Pinnacle Systems Interplay Archive Engine - 3.4 Administrator’s Guide

Interplay®| Engine and
Interplay | Archive Engine
Administration Guide
Version 3.4
Legal Notices
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The following disclaimer is required by Apple Computer, Inc.:
APPLE COMPUTER, INC. MAKES NO WARRANTIES WHATSOEVER, EITHER EXPRESS OR IMPLIED, REGARDING THIS PRODUCT, INCLUDING WARRANTIES WITH RESPECT TO ITS MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE.
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Copyright © 1988–1997 Sam Leffler Copyright © 1991–1997 Silicon Graphics, Inc.
Permission to use, copy, modify, distribute, and sell this software [i.e., the TIFF library] and its documentation for any purpose is hereby granted without fee, provided that (i) the above copyright notices and this permission notice appear in all copies of the software and related documentation, and (ii) the names of Sam Leffler and Silicon Graphics may not be used in any advertising or publicity relating to the software without the specific, prior written permission of Sam Leffler and Silicon Graphics.
THE SOFTWARE IS PROVIDED “AS-IS” AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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This software is based in part on the work of the Independent JPEG Group.
This Software may contain components licensed under the following conditions:
Copyright (c) 1989 The Regents of the University of California. All rights reserved.
Redistribution and use in source and binary forms are permitted provided that the above copyright notice and this paragraph are duplicated in all such forms and that any documentation, advertising materials, and other materials related to such distribution and use acknowledge that the software was developed by the University of California, Berkeley. The name of the University may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
Copyright (C) 1989, 1991 by Jef Poskanzer.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. This software is provided "as is" without express or implied warranty.
Copyright 1995, Trinity College Computing Center. Written by David Chappell.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. This software is provided "as is" without express or implied warranty.
.
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Copyright 1996 Daniel Dardailler.
Permission to use, copy, modify, distribute, and sell this software for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Daniel Dardailler not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. Daniel Dardailler makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
Modifications Copyright 1999 Matt Koss, under the same license as above.
Copyright (c) 1991 by AT&T.
Permission to use, copy, modify, and distribute this software for any purpose without fee is hereby granted, provided that this entire notice is included in all copies of any software which is or includes a copy or modification of this software and in all copies of the supporting documentation for such software.
THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED WARRANTY. IN PARTICULAR, NEITHER THE AUTHOR NOR AT&T MAKES ANY REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
This product includes software developed by the University of California, Berkeley and its contributors.
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© 2010 Nexidia Inc. All rights reserved, worldwide. Nexidia and the Nexidia logo are trademarks of Nexidia Inc. All other trademarks are the property of their respective owners. All Nexidia materials regardless of form, including without limitation, software applications, documentation and any other information relating to Nexidia Inc., and its products and services are the exclusive property of Nexidia Inc. or its licensors. The Nexidia products and services described in these materials may be covered by Nexidia's United States patents: 7,231,351; 7,263,484; 7,313,521; 7,324,939; 7,406,415, 7,475,065; 7,487,086 and/or other patents pending and may be manufactured under license from the Georgia Tech Research Corporation USA.
The following disclaimer is required by Paradigm Matrix:
Portions of this software licensed from Paradigm Matrix.
The following disclaimer is required by Ray Sauers Associates, Inc.:
“Install-It” is licensed from Ray Sauers Associates, Inc. End-User is prohibited from taking any action to derive a source code equivalent of “Install-It,” including by reverse assembly or reverse compilation, Ray Sauers Associates, Inc. shall in no event be liable for any damages resulting from reseller’s failure to perform reseller’s obligation; or any damages arising from use or operation of reseller’s products or the software; or any other damages, including but not limited to, incidental, direct, indirect, special or consequential Damages including lost profits, or damages resulting from loss of use or inability to use reseller’s products or the software for any reason including copyright or patent infringement, or lost data, even if Ray Sauers Associates has been advised, knew or should have known of the possibility of such damages.
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“Videomedia, Inc. makes no warranties whatsoever, either express or implied, regarding this product, including warranties with respect to its merchantability or its fitness for any particular purpose.”
“This software contains V-LAN ver. 3.0 Command Protocols which communicate with V-LAN ver. 3.0 products developed by Videomedia, Inc. and V-LAN ver. 3.0 compatible products developed by third parties under license from Videomedia, Inc. Use of this software will allow “frame accurate” editing control of applicable videotape recorder decks, videodisc recorders/players and the like.”
The following disclaimer is required by Altura Software, Inc. for the use of its Mac2Win software and Sample Source Code:
©1993–1998 Altura Software, Inc.
The following disclaimer is required by Ultimatte Corporation:
Certain real-time compositing capabilities are provided under a license of such technology from Ultimatte Corporation and are subject to copyright protection.
The following disclaimer is required by 3Prong.com Inc.:
Certain waveform and vector monitoring capabilities are provided under a license from 3Prong.com Inc.
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The “Interplay” name is used with the permission of Interplay Entertainment Corp., which bears no responsibility for Avid products.
This product includes portions of the Alloy Look & Feel software from Incors GmbH.
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This product includes software developed by the Apache Software Foundation (http://www.apache.org/).
© DevelopMentor
This product may include the JCifs library, for which the following notice applies:
JCifs © Copyright 2004, The JCIFS Project, is licensed under LGPL (http://jcifs.samba.org/). See the LGPL.txt file in the Third Party Software directory on the installation CD.
Avid Interplay contains components licensed from LavanTech. These components may only be used as part of and in connection with Avid Interplay.
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U.S. GOVERNMENT RESTRICTED RIGHTS. This Software and its documentation are “commercial computer software” or “commercial computer software documentation.” In the event that such Software or documentation is acquired by or on behalf of a unit or agency of the U.S. Government, all rights with respect to this Software and documentation are subject to the terms of the License Agreement, pursuant to FAR §12.212(a) and/or DFARS §227.7202-1(a), as applicable.
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Footage
Eco Challenge Morocco — Courtesy of Discovery Communications, Inc. News material provided by WFTV Television Inc. Ice Island — Courtesy of Kurtis Productions, Ltd.
Interplay Engine and Interplay Archive Engine Administration Guide • Created September 22, 2015 • This document is distributed by Avid in online (electronic) form only, and is not available for purchase in printed form.
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Contents
Using This Guide. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Symbols and Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
If You Need Help. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Viewing Help and Documentation on the Interplay Production Portal. . . . . . . . . . . . . . . 13
Interplay Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Avid Training Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Chapter 1 Getting Started with the Interplay | Administrator . . . . . . . . . . . . . . . . . . . . 16
Understanding the Interplay Engine and Interplay Workgroups . . . . . . . . . . . . . . . . . . . 16
Using the Interplay Administrator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Starting the Interplay Administrator. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Using the Interplay | Administrator Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Opening an Interplay | Administrator View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Opening Interplay | Production Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Exiting the Interplay Administrator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Chapter 2 Database Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Creating an Interplay Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Interplay Databases, Folders, and Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Creating and Restoring Database Backups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Types of Interplay Administrator Backups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Recommendations for Backup Configuration. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Setting the Number of Database Backups to Keep . . . . . . . . . . . . . . . . . . . . . . . . . 34
Scheduling Automatic Database Backups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Starting a Backup Manually . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Using an Archiving Tool for Backup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Restoring an Earlier Version of a Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Performing a Partial Restore of an Interplay Production Database . . . . . . . . . . . . . 52
Creating a Metadata-Only Backup for Customer Support . . . . . . . . . . . . . . . . . . . . 56
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Performing a Consistency Check . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Viewing Database Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Database Information Tabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Locking and Unlocking Databases . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Managing Databases: Deactivating, Activating, and Migrating . . . . . . . . . . . . . . . . . . . . 64
Deactivating a Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Activating a Deactivated Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Migrating a Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Moving a Database to Another Server (Non-Clustered Systems). . . . . . . . . . . . . . . . . . 69
Moving a Database and Users to Another Server (Non-Clustered Systems) . . . . . . . . . 71
Moving a Database to Another Server (Clustered Systems) . . . . . . . . . . . . . . . . . . . . . 73
Moving a Database and Users to Another Server (Clustered Systems) . . . . . . . . . . . . . 75
Moving a Database Under Low Disk Space Conditions . . . . . . . . . . . . . . . . . . . . . . . . . 77
Renaming a Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Running Database Maintenance Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Identifying the Root Folder of the Interplay Server Database . . . . . . . . . . . . . . . . . . . . . 85
Chapter 3 Server Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Changing the Database and Data Locations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Viewing Server Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Locking and Unlocking the Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Restarting the Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Managing Licenses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Installing Permanent Licenses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Displaying the Licenses View. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
License Types and Usage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Exporting a License . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Troubleshooting Licensing Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Using the License Key Info Tool. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Configuring Third-Party Storage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Chapter 4 User Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Understanding the Central Configuration Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Moving the CCS to Another Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Viewing and Changing the CCS for a Server. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
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Adding Users to a Central Configuration Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Setting User Authentication Providers and Importing Users . . . . . . . . . . . . . . . . . . . . . 110
Setting Avid ISIS Authentication. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
Setting Windows Domain Authentication and Importing Users . . . . . . . . . . . . . . . 114
Setting LDAP Authentication and Importing Users. . . . . . . . . . . . . . . . . . . . . . . . . 116
Managing Users, User Groups, and User Rights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124
Understanding Default User Groups, Users, and Roles. . . . . . . . . . . . . . . . . . . . . 126
Adding User Groups. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Adding Users Manually . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Viewing and Setting Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Understanding Standard Roles and Default Rights . . . . . . . . . . . . . . . . . . . . . . . . 129
Viewing and Changing Roles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Viewing and Setting Authentication Providers for Individual Users . . . . . . . . . . . . 132
Deleting Users and User Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Removing Users from User Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Managing Database Roles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Viewing General Role Assignments. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Setting or Changing a General Role Assignment. . . . . . . . . . . . . . . . . . . . . . . . . . 137
Blocking Access by a Group or User . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Managing Special Access Folders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Guidelines for User Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
Chapter 5 Site Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Defining Property Layouts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Setting the Resolutions Available for Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
Creating Custom Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
Adding a Custom Property . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Setting Access Control for Custom Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Working with Lists for Custom Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
Configuring Remote Workgroups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
Configuring Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Adding Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Removing Categories. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165
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Setting Server Hostnames and the Workgroup Name . . . . . . . . . . . . . . . . . . . . . . . . . 166
Configuring the Interplay Streaming Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
Interplay Production Services View. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Interplay Transfer Status View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Interplay Transfer Settings View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Workgroup Transfer Presets View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
Specifying Remote Servers for Asset Tracking. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
Specifying Archive Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
Archiving Duplicate Versions of Media. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
Adding AAF Metadata to an Archive . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Specifying the Archive Server, Segment Size, and Restore Process . . . . . . . . . . 177
Setting the Ownership for New Database Folders . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Enabling Interplay Synced Projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Setting Options for Deletion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Understanding the Deletion Process . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Scheduling the Deletion of Database Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Setting Options for Deleting Only OMF Media, Only MXF Media, or Both. . . . . . . 191
Setting Options for Deleting Locked Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
Activating the Option to Delete Referenced Assets . . . . . . . . . . . . . . . . . . . . . . . . 192
Using the Delete Kept Media Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
Viewing and Setting the Metadata Override Status . . . . . . . . . . . . . . . . . . . . . . . . . . . 194
Production Engine Bus Connector . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195
Chapter 6 Application Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
Application Database Settings View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
Setting Options in the Editing Settings Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
Setting Audio Mixing Defaults for Access, Assist, and MediaCentral | UX. . . . . . . 209
Sending a Source to Playback in Interplay Assist . . . . . . . . . . . . . . . . . . . . . . . . . 211
Setting the Shotlist Start Timecode for Interplay Access and Interplay Assist . . . . 212
Setting an Automatic Timeout for Interplay Assist and Avid Instinct . . . . . . . . . . . 213
Configuring the Frame Locators Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
Configuring the Restrictions Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
Media Composer | Cloud Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
8
Setting Instinct/Assist User Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
Instinct/Assist User Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
Pro Tools Plug-Ins Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
Chapter 7 Interplay Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
Chapter 8 Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Troubleshooting Login Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Troubleshooting Client Connection Problems. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Optimizing Interplay Performance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Troubleshooting Firewalls and Interplay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
Troubleshooting the Server Execution User Account . . . . . . . . . . . . . . . . . . . . . . . . . . 230
Creating the Server Execution User Account. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230
Determining the Server Execution User Name . . . . . . . . . . . . . . . . . . . . . . . . . . . 232
Re-creating the Server Execution User . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
Shutting Down or Locking the Server Process . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
Chapter 9 Reuniting a Split Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Preparing to Reunite a Split Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Reuniting a Split Database (AvidWG Only). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238
Reuniting a Split Database (AvidWG and _InternalData) . . . . . . . . . . . . . . . . . . . . . . . 241
Configuring the workgroup.xml File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
Appendix A Installed Components and Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
Avid Interplay Engine Directory: Folders and Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
Apache Folder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
Data Folder. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Logs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252
Preview Server Folder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Server Folder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256
Required TCP/IP Ports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256
Avid Interplay Engine Servers and Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256
Avid Interplay Engine Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
Avid Workgroup HTTP Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
Avid Workgroup Server Browser Service . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259
Avid Workgroup Preview Server Service . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259
Avid Workgroup TCP/COM Bridge Service . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
9
Avid Workgroup VSS Service. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
Avid Workgroup Engine Monitor Service . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
Appendix B Interplay Engine Configuration Files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
Configuring the Server Event Manager. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
Config.xml File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
Supported Actions in Config.xml . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268
Supported Events in Config.xml. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270
Server Event Configuration Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272
LogWatch.xml. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273
Sending E-mail Notifications from LogWatch.xml . . . . . . . . . . . . . . . . . . . . . . . . . 274
Configuring Client Access . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275
Setting the Filetransfer Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279
Appendix C Valid and Invalid Characters in Interplay . . . . . . . . . . . . . . . . . . . . . . . . . . 280
Appendix D System Metadata Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281
Appendix E Server Error Codes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297
Appendix F Consistency Check Codes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312
Consistency Check Critical Errors. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312
Consistency Check Errors. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 313
Consistency Check Warnings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 315
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316
10

Symbols and Conventions

Using This Guide

Congratulations on your purchase of Interplay®| Production, a powerful system for managing media in a shared storage environment. This guide describes how to use Interplay | Administrator, an Interplay client application that provides tools to configure the Interplay | Engine and to manage the database on the server.
This guide is intended for all Interplay administrators who are responsible for installing, configuring and maintaining an Interplay Engine or Interplay Archive Engine (database, server, and all related client connections and user rights) in an Interplay workgroup. This guide includes a detailed description of each of the Interplay Administrator task groups and how you can use them to administer your server and databases. Some of the settings that you are able to change affect the server itself, while others only affect the database stored on the server.
®
The Interplay Administrator is supported on both the Microsoft platforms. When necessary, the guide describes platform-specific differences.
The documentation describes the features and hardware of all models. Therefore, your system
n
might not contain certain features and hardware that are covered in the documentation.
Windows® and the Mac OS®X
Limited number of client applications per user per machine: A user can run only one Interplay
n
Access session and one Interplay Administrator session on one machine. This software does not support terminal/server sessions.
Symbols and Conventions
Avid documentation uses the following symbols and conventions:
Symbol or Convention Meaning or Action
n
c
w
A note provides important related information, reminders, recommendations, and strong suggestions.
A caution means that a specific action you take could cause harm to your computer or cause you to lose data.
A warning describes an action that could cause you physical harm. Follow the guidelines in this document or on the unit itself when handling electrical equipment.
11

If You Need Help

Symbol or Convention Meaning or Action
> This symbol indicates menu commands (and subcommands) in the
order you select them. For example, File > Import means to open the File menu and then select the Import command.
This symbol indicates a single-step procedure. Multiple arrows in a list indicate that you perform one of the actions listed.
(Windows), (Windows only), (Macintosh), or (Macintosh only)
Bold font Bold font is primarily used in task instructions to identify user interface
Italic font Italic font is used to emphasize certain words and to indicate variables.
Courier Bold font
Ctrl+key or mouse action Press and hold the first key while you press the last key or perform the
| (pipe character) The pipe character is used in some Avid product names, such as
If You Need Help
If you are having trouble using your Avid product:
1. Retry the action, carefully following the instructions given for that task in this guide. It is especially important to check each step of your workflow.
2. Check the latest information that might have become available after the documentation was published. You should always check online for the most up-to-date release notes or ReadMe because the online version is updated whenever new information becomes available. To view these online versions, select ReadMe from the Help menu, or visit the Knowledge Base at
www.avid.com/support.
This text indicates that the information applies only to the specified operating system, either Windows or Macintosh OS X.
items and keyboard sequences.
Courier Bold font identifies text that you type.
mouse action. For example, Command+Option+C or Ctrl+drag.
Interplay | Production. In this document, the pipe is used in product names when they are in headings or at their first use in text.
3. Check the documentation that came with your Avid application or your hardware for maintenance or hardware-related issues.
4. Visit the online Knowledge Base at
www.avid.com/support. Online services are available 24
hours per day, 7 days per week. Search this online Knowledge Base to find answers, to view error messages, to access troubleshooting tips, to download updates, and to read or join online message-board discussions.
12

