This apparatus is fitted with an
approved moulded 13 Amp plug.
To change a fuse in this type of
plug proceed as follows:
• Remove fuse cover and fuse.
• Fix new fuse which should be
a BS1362 5A, A.S.T.A. or
BSI approved type.
• Refit the fuse cover.
If the fitted plug is not suitable
for your socket outlets,
it should be cut off and an
appropriate plug fitted in its
place.
If the mains plug contains a fuse, this should have a value of 5A.
If a plug without a fuse is used, the fuse at the distribution board
should not be greater than 5A.
NOTE: The severed plug must be disposed to avoid a possible
shock hazard should it be inserted into a 13A socket elsewhere.
HOW TO CONNECT A PLUG
The wires in the mains lead are coloured in accordance with the
following code: BLUE - 'NEUTRAL' ('N') BROWN - 'LIVE' CL')
As these colours may not correspend with the colour
markings
identifying the terminals in your plug, proceed as follows:
• The BLUE wire must be connected to the terminal which is
marked with the letter 'N' or coloured BLACK,
• The BROWN wire must be connected to the terminal which
is marked with the letter 'L' or coloured RED.
• Do not connect either wires to the earth terminal in the plug
which is marked by the letter 'E' or by the safety earth
symbol or coloured green or green-and-yellow.
Before replacing the plug cover, make certain that the cord
grip is clamped over the sheath of the lead - not simply over
the two wires.
@) México MH
Es necesario que lea cuidadosamente su instructivo de manejo.
PRECAUCION - ADVERTENCIA
I NO ABRIR, RIESGO DE CHOQUE ELECTRICO I
ATENCION
A
PARA EVITAR EL RIESGO DE CHOQUE ELECTRICO, NO QUITE LA TAPA;
EN CASO DE REQUERIR SERVICIO, DIRIJASE AL PERSONAL AUTORIZADO DE PHILIPS.
• Check that the type plate on the rear of your player indicates
5
6
6
the correct supply voltage.
• If your mains supply voltage is different, consult your dealer
or our Service Organisation.
• Certain versions of this player are equipped
with a voltage selector at the bottom of the
player which enables you to set the player
7
7
7
7
7
to the correct mains voltage yourself:
position 120 V - for all mains voltages
between 110V and 127 V;
position 230 V- for all mains voltages between 220V and
240 V.
8
COIMNECTIOIMS
8
8
8
8
8
8
PROGRAMMING
Storing a programme
Checking the programme...............................
Playing the programme..................................
Erasing a programme
Erasing a track from a programme.................
FAVOURITE TRACK SELECTIONS..............
Storing a favourite track selection
FTS programmed play
Erasing a favourite track selection
Erasing the entire FTS memory
PERSONAL PRESETS
Opening the PRESETS memory
Extra pause....................................................
Fade-in and fade-out time
Scan time
Play mode......................................................
This output supplies a digital signal and can therefore only
be connected to an input which is suitable for this signal.
Use here a lead with one cinch plug on either end.
yVever connect this socket to a non-digital input of an
amplifier, such as AUX, CD, TAPE, PHONO, etc!
2 ANALOG OUT
For the connecting cable to the amplifier.
• Insert a red plug into the 'R' socket and the
other plug into the 'L' socket.
• Insert the two other plugs into the corresponding sockets of
the CD or AUX input of your amplifier.
You can also use the TUNER or TAPE IN connection, but
never the PHONO input!
CONNECTING HEADPHONES
Connect headphones
with a 6.3 mm jack plug
to the PHONES socket
The sound level is
adjusted with the LEVEL
control 21.
18.
FUNCTIONAL OVERVIEW @)
D)
C
LU
10 11 12 13 14 15 16
FRONT OF PLAYER
1 POWER ON/STANDBY - Switching on and off.
2 Knfra) R(ed) SENSOR - Receives the signals from the
remote control.
3 Display - Informs you about the functioning of the player.
4 PRG (programme)
- Opening and closing the memory when compiling a
programme.
- Storing a programme in the FTS memory.
5 1-0 digit keys
~ Selecting another track during play.
- Selecting a track to start play with.
- Selecting tracks when compiling a programme.
- Entering the recording time when making a tape recording.
6 CLR (clear)
- Erasing a programme.
“ Erasing track numbers from a programme.
- Erasing favourite track selections from the FTS memory.
7 STOP/CP
- Stopping play.
