Files on page 81.
Special Commands
You can use an Output node to send special commands to the portable's dis­play or operating system.
Creating Special Display Commands
To create a command to send to the display, complete the following steps:
1. Select Display as the
2. Select String as the
3. To add a command, press the dialog appears (shown in
Figure 39. The Output Operation dialog
Output to Device.
Data Source.
Add button. An Add Output Operation
Figure 39).
Select Operation
Select the location for the beginning of the command to appear on the porta­ble’s display from the
Move to row, column within current display
Erase all text from cursor to EOL
Move to row, column within the virtual screen. Refer to Actual vs. Virtual Display on
page 19 for more information.
Select Operation pull-down list.
62 PT Program Generator (PPG) v5.0
Creating New Nodes
Erase screen, return cursor to home position
Move up one or more rows
Move down one or more rows
Move right one or more columns
Move left one or more columns
Display text on screen
[ NO OPERATION ]
Depending upon which operation you select, one or more parameters may be required.
4. Fill in the appropriate values and select OK.
You may combine multiple
Creating Special System Commands
Refer to the Falcon PT40 Product Reference Guide for a table of system com- mands.
Next Node
Next node specifies the next operation to perform depending upon the success
or failure of the output.

Verify Nodes

Verify nodes test data in a register or file to see if it is a certain type (ASCII,
numeric, or alphabetic). They can also check that the data matches a given constant, matches the contents of a register, or falls within a given numeric or alphabetic range.
Usually a another node if it doesn't. For example, a value scanned is numeric. If it is, the node that sends the value to a file; otherwise, it might display an error message.
Wildcards
Output commands in a single command string.
Verify node Links to one node if the data passes the test and to
Verify node might check to see if the
Verify node might branch to an Output
PPG supports the use of wildcards in searches and verifications. The following wildcards are supported:
* Any sequence of characters.
User’s Guide 63
Creating & Using Nodes
? Any single character.
@ Any alphabetic character.
# Any numeric character.
~, Any field (any sequence of characters up to the specified delimiter, which can be
Figure 40 on page 64 shows the Verify Information tab of the Ver ify node proper-
ties dialog.
Verify Information Tab
Figure 40. The Verify Node Properties Dialog
any character, in this case, a comma).
Data Verify Source specifies the location of the data to be verified—either a
register or a file. The
Sorted setting uses a binary search algorithm to speed up
the file searches. This option works only with presorted files. Use the displayed sub-dialog box to specify the exact register or file (
page 78 and Using a File as a Source on page 82).
Using a Register as a Source on
64 PT Program Generator (PPG) v5.0
Verify Options Tab
Figure 41. Verify Node Verify Options Tab
Creating New Nodes
Data Type
ASCII values
Numeric values
Alphabetic values
Comparison Type Comparison Type
Data type allows you
to select the type the data should match
ASCII values (hex values acters and symbols (such as brackets, commas, dollar sign, and slash).
Refer to ASCII/Hex Conversion Table on page 167 ASCII values.
NOTE: Use the is numbers or letters.
Numeric values (hex values (plus), - (minus), and . (period).
Alphabetic values include hex values
specifies the data to be tested against.
ASCII setting only if you don’t care if the data
20 to 7F) include alpha-numeric char-
for a table of
30 to 39) include the characters +
41 to 5A and 61 to 7A.
User’s Guide 65
Creating & Using Nodes
Ignore Case
Store Index Tab
Figure 42. Store Index Tab
The Store Index In Register option stores in a register the number of the first record in the file that passes the verification. If there is no match, it stores the position of the last record. Select a register name from the list. This option is only available when the
None Requires no match; it tests only on the basis of type.
Constant Compares the value in the data source to a constant value
Range Verifies that the value in the data source falls between an upper
and a lower value
Register name Verifies that the value in the data source matches the value in a
specified register (refer to Registers on page 78 specifying a register location.)
Ignore Case verifies the data match regardless of capitalization.
If you want the data to be case specific, make sure this option is not selected.
Verify Source option is set to File.
, for details on
Next Nodes
Next node specifies the next operation to go to when the verify function suc-
ceeds or fails.

