PARKZONE Ember2 BNF Instruction Manual

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BNF
Instruction Manual
Receiver: 3-channel DSM2 ultra micro
integrated ESC and servos Battery: 3.7V, 70mAh Li-Po Wingspan: 16.5 in (420mm) Length: 13.25 in (335mm) Flying Weight: 0.7 oz (20 g)
MICRO FLYERS, MAXIMUM FUN.
ParkZone® products are distributed exclusively by
Horizon Hobby, Inc.
4105 Fieldstone Road
Champaign, IL 61822
© 2008 Horizon Hobby, Inc.
Horizon Hobby UK
Units 1-4, Ployters Road
Staple Tye
Harlow, Essex
CM187NS
United Kingdom
Horizon Hobby Deutschland GmbH
Hamburger Strasse 10
25335 Elmshorn
Germany
Multiple Patents Pending
DSM and DSM2 are trademarks or registered trademarks of Horizon Hobby, Inc.
The Spektrum trademark is used with permission of Bachmann Industries, Inc.
Futaba is a registered trademark of Futaba Denshi Kogyo Kabushiki Kaisha Corporation of Japan
www.parkzone.com
13644
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An exciting innovation from Horizon Hobby is changing the way people experience RC flight. New models offered in Ready-To-Fly form have been desired by experienced fliers, but they have been disappointed with the need to purchase the additional transmitters included in the RTF boxes. Bind-N-Fly
™
solves this problem. This revolutionary new way to deliver Spektrum
™
DSM2™ technology allows pilots to use a compatible transmitter with a growing number of electric aircraft from Horizon. The new era in RC flight made its debut with ParkZone’s Vapor
™
, a member of the unique Etomic™ series of ultra-micro aircraft. Now the Ember 2 is continuing ParkZone’s Etomic line of Spektrum DSM2 aircraft.
Many modelers develop a unique comfort level with their own radios, and are not interested in purchasing another transmitter just to fly a specific plane. That’s why Bind-N-Fly helps take them to an entirely different level of RC flight. It also offers consumers everything they want and need in a plane, without the inclusion of unnecessary components. All they have to do is bind their DSM2 transmitters to the ultra-micro aircraft (including the transmitter utilized by E-flite’s remarkably popular Blade
®
CX2, Blade mCX and ParkZone® Vapor) and the fun begins. In no time at all, modelers will be ready to enjoy superb flight with the Ember 2.
Aside from the transmitters, Bind-N-Fly products are packaged with everything else needed to get them in the air, including a flight battery and charger (as well as AA batteries for the charger). An integrated unit that houses the re­ceiver, ESC and servos makes this groundbreaking completion level possible. These stylish aircraft make for fun collectibles and, since their prices do not include transmitters, are more affordably priced than the ready-to-fly versions that are also available.
Ember™ 2 BNF
Introduction
Opening up new possibilities for modelers everywhere by allowing owners of DSM2 transmitters to have their aircraft flying in no time, Bind-N-Fly is truly the future of RC flight. All DSM2 transmitters are compatible with Bind-N-Fly aircraft, including:
PKZ3341 Transmitter, 2.4GHz w/Spektrum DSM2 (Vapor/Ember 2) LP5DSM (E-flite Blade CX2 transmitter) MLP4DSM (Blade mCX transmitter) Spektrum DX7 Spektrum DX6i (Blade 400 transmitter) JRX9303 JR 12X Spektrum DX5e Spektrum DSM2 module systems for JR
®
and Futaba transmitters.
DX6 is not compatible with Bind-N-Fly aircraft Not all transmitters available in all territories.
For a full list of compatible transmitters, or to learn more about Bind-N-Fly, visit: www.bindnfly.com
We at ParkZone are committed to giving you the most enjoyable flight experience possible. In order to have a safe and successful flight, we ask that you do not fly until you have read these instructions thoroughly.
