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Effects Reference for Avid Xpress Pro, Avid Xpress DV • Part 0130-05716-01 •
September 2003
Congratulations on your purchase of an Avid editing application. You can
use it to create broadcast-quality output incorporating every possible
production element from full-speed, high-resolution footage, to
multimedia artwork and animation, to computer-generated effects and
titling.
n
The documentation describes the features and hardware of all models.
Therefore, your system might not contain certain features and hardware
that are covered in the documentation.
Who Should Use This Guide
This guide is intended for all Avid users, from beginning to advanced.
About This Guide
This guide contains reference material for your Avid application’s effects
capabilities. It is a companion volume to the Effects Guide for Avid Xpress Pro, Avid Xpress DV, which contains a complete explanation of all the tools
and techniques required to create, apply, and adjust various effects and
graphics, including useful tips, shortcuts, and custom options.
Using This Guide
Symbols and Conventions
Unless noted otherwise, the material in this document applies to the
Windows
®
XP and Mac® OS X operating systems. When the text applies
to a specific operating system, it is marked as follows:
•(Windows) or (Windows only) means the information applies to the
Windows XP operating system.
•(Macintosh) or (Macintosh only) means the information applies to the
Mac OS X operating system.
The majority of screen shots in this document were captured on a
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Mac OS X systems. Where differences exist, both Windows XP and
Mac OS X screen shots are shown.
The following terms are used in this document:
•“effects guide” refers to the Effects Guide for Avid Xpress Pro,
Avid Xpres s DV
•“user’s guide” refers to the User’s Guide for Avid Xpress Pro,
Avid Xpres s DV
•“supplement” refers to the User’s Guide Supplement for
Avid Xpress Pro, Avid Xpress DV
14
•“online library CD-ROM” refers to the Avid Xpress Products Online
Library CD-ROM
The effects guide, user’s guide, and supplement are all available on the
online library CD-ROM.
Symbols and Conventions
Avid documentation uses the following symbols and conventions:
Symbol or Convention Meaning or Action
n
c
w
>This symbol indicates menu commands (and
t
kThis symbol represents the Apple or Command key.
A note provides important related information,
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subcommands) in the order you select them. For
example, File > Import means to open the File menu
and then select the Import command.
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button (Macintosh) twice rapidly.
15
Using This Guide
Symbol or Convention Meaning or Action
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Ctrl+key
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16
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17
Using This Guide
18
Chapter 1
2D Effects Reference
This chapter describes all 2D effects parameters and then summarizes all
2D effects in alphabetical order within each effect category. For
information on effects editing, see the chapter “Basics of Effects Editing”
in the effects guide or the Help.
•2D Effects Parameters
•2D Effects
•Comparison of Similar Effects
Chapter 1 2D Effects Reference
2D Effects Parameters
This section provides a general description of all 2D parameters, in
alphabetical order. Some parameters apply to a wide range of effects;
others are specific to a small group of effects, such as keys or motion
effects.
Effect parameters are grouped in the following categories:
•Acceleration
•Avid Pan & Zoom Parameters
•Background
•Border
•Color Effect Parameters
•Crop
•Foreground
•Illusion FX Parameters
20
•Key Parameters
•Matrix Parameters
•Traditional Motion Effect Parameters
•Plug-in Effect Parameters
•Position
•Region Stabilize Parameters
•Scaling
•Transition Parameters
For an explanation of how to change a parameter, see “Understanding
Effect Parameters” in the effects guide or the Help.
Global and Keyframeable Parameters
The effects parameters are divided into two types:
•Global
Changes apply to all keyframes. When you change a global parameter,
the system automatically sets the value for all keyframes in the effect.
•Keyframeable
Changes can be applied to individual keyframes. You can use keyframe
parameters to alter an effect over time.
This distinction is noted throughout this section for each parameter.
Acceleration
2D Effects Parameters
Parameter TypeGlobal
DescriptionAdjusts the effect’s speed over time by having the effect ease in and ease out of every
keyframe. This gives the effect a more natural appearance. The overall speed of an
effect is determined by the duration of the effect, which is determined by the length of
the clip in the sequence. If you want to slow down or speed up the movement of an
effect, you will need to change the length of your effect or use add edits to limit the
portion of the clip affected by the effect.
Use of ControlDrag the slider to control ease in and ease out motion. When the slider is to the left
(value of 0), there is no ease in and ease out motion. The effect maintains a constant
speed throughout its path. As the slider moves to the right (toward a maximum value
of 100), ease in and ease out motion increases.
21
Chapter 1 2D Effects Reference
Avid Pan & Zoom Parameters
This section describes the parameter categories available for the
Avid Pan & Zoom AVX plug-in effect.
Other Options button
22
Other Options button for the Avid Pan & Zoom Effect
Parameter type: Global
The Other Options button opens a file selection dialog box. Use it to
specify the image file for the Avid Pan & Zoom effect.
2D Effects Parameters
Display
n
If you move the image file after importing it into the Avid Pan & Zoom
effect, the effect will not be able to locate the file and you must reimport the
image.
Parameter type: Global
The Display Fast menu lets you choose how you view the image as you
work on it.
•Source shows you the entire image scaled to fit inside the Effect
Preview monitor. Use Source as you draft the effect.
•Tar ge t shows you the results of your pan and zoom settings. Use
Target for previewing your moves.
For more information, see “Viewing the Image While You Work” in the
effects guide or the Help.
Display Options
Parameter type: Global
Show Action Safe in the Display Options parameter category selects or
deselects the display of the safe action area. When Show Action Safe is
selected, the safe action area appears as a rectangle superimposed on the
field of view.
23
Chapter 1 2D Effects Reference
Size
Parameter type: Keyframeable
The Size parameter category contains the Zoom Factor slider. This slider
controls how far you zoom into or out from the source image.
The Zoom Factor ranges from .1 to 20. At .1, the application scales down
the image to one-tenth the original. At 1, the application applies no
magnification to the source image. At 20, the application scales up the
image 20 times - that is, by 2,000%.
The larger the Zoom Factor, the smaller the field of view rectangle appears
when you use Source mode.
Position for the Avid Pan & Zoom Effect
24
Parameter type: Keyframeable
You control pan by either using the X and Y Position parameters or
dragging the field of view across the source image.
The Position parameters refer to the center of the field of view. A Position
of 0, 0 centers the field of view over the center of the image.
For more information, see “Panning Over the Source Image” in the effects
guide or the Help.
Velocity
Parameter type: Keyframeable
The Avid Pan & Zoom effect uses Velocity In and Velocity Out at each
keyframe to modify apparent camera speed as it pans across the image
between keyframes. It modifies changes in the Zoom Factor setting in the
same way.
The Velocity parameters divide the time between keyframes in half.
Velocity In controls the rate of movement in the first half; Velocity Out
controls the rate of movement in the second half.
Table 1Velocity Parameter Options
Parameter OptionDescription
2D Effects Parameters
Velocity InLinearFor the first half of the time between the selected keyframe and the next
keyframe (starting at the selected keyframe and ending at the midpoint
between keyframes), the effect makes no modification to the pan and zoom
movement. This results in apparent camera movement that begins immediately
with no ease in.
ConstantThe effect does not use the keyframe’s Position parameters to calculate the
speed of the effect. However, the effect still uses the keyframe’s Position
parameters to determine the path of the effect (the pan) and the keyframe’s
Zoom Factor to calculate the zoom between the selected keyframe and the
next keyframe. For more information on using the Constant option, see
“Creating a Path with Constant Velocity” in the effects guide or the Help.
When you select Constant for Velocity In, the effect automatically selects
Constant for Velocity Out, and vice versa.
