Optimus MD-1600 User Manual

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Electronic Keyboard
Cat. No. 42-4043
OWNER’S MANUAL
Please read before using this equipment.
MD-1600
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WARNING:
shock hazard, do not expose this product to rain or moisture.
CAUTION:
ELECTRIC SHOCK, DO NOT REMOVE COVER OR BACK. NO USER-SERVICE­ABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED PERSONNEL.
!
To reduce the risk of fire or
CAUTION
RISK OF ELECTRIC SHOCK.
DO NOT OPEN.
TO REDUCE THE RISK OF
This symbol is intended to alert you to the presence of uninsu­lated dangerous voltage within the product’s enclosure that might be of sufficient magnitude to con­stitute a risk of electric shock. Do not open the product’s case.
This symbol is intended to inform you that important operating and maintenance instructions are included in the literature accom­panying this product.
!
THE FCC WANTS YOU TO KNOW
This keyboard complies with the limits for a Class B dig ital device as spec ified in Part 15 of provide reasonable protection against radio and TV interference in a residential area. However, your keyboard might cause TV or radio interference even when it is operating properly. To elimi­nate interference, you can try one or both of these corrective measures:
• increase the distance between the keyboard and the radio or TV
• use outlets on di fferent ele ctr i ca l c ir­cuits for the keybo ard and the radi o or TV
Consult your local RadioShack store if the problem still exists.
FCC Rules
. These limits
We recommend you write your MD­1600’s serial number he re. The number is on the bottom of the MD-1600.
Serial Number _________________
©
1999 Tandy Corporation.
Optimus and RadioShack are registered trademarks used by Tandy Corporation.
All Rights Reserved.
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FEATURES
Your Optimus MD-160 0 Electronic Key­board is a state-of-the-art musical instru­ment that offers you a vast array of sounds, with 2-way bass reflex speakers for stunning sound reproduction. You can choose from 200 different musical instruments or sound effects and 100 rhythms, as well as accompaniments and percussion sounds.
The MD-1600 also include s a MIDI fea­ture (Musical Instrument Digital Inter­face), which lets you conn ect it to other MIDI-equipped musical instruments or devices — even your personal comput­er! This versatile keyboard can provide hours of fun and is i dea l for anyone who wants to make music, from the begi nner to the experienced musician.
The MD-1600 conforms to most,
Note:
but not all, General MIDI spe cifications. Therefore, you might experience some incompatibility when using the MD-16 00 with another General MIDI device. For more information, see “Using MIDI” on Page 41.
light makes it easy to read the display even in darkness.
24-Note Polyphonic Sound
play and hear up to 24 notes at the same time, so yo u c an pl ay or c r eat e a l­most any type of music.
Memory
record up to 2 songs, 6 tracks, and 5,200 notes. The recording remains stored even while the keyboard is off.
Pitch Bender Wheel
note by altering i ts pit ch to creat e rea lis­tic effects for reed instrument or guitar tones.
200 Tones
to sound like anything from a harpsi­chord to a honky-tonk piano. You can even create your own tones with the custom tone synthesizer feature.
100 Auto-Rhythms
beat for many styles of music, from rhumba to rock.
— lets you set the MD-1600 to
— lets you bend a
— let you set your MD-1600
— provide a ste ady
— lets you
Your MD-1600’s features include:
73 Full-Size Keys with Touch Re­sponse
ies in response to the force of your touch, just like an acoustic pi ano or or­gan, so you can add emotion to your music.
Backlit Liquid Crystal Display
shows the notes and ch ords as you play them, along with the current tone, rhythm, and tempo. The built-in back-
— the keyboard’s volume var-
Headphones/Output Jack
connect (optional) headphones so you can play without distu rbing o the rs, or a n external amplifier (neither supplied) so you can play for a crowd.
Assignable Jack
sustain pedal (not suppli ed) to the MD­1600 so you can sustain or soften your keyboard’s sound, or start/stop an au to­rhythm.
— lets you connect a
— lets you
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100 Free Sessions
— let you set the MD-1600 to automatically play an ac­companiment consisting of a prerecord­ed chord progression with a matching rhythm.
Synthesizer Function
— lets you cre-
ate up to 32 of your own original tones.
Tune Function
— lets you adjust the pitch of your keyboard so you can play in tune with other instruments.
Transpose Function
— lets you in­stantly change the key of music, even when you are playing.
Tempo Control
— lets you spe ed up o r slow down the tempo of any selected music pattern.
Fill-In Rhythm
— lets you insert a short
variation into any auto-rhythm.
Auto Accompaniment
— lets you auto­matically play a pr eset harmo nic patter n to match the selected auto-rhythm.
Reverb
— lets you add depth and space
to the sound.
Layer Function
— lets you set the key­board to play two differe nt tones at the same time, giving your music a “layered” effect.
Split Function
— lets you use different sounds for the low-end and high-end keys.
Mixer Function
— lets you make the MD-1600 sound mul tiple tones for auto accompaniment, memory playback, or to play MIDI data receiv ed from anot her MIDI device.
Automatic Intro/Ending Rhythm
— lets you set the MD-1600 to automatical­ly add a 3- to 8-measure introduction or 3- to 8-measure ending to the selecte d auto-rhythm.
Drum Pads
— play drum sounds re-
gardless of the keyboard’s tone setting.
Two Built-In Speakers
— let you hear
the sound you create.
Two Power Options
— let you power the keyboard from internal batter ies (no t supplied) or standard AC power (with an optional adapter) , so you c an make m u­sic almost anywhere.
Notes:
• If the keyboard is left in one place for a very long time, its feet could mar your furniture’s finish. We rec­ommend you place the feet on felt cloth pads to protect your furniture or use a keyboard stand, available at your local RadioShack store.
• This Owner’s Manual explains how to use this electronic keyboard. It does not teach music.
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CONTENTS
Preparation .......................... ............................................. ....................................... 7
Connecting Power .............................................................................................. 7
Using Batteries ............................................................................................ 7
Using AC Power .......................................................................................... 8
Connecting Headphones .................................................................................... 8
Listening Safely ........................................................................................... 8
Connecting an External Amplifier ....................................................................... 9
Using the Music Stand ....................................................................................... 9
Operation ............................. ............................................. ..................................... 10
Basic Operation .................... ....... ...... ....... ...... ....... ...... ....... ...... ........................ 10
Playing the Demonstration Tunes .................................................................... 10
Using the Preset Tones .................................................................................... 11
Using the Drum Pads ....................................................................................... 13
Using Reverb .................................................................................................... 13
Using Split ........................................................................................................ 13
Using Layer ...................................................................................................... 14
Using Split and Layer Together ........................................................................ 14
Using the Preset Auto-Rhythms ....................................................................... 15
Selecting/Playing an Auto-Rhythm ............................................................ 15
Using SYNCHRO ....................................................................................... 16
Using INTRO ............................................................................................. 16
Using FILL-IN ............................................................................................. 17
Using VARIATION ...................................................................................... 17
Using ENDING ........................................................................................... 17
Using Auto-Accompaniment ............................................................................. 17
Adjusting the Accompaniment Volume ...................................................... 18
Concert Chord ................................................ ...... ....... ...... ....... ................. 18
Standard Fingering .................................................................................... 20
Full-Range Chords ..................................................................................... 21
Using FREE SESSION .............................................................................. 21
Using the Mixer ................................................................................................ 22
Editing the Status of a Channel ................................................................. 23
Editing the Parameter ................................................................................ 24
Using the Custom T one Synthesizer ................................................................ 24
Understanding 1DCO and 2DCO Tones .................................................... 25
Creating and Storing a User Tone ............................................................. 25
Hints on Creating a User Tone ................................................................... 27
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Special Features ....................................... ....... ....................................... ...... ...... .. 29
Changing Keys ................................................................................................. 29
Tuning the Keyboard ........................................................................................ 29
Using Touch Response ..................................................................................... 30
Changing Auto Power Off ................................................................................. 30
Using Pitch Bend .............................................................................................. 30
Setting the Pitch Bend Range .................................................................... 31
Using a Sustain Pedal ...................................................................................... 31
Using the Memory ................................................................................................. 32
Real-Time Recording ........................................................................................ 32
Playing Back from Memory ............................................................................... 34
Step Recording ................................................................................................. 35
Specifying Chords in the Normal Mode ..................................................... 36
Specifying the Length of a Note ................................................................. 36
Correcting Mistakes ................................................................................... 37
Recording Multiple Tracks ................................................................................ 37
Real-Time Recording ................................................................................. 37
Step Recording .......................................................................................... 38
Changing Navigation Track ........................................................................ 39
Editing Memory Contents ................................................................................. 39
Editing Techniques and Display Contents .................................................. 40
Deleting Individual Data ............................................................................. 40
Deleting All Data in a Specific Track .......................................................... 40
Using MIDI ............................................................................................................. 41
About MIDI ......................... ...... ....... ...... ....... ...... ....................................... ...... .. 41
Making the MIDI Connections .......................................................................... 41
MIDI Data ......................................................................................................... 42
Changing MIDI Settings .................................................................................... 44
Dumping/Importing Data ................................................................................... 45
Dumping Data ............................................................................................ 45
Importing Data ........................................................................................... 45
Notes About the MIDI Implementation Chart .................................................... 46
Troubleshooting .................................................................. .................................. 48
Care and Maintenance .......................................................................................... 49
Specifications ......................... .......................... .......................... ......................... .. 50
Appendix ................................. .......................... .......................... ......................... .. 52
Note Table ........................................................................................................ 52
Free Session Chord Progression Chart ............................................................ 54
Drum Assignment List ...................................................................................... 56
Standard Fingering Chord Charts ....................................................................... 57
MIDI Implementation Chart .................................................................................. 58
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PREPARATION
To connect a MIDI device, see
Note:
“Making the MIDI Connections” on Page 41. To connect a sustain pedal, see “Using a Sustain Pedal” on Page 31.
CONNECTING POWER
You can power your MD-1600 from ei­ther:
• internal batteries (see “Using Batter­ies”)
• standard AC power using an optional AC adapter (s ee “Usin g AC Power” on Page 8)
Notes:
• Connecting an AC adapt er auto mat ­ically disconnects internal batteries.
• Always disconnect the adapter when you finish using the MD-1600.
Cautions:
• Use only fresh batteries of the required size and recommended type.
• If you do not plan to use the MD­1600 with batteries for a week or more, or if you will be usin g only A C power, remove the batteries.
• Do not mix old and new batteries, different types of batteries (stan­dard, alkaline, or rechargeable), or rechargeable batteries of different capacities.
1. Press the tabs on the batte ry com­partment cover, then pull up to remove the cover.
• Disconnecting the keyboard’s power clears the contr ol settings, memory contents, and user tones (see “Using the Custom Tone Synthe­sizer” on Page 24 and “Using the Memory” on Page 32).
Using Batteries
Your MD-1600 can use six D batteries (not supplied) for power. For the best performance and longest life, we rec om ­mend RadioShack alkaline batteries.
2. Put the batteries in the compartment as indicated by the polar ity symbols (+ and –) marked beside the com­partment.
3. Replace the cover.
If the MD-1600 sounds weak or does not work properly, replace all six batteries.
Warning:
promptly and properly. Do not burn or bury them.
Caution:
batteries; batteries can leak chemicals that can destroy electronic parts.
Dispose of old batteries
Always remove old or weak
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Using AC Power
You can power your MD-1600 from standard AC power using a 12-volt AC adapter (not supplied) and a Size M Adaptaplug.
Cautions:
You must use an AC adapter that supplies 12 volts and delivers at least
1.5 amps. Its center tip must be s et to negative, and its plug must cor­rectly fit the MD -1600 ’s Using an adapter that does not meet these specifications could damage the MD-1600 or the adapter.
• Always press keyboard before you c onnect or dis­connect the adapter.
• Always plug the AC a dapter i nto the MD-1600 before you pl ug it into the AC outlet. Always unplug the AC adapter from the AC outlet before you unplug it from the MD-1600.
POWER
DC 12V
to turn off the
jack.
CONNECTING HEADPHONES
To listen to your MD-1600 without dis­turbing others, you can connect a pair of
1
/4-inch (6.35-mm) plug stereo head­phones (not supplied). Your local Ra­dioShack store sell s a wide selection of headphones.
To connect a p air of head phones, i nsert the headphones’ into the back of the keyboard.
Note:
nects the MD-1600’s built-in speakers.
PHONES/OUTPUT
Connecting headphones discon-
Listening Safely
1
/4-inch (6.35-mm) plug
jack on the
Follow these steps to power your MD­1600 from AC power.
1. Insert the adapter’s barrel plug into
DC 12V
the MD-1600.
2. Plug the adapter into a s tandard AC outlet.
8
jack on the back of the
To protect your hearing, follow these guidelines when you use headphones.
• Set the volume to the low est setting before you begin liste ning. A fter yo u begin listening, adjus t the volume to a comfortable level.
• Do not listen at extr emely high vol­ume levels. Extended high-volume listening can lead to permanent hearing loss.
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• Once you set the volume, do not increase it. Over time, your ears adapt to the volume level, so a vol­ume level that does not cause dis­comfort might still damage your hearing.
CONNECTING AN EXTERNAL AMPLIFIER
To amplify your MD-1600’s sound, you can connect it to an external amplifier (not supplied) using an a udio cable (not supplied) with a
1
/4-inch (6.35-mm) plug.
To connect an external am plifier to you r keyboard, insert the cable’s (6.35-mm) plug into the
PUT
jack on the back of the keyboard,
PHONES/OUT-
1
/4-inch
and connect the cable ’s oth er end to the amplifier’s input jack(s) (such as AUX IN or TAPE IN).
Your local RadioSha ck store sells a full line of amplifiers, speakers, and connec­tion cables.
USING THE MUSIC STAND
To easily view she et mu si c whi le pl ay ing your keyboard, insert the supplied music stand into the slot on the top back panel.
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OPERATION
POWER MODE
VOLUME
BASIC OPERATION
1. Slide
VOLUME
Important:
age, always set th e MD-1600’s vol­ume to
MIN
2. To turn on the MD-1600, press
POWER
. The POWER indicator
lights and the display turns on.
To save power, the keyboard
Note:
automatically turns off after about 6 minutes if you do not press a key. To turn the keyboard on again, press
POWER
. To cancel the auto power off feature, see “Changing Auto Power Off” on Page 30.
3. Slide
4. Slide
MODE
VOLUME
and begin playing the keyboard.
Notes:
• The MD-1600 selects the tone
GND PIANO (No. 000) the first time you turn the powe r on. Each time you turn it on after that, it recalls the last selected tone. To select a different tone, see “ Usi ng the Preset Tones” on Page 11.
MIN
to
(minimum).
To prevent hearing dam-
before you turn it on.
NORMAL
to
toward
.
MAX
slightly
• To select an auto-rhythm, see “Using the Preset Aut o-Rhythms” on Page 15.
• To play auto accompaniment, see “Using Auto-Accompaniment” on Page 17.
5. Slide
VOLUME
toward
MAX
to
increase the sound level or toward
MIN
to decrease it.
6. To turn off the MD-1600, press
POWER
. The red POWER indicator
and the keyboard’s display turn off.
PLAYING THE DEMONSTRATION TUNES
To showcase its many sounds, your MD-1600 can play tw o pre-programme d demonstration tunes.
To start the demonstration, press The MD-1600 begins to play the first demonstration tune (No. 0). To select the other tune, press
+
or – on the key­pad. The selected tune’s number ap­pears and the tune begins to play.
DEMO
.
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Tone Number/Name
Chord Symbol
Tempo Sound Level
Keyboard
The
tone number and name
appear at the top of the display. The middle row shows the beats per minute, the
measure playing
each measure. The
clefs
to the right of the display show the
chord symbol
and the
treble and bass
, the
tempo
in
number of the
beat count
in
notes as they play. The bar graph shows the
sound level
on each of the 16 chan­nels (see “Using the Mixer” on Page 22). The
keyboard
at the bottom of the dis­play shows the lo cation of the keys be­ing pressed.
USING THE PRESET TONES
Your MD-1600 can sound like 200 differ­ent musical instruments or sound ef­fects. The name and three-dig it number of each preset tone is listed on the MD­1600’s top panel.
Notes:
Treble Clef
Bass Clef
Measure/Beat Count
tones, however, are capable of on ly 12-note polyphony.
• Most tones on this keyboard have been record ed and p roce ssed usin g a technique ca lled
digital sampling
To ensure a high level of tonal qua l­ity, samples are taken in the low, mid, and high ranges and the n co m­bined. You might notice very slight differences in volume or sound qual­ity for some tones when you play them at different positions on the keyboard. This is an unavoidable result of multiple sampling and is normal.
Follow these steps to select and play a preset tone.
1. Press
TONE
.
TONE
and the current
tone’s number appear.
The MD-1600 automatically
Note:
selects the tone GRAND PIANO (No. 000) the first time you turn on power.
.
• The MD-1600 has 24-note (maxi­mum) polyphonic sound. This means that you can play up to 24 different notes at the same time with most of the keyboard’s preset tones. Many of the keyboard’s preset
2. To play a different tone, choose a preset tone from the 200 TONES list and enter its three-digit number on the keypad. For example, to select ELEC PIANO 1, press
0 0 4
. As you press the keys, the selected digits appear.
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Notes:
• You can select the next highest or lowest numbered tone by simply pressing
+
or – on the keypad.
• The names of tone numbers 000– 127 are marked to the right of the MD-1600’s display. The names for tone numbers 128–167 appear in the table below. Mem­ory locations 168–199 are reserved for custom tones that you create (see “Using the Cus­tom Tone Synthesizer” on Page 24).
No. Tone
128 SYNTH PAD 1 129 SYNTH PAD 2 130 TOUCH STRINGS 131 DO AHH 132 STRINGS HIT 133 VIBES PIANO 134 SAW SYNTH 135 TOUCH BASS 136 STRINGS PIANO 137 E. PIANO STRINGS 138 STEREO PIANO 139 12 STR GUITAR 140 BRASS FALL 141 BASS SLIDE 142 FEEDBACK GT 143 PIANO 144 ECHO ORGAN 145 ROTARY ORGAN 146 CHORUSED EP 147 STRINGS GT 148 PAD ENS 1
STRINGS
No. Tone
149 PAD ENS 2 150 SEQUENCE 1 151 SEQUENCE 2 152 SYNTH PAD 3 153 SYNTH PAD 4 154 SYNTH PAD 5 155 SYNTH PAD 6 156 SYNTH PAD 7 157 SYNTH PAD 8 158 REVERSE ECHO 159 FAST TREMOLO
160–167 DRUM SET 1–8
• When you select o ne of the dru m sets (tone numbers 160–167), each key plays a di fferent p ercu s­sion sound. See “Drum Assign­ment List” on Page 56.
• The drum set sounds change when you change the rhythm number, play back data stored in memory, or receive MIDI program change data.
• Tone numbers 168–199 are user tones. See “Using the Custom Tone Synthesizer” on Page 24.
3. Play the keyboard to hear the selected tone.
4. Adjust the volume to the desired level.
To select a different tone, while
TONE
appears, simply enter the desired tone number.
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REVERB
Drum Pads
RHYTHM
TONE
LAYER
SPLIT
USING THE DRUM PADS
The MD-1600 has six drum pads that you can use to play percu ssion sounds independent of the key board keys . Sim­ply tap on a drum pad to play the per­cussion sound currently assigned to it. To change the drum pad sounds, use the mixer function to change the tone assigned to Channel 10. See “Us ing the Mixer” on Page 22.
USING REVERB
The REVERB feature creates ambiance effects by causing the sound to linger and reverberate . Press indicator appears next to the type of re­verb you want.
HALL
— creates a concert hall effect.
ST AGE
— creates the acoustics of a
small club.
ROOM
— adds the acoustics of a studio.
REVERB
so the
USING SPLIT
The MD-1600’s SPLIT feature lets you play two different tones on opposite ends of the keyboard, so the low-end keys play one tone, and the high-end keys play another . Fol low thes e s tep s to use SPLIT.
1. Press
2. Enter the three-digit number for the
3. Press
4. Enter the three-digit number for the
5. Hold down
TONE
.
tone you want the high-end ke ys to play.
SPLIT
. The
SPLIT
indicator
appears.
tone you want the low-end keys to play.
SPLIT
, and press the key where you want the hi gh-end tones to begin. The selected key’s name appears on the display.
For example, if you set the split point to be F below middle C,
F3
appears.
To turn off REVERB, press
REVERB
no indicator appears on the display.
so
You can change the split point
Note:
at any time.
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6. Play both the low and high-end keys to hear the selected split tones.
To select a different low- end tone, e nter the three-digit numb er for the new low­end tone while the SPLIT indicator is on the display.
To select a different high-end tone,
SPLIT
press
to turn off its indicator, th en enter the three-digit nu mber for the new high-end tone. The n press
SPLIT
again
so the SPLIT indicator appears. To cancel SPLIT play, press
SPLIT
again so its indicator turns off.
Notes:
• If SPLIT is on when you turn off the keyboard, SPLIT will still be on the next time you turn on the keyboard.
• When you turn on SPLIT, the last selected settings appear.
USING LAYER
The MD-1600 lets you se t the keyboard to play two different preset tones at the same time, creating a “layered effect” when you press one key.
The first tone you select when us-
Note:
ing LAYER is called the the second tone is called the
1. Press
TONE
.
2. Enter the three-digit num ber for the base tone.
base tone
layer tone
and
3. Press
LAYER
. The LAYER indicator
appears.
4. Enter the three-digit number for the layer tone.
5. Play the keyboard to hear the selected layered tones.
To select a different layer tone, enter the three-digit number for the new layer tone while the LAYER ind icator is on the dis­play.
To select a different base tone, press
LAYER
to turn off its indicator, then enter the three-digit number for the new base tone. Then press
LAYER
again so the
LAYER indicator appear s. To cancel LAYER, press
LAYER
so its indicator turns off.
Notes:
• If LAYER is on when you turn off the keyboard, LAYER will still be on the next time you turn on the keyboard.
• When you turn on LAYER, the previ­ous tone settings appear.
USING SPLIT AND LAYER TOGETHER
You can combine the SPLIT and LAYER
.
features, so you can play one layered combination of tones on the low-end keys and another on the high-end keys.
