Pinnacle Systems Interplay Assist - 1.0 User’s Guide

Avid
®
Interplay™ Assist
User’s Guide
make manage move | media
Avid
®
Copyright and Disclaimer
Product specifications are subject to change without notice and do not represent a commitment on the part of Avid Technology, Inc.
The software described in this document is furnished under a license agreement. You can obtain a copy of that license by visiting Avid's Web site at www.avid.com. The terms of that license are also available in the product in the same directory as the software. The software may not be reverse assembled and may be used or copied only in accordance with the terms of the license agreement. It is against the law to copy the software on any medium except as specifically allowed in the license agreement.
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This document is protected under copyright law. An authorized licensee of Avid Interplay Assist may reproduce this publication for the licensee’s own use in learning how to use the software. This document may not be reproduced or distributed, in whole or in part, for commercial purposes, such as selling copies of this document or providing support or educational services to others. This document is supplied as a guide for Avid Interplay Assist. This document is protected under copyright law. Reasonable care has been taken in preparing the information it contains. However, this document may contain omissions, technical inaccuracies, or typographical errors. Avid Technology, Inc. does not accept responsibility of any kind for customers’ losses due to the use of this document. Product specifications are subject to change without notice.
Copyright © 2006 Avid Technology, Inc. and its licensors. All rights reserved.
The following disclaimer is required by Apple Computer, Inc.
APPLE COMPUTER, INC. MAKES NO WARRANTIES WHATSOEVER, EITHER EXPRESS OR IMPLIED, REGARDING THIS PRODUCT, INCLUDING WARRANTIES WITH RESPECT TO ITS MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE.
The following disclaimer is required by Sam Leffler and Silicon Graphics, Inc. for the use of their TIFF library:
Copyright © 1988–1997 Sam Leffler Copyright © 1991–1997 Silicon Graphics, Inc.
Permission to use, copy, modify, distribute, and sell this software [i.e., the TIFF library] and its documentation for any purpose is hereby granted without fee, provided that (i) the above copyright notices and this permission notice appear in all copies of the software and related documentation, and (ii) the names of Sam Leffler and Silicon Graphics may not be used in any advertising or publicity relating to the software without the specific, prior written permission of Sam Leffler and Silicon Graphics.
THE SOFTWARE IS PROVIDED “AS-IS” AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
The following disclaimer is required by the Independent JPEG Group:
Portions of this software are based on the work of the Independent JPEG Group.
This Software may contain components licensed under the following conditions:
Copyright © 1989 The Regents of the University of California. All rights reserved.
Redistribution and use in source and binary forms are permitted provided that the above copyright notice and this paragraph are duplicated in all such forms and that any documentation, advertising materials, and other materials related to such
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distribution and use acknowledge that the software was developed by the University of California, Berkeley. The name of the University may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
Copyright © 1989, 1991 by Jef Poskanzer.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. This software is provided "as is" without express or implied warranty.
Copyright 1995, Trinity College Computing Center. Written by David Chappell.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. This software is provided "as is" without express or implied warranty.
Copyright 1996 Daniel Dardailler.
Permission to use, copy, modify, distribute, and sell this software for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Daniel Dardailler not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. Daniel Dardailler makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
Modifications Copyright 1999 Matt Koss, under the same license as above.
Copyright © 1991 by AT&T.
Permission to use, copy, modify, and distribute this software for any purpose without fee is hereby granted, provided that this entire notice is included in all copies of any software which is or includes a copy or modification of this software and in all copies of the supporting documentation for such software.
THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED WARRANTY. IN PARTICULAR, NEITHER THE AUTHOR NOR AT&T MAKES ANY REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
This product includes software developed by the University of California, Berkeley and its contributors.
The following disclaimer is required by Paradigm Matrix:
Portions of this software licensed from Paradigm Matrix.
The following disclaimer is required by Ray Sauers Associates, Inc.:
“Install-It” is licensed from Ray Sauers Associates, Inc. End-User is prohibited from taking any action to derive a source code equivalent of “Install-It,” including by reverse assembly or reverse compilation, Ray Sauers Associates, Inc. shall in no event be liable for any damages resulting from reseller’s failure to perform reseller’s obligation; or any damages arising from use or operation of reseller’s products or the software; or any other damages, including but not limited to, incidental, direct, indirect, special or consequential Damages including lost profits, or damages resulting from loss of use or inability to use reseller’s products or the software for any reason including copyright or patent infringement, or lost data, even if Ray Sauers Associates has been advised, knew or should have known of the possibility of such damages.
The following disclaimer is required by Videomedia, Inc.:
“Videomedia, Inc. makes no warranties whatsoever, either express or implied, regarding this product, including warranties with respect to its merchantability or its fitness for any particular purpose.”
“This software contains V-LAN ver. 3.0 Command Protocols which communicate with V-LAN ver. 3.0 products developed by Videomedia, Inc. and V-LAN ver. 3.0 compatible products developed by third parties under license from Videomedia, Inc. Use of this software will allow “frame accurate” editing control of applicable videotape recorder decks, videodisc recorders/players and the like.”
The following disclaimer is required by Altura Software, Inc. for the use of its Mac2Win software and Sample Source Code:
©1993–1998 Altura Software, Inc.
The following disclaimer is required by Ultimatte Corporation:
Certain real-time compositing capabilities are provided under a license of such technology from Ultimatte Corporation and are subject to copyright protection.
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The following disclaimer is required by 3Prong.com Inc.:
Certain waveform and vector monitoring capabilities are provided under a license from 3Prong.com Inc.
The following disclaimer is required by Interplay Entertainment Corp.:
The “Interplay” name is used with the permission of Interplay Entertainment Corp., which bears no responsibility for Avid products.
This product includes portions of the Alloy Look & Feel software from Incors GmbH.
This product includes software developed by the Apache Software Foundation (http://www.apache.org/
© DevelopMentor
This product may include the JCifs library, for which the following notice applies:
JCifs © Copyright 2004, The JCIFS Project, is licensed under LGPL (http://jcifs.samba.org/). See the LGPL.txt file in the Third Party Software directory on the installation CD.
Avid Interplay contains components licensed from LavanTech. These components may only be used as part of and in connection with Avid Interplay.
Attn. Government User(s). Restricted Rights Legend
U.S. GOVERNMENT RESTRICTED RIGHTS. This Software and its documentation are “commercial computer software” or “commercial computer software documentation.” In the event that such Software or documentation is acquired by or on behalf of a unit or agency of the U.S. Government, all rights with respect to this Software and documentation are subject to the terms of the License Agreement, pursuant to FAR §12.212(a) and/or DFARS §227.7202-1(a), as applicable.
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Footage
Eco Challenge Morocco — Courtesy of Discovery Communications, Inc. News material provided by WFTV Television Inc.
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may use your footage in our show reel or demo!* For a copy of our release and Avid’s mailing address, go to
www.avid.com/footage. Note: Avid cannot guarantee the use of materials submitted.
Avid Interplay Assist User’s Guide • 0130-07606-01 • August 2006
).
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Contents

