Product specifications are subject to change without notice and do not represent a commitment on the part
of Avid Technology, Inc.
The software described in this document is furnished under a license agreement. You can obtain a copy of
that license by visiting Avid's Web site at www.avid.com. The terms of that license are also available in the
product in the same directory as the software. The software may not be reverse assembled and may be
used or copied only in accordance with the terms of the license agreement. It is against the law to copy the
software on any medium except as specifically allowed in the license agreement.
Avid products or portions thereof are protected by one or more of the following United States Patents:
4,746,994; 4,970,663; 5,045,940; 5,267,351; 5,309,528; 5,355,450; 5,396,594; 5,440,348; 5,452,378;
5,467,288; 5,513,375; 5,528,310; 5,557,423; 5,568,275; 5,577,190; 5,584,006; 5,640,601; 5,644,364;
5,654,737; 5,715,018; 5,724,605; 5,726,717; 5,729,673; 5,745,637; 5,752,029; 5,754,851; 5,799,150;
5,812,216; 5,852,435; 5,905,841; 5,929,836; 5,930,445; 5,946,445; 5,987,501; 6,016,152; 6,018,337;
6,023,531; 6,058,236; 6,061,758; 6,091,778; 6,105,083; 6,118,444; 6,128,001; 6,134,607; 6,137,919;
6,141,691; 6,198,477; 6,201,531; 6,223,211; 6,249,280; 6,269,195; 6,317,158; 6,317,515; 6,330,369;
6,351,557; 6,353,862; 6,357,047; 6,392,710; 6,404,435; 6,407,775; 6,417,891; 6,426,778; 6,477,271;
6,489,969; 6,512,522; 6,532,043; 6,546,190; 6,552,731; 6,553,142; 6,570,624; 6,571,255; 6,583,824;
6,618,547; 6,636,869; 6,665,450; 6,678,461; 6,687,407; 6,704,445; D392,269; D396,853; D398,912. Other
patents are pending.
No part of this document may be reproduced or transmitted in any form or by any means, electronic or
mechanical, including photocopying and recording, for any purpose without the express written permission
of Avid Technology, Inc.
APPLE COMPUTER, INC. MAKES NO WARRANTIES WHATSOEVER, EITHER EXPRESS OR IMPLIED,
REGARDING THIS PRODUCT, INCLUDING WARRANTIES WITH RESPECT TO ITS
MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF
IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT
APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE
OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE.
The following disclaimer is required by Sam Leffler and Silicon Graphics, Inc. for the use of
their TIFF library:
Permission to use, copy, modify, distribute, and sell this software [i.e., the TIFF library] and its
documentation for any purpose is hereby granted without fee, provided that (i) the above copyright notices
and this permission notice appear in all copies of the software and related documentation, and (ii) the
names of Sam Leffler and Silicon Graphics may not be used in any advertising or publicity relating to the
software without the specific, prior written permission of Sam Leffler and Silicon Graphics.
THE SOFTWARE IS PROVIDED “AS-IS” AND WITHOUT WARRANTY OF ANY KIND, EXPRESS,
IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY SPECIAL,
INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED
OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
The following disclaimer is required by the Independent JPEG Group:
Portions of this software are based on work of the Independent JPEG Group.
The following disclaimer is required by Paradigm Matrix:
Portions of this software licensed from Paradigm Matrix.
2
The following disclaimer is required by Ray Sauers Associates, Inc.:
“Install-It” is licensed from Ray Sauers Associates, Inc. End-User is prohibited from taking any action to
derive a source code equivalent of “Install-It,” including by reverse assembly or reverse compilation, Ray
Sauers Associates, Inc. shall in no event be liable for any damages resulting from reseller’s failure to
perform reseller’s obligation; or any damages arising from use or operation of reseller’s products or the
software; or any other damages, including but not limited to, incidental, direct, indirect, special or
consequential Damages including lost profits, or damages resulting from loss of use or inability to use
reseller’s products or the software for any reason including copyright or patent infringement, or lost data,
even if Ray Sauers Associates has been advised, knew or should have known of the possibility of such
damages.
The following disclaimer is required by Videomedia, Inc.:
“Videomedia, Inc. makes no warranties whatsoever, either express or implied, regarding this product,
including warranties with respect to its merchantability or its fitness for any particular purpose.”
“This software contains V-LAN ver. 3.0 Command Protocols which communicate with V-LAN ver. 3.0
products developed by Videomedia, Inc. and V-LAN ver. 3.0 compatible products developed by third
parties under license from Videomedia, Inc. Use of this software will allow “frame accurate” editing control
of applicable videotape recorder decks, videodisc recorders/players and the like.”
The following disclaimer is required by Altura Software, Inc. for the use of its Mac2Win
software and Sample Source Code:
The following disclaimer is required by 3Prong.com Inc.:
Certain waveform and vector monitoring capabilities are provided under a license from 3Prong.com Inc.
Attn. Government User(s). Restricted Rights Legend
U.S. GOVERNMENT RESTRICTED RIGHTS. This Software and its documentation are “commercial
computer software” or “commercial computer software documentation.” In the event that such Software or
documentation is acquired by or on behalf of a unit or agency of the U.S. Government, all rights with
respect to this Software and documentation are subject to the terms of the License Agreement, pursuant to
FAR §12.212(a) and/or DFARS §227.7202-1(a), as applicable.
Trademarks
888 I/O, Adrenaline, AirPlay, AirSPACE, AirSPACE HD, AniMatte, AudioSuite, AudioVision, AutoSync,
Avid, Avid DNA, AVIDdrive, AVIDdrive Towers, Avid Mojo, AvidNet, AvidNetwork, AVIDstripe, Avid Unity,
Avid Xpress, AVoption, AVX, CamCutter, ChromaCurve, ChromaWheel, DAE, D-Fi, D-fx, Digidesign,
Digidesign Audio Engine, Digidesign Intelligent Noise Reduction, DigiDrive, Digital Nonlinear Accelerator,
DigiTranslator, DINR, D-Verb, Equinox, ExpertRender, FieldPak, Film Composer, FilmScribe, FluidMotion,
HIIP, HyperSPACE, HyperSPACE HDCAM, IllusionFX, Image Independence, Intraframe, iS9, iS18, iS23,
iS36, Lo-Fi, Magic Mask, make manage move | media, Marquee, Matador, Maxim, MCXpress,
Media Composer, MediaDock, MediaDock Shuttle, Media Fusion, Media Illusion, MediaLog,
Media Reader, Media Recorder, MEDIArray, MediaShare, Meridien, MetaSync, NaturalMatch, Nearchive,
NetReview, NewsCutter, Nitris, OMF, OMF Interchange, OMM, Open Media Framework,
Open Media Management, ProEncode, Pro Tools, QuietDrive, Recti-Fi, RetroLoop, rS9, rS18, Sci-Fi,
Softimage, Sound Designer II, SPACE, SPACEShift, Symphony, the Avid|DS logo, Trilligent, UnityRAID,
Vari-Fi, Video Slave Driver, VideoSPACE, and Xdeck are either registered trademarks or trademarks of
Avid Technology, Inc. in the United States and/or other countries.
iNEWS, iNEWS ControlAir, and Media Browse are trademarks of iNews, LLC.
All other trademarks contained herein are the property of their respective owners.
Footage
Arri — Courtesy of Arri/Fauer — John Fauer, Inc.
Bell South “Anticipation” — Courtesy of Two Headed Monster — Tucker/Wayne Atlanta/GMS.
Canyonlands — Courtesy of the National Park Service/Department of the Interior.
Eco Challenge British Columbia — Courtesy of Eco Challenge Lifestyles, Inc., All Rights Reserved.
Eco Challenge Morocco — Courtesy of Discovery Communications, Inc.
It’s Shuttletime — Courtesy of BCP & Canadian Airlines.
Nestlé Coffee Crisp — Courtesy of MacLaren McCann Canada.
Saturn “Calvin Egg” — Courtesy of Cossette Communications.
3
“Tigers: Tracking a Legend” — Courtesy of www.wildlifeworlds.com, Carol Amore, Executive Producer.
Windhorse — Courtesy of Paul Wagner Productions.
Arizona Images — KNTV Production — Courtesy of Granite Broadcasting, Inc.,
Editor/Producer Bryan Foote.
Canyonlands — Courtesy of the National Park Service/Department of the Interior.
Tornados + Belle Isle footage — Courtesy of KWTV News 9.
WCAU Fire Story — Courtesy of NBC-10, Philadelphia, PA.
Women in Sports – Paragliding — Courtesy of Legendary Entertainment, Inc.
GOT FOOTAGE?
Editors — Filmmakers — Special Effects Artists — Game Developers — Animators — Educators —
Broadcasters — Content creators of every genre — Just finished an incredible project and want to
share it with the world?
Send us your reels and we may use your footage in our show reel or demo!*
For a copy of our release and Avid’s mailing address, go to www.avid.com/footage.
*Note: Avid cannot guarantee the use of materials submitted.
Avid Xpress Pro Effects Reference Guide • Part 0130-06112-01 • June 2004
Congratulations on your purchase of an Avid editing application. You can use
your application to create broadcast-quality output incorporating every
possible production element from full-speed, high-resolution footage, to
multimedia artwork and animation, to computer-generated effects and titling.
This guide is intended for all users, from beginning to advanced.
Unless noted otherwise, the material in this document applies to the
Windows XP and Mac OS X operating systems.The majority of screen shots
in this document were captured on a Windows XP system, but the information
applies to both Windows XP and Mac OS X systems. Where differences exist,
both Windows XP and Mac OS X screen shots are shown.
The following terms are used in this document:
•“effects guide” refers to the Effects Guide for Avid Xpress Pro,
Avid Xpress DV
•“user’s guide” refers to the User’s Guide for Avid Xpress Pro,
Avid Xpress DV
n
•“supplement” refers to the User’s Guide Supplement for
Avid Xpress Pro, Avid Xpress DV
•“online library CD-ROM” refers to the Avid Xpress Products Online
Library CD-ROM
The effects guide, user’s guide, and supplement are all available on the
online library CD-ROM.
The documentation describes the features and hardware of all models.
Therefore, your system might not contain certain features and hardware that
are covered in the documentation.