25
Chapter 1 2D Effects Reference
Table 1Velocity Parameter Options (Continued)
Parameter OptionDescription
Ease InFor the first half of the time between the selected keyframe and the next
keyframe (starting at the selected keyframe and ending at the midpoint
between keyframes), the effect modifies the pan and zoom movement by
providing a slight acceleration. To ease in and ease out of the entire effect, see
“Using Ease In and Ease Out” in the effects guide or the Help.
Velocity Out LinearFor the second half of the time between the selected keyframe and the next
keyframe (starting at the midpoint and ending at the next keyframe), the effect
makes no modification to the pan and zoom movement. This results in
parameters that change at a constant rate up to the next keyframe.
Ease OutFor the second half of the time between the selected keyframe and the next
keyframe (starting at the midpoint and ending at the next keyframe), the effect
modifies the pan and zoom movement by providing a slight deceleration. To
ease in and ease out of the entire effect, see “Using Ease In and Ease Out” in
the effects guide or the Help.
ConstantThe effect does not use the keyframe’s Position parameters to calculate the
speed of the effect. However, the effect still uses the keyframe’s Position
parameters in determining the path of the effect (the pan) and the keyframe’s
Zoom Factor to calculate the zoom between the selected keyframe and the
next keyframe. For more information on using the Constant option, see
“Creating a Path with Constant Velocity” in the effects guide or the Help.
When you select Constant for Velocity Out, the effect automatically selects
Constant for Velocity In, and vice versa.
HoldAt the midpoint between the selected keyframe and the next keyframe, the
image freezes (pan and zoom movement stops). Movement resumes at the next
keyframe. The effect disregards the Velocity In value of the next keyframe.
If you have Background set to Video, the background continues to update.
26
Path
2D Effects Parameters
Parameter type: Global
The Path parameter controls how the Avid Pan & Zoom effect interpolates
Position parameter changes between keyframes.
•Linear interpolation creates straight-line changes from one keyframe
to the next.
•Spline interpolation smooths out changes between keyframes to create
a more natural movement.
The Avid Pan & Zoom effect calculates a Spline path so that it is
smooth through all points. If you move a point the effect recalculates
the entire path.
n
If you combine a Spline path with Constant velocity, when you move a
keyframe the path recalculation might result in a change to the velocity of
the effect.
27
Chapter 1 2D Effects Reference
Filtering
Parameter type: Global
Filtering controls the method by which the Avid Pan & Zoom effect
renders and determines the quality of the rendered result. The various
filtering methods allow you to trade off the clarity or sharpness of the
resized image and the speed at which the effect renders.
The following illustration ranks the Filtering options from fastest render
time and lowest quality image to longest render time and highest quality
image. For more information, see “Filtering” in the effects guide or the
Help.
Longest Render
Time
Shortest Render
Time
Quadratic
Triangle
Real Time
Lowest Image Quality
Avid Ultra Qual
Avid Hi Qual
Gaussian
B-Spline Catmull
Cubic
Highest Image Quality
28
Background for the Avid Pan & Zoom Effect
Parameter type: Global
With the Avid Pan & Zoom effect you can select a field of view from the
original image that does not fill the entire screen. The Background
parameter determines what appears outside the field of view.
•Color lets you select a background color using one of the following
methods:
tManipulate the RGB sliders directly, or use the numeric keypad to
enter values.
tClick the Other Options button to use the Windows Color dialog
box or the Macintosh Color Picker.
2D Effects Parameters
tClick the Color Preview window, and use the eyedropper.
For more information, see “Adjusting a Color Parameter” in the effects
guide or the Help.
•Video uses the video from the segment upon which you placed the
Avid Pan & Zoom effect.
29
Chapter 1 2D Effects Reference
Advanced
Parameter type: Global
The Advanced parameter category provides controls to compensate for
differences in pixel shape between source and output, and to select input
color levels.
•Source Has Square Pixels is enabled by default. The Avid Pan &
Zoom effect makes the calculations necessary to produce results
compatible with rectangular pixels.
When you deselect Source Has Square Pixels, the Avid Pan & Zoom
effect makes no changes to the pixel shape.
•The Level setting tells the effect how to treat the color levels in the
image.
-RGB is for images with a black level of 0 and a white level of 255.
Most images you import into the Avid Pan & Zoom effect (except
those from a video source) use RGB values. The effect maps
colors to video black and white levels, which are 16 and 235
respectively. RGB is the default Level setting.
30
-601 refers to the ITU-R-601 standard for video black and white
levels. Select 601 in the rare case when you use images from a
video source. When you select 601 for the Level setting, the effect
makes no adjustment to color levels.
Cache
2D Effects Parameters
Parameter type: Global
The Cache parameter gives you control over the amount of memory used to
store your images for playback. A full resolution image is always used for
rendering.
•Video Resolution — The effect stores the resized source image at
720 x 480 pixels, using about 1 MB per image. Use Video Resolution
if you have many images in your sequence and you need to limit how
much memory they occupy.
•Image Resolution — The effect stores the resized source image at its
original resolution. The amount of memory used varies with the size of
the image.
•Multi-Resolution — The effect stores several versions of the image:
original image resolution, half resolution, quarter resolution, and so
on, for 8 versions of the image. The result is higher quality real-time
preview and faster rendering. Multi-Resolution uses about twice the
memory of Image Resolution.
•Free Current Cache — The effect frees all memory used for image
storage and then reverts to Image Resolution. Use this setting to free
up memory after you have rendered the clip.
•Cache All — The Cache All settings are shortcuts for setting the same
parameter for all instances of the effect in a sequence. The descriptions
are the same as above.
•Free All Caches — Frees the caches for all instances of the plug-in in
that sequence.
31
Chapter 1 2D Effects Reference
Background
Parameter TypeGlobal
DescriptionSets the color for the background in effects that display a background. For example,
the background parameters determine the color to be used in a Fade to Color, Fade
from Color, or Dip to Color effect.
Use of Controls
Other Options
button
HueIdentifies the background color. The Hue parameter is
Sat (saturation)
Lum
(luminance)
Opens the Windows Color dialog box or Macintosh Color
Picker for precise color selection. For more information, see
“Using the Windows Color Dialog Box” and “Using the
Macintosh Color Picker” in the effects guide or the Help.
measured as values on a color wheel ranging from 0 to 255.
The start (0) and ending (255) values are both red.
Specifies the amount or intensity of the color. Values range
from 0 to 255, where 0 is no chrominance and 255 is a fully
saturated color.
Specifies the brightness of the color. Values range from 0 to
255, where 0 is black and 255 is full brightness or white.
32
2D Effects Parameters
Border
Parameter TypeKeyframeable
DescriptionAllows you to place a border on the inner or incoming picture in many effects. The
Border parameters allow you to specify the color, softness, and width of the border.
Some effects also include Blend Color parameters for blending border color.
Use of ControlsOther Options
button
HueIdentifies the border or blend color. The Hue parameter is
Sat (saturation)Specifies the intensity of the color. Values range from 0 to
Lum
(luminance)
WidthSpecifies the width of the border. Values range from 0 (no
Soft (softness)Blends the border with the background image. Values range
Opens the Windows Color dialog box or Macintosh Color
Picker for precise color selection. For more information, see
“Using the Windows Color Dialog Box” and “Using the
Macintosh Color Picker” in the effects guide or the Help.
measured as values on a color wheel ranging from 0 to 255.
The start (0) and ending (255) values are both red.
255, where 0 is no chrominance and 255 is a fully saturated
color.
Specifies the brightness of the color. Values range from 0 to
255, where 0 is black and 255 is full brightness or white.
border) to 63 (widest border).
from 0 (no softness) to 63 (maximum softness).