Copy Nodes

Copy nodes are used to move data between registers and files. Collected data is
often stored temporarily in a register until it is validated. Then a transfers the data into a file. A
Copy node can also copy data from a portable
file to a register, where it can be referenced or displayed. You can also use a
Copy node to copy a constant value to a register or file or to copy data between
files and between registers.
Figure 43 on page 67 shows the dialog box associated with a Copy node.
66 PT Program Generator (PPG) v5.0
Copy node
Creating New Nodes
Figure 43. The Copy Node Properties Dialog
Copy From Tab
Data Source indicates the data to be copied—either a constant or the contents
of a register or file. If you choose text string. If you choose
Register or File, you are prompted to specify a loca-
tion. For more information, refer to
Constant, you are prompted for a number or
Registers on page 78 and Files on page 81.
Copy To Tab
Data Destination indicates where the data is copied. Data can be copied to
either a register or a file. Select the destination from the available options. For more information, refer to
File as a Destination on page 83.
Using a Register as a Destination on page 79 and Using a
Next Nodes
Next node specifies the next operation to go to when the verify function suc-
ceeds or fails.

Modify Nodes

Modify nodes let you change the contents of a register or file. You can switch
text to all uppercase or all lowercase, reverse the order of data, or delete data. You can also perform a search-and-replace operation on data and clear the eighth bit of data.
User’s Guide 67
Figure 44 on page 68 shows the dialog box for a Modify node.
Creating & Using Nodes
Figure 44. The Modify Node Properties Dialog
Data to Modify
Data source specifies the location of the data to modify. If you choose Register,
select a register from the displayed Register list box. To modify only one field of the register, select the from the displayed list boxes (refer to
Field type and select the Template and Field name
Registers on page 78).
If you choose
Record, refer to Using a File as a Source on page 82.
File, select the file name from the pull-down list. If you select
Modification Type
This option allows you to select how the data is modified. Select from the fol­lowing:
To Upper case Changes all lowercase characters in the source string to uppercase.
To Lower case Changes all uppercase characters in the source string to lowercase.
Search \ Replace Replaces all instances of a given string with a second given string.
You must use the entire string; it is not possible to do a partial match using a the
Replace Modify node. To use a
partial match, refer to
Searching for a Partial Match on page 148
using the
Search/
feature on the
Verify node.
68 PT Program Generator (PPG) v5.0
Next Nodes
Next node specifies the next operation to go to when the modify function suc-
ceeds or fails.

