Pointmaker PVI 65 User Manual

Pointmaker®PVI-65

HD/SD-SDI Broadcast Video Marker

User’s Manual

Pointmaker® PVI™-65

HD/SD-SDI Broadcast Video Marker

User’s Manual

Copyright © 2005 by Boeckeler Instruments, Inc., 4650 S. Butterfield Drive, Tucson, AZ 85714; (520)745-0001
No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system or translated into any language in any form by any means without the expressed written permission of Boeckeler Instruments, Inc.
®
Pointmaker® and Boeckeler
are registered trademarks of Boeckeler Instruments, Inc., of Tucson, Arizona. All other trademarks and registered trademarks are the property of their respective companies.
P/N 040405

Contents

CONTENTS
SECTION ONE:
GETTING STARTED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
A Professional Marker for HD/SD-SDI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Peripheral Devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Digitizing Tablet. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Keyboard Controller. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Touch Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Mouse-type Devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Installation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Connecting Video Source and Output(s) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Connecting Control Devices. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Activation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Power Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Menu Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Built-in Help Messages. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
SECTION TWO:
ANNOTATION MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Annotation Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Pointers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Selecting an Erase Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Selecting a Line Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Customizing the Color Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Setting an Overlay Brightness Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Changing Pen Proximity. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Pointer Toggle. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
SECTION THREE:
DISPLAY MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
The Display Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Programming Video Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
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Contents
Turning Zap Icon On/Off. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Turning Touch Screen Function Areas On/Off . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
SECTION FOUR:
COMM PORT DEVICES MENU. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Comm Port Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Controllers Requiring Calibration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Serial Port Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
SECTION FIVE:
USING MARKERS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Basic Marking Concepts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Assigning Marker Appearance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Assigning Marker Colors. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Assigning Line Styles. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Selecting Pointers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Turning the Active Pointer On/Off . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Marking. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Entering the Marking Mode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Pointing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Typing Text Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
Sizing and Anchoring Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Stamping the Date/Time. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Clearing Markers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Clearing All Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Undoing a Marker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Erasing Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Manipulating Overlays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Paging Through Overlays. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Turning Off the Marker Overlay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
SECTION SIX:
COMMANDS FOR RS-232 CONTROL. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
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Contents
X-Y Coordinate Grid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Commands. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
(C) Active Marker Off/On . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
(CE) Color Enable. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
(CL) Clear. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
(CM) Marker Move. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
(CS) Color Selection. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
(DL) Draw Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
(DP) Drop Marker. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
(E) Echo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
(EM) Erase Method. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
(FS) Frame Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
(FT) Frame Type. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
(I) Marker Intensity or Brightness . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
(IM) Identify Mode for Multiple Users . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
(L) Line Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
(PA) Pass-through. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
(PT) Pointer Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
(PX) Proximity On/Off. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
(R) Restart Pointmaker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
(S) Date/Time Marker. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
(SU) Port Initialization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
(SUM) Menu System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
(T) Text Label. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
(TC) Touch Screen Corner Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
(U) Undo/Erase. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
(V) Select an Overlay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
(Z) Zap Icon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
APPENDIX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A-1
Troubleshooting Guide. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A-3
Quick Reference for Devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A-5
Quick Reference for Digitizing Tablet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .A-5
Quick Reference for Keyboard. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A-6
Quick Reference for Touch Screens and White Boards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A-6
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Quick Reference for Other Mouse Devices. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A-7
Glossary. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A-9
Symbol Font Chart (keyboard) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A-13
Map Font Chart (keyboard). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A-15
RS-232 Pinout (COMM Port-male) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A-17
INDEX
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SECTION ONE: GETTING STARTED