Viewing Help and Documentation on the Interplay Production Portal

Viewing Help and Documentation on the Interplay Production Portal
You can quickly access the Interplay Production Help, links to the PDF versions of the Interplay Production guides, and other useful links by viewing the Interplay Production User Information Center on the Interplay Production Portal. The Interplay Production Portal is a Web site that runs on the Interplay Production Engine.
You can access the Interplay Production User Information Center through a browser from any system in the Interplay Production environment. You can also access it through the Help menu in Interplay | Access and the Interplay | Administrator.
The Interplay Production Help combines information from all Interplay Production guides in one Help system. It includes a combined index and a full-featured search. From the Interplay Production Portal, you can run the Help in a browser or download a compiled (.chm) version for use on other systems, such as a laptop.
To open the Interplay Production User Information Center through a browser:
1. Type the following line in a Web browser:
http://Interplay_Production_Engine_name
For Interplay_Production_Engine_name substitute the name of the computer running the Interplay Production Engine software. For example, the following line opens the portal Web page on a system named docwg:
http://docwg
2. Click the “Interplay Production User Information Center” link to access the Interplay Production User Information Center Web page.
To open the Interplay Production User Information Center from Interplay Access or the Interplay Administrator:
t Select Help > Documentation Website on Server.
13

Interplay Documentation

The following documents describe how to use Interplay Production:
Interplay | Production Best Practices — provides an overview of the major Interplay components, shows sample configuration diagrams, and describes several of the key features, such as setting up a user database and using the Interplay Archive Engine.
Interplay | Production Software Installation and Configuration Guide — describes how to use the Interplay Production installation programs to install and configure software on the various systems that make up a Interplay environment.
Interplay | Engine Failover Guide — describes how to set up a cluster configuration for the Interplay Engine and the Interplay Archive engine. There are two versions of this guide: one for SR2500 systems and one for AS3000 systems.
Interplay | Engine and Interplay | Archive Engine Administration Guide — describes how to administer your Interplay Engine or Interplay Archive Engine and Avid Interplay database.
Interplay | Access User’s Guide — describes how to use Interplay Access to browse, search, and work with assets in the Avid Interplay database.
Interplay | Assist User’s Guide — describes how to use Interplay Assist for logging, archiving, and sending to Playback material in an Interplay environment.
Interplay Documentation
Avid Instinct User’s Guide — describes how to use the Avid Instinct application to write iNEWS stories and put together simple audio and video sequences.
Interplay | Production Services Setup and User’s Guide — Interplay Media Services lets you control and automate Transcode, Archive, and other Interplay Media Services.
Interplay | Transfer Setup and User’s Guide — describes how to use Interplay Transfer to transfer media to and from another workgroup, send finished sequences to a configured playback device, ingest media from a configured ingest device, and perform standalone transfers between workstations.
Avid Service Framework User’s Guide — describes how to use the logging, monitoring, and management features of the Avid Service Framework applications.
Interplay | Capture User’s Guide — describes how to use Interplay Capture, a newsroom ingest tool that enables automated recordings.
Interplay | Capture Administrator’s Guide — describes administrative concepts, tasks, and reference material for Avid Interplay Capture.
All documents are available in PDF form on the Avid Knowledge Base at
www.avid.com/onlinesupport.
14

Avid Training Services

Avid makes lifelong learning, career advancement, and personal development easy and convenient. Avid understands that the knowledge you need to differentiate yourself is always changing, and Avid continually updates course content and offers new training delivery methods that accommodate your pressured and competitive work environment.
For information on courses/schedules, training centers, certifications, courseware, and books, please visit 800-949-AVID (800-949-2843).
www.avid.com/support and follow the Training links, or call Avid Sales at
Avid Training Services
15
1 Getting Started with the
Interplay | Administrator
The Interplay Administrator provides database administrators and maintenance engineers with the tools required to configure the Interplay Engine and to manage the database on the server.
The following topics provide basic information for using the Interplay Administrator:

Understanding the Interplay Engine and Interplay Workgroups

Using the Interplay Administrator
Starting the Interplay Administrator
Using the Interplay | Administrator Window
Opening an Interplay | Administrator View
Opening Interplay | Production Help
Exiting the Interplay Administrator
For an overview of all Interplay components, see the Interplay Best Practices Guide.
Understanding the Interplay Engine and Interplay Workgroups
The Interplay Engine forms the backbone of the Interplay environment. The Interplay Engine is a server that combines an asset database with workflow management software, both of which are integrated with Avid shared storage and Avid archive solutions. This topic provides basic information about the functions and components of the Interplay Engine.
One Interplay Engine, One Interplay Database, One Shared Storage Network
The Interplay Engine is one component of an Interplay workgroup. At a minimum, an Interplay workgroup is composed of one Interplay Engine, one Interplay database, one Avid ISIS shared-storage network, and associated software and services.
Understanding the Interplay Engine and Interplay Workgroups
Metadata Database
Avid Shared Storage
File Assets
Media for Avid Assets
Avid Interplay Engine
An Interplay database consists of two parts:
A metadata database, which holds information about the assets, or metadata.
Source files for the assets, for example, graphics files and Avid media files. The source files for file assets can be stored on the Interplay Engine or on an Avid shared-storage system. The source files for Avid assets are always stored on shared storage.
The following illustration shows the metadata database and the source files for file assets stored on the internal drive of the Interplay Engine server and the source files for Avid assets stored on an Avid shared storage workspace.
For information about all Interplay components and detailed sample configurations, see Interplay Best Practices.
Avid Assets, File Assets, and Splitting the Database
Interplay manages two different kids of assets. Avid assets are assets that are created by Avid applications through capture, ingest, import, or transfer. Avid assets include:
Master clips
•Subclips
Sequences
•Effects
Motion effects
Rendered effects
Group clips
File assets are any assets that are not created by an Avid application. Any file you can create on your workstation, through applications such as Adobe Photoshop or Microsoft Word, can be added to the Interplay database and managed by Interplay as a file asset.
17
Understanding the Interplay Engine and Interplay Workgroups
Media files for Avid assets are always stored on an Avid shared-storage system. Source files for file assets can be stored on the Interplay Engine or on an Avid shared-storage workspace. The location that holds file assets is called the file repository.
c
Previous versions of this guide described how to set up a split database. A split database refers to a configuration in which only the metadata database is stored on the Interplay Engine. All other database files and folders are stored on an Avid shared-storage workspace. This configuration is no longer recommended. See “Reuniting a Split
Database” on page 235.
Multiple Workgroups
A large production facility can have more than one Interplay workgroup. Each workgroup must have its own Interplay Engine, database, and shared storage network. Users on Interplay Access can view and access assets from more than one workgroup and can transfer them from one to another using a file copy procedure for file assets and Interplay Transfer for Avid assets. You can also use the Interplay Delivery service to transfer Avid assets.
Interplay Archive Engine
A facility might also include an Interplay Archive Engine. An Interplay Archive Engine is configured similarly to an Interplay Engine. An Archive Engine is integrated with a third-party archive system. An Interplay Archive database is always named AvidAM. An Interplay database is always named AvidWG.
An Interplay Archive database and an Interplay database use different icons, as shown in the following illustration from Interplay Access. The archive database is represented by a safe, and archive folders are represented by boxes.
18
Understanding the Interplay Engine and Interplay Workgroups
Interplay online database
Interplay Archive Engine database
For more information about the Interplay Archive Engine, see Interplay Best Practices.
In this guide, references to the Interplay Engine also refer to the Archive Engine, unless
n
otherwise noted.
Central Configuration Server
If a production facility includes more than one Interplay workgroup, you can specify one Interplay Engine as the Central Configuration Server (CCS). The CCS is an Interplay Engine module that stores information that is common to all other Interplay Engines. The CCS provides a means to manage user accounts across multiple workgroups. For more information, see
“Understanding the Central Configuration Server” on page 105.
19

Using the Interplay Administrator

Server Execution User
The Server Execution User is a Windows operating system user that runs the Interplay Engine processes. You specify the user name and password for the Server Execution User when you install the Interplay Engine on the server. The Server Execution User needs local administrator rights on the operating system for the Interplay Engine server and read/write access to the Avid shared-storage file system.
For more information, see
Interplay as a Client-Server Application
“Troubleshooting the Server Execution User Account” on page 230.
Interplay is designed as a client-server application. The Interplay Engine is configured to run on a central machine that is accessible to all users through a network. An Interplay application that runs on a client machine is a client of the Interplay Engine server. Interplay client applications, such as Interplay Access, Interplay Assist, Avid Instinct the Interplay Window can access and browse multiple databases. The Interplay Administrator is also a client application.
Interplay uses TCP/IP and related protocols for its network communication. Therefore, TCP/IP must be installed on all machines. Since TCP/IP is used to access the Internet, most users already have this component installed. See
“Required TCP/IP Ports” on page 256 for more information.
Using the Interplay Administrator
The Interplay Administrator is a client application that you use to manage either the Interplay Engine or the Interplay Archive Engine. The Interplay Administrator is installed at the same time that you install Interplay Access. You can install the Interplay Administrator as a client on any computer in your network and then use it to manage any Interplay Engine or Interplay Archive Engine that is available on the network. For information on installing Interplay Access and the Interplay Administrator, see the Interplay Software Installation and Configuration Guide.
®
, and Avid editing applications that use
The Interplay Administrator provides you with the tools you need for the following major tasks:
Setting up a new database. See
“Creating an Interplay Database” on page 26.
Backing up the database. Backing up the database regularly protects your data, allowing you to restore the database to a saved state in the event of failure. See
Database Backups” on page 29
.
Maintenance tasks, such as locking, unlocking, and restarting the server. See
Settings” on page 87
.
Creating, editing, and deleting user accounts and managing user authorization. See
Management” on page 105
.
20
“Creating and Restoring
“Server
“User

Starting the Interplay Administrator

Configuring client applications and the workgroup. See “Site Settings” on page 145.
Configuring the Interplay Archive Engine. See For more information on archiving, see Interplay Best Practices and the Interplay Production Services Setup and User’s Guide..
Configuring Application Settings and Interplay Services. See
page 196
and “Interplay Services” on page 225.
“Specifying Archive Settings” on page 174.
Starting the Interplay Administrator
To start the Interplay Administrator:
1. Do one of the following:
t Click the Start button and then select All Programs > Avid >
Avid Interplay Access Utilities > Avid Interplay Administrator.
t From Interplay Access, select Tools > Open Interplay Administrator.
The Interplay Administrator Server Login screen appears.
“Application Settings” on
The first time you open the Interplay Administrator, the Server text box is empty. If you have already logged into a server, the text box shows the last server you logged in to.
21

Using the Interplay | Administrator Window

2. Select the server you want to work with by doing one of the following:
t Accept the server that is displayed.
t Type the name of the server that you want to log in to. You can also use an IP address.
t Click the arrow for the Server list and select the server name from the list.
The first part of the list shows recent servers, the second part of the list shows servers that were added manually (not on a local area network), and the third part shows servers available on your local area network.
t Click the arrow for the server list and select Add Server. Type a new server name.
3. Type a user name and password for an account with administration rights.
On the first start after installing the Interplay Engine, only the user Administrator exists. Type “Administrator” in the dialog box. The password is empty by default. Change the password of the Administrator as soon as possible (see “Viewing and Setting Attributes” on
page 128
The Interplay Administrator account is different from the Server Execution User account. The
n
Interplay Administrator account is used to manage users and the database. The Server Execution User account is used to run the Interplay Engine processes.
4. Click Connect.
The Interplay Administrator window opens.
If you have any problems logging in, see
).
“Troubleshooting Login Problems” on page 227.
Using the Interplay | Administrator Window
The Interplay Administrator window is divided into six groups: Database, Server, User Management, Site Settings, Application Settings, and Interplay Services. The name of the Interplay Engine server you are connected to is displayed in the upper right of the window.
22
Using the Interplay | Administrator Window
Each group contains views for managing components of the Interplay Engine. Each group is described in a separate section of this guide:
“Database Settings” on page 26
“Server Settings” on page 87
“User Management” on page 105
“Site Settings” on page 145
“Application Settings” on page 196
“Interplay Services” on page 225
23

Opening an Interplay | Administrator View

Opening an Interplay | Administrator View
To open an Interplay Administrator view:
t In the Interplay Administrator window, click an icon.
The view you select replaces the Interplay Administrator window. Each view includes a path that shows the relative location of that view. The following illustration shows part of the Create Database view. In this example, the path shows that the Create Database view is included in the Database section of the Interplay Administrator window (In the path, the Interplay Administrator window is represented as the Interplay Server).
To return to the Interplay Administrator window:
t Click the Menu button in the upper left of the view.

Opening Interplay | Production Help

The Interplay Production Help system is installed when you install the Interplay Engine. The Interplay Help system provides all user and administrator information that is contained in the Interplay manuals. The Interplay Administrator Help menu provides five entry points: one for the Welcome screen and four that correspond to four Interplay applications:
Interplay Administration Help
Interplay Production Services Help
Interplay Transfer Help
Interplay Installation Help
You can access the entire Help system, including the Search and Index tabs, from any of those entry points.
To access Interplay Production Help:
t Select Help, and then select the desired application.
24
t Select Documentation Website on Server.
The Interplay Production User Information Center page opens. You can open the Help, PDF versions of the Interplay user guides, and other useful links. See “Viewing Help and
Documentation on the Interplay Production Portal” on page 13

Exiting the Interplay Administrator

When you are finished using the Interplay Administrator, you should log out or close the application. Logging out can be convenient if you want to log in to a different database.
To log out:
t Click the Log out button in the upper right of the Interplay Administrator window.
The application remains open, with the login screen displayed.
To close the Interplay Administrator, do one of the following:
t Select File > Exit.
t Click the close button in the upper right of the window.
The Interplay Administrator window closes.
Exiting the Interplay Administrator
25

2 Database Settings

The Database settings allow you to create, configure, and manage the Interplay database. The following topics describe how to use these settings:

Creating an Interplay Database

Interplay Databases, Folders, and Files
Creating and Restoring Database Backups
Performing a Consistency Check
Viewing Database Information
Locking and Unlocking Databases
Managing Databases: Deactivating, Activating, and Migrating
Moving a Database to Another Server (Non-Clustered Systems)
Moving a Database and Users to Another Server (Non-Clustered Systems)
Moving a Database to Another Server (Clustered Systems)
Moving a Database and Users to Another Server (Clustered Systems)
Moving a Database Under Low Disk Space Conditions
Renaming a Database
Running Database Maintenance Tools
Creating an Interplay Database
The Create Database view lets you name and create a new Interplay database. You need to create an Interplay database after you install the Interplay Engine and Interplay Access software.
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Avid supports only one database for each Interplay Engine. The database must be named AvidWG, or for an Archive Engine database, AvidAM.
The root folder for a new database is set during the installation of the Interplay Engine software. By default, the installation program creates one shared folder for both the metadata database and the source files for file assets (the file repository). The default location is the D:\Workgroup_Databases folder (or S:\Workgroup_Databases on a cluster system). This folder is represented by the administrative share name WG_Database$. The $ indicates a hidden share.