33
Chapter 1 2D Effects Reference
Color Effect Parameters
The Color Effect parameters, which apply to the Color Effect only, allow
you to perform color correction or to create certain colorization effects
such as posterization or solarization.
Luma Adjust
Parameter TypeGlobal
DescriptionAllows you to adjust the luminance characteristics of the image.
Use of ControlsBright
(brightness)
Cont (contrast)Controls the contrast of light and dark areas in the image. Values
InvertReverses the image’s brightness, such that the brightest parts
Changes the brightness of the image. The parameter ranges from
–100 to +100, where a value of 0 indicates no change. A value of
–100 darkens the image; a value of +100 brightens the image.
range from –100 to +100, where a value of 0 indicates the image is
unchanged. A negative value is less contrast; a positive value is
more contrast.
become the darkest and the darkest parts become the lightest.
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2D Effects Parameters
Brightness Example
Original – Brightness 0Brightness –50Brightness +50
Contrast Example
Original – Contrast 0Contrast –50Contrast +50
Luma Range
Parameter TypeGlobal
DescriptionAllows you to adjust the range of brightness of the image.
Use of ControlsFast menu:
16 to 235
The default for video images.
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Chapter 1 2D Effects Reference
Fast menu:
0to255
W Point
(white point)
B Point
(black point)
Allows you to map normal video to alpha ranges. This is useful if
you have a high-contrast image that you want to expand to the full
dynamic range. For example, use this value when you want to
convert video to alpha for Matte Key effects.
When you change the Luma Range to 0 to 255, the system
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attempts to go from 0 to 255 but will be clipped by the Low
Clip and High Clip values in the Luma Clip parameter
category. If it is your intent to “open up” the image to the full
dynamic range, you need to change the Low Clip and High
Clip values to 0 and 255, respectively.
Allows you to set the white point in the image. All pixels with that
value become white, and all pixels with higher values are also
clipped to white. The default is 235 (the broadcast value for white).
Raising the black point and lowering the white point values
increase the contrast by reducing the number of shades of gray in an
image. The number of shades is reduced because you map some to
extreme black and others to extreme white.
Allows you to set the black point in the image. All pixels with that
value become black, and all pixels with lower values are also
clipped to black.
For example, you could use the eyedropper to select a shadow on
the floor and change it from gray to black, clipping everything
below that shade to black. The default is 16 (the broadcast value for
black).
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Raising the black point and lowering the white point values
increase the contrast by reducing the number of shades of gray in an
image. The number of shades is reduced because you map some to
extreme black and others to extreme white.
Black point control does not change the Black setup level. To
n
adjust the Black setup level, use the Video Output tool. For
more information, see “Output Options” in the Help.
Luma Clip
2D Effects Parameters
GammaAllows you to adjust the midtones in an image without affecting the
extreme white or black values. Lowering the value darkens
midtones and brings the image closer to black. Raising the value
lightens the midtones and brings the image closer to white.
For example, a person shot in front of a window in daylight may be
very dark, almost in silhouette. You can use gamma correction to
increase the midtones without changing the blacks or whites.
Values range from –100 to +100 with 0 being no change.
The W Point, B Point, and Luma Clip sliders determine the number
of shades of gray. The Gamma point allows you to move the
distribution of the shades closer to black or closer to white.
Negative values move the distribution closer to black. Positive
values move the distribution closer to white.
Parameter TypeGlobal
DescriptionAllows you to determine the levels at which the effect limits the brightness or
darkness in the picture.
Use of ControlsHighProvides a simple clip function for brightness values. When you
specify a value for High, no pixel in the image can be brighter than
that value. The default is 235 (the broadcast value for white).
Low Provides a simple clip function for darkness values. When you
specify a value for Low, no pixel in the image can be darker than
that value. The default is 16 (the broadcast value for black).
When preparing video for broadcast, normally you do not adjust
these values. They allow you to adjust the brightness and contrast
(using other controls in the Color Effect) while still maintaining
legal broadcast values for black and white.
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Chapter 1 2D Effects Reference
Chroma Adjust
Parameter TypeGlobal
DescriptionAllows you to adjust the chrominance characteristics of the entire image.
Use of ControlsInvert Invert reverses the colors in both Hue and Saturation such that all
colors display as their complement.
HueHue varies the tint of all colors in the image. The Hue parameter is
measured as degrees on a color wheel from –180 to +180, where 0
does not change the hue. Changing the value of the Hue causes all
colors in the image to rotate around the color spectrum. For
example, a Hue setting of –20 causes skin tones to look more red,
while a Hue setting of +20 causes skin tones to look more green.
Sat (saturation)Saturation varies the amount of all colors in the image. The
Saturation parameter has a value of –100 to +100. Zero is the
default. A value of –100 displays as gray tones. Positive values
display all colors with more saturation.
Color Style
Parameter TypeGlobal
DescriptionAllows you to create effects by limiting or inverting the color values of the image.
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2D Effects Parameters
Use of ControlsPost
(posterization)
Solar
(solarization)
Posterization allows you to limit the number of colors in the image
by controlling the number of luminance steps that are displayed.
This gives the image a graphic appearance. The range of values is 0
to 25, where 0 displays all colors and 25 displays the least number
of colors.
Solarization allows you to make the lightest points in the image
dark to achieve a partial inversion of the luminance. Values above
the threshold set for the parameter will be inverted. Solarization can
have a value of 0 to 255, where 0 is normal luminance and 255
inverts all luminance values in the picture. Values of 0 to 127
display the lightest points in the image as dark. Values of 128 to
255 display both the lightest points as dark and the darkest points as
light, which gives the appearance of a film negative.
Posterization Example
Original imagePosterization 10Posterization 20
Solarization Example
Original imageSolarization 100Solarization 200
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Chapter 1 2D Effects Reference
Color Gain
Parameter TypeGlobal
DescriptionAllows individual control of the Color Gain for each of the three color components:
red, green, and blue.
Use of ControlsRedChanges the amount of red in the whole image. The parameter
value is a percentage of the range from 0 to 200, where a value of
100 indicates that the color is unchanged.
GreenChanges the amount of green in the whole image. The parameter
value is a percentage of the range from 0 to 200, where a value of
100 indicates that the color is unchanged.
BlueChanges the amount of blue in the whole image. The parameter
value is a percentage of the range from 0 to 200, where a value of
100 indicates that the color is unchanged.
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2D Effects Parameters
Crop
Parameter TypeKeyframeable
DescriptionRemoves material from the top, bottom, left, and right edges of the video.
Use of ControlsT (top)Removes video from the top of the inner or incoming video. Values
range from 0 to 999; 0 is the top of the screen, 500 is the middle of
the screen, and 999 is the bottom of the screen.
B (bottom)Removes video from the bottom of the inner or incoming video.
Values range from –999 to 0; 0 is the bottom of the screen, –500 is
the middle of the screen, and –999 is the top of the screen.
L (left)Removes video from the left side of the inner or incoming video.
Values range from 0 to 999; 0 is the left side of the screen, 500 is
the middle of the screen, and 999 is the right side of the screen.
R (right)Removes video from the right side of the inner or incoming video.
Values range from –999 to 0; 0 is the right side of the screen, –500
is the middle of the screen, and –999 is the left side of the screen.
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Chapter 1 2D Effects Reference
Foreground
Parameter TypeKeyframeable
DescriptionUsed, together with keyframes, to set the relative amount of the effect to be displayed
over time. The additional options included with the Level slider vary, depending on
the effect.
Use of ControlsLevelControls the opacity of the foreground image. A Level of 0 is
0 percent opacity (the foreground is transparent), a Level of 50 is 50
percent opacity, and a Level of 100 is 100 percent opacity (no
transparency).