Section One: Getting Started Introduction

INTRODUCTION

A Professional Marker for HD/SD-SDI

Powerful
The Pointmaker® PVI-65 HD/SD-SDI Broadcast Vi d eo Mark er by Boeckeler Instruments, Inc., now makes it possible to utilize the power of video annota­tion with high definition video, using the Serial Digital Interface standard.
The PVI-65 can generate a key signal. This feature can be used by inputting video and configuring SDI output #2 to pass the key signal. The key output is routed to the broadcast switcher. The annotated video from SDI output #1 can still be displayed on a preview monitor for talent or crew. These configurations can be set through the Pointmaker menu system.
The HD/SD-SDI outputs can also be used to provide a key signal by inputting a black reference signal, s etting annotation to white, and routing the signal to a broadcast switcher.
In addition, it supports up to ten different pointing/marking/controlling devices (digitizing tablet, touch screen, keyboard, mouse devices, etc.) for interacting with the displayed images.
Figure 1-1: Marking on a plasma w/touch screen
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Introduction Section One: Getting Started
Effortless Interaction
This Pointmaker model can handle environments where a number of people need to mark images during discussions or presentations. By giving each per­son a controller and having each mark in a unique color, it’s possible to achieve a smooth coordination of discussion and marking among all partici­pants.
Making Your Point
Marker Multiplicity
The large variety of Pointmaker markers further enhances your ability to emphasize each point to an audience. To begin with, you can assign a variety of colors to the markers you create. Marke r options include: varying line thick­nesses (with or without drop shadows), text labels in multiple fonts and sizes, arrows or pointers of dif fering shapes and s izes. None of the markers af fect the original images in any way. Markers actually exist on a clear layer above the image called an “overlay”.
The figure below is a breakout of some digitizing tablet template commands, illustrating some of the marker options. Each item is available at the click of a button.
Hide / Show
Pointer
Pointer On/Off
Pointers
Clear All Markers HD/SD-SDI Video Out 2 Settings
Clear Undo/Erase
Figure 1-2: Breakout of PVI-65 Template Commands
Clear Last
Marker
or Erase
Marker Colors
Pass-throughKeyPreview Program
The keyboard controller supports some additional marker types: frames, a date/time stamp, and straight line drawing. Frames include boxes and circles. Frames can be sized in advance of a presentation, then used to frame or fill certain areas of the video image.
Marker Manipulation
One of the most powerful features for presentations using a Pointmaker is the ability to store up to 25 different marker overlays. They can be created and saved ahead of time, ready for quick recall during the presentation. For more
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Section One: Getting Started Introduction
on overlays, see “Basic Marki ng Concepts “ in “Section Five: Using Markers” on page 61, and “Man i pulating Overlays” on page 79.
As easily as the markers are created, so are they easily erased: either one at a time until the screen is clear, or all at once.
Ins and Outs
Connection Overview
You can think of the component connections as falling into three groups:
• The video source, which will supply the Pointmaker with the images you want to mark over.
• The control devices, which allow you to select and manipulate the markers. They also allow you to assign various display settings within the Pointmaker.
• The displays, used to view the final output, such as monitors, pro­jectors, big screens, LCD panels, etc.
Video Source
HD/SD - SDI Marker
Display(s)
Figure 1-3: PVI-65 Flow Di agram
Controller(s)
via USB/RS-232
PVI-65
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Introduction Section One: Getting Started
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Section One: Getting Started Features