Interplay Databases, Folders, and Files

To identify the actual folder, open a Command Prompt window and type
n
To create an Interplay database:
1. In the Database section of the Interplay Administrator window, click the Create Database icon.
The Create Database view opens.
2. In the New Database Information area, leave the default “AvidWG” in the Database Name text box. For an archive database, leave the default “AvidAM.” These are the only two supported database names.
3. Type a description for the database in the Description text box, such as “Main Production Server.”
4. Select “Create default Avid Interplay structure.”
After the database is created, a set of default folders within the database are visible in Interplay Access and other Interplay clients. For more information about these folders, see the Interplay Access User’s Guide.
5. Keep the root folder for the New Database Location (Meta Data).
The metadata database must reside on the Interplay Engine server.
6. Keep the root folder for the New Data Location (Assets).
7. Click Create to create directories and files for the database.
The Interplay database is created. For information about the folders and files that compose the database, see
“Interplay Databases, Folders, and Files” on page 27.
net share
.
Interplay Databases, Folders, and Files
When the Interplay Engine creates a database, it creates a set of directories and files in the locations you specified in the Create Database view (see
page 26
The Interplay Engine also creates a user database, which is located on the server that you designated as the Central Configuration Server during the installation (see
Central Configuration Server” on page 105
Database File Structure
The database file structure is based on the administrative share that was set during the Interplay Engine installation. By default, this administrative share is named WG_Database$ and is associated with the folder D:\Workgroup_Databases (S:\Workgroup_Databases for cluster systems). The “$” indicates a hidden share. To identify the actual folder, open a Command Prompt window and type
).
net share
).
.
27
“Creating an Interplay Database” on
“Understanding the
Interplay Databases, Folders, and Files
This folder contains either the AvidWG or the AvidAM folder. If the server is functioning as the Central Configuration server, the folder also includes the _InternalData folder. The following table describes these folders:
Database Description
_Internal Data User database: Contains Central Configuration Server information such as
users and roles.
AvidWG Interplay Engine database: Contains metadata for Avid assets and file
assets, and source files for file assets.
AvidAM Interplay Archive Engine database: Contains archived metadata for Avid
assets and file assets, and source files for file assets.
Database Folders and Files
The following table lists the folders that are included in the AvidWG or AvidAM folders. During normal work, users or administrators do not need to work directly with these folders and files. All access for normal work is through Interplay products. You need to work with these files when splitting a database or possibly when troubleshooting a problem.
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You should exclude the _Database and _PropertyStore folders of each database from any kind of virus checking because virus checking tools might try to lock the database files).
Database Directories and Files
Directory or File Directory or File Description
_Database The main database directory, which contains database files and the
database journal. These files contain the database structure and all metadata. All files within this folder contain binary information and cannot be viewed or edited with a text editor.
_Master The main data directory, which contains the source files for file assets that
are managed by the database (the file repository). This directory contains source files for all versions of the file assets.
Source files for Avid assets are always stored in Avid media folders
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on shared storage.
Handover Directories: _Import, _CheckIn, _PropertyHandover, _Handover
Whenever a file is copied from the client to the server, the file is first copied into one of these directories, depending on what operation (check in, import, and so on) was performed. The server then moves the file from these handover directories into the _Master directory.
28

Creating and Restoring Database Backups

Database Directories and Files (Continued)
Directory or File Directory or File Description
_PropertyStore The database directory that contains files holding the contents of streamed
properties. Streamed properties include metadata about Avid assets, such as head frames and AAF information.
_Backup The data folder that contains backup versions of the database that are
created through the automated backup process (see
Automatic Database Backups” on page 35
AvidWG.pro, AvidAM.pro A cookie file representing the database. It contains no vital information,
but it is needed to activate a deactivated database (see
Deactivated Database” on page 65
Folderlocations.xml A file that informs the server about the location of the _Database directory.
_Buckets Not currently used.
Maximum Number of Characters for Clip Names, Folders, and Files
).
).
“Scheduling
“Activating a
Avid recommends adhering to a best practice of a 255 character limit for clip names. While it is technically possible for clip names to be longer, folders and files are hard set at this 255 maximum and using it as a guideline may be easier to enforce over time across staff or teams.
Maximum Number of Characters in Interplay Path
The maximum number of characters you can have in a path on the Interplay Engine is 32,767, based on the Windows operating system limit.
Creating and Restoring Database Backups
There are two basic approaches to backing up an Interplay database:
Using a combination of backups scheduled through the Interplay Administrator (automatic backups) and manual backups of other parts of the database. This approach should be used as part of a regular backup strategy.
Using a professional backup tool to do a complete backup to offline media. This backup should include both the Interplay backup and the folders that Interplay backup process does not include.
Creating a complete copy of the complete database using Robocopy or 7-Zip is useful before doing a major system upgrade. These tools can be used in place of a professional backup tool. However, keep in mind that performance and stability might suffer.
29
The following topics provide information about creating and restoring database backups:
“Types of Interplay Administrator Backups” on page 30
“Recommendations for Backup Configuration” on page 31
“Scheduling Automatic Database Backups” on page 35
“Setting the Number of Database Backups to Keep” on page 34
“Starting a Backup Manually” on page 39
“Using an Archiving Tool for Backup” on page 39
“Restoring an Earlier Version of a Database” on page 41
“Performing a Partial Restore of an Interplay Production Database” on page 52
“Creating a Metadata-Only Backup for Customer Support” on page 56

Types of Interplay Administrator Backups

The Interplay Administrator lets you run create two different kinds of metadata backups: a Complete metadata backup and a Fast metadata backup. You can schedule backups to run automatically or you can run a backup manually. The following table describes the different types of backups.
Creating and Restoring Database Backups
Backup Type Description
Complete (Full) backup Creates copies of database files in the _Database folder and streamed
properties files in the _PropertyStore folder. Streamed properties include metadata about Avid assets, such as head frames and AAF information. This is the preferred backup.
Fast backups:
- Incremental Creates copies of database files and streamed properties files that were
added to the database since the last Complete Backup, the last Incremental Backup, or the last Differential Backup.
- Differential Creates copies of database files and streamed properties files that were
added to the database since the last Complete Backup. In most cases, this backup takes longer to perform than an Incremental backup.
- Metadata Only (Manual backup only) Creates copies of database files in the _Database
folder, but not streamed properties files in the _PropertyStore folder. This type of Fast backup is less useful than an Incremental or Differential backup. See
“Starting a Backup Manually” on page 39.
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Creating and Restoring Database Backups
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The _PropertyStore folder is critical if you need to completely restore Av i d ass e t s. Av i d recommends that you schedule a Complete backup once a week and a Fast backup (either Incremental or Differential) daily.
For information on how to restore a database, see “Restoring a Complete Backup or a Fast
Backup” on page 43
.

Recommendations for Backup Configuration

Automatic backups, as scheduled through the Interplay Administrator, do not back up the entire database, so they are only one component of a complete backup strategy.
The following table lists the different types of backups needed to completely back up the Interplay database. For an Interplay archive, substitute AvidAM for AvidWG.
Type of Backup Folders or Files Backed Up
Fast Metadata Only backup AvidWG\_Database
Complete (Full) backup Fast Incremental backup Fast Differential backup
Automatic Full Backup WG_Database$\_InternalData
AvidWG\_Database AvidWG\_PropertyStore
This folder is automatically backed up once a week at 1 a.m. on Sunday.
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Manual backup AvidWG\_Master
AvidWG\AvidWG.pro AvidWG\FolderLocations.xml
“Interplay Databases, Folders, and Files” on
See
for descriptions of these folders and files. It
page 27
is not necessary to back up AvidWG\_Backup unless you want to make a backup of automated backups. Other folders in AvidWG do not need to be backed up because they are temporary folders that are automatically recreated.
This type of manual backup might involve tape backup or another kind of backup process.
The _Master folder, which holds source files for file assets, is not included in the automatic backup, which includes only metadata. It must be backed up by another backup method regularly. Also be aware that the automatic backup process does not back up Avid media files on shared storage workspaces.
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Creating and Restoring Database Backups
It is extremely important to use the automatic backup process available through the Interplay Administrator instead of just a tape backup for backing up the _Database and _PropertyStore folders. Tape backups can be:
Inconsistent: A tape backup of the _Database folder while the server is running can lead to inconsistent backup files because the server might not have applied all the transactions to the database yet.
Inconvenient: Because it is not safe to make tape backups of the _Database folder while the server is running, the server must be completely shut down during tape backup, causing inconvenience.
Unpredictable and dangerous: The backup might lock the database files. This prevents the server from reading and writing those files. The database could become damaged.
Automatic backup ensures database consistency.
Recommended Backup Configuration
Avid recommends the following backup configuration:
Enable a daily Interplay database backup. The backup should be set to run once daily at night, when the server is not being used or usage is lowest. See
Database Backups” on page 35
.
“Scheduling Automatic
Decide whether to schedule the daily backup as a Complete backup or Fast backup. If you have a very large database, you can save time by scheduling a Fast backup daily and a Complete backup every few days. However, keep in mind that a Complete backup is needed to restore Avid assets. Because Complete backups can affect system performance, schedule Complete backups when the server is not being used or when usage is lowest. See
Interplay Administrator Backups” on page 30
.
“Types of
Check the “number of backups to keep” setting. The Interplay Engine always keeps the last Complete backup and any later Fast backups. If you want to keep more than one Complete backup, change the “number of Backups to keep” setting to be larger than the number of scheduled Fast backups. For more information, see
Database Backups to Keep” on page 34
.
“Setting the Number of
Determine where to store the automatic backups. By default, the _Backup folder is located in the Workgroup_Databases folder. Depending on the size of the database, you might need to change the location to store backups. If you select a custom location, you can rename the folder from _Backup to another name.
Non-cluster systems: The default path is
- D:\Workgroup_Databases\AvidWG\_Backup
Storing backups on shared storage is an acceptable configuration, as a custom location.
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Creating and Restoring Database Backups
Prior to Interplay Engine v1.2.4, storing backups on shared storage was not recommended
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because of the large number of small files included in the backup. However, the backup mechanism included with Interplay Engine v1.2.4 or later significantly reduces the number of files created in the _PropertyStore folder, which reduces the amount of storage required.
Alternatively, you can store the backups on an external file server. You need to use a UNC path when you specify the location. Make sure the Server Execution User has read/write access to this external file server and the backup folder. See
Execution User Account” on page 230
Cluster systems: The default path is
- S:\Workgroup_Databases\AvidWG\_Backup
On cluster systems, Avid recommends that you specify \\?\d:\backup as the path for Interplay backups. (This syntax, with a question mark, is known as a Long UNC or UNCW path, and allows for more characters than the 260-character limitation of the short UNC path.) This path will create backups on the local drive of the active node, rather than the Infortrend, thus avoiding a single point of failure.
SR2400 systems were shipped with 73 GB drives, which are too small for regular backups. These
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systems should be upgraded to include larger drives.
.
“Troubleshooting the Server
Ensure that the backups are working and actually creating backups. To test the backup, check that the backup subfolders databasename_date_time are being created at the specified times (according to the backup configuration) and that these subfolders are not empty. Every backup should create its own subfolder.
For example, on a non-cluster system, your backup folders might be created in the following location:
- D:\Workgroup_Databases\AvidWG\_Backup
A backup subfolder might be named AvidWG_2007-05-22_03-00.
Enable a different backup mechanism, such as tape backup, for all folders except the _Database and _PropertyStore folders (see the table at the beginning of this topic). The _Master folder of each database is the most important for the tape backup. Do not include the _Database and _PropertyStore folders of each database in the tape backup.
After a Complete backup, copy the backup folder to offline media to prevent data loss. You can do this as a separate step or as part of a backup of the complete database to offline media (see the next bullet). Use a backup tool (such as Robocopy or 7-Zip) that can handle long path names and does not use excessive bandwidth, to avoid slowing down activity on the Interplay Engine. (See
“Using an Archiving Tool for Backup” on page 39).
33
Creating and Restoring Database Backups
Sun Mon Wed
Tue Thu
Fri Sat Sun
12345678
CCFF FFFF
Perform a backup of the complete database to offline media. Avid recommends a complete backup to offline media using a professional backup tool. Archive tools such as Robocopy or 7-Zip are useful before doing a major system upgrade. They can be used in place of a professional backup tool. However, performance and stability might suffer.
If you schedule a regular restart of the engine, set it after the regular backup is created. If you restart the Interplay Engine, you cannot create a backup until at least one client connects to the engine. This could be a problem if you schedule a restart and backup at a time when there is little or not activity, such as the middle of the night.
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The _Database and _PropertyStore folders of each database should be excluded from any kind of virus checking (virus checking tools might try to lock the database files).

Setting the Number of Database Backups to Keep

The Interplay Engine always keeps the last Complete backup and any later Fast backups. If you want to keep more than one Complete backup, change the “number of Backups to keep” setting to be larger than the number of scheduled Fast backups. The default setting is 10.
The number of backups to keep includes Complete and Fast backups. After the Interplay Engine finishes a Complete backup, it checks the number of backups in the _Backup folder. If the number of backups to keep is exceeded, the Interplay Engine deletes the extra backups regardless of backup type (Complete or Fast), starting with the oldest. In this way, there is always at least one Complete Backup available.
Keeping More Than One Complete Backup
If you want to keep more than one complete backup, you must carefully calculate the number of backups to keep. For example, if you schedule Complete backups once a week and schedule Fast backups on the other 6 days, the number of backups to keep must be at least 8 (2 Complete backups and 6 Fast backups). If the number of backups to keep is less than 8, on the day of the Complete backup the Interplay Engine will delete the second-to-last Complete backup.
The following illustration shows Complete backups on Sundays and Fast backups on the other days of the week. On Sunday the 8th, after finishing a Complete backup, the Interplay Engine checks the number of backups. Because the number of backups to keep is 8, it keeps the Complete backup performed on Sunday the 1st, the 6 Fast backups, and the last Complete backup.
34
In the same example, the Interplay Engine does not check the number of backups again until it
Sun Mon Wed
Tue Thu
Fri Sat Sun
12345678
CCFF FFFF
Mon Wed
Tue Thu
Fri Sat Sun
9 101112131415
CFF FFFF
performs a Complete backup on Sunday the 15th. On that day, it deletes the 7 oldest backups, leaving 8. The following illustration shows the 7 oldest backups deleted.
If you check the _Backup folder before the Interplay Engine finishes a Complete backup, it is
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possible for the _Backup folder to contain more than the specified number of backups to keep.

Scheduling Automatic Database Backups

The Backups view in the Interplay Administrator lets you schedule the type and frequency of your automatic backups. You can schedule two kinds of backups: Complete and Fast. You can schedule one of two different Fast backups: Incremental or Differential. For a description of the different types of backups, see
The Interplay Engine performs an automatic backup without locking or shutting down the server, and users can continue to work with the database. During a backup operation, all actions on the engine are cached to ensure a fully consistent backup. As a result, the performance of the Interplay Engine is slower. You should not schedule large-scale deletions during a backup operation.
“Types of Interplay Administrator Backups” on page 30.
Creating and Restoring Database Backups
When a backup is in progress, status messages are displayed at the top of the view.
35
Creating and Restoring Database Backups
The Backup History section displays incremental and differential backups up to the last successful complete backup. Administrators can use this as a troubleshooting tool to see if the last backup was successful and if not, which backups have failed. It also can be used to view which incremental and differential backups are required for the most recent full restore. This display does not necessarily match the backups stored in the _Backup folder.
Automatic backups create copies of metadata files, but do not create copies of the assets. You need to use a different process, such as tape backup, to back up your assets, as described in
“Recommendations for Backup Configuration” on page 31
.
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Only _Database and _PropertyStore are backed up through the Interplay Administrator backup process. Other directories, such as _Master, need to be backed up through a different process.
The _PropertyStore folder is critical if you need to completely restore Av i d ass e t s. Av i d recommends that you schedule a Complete backup once a week and a Fast backup (either Incremental or Differential) daily.
By default, backups are stored in the following folder:
\\InterplayEngine\workgroup_Databases\AvidWG\_Backup
You can specify another location, including shared storage. Make sure the Server Execution User has read/write access this location. For more information, see
Configuration” on page 31
For information on restoring a database, see
on page 43
To schedule database backups:
1. In the Database section of the Interplay Administrator window, click the Backups icon.
.
The Backups view opens.
.
“Restoring a Complete Backup or a Fast Backup”
“Recommendations for Backup
36
Creating and Restoring Database Backups
2. In the list on the left side of the view, select the database for which you want to view or specify automatic backup settings. The current settings are displayed.
37
Creating and Restoring Database Backups
3. (Option) In the Backup Information area, change your preferences if necessary.
“Backup only if modified” is selected by default to save space and avoid duplicate identical copies. The default number of versions to keep is 10. The Interplay Engine always keeps the last Complete backup and later Fast backups. For more information, see “Recommendations
for Backup Configuration” on page 31
.
4. (Option) In the Backup Location preference, select Custom to change the default backup location.
The custom location must be specified as a UNC path. You can also change the name of the folder from _Backup to another name. See
on page 31
.
“Recommendations for Backup Configuration”
5. (Option) In the Fast Metadata Backup area, select “Fast Metadata Backup Enabled” (disabled by default).
6. (Option) If Fast Metadata Backup is enabled, you can change the Fast backup frequency. The default is set to Daily. You can select any number of days on which you would like to perform Fast backups or you can set a Fast backup for one day a month.
7. (Option) If Fast Metadata Backup is enabled, you can change the Fast backup time by doing one of the following:
- Select Once at and change the hour and minutes (within 10 minute intervals) on which it
occurs using the up and down arrows.
- Select Every and set the backup to occur at regular intervals starting at midnight. Use
the down arrow to select the interval.
- Select Custom and specify custom backup times. Use the up and down arrows to select
the time, and then select Add. Repeat to add more times to perform the backup. Select a time and then Remove to cancel a backup.
The Backup time is the Interplay Engine server's local time.
8. In the Complete Metadata Backup area, make sure the option “Complete Metadata Backup Enabled” is selected (default).
Avid recommends that you schedule a Complete backup once a week.
9. (Option) Change the Complete backup frequency. Because Complete backups can take a long time and affect system performance, Avid recommends that you perform Complete backups when the server is not being used or when usage is lowest. The default is set to Sunday. You can select any number of days you would like to perform Complete backups.
10. (Option) Change the Backup time by selecting one of the following:
t Select Once at and change the hour and minutes (within 10 minute intervals) on which it
occurs using the up and down arrows.
t Select Every and set the backup to occur at regular intervals starting at midnight. Use
the down arrow to select the interval.
38
t Select Custom and specify custom backup times. Use the up and down arrows to select
the time, and then click Add. Repeat to add more times to perform the backup. Select a time and click Remove to cancel a backup.
11. Click the Apply Changes button.