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Swap SourcesThis option applies to key effects (such as Chroma Key or Luma
Key) and the PIP (Picture-in-Picture) effect only.
Click Swap Sources to swap the image source for the foreground
and background layers of the effect.
Reverse
Animation
This option is available for all effects.
Click the Reverse Animation button to cause the entire effect to be
reversed, including the direction of movement as well as the
incoming and outgoing sources.
This maintains the shot continuity while reversing the movement.
For example, instead of the outgoing shot peeling off from the top
left corner, the incoming shot peels on from the bottom right corner.
This option effectively creates a mirror image of the sequence of
keyframes for the effect as they appear in the Effect Preview
monitor’s position bar.
2D Effects Parameters
Invert KeyThis option applies to key effects only (such as Chroma Key or
Luma Key). Select Invert Key to reverse the key.
In the case of a Chroma Key effect, inverting the key displays the
key color regions while showing the background image source
through the foreground image area.
In the case of a Luma Key effect, inverting the key displays the
background image source through the darker areas rather than the
lighter areas of the foreground image source.
In the case of a Matte Key effect, inverting the key effectively
reverses the black and white areas of the alpha channel so that
foreground and background are reversed.
Show AlphaThis option applies to key effects only (such as Chroma Key or
Luma Key).
Displays the grayscale alpha channel used to apply the key effect to
the foreground and background source. This allows you to examine
the problem areas of the key while making adjustments.
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Chapter 1 2D Effects Reference
Illusion FX Parameters
This section describes the parameter categories available for the
Illusion FX AVX plug-in effects.
Background
Pattern Type Fast menu
Axis Fast menu
Base Color
Parameter TypeKeyframeable
DescriptionThe Background parameter category is available only for the Pattern Generator effect.
For more information, see “Pattern Generator” on page 168.
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2D Effects Parameters
Use of Controls
Axis Fast menu
•X axis
•Y axis
Pattern Type
Fast menu
•Solid color
•EBU bars
(75%)
•Color bars
(75%)
•Color bars
(100%)
•EIA bars
•SMPTE bars
•Color ramps
•Cross ramp
•Grid
R, G, B
(Base Color)
Selects whether color bars are drawn horizontally (X axis) or
vertically (Y axis).
Sets the pattern to be used.
If you select the Grid option, the background color is black if Base
Color has 50% or greater luminance, or white if Base Color has less
than 50% luminance.
Sets the color of the clip when the Pattern Type is set to Solid Color
Sets the color of the grid lines when the Pattern Type is set to Grid.
Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.
The background color of the grid is black if Base Color has 50% or
greater luminance, or white if Base Color has less than 50%
luminance.
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Chapter 1 2D Effects Reference
Border
Parameter TypeKeyframeable
DescriptionUse the Left, Right, Top, and Bottom sliders to prevent black edges of the source clip
from warping into the effect.
Use of ControlsLeft, Right,
Top, Bottom
Remove between 0 and 20 pixels from the edge of the image.
Center
Parameter TypeKeyframeable
DescriptionSets the center of the Kaleidoscope effect. The Center parameter category is available
only for the Kaleidoscope effect. For more information, see “Kaleidoscope” on
page 159.
Use of ControlsX, YThe X and Y values range from –999 to +999, where 0, 0 is the
center of the screen. Use the sliders, or click the corresponding
marker and drag within the image, to set the center of the mirrors.
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2D Effects Parameters
Circle
Color
Parameter TypeKeyframeable
DescriptionThe Circle parameter category is available only for the Pattern Generator effect. For
more information, see “Pattern Generator” on page 168.
Use of Controls
SizeSets the radius of the circle.
WidthSets the width of the circle outline.
OpacitySets the opacity of the circle.
R, G, B (Color) Sets the color of the circle. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.
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Chapter 1 2D Effects Reference
Core
LightningSparkler
Color
Color
Parameter TypeKeyframeable
DescriptionThe Core parameter category is available for the Lightning effect and the Sparkler
effect. For more information, see “Lightning” on page 160 and “Sparkler” on
page 175.
Use of Controls
Core Radius,
Sets the radius of the core in pixels.
Width
R, G, B (Color) Sets the color of the core. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.
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2D Effects Parameters
Generation
Lightning effectSparkler effectRipple effect
Render Mode Fast menu
Parameter TypeKeyframeable
DescriptionThe Generation parameter category is available for the Lightning, Ripple, and
Sparkler effects. For more information, see “Lightning” on page 160, “Ripple” on
page 172, and “Sparkler” on page 175.
Use of ControlsParameterEffectDescription
AmountLightning
Anti-aliasRippleSets whether or not transformed areas are smoothed.
Birth RateSparklerSets the number of sparks generated every frame.
Branch
Probability
LengthRippleSets the distance between the wave peaks.
Lightning
Sets the proportion of the lightning to be displayed. A
value of 0 is no lightning. 100 is the complete lightning
bolt. Typical keyframing is 0 at the first keyframe to
100 at the last keyframe.
This parameter is not keyframeable.
n
Sets the likelihood that the lightning will have few or
many branches. A value of 0 displays no branches. The
higher the value, the more branches are likely.
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Chapter 1 2D Effects Reference
LengthSparklerSets the cumulative exposure of the sparks. For
LifetimeSparklerSets (in frames) how long each spark lives.
Link SpeedSparklerIf you keyframe the center of the effect, Link Speed
example, a value of 3 produces an image that looks as
though you left a virtual camera shutter open for the
last three frames.
causes the movement of the center to be added to the
movement of the sparks.
Number of
Ripples
Random SeedLightning,
Render Mode
Fast menu
•Quick
•Standard
•Anti-aliased
Speed Bias X,
Speed Bias Y
StrengthRippleSets the height of the waves.
X, YSparklerSets the center of the effect. The X and Y values range
RippleSets the number of ripples.
Sets the base number upon which all random values
Ripple
Lightning
SparklerSets the bias to the direction of the sparks. The system
are calculated. Each value will result in a different
random effect.
This parameter is not keyframeable.
n
Sets the quality of the rendered lightning:
•Quick to view just the motion of the lightning.
•Standard to view the full lightning without antialiasing while editing the animation.
•Anti-aliased to ensure that fine branches do not
break up.
adds these values to the initial random directions.
from –999 to +999, where 0, 0 is the center of the
screen.
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Glow
2D Effects Parameters
Lightning effectSparkler effect
Color
Color
Parameter TypeKeyframeable
DescriptionThe Glow parameter category is available for the Lightning effect and the Sparkler
effect. Use it to control the effect’s glow. For more information, see “Lightning” on
page 160 and “Sparkler” on page 175.
Use of ControlsParameterEffectDescription
Glow RadiusSparklerSets the radius of the glow in pixels.
R, G, B (Color) Lightning,
Sparkler
Sets the color of the glow. Select the color by doing
one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the
Macintosh Color Picker.
t Use the eyedropper.
WidthLightningSets the radius of the glow in pixels.
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Chapter 1 2D Effects Reference
Illumination
Color
Parameter TypeKeyframeable
DescriptionThe Illumination parameter category is available only for the Ripple effect. Use it to
highlight the ripples in the effect. For more information, see “Ripple” on page 172.
Use of Controls
AngleSets the source direction of the light. A value of 0 degrees is three
o’clock; positive values move counterclockwise.
R, G, B (Color) Sets the color of the light. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.
