open-labs Open Labs SoundSlate Open Labs Sound Slate Users Manual

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SoundSlate™
Production station (Gen5)
Operation Manual
Open Labs SoundSlate Manual 1
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The information in this manual is believed to be correct at the time of publishing. However, Open Labs reserves the rights to make changes to the specifications at any time without notice or obligation to update existing units. The software described by this document is subject to a License Agreement and may not be copied to other media. No part of this manual may be copied, reproduced, or otherwise transmitted or recorded, for any purpose, without prior written permission by Open Labs Inc.
Users Manual written by: James Edwin Rhone Jr.
© Open Labs Inc. 2008. All rights reserved
OPEN LABS Inc.
4020 South Industrial Drive
Suite 100
Austin TX, 78744
sales@openlabs.com
www.openlabs.com
Open Labs SoundSlate Manual 2
USA
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Using the SoundSlate Safely
Before using the SoundSlate, it is extremely important that you thoroughly read the following instructions. This will provide you with the information needed for safe operation of your SoundSlate. Please continue reading the rest of this manual for specific information on the use of this unit.
Warning
To avoid permanent health damage, always adhere to these important safety advies:
The SoundSlate, in combination with headphones or speakers, is capable of producing sound
levels that can cause permanent hearing loss. Do not submit your ears to long periods of high volumes. If you experience any hearing loss or ringing in the ears, you should consult an audiologist.
Do not open the SoundSlate or attempt to disassemble or modify the internal parts without prior
guidance and/or instructions from an Open Labs Technician. If the SoundSlate does not seem to function properly, contact Open Labs technical support.
Caution
To ensure that the SoundSlate or any device connected to it is not damaged during usage or maintenance, it is important to adhere to the following instructions.
Do not expose the SoundSlate to inclement weather conditions such as heavy rain, or use the
unit in damp or wet conditions. It is unwise to place open containers of liquids near the unit, these could spill onto the unit. Do not allow any objects or liquids to penetrate the unit.
Never use or store the SoundSlate in conditions that are subject to extreme temperatures. This
mostly includes closed in environments where lots of heat and direct sunlight are present (example, enclosed vehicle).
Do not place the SoundSlate in unsuitable locations where the chance of falling could happen.
Before connecting the SoundSlate to other electronic components, turn off the power for all
components. Before turning the power on or off for all components, set all volume levels to minimum. Gradually raise the volume control while playing the SoundSlate to set the desired listening level.
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Table of Contents
Preface............................................................................................................8
Chapter 1 – Introduction...............................................................................10
SoundSlate Components.................................................................................................10
Chapter 2 - Getting Started...........................................................................12
Unpacking and Setting up your SoundSlate.......................................................................12
Connecting the Power Cable........................................................................................12
Front Panel Description........................................................................................12
Rear Panel Layout...............................................................................................12
Audio & MIDI Connections...........................................................................................13
Basic Connection Diagrams.........................................................................................13
Turning on SoundSlate...............................................................................................16
Power Button Diagram................................................................................................17
About the BIOS..........................................................................................................17
About the Open Labs GUI............................................................................................18
Chapter 3 – Open Labs GUI ..........................................................................19
The Open Labs GUI In Detail...........................................................................................19
Using USB Devices.........................................................................................................23
Using the DVD/CD-RW Drive...........................................................................................23
Using the Internet..........................................................................................................23
Adding Software to your SoundSlate................................................................................24
New Software Installation Considerations......................................................................24
Chapter 4 – SoundSlate as a VST Player........................................................25
Before you Begin...........................................................................................................25
Setting up the Audio......................................................................................................26
Setting up the MIDI.......................................................................................................27
Setting up Your Plug-ins.................................................................................................31
Setting up General and Keyboard Options.........................................................................35
General....................................................................................................................35
Keyboard..................................................................................................................36
Connecting an External MIDI Keyboard.............................................................................37
Connecting an External Controller to Riff...........................................................................38
4a– Riff Architecture.....................................................................................39
A Performance Environment............................................................................................40
Set List Window ........................................................................................................40
Sound Browser (Default View)..............................................................................40
Sound Browser (Preview)....................................................................................41
Signal Chain..............................................................................................................44
Instrument Editor.......................................................................................................45
Live Controls.............................................................................................................46
4b– Understanding Riff..................................................................................47
Launch Riff...................................................................................................................47
Set List.........................................................................................................................47
Song........................................................................................................................50
Title Bar....................................................................................................................51
Menu Bar...........................................................................................................51
Title Bar Controls.......................................................................................................52
Right-Click.........................................................................................................52
Learn ...............................................................................................................52
Edit Mode/Live Mode ..........................................................................................53
Minimize...................................................................................................................53
Close........................................................................................................................53
