Pinnacle Systems Interplay Central - 1.2 User’s Guide

Interplay® Central
User’s Guide
Legal Notices
Product specifications are subject to change without notice and do not represent a commitment on the part of Avid Technology, Inc.
This product is subject to the terms and conditions of a software license agreement provided with the software. The product may only be used in accordance with the license agreement.
Avid products or portions thereof are protected by one or more of the following United States Patents: 5,309,528; 5,355,450; 5,396,594; 5,440,348; 5,467,288; 5,513,375; 5,528,310; 5,557,423; 5,577,190; 5,584,006; 5,640,601; 5,644,364; 5,654,737; 5,724,605; 5,726,717; 5,745,637; 5,752,029; 5,754,851; 5,799,150; 5,812,216; 5,828,678; 5,842,014; 5,852,435; 5,959,610, 5,986,584; 5,999,406; 6,038,573; 6,057,829, 6,069,668; 6,141,007; 6,211,869; 6,336,093, 6,532,043; 6,546,190; 6,596,031;6,728,682, 6,747,705; 6,763,523; 6,766,357; 6,847,373; 7,081,900; 7,403,561; 7,433,519; 7,441,193, 7,671,871; 7,684,096; 7,836,389 and 7,916,363; 7,930,624; 8,023,568; 8,082,226; D352,278; D372,478; D373,778; D392,267; D392,268; D392,269; D395,291; D396,853; D398,912. Other patents are pending.
Avid products or portions thereof are protected by one or more of the following European Patents: 0506870; 0635188; 0674414; 0752174; 0811290; 0811292; 0811293; 1050048; 1111910; 1629675, and 0972256. Other patents are pending.
Avid products or portions thereof are protected by one or more of the following United States Patents: 5,309,528; 5,355,450; 5,396,594; 5,440,348; 5,467,288; 5,513,375; 5,528,310; 5,557,423; 5,577,190; 5,584,006; 5,640,601; 5,644,364; 5,654,737; 5,724,605; 5,726,717; 5,745,637; 5,752,029; 5,754,851; 5,799,150; 5,812,216; 5,828,678; 5,842,014; 5,852,435; 5,986,584; 5,999,406; 6,038,573; 6,141,007; 6,211,869; 6,532,043; 6,546,190; 6,596,031; 6,747,705; 6,763,523; 6,766,357; 6,847,373; 7,081,900; 7,403,561; 7,433,519; 7,555,557; 7,562,099; D352,278; D372,478; D373,778; D392,267; D392,268; D392,269; D395,291; D396,853; D398,912. Other patents are pending.
Avid products or portions thereof are protected by one or more of the following European Patents: 0506870; 0635188; 0674414; 0752174; 1111910; 1629675. Other patents are pending.
This document is protected under copyright law. An authorized licensee of Interplay Central may reproduce this publication for the licensee’s own use in learning how to use the software. This document may not be reproduced or distributed, in whole or in part, for commercial purposes, such as selling copies of this document or providing support or educational services to others. This document is supplied as a guide for Interplay Central. Reasonable care has been taken in preparing the information it contains. However, this document may contain omissions, technical inaccuracies, or typographical errors. Avid Technology, Inc. does not accept responsibility of any kind for customers’ losses due to the use of this document. Product specifications are subject to change without notice.
Copyright © 2012 Avid Technology, Inc. and its licensors. All rights reserved.
The following disclaimer is required by Apple Computer, Inc.:
APPLE COMPUTER, INC. MAKES NO WARRANTIES WHATSOEVER, EITHER EXPRESS OR IMPLIED, REGARDING THIS PRODUCT, INCLUDING WARRANTIES WITH RESPECT TO ITS MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE.
The following disclaimer is required by Sam Leffler and Silicon Graphics, Inc. for the use of their TIFF library:
Copyright © 1988–1997 Sam Leffler Copyright © 1991–1997 Silicon Graphics, Inc.
Permission to use, copy, modify, distribute, and sell this software [i.e., the TIFF library] and its documentation for any purpose is hereby granted without fee, provided that (i) the above copyright notices and this permission notice appear in all copies of the software and related documentation, and (ii) the names of Sam Leffler and Silicon Graphics may not be used in any advertising or publicity relating to the software without the specific, prior written permission of Sam Leffler and Silicon Graphics.
THE SOFTWARE IS PROVIDED “AS-IS” AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
The following disclaimer is required by the Independent JPEG Group:
This software is based in part on the work of the Independent JPEG Group.
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This Software may contain components licensed under the following conditions:
Copyright (c) 1989 The Regents of the University of California. All rights reserved.
Redistribution and use in source and binary forms are permitted provided that the above copyright notice and this paragraph are duplicated in all such forms and that any documentation, advertising materials, and other materials related to such distribution and use acknowledge that the software was developed by the University of California, Berkeley. The name of the University may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
Copyright (C) 1989, 1991 by Jef Poskanzer.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. This software is provided "as is" without express or implied warranty.
Copyright 1995, Trinity College Computing Center. Written by David Chappell.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. This software is provided "as is" without express or implied warranty.
Copyright 1996 Daniel Dardailler.
Permission to use, copy, modify, distribute, and sell this software for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Daniel Dardailler not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. Daniel Dardailler makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