1. If either indicator i s on, press
LAYER
or
to turn it off.
again
SPLIT
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2. Enter the number for the high-end base tone on the keypad.
3. Press
4. Enter the number for the low-end
5. Press
6. Press
7. Enter the number of the layered
8. Press
9. Enter the number of the layered
10. If desired, hold down
11. Play the keyboard to hear the
To cancel the SPLIT/LAYER combina­tion, press each button so both the SPLIT and LAYER indicators disappear.
SPLIT
so the SPLIT indicator
appears.
base tone.
SPLIT
so the SPLIT indicator
disappears.
LAYER
tor appears.
tone for the high-end keys.
appears.
tone for the low-end keys.
press the key where you want the high-end tones to begin.
selected tones.
so the LAYER indica-
SPLIT
. The SPLIT indicator
SPLIT
and
USING THE PRESET AUTO-RHYTHMS
You can play a preset auto-rhythm on the MD-1600 in any of these ways:
• Select and play a rhythm. See “Selecting/Playin g an Auto-Rhythm” on Page 15.
• Synchronize the start of a rhythm with your music. See “Using SYN­CHRO” on Page 16.
• Start a rhythm with a special intro­duction. See “Using INTRO” on Page 16.
• Stop a rhythm with a special ending. See “Using ENDING” on Page 17.
• Briefly vary the patte rn of a rhythm. See “Using FILL-IN” on Page 17.
• Play an alternate version (variation) of a rhythm. See “Using VARIA­TION” on Page 17.
Selecting/Playing an Auto-Rhythm
1. Press name and number of the current auto-rhythm appear on the display.
Note:
selects the rhythm CLUB POP (No.
00) the first time you turn it on. Each time you turn it on after that, it recalls the last selected rhythm.
RHYTHM
The MD-1600 automatically
.
RHYTHM
and the
Your MD-1600 has 100 preset auto­rhythms that provide a steady beat for your music. The name and two-digit number of each preset auto-rhythm is marked to the left of th e MD-1600’s di s­play.
2. To select a different rhythm, choose an auto-rhythm from the 100 RHYTHMS list and enter its two­digit number on the keypad. For example, to select 8 BEAT BALLAD 2 (No. 05), press
0
then 5.
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VAR/FILL-IN
TEMPO
SYNCHRO/ ENDING
INTRO
NORMAL/ FILL-IN
START/STOP
You can select the next high -
Note:
est or lowest numbered auto-rhythm by simply pressing
+
or – on the key-
pad.
3. Set
MODE
START/STOP
NORMAL
to
. Then press
to start the selected
auto-rhythm.
4. Adjust the volume to the desired level.
5. To change the auto-rhythm speed,
TEMPO
press
. or . The current
tempo setting appears on the dis­play .
Notes:
• You can adjust the tempo to play an auto-rhythm from 40 to 255 beats per minute.
• To quickly slow down or speed up the tempo, hold down
TEMPO
.
• You can also adjust the tempo by first pressing
TEMPO
. or , then
entering the desired number of beats per minute in three digit s (040 to 255), or by holding down
+
or – on
the keypad.
. or
• To reset the tempo to its default (original) speed, press
TEMPO
and at the same time.
To select a different rhythm, repeat Steps 1 and 2.
To stop the auto-rhythm, press
STOP
.
START/
Using SYNCHRO
The MD-1600’s SYNCHRO feature lets you synchronize the start of an auto­rhythm with the beginning of your music.
After you select and enter an auto­rhythm, press
SYNCHRO/ENDING
, then begin playing the keybo ard. The rhythm automatically starts to play when you press any key within the first 1
1
/2 octaves of the lower end of the keyboard (the first 18 keys from the left).
Using INTRO
The MD-1600’s INTRO feature lets you start the selected auto-rhythm with a light, 3- to 8-measure introduction that blends easily into the selected rhythm.
.
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To start a rhythm with an introduction, select and enter the rhythm, then pres s
INTRO
. The introduction pla ys, then the selected auto-rhythm automatically starts.
Using FILL-IN
The FILL-IN feature lets you insert a short (1- to 2-measure) fill-in segment into a selected auto-rhythm.
To insert the fill-in segment, press and release rhythm is playing. Th e MD-1600 inserts a 1- to 2-measure variation in the rhythm, then the original rhythm auto­matically resumes.
NORMAL/FILL-IN
while the auto-
Using VARIATION
Each of the MD-1600 ’s 100 p rese t auto­rhythms has a built-in variation (alter­nate) to its normal beat pattern. The variation differs slig htly from the normal rhythm, so it is almost like having two rhythms in one!
To play the alternate rhyt hm , pres s
FILL-IN
at the selected tempo. To insert the fill-in s egment in the alter-
nate rhythm, press keyboard adds a 1- to 2-m easure varia­tion in the rhythm.
To return to the normal rhythm, press
NORMAL/FILL-IN
. The variation plays continuously
VAR/FILL-IN
.
VAR/
. The
To stop the auto-rhythm, press
STOP
.
START/
Using ENDING
To end the se lected rhythm with a spe­cial 3- to 8-measure flourish, press
CHRO/ENDING
playing, about 3–8 measures before you want the rhythm to end. The MD-1600 plays a special ending, then automati­cally stops the rhythm.
while the auto-rhythm is
SYN-
USING AUTO-ACCOMPANIMENT
The 18 keys on the left side of t he key­board with note labels above them are called
accompaniment keys
You can set the MD-1600 to play three different types of auto accompaniment.
Concert Chord
on the accompaniment keys using chord formations of from one to four notes. The number of keys you press deter­mines the type of chord that plays.
Standard Fingering
chords on the accompaniment key s us­ing standard chord formations of three or four notes (see “Standard Fin gering” on Page 20).
Free Session
dy using the entire keyboard while the MD-1600 plays accompaniment based on your auto-rh ythm selection (see “Us­ing FREE SESSION” on Page 21).
— lets you play chords
— lets you play the melo-
.
— lets you play
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ACCOMP VOLUME
Notes:
• After you press the auto accompani-
ment keys when using concert chord or standard fingering, the MD­1600 plays the same ch or d unti l you press other accompanim ent keys to play a different chord or you press
ST ART/ ST OP
.
• You can use the MD-160 0’s rhythm
controls (
VAR/FILL-IN ING
) with all three types of auto
INTRO,NORMAL/FILL-IN
, and
SYNCHRO/END-
accompaniment.
Adjusting the Accompaniment Volume
The MD-1600 lets you adjust the volume of your accompaniment s eparately from the overall volume of the keyboard.
1. Press
2. Within 5 seconds, enter a number
ACCOMP VOLUME
. The three­digit number of the last selected accompaniment vol ume appears on the display.
from
0 0 0
(softest) to
1 2 7
(loudest)
on the keypad. The numbers appear
on the display as you press the keys.
To select the next highest or lo west accompaniment volume number, you can also press pressing down
ACCOMP VOLUME
+
or – to quickly increase or
+
or – after
decrease the accompaniment vol-
,
ume.
To reset the accomp animent volume to its default value of 87, press
VOLUME
then press + and – at the same
time.
The auto-accompaniment pat-
Note:
terns consist of four parts: chord 1, chord 2, bass, and rhythm. You c an de­lete any of the parts by using the mixer function. See “Using the Mixer” on Page 22.
Concert Chord
The concert chord method lets begin­ning keyboard pl ayers easily select an d play a chord.
. Hold
ACCOMP
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The number of accompaniment keys you press determin es the type of chord that plays. This ta ble shows the type of chord that plays when you press one, two, three, or four accompan iment keys at the same time.
Number of Keys
Pressed
Chord Type
Major
Minor (m)
Dominant Seventh (7)
Minor Seventh (m7)
Follow these steps to start concert chord auto accompaniment.
1. Set
MODE
CONCERT CHORD
to
.
2. Select and enter an auto-rhythm.
3. To start the auto-rhythm before the auto accompaniment, pr ess
STOP
or
INTRO
.
START/
To synchronize the start of the selected auto-rhythm with your accompaniment, press
ENDING
.
SYNCHRO/
4. Begin the accompan iment b y pr ess­ing the desired accompaniment key(s).
To play a melody along with the accompanim ent, press any key(s) to the right of the accompaniment keys.
5. To change chords without int errupt­ing the rhythm, simply press the auto accompaniment key(s) required to form the new chord.
6. To stop accompaniment and the auto-rhythm, press
START/STOP
.
The lowest note you play determines the key of the chord. For example, if the low­est note is C, the keyboard plays a C chord.
You can play any labeled note(s)
Note:
to the right of the lowest note in the chord to produce a minor, a dominant seventh, or minor seventh chord.
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Standard Fingering
The standard fingerin g method uses standar d formations of 3– 4 notes, and lets the experienced musici an play a wider variety o f accompaniment chords. Y ou can play these 15 chord types on your MD-1600, in any key, using the standard fingering method.
Major (M) Minor (m) Augmented
Minor 7th (m7) Major 7th (M7) Minor Half-
Major 9th (add9) Minor 9th
(madd9)
(aug)
Diminished
(m7-5)
Minor/Major 7th
(mM7)
Suspended 4th
(sus4)
Major Half
Diminished (7
Diminished Diminished 7th
Dominant 7th (7)
-5
)
Suspended 4th
Dominant
(7sus4)
(dim7)
Notes:
• To produce a si mple variati on of a 7, m7, M7, mM7, add9, or madd9 c hord, you can omit the finger positions shown in parentheses (on the keys).
• When producing an aug, 7-5, or dim7 chord, the lowest note you play determines the root of the chord. Be sure your fingering correctly defines the root you want.
• The diagrams abo ve s how only one poss ible finge ring posi tion for e ach chor d. It is possible to play a chor d using several different po sitions. For example, th ese three fingering positions produce the same C chord.
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Follow these steps to star t standard fin­gering auto accompaniment.
1. Set
MODE
FINGERED
to
.
2. Select and enter an auto-rhythm. (See “Selecting/Playing an Auto­Rhythm” on Page 15.)
3. To start the auto-rhythm before your auto accompanim ent, press
STOP
or
INTRO
.
START/
To synchronize the start of the selected auto-rhythm with your accompaniment, press
ENDING
.
SYNCHRO/
4. Begin the accompaniment at the desired interval by p ressing at least three accompaniment keys to play the desired chord.
To play a melody along with the accompaniment, press any key(s) to the right of the accompaniment keys.
Set
MODE
FULL RANGE CHORD
to
and follow the steps under “Standard Finger­ing.” If you press three or more keys anywhere on the keyboard that form a chord, the MD-1600 plays that chord. The MD-1600 responds with melody sounds if you press fewer than three keys.
Notes:
• In the full-range chord mode, the MD-1600 recognizes these 23 chords in addition to the 15 c hords in the standard fingering mode (examples show C as the base note):
C6 Cm6 C6/9 C/C D/C E/C F/C G/C A/C B/C BCm/CDm/C
Fm/C Gm/C Am/C Bm/C Dm7-5/C
A7/C F7/C Fm7/CGm7/CAadd9/C
5. To ch ange chords without interrupt­ing the rhythm, simply press the auto accompaniment keys required to form the new chord.
6. To stop accompaniment and the auto-rhy thm, press
ST ART/ST OP
.