Using This Guide
Symbols and Conventions
Avid documentation uses the following symbols and conventions:
Symbol or ConventionMeaning or Action
n
c
w
>This symbol indicates menu commands (and
t
k
Margin tips
(Windows), (Windows
only), (Macintosh), or
(Macintosh only)
A note provides important related information,
reminders, recommendations, and strong suggestions.
A caution means that a specific action you take could
cause harm to your computer or cause you to lose data.
A warning describes an action that could cause you
physical harm. Follow the guidelines in this document
or on the unit itself when handling electrical
equipment.
subcommands) in the order you select them. For
example, File > Import means to open the File menu
and then select the Import command.
This symbol indicates a single-step procedure.
Multiple arrows in a list indicate that you perform one
of the actions listed.
This symbol represents the Apple or Command key.
Press and hold the Command key and another key to
perform a keyboard shortcut.
In the margin, you will find tips that help you perform
tasks more easily and efficiently.
This text indicates that the information applies only to
the specified operating system, either Windows XP or
Macintosh OS X.
16
Italic fontItalic font is used to emphasize certain words and to
indicate variables.
Courier Bold font
Ctrl+key or mouse actionk+key or mouse action
Courier Bold font identifies text that you type.
Press and hold the first key while you press the last
key or perform the mouse action. For example,
k+Option+C or Ctrl+drag.
If You Need Help
If you are having trouble using this Avid editing application:
1. Retry the action, carefully following the instructions given for that task in
this guide. It is especially important to check each step of your workflow.
2. Check for the latest information that might have become available after
the documentation was published in one of two locations:
-If release notes are available, they ship with your application.
-If ReadMe files are available, they are supplied in your Avid
If You Need Help
application folder. ReadMe files are also available from Help.
n
Release notes and ReadMe files are also available on the Avid Knowledge
Center.
3. Check the documentation that came with your Avid application or your
hardware for maintenance or hardware-related issues.
4. Visit the online Knowledge Center at www.avid.com/support. Online
services are available 24 hours per day, 7 days per week. Search this
online Knowledge Center to find answers, to view error messages, to
access troubleshooting tips, to download updates, and to read/join online
message-board discussions.
5. For Technical Support, please call 800-800-AVID (800-800-2843).
For Broadcast On-Air Sites and Call Letter Stations, call
800-NEWSDNG (800-639-7364).
Accessing the Tutorial and Online Library
The Avid Online Library contains a multimedia tutorial and all the product
documentation in PDF format. Avid recommends the multimedia tutorial as
your first resource for learning how to use your application. You can access the
tutorial and the library from the Tutorial and Online Library DVD or
CD-ROM or from the Help menu.
17
Using This Guide
n
You will need Adobe® Acrobat® Reader® installed to view the documentation
online. You can download the latest version of Acrobat Reader from the Adobe
web site. The tutorial and the effects reference guide require Apple’s
QuickTime
latest version of QuickTime from the Apple
To access the tutorial and online library from the Tutorial and Online
Library CD-ROM:
1. Insert the Tutorial and Online Library DVD or CD-ROM into the drive.
2. Double-click the Mainmenu file.
To access the tutorial and the online library from the Help:
1. Insert the Tutorial and Online Library DVD or CD-ROM into the drive.
2. In your Avid application, select Help > Online Library.
®
application to view the QuickTime movies. You can download the
How to Order Documentation
To order additional copies of this documentation from within the
United States, call Avid Sales at 800-949-AVID (800-949-2843). If you are
placing an order from outside the United States, contact your local
Avid representative.
®
Web s ite.
Avid Educational Services
For information on courses/schedules, training centers, certifications,
courseware, and books, please visit www.avid.com/training or call Avid Sales
at 800-949-AVID (800-949-2843).
18
Chapter 1
2D Effects Reference
This chapter describes all 2D effects parameters and then summarizes all 2D
effects in alphabetical order within each effect category. For information on
effects editing, see the chapter “Basics of Effects Editing” in the effects guide
or the Help.
•2D Effects Parameters
•2D Effects
•Comparison of Similar Effects
Chapter 1 2D Effects Reference
2D Effects Parameters
This section provides a general description of all 2D parameters, in
alphabetical order. Some parameters apply to a wide range of effects; others
are specific to a small group of effects, such as keys or motion effects.
Effect parameters are grouped in the following categories:
•Acceleration
•Avid Pan & Zoom Parameters
•Background
•Border
•Color Effect Parameters
•Crop
•Foreground
•Illusion FX Parameters
•Key Parameters
20
•Matrix Parameters
•Traditional Motion Effect Parameters
•Plug-in Effect Parameters
•Position
•Region Stabilize Parameters
•Scaling
•Transition Parameters
For an explanation of how to change a parameter, see “Understanding Effect
Parameters” in the effects guide or the Help.
Global and Keyframeable Parameters
The effects parameters are divided into two types:
•Global
Changes apply to all keyframes. When you change a global parameter, the
system automatically sets the value for all keyframes in the effect.
•Keyframeable
Changes can be applied to individual keyframes. You can use keyframe
parameters to alter an effect over time.
This distinction is noted throughout this section for each parameter.
Acceleration
2D Effects Parameters
Parameter Type
Description
Use of Control
Global
Adjusts the effect’s speed over time by having the effect ease in and ease out of every
keyframe. This gives the effect a more natural appearance. The overall speed of an effect
is determined by the duration of the effect, which is determined by the length of the clip in
the sequence. If you want to slow down or speed up the movement of an effect, you will
need to change the length of your effect or use add edits to limit the portion of the clip
affected by the effect.
Drag the slider to control ease in and ease out motion. When the slider is to the left (value
of 0), there is no ease in and ease out motion. The effect maintains a constant speed
throughout its path. As the slider moves to the right (toward a maximum value of 100),
ease in and ease out motion increases.
21
Chapter 1 2D Effects Reference
Avid Pan & Zoom Parameters
This section describes the parameter categories available for the
Avid Pan & Zoom AVX plug-in effect.
Other Options button
Other Options button for the Avid Pan & Zoom Effect
Parameter type: Global
The Other Options button opens a file selection dialog box. Use it to specify
the image file for the Avid Pan & Zoom effect.
n
22
If you move the image file after importing it into the Avid Pan & Zoom effect,
the effect will not be able to locate the file and you must reimport the image.
Display
Display Options
2D Effects Parameters
Parameter type: Global
The Display Fast menu lets you choose how you view the image as you work
on it.
•Source shows you the entire image scaled to fit inside the Effect Preview
monitor. Use Source as you draft the effect.
•Ta rg et shows you the results of your pan and zoom settings. Use Target
for previewing your moves.
For more information, see “Viewing the Image While You Work” in the effects
guide or the Help.
Size
Parameter type: Global
Show Action Safe in the Display Options parameter category selects or
deselects the display of the safe action area. When Show Action Safe is
selected, the safe action area appears as a rectangle superimposed on the field
of view.
Parameter type: Keyframeable
The Size parameter category contains the Zoom Factor slider. This slider
controls how far you zoom into or out from the source image.
23
Chapter 1 2D Effects Reference
The Zoom Factor ranges from .1 to 20. At .1, the application scales down the
image to one-tenth the original. At 1, the application applies no magnification
to the source image. At 20, the application scales up the image 20 times - that
is, by 2,000%.
The larger the Zoom Factor, the smaller the field of view rectangle appears
when you use Source mode.
Position for the Avid Pan & Zoom Effect
Parameter type: Keyframeable
You control pan by either using the X and Y Position parameters or dragging
the field of view across the source image.
The Position parameters refer to the center of the field of view. A Position of
0, 0 centers the field of view over the center of the image.
Velocity
24
For more information, see “Panning Over the Source Image” in the effects
guide or the Help.
Parameter type: Keyframeable
The Avid Pan & Zoom effect uses Velocity In and Velocity Out at each
keyframe to modify apparent camera speed as it pans across the image
between keyframes. It modifies changes in the Zoom Factor setting in the
same way.
The Velocity parameters divide the time between keyframes in half. Velocity
In controls the rate of movement in the first half; Velocity Out controls the rate
of movement in the second half.
2D Effects Parameters
Velocity Parameter Options
Parameter OptionDescription
Velocity InLinearFor the first half of the time between the selected keyframe and the next keyframe
(starting at the selected keyframe and ending at the midpoint between keyframes),
the effect makes no modification to the pan and zoom movement. This results in
apparent camera movement that begins immediately with no ease in.
ConstantThe effect does not use the keyframe’s Position parameters to calculate the speed
of the effect. However, the effect still uses the keyframe’s Position parameters to
determine the path of the effect (the pan) and the keyframe’s Zoom Factor to
calculate the zoom between the selected keyframe and the next keyframe. For
more information on using the Constant option, see “Creating a Path with
Constant Velocity” in the effects guide or the Help.
When you select Constant for Velocity In, the effect automatically selects
Constant for Velocity Out, and vice versa.
Ease InFor the first half of the time between the selected keyframe and the next keyframe
(starting at the selected keyframe and ending at the midpoint between keyframes),
the effect modifies the pan and zoom movement by providing a slight acceleration.
To ease in and ease out of the entire effect, see “Using Ease In and Ease Out” in
the effects guide or the Help.
Velocity Out LinearFor the second half of the time between the selected keyframe and the next
keyframe (starting at the midpoint and ending at the next keyframe), the effect
makes no modification to the pan and zoom movement. This results in parameters
that change at a constant rate up to the next keyframe.
Ease OutFor the second half of the time between the selected keyframe and the next
keyframe (starting at the midpoint and ending at the next keyframe), the effect
modifies the pan and zoom movement by providing a slight deceleration. To ease
in and ease out of the entire effect, see “Using Ease In and Ease Out” in the effects
guide or the Help.
ConstantThe effect does not use the keyframe’s Position parameters to calculate the speed
of the effect. However, the effect still uses the keyframe’s Position parameters in
determining the path of the effect (the pan) and the keyframe’s Zoom Factor to
calculate the zoom between the selected keyframe and the next keyframe. For
more information on using the Constant option, see “Creating a Path with
Constant Velocity” in the effects guide or the Help.
When you select Constant for Velocity Out, the effect automatically selects
Constant for Velocity In, and vice versa.