Modifications Copyright 1999 Matt Koss, under the same license as above.
Copyright (c) 1991 by AT&T.
Permission to use, copy, modify, and distribute this software for any purpose without fee is hereby granted, provided that this entire notice is included in all copies of any software which is or includes a copy or modification of this software and in all copies of the supporting documentation for such software.
THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED WARRANTY. IN PARTICULAR, NEITHER THE AUTHOR NOR AT&T MAKES ANY REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
This product includes software developed by the University of California, Berkeley and its contributors.
The following disclaimer is required by Paradigm Matrix:
Portions of this software licensed from Paradigm Matrix.
The following disclaimer is required by Ray Sauers Associates, Inc.:
“Install-It” is licensed from Ray Sauers Associates, Inc. End-User is prohibited from taking any action to derive a source code equivalent of “Install-It,” including by reverse assembly or reverse compilation, Ray Sauers Associates, Inc. shall in no event be liable for any damages resulting from reseller’s failure to perform reseller’s obligation; or any damages arising from use or operation of reseller’s products or the software; or any other damages, including but not limited to, incidental, direct, indirect, special or consequential Damages including lost profits, or damages resulting from loss of use or inability to use reseller’s products or the software for any reason including copyright or patent infringement, or lost data, even if Ray Sauers Associates has been advised, knew or should have known of the possibility of such damages.
The following disclaimer is required by Videomedia, Inc.:
“Videomedia, Inc. makes no warranties whatsoever, either express or implied, regarding this product, including warranties with respect to its merchantability or its fitness for any particular purpose.”
“This software contains V-LAN ver. 3.0 Command Protocols which communicate with V-LAN ver. 3.0 products developed by Videomedia, Inc. and V-LAN ver. 3.0 compatible products developed by third parties under license from Videomedia, Inc. Use of this software will allow “frame accurate” editing control of applicable videotape recorder decks, videodisc recorders/players and the like.”
The following disclaimer is required by Altura Software, Inc. for the use of its Mac2Win software and Sample Source Code:
©1993–1998 Altura Software, Inc.
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The following disclaimer is required by 3Prong.com Inc.:
Certain waveform and vector monitoring capabilities are provided under a license from 3Prong.com Inc.
The following disclaimer is required by Interplay Entertainment Corp.:
The “Interplay” name is used with the permission of Interplay Entertainment Corp., which bears no responsibility for Avid products.
This product includes portions of the Alloy Look & Feel software from Incors GmbH.
This product includes software developed by the Apache Software Foundation (http://www.apache.org/).
© DevelopMentor
This product may include the JCifs library, for which the following notice applies:
JCifs © Copyright 2004, The JCIFS Project, is licensed under LGPL (http://jcifs.samba.org/). See the LGPL.txt file in the Third Party Software directory on the installation CD.
Avid Interplay contains components licensed from LavanTech. These components may only be used as part of and in connection with Avid Interplay.
This product includes FFmpeg, which is covered by the GNU Lesser General Public License.
This product includes software that is based in part of the work of the FreeType Team.
This software is based in part on the work of the Independent JPEG Group.
This product includes libjpeg-turbo, which is covered by the wxWindows Library License, Version 3.1.
Portions copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002 by Cold Spring Harbor Laboratory. Funded under Grant
P41-RR02188 by the National Institutes of Health.
Portions copyright 1996, 1997, 1998, 1999, 2000, 2001, 2002 by Boutell.Com, Inc.
Portions relating to GD2 format copyright 1999, 2000, 2001, 2002 Philip Warner.
Portions relating to PNG copyright 1999, 2000, 2001, 2002 Greg Roelofs.
Portions relating to gdttf.c copyright 1999, 2000, 2001, 2002 John Ellson (ellson@lucent.com).
Portions relating to gdft.c copyright 2001, 2002 John Ellson (ellson@lucent.com).
Portions relating to JPEG and to color quantization copyright 2000, 2001, 2002, Doug Becker and copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, Thomas G. Lane. This software is based in part on the work of the Independent JPEG Group. See the file README-JPEG.TXT for more information. Portions relating to WBMP copyright 2000, 2001, 2002 Maurice Szmurlo and Johan Van den Brande.
Permission has been granted to copy, distribute and modify gd in any context without fee, including a commercial application, provided that this notice is present in user-accessible supporting documentation.
This does not affect your ownership of the derived work itself, and the intent is to assure proper credit for the authors of gd, not to interfere with your productive use of gd. If you have questions, ask. "Derived works" includes all programs that utilize the library. Credit must be given in user-accessible documentation.