Full-Range Chords
While the easy random and standard fin­gering methods limit c ho rd for ma tio ns to the accompaniment k eys, the full-range chord method lets you play chords of any type on any of the MD-1600’s keys.
• When the composite notes of a chord are more than five notes apart, the lowest sound becomes the base note.
Using FREE SESSION
The MD-1600 lets you se t the keyboard to play an automatic accompaniment (based on your auto-rhythm selection) while you play the m elody using a tone you select. Refer to the “Free Session Chord Progression Chart” on Page 54 for the chord progression, tempo, and tone associated with each auto-rhythm.
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FREE SESSION
MIXER
Follow these steps to use the keyboard free session feature.
1. Press
RHYTHM
.
2. Sele ct and enter an auto-rhythm.
3. Press
FREE SESSION
. The FREE SESSION indicator, the auto­accompaniment tone name and number, and tempo appear.
4. To start the free session accompani­ment, press the accompaniment key for the root of the first chord key. For example, if the tune you are going to play is in G, press the key for G on the accompaniment keyboard.
CURSOR
5. Each free session has its default tone. If desired, yo u can chang e the tone by pressing
TONE
and entering
the tone number.
6. Adjust
TEMPO
and
VOLUME
to the
desired levels.
7. Play your melody using the entire keyboard.
8. To stop the free session accompani­ment, press
START/STOP
.
To end the free session accompan i­ment with a short automatic end ing,
SYNCHRO/ENDING
press
.
Note:
Pressing
ST ART/ST OP
starts the free ses sion, but the root key is automatically set to C.
To start the free session accompani­ment with a short introduction, press
INTRO
.
22
also
USING THE MIXER
The MD-1600 plays multi ple parts at the same time during auto accompaniment, or memory playb ack, or when receiving MIDI data, in up to 16 separate chan­nels. You can contr ol the on/off setting, volume, and parame ters of each of the keyboard’s channels just as you would with a sound mixer.
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This chart shows t he parts assigned to each channel.
Channel Part
1 Main tone 2 Layered tone 3 Split tone 4 Layered/split tone 5 These channels o nly produce 6
7 Auto accompaniment chord
8 Auto accompaniment chord
9 Auto accompaniment bass
10 Auto accompaniment rhythm
11 Memory Track 1 12 Memory Track 2 13 Memory Track 3 14 Memory Track 4 15 Memory Track 5 16 Memory Track 6
sound when they receive MIDI signals
part 1
part 2
part
part , drum pa d
• When you use the MD-1600 as the
sound source for another MIDI device, all 16 channels are assigned musical instrument parts (Channel 10 is reserved for drum parts only, per MIDI standard).
• The mixer settings also affect the
corresponding MIDI output.
Editing the Status of a Channel
You can edit the status ( on, off, solo) of a channel to dele te a specific part o r to play a specific part by itself.
Follow these steps to edit the status of a channel.
1. Press
2. Use
3. Press or to display the current
4. Use
MIXER
. The MIXER indicator appears and the last se lected chan­nel appears on the display.
+
or – on the keypad to select
the channel you want to edit.
status of the channel
(solo).
SoL
+
or – to select the status yo u
on,oFF
, or
want.
on (default): Turns on the current
channel. A bar appears at the bot­tom of the level meter for the selected channel.
Notes:
• Normally, keyboard play is assigned to Channel 1 and the drum pads are assigned to Channe l 10. When you use auto accompa niment, ea ch part is assigned to Channels 7–10.
oFF: Turns off the current channel.
The bar at the bottom of the level meter disappears.
SoL: Turns the current channel on
and all the other channels off. A bar appears over only the c urrent chan­nel.
23
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5. To edit other channels, press or to return to the channel selection screen and repeat Steps 2–4.
To exit the edit mode, pres s display shows the performance status of the channels as edited.
MIXER
. The
Editing the Parameter
You can change the settings of six pa ­rameters such as tone, volume, and pan (relative position of the tone between the left and right speaker c hannels) for the selected channel.
Follow these steps to edit the parame­ters.
1. Select the channel you want to ed it as described in Steps 1 and 2 of “Editing the Status of a Channel” on Page 23.
2. Press under enter the parameter edit mode.
3. Repeatedly press or to select the parameter you want to change.
CURSOR ENTER
to
Pan (000 to 127)
pan. 000 is fully l eft, 6 4 i s the cen ter position, and 127 is fully right.
Fine Tune (–50 to +50)
tunes the pitch of the selected chan­nel in cent units . A cent is on e hun­dredth of a semitone. There are 12 semitones per octave.
C (Coarse) Tune (–12 to +12)
coarsely tunes the pitch of the selected channel in semitone units.
Express (Expression ) ( 000 to 1 27)
— controls the volume of the selected channel . Similar t o the vo l­ume setting, this is often used to control crescendo/decrescendo.
4. Use the number buttons or change the parameter setting.
5. To edit other channels, press to return to the channel selection dis­play, select the channel, then repeat Steps 2–4.
6. To exit the parameter edit mode,
MIXER
press
— controls the
.
— fine
+
or – to
Program Change Number (000 to
— sets the tone assigned to
199)
the channel.
Channel 10 is reserved for
Note:
percussion, so only tone numbers 160 (DRUM SET1) through 167 (DRUM SET 8) can be set for Chan­nel 10.
Volume (000 to 127)
volume of the selected channel.
24
— controls the
USING THE CUSTOM TONE SYNTHESIZER
The MD-1600’s custom tone synthesizer lets you create up to 32 of your own original tones. To create a “user” tone, you simply sele ct one of the keyboard’s preset tones, change its parameters, then store the new tone in any memory location from 168–199. You can select and use a user tone the same as a pre­set tone.
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SYNTH
Notes:
• You cannot use tones 160–167 (drum set tones) as base tones.
• The preset tone you use as the basis for a user tone is not changed.
• The tone locations 168–199 are not empty (before you st ore user tones there). They initially contain dupli­cate versions of tone numb ers 128–
159. The user tone you store i n any of those locations replaces the exist­ing tone. If you dele te a user tone, the keyboard automatically stores the initial, duplicate tone there again.
The parameters you can change are di­vided into four groups . For the detai ls of each parameter, see “Creating and Stor­ing a User Tone.”
Tone Characteristic Waveform
PCM Set
Tone Characteristic
Rate, Release Rate, Level, Touch Sensitivity, and Pan
— Attack
Understanding 1DCO and 2DCO Tones
A Digital Controlled Oscillator (DCO) controls th e so und ou t p ut o f a di g it al sig­nal. Some of the MD-1600’s built-in tones are simple tones (1DCO), and some are layered tones (2DCO ). When you select a 2DCO tone as the bas is for creating a user tone, you need to change the parameters of both tones.
When you select a layered tone, appears on the display, indicating that this is the first tone of a layered tone.
dCo1
Creating and Storing a User Tone
Volume Characteristic
Envelope Set
Tone Pitch
Envelope Set
— Pitch and Pitch
— Amp
Follow these steps to create and store your own tone. (Refer to “Hints on Cre­ating a User Tone” on Page 27.)
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Notes:
• A new or revised use r tone re place s the existing user tone.
• Layer, split, auto accompaniment, demo tune play, and MIDI functions are all disabled while the keyboard is in the Custom Tone Synthesizer mode.
1. Select the preset tone (any of the preset tones except 160–167) you want to use as a basis for your user tone.
2. Press
SYNTH
. The keyboard enters the Custom Tone Synthesizer mode and the first parameter (PCM Set) appears on the display. The display also shows whether the tone you selected is a
DCO1 O2
tone (if it is a
layered tone).
To cancel the save operation
Note:
at any time, press
SYNTH
twice.
TONE
, or press
3. Repeatedly press or to display the parameter you want to change.
PCM Set (0 to 173)
— Determines the characteristic of a tone by changing its d igitally sam ple d wave ­form.
Amp Envelope Set ( to 137)
— Selects the volume en ve -
Amp.Set
lopes. 000 to 048 set vo lume enve­lopes for a d ecaying note (how fa st or slow the sound dimi nishes). 049 to 137 set volume envelopes that sustain the note.
) (0
Attack Rate (
Atk Rate
) (1 to 127)
— Sets the sp eed of the attack (th e period from when you press a key to when the tone reaches it s ma xi mu m volume). The greater the value , the quicker the attack. Use this par am e­ter to make fine adjus tments to the tone characteristics of the amp envelope.
Release Rate (
— Controls the sp ee d of a t one
127)
Rel.Rate
) (1 to
release (the period from when you release a key to when the tone stops sounding). The greater the value, the quicker the release. Use this parameter to ma ke fine adjust­ments to the tone char acteristics of the amp envelope.
Pitch Envelope Set ( (0 to 49)
— Selects the pitch enve-
PitchSet
lopes. 00 specifies no change, a value from 01 to 19 changes the vibrato, and a value from 20 to 49 changes a parameter oth er than the vibrato.
Pitch (
Pitch
) (–64 to +63)
— Controls the overall pitch of the tone. A positive value increases the pitch, a negative value lowers it. A setting of zero sets the pitch to the standard setting for the selected tone.
Level (
Level
) (0 to 127)
— Con­trols the overall volume of the tone. The greater the value, the greater the volume. Setting a level of zero means that the tone does not soun d at all.
)
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Touch Sensitivity ( (–64 to +63)
the volume of the tone depending on how hard you strike the keys. You can specify more volume for stronger striking and less volume for lighter striking, or you can specify 00 to set the same volume regardless of how hard you strike the keys.
Pan
Pan (
the relative position of the tone between the left and right speaker channels. A greater positive value moves the center point further to the right, a negative value moves it to the left.
4. Use
5. Press
+
ter’s setting. You can also use the number buttons to directly enter a value for the parameter.
Notes:
• If you want to change another parameter, repeat Steps 3 and 4.
• If you selected a layered preset tone, press to recall the DCO2 parameters ( repeat Steps 3 and 4 to set the parameters. Press again to return to the DCO1 parameters.
To exit the Custom Tone Synthe­sizer mode without storing a new tone, press twice so appears, then press .
— Controls changes in
) (–64 to +63)
or – to change the parame-
SYNTH
TchSense
— Controls
appears), and
d Co2
. Save? appears.
Delete?
)
6. Use
7. To give a name to your tone, press
8. Repeatedly press
9. Press to move to the next charac-
10. Press to save the user tone.
+
or – until the tone number you want appears on th e display. If you do not want to assign a name, skip to Step 10.
. The first character of the tone
name flashes.
+
or – until the first character of the ne w name appears on the display.
ter position. Repeat Steps 8 and 9 to enter the rest of the characters in the new name.
Press to change the tone
Note:
number (the name of the tone returns to its preset name).
Save OK
keyboard exits the Custom Tone Synthesizer mod e.
appears briefly and the
Hints on Creating a User Tone
• Use a preset tone th at is similar to the one you are trying to create. When you already have a general idea of the tone you are trying to create, it is a good ide a to start with a similar preset t one. If you want t o use a layered tone, s tart out with a 2DCO tone.
To store the settings, press to display the tone numb er where you want to save the user tone.
27
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• Determine the most important parameter. The PCM Set and Amp Envelope Set parameters are the major factors that determine the overall tone characteri stic. Start out by setting these two parameters to get the general sound you want, and then set the other parameters to add the finishing touches.