Starting a Backup Manually

You can start an Interplay Administrator backup manually, rather than waiting for a scheduled automatic backup or changing the existing backup schedules.
To start a backup manually:
1. In the Database section of the Interplay Administrator window, click the Backups icon.
The Backups view opens.
2. In the list on the left side of the view, select the database for which you want to view or specify automatic backup settings. The current settings are displayed.
3. At the top of the view, click the “Start Backup Now” button.
You can also manually back up the user database on the Central Configuration Server (CCS)
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from this view. Click Start CCS (_InternalData) Backup Now.
Creating and Restoring Database Backups
4. Select the kind of backup you want to create. For a description of the different types of backups, see
5. Click OK
The backup is created in the location you specified. If you navigate to the location, and the backup is still being created, the folder name includes the words “backup in progress.”
“Types of Interplay Administrator Backups” on page 30.

Using an Archiving Tool for Backup

In some circumstances, such as performing a system upgrade, you might want to use an archive tool to create a backup copy of the complete database folder (AvidWG or AvidAM) and the user database folder (_InternalData). For information on the location and contents of the databases,
“Interplay Databases, Folders, and Files” on page 27.
see
If you create a backup archive, keep in mind that a complete backup can take several hours, during which the Interplay database is locked and deactivated. Also, you need to use a backup tool that can handle long path names (longer than 256 characters). For example, use Robocopy (contained in rktools.exe, available on Microsoft.com) or 7-Zip (an open source utility) to create the archive. You can save backup time by removing old backups from the _Backup folder.
39
Creating and Restoring Database Backups
To make a backup copy of the database on a non-cluster system:
1. Open the Interplay Administration tool.
2. Use the following steps to lock the database:
a. Click Lock/Unlock Databases.
b. Select the database in the Unlocked Databases list.
c. Click Lock Database.
3. Click Menu and click Manage Databases.
4. Select the AvidWG database and click Deactivate. Select AvidAM for an Archive Engine.
5. Click Menu and click the Restart Server view.
6. Click Restart Server and close the Interplay Administration tool.
7. Use a backup tool to make a copy of the following folders and record their location. The following table shows the default locations.
Interplay Engine or Interplay Archive Engine
Folder Name Default Location
AvidWG (Interplay Engine database)
AvidAM (Archive Engine database)
_InternalData (user database if engine is a Central Configuration Server)
To make a backup copy of the database on a cluster system:
D:\Workgroup_Databases\AvidWG
D:\Workgroup_Databases\AvidAM
D:\Workgroup_Databases\_InternalData
1. Open the Interplay Administration tool.
2. Use the following steps to lock the database:
a. Click Lock/Unlock Databases.
b. Select the database in the Unlocked Databases list.
c. Click Lock Database.
3. Click Menu and click Manage Databases.
4. Select the AvidWG database and click Deactivate. Select AvidAM for an Archive Engine.
5. Close the Interplay Administration tool.
6. Click Start and select Programs > Administrative Tools > Cluster Administrator.
7. Open the Groups folder.
8. Select the Avid Workgroup Server group.
40
Creating and Restoring Database Backups
9. Select the Avid Workgroup Engine Monitor resource and take it offline.
10. If you performed the previous step correctly, drive S: should still be accessible within the Windows environment. If it is not available, use the Cluster Administration tool to put drive S: online by clicking on the disk resource within the “Avid Workgroup Server Group” and selecting online.
11. Use a backup tool to make a copy of the following folders and record their location.
Interplay Engine or Interplay Archive Engine
Folder Name Default Location
AvidWG (Interplay Engine database)
AvidAM (Archive Engine database)
_InternalData (user database if engine is a Central Configuration Server)
On cluster systems, Avid recommends that you specify \\?\d:\backup as the path for Interplay
n
backups. See “Recommendations for Backup Configuration” on page 31.
S:\Workgroup_Databases\AvidWG
S:\Workgroup_Databases\AvidAM
S:\Workgroup_Databases\_InternalData

Restoring an Earlier Version of a Database

Restoring a backup version of the _Database and _PropertyStore folders returns a database to the state it was in when the backup was created. Before restoring a database, make sure that it is really necessary, because changes since the backup will be lost.
To restore a backup, you need to run the InterplayRestore tool in a Command Prompt window. The InterplayRestore tool is installed in the following folder:
C:\Program Files\Avid\Avid Interplay Engine\Server
The tool includes in-line help that describes all options for using the tool.
The following topics provide instructions for restoring an earlier version of a database:
“Restoring a Complete Backup or a Fast Backup” on page 43
“Using the InterplayRestore Tool on the Interplay Engine Server” on page 46
“Database Restore Session Example” on page 48
“Using the BackupArchive Tool to Restore Files” on page 50
“Restoring Archived Log Files” on page 52
41
Creating and Restoring Database Backups
You cannot restore parts of a backup, for example, a specific sequence or folder. You can restore only a Complete backup or a Fast backup.
How the Restore Tool Works with Streamed Properties Files
Beginning with Interplay Engine v1.2.4, the Interplay backup mechanism consolidates the streamed properties files (all files in the _PropertyStore folder) into large “archive” files. These files are written into the _PropertyStore folder of the corresponding backup folder. The archive files are named streamed_propx.bar, where x is replaced with an increasing number starting with
1. The files are about 1 GB each, except for the last one (with the highest suffix number), which
can be smaller. The exact file size varies depending on the size of the individual streamed property files, because a single streamed property file is never split up between two .bar files. The backup mechanism also writes a file named streamed_prop.bin in the same folder. This file contains a directory of all streamed property files contained in the backup and is used only by the BackupArchive tool (see
“Using the BackupArchive Tool to Restore Files” on page 50). The .bin
file is not required by the InterplayRestore tool.
The InterplayRestore tool is able to work with both the consolidated streamed property files as well as a backup created by an earlier version of the Interplay Engine. The tool looks for the streamed_prop1.bar file in the _PropertyStore folder of the backup. If this file does not exist, it assumes that the backup was created by an earlier version of the engine and resumes with the restore procedure in the same way as earlier versions of the restore tool. Otherwise, it restores the streamed properties from the consolidated .bar files.
How the Restore Tool Renames Folders
When the tool begins the restore, it locks the database and then renames the existing folder _Database to _Database.1. If you are performing a restore from a Complete backup, the tool also renames _PropertyStore to _PropertyStore.1.
If a folder _Database.1 already exists, the tool creates _Database.2, and so on up to _Database.9. The tool uses the first free number between 1 and 9 when it renames the _Database and _PropertyStore folders. If no number is free, you need to delete some of the previously renamed folders so that the tool can run.
If the backup restore is not completed (if you kill the process, if the system crashes, if you get an error message, and so on), you can restore the system to its previous state by deleting the _Database folder (and possibly the _PropertyStore folder) that the tool created and renaming _Database.1 to _Database (and _PropertyStore.1 to _PropertyStore).
After you verify that the backup ran successfully and your database is working correctly, you can save storage space by deleting the numbered backup folders ( _Database.x and _PropertyStore.x) created during the restore process.
42
Restoring a Complete Backup or a Fast Backup
To restore a database, you need to restore a Complete backup, a Fast backup, or both, depending on the type of backups available. (see for a description of each type of backup).
A Complete backup contains a _Database folder and a _PropertyStore folder. A Complete backup is needed if the complete database needs to be restored, for example, if a hard disk crashes.
A Fast Incremental Backup and a Fast Differential Backup also contain a _Database folder and a _PropertyStore folder. If you restore a Differential or Incremental backup, all backups it depends on must be in the same backup location.
The following backups must be in the same folder:
- For a Differential backup, the last Complete backup before the backup you are restoring.
- For an Incremental backup, the last Complete backup and the necessary Incremental or
Differential backups between the last Complete backup and the backup you are restoring.
You do not need all backups between the last Complete backup and the backup you are restoring. You need the most recent Complete backup, the most recent Differential backup (if any), and any Incremental backups since the last Complete or Differential backup.
“Types of Interplay Administrator Backups” on page 30
Creating and Restoring Database Backups
For example, if a sequence of backups looks like this: c(complete)1 -> i(incremental)1
-> i2 -> d(differential)1 -> i3 -> i4 -> d2 -> i5 -> i6, to restore i6 the backups you need in the same folder are c1, d2, i5, and i6. You need these files because i6 contains the changes since i5, which contains the changes since d2, which contains the changes since c1.
A Fast Metadata Only backup contains only a _Database folder, and can only be run manually. A Fast Metadata Only backup is limited in its usefulness. You can use it to restore the database structure if it becomes corrupted, but it does not restore the contents of the _PropertyStore folder. To restore the contents of the _PropertyStore folder, you need to restore the most recent Complete backup, Incremental backup, or Differential backup, as described above.
The InterplayRestore tool automatically identifies the type of backup that you select.
Earlier versions of the Interplay Engine did not delete streamed properties from the
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_PropertyStore folder until the next Complete backup was performed. Starting with Interplay Engine v3.0, streamed properties are deleted immediately on deletion request unless there is an active backup. In this case, the deletion takes place after the next Complete backup.
43
Creating and Restoring Database Backups
Fast Metadata Only backup folder
Complete, Fast Incremental, or Fast Differential backup folder
Distinguishing Between Types of Backups
To distinguish between a Fast Metadata Only backup and the other types of backups, open the backup folder and check if a _PropertyStore folder exists. A Fast Metadata Only backup does not contain a _PropertyStore folder.dd
To distinguish between Complete, Fast Incremental, and Fast Differential backups, open the backup folder and then open the inventory.xml file in Notepad or another text editor. The type of backup is listed, along with other information.
44
Creating and Restoring Database Backups
Fast Incremental backup type
Example of a Complete Restore Process
Imagine that you have a backup schedule of a Complete backup on Saturday and a Fast Differential backup every other day of the week. If there is a failure on Friday in which the _Database folder, the _PropertyStore folder, and other Interplay folders are lost or corrupted, you need to perform the following steps:
1. Use the InterplayRestore tool to restore the latest Fast Differential backup (from Thursday).
2. To add metadata missing from the _PropertyStore folder, check in bins created for projects since the Thursday backup.
3. Use the InterplayRestore tool to restore the _InternalData folder.
4. Restore the _Master folder and other folders through whatever mechanism you use for backup.
5. Resynchronize media files with shared storage workspaces. In Interplay Access, right-click the database name and select Resync. For more information, see “Resyncing Media Files with Avid Shared-Storage Workspaces” in the Interplay Access User’s Guide or the Interplay Access Help.
45
Creating and Restoring Database Backups
Using the InterplayRestore Tool on the Interplay Engine Server
To restore a backup, you need to run the InterplayRestore tool in a Command Prompt window. There are two ways to run the tool:
Without parameters, in which case the tool prompts you for the necessary entries (interactive mode).
With parameters, in which case the tool runs without prompting, depending on the number of parameters included. You can use these parameters to create a batch file that partially automates the restore process.
You can use the InterplayRestore tool to restore the AvidAM or the _InternalData folder. In the
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following procedure, substitute AvidAM or _InternalData for AvidWG.
To restore an earlier version of a database from a backup using interactive mode:
1. On the Interplay Engine server, click Programs and select Accessories > Command Prompt.
2. At the command line, navigate to the folder that contains InterplayRestore. For example, type:
cd C:\Program Files\Avid\Avid Interplay Engine\Server
and press Enter.
3. Type:
InterplayRestore
and press Enter.
4. InterplayRestore prompts you for the database root directory. Type the path and press Enter.
You can use a local path or a UNC path. For example:
D:\Workgroup_Databases\AvidWG \\IEServer\WG_Database$\AvidWG
You can use the administrative share name WG_Database$ only in a UNC path.
5. The next prompt asks if you are restoring a split database configuration.
If you answer yes, the next prompt asks you to enter the Interplay database asset path, which is the path to the AvidWG folder on shared storage. Enter a UNC path, for example:
\\SharedStorageServer\WorkspaceName\AvidWG\
Split databases are no longer recommended. See “Reuniting a Split Database” on page 235.
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6. At the next prompt, type the backup home directory and press Enter. For example:
D:\Workgroup_Databases\AvidWG\_Backup
46
Creating and Restoring Database Backups
If you are working with a split database, this location is probably on the shared storage server. For example:
\\SharedStorageServer\WorkspaceName\AvidWG\_Backup
7. At the next prompt, select the correct backup from the numbered list of available backups. Complete backups are labeled “full” and Fast backups are labeled “increment” “difference,” or “metadataonly.” After you select the backup, press Enter.
The restore process begins. For an example of the process, see “Database Restore Session
Example” on page 48
restore the _Master directory manually.
8. Restore your _Master folder through whatever mechanism you use for backup.
The _Master database is not backed up by the automated backup feature of Interplay. See
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“Recommendations for Backup Configuration” on page 31.
9. Unlock the database by using the Lock/Unlock Database view in the Interplay Administrator.
10. Check to make sure you can access the restored database from Interplay Access, and that you can preview clip headframes.
11. Delete the _Database.1 and _PropertyStore.1 directories, or whatever numbered backup directories were created through the restore process. See
Database” on page 41
. At the end of the process, a message informs you that you need to
“Restoring an Earlier Version of a
.
To restore an earlier version of a database from a backup by passing parameters to the tool, do one of the following:
t For a non-split database, navigate to the folder that holds InterplayRestore, type the
following, and press Enter:
InterplayRestore /m <database metadata root dir> /backupdir <database backup dir>
For example:
InterplayRestore /m d:\Workgroup_Databases\AvidWG /backupdir d:\Workgroup_Databases\AvidWG\_Backup
InterplayRestore prompts you to choose from a numbered list of available backups and then restores the earlier version. Continue with steps 8 through 11 above.
The parameter
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the complete syntax for the tool by entering
Because the paths for the
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can create a batch file that includes these values, as in the previous example. To restore the database, run the batch file and select the number of the backup you want to restore.
/m
is a short version of the parameter
InterplayRestore /help
/metadata
and
/backupdir
47
/metadata
parameters are unlikely to change, you
. You can view information on
.
Creating and Restoring Database Backups
Split databases are no longer recommended. See “Reuniting a Split Database” on page 235.
n
t For a split database, navigate to the folder that holds InterplayRestore, type the following,
and press Enter:
InterplayRestore /m <database metadata root dir> /assets <split database asset directory> /backupdir <database backup dir>
For example:
InterplayRestore /m d:\Workgroup_Databases\AvidWG /assets \\isis\workspace1\AvidWG /backupdir \\isis\workspace1\AvidWG\_Backup
InterplayRestore prompts you to choose from a numbered list of available backups and then restores the earlier version. Continue with steps 8 through 11 above.
Because the paths for the
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change, you can create a batch file that includes these values, as in the previous example. To restore the database, run the batch file and select the number of the backup you want to restore.
t If you know the specific backup you want to restore, navigate to the folder that holds
InterplayRestore, type the following, and press Enter:
InterplayRestore /m <database metadata root dir> /backupdir <database backup dir> /backuptorestore <backup folder for restore>
For example:
InterplayRestore /m d:\Workgroup_Databases\AvidWG /backupdir d:\Workgroup_Databases\AvidWG\_Backup /backuptorestore d:\Workgroup_Databases\AvidWG\_Backup\AvidWG_2007-08-20_01-00
InterplayRestore restores the earlier version. Continue with steps 8 through 11 above.
Database Restore Session Example
The following is an example of an interactive session, which begins with the command for starting the InterplayRestore tool.
/metadata ,/assets
, and
/backupdir
parameters are unlikely to
48
Creating and Restoring Database Backups
Split databases are no longer recommended. See “Reuniting a Split Database” on page 235.
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C:\>”C:\Program Files\Avid\Avid Interplay Engine\Server\InterplayRestore”
********************************************************************
InterplayRestore - Restore Interplay databases from backup
A non interactive mode is also available. Run "InterplayRestore.exe /?" for help
Enter the Interplay database root or metadata directory:
D:\Workgroup_Databases\AvidWG
Is this a split database configuration? <y/n> y
Enter the Interplay database asset path: \\isis\workspace1\AvidWG
Enter the backup root directory: \\isis\workspace1\AvidWG\_Backup
Choose a backup to restore from:
[1] Tuesday, June 10, 2010 3:05:00 AM full
[2] Thursday, June 12, 2010 3:04:00 AM increment
[3] Friday, June 13, 2010 3:05:00 AM full
[4] Saturday, June 14, 2010 3:00:00 AM full
Choose an entry ( 1 - 4 ):
Assume you choose 1. The tool locks the project so that no one can access the database and then copies the files:
Beginning restore from \\isis\workspace1\avidwg\_Backup\AvidWG_2010-06-10_03-05\
This is a Full backup
Restoring split database. Metadata restored to d:\Workgroup_Databases\avidwg\. PropertyStore Assets restored to \\isis\workspace1\avidwg
Locked project AvidWG
Copying files into d:\Workgroup_Databases\avidwg\_Database
Copying file AvidWG.dor
...
49
It leaves the database locked and gives you the following message:
Database AvidWG is still locked because you need to restore _Master manually, or through your existing tape backup mechanism.
When you are done restoring _Master, use the Lock/Unlock Database view in Interplay Administrator to unlock the AvidWG database. This will complete your restore operation.
Using the BackupArchive Tool to Restore Files
The BackupArchive tool is a command-line program that lets you work with files contained in the _PropertyStore folder contained in a database backup. The _PropertyStore folder holds streamed properties, which are files that include metadata about Avid assets, such as headframes and AAF information. The streamed property files are backed up (as an archive) in one or more .bar files in the _PropertyStore backup folder. For more information about .bar files, see
“Restoring an Earlier Version of a Database” on page 41.
You can use the BackupArchive tool to display a list of all streamed properties files in the _PropertyStore backup folder. You can also use it in an emergency situation in which the online database is missing and the backup file is corrupt. In this case, you would use the tool to extract as many files as possible from the corrupt backup. It is not a replacement for the InterplayRestore tool.
Creating and Restoring Database Backups
For example, the following illustration shows the contents of the 0-1999 subfolder in the active _PropertyStore folder on the Interplay Engine:
The following illustration shows the corresponding files as they appear in the archive file \AvidWG\_Backup\AvidWG_2008-05-04_01-00\_PropertyStore\streamed_prop1.bar:
50
Creating and Restoring Database Backups
The .bar file is a file that you can only open by using the BackupArchive tool.
In previous versions of Interplay, you could use Windows Explorer to view and work with the
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streamed properties files in the _PropertyStore backup folder. Because the current backup mechanism uses archive files, you need this tool to view and work with files in the _PropertyStore backup folder.
The following procedures describe how to view a list of streamed properties, how to unpack an archive, and how to extract specific files. If you need to restore the streamed properties to a database in an emergency situation, contact Avid support.
The complete syntax for using the BackupArchive tool is provided in the in-line help, which you can display by typing
BackupArchive
in a Command Prompt window.
To list all streamed properties files in an archive file:
1. On the Interplay Engine, click Programs and select Accessories > Command Prompt.
2. At the command line, navigate to the folder that contains the BackupArchive tool.
For example, type the following and press Enter:
cd C:\Program Files\Avid\Avid Interplay Engine\Server
3. Type the following and press Enter:
backuparchive /L <archive>
Do not use the file extension when typing the name of the archive file. For example,
backuparchive /L \\docisis\workspace3\AvidWG\_Backup\AvidWG_2008-05-04_01-00\_PropertySt ore\streamed_prop
Make sure to type the command on a single line.
To direct the output of this command to a text file for easier review, add
n
end of the command.
51
> textfile.txt
to the
Creating and Restoring Database Backups
To unpack all streamed properties files:
t Type the following and press Enter:
backuparchive /U <archive> <destination folder>
Do not use the file extension when typing the name of the archive file. For example, the following command unpacks all property store files into a temporary folder on the Interplay Engine:
backuparchive /U \\docisis\workspace3\AvidWG\_Backup\AvidWG_2008-05-04_01-00\_PropertySt ore\streamed_prop D:\Workgroup_Databases\TempPropertyStore
Make sure to type the command on a single line.
To extract and restore specific streamed properties files:
t Type the following and press Enter:
backuparchive /E /P:<pattern> <archive> <destination folder>
Do not use the file extension when typing the name of the archive file. To define a pattern, you can use the standard Windows syntax. For example, the following command extracts all files whose names include Scr (screenshots) into a temporary folder on the Interplay Engine:
backuparchive /E /P:*Scr* \\docisis\workspace3\AvidWG\_Backup\AvidWG_2008-05-04_01-00\_PropertySt ore\streamed_prop D:\Workgroup_Databases\TempPropertyStoreScreenshots
Make sure to type the command on a single line.
Restoring Archived Log Files
In Interplay version 1.6 and later, the Interplay Engine compresses and archives log files older than 7 days. The log compression process runs during project backup. (This process runs at most once per day, even if multiple backups are scheduled on the same day.) Archive files (with the extensions .bar and .bin) are stored in the same directory as the log files for 30 days and then are automatically deleted. You can extract the compressed log files from an archive by using the BackupArchive tool described in
“Using the BackupArchive Tool to Restore Files” on page 50.