Math Nodes

Math nodes perform basic mathematical operations on the contents of a file or
register.
Figure 45. Math Node Properties Dialog
Creating New Nodes
Reverse Reverses the order of data in the specified register. For example, if the
register value were characters in the string to 654321.
Delete Erases the data from the specified register, field or file.
Clear 8th Bit Ensures that specified data is in seven-bit ASCII format. If the data is
stored in eight bits, this options clears the eighth bit.
For example, when you are working with a database file that originated on the PC, this strips the 8th bit prior to uploading collected data to the PC.
123456, this option would reverse the order of
User’s Guide 69
Creating & Using Nodes
For example, you could multiply the contents of the default register by 3 and store the results in a register called (such as 3), you could specify another register that contains the number you want to multiply, add, subtract, or divide by. log box for a
The format of the math function is as follows:
The results of the math operation must be within the range of
-999,999,999 through 999,999,999 and are always rounded to the nearest integer.
Floating Point Math
PPG supports floating point math. Decimal values and exponential notation of values with up to 13 digits can be entered in an application.
Operand 1 Tab
The Operand 1 tab lets you specify a constant value or a file or register con­taining the first operand for the mathematical operation. The location of
Operand 1 is displayed near the bottom of the dialog.
Triple. Rather than supplying a constant
Figure 45 on page 69 shows the dia-
Math node.
Constant | Register | File + | - | / | *| % Constant | Register = Register | File
Figure 46. Math Node: Operand 1Tab
For more information on files and registers, refer to Registers on page 78 and
Files on page 81.
70 PT Program Generator (PPG) v5.0
Creating New Nodes
Operand 2 Tab
The Operand 2 tab lets you specify a constant value or a file or register con­taining the second operand for the mathematical operation. The location of
Operand 2 is displayed near the bottom of the dialog.
Figure 47. Math Node: Operand 2 Tab
For more information on files and registers, refer to Registers on page 78 and
Files on page 81.
Result Tab
Register/File specifies where the result of the math operation is stored—in
either a field, register, or file. The location where the result of the mathemati­cal operation is stored is displayed near the bottom of the dialog.
Figure 48. Math Node: Result Tab
For more information, refer to Using a Register as a Destination on page 79, and
Using a File as a Destination on page 83.
User’s Guide 71
Creating & Using Nodes
Next Nodes Tab
Next specifies the node to branch to if the math operation passes and where to
branch to if it fails. A math operation will fail only if you attempt to divide a value by zero or operate on a nonnumeric value.
Figure 49. Math Node: Next Nodes Tab
Operation (Mathematical Function)
At the bottom of the Math Node Properties dialog (refer to Figure 45 on page
69), there is an Operation section, shown in Figure 50. Select from mathemati-
cal functions that follow it.
Figure 50. Math Node: Operation
+ (Addition) Adds the two values.
- (Subtraction) Subtracts operand 2 from operand 1.
* (Multiplication) Multiplies operand 1 by operand 2.
/ (Division) Divides operand 1 by operand 2. Returns the integer result.
% (Modulus) Divides operand 1 by operand 2. Returns the remainder.

Call Nodes

Call nodes execute a branch to a subroutine. A subroutine contains nodes that
perform a routine function, such as copying data to a file or verifying data. A subroutine can be called from multiple locations in the program (with nodes), eliminating the need for duplication. Creating subroutines and refer­encing them with program size.
Call nodes optimizes a PPG program, saving both time and
Figure 51 shows a Call Node Properties dialog.
72 PT Program Generator (PPG) v5.0
Call
Creating New Nodes
Figure 51. Call Node Properties Dialog
Call Subroutine
Click on the down-arrow button to the right of the input box to display a list of all subroutines within the program. Select the subroutine you want to and then select
A
Call to a subroutine executes the specified subroutine and then returns to the
node following the
OK.
Call node.
Call,

Links

Creating Links
Links are arrows that connect frames and nodes, directing the program to the
next step. A Link pointing pointing
away from a frame or node shows where the program goes next.
To create a Link, complete the following steps:
1. Select
Create > Link from the menubar or press the Link button from
Program Nodes toolbar.
the
2. Position your cursor (the Link) on the initiating node, click and hold
down the left mouse button, and drag your cursor (the Link) on to
Next Node. Release the Link. The Link is drawn using the middle
the of each object as an axis, regardless of the exact position of the pointer.
User’s Guide 73
to a frame or node shows how it is accessed. A Link
Creating & Using Nodes
To draw a jointed Link (a Link with one or more bends), point to the source node, move the pointer to where you want the first joint to be, click the mouse again, and draw the next leg of the Link. Click inside a frame or node to com­plete the Link.
Adjusting Links
To adjust an existing Link, move the arrow pointer to the Link's arrowhead or joint, and hold down the left mouse button. Drag the joint or arrowhead to a new position, and then release the mouse button.
If two or more Links overlap, you can select them separately by moving the arrow pointer to a joint or arrowhead and holding down the left mouse but­ton. The selected Link appears dashed. To select the next Link in the stack, press and hold down the left button again.
Moving Links
To move a node while retaining the position of its anchored, jointed links, press and hold the and moving it to the new location.
Deleting Links
Shift and Ctrl keys while grasping the node with the mouse
To delete an existing Link, select the Link by moving the cursor to the Link’s arrow-head and holding down the left mouse button. Press the
ESC button.
or the
Delete button
74 PT Program Generator (PPG) v5.0

Automatically Generated Nodes

Start Nodes

Start nodes point to the first node in each frame. The are created automatically by PPG when a frame or a subroutine is created.

