PNY VCQRTX5000-PB User Manual

THE WORLD’S FIRST RAY TRACING GPU
NVIDIA QUADRO RTX 5000
REAL TIME RAY TRAC
ING
FOR PROFESSIONALS
Shatter the boundaries of what’s possible with the NVIDIA® Quadro RTX™ 5000, powered by NVIDIA Turing GPU to bring real-time ray tracing and accelerated AI to next-generation workflows. Creative and technical professionals can supercharge demanding design and visualization workloads and make more informed decisions faster than ever before. Equipped with 3072 CUDA cores, 384 Tensor cores, 48 RT Cores and 16 GB GDDR6 memory, Quadro RTX 5000 can render complex models and scenes with physically accurate shadows, reflections, and refractions to empower users with instant insight. Support for NVIDIA NVLink enables applications to scale memory and performance with multi-GPU configurations. And with the industry’s first implementation of the new VirtualLink®, Quadro RTX 5000 provides connectivity to the next-generation of high-resolution VR head-mounted displays to let designers view their work in the most compelling virtual environments possible.
Quadro cards are certified with a broad range of sophisticated professional applications, tested by leading workstation manufacturers, and backed by a global team of support specialists. This gives you the peace of mind to focus on doing your best work. Whether you’re developing revolutionary products or telling spectacularly vivid visual stories, Quadro gives you the performance to do it brilliantly.
1
Via adapter/connector/bracket | 2 NVIDIA Quadro Sync II card sold separately |
3
Windows 7, 8, 8.1, 10 and Linux | 4 Product is based on a published
Khronos Specification, and is expected to pass the Khronos Conformance Testing Process when available. Current conformance status can be found at www.khronos.org/conformance | 5 GPU supports DX 12.0 API, Hardware Feature Level 12_1 | 6 In preparation for the emerging VirtualLink standard, Turing GPUs have implemented hardware support according to the “VirtualLink Advance Overview”. To learn more about VirtualLink, please see www.virtuallink.org
© 2018 NVIDIA Corporation and PNY. All rights reserved. NVIDIA, the NVIDIA logo, Quadro, nView, CUDA, and NVIDIA Turing are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and other countries. The PNY logotype is a registered trademark of PNY Technologies. OpenCL is a trademark of Apple Inc. used under license to the Khronos Group Inc. All other trademarks and copyrights are the property of their respective owners. OCT18
FEATURES
> Four DisplayPort 1.4 Connectors > DisplayPort with Audio > 3D Stereo Support with Stereo
Connector
> NVIDIA GPUDirect™ Support > Quadro Sync II2 Compatibility > NVIDIA nView® Desktop
Management Software
> HDCP 2.2 Support > NVIDIA Mosaic > VirtualLink Connector6
1
3
PACKAGE CONTENTS
> NVIDIA Quadro RTX 5000
Professional Graphics Board
> Printed Support Guide > Printed Quick Start Guide > 8-Pin Auxiliary Power Cable > One
DP to DVI-D SL Adapters
> One DP to HDMI Adapter
WARRANTY AND SUPPORT
> 3-Year Warranty > Pre- and Post-Sales Technical
Support
> Dedicated Field Application
Engineers
> Direct Tech Support Hot Lines
NY PART NUMBER
P
EAN CODE
VCQRTX5000PB
3536403367237
SPECIFICATIONS
GPU Memory 16 GB GDDR6 Memory Interface 256-bit Memory Bandwidth Up to 448 GB/s ECC Yes NVIDIA CUDA Cores 3.072 NVIDIA Tensor Cores 384 NVIDIA RT Cores 48 Single-Precision Performance 11.2 TFLOPS Tensor Performance 89.2 TFLOPS NVIDIA NVLink
NVIDIA NVLink bandwidth 50 GB/s System Interface PCI Express 3.0 x 16 Max Power Consumption Thermal Solution Active Form Factor
Display Connectors 4xDP 1.4, 1x VirtualLink Max Simultaneous Displays 4x 4096x2160  120 Hz,
Encode / Decode Engines 1X Encode, 1X Decode VR Ready Yes Graphics APIs
Compute APIs CUDA, DirectCompute,
PNY Technologies Europe
9 rue Joseph Cugnot, 33708 Mérignac cedex| France Tel +33 (0) 5 56 13 75 75 | Fax +33 (0) 5 56 12 75 77
For more information visit: www.pny.eu/quadro
Yes
230 W (265 W incl. VL)
111,76 mm H x 266,7 mm L
Dual Slot, Full Height
4x 5120x2880  60 Hz, 2x 7680x4320  60 Hz
Shader Model 5.1, OpenGL
4.57, DirectX 12.08, Vulkan 1.0
OpenCL
7
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