This software is provided "AS IS." The copyright holders disclaim all warranties, either express or implied, including but not limited to implied warranties of merchantability and fitness for a particular purpose, with respect to this code and accompanying documentation.
Although their code does not appear in gd, the authors wish to thank David Koblas, David Rowley, and Hutchison Avenue Software Corporation for their prior contributions.
Attn. Government User(s). Restricted Rights Legend
U.S. GOVERNMENT RESTRICTED RIGHTS. This Software and its documentation are “commercial computer software” or “commercial computer software documentation.” In the event that such Software or documentation is acquired by or on behalf of a unit or agency of the U.S. Government, all rights with respect to this Software and documentation are subject to the terms of the License Agreement, pursuant to FAR §12.212(a) and/or DFARS §227.7202-1(a), as applicable.
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Trademarks
003, 192 Digital I/O, 192 I/O, 96 I/O, 96i I/O, Adrenaline, AirSpeed, ALEX, Alienbrain, AME, AniMatte, Archive, Archive II, Assistant Station, AudioPages, AudioStation, AutoLoop, AutoSync, Avid, Avid Active, Avid Advanced Response, Avid DNA, Avid DNxcel, Avid DNxHD, Avid DS Assist Station, Avid Liquid, Avid Media Engine, Avid Media Processor, Avid MEDIArray, Avid Mojo, Avid Remote Response, Avid Unity, Avid Unity ISIS, Avid VideoRAID, AvidRAID, AvidShare, AVIDstripe, AVX, Axiom, Beat Detective, Beauty Without The Bandwidth, Beyond Reality, BF Essentials, Bomb Factory, Boom, Bruno, C|24, CaptureManager, ChromaCurve, ChromaWheel, Cineractive Engine, Cineractive Player, Cineractive Viewer, Color Conductor, Command|24, Command|8, Conectiv, Control|24, Cosmonaut Voice, CountDown, d2, d3, DAE, Dazzle, Dazzle Digital Video Creator, D-Command, D-Control, Deko, DekoCast, D-Fi, D-fx, Digi 003, DigiBase, DigiDelivery, Digidesign, Digidesign Audio Engine, Digidesign Development Partners, Digidesign Intelligent Noise Reduction, Digidesign TDM Bus, DigiLink, DigiMeter, DigiPanner, DigiProNet, DigiRack, DigiSerial, DigiSnake, DigiSystem, Digital Choreography, Digital Nonlinear Accelerator, DigiTest, DigiTranslator, DigiWear, DINR, DNxchange, DPP-1, D-Show, DSP Manager, DS-StorageCalc, DV Toolkit, DVD Complete, D-Verb, Eleven, EM, Euphonix, EUCON, EveryPhase, Expander, ExpertRender, Fader Pack, Fairchild, FastBreak, Fast Track, Film Cutter, FilmScribe, Flexevent, FluidMotion, Frame Chase, FXDeko, HD Core, HD Process, HDPack, Home-to-Hollywood, HYBRID, HyperControl, HyperSPACE, HyperSPACE HDCAM, iKnowledge, Image Independence, Impact, Improv, iNEWS, iNEWS Assign, iNEWS ControlAir, Instantwrite, Instinct, Intelligent Content Management, Intelligent Digital Actor Technology, IntelliRender, Intelli-Sat, Intelli-sat Broadcasting Recording Manager, InterFX, Interplay, inTONE, Intraframe, iS Expander, ISIS, IsoSync, iS9, iS18, iS23, iS36, ISIS, IsoSync, KeyRig, KeyStudio, LaunchPad, LeaderPlus, LFX, Lightning, Link & Sync, ListSync, LKT-200, Lo-Fi, Luna, MachineControl, Magic Mask, Make Anything Hollywood, make manage move | media, Marquee, MassivePack, Massive Pack Pro, M-Audio, M-Audio Micro, Maxim, Mbox, Media Composer, MediaFlow, MediaLog, MediaMatch, MediaMix, Media Reader, Media Recorder, MEDIArray, MediaServer, MediaShare, MetaFuze, MetaSync, MicroTrack, MIDI I/O, Midiman, Mix Rack, MixLab, Moviebox, Moviestar, MultiShell, NaturalMatch, NewsCutter, NewsView, Nitris, NL3D, NLP, Nova, NRV-10 interFX, NSDOS, NSWIN, Octane, OMF, OMF Interchange, OMM, OnDVD, Open Media Framework, Open Media Management, Ozone, Ozonic, Painterly Effects, Palladium, Personal Q, PET, Pinnacle, Pinnacle DistanTV, Pinnacle GenieBox, Pinnacle HomeMusic, Pinnacle MediaSuite, Pinnacle Mobile Media, Pinnacle Scorefitter, Pinnacle Studio, Pinnacle Studio MovieBoard, Pinnacle Systems, Pinnacle VideoSpin, Podcast Factory, PowerSwap, PRE, ProControl, ProEncode, Profiler, Pro Tools LE, Pro Tools M-Powered, Pro Transfer, Pro Tools, QuickPunch, QuietDrive, Realtime Motion Synthesis, Recti-Fi, Reel Tape Delay, Reel Tape Flanger, Reel Tape Saturation, Reprise, Res Rocket Surfer, Reso, RetroLoop, Reverb One, ReVibe, Revolution, rS9, rS18, RTAS, Salesview, Sci-Fi, Scorch, Scorefitter, ScriptSync, SecureProductionEnvironment, Serv|LT, Serv|GT, Session, Shape-to-Shape, ShuttleCase, Sibelius, SIDON, SimulPlay, SimulRecord, Slightly Rude Compressor, Smack!, Soft SampleCell, Soft-Clip Limiter, Solaris, SoundReplacer, SPACE, SPACEShift, SpectraGraph, SpectraMatte, SteadyGlide, Streamfactory, Streamgenie, StreamRAID, Strike, Structure, Studiophile, SubCap, Sundance Digital, Sundance, SurroundScope, Symphony, SYNC HD, Synchronic, SynchroScope, SYNC I/O, Syntax, TDM FlexCable, TechFlix, Tel-Ray, Thunder, Titansync, Titan, TL Aggro, TL AutoPan, TL Drum Rehab, TL Everyphase, TL Fauxlder, TL In Tune, TL MasterMeter, TL Metro, TL Space, TL Utilities, tools for storytellers, Torq, Torq Xponent, Transfuser, Transit, TransJammer, Trigger Finger, Trillium Lane Labs, TruTouch, UnityRAID, Vari-Fi, Velvet, Video the Web Way, VideoRAID, VideoSPACE, VideoSpin, VTEM, Work-N-Play, Xdeck, X-Form, Xmon, XPAND!, Xponent, X-Session, and X-Session Pro are either registered trademarks or trademarks of Avid Technology, Inc. in the United States and/or other countries.
Avid Interplay Central v1.2 User’s Guide • 9329-65178-00 Rev A • April 2012 • This document is distributed by Avid in online (electronic) form only, and is not available for purchase in printed form.
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Contents