Using This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Symbols and Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
If You Need Help. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Related Information. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Accessing the Online Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
How to Order Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Avid Training Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Chapter 1 Getting Started with Avid Interplay Assist . . . . . . . . . . . . . . . . . . . . . . . 13
Uses for Logging. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Basic Interplay Assist Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Starting Avid Interplay Assist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Mounting Workspaces on an Avid Unity MediaNetwork System . . . . . . . . . . . . 16
Mounting Workspaces on an Avid Unity ISIS System . . . . . . . . . . . . . . . . . . . . 18
Starting the Avid Interplay Assist Application. . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Using Interplay Assist Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Understanding Source Mode and Shotlist Mode. . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Understanding Undo and Redo. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Preparing to Log . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Understanding Asset Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Navigating to Assets. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Navigating Through Folders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Searching for Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Organizing Folders. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Creating a New Folder. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Creating a Shortcut for a Project or Folder . . . . . . . . . . . . . . . . . . . . . . . . . 31
Removing a Shortcut to a Project or Folder . . . . . . . . . . . . . . . . . . . . . . . . 32
Moving and Copying Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Loading Clips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Customizing the Research Panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Changing the Research Panel and Logging Panel Sizes . . . . . . . . . . . . . . . . . 35
Using the Research Panel Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Selecting Column Headings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Sorting Column Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Moving and Rearranging Columns. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Hiding and Showing Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Displaying Resolutions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Creating New Columns. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Enlarging or Reducing Column Size. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Saving a Custom Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Deleting a Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Opening Multiple Tabs in the Research Panel . . . . . . . . . . . . . . . . . . . . . . . . . 42
Playing and Marking in the Video Monitor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Playing Video Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Using the Position Bar and the Position Indicator . . . . . . . . . . . . . . . . . . . 46
Using the Transport Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Using Timecode to Find a Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Playing Resolutions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Marking and Cueing Footage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Marking IN Points and OUT Points. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Dragging IN Points and OUT Points. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Cueing the Footage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Creating Subclips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Changing the Aspect Ratio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Chapter 2 Logging Events With Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Marking Events with Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Setting Locator Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Restricting Material. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Marking a Restriction Locator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Creating Subclips of Restricted Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Deleting Restrictions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
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Annotating Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Annotating an Existing Locator. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Removing an Annotation from a Locator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Defining an Annotation Label . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Adding Your Own Annotation Icon Graphic . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Showing Other Users’ Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Displaying All Locators and Annotations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Displaying Particular Users . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Finding Items in the Logging Panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Moving to Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Deleting Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Speeding Your Logging by Mapping Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Assigning Keys to Insert Text. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Assigning a Key Combination to an Annotation . . . . . . . . . . . . . . . . . . . . . . . . . 72
Removing a Key Mapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Editing Existing Inserted Text. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Viewing Predefined Key Mappings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Using a Mapped Key Combination. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Chapter 3 Working with Metadata . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Understanding Metadata. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Entering Metadata. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Working with Metadata Fields. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Displaying a Metadata Field. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Adding a Default Value. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Adding a New Metadata Field . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Flagging an Important Field . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Hiding a Metadata Field . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Finding Items in Metadata. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Chapter 4 Working with Shotlists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Creating a New Shotlist. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Saving your Shotlist Work. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Opening an Existing Shotlist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Adding to a Shotlist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
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Adding a Source Clip to a Shotlist. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Adding a Shotlist to a Shotlist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Moving Through a Shotlist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Finding Items in a Shotlist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Changing a Shotlist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Rearranging Shots in a Shotlist. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Removing a Shot from a Shotlist. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Changing IN and OUT Points in a Shotlist . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Entering Metadata for Shotlists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
Saving a Copy of a Shotlist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Chapter 5 Sending Files Out. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Sending Material to Playback. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Sending a Shotlist to Playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Sending a Source to Playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Sending Clips or Shotlists to the Archive . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Selecting Interplay Media Services Settings . . . . . . . . . . . . . . . . . . . . . . . . . . 109
Sending a Source to the Archive. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Managing the Archive . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Appendix A Keyboard Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Using Predefined Key Mappings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
8