25
Chapter 1 2D Effects Reference
Velocity Parameter Options (Continued)
Parameter OptionDescription
HoldAt the midpoint between the selected keyframe and the next keyframe, the image
freezes (pan and zoom movement stops). Movement resumes at the next keyframe.
The effect disregards the Velocity In value of the next keyframe.
If you have Background set to Video, the background continues to update.
Path
Parameter type: Global
The Path parameter controls how the Avid Pan & Zoom effect interpolates
Position parameter changes between keyframes.
•Linear interpolation creates straight-line changes from one keyframe to
the next.
Filtering
26
n
•Spline interpolation smooths out changes between keyframes to create a
more natural movement.
The Avid Pan & Zoom effect calculates a Spline path so that it is smooth
through all points. If you move a point the effect recalculates the entire
path.
If you combine a Spline path with Constant velocity, when you move a
keyframe the path recalculation might result in a change to the velocity of the
effect.
Parameter type: Global
Filtering controls the method by which the Avid Pan & Zoom effect renders
and determines the quality of the rendered result. The various filtering
methods allow you to trade off the clarity or sharpness of the resized image
and the speed at which the effect renders.
2D Effects Parameters
The following illustration ranks the Filtering options from fastest render time
and lowest quality image to longest render time and highest quality image. For
more information, see “Filtering” in the effects guide or the Help.
Longest Render
Time
B-Spline Catmull
Cubic
Quadratic
Triangle
Real Time
Shortest Render
Time
Lowest Image Quality
Background for the Avid Pan & Zoom Effect
Parameter type: Global
Avid Ultra Qual
Avid Hi Qual
Gaussian
Highest Image Quality
With the Avid Pan & Zoom effect you can select a field of view from the
original image that does not fill the entire screen. The Background parameter
determines what appears outside the field of view.
•Color lets you select a background color using one of the following
methods:
tManipulate the RGB sliders directly, or use the numeric keypad to
enter values.
tClick the Other Options button to use the Windows Color dialog box
or the Macintosh Color Picker.
tClick the Color Preview window, and use the eyedropper.
For more information, see “Adjusting a Color Parameter” in the effects
guide or the Help.
27
Chapter 1 2D Effects Reference
•Video uses the video from the segment upon which you placed the Avid
Pan & Zoom effect.
Advanced
Parameter type: Global
The Advanced parameter category provides controls to compensate for
differences in pixel shape between source and output, and to select input color
levels.
•Source Has Square Pixels is enabled by default. The Avid Pan & Zoom
effect makes the calculations necessary to produce results compatible with
rectangular pixels.
When you deselect Source Has Square Pixels, the Avid Pan & Zoom
effect makes no changes to the pixel shape.
•The Level setting tells the effect how to treat the color levels in the image.
28
-RGB is for images with a black level of 0 and a white level of 255.
Most images you import into the Avid Pan & Zoom effect (except
those from a video source) use RGB values. The effect maps colors to
video black and white levels, which are 16 and 235 respectively. RGB
is the default Level setting.
-601 refers to the ITU-R-601 standard for video black and white
levels. Select 601 in the rare case when you use images from a video
source. When you select 601 for the Level setting, the effect makes no
adjustment to color levels.
Cache
2D Effects Parameters
Parameter type: Global
The Cache parameter gives you control over the amount of memory used to
store your images for playback. A full resolution image is always used for
rendering.
•Video Resolution — The effect stores the resized source image at
720 x 480 pixels, using about 1 MB per image. Use Video Resolution if
you have many images in your sequence and you need to limit how much
memory they occupy.
•Image Resolution — The effect stores the resized source image at its
original resolution. The amount of memory used varies with the size of
the image.
•Multi-Resolution — The effect stores several versions of the image:
original image resolution, half resolution, quarter resolution, and so on,
for 8 versions of the image. The result is higher quality real-time preview
and faster rendering. Multi-Resolution uses about twice the memory of
Image Resolution.
Render Mode
•Free Current Cache — The effect frees all memory used for image
storage and then reverts to Image Resolution. Use this setting to free up
memory after you have rendered the clip.
•Cache All — The Cache All settings are shortcuts for setting the same
parameter for all instances of the effect in a sequence. The descriptions
are the same as above.
•Free All Caches — Frees the caches for all instances of the plug-in in that
sequence.
Parameter type: Global
If you are working in a progressive project, (23.976p, 24p, 25p), click the
Progressive check box in the Render Mode parameter category. Selecting this
option creates a smoother animation when using progressive frames.
29
Chapter 1 2D Effects Reference
Background
Parameter Type
Description
Use of Controls
Global
Sets the color for the background in effects that display a background. For example, the
background parameters determine the color to be used in a Fade to Color, Fade from
Color, or Dip to Color effect.
Other Options
button
Opens the Windows Color dialog box or Macintosh Color
Picker for precise color selection. For more information, see
“Using the Windows Color Dialog Box” and “Using the
Macintosh Color Picker” in the effects guide or the Help.
Hue
Identifies the background color. The Hue parameter is
measured as values on a color wheel ranging from 0 to 255.
The start (0) and ending (255) values are both red.
Sat (saturation)
Specifies the amount or intensity of the color. Values range
from 0 to 255, where 0 is no chrominance and 255 is a fully
saturated color.
Lum
(luminance)
Specifies the brightness of the color. Values range from 0 to
255, where 0 is black and 255 is full brightness or white.
30
Border
2D Effects Parameters
Parameter Type
Description
Use of Controls
Keyframeable
Allows you to place a border on the inner or incoming picture in many effects. The Border
parameters allow you to specify the color, softness, and width of the border. Some effects
also include Blend Color parameters for blending border color.
Other Options
button
HueIdentifies the border or blend color. The Hue parameter is
Sat (saturation)Specifies the intensity of the color. Values range from 0 to 255,
Lum (luminance)Specifies the brightness of the color. Values range from 0 to
WidthSpecifies the width of the border. Values range from 0 (no
Soft (softness)Blends the border with the background image. Values range
Opens the Windows Color dialog box or Macintosh Color
Picker for precise color selection. For more information, see
“Using the Windows Color Dialog Box” and “Using the
Macintosh Color Picker” in the effects guide or the Help.
measured as values on a color wheel ranging from 0 to 255.
The start (0) and ending (255) values are both red.
where 0 is no chrominance and 255 is a fully saturated color.
255, where 0 is black and 255 is full brightness or white.
border) to 63 (widest border).
from 0 (no softness) to 63 (maximum softness).
31
Chapter 1 2D Effects Reference
Color Effect Parameters
The Color Effect parameters, which apply to the Color Effect only, allow you
to perform color correction or to create certain colorization effects such as
posterization or solarization.
Luma Adjust
Parameter Type
Description
Use of Controls
Global
Allows you to adjust the luminance characteristics of the image.
Bright
(brightness)
Cont (contrast)Controls the contrast of light and dark areas in the image. Values range
InvertReverses the image’s brightness, such that the brightest parts become
Changes the brightness of the image. The parameter ranges from –100
to +100, where a value of 0 indicates no change. A value of –100
darkens the image; a value of +100 brightens the image.
from –100 to +100, where a value of 0 indicates the image is
unchanged. A negative value is less contrast; a positive value is more
contrast.
the darkest and the darkest parts become the lightest.
Brightness Example
Original – Brightness 0Brightness –50Brightness +50
32
2D Effects Parameters
Contrast Example
Original – Contrast 0Contrast –50Contrast +50
Luma Range
Parameter Type
Description
Use of Controls
Global
Allows you to adjust the range of brightness of the image.
Fast menu:
16 to 235
Fast menu:
0to255
The default for video images.
Allows you to map normal video to alpha ranges. This is useful if you
have a high-contrast image that you want to expand to the full dynamic
range. For example, use this value when you want to convert video to
alpha for Matte Key effects.
When you change the Luma Range to 0 to 255, the system
n
attempts to go from 0 to 255 but will be clipped by the Low Clip
and High Clip values in the Luma Clip parameter category. If it
is your intent to “open up” the image to the full dynamic range,
you need to change the Low Clip and High Clip values to 0 and
255, respectively.
33
Chapter 1 2D Effects Reference
W Point
(white point)
B Point
(black point)
GammaAllows you to adjust the midtones in an image without affecting the
Allows you to set the white point in the image. All pixels with that
value become white, and all pixels with higher values are also clipped
to white. The default is 235 (the broadcast value for white).
Raising the black point and lowering the white point values increase
the contrast by reducing the number of shades of gray in an image. The
number of shades is reduced because you map some to extreme black
and others to extreme white.
Allows you to set the black point in the image. All pixels with that
value become black, and all pixels with lower values are also clipped
to black.
For example, you could use the eyedropper to select a shadow on the
floor and change it from gray to black, clipping everything below that
shade to black. The default is 16 (the broadcast value for black).
Raising the black point and lowering the white point values increase
the contrast by reducing the number of shades of gray in an image. The
number of shades is reduced because you map some to extreme black
and others to extreme white.
Black point control does not change the Black setup level. To
n
adjust the Black setup level, use the Video Output tool. For
more information, see “Output Options” in the Help.
extreme white or black values. Lowering the value darkens midtones
and brings the image closer to black. Raising the value lightens the
midtones and brings the image closer to white.
For example, a person shot in front of a window in daylight may be
very dark, almost in silhouette. You can use gamma correction to
increase the midtones without changing the blacks or whites. Values
range from –100 to +100 with 0 being no change.
The W Point, B Point, and Luma Clip sliders determine the number of
shades of gray. The Gamma point allows you to move the distribution
of the shades closer to black or closer to white. Negative values move
the distribution closer to black. Positive values move the distribution
closer to white.
34
Luma Clip
2D Effects Parameters
Parameter Type
Description
Use of Controls
Chroma Adjust
Parameter Type
Global
Allows you to determine the levels at which the effect limits the brightness or darkness in
the picture.
HighProvides a simple clip function for brightness values. When you
specify a value for High, no pixel in the image can be brighter than that
value. The default is 235 (the broadcast value for white).
Low Provides a simple clip function for darkness values. When you specify
a value for Low, no pixel in the image can be darker than that value.
The default is 16 (the broadcast value for black).