FEATURES

HD/SD - SDI Compatibility
up to 1920x1080i, 720p.
Multiple Controllers
Inputs for up to 10 pointing/marking/controlling devices.
Two types of marking tools
Freehand drawing tools in six different line options; fine, medium
and bold, with or without a drop shadow.
Pointers, including arrows, dots and cross hairs, which may be moved or anc hored anywhere on the screen. Arr ows may be preset to point in one of 8 different angles. Dots and cross hairs may be pre­selected in a small or large size.
Four additional marking tools with keyboard connected
Straight line drawing mode allows underscoring, mapping or other-
wise drawing a straight line. Three different line thicknesses are available: fine, medium and bold, with or without a drop shadow.
Text can be typed on the video image in one of 6 different fonts, each available in one or more sizes. You can add a text background to fur­ther enhance the text on the video image.
Frames in the shapes of circles or box es may be sized and positioned to call attention to an area within the frame. Filled frames allo w you to block out portions of the video image, useful in classroom exams or in blocking out extraneous visuals.
An active date/time label can be placed on the video image to time an event.
The ability to position and anchor a combination of several markers and drawings on the screen at once.
Options for clearing lines and pointers from an overlay all at once, one at a time (beginning with the most recently anchored marker), or selectively erased.
Ability to attribute a different color to each marker on the screen. Up to 7 different colors are available for quick access. The color palette can be minimized by presetting selections in a palett e menu.
A drop shadow effect may be selected to further optimize the display of drawn lines.
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Features Section One: Getting Started
The ability to store up to 25 different marker overlays of Pointmaker markers so that presentations may be prepared in advance. You can scroll forward or backward a page at a time or enter an overlay num­ber to quickly display the desired overlay using the keyboard or RS­232 commands.
Keyboard control provides you a quick way to select many of the menu options without having to go to the menu system. Instead, func­tion keys provide choices for pointer type, background, marker col­ors, brightness levels, on-screen help, video source selection and more.
Pen Proximity feature allows you to determine visibility of the active pointer as the pen is moved away from the tablet or screen. The pointer can be made to disappear as the pen is pu lled away, or to remain on the video image, ready for positioning
Brightness adjustment gives you the opportunity to set the brightness of the Pointmaker markers to coincide with the brightness level of the video signal, so that the ma rkers ar e displayed optimally fo r standard video or for professional broadcasting.
On-Screen Help to assist you in quickly setting up your presentations.
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Section One: Getting Started Peripheral Devices

PERIPHERAL DEVICES

The peripherals for the Pointmaker fall easily into two categories:
Displays - SD-SDI or HD-SDI compatible displays
Controllers - Digitizing Tablets, Keyboards, Touch Screens,
Mouse Devices (USB or RS-232)
We offer a number of control devices for use with the Pointmaker PVI-65. Some are included with certain models and some are sold separately . This sec­tion describes the basic opera tion of the most comm only us ed control lers. The ones described are RS-232 devices but the PVI-65 also supports USB de vices. A complete list of commands for these controllers are found in “Quick Refer­ence for Devices“ in the “Appendix” on page A-5.
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Peripheral Devices Section One: Getting Started

Digitizing Tablet

The Pointmaker Digitizing Tablet, similar to the one diagrammed below, comes standard with the PVI-65. In general, the tablet is used to draw, position pointers or make menu selections. The position and movements of the stylus (also called a pen) are represented on whatever display devices are activated. Additional ly, most setup commands ca n be activated using the tablet rather than entering the menu system (See “Menu Basics” on page 25).
Refer back to this section, if needed, for general instructions concerning the tablet’s operation.
Command Icons
Stylus / Pen
ACTIVE AREA
Tip
Button
Active
Area
Barrel
Toggle Switch
Tracking Area
Figure 1-4: Digitizing Tablet Overview
This is the area on the tablet that responds to the stylus. The tem­plate is placed here. This area measures 5" x 5" and includes the Command Area and the Tracking Area.
RACKING AREA
T
This is the region within the tablet's Active Area that responds to the stylus movements. The Tracking Area corresponds to the
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Section One: Getting Started Peripheral Devices
screen area on the monitor or display. Pointmaker users draw and point with the stylus in the Tracking Area.
PVI-65
COMMAND AREA
This is the top portion of the Active Area where Pointmaker commands can be activated. The PVI-65 Template has image icons or wor ds wh ich s tand f or PVI-65 comman ds an d allow you to easily activate pointers, colors, and numerous other Point­maker features.
Clear
Undo
Figure 1-5: Sample Template for PVI-65
Proximity
On/Off
Pointer
On/Off
Preview
Program
Key
Pass-
through
HD/SD-SDI OUT 2
IP BUTTON
T
When pressed (clicked) on a Menu Strip icon, the Tip Button activates the function you select. When the Tip B utton is pressed anywhere on the Tr acking Area and dragged, pointing or draw­ing takes place.
ARREL BUTTONS
B
When clicked, this button anchors the active pointer, if a pointer is displayed.
OTH BUTTONS
B
The Tip Button is used in combination with the Barrel Button to access the menu system where you can make selections not available from the tablet template. The menu is activated by pressing and holding the barrel button, while pressing the tip of
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Peripheral Devices Section One: Getting Started
the stylus into the drawing area for about five seconds. This fea­ture is disabled if the keyboard is connected.
Marker and Cursor Movement
Unlike a mouse controller, a tablet allows users to make drawings and place pointers with absolute positioning. Absolute positioning means that the posi­tion of the stylus on the tablet surface corresponds directly to the position of the pointer on the screen. For e x ample, if you place the s tylus in th e lower-left corner of the tablet active area, the active pointer will “jump” to the lower-left corner of the screen.
A complete list of commands for this controller is found in “Quick Reference for Devices“ in the “Appendix” on page A-5. Marking is describ ed in “Secti on Five: Using Markers” starting on page 59.
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Section One: Getting Started Peripheral Devices