Using This Guide

Congratulations on your purchase of an Avid® Interplay™ Assist application. You can use your application to preview, log, annotate, and archive your work.
This guide is intended for all Avid Interplay Assist users, from beginning to advanced.
n
The documentation describes the features and hardware of all models. Therefore, your system might not contain certain features that are covered in the documentation.

Symbols and Conventions

Avid documentation uses the following symbols and conventions:
Symbol or Convention Meaning or Action
n
c
> This symbol indicates menu commands (and subcommands) in the
t
Italic font Italic font is used to emphasize certain words and to indicate variables.
Courier Bold font
A note provides important related information, reminders, recommendations, and strong suggestions.
A caution means that a specific action you take could cause harm to your computer or cause you to lose data.
order you select them. For example, File > Import means to open the File menu and then select the Import command.
This symbol indicates a single-step procedure. Multiple arrows in a list indicate that you perform one of the actions listed.
Courier Bold font identifies text that you type.
Ctrl+key or mouse action Press and hold the first key while you press the last key or perform the
mouse action. For example, Ctrl+drag.
Using This Guide

If You Need Help

If you are having trouble using Avid Interplay Assist:
1. Retry the action, carefully following the instructions given for that task in this guide. It is especially important to check each step of your workflow.
2. Check for the latest information that might have become available after the documentation was published:
- If the latest information for your Avid product is provided as printed release notes,
they ship with your application and are also available online.
- If the latest information for your Avid product is provided as a ReadMe file, it is
supplied in your Avid application folder as a PDF document (ReadMe.pdf) and is also available online.
You should always check online for the most up-to-date ReadMe because the online version is updated whenever new information becomes available. To
view the online ReadMe, visit the Knowledge Base at www.avid.com/readme.
3. Check the documentation that came with your Avid application or your hardware for maintenance or hardware-related issues.
4. Visit the online Knowledge Base at www.avid.com/onlinesupport. Online services are available 24 hours per day, 7 days per week. Search this online Knowledge Base to find answers, to view error messages, to access troubleshooting tips, to download updates, and to read or join online message-board discussions.