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Input
2D Effects Parameters
The set of Input parameters varies between Illusion FX effects. Each set of
parameters is listed in its own section:
•Color Mix Input Parameters
•Crystal Input Parameters
•Film Grain Input Parameters
•Flare Input Parameters
•FluidBlur Input Parameters
•FluidColorMap Input Parameters
•FluidMorph Input Parameters
•Iris Input Parameters
•Kaleidoscope Input Parameters
•Melt Input Parameters
•Motion Blur Input Parameters
•Page Curl Input Parameters
•Particle Blast Input Parameters
•Particle Orbit Input Parameters
•Particle Wind Input Parameters
•Pinch Input Parameters
•Radial Blur Input Parameters
•Random Blend Input Parameters
•Rollup Input Parameters
•Shear Input Parameters
•Sphere Input Parameters
•Swirl Input Parameters
•Timecode Input Parameters
•Twist Input Parameters
•Wave Input Parameters
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Chapter 1 2D Effects Reference
Color Mix Input Parameters
Color
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Color Mix effect control the color and the color level.
For more information, see “Color Mix” on page 153.
Use of Controls
Color LevelSets the amount of color to add, from 0 (no color) to 100
(maximum color).
R, G, B (Color) Sets the color. Select the color by doing one of the following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.
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2D Effects Parameters
Crystal Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Crystal effect control the size and randomness of the
polygons. For more information, see “Crystal” on page 154.
Use of Controls
SizeSets the radius of the polygons in pixels.
JitterSets the randomness of the shape of the polygons. A value of 0
creates regular hexagons — the higher the value, the more random
the shapes.
Random SeedSets the base number upon which all random values are calculated.
Each value will result in a different random effect. This parameter
is not keyframeable.
Anti-aliasSets whether or not transformed areas are smoothed.
This parameter is not keyframeable.
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Chapter 1 2D Effects Reference
Film Grain Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Film Grain effect add a grainy texture to a video clip to
simulate the imperfections present in some film footage. For more information, see
“Film Grain” on page 155.
Use of Controls
LevelSets the amount of graininess.
SizeSets the size of the individual grain elements.
ColorFilm footage often contains slight color and luminance
imperfections caused by the chemical processes used to transfer the
negative to the film. You can think of these as very small color
smears on the film. The default setting applies a balanced
combination of color and luminance imperfections. Increase the
color value to add more color imperfections and fewer luminance
imperfections. Decrease the value to increase the luminance
imperfections and decrease the color imperfections.
Field ModeWhen selected, the grain pattern updates every field.
Hilite GrainAdds grain to the brighter areas of the image.
Shadow GrainAdds grain to the darker areas of the image.
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2D Effects Parameters
Flare Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Flare effect create a random flare ring. For more
information, see “Flare” on page 156.
Use of Controls
BrightnessSets the brightness of the flare, from 0 (no flare) to 100 (maximum
brightness).
SizeSets the diameter of the flare ring.
WidthSets the distance between the inner and outer edges of the flare
ring.
AmountSets the amount of distortion to the flare ring; 0 is no distortion.
Random SeedSets the base number upon which all random values are calculated.
Each value will result in a different random effect.
This parameter is not keyframeable.
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X, YSets the center of the flare ring.
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Chapter 1 2D Effects Reference
FluidBlur Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the FluidBlur effect create a motion blur. For more
information, see “FluidBlur” on page 156.
Use of Controls
Blur AmountThe level of blur for objects that are moving.
The amount of blur ramps linearly from 0 to Blur Amount as the
pixel motion increases from the Lower Motion Threshold value to
the Upper Motion Threshold value. This means that the faster an
object moves, the more it is blurred.
Lower Motion
Threshold,
Upper Motion
Threshold
Objects moving less than the Lower Motion Threshold number of
pixels between frames or fields are not blurred. Objects moving
more than the Upper Motion Threshold number of pixels between
frames or fields are not blurred. Objects whose movement falls
between the two values are blurred by the Blur Amount.
TrailInstructs the system to add an amount from the previous frame’s (or
field’s) blur to the current frame. This produces smooth movement,
especially as objects move along curved paths.
Sharpen Leading
Edge
Progressive
Source
Allows you to keep the front edge of an object crisp and clear while
other portions are blurred.
Use this option if your footage was captured or converted to
progressive footage (i.e., not interlaced). If your sources are
progressive, enabling Progressive Source produces smoother
results. This option has no effect in 24p projects because the system
assumes that you are using progressive footage.
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2D Effects Parameters
FluidColorMap Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the FluidColorMap effect create a color representation of
motion in a scene. For more information, see “FluidColorMap” on page 157.
Use of Controls
Min Motion
Threshold, Max
Motion
Threshold
Constant
Saturation
Progressive
Source
Objects moving less than the Min Motion Threshold number of
pixels between frames (or fields) will have the minimum saturation
and luminance. Objects moving more than the Max Motion
Threshold number of pixels between frames (or fields) receive the
maximum saturation and luminance. The amount of saturation
depends on the Constant Saturation value.
Brightness and color saturation increase as the motion of an object
increases from the minimum threshold value to the maximum
threshold value. The faster an object moves, the brighter and more
color saturated it becomes.
This setting controls how much the Min Motion Threshold and
Max Motion Threshold values affect the color saturation. The
minimum and maximum values always control the luminance
(brightness) of the image. However, for a low Constant Saturation
value, the minimum and maximum values strongly affect saturation
as well as luminance. For a high Constant Saturation value, the
minimum and maximum values affect saturation to a lesser degree.
If Constant Saturation is set to the maximum value, motion will
have no effect on color saturation.
Use this option if your footage was captured or converted to
progressive footage (i.e., not interlaced). If your sources are
progressive, enabling Progressive Source produces smoother
results. This option has no effect in 24p projects because the system
assumes that you are using progressive footage.
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Chapter 1 2D Effects Reference
FluidMorph Input Parameters
Parameter TypeGlobal
DescriptionThe Input parameters for the FluidMorph effect control morphing between two clips.
For more information, see “FluidMorph” on page 157.
Use of Controls
Feature MatchWhen selected, the system attempts to match features between the
two clips when it creates the morph for each frame.
When deselected, the system creates the morph based on the
brightness of the two images.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing
video.
Progressive
Source
Use this option if your footage was captured or converted to
progressive footage (i.e., not interlaced). If your sources are
progressive, enabling Progressive Source produces smoother
results. This option has no effect in 24p projects because the system
assumes that you are using progressive footage.
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2D Effects Parameters
Iris Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Iris effect create a wipe transition. For more information,
see “Iris” on page 158.
Use of Controls
AmountSets the proportion of each clip to be displayed. A value of 0
displays all of the foreground clip; a value of 100 displays all of the
background clip. Typical keyframing would be from 0 at the first
keyframe to 100 at the last keyframe.
SoftnessSets the size of the area over which the pixels are faded from the
foreground clip to the background clip.
X, YSets the center of the iris wipe.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing
video.
This parameter is not keyframeable.
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Chapter 1 2D Effects Reference
Kaleidoscope Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Kaleidoscope effect create an image resembling a
kaleidoscope using the input video. For more information, see “Kaleidoscope” on
page 159.
Use of Controls
SymmetrySets the number of mirrors.
AngleSets the angle of the mirrors.
ScaleSets the scale of the image.
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2D Effects Parameters
Melt Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Melt effect control a transition effect that “melts” the
foreground image away to reveal the background image. For more information, see
“Melt” on page 161.
Use of Controls
BleedChanges the melt image to a more dramatic effect.
Melt UpReverses the direction of the melt.
AmountSets the progression of the effect. A value of 0 is no effect; all of the
foreground clip shows. The higher the value, the more of the
foreground clip melts away, and more of the background clip
shows. Typical keyframing would be from 0 at the first keyframe to
100 at the last keyframe.
StrengthSets the strength of the distortion; the higher the value, the greater
the distortion.
Random SeedSets the base number upon which all random values are calculated.
Each value results in a different random effect.
This parameter is not keyframeable.