When preparing video for broadcast, normally you do not adjust these
values. They allow you to adjust the brightness and contrast (using
other controls in the Color Effect) while still maintaining legal
broadcast values for black and white.
Global
Description
Use of Controls
Allows you to adjust the chrominance characteristics of the entire image.
Invert Invert reverses the colors in both Hue and Saturation such that all
colors display as their complement.
HueHue varies the tint of all colors in the image. The Hue parameter is
measured as degrees on a color wheel from –180 to +180, where 0
does not change the hue. Changing the value of the Hue causes all
colors in the image to rotate around the color spectrum. For example, a
Hue setting of –20 causes skin tones to look more red, while a Hue
setting of +20 causes skin tones to look more green.
35
Chapter 1 2D Effects Reference
Sat (saturation)Saturation varies the amount of all colors in the image. The Saturation
Color Style
parameter has a value of –100 to +100. Zero is the default. A value of
–100 displays as gray tones. Positive values display all colors with
more saturation.
Parameter Type
Description
Use of Controls
Global
Allows you to create effects by limiting or inverting the color values of the image.
Post
(posterization)
Posterization allows you to limit the number of colors in the image by
controlling the number of luminance steps that are displayed. This
gives the image a graphic appearance. The range of values is 0 to 25,
where 0 displays all colors and 25 displays the least number of colors.
Solar
(solarization)
Solarization allows you to make the lightest points in the image dark to
achieve a partial inversion of the luminance. Values above the
threshold set for the parameter will be inverted. Solarization can have a
value of 0 to 255, where 0 is normal luminance and 255 inverts all
luminance values in the picture. Values of 0 to 127 display the lightest
points in the image as dark. Values of 128 to 255 display both the
lightest points as dark and the darkest points as light, which gives the
appearance of a film negative.
Posterization Example
Original imagePosterization 10Posterization 20
36
2D Effects Parameters
Solarization Example
Original imageSolarization 100Solarization 200
Color Gain
Parameter Type
Description
Use of Controls
Global
Allows individual control of the Color Gain for each of the three color components: red,
green, and blue.
RedChanges the amount of red in the whole image. The parameter value is
a percentage of the range from 0 to 200, where a value of 100 indicates
that the color is unchanged.
GreenChanges the amount of green in the whole image. The parameter value
is a percentage of the range from 0 to 200, where a value of 100
indicates that the color is unchanged.
BlueChanges the amount of blue in the whole image. The parameter value
is a percentage of the range from 0 to 200, where a value of 100
indicates that the color is unchanged.
37
Chapter 1 2D Effects Reference
Crop
Parameter Type
Description
Use of Controls
Foreground
Keyframeable
Removes material from the top, bottom, left, and right edges of the video.
T (top)Removes video from the top of the inner or incoming video. Values
range from 0 to 999; 0 is the top of the screen, 500 is the middle of the
screen, and 999 is the bottom of the screen.
B (bottom)Removes video from the bottom of the inner or incoming video. Values
range from –999 to 0; 0 is the bottom of the screen, –500 is the middle
of the screen, and –999 is the top of the screen.
L (left)Removes video from the left side of the inner or incoming video.
Values range from 0 to 999; 0 is the left side of the screen, 500 is the
middle of the screen, and 999 is the right side of the screen.
R (right)Removes video from the right side of the inner or incoming video.
Values range from –999 to 0; 0 is the right side of the screen, –500 is
the middle of the screen, and –999 is the left side of the screen.
Parameter Type
Description
38
Keyframeable
Used, together with keyframes, to set the relative amount of the effect to be displayed
over time. The additional options included with the Level slider vary, depending on the
effect.
2D Effects Parameters
Use of Controls
LevelControls the opacity of the foreground image. A Level of 0 is 0 percent
opacity (the foreground is transparent), a Level of 50 is 50 percent
opacity, and a Level of 100 is 100 percent opacity (no transparency).
Swap SourcesThis option applies to key effects (such as Chroma Key or Luma Key)
and the PIP (Picture-in-Picture) effect only.
Click Swap Sources to swap the image source for the foreground and
background layers of the effect.
Reverse
Animation
This option is available for all effects.
Click the Reverse Animation button to cause the entire effect to be
reversed, including the direction of movement as well as the incoming
and outgoing sources.
This maintains the shot continuity while reversing the movement. For
example, instead of the outgoing shot peeling off from the top left
corner, the incoming shot peels on from the bottom right corner. This
option effectively creates a mirror image of the sequence of keyframes
for the effect as they appear in the Effect Preview monitor’s position
bar.
Invert KeyThis option applies to key effects only (such as Chroma Key or Luma
Key). Select Invert Key to reverse the key.
In the case of a Chroma Key effect, inverting the key displays the key
color regions while showing the background image source through the
foreground image area.
In the case of a Luma Key effect, inverting the key displays the
background image source through the darker areas rather than the
lighter areas of the foreground image source.
In the case of a Matte Key effect, inverting the key effectively reverses
the black and white areas of the alpha channel so that foreground and
background are reversed.
Show AlphaThis option applies to key effects only (such as Chroma Key or Luma
Key).
Displays the grayscale alpha channel used to apply the key effect to the
foreground and background source. This allows you to examine the
problem areas of the key while making adjustments.
39
Chapter 1 2D Effects Reference
Illusion FX Parameters
This section describes the parameter categories available for the Illusion FX
AVX plug-in effects.
Background
Pattern Type Fast menu
Axis Fast menu
Base Color
Parameter Type
Description
Use of Controls
Keyframeable
The Background parameter category is available only for the Pattern Generator effect. For
more information, see “Pattern Generator” on page 145.
Axis Fast menu
•X axis
Selects whether color bars are drawn horizontally (X axis) or vertically
(Y axis).
•Y axis
Pattern Type Fast
menu
•Solid color
•EBU bars
Sets the pattern to be used.
If you select the Grid option, the background color is black if Base
Color has 50% or greater luminance, or white if Base Color has less
than 50% luminance.
(75%)
•Color bars
(75%)
•Color bars
(100%)
•EIA bars
•SMPTE bars
•Color ramps
•Cross ramp
•Grid
40
2D Effects Parameters
Border
Parameter Type
Description
R, G, B
(Base Color)
Sets the color of the clip when the Pattern Type is set to Solid Color
Sets the color of the grid lines when the Pattern Type is set to Grid.
Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
The background color of the grid is black if Base Color has 50% or
greater luminance, or white if Base Color has less than 50%
luminance.
Keyframeable
Use the Left, Right, Top, and Bottom sliders to prevent black edges of the source clip
from warping into the effect.
Use of Controls
Center
Parameter Type
Description
Use of Controls
Left, Right,
Remove between 0 and 20 pixels from the edge of the image.
Top, Bottom
Keyframeable
Sets the center of the Kaleidoscope effect. The Center parameter category is available
only for the Kaleidoscope effect. For more information, see “Kaleidoscope” on page 137.
X, YThe X and Y values range from –999 to +999, where 0, 0 is the center
of the screen. Use the sliders, or click the corresponding marker and
drag within the image, to set the center of the mirrors.
41
Chapter 1 2D Effects Reference
Circle
Color
Parameter Type
Description
Use of Controls
Keyframeable
The Circle parameter category is available only for the Pattern Generator effect. For more
information, see “Pattern Generator” on page 145.
SizeSets the radius of the circle.
WidthSets the width of the circle outline.
OpacitySets the opacity of the circle.
R, G, B (Color)Sets the color of the circle. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
42
Core
2D Effects Parameters
LightningSparkler
Color
Parameter Type
Description
Use of Controls
Color
Keyframeable
The Core parameter category is available for the Lightning effect and the Sparkler effect.
For more information, see “Lightning” on page 138 and “Sparkler” on page 151.
Core Radius,
Sets the radius of the core in pixels.
Width
R, G, B (Color)Sets the color of the core. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
43
Chapter 1 2D Effects Reference
Generation
Lightning effectSparkler effectRipple effect
Render Mode Fast menu
Parameter Type
Description
Use of ControlsParameterEffectDescription
Keyframeable
The Generation parameter category is available for the Lightning, Ripple, and Sparkler
effects. For more information, see “Lightning” on page 138, “Ripple” on page 148, and
“Sparkler” on page 151.
AmountLightningSets the proportion of the lightning to be displayed. A
value of 0 is no lightning. 100 is the complete lightning
bolt. Typical keyframing is 0 at the first keyframe to 100
at the last keyframe.
Anti-aliasRippleSets whether or not transformed areas are smoothed.
This parameter is not keyframeable.
n
Birth RateSparklerSets the number of sparks generated every frame.
Branch
Probability
LengthRippleSets the distance between the wave peaks.
LengthSparklerSets the cumulative exposure of the sparks. For example,
LightningSets the likelihood that the lightning will have few or
many branches. A value of 0 displays no branches. The
higher the value, the more branches are likely.
a value of 3 produces an image that looks as though you
left a virtual camera shutter open for the last three frames.
44
LifetimeSparklerSets (in frames) how long each spark lives.
2D Effects Parameters
Link SpeedSparklerIf you keyframe the center of the effect, Link Speed
causes the movement of the center to be added to the
movement of the sparks.
Number of
Ripples
Random SeedLightning,
Render Mode
Fast menu
•Quick
•Standard
•Anti-aliased
Speed Bias X,
Speed Bias Y
StrengthRippleSets the height of the waves.
X, YSparklerSets the center of the effect. The X and Y values range
RippleSets the number of ripples.
Sets the base number upon which all random values are
Ripple
LightningSets the quality of the rendered lightning:
SparklerSets the bias to the direction of the sparks. The system
calculated. Each value will result in a different random
effect.
This parameter is not keyframeable.
n
•Quick to view just the motion of the lightning.
•Standard to view the full lightning without antialiasing while editing the animation.
•Anti-aliased to ensure that fine branches do not break
up.
adds these values to the initial random directions.
from –999 to +999, where 0, 0 is the center of the screen.
45
Chapter 1 2D Effects Reference
Glow
Lightning effectSparkler effect
Color
Parameter Type
Description
Keyframeable
The Glow parameter category is available for the Lightning effect and the Sparkler effect.
Color
Use it to control the effect’s glow. For more information, see “Lightning” on page 138 and
“Sparkler” on page 151.