Keyboard Controller

The Pointmaker KB-30 Keyboard, diagrammed below, comes standard with all PVI-65 models. It can be used to select, type, position, save and erase Pointmaker markers, along with changing their appearance. When the key­board is attached, it becomes the only way to access the menu system.
Refer back to this section, if needed, for general instructions concerning its use.
MARKER K EYS (Graphics)
ACTION KEYS
MARKER KEYS (Text/Numbers)
MARKER KEYS
Figure 1-6: Pointmaker Keyboard Controller
These keys allow op erators to s elect mark er s and the appearance of those markers. Marker keys include
•POINTERS [F1]
•LINE STYLE [F2]
FRAMES [F3]
SIZE FRAMES [F4]
STRAIGHT DRAW [F5]
•FONTS [F6]
TEXT BKGRND ON/OFF [F7]
SHOW DATE/TIME [F8]
Auxiliary functions associated with several of these keys are activated by pressing CTRL + the marker key. Auxiliary func- tions are:
POINTER ON/OFF [CTRL + F1]
FONT SIZE [CTRL + F6]
SET DATE/TIME [CTRL + F8]
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Peripheral Devices Section One: Getting Started
TEXT KEYS
Text and number keys on the Pointmaker keyboard controller are used to create labels or markers. Upper and lower case characters are available. Each line of type may be freely positioned until it is anchored (See “Active & Anchored Markers“ in “Section Five: Using Markers” on page 61).
A
CTION KEYS
Action keys perform an action other than marking, such as posi­tioning and anchoring a marker, changing the color of a marker, entering the menu system or Help, moving to another marker overlay, or erasing a marker. These keys include
•HELP [ESC]
CHANGE COLOR [F9]
CHANGE BRIGHTNESS [F10]
•OVERLAY ON/OFF [F12]
MENU SYSTEM [PRINT SCREEN]
GO TO OVERLAY # [SCROLL LOCK]
•ENTER KEY
•DROP [INSERT]
ACTIVE MARKER OFF [HOME]
PREVIOUS OVERLAY [PAGE UP]
UNDO [DELETE]
CLEAR ALL [END]
NEXT OVERLAY [PAGE DOWN]
•CTRL
•SHIFT
POSITIONING KEYS (LEFT, RIGHT, UP, AND
Marker and Cursor Movement
The POSITIONING (arrow) keys are the heart of movement when using the keyboard as a controller. The “active” markers it creates “float” above the overlay and may be pos itioned v erti cally by press ing the up and do wn k eys , or horizontally using the right and left keys. Once the marker is where you want it, it is anchored on the overlay by pressing the DROP [Insert] or ENTER key.
DOWN).
POSITIONING keys are also used for si zing frames b efore they are anchored. You can also use them to navigate menus.
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Section One: Getting Started Peripheral Devices
A complete list of commands for this controller is found in “Quick Reference for Devices“ i n the “Appendix” on page A-5. Markin g is des cribe d in “Secti on Five: Using Markers” starting on page 59.
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Peripheral Devices Section One: Getting Started