Performing a Partial Restore of an Interplay Production Database

Interplay Administrator v3.0 introduces a new option to the InterplayRestore tool that lets you select an incremental backup to use for the restore process, without restoring the complete database. Restoring from one or more incremental backups is referred to as a partial restore.
Prior to this release, the InterplayRestore tool always restored the complete database, even if you selected to restore from an incremental backup. Performing a partial restore can save a significant amount of time, depending on the size of the database.
52
Creating and Restoring Database Backups
See the Interplay Engine and Interplay Archive Engine Administration Guide for complete
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information about backing up and restoring.
When to Perform a Partial Restore
One example of an effective use of a partial restore is if a facility is replacing its Interplay Engine with a new server. This is often a gradual process that takes several days. For example, you might create a database on a new server by performing a complete restore of the existing database on Monday. You test the system on Tuesday. If all goes well, you perform a partial restore on Wednesday to add changes that took place in the database since the last complete backup, and then bring the new server on line.
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Make sure you have performed a full restore of the last complete backup before you perform a partial restore. A partial restore only restores incremental changes since the last complete backup.
Selecting from the Backup Chain
When you run the InterplayRestore tool in interactive mode (without command line options), and select a backup to restore, a backup chain of files is displayed. The backup chain is determined by the backup you selected to restore. In the following example, you select incremental backup entry 3. The backup chain lists the last full backup and any subsequent incremental backups.
[1] 04 February 2013 16:00:00 full [2] 05 February 2013 16:00:00 incremental [3] 06 February 2013 16:00:00 incremental [4] 07 February 2013 16:00:00 incremental Choose an entry ( 1 - 4 ): 3 Backup restore chain
0. Test_2013-02-04_16-00 full
1. Test_2013-02-05_16-00 incremental
2. Test_2013-02-06_16-00 incremental
3. Test_2013-02-07_16-00 incremental
The InterplayRestore tool gives you an option of selecting a partial restore. If you type “y,” you are asked to select which file in the restore chain from which to start the restore. In the following example, backup file 1 (Test_2013-02-05_16-00) is selected.
Is this a partial restore (y/n): y Choose an entry in the restore chain to start from ( 1 - 2 ): 1
You are then asked to select how many entries forward you want to restore:
Choose how many entries to restore ( 1 - 2 ): 2
53
Creating and Restoring Database Backups
In the example, starting with file 1 and selecting two entries mean that the partial restore will be run from the following files:
1. Test_2013-02-05_16-00 incremental
2. Test_2013-02-06_16-00 incremental
Results of a Partial Restore
If you perform a full backup, the Interplay Engine renames the original _Database and _PropertyStore folders before the restore procedure, and creates new folders for restored files during the restore procedure. The resulting files are similar to the following:
_Database _Database.1 … _PropertyStore _PropertyStore.1
where _Database_and PropertyStore are newly restored from backup files, and _Database.1 and _PropertyStore.1 are renamed original files.
If you perform a partial restore, the Interplay Engine does not rename the original folders. Instead, it overwrites database files in the _Database folder with latest versions from the restore chain and merges streamed property files to the existing _PropertyStore folder.
Displaying a Restore Chain
You have the option of displaying the restore chain for a selected backup without performing the restore. To display the restore chain, use the /printchain option in a interactive or non-interactive command line, as shown in the following examples:
Non-interactive mode:
InterplayRestore /metadata F:\Workgroup_Databases\Test /backupdir F:\Workgroup_Databases\Test\_Backup /printchain
Interactive mode:
InterplayRestore /printchain
54
Creating and Restoring Database Backups
In either case, you are asked to choose a backup starting point.
Choose a backup to restore from:
[1] 04 February 2013 16:39:00 full [2] 04 February 2013 16:42:00 incremental [3] 04 February 2013 16:44:00 incremental [4] 24 February 2013 01:00:00 full
Choose an entry ( 1 - 4 ): 3 Backup restore chain
0. Test_2013-02-04_16-39 full
1. Test_2013-02-04_16-42 incremental
2. Test_2013-02-04_16-44 incremental
Example of Partial Restore
The following is an example of an interactive session, which begins with the command for starting the InterplayRestore tool.
C:\Program Files\Avid\Avid Interplay Engine\Server>InterplayRestore **************************************************************************
InterplayRestore - Restore Interplay databases from backup
Entering interactive mode. A non-interactive mode is also available. Run "InterplayRestore.exe /help" for help
Enter the Interplay database root or metadata directory:
F:\Workgroup_Databases\Test
Is this a split database configuration (y/n): n Enter the backup root directory: F:\Workgroup_Databases\Test\_Backup Choose a backup to restore from: [1] 04 February 2013 16:39:00 full [2] 04 February 2013 16:42:00 incremental [3] 04 February 2013 16:44:00 incremental [4] 24 February 2013 01:00:00 full Choose an entry ( 1 - 4 ): 3 Backup restore chain
0. Test_2013-02-04_16-39 full
1. Test_2013-02-04_16-42 incremental
2. Test_2013-02-04_16-44 incremental
Is this a partial restore (y/n): y Choose an entry in the restore chain to start from ( 1 - 2 ): 1 Choose how many entries to restore ( 1 - 2 ): 2
Project Test already locked
55
Creating and Restoring Database Backups
Restoring to F:\Workgroup_Databases\Test\ Beginning restore from F:\Workgroup_Databases\Test\_Backup\Test_2013-02-04_16-42\ This is a incremental backup Copying streamed properties... Opening archive file F:\Workgroup_Databases\Test\_Backup\Test_2013-02-04_16-42\_PropertyStore\s treamed_prop1.bar Extracting file F:\Workgroup_Databases\Test\_PropertyStore\2013-35\1373_StreamedProperty_A AFBinary1073743196-1.prp Verifying that we have all streamed property BAR files... Beginning restore from F:\Workgroup_Databases\Test\_Backup\Test_2013-02-04_16-44\ This is a incremental backup Copying streamed properties... Opening archive file F:\Workgroup_Databases\Test\_Backup\Test_2013-02-04_16-44\_PropertyStore\s treamed_prop1.bar Extracting file F:\Workgroup_Databases\Test\_PropertyStore\2013-35\1428_StreamedProperty_A AFBinary1073743252-0.prp Extracting file F:\Workgroup_Databases\Test\_PropertyStore\2013-35\1436_StreamedProperty_A AFBinary1073743260-0.prp Verifying that we have all streamed property BAR files...
Copying files into F:\Workgroup_Databases\Test\_Database Copying file Test.jdf ... Restore operation successful Project Test is still locked for your restore of _Master.
The database is still locked because you need to restore the _Master directory manually, or through your existing tape backup mechanism. When you are done restoring _Master, use the Lock/Unlock Database view in Interplay Administrator to unlock the database. This will complete your restore operation.

Creating a Metadata-Only Backup for Customer Support

In some support situations, Avid customer support might request a metadata-only backup of your Interplay Production database. A metadata-only backup creates copies of database files in the _Database folder, but not streamed properties files in the _PropertyStore folder.
56
Creating and Restoring Database Backups
To create a metadata-only backup file:
1. In the Database section of the Interplay Administrator window, click the Backups icon.
The Backups view opens.
2. In the list on the left side of the view, select the database for which you want to create the backup. The database is named either AvidWG (Interplay Engine) or AvidAM (Interplay Archive Engine).
3. At the bottom of the view, click the “Start Backup Now...” button.
4. In the Start Backup dialog box, select Metadata only and click OK.
The backup file is created in specified backup location, for example:
AvidWG\_Backup\AvidWG_2013-02-12_01-00
To distinguish between a metadata-only backup and the other types of backups, open the backup folder and check if a _PropertyStore folder exists. A metadata-only backup does not contain a _PropertyStore folder.
5. Use an archive program like 7-Zip to create a compressed file to send to customer support.
57

Performing a Consistency Check

The database Consistency Check compares the version of the database or databases on the master directory with the current database file. The Perform Consistency Check view provides a useful tool for checking if all references are correct, seeing if all necessary files are on the disk, and checking other aspects of the database.
Performing a Consistency Check
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The Consistency Check is for support purposes. You should perform this check only if requested by Avid Technical Support.

Viewing Database Information

Use the Database Information view to display information about an Interplay database. This information includes various statistics and the connected users.
To view the information about a database:
1. In the Database section of the Interplay Administrator window, click the Database Information icon.
The Database Information view opens. This might take a minute or two, depending on how long the engine has been running.
58
Viewing Database Information
A summary of information about the database is displayed:
- Engine Start Time: The date and time that the Interplay Engine began running.
- Name and description: Either AvidWG (Interplay Engine) or AvidAM (Interplay
Archive Engine) with a description supplied when the database was first created.
- Root folder for database (Meta Data): See “Creating an Interplay Database” on page 26
- Root folder for data (Assets): See
“Creating an Interplay Database” on page 26.
2. Click one of the following tabs:
- Database Statistics
- Deletion Statistics
- Command Statistics
- Object Statistics
- Connected User Information
59
.
For information about these tabs, see “Database Information Tabs” on page 60.

Database Information Tabs

The following sections describe the individual tabs in the Database Information view.
Database Statistics
Statistics in this tab provide information about the number of pages in the database, cache usage, and how they relate to each other. These statistics are useful in determining database scalability. For more information, see “Determining Interplay Database Scalability” in the Interplay Best Practices Guide.
Deletion Statistics
Statistics in this tab provide information about deletion activity.
The time at the top of the tab is the last time information was received from the Interplay Engine and is automatically updated every minute.
Statistics are divided into two categories:
Scheduled Deletion Statistics. If the Engine is currently performing a scheduled deletion, the Current Deletion Slot column shows statistics from the deletion in progress. If the Engine is not currently performing a scheduled deletion, the column is not displayed.
Viewing Database Information
The third column shows statistics about the last completed scheduled deletion. If there has not been a scheduled deletion since the last time the Interplay Engine was started, the column is not displayed.
Statistics in this tab refer to assets that were sent to the Orphan Clips folder as a result of a scheduled deletion. Statistics are shown for the following parameters:
- Processed Assets: The number of assets in the Orphan Clips folder that the Interplay
Engine processed during the deletion. This process includes examining whether the assets should be deleted or moved to another folder. This number is usually higher than other similar statistics. For example, if the deletion is delayed (a setting in the Scheduled Deletion section of the Delete Behavior view), the Engine examines the assets before a deletion takes place.
- Deleted Assets: The number of assets in the Orphan Clips folder that were deleted.
- Assets moved to Kept Media: The number of objects moved as a result of the scheduled
deletion.
- Assets moved to Failed to Delete: The number of objects that failed to delete as a result
of the scheduled delete.
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Viewing Database Information
- Successfully deleted media files: The number of media files deleted from
shared-storage. Only media files deleted by a scheduled deletion from Orphan Clips are counted, not media files deleted by the interactive part of a deletion.
- Size of successfully deleted media files. The cumulative size of the successful deletions
in KB, based on information in the Interplay Engine database. This information is not necessarily the most recent information from the Media Indexer.
Deletion Statistics Since Last Engine Start: These parameters list cumulative totals since the last time the Interplay Engine was started. The statistics in this section include deletions outside of the scheduled deletion slots. for example, media files deleted directly in Interplay Access. Statistics are shown for the following parameters:
- Failed media files deletions
- Successful media files deletions
- Failed metadata deletions
- Successful metadata deletions
Command Statistics (Engine Search Requests)
The statistics in this tab provide information about commands executed by the Interplay Engine. Currently the only command included is Search, which is listed as Engine Search Requests. These commands are search requests made in Access or other clients that are processed by the Interplay Engine.
Because searches are a common way that users notice a slowdown in Interplay Engine performance, these statistics can be useful in troubleshooting performance problems.
The time at the top of the tab is the last time information was received from the client and is automatically updated every minute.
Statistics are shown for the following parameters:
Period: The ten most recent measurement periods are listed in the Period column. Periods are a maximum of one minute and are created only if there are search commands executed. You cannot check statistics for earlier periods.
Duration: The length of the measurement period, from the finish of the first search until the finish of the last search in this period. Note that the summary for the Duration column displays the time from the oldest to the latest measurement period, not a summary of the Duration periods.
Other parameters are described in the tab.
61