Use of ControlsParameterEffectDescription
Glow RadiusSparklerSets the radius of the glow in pixels.
R, G, B (Color)Lightning,
Sparkler
Sets the color of the glow. Select the color by doing one
of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh
Color Picker.
t Use the eyedropper.
WidthLightningSets the radius of the glow in pixels.
46
Illumination
Color
2D Effects Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Illumination parameter category is available only for the Ripple effect. Use it to
highlight the ripples in the effect. For more information, see “Ripple” on page 148.
AngleSets the source direction of the light. A value of 0 degrees is three
o’clock; positive values move counterclockwise.
R, G, B (Color)Sets the color of the light. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
47
Chapter 1 2D Effects Reference
Input
The set of Input parameters varies between Illusion FX effects. Each set of
parameters is listed in its own section:
•Color Mix Input Parameters
•Crystal Input Parameters
•Film Grain Input Parameters
•Flare Input Parameters
•FluidBlur Input Parameters
•FluidColorMap Input Parameters
•FluidMorph Input Parameters
•Iris Input Parameters
•Kaleidoscope Input Parameters
•Melt Input Parameters
•Motion Blur Input Parameters
•Page Curl Input Parameters
48
•Particle Blast Input Parameters
•Particle Orbit Input Parameters
•Particle Wind Input Parameters
•Pinch Input Parameters
•Radial Blur Input Parameters
•Random Blend Input Parameters
•Rollup Input Parameters
•Shear Input Parameters
•Sphere Input Parameters
•Swirl Input Parameters
•Timecode Input Parameters
•Twist Input Parameters
•Wave Input Parameters
Color
2D Effects Parameters
Color Mix Input Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Color Mix effect control the color and the color level. For
more information, see “Color Mix” on page 132.
Color LevelSets the amount of color to add, from 0 (no color) to 100 (maximum
color).
R, G, B (Color)Sets the color. Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
Crystal Input Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Crystal effect control the size and randomness of the
polygons. For more information, see “Crystal” on page 133.
SizeSets the radius of the polygons in pixels.
JitterSets the randomness of the shape of the polygons. A value of 0 creates
regular hexagons — the higher the value, the more random the shapes.
49
Chapter 1 2D Effects Reference
Random SeedSets the base number upon which all random values are calculated.
Anti-aliasSets whether or not transformed areas are smoothed.
Film Grain Input Parameters
Each value will result in a different random effect. This parameter is
not keyframeable.
This parameter is not keyframeable.
n
Parameter Type
Description
Use of Controls
50
Keyframeable
The Input parameters for the Film Grain effect add a grainy texture to a video clip to
simulate the imperfections present in some film footage. For more information, see “Film
Grain” on page 133.
LevelSets the amount of graininess.
SizeSets the size of the individual grain elements.
ColorFilm footage often contains slight color and luminance imperfections
caused by the chemical processes used to transfer the negative to the
film. You can think of these as very small color smears on the film. The
default setting applies a balanced combination of color and luminance
imperfections. Increase the color value to add more color
imperfections and fewer luminance imperfections. Decrease the value
to increase the luminance imperfections and decrease the color
imperfections.
Field ModeWhen selected, the grain pattern updates every field.
Hilite GrainAdds grain to the brighter areas of the image.
Shadow GrainAdds grain to the darker areas of the image.
Flare Input Parameters
2D Effects Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Flare effect create a random flare ring. For more information,
see “Flare” on page 134.
BrightnessSets the brightness of the flare, from 0 (no flare) to 100 (maximum
brightness).
SizeSets the diameter of the flare ring.
WidthSets the distance between the inner and outer edges of the flare ring.
AmountSets the amount of distortion to the flare ring; 0 is no distortion.
Random SeedSets the base number upon which all random values are calculated.
Each value will result in a different random effect.
This parameter is not keyframeable.
n
X, YSets the center of the flare ring.
51
Chapter 1 2D Effects Reference
FluidBlur Input Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the FluidBlur effect create a motion blur. For more information,
see “FluidBlur” on page 134.
Blur AmountThe level of blur for objects that are moving.
The amount of blur ramps linearly from 0 to Blur Amount as the pixel
motion increases from the Lower Motion Threshold value to the Upper
Motion Threshold value. This means that the faster an object moves,
the more it is blurred.
Lower Motion
Threshold,
Upper Motion
Threshold
Objects moving less than the Lower Motion Threshold number of
pixels between frames or fields are not blurred. Objects moving more
than the Upper Motion Threshold number of pixels between frames or
fields are not blurred. Objects whose movement falls between the two
values are blurred by the Blur Amount.
TrailInstructs the system to add an amount from the previous frame’s (or
field’s) blur to the current frame. This produces smooth movement,
especially as objects move along curved paths.
Sharpen Leading
Edge
Progressive
Source
Allows you to keep the front edge of an object crisp and clear while
other portions are blurred.
Use this option if your footage was captured or converted to
progressive footage (i.e., not interlaced). If your sources are
progressive, enabling Progressive Source produces smoother results.
This option has no effect in 24p projects because the system assumes
that you are using progressive footage.
52
FluidColorMap Input Parameters
2D Effects Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the FluidColorMap effect create a color representation of motion
in a scene. For more information, see “FluidColorMap” on page 135.
Min Motion
Threshold, Max
Motion
Threshold
Objects moving less than the Min Motion Threshold number of pixels
between frames (or fields) will have the minimum saturation and
luminance. Objects moving more than the Max Motion Threshold
number of pixels between frames (or fields) receive the maximum
saturation and luminance. The amount of saturation depends on the
Constant Saturation value.
Brightness and color saturation increase as the motion of an object
increases from the minimum threshold value to the maximum
threshold value. The faster an object moves, the brighter and more
color saturated it becomes.
Constant
Saturation
This setting controls how much the Min Motion Threshold and Max
Motion Threshold values affect the color saturation. The minimum and
maximum values always control the luminance (brightness) of the
image. However, for a low Constant Saturation value, the minimum
and maximum values strongly affect saturation as well as luminance.
For a high Constant Saturation value, the minimum and maximum
values affect saturation to a lesser degree. If Constant Saturation is set
to the maximum value, motion will have no effect on color saturation.
Progressive
Source
Use this option if your footage was captured or converted to
progressive footage (i.e., not interlaced). If your sources are
progressive, enabling Progressive Source produces smoother results.
This option has no effect in 24p projects because the system assumes
that you are using progressive footage.
53
Chapter 1 2D Effects Reference
FluidMorph Input Parameters
Parameter Type
Description
Use of Controls
Global
The Input parameters for the FluidMorph effect control morphing between two clips. For
more information, see “FluidMorph” on page 135.
Feature MatchWhen selected, the system attempts to match features between the two
clips when it creates the morph for each frame.
When deselected, the system creates the morph based on the brightness
of the two images.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing video.
Progressive
Source
Use this option if your footage was captured or converted to
progressive footage (i.e., not interlaced). If your sources are
progressive, enabling Progressive Source produces smoother results.
This option has no effect in 24p projects because the system assumes
that you are using progressive footage.
Iris Input Parameters
Parameter Type
Description
54
Keyframeable
The Input parameters for the Iris effect create a wipe transition. For more information, see
“Iris” on page 136.
2D Effects Parameters
Use of Controls
AmountSets the proportion of each clip to be displayed. A value of 0 displays
all of the foreground clip; a value of 100 displays all of the background
clip. Typical keyframing would be from 0 at the first keyframe to 100
at the last keyframe.
SoftnessSets the size of the area over which the pixels are faded from the
foreground clip to the background clip.
X, YSets the center of the iris wipe.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing video.
This parameter is not keyframeable.
n
Kaleidoscope Input Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Kaleidoscope effect create an image resembling a
kaleidoscope using the input video. For more information, see “Kaleidoscope” on
page 137.
SymmetrySets the number of mirrors.
AngleSets the angle of the mirrors.
ScaleSets the scale of the image.
55
Chapter 1 2D Effects Reference
Melt Input Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Melt effect control a transition effect that “melts” the
foreground image away to reveal the background image. For more information, see
“Melt” on page 139.
BleedChanges the melt image to a more dramatic effect.
Melt UpReverses the direction of the melt.
AmountSets the progression of the effect. A value of 0 is no effect; all of the
foreground clip shows. The higher the value, the more of the
foreground clip melts away, and more of the background clip shows.
Typical keyframing would be from 0 at the first keyframe to 100 at the
last keyframe.
StrengthSets the strength of the distortion; the higher the value, the greater the
distortion.
Random SeedSets the base number upon which all random values are calculated.
Each value results in a different random effect.
This parameter is not keyframeable.
n
Anti-aliasSets whether or not transformed areas are smoothed.
This parameter is not keyframeable.
n
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing video.
This parameter is not keyframeable.
n
56
Motion Blur Input Parameters
2D Effects Parameters
Parameter Type
Description
Use of Controls
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Motion Blur effect allow you to blur the edges of moving
objects. For more information, see “Motion Blur” on page 140.
AmountSets the length of the blur.
DirectionSets the direction of the blur. A value of 0 degrees is three o’clock;
positive values move counterclockwise.
Page Curl Input Parameters
Keyframeable
The Input parameters for the Page Curl effect create a transition effect that peels the
foreground video off the background video. For more information, see “Page Curl” on
page 140. For examples of the Page Curl parameter combinations, see the following table.
Turn LeftControls the direction of the page curl.
ReverseWhen selected, incoming video peels on. When deselected, outgoing
video peels off.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing video.
This parameter is not keyframeable.
n
57
Chapter 1 2D Effects Reference
The following table describes the possible combinations of the three
parameters and shows an example of the results.
Page Curl Parameter Combinations
Turn LeftReverseSwap Sources Result
OffOffOff
OffOffOn
OnOffOff
OnOffOn
Outgoing video
peels off
Incoming video
peels off
Outgoing video
peels off
Incoming video
peels off
58
2D Effects Parameters
Page Curl Parameter Combinations (Continued)
Turn LeftReverseSwap Sources Result
OffOnOff
OffOnOn
OnOnOff
OnOnOn
Incoming video
peels on
Outgoing video
peels on
Incoming video
peels on
Outgoing video
peels on
59
Chapter 1 2D Effects Reference
Particle Blast Input Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Particle Blast effect create a transition effect that turns the
foreground video into particles that blow off to reveal the background video. For more
information, see “Particle Blast” on page 141.