Your Ember 2 features the latest in ultra sub-micro technology, including a 2.4GHz DSM2 fully proportional 3–channel receiver board with full control of throttle, rudder and elevator. Your Ember 2 also comes complete with the latest in lightweight electronic speed control technology, two linear servos, a 3.7V 70mAh Li-Po flight battery and a convenient charger.
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It is important that you only charge the included 3.7V 70mAh Li-Po battery (PKZ3001) with the included 1S 3.7V DC Li-Po Charger (PKZ3240). Attempting to charge the battery using another Li-Po charger or non-Li-Po compatible charger could result in serious damage.
To charge your ParkZone 3.7V 70mAh battery:
1. Install four of the included AA batteries in the charger base, noting proper polarity.
2. Slide the battery into the charge slot on the charger.
3. Gently press the battery into the charging jack in the bottom of the slot. The LED light on the base will turn solid red.
4. A nearly depleted battery will charge in approximately 20 minutes.
5. As the battery nears a full charge, the LED will begin to blink. When fully charged, the LED will blink once every 20 seconds.
6. You can expect to be able to charge the ight battery about 15–20 times before it will become necessary to replace the four AA batteries. Replacing with alkaline batteries will provide more charge cycles.
Note: The Li-Po battery included with your Ember 2 will arrive partially charged. For this reason the initial charge may only take 10–15 minutes.
Step 1 – Charging the Aircraft Battery
Warning
Though your ParkZone Ember 2 comes ready to y, this aircraft is for experienced RC pilots only and is not a toy. It can cause serious bodily harm and damage to property.
FCC Statement
This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
This product contains a radio transmitter with wireless technology which has been tested and found to be compliant with the applicable regulations governing a radio transmitter in the 2.400 GHz to 2.4835 GHz frequency range.
The associated regulatory agencies of the following countries recognize the noted certications for this product as authorized for sale and use:
Caution
Changes or modications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
Instructions for Disposal of WEEE by Users in the European Union
This product must not be disposed of with other waste. Instead, it is the user’s responsibility to dispose of their waste equipment by handing it over to a designated collections point for the
recycling of waste electrical and electronic equipment. The separate collection and recycling of your waste equipment at the time of disposal will help to conserve natural resources and ensure that it is recycled in a manner that protects human health and the environment. For more information about where you can drop off your waste equipment for recycling, please contact your local city ofce, your household waste disposal service or where you purchased the product.
UK DE DK TR NO SE FI
EE LV LT PL CZ SK HU
RO SI AT IT ES PT IE
NL LU MT SY CG
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Step 2 – Binding the Ember 2
Transmitter Preparation
Please make sure you have fresh/charged batteries in your transmitter. If applicable, set your transmitter model to Airplane. JR/Spektrum transmitters’ servo settings should be set to default (normal) servo direction. Futaba transmitters (equipped with Spektrum modules) may require you to reverse the throttle channel.
Installing the Landing Gear
Attach the main landing gear by sliding the gear into the lower slot located on the front wing mount.
Installing the Flight Battery
Once the Li-Po battery has been fully charged, it’s ready to be installed in the Ember 2.
Install the battery in the Ember 2 by pressing it to the battery tray with the label facing downward and the connector oriented toward the back of the airplane.
Note: Be sure to press the battery against the battery tray so that it is properly secured by the hook and loop material.
Binding the Ember 2 to Your Transmitter
Binding is the process of programming the receiver of the control unit to recognize the GUID (Globally Unique Identier) code of a single specic transmitter. It will be necessary for you to ‘bind’ your chosen Spektrum DSM2 technology equipped transmitter to the receiver/ESC for proper operation.
The following is a list of some of the Spektrum DSM2 equipped transmitters and modules that will bind to the receiver/ESC of the Ember 2:
E-ite LP5DSM JR 12X 2.4 E-ite HP6DSM Spektrum DX5e E-ite MLP4DSM Spektrum DX6i ParkZone Vapor/Ember 2 Transmitter Spektrum DX7 JR X9303 2.4 Spektrum Modules
Note: The Spektrum DX6 (SPM2460) is equipped with DSM (not DSM2) technology and is not compatible with the receiver/ESC included in the Ember 2 or in the original ParkZone Ember.
