Product specifications are subject to change without notice and do not represent a commitment on the part of Avid Technology,
Inc.
This product is subject to the terms and conditions of a software license agreement provided with the software. The product
may only be used in accordance with the license agreement.
Avid products or portions thereof are protected by one or more of the following United States Patents: 5,267,351; 5,309,528;
5,355,450; 5,396,594; 5,440,348; 5,467,288; 5,513,375; 5,528,310; 5,557,423; 5,577,190; 5,584,006; 5,640,601; 5,644,364;
5,654,737; 5,724,605; 5,726,717; 5,745,637; 5,752,029; 5,754,851; 5,799,150; 5,812,216; 5,828,678; 5,842,014; 5,852,435;
5,986,584; 5,999,406; 6,038,573; 6,069,668; 6,141,007; 6,211,869; 6,532,043; 6,546,190; 6,596,031; 6,747,705; 6,763,523;
6,766,357; 6,847,373; 7,081,900; 7,403,561; 7,433,519; 7,671,871; 7,684,096; D352,278; D372,478; D373,778; D392,267;
D392,268; D392,269; D395,291; D396,853; D398,912. Other patents are pending.
Avid products or portions thereof are protected by one or more of the following European Patents: 0506870; 0635188;
0674414; 0752174; 1111910; 1629675. Other patents are pending.
This document is protected under copyright law. An authorized licensee of Instinct may reproduce this publication for the
licensee’s own use in learning how to use the software. This document may not be reproduced or distributed, in whole or in
part, for commercial purposes, such as selling copies of this document or providing support or educational services to others.
This document is supplied as a guide for Instinct. Reasonable care has been taken in preparing the information it contains.
However, this document may contain omissions, technical inaccuracies, or typographical errors. Avid Technology, Inc. does not
accept responsibility of any kind for customers’ losses due to the use of this document. Product specifications are subject to
change without notice.
The following disclaimer is required by Apple Computer, Inc.:
APPLE COMPUTER, INC. MAKES NO WARRANTIES WHATSOEVER, EITHER EXPRESS OR IMPLIED, REGARDING
THIS PRODUCT, INCLUDING WARRANTIES WITH RESPECT TO ITS MERCHANTABILITY OR ITS FITNESS FOR ANY
PARTICULAR PURPOSE. THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE
ABOVE EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS.
THERE MAY BE OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE.
The following disclaimer is required by Sam Leffler and Silicon Graphics, Inc. for the use of their TIFF library:
Permission to use, copy, modify, distribute, and sell this software [i.e., the TIFF library] and its documentation for any purpose
is hereby granted without fee, provided that (i) the above copyright notices and this permission notice appear in all copies of
the software and related documentation, and (ii) the names of Sam Leffler and Silicon Graphics may not be used in any
advertising or publicity relating to the software without the specific, prior written permission of Sam Leffler and Silicon
Graphics.
THE SOFTWARE IS PROVIDED “AS-IS” AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A
PARTICULAR PURPOSE.
IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT
OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
DATA OR PROFITS, WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
The following disclaimer is required by the Independent JPEG Group:
This software is based in part on the work of the Independent JPEG Group.
This Software may contain components licensed under the following conditions:
Copyright (c) 1989 The Regents of the University of California. All rights reserved.
Redistribution and use in source and binary forms are permitted provided that the above copyright notice and this paragraph
are duplicated in all such forms and that any documentation, advertising materials, and other materials related to such
distribution and use acknowledge that the software was developed by the University of California, Berkeley. The name of the
University may not be used to endorse or promote products derived from this software without specific prior written
permission. THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE.
2
Copyright (C) 1989, 1991 by Jef Poskanzer.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby
granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission
notice appear in supporting documentation. This software is provided "as is" without express or implied warranty.
Copyright 1995, Trinity College Computing Center. Written by David Chappell.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby
granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission
notice appear in supporting documentation. This software is provided "as is" without express or implied warranty.
Copyright 1996 Daniel Dardailler.
Permission to use, copy, modify, distribute, and sell this software for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in
supporting documentation, and that the name of Daniel Dardailler not be used in advertising or publicity pertaining to
distribution of the software without specific, written prior permission. Daniel Dardailler makes no representations about the
suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
Modifications Copyright 1999 Matt Koss, under the same license as above.
Copyright (c) 1991 by AT&T.
Permission to use, copy, modify, and distribute this software for any purpose without fee is hereby granted, provided that this
entire notice is included in all copies of any software which is or includes a copy or modification of this software and in all
copies of the supporting documentation for such software.
THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED WARRANTY. IN PARTICULAR,
NEITHER THE AUTHOR NOR AT&T MAKES ANY REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE
MERCHANTABILITY OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
This product includes software developed by the University of California, Berkeley and its contributors.
The following disclaimer is required by Nexidia Inc.:
Manufactured under license from the Georgia Tech Research Corporation, U.S.A. Patent Pending.
The following disclaimer is required by Paradigm Matrix:
Portions of this software licensed from Paradigm Matrix.
The following disclaimer is required by Ray Sauers Associates, Inc.:
“Install-It” is licensed from Ray Sauers Associates, Inc. End-User is prohibited from taking any action to derive a source code
equivalent of “Install-It,” including by reverse assembly or reverse compilation, Ray Sauers Associates, Inc. shall in no event be
liable for any damages resulting from reseller’s failure to perform reseller’s obligation; or any damages arising from use or
operation of reseller’s products or the software; or any other damages, including but not limited to, incidental, direct, indirect,
special or consequential Damages including lost profits, or damages resulting from loss of use or inability to use reseller’s
products or the software for any reason including copyright or patent infringement, or lost data, even if Ray Sauers Associates
has been advised, knew or should have known of the possibility of such damages.
The following disclaimer is required by Videomedia, Inc.:
“Videomedia, Inc. makes no warranties whatsoever, either express or implied, regarding this product, including warranties with
respect to its merchantability or its fitness for any particular purpose.”
“This software contains V-LAN ver. 3.0 Command Protocols which communicate with V-LAN ver. 3.0 products developed by
Videomedia, Inc. and V-LAN ver. 3.0 compatible products developed by third parties under license from Videomedia, Inc. Use
of this software will allow “frame accurate” editing control of applicable videotape recorder decks, videodisc recorders/players
and the like.”
The following disclaimer is required by Altura Software, Inc. for the use of its Mac2Win software and Sample
Source Code:
The following disclaimer is required by Ultimatte Corporation:
Certain real-time compositing capabilities are provided under a license of such technology from Ultimatte Corporation and are
subject to copyright protection.
The following disclaimer is required by 3Prong.com Inc.:
Certain waveform and vector monitoring capabilities are provided under a license from 3Prong.com Inc.
The following disclaimer is required by Interplay Entertainment Corp.:
The “Interplay” name is used with the permission of Interplay Entertainment Corp., which bears no responsibility for Avid
products.
This product includes portions of the Alloy Look & Feel software from Incors GmbH.
This product includes software developed by the Apache Software Foundation (http://www.apache.org/).
Avid Interplay contains components licensed from LavanTech. These components may only be used as part of and in
connection with Avid Interplay.
Attn. Government User(s). Restricted Rights Legend
U.S. GOVERNMENT RESTRICTED RIGHTS. This Software and its documentation are “commercial computer software” or
“commercial computer software documentation.” In the event that such Software or documentation is acquired by or on behalf
of a unit or agency of the U.S. Government, all rights with respect to this Software and documentation are subject to the terms
of the License Agreement, pursuant to FAR §12.212(a) and/or DFARS §227.7202-1(a), as applicable.
TL Drum Rehab, TL Everyphase, TL Fauxlder, TL In Tune, TL MasterMeter, TL Metro, TL Space, TL Utilities,
tools for storytellers, Torq, Torq Xponent, Transfuser, Transit, TransJammer, Trigger Finger, Trillium Lane Labs, TruTouch,
UnityRAID, Vari-Fi, Velvet, Video the Web Way, VideoRAID, VideoSPACE, VideoSpin, VTEM, Work-N-Play, Xdeck, X-Form,
Xmon, XPAND!, Xponent, X-Session, and X-Session Pro are either registered trademarks or trademarks of Avid Technology,
Inc. in the United States and/or other countries.
Footage
Arri — Courtesy of Arri/Fauer — John Fauer, Inc.
Bell South “Anticipation” — Courtesy of Two Headed Monster — Tucker/Wayne Atlanta/GMS.
Canyonlands — Courtesy of the National Park Service/Department of the Interior.
Eco Challenge British Columbia — Courtesy of Eco Challenge Lifestyles, Inc., All Rights Reserved.
Eco Challenge Morocco — Courtesy of Discovery Communications, Inc.
It’s Shuttletime — Courtesy of BCP & Canadian Airlines.
Nestlé Coffee Crisp — Courtesy of MacLaren McCann Canada.
Saturn “Calvin Egg” — Courtesy of Cossette Communications.
“Tigers: Tracking a Legend” — Courtesy of www.wildlifeworlds.com, Carol Amore, Executive Producer.
"The Big Swell" — Courtesy of Swell Pictures, Inc.
Windhorse — Courtesy of Paul Wagner Productions.
Arizona Images — KNTV Production — Courtesy of Granite Broadcasting, Inc.,
Editor/Producer Bryan Foote.
Canyonlands — Courtesy of the National Park Service/Department of the Interior.
Ice Island — Courtesy of Kurtis Productions, Ltd.
Tornados + Belle Isle footage — Courtesy of KWTV News 9.
WCAU Fire Story — Courtesy of NBC-10, Philadelphia, PA.
Women in Sports – Paragliding — Courtesy of Legendary Entertainment, Inc.
News material provided by WFTV Television Inc.
Avid Instinct User’s Guide • 0130-07604-03 Rev A • May 2010 • This document is distributed by Avid in online
(electronic) form only, and is not available for purchase in printed form.
Avid® Instinct™ is a tool for producers, writers, and journalists that allows them to write
Avid iNEWS
part of a larger newsroom computer system that includes an iNEWS server and an asset
manager, which gives the user access to text and media used in creating stories for broadcast.
This guide contains all the task-oriented instructions, conceptual information, and reference
material you need to use the story-creation features of your Avid application.
This guide is intended for all Instinct users, from beginning to advanced. You should be
familiar with your Microsoft
producing news broadcasts.
The documentation describes the features and hardware of all models. Therefore, your
n
system might not contain certain features and hardware that are covered in the
documentation.
®
stories and put together simple audio and video sequences. Avid Instinct is
About This Guide
This guide is designed to consolidate all the information you will need to take advantage of
the many options that your Avid Instinct application offers.
The Contents lists all topics included in the book. They are presented with the following
overall structure:
®
Windows® XP operating system, and with recording and
•Chapter 1, “Getting Started with Avid Instinct,” describes the overall organization of the
iNEWS environment and the general features of the Instinct application.
•The main body of this guide follows the natural flow of your work, with clear and
comprehensive step-by-step procedures.
•An appendix summarizes the keyboard shortcuts available to the user.
•Finally, a detailed Index helps you quickly locate specific topics.
Symbols and Conventions
Avid documentation uses the following symbols and conventions:
Symbol or Convention Meaning or Action
n
c
w
>This symbol indicates menu commands (and subcommands) in the
(Windows), (Windows
only), (Macintosh), or
(Macintosh only)
Bold fontBold font is primarily used in task instructions to identify user interface
Italic fontItalic font is used to emphasize certain words and to indicate variables.
Courier Bold font
A note provides important related information, reminders,
recommendations, and strong suggestions.
A caution means that a specific action you take could cause harm to
your computer or cause you to lose data.
A warning describes an action that could cause you physical harm.
Follow the guidelines in this document or on the unit itself when
handling electrical equipment.
order you select them. For example, File > Import means to open the
File menu and then select the Import command.
This symbol indicates a single-step procedure. Multiple arrows in a list
indicate that you perform one of the actions listed.
This text indicates that the information applies only to the specified
operating system, either Windows or Macintosh OS X.
items and keyboard sequences.
Courier Bold font identifies text that you type.
14
Ctrl+key or mouse actionPress and hold the first key while you press the last key or perform the
mouse action. For example, Command+Option+C or Ctrl+drag.
If You Need Help
If you are having trouble using your Avid product:
1. Retry the action, carefully following the instructions given for that task in this guide. It
is especially important to check each step of your workflow.
2. Check the latest information that might have become available after the documentation
was published:
-If the latest information for your Avid product is provided as printed release notes,
they are shipped with your application and are also available online.
-If the latest information for your Avid product is provided as a ReadMe file, it is
supplied on your Avid installation CD or DVD as a PDF document
(README_product.pdf) and is also available online.
You should always check online for the most up-to-date release notes or ReadMe
because the online version is updated whenever new information becomes
available. To view these online versions, select ReadMe from the Help menu, or visit
the Knowledge Base at www.avid.com/readme.