Exit Nodes

Exit nodes indicate where the frame ends and returns to its parent frame. Exit nodes are created automatically by PPG when you create a Link from one frame to another. (Refer to for more information on the parent-child relationship between nodes.)

Return Nodes

Return nodes indicate where a subroutine ends and returns to its calling node. Return nodes are created automatically by PPG when subroutines are created.
Node Types and the Parent-Child Relationship on page 17
Automatically Generated Nodes
User’s Guide 75
Creating & Using Nodes
NOTES
76 PT Program Generator (PPG) v5.0

Overview

Chapter 6

Managing Data

This section discusses methods for controlling data flow, data handling, and data organization. The following topics are covered:
Controlling Data Flow on page 78.
Registers on page 78.
Using a Register as a Source on page 78.
Register Fields on page 79.
Using a Register as a Destination on page 79.
Specifying a Register Field on page 80.
Register Example: Parsing Data on page 81.
Files on page 81.
Using a File as a Source on page 82.
Data Location on page 82.
Using a File as a Destination on page 83.
Templates on page 84.
Template Uses on page 84.
Creating a Template on page 85.
Modifying an existing template on page 86.
Template Example: Modifying Inventory on page 86.
Fields on page 87.
User’s Guide 77
Managing Data

Controlling Data Flow

There are four tools you can use to control the flow of data:
Table 2. Data Flow Tools
Tool Description
Registers Stores data temporarily. When you scan or enter a string of data, it is
usually placed in a register before it is copied into a portable file. You can also use registers to store user response to a prompt, the index of a record in a file, and so on.
Files
Holds data in the portable until it can be uploaded to a PC. Usually
after input data is verified, it is inserted in a portable file. The file expands as more data is added. Files can also be used to hold data­base information downloaded from a computer. This information can then be used to verify scanned data or for other purposes.
Te m pl a t es
Fields
Combines data stored in different registers or breaks down data in a single register into fields. You can use them to set up records in a file so that the data can easily be transferred to a database or spreadsheet file. You can also use them to access portions of data in a register.
Fields are a breakdown of data in a single register. Data is arranged as fields in records in a template. Fields can be set to either a fixed length or a variable length with a separator.
The following sections describe how to select a register to store or access data, how to select a source or destination file, and how to create a template for breaking down or combining data. The last two sections give examples of using registers, templates, fields, and files to control data flow.

Registers

A register is a temporary holding place for data. Registers can be used both as a source of data and a place where you can place data temporarily.

Using a Register as a Source

When you choose Register as the source, you are given options as shown in
Figure 52.
78 PT Program Generator (PPG) v5.0
Figure 52. The Source Register Options
To view a list of existing registers, click on the arrow to the right of the register list. To select one of these registers, click on it. To create a new register, click on the

Register Fields

To select a specific field in the register, select the Field checkbox. This will dis­play a list of templates and fields within the register. For more information on register fields, refer to
Registers
New Register button.
Specifying a Register Field on page 80.