The following steps outline the binding process:
1. Conrm the process of entering the bind mode for your chosen transmitter by reviewing the instruction manual included with the transmitter.
2. Make sure the ight battery is disconnected from the receiver/ESC unit and the transmitter is turned off.
3. Plug the ight battery into the receiver/ESC unit. After 5 seconds the LED on the ESC unit will begin ashing.
4. After verifying the LED is ashing on the receiver/ESC follow the steps that allow your chosen transmitter to enter bind mode.
5. If you entered bind mode correctly, you will see a solid LED approximately 5 to 10 seconds later on the receiver/ESC. You should now be bound to the transmitter, and have full control and function.
Additional Smartbind
™
Information
Prior to each ight, you should ensure that you power on your transmitter and wait about 5 seconds before you plug in the ight battery into the receiver/ESC unit. Doing this allows time for the transmitter to scan
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4. Move the elevator stick on the transmitter forward and aft to check elevator pitch control. When the stick is pushed forward, the elevator should move down (when viewing the Ember 2 from the back).
5. With the elevator stick pulled back, the elevator should move upward.
If at any time during the test the controls respond in the opposite direction, it may be necessary to reverse/change the direction of operation of the ight controls. Please see the section labeled
Reversing Flight Controls located in the back of this manual.
Note: It is very important to make sure that the control surfaces
(rudder and elevator) are at 0 degrees, or neutral, when the surface control sticks are centered.
Flight Control Test
Warning: Keep everything clear of the propeller before starting the
control test in the event that you accidentally turn on the motor.
1. Be certain that the throttle stick is down in the “Off” position.
2. Turn the transmitter on rst and lower the throttle stick completely. Then, plug the battery into the battery lead of the ESC unit.
Note: The connectors on the battery and battery lead are keyed to prevent reverse polarity connection. However, if you force them together in the wrong orientation and with the wrong polarity, it is still possible to damage the battery and/or receiver/ESC unit.
3. Move the aileron stick left and right to check yaw control. The rudder should move to the left when the stick is pushed left and the rudder should move to the right when the stick is pushed right (when viewing the Ember 2 from the back).
Note: For most aircraft, the aileron stick is used for primary turning control. For the Ember 2, the rudder provides turning control and is therefore commanded by the aileron stick.
Shown with aileron stick pushed to the left.
Shown with aileron stick pushed to the right.
Step 3 – Functional Tests
and secure two open frequencies. If the ight battery is plugged in too quickly and the link is missed, it may cause the receiver to inadvertently enter bind mode. If this occurs simply leave the transmitter on and then disconnect and reconnect receiver power (ight battery).
Should you encounter any problems, repeat the binding process again. If problems continue, call the Horizon Support Team at 1-877-504-0233.
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Making Adjustments to the Control Surfaces
1. Any changes necessary to bring both the rudder and elevator to neutral (zero degrees deection) should be possible using the trim buttons on the transmitter.
2. If you nd this is not the case, do not y until this has been corrected.
3. If corrections are needed, you may have to adjust the length of the pushrod by gently stretching or pinching the bend in the control wire as necessary. You can also achieve more control by changing the hole on the control horn that the pushrod connects to. We suggest you y it rst as it comes from the factory and then only move “in” one hole at a time.
Motor Test
1. Make sure the throttle stick is down in the “Off” position.
2. Turn on the transmitter.
3. Plug the ight battery into the white lead in the fuselage. This must be done carefully to avoid accidentally reversing the polarity and causing damage to the receiver/ESC and battery.
4. Secure the ight battery. Gently press the battery pack against the hook and loop material on the underside of the fuselage.
5. Advance the throttle forward and the propeller should spin at a high speed.
Caution: Make sure that you keep everything away from the propeller at all times.
You may notice there is quite a bit of down thrust when looking at the prop/prop shaft. This is intentional and is not a sign of damage.
Adult Supervision Required
Warning: Keep everything clear of the propeller and hold the plane
securely. A moving propeller can cause severe injury.
You will need two people to perform the range test: one to hold the plane and the other to give transmitter input.
Warning: The person holding the plane should hold it in a way that prevents the propeller from coming into contact with any part of their clothing or body.
1. One person holds the transmitter while the other person walks 30 paces away with the airplane.
2. Be sure the throttle is in the “Off” position.
3. Turn the transmitter on.
4. Plug the airplane battery into the fuselage.
5. As soon as the throttle is advanced, the propeller should spin quickly.
6. As the rst person moves the transmitter controls, the other person watches to ensure the airplane’s motor and tail controls operate smoothly.
Step 4 – Range Test
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Step 5 – Flying your Ember 2
Step 6 – Hand Launching the Ember 2
Selecting a Flying Site
Always choose a wide-open space for ying your ParkZone Ember 2. It is ideal for you to y in an indoor location with a oor area of 40’x40’ and a minimum ceiling height of 20 feet. We suggest that rst ights are done in a larger area, such as a basketball court or gymnasium.
If you choose to make your ights outdoors, the conditions MUST be COMPLETELY CALM. The Ember 2 weighs less than 1 ounce and can easily be blown away. If you choose to y outdoors, remember to always keep the plane upwind from you to avoid yaways.
Make certain that you do not y near trees, buildings or other areas that can restrict your view or interfere with your ying.
Seek Assistance from an Experienced Radio Control Pilot VERY IMPORTANT
The 3-channel control system is designed for the experienced radio control pilot and is not intended for the rst time ier. It is best to have HobbyZone Zone 2 experience. First-time pilots of the ParkZone Ember 2 should seek the assistance of an experienced RC pilot. Crash damage is not covered under the warranty.
1. Make certain that the aircraft battery is fully charged.
2. Turn on the transmitter.
3. Plug in the aircraft battery.
4. Test the motor and surface controls.
5. While holding the transmitter in one hand, push the throttle stick to full throttle (up) with your thumb.
6. Launch using light force. Keep the wings level. Do not throw it up or down. Point it level (parallel) with the ground when releasing.
Step 7 – Runway Takeoff
1. Prior to attempting a runway takeoff, you should have had several successful ights of hand launching the Ember 2.
2. Make certain the aircraft battery is fully charged.
3. Turn on the transmitter.
4. Plug in the aircraft battery.
5. Stand behind the Ember 2. Make certain you are on a smooth surface such as concrete or wood.
6. Apply full throttle and adjust the left stick so that you keep your Ember 2 on its intended path.
7. If the battery is fully charged, you should be able to lift off the ground in a few feet. As you notice the back of the plane beginning to lift a bit off the ground, apply some “up” elevator by pulling back on the right stick. Do not give too much “up” elevator, or you can cause the airplane to enter into a stall.
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Step 8 – Flying Step 9 – Throttle Adjustment
1. After launching, your Ember 2 will climb at full throttle. Keep the throttle full on until you have reached a safe altitude. At this same time, make sure that you are continuing to keep the airplane directed on its intended path.
2. Make right and left adjustments as necessary to keep the plane headed on its intended path. After you have reached 4-6 feet of altitude, you can begin to make the directional changes that you desire.
3. Remember – the Ember 2 is a small, lightweight aircraft. Do not allow the plane to get too far away from you. When the plane is farther away from you it is harder to see and could cause you to lose orientation.
4. Avoid holding the stick full right or left for more than two seconds, as this will cause the plane to enter a spiral and could threaten your Ember 2.
5. Do not try to climb too fast by pulling all the way back on the stick (up elevator), or your plane may enter into a stall. Instead, climb by giving small amounts of elevator.
6. Damage/bends to the wings or tail can greatly affect ight control. Repair or replace the damaged parts immediately.
Sharp Turns
In order to make a sharper turn, move the stick in the desired direction and add some up elevator (pull back on the stick). The plane will make a sharper banking turn.
Note: With the throttle set at low or off (gliding), the plane will not turn as fast as when you are flying at or near full throttle.
Rudder Trim
If the model wants to constantly turn in one direction, use the digital trim buttons to correct. Your Ember 2 should y straight with the control stick at neutral. Always make trim changes in one click intervals.
1. Climb to an altitude of 6-12 feet with full throttle.
2. To achieve and maintain a level “cruising” altitude, reduce the power by moving the throttle stick down to approximately 50%. The throttle stick is proportional, so you can add or reduce throttle in small increments as needed to maintain the desired altitude.
3. To reduce altitude, reduce throttle.
4. To increase altitude, increase throttle.
Step 10 – Using Elevator
Your Ember 2 is equipped with an elevator for pitch control. Pulling back on the stick provides up elevator. This allows for shorter takeoffs, better ares for landing, better climb rates and more effective turns. Pulling back too far on the elevator, however, will cause the airplane to enter a stall, causing the nose of the airplane to drop. To avoid crashing from a stall, always maintain enough altitude to recover.
Just after a stall has occurred, the nose of the airplane will fall and the plane will look like it is diving. To pull out of a stall, simply pull back slowly on the elevator stick once your Ember 2 has built up airspeed. Remember, pulling back too quickly or for too long will once again cause the airplane to enter a stall. Effectively avoiding and recovering from stalls requires experience. Always seek the help of an experienced radio control pilot if you are not familiar with pitch control. Failure to do so could result in a crash and signicant damage to your airplane.
Elevator Trim
If the Ember 2 wants to go up or down, use the elevator digital trim buttons next to the control stick to correct. The model should y straight with the control stick at neutral and should have a steady, shallow climb at full throttle.
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Step 11 – Landing Your Ember 2 Reference Information
When you begin to notice that your Ember 2 no longer climbs well under full power (normally after approximately 10-15 minutes), the battery is getting low and it is time to land. Bring in your aircraft toward the desired landing spot. Gradually reduce throttle (as well as giving a small amount of down elevator if you choose) to reach an altitude of approximately 4 feet. At this point, reduce even more throttle and your Ember 2 should glide in softly for a landing.
Note: Your Ember 2 should be landed on a smooth surface (such as concrete or wood) so that the landing gear can work effectively.
Expert Tip: As you get better and more experienced at flying, try adding a bit of “up” elevator just prior to landing to “flare” the plane. With some practice, your landings should become smooth and on target.
Warning: Do not attempt to catch the airplane or injury may occur. Remember, there is a spinning propeller on the front of the plane that can cause injury! Also, remember to cut power to the motor right before you land to prevent damage to the propeller.
Reversing Flight Controls
Should the Ember 2’s electronic components be used in another aircraft, you may nd it necessary to reverse the operation of ight control surfaces. Please refer to the manual included with your transmit­ter for detailed instructions on servo reversing.
Center of Gravity Location
It is very important to conrm the ParkZone Ember 2 is properly balanced prior to ying. The Ember 2 should balance at 37mm (+/- 2mm) behind the leading edge of the wing with the battery tray centered.
Replacing the Prop Shaft
You may nd that you need to replace the prop shaft in the gearbox should it become damaged. To replace the prop shaft:
1. Gently grasp the white nylon nut located at the back of the prop shaft to prevent it from turning.
2. While holding the nylon nut, rotate the spur gear in a clockwise direction. The prop shaft will thread out of the nut.
3. Gently pull on the spur gear and prop shaft will slide out of the gear box.
4. Thread the prop and spinner on to the new prop shaft by holding the spur gear and turning the prop in a clockwise direction.
5. Slide the new prop shaft back into the gear box.
6. Place the nylon nut on the back of the prop shaft. Spin the prop and spur gear in a counterclockwise direction. The nylon nut will thread onto the prop shaft.
7. While holding the nylon nut in place, gently turn the spur gear counterclockwise to ensure the nut is snug.
Increasing Control Throws
As you become more comfortable with ying the Ember 2, you may wish to increase the control throws for even more maneuverability. To increase the control throw, gently remove the pushrod from the control horn. It is recommended to increase control throw by installing the pushrod in closer to the surface one hole position at a time until you reach the desired control throw.
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Warranty Period:
Exclusive Warranty- Horizon Hobby, Inc., (Horizon) warranties that the Products purchased (the “Product”) will be free from defects in materials and workmanship at the date of purchase by the Purchaser.
Limited Warranty
(a) This warranty is limited to the original Purchaser (“Purchaser”) and is not transferable. REPAIR OR REPLACEMENT AS PROVIDED UNDER THIS WARRANTY IS THE EXCLUSIVE REMEDY OF THE PURCHASER. This warranty covers only those Products purchased from an authorized Horizon dealer. Third party transactions are not covered by this warranty. Proof of purchase is required for warranty claims. Further, Horizon reserves the right to change or modify this warranty without notice and disclaims all other warranties, express or implied.
(b) Limitations- HORIZON MAKES NO WARRANTY OR REPRESENTATION, EXPRESS OR IMPLIED, ABOUT NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OF THE PRODUCT. THE PURCHASER ACKNOWLEDGES THAT THEY ALONE HAVE DETERMINED THAT THE PRODUCT WILL SUITABLY MEET THE REQUIREMENTS OF THE PURCHASER’S INTENDED USE.
(c) Purchaser Remedy- Horizon’s sole obligation hereunder shall be that Horizon will, at its option, (i) repair or (ii) replace, any Product determined by Horizon to be defective. In the event of a defect, these are the Purchaser’s exclusive remedies. Horizon reserves the right to inspect any and all equipment involved in a warranty claim. Repair or replacement decisions are at the sole discretion of Horizon. This warranty does not cover cosmetic damage or damage due to acts of God, accident, misuse, abuse, negligence, commercial use, or modication of or to any part of the Product. This warranty does not cover damage due to improper installation, operation, maintenance, or attempted repair by anyone other than Horizon. Return of any goods by Purchaser must be approved in writing by Horizon before shipment.
Damage Limits:
HORIZON SHALL NOT BE LIABLE FOR SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES, LOSS OF PROFITS OR PRODUCTION OR COMMERCIAL LOSS IN ANY WAY CONNECTED WITH THE PRODUCT, WHETHER SUCH CLAIM IS BASED IN CONTRACT, WARRANTY, NEGLIGENCE, OR STRICT LIABILITY. Further, in no event shall the liability of Horizon exceed the individual price of the Product on which liability is asserted. As Horizon has no control over use, setup, nal assembly, modication or misuse, no liability shall be assumed nor accepted for any resulting damage or injury. By the act of use, setup or assembly, the user accepts all resulting liability.
If you as the Purchaser or user are not prepared to accept the liability associated with the use of this Product, you are advised to return this Product immediately in new and unused condition to the place of purchase.
Law: These Terms are governed by Illinois law (without regard to conict of law principals).
Safety Precautions:
This is a sophisticated hobby Product and not a toy. It must be operated with caution and common sense and requires some basic mechanical ability. Failure to operate this Product in a safe and responsible manner could result in injury or damage to the Product or other property. This Product is not intended for use by children without direct adult supervision. The Product manual contains instructions for safety, operation and maintenance. It is essential to read and follow all the instructions and warnings in the manual, prior to assembly, setup or use, in order to operate correctly and avoid damage or injury.
Questions, Assistance, and Repairs:
Your local hobby store and/or place of purchase cannot provide warranty support or repair. Once assembly, setup or use of the Product has been started, you must contact Horizon directly. This will enable Horizon to better answer your questions and service you in the event that you may need any assistance. For questions or assistance, please direct your email to [email protected], or call 877.504.0233 toll free to speak to a service technician.
Inspection or Repairs
If this Product needs to be inspected or repaired, please call for a Return Merchandise Authorization (RMA). Pack the Product securely using a shipping carton. Please note that original boxes may be included, but are not designed to withstand the rigors of shipping without additional protection. Ship via a carrier that provides tracking and insurance for lost or damaged parcels, as Horizon is not responsible for merchandise until it arrives and is accepted at our facility. A Service Repair Request is available at www.horizonhobby.com on the “Support” tab. If you do not have internet access, please include a letter with your complete name, street address, email address and phone number where you can be reached during business days, your RMA number, a list of the included items, method of payment for any non-warranty expenses and a brief summary of the problem. Your original sales receipt must also be included for warranty consideration. Be sure your name, address, and RMA number are clearly written on the outside of the shipping carton.
Warranty Inspection and Repairs
To receive warranty service, you must include your original sales receipt verifying the proof-of-purchase date. Provided warranty conditions have been met, your Product will be repaired or replaced free of charge. Repair or replacement decisions are at the sole discretion of Horizon Hobby.
Non-Warranty Repairs
Should your repair not be covered by warranty the repair will be completed and payment will be required without notication or estimate of the expense unless the expense exceeds 50% of the retail purchase cost. By submitting the item for repair you are agreeing to payment of the repair without notication. Repair estimates are available upon request. You must include this request with your repair. Non-warranty repair estimates will be billed a minimum of ½ hour of labor. In addition you will be billed for return freight. Please advise us of your preferred method of payment. Horizon accepts money orders and cashiers checks, as well as Visa, MasterCard, American Express, and Discover cards. If you choose to pay by credit card, please include your credit card number and
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expiration date. Any repair left unpaid or unclaimed after 90 days will be considered abandoned and will be disposed of accordingly. Please note: non-warranty repair is only available on electronics and model engines.
United States:
Electronics and engines requiring inspection or repair should be shipped to the following address:
Horizon Service Center
4105 Fieldstone Road
Champaign, Illinois 61822
All other products requiring warranty inspection or repair should be shipped to the following address:
Horizon Support Team
4105 Fieldstone Road
Champaign, Illinois 61822
Please call 877-504-0233 or e-mail us at [email protected] with any questions or concerns regarding this product or warranty.
United Kingdom:
Electronics and engines requiring inspection or repair should be shipped to the following address:
Horizon Hobby UK
Units 1-4 Ployters Rd
Staple Tye
Harlow, Essex
CM18 7NS
United Kingdom
Please call +44 (0) 1279 641 097 or e-mail us at [email protected] with any questions or concerns regarding this product or warranty.
Germany:
Electronics and engines requiring inspection or repair should be shipped to the following address:
Horizon Technischer Service
Hamburger Strasse 10
25335 Elmshorn
Germany
Please call +49 4121 46199 66 or e-mail us at [email protected] with any questions or concerns regarding this product or warranty.
Replacement Parts
Make sure that you keep your Ember 2 ying. Replacement parts are available at your local hobby shop or from Horizon Hobby (www.horizonhobby.com). Please try your local hobby shop rst. By supporting them, they will be there when you need them.
Item #: Description:
PKZ3001 3.7V 70mAh Li-Po Battery: Etomic PKZ3102 Prop w/Spinner: Ember/ 2, Citabria PKZ3206 Main Gear Set: Ember/2 PKZ3207 Tail Gear Set: Ember/2 PKZ3220 Main Wing: Ember/2 PKZ3222 Pushrods: Ember/2 PKZ3224 Tail Surfaces w/Accessories: Ember/2 PKZ3227 Gearbox w/o Motor: Ember/2 PKZ3240 Charger: Etomic Series PKZ3267 Bare Fuselage: Ember/2 PKZ3316 Main Motor: Vapor/Ember 2 PKZ3351 Receiver/ESC: Vapor/Ember 2 PKZ3403 Decal Sheet: Ember 2 PKZ3429 Prop Shaft w/Gear (2): Ember/2 PKZ3461 Fuse/Elect, Motor, Rx: Ember 2
Option Parts Item #: Description:
PKZ3341 Transmitter, 2.4GHz w/Spektrum DSM2: Etomic
Register your Ember 2 BNF and receive ParkZone
updates at www.parkzone.com
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