Related Information

The following documents provide additional information related to Avid Interplay Assist:
Avid Interplay Assist Version 1.0 ReadMe
Avid Interplay Best Practices
Avid Interplay Access User’s Guide
The Online Library for Avid Interplay includes a Master Glossary of all specialized terminology used in the documentation for Avid products.
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10
For the latest product information, see the Avid Knowledge Base at
www.avid.com/onlinesupport.

Accessing the Online Library

The Avid Interplay Online Library DVD contains all the Avid Interplay product documentation in PDF format.
Accessing the Online Library
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You need Adobe® Acrobat® Reader® to view the documentation online. You can download the latest version from the Adobe web site.
To access the online library from the Online Library DVD:
1. Insert the Online Library DVD into the drive.
2. Double-click the Mainmenu file.
The Online Library includes a Master Glossary of all specialized terminology used in the documentation for Avid products.
Most Avid online libraries also include multimedia content such as feature presentations. This multimedia content is an excellent first resource for learning how to use your application or for helping you understand a particular feature or workflow.

How to Order Documentation

To order additional copies of this documentation from within the United States, call Avid Sales at 800-949-AVID (800-949-2843). If you are placing an order from outside the United States, contact your local Avid representative.

Avid Training Services

Avid makes lifelong learning, career advancement, and personal development easy and convenient. Avid understands that the knowledge you need to differentiate yourself is always changing, and Avid continually updates course content and offers new training delivery methods that accommodate your pressured and competitive work environment.
To learn about Avid's new online learning environment, Avid Learning Excellerator (ALEX), visit learn.avid.com. For information on courses/schedules, training centers, certifications, courseware, and books, please at 800-949-AVID (800-949-2843).
visit www.avid.com/training or call Avid Sales
11
Using This Guide
12
Chapter 1

Getting Started with Avid Interplay Assist

Avid Interplay Assist provides you with tools to log and archive footage in several ways. You can log captured material and use locators to mark specific points of interest in footage. You can annotate the locators and note a usage restriction on a portion of the footage. You can also work with shotlists containing more than one clip, and you can archive the logs.
Video material comes from the Avid Interplay Engine and shared storage. Avid Interplay Assist can search and browse the Interplay Engine, and it can access workspaces shared with Avid editing applications.
This chapter helps you get started with Avid Interplay Assist. See the following topics:
Uses for Logging
Basic Interplay Assist Workflow
Starting Avid Interplay Assist
Using Interplay Assist Help
Understanding Source Mode and Shotlist Mode
Understanding Undo and Redo
Preparing to Log
Customizing the Research Panel
Playing and Marking in the Video Monitor
Chapter 1 Getting Started with Avid Interplay Assist

Uses for Logging

Avid Interplay Assist offers a range of functions; one person can use it in different ways, or several different users can specialize in particular tasks. The most frequent uses are likely to be:
Logging ingest or captured material, classifying assets based on where they came
from, and entering basic information about the material. For example, a college student might be hired to work from a script and add a basic set of comments (metadata) to every clip that comes in.
Adding locators to the previously identified clips. For example, you can mark all the
significant plays in a championship sports event with locators and create subclips from the marked locations.
Marking restrictions on particular clips or portions of clips. For example, you can
mark beginning and ending restriction points to indicate the following: material that should not be used, material that can be used only after rights are available on a certain date, material that the organization will need to pay for upon use, material that has copyright requirements or other legal restrictions that limit its use, and so on.
Providing a detailed description of the video. For example, a more experienced user of
Avid Interplay Assist might use the application to type a running commentary while watching the previously annotated video, tying words and sentences with specific timecodes and creating locators as a result.
14
Searching for clips through the Interplay Engine and the archive that are relevant to a
particular production, and annotating and creating new sequences. For example, a production assistant might search for master clips, find specific frames and annotate them for use in the production, find or create new sequences, annotate them with editorial notes, and so on.
Reviewing clips, subclips, and sequences, marking up specific items with notes for the
assistant or the editor, creating a rough cut for a final sequence, and sending the video to playback or to an Avid editing application. For example, the producer would review the material prepared by the production assistant, make changes, assemble the final sequence, mark up the production for last-minute changes, and send it to air.
Archiving video at the end of the production workflow. For example, the archivist or
librarian would review and update the metadata content for every clip, sequence, and shotlist going into the archive, assist others in finding material, define the location and hierarchy of stored video, and do other archival tasks.