• Experiment with different settings. There are no real rules about what a tone should sound like. Let your imagination run free a nd e xp er iment with different combinations. You might be surprised at what you c an achieve!
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SPECIAL FEATURES
CHORD/1
TRANSPOSE/ TUNE/MIDI
TOUCH RESPONSE
CHANGING KEYS
The MD-1600 automatically selects the key of middle C each time you turn it on. For added flexibility as you play, the MD-1600 lets you change (transpose) the musical key.
Follow these steps to change keys .
1. Repeatedly press
TUNE/MIDI
until 00 Trans appears
on the display.
The number on the display is
Note:
the number of semitones to which the keyboard is set, co mpared to its default key. You can transpose the key up or down 12 semito nes (one octave).
2. Within 5 seconds, press raise or lower the key. Each time you press the key, the number on the display increases or decreases by 1 (semitone).
Notes:
• The MD-1600 automatically resets the key to the default value of 0
TRANSPOSE/
+
or – to
(middle C) each time you turn off the keyboard.
• The transpose setting also affects memory playback (see “Playing Back from Memory” on Page 34) and auto accompaniment.
TUNING THE KEYBOARD
Although your MD-160 0 never goes out of tune, it does l et you ad just its pitch to match other instruments or musical re­cordings.
You cannot adjust the pitch while
Note:
the demonstration songs are playing.
1. Repeatedly press
TUNE/MIDI
until 00 Trans appears.
2. Press or so The number on th e display is
Note:
the number of keyboard is currently tuned, com­pared to its default pitch. A cent is one hundredth of a semitone. You can tune the keyboard up or down 50 cents (a half semitone).
TRANSPOSE/
00 Tune appears.
cents
to which the
29
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3. Within 5 seconds, press + or – to raise or lower the keyboard's pitch. Each time you press the key, the number on the displa y increases or decreases by 1 (cent).
Notes:
• The MD-1600 automatically resets the tuning pitch to the default val ue of 00 (cents) each time you turn off the keyboard.
• Memory playback uses the pitch with which it was recorded.
• Auto accompaniment uses the cur­rently set pitch.
USING TOUCH RESPONSE
The MD-1600 has a touch response fea­ture that lets you adjust the volume of your music’s tone based on how hard you strike the key(s), so you can add emotion to your music.
To turn off this feature, press
RESPONSE
To turn on touch respo nse again, press
TOUCH RESPONSE
pears.
Notes:
• The touch response setting does not affect auto accompaniment or received MIDI data.
• The MIDI data sent out from the MD-1600 is affected by the touch response setting.
so its indicat or disappears.
so its indicator ap-
TOUCH
CHANGING AUTO POWER OFF
When you operate the MD-1600 with battery power, the keyboard automati­cally shuts off after about 6 minutes if you do not press a key. Press again to turn power back on.
To have the keyboard not aut omatically turn off during a session, turn the key­board on while holding down
The next time you turn the MD-1600 off then back on again, it automatically turns off after about 6 minutes.
POWER
TONE
.
USING PITCH BEND
PITCH BEND lets you bend a note by al­tering its pitch. It he lps to c r eate reali s tic effects for saxophone , other re ed ins tru­ments, and guitar tones.
Follow these steps to use PITCH BEND.
1. Select a tone.
2. While holding dow n a keyboard key, rotate and hold
PITCH BEND
pitch of the tone slides smoothly up or down.
3. Release the original pitch.
. The
PITCH BEND
PITCH BEND
to return to
30
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Setting the Pitch Bend Range
You can adjust the bend ran ge of pitch controls from 1 to 12 semitones.
The keyboard automatically se-
Note:
lects a bend range of 2 semitones the first time you turn it on after connecti ng power. Each time you turn it on after that, it recalls the last selected bend range.
Follow these steps to adjust the pitch bend range.
1. Repeatedly press
TUNE/MIDI
until a number and
TRANSPOSE/
Bend
appear on the display.
2. Within 5 seconds, press
+
or – on the keypad until the pitch bend range you want appear s on the dis­play, or enter a number from 01–12.
USING A SUSTAIN PEDAL
For added flexibility and control as you make music, you can connect a sustain pedal (not supplied), available through your local RadioShack store. A sustain pedal lets you sustai n or soften th e key­board’s sound, and even start or stop an auto-rhythm.
To connect a sustain ped al to your MD­1600, insert the plug on the pe dal ’s c or d
ASSIGNABLE JACK
into
on the back of
the keyboard. You can adjust the MD-1600’s assign-
able jack to t h es e s et tings when you u se a sustain pedal.
Setting Description
(Sustain) Causes one or more
SUS
notes to linger after they are pla yed
(Sostenuto) Similar to SUS, but
SoS
only sustains one note at a time
(Soft) Softens the sound
SFt
(Rhythm) Starts or stops the
rHy
selected auto-rhythm
Follow these steps to change the as­signable jack’s setting.
1. Repeatedly press
TUNE/MIDI
until
TRANSPOSE/
appears.
Bend
Then press until the assignable jack’s current setting and
Jack
appear on the display.
2. Within 5 seconds, p ress the desired setting ( or
rHy) appears.
+
or – until
SUS, SoS, SFt,
ASSIGNABLE JACK
Press the sustain p edal as you play to hear the desired sound or to start/stop the selected auto-rhythm.
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USING THE MEMORY
MEMORY
The MD-1600 lets you record up to two separate songs in memory for later play­back. You can use either of two meth­ods to record a song —
recording step recording
(you record as you play) or
(you enter notes and
real-time
chords one-by-one). You can record on each of the MD-
1600’s six tracks separately. Besides notes, each trac k can ha ve it s own to ne number. Then, when you play ba ck the tracks together, it s ounds like an entire six-piece band. Also, you can use differ­ent mixer settings for each track.
Track 1 is the main trac k, and you can use it to record auto accompaniment and drum pad sounds, as well as key­board play. Tracks 2 through 6 are m el­ody tracks, and you can use these for recording a secondary melody that in­cludes keyboard play and the drum pad.
Because each track is independent of the others, you only need to re-r ecord a single track if you make a mistake while recording on it.
REAL-TIME RECORDING
With real-time recording, the notes are recorded as you play them on the key­board. Before you start, read these tips.
• To record without an auto-rhythm, skip Step 5 of “Real-Time Record­ing.” Recording starts when you press a key.
• To start recording with synchro start,
SYNCHRO/ENDING
press
START/STOP
in Step 5 of “Real-Time Recording.” Recording starts when you play a note or a chord on the accompaniment keys.
• To record using an intro, ending, or fill-in, use
ING
,
IN
as you normally would.
INTRO,SYNCHRO/END-
NORMAL/FILL-IN
• To synchro start auto accompani­ment with an intro pattern, press
SYNCHRO/ENDING
instead of
START/STOP
“Real-Time Recording.” Recording starts with the intro pattern when you play a note or a chord on the accompaniment keys.
instead of
VAR/FILL-
, or
and then
in Step 5 of
INTRO
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• To start auto accompa niment dur ing a recording, press
ING
instead of
SYNCHRO/END-
START/STOP
in Step
5. Play the melody keys to start recording. When you reach the point where you want accompaniment to start, play a chord on the accompa ­niment keys.
• To record while using free sessi on, between Step 4 and 5 of “Real-Time Recording,” press
FREE SESSION
This makes the entire keyboard a melody keyboard, regardless of the
MODE
setting. See the “Free Ses­sion Chord Progression Chart” on Page 54.
• Pressing
FREE SESSION
while recording with a free session accompaniment turns off the accom­paniment; however, the keyboard continues playing the last chord played before FREE SESSI ON was turned off. You can change the chord by specifying a different chord using the appropriate method (Fin­gered, Concert Chord, etc.) as determined by the
MODE
setting.
Follow these steps to record as you play.
1. Repeatedly press
MEMORY
until
Rec. No. appears.
Note:
MEMORY
switch. When you press i t once, the keyboard enters the memory play­back mode. When you press it again, it enters the memory record mode. When you press the button a third time, it returns to memory off.
is a three-way
2. Within 5 seco nds, press or 1) to select a song number.
3. Press
CHORD/1
to select Track 1.
While the keyboard is in memory record mode, the level meters for channels 11 through 16 correspond to memory tracks 1 through 6. When all four bars are lit, that channe l has something in memory: if only one
.
bar is lit, that track is empty.
4. If desired, you can change these settings:
• tone number
• rhythm number
• tempo
•MODE
Do not change the tempo
Note:
unless you alre ady know th e de sired tempo. Pressing
START/STOP
hear the tempo causes r ecording to begin.
5. Press
START/STOP
to start record-
ing.
6. Play the keyboard. You can also record auto a ccompa-
niment chords, the dru m pad, pitch bender, and pedal operations.
7. Press
ST ART/ST OP
to end record-
ing.
+
or – (or
0
to
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If you make a mistake, press
STOP
to stop recording a nd begin again
START/
from Step 1, or you can edit the con­tents. See “Editing Memory Contents” on Page 39.
Press after you select Track 1
Note:
in Step 3 to use the drum pads. You can start recording by playing a drum pad.
This data is s tored on Track 1 al on g wit h the notes you played:
• tone number
• rhythm number
• rhythm controller (
FILL-IN
, etc.) operations
INTRO,NORMAL/
• pitch bender operations
• pedal operations
• drum pad operations
See “Recording Multiple Tracks” on Page 37 to record on the other five tracks.
Notes:
• When you record on a track that contains data, the new recording replaces the previous reco rd ing .
• The touch response setting (on/off) is not recorded. However, the strength of the strike is recorded.
• Channel 1 mixer parameters are automatically recorded to Track 1.
• The memory can store a total of about 5,200 notes. If t he remaining memory is less than 100 note s, the measure and beat number s flash on the display. When memory becomes full, recording automatically stops (auto-accompaniment or rhythm stops playing, if used) .
• Memory contents are sav ed as long as power is supplied to the key­board. Unplugging th e adapter with­out batteries or with wea k batteries erases the memory. To prev ent dat a loss, connect an adapter before replacing batteries.
• Turning off the keyboard while recording erases the contents of the track you were record ing.
• You can transfer memory contents to another MIDI device. S ee “Dum p­ing/Importing Data” on Page 45.
PLAYING BACK FROM MEMORY
1. Press appears.
2. Within 5 seconds , us e
1
3. Within 5 seconds, press
STOP
selected. You can use
playback tempo.
MEMORY
until
Play No.
+
or – (or 0 or
) to select a song number.
to play back the song you
TEMPO
to adjust the
START/
34
4. Press playback.
START/STOP
again to stop
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Notes:
• You can use layer and/or split during memory playback.
• You can change the rhythm during playback.
• Pressing
START/STOP
during the
song resets it from the beginning.
• You can set the volume and pan position of the playback tracks using the mixer. This setting data is output through
MIDI OUT
.
• The entire keyboard fun ctions as a melody keyboard during playback, regardless of the
MODE
setting.
STEP RECORDING
With step recording, you can record a chord progression one chord at a time. Before you start, r ead these ti ps. (If you want to record one n ote at a time, refe r to “Recording Multiple Tracks” on Page 37.)