3. Check the documentation that came with your Avid application or your hardware for
maintenance or hardware-related issues.
If You Need Help
4. Visit the online Knowledge Base at www.avid.com/onlinesupport. Online services are
available 24 hours per day, 7 days per week. Search this online Knowledge Base to find
answers, to view error messages, to access troubleshooting tips, to download updates,
and to read or join online message-board discussions.
Viewing Help and Documentation on the Interplay
Portal
You can quickly access the Interplay Help, PDF versions of the Interplay guides, and useful
external links by viewing the Interplay User Information Center on the Interplay Portal. The
Interplay Portal is a web site that runs on the Interplay Engine.
You can access the Interplay User Information Center through a browser from any system in
the Interplay environment. You can also access it through the Help menu in Interplay Access
and the Interplay Administrator.
The Interplay Help combines information from all Interplay guides in one Help system. It
includes a combined index and a full-featured search. From the Interplay Portal, you can run
the Help in a browser or download a compiled (.chm) version for use on other systems, such
as a laptop.
15
To open the Interplay User Information Center through a browser:
1. Type the following line in a web browser:
http://Interplay_Engine_name
For Interplay_Engine_name substitute the name of the computer running the Interplay
Engine software. For example, the following line opens the portal web page on a system
named docwg:
http://docwg
2. Click the “Avid Interplay Documentation” link to access the User Information Center
web page.
To open the Interplay User Information Center from Interplay Access or the Interplay
Administrator:
tSelect Help > Documentation Website on Server.
Avid Training Services
Avid makes lifelong learning, career advancement, and personal development easy and
convenient. Avid understands that the knowledge you need to differentiate yourself is always
changing, and Avid continually updates course content and offers new training delivery
methods that accommodate your pressured and competitive work environment.
16
For information on courses/schedules, training centers, certifications, courseware, and
books, please visit www.avid.com/support and follow the Training links, or call Avid Sales
at 800-949-AVID (800-949-2843).
1Getting Started with Avid Instinct
Avid Instinct provides you with the tools needed for writing iNEWS stories and building
simple audio and video sequences to go with those stories. Instinct runs as an iNEWS client
and is tightly integrated with both your iNEWS system and your asset manager. The
application uses a script-based editing tool and a vertical story layout — called the
Storyline — to organize your story elements.
Video and audio source material comes from your shared storage and is accessed by the
asset manager. Instinct can search and browse the media database, and it can access media
stored on your Avid Unity
Working remotely eliminates the need to copy the information to a bin or folder.
Avid Instinct requires a license from your Avid Interplay system. For more information on
n
licenses, see the Avid Instinct ReadMe and your Avid Interplay documentation.
Instinct has the essential features to access the iNEWS server and be a part of an iNEWS
environment. In addition, the application allows you to do the following:
•Create stories
•Add video and audio to your story
•Work with multiple resolutions in a single story
™
MediaNetwork or Avid Unity ISIS® shared storage systems.
•Record voice-over narration
•Adjust audio tracks
•Export your story to a playback device or to an Avid editing system such as
Avid NewsCutter
The following topics discuss some of the basic features of Avid Instinct:
•The iNEWS Newsroom Environment
•Starting Avid Instinct
•Logging In to Avid Instinct
•Automatic Backup of Stories
•Understanding the Application Layout
•Navigating to a Folder That Contains a Selected Asset
®
Adrenaline
™
1 Getting Started with Avid Instinct
•Updating the Application Display
•Setting an Automatic Timeout for Interplay Assist and Avid Instinct
The iNEWS Newsroom Environment
Instinct provides producers, writers, journalists, directors, and various technical personnel in
a newsroom with an array of tools to make their jobs easier. The following topics provide an
overview of concepts and terms used in the newsroom environment and some general
information useful in understanding how Instinct is integrated with a full, digital broadcast
solution:
•Overview of the Newsroom Computer System
•Avid Instinct
•Asset Manager
Overview of the Newsroom Computer System
The data you and others in your newsroom create — stories, scripts, news rundowns — are
saved in a database on the iNEWS server. The iNEWS server is maintained by your system
manager, and Instinct works as a client of the iNEWS server. The Instinct systems in your
newsroom are linked together via a network so they can share information. When the
iNEWS server receives new information — such as additions or changes to stories — that
information can be accessed by clients connected to the server. This enables each system to
access the most recent versions of stories and program rundowns, thereby allowing you to
work faster and more efficiently.
Avid Instinct
Avid Instinct refers to the basic story building application that runs on the computer on
which you work. From Instinct, you can create stories, edit scripts, and access wire stories.
You can access media from the media server attached to your network, and you can use that
media in your stories as you build a sequence that can then be sent to playback or edited
further by video professionals in the newsroom.
18
Asset Manager
The iNEWS Newsroom Environment
In addition to running as a client of the iNEWS server, Instinct also runs as a client of an
Avid Interplay
provide access to shared media. The Avid Interplay system allows you to use all of the media
clips available to you in a workgroup environment. As you build your story, you can use
Instinct to browse and to access the media clips managed by Interplay, add the media clips to
your story, and then save your sequence so that others can access your work.
Media clips reference the actual media files, which are stored on your Avid Unity shared
n
storage system.
Your Interplay administrator must set some site and user settings before you use Instinct.
These settings are stored on the Interplay server and are used by Instinct when retrieving
media objects managed by the Avid Interplay Engine. Site and user settings include the
following:
•Video format (used as the default for stories you create in Instinct, the Video format
must be set to either specific NTSC or PAL formats, or any format)
•Source and Storyline audio patching (used for mapping audio tracks)
•User permissions for sending stories to playback and for modifying settings
•Avid Interplay Transfer settings
™
server, which uses an asset manager called the Avid Interplay Engine to
These settings must be set by an administrator. For more information, see the Avid Interplay Engine and Avid Interplay Archive Engine Administration Guide or the Interplay Help.
19
1 Getting Started with Avid Instinct
Starting Avid Instinct
In addition to running as a client of Avid iNEWS and Interplay, Instinct accesses shared
media stored on either an Avid Unity MediaNetwork system or an Avid Unity ISIS system.
Avid Unity client applications should already be installed on your system; however, if you
are not certain if the necessary software has been installed, see your system administrator.
To record a voice-over or to send material to playback, you need the following:
•An Avid Unity account with write access to at least one shared-storage workspace
•A workspace to which you have write access. This workspace is specified in the Editing
Settings tab of the Application Database Settings in the Interplay Administrator, in the
option “Media Creation Workspace.”
If your Windows username and password exactly match the Avid Unity username and
password, access to the workspace is automatic. If your Windows username and password
do not match, you need to log in through the Client Manager (for Avid Unity ISIS) or the
Connection Manager (for Avid Unity MediaNetwork). See your system administrator for
more information.
Before you start Instinct for the first time, the administrator for your Avid Interplay system
must specify site settings for your system For information on Interplay settings, see the Avid
Interplay Engine and Avid Interplay Archive Engine Administration Guide.
Logging In to Avid Instinct
After Instinct launches, the Server Login dialog box appears. You must log in and select an
asset manager and an iNEWS server before you can begin working on the application. In
most instances, you only need to specify the asset manager and the iNEWS server the first
time you launch Instinct after installation.
To log in from the Server Login dialog box:
1. Click the Start button, and then select Programs > Avid > Avid iNEWS Instinct.
The first time you start Instinct, the License Agreement dialog box opens. You must
click Agree to accept the Avid license agreement.
After the application initializes, the Server Login dialog box opens.
2. If your user names or your passwords for the asset manager and the iNEWS server are
different, select Separate Login.
The Server Login dialog box expands to allow you to log in with separate user accounts
on the asset manager and the iNEWS server.
20
Disabling Desktop Compositing
Separate login
option
3. If necessary, enter the name of the Avid Interplay server in the Asset Manager Server
text box.
4. If necessary, enter the name of your iNEWS server in the NRCS Server text box. If you
do not know the name of the Interplay or the iNEWS server, contact your system
administrator.
5. Type your user name in the User text box.
6. Type your password in the Password text box. Interplay passwords are case-sensitive.
7. Click the Login button.
If the log in fails, the Server Login dialog box displays an X next to the server to
indicate a failure. Click the Login button again to retry. If the failure persists, see your
system administrator.
The Avid Instinct main window appears.
Disabling Desktop Compositing
For proper playback in Interplay Assist or Avid Instinct on Windows Vista or Windows 7
systems, desktop compositing must be disabled. (Desktop compositing supports Aero
desktop themes that include transparent window borders and other effects.)
21
1 Getting Started with Avid Instinct
Interplay Assist and Avid Instinct automatically disable desktop compositing when you
launch the application and restore desktop compositing when you close the application.
Alternatively, you can select a non-Aero desktop theme or disable desktop compositing
through a system setting. These alternative methods prevent a brief flash from appearing
when the application disables desktop compositing.
To disable desktop compositing:
1. Access the Control Panel.
2. Do one of the following:
tClick System and Security, then click System.
tIn Classic view, double-click System.
3. Click “Advanced system settings.”
4. In the System Properties window, click the Advanced tab.
5. Under the Performance area, click Settings.
6. Uncheck “Enable desktop composition.”
Exiting Instinct
To exit Avid Instinct:
tSelect Exit from the File menu or press Ctrl+Q.
If you exit Avid Instinct, and attempt to open it immediately afterwards, you might get a
message that another instance of the application is already running or is still exiting.
Wait approximately thirty seconds and start the application again.
Automatic Backup of Stories
Avid Instinct automatically creates a local backup version of a story in case of a system
crash, with “.backup” appended to the story name. If a story is open when Avid Instinct
crashes, the next time you log in, a message is displayed, asking if you want to restore the
locally backed up story.
•If you select Yes, the backup story is opened and added to the iNEWS queue. If you then
want to replace the original story with the backup version, delete the original story and
rename the backup version with the name of the original story.
•If you select No, the backup story is not added to the queue.
22
Working with MultiRez and Dynamic Relink
Working with MultiRez and Dynamic Relink
MultiRez (a term derived from “multiple resolutions”) allows you to associate a clip with
multiple media files of different resolutions. For example, you can associate the same audio
clip with both low-resolution MP2 and uncompressed PCM, and the uncompressed files can
be associated with more than one sample rate or bit depth. MultiRez works with both audio
and video files.
When you work with MultiRez, you can easily switch between the different resolutions.
This switching is referred to as dynamic relink. Dynamic relink is useful when you want to
work with low-resolution media (working resolution) and create your final output in
high-resolution media (target resolution).
Your Interplay administrator sets dynamic relink options in two locations in the Avid
Interplay Administrator: in the Editing Settings tab of the Application Database Settings and
in the Instinct/Assist User Settings. If dynamic relink is enabled, the following relink options
must be changed from the default value (“not set”) before the functionality is applied to a
site or a user:
Send to playback (Editing
Settings tab, Application
Database Settings)
Video Settings
(Instinct/Assist User
Settings)
Audio Settings
(Instinct/Assist User
Settings)
Enabled or DisabledEnables or disables Dynamic Relink.
Target resolution,
primary
Audio Target Resolution
Working ResolutionSets the user’s working video resolution.
Working ResolutionSets the user’s working audio resolution. If
Sets a resolution for output to a playback
device. The default is DV 25 411.
Sets an audio resolution for output to a
playback device. The default is PCM.
Also sets the Sample Rate and Bit Depth of
the audio for playback.
the working resolution is set to PCM, you can
select a sample rate and a bit depth for audio
clips.
23
1 Getting Started with Avid Instinct
When your Avid Interplay administrator enables dynamic relink, Assist or Instinct loads
video and audio clips in your working resolution. When you send a sequence to playback,
the media clips are automatically relinked to the target resolution. If dynamic relink is
disabled, Assist or Instinct loads clips using the resolution the media clips are currently
linked to, and Instinct does not relink media when you export it.
For more information on Avid Interplay settings, see the Avid Interplay Engine and Avid Interplay Archive Engine Administration Guide or the Interplay Help.
To check if dynamic relink is enabled:
1. Select Help > About Avid Interplay Assist or Help > About Avid Interplay Instinct.
2. Click the MultiRez tab, and check that the Dynamic Relink Enabled option is set to Yes.
MultiRez Enabled is also displayed and should be set to yes. MultiRez enabled means
that the application is capable of using MultiRez and dynamic relink.
3. Click OK.
Understanding the Application Layout
Becoming familiar with the layout of Avid Instinct will help you navigate through the
application more quickly.
24
All of the work you do within Instinct is performed from the main window. From this
window, you can navigate through your system, open queues and stories, edit and print
scripts, browse media, assemble video and audio clips, prepare sequences, and search the
database.
Instinct can display in both the traditional landscape mode and in portrait mode. Portrait
mode allows you to take optimal advantage of the vertical layout of Instinct. See the
Avid Instinct ReadMe for a list of supported video cards and video drivers that allow you to
use portrait mode display.