AmountSets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.
SizeSets the radius of the particles.
SpacingSets the space between the center of the original position of the
particles.
This parameter is not keyframeable.
n
Front SpeedControls whether the particles in the center of the blast start to move
before the particles at the outside edges.
Front
Randomness
SpeedSets the speed at which particles move apart.
Speed
Randomness
Allows particles nearest the center to move at different speeds.
Allows particles to move at different speeds to give a more natural
effect.
60
2D Effects Parameters
AccelerationControls how quickly a particle reaches the full speed of the blast. The
higher the value, the more quickly the particle reaches full speed.
BumpinessAdds a shadow to the edge of the particles.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing video.
This parameter is not keyframeable.
n
Particle Orbit Input Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Particle Orbit effect create a transition effect that turns the
foreground video into circular particles that orbit around their original position. For more
information, see “Particle Orbit” on page 142.
AmountSets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.
SizeSets the radius of the particles.
SpacingSets the space between the center of the original position of the
particles.
This parameter is not keyframeable.
n
BumpinessAdds a shadow to the edge of the particles.
SpeedSets the speed at which particles orbit.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing video.
This parameter is not keyframeable.
n
61
Chapter 1 2D Effects Reference
Particle Wind Input Parameters
Parameter Type
Description
Use of Controls
62
Keyframeable
The Input parameters for the Particle Wind effect create a transition effect that turns the
foreground video into circular particles that blow off to reveal the background video. For
more information, see “Particle Wind” on page 144.
AmountSets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.
SizeSets the radius of the particles.
SpacingSets the space between the center of the original position of the
particles.
This parameter is not keyframeable.
n
Front SpeedControls whether the particles near the front edge (where the wind first
hits) start to move before the particles at the outside edge.
Front
Randomness
SpeedSets the wind speed.
Allows particles nearest the front to move at different speeds.
2D Effects Parameters
Speed
Randomness
AccelerationControls how quickly a particle reaches the full speed of the wind. The
AngleSets the source direction of the wind. A value of 0 degrees is three
BumpinessAdds a shadow to the edge of the particles.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing video.
Pinch Input Parameters
Allows particles anywhere within the effect to move at different
speeds, giving a more natural effect.
higher the value, the more quickly the particle reaches full speed.
o’clock; positive values move counterclockwise.
This parameter is not keyframeable.
n
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Pinch effect create an effect that pinches the image in toward
or pushes it out from a user-defined point. For more information, see “Pinch” on
page 146.
AmountSets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.
SizeSets the diameter of the affected area.
X, YSets the center of the effect.
Anti-aliasSets whether or not transformed areas are smoothed.
This parameter is not keyframeable.
n
63
Chapter 1 2D Effects Reference
Radial Blur Input Parameters
Render Mode
Fast menu
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Radial Blur effect create an effect that blurs the image
inward or outward from a user-defined point. For more information, see “Radial Blur” on
page 147.
ZoomSets the scaling of the blur. Smaller values zoom in and larger values
zoom out.
AngleSets the rotation of the blur.
This effect can take a long time to render. The greater the angle,
n
the more time the rendering takes.
X, YSets the center of the effect.
Render Mode
Fast menu
•Locate
•Render Low
Quality
•Render
Medium
Quality
•Render High
Quality
Sets whether only the center marker shows, or how the effect is
rendered.
Select Locate to show the center marker. Use it while setting up the
center.
64
Random Blend Input Parameters
2D Effects Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Random Blend effect control a random pattern to blend
incoming and outgoing video. For more information, see “Random Blend” on page 147.
AmountSets the amount of blend.
Random ScaleSets the amount of randomness. This allows the system to blend
different portions of the image at different rates.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing video.
This parameter is not keyframeable.
n
Rollup Input Parameters
Parameter Type
Description
Keyframeable
The Input parameters for the Rollup effect control a transition effect that rolls up the
foreground video to reveal the background video. For more information, see “Rollup” on
page 149.
65
Chapter 1 2D Effects Reference
Use of Controls
AmountSets the proportion of each clip to be displayed. A value of 0 displays
all of the foreground clip; 100 displays all of the background clip.
Typical keyframing is from 0 at the first keyframe to 100 at the last
keyframe.
Curl SizeSets the size of the roll.
DirectionSets the direction of the roll. A value of 0 degrees is three o’clock;
positive values move counterclockwise.
Anti-aliasSets whether or not transformed areas are smoothed.
This parameter is not keyframeable.
n
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing video.
This parameter is not keyframeable.
n
Shear Input Parameters
Parameter Type
Description
66
Keyframeable
The Input parameters for the Shear effect control a transition effect that divides the
foreground video into strips and slides them away in opposite directions to reveal the
background video. For more information, see “Shear” on page 150.
2D Effects Parameters
Use of Controls
AmountSets the proportion of each clip to be displayed. A value of 0 displays
all of the foreground clip; 100 displays all of the background clip.
Typical keyframing is from 0 at the first keyframe to 100 at the last
keyframe.
Min Width, Max
Width
Width
Randomness
SpreadSets the randomness of when individual strips start moving. A value of
AngleSets the direction of the effect. A value of 0 degrees is three o’clock;
Random SeedSets the base number upon which all random values are calculated.
Anti-aliasSets whether or not transformed areas are smoothed.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing video.
Sets the minimum and maximum possible width of the slats.
Controls the variety of sizes of slats. The system creates slats of
various widths in between the minimum and maximum width value.
0 causes all strips to start at the same time.
positive values move counterclockwise.
Each value results in a different random effect.
This parameter is not keyframeable.
n
This parameter is not keyframeable.
n
This parameter is not keyframeable.
n
Parameter Type
Description
Use of Controls
Sphere Input Parameters
Keyframeable
The Input parameters for the Sphere effect control a spherical distortion in the image. For
more information, see “Sphere” on page 152.
AmountSets the scale of the distortion. Negative values distort the image
inward; positive values distort it outward.
67
Chapter 1 2D Effects Reference
SizeSets the diameter of the circle as a normalized proportion of the
X, YSets the center of the effect.
Anti-aliasSets whether or not transformed areas are smoothed.
Swirl Input Parameters
vertical size of the image.
This parameter is not keyframeable.
n
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Swirl effect control a distortion in the image where pixels
swirl within a circular area. For more information, see “Swirl” on page 152.
AmountSets the scale of swirl. Negative values swirl the image
counterclockwise; positive values swirl it clockwise.
SizeSets the diameter of the circle as a normalized proportion of the
vertical size of the image.
X, YSets the center of the effect.
Anti-aliasSets whether or not transformed areas are smoothed.
This parameter is not keyframeable.
n
68
Timecode Input Parameters
2D Effects Parameters
Timecode Color Fast menu
Timecode Font and Size Fast menu
Timecode Type Fast menu
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Timecode effect control burn-in timecode. For more
information, see “Timecode” on page 153.
Timecode Color
Fast menu
•White no background
•Black no background
•White on Black
•Black on White
Timecode Font
and Size Fast
menu
X, YSets the position of the lower left corner of the effect.
Timecode Type
Fast menu
Select a color and background for the timecode text.
Select a font and size for the timecode text.
You can also drag the marker in the Effect Preview monitor.
n
Selects the timecode type:
•Non-drop — Uses a colon (:) as a separator
•Drop frame — Uses a semicolon (;) as a separator (applies only to
NTSC projects)
•Feet and Frames — Uses either a plus sign (+) or an ampersand
(&) symbol as a separator.
The separator changes from + to & between the values 24 and 25. The
+ sign is used for 16mm projects and the & symbol is used for 35mm
projects.
Frames per Foot Use the slider to specify the number of frames per foot. This option
applies when you select Feet and Frames from the Timecode Type Fast
menu.
69
Chapter 1 2D Effects Reference
Twist Input Parameters
Axis Fast menu
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Twist effect create an effect that distorts the image by
twisting the two ends in opposite directions. For more information, see “Twist” on
page 154.
AmountSets the amount of twist.
X, YSets the center of the effect.
Axis Fast menu
•X axis
•Y axis
Anti-aliasSets whether or not transformed areas are smoothed.
Sets whether the twist applies horizontally (X axis) or vertically
(Y axis).
This parameter is not keyframeable.
n
70
Wave Input Parameters
2D Effects Parameters
Parameter Type
Description
Use of Controls
Keyframeable
The Input parameters for the Wave effect create an effect that distorts the image by
applying waves to it. For more information, see “Wave” on page 155.
AmountSets the scale of swirl. Negative values swirl the image
counterclockwise; positive values swirl it clockwise.
Minimum Size,
Maximum Size
Horizontal
Factor, Vertical
Factor
Number of
Wav es
SpeedSets the progress of the effect.
Random SeedSets the base number upon which all random values are calculated.
Anti-aliasSets whether or not transformed areas are smoothed.
Sets the minimum wavelength and the maximum wavelength.
The amount of horizontal distortion and vertical distortion, where 0 is
no distortion and 100 is maximum distortion.
Sets the number of waves. Wave effects are superimposed upon each
other.
Each value results in a different random effect.
This parameter is not keyframeable.
n
This parameter is not keyframeable.
n
71
Chapter 1 2D Effects Reference
Motion
Parameter Type
Description
Use of Controls
Movement
Keyframeable
The Motion parameter category is available only for the Ripple effect. Use it to control the
ripples in the effect. For more information, see “Ripple” on page 148.
AmountSets the progression of the effect. The larger the difference in the time
value between keyframes, the faster the effect will happen.
Wave SpeedSets how fast the waves move.
Ripple SpreadSets the width of the ripple from the inner ring to the outer ring.
ReflectionsWhen selected, waves reflect off the edges of the image, as though
hitting a wall.
Parameter Type
72
Keyframeable
2D Effects Parameters
Description
Use of Controls
Number
The Movement parameter category is available only for the Sparkler effect. Use it to
control the movement of the sparkler in the effect. For more information, see “Sparkler”
on page 151.
SpeedSets the value around which the speed of the sparks is randomized.
GravitySets the attraction of the sparks downward or upward. The greater the
value, the more the sparks are attracted downward.