Basic Interplay Assist Workflow

Basic use of Interplay Assist might include the following steps:
1. Start Avid Interplay Assist.
2. Navigate to the material you want to log or search for clips sharing certain attributes.
3. Load a clip into the Video monitor.
4. Play the material and mark events with locators.
5. Add comments to the locators.
6. Add metadata to the clips.
7. Assemble the clips into a shotlist.
8. Add metadata to the shotlist.
9. Flag restricted material.
10. Save the shotlist.
11. Send the shotlist to play back on a playback device, if appropriate.

Starting Avid Interplay Assist

Basic Interplay Assist Workflow
Avid Interplay Assist runs as a client of Avid Interplay connected to one of several shared storage systems: an Avid Unity so on. Before you start Avid Interplay Assist, you must check to see that you are connected to the shared storage and that you have mounted at least one workspace. Shared storage applications should already be installed on your system; however, if you are not certain if the necessary software has been installed, see your system administrator.
For information on mounting workspaces, see the following topics:
“Mounting Workspaces on an Avid Unity MediaNetwork System” on page 16
“Mounting Workspaces on an Avid Unity ISIS System” on page 18
Your Avid Interplay administrator must set some site settings before you use Interplay Assist. These settings are stored on the Avid Interplay Server and are used by Interplay Assist when it is retrieving media objects managed by the Avid Interplay Engine. The settings include target and working resolutions, user permissions, the Workgroup and MediaIndexer settings, and so on. For more information, see the Avid Interplay Engine and Avid Interplay Access Administration Guide.
MediaNetwork system, Avid Unity ISIS™, LANshare, and
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Chapter 1 Getting Started with Avid Interplay Assist
For information on installing the Avid Interplay Assist application, see the Avid Interplay Assist v1.0 ReadMe on the Avid Interplay installation DVD or on the Knowledge Base at
www.avid.com/readme. To start the Avid Interplay Assist application, see “Starting the Avid Interplay Assist Application” on page 20.
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You can start the Interplay Assist application from within Interplay Access by double-clicking an asset; Interplay Assist logs you in with your Interplay Access user information. For more information about Interplay Access, see the Avid Interplay Access User’s Guide.

Mounting Workspaces on an Avid Unity MediaNetwork System

If your system is connected to an Avid Unity MediaNetwork, you can mount an Avid Unity MediaNetwork workspace before you begin your Interplay Assist session by using Avid Unity Connection Manager.
To mount Avid Unity MediaNetwork workspaces on your system:
1. Make sure Avid Interplay Assist is not running.
®
2. Click the Connection Manager icon in the Windows The Avid Ethernet Attached Client Configuration dialog box opens.
taskbar, and select Configure.
16
You need to add the name of your server to the server list. If you are not certain of your Avid Unity configuration, see your system administrator.
Starting Avid Interplay Assist
3. Do one of the following: t Select “Get a list of servers from License Pool Server(s),” and then in the Server
List text box type the name of the server you want to use to locate the Ethernet Attached Server to which your client system is connected.
t Select “Manually specify Ethernet Attached Server(s),” and then in the Server List
text box type the name or the IP address of the server to which you want your client system to connect.
®
4. Click Add to add the new Ethernet
5. Click OK to close the dialog box and save the change.
6. Click the Connection Manager icon in the Windows taskbar, and select Manage Connections.
If you are logged in to Windows using a valid Avid Unity MediaNetwork user name and password, the Avid Unity Connection Manager dialog box opens and displays a list of all the Avid Unity MediaNetwork workspaces to which you have access. (If you are not logged in with a valid MediaNetwork user name and password, you are prompted to supply them before the Avid Unity Connection Manager dialog box opens.)
server to the list of available servers.
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Workspaces that are already mounted appear selected in the workspace list.
7. In the workspace list, select the workspace or workspaces you want mounted.
To select all workspaces, click the Select All button. To deselect all workspaces, click the Clear All button.
8. (Option) If you want the selected workspaces remounted the next time you log in, select “Automatically remount these workspaces the next time I log in.”
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Chapter 1 Getting Started with Avid Interplay Assist
9. Click Apply. The Connection Manager mounts the selected workspaces on your client
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When workspaces are mounted, the square in the top right corner of the Connection Manager icon changes from red to green.