Locking and Unlocking Databases

Object Statistics
Statistics on this tab show totals for objects in the database. This information is not updated until you open the view again.
Total number of database objects: A sum of the objects listed below.
Database objects per database page: This statistic is calculated as
total number of database objects / total number of database pages
masterclip, sequence, subclip, group, motioneffect, effect, renderedeffect: the number of these object types.
filemob: the number of file locations that are known to the Engine, regardless of online or offline status. Matches the files listed in the File Locations tab in Interplay Access.
avid asset (in browse tree): the number of links or representations visible in the database tree.
folder: the number of folders in the database, both those visible in the database tree and those not visible in the database tree.
user: the number of users in the database.
other objects: additional versions of sequences, internal database management objects, and file assets
Connected User Information
Statistics on this tab show information about each user currently connected to the Interplay Engine. This information is not updated until you open the view again. This information is also displayed in the Server Information view. For more information, see
Information” on page 88
.
Locking and Unlocking Databases
Use the Lock/Unlock Databases view to prevent users from connecting to the database. You might need to lock the database if you are upgrading the database or using a archive tool to create a backup of the database. By default, the database is unlocked.
To lock a database:
1. In the Database section of the Interplay Administrator window, click the Lock/Unlock Database icon.
The Lock/Unlock database view opens.
62
“Viewing Server
Locking and Unlocking Databases
2. Select the database in the Unlocked Databases list.
3. (Option) Type a Lock comment explaining why you are locking the database. This information appears in the Locked Database Information area for the database.
4. Click Lock Database.
Your user ID and the time at which you locked the database are filled in, and the database is displayed in Locked Databases.
To unlock a database:
1. Select the database in the Locked Databases list.
2. Click Unlock Database.
The database is displayed in Unlocked Databases.
63

Managing Databases: Deactivating, Activating, and Migrating

Managing Databases: Deactivating, Activating, and Migrating
Use the Managing Databases view to remove a database from the list of active databases (deactivate) or to restore it to the list (activate). This view also lets you migrate a database to a new Central Configuration Server (CCS) when necessary.
The following topics provide more information about activating, deactivating, and migrating databases:

Deactivating a Database

Activating a Deactivated Database
Migrating a Database
Deactivating a Database
You might want to prevent users from connecting to a database if the database has been “retired” and the files have been moved elsewhere. In other cases, such as when you are backing up or moving databases, you might need to ensure that no connections can be made to the database to avoid interference. Deactivating the database removes it from the list of active databases.
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Deactivating a database does not delete the database files. It makes the database inactive so that users cannot connect to it until it is activated again. The database data is kept at the location that was specified when the database was created.
To deactivate a database:
1. In the Database section of the Interplay Administrator window, click the Manage Databases icon.
The Manage Databases view opens.
64
Managing Databases: Deactivating, Activating, and Migrating
2. Select the database name in the Databases list.
3. Click Deactivate.
The database name is removed from the Databases list.

Activating a Deactivated Database

If a specific database is not listed in the Databases view, it means that it is unknown to the Interplay Engine and users cannot connect to it. If the database exists but is not listed, it is probably deactivated. You activate a database by navigating to the database .pro file (AvidWG.pro or AvidAM.pro). This file is located in the Workgroup_Databases folder, represented by the administrative share name WG_Database$ (see
Database” on page 26
To add an existing but inactive database to the list of active databases:
1. In the Database section of the Interplay Administrator window, click the Manage Databases icon.
The Manage Databases view opens.
2. Do one of the following:
).
“Creating an Interplay
65
Managing Databases: Deactivating, Activating, and Migrating
t In the “Database (.pro) file to activate” text box, type the full UNC path to the .pro file.
For example:
\\IEServer\WG_Database$\AvidWG\AvidWG.pro
t Click the Browse button, log in if prompted, navigate to the .pro file using a network,
select the file, and click Open.
The following illustration shows the path to AvidWG.pro, using the Microsoft Windows smb network and the administrative share WG_Database$.
Avid recommends keeping the default share name WG_Database$. If you decide on a different
n
share name, consider that if the name is longer than 12 characters, you cannot browse to it graphically. If a share name is longer than 12 characters, you need to type the complete path in the “Database (pro) file to activate” text box.
Make sure to navigate through a network to select the file (for example, do not navigate through a mapped network drive). You must use a UNC path.
The .pro file is displayed in the Activate Database dialog box.
66
Managing Databases: Deactivating, Activating, and Migrating
3. Make sure the option “Load Database on Activation” is selected. Deselect this option only if directed by Avid support.
4. Click Activate.
The database is activated and loaded. The database name is displayed in the Databases list and users can connect to the database. If the option “Load Database on Activation” is selected, the database is automatically unlocked.

Migrating a Database

You usually need to perform a database migration under the following circumstances:
When you want to remove all users and group-related data from a database. This allows you to start with new users and groups and maintain the metadata and the data inside the database.
When you are troubleshooting a problem with customer support. For example, customer support might ask you to provide a copy of your database.
If you changed the Central Configuration Server (CCS) for a database without first moving the _InternalData folder. If a database needs to be migrated, the State reads “Database Requires Migration.”
67
Managing Databases: Deactivating, Activating, and Migrating
Do not use a database that requires migration; always migrate a database to a CCS. You cannot administer an unmigrated database.
If a database needs migration, the database icon shows a red box with an X and a yellow arrow. The database icon appears in several views in the Interplay Administrator, including the Manage Database Roles view.
(Red box with X and yellow arrow) Database needs migration.
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When you migrate a database, the system deletes all the information inside the database that was stored from the old CCS, including users, user settings and local administration settings.
If you plan to migrate an Interplay Engine or Interplay Archive Engine database, turn off the database backup process before you perform the migration. If you do not turn off the backup process and it coincides with the migration, your backup will write out an inconsistent state of the database (half current and half migrated).
To migrate a database to a new CCS:
1. In the Database section of the Interplay Administrator window, click the Manage Databases icon.
The Manage Databases view opens.
68

Moving a Database to Another Server (Non-Clustered Systems)

2. In the Manage Databases view, click the name of the database that needs migration. The State reads “Database Requires Migration.”
A warning explains the consequences of a database migration.
3. Click Migrate Database.
After the migration, the State reads “OK.” The database now has the CCS users and administration properties of the new CCS you have set.
Moving a Database to Another Server (Non-Clustered Systems)
Under special circumstances, you might need to move a database to a different server.
The following procedure refers to Interplay Engine servers that are not configured as failover
“Moving a Database to Another Server (Clustered Systems)”
69
c
clusters. For clustered systems, see
on page 73
Avid recommends that you have telephone support from Avid during the process in case complications arise.
.
Moving a Database to Another Server (Non-Clustered Systems)
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If you move a database to a server that points to a different CCS, all the old CCS information that was stored, including users, user settings, and local administration settings for the database, will be lost because you will have to migrate the database (see
“Migrating a Database” on page 67). If you move a database to another server and also
move the CCS, however, this information is preserved. To move both a database and a CCS, see “Moving a Database and Users to Another Server (Non-Clustered Systems)” on
page 71.
To move a database to another server (non-clustered systems):
1. Install the Interplay Engine on a new server (the target server).
Make sure the configuration is the same on both systems. For example, if you are moving an AvidWG database, create an AvidWG database on the new server.
2. On the source server, lock the database by using the Lock/Unlock Database view (see
“Locking and Unlocking Databases” on page 62).
All clients are disconnected from the source server.
3. Deactivate the database by using the Manage Databases view (see
on page 64
4. Make sure the database is unloaded from the server by opening the Restart Server view and clicking Restart.
5. Locate the database folder on the source server.
The default path is \\server_name\WG_Database$\AvidWG (or AvidAM for an Archive Manager). By default, the administrative share WG_Database$ refers to D:\Workgroup_Databases.
).
“Deactivating a Database”
6. Pack the database folder into a zip file or use Robocopy from the Microsoft Windows Resource Kit for path names longer than 256 characters.
To save time and storage, you do not need to copy all the backups in the D:\Workgroup_Databases\AvidWG\_Backup folder. One complete backup and the most recent Fast backup are sufficient.
If you are moving a split database, create two zip files, one for D:\Workgroup_Databases\AvidWG and the other for \\server_name\\workspace_name\\AvidWG.
Split databases are no longer recommended. See “Reuniting a Split Database” on page 235.
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7. Copy the zipped file or files to a network server, removable media, laptop, or directly to the target server.
8. Open the Interplay Administrator, log on to the target server, and deactivate the database (AvidWG or AvidAM) if one is active, using the Manage Databases View.
70

Moving a Database and Users to Another Server (Non-Clustered Systems)

9. On the target server, rename the existing database folder, for example, rename AvidWG to AvidWG _o ld.
10. Copy the zipped file to the target server and unzip the file to the Workgroup_Databases folder. Make sure the path on the target server matches the path on the source server.
11. Activate the database by using the Manage Databases view (see “Activating a Deactivated
Database” on page 65
12. On an Interplay Access client, log in to the new server and verify that all data is available.
If all data is available, the new database is ready for use.
If necessary, remove the old database from Interplay Access by right-clicking the database name and then clicking Remove Databases.
13. (Option) On the source server, rename the original database folder to avoid unwanted future access.
).
Moving a Database and Users to Another Server (Non-Clustered Systems)
Under special circumstances, you might need to move a database and users to a different server.
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c
The following procedure refers to Interplay Engine servers that are not configured as failover clusters. For cluster systems, see
Systems)” on page 75
Avid recommends that you have telephone support from Avid during the process in case complications arise.
If you move a database to a server that points to a different CCS, all the old CCS information that was stored, including users, user settings, and local administration settings for the database, will be lost because you will have to migrate the database (see
“Migrating a Database” on page 67). If you move a database to another server and also
move the CCS, however, this information is preserved. To move both a database and a CCS, use this procedure. For more information about a CCS, see “Understanding the
Central Configuration Server” on page 105.
To move a database and users to another server (non-clustered systems):
1. Install the Interplay Engine on a new server (the target server).
Make sure the configuration is the same on both systems. For example, if you are moving an AvidWG database, create an AvidWG database on the new server.
2. On the source server, lock the database by using the Lock/Unlock Database view (see
“Locking and Unlocking Databases” on page 62).
.
“Moving a Database and Users to Another Server (Clustered
71
Moving a Database and Users to Another Server (Non-Clustered Systems)
3. Deactivate the database by using the Manage Databases view (see “Deactivating a Database”
on page 64
4. Make sure the database is unloaded from the server by opening the Restart Server view and clicking Restart.
).
5. Lock the server using the Lock Server view (see
page 89
6. Locate the database folder on the source server.
The default path is \\server_name\WG_Database$\AvidWG (or AvidAM for an Archive Manager). By default, the administrative share WG_Database$ refers to D:\Workgroup_Databases.
7. Pack the database folder into a zip file or use Robocopy from the Microsoft Windows Resource Kit for path names longer than 256 characters.
To save time and storage, you do not need to copy all the backups in the D:\Workgroup_Databases\AvidWG\_Backup folder. One complete backup and the most recent Fast backup are sufficient.
If you are moving a split database, create two zip files, one for D:\Workgroup_Databases\AvidWG and the other for \\server_name\\workspace_name\\AvidWG.
Split databases are no longer recommended. See “Reuniting a Split Database” on page 235.
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8. Locate the user folder _InternalData on the source server.
The default path is D:\Workgroup_Databases\_InternalData.
9. Copy the zipped file or files and the _InternalData folder to a network server, removable media, laptop, or directly to the target server.
).
“Locking and Unlocking the Server” on
10. Open the Interplay Administrator, log in to the target server, and deactivate the database (AvidWG or AvidAM) using the Manage Databases View.
11. On the target server, rename the existing database folder, for example, rename AvidWG to AvidWG _o ld.
12. Make sure all databases are unloaded from the server by opening the Restart Server view and clicking Restart.
13. Lock the server by using the Lock Server view (see
page 89
14. Rename the existing _InternalData folder to _InternalData_old.
15. Copy the zipped file to the target server and unzip the file to the Workgroup_Databases folder. Copy the _InternalData folder to the Workgroup_Databases folder. Make sure the path on the target server matches the path on the source server.
).
72
“Locking and Unlocking the Server” on

Moving a Database to Another Server (Clustered Systems)

16. Unlock the server using the Lock Server view.
17. Verify that all users are on the system by opening the User Management view and viewing the lists of user groups.
18. Activate the database by using the Manage Databases view (see “Activating a Deactivated
Database” on page 65
19. On an Interplay Access client, log in to the new server and verify that all data is available.
If all data is available, the new database is ready for use.
If necessary, remove the old database from Interplay Access by right-clicking the database name and then clicking Remove Databases.
20. (Option) On the source server, rename the original database folder to avoid unwanted future access.
).
Moving a Database to Another Server (Clustered Systems)
Under special circumstances, you might need to move a database to a different server.
c
c
The following procedure refers to Interplay Engine servers that are configured as failover clusters. For non-clustered systems, see
Systems)” on page 69
Avid recommends that you have telephone support from Avid during the process in case complications arise.
If you move a database to a server that points to a different CCS, all the old CCS information that was stored, including users, user settings, and local administration settings for the database, will be lost because you will have to migrate the database (see
“Migrating a Database” on page 67). If you move a database to another server and also
move the CCS, however, this information is preserved. To move both a database and a CCS, see “Moving a Database and Users to Another Server (Clustered Systems)” on
page 75.
To move a database to another server (clustered systems):
1. Install the Interplay Engine on a new server (the target server).
Make sure the configuration is the same on both systems. For example, if you are moving an AvidWG database, create an AvidWG database on the new server.
.
“Moving a Database to Another Server (Non-Clustered
73
Moving a Database to Another Server (Clustered Systems)
2. On the source server, lock the database by using the Lock/Unlock Database view (see
“Locking and Unlocking Databases” on page 62
All clients are disconnected from the source server.
).
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3. Deactivate the database using the Manage Databases view (see
page 64
4. Make sure the database is unloaded by using the Cluster Administrator on one of the cluster nodes:
a. Select Programs > Administrative Tools > Cluster Administrator.
b. Open the Avid Workgroup Server resource group.
c. In the list of resources, select Avid Workgroup Engine Monitor and change the state to
Make sure that you change the state to offline for the Avid Workgroup Engine Monitor resource only, not the entire Avid Workgroup Server group.
d. Close the Cluster Administrator.
5. Locate the database folder on the active node of the source server.
The default path is \\virtual_cluster_name\WG_Database$\AvidWG (or AvidAM for an Archive Manager). By default, the administrative share WG_Database$ refers to S:\Workgroup_Databases. For more information, see
Interplay Server Database” on page 85
If the S drive is not available on the machine, either this is the offline node or the entire Avid Workgroup Server group was taken offline instead of only the resource.
).
“Offline.”
“Identifying the Root Folder of the
.
“Deactivating a Database” on
6. Pack the database folder into a zip file or use Robocopy from the Microsoft Windows Resource Kit for path names longer than 256 characters.
To save time and storage, you do not need to copy all the backups in the S:\Workgroup_Databases\AvidWG\_Backup folder. One complete backup and the most recent Fast backup are sufficient.
If you are moving a split database, create two zip files, one for S:\Workgroup_Databases\AvidWG and the other for \\server_name\\workspace_name\\AvidWG.
Split databases are no longer recommended. See “Reuniting a Split Database” on page 235.
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7. Copy the zipped file or files to a network server, removable media, a laptop, or directly to the target server.
8. Open the Interplay Administrator, log on to the target server, and deactivate the database (AvidWG or AvidAM) using the Manage Databases View.
74

Moving a Database and Users to Another Server (Clustered Systems)