• To start accompaniment with an intro pattern, press
CHRO/ENDING
INTRO
in Step 6 of “Step
Recording.”
• To switch to a rhythm variation, press
VAR/FILL-IN
immediately before entering the c hord in Step 6 of “Step Recording.”
• To insert an ending or fill in, press
SYNCHRO/ENDING IN
VAR/FILL-IN
(
NORMAL/FILL-
or
for variation rhythm) immediately before entering the chord in Step 6 of “Step Recording.”
after
SYN-
• To step-record chords without a rhythm, skip Step 5 of “Step Record­ing.” The chord of the specified length is recorded. A rest can be specified there, so you can create an original chord pattern.
• To add chord accompaniment dur­ing rhythm play, enter rests from the beginning of the recording up to where you want accompaniment to start. Then enter only the chords (no rests).
Follow these steps to record chords with step recording.
1. Press
MEMORY
until
REC.No.
appears.
2. Within 5 seconds, use
+
or – to
select a song number.
3. Press
CHORD/1
to select Track 1.
4. If desired, you can change these settings:
• rhythm number
• tempo
•MODE
5. Press
6. Press
STEP
to start recording.
SYNCHRO/ENDING
, then play
a chord.
• Use the chord p lay metho d deter -
mined by the current
MODE
set­ting (Fingered, Concert Chord, Full Range Chord, or Normal).
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• When
MODE
is set to
NORMAL
specify the chord using the root keys and chord-type keys. See “Specifying Chords in the Normal Mode.”
7. Use the number buttons to specify the length of the chord. See “S peci­fying the Length of a Note” on Page 36.
8. For each additional c hord you want to enter, play the chord and use the number buttons to specify its length.
9. When you finish recording, press
MEMORY,STEP
START/ STOP
, or
.
To play back the song at this time, press
START/STOP
.
Notes:
• To correct entry mistakes, see “Edit­ing Memory Contents” on Page 39.
• When you record on a track that already contains data, the ke yboard automatically locates the end of the previous recording — measure, beat, or clock (
1
/48 of a beat) — and
adds your new entry to it.
See “Recording Multiple Tracks” on
,
Page 37 to record on the other five tracks.
Specifying Chords in the Normal Mode
To enter chords when
NORMAL
during step recording, you need to specify them using a method other than Concert Chord or Fingered. You can enter 18 chord types using only two keys.
While holding down the desired chord root key, press the chord key to specify the chord.
The root and chord types are labeled above each key. The chord root letter and type of chord also appear on the display.
MODE
Specifying the Length of a Note
During step recording, use the number buttons (or of each note.
+
or –) to specify the length
is set to
• You can enter a 0 (a rest) in Ste p 6, but the rest is ignored when the accompaniment plays.
• This data is stored on Track 1, along with the notes you played:
rhythm number
INTRO,SYNCHRO/ENDING,NOR­MAL/FILL-IN
, and
VAR/FILL-IN
oper-
ations
36
Use numbers whole notes ( notes (
5
(
3
), eighth notes (4), 16th notes
), and 32nd notes (6).
Hold down
1
press
through 6 to enter the leng ths o f
1
through 6 to specify
1
), half notes (2), quarter
7
(dot) or 9 (triplicate), then the notes. To enter a tie, pr ess
8
then the second notes.
and enter the first
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To enter a rest, press 0 then use num-
1
bers
through 9 to specify the length of
the rest.
Correcting Mistakes
Before finishing your s tep recording en­try, you can move the entry point back to correct the data you entered. Howev er, this operation deletes all data after the point where you make corrections.
1. Before you press
START/STOP
. This moves the entr y point back
one “space.” The data recorded at the current
entry point appears on the display.
2. While monitoring the data on the display, press or to move the entry point to the data you want to change.
3. At the entry point you want to change, press time.
Rewrite?
display.
4. Press to clear all data after the current entry point.
5. Press , , rewrite operation. After that, you can press or to move the entry point to another location if you want.
MEMORY,STEP
to end recording, press
+
and – at the same
appears on the
+
, or – to cancel the
, or
RECORDING MULTIPLE TRACKS
In addition to the Track 1, where you record auto accompaniment as well as keyboard play, there are five other melo­dy tracks that you ca n us e to re cord mel­ody parts only. You can record different tones on these tracks and build a full en­semble of instruments.
You can play back what you al ready re­corded on Track 1 (or any other track) while you record on Tracks 2–6.
Real-Time Recording
1. Repeatedly press
Rec. No.
2. Within 5 seconds, use select a song number.
3. Press the desired button (2–6) to select the track you want to record on.
Note:
nels 11–16 to see which memory tracks contain data and which are empty.
4. If desired, you can change these settings:
• tone number
appears.
Check the display for Chan-
MEMORY
MEMORY TRACK
until
+
or – to
Note:
display if yo u press at the e nd of the recording.
TrackEnd appears on the
TEMPO
for you to follow)
(to a tempo that is easy
37
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5. Press
START/STOP
to start record­ing. The contents of any tracks already recorded start to play.
6. Play on the keyboard what you want to record on the selected track.
7. Press
START/STOP
to end record-
ing. This data is stored on the selected
track in addition to the notes you played:
• tone number
• optional pedal operation s
• pitch bender operations
• drum pad operations
Step Recording
1. Repeatedly press
Rec. No.
appears.
2. Within 5 seconds, use select a song number.
3. Press the desired button (2–6) to select the track y ou want to record on.
4. Change the tone if desired.
5. Press
STEP
to start recording.
6. Use the keyboard or notes, or
0
to enter rests.
• When you enter the note using
the keyboard with touch response turned on, the pressure on the key is also recorded.
• You can also enter the chords
using the keyboard.
MEMORY
MEMORY TRACK
+
or – to enter
until
+
or – to
• When you use
+
or – to enter a note, a staff on the display shows the note you enter.
• To delete a rest entry, press again.
7. Use
1–9
to enter the length of the
note or rest.
8. Repeat Steps 5 and 6 to enter more notes.
9. Press
STOP
MEMORY,STEP
to end recording.
, or
START/
Notes:
• If you make a mistake, see “Correct­ing Mistakes” on Page 37.
• When you record on a track that already contains data, the key board automatically locat es the end of the previous recording — measure, beat, or clock (
1
/48 of a beat) — and
appends your new entry from there.
• To record a drum pad part, play a drum pad in Step 5.
• During recording on Tracks 2 through 6, the entire keybo ard func­tions as a melody key board, regard­less of the current
MODE
setting.
• This data is stored on the selected track in addition to the notes you played:
tone number drum pad operations
• You can turn off a specific track dur­ing playback by using the mixer function (see “Using the Mixer” on Page 22).
0
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Changing Navigation Track
After you record, the display shows the contents of the last recorded or edited track. To display a different track, re­peatedly press until
Bend
Navi. Tr.
until the track you want appears on the display.
TRANSPOSE/TUNE/MIDI
appears, then press until
appears. Then press + or
EDITING MEMORY CONTENTS
You can recall and change individual notes and parameter settings (such as tone number) in memory contents.
Follow these steps to edit memory con­tents.
1. Repeatedly press
Play No.
2. Within 5 seconds, use select a song number.
3. Press
4. Use the
PAD
buttons to select t he track you
want to edit.
5. Repeatedly press or to move to the entry point you want to change.
You can change the parameter that is flashing on the di s pla y. To c han ge a different parameter, press so the parameter you want to edit starts flashing.
appears.
STEP
.
MEMORY TRACK/DRUM
MEMORY
+
or – to
until
The actual procedures you use to change a parameter depend on the type of data it contains. Se e “Editin g Techniques and Display Contents” on Page 40.
Notes:
• Do not change a note id entical to the preceding or succeeding note. Doing so might alter th e length of the note and you will have to re­record the entire track.
• When you change note, key pres­sure, chord, or drum pad data, the keyboard sounds the new setting so you can hear what it sounds like.
6. Repeat Steps 5 and 6 to edit ot her parameters.
7. Press
STOP
Notes:
• When you interrupt playback of a song and immediatel y start an edit­ing operation, the entry point (or point of inter ruption) a ppears on the editing screen.
• The only parameters that can be edited for Tracks 2–6 are notes, chords, tone, rhyth m, key pressure, and drum pad.
• You cannot add data to a recording.
• You cannot move portions of a recording to a different location within the recording.
MEMORY,STEP
when you are finished.
, or
START/
Make the desired changes to the selected parameter.
• You cannot change note lengths.
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Editing Techniques and Display Contents
Key Pressure (Velocity)
keyboard, number butt ons, or adjust the key pressur e. To change the key pressure using the keyboard, be sure to turn on touch response.
— Enter a new note on the key-
Pitch
board or use
+
or – to change to the next higher or lower note. The keyboard and the staff on the display sh ow your new entry.
— Use the appropriate chord fin-
Chord
gering method as determined by the
MODE
setting.
Tone Number/Rhythm Number
the number buttons or
Rhythm Controller (
FILL-IN ING
VAR/FILL-IN,SYNCHRO/END-
,
)/Drum Pad
— Press the button you
want to change to.
— Use the
+
and – to
— Use
+
or –.
INTRO,NORMAL/
Deleting All Data in a Specific Track
1. Press appears. Within 5 seco nds, us e + or
2. Hold down
Tr.Del.?
3. Within 5 seconds, press
TRACK
delete.
• You can specify more than one
• To deselect a track, simply p ress
The track contents indicator(s) for the selected track flash(es).
4. To delete the data in the selected track(s), press . The keyboard goes into playback standby mode.
To exit the track dele te procedure with­out changing any data, press
MEMORY
until
Rec. No.
to select a song number.
MEMORY
until
appears.
MEMORY
for the track(s) you w ant to
track by pressi ng more than one button.
its button again.
MEMORY
.
Deleting Individual Data
1. Follow Steps 1–5 under “Editing Memory Contents” on Page 39.
2. Press
DataDel? appears.
3. Press to delete the selected data.
Or press or (or the procedure without deleting any­thing.
40
+
and – at the same time.
+
or –) to cancel
Notes:
• You cannot change the song num­ber after
Tr.Del.? appears.
• You cannot select a track that does not contain any recorded data.
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USING MIDI
Your MD-1600 includ es a feature call ed
MIDI
(Musical Instrument Digital Inter­face) — the universal standard for send­ing and receiving performance data between electronic musical instru­ments, regardless of manufacturer.
Using MIDI, you can play music on you r MD-1600 and another instr ument at the same time while pressing the keys on only one, record your music to a se­quencer, acquire a wider selection of preset tones from a sound module, and much more.
ABOUT MIDI
Every MIDI-equipped instrument has MIDI OUT and IN termi nals. Some also have a MIDI THRU terminal. Each termi­nal serves a different purpose.
MIDI OUT sends MIDI data to (“talks to”) the other MIDI instrument(s).
representing exactly what is being played on it. The o ther MIDI device re­ceives and translates those instruc­tions, then produces (or records) the sound exactly as it was played on the first device.
MAKING THE MIDI CONNECTIONS
MIDI OUT
Your MD-1600 has minals. To connect your MD-1600 to an­other MIDI-equipped device, you must use a MIDI cable, available at your local RadioShack store.