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Play Button...............................................................................................................53
BPM .................................................................................................................53
Main - Volume Knob ..................................................................................................53
Lower Section Controls...............................................................................................53
Previous and Next Song......................................................................................53
Pick Color..........................................................................................................54
Rename.............................................................................................................54
Status Bar.................................................................................................................54
Tooltips.............................................................................................................54
Audio VU Meter..................................................................................................54
MIDI Indicator....................................................................................................54
CPU..................................................................................................................54
MEM.................................................................................................................54
Signal Chain..................................................................................................................54
Upper Bar Controls.....................................................................................................59
Track........................................................................................................................60
Track Column Controls........................................................................................60
Signal Chain..............................................................................................................61
Signal Chain Column Controls..............................................................................61
Stream Processor.......................................................................................................62
Effect Column Controls........................................................................................63
Instrument Editor..........................................................................................................64
Instrument Parameters...............................................................................................65
Exporting and Importing User Patches..........................................................................66
Live Controls.................................................................................................................66
General Live Control Properties....................................................................................75
Knob Properties/ Horizontal Slider Properties/ Vertical Slider Properties.............................76
Button Properties.......................................................................................................76
XY Pad Properties.......................................................................................................77
Crossfader................................................................................................................77
Text Properties..........................................................................................................78
4c– Using Riff: Tutorials................................................................................78
Using the Song Grid.......................................................................................................78
Creating a New Set and Adding an Instrument...............................................................78
About the Sound Browser....................................................................................82
Previewing an Instrument....................................................................................83
Saving a Set..............................................................................................................91
Rename a Song.........................................................................................................91
Using the Signal Chain...................................................................................................91
Adding an Additional Instrument to a Song....................................................................91
Monitoring Separate Tracks..................................................................................95
The Signal Chain Track Rack (Send Audio to Seperate Outputs)................................97
Creating Keyboard Splits in a Song (Signal Chain).................................................102
Adding Effects to an Input or Signal Chain...................................................................106
Adding MIDI FX................................................................................................108
Creating and using Audio Inputs.........................................................................109
Edit Mode vs. Live Mode................................................................................................110
MIDI Learning Hardware Controllers...............................................................................111
Learn Relative..........................................................................................................114
Creating and Using Live Controls....................................................................................115
Create a New Live Control.........................................................................................119
Using Oscillators with Knobs/Sliders...........................................................................123
Mapping Live Controls to the Lower Control Section......................................................125
Map a Live Control to an External MIDI CC..................................................................126
Saving Live Controls as a Template.............................................................................127
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Using Multi-timbral Instruments / Sharing Instruments.....................................................132
Sharing Instruments.................................................................................................133
Song Grid and the Multi-timbral Instrument.................................................................134
Creating Keyboard Splits with Multi-timbral Instruments................................................143
Advanced Multi-timbral Instruments / Signal Chain.......................................................149
MIDI Input I/O Options Window.................................................................................152
Using Different Preset Sounds with a Shared Instrument...............................................153
Chapter 5 – SoundSlate as a Hardware DAW - Cubase LE............................157
Chapter 5.1 – Steinberg Cubase LE and the Emu Digital Audio System........164
Setting up Cubase LE .......................................................................................164
Basic Multitrack Recording .................................................................................165
Signal Routing Diagram.............................................................................................176
Export Audio Mixdown to Stereo ................................................................................178
Export Audio....................................................................................................179
Recording and Monitoring with Effects.........................................................................182
Creating a Headphone Submix............................................................................184
To Create a Headphone Submix:.........................................................................185
About PatchMix DSP.................................................................................................186
Chapter 6 – VST Instruments......................................................................186
VST Instruments..........................................................................................................186
Crystal....................................................................................................................186
Dimension LE...........................................................................................................187
mdaDX10 / mdaJX10................................................................................................188
Plugsound Free........................................................................................................188