Using This Guide. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Symbols and Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
If You Need Help. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Avid Training Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Chapter 1 Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
The Newsroom Environment. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Signing In to Interplay Central. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Understanding the Application Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Working with Layouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Working with Panes and Areas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
The Menu Bar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
The Launch Pane. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Plug-ins and MOS Integration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Viewing Interplay Central Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Chapter 2 Working with Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
The Assets Pane. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Navigating in the Assets Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Working with News Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Identifying iNEWS Directories, Queues, Projects, and Facets. . . . . . . . . . . . . . . . . 30
Navigating the iNEWS Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Working with Media Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Identifying Interplay Production Systems and Media Assets . . . . . . . . . . . . . . . . . . 32
Navigating the Interplay Production Database. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Adding or Removing Property Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Resizing Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Moving Columns. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Moving or Copying Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
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Chapter 3 Working with Projects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Opening Projects or Facets. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
The Project/Story Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Associating Stories with Projects or Facets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Chapter 4 Script Building Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
The Queue/Story Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
The Script Editor. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Creating a Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Segmenting Stories. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Taking Dictation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Editing a Story. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Formatting a Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Adding Production Cues. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Adding Machine Control Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Timing the Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Deleting or Recovering a Deleted Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Locking and Unlocking a Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Adding Media to a Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Moving or Deleting Clips in the Sequence Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Trimming Clips in the Sequence Timeline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Using L-Cuts in the Sequence Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Inserting Dissolves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Inserting Script Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Chapter 5 Working with Video Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
The Media Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Media Pane: Asset Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Media Pane: Output Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
Playing Assets and Script Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Using the J-K-L Keys for Playback. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
Stepping Through Assets or Script Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Playing Recently Viewed Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Selecting the Aspect Ratio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Updating the Media Status. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
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Playing Simple and Complex Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Selecting the Playback Quality. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Marking In and Out Points. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Working with Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Using the Timecode Displays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Entering Timecode to Cue a Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Working in the Media Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Using the Zoom Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Reviewing for Playback. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Using Match Frame. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Opening an Enclosing Folder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Mixing Down Sequences. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Viewing and Editing a Clip During Ingest . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Saving a Frame as an Image . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Chapter 6 Using Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Working with Audio Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
The Audio Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Adjusting Audio Levels for a Script Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Setting the Audio Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Setting Audio Monitoring Preferences for Assets. . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Overriding the Default Audio Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Recording a Voice-over. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Chapter 7 Search . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
The Search Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
The Search Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
Conducting a Search. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Chapter 8 Logging and Creating Subclips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Workflows for Logging. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Understanding Markers and Restrictions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
The Logging Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
The Markers Pane. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Adding, Saving, and Deleting Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
Cutting, Copying, and Pasting Text. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
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Navigating by Markers in the Logging Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Exporting Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
Unicode Support for Marker Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Creating Subclips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Chapter 9 Messaging . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Sending Messages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120
Viewing and Replying to Received Messages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121
Chapter 10 Sending to Playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Specifying Send to Playback Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
Sending a Script Sequence to a Playback Device . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Sending a Stored Sequence to a Playback Device. . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Sending a Mixed-Resolution Long GOP Sequence to a Playback Device . . . . . . . . . . 128
The Progress Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Chapter 11 User Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
General Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
iNEWS Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Interplay Production Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
MOS Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Chapter 12 Interplay Central Tablet Application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
Connection Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
The iPad. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
Gestures for the Tablet Application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Starting Interplay Central on the Tablet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
The Sidebar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Buttons of the User Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Customizing Interplay Central Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Accessing the iNEWS Database. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Working with Links in Stories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Viewing Video Associated with a Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Entering Presenter Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Working with Favorites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Chapter 13 Interplay Central Mobile Application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Connection Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
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The BlackBerry Smart Phone. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
Starting the Interplay Central mobile application. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
Accessing the iNEWS Database. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
Creating a Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165
Editing a Story. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
Formatting a Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
Adding Production Cues. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
Adding Machine Control Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
Working Offline on Local Stories. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Working with Links in Stories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
Appendix A Keyboard Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
Queue/Story Pane Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
Assets Pane Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Media Pane Shortcuts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Markers Pane Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
Appendix B Icons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183
Pane Type Icons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Launch Pane Icons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Assets Pane Icons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185
Media Pane Icons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Markers Pane Icons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
Progress Pane Icons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
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Using This Guide