Air ResistanceSets the air resistance. The higher the value, the less the sparks radiate
outward.
Wind X, Wind Y Sets a virtual directional wind, which affects the trajectory of the
sparks.
Air Resistance must be greater than 0 for Wind to have an effect.
n
TurbulenceAdds randomness to the movement of the sparks.
Text color
Parameter Type
Description
Use of Controls
Keyframeable
The Number parameter category is available only for the Pattern Generator effect. For
more information, see “Pattern Generator” on page 145.
Number OffsetSets the offset of the number from the current frame number.
OpacitySets the opacity of the number.
73
Chapter 1 2D Effects Reference
Text SizeSets the size of the number.
Stroke WidthSets the width of the number stroke.
Offset
Parameter Type
Description
Use of Controls
R, G, B
(Text color)
Keyframeable
The Offset parameter category is available only for the Kaleidoscope effect. For more
information, see “Kaleidoscope” on page 137.
X, YUse the X and Y sliders to set the offset from the original source area.
Sets the color of the number. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color Picker.
t Use the eyedropper.
You can also click the corresponding marker, and drag within
n
the image.
Source
74
Anti-aliasSets whether or not transformed areas will be smoothed.
This parameter is not keyframeable.
n
2D Effects Parameters
Parameter Type
Description
Use of Controls
Start Timecode
Keyframeable
The Source parameter category is available only for the FluidMorph effect. Select the
morphing method from the Source Fast menu. For more information, see “FluidMorph”
on page 135.
Source Fast menuSelect the morphing method from the Source Fast menu:
•Still Image — The system takes snapshots of the first frame of outgoing video and the
last frame of incoming video and creates an output that is a morph of the two images.
•Video Stream — The system creates the output by morphing the two clips, frame by
frame.
Parameter Type
Description
Use of Controls
Keyframeable
The Start Timecode parameter category is available only for the Timecode effect. For
more information, see “Timecode” on page 153.
Starting timecode
day
Sets the day for the starting timecode.
When Starting timecode day is 0, the value does not appear. You can
use a non-zero Starting timecode day to identify items such as spool,
reel, and so forth.
Starting timecode
Sets the hour for the starting timecode.
hour
Starting timecode
Sets the minute for the starting timecode.
minute
75
Chapter 1 2D Effects Reference
Starting timecode
second
Starting timecode
frame
Starting timecode
feet
Key Parameters
Sets the second for the starting timecode.
Sets the frame for the starting timecode.
When you select Feet and Frames as the Timecode Type, you can
specify the starting feet. See “Timecode Input Parameters” on
page 69.
Key parameters appear only in the Chroma Key, Luma Key, and RGB Keyer
effects. These parameters control the key color and allow you to fine-tune the
edges of key effects and the appearance of the foreground elements.
For information on the workflow for applying key effects, see “Creating Key
Effects” in the effects guide or the Help.
76
Key
2D Effects Parameters
Chroma Key and Luma Key Effects
Parameter Type
Description
Use of Controls
Global
Selects the primary key color to be replaced by video. Available in both Chroma Key and
Luma Key.
Other Options
button
Opens the Windows Color dialog box or Macintosh Color
Picker for precise color selection. For more information, see
“Using the Windows Color Dialog Box” and “Using the
Macintosh Color Picker” in the effects guide or the Help.
HueIdentifies the key color. The Hue parameter is measured as values
on a color wheel ranging from 0 to 255. The start (0) and ending
(255) values are both red.
Sat (saturation)Specifies the amount or intensity of the color. Values range from 0
to 255, where 0 is no chrominance and 255 is a fully saturated
color.
Lum (luminance)Specifies the brightness of the color. Values range from 0 to 255,
where 0 is black and 255 is full brightness or white.
GainSpecifies how much of the foreground and the background video is
displayed. Values range from 0 to 63. A Gain of 0 shows only the
foreground. A Gain of 63 replaces all the foreground video with
the background video.
Soft (softness)Determines how the bordering colors along the edge of the key are
processed in the effect. Colors that border the luminance or chroma
specified for the key are displayed as a blend of the foreground and
the background video. Values range from 0 to 63. The higher the
Softness value, the more of the background video is blended in the
border colors. Use the Soft slider to improve the appearance of the
edges of the keyed areas.
77
Chapter 1 2D Effects Reference
Secondary Key
Chroma Key Effect Only
Parameter Type
Description
Use of Controls
Spill Suppression
Parameter Type
Description
Global
Selects a secondary background color to key out. For example, the floor in a blue screen
or green screen shot might be a slightly different shade from the background. You can
select the floor color as your secondary color and key it out. Available for the Chroma
Key effect only.
See “Key” on page 77.
Chroma Key Effect Only
Global
Neutralizes the selected color for the Chroma Key effect without affecting the luminance.
The effect changes the spill color to a grayscale, allowing it to blend more easily with the
foreground image.
Use the Spill Suppression key color to fix the following problems:
•Remove background color spill from the foreground image. Color spill occurs when
the background color is present in the foreground image due to backdrop reflection.
•If the foreground object retains an outline of the chroma key color, you can use Spill
Suppression to reduce the color effect in the outline.
Use of Controls
78
See “Key” on page 77.
Key Color
2D Effects Parameters
RGB Keyer Only
Parameter Type
Description
Use of ControlsH (hue)Specifies the hue or tint measured as values on a color wheel
Global
Use the Key Color parameters in the RGB Keyer effect to select a color for the chroma
key.
ranging from 0 to 255. The start (0) and ending (255) values are
both red.
S (saturation)Specifies the amount or intensity of the color. Values range from 0
to 255, where 0 is no chrominance and 255 is a fully saturated
color.
V (value)Specifies the value of the color.
See “RGB Keyer (AVX Plug-in Effect)” on page 167.
Chroma Key
RGB Keyer Only
Parameter Type
Description
Use of ControlsGainSoftens the edge of the key, with a range from 0 to 100.
Global
Use the Chroma Key parameters in the RGB Keyer effect to fine-tune the key effect.
79
Chapter 1 2D Effects Reference
Soft (softness)Specifies the amount or intensity of the color. Values range from 0
Show AlphaDisplays the grayscale alpha channel used to apply the key effect to
SpillSuppresses the spill from the key color onto foreground objects
LevelControls transparency of the foreground elements against the key
ReverseInverts the key.
See “RGB Keyer (AVX Plug-in Effect)” on page 167.
Matte Control
RGB Keyer Only
to 255, where 0 is no chrominance and 255 is a fully saturated
color.
the foreground and background sources. Viewing the alpha channel
directly allows you to examine problem areas of the key while
making adjustments.
that often occurs due to color reflection in the scene. The range is
from 0 to 100.
background.
Parameter Type
Description
Global
Use Matte Control in the RGB Keyer effect to fine-tune the edges of the matte used in the
chroma key.
Use of ControlsBlurUses a box filter to blur the matte for the key. The range is 0 to 100;
0 indicates a blurring of 0 pixels, and 100 indicates a blurring of 10
pixels.
ErodeUsed with blur, decreases or “erodes” the outer edges of the
blurred matte key.
See “RGB Keyer (AVX Plug-in Effect)” on page 167.
80
Color Correction
2D Effects Parameters
RGB Keyer Only
Parameter Type
Description
Use of ControlsSat (saturation)Specifies the amount or intensity of the color. Values range from 0
Global
Use the Color Correction parameters in the RGB Keyer effect for post-key color
correction of the foreground elements in the Chroma Key effect. Because the foreground
and background elements are often shot at different times and locations, post-key color
correction is especially useful for maintaining the key while matching the visual
characteristics of the foreground to the background.
to 255, where 0 is no chrominance and 255 is a fully saturated
color.
Bright (brightness)Specifies the brightness level. Values range from 0 to 255, where 0
is black and 255 is full brightness or white.
Cont (contrast)Controls the contrast of light and dark areas in the picture. Values
range from –100 to +100, where a value of 0 indicates the image is
unchanged. A negative value is less contrast; a positive value is
more contrast.
See “RGB Keyer (AVX Plug-in Effect)” on page 167.
Matrix Parameters
Parameter Type
Global
Description
Allows you to customize the grid used to define the position or progress of the Matrix
effect over time. For example, the grid defines the number of squares used for the Grid
and Speckle effects, or the number of horizontal bars used for the One-Way Row
effect. Available for Matrix Wipe effects, Sawtooth Wipe effects, and some Shape
Wipe effects.
81
Chapter 1 2D Effects Reference
Use of Controls
Other Options
button
Click to open the Matrix Effect dialog box.
ColumnsRows
Graphical representation
of the grid
Select a standard grid size or enter a custom number of rows
and columns, and then click OK. The minimum number of
rows and columns is 2 x 2. A graphical representation of the
grid you select appears on the right side of the dialog box.
82
Traditional Motion Effect Parameters
Traditional motion effect parameters apply to Freeze Frame, Variable Speed,
and Strobe Motion effects. For information about applying and editing various
motion effects, see “Creating Traditional Motion Effects” in the effects guide
or the Help. See also “Timewarp” on page 228.
Freeze Frame Parameters
2D Effects Parameters
Duration
Custom duration
Parameter Type
Description
Use of Menu
Commands
•Duration commands
(in seconds or
minutes)
•OtherOpens a dialog box that allows you to specify a custom duration for the freeze frame
Global
Allows you to create and customize a freeze frame clip based on the image currently
displayed in the Source pop-up monitor.
Freeze frame parameters are menu commands in the Clip menu. To create a freeze
frame and access freeze frame parameters, select Clip > Freeze Frame, and then select
the appropriate submenu commands.
Specifies the length of the freeze frame clip that the Avid editing application creates in
the Source pop-up monitor. You can either select a duration from the Freeze Frame
submenu or select Other to enter a custom duration.
clip.
83
Chapter 1 2D Effects Reference
•Two Field Freeze
Frames
•Using Duplicated
Field
Opens a submenu with commands that allow you to determine how the system creates
and displays the effect media when working with two fields.
The system uses a single field to create the effect. This option reduces the vertical
resolution of the image by one-half, resulting in a lower quality image.
•Using Both FieldsThe system uses both fields to create the effect. This option is especially useful when
there is motion in the footage.