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Chapter 1 2D Effects Reference
Anti-aliasSets whether or not transformed areas are smoothed.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing
Motion Blur Input Parameters
This parameter is not keyframeable.
n
video.
This parameter is not keyframeable.
n
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Motion Blur effect allow you to blur the edges of
moving objects. For more information, see “Motion Blur” on page 162.
Use of Controls
64
AmountSets the length of the blur.
DirectionSets the direction of the blur. A value of 0 degrees is three o’clock;
positive values move counterclockwise.
2D Effects Parameters
Page Curl Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Page Curl effect create a transition effect that peels the
foreground video off the background video. For more information, see “Page Curl”
on page 163. For examples of the Page Curl parameter combinations, see Table 2 on
page 66.
Use of Controls
Turn LeftControls the direction of the page curl.
ReverseWhen selected, incoming video peels on. When deselected,
outgoing video peels off.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing
video.
This parameter is not keyframeable.
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Chapter 1 2D Effects Reference
Tabl e 2 describes the possible combinations of the three parameters and
DescriptionThe Input parameters for the Particle Blast effect create a transition effect that turns
the foreground video into particles that blow off to reveal the background video. For
more information, see “Particle Blast” on page 164.
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2D Effects Parameters
Use of Controls
AmountSets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.
SizeSets the radius of the particles.
SpacingSets the space between the center of the original position of the
particles.
This parameter is not keyframeable.
n
Front SpeedControls whether the particles in the center of the blast start to
move before the particles at the outside edges.
Front
Randomness
SpeedSets the speed at which particles move apart.
Speed
Randomness
AccelerationControls how quickly a particle reaches the full speed of the blast.
BumpinessAdds a shadow to the edge of the particles.
Allows particles nearest the center to move at different speeds.
Allows particles to move at different speeds to give a more natural
effect.
The higher the value, the more quickly the particle reaches full
speed.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing
video.
This parameter is not keyframeable.
n
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Chapter 1 2D Effects Reference
Particle Orbit Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Particle Orbit effect create a transition effect that turns
the foreground video into circular particles that orbit around their original position.
For more information, see “Particle Orbit” on page 165.
Use of Controls
AmountSets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.
SizeSets the radius of the particles.
SpacingSets the space between the center of the original position of the
particles.
This parameter is not keyframeable.
n
BumpinessAdds a shadow to the edge of the particles.
SpeedSets the speed at which particles orbit.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing
video.
This parameter is not keyframeable.
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Particle Wind Input Parameters
2D Effects Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Particle Wind effect create a transition effect that turns
the foreground video into circular particles that blow off to reveal the background
video. For more information, see “Particle Wind” on page 167.
Use of Controls
AmountSets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.
SizeSets the radius of the particles.
SpacingSets the space between the center of the original position of the
particles.
This parameter is not keyframeable.
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Front SpeedControls whether the particles near the front edge (where the wind
first hits) start to move before the particles at the outside edge.
Front
Randomness
Allows particles nearest the front to move at different speeds.
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SpeedSets the wind speed.
Speed
Randomness
AccelerationControls how quickly a particle reaches the full speed of the wind.
AngleSets the source direction of the wind. A value of 0 degrees is three
BumpinessAdds a shadow to the edge of the particles.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing
Allows particles anywhere within the effect to move at different
speeds, giving a more natural effect.
The higher the value, the more quickly the particle reaches full
speed.
o’clock; positive values move counterclockwise.
video.
This parameter is not keyframeable.
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2D Effects Parameters
Pinch Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Pinch effect create an effect that pinches the image in
toward or pushes it out from a user-defined point. For more information, see “Pinch”
on page 169.
Use of Controls
AmountSets the progression of the effect. The larger the difference in the
Amount value between keyframes, the faster the effect happens.
SizeSets the diameter of the affected area.
X, YSets the center of the effect.
Anti-aliasSets whether or not transformed areas are smoothed.
This parameter is not keyframeable.
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Chapter 1 2D Effects Reference
Radial Blur Input Parameters
Render Mode
Fast m enu
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Radial Blur effect create an effect that blurs the image
inward or outward from a user-defined point. For more information, see “Radial Blur”
on page 170.
Use of Controls
ZoomSets the scaling of the blur. Smaller values zoom in and larger
values zoom out.
AngleSets the rotation of the blur.
This effect can take a long time to render. The greater the
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angle, the more time the rendering takes.
X, YSets the center of the effect.
Render Mode
Fast menu
•Locate
•Render Low
Quality
•Render
Medium
Quality
•Render High
Quality
Sets whether only the center marker shows, or how the effect is
rendered.
Select Locate to show the center marker. Use it while setting up the
center.
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2D Effects Parameters
Random Blend Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Random Blend effect control a random pattern to blend
incoming and outgoing video. For more information, see “Random Blend” on
page 171.
Use of Controls
AmountSets the amount of blend.
Random ScaleSets the amount of randomness. This allows the system to blend
different portions of the image at different rates.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing
video.
This parameter is not keyframeable.
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Chapter 1 2D Effects Reference
Rollup Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Rollup effect control a transition effect that rolls up the
foreground video to reveal the background video. For more information, see “Rollup”
on page 173.
Use of Controls
AmountSets the proportion of each clip to be displayed. A value of 0
displays all of the foreground clip; 100 displays all of the
background clip. Typical keyframing is from 0 at the first keyframe
to 100 at the last keyframe.
Curl SizeSets the size of the roll.
DirectionSets the direction of the roll. A value of 0 degrees is three o’clock;
positive values move counterclockwise.
Anti-aliasSets whether or not transformed areas are smoothed.
This parameter is not keyframeable.
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Swap SourcesSpecifies whether to apply the effect to incoming or outgoing
video.
This parameter is not keyframeable.
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Shear Input Parameters
Parameter TypeKeyframeable
2D Effects Parameters
DescriptionThe Input parameters for the Shear effect control a transition effect that divides the
foreground video into strips and slides them away in opposite directions to reveal the
background video. For more information, see “Shear” on page 174.
Use of Controls
AmountSets the proportion of each clip to be displayed. A value of 0
displays all of the foreground clip; 100 displays all of the
background clip. Typical keyframing is from 0 at the first keyframe
to 100 at the last keyframe.
Min Width, Max
Sets the minimum and maximum possible width of the slats.
Width
Width
Randomness
Controls the variety of sizes of slats. The system creates slats of
various widths in between the minimum and maximum width
value.
SpreadSets the randomness of when individual strips start moving. A
value of 0 causes all strips to start at the same time.
AngleSets the direction of the effect. A value of 0 degrees is three
o’clock; positive values move counterclockwise.
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Chapter 1 2D Effects Reference
Random SeedSets the base number upon which all random values are calculated.
Anti-aliasSets whether or not transformed areas are smoothed.
Swap SourcesSpecifies whether to apply the effect to incoming or outgoing
Sphere Input Parameters
Each value results in a different random effect.
This parameter is not keyframeable.
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This parameter is not keyframeable.
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video.
This parameter is not keyframeable.
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Parameter TypeKeyframeable
DescriptionThe Input parameters for the Sphere effect control a spherical distortion in the image.
For more information, see “Sphere” on page 176.
Use of Controls
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AmountSets the scale of the distortion. Negative values distort the image
inward; positive values distort it outward.
SizeSets the diameter of the circle as a normalized proportion of the
vertical size of the image.
X, YSets the center of the effect.
Anti-aliasSets whether or not transformed areas are smoothed.
This parameter is not keyframeable.
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2D Effects Parameters
Swirl Input Parameters
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Swirl effect control a distortion in the image where
pixels swirl within a circular area. For more information, see “Swirl” on page 177.
Use of Controls
AmountSets the scale of swirl. Negative values swirl the image
counterclockwise; positive values swirl it clockwise.