MIDI IN
MIDI OUT
and IN ter-
MIDI IN receives (“listens to”) MIDI d ata sent by the other MIDI instrument(s).
MIDI THRU lets you connect (“network”) additional MIDI instruments, and sends along to other MIDI devices a copy of al l data it receives through its MIDI IN ter­minal.
The cable that connects MIDI devices does not actually carry sound between them, like a speaker wire carries sound from a receiver to a speaker. Instead, MIDI-equipped device s talk to eac h oth­er in digital codes (instructions). One MIDI device sends digital instructions
Cautions:
• Always turn off power to your MD­1600 and the other MIDI device before you connect or disconnect MIDI cables.
• As you make the cable connections, be sure to alig n the MIDI c able pins with the matching hol es on the MI DI OUT and IN terminals. If you have trouble plugging in the cable, do not force it! You might damage the plug or the instrument.
41
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To send MIDI data fr om your keyboar d, use a MIDI cable to connect the MD­1600’s
MIDI OUT
terminal to the other
device’s MIDI IN terminal. To receive MIDI data on y our keybo ard,
use a MIDI cable to connect the MD­1600’s
MIDI IN
terminal to the other de-
vice’s MIDI OUT terminal.
You do not need to make both
Note:
connections if you are only e ither send­ing or receiving.
MIDI DATA
Your MD-1600 can send and receive several different ty pe s o f MIDI data. The MD-1600’s tones, rhythms, and other types of MIDI data are sent auto matic al­ly as you play.
Notes:
• If the keyboard rec eives a “request” to play notes outside of its range (higher or lower), it automatically selects the same note in the nearest octave.
Program Change
Pitch Bend
specifies the tone.
supplies pitch bend infor­mation. A Pitch Bend operation on this keyboard changes the pitch of the built­in sound source and sends a Pitch Bend message through the
Control Change
MIDI OUT
terminal.
adds effects such as vibrato and volume changes applied during keyboard p lay. The message in­cludes a control number (the effect type) and a control value (the on/off and depth of the effect).
Here is the data that can be sent and re­ceived with this keyboar d and the corre­sponding control number.
• The MD-1600’s demonstration tunes cannot be sent as MIDI data.
• For detailed specifications of the MIDI function, see th e “MIDI Imple­mentation Chart” on Page 58.
Note On/Off specifies which keys are pressed (Note On) or released (Note Off). Also includes how loud a note is played as a value from 0 to 127.
Notes:
• The pitch of a note de pends on the tone that is being used, as shown in the “Note Table” on Page 52.
42
Effect
Bank Select 0, 32 Volume 7 Pan 10 Expression 11 Hold1 (Sustain) 64 Sostenuto 66 Soft Pedal 67 RPN (Registered Parameter
Number) Data Entry 6/38
Control
Number
100/101
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Use the Bank Select setting to select the MD-1600’s tone groups to be changed by the Program Number message.
• Bank 0 — 0 to 127 (General MIDI
tones)
• Bank 1 — 128 to 159 (synthesized
tones)
• Bank 2 — 160 to 167 (drum sets)
• Bank 3 — 168 to 199 (user tones)
Just before sending a Program Change message, send two Control Change messages with this data to the MD­1600:
• Control Number = 0, Control Value =
<bank number>
• Control Number = 32, Control Value
= 0
For example, to select tone number 190 (user tone number 22), enter:
used to set pitch bend range, transpose, and tune control fro m an external MIDI device.
All Sound Off
forces all sound on the current channel to turn off, r egardles s of how the sound is being produced.
All Notes Off
turns off all note data sent from an external device on the channel. The notes being sustained b y the pedal continue to sound until the next pedal off signal is received.
Reset All Controllers
initializes pitch
bend and all other control changes.
System Exclusive
controls fine tone adjustments unique to a particular sys­tem. Basically, the system exclusives are unique to a particular system; h ow­ever, there are “universal ” sys tem ex clu­sives that are common among devices produced by individual manufacturers.
• Control Number = 0, Control Value = 3 (bank number for user tone)
• Control Number = 32, Control Value = 0
• Program Change = 22 (22 nd t one in bank 3)
Channel 10 is rese rved for drum
Note:
sounds only, so it is not necessary to send bank select data when changing tones.
RPN is used when combining multiple control changes. RPN (100 and 101) se­lects the parameter to control, and D ata Entry (6 and 38) sets th e co nten ts of the parameter. On the MD-1600, RPN is
These are the system exclusive mes­sages suppor ted by this keyb oard.
GM Mode On ([F0][7E][7F][09] [01][F7])
— used to turn on the MD­1600’s GM mode from an external MIDI device.
Notes:
• GM (General MIDI) is a standard
list of specifications that allows music created on one MIDI device to sound the same when played on another MIDI device. This keyboard ’s GM mode incor­porates most of these specifica­tions.
43
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• This message take s more time to process than other messages; when you program GM Mo de On in the sequencer, leave at least a 100 msec pause before the next message.
GM Mode Off ([F0][7E][7F][09] [02][F7])
1600’s GM mode.
Reverb Change
[F7])
reverb function. yy determines the type of reverberation effect.
The contents of the System Ex-
Note:
clusive message affect the entire key­board. Other messages affect only the current MIDI channel.
— used to turn off the MD-
([F0][44][0E][09][yy]
— switches the keyboard’s
yy Value Reverb
00 Room 01 Stage 02 Hall 0F Off
Follow these steps to change MIDI pa­rameters.
1. Repeatedly press
TUNE/MIDI
appears.
2. Within 5 secon ds, repeatedly press or to select the pa rameter you
want to change.
until
TRANSPOSE/
oFF GM Mode
GM Mode on/off (Default: Off): set to
when you want to have the ke y-
on
board receive GM data from another MIDI device. Turning GM mode on automatically turns since GM mode and MIDI In Chord Judge cannot be used at the same time.
Set to The tone, volu me and other param­eter settings of each channel are ini­tialized. When playing received MIDI data, bass tones are lowered one octave and the piccolo tone is raised one octave.
Keybd Ch
nel) (Default: 01): sets the channel for sending MIDI dat a to an exter nal device.
to turn GM mode off.
oFF
(Keyboard Basic Ch an-
CHORD
off,
CHANGING MIDI SETTINGS
The MD-1600 lets you change a number of MIDI parameters, including turning General MIDI mode on/off and selec ting a MIDI channel.
44
Chord (MIDI In Chord Judge)
(Default: Off): when set to on, the keyboard determines basic channel note data as auto accompaniment chords per the current chord fin ger­ing method. Turning GM mode on automatically turns since GM mode and MIDI In Chord Judge cannot be used at the same time.
Chord off,
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Local
On): set to on to se nd data simu lta­neously to the key board’s speakers and as MIDI data. Set to send data only as MIDI data (the speakers on the keyboard remain silent).
AcompOut
(Default: Off): set to on to sen d auto accompaniment as MIDI data. Set to
oFF
3. Within 5 seconds, use change the setting of the parameter.
(Local Control) (Default:
(Accompaniment Out)
to turn it off.
+
or – to
oFF
to
DUMPING/IMPORTING DATA
The MD-1600’s internal data, including data recorded to memory and synthesiz­er data, can be sent and received in bulk as MIDI exclusive data th ro ugh the M IDI terminals. Thus, you can us e a comput­er or other MIDI device as an external storage device.
First make connec tions from the
MIDI OUT
and device using MIDI cables.
Some software does not support
Note:
MIDI exclusive data.
terminals to an external
MIDI IN
See the Owner’s Manual that comes with the receiving device for details.
2. Repeatedly press
TUNE/MIDI
display shows
3. Within 5 seconds, pre ss to start data send. MD-1600 automatically exits the data transfer mode af ter all the dat a is sent.
on the MD-1600 until th e
BulkSnd?
Sending
TRANSPOSE/
.
appears. The
Importing Data
Follow these steps to import dumped data from another device.
1. Repeatedly press
TUNE/MIDI
BulkSnd?
2. Within 5 seconds repeatedly press
or so the display shows
BulkRcv?
3. Within 5 seconds, press to pre­pare the keyboard to receive data.
4. Start the send operation on the sending device. See the manual that comes with the connected device for details. The MD-1600 automa tically exits the data trans fer mod e a fter all the data is received.
so the display shows
.
.
TRANSPOSE/
Dumping Data
Follow these steps to dump data from the keyboard to an external device.
1. Put the other device in its receive standby mode.
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NOTES ABOUT THE MIDI IMPLEMENTATION CHART
The “MIDI Implementation Chart” on Page 58 illustrates the details of the MD­1600’s MIDI function. A n O in the chart means that the MD-1600 has this fea­ture; X means it does not ha ve this fea­ture. This section ex pla in s what the MD­1600 can do.
Basic Channel
channels to exchange da ta. As in a TV broadcast, different channels send dif­ferent data.
— The chart shows that Mode 3 is
Mode
OMNI OFF, POLY. T his me ans the MD ­1600 sends and receives polyphonic data on only one channel at a time.
Note Number
sents each key of the keyboard. The lowest number (0) is five octav es below middle C. Since the MD-1600’s lowest note is two octave s below middle C a nd the highest is t hree octaves above m id­dle C, your keyboard can send a note number between 36 and 96 . But, it can receive all 0 through 127 not e numbers, so those keys outside the MD-1600’s key range are interpreted as notes in­side the key range.
Velocity
fast the key was pressed, or how loud the note should sound. 1 is the lowest velocity, pian issimo; 127 is the lou dest, fortissimo. 0 means the key is released.
— This number shows how
— MIDI uses up to 16
— This number repre-
— This means that the Note On mes-
9n
sage is 9 hexadecimal, and n is the channel number.
For example, if you select Channel 16 and press Key D in m ezzo-piano, 9E (E is 15 in hexadecimal ; note that Channel 1 is 0 in MIDI data) is first sent from MIDI OUT, then 3D (decimal 61) is sent as the key number, final ly 21 (decimal 33) is sent as velocity.
Pitch Bender
and receives pitch bending signals.
Control Change
data on various co ntrollers , each hav ing its own number. Fo r the details of each parameter, see “MIDI Data” on Page 42.
Program Change
changes the preset sounds. Each sound number corresponds to a prog ram num­ber between 0 and 127.
System Exclusive
sends special s ignals unique to th e MD-
1600. For details, see “MIDI Data” on Page 42.
System Real Time
metronome to send the synchronizing signal.
System real time com mands send th ree kinds of signals — board to start playing from the begin­ning,
stop
instruments to stop pla ying, and
ue
is similar to start, but it signals the music to begin at wh atever point it was last stopped.
— The MD-1600 sends
— This feature sends
— This feature
— This feature
— “Clock” is like a
start
tells the key-
tells all the synchronized
contin-
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All Notes Off
— This feature is a kind of panic button: it stops the sounds cur­rently playing. The MD-1600 only re­ceives this message.
Active Sensing
— This means the MD­1600’s sound turns off in t he event the connection cable to
MIDI IN
terminal is
accidentally disconnected.
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TROUBLESHOOTING
If the MD-1600 is not performing as it should, these suggestions might help. If you still cannot solve the problem, take the keyboard to your local RadioShack store for assis­tance.
Trouble Possible Cause Remedy
No sound, even if keys are pressed.
No sound when connected to an external amplifier.