Using a Register as a Destination

When you choose Register as the Destination, you are given the options shown in
Figure 53. The Destination Register Options
To view a list of existing registers, click on the arrow to the right of the register list. To select one of these registers, click on it. To create a new register, click on the
User’s Guide 79
Figure 53.
Define Register button.
Managing Data
Write Type
To select how the data is stored in the register, select the write type from one of these options:
Insert Insert places the data at the beginning of the register, before any
existing data.
Overwrite Replace replaces any data previously stored in the register.
Append Append adds the data to the end of the register, after any existing
data.
Field Field stores the data in a specified field of the register (refer to
Specifying a Register Field on page 80

Specifying a Register Field

If you enable the Field checkbox for the Register Source or select Field as
Write Type in a Register Destination, the template and field pull-down lists
the become available. (refer to
Figure 54. Template and Field pull-down lists
Figure 54).
).
Select the template you want to use from the Templ ate pull-down list, and then select the field.
To create a new template, select the
Creating a Template on page 85).
New Template button (refer to
80 PT Program Generator (PPG) v5.0

Register Example: Parsing Data

You own a catalog business. When you ship packages out, you scan a label that includes the destination region. The first character of each label identifies this destination region as North, West, South, or East. Customize the appli­cation so it divides data into four separate files by region.
Create a template that separates the scanned data into two fields, the first one for the ines the be copied: North, West, South, or East.
To create this template, complete the following steps:
region character and the second one for the rest. The template exam-
region field to determine the file into which the scanned data should

Files

Files
1. Create a template called
Region, fixed length:1
Rest, variable length, comma delimited
2. Create a
Verify node that uses the Region template to determine
whether the character in the
Copy node that copies the contents of the input register to a file
a
Region containing the following fields:
Region field is N and, if it is, proceeds to
called North.
3. Create a second
Verify node that checks whether the character is W
and, if it is, copies the input code to a file called West.
4. Create a third
Verify node that checks whether the character is S and,
if it is, copies the input code to a file called South.
5. Create a fourth
Verify node that checks whether the character is E
and, if it is, copies the input code to a file called East.
Portable files are used to store data that has been either input via the portable’s scanner or data keys or downloaded from a PC file through the serial port. Each entry in a file is called a record, and the records in each file are num­bered, with 1 as the first record.
There are two types of file settings in portable dialog boxes. Source file settings specify a file or record in a file to be read from. Destination file settings deter­mine a file or record to be written to.
User’s Guide 81
Managing Data

Using a File as a Source

From the Data Destination pull-down list, select File to make additional options available, as shown in
Figure 55. Source File Options
Figure 55).
Select from the File pull-down list, or press the New File button to create a new file. Enable the
Record checkbox to see additional options.

Data Location

The Data Location field lets you specify where the data you want to use is cur­rently located; choose from the following options:
First First indicates the first record in the file.
Last Last indicates the last record in the file.
Number Number selects a specific record. You are prompted for the record number.
82 PT Program Generator (PPG) v5.0
Index Index lets you indicate a register where the number of the record you want to
use is stored. You are prompted for the name of the register containing the record value (refer to Using a Register as a Source on page 78

Using a File as a Destination

When you choose File as the destination, you are given options as shown in
Figure 56.
Figure 56. Destination File Options
Files
.
Select from the File pull-down list, or press the New File button to create a new file.
User’s Guide 83
Managing Data
Write Type
To indicate where the new information is stored in the selected file, select one of the following options:
.
Insert Places the data before a given record. When this option is selected, addi-
Overwrite Replaces a given record. When this option is selected, additional options
Append Adds the data to the end of the existing file.
Sorted Inserts the record into the file based on ascending ASCII value. Use this

Templates

A template is a structure that you can define and use to alter the way in which collected data is stored. Templates can be used only in registers, not in file records.
tional options allow you to choose a specific record in the file. (These options are described in the preceding section, “Using a File as a Source.”)
allow you to choose a specific record in the file. (These options are described in the preceding section, “Using a File as a Source.”)
option to insert records into a specified file that has already been sorted to maintain the proper order of the records in the file.