This guide is intended for all users of an Avid Interplay Central system. This guide describes product features and basic user procedures, such as Interplay Central user settings and story or asset creation.
For initial installation and configuration, see the Avid Interplay Central Installation and
Configuration Guide. For administrative information, see the Avid Interplay Central Administration Guide.

Symbols and Conventions

Avid documentation uses the following symbols and conventions:
Symbol or Convention Meaning or Action
n
c
w
> This symbol indicates menu commands (and subcommands) in the
(Windows), (Windows only), (Macintosh), or (Macintosh only)
Bold font Bold font is primarily used in task instructions to identify user interface
A note provides important related information, reminders, recommendations, and strong suggestions.
A caution means that a specific action you take could cause harm to your computer or cause you to lose data.
A warning describes an action that could cause you physical harm. Follow the guidelines in this document or on the unit itself when handling electrical equipment.
order you select them. For example, File > Import means to open the File menu and then select the Import command.
This symbol indicates a single-step procedure. Multiple arrows in a list indicate that you perform one of the actions listed.
This text indicates that the information applies only to the specified operating system, either Windows or Macintosh OS X.
items and keyboard sequences.

If You Need Help

Symbol or Convention Meaning or Action
Italic font Italic font is used to emphasize certain words and to indicate variables.
Courier Bold font
Ctrl+key or mouse action Press and hold the first key while you press the last key or perform the
If You Need Help
If you are having trouble using your Avid product:
1. Retry the action, carefully following the instructions given for that task in this guide. It is especially important to check each step of your workflow.
2. Check the latest information that might have become available after the documentation was published:
- If the latest information for your Avid product is provided as printed release notes, they
are shipped with your application and are also available online.
- If the latest information for your Avid product is provided as a ReadMe file, it is
supplied on your Avid installation media as a PDF document (README_product.pdf) and is also available online.
You should always check online for the most up-to-date release notes or ReadMe because the online version is updated whenever new information becomes available. To
view these online versions, select ReadMe from the Help menu, or visit the Knowledge Base at www.avid.com/readme.
Courier Bold font identifies text that you type.
mouse action. For example, Command+Option+C or Ctrl+drag.
3. Check the documentation that came with your Avid application or your hardware for maintenance or hardware-related issues.
4. Visit the online Knowledge Base at www.avid.com/onlinesupport. Online services are available 24 hours per day, 7 days per week. Search this online Knowledge Base to find answers, to view error messages, to access troubleshooting tips, to download updates, and to read or join online message-board discussions.

Avid Training Services

Avid makes lifelong learning, career advancement, and personal development easy and convenient. Avid understands that the knowledge you need to differentiate yourself is always changing, and Avid continually updates course content and offers new training delivery methods that accommodate your pressured and competitive work environment.
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Avid Training Services
For information on courses/schedules, training centers, certifications, courseware, and books, please visit www.avid.com/support and follow the Training links, or call Avid Sales at 800-949-AVID (800-949-2843).
13

1 Getting Started

The following main topics describe basic user tasks as well as various concepts and features you might encounter when working with Interplay Central.
The Newsroom Environment
Signing In to Interplay Central
Understanding the Application Layout
Plug-ins and MOS Integration
Viewing Interplay Central Help