The ke yboard h as turned off automatically.
Volume is turned down. Turn up the volume. Headphones are c onn ec ted. Disconnect headphone s. Power supply problem. Make sure the batteries are
You are pressing too few accompaniment keys while
is set to
MODE
Volume is turned down. Turn up the volume on the
Defective connection cord. Replace the connection
FINGERED
Turn
POWER
facing co rrectly to match th e marked polarity (+/–).
Replace the batteries with fresh ones.
Connect the AC adapter properly.
Set
MODE
CONCERT CHORD
.
Press 3 or 4 keys to form a chord while
FINGERED
keyboard and amplifier.
cord.
on again.
to
NORMAL
MODE
.
or
.
is set to
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CARE AND MAINTENANCE
Your
Optimus MD-1600 Elec troni c Keyb oard craftsmanship. Th e following suggestions will help you care for your MD-1600 so you can enjoy it for years.
Keep the MD-1600 dr y. If it gets wet, wip e it dry immediately. Li quids might contain minerals that can corrode the electronic circuits.
Use and store th e MD-160 0 only in normal te mperature environme nts. Temperature extre mes ca n shorten the life of electr onic de vices, da m­age batteries, and distort or melt plastic parts.
Keep the MD-1600 away from dust and dirt, which c an cause prema­ture wear of parts.
Handle the MD-1600 gently and carefully. Dropp ing it can damage cir­cuit boards and cases and can cause the MD-1600 to work improperly.
Use only fresh batteries of the required size and recommended type. Batteries can le ak chemicals that damage your MD-1600’s electronic parts.
is an example of superior des ign and
Wipe the MD-1600 wi th a damp cloth occasionally to keep it looking new. Do not use harsh chemi cals, cleaning solvents, or strong deter­gents to clean the MD-1600.
Modifying or tampering with the MD- 1600’s i nternal com ponents can c ause a ma l­function and might inval idate its warranty. I f your MD-1600 is not pe rforming as it should, take it to your local RadioShack store for assistance.
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SPECIFICATIONS
Number of Keys ...................................................................................................... 73
Drum Pads ................................................................................................................ 6
Polyphonic Sound ............................................................................... 24-note (Max.)
Preset Tones ............ 200 (128 General MIDI, 32 synthesized, 32 user, 8 drum sets)
with Layer and Split
Rhythm Instrument Tones ....................................................................................... 61
Digital Effects ................................................ 3 reverb types (HALL, STAGE, ROOM)
Auto Accompaniment
Rhythm Patterns ................................................................................................... 100
Tempo ........................................................................ Variable (216 steps, 40 to 255)
Chords .......................... 3 fingering methods (Concert Chord, Fingered, Full Range)
Rhythm Controller ............................ Start/Stop, Intro, Normal/Fill-In, Variation/Fill-In,
Synchro/Ending
Accompaniment Volume ............................................................. 0 to 127 (128 steps)
Free Session .................................100 patterns (auto accompaniment in accordance
with selected chord progression)
Memory Function
Songs ................................................................................................................. 2
Recording Tracks ............................................ 6 (2 through 6 are melody tracks)
Recording Methods ..................................................................... Real-time, Step
Memory Capacity ....................... Approximately 5,200 notes (total for two songs)
Edit Function .......................................................................................... Equipped
Demo Tunes .............................................................................................................. 2
Custom Tone Synthesizer Function
Parameters ............................ PCM set, amp envelope set, attack rate, release rate,
pitch envelope set, pitch, level, touch sense, pan
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Mixer Function
Channels .......................................................................................................... 16
Parameters .................................. Program change number, volume, expression,
pan coarse tuning, fine tuning, on/off/solo
MIDI .................................................... 16 multi-timbre receive, GM Level 1 standard
Transpose ................................................................ –12 semitones to +12 semitones
Tuning ................................................................... Adjustable A4 = 440 Hz ±50 cents
Pitch Bend Range ............................................................ 12 semitones up and down
Built-In Speakers ..........................................................................12 cm × 2, 5 cm × 2
Terminals
MIDI Terminals ........................................................................................ IN, OUT
Assignable Terminal ..............................................................
1
/4-Inch Phone Jack
(sustain, sostenuto, soft, rhythm start/stop)
Power Supply .................................................................................. 12V DC Jack
Headphones Stereo Standard Jack ..................... Output Impedance: 200 Ohms
Output Voltage: 4.9 V (RMS) MAX
Power Sources ................................................................................ DC: 6 D batteries
AC: 12V with AC adapter
Power Consumption ........................................................................................... 18 W
Dimensions (HWD) .............................................................. 5
3
*4
4
/
453/
4
×
16
1
/2 Inches
(14.7 × 116.2 × 42.1 cm)
Weight (Without Batteries) ................................................................................. 20 lbs
(9.1 kg)
Included Accessory ....................................................................... Sheet Music Stand
Specifications are typical; individual units might vary. Specifications are subject to change and improvement without notice.
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APPENDIX
NOTE TABLE
52
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Legend:
1. Tone number
2. Maximum polyphony
3. Digital Controlled Oscillator
4. Range type
5. Recommended sound range for General MIDI * Tones without scale * The following shows maximum polyphone for synthesized tones 128 through 159: 141 BASS SLIDE: 24 notes Other tones: 12 notes
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FREE SESSION CHORD PROGRESSION CHART
54
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55
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DRUM ASSIGNMENT LIST
56
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STANDARD FINGERING CHORD CHARTS
57
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MIDI IMPLEMENTATION CHART
FUNCTION TRANSMITTED RECOGNIZED REMARKS
1
Basic Channel
Default Changed
Mode Default
Messages Altered
Note Number: True voice
V elocity Note ON
Note OFF
After Touch
Keys
Channels Pitch Bender O O Control
Change
0, 32
1
6, 38
7
10
11
64
66
67
100, 101
120
121 Program
Change: T rue # System Exclusive O System
Common
: Song Pos
: Song Sel
: Tune System
Real Time Aux
: Clock
: Commands
: Local ON/OFF
: All notes OFF Messages
: Active Sense
: Reset
Remarks
*3
Modulation and after to uch for each channel are the same effect.
*4
Pitch bend sense, fine tune, c oarse tune send/receive, and RPN Null receive
*5
In accordance with assigna ble jack setting
*6
GM on/off GM ON:[F0][7E][7F][09][01][F7]
*
1–16 1–16
Mode 3 X
❊❊❊❊❊❊❊❊❊❊❊❊❊❊❊❊
24–96
❊❊❊❊❊❊❊❊❊❊❊❊❊❊❊❊
O 9nH v=1–127 X 9nH v=0
X X
O X
*4
O O O O
*5
O
*5
O
*5
O
*4
O X X
O 0–99
❊❊❊❊❊❊❊❊❊❊❊❊❊❊❊❊
*6
X X X
O O
X X X X
1–16 1–16
Mode 3 X
❊❊❊❊❊❊❊❊❊❊❊❊❊❊❊
0–127
2
*
1–108 O 9nH v=1–127
X 9nH v=0, 8nH v=XX X
O
*3
O
*3
O
*4
O O O O O O O
*4
O O O
O 0–127
❊❊❊❊❊❊❊❊❊❊❊❊❊❊❊
*6
O X
X X
X X
X O O X
GM OFF: [F0][7E][7 F ] [0 9][02][F7] Reverb change [F0][ 44][0E][09][XX][F7] XX=00: ROOM, 01: STAGE, 0 2: HALL, 0F: OFF Bulk dump [F0] [44][0E][01]
ID Number Data (128
[0L0][0H0]...[0L
2 = 256 Bytes) Checksum (1 × 2 = 2 bytes)
×
127
][0H
] [0LCS][0HCS] [F7] × 255 Block
127
1
*
Held in memory with
power supplied
2
*
See “Note Table” on
Page 52 XX=no relation
Bank Select Modulation Data entr y Volume Pan Expression Hold 1 Sostenuto Soft pedal RPN LSB, MSB All sound off Reset all controller
Mode 1: OMNI ON, POLY Mode 3: OMNI OFF, POLY O: Yes Mode 2: OMNI ON, MONO Mode 4: OMNI OFF, MONO X: No
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NOTES
59
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Limited One-Year Warranty
This product is warrante d by RadioSha ck against manufac turing defects in material and work man­ship under normal use for one (1) year from the date of purchase from RadioShack company-owned stores and authorized RadioShack franchis ees and dealers. EXCEPT AS PROVIDED HEREIN, Ra­dioShack MAKES NO EXPRESS WARRANTIES AND ANY IMPLIED WARRANTIES, INCLUDING THOSE OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED IN DURATION TO THE DURATION OF THE WRITTEN LIMITED WARRANTIES CONTAINED HEREIN. EXCEPT AS PROVIDED HEREIN, RadioShack SHALL HAVE NO LIABILITY OR RE­SPONSIBILITY TO CUSTOMER OR ANY OTHER PERSON OR ENTI TY WIT H RESPECT T O ANY LIABILITY, LOSS OR DAMAGE CAUSED DIRECTLY OR INDIRECTLY BY USE OR PERFOR­MANCE OF THE PRODUCT OR ARISING OUT OF ANY BREACH OF THIS WARRANTY, IN­CLUDING, BUT NOT LIMITED TO, ANY DAMAGES RESULTING FROM INCONVENIENCE, LOSS OF TIME, DATA, PROPERTY, REVENUE, OR PROFIT OR ANY INDIRECT, SPECIAL, INCIDEN­TAL, OR CONSEQUENTIAL DAMAGES, EVEN IF RadioShack HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. Some states do not allow the limitations on how long an implied warranty lasts or the exclusion of in­cidental or consequential damages, so the above limitations or exclusions may not apply to you. In the event of a pr oduct defect durin g the warranty pe riod, take the pro duct and the R adioShack sales receipt as proof of purchase date to any Rad ioShack stor e. RadioS hack will, at its option, un­less otherwise provided by law: (a) correct the def ect by product rep air wit hout char ge for parts and labor; (b) replace the product wi th one of the same or similar design; or (c) refund the purch ase price. All replace d parts a nd prod ucts, and p roducts o n which a refund is made, become th e prop­erty of RadioShack. New or recond itioned parts a nd products may be used in the performance of warranty service. Re paired or replace d parts and pro ducts are warran ted for the remaind er of the original warranty period. You will be charged for repair or re plac eme nt of the pr od uct m ade afte r the expiration of the warranty period. This warranty does not cover: (a) damage or failure caused by or attributable to acts of God, abuse, accident, misuse, improper or abnorm al usage, fa ilure to follow instr uctions, imp roper installat ion or maintenance, altera tion, lightning or ot her incidence of excess voltage or current; (b) any repairs other than those provided by a RadioShack Authorized Service Facility; ( c) consumables such as fuses or batteries; (d) cosmetic damage ; (e) tra nsport ation, ship ping or ins urance costs; or (f) costs of product removal, installation, set-up service adjustment or reinstallation. This warranty give s you specific le gal rights, and you may also have other righ ts which vary from state to state.
RadioShack Customer Relations, 200 Taylor Street, 6th Floor, Fort Worth, TX 76102
We Service Wh at We Sell
04/99
RadioShack
A Division of Tandy Corporation
Fort Worth, Texas 76102
08A99 Printed in Japan
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