9. On the target server, rename the existing database folder, for example, rename AvidWG to AvidWG _o ld.
10. Copy the zipped file to the target server and unzip the file to the Workgroup_Databases folder. Make sure the path on the target server matches the path on the source server.
11. Activate the database by using the Manage Databases view (see “Activating a Deactivated
Database” on page 65
12. On an Interplay Access client, log in to the new server and verify that all data is available.
If all data is available, the new database is ready for use.
If necessary, remove the old database from Interplay Access by right-clicking the database name and then clicking Remove Databases.
13. (Option) On the source server, rename the original database folder to avoid unwanted future access.
Use the Cluster Administrator to bring the source server back online. Right-click the Avid Workgroup Server group (not the resource) and select Bring Online.
).
Moving a Database and Users to Another Server (Clustered Systems)
c
c
Under special circumstances, you might need to move a database and users to a different server.
The following procedure refers to Interplay Engine servers that are configured as failover clusters. For non-clustered systems, see
(Non-Clustered Systems)” on page 71
Avid recommends that you have telephone support from Avid during the process in case complications arise.
If you move a database to a server that points to a different CCS, all the old CCS information that was stored, including users, user settings, and local administration settings for the database, will be lost because you will have to migrate the database (see
“Migrating a Database” on page 67). If you move a database to another server and also
move the CCS, however, this information is preserved. To move both a database and a CCS, use this procedure. For more information about a CCS, see “Understanding the
Central Configuration Server” on page 105.
To move a database and users to another server (clustered systems):
1. Install the Interplay Engine on a new server (the target server).
Make sure the configuration is the same on both systems. For example, if you are moving an AvidWG database, create an AvidWG database on the new server.
“Moving a Database and Users to Another Server
.
75
Moving a Database and Users to Another Server (Clustered Systems)
2. On the source server, lock the database by using the Lock/Unlock Database view (see
“Locking and Unlocking Databases” on page 62
All clients are disconnected from the source server.
).
c
n
3. Deactivate the database using the Manage Databases view (see
page 64
4. Lock the server using the Lock Server view (see
page 89
5. Make sure the database is unloaded by using the Cluster Administrator on one of the cluster nodes:
a. Select Programs > Administrative Tools > Cluster Administrator.
b. Open the Avid Workgroup Server resource group.
c. In the list of resources, select Avid Workgroup Engine Monitor and change the state to
Make sure that you change the state to offline for the Avid Workgroup Engine Monitor resource only, not the entire Avid Workgroup Server group.
d. Close the Cluster Administrator.
6. Locate the database folder on the source server.
The default path is \\virtual_cluster_name\WG_Database$\AvidWG (or AvidAM for an Archive Manager). By default, the administrative share WG_Database$ refers to S:\Workgroup_Databases.
If the S drive is not available on the machine, either this is the offline node or the entire Avid Workgroup Server group was taken offline instead of only the resource.
).
“Locking and Unlocking the Server” on
).
“Offline.”
“Deactivating a Database” on
7. Pack the database folder into a zip file or use Robocopy from the Microsoft Windows Resource Kit for path names longer than 256 characters.
To save time and storage, you do not need to copy all the backups in the S:\Workgroup_Databases\AvidWG\_Backup folder. One complete backup and the most recent Fast backup are sufficient.
If you are moving a split database, create two zip files, one for S:\Workgroup_Databases\AvidWG and the other for \\server_name\\workspace_name\\AvidWG.
Split databases are no longer recommended. See “Reuniting a Split Database” on page 235.
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8. Locate the user folder _InternalData on the source server.
The default path is S:\Workgroup_Databases\_InternalData.
76

Moving a Database Under Low Disk Space Conditions

9. Copy the zipped file and the _InternalData folder to a network server, removable media, laptop, or directly to the target server.
10. On the target server, rename the existing database folder, for example, rename AvidWG to AvidWG _o ld.
11. Open the Interplay Administrator, log on to the target server, and deactivate the database (AvidWG or AvidAM) using the Manage Databases View.
12. Lock the server using the Lock Server view (see “Locking and Unlocking the Server” on
page 89
13. Rename the existing _InternalData folder to _InternalData_old.
14. Copy the zipped file to the target server and unzip the file to the Workgroup_Databases folder. Copy the _InternalData folder to the Workgroup_Databases folder. Make sure the path on the target server matches the path on the source server.
15. Unlock the server using the Lock Server view.
16. Verify that all users are on the system by opening the User Management view and viewing the lists of user groups.
).
17. Activate the database by using the Manage Databases view (see
Database” on page 65
18. On an Interplay Access client, log in to the new server and verify that all data is available.
If all data is available, the new database is ready for use.
If necessary, remove the old database from Interplay Access by right-clicking the database name and then clicking Remove Databases.
19. (Option) On the source server, rename the original database folder to avoid unwanted future access.
Use the Cluster Administrator to bring the source server back online. Right-click the Avid Workgroup Server group (not the resource) and select Bring Online.
).
“Activating a Deactivated
Moving a Database Under Low Disk Space Conditions
If disk space on the server is critically low, the Interplay Engine refuses client connections and displays an error message. In this situation, the administrator cannot log in and shut down the server, and move a database by normal means (as described in
Server (Non-Clustered Systems)” on page 69
and “Moving a Database and Users to Another
“Moving a Database to Another
77

Renaming a Database

Server (Non-Clustered Systems)” on page 71). In the Server installation directory (by default,
C:\Program Files\Avid\Avid Interplay Engine\Server), there are tools provided to solve such problems:
NxNServerLock.exe
NxNServerUnlock.exe
NxNServerShutdown.exe
c
Before beginning this procedure, be sure to make a backup of the database. See “Creating
and Restoring Database Backups” on page 29 for information on running a backup.
Temporarily change the Backup time field to “Once at” and enter or select from the list the time in the future closest to the current time.
To move a database under low disk space conditions:
1. Lock the server using NxNServerLock.exe.
2. Shut down the server using NxNServerShutdown.exe, if necessary.
3. Move the database folder (AvidWG or AvidAM) to another drive or free up some disk space.
4. Unlock the server by doing one of the following:
t Use the Interplay Administrator’s Lock Server view (see
Server” on page 89
t Use NxNServerUnlock.exe.
5. Deactivate the moved database using the Manage Databases view (see
Database” on page 64
6. Activate the moved database in the correct location using the Manage Databases view (see
“Activating a Deactivated Database” on page 65).
).
).
Renaming a Database
“Locking and Unlocking the
“Deactivating a
c
Under some circumstances you might need to rename a database For example, if you need to create a new database with the same name, you can rename the original database. You can keep the original database as an archive for searching.
Before beginning this procedure, be sure to make a backup of the database. See “Creating
and Restoring Database Backups” on page 29 for information on running a backup.
Temporarily change the Backup time field to “Once at” and enter or select from the list the time in the future closest to the current time.
78

Running Database Maintenance Tools

To rename a database:
1. In the Database section of the Interplay Administrator window, click the Manage Databases icon.
The Manage Databases view opens.
2. Select the database and click the Deactivate Database button to ensure that the database is not in use.
3. On the server or at the database location, use the Windows desktop to rename the database folder, .pro file, and .nif directory, and all files within the _Database folder, that is, replace the old <DatabaseName> with the new name for all files fitting the following mask:
<DatabaseName>\<DatabaseName>.pro <DatabaseName>\<DatabaseName>.nif <DatabaseName>\<DatabaseName>\_*.pro.jrn <DatabaseName>\_Database\<DatabaseName>.* <DatabaseName>\_Database\<DatabaseName>_*.jrn
Do not forget to rename the .jrn files correctly: make sure there are no typos in the database name, and that they are followed by the underscore and the numeric ID.
4. In the Interplay Administrator, click the Manage Databases icon and activate the database (see “Activating a Deactivated Database” on page 65
).
Running Database Maintenance Tools
The Maintenance view in the Database section of the Interplay Administrator provides the following tools that you can use to fix database problems. You can use these tools with Interplay Engine databases v2.4.0.1 or later, except for Validate User Tree, which you can use only with Interplay Engine v2.6. The tools are not displayed when connected to earlier versions of the Interplay Engine.
Verify Link Consistency: Use this tool to detect and remove broken links and link inconsistencies.
Broken links are objects visible in a database folder that do not refer to an existing asset. They are displayed with a special X icon and are named with a mob ID (media object ID). They should be removed because they can cause exceptions during browsing.
Link inconsistencies are not visible. They are obsolete or invalid entries in internal database tables. A high number might cause slowdowns for certain operations.
79
Running Database Maintenance Tools
Cleanup Invalid Dependencies: Use this tool to detect and remove dependency inconsistencies.
Dependency inconsistencies are not visible. They are obsolete or invalid entries in internal database tables. A high number might cause slowdowns for certain operations.
Remove Duplicated Locators: Use this tool to detect and remove duplicated locators.
Duplicated locators are locators that have the same comment, timestamp, and color as another locator on the same asset. A high number might cause slowdowns for certain operations. They were created because of a bug in certain Avid editing products.
Recover Lost Master Mobs: Use this tool to detect and recover assets without a visible representation in a folder and display them in the Orphan Clips folder.
Lost master mobs are assets (such as sequences, master clips, and subclips) that are stored in the database but have no visible representation in a folder.
Delete Lost File Mobs: Use this tool to detect and remove media file information objects containing information about a specific media file, like the resolution, site or location, which are not associated to an asset.
Lost file mobs are media file information objects that are stored in the database but are not associated to a master clip or rendered effect.
Validate User Tree (Interplay Engine v2.6 or later): Use this tool to detect and fix inconsistencies in the user structure.
The AvidWG or AvidAM database contains a copy of the CCS user database. If the internal structure of this copy contains inconsistencies, then the synchronization of users between the CCS and the database might fail.
Validate AssignedRoles Table: Use this tool to check or fix (by removing) invalid entries in the AssignedRoles table. This table keeps information about user roles that are assigned to database objects. The tool verifies this table for integrity and fixes entries if needed.
Validate Property Objects: (Interplay Engine v2.7.6 or later, Interplay Engine v3.0.6 or later.) Use this tool to check for and repair issues with database properties, for example, a “SettingsNotRegisteredException” exception when applying Editing Settings in the Interplay Administrator.
Clean Up Parentless Objects: (Interplay Engine v2.7.6 or later, Interplay Engine v3.0.6 or later.) Use this tool to check for and repair database objects that do not have a parent anymore. Hints that such objects exist can sometimes be obtained in the NxNServer.log with ERRORs like “root object has no parent.” The presence of such objects can cause issues such as incomplete search results. All objects in the database must have a parent. This is true not only for Avid assets that are displayed in the browse tree but also for all other objects, such as users and other system objects.
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Running Database Maintenance Tools
Validate Reservations: Use this tool to check all reservations. If the Fix Reservations option is checked, the tool removes expired and obsolete reservations.
Validate Free Capacity in Blob Store: Use this tool to fix issues with the blob (Binary Large Objects) store, a section in the database that stores large properties.
When to run these tools: You can run any of these tools as part of a troubleshooting procedure, as recommended by an Avid representative. You can also run them for maintenance during regular maintenance windows. However, they are not designed to be run on a daily basis, because they require Exclusive Access to the database (see below).
One approach to using the tools for maintenance is to run them in the first convenient maintenance window. Note how long it takes to run the tools, and if any problems are reported. If there are no problems after running the tools a second time, you probably do not need to run them during every maintenance window. If as a result of running these tools you find an issue that regularly causes inconsistencies, you must consult with your Avid representative to address the root cause of the issue.
Most tools can take up to an hour to run on large databases, but usually run much quicker, and you can safely cancel the execution at any time. Each tool includes a window that displays logging information and options for saving the information.
There are four tools that you cannot cancel after you have started them:
Validate AssignedRolesTable and Validate Property Objects: Usually run only a few seconds, regardless of the size of the database.
Clean Up Parentless Objects: Might run for an hour on a very large database.
Validate Free Capacity in Blob Store: Takes a few minutes to run on a large database.
Exclusive Access: Keep in mind that each tool requires Exclusive Access. Exclusive Access locks the database to prevent access by a host system other than the one used to acquire Exclusive Access and the Engine itself. A dialog box asks if you want to acquire Exclusive Access before running the selected tool. You must click Yes to run the tool. Exclusive Access is automatically released at the end of the process. Consider sending out a notice to users before running any of these tools, informing them that the database will be locked. Logged-on clients will be automatically logged off after the database is locked.
Maintenance tools that you run in read-only mode (that is, without checking an option to fix problems) do not require Exclusive Access. The following tools do not require Exclusive Access in read-only mode:
Verify Link Consistency
Clean Up Invalid Dependencies
Remove Duplicated Locators
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Running Database Maintenance Tools
Recover Lost Master Mobs
Delete Lost File Mobs
Validate User Tree
Validate AssignedRoles Table
Validate Free Capacity in Blob Store
If a tool requires Exclusive Access, a dialog box is displayed that asks if you want to set Exclusive Access.
Exclusive Access can be acquired and released in the Lock Server view, independently of the Maintenance tools (see “Locking and Unlocking the Server” on page 89
). In an emergency, such as the Exclusive Access host crashed and there is no Interplay Administrator installed on the Engine, you can run a command-line program to release Exclusive Access. The file name of the
NxNServerExclusiveAccessRelease.exe
tool is
and it is installed by default on the Interplay
Engine in the following folder:
C:\Program Files\Avid\Avid Interplay Engine\Server
For more maintenance information, see “Interplay Maintenance Recommendations” in the
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Interplay Best Practices Guide.
To run a database maintenance tool:
1. In the Database section of the Interplay Administrator window, click the Maintenance icon.
The Maintenance view opens.
2. In the left column of the view, select the database on which you want to run the tool.
3. Double-click the icon for the tool you want to use.
4. Select options for the tool as described in the following table:
Tool Options
Verify Link Consistency Fix broken links. Select this option to delete any broken links. If
you do not select this option, the tool reports broken links and removes link inconsistencies. but does not take action to fix the broken links.
Verbose Output. Select this option to display the location of the broken links.
Cleanup Invalid Dependencies Cleanup Invalid Dependencies. Select this option to remove the
invalid dependencies. If you do not select this option, the tool reports problems without taking action to fix them.
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Running Database Maintenance Tools
Tool Options
Remove Duplicated Locators Remove duplicate locators. Select this option to remove the
duplicated locators. If you do not select this option, the tool reports problems but does not take action to fix them.
Verbose Output. Select this option to display the names of the assets with duplicated locators.
Recover Lost Master Mobs Recover into ‘Orphan Clips’ folder. Select this option to create
links for lost master mobs in to the Orphan Clips folder for deletion. If you do not select this option, the tool reports problems but does not take action to fix them.
Verbose Output. Select this option to display the names of the lost master mobs.
Delete Lost File Mobs Delete File Mobs. Select this option to delete lost media
information objects.
Delete Media. Select this option to delete media associated with the lost media information objects.
If you do not select these options, the tool reports problems but does not take action to fix them.
If you run the Delete Lost File Mobs tool on an Interplay
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Archive Engine, and select the Delete Media option, media associated with the lost file mobs will be deleted from the archive tapes.
Verbose Output. Select this option to display the media path.
Validate User Tree (Interplay Engine v2.6 or later)
Validate AssignedRoles Table Remove Invalid Entries. Select this option to remove invalid
Fix Invalid Users. Select this option to repair certain inconsistencies in the user structure.
If you do not select this option, the tool reports problems but does not take action to fix them.
Verbose Output. Select this option to display user names.
entries from the AssignedRoles table.
If you do not select this option, the tool reports problems but does not take action to fix them.
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Running Database Maintenance Tools
Tool Options
Validate Property Objects Fix Property Objects: Use this option to both check for and fix
found issues with property objects. The results dialog displays how many fixing operations the tool will perform or has performed.
When this option is not selected, the tool only checks for and reports broken property objects.
Clean Up Parentless Objects Clean up parentless objects and move them to the “Lost&Found”
folder. Use this option to both check for and fix parentless objects. The Interplay Engine either deletes the parentless object (in case it is not valid or functional anymore) or restores the object to a new parent folder named “Lost&Found.” This folder is created on the database's root folder. The results dialog contains information if objects were recovered (“Restored n parentless objects to the “Lost&Found” folder).
If the results dialog reports that it restored objects to Lost&Found, the administrator should run the tool again. It is possible that the tool will find additional parentless objects through the restored objects.
When this option is not selected, the tool only checks for and reports parentless objects.
In rare cases, the read-only run of the tool reports that it found
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parentless objects that should be deleted, but after a clean-up operation, the results dialog does not report any deleted any objects. Subsequent read-only runs will continue to report these objects to be deleted. (Administrators can find entries in the Engine logs during the clean-up run that report skipped objects.) This is not a problem. These objects are special because they do not cause “root object has no parent” issues but are difficult to delete.
Validate Reservations Fix Reservations: Use this option to both check all reservations
and remove expired and obsolete reservations.
If you do not select this option, the tool reports problems but does not take action to fix them.
Validate Free Capacity in Blob Store
Fix issues in Blob Store: Use this option to both check for and fix issues identified by this maintenance tool.
If you do not select this option, the tool reports problems but does not take action to fix them.
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Identifying the Root Folder of the Interplay Server Database

5. Click Run.
A dialog box asks if you want to set Exclusive Access to the database.
6. Click Yes.
The tool runs with the options you selected. While the tool is running, information about the progress and found issues is displayed. When the tool is finished the following options are displayed:
- Open Log in editor: Opens the displayed information in Notepad or another default text editor. This version of the runtime information includes specific date and time information.
- Copy Log to Clipboard: Copies the information you see displayed to the clipboard.
- Save Log: Saves a version of the displayed information with additional specific date and time information, like the first option. It uses the following format: tool_name-dd-mm-yyyy-hh-mm-ss.log
7. Click Close.
Identifying the Root Folder of the Interplay Server Database
WG_Database$ is a hidden administrative share name and not an actual folder. It represents the root folder of the database. For example, the default root folder (which is set during installation) is named D:\Workgroup_Databases (S:\Workgroup_Databases on a cluster system).
To identify the root folder of the database:
1. Log onto the Interplay server (local computer) with an administrative account.
2. Open a Command Prompt by clicking All Programs and selecting Accessories > Command Prompt.
3. Type the following command at the Windows Command line:
net share
All shares on the system are displayed, along with their paths, as shown in the following illustration:
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Identifying the Root Folder of the Interplay Server Database
Database root folder
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3 Server Settings

The Server settings enable you to configure and change server settings and shutdown and restart the server. The following topics describe how to use these settings:

Changing the Database and Data Locations

Viewing Server Information
Locking and Unlocking the Server
Restarting the Server
Managing Licenses
Configuring Third-Party Storage
Changing the Database and Data Locations
The Server Settings view lets you change the default locations for a new database.
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Do not change the location for the metadata database. The metadata database must be stored directly on the local Interplay Engine server because permanent access to these files is required. This is the only supported setup. Previously, you had the option of storing the source files for file assets on an Avid shared-storage workspace. This configuration, known as a split database, is no longer supported. See “Reuniting a Split Database” on page 235.
The root folder for a new database is set during the installation of the Interplay Engine software. By default, the installation program creates a shared folder that functions as the root folder for both the metadata database and the source files for file assets (the file repository). The default location is the D:\Workgroup_Databases folder, which is represented by the administrative share name WG_Database$. The $ indicates a hidden share.
To identify the actual folder, open a Command Prompt window and type
If you need to create a new database, changing these settings does not affect any existing databases.
To change the root folders for a new database:
1. In the Server section of the Interplay Administrator window, click the Server Settings icon.
The Server Settings view opens.
net share
.
2. For the root folder of the database (metadata), keep the folder that was set during the installation of the server (the default is \\IEServer\WG_Database$\).
3. For the root folder of the data (file assets), keep the folder that was set during the installation of the server, unless you need to change the default configuration. The default is the same as the root folder of the database.
4. Click Apply Changes to change the setting for new databases.