The Newsroom Environment

This topic describes the basic systems in the newsroom environment:
Avid iNEWS newsroom computer system
Avid Interplay Production
Avid Interplay Central
Avid iNEWS
The Avid iNEWS newsroom computer system provides journalists, producers, directors, and various technical personnel in the newsroom with an array of tools to make their job easier. It is primarily made up of iNEWS Workstations, linked together via a local or wide area network, and the iNEWS Server, which manages all the day-to-day activities of the newsroom.
Although referred to as a singular unit, the iNEWS Server typically consists of two or more
n
computers running the iNEWS Server software. Each one acts as a backup for the other to protect the overall stability of the network. For redundancy, the iNEWS system mirrors its database across these servers for redundancy.
Interplay Production
The Newsroom Environment
The Avid Interplay Production system combines an asset database with workflow management software, both of which are integrated with Avid shared storage and Avid archive solutions. Interplay Production provides tools that let journalists and producers add rich media to stories and send the assembled video sequence to a playout server.
Interplay Central
Interplay Central extends access to your assets to journalists working inside and outside the newsroom, whether they are using standard desktop workstations, laptops, or even smart phones. Scripts, video, and graphics can be viewed and edited through the web-based application running in a standard browser, while iNEWS content can be viewed and edited using supported phones. Journalists can create, modify, and review all their story content more quickly than ever before, without switching between multiple tools.
15

Signing In to Interplay Central

Use a supported browser, such as Google Chrome, to connect to and sign in to your Interplay Central server.
When you first sign in to Interplay Central, you are asked to confirm or supply the user name and password of an Avid iNEWS account and an Interplay Production account. These credentials provide you with the appropriate access and rights to the iNEWS and Interplay Production databases, enabling you to supply only the Interplay Central user name and password at future sign-ins.
To sign in to the application:
1. Open a supported browser and type the URL of your Interplay Central server.
The URL is the computer name of the Interplay Central middleware server.
2. At the sign-in screen, type your user name and password.
3. Click Sign In, or press Enter (Windows) or Return (Macintosh).
After a few moments, the Interplay Central application opens and displays the last layout that you used.
Signing In to Interplay Central
When you sign in to Interplay Central, you are automatically signed in to your iNEWS newsroom
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computer system and Interplay Production system. If, however, the security settings for one of these integrated systems is inaccurate, you might see a warning similar to this:
If you get a message like this, click the link provided and verify your security settings.
4. (Optional) If the layout you want is not displayed, select the one you want from the Layouts menu.
Each Interplay Central user is assigned one or more roles by the Interplay Central
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Administrator. Each role is associated with one or more layouts. For more information about available layouts, see “Working with Layouts” on page 18. For more information about roles, see the Interplay Central Administrator’s Guide.
To sign out of the application:
t Click Sign Out in the application menu.
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Understanding the Application Layout

Understanding the Application Layout
A layout is a set of panes and other controls that is installed as part of the Interplay Central web-based application. The size and location of the panes are set by default in each layout. Not all available panes are displayed in each layout, but users can customize which panes are displayed, their sizes, and where they are located in the window.
The following table describes the main panes.
Icon Pane Description Refer to...
Assets A pane that displays assets. These assets can
result from a search or from browsing. Assets are displayed in a folder hierarchy, if applicable to the assets displayed.
Queue/Story A pane that displays the contents of a queue
with the contents of a selected story in the queue, including the story form, any production cues, and sequences. It can only be opened from the Assets pane, and is therefore not listed as part of the Panes menu.
Project/Story A pane that displays the contents of a project,
its facets, and any associated stories. It can only be opened from the Assets pane, and is therefore not listed as part of the Panes menu.
Audio A pane that displays the controls for adjusting
the audio settings for media assets.
Help A pane that displays the help system. “Viewing Interplay Central
Launch A pane from which you navigate to various
locations. This pane displays remote file systems, local file systems, and other locations for assets.
“The Assets Pane” on page 28
“The Queue/Story Pane” on page 41
“The Project/Story Pane” on page 37
“Working with Audio Tracks” on page 92
Help” on page 25
“The Launch Pane” on page 24
Markers A pane in which you can view and create
markers. This pane is available in the Video layout and the Logging layout.
Media A pane in which you can view and edit media
assets. The controls that are displayed depend on the selected asset.
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“The Markers Pane” on page 110
“The Media Pane” on page 66
Understanding the Application Layout
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ee
Icon Pane Description Refer to...
Progress A pane in which you can monitor the progress
of background processes, such as send to playback, deletions, and sequence mixdowns.
Search A pane from which you can conduct a search.
This pane functions the same as the Search bar.
“The Progress Pane” on page 129
“The Search Pane” on page 102
In addition to the panes, the application layouts also feature bars that offer additional information, options, and functionality.
The following table describes these bars.
Bar Description Refer to...
1 Menu A section of the application that provides
numerous menu options.
2 Message A section of the application in which you can
send and receive messages.
3 Search A section of the application from which you can
conduct a search. The results of a search can be dragged from the bar and placed in an area as a pane for better viewing.
“The Menu Bar” on page 23
“Messaging” on page 119
“The Search Bar” on page 101