Mounting Workspaces on an Avid Unity ISIS System

If your system is connected to an Avid Unity ISIS media network, you can mount an Avid Unity ISIS workspace before you begin your Interplay Assist session using Avid Unity Client Manager.
To mount Avid Unity ISIS workspaces on your system:
1. Make sure Avid Interplay Assist is not running.
2. Do one of the following: t If the Client Manager icon is not available in the Windows taskbar, click the Start
button and select Programs > AvidUnityISIS > ClientManager.
t Click the Client Manager icon in the Windows taskbar and select Unity ISIS Client
Manager. t Right-click the Client Manager icon and select Unity ISIS Client Manager. The Client Manager opens.
3. In the Menu panel, click Workspaces. The Workspaces list opens. The Mount button appears green for workspaces that are
already mounted.
18
Workspaces list
Starting Avid Interplay Assist
Fast menu
Mount button
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If no workspaces appear in the Workspaces list, you might not be connected to the Avid Unity ISIS media network. For information on connecting to the network, see the Avid Unity ISIS Client Manager Help or your Unity administrator.
4. In the Workspaces list, select the workspace you want to mount.
5. Do one of the following:
t Click the Mount button. t Click the Fast menu, and select Mount.
The Client Manager mounts the selected workspace on your client and the Mount button changes to green.
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Chapter 1 Getting Started with Avid Interplay Assist

Starting the Avid Interplay Assist Application

To start the Avid Interplay Assist application:
1. Do one of the following:
t Double-click the icon on your desktop. t Click the Start button, and select All Programs > Avid > Avid Interplay Assist.
The Avid Interplay Assist Login window opens.
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20
2. Type the name of your Avid Interplay Engine in the Asset Manager text box.
3. Type your name in the User Name text box.
4. Type your password in the Password text box.
Interplay Server passwords are case sensitive.
Starting Avid Interplay Assist
5. Click Login. By default, the Interplay Assist application opens in the Previewer the first time you
enter it. The Previewer displays only the Video monitor.
You might use the Previewer to view your material that you find in Avid Interplay Access. To use the complete range of Interplay Assist options, you need to display the full Interplay Assist application.
To display the full Interplay Assist application:
t Select Preferences > Show Avid Interplay Assist.
The display changes to the full Avid Interplay Assist, and the menu item changes to Hide Avid Interplay Assist.
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Chapter 1 Getting Started with Avid Interplay Assist
22
Directory panel
The next time you open the application, it opens in the same mode it was in when you closed it.

Using Interplay Assist Help

Using Interplay Assist Help
Your Interplay Assist application comes with a Help system that contains the same information as this guide.
To view the Help:
1. Select Help > Avid Interplay Assist Help. The Help opens.
2. For more information about using the Help, click the Contents tab and explore the Using Help topic.

Understanding Source Mode and Shotlist Mode

In Avid Interplay Assist, you work in one of two modes: Source mode or Shotlist mode. You can add locators and metadata to either source clips or shotlists.
Source material comes from capture. To log material, you move through it, mark IN and OUT points, create subclips, and note significant events with locators, annotations, and metadata.
Shotlists are composed of source material. A shotlist can be an ordered set of clips that ends up as a rough cut for a sequence in an Avid editing application, for example. It can also be an unordered set of similar clips from which the best instance is chosen or which is archived as a group. Shotlists can be marked with locators and metadata.
Most of your work, after you find and navigate to clips and shotlists, is done in the Video monitor and the Logging panel. You click the Source button to enter Source mode, and the Shotlist button to enter Shotlist mode.
23
Chapter 1 Getting Started with Avid Interplay Assist
Video monitor Source tabs Shotlist tabsSource button Shotlist button
For more information, see the following topics:
“Playing and Marking in the Video Monitor” on page 43
“Logging Events With Locators” on page 55
“Working with Shotlists” on page 89
“Working with Metadata” on page 77