Viewing Server Information

Viewing Server Information
The Server Information view has two areas:
The Server Information area displays information about the following:
- The version of the Interplay Engine software
- The number of connected clients (through Interplay Access and other client
applications)
- The number of databases on the server
The Connected User Information area displays information about the following:
- Which database users are connected to
- Which user is connected to which database
- Which machine the user is connected from
- What time a user has been connected since
- The license class used
The license class is different from the license type. The license class is an internal key that is used by the Interplay Engine. The license type is the key displayed in the Licenses view. For example, if a user is logged into Interplay from NewsCutter, Access, and Interplay Administrator at the same time, the license classes listed in the Server
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Locking and Unlocking the Server

Information view are KEY-EE for the editor, KEY-E for Access, and KEY-A for the Interplay Administrator, However, only one license type, KEY-XE, is listed as used in the Licenses view.
You should use the Licenses view to manage license use. For more information, see
“License Types and Usage” on page 98
To view information about the Interplay Engine server:
t In the Server section of the Interplay Administrator window, click the Server Information
icon.
The Server Information view opens.
.
Locking and Unlocking the Server
The Lock Server view allows the administrator to lock the Interplay Engine server for a specific period of time. Locking the server is useful when carrying out tasks such as:
Server maintenance or upgrading the server software.
Maintaining or rebooting the Avid shared-storage server.
Whenever a database or data location is unavailable, you should lock the database or the server.
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Locking and Unlocking the Server
The Lock Server view provides two different means of locking the Interplay Engine server: Lock Server and Exclusive Access.
If Lock Server is activated, the Interplay Engine server is locked and all the clients that are connected to it are disconnected.
If Exclusive Access is activated, the server process continues to run and the database can be used. Access is limited to the following host systems:
- The host system used to acquire Exclusive Access, that is, the host system running the
Interplay Administrator you used to set Exclusive Access
- The Interplay Engine host, for example, through an Interplay Administrator or Interplay
Access client on the Interplay Engine host system
Exclusive Access is required when running maintenance tools. See “Running Database
Maintenance Tools” on page 79
.
In addition to the Interplay Administrator client, any Interplay client running on one of these hosts (for example, Interplay Access, a Production Services provider, or an Avid editing system) is allowed to connect to the Interplay Engine and the database. This access allows you to execute a variety of maintenance tasks from this host while ensuring that no other host can access the Engine and database.
If the database becomes corrupt, the server might be locked automatically.
The following table summarizes the differences between a server lock, a database lock, and Exclusive Access:
Feature Description
Server lock (Lock Server view)
Database lock (Lock/Unlock Database view)
Exclusive Access (Lock Server view)
Saves and unloads all databases (including _InternalData). Also prevents access by the Interplay Administrator. Should be used for maintenance operations that require access to all database files (in the share WG_Database$). Usually shutting down the Interplay Engine is a better approach than a server lock.
Saves and unloads the database and thus allow maintenance operations on the database files themselves. Working with the database is not possible. Good for database file-level maintenance and restoring backups. Still allows access by the Interplay Administrator for settings such as user management and licensing.
“Locking and Unlocking Databases” on page 62.
See
Does not unload any database files and therefore allows the owner of the Exclusive Access to work with the database. Good for executing maintenance operations in the database itself. Cannot be used for any database file maintenance operations.
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Locking and Unlocking the Server
To lock the server and prevent any user access:
1. In the Server section of the Interplay Administrator window, click the Lock Server icon.
The Lock Server view opens.
2. In the Lock Server section, select one of the following for the locking duration:
- Indefinitely: An indefinite shutdown. This is a good choice when shutting down the
server to carry out any vital maintenance, for example replacing hard drives, or making the first backup of a new database. The server needs to be manually unlocked after maintenance work.
- Minutes: Allows you to stipulate when to restart the server (short time frame). It is
useful when you are making routine backups and you know how much time you need. Specify the time period by clicking the Up and Down arrows.
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Locking and Unlocking the Server
- Lock until: Allows you to stipulate when to restart the server (longer time frame).
Specify the time period by clicking the Up and Down arrows.
3. In the “Lock comment” text box, type a comment as to why you are locking the server. This comment is displayed when an Interplay Administrator tries to log into the Interplay Engine.
4. Click Lock Server.
The Lock Server view changes to display lock information. You cannot return to the Interplay Administrator window by clicking the Menu button. You can log out of the Interplay Administrator tool and then log in again.
To manually unlock the server after activating Lock Server, do one of the following:
t Log in to the Interplay Administrator, click the Lock Server icon, click Unlock Server and
log in to the Interplay Administrator.
t In emergency situations, run the command-line program
NxNServerUnlock.exe.
It is
installed by default on the Interplay Engine in the following folder:
C:\Program Files\Avid\Avid Interplay Engine\Server
To lock the server and allow access to the host that acquires the lock:
1. In the Server section of the Interplay Administrator window, click the Lock Server icon.
The Lock Server view opens.
2. In the Exclusive Access section, select one of the following for the locking duration:
- Indefinitely: An indefinite shutdown. This is a good choice when shutting down the
server to carry out any vital maintenance, for example replacing hard drives, or making the first backup of a new database. The server needs to be manually unlocked after maintenance work.
- Minutes: Allows you to stipulate when to restart the server (short time frame). It is
useful when you are making routine backups and you know how much time you need. Specify the time period by clicking the Up and Down arrows.
- Lock until: Allows you to stipulate when to restart the server (longer time frame).
Specify the time period by clicking the Up and Down arrows.
3. In the “Lock comment” text box, type a comment as to why you are locking the server. This comment is displayed when an Interplay Administrator tries to log into the Interplay Engine.
4. Click Exclusive Access.
Exclusive Access Information is displayed. The “Accessible for” field lists the hostnames of the host that acquired the lock and the Interplay Engine host.
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Restarting the Server

You can return to the Interplay Administrator window by clicking the Menu button, log out of the Interplay Administrator tool and then log in again, and perform other database tasks.
To manually unlock the server after activating Exclusive Access, do one of the following:
t Log in to the Interplay Administrator from the host where you acquired Exclusive Access or
on the Engine host itself, click the Lock Server icon, then click Release Exclusive Access.
t In emergency situations, run the command-line program
NxNServerExclusiveAccessRelease.exe.
Engine in the following folder:
It is installed by default on the Interplay
C:\Program Files\Avid\Avid Interplay Engine\Server
Restarting the Server
Restarting the server disconnects any clients and shuts down the database before the server process is restarted. You rarely need to restart the server. Typically, you restart the server if you want to disconnect all clients and want to make sure no one is connected to the server so that you can perform maintenance. For example, you might restart the server and then lock the database as part of the process of moving the database.
Restarting only restarts the server process and not the server machine itself.
c
Depending on the size of the database, this process can take several minutes. Do not attempt to reboot the server under any circumstances before this process is completed.
To restart the server process:
1. In the Server section of the Interplay Administrator window, click the Restart Server icon.
The Restart Server view opens.
2. Click Restart.
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Managing Licenses

Interplay needs valid licenses in order to function. Licenses are delivered to the customer in a license file, which the administrator imports through the Licenses view.
The following topics provide more information about installing and managing licenses:
“Installing Permanent Licenses” on page 95
“Displaying the Licenses View” on page 96
“License Types and Usage” on page 98
Managing Licenses
“Exporting a License” on page 103
“Troubleshooting Licensing Problems” on page 103
“Using the License Key Info Tool” on page 104
The following terms are used in these topics:
License: The legal right to use an application. On the Interplay Engine, licenses are represented by license types.
License type: A license that applies to a particular application or group of applications. License types are shown in the Licenses view as KEY-G, KEY-J, and so on.
License file: A file with the extension .nxn that contains the license types that were purchased by the customer.
Registry key: An organizational unit in the Windows registry. After you import the license file into the Interplay Engine, the information is stored in a registry key. Sometimes this registry key is referred to as a “license key.”
Dongle: A physical device that is attached to a system. Interplay licenses are associated with the dongle that is attached to the Interplay Engine.
Software license: Licenses issued for Interplay 3.3 and later use a software license instead of a dongle.
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Installing Permanent Licenses

If you are installing the Interplay Engine on a new system, temporary licenses are activated automatically so that you can administer and install the system. There is no time limit for these licenses. If you are performing an upgrade, the currently installed licenses are used.
Starting with Interplay Production v3.3, new licenses for Interplay components are managed through software activation IDs. In previous versions, licenses were managed through hardware application keys (dongles). Dongles continue to be supported for existing licenses, but new licenses require software licensing.
A set of permanent licenses is provided by Avid in one of two ways:
As a software license
As a file with the extension .nxn on a USB flash drive or another delivery mechanism.
These permanent licenses must match the Hardware ID of the Interplay Engine. After installation, the license information is stored in a Windows registry key.
Licenses for an Interplay Engine failover cluster are associated with two Hardware IDs.
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If a customer purchases additional licenses, the licenses are delivered in an additional license file. After installation, new licenses are added to the existing licenses and are stored in an additional registry key.
Managing Licenses
To install a permanent license through software licensing:
t Use the Avid License Control application.
See “Software Licensing for Interplay Production” in the Interplay | Production Software Installation and Configuration Guide.
To install a permanent license by using a dongle:
1. Start and log in to the Interplay Administrator.
2. Make a folder for the license file on the root directory (C:\) of the Interplay Engine server or another server. For example:
C:\Interplay_Licenses
3. If the licenses were delivered on a USB flash drive, insert the drive into any USB port.
You can access the license file from the USB flash drive. The advantage of copying the license
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file to a server is that you have easy access to installer files if you should ever need them in the future.
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If the USB flash drive does not automatically display:
a. Double-click the computer icon on the desktop.
b. Double-click the USB flash drive icon to open it.
4. Copy the license file (*.nxn) into the new folder you created.
5. In the Server section of the Interplay Administrator window, click the Licenses icon.
6. Click the Import license button.
7. Browse for the *.nxn file.
8. Select the file and click Open.
You see information about the permanent license in the License Types area. The license information is stored in a registry key. (See “Troubleshooting Licensing Problems” on
page 103
.)

Displaying the Licenses View

To view information about your licenses:
t In the Server section of the Interplay Administrator window, click the Licenses icon.
The Licenses view opens. The contents of the Licenses view depend on the type of license: software or hardware (dongle). The following illustration shows the software license view.
Managing Licenses
- Use the Refresh button to update the information in the view, such as changes made by
another instance of the Interplay Administrator.
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Managing Licenses
- Use the Refresh Engine button to update changes to licenses you have made using the
Avid License Control tool. Clicking this button gives you the same result as restarting the Interplay Engine.
The following illustration shows the dongle-managed view.
For the dongle-managed view, the Licenses view has four sections:
- The License Types section displays information about the following:
- Your current license types (see “License Types and Usage” on page 98
- Number of license types available.
- Number of license types used.
- Time Limit (days): The total days included in the license. Interplay licenses are usually not time limited, so in most cases the value for a license type is “Unlimited.” Only one time limit is stored for each license type.
- Days Remaining: The number of days until expiration of a time-limited license. Interplay licenses are usually not time limited, so in most cases the value for a license type is “0.” Only one value for the days remaining is stored for each license type.
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).
- The Server Information section displays information about the following:
- Customer ID. The customer name or ID number.
- Hardware ID, which matches the physical application key (dongle). The Hardware ID is required to obtain technical support.
The items Number of Databases, License Mode, and Lock Timeout are not applicable to current
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licensing.
- Import License File section: For information about importing a license file, see
“Installing Permanent Licenses” on page 95.
- Export License File section: For information about exporting a license file, see
“Exporting a License” on page 103.

License Types and Usage

Customers can currently buy three types of client licenses:
MediaCentral Base license
MediaCentral Advance license
Media Composer Cloud license
Managing Licenses
The names of the first two licenses include MediaCentral, but the licenses themselves are used for all Interplay client applications, except for Media Composer Cloud. For example, a user on one workstation can work with all of the following applications concurrently and use only one MediaCentral Base license:
Digidesign
Interplay Access
Interplay Assist
MediaCentral (access to iNEWS only or Interplay Production only)
Media Composer or NewsCutter
Prior to version 2.7, customers purchased licenses for individual applications. These legacy licenses are still supported, as described later in this topic.
Interplay Engine patch release 2.7.0.2 added support for the Central Base license (KEY-J) and
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Central Advance license (KEY-G) to be used as universal license types. This change allows these licenses to be used for both legacy and MediaCentral client connections.
Pro Tools®Integration
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Managing Licenses
Customers can also buy the following licenses:
Interplay Production Engine
Interplay Archive Engine
Third-Party AMA Storage
Supported License Types
The following table describes the license types used for Interplay Production v2.7.0.2 and later, how they are displayed in the Interplay Administrator Licenses view, and which applications they license.
License Types Currently Used for Interplay Production
License Type Key Application or Product
Central Base Client KEY-J Digidesign™ Pro Tools®Integration
Interplay Access
Interplay Assist
MediaCentral, access to iNEWS only or Interplay Production only.
Media Composer, NewsCutter
Central Advance Client KEY-G Above products plus
Avid Instinct
MediaCentral, with access to Interplay Production and iNEWS in the same browser plus all features
Media Composer Cloud Client
Interplay Archive Engine KEY-AM Interplay Archive Engine. This key is visible only when the
Interplay Streaming Server KEY-C Interplay Streaming Server
Third-party Storage KEY-CI Third-party storage for AMA material.
KEY-LI Media Composer Cloud
A Media Composer Cloud client also requires a Media Composer client license. The Media Composer license is included in the client count, but the Media Composer Cloud license is not included (not counted).
Interplay Administrator is logged onto the Archive Engine.
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Managing Licenses
Client 1 Base
Client 2 Base
Client 3 Advance
KEY-G Base
KEY-J Advance
Client 1 Base
Client 2 Base
Client 3 Advance
KEY-G Base
KEY-J Advance
Client 1 Base
Client 2 Base
Client 3 Advance
KEY-G Base
KEY-J Advance
qq qwe
Clients 1 and 2 logged in Client 1 logs out, Base license free Client 3 logs in
How Licenses Are Shared
A client workstation, through its IP address, can use a single license to run more than one Avid client application concurrently. For example, a user can run both Media Composer and Interplay Access while using a single MediaCentral license (Base or Advance). The Interplay Engine manages access through the hostname of the workstation.
The license is not released from the client workstation until all applications that require a license are closed.
To run MediaCentral and other applications concurrently with a single license, the client
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workstation must be connected to the same LAN as the MediaCentral server. The client workstation must have a correct DNS entry and the MediaCentral server must be configured to resolve the client workstation’s hostname.
The Interplay Engine uses “smart licensing” to manage Base and Advance licenses to allow optimum usage of free licenses. It assigns an Advance license to a Base client if a Base license is not available. It switches the assignment if an Advance client needs a license and a Base license becomes available. For example:
1. Client 1 requires a Base license, and is assigned the last free Base license. Client workstation 2 requires a Base license, but only an Advance license is available. Workstation 2 is assigned an Advance license.
2. Client workstation 1 logs out from the application, and a Base license is freed.
3. Client workstation 3 requires an Advance license, but only a Base license is available. Workstation 2’s license is switched to a Base license and workstation 3 is assigned an Advance license.
The following figure illustrates this example.
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