Purity.....................................................................................................................191
RealGuitar2SE Demo................................................................................................192
Synth1....................................................................................................................193
Wusikstation............................................................................................................194
Chapter 7 - VST Effects................................................................................196
VST Effects - Delay/Modulation/Reverb...........................................................................196
Classic Chorus.........................................................................................................196
Classic Delay...........................................................................................................196
Classic Filter............................................................................................................196
Classic Flanger.........................................................................................................197
Classic Phaser..........................................................................................................197
Classic Reverb.........................................................................................................198
mdaDelay................................................................................................................199
mdaDubDelay..........................................................................................................199
mdaRezFilter...........................................................................................................200
mdaRingMod............................................................................................................201
VST Effects - Dynamics Processing.................................................................................201
4FRONT AUXITER.....................................................................................................201
4FRONT CONTOUR MAX............................................................................................202
4FRONT SAND BRUSH...............................................................................................202
VST Effects - EQ / Signal Processing...............................................................................202
Boss DS-1...............................................................................................................202
Boss SD-1...............................................................................................................203
JCM900...................................................................................................................203
mdaBandisto...........................................................................................................204
mdaCombo..............................................................................................................204
mdaDegrade............................................................................................................205
mdaMultiband..........................................................................................................205
mdaOverdrive..........................................................................................................206
mdaRoundPan..........................................................................................................206
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mdaStereo..............................................................................................................207
OB PS-1..................................................................................................................207
Rednef Twin.............................................................................................................207
Tube Screamer.........................................................................................................208
Univibe...................................................................................................................208
VST Effects - Utilities....................................................................................................208
mdaLeslie................................................................................................................208
mdaShepard............................................................................................................209
mdaTestTone...........................................................................................................209
mdaThruZero...........................................................................................................210
mdaVocoder............................................................................................................210
Appendix A Pro Audio Primer.......................................................................211
Appendix B – Internet.................................................................................221
Connecting an Open Labs system to the Internet.............................................................221
Finding an Internet Service Provider...........................................................................222
Location of the Ethernet (internet) port ..........................................................................222
What is an Ethernet Cable?........................................................................................223
DSL / Cable Modem Connection Diagram.....................................................................224
Open a Web Browser to Test the Internet Connection....................................................224
Troubleshooting a Connection........................................................................................226
Understanding the Network Connections Window.............................................................228
Internet Connection Issues............................................................................................232
What is an IP?.........................................................................................................233
Release and Renew an IP ..................................................................................233
Repair a Connection..........................................................................................233
Wireless Connection.....................................................................................................234
Installing and Configuring the Wireless Connection...........................................................235
Allow Windows to Control the Wireless Connection........................................................236
Connecting to your Network......................................................................................239
Troubleshooting a Wireless Connection............................................................................240
Setup a home or small office network.........................................................................242
Appendix C – Optional Touchscreen ............................................................249
Touchscreen Features...............................................................................................249
Cable Identification...................................................................................................250
APPENDIX D – MimiK Users Guide...............................................................251
What is MimiK?............................................................................................................251
MimiK Suggested Usage................................................................................................251
What is a Preset and a Bank?........................................................................................251
SFZ Format.................................................................................................................251
How to Physically Set Up MimiK.....................................................................................252
Wiring Diagram........................................................................................................252
Setting up MimiK.........................................................................................................253
MimiK Features Guide...................................................................................................255
Options Window.......................................................................................................256
MimiK Tutorial (Quick Start)..........................................................................................259
How to Playback a Sound after using MimiK.................................................................259
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P r e f a c e