Understanding Undo and Redo

You can undo many of the actions you carry out in Interplay Assist. Undoing reverses the last operation you performed.
To undo an action:
t Do one of the following:
- Select Edit > Undo.
- Press Ctrl+Z.
You can continue to undo actions in a particular area as long as there are actions to undo. For example, if you select a portion of text in a Locator comment, delete it, and then type new text, you can undo the actions back to the original text.
24
Certain operations cannot be undone. These are noted in the appropriate sections in this book. Also consider the following:
If you are working on a source clip and then load a new clip, the Undo history starts over. You can’t go back to the first clip and undo your actions.
If you are working on a shotlist and then create a new shotlist, the Undo history starts over. You can’t go back to the first shotlist and undo actions.
The Undo history is separate for the Source tabs and the Shotlist tabs. If you are in the Source Locators tab, for example, and then click and work in the Shotlist locators tab, you can still return to the Source Locators tab and undo an action. You don’t lose your Source tab Undo history by working in a Shotlist tab; the reverse is also true.
You can redo an action.
To redo an action:
t Do one of the following:
- Select Edit > Redo.
- Press Ctrl+Y.

Preparing to Log

Preparing to Log
Before you can log your material, you need to find, organize, and load the clips you need.
See the following topics:
“Understanding Asset Markers” on page 26
“Navigating to Assets” on page 26
“Organizing Folders” on page 30
“Loading Clips” on page 33
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Chapter 1 Getting Started with Avid Interplay Assist

Understanding Asset Markers

Assets can carry two different kinds of markers:
Reservations: Reservations protect assets from deletion and moving. Assets protected by a reservation are marked by a circular red icon. You cannot set reservations in Interplay Assist. Shotlists you create in Assist might have reservations automatically placed on them depending on how your system administrator has configured your Interplay system. For more information about reservations, see the Avid Interplay Access User’s Guide.
Restriction locators: Restrictions mark limitation warnings on the use of assets. Assets that include a restriction loctor are marked by a triangular red icon. For more information about restrictions, see “Restricting Material” on page 58.
Reservation marker Restriction locator marker

Navigating to Assets

Before you load assets for logging, you need to navigate to its location in the Interplay Engine using the Directory panel. You can use the hierarchical display of folders to navigate, or you can search for particular assets.
26
Navigating Through Folders
To navigate through folders:
t In the Directory panel, navigate to the asset you want to log and click the folder.
The navigation results appear in the Research panel.
DIrectory panel Research panel
Preparing to Log
Searching for Assets
To navigate by searching:
1. Do one of the following:
t Select Media > Search Media. t In the Directory panel, right-click and select Search.
The Media Search tab appears in the Research panel, and the Search functions area opens.
27
Chapter 1 Getting Started with Avid Interplay Assist
Search functions area
2. Select options:
28
a. Type the text you want to search for in the Text text box. b. Click the arrow to open the Search In area, and select a folder to search. c. Click the arrow to open the Types menu, and select a type of asset. d. Click the arrow to open the Category menu, and select one or more categories of
assets.
e. Select a range of creation times or modification times during which you want to
search.
See the following table for descriptions of the search options:
Interplay Assist Search Options
Search Category Options Description
Text User-supplied text Allows you to search all text-based entries, for
example, Name, Tape, or Comments.
Search In Allows you to search in any project, bin, or folder.
Preparing to Log
Interplay Assist Search Options (Continued)
Search Category Options Description
n
Types Master Clip
Sub Clip Sequence
Category Local News
Politics International Sports Weather
Time All dates and times
Last 10 minutes Last hour Last 24 hours Last week Last month Last year
Allows you to specify the type of asset for your search.
Allows you to specify which category to search. The specific categories are defined by the system administrator.
Allows you to set a time parameter for your search.
For the best response times for your search, make it as specific as you can.
3. Click Search. The results of the search appear in the Results tab of the Research panel. As the search
progresses, the number of items found appear at the top right corner. The number increments while the search is ongoing, and then reports the total number found when the search is finished.
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The search finds up to the first 2500 assets that meet your search criteria.
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Chapter 1 Getting Started with Avid Interplay Assist
Double arrow
A subsequent search replaces the previous results. If you want to keep more than one set of search results open at a time, you can “pin” the results display to preserve it as a tab in the Research panel and then open new search results as a separate tab. This way, you can keep multiple search results open at once.
Search text
Pin button
Number of items found
4. To return to the Search functions area, click the double arrow.
5. To keep the results of the search open as a tab, click the Pin button. The search is preserved as a tab in the Research panel.
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After you preserve several searches, you might not be able to see tabs for all of them. This depends on your screen size. You can close tabs you opened earlier to see newly preserved searches.

Organizing Folders

To organize your folders, you might want to create new folders in which to store material, create a shortcut to a folder, or remove a folder.
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