Template Uses

The most common use of templates is to parse data in a register. This allows you to collect and store more than one type of information. For example, your program could ask the user to first enter a location code for an item and then the item number. The template would combine each set of values in a register, and the value pair could then be copied to a file as fields in a single record. Data in the file would be arranged either in fields of a fixed size, as in the fol­lowing:
2348493848 48 393948 8 293832 9 832928 185 392038 28 282930
84 PT Program Generator (PPG) v5.0
or with delimiters separating variable-length fields in the record, as in the fol­lowing:
2348,493848 48,393948 8,293832 9,832928 185,392038 28,282930
Once downloaded to the PC, this data file can be easily translated by a data­base or spreadsheet program. The first value in each record goes into a
tion
field, the second value goes into an Item Number field, and the program
pairs the values appropriately.
Another use of templates is to break down data stored in one register into two or more register fields (for example, to strip out the first section of a code).

Creating a Template

To create a template, complete the following steps:
Figure 57. The Create Template Dialog
Templates
Loca-
1. Select Create > Data > Template from the menubar. The Create Tem-
plate
window is displayed as shown in Figure 57
User’s Guide 85
Managing Data
2. In the Create Template Name field, enter the name of the template you want to create.
3. On the left, you will see a list of all currently defined fields. The list of fields currently contained in the template appears in the
Fields
list on the left.
Available
To add an existing field to the template, select the field name and
Add. The field name now appear in the Template Fields list
press on the right. To remove a field from the template, select the field name from the
Template Fields list and press Remove.
Select the
Create Field button at the bottom of the dialog to
create a new field.
Refer to
Fields on page 87 for more information on creating fields. Once you've
created a template, it is added to the template pull-down list and you can use it with any register.

Modifying an existing template

To modify an existing template, complete the following steps:
1. Locate the template in the a pop-up menu. Select
2. The
Create Template window is displayed as shown in Figure 57 on
page 85.
3. Follow the instructions described above in
PPG Explorer, and right-click on it to open
Properties.
Creating a Template.

Template Example: Modifying Inventory

You run a small TV-repair shop and keep track of parts inventory on a PC in the shop office. Instead of going to the office PC each time you use a part, you would prefer to use the portable to adjust your inventory during the day and update your PC inventory file each night.
Create a portable application to download the latest inventory file from your PC and modify it to keep inventory current. Each time you remove a part from the shelf, scan its part number label. The application subtracts 1 from the quantity of items for that part number in the inventory. At the end of the day, upload the adjusted data from the portable to the PC.
Use registers, files, and templates as shown in the following steps:
86 PT Program Generator (PPG) v5.0

Fields

1. Create an Input node to download a inventory file from the PC to a
portable file.
Fields
2. Use second
Input node to store a scanned part number in a register
named Part Number.
3. Copy the Part Number register to a Lookup register.
4. Append ,* to the lookup key (wild card lookup).
5. Lookup Lookup register against the inventory file.
This assumes that the inventory file is comma delimited, and contains Part Number and Quantity fields.
Fields are a breakdown of data in a single register. Most programs expect to see related values on the same line. Each line is referred to as a item on the line is called a
field.
record, and each
The fields are either set to a fixed length (so that they appear in columns in the data file), or they are allowed a variable length with a separator (such as a comma) separating them. You can also use a template to break apart data stored in a register into separate fields.
To c re a te a n ew
Create Field dialog, shown in Figure 58.
the
Field, select Create > Data > Field from the menubar to open
Figure 58. Create Field Dialog
To edit an existing Field:
1. Locate the field in the PPG
Explorer; right-click to open a pop-up
menu.
2. Select
User’s Guide 87
Properties.
Managing Data
3. The Edit Field dialog is shown in Figure 59.
Figure 59. Edit Field Dialog

Using Fields in Templates

The most common use of templates is to parse data in a register. A template defines the structure used to access data. The fields are either set to a fixed length (formatted into columns in the data file), or they are allowed a variable length with a separator (such as a comma) separating them. You can also use a template to divide a register’s data into separate fields.
88 PT Program Generator (PPG) v5.0
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