Touch Screen

The touch screen, diagrammed below, is not supplied or sold by Boeckeler Instruments. Most touch screens on the market are compatible with the Point­maker PVI-65. It is a very popular and intuitive control device.
Some display devices have integrated touch screens. It’s also likely that you can attach a touch screen to a d isplay device you currently own. If you wish to use one with your Pointmaker, check with your dealer or contact Boeckeler Instruments directly for information regarding compatibility.
In general , the touch screen can be used to draw, position pointers or make menu selections by touching or dragging your finger on the screen. There are also four command areas which will activate Pointmaker functions when touched.
Refer back to this section, if needed, for general instructions concerning its use.
Color
Change
Clear
Markers
TRACKING AREA
The area on the touch screen where you draw and point using your finger or other pointer.
UNCTION AREAS
F
The regions on the touch screen that, when tapped, activate a function. Tapping the upper-left corner changes the color of the next marker. Tapping the top center of the screen activates the menu system (disabled if the k eyb oard is attached) . Tapping the upper-right corner will undo/erase the most recent marker. Tap­ping the lower-left corner clears the screen of all markers.
Menu
Function Areas
Tracking
Area
Figure 1-7: Touch Screen Controller
Undo /
Erase
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Section One: Getting Started Peripheral Devices
Marker and Cursor Movement
When operating the Pointmaker with a touch screen, the pointer will be dis­played and anchored any time you tap the screen (unless the pointer is dis­abled). A pointer can’t be repositioned using the touch screen; however, it can be cleared or erased from the screen. Drawing takes place when you press a finger on the Tracking Area of the screen and drag across it. Menu selections are made by tapping the menu selection you desire.
Calibrating the touch screen enhances the intuitive feel of drawing on the dis­play and should be done upon the first installation and whenever a new touch screen or monitor is used. (See “Controllers Requiring Calibration“ in “Sec-
tion Four: Comm Port Devices Menu” on page 49)
A complete list of commands for this controller is found in “Quick Reference for Devices“ i n the “Appendix” on page A-5. Markin g is des cribe d in “Secti on Five: Using Markers” starting on page 59.
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Peripheral Devices Section One: Getting Started

Mouse-type Devices

Numerous other drawing devices are compatible with the Pointmaker PVI-65 HD/SD-SDI Broadcast Video Marker. They fall into the general categories of mouse controllers, trackballs, and wireless remote control devices. Boeckeler Instruments does not supply or sell any of these products. These devices may be used like a writing utensil to draw, position pointers, or move a cursor by “dragging” the device across a mous e pad or (in the case of remote co ntrols) in midair when aimed at the display.
The diagram and definitions listed below are generalizations for how the device might function connected to the Pointmaker . R efer back to this section, if needed, for general instructions concerning their use.
Left Button
Right Button
Trackball
(underneath)
Figure 1-8: Mouse Device
There are so many of these types of de vices that comp atibility is probably best determined by simply trying the device. If it can be used as a mouse-type device on a personal computer, it is likely to work with the Pointmaker.
EFT OR FIRST BUTTON
L
When clicked, the Left or First Button anchors pointers on the screen at the point they were positioned. Freehand drawing is accomplished when this button is pressed do wn while co ntinuing to write or draw with the device across a smooth surface or in midair (in the case of a remote control).
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Section One: Getting Started Peripheral Devices
RIGHT OR SECOND BUTTON
When clicked, this button erases the most recently anchored marker. When pressed, this button clears the screen entirely of markers.
B
OTH BUTTONS
The two buttons can be used in combination to either change the color of a marker or access the menu system. Menu access from the mouse device is disabled if the keyboard is connected.
Marker and Cursor Movement
When operating the Pointmaker with the mouse device, the cursor or active pointer may be moved anywhere on the screen by moving the device's track ball or by moving the remote control in midair. The active pointer or cursor will move respectively. For example, "dragging" the mouse to the left on the mouse pad, rotating a track ball to the left or aiming the remote control to the left of the remote receiver will correspo ndin gly move the pointer to the left on the screen. Directing the device to the right while drawing will draw a line to the right.
A complete list of commands for this controller is found in “Quick Reference for Devices“ i n the “Appendix” on page A-5. Markin g is des cribe d in “Secti on Five: Using Markers” starting on page 59.
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Peripheral Devices Section One: Getting Started
Page 20 - Pointmaker PVI-65 HD/SD-SDI Broadcast Video Marker Boeckeler Instruments, Inc.
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