SizeSets the diameter of the circle as a normalized proportion of the
vertical size of the image.
X, YSets the center of the effect.
Anti-aliasSets whether or not transformed areas are smoothed.
This parameter is not keyframeable.
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Chapter 1 2D Effects Reference
Timecode Input Parameters
Timecode Color Fast menu
Timecode Font and Size Fast menu
Timecode Type Fast menu
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Timecode effect control burn-in timecode. For more
information, see “Timecode” on page 178.
Use of Controls
Timecode Color
Fast menu
•White no background
•Black no background
•White on Black
•Black on White
Timecode Font
and Size Fast
menu
X, YSets the position of the lower left corner of the effect.
Select a color and background for the timecode text.
Select a font and size for the timecode text.
You can also drag the marker in the Effect Preview monitor.
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2D Effects Parameters
Timecode Type
Fast menu
Selects the timecode type:
•Non-drop — Uses a colon (:) as a separator
•Drop frame — Uses a semicolon (;) as a separator (applies only
to NTSC projects)
•Feet and Frames — Uses either a plus sign (+) or an ampersand
(&) symbol as a separator.
The separator changes from + to & between the values 24 and 25.
The + sign is used for 16mm projects and the & symbol is used for
35mm projects.
Frames per Foot Use the slider to specify the number of frames per foot. This option
applies when you select Feet and Frames from the Timecode Type
Fast menu.
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Chapter 1 2D Effects Reference
Twist Input Parameters
Axis Fast menu
Parameter TypeKeyframeable
DescriptionThe Input parameters for the Twist effect create an effect that distorts the image by
twisting the two ends in opposite directions. For more information, see “Twist” on
page 179.
Use of Controls
AmountSets the amount of twist.
X, YSets the center of the effect.
Axis Fast menu
•X axis
•Y axis
Anti-aliasSets whether or not transformed areas are smoothed.
Sets whether the twist applies horizontally (X axis) or vertically
(Y axis).
This parameter is not keyframeable.
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Wave Input Parameters
Parameter TypeKeyframeable
2D Effects Parameters
DescriptionThe Input parameters for the Wave effect create an effect that distorts the image by
applying waves to it. For more information, see “Wave” on page 180.
Use of Controls
AmountSets the scale of swirl. Negative values swirl the image
counterclockwise; positive values swirl it clockwise.
Minimum Size,
Sets the minimum wavelength and the maximum wavelength.
Maximum Size
Horizontal
Factor, Vertical
The amount of horizontal distortion and vertical distortion, where 0
is no distortion and 100 is maximum distortion.
Factor
Number of
Wav es
Sets the number of waves. Wave effects are superimposed upon
each other.
SpeedSets the progress of the effect.
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Random SeedSets the base number upon which all random values are calculated.
Anti-aliasSets whether or not transformed areas are smoothed.
Motion
Each value results in a different random effect.
This parameter is not keyframeable.
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This parameter is not keyframeable.
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Parameter TypeKeyframeable
DescriptionThe Motion parameter category is available only for the Ripple effect. Use it to
control the ripples in the effect. For more information, see “Ripple” on page 172.
Use of Controls
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AmountSets the progression of the effect. The larger the difference in the
time value between keyframes, the faster the effect will happen.
Wave SpeedSets how fast the waves move.
Ripple SpreadSets the width of the ripple from the inner ring to the outer ring.
ReflectionsWhen selected, waves reflect off the edges of the image, as though
hitting a wall.
2D Effects Parameters
Movement
Parameter TypeKeyframeable
DescriptionThe Movement parameter category is available only for the Sparkler effect. Use it to
control the movement of the sparkler in the effect. For more information, see
“Sparkler” on page 175.
Use of Controls
SpeedSets the value around which the speed of the sparks is randomized.
GravitySets the attraction of the sparks downward or upward. The greater
the value, the more the sparks are attracted downward.
Air ResistanceSets the air resistance. The higher the value, the less the sparks
radiate outward.
Wind X, Wind Y Sets a virtual directional wind, which affects the trajectory of the
sparks.
Air Resistance must be greater than 0 for Wind to have an
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effect.
TurbulenceAdds randomness to the movement of the sparks.
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Chapter 1 2D Effects Reference
Number
Text color
Parameter TypeKeyframeable
DescriptionThe Number parameter category is available only for the Pattern Generator effect. For
more information, see “Pattern Generator” on page 168.
Use of Controls
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Number OffsetSets the offset of the number from the current frame number.
OpacitySets the opacity of the number.
Text SizeSets the size of the number.
Stroke WidthSets the width of the number stroke.
R, G, B
(Text color)
Sets the color of the number. Select the color by doing one of the
following:
t Directly manipulate the RGB sliders.
t Use the Windows Color dialog box or the Macintosh Color
Picker.
t Use the eyedropper.
2D Effects Parameters
Offset
Parameter TypeKeyframeable
DescriptionThe Offset parameter category is available only for the Kaleidoscope effect. For more
information, see “Kaleidoscope” on page 159.
Use of Controls
X, YUse the X and Y sliders to set the offset from the original source
area.
You can also click the corresponding marker, and drag within
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the image.
Anti-alias
Sets whether or not transformed areas will be smoothed.
This parameter is not keyframeable.
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Chapter 1 2D Effects Reference
Source
Parameter TypeKeyframeable
DescriptionThe Source parameter category is available only for the FluidMorph effect. Select the
morphing method from the Source Fast menu. For more information, see
“FluidMorph” on page 157.
Use of ControlsSource Fast menuSelect the morphing method from the Source Fast menu:
•Still Image — The system takes snapshots of the first frame of outgoing video and
the last frame of incoming video and creates an output that is a morph of the two
images.
•Video Stream — The system creates the output by morphing the two clips, frame
by frame.
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2D Effects Parameters
Start Timecode
Parameter TypeKeyframeable
DescriptionThe Start Timecode parameter category is available only for the Timecode effect. For
more information, see “Timecode” on page 178.
Use of Controls
Starting timecode
day
Starting timecode
hour
Starting timecode
minute
Starting timecode
second
Starting timecode
frame
Starting timecode
feet
Sets the day for the starting timecode.
When Starting timecode day is 0, the value does not appear. You
can use a non-zero Starting timecode day to identify items such as
spool, reel, and so forth.
Sets the hour for the starting timecode.
Sets the minute for the starting timecode.
Sets the second for the starting timecode.
Sets the frame for the starting timecode.
When you select Feet and Frames as the Timecode Type, you can
specify the starting feet. See “Timecode Input Parameters” on
page 80.
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Chapter 1 2D Effects Reference
Key Parameters
Key parameters appear only in the Chroma Key, Luma Key, and RGB
Keyer effects. These parameters control the key color and allow you to
fine-tune the edges of key effects and the appearance of the foreground
elements.
For information on the workflow for applying key effects, see “Creating
Key Effects” in the effects guide or the Help.
Key
Chroma Key and Luma Key Effects
Parameter TypeGlobal
DescriptionSelects the primary key color to be replaced by video. Available in both Chroma Key
and Luma Key.
Use of ControlsOther Options
button
HueIdentifies the key color. The Hue parameter is measured as
Sat (saturation)Specifies the amount or intensity of the color. Values range from
Lum (luminance)Specifies the brightness of the color. Values range from 0 to
90
Opens the Windows Color dialog box or Macintosh Color
Picker for precise color selection. For more information, see
“Using the Windows Color Dialog Box” and “Using the
Macintosh Color Picker” in the effects guide or the Help.
values on a color wheel ranging from 0 to 255. The start (0) and
ending (255) values are both red.
0 to 255, where 0 is no chrominance and 255 is a fully saturated
color.
255, where 0 is black and 255 is full brightness or white.
Secondary Key
2D Effects Parameters
GainSpecifies how much of the foreground and the background
video is displayed. Values range from 0 to 63. A Gain of 0
shows only the foreground. A Gain of 63 replaces all the
foreground video with the background video.
Soft (softness)Determines how the bordering colors along the edge of the key
are processed in the effect. Colors that border the luminance or
chroma specified for the key are displayed as a blend of the
foreground and the background video. Values range from 0 to
63. The higher the Softness value, the more of the background
video is blended in the border colors. Use the Soft slider to
improve the appearance of the edges of the keyed areas.
Chroma Key Effect Only
Parameter TypeGlobal
DescriptionSelects a secondary background color to key out. For example, the floor in a blue
screen or green screen shot might be a slightly different shade from the background.
You can select the floor color as your secondary color and key it out. Available for the
Chroma Key effect only.
Use of ControlsSee “Key” on page 90.
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Chapter 1 2D Effects Reference
Spill Suppression
Chroma Key Effect Only
Parameter TypeGlobal
DescriptionNeutralizes the selected color for the Chroma Key effect without affecting the
luminance. The effect changes the spill color to a grayscale, allowing it to blend more
easily with the foreground image.
Use the Spill Suppression key color to fix the following problems:
•Remove background color spill from the foreground image. Color spill occurs
when the background color is present in the foreground image due to backdrop
reflection.
•If the foreground object retains an outline of the chroma key color, you can use
Spill Suppression to reduce the color effect in the outline.
Use of ControlsSee “Key” on page 90.
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2D Effects Parameters
Key Color
RGB Keyer Only
Parameter TypeGlobal
DescriptionUse the Key Color parameters in the RGB Keyer effect to select a color for the
chroma key.
Use of ControlsH (hue)
S (saturation)
V (value)
See “RGB Keyer (AVX Plug-in Effect)” on page 195.
Specifies the hue or tint measured as values on a color wheel
ranging from 0 to 255. The start (0) and ending (255) values are
both red.
Specifies the amount or intensity of the color. Values range from
0 to 255, where 0 is no chrominance and 255 is a fully saturated
color.
Specifies the value of the color.
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Chapter 1 2D Effects Reference
Chroma Key
RGB Keyer Only
Parameter TypeGlobal
DescriptionUse the Chroma Key parameters in the RGB Keyer effect to fine-tune the key effect.
Use of ControlsGain
Soft (softness)
Show Alpha
Spill
Level
Reverse
See “RGB Keyer (AVX Plug-in Effect)” on page 195.
Softens the edge of the key, with a range from 0 to 100.
Specifies the amount or intensity of the color. Values range from
0 to 255, where 0 is no chrominance and 255 is a fully saturated
color.
Displays the grayscale alpha channel used to apply the key
effect to the foreground and background sources. Viewing the
alpha channel directly allows you to examine problem areas of
the key while making adjustments.
Suppresses the spill from the key color onto foreground objects
that often occurs due to color reflection in the scene. The range
is from 0 to 100.
Controls transparency of the foreground elements against the
key background.
Inverts the key.
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2D Effects Parameters
Matte Control
RGB Keyer Only
Parameter TypeGlobal
DescriptionUse Matte Control in the RGB Keyer effect to fine-tune the edges of the matte used in
the chroma key.
Use of ControlsBlur
Erode
See “RGB Keyer (AVX Plug-in Effect)” on page 195.
Uses a box filter to blur the matte for the key. The range is 0 to
100; 0 indicates a blurring of 0 pixels, and 100 indicates a
blurring of 10 pixels.
Used with blur, decreases or “erodes” the outer edges of the
blurred matte key.
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Chapter 1 2D Effects Reference
Color Correction
RGB Keyer Only
Parameter TypeGlobal
DescriptionUse the Color Correction parameters in the RGB Keyer effect for post-key color
correction of the foreground elements in the Chroma Key effect. Because the
foreground and background elements are often shot at different times and locations,
post-key color correction is especially useful for maintaining the key while matching
the visual characteristics of the foreground to the background.
Use of ControlsSat (saturation)
Bright (brightness)Specifies the brightness level. Values range from 0 to 255,
Cont (contrast)Controls the contrast of light and dark areas in the picture.
See “RGB Keyer (AVX Plug-in Effect)” on page 195.
Specifies the amount or intensity of the color. Values range from
0 to 255, where 0 is no chrominance and 255 is a fully saturated
color.
where 0 is black and 255 is full brightness or white.
Values range from –100 to +100, where a value of 0 indicates
the image is unchanged. A negative value is less contrast; a
positive value is more contrast.
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2D Effects Parameters
Matrix Parameters
Parameter TypeGlobal
DescriptionAllows you to customize the grid used to define the position or progress of the
Matrix effect over time. For example, the grid defines the number of squares used
for the Grid and Speckle effects, or the number of horizontal bars used for the
One-Way Row effect. Available for Matrix Wipe effects, Sawtooth Wipe effects,
and some Shape Wipe effects.
Use of ControlsOther Options
button
Click to open the Matrix Effect dialog box.
ColumnsRows
Graphical representation
of the grid
Select a standard grid size or enter a custom number of rows
and columns, and then click OK. The minimum number of
rows and columns is 2 x 2. A graphical representation of the
grid you select appears on the right side of the dialog box.
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Chapter 1 2D Effects Reference
Traditional Motion Effect Parameters
Traditional motion effect parameters apply to Freeze Frame, Variable
Speed, and Strobe Motion effects. For information about applying and
editing various motion effects, see “Creating Traditional Motion Effects”
in the effects guide or the Help. See also “Timewarp” on page 257.
Freeze Frame Parameters
Duration
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Custom duration
2D Effects Parameters
Parameter TypeGlobal
DescriptionAllows you to create and customize a freeze frame clip based on the image
currently displayed in the Source pop-up monitor.
Use of Menu
Commands
Freeze frame parameters are menu commands in the Clip menu. To create a freeze
frame and access freeze frame parameters, select Clip > Freeze Frame, and then
select the appropriate submenu commands.
•Duration commands
(in seconds or
minutes)
Specifies the length of the freeze frame clip that the Avid editing application
creates in the Source pop-up monitor. You can either select a duration from the
Freeze Frame submenu or select Other to enter a custom duration.
•OtherOpens a dialog box that allows you to specify a custom duration for the freeze
frame clip.
•Two Field Freeze
Frames
•Using Duplicated
Field
Opens a submenu with commands that allow you to determine how the system
creates and displays the effect media when working with two fields.
The system uses a single field to create the effect. This option reduces the vertical
resolution of the image by one-half, resulting in a lower quality image.
•Using Both FieldsThe system uses both fields to create the effect. This option is especially useful
when there is motion in the footage.
•Using Interpolated
Field
The system creates a second field for the effect by combining scan line pairs from
the first field in the original media. This might result in a slightly softer look to the
freeze frame.
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Chapter 1 2D Effects Reference
Variable Speed and Strobe Motion Parameters
Variable Speed
effect
Strobe Motion
effect
Parameter typeGlobal
DescriptionAllows you to create and customize variable speed or strobe motion clips based on
all or part of the clip currently displayed in the Source pop-up monitor.
Use of controlsVariable Speed and Strobe Motion parameters are available in the Motion Effect
dialog box. To open the Motion Effect dialog box, click the Motion Effect button
in the Source pop-up monitor.
Variable Speed
•DurationThe duration of the effect in frames. Doubling the number of frames causes the
frame rate to be half the current rate.
•RateThe rate of speed in frames per second (fps) at which the video will be played.
Normal speed is 30 fps for NTSC, 25 fps for PAL.
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