P r e f a c e
This Product Manual gives information about the Open Labs SoundSlate instrument.
Manual Organization
The chapters in this User Manual are arranged as follows:
Introduction: information and overviews of SoundSlate.
Getting Started: information on preparing your SoundSlate for use.
First time: instructions on what to expect from the software and hardware environment of your
SoundSlate.
Using SoundSlate as a VST Player using Open Labs Riff.
Using SoundSlate as a Hardware DAW for recording.
MimiK Manual: instructions on how to mimik keyboards and MIDI sound modules. Mimik is only
pre installed on European models of SoundSlate. Mimik can be purchased and downloaded by calling Open Labs Sales.
Useful Suggestions
This manual has a fair amount of information, however, from time to time you may not find what you need to know in this manual. Every application that comes with a SoundSlate has a manual. These are usually in either a .PDF format or HELP file format, and can be located in their “c:\Program Files\Product Name” folder.
Also, Google or Wikipedia are both great resources for finding more detailed information on the application you require assistance with.
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C h a p t e r 1 I n t r o d u c t i o n

C h a p t e r 1 I n t r o d u c t i o n
Welcome to the Open Labs SoundSlate manual. Please read this manual thoroughly in order to familiarize yourself with the unit. Please keep this manual in a safe place for further reference.
SoundSlate redefines music production and performance by incorporating Open Lab's music operating environment, including the critically acclaimed virtual instrument host RIFFTM, thousands
of sounds and effects, a robust audio i/o, and a powerful computer core running WIndows XP into a 1U-compact rack case that packs a punch.
User Friendly: Open Labs SoundSlate enables you to change settings and access programs through an easy-to-use interface that shields you from the complexities of the operating system.
Power to Rock: Open Labs SoundSlate can accommodate the fastest processors available, more RAM, and more storage than any other music workstation.
Low Latency: SoundSlate gives you near-zero latency even under high processor loads.
Versatility: SoundSlate is so versatile, that they can run virtually any plug-in or application
designed for the Windows XP operating system, including products from Steinberg, Digidesign, Native Instruments, IK Multimedia and many others!
Surfboard: An ethernet port allows you to directly access the Internet, and to quickly and easily download upgrades, sounds, and applications.
Extreme care should be taken when installing new hardware and software. Installing the wrong components could cause great instability to your SoundSlate. Please contact
support@openlabs.com before hardware changes.
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SoundSlate Components

DVD/CDRW Drive
SoundSlate comes standard with a DVD/CD-writer, so that you may use it as a backup device, or to create audio CDs of your music. The DVD/CDRW drive can also be used to play CDs, DVDs, or install software.
Hard Drive
The hard drive is the main physical storage device for all your data and applications. Because hard drives are delicate devices, always treat them with care.
Power Button/Reset Button
The power switch is located on the front left side area of the unit.
Audio Interface
The Open Labs SoundSlate includes a mutichannel audio interface. Please refer to Chapter 2 for information about the specific audio input/output features of your Open Labs SoundSlate.
USB Ports (8)
Two in the front, with six additional rear USB ports allow connections to USB devices.
External Monitor Port (2)
The monitor ports allows you to connect any monitor with a DVI connector to your SoundSlate.
Ethernet 10/1000
The Ethernet port will accept a single high-speed cable connection. This will allow you to share files, print, and access the Internet.
Touchscreen Monitor(Optional)
The Open Labs SoundSlate comes with an 8-inch touchscreen monitor. The touchscreen can be accessed using your fingertips, or a plastic stylus (not included). The touchscreen provides an alternative method of inputting commands. It can be used by itself as the sole source of command input, or it can be used in conjunction with the built-in keyboard and track ball, or a standard keyboard and mouse.
About the Touchscreen Monitor
If you chose to purchase SoundSlate with a touchscreen monitor, the following techniques will help you get the most out of the touchscreen:
Rather than using the flat portion of your finger, use your fingernail. By using your nail, you
make contact with a smaller portion of your finger and get greater accuracy.
To have a “right-click” effect with your finger, tap and hold down on the screen with your
finger. In a moment, the right-click options will pop up for you.
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C h a p t e r 2 - G e t t i n g S t a r t e d

C h a p t e r 2 - G e t t i n g S t a r t e d

Unpacking and Setting up your SoundSlate

Select a clear area with stable power source, preferably one that is surge-protected, or an uninterrupted power supply (UPS) to unpack your SoundSlate.
Please note:
The SoundSlate has cooling vents on top and the back and left side of the chassis. These can not
be blocked.
Connect all the cables (power and audio) prior to powering up the SoundSlate.

Connecting the Power Cable

Before powering up the SoundSlate, connect the system to an uninterrupted power supply.
Front Panel Description
1. Power - On/Reset button
2. DVD Drive
3. USB 2.0 (2)
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Rear Panel Layout
On a SoundSlate’s back panel you will find:
1. AC power connector - Use the provided cable to connect to a power source.
2. Power supply fan opening. Please do not obstruct.
3. DVI-I Port 1 - ( Use this to connect to an external monitor or projector.)
4. DVI-I Port 2 - ( Use this to connect to an external monitor or projector.)
5. USB Ports (2) - Keyboard, Mouse, Hard-Drive, USB Camera
6. USB Ports (2) - Keyboard, Mouse, Hard-Drive, USB Camera
7. eSATA Port (1) - Use this to connect to lightning fast external hard drive
8. Ethernet Port - Connect to the a network or internet.
9. USB Ports (2) - Keyboard, