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Is your hand
quicker
than your eye?
If
you
don't
already know,
then you're
surely about to
learn.
Welcome
to the world
of SPLIT SECOND! It's a
world of speed
and skill, of
variety and change, of
personal
challenge and
head-to-head competi-
tion. It's
a
world
that will fascinate
and frustrate
you;
that will keep you
on your toes and at
the
edge
of
your seat; that
will bedazzle your eye,
bedevil
your hand
and—beyond
all else—
bring
you
running
back for more!
The games.
There
are five basic
games. Of
these,
two also
offer advanced-play
variations
Thus, as
listed below,
there are
eight games
altogether:
1
.
Mad Maze
"Visible"
2.
Mad Maze
"Preview"
3.
Mad
Maze
"Invisible"
5.
Space
Attack
"Pro"
6.
Auto
Cross
7.
Stomp
8.
Speedball
4.
Space
Attack
"Beginner"
The object.
As
you can see,
the
themes
of the
basic
games are
different. So,
too,
are the rules.
Yet each
game's object
is exactly
the same: to
finish in the
shortest
possible time.
TECHNICAL
INFORMATION ABOUT
SPLIT
SECOND.
BEFORE
PLAYING, PLEASE
READ THIS
SECTION CAREFULLY
1. Proper
Care
The
game's electronic circuitry is very
delicate.
Therefore:
•
Never take
SPLIT SECOND
apart.
•
Don't drop
or jolt SPLIT
SECOND.
•
Take
care not to get
SPLIT SECOND wet.
2.
Batteries
You can make SPLIT SECOND
completely
portable
if
you
power it with
batteries. To
do
this,
you'll need
6 AA-size
batteries.
Use
only
ALKALINE
BATTERIES; they will
work
much
better than
regular carbon
batteries.
3.
Battery
Installation
a)
The
battery cover is the
printed area
on the bottom
of the game.
b)
To remove the cover, place your thumb onto
the ribbed
space
marked PRESS. While
pressing down, slide the
cover
about
¥2"
in
the direction of the arrow.
Then lift
the top
of
the cover toward you.
c)
Install your
batteries exactly
as
shown
(-1-
and
-)
on
the floor of the battery
compartment.
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SPECIAL NOTES
•
In this game we use the word "second" to
describe time. Yet we
do so
only for rea-
sons of convenience. As
a
measure of
time, our "second" is not
exact. Techni-
cally it would
be
more
accurate to use the
word
"moment" or "instant" instead.
•
Throughout your SPLIT SECOND unit the
measure of time is completely consistent
from
game to game. Your unit's "second,"
however, may
be
either
slightly longer or
slightly shorter
than the "secon^" in
someone else's unit.
Keep this possible
difference in mind
when you're competing.
For the
most accurate scoring compari-
sons, it's
best to compete against some-
one on the same unit.
OVERVIEW
OF
PLAY
1
.
Turn the game ON, and the screen
will
show
the number 1. (Figure
1,
Page
4)
The games are numbered
according
to the
previous list. The number
1,
therefore, repre-
sents MAD MAZE "VISIBLE.
"
2.
The SELECT button. By
pressing this button,
you
can choose the game you
want to play. To
make your choice,
repeatedly press SELECT
until your
game's number appears on the
screen.
3.
The START button. As soon
as
you've
se-
lected the game
you
want
to
play, press START.
You'll hear the "game
start" sound, and the
timer will begin.
4.
The
ARROW buttons. Each game challenges
your ability to maneuver lights that appear on
the screen. The ARROW
buttons are direc-
tional
buttons. By pressing
them, you can move
a light in any direction:
LEFTor RIGHT, UP or
DOWN.
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Figure
1.
5.
Completing
a
game
a)
"Game end" sound. At the end of a
game,
the screen will go
blank for
a
second or so,
and you'll hear either the
"Win" or "Lose"
sound. If you've beaten
the previous
time
record, you'll hear the
"Win" sound; other-
wise you'll hear the "Lose"
sound.
Figure
2. The lower the
number,
the better the
score.
b) Scoring. After
hearing the "game end"
sound, you'll
see
your score on the
screen.
Your score is the number
of seconds that it
takes you to complete a
game. Your score
will
be
correct to
the tenth of a
second, and
will range somewhere
between 00.0 sec-
onds
and 99.9 seconds.
In Figure
2,
for
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example,
this player took 37.5 seconds
to
complete
a game.
c)
Beeping. Your
score will
be
displayed
for
just a
second or
so.
Then the
screen will
go
blank, and you'll hear a "beep"
every few
seconds. This "beep" is an
energy-saving
reminder that the unit is still turned ON. The
"beep"
will continue either until you start to
play again or until you turn the
unit OFF.
6.
Playing another game
a)
Same game. To
play the same
game, simply
press STARTand
you'll
be
ready to
begin.
b)
Different game. To
play
a
different game—
or even a
different version of the game you
just played— first press
SELECTuntil its
number appears; then press STARTand
you'll be ready to
begin.
7.
Special features
a) "Best score yet." Let's
say you
play the
same game a number of times in a row and
want
to
learn
the "best score yet" for that
game. Simply
press the "UP " ARROW
button. The screen will
show the record time
for
that particular game. (Figure
3)
However: As soon
as you
press SELECT
(thus choosing
either
a
different game or
a
different version of the same game), the
Figure 3. For "best score yet" press
the "UP"
ARROW button.
computer will no longer remember the "best
score yet"
for the previous game. Instead, it
will automatically start to
record the
"best
score
yet"
for the newly-selected game.