- Erasing a programme (CP = Clear Programme).
8 PLAY/REPLAY
- Starting play.
- Returning to the beginning of a track.
9 and
- Selecting another track during play.
- Selecting a track to start play with.
- Fast search to a particular passage during play.
" Selecting the recording mode when making a tape
recording.
- Selecting the recording time when making a tape
recording.
10 OPEN/CLOSE - Opening and closing the CD compartment.
The compartment also closes when the front is pressed
briefly.
11 REVIEW - Checking a programme.
12 EDIT -Activating the EDIT function when making a tape
recording.
13 PRESETS - Entering personal preferred settings.
Selection).
15 SHUFFLE - Playing in random order.
16 TIME - Selecting the time information you want to see.
17 PEAK SEARCH - Searching the loudest passage (peak) on
a CD or in a programme when making a tape recording.
18 PHONES - Connecting headphones.
19 FADER - Fading in and out during play.
20 AUTO SPACE - Automatic insertion of an extra pause
between tracks.
21 LEVEL - Adjusting the volume when listening with head
phones.
22 PAUSE - Interrupting play.
@1 FUNCTIONAL OVERVIEW
REMOTE CONTROL
m
3
(Q
23
24-
2X1.5 V
R03/UM4/AAA
25
SPACE TRACK PEAK TOTAL REM TRACK TIME REPEAl
CO CO CO CO CO CO sHUFf
™ fM fM, lAt lAU fAi fAt[PROGRA
>1 -2 -3 *4 *5 >6 '7 *8 -9 >10 11 12 13 14 15
PEAK
- Flashes when the loudest passage (peak) on a CD or in a
programme is being searched.
- Lights up when the loudest passage (peak) has been found.
TRACK TIME - Indicates the elapsed playing time of the track
being played.
REM(aining) TRACK TIME - Indicates the remaining playing
time of the track being played.
TOTAL REM(aining) TIME - Indicates the remaining playing time
of the CD or a programme.
TOTAL TIME - Indicates the total playing time of the CD or a
programme.
REPEAT - Lights up when you repeat a CD or a programme.
REPEAT 1 - Lights up when you repeat a track.
SHUFFLE - Lights up when the tracks are played in random order.
BSSI - Flashes when a programme is being compiled.
1-15 track number Indicator - Shows the number of tracks on
the CD.
+ - Lights up when there are more than 15 tracks on the CD.
- The life of the batteries of the remote control is around one
year. For replacement only use
batteries of the type R03, UM4 or AAA.
- The buttons on the remote control have the same functions as
the corresponding ones on the player.
- Extra buttons:
23 SCAN - Automatically playing the beginning of each track.
24 REPEAT - Repeating play.
25 - VOLUME + - Adjusting the sound
level when the player is connected
via the ANALOG OUT output or the
DIGITAL OUT output to an amplifier or
HiFi system without its own control.
DISPLAY
SPACE TRACK PEAK TOTAL REM TRACK TIME REPEAl
CO CO CO CO CO CO SHUFF
fAi fAi. fA{ fM fAf tA\1 PROGRA
‘1 *2 -3 -4 '5 -6 -7 *8 *9 -10 H 12 13 14 15
SPACE - Lights up when an extra pause is inserted between
the various tracks.
PAUSE - Lights up when play is interrupted.
fTTsll
- Flashes after the FTS key has been pressed.
- Lights up when an FTS programme is played.
- Lights up when a CD is loaded for which an FTS programme
has been stored.
(KO - Lights up when the player receives a command from the
remote control.
TRACK - Indicates:
- what track is being played;
- the number of tracks on the CD or In a programme.
Display messages
RERU
- Lights up when the CD's contents list is being scanned.
n a 11 I E L
- Lights up when there is no CD in the CD compartment.
n nn I I Tt I n Tt I Cl r
I I L.I n U JJ I U
- Lights up when insert a non audio CD (CD-ROM, CD-I or
CDV).Lights up when you try to start play while there is no
CD in the compartment.
K( p n n r T □ o r 1/
LU h U I I U I l \ I I U r\
- Lights up if you select a non-existent track number.
r n T n p I p u
U U ‘ U r L n !□
- Lights up if you try to activate a function for which you must
first start play.
r n T n P T n p
U U I U P < L.I r
- Lights up if you try to activate a function for which you must
first stop play.
JLl
I Jl /_
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