Working with Layouts

The Interplay Central rich web-based application is installed with five layouts. Not all available panes are visible in each layout, but you can open additional panes if necessary.
You select a layout from the Layout drop-down menu, located near the upper right corner of the window. The menu shows the name of the layout that is currently displayed. If you click the menu, it shows the name of the role or roles for the signed-in user, along with the layouts that are available for that role. You can select any layout that is displayed.
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Understanding the Application Layout
The following illustration shows the default layouts available to the Journalist role.
The following table lists the five predefined layouts and which users have access to them.
Layout Description Available To
Basic Journalists use this layout to edit and create stories. You
can view media in this layout but you cannot add video or audio to the story.
Logging Media loggers use this layout to add markers to clips and
to create subclips. For more information, see “Logging
and Creating Subclips” on page 105.
System Settings Administrators use this layout to specify various
configuration settings. For more information, see “Configuring System Settings” in the Interplay Central Administration Guide.
Users Administrators use this layout to import, create, and
manage Interplay Central users.
For more information, see “Interplay Central User Management” in the Interplay Central Administration Guide.
Video Journalists use this layout to edit and create stories that
include video and audio.
This layout is displayed the first time a user signs in. You can switch to another layout at any time by selecting it from the Layout menu.
To change to a different predefined layout:
All users, based on license type
All users, based on license type
Administrators only
Administrators only
All users, based on license type
t Choose the layout from the Layout drop-down menu.
Changes that you make to a predefined layout are saved when you change to a different layout or
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when you sign out.
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To close a pane:
t Click the X on the pane’s tab.
To open additional panes:
1. Select the Panes menu.
2. Select the menu option corresponding to the pane you want to open.
The pane you select opens in the active area. For more information, see “Working with
Panes and Areas” on page 20.
To reset a layout to its original configuration:
t Select Reset Layout from the Layout drop-down menu.
To reset all layouts to their original default configurations:
t Select Reset All Layouts from the Layout drop-down menu.

Working with Panes and Areas

The Interplay Central user interface is very customizable because of the multiple areas in which panes may be moved. Any single area can contain one or more panes, and when multiple panes are positioned into a single area, the panes appear in a tabular format with one pane on top of the others.
Understanding the Application Layout
If the number of tabbed panes within an area exceeds the area’s space within the browser window, Right and Left Arrow buttons appear next to the Pane Menu button, enabling you to navigate through all of the panes.
You can move panes around to save screen space and reconfigure panes in a way that best suits your needs. The application saves the last arrangement and displays it the next time you sign in to the application.
You move panes into what are called drop zones within an area. Each area has five drop zones: center, top, bottom, left, and right.
To move a pane:
t Click the pane’s tab and drag it to your preferred drop zone.
Do not click the X in the pane’s tab, as that will close the pane.
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The drop zone is highlighted in orange to help you identify where the pane will be positioned within the window when you release the mouse button.
The following illustrations demonstrate the process of dragging the Media pane to each drop zone.
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Understanding the Application Layout
In the illustrations, the Audio pane is already located in the area to which the Media pane is being moved. So if a user drags the Media pane into the center drop zone, the two panes would appear as tabbed panes, with only one on top and therefore visible at a time. Dragging to the other drop zones in an area splits the area into two, either horizontally or vertically.
Drop Zone Illustration
Center
Top
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Drop Zone Illustration
Bottom
Left
Understanding the Application Layout
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Drop Zone Illustration
Right
Understanding the Application Layout

The Menu Bar

The application’s menu bar includes the following menus:
•Home
Option Description
User Settings Opens the Settings dialog box with configuration options available for
About Opens a screen with information about the product
•Panes
This menu lists the panes that you can open in the selected layout. For a list of these main panes, see “Understanding the Application Layout” on page 17. You are only permitted one instance of some panes within the user interface; however, you can open multiple instances of an Assets pane or Search pane. If a single-instance pane is already opened, the option representing that pane will appear grayed out in the Panes menu.
•Sign Out
Select Sign Out to leave the application and return to the sign-in screen.
modification to non-administrative users. For more information, see
“User Settings” on page 131.
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The Launch Pane

The Launch pane lists the iNEWS system and Interplay Production system that are available on the Interplay Central system. The Launch pane also includes any iNEWS projects.
Systems and projects are easily identified by the following icons.
Icon Description
Understanding the Application Layout
Connected Interplay Production system
Disconnected Interplay Production system
Connected iNEWS system
Disconnected iNEWS system
Project in the iNEWS database
iNEWS Project (not started)
iNEWS Project (expired)
Opening a system, such as an iNEWS newsroom computer system or Interplay Production system, lets you view the contents of that system’s database in the Assets pane. Opening an iNEWS project from the Launch pane lets you view each project’s contents in the Assets pane.
To open a system or project from the Launch pane, do one of the following:
t Double-click the item you want to open.
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t Right-click the item and select “Open in New Assets Tab.”
For more information about assets and projects, see “Working with Assets” on page 27 and
“Working with Projects” on page 36.