•Using Interpolated
Field
The system creates a second field for the effect by combining scan line pairs from the
first field in the original media. This might result in a slightly softer look to the freeze
frame.
Variable Speed and Strobe Motion Parameters
Variable Speed
effect
Strobe Motion
effect
Parameter type
Description
84
Global
Allows you to create and customize variable speed or strobe motion clips based on all
or part of the clip currently displayed in the Source pop-up monitor.
2D Effects Parameters
Use of controls
Variable Speed
•DurationThe duration of the effect in frames. Doubling the number of frames causes the frame
•RateThe rate of speed in frames per second (fps) at which the video will be played. Normal
•% SpeedThe percent of speed at which the video will be played. Normal speed is 100%.
•Fit To FillSets the Variable Speed parameters, so the duration of the motion effect will match
Strobe Motion
•Update every n
frames
Render 2-field Motion
Effect Using
Variable Speed and Strobe Motion parameters are available in the Motion Effect
dialog box. To open the Motion Effect dialog box, click the Motion Effect button in
the Source pop-up monitor.
rate to be half the current rate.
speed is 30 fps for NTSC, 25 fps for PAL.
To indicate reverse motion at full play rate, slow or fast, enter a negative play
n
rate or a percent.
the IN to OUT duration marked in the sequence.
Specifies the update rate in frames for the Strobe Motion effect. For example, entering
a rate of 5 causes every fifth frame to be displayed in the Strobe Motion effect.
If a Strobe Motion effect becomes unrendered because it has been trimmed to a
n
longer duration, the effect will not play and must be rendered again.
•Duplicated FieldThe Avid editing application uses a single field to create the effect.
For two-field media, this reduces the information stored by half because it drops one
field of the image, resulting in a lower quality image.
For single-field media, this is usually the best choice because of its speed (the other
options do not improve effect quality for single-field media).
Effects render in the shortest amount of time using this option.
85
Chapter 1 2D Effects Reference
•Both FieldsThe Avid editing application uses both fields to create the effect. For example, the
first two frames of a half-speed (50%) slow-motion effect repeat the original Frame 1
(both fields) twice.
This option is good for shots without inter-field motion and still shots.
With footage that includes inter-field motion, this method might result in minor
shifting or bumping of the image because it disturbs the original order of fields: a
Field 1 will appear both before and after the corresponding Field 2.
Effects render relatively quickly. For best results, use evenly divisible frame rates
with this option.
•Interpolated FieldThe Avid editing application creates a second field for the effect by combining scan
line pairs from the first field in the original media.
This option calculates the motion effect at the field level rather than the frame level.
Because the Avid editing application considers all fields and does not disturb the
original order of fields, the smoothest effect results.
Effects created using this option take the longest amount of time to render.
•VTR-StyleThe Avid editing application creates a second field for the effect by shifting selected
video fields of the original media by a full scan line. This technique is similar to that
used by high-quality professional video decks when playing footage at less than
normal speed.
This option also creates the motion effect at the field level rather than the frame level;
however, because pixels are not filtered, the final image is sharper than that created by
the Interpolated Field option. The image might display some slight jitter at certain
speeds.
The time needed to render effects created with this option is longer than the time for
effects created using either Duplicated Field or Both Fields but similar to the time
needed for Interpolated Field.
•Ignore Render
Setting
86
If a specific motion effect type is set in the Motion Effects Render Using option of the
active Render setting, the Avid editing application automatically selects that motion
effect type, makes all other motion effect type options unavailable, and displays the
Ignore Render Setting check box. Click the Ignore Render Setting check box to
temporarily override the active Render setting and make all four motion effect types
available.
Plug-in Effect Parameters
If you install third-party plug-in effects, these effects usually come with their
own documentation. For information on installing and using third-party plugin effects, see “Using Third-Party Plug-in Effects” in the effects guide or the
Help.
Position
2D Effects Parameters
Parameter Type
Description
Use of Controls
Scroll Position
c
Keyframeable
Sets the horizontal and vertical position of the effect.
H Pos (horizontal
position)
V Pos (vertical
position)
Moves the video from side to side. Values range from –999 to +999.
Negative values move the image to the left. Positive values move the
image to the right.
Moves the video up and down. Values range from –999 to +999.
Negative values move the image to the top. Positive values move the
image to the bottom.
If you select all keyframes when changing the scroll position on a rolling
title, all keyframes will be set to that position and the title will no longer
move. Make sure you select the appropriate keyframes.
87
Chapter 1 2D Effects Reference
Region Stabilize Parameters
Region Stabilize parameters appear only in the Region Stabilize effect. They
allow you to establish the type of stabilization and the area of the image that is
to remain stationary. For more information, see “Stabilizing an Image” in the
effects guide or the Help.
Model
Parameter Type
Description
Options
Global
Selects the type of stabilization. Available for the Region Stabilize effect only. For more
information, see “Stabilizing an Image” in the effects guide or the Help.
TranslationalKeeps the region of interest steady along both the horizontal and the
vertical axis.
HorizontalConstrains horizontal motion in the region of interest. Objects in the
region of interest can move vertically but not horizontally.
VerticalConstrains vertical motion in the region of interest. Objects in the
region of interest can move horizontally but not vertically.
88
Region of Interest
2D Effects Parameters
Parameter Type
Description
Use of Controls
Auto Zoom
Parameter Type
Description
Keyframeable
Defines the area of the image that is to remain stationary. Available for the Region
Stabilize effect only. For more information, see “Stabilizing an Image” in the effects guide
or the Help.
T (top)
L (left)
B (bottom)
R (right)
Global
Stabilization exposes black around the edges of the repositioned frames. Auto Zoom
compensates by resizing and, if necessary, repositioning the clip to remove the exposed
edges. Available for the Region Stabilize effect only. For more information, see
“Stabilizing an Image” in the effects guide or the Help.
Sets the corners of the region of interest. Values are relative to the
center of the screen.
You can also change the size and position of the Region of
n
Interest by dragging the wire frame in the Effect Preview
monitor. For more information, see “Manipulating Effects
Directly” in the effects guide or the Help.
89
Chapter 1 2D Effects Reference
Progressive Source
Parameter Type
Description
Scaling
Parameter Type
Description
Use of Controls
Global
Produces smoother results for the effect when your footage was captured or converted to
progressive footage (not interlaced).
Keyframeable
Resizes the effect by adjusting height and width.
Wid (width)Controls the width of the image when the Fixed Aspect parameter is
disabled. Values range from 0 to 400.
Hgt (height)Controls the height of the image when the Fixed Aspect parameter is
disabled. Values range from 0 to 400.
Fixed AspectDetermines which position and size parameters are displayed. When
the Fixed Aspect parameter is enabled, the aspect ratio of the picture
cannot be changed. The Wid and Hgt sliders are ganged and move
together.
90
Transition Parameters
2D Effects Parameters
Click the Transition
Effect Alignment
button to select a
position from the popup menu.
Parameter Type
Description
Global
Transition parameters allow you to specify the starting point of a transition relative
to the cut point and the length of a transition. Transition parameters appear at the
bottom of the Effect Editor. For more information about using transition effects, see
“Working with Transition Effects” in the effects guide or the Help.
Use of ControlsTransition Effect
Alignment button
Transition Effect Duration box
Click the Transition Effect Alignment button to open a
pop-up menu, and then select a position option.
Ending at Cut — The transition effect starts a number
of frames before the cut defined by the duration, such
that the effect completes at the cut point in the video.
Centered on Cut — The transition is centered on the
cut so that half the effect occurs before the cut point
and half occurs after the cut point in the sequence.
Starting at Cut — The transition effect starts
immediately after the last frame of the outgoing video
is displayed.
Custom Start — Allows you to specify the number of
frames before and after the cut to be included in the
effect.
Transition Effect
Duration box
Click in the box, and type a value to specify the length
of time that the effect will span the transition. The
Transition Effect Duration format that the effect
displays (for example, 1:00 is 1 second and 0 frames) is
determined by the Transition Effect Duration setting
you selected at the top of the Effect Preview monitor.
91
Chapter 1 2D Effects Reference
2D Effects
This section summarizes each 2D effect in alphabetical order within each
effect category listed below. Parameters for each effect are listed here and are
described in “2D Effects Parameters” on page 20.
•Blend Effects
•Box Wipe Effects
•
•Edge Wipe Effects
•Film Effects
•Illusion FX
•Image Effects
•Key Effects
•L-Conceal Effects
•Matrix Wipe Effects
•Motion Effects
92
•Peel Effects
•Push Effects
•Sawtooth Wipe Effects
•Shape Wipe Effects
•Spin Effects
•Squeeze Effects
•Timewarp
•Title Effects
Blend Effects
Dip to Color
2D Effects
Blend effects are general two-channel effects used for transitions or multilayer
segments. Blend effects include:
•Dip to Color
•Dissolve
•Fade from Color
•Fade to Color
•Picture-in-Picture
•Superimpose
Also see “Film Dissolve” on page 129 and “Film Fade” on page 130.
Foreground – level, swap sources, reverse animation
Acceleration
Transition Parameters – transition effect alignment and duration
Scaling – height, width, fixed aspect
Position – horizontal position, vertical position
Crop – top, bottom, left, right
You can promote Picture-in-Picture to advanced keyframes. For more information,
n
see “Working with Advanced Keyframes” in the effects guide or the Help.
Creates a picture within a picture. Video from the higher layer, where the effect is applied,
is displayed inside the video on the lower layer. When used on a transition, the incoming
video appears inside the outgoing video.
You can promote a Picture in Picture effect to 3D or you can start off with a 3D PIP effect
from the Xpress 3D Effects category. For information on 3D effect parameters, see “3D
Blends the image from the upper video track (where the effect is applied) with the image
from the lower video track over time. Level set at 100 percent shows only the video image
from the upper track where the effect is applied. Level set at 0 percent shows only the
video image from the lower video track.
98
Box Wipe Effects
2D Effects
Box Wipe effects reveal one video channel on top of another video channel,
using predefined growing rectangular shapes. Box Wipes include:
•Bottom Box
•Bottom Left to Top Right
•Bottom Right to Top Left
•Left Box
•Right Box
•Top Box
•Top Left to Bottom Right
•Top Right to Bottom Left
n
For examples of similar effects, see “Comparison of Similar Effects” on