Understanding the Application Layout
Video
monitor
Storyline
panel
Directory
panel
Research
panel
Voice-over
controls
The main elements of the Instinct main window are labeled to guide you in the tasks that go
into creating a story. The Instinct main window is made up of five components, which are
described in the following sections:
•“Video Monitor” on page 26
•“Voice-over Controls” on page 26
•“The Storyline” on page 27
•“Directory Panel” on page 28
•“Research Panel” on page 29
25
1 Getting Started with Avid Instinct
Timecode
Display buttons
Clip or
Story
name
Play and Mark
buttons
Step buttons
Record
button
Video Monitor
The Video monitor appears at the top of the main window. It displays the active video clip or
sequence, along with the story name (or slug). Display buttons at the top of the monitor
allow you to switch between the raw video (Source), the full sequence (Story), and the active
clip in the Storyline (Trim). You can use the Play buttons, Mark buttons, and Step buttons to
play, cue, and mark the clip as you create your story.
Voice-over Controls
You use the Voice-over controls for recording voice-over narration. You can set the input
source and monitor the volume when you record audio.
26
The Storyline
Media columnStory body
Story
Form
Edit buttons
Production column
The Storyline is divided into three main parts:
•The Media column, a vertical layout of your story where you add and delete media clips
as you build your story
•The Story body, where the text of your story appears and where you can edit and format
the script for your story using the Edit buttons
•The Production column, which displays production cues containing playback
instructions for devices such as video machines, still stores, and character generators.
Understanding the Application Layout
The Story Form appears at the top of the Storyline. You can set the Story Form to display or
remain hidden as you work. The iNEWS server provides the Story Form headings.
To hide the Story Form:
tSelect Story > Hide Story Fields.
27
1 Getting Started with Avid Instinct
Directory Panel
The Directory panel lists the contents of the news and media databases you are accessing.
The iNEWS tab includes all of the stories, scripts, assignments, rundowns, and notes stored
on your iNEWS server. Using the tabs at the top of the panel, you can also view media stored
on your media database.
iNEWS Tab: The iNEWS tab is your guide to iNEWS. It contains the directory or file
structure of the iNEWS server. The iNEWS tab is one of the primary elements that make up
the Instinct layout, and it can display the following kinds of information:
•Directories — Like file drawers in a file cabinet, directories are storage spaces.
Directories can contain more directories (subdirectories) or queues. Directories do not
contain stories.
•Queues — Like folders in a file drawer, queues are storage places within the iNEWS tab
which allow you to view information in detailed categories. Stories are contained in
queues.
•Rundowns — Rundowns are a special type of queue, one that contains timed-out lists of
stories indicating the order in which they will run during a news program.
Some broadcast facilities refer to rundowns as lineups.
n
•Stories — Stories in iNEWS are documents found in queues in the iNEWS database.
They can contain any type of information you need to save — from news stories to
contact names and addresses. You can display an iNEWS story in its entirety in the
28
Research panel; however, because Instinct stories also contain media clips, you can
display only the text of the story script in the Research panel. To see all of the elements
of your story, you must open the story in the Storyline.
Media Tab: The Media tab displays all media folders accessible to Avid Interplay. Using a
tree view, the Media tab shows you the following types of information:
•Directories — Directories are storage spaces that contain media folders. Directories do
not display individual clips, which you can view in the Research panel.
•Media folders — Folders contain either other folders or the individual media files, such
as video clips, that you use when building your stories.
Research Panel
The Research panel is where your active content is listed. It contains all queues, which allow
you to open stories in the Storyline, and it lists all selected projects and media folders and
catalogs managed by your asset manager. You can load stories and media from the Research
panel, which keeps track of your assets in a tabbed window with iNEWS assets on the left of
the Research panel and media assets listed on the right. You can also view logging
information contained in locators and restrictions added to media clips.
Understanding the Application Layout
You also use the Research panel to access Instinct search functions. When you start a search,
a Search tab opens in the Research panel. The Search tab allows you to search the iNEWS
and the Interplay databases for all stories and media files that fit the search parameters you
specify. You can also search any indexed queue or directory on your iNEWS server. Results
for both media and iNEWS searches display in the Research panel.
You can change the display properties of the iNEWS tabs of the Research panel by using the
n
keyboard shortcuts described in “Modifying the Display of the Research Panel” on page 42.
29
1 Getting Started with Avid Instinct
Navigating to a Folder That Contains a Selected
Asset
You can use a command to navigate (go to) to a folder that contains a selected asset. You can
also navigate to the folder that will hold the current story when it is saved.
To navigate to a folder that contains a selected media asset:
1. Right-click one of the following and select Open Enclosing Folder:
-An image in the Video monitor (Source mode or Trim mode)
-A clip in the Storyline
-An asset in the Research panel (any tab).
The Open Enclosing Folder dialog box opens and displays a list of folders that contain
the asset.
2. Select a folder and click OK.
The folder is selected in the directory tree and the contents of the folder are displayed in
a tab in the Research panel, with the selected asset highlighted.
To navigate to an Interplay folder in which a story will be saved:
tRight-click an image in the Video monitor in Story mode and select Open Enclosing
Folder.
The folder is selected in the directory tree and the contents of the folder in which the
story will be saved are displayed in a tab in the Research panel. If the folder does not
exist yet, the directory tree opens to the nearest location and no contents are displayed.
Updating the Application Display
If material is ingesting as you are working or other people are working in the same project,
you might need to update the application display to see the latest content.
To update the application display, do one of the following:
tSelect View > Refresh all.
tPress F5.
The Directory panel, the Research panel, the Storyline, and the Video monitor update to
the latest content. In the Research panel, this includes only the tab in front if you have
more than one tab. Tabs that are behind the active tab don’t update. If you try to update
before a previous update operation has completed, Instinct ignores the second attempt.
Search result tabs are also not updated.
30
Setting an Automatic Timeout for Interplay Assist and Avid Instinct
To refresh the tabs that are behind the active tab:
1. Click the tab you want to update to bring it to the front.
2. Select View > Refresh all.
The tab updates to the latest content.
To update the Research panel:
tClick the Refresh button.
To update a search result tab:
tExecute the search again.
Setting an Automatic Timeout for Interplay Assist
and Avid Instinct
An Interplay administrator has the option of letting Interplay Assist and Avid Instinct
automatically time out after a specified period of inactivity. This feature helps in license
management, because it enables an unused license to be freed up without the administrator
manually finding and closing inactive applications on user desktops.
If a timeout period is set, and the application does not detect any activity during that period,
the application displays a message that asks if you want to quit. Click Yes to quit, or click
No to keep the application open. If you do not click Yes or No, the application quits in
twenty seconds.
The default setting is one hour. This setting applies to the entire database.
To set the timeout period:
1. Start Interplay Administrator and log on to the database for which you want to set the
automatic timeout.
2. In the Application Settings section of the Interplay Administrator, click the Application
Database Settings icon.
3. Click the Application Defaults tab.
4. Select the database (AvidWG).
5. In the Assist/Instinct - Defaults section, enter a value in hours for the Automatic
Timeout option. Decimal values are allowed. For example, for a timeout period of one
and a half hours, enter:
1.5
If you do not want a timeout period, enter 0 (zero).
31
1 Getting Started with Avid Instinct
6. Click Apply.
The timeout period begins the next time you launch the application.
32
2Working with Stories
Avid Instinct lets you create, view, and modify stories located on an Avid iNEWS™ server,
access media clips managed by the Avid asset manager, and record voice-over narration for
your stories.
You use Instinct to connect to an iNEWS server to access story scripts, which then allows
you to build stories on your Avid system. When you open a story, you can make formatting
and content changes on your local system instead of moving to an iNEWS workstation to do
the script editing. After you have made changes to the story, you can save the changes,
which are then available to others using the same server.
You can build a sequence in Instinct, selecting your media from clips stored in a shared
storage environment. You can create copy, and then match your script to your footage by
trimming the audio or video. You can then send the story to playback or hand it off to an
editor working with an Avid editing application, such as Avid NewsCutter Adrenaline, who
can then refine the media sequence and add titles and effects. For more information on
accessing and arranging footage, see “Working with Media” on page 61.
The following topics describe how to use Avid Instinct to create and build stories:
•Using the Directory Panel
•The Research Panel
•Display Customizations
•Editing Scripts
•Read Times
•Support for iNEWS Hyperlinks and Story Links
•Saved and Locked Stories
•Offline Mode
•Searching for Information
2 Working with Stories
Shortcut
Server
name
Using the Directory Panel
The Directory panel provides you with a guide to both the iNEWS server and the asset
manager. It contains the directory or file structure of the servers, displayed in tree view, and
you use the panel to locate and open queues and remote assets. When you open Instinct, the
Directory panel displays the contents of the iNEWS directory by default.
The following topics provide more information about using the Directory panel:
•“Creating a Shortcut to a Directory or a Queue” on page 34
•“Removing a Shortcut to a Directory or a Queue” on page 35
•“Opening a Story” on page 35
•“Creating a New Story” on page 38
Creating a Shortcut to a Directory or a Queue
You can save time accessing stories you use often by creating shortcuts to directories and
queues in the Directory panel.
To create a shortcut to a directory or a queue:
1. Click the iNEWS tab of the Directory panel.
2. Navigate to the directory or the queue.
3. Right-click the name or icon for the directory or the queue, and select Create Shortcut.
The shortcut appears in italic above the iNEWS server name in the Directory panel.
34
To rename the shortcut:
1. Right-click the shortcut name, and select Rename Shortcut.
The Shortcut Rename dialog box opens.
2. Type a new name for the shortcut.
3. Click OK.
Removing a Shortcut to a Directory or a Queue
To remove a shortcut to a directory or a queue:
tRight-click the shortcut name, and select Delete Shortcut.
The shortcut is removed.
Opening a Story
The iNEWS tab of the Directory panel displays the contents of the news database stored on
your iNEWS server. It lists all available directories and queues in a hierarchical file
structure. You use the iNEWS tab to browse directories and queues, and you can then open a
queue — a list of stories — in the Research panel. The story script appears in the Story body
area of the Storyline, which remains blank until you open your first story.
Using the Directory Panel
In the iNEWS tab of the Directory panel, all folders are closed when you first log in, which
indicates closed directories. Folders and queues within a directory are indented below that
directory. You can open and close directories by clicking the plus sign (+) next to the folder.
You cannot open queues and stories that have user locks applied to them at an iNEWS
workstation. If you need to access a queue or a story that has been locked with either a Key
lock or an Easy lock, see your iNEWS system manager.
To open a story:
1. Click the iNEWS tab of the Directory panel.
2. Navigate to the directory you want to open.
For information on using keyboard shortcuts to navigate the Directory panel, see
“Directory Panel Shortcuts” on page 159.
35
2 Working with Stories
Closed
directory
Expanded
directory
Queue
Story
list
Story
Preview
area
3. Do one of the following to open the folder:
tClick the folder.
tClick the plus sign (+) next to the folder.
The iNEWS tab displays all queues and subfolders contained in the selected directory.
4. Click the queue you want to open.
The stories in the queue are displayed in the Story list in the Research panel.
36
5. Locate the story you want to open, and do one of the following:
tDouble-click the story name.
tSelect the story, and press Enter.
The story appears in the Storyline.
Using the Directory Panel
You can view the story’s script in the Story Preview area before you open the story by
clicking the story name in the Story list. Media, formatted text, and production cues do not
display in the Story Preview area.
37
2 Working with Stories
Creating a New Story
Before you can create a new story, you must open the queue in which the new story will be
located. When you create a story, usually the story is blank; however, its contents depend on
what attributes are defined in the story form for the selected queue. For information about
story form attributes, see your iNEWS system manager.
When you have created a story, you cannot use Instinct to change its location within the
queue. You can rearrange stories only from an iNEWS workstation.
Site settings determine the default project type for the story — either an NTSC or a PAL
format. If your site is set to work with both NTSC and PAL projects, you can specify the
project type when you create your story.
To create a new story:
1. Open a queue.
2. Select the row in the Story list below where you want Instinct to place your story. If you
do not select a row, Instinct places the new story at the end of the queue.
3. Do one of the following:
tSelect File > New Story.
38
tPress Ctrl+N.
The New Story dialog box opens. If you have a story open that you have modified, a
message box asks if you want to save the changes in the open story before creating a
new story.
4. Type a name for the story in the Story name text box.
5. Select a format from the Video Format list (the video formats available to you are set by
your Interplay administrator).
6. Click OK.
The new story is created and placed above the selected row in the Story list. The new
story has a blank text box in the Story body.
The Research Panel
The Research Panel
The Research panel provides basic information about the stories listed in the selected queue.
The following table describes the column headings for stories in the Queue list. For a
procedure on how to select column headings, see “Hiding and Showing Columns” on
page 43.
HeadingDescription
PageLists the page number, typically assigned by the show producer for each story (this
allows, for example, stories to be identified by the area of the show to which they
belong)
NameLists the name of the story (sometimes called the “slug”) on the iNEWS server
VideoIDLists the media, tape, or video identification number of the sequence, which is used
to reference the story to the sequence for playback (for example, by Avid
iNEWS ControlAir
StatusLists the playback status of the media sequence, as communicated by the control
system (for example, cued, playing, unavailable, ready)
AudioLists the estimated time for reading a story in minutes:seconds, which can be
estimated by the newsroom system or entered into the field by a user
™
)
TapeLists the time for any portions of the story not read by the presenter (for example,
sound bites), which are either computed by the newsroom system by adding up any
run times listed in the Story body or entered directly into the field by the user
Total Lists the total duration of other timing fields (audio and tape/run time) in
minutes:seconds
You cannot sort the columns in the Story list.
n
39
2 Working with Stories
Update button
Display More buttonItem count
In addition to the data organized by the column headings in the Story list, the Research panel
displays the following information about queues and stories:
•Refresh queues: When a queue has the refresh trait enabled in iNEWS, the iNEWS
update notification service allows you to see which queues have been modified during
your work session. If a user makes a change to the active queue in the Research panel,
the Update button next to the queue name becomes active. If you click the active Update
button, or if you press F5, Instinct updates the queue.
•Non-refresh queues: Some queues in the iNEWS database typically do not have the
refresh trait enabled — for example, wire queues. If a non-refresh queue holds a large
number of entries, the Story list displays only the first 200 items and the Display More
button is active. To view the next 200 items, click the Display More button next to the
item count.
40
The refresh trait can be set only from an iNEWS workstation. For more information on the
refresh trait, see your iNEWS system manager.
Display Customizations
You can change the font used in the Directory panel, the Research panel, or the Storyline.
You can also set the Research panel to hide the Story list or the Story Preview area, and you
can create a custom view in the Research panel.
Changing the Font
You can change the default fonts and font sizes for the following areas of the Instinct
interface by using the Fonts menu options:
Interface AreaFonts Menu Option
Story bodyStory Body
Story FormStory Fields
Directory panelMedia/iNEWS Browser
Story or Media listList
Display Customizations
Font changes are saved as user settings and do not affect other Instinct systems accessing the
iNEWS server or the asset manager.
To change the font in Avid Instinct:
1. Select Preferences > Fonts > [font option].
The Select [font option] font dialog box opens.
41
2 Working with Stories
The dialog box allows you to select and preview options other than Font and Size, but
those options do not take effect in the application; you can change only Font and Size.
2. Select a font and a size, and then click OK.
The font in the interface area you selected changes.
To restore the default fonts in the Instinct interface:
tSelect Preferences > Fonts > Restore Fonts to Default.
Modifying the Display of the Research Panel
You can modify the appearance of the Research panel to hide the Story Preview area or to
split the Research panel horizontally (so the Story list and the Story Preview area display on
the right and left of the panel) or vertically (so they display at the top and bottom of
the panel).
To modify the display properties of the Research panel, do one of the following:
tClick in either the Story list or in the Story Preview area, and press Alt+Z to zoom in on
the area you want to view (zooming in hides the unselected area).
tClick anywhere in the Research panel to make it active, and press Alt+H to display the
Story Preview area to the right of the Story list.
tClick anywhere in the Research panel to make it active, and press Alt+V to display the
Story Preview area below the Story list.
42
Hiding and Showing Columns
You can select headings to be hidden or displayed in the Research panel.
To hide a column:
tRight-click the column heading and select Hide this Column.
When you hide columns, they are listed on the menu below the Hide this Column
option.
To display a hidden column:
tRight-click a column heading and select Show [heading].
Saving a Custom Layout
Any time you modify a column, the Research panel maintains the custom layout for the
individual queue during your current work session even if you switch queues. When you quit
your session, the customized layout is lost unless you save it. You can apply saved layouts to
any display in the Research panel. The application uses the last saved layout to display
queues in the Research panel. You can also save separate custom layouts for the iNEWS tabs
and for the media tabs in the Research panel.
Display Customizations
The Research panel also saves the default layout which appears when you first open Instinct.
You cannot save or delete the default layout.
To save a layout:
1. Open a queue.
2. Modify the display or the columns according to preference.
3. Click the Layout menu, and select Save Layout As. If you want to save changes to an
existing layout, click Save Layout.
The initial layout name is “Default.” Once you save a layout, the Layout menu displays
the saved layout name.
43
2 Working with Stories
Layout
menu
The Enter Column Layout Name dialog box opens.
4. Type a name for the custom view, and click OK.
The layout is saved and added to the list of layouts in the Layout menu. You can select
any of the saved layouts from the Layout menu.
To change to another saved layout:
tClick the Layout menu, and select a saved menu from the menu list. If you select
Default, the Research panel reverts to the layout that appears when you first open
Instinct.
To delete a layout:
1. Click the Layout menu, and select the layout you want to delete from the menu list.
2. Click the Layout menu, and select Delete Current Layout.
A confirmation box opens.
3. Click Yes.
You cannot delete the Default layout.
44
Opening Multiple Tabs in the Research Panel
Queue tabsClose
button
Pin button
When you open a new queue, it replaces the current queue in the Research panel. If you want
to keep the contents of more than one queue open at a time, you can save the queue display
as a tab in the Research panel and then open the new queue as a separate tab. This way, you
can keep multiple queues open at once.
You can have a maximum of 10 tabs open in the Research panel at one time.
To open multiple queues in the Research panel:
1. Click the active tab in the Research panel, and then click the Pin button.
The queue is saved as a tab in the Research panel, and the Pin button changes from a
horizontal pin icon to a vertical one to indicate the tab is saved.
2. In the Directory panel, click a new queue.
The queue opens as a new tab in the Research panel.
Editing Scripts
To close a tab in the Research panel:
tOn the tab you want to close, click the Close button.
Editing Scripts
You can use Avid Instinct to perform basic editing functions on your story scripts,
eliminating the need to do the work on an iNEWS workstation and saving valuable time in
the writing process.
Only one user can edit a story script at any given time. If a second user tries to edit a story
that another user is working on, the second user receives a message that the story is locked
by another user. When a user edits a story script, Instinct puts an edit lock on the story,
indicated by an edit lock icon above the story next to the duration display, and removes it
45
2 Working with Stories
Edit Lock
icon
when the user saves and closes the story. (You can also manually unlock an open story; see
“Saved and Locked Stories” on page 54.) Edit locks prevent multiple users from making
changes to a story at the same time.
Modifying any element of your story, including the video sequence, causes Instinct to place
an edit lock on it. For information on modifying the video sequence, see “Story Building
Basics” on page 87.
46
The following topics describe how you can edit your story script:
•“Adding and Rearranging Text in a Story” on page 47
•“Splitting Text into New Segments” on page 48
•“Marking Text As Presenter Instructions” on page 48
•“Marking Text As Closed Caption” on page 49
•“Adding a Production Cue” on page 49
•“Deleting a Production Cue” on page 51
•“Marking Text As Machine Control” on page 51
•“Marking Text As Normal” on page 51
•“Formatting Text” on page 52
Adding and Rearranging Text in a Story
You can modify the script of your story by typing new text in the Storyline. You can also cut,
copy, paste, and delete text.
To add text to a story:
1. Open a story in the Storyline.
2. Click in the Story body, and type your new text.
To rearrange the text in a story:
1. Open a story in the Storyline.
2. Select the text you want to cut, copy, or delete.
3. Do one of the following:
tRight-click the text, and select the appropriate command.
tPress Ctrl+X (cut), Ctrl+C (copy), or Delete.
To paste cut or copied text:
1. Position the cursor in the story where you want to paste the text.
Editing Scripts
2. Do one of the following:
tRight-click, and select Paste.
tPress Ctrl+V.
Copying Locator Text
You can copy the timecode and text from a locator and paste it into another portion of the
interface. For example, you can copy and paste timecode and locator text into a segment in
the story.
To copy locator text:
1. Display a clip with locators in the Research panel and click Show Locators at the top of
the panel.
2. Right-click the clip and select Copy Locator Text.
47
2 Working with Stories
Segment before splittingSegments after splitting
Splitting Text into New Segments
You can also rearrange the text of your script by creating splits. A split divides the text at the
point marked by the cursor in the Story body into two segments.
To create a split segment:
1. Open a story in the Storyline.
2. Type or paste your script in a segment in the Story body.
3. Select the segment that contains your script.
4. Click in the Story body at the point in your script where you want to split the segment.
5. Do one of the following:
tSelect Story > Split.
tPress Ctrl+].
A new segment is created.
Marking Text As Presenter Instructions
Presenter Instructions appear in red, allowing the presenter who reads the story on camera to
differentiate the instructions from the actual script. Using this formatting option, you might
48
tell the presenter that the following lines are a voice-over to accompany footage.
To mark text as Presenter Instructions:
1. Open a story in the Storyline.
2. Select the text you want to mark.
3. Click the Presenter Instructions button.
The text changes to red, indicating Presenter Instructions. Text marked as Presenter
Instructions is not included in the read time of a story. For more information, see “Read
Times” on page 53.
You can also click the button before typing text.
Marking Text As Closed Caption
Your story can also contain text marked as Closed Caption. Closed-captioned text is green in
the Story body. Like Presenter Instructions, the presenter does not read this text on camera.
Text marked as Closed Caption is not included in the read time of a story. For more
information, see “Read Times” on page 53.
To mark text as Closed Caption:
1. Open a story in the Storyline.
Editing Scripts
2. Select the text you want to mark.
3. Click the Closed Caption button.
The text changes to green, indicating that the text is closed captioned.
You can also click the button before typing text.
Adding a Production Cue
Production cues are playback instructions for devices such as video machines, still stores,
and character generators. When you insert production cues, they appear in the Production
column. In addition, a Production Cue marker appears in the story text to indicate where
each production cue belongs in the story. Instinct stories can include a maximum of
256 production cues. If you attempt to save a story with more cues, Instinct warns you that
any production cues over the 256-cue limit will be lost.
You should not rearrange or edit Instinct production cues from within Avid iNEWS.
49
2 Working with Stories
Production Cue markerProduction
Cue text
box
Production columnStory body
To insert a production cue into your scripted story:
1. Open a story in the Storyline.
2. In the Story body, move the pointer next to or within the text where you want to place
the production cue.
3. Do one of the following:
tSelect Story > Insert Production Cue.
tRight-click in the text and select Insert Production Cue.
tPress Alt+Insert.
A blue Production Cue marker appears within the Story body, and a blank box opens in
the Production column.
4. Type the cue information in the text box. To mark cue information automatically as
Machine Control, type an asterisk (*) at the start of the line. For information about
Machine Control, see “Marking Text As Machine Control” on page 51.
50
Deleting a Production Cue
If you want to delete a production cue, you must delete the Production Cue marker, not just
the text within the Production Cue text box.
You should not delete Instinct production cues from within Avid iNEWS.
To delete a production cue:
1. Select the Production Cue marker in the Story body.
2. Do one of the following:
tPress the Delete key.
tRight-click the Production Cue marker and select Delete.
Marking Text As Machine Control
You can mark text in the Production Cue text box as Machine Control; however, you cannot
mix Machine Control text and other text on the same line in the text box.
The Machine Control button and the machine control text are blue. Any line in the
Production Cue text box that starts with an asterisk (*) automatically is marked as Machine
Control.
Editing Scripts
You can mark text as Machine Control only in a Production Cue text box. See “Adding a
n
Production Cue” on page 49.
To mark text as Machine Control:
1. Open a story in the Storyline.
2. Select the text in the Production Cue text box that you want to mark.
3. Click the Machine Control button.
The text changes to blue, indicating that the text is for machine control.
You can also click the button before typing text.
Marking Text As Normal
If you have marked the text as Presenter Instructions or Closed Caption, you can mark the
text as Normal to remove the formatting. Normal text is included in the read time of a story.
To mark text as Normal:
1. Open a story in the Storyline.
2. Select the text from which you want to remove the formatting.
51
2 Working with Stories
3. Do one of the following:
tClick the Normal button.
tPress Ctrl+Alt+N.
The text changes to black, indicating that the text contains no formatting.
You can also click the button before typing text.
Formatting Text
You use either the formatting buttons or the shortcut menu to change the format of story text.
To format new text:
1. Open a story in the Storyline.
2. Do one of the following:
tClick the Bold, the Italic, or the Underline button.
tSelect Format, and then select Bold, Italic, or Underline.
tPress Ctrl+B, Ctrl+I, or Ctrl+U.
3. Type the text.
52
To format existing text:
1. Select the text you want to format.
2. Do one of the following:
tClick the Bold, the Italic, or the Underline button to deselect it.
tSelect Format, and then deselect Bold, Italic, or Underline.
tPress Ctrl+B, Ctrl+I, or Ctrl+U.
To remove text formatting:
1. Select the formatted text.
2. Do one of the following:
tClick the Bold, the Italic, or the Underline button to deselect it.
tSelect Format, and then deselect Bold, Italic, or Underline.
tPress Ctrl+B, Ctrl+I, or Ctrl+U.
Read Times
Read
time
Video to
add to
match
read time
Video to
trim to
match
read time
Avid Instinct calculates the read time of a story by using the number of words in the story
and the read rate in words per minute (wpm) of the presenter.
The default wpm rate is 180, but it can differ according to the settings for the particular
story. For example, if the presenter listed for the story has a read rate of 150 wpm, Instinct
calculates the read time based on that read rate and displays the read time of each segment
next to the script for that segment. If you add a video clip to the segment that does not match
the read time, the segment displays either how much video you need to add or how much
video you need to trim in order to fill the read time.
Read Times
The Presenter text box in the Story Form determines the read rate. If you want to change the
wpm rate for the presenter, you must make the change through the iNEWS workstation. If
you want to change the presenter for an iNEWS story, you can edit the name in the Presenter
text box and save the change.
Avid Instinct does not include Closed Caption or Presenter Instructions text in the read time.
Only text marked as Normal (including bold, italic, or underlined text) is calculated.
53
2 Working with Stories
Support for iNEWS Hyperlinks and Story Links
Avid iNEWS v3.0 includes the ability to add hyperlinks in a story body. These links launch
into an Internet Explorer workspace within the iNEWS application, or into the user’s default
browser outside of the iNEWS application, depending on the the user’s setting. If you are
working in a story in Avid Instinct, you can click a hyperlink and it will open in the your
default browser.
Avid iNEWS v3.0 also includes the ability to add a story link in a story body. Clicking this
link in iNEWS creates a new workspace displaying the linked story. If you are working in a
story in Avid Instinct, you can click a story link and the following occurs:
•The queue that contains the story is highlighted in the iNEWS tab in the Directory
panel.
•The queue and the story are displayed on a new tab in the Research panel.
•The story is loaded into the storyline panel.
Saved and Locked Stories
When you save a modified story in Instinct, it is important to remember that the story is
actually saved on the iNEWS server (and the media sequence is saved by the asset manager
on the Interplay server at the same time). Therefore, use caution when saving a story because
your changes might affect others who access the same story.
54
Since Instinct places an edit lock on open stories, only the user who opened or created the
story can save it. Other users can view the story, but they cannot modify it. When you save
and close your story, other users can access it and make changes. If you want to remove the
edit lock but keep the story open while allowing other users to work on it, you can unlock the
story manually, and then lock it later when you need to make changes to it.
Instinct saves the media sequence in the media database at a location that mirrors the
location of the story in the iNEWS hierarchy. However there are some characters — for
example,
manager hierarchy. For seamless integration, you should not use special characters when
naming the story. For more information on special characters used when saving sequences in
the database managed by the asset manager, see “Saving Your Changes” on page 119.
If you save a story in Instinct, and then use an iNEWS workstation to move or copy it, you
can open the story from its new location on the iNEWS server. In this case, Instinct creates a
new media sequence when you save the story with the asset manager.
*|\:"<>/?
— that are legal in the iNEWS hierarchy but are illegal in the asset
Saving Stories
Saving your story to the iNEWS database preserves any modifications and allows you to
continue working on the story.
If you have edited but have not saved a story, an asterisk is displayed in front of the story
name. After you save the story, the asterisk disappears.
To save changes, do one of the following:
tSelect File > Save Story.
tPress Ctrl+S.
The story is saved, remains open, and keeps the edit lock.
Saved and Locked Stories
Locking, Closing, and Deleting Stories
You can close your story while still logged in to the iNEWS server, which allows other users
to access and modify the story, or you can simply unlock the story so others can edit it.
When you manually lock a story, a dialog box opens and asks if you want to save the
modified story. If you choose to save, the story is saved and keeps the edit lock. If you
choose not to save the story, the story closes without saving and keeps the edit lock.
If you unlock an unsaved story, a message asks if you want to save the modified story before
removing the edit lock.
Opening a new story also closes the active story. If you made changes on the active story, a
n
message box asks if you want to save your changes before opening the new story.
To unlock or lock a story manually, do one of the following:
tSelect Story > Edit Unlock.
tSelect Story > Edit Lock.
tPress Ctrl+E.
To close a story:
tSelect File > Close Story.
55
2 Working with Stories
To delete a story:
1. Select the story in the queue displayed in the Research panel. You cannot delete an open
story.
2. Do one of the following:
tSelect File > Delete Story.
tPress Ctrl+Delete.
A dialog box opens asking you to confirm the deletion.
3. Click Yes.
The story is deleted from the queue.
Offline Mode
If you lose your connection to the iNEWS server, you can edit and save a story script on
your local drive. Instinct saves the story as an XML (Extensible Markup Language) file in an
offline folder, or you can save the story to a user-defined location. This allows you to
continue working even if you cannot access the iNEWS database. When your network
connectivity is restored, you can then update your story on the iNEWS server.
If you lose your connection to the asset manager, you can save edits to the media sequence
once you reconnect to the network.
Saving Stories in Offline Mode
When you save a story in offline mode, the story is saved as an XML file that you can use
later to update the story stored on your iNEWS server. The default location for offline stories
is a subfolder (named “Offline”) within the application folder — for example, C:\Program
Files\Avid\Avid iNEWS Instinct\Offline. You can also specify another location and a file
name for the saved story.
To save a story in offline mode, do one of the following:
tIf you want to save your story to the default location, select File > Offline > Save Story.
tIf you want to save your story to a user-defined location, select File > Offline >
Save Story as, and then navigate to the appropriate location in the Save As dialog box.
You can change the default file name by typing a new name in the File Name text box.
The story is saved to your local system.
56
Restoring Stories in Offline Mode
When you reconnect to the iNEWS server, you can update the story stored on the server with
any changes you made in offline mode.
To restore a story with changes made in offline mode:
1. Open the story you want to restore (see “Opening a Story” on page 35).
2. Do one of the following:
tIf you saved your story using the Save Story option, select File > Offline >
Restore Story.
tIf you saved your story using the Save Story As option, select File > Offline >
Restore Story from, and then select your story from the location where you saved it
and click Open.
The Story body in the Storyline is updated with any changes you made while working in
offline mode.
3. Do one of the following:
tSelect File > Save Story.
tSelect File > Close Story.
Offline Mode
The story is updated on the iNEWS server.
Restoring a Story after a Timeout
If you leave your Instinct session unattended for a long time, Instinct performs the following
operations:
•Saves the current story in Offline Mode.
•Returns you to the Instinct login screen.
Instinct creates a backup story in case of a system crash. See “Automatic Backup of Stories”
on page 22.
To restore the story you were working on:
1. Start Instinct and open the story you were working on.
2. Select File > Offline > Restore Story.
57
2 Working with Stories
Indexed
folder
Indexed
queues
Index icon
Searching for Information
Stories you work on are saved on the iNEWS server. Often you need to search the server
database for specific stories, or you might find it necessary to search through all the stories
for a specific topic. You can use the Search command to search for information in the
iNEWS database; however, you can only search in indexed queues and folders (marked with
an Index icon).
For information on iNEWS index functions, see your iNEWS documentation.
Defining the Search
You can search for words or numbers, alone or in combination. If you search for a single
word or number, the system searches for stories that contain the text. You can also use an
asterisk (*) as a wildcard in order to search for either a separate word or a word used as part
of a longer word. For example, if you search for “bill*,” the system locates stories with the
words “bills,” “billion,” and “billboard” as well.
The search is not case-sensitive. For example, if you specify the word “aids,” the system
locates the words “aids,” “Aids,” and “AIDS.”
You cannot refine your search by excluding words, searching for literal strings, using
n
Boolean operators, searching the results of a search, or specifying the number of hits.
Using the Search Command
Instinct displays search results in a tab in the Research panel. Each new search replaces the
previous search, but you can keep your search results open by “pinning” the tab. The results
of a next search then display in a new tab.
58
To find stories in a folder or queue:
1. Click the iNEWS tab of the Directory panel.
2. Navigate to the indexed folder or queue you want to search.
3. Do one of the following:
tSelect File > Search iNEWS.
tRight-click the queue, and select Search.
tPress Ctrl+Shift+F.
The iNEWS Search tab opens in the Research panel.
Searching for Information
4. In the Text text box, type the text you want to locate.
5. Click the Search button.
Results are displayed in the Story list in the Research panel. Results displayed in the
Research panel reflect the maximum number of results from the iNEWS database
allowed by Instinct (300 results). The actual number of matches for your search term
might be higher. If your search returns the maximum number of results, you can limit
your search and start a new search.
To keep the search results tab open:
tClick the Pin button.
The tab remains open, and the subsequent search opens in a new tab.
59
2 Working with Stories
60
3Working with Media
Avid Instinct runs as a client of an Avid Interplay server — which uses an asset manager
called the Avid Interplay Engine to provide access to shared media — just as it runs as a
client of the iNEWS server. The asset manager maintains shared media files available to all
clients. You use Instinct to connect to Interplay in order to browse the media accessible to
your workgroup and to access shared media files over the network. You can then add the
media to your story, arrange it to fit your script, and save the story as a sequence on the
server, allowing others in your workgroup to access the sequence using the same server.
The Media tab of the Directory panel allows you to view media folders accessible to
Avid Interplay. The Media tab displays the assets of any selected folder as a collection of
folders containing media files that you link to over the network, and you can use the media
files in these folders as you build your story in the Storyline.
Media assets are stored on the Avid Interplay server. If you are disconnected from the
server — for instance, if either the server or your network connection fails — you cannot
load or search for media, and you cannot save changes to the media clips in your sequence.
If you experience problems with your connection to the server, see your system
administrator.
The following topics explain how you can use the media files managed by your asset
manager as you work with Instinct:
•Working with Remote Assets
•Customizing the Research Panel
•Overview of Finding Media Objects
Working with Remote Assets
You collaborate with others in your newsroom by accessing stories and media assets stored
remotely in folders on the iNEWS and Interplay databases. The media assets always reside
on the Interplay database to ensure consistent project management for all users. You use the
Media tab of the Directory panel to access these remote media assets, and you use the
Research panel to display information about the media.
3 Working with Media
Media
folders
Avid
Interplay
server
You access media assets from folders, not directly from projects. If your media assets are
n
assigned to a project only — for instance, if you use Avid CaptureManager
media clips to a project — you need to create a subfolder on your asset manager and move
media assets there in order for Instinct to see them. For information on configuring
CaptureManager to capture media to a folder, see the Avid CaptureManager User Guide.
Media Assets can carry two different kinds of markers:
•Reservations: Reservations protect assets from deletion and moving. Media assets
protected by a reservation are marked by a Reservation icon.
•Restriction locators: Restrictions indicate limitation warnings on the use of media
assets. Assets that include a restriction locator are marked by a Restriction icon.
You cannot set reservations or restrictions in Instinct. A message alerts you when you
attempt to use restricted media, and you might not be able to save changes to clips and
sequences with some marked clips.
Opening Media Folders
In the Media tab of the Directory panel, all folders are closed when you first log in, which
indicates closed directories. Media folders within a directory are indented below that
directory. You can open and close directories by clicking the plus sign (+) next to the folder.
™
to capture
In Interplay Access, an administrator can set the text color of the names of media folders and
assets (the default is black). Any colored text is also visible in Avid Instinct.
To view and open a directory and load the contents of a folder:
1. Click the Media tab in the Directory panel.
The Directory panel displays all folders accessible to the asset manager.
62
2. Navigate through the media folders, and find the folder you want to open. (You can use
keyboard shortcuts to move through the folder structure. For information on using
shortcuts to navigate the Directory panel, see “Directory Panel Shortcuts” on page 159.)
3. Click the folder.
The Research panel displays the contents of the selected folder. You need to load
individual clips into the Video monitor before adding them to your story.
To view a video clip in the Video monitor:
1. Click a folder in the Directory panel.
The contents of the folder are displayed in the Research panel.
2. Click the head frame of the clip you want to view.
The Video monitor displays the selected clip.
Creating and Deleting Media Folders and Shortcuts
You can create and delete folders in the Avid Interplay database to help organize your
projects. You can save time accessing directories and stories you use often by creating
shortcuts to folders in the Directory panel.
Working with Remote Assets
Folders must be empty before you can delete them in the Directory panel.
To create a new media folder in the Directory panel:
tRight-click a media folder in the Directory panel, and select Create Folder.
To create a shortcut to a media folder:
1. Click the Media tab in the Directory panel.
2. Navigate to a folder.
3. Right-click the folder name, and select Create Shortcut.
The shortcut appears in italic above the Interplay server name in the Directory panel.
63
3 Working with Media
Shortcut
Server
name
To delete a folder:
1. In Interplay Access, delete the contents of the media folder. You cannot delete the
contents of a media folder from Instinct.
2. In Instinct, navigate to the folder in the Directory panel.
3. Right-click the icon for the folder, and select Delete Folder.
The folder is deleted.
To remove a shortcut to a media folder:
tRight-click the folder name, and select Delete Shortcut.
The shortcut is removed.
Moving, Copying, and Duplicating Clips or Sequences
To move clips or sequences from one folder to another:
1. In the Research panel, select the clip or sequence that you want to move.
2. Drag the clip or sequence to the destination folder in the Media tab of the Directory
panel, and release the mouse button.
When you copy clips from one folder to another, any custom columns that you created
in the first folder are also copied to the second folder. The custom columns appear in the
order in which you created them.
To copy clips or sequences from one folder to another:
1. In the Research panel, select the clip or sequence that you want to copy.
2. Press and hold Ctrl as you drag the clip or sequence to the destination in the Media tab
of the Directory panel, and release the mouse button. This creates a link to the original
clip, and hence a copy of the asset within the new folder.
64
To duplicate a clip:
Resize bar
tRight-click the clip or sequence and select Duplicate.
A new copy of the clip or sequence with a new Creation date is created. Assist appends
a number such as .01 to the end of the name, creating a new name.
The duplicated clip refers to the original media; the media can be deleted accidentally when
n
the duplicated clip is deleted.
Customizing the Research Panel
You can modify how the Research panel displays information about the media managed by
the Avid Interplay Engine. You can also specify the information you want to view about
each media asset by customizing column headings and column displays.
For more information, see the following topics:
•“Changing the Research Panel View Size” on page 65
•“The Research Panel Display” on page 66
•“Media Column Headings” on page 66
Customizing the Research Panel
•“Opening Multiple Tabs in the Research Panel” on page 79
•“Viewing Locators and Restrictions” on page 79
Changing the Research Panel View Size
You can adjust the size of the Research panel and the Storyline to maximize the display area
of the panel you need for your work.
To change the Research panel display size:
tClick the resize bar at the top of the Research panel, and drag it up or down to resize it.
65
3 Working with Media
The Research Panel Display
The Research panel provides you with information on all media viewed by the asset
manager, including audio and video clips, graphics, and text files. An icon identifies the type
of asset for each media file, as summarized in the following table:
Icon Media ObjectObject Description
Master clipsA clip that references audio and video media files formed from
In-progress master clip A clip in the process of being captured; when the capture is
SubclipsA clip that references a selected portion of a master clip
SequencesA composition created from marked sections of one or more clips or
Audio clipsA clip that references audio media files formed from captured
In-progress audio clipA clip in the process of being captured; when the capture is
captured footage or imported files
complete, the icon updates to the standard master clip icon
subclips
sound — for example, voice-over recordings — or imported audio
files
complete, the icon updates to the standard audio clip icon
Clips with restrictionA clip containing restricted material and marked by an
Avid Interplay Assist user
Media Column Headings
You can select individual or multiple headings to be displayed or hidden in the Research
panel. The following table describes the default Column Selection headings. For a procedure
on how to select column headings, see “Hiding and Showing Columns” on page 68.
HeadingDescription
[Frame]For video clips, displays a thumbnail of the first frame of a clip (also called a head
frame); for audio clips, displays a standardized waveform
TypeDisplays an object icon Identifying the type of asset for each media file
NameLists the name of the clip or sequence
Creation DateLists the date and time the clip was logged or captured
TracksLists all tracks used by this media object
66
Customizing the Research Panel
HeadingDescription (Continued)
DurationLists the length of the clip
Video IDLists the video ID number
TapeLists the source tape name
CommentsDisplays any comments added as metadata to the media file when it was originally
captured
The following topics provide more information on using columns in the Research panel:
•“Sorting Columns” on page 67
•“Moving and Rearranging Columns” on page 68
•“Hiding and Showing Columns” on page 68
•“Adding Columns” on page 68
•“Selecting Values for a Custom Property” on page 69
•“Selecting Asset Types” on page 72
•“Displaying Resolutions” on page 73
•“Creating New Columns” on page 73
•“Enlarging or Reducing Column Width” on page 74
•“Renaming Clips” on page 74
•“Adding Comments” on page 74
•“Viewing Thumbnail Images” on page 75
•“Modifying Writable Properties” on page 76
•“Saving a Custom Layout” on page 77
Sorting Columns
You can sort the information in all of the columns in the media tabs in the Research panel
except the Frame column. The Icon column sorts alphabetically based on the type of media
object (audio clip, master clip, sequence, subclip).
When you sort a column, a sort icon appears next to the heading for that column and
indicates if the sort order is ascending or descending.
To sort information in columns:
tClick the column heading. To reverse the sort order, click the column heading again.
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3 Working with Media
Moving and Rearranging Columns
To move a column in the Research panel:
tClick the heading of the column that you want to move, then drag the column to the
position you want and release the mouse button.
The column appears in the new position, and the other columns shift to make room.
Hiding and Showing Columns
You can select columns to be hidden or displayed in the Research panel. You cannot hide the
Frame column, which displays the head frames for media clips.
When you hide columns, they are listed on the menu below the Hide this Column option.
To hide a column:
tRight-click the column heading and select Hide this Column.
To display a hidden column:
tRight-click a column heading and select Show heading.
Adding Columns
68
You can add columns to the display in the Research panel in order to display additional
properties for media objects. Available column headings are determined by media
information stored in the media database.
Added columns appear only for the selected folder and for the current work session. If you
want to use the same columns the next time you log in to Instinct, you must save a custom
layout (see “Saving a Custom Layout” on page 77).
To add columns to the Research panel:
1. Right-click a column heading and select Select Working Set of Columns.
The Select Working Set of Columns dialog box opens. The dialog box displays three
sections of properties as defined in the Interplay Administrator, separated by dotted
lines: System, Custom, and Resolutions.
Customizing the Research Panel
2. Select the columns you want to display.
3. Click OK.
The new columns appear to the right of the existing columns in the Research panel.
Selecting Values for a Custom Property
You can select a property value from a custom list for a particular column in the Research
panel rather than typing it in. Your system administrator needs to first create a custom
property in Interplay Administrator and then import an XML file containing the values into
Interplay Administrator.
For example, you might want to specify the status of a particular asset. The administrator
creates a custom column named “Status” and imports an XML file that contains status
values such as Opened, Approved, and so on. In the Research panel, you can click the Status
column cell for an asset and select a value rather than typing it in each time.
To select property values:
1. Make sure your Administrator has set up the custom property and imported the list of
values. For more information, see “Adding a Custom Property” in the Avid Interplay Engine and Interplay Archive Engine Administration Guide.
69
3 Working with Media
2. Right-click a column heading and select Select Working Set of Columns.
The Select Working Set of Columns dialog box opens. The dialog box displays three
sections of properties as defined in the Interplay Administrator, separated by dotted
lines: System, Custom, and Resolutions.
70
3. Navigate to the new custom column heading, select it, and click OK.
4. Locate the custom column in the Research panel and click it in the cell for the asset you
want to label.
The list of values for the property appears.
5. Select a value.
The value appears in the cell.
Customizing the Research Panel
71
3 Working with Media
6. Select values for additional assets.
Selecting Asset Types
To select asset types and reference clips to display:
1. Right-click the Type column heading in the Research panel and select Set Type Filter.
You need to right-click the column heading. If you right-click elsewhere in the column, the
n
option does not appear in the context menu.
The Set Type Filter dialog box opens.
2. Select the asset types you want to display.
3. (Option) Select “Show reference clips” to display objects that are referenced by
sequences.
4. Click OK.
5. (Option) Save the layout if you want to preserve your type filter settings.
72
Displaying Resolutions
Among the column headings you can show are the resolutions associated with the clip,
subclip, or sequence (see “Hiding and Showing Columns” on page 68). The information in
the resolution column describes the resolution status of the clip, subclip, or sequence.
Customizing the Research Panel
The circles indicate the following:
•Filled circle — online
•Half-filled circle — partially online
•Empty circle — offline or not available
You must click the clip, subclip, or sequence in the Research panel to accurately display the
resolution status. When you click the item, the system retrieves the latest resolution status.
Since the status does not automatically update, it might not be correct if you are viewing an
unselected subclip or sequence.
For more information about resolution status, see “Viewing Media Status” in the Avid Interplay Access User’s Guide.
Creating New Columns
You can create new column headings in the Research panel, if you have the user privileges
set in the Instinct/Assist User Settings view in the Interplay Administrator.If the new
heading has the same name as a system property or a user property — for instance, FPS
(frames per second) — the new column displays the properties for the heading already in the
database. Also, you cannot create two headings with the same name.
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3 Working with Media
To create a new column:
1. Right-click a column heading and select New Column.
The Add New Column dialog box opens.
2. Type a name for the new column.
The new column appears to the left of the active column in the Research panel.
Enlarging or Reducing Column Width
You can enlarge or reduce the width of any column in the Research panel. When you change
the size of the Frame column, the head frames increase or decrease in size.
You must enlarge or reduce all frames in the Research panel together. You cannot change the
size of an individual frame or cell.
To enlarge or to reduce the size of columns:
tClick the border of a column in the Research panel, and drag it to the right or the left to
resize it.
Renaming Clips
You can rename a clip in a folder directly by modifying the information displayed in the
Research panel.
To change the name of a clip:
1. Click the cell in the Name column that you want to modify.
The clip row is highlighted.
2. Click the cell again to enter text.
The pointer changes to an I-beam.
3. Type the new clip name, and press Enter.
Adding Comments
You can add comments to the clip information in any media tab in the Research panel to help
you keep track of details not displayed in the other columns. However, you cannot add
comments to stories in the Story list.
74
To add a comment to the Research panel:
Comments text box
tClick in the Comments column of the clip you want to annotate, and type your comment
in the Comments text box. You might have to scroll right to see the Comments column.
Viewing Thumbnail Images
You can choose to display thumbnail images of a master clip or a subclip that is loaded in the
Video monitor. Thumbnail images of a clip are time-based and are displayed every ten
seconds. If you click a thumbnail, the position indicator moves to that location in the Video
monitor.
You can choose to view the thumbnails in a Research Panel tab or in a separate window.
Viewing in a window could be useful when you have a wide monitor or a second monitor.
Customizing the Research Panel
During Frame Chase capture, additional thumbnails are added to the view.
To display thumbnails:
1. Load a clip or a subclip into the Video monitor.
2. Select one of the following:
tPreferences > Thumbnail Viewer > Show in tab.
tPreferences > Thumbnail Viewer > Show in window.
3. Select View > Show Thumbnail Viewer.
The thumbnails are displayed in a separate window or in a tab in the Research panel
(click the tab to view the thumbnails). Thumbnails are displayed in a grid, with the
timecode of each thumbnail below it.
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3 Working with Media
If the media is ingesting, additional thumbnails appear at the bottom of the grid
approximately every 10 seconds.
4. (Option) Click a thumbnail image.
The position indicator in the Video monitor goes to the frame corresponding to the
thumbnail.
Modifying Writable Properties
If you have Write privileges in your Interplay environment, you can change several of the
properties associated with assets, for example, Comments or Name. These are called
writable properties. If you try to change a writable property that another user modified after
you accessed the asset, the Property Merge dialog box opens.
76
Customizing the Research Panel
For example, someone else who accessed a clip in Interplay Access after you loaded the
same clip in the Research panel might have changed the name of the clip on the server; when
you then try to rename that clip, the Property Merge dialog box opens. The change could
have been made in any Interplay application, including Instinct, Avid Assist, Interplay
Access, or the Interplay Window in an Avid editing application.
You can view the original status of the writable property, your change, and the current status
of the property on the server, and you can choose to update the asset on the server or to
update the asset on your system. You can update the asset on the server by merging the
changes; you can also can create the text of the change.
To update your asset with the change from the server:
tSelect Update from Server.
The asset is updated with the change from the server.
To update the server with your change:
1. Select the version of the property you want to see in the Merged Value text box. You can
select any combination of the versions:
-Original - the state of the asset before you accessed it
-Your change - this version is selected by default
-Current (on server)
The versions appear in the Merged Value text box in the order in which you select them.
2. (Option) Edit the text in the Merged Value text box to create the change you want.
3. Select Submit to Server.
The asset is updated with the text in the Merged Value text box.
Saving a Custom Layout
Any time you modify a column or the overall display, the Research panel maintains the
custom layout for the individual folder during your current work session even if you switch
stories. When you quit your session, the customized layout is lost unless you save it. You can
apply saved layouts to any media display in the Research panel. The application uses the last
saved layout to display folders in the Research panel.
You can save separate custom layouts for the iNEWS tabs and for the media tabs in the
Research panel, but you must save the layout for each tab separately.
The Research panel also saves the default layout which appears when you first open Instinct.
The initial layout name is “Default,” and once you save a layout, the Layout menu displays
the saved layout name. You cannot save or delete the default layout.
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3 Working with Media
Layout
menu
To save a layout:
1. Open a media folder in the Research panel.
2. Modify the columns to create a custom view.
3. Click the Layout menu, and select Save Layout As. If you want to save changes to an
existing layout, click Save Layout.
The Enter Column Layout Name dialog box opens.
4. Type a name for the custom view, and click OK.
The layout is saved and added to the list of layouts in the Layout menu. You can select
any of the saved layouts from the Layout menu.
To change to another saved layout:
tClick the Layout menu, and select a saved menu from the menu list.
If you select Default, the Research panel reverts to the layout that appears when you first
open Instinct.
To delete a layout:
1. Click the Layout menu, and select the layout you want to delete from the menu list.
2. Click the Layout menu, and select Delete Current Layout. You cannot delete the Default
layout.
A confirmation box opens.
3. Click Yes.
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Opening Multiple Tabs in the Research Panel
When you open a new folder, it replaces the current folder in the Research panel. If you want
to keep the contents of more than one folder open at a time, you can save the folder display
as a tab in the Research panel and then open the new folder as a separate tab, with a
maximum of 10 tabs open at once. This way, you can keep multiple folders.
To open multiple folders in the Research panel:
1. Click the active tab in the Research panel, and then click the Pin button.
The folder is saved as a tab in the Research panel, and the Pin button changes from a
horizontal pin icon to a vertical one to indicate the tab is saved.
2. In the Directory panel, click a new folder.
The folder opens as a new tab in the Research panel.
Customizing the Research Panel
To close a tab in the Research panel:
tOn the tab you want to close, click the Close button.
Viewing Locators and Restrictions
Locators are a type of electronic bookmark. They allow editors to find and identify specific
frames in master clips, subclips, and sequences. Locators can include comments that allow
editors, producers, and other users to add review or editing remarks. They are also used to
mark restrictions — for example, in media clips that contain copyright requirements or other
limitations for use. Users can add locators in Avid editing applications, Interplay Assist, and
Interplay Access. Users can add restrictions in Interplay Assist.
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3 Working with Media
You can view locator comments and restriction locators in the Logging panel, which opens
in the Research panel. By default, you can see only those locators or restrictions you have
added in Assist or an Avid editing application. If you have the necessary permissions set by
your Interplay administrator, you can also choose to view locators and restrictions set by
other users.
Locator comments appear in the Comment text box in the Logging panel, and restriction
locators are indicated by red markers next to the head frames of the start and the end of the
restricted section of the clip. You can search the text of locators and restrictions. For more
information about searching, see “Overview of Finding Media Objects” on page 81.
Restrictions are frame-accurate. You can use the Logging panel to move to the frame
marking the start or end of a restriction.
To view locators and restrictions for a clip:
1. Click a folder in the Directory panel.
The contents of the folder are displayed in the Research panel.
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2. Select a media clip in the Media list.
3. Select Show Locators.
The Logging panel opens and displays any locator comments or restrictions.
Overview of Finding Media Objects
Logging panelStarting Restriction markerEnding Restriction markerComment text box
Show
Locators
check box
To move to the start or end of a restriction:
tClick the head frame of the appropriate restriction marker in the Logging panel.
To view restrictions set by other users:
tRight-click the Logging panel outside of the listed locators and restrictions, and select
Show All.
Overview of Finding Media Objects
You find media objects in Instinct by performing simple searches, or by browsing projects,
catalogs, or folders.
The most common method of finding objects in Avid Instinct is to perform a search based on
attributes. Instinct searches for the attributes associated with media objects, and the more
specific your attribute values are the faster the search engine returns results. Each attribute
can define statistical information (such as the date) or descriptive information (such as a
comment, annotation, or object name). The search function allows you to search by a date, a
word, or a few characters.
The database returns the results of any search in the Research panel, which allows you to
access more detailed information about displayed media objects.
Instinct also provides other less specific ways of finding objects, allowing you to browse
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projects, folders, and catalogs located on both the iNEWS server and the asset manager. For
information on searching the iNEWS server, see “Searching for Information” on page 58.
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3 Working with Media
Typically, you conduct database searches for media objects on their associated attributes. For
example, you could find all media objects that have the word “feature” in their names or
other text fields, all media objects in a particular folder, or all media objects in a particular
folder that have the word “feature” in their names.
The following topics provide more information about searching media in Instinct:
•Performing Searches
•Keeping Your Search Results
Performing Searches
When you perform a search, the Search controls open on a separate tab of the Research
panel. Searches allow you to define your search based on four attributes. You can also
specify a location to search, such as a specific folder.
Results displayed in the Research panel reflect the maximum number of results from the
Interplay database allowed by Instinct (2500 results). The actual number of matches for your
search term might be higher. If your search returns the maximum number of results, you can
limit your search and start a new search. Since the search engine limits its search by the
attributes you set, you can narrow the scope of your search by setting attribute values and
this results in significantly faster searches. To get the best response times for your searches,
make them as specific as possible.
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The following table describes the standard Instinct attribute names:
AttributeOptionsDescription
Tex tUser-supplied text •Allows you to search all text-based attributes:
•Name
•Tape
•VideoID
•Comments
•Locator and restriction annotations
•User-created fields
AttributeOptionsDescription
Overview of Finding Media Objects
Text Fields•Any system
property or
custom
metadata
containing a
text field
•Select All
•Clear All
Search InAllows you to search in any folder managed by the asset
TypesMaster Clip
Subclip
Sequence
CategorySite-specific list
of categories
TimeWhenever
Last 10 minutes
Last hour
Last 24 hours
Last week
Last month
Last year
Allows you to search in any text field you select; Name is
selected by default.
manager
Allows you to specify the type of media object for your search
(you must select at least one type for each search)
Allows you to specify which category to search. The specific
categories listed for this attribute are defined by the system
administrator.
Allows you to set a time parameter for your search (time
parameters refer to the date the media object was last modified).
Including a time parameter can significantly improve the
response time of your search.
To perform a search:
1. Do one of the following:
tSelect File > Search Media.
tPress Ctrl+F.
tRight-click a folder, and select Search.
The Media Search tab opens on the Research panel.
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3 Working with Media
2. In the Text field, type a search term. You can specify words or characters for your
search. Search terms are not case-sensitive and apply to all text attributes of the media
objects in your search.
If you accept the default settings and specify no additional attributes, the search will
return all clips, subclips, and sequences in the database. Setting attribute values results
in significantly faster searches.
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3. Expand the Text Fields field and select a system proprty or custom metadata containing
a text field. Name is selected by default.
4. Expand the Search in field and navigate to the folder you want to search. If you do not
specify a location, Instinct searches the entire media database. If you right-click a folder
and select Search, the Search in field displays the name of the selected folder.
5. Expand the Types field and select the type of media object you want to search for. You
can select multiple types. By default, all three types of media objects are selected —
master clips, subclips, and sequences.
6. (Option) Expand the Category field and select the appropriate attribute to search. You
can select multiple categories. The asset manager defines which categories, if any,
appear in this field.
7. Click the Time menu, and select a time parameter for your search. Specifying a time
parameter can significantly improve the response time of your search.
8. Click Search.
Instinct performs the specified search and returns all matching records in the Research
panel.
9. (Option) To start a new search, click Reset and then repeat steps 1 through 7. For
information on keeping your search results when you perform another search, see
“Keeping Your Search Results” on page 85.
Keeping Your Search Results
If you want to keep the results of your search when you perform another search, you must
“pin” the search tab to keep it open before you start a new one.
To keep your search results:
tClick the Pin button.
The search is kept open as a tab in the Research panel.
Overview of Finding Media Objects
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3 Working with Media
86
4Story Building Basics
Once you have started a new script and collected your media assets, you can begin building
your story. In the Storyline, Avid Instinct provides you with a vertical layout and intuitive
tools that allow you to cue, mark, trim, and add video clips. You can also add voice-over
narration and adjust audio clips. For information on using audio with Instinct, see “Using
Audio” on page 121.
The following topics introduce you to procedures that you use to build a basic story:
•Video Monitor Components
•Loading Clips in the Video Monitor
•Monitoring Audio and Video
•Playing Video Clips
•Marking and Cueing Footage
•Video Sequences
•Working with Video in the Storyline
•Saving Your Changes
Video Monitor Components
The Video monitor provides you with the controls you need to play, cue, and mark video
clips as you build your story.
4 Story Building Basics
Display mode buttons
Preview window
Duration
Position bar
Play and Mark
buttons
Audio meters
Step buttons
Go to Start
button
Timecode display
Clip or story title
Zoom bar
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The following table describes the controls available in the Video monitor:
ControlDescription
Timecode displayIn Source and Trim modes, denotes the current position of the position
indicator in hours, minutes, seconds, and frames
In Story mode, denotes the time from the beginning of the media
sequence to the position indicator in hours, minutes, and seconds
Clip or story titleIn Source or Trim mode, displays the name of the active clip; in Story
mode, displays the name of the active story
Display mode buttonsIndicates which clip or sequence displays in the Video monitor:
•Source — source clip currently selected in the Research panel
•Story — active sequence currently loaded in the Storyline
•Trim — clip selected in the Storyline
Preview windowDisplays the video for the selected clip or sequence
Loading Clips in the Video Monitor
Control (Continued) Description
DurationIn Source or Trim mode, displays the length (hours:minutes:seconds)
between the In point and the Out point in the displayed clip
In Story mode, displays the length (hours:minutes:seconds) of the
sequence open in the Storyline
Go to Start buttonMoves the position indicator to the start of the clip or the sequence
Position barDisplays a graphical representation of the clip or sequence length and
contains the position indicator
Zoom barLets you zoom in on a section of the position bar so that you can more
easily work with long clips and sequences. See “Using the Zoom Bar” on
page 98.
Audio metersDisplay audio volume levels and audio peak levels
Play and Mark buttonsAllow you to play the video clip and to mark In and Out points
Step buttonsAllow you to step or move through a clip or a sequence in increments of
1 frame, 1 second, or 10 seconds
Loading Clips in the Video Monitor
You access video clips by locating them in the asset manager. Using the Media tab in the
Directory panel, you can find any video clips stored in shared projects and browse them in
the Research panel. You can also find video clips by using the Search function.
You can view video clips of any resolution qualified by your system; however, you can only
work with media clips that match the working and target resolutions specified by your
Interplay settings. For more information on resolutions, see “Video Resolutions” on
page 100.
To load video clips in the Video monitor:
1. Locate a video clip in the asset manager. For information on locating media, see
“Overview of Finding Media Objects” on page 81.
2. Do one of the following:
tDouble-click the head frame for the selected video clip in the Research panel.
tSelect the clip in the Research panel and press Enter.
The Video monitor displays the clip in Source mode.
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4 Story Building Basics
Selected
video clip
Source
mode
indicator
Video
monitor
You can also change the aspect ratio used to display clips in the Video monitor. This is useful
n
when your source video includes widescreen aspect ratios.
To change the aspect ratio in the Video monitor:
tSelect Preferences > Change Aspect Ratio > [aspect ratio option].
The image is resized within the Video monitor.
Monitoring Audio and Video
You can monitor audio and video in several ways. You can disable tracks so you play none of
your video tracks and only selected audio tracks. You can play all or none of your video
tracks and up to 16 audio tracks (source clips and sequences can include up to 24 tracks of
audio; you can play only 16 at a time). Media from disabled tracks does not use bandwidth
to play over the network. You can also select an audio monitoring mix mode.
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Monitoring Audio and Video
Disabling tracks is only for playing in the Video monitor. Your actual media is not affected,
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and the tracks are not disabled when, for example, you send a story to playback.
The Audio/Video Monitoring Preferences dialog box opens.
2. Click the button in the “Video tracks enabled” area to select All or None.
When you disable video tracks, Video Disabled appears in the Video monitor.
3. Do one of the following:
tClick the Audio track buttons for the tracks that you want to play. You can select up
to 16 separate tracks to play.
tClick Disable All to disable all audio tracks.
tClick Enable First 16 Tracks to play audio tracks A1 through A16.
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4 Story Building Basics
4. Select an Audio Monitoring Mix Mode option as described in the following table.
OptionDescription
MonoMaps to a center pan, which creates a mono mixdown of all audio tracks and
StereoMaps to a left/right alternating pan (odd tracks on one channel, even tracks on the
Direct OutDoes not combine audio in any way; all audio tracks remain as they are in the
outputs the resulting track to two channels. This results in two identical channels of
audio, each containing the original NAT, SOT, and VOICE tracks.
other channel), creates a stereo mixdown of all audio tracks, and outputs the
resulting two tracks to two channels. This results in NAT/VOICE tracks (A1/A3)
on one channel and the SOT track (A2) on the other channel by default. An
administrator specifies how tracks are mapped in the Editing Settings tab of the
Application Database Settings in the Interplay Administrator. If you are working
with two NAT tracks or two SOT tracks, see “Working with Two Tracks for NAT
and SOT” on page 140.
source media and play back through separate output channels.
If you are playing back from the Video monitor through two-channel output
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such as headphones or two speakers, you might not be able to detect that all
audio tracks are playing. However, the source media maintains all audio
tracks.
An administrator sets one of these options for mixdown and send to playback in the Editing
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Settings tab of the Application Database Settings in the Interplay Administrator. See “Send
to Playback” on page 145.
5. Click OK.
When you disable a track, it stays disabled for every clip and sequence you load as long
as Instinct is open. The next time you start Instinct, all tracks are enabled again.
Playing Video Clips
There are several ways to view, play, and cue clips:
•Instantly access frames or move through footage by using the position indicator within
the position bar under the Video monitor
•Play or step through the footage by using the Play and Step buttons
•Cue and mark the footage by using the Mark buttons
You can also use keyboard shortcuts to play and cue clips. For information on keyboard
shortcuts, see “Using Keyboard Shortcuts” on page 155.
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To play the video clip:
Position indicatorPosition bar
1. Load a clip into the Video monitor. For information on loading video clips, see
“Loading Clips in the Video Monitor” on page 89.
2. Do one of the following:
tClick the Play button.
tPress Ctrl+space bar.
tWith keyboard focus on the Video monitor area, press the space bar.
3. (Option) To stop or pause playback, click the Play button again, press Ctrl+space bar
again, or press the space bar again.
Using the Position Bar and the Position Indicator
You can use the position indicator that appears in the position bar under the Video monitor to
move to a specific point in a clip or sequence. This allows you to move through the video
clip to locate the frame you want to cue or mark.
Timing marks are displayed in the position bar at five-minute intervals.
The zoom bar is located below the position bar. You can use the zoom bar to zoom in on a
section of the position bar so that you can more easily work with long clips and sequences.
For more information, see “Using the Zoom Bar” on page 98.
Playing Video Clips
A position indicator, the Video guide, appears in the Media column when you are viewing a
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video sequence (see “Scrubbing Through the Storyline” on page 95).
To access frames within a clip in the Video monitor or to move through the footage:
tMove the position indicator within the position bar under the monitor by clicking
anywhere in the position bar or by dragging the position indicator to the left or right.
The speed with which you drag the position indicator determines the speed at which you
move through the footage. If you Ctrl+click the position indicator, you can drag it to
fine-tune its movement as you move through the video clip.
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4 Story Building Basics
Using the Step Buttons
You can use the Step buttons that appear under the Video monitor to step through your
footage. You can also use the keyboard to manipulate footage. For information on all
keyboard shortcuts, see “Using Keyboard Shortcuts” on page 155.
The Mark In/Mark Out buttons and the Go to In/Go to Out buttons are disabled when you
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are in Story mode.
To step the clip backward or forward in one-frame increments:
tClick the Step Forward or the Step Backward buttons under the monitors.
tPress Alt+. (period) or Alt+, (comma).
To step forward or backward in 1-second increments:
tClick the Step Forward 1 second or the Step Backward 1 second buttons.
tPress Ctrl+. (period) or Ctrl+, (comma).
To step forward or backward in 10-second increments:
tClick the Step Forward 10 seconds or the Step Backward 10 seconds buttons.
tPress Ctrl+Alt+. (period) or Ctrl+Alt+, (comma).
Playing a Sequence
You can play all of the video and audio added to your story by using the Story display mode.
When you play a media sequence, the Storyline scrolls automatically, keeping the video
guide in view as the sequence plays.
Auto-scrolling is disabled by default if focus is in the Story body or if you use the scroll bar
to change the display position of the media sequence in the Storyline. You can disable
auto-scrolling manually by deselecting Story > Auto-Scroll Storyline.
To play an entire media sequence:
1. Open a story in the Storyline. For information on opening a story, see “Opening a Story”
on page 35.
2. Click the Story display button in the Video monitor. (Story mode is selected by default
when you open a story in the Storyline.)
3. Click the Go to Start button to set the position indicator at the beginning of the
sequence.
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4. Do one of the following:
Video
guide
Media column
tClick the Play button.
tPress Ctrl+space bar.
tWith keyboard focus on the Video monitor area, press the space bar.
Scrubbing Through the Storyline
The Storyline provides you with a vertical column that contains a graphical representation of
all video and audio clips added to your story. Along the left side of the Storyline, the video
guide allows you to scrub through your story, just as the position bar in the Video monitor
allows you to scrub through the video footage.
“Scrubbing” in Instinct entails moving through video clips. You cannot scrub through the
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audio in Instinct.
To scrub through the Storyline:
1. Open a story in the Storyline.
2. Move the video guide on the left side of the Storyline by clicking anywhere in the Media
column or by dragging the video guide up or down.
Playing Video Clips
The speed with which you drag the video guide determines the speed at which you move
through the footage.
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4 Story Building Basics
Playing Footage with the J-K-L Keys (Three-Button Play)
The J-K-L keys on the keyboard allow you to play, step, and shuttle through footage at
varying speeds. This feature, also referred to as three-button or variable-speed play, allows
you to use three fingers to manipulate the speed of playback for greater control.
To shuttle through the footage using the J-K-L keys on the keyboard:
1. Do one of the following:
tLoad a clip or sequence into the Source or Record monitor.Load a clip or sequence
into the Source/Record monitor.
tOpen a pop-up monitor.
tSelect a clip in a bin in Frame view.
2. Use the following keys to shuttle at varying speeds:
tPress the L key to move forward through the footage at normal speed.
tPress the L key multiple times to move forward through the footage at faster speeds,
as described in the following table:
Press the L Key To Play Footage at NTSC RatePAL Rate24p Rate
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2 times2x normal speed60 fps50 fps48 fps
3 times3x normal speed90 fps75 fps72 fps
4 times5x normal speed150 fps125 fps120 fps
5 times8x normal speed240 fps200 fps192 fps
tPress the J key to move backward at the same shuttle speed increments.
tPress the K and L keys together for slow forward (8 fps for NTSC, 6 fps for PAL,
and 6 fps for 24p projects).
tPress the K and J keys together for slow backward.
tPress and hold the K key and tap the L key or the J key to step through footage one
frame at a time.
To slow or change play direction one speed at a time:
tPress Alt (Windows) or Option (Macintosh) while you tap the J or L key.
Play slows or changes direction one speed at a time from the speed at which you are
currently playing.
Playing Video Clips
0-1x-2x-3x-5x-8x1x2x3x5x8x
For example, you are shuttling backward with the J key at 2x normal speed. Press and
hold Alt and tap the L key once. Play slows to backward at normal speed (1x speed).
Hold Alt (Windows) or Option (Macintosh) and tap L once again. Play stops. Continue
to hold Alt (Windows) or Option (Macintosh) and tap L once again. Play goes forward
at normal speed. Continue to hold Alt (Windows) or Option (Macintosh) and tap L once
again. Play goes forward at 2x normal speed. Continue to hold Alt (Windows) or Option
(Macintosh) and tap L once again; play goes forward at 3x normal speed. Release the
keys to continue playing forward at 3x normal speed.
To pause shuttling:
tPress the K key.
To stop shuttling:
tPress the space bar.
Using Timecode to Find a Frame
You can type timecode values by using the numeric keypad on the right side of the keyboard
to cue a loaded clip or sequence to a specific frame. Typing a number overwrites timecode
from right to left, which allows you to move to a frame near the current timecode by
modifying only the timecode values on the right of the timecode display. You can navigate
footage by typing timecode values in any display mode: Source, Story, or Trim.
To cue to a frame based on timecode:
1. Click in the Video monitor to make it active.
2. Type the timecode for the frame by using the numeric keypad on the right side of the
keyboard.
The new numbers appear as bold text, while existing numbers appear dimmed. You can
delete the new numbers by pressing the Delete key on the numeric keyboard.
3. Press Enter on the numeric keypad.
The Video monitor displays the frame at the specified timecode. You can cancel the
timecode change by pressing the Escape key or by clicking outside the Video monitor.
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4 Story Building Basics
Using the Zoom Bar
The zoom bar is located below the position bar. You can use the zoom bar to zoom in on a
section of the position bar so that you can more easily work with long clips and sequences.
For example, in a two-hour clip, you can use the zoom bar to expand the position bar to show
only a few minutes of the clip.
When you open a clip, the entire position bar is displayed and the zoom control fills the
zoom bar. As you adjust the amount of zoom, the zoom control becomes narrower.
The following illustrations show a two-hour clip and the same clip zoomed in to a duration
of slightly more than five minutes.
Position bar for a two-hour clip (marks every 5 minutes)
Zoom bar with the zoom control filling the zoom bar
Position bar for the same clip, zoomed in
You can drag the zoom control to another part of the position bar, while keeping the same
amount of zoom (the zoom factor). This action does not affect the position indicator, so the
image in the monitor does not change until you move the position indicator (for example, by
clicking in the position bar).
To zoom in or out on a particular area of the position bar:
1. Drag the position bar or the zoom control to an area you want to focus on.
2. Change the zoom by doing one of the following:
tClick and drag either end of the zoom control. Drag in to zoom in and drag out to
zoom out.
tWith the mouse pointer over or near the position bar and zoom bar, rotate the mouse
wheel forward to zoom in and backward to zoom out.
tSelect View > Position Bar Zoom In or View > Position Bar Zoom Out.
tPress Ctrl++ to zoom in or Ctrl+- to zoom out.
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Marking and Cueing Footage
In all cases except clicking and dragging, the position indicator scrolls into view if
needed and stays in view throughout the zoom.
To zoom in on an area marked by IN and OUT points:
tSelect View > Zoom In on Marks.
The application zooms and scrolls so that the IN point is visible near the left end of the
position bar and the OUT point is visible near the right end. In trim mode, as you select
clips to trim, this function is performed automatically.
Note the following features:
•Position indicator and auto-scroll: If you play while zoomed in, the position bar
maintains the amount of zoom and scrolls to keep the position indicator visible
(auto-scroll). If you drag the position indicator or IN and OUT points while zoomed in,
the position bar also maintains the amount of zoom and auto-scrolls. The further you
move the mouse pointer from the end of the position bar, the faster the auto-scroll.
If the position indicator is not visible in the position bar when you start to play a clip, the
position bar automatically scrolls so that the position indicator comes into view.
You can zoom in or out or drag the zoom control while playing. If you make the position
indicator visible by zooming or scrolling, auto-scroll resumes when needed.
The position bar also scrolls if you move to a specific point in the clip, for example, by
using the Go to IN or Go to OUT buttons.
•Frame-chase editing: If you zoom in on an in-progress clip, the zoom bar automatically
zooms and the position bar scrolls so that your view of the position bar remains
consistent as more material becomes available. Auto-scrolling keeps the position
indicator visible when playing. For example, if you zoom in to view the last 10 minutes
of a clip and play near the end, you continue to see the last 10 minutes of the available
media for the entire capture operation.
•Maximum zoom in: You might not be able to zoom in for clips less than ten seconds
long; the exact duration depends on the width of the monitor.
Marking and Cueing Footage
You can speed the story building process by marking clips with In and Out points in
advance.
The following topics provide more information about marking footage:
•“Video Resolutions” on page 100
•“Marking In Points and Out Points” on page 100
•“Dragging In Points and Out Points” on page 101
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4 Story Building Basics
•“Cueing the Footage” on page 102
•“Reviewing an Out Point” on page 102
Video Resolutions
Your Interplay administrator sets the target resolution for playback and the working
resolution for all users. Instinct lists your working and target resolutions above the Storyline
panel.
For HDV projects, select the HD1080i_60 video format.
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To mark and trim footage, your working resolution must be at least equal to the resolution of
the video clip you want to use, or you must have user permission settings that allow you to
work with the necessary resolution. For more information about target and working
resolutions, see the Avid Interplay Engine and Avid Interplay Archive Engine Administration Guide.
For more information about using different resolutions in your story, see “Working with
Video in the Storyline” on page 108.
Marking In Points and Out Points
100
You can mark In and Out points for your clips in advance, which allows you to build a story
quickly by splicing the marked clips into place one after another. This provides a rough cut
for your story. Even if your marks are not accurate now, you can move the In and the Out
points and fine-tune the media sequence later, or you can save the story so the sequence can
be edited by a craft editor in your workgroup.
Instinct creates an audio dissolve between each clip in your sequence. Because the dissolve
requires at least one frame to fade out or fade in, you should not mark your In point at the
first frame of your clip or your Out point at the last frame of your clip. Instead, use the Video
monitor controls to step in a few frames from the beginning or end of your clip before
marking your In and Out points. For more information on audio, see “Using Audio” on
page 121.
You can also use keyboard shortcuts to cue and mark clips. For information on keyboard
shortcuts, see “Using Keyboard Shortcuts” on page 155.
To mark In points and Out points before adding video to a story:
1. Load a clip into the Video monitor. For information on loading video clips, see
“Opening Media Folders” on page 62.
2. Play or step through the material.
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