Plug-ins and MOS Integration

Interplay Central provides support for Active-X plug-ins. For example, Deko Select is a plug-in for a newsroom computer system’s interface that allows a user, such as a reporter, to drag and drop graphic templates directly into the story, as well as alter replaceable text or graphics in the selected template. You can also use the Avid Deko Select plug-in to add graphics to the video for a story sequence. Other plug-ins are available through third-party manufacturers, such as the Assignment List by Aurora.
For procedures on how to install plug-ins, see the documentation for the plug-in. For more information on configuring Interplay Central to work with plug-ins, see “MOS Settings” on
page 136. After installation and configuration, plug-ins are listed at the bottom of the Pane menu.
For more information about using a plug-in, see the documentation for the plug-in, such as the Avid Deko Select Installation and User’s Guide.
Plug-ins and MOS Integration

Viewing Interplay Central Help

The Help system for Interplay Central combines the contents of the following documents:
Interplay Central User’s Guide
Interplay Central Administration Guide
Help information is provided in two ways, depending on whether you want to review information specific to a certain feature of Interplay Central, or view the entire help system.
For instance, if you want to know more about the Media pane and the controls available within the pane, you can view that information by opening that portion of the Help system through the Pane Menu button.
To access a Help topic related to a certain pane:
1. Click the Pane Menu button.
2. Select Help.
The help topic will open as a tabbed pane within the Web-based application.
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Viewing Interplay Central Help
To open the entire help system:
t Select Pane > Help.
You can open the full Help system in a separate browser tab by clicking the “Search in New
n
Browser Tab” button.
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2 Working with Assets

Assets are items that are stored in a database, such as stories, scripts, video clips, and audio clips. From a pane called the Assets pane, you can view assets for items that are contained in the Launch pane. For example, if you double-click the name of an iNEWS system in the Launch pane, the Assets pane displays the contents of the iNEWS database.
The following main topics describe the Assets pane and how you can work with various assets in Interplay Central.
The Assets Pane
Working with News Assets
Working with Media Assets

The Assets Pane

After you sign in to Interplay Central, an empty pane labeled Assets is displayed in one of the application areas. You use the Assets pane to view the contents of an item that you open from the Launch pane, such as an iNEWS system or project, or an Interplay Production system. After you open a system or project, the label of the Asset pane changes to reflect your selection, and you can browse the database or work with the assets that are displayed. You can also open multiple Assets panes, which appear as multiple tabbed panes within an application area.
The options you have for working with assets depends on the type of asset you select.
The following topics describe working with different types of assets:
“Working with News Assets” on page 30
“Working with Media Assets” on page 32
To display assets in an Assets pane:
t Double click an item in the Launch pane.
The following illustration shows the Interplay Production database selected in the Launch pane and its contents opened in the Assets pane below. The name of the highlighted system appears in the tab at the top of the Assets pane.
The Assets Pane
To open an additional Assets pane, do one of the following:
t Select Panes > Assets.
t Right-click an item in the Launch pane and select “Open in New Assets Tab.”
The new pane is displayed next to another Asset pane that has the focus.
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To ensure the Asset pane has the focus, click an item in that pane, not just somewhere in the area.
n
If you closed the last open Asset pane, the aforementioned command displays a new pane in an existing area.
To close an Assets pane:
t Click the Close button.

Navigating in the Assets Pane

As you browse through a database, the history of your navigation is retained in views, and you can go backward and forward to display those views. The name that appears in the Assets pane’s tab also changes to reflect your location within the database you are viewing.
The following table lists the navigation buttons in the Assets pane.
Button Description
Back button toggles the current view to the previous view in the pane.
Forward button toggles the current view to the next view in the pane.
The Assets Pane
Refresh button refreshes the current view in the pane.
Close button closes the pane.
Pane Menu button opens a context menu providing various options, including opening the help content related to the pane.
To navigate the Assets pane:
t Click a turn-down arrow to the left of a folder. This will expand the directory within the
current view.
Clicking the arrow next to an open directory closes that directory within the current view.
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t Double-click on a folder to open the directory in a new full-pane view within the Assets
pane.
To display a view you already displayed:
t Click the Forward button or the Back button.
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Working with News Assets

Working with News Assets
The following topics describe the iNEWS database as it is displayed in the Assets pane:
Identifying iNEWS Directories, Queues, Projects, and Facets
Navigating the iNEWS Database

Identifying iNEWS Directories, Queues, Projects, and Facets

The iNEWS database is a file structure that is organized by directories that contain subfolders or queues, which in turn contain stories. Directories contained within other directories are known as subfolders or subdirectories.
Projects are a way of categorizing stories by topic so that news teams working on a particular topic can find everything related to it in a single place, without moving or copying original source information within the database. Fac et s are sub-topics of projects that provide additional granularity. Any stories associated to a facet are automatically associated to that facet’s parent project.
You can view the contents of an iNEWS database by choosing the iNEWS system in the Launch pane. Likewise, Projects can also be opened from the Launch pane. Projects and iNEWS systems are easily identified by the following icons.
Icon Description
Connected iNEWS system
Disconnected iNEWS system
Project in the iNEWS database
iNEWS Project (not started)
iNEWS Project (expired)
After you double click on a chosen system in the Launch pane, the database file structure with its directories and queues are displayed in the Assets pane. If you double click on a project, any facets of the chosen project are displayed in the Assets pane.
Different icons are used to identify queues, directories and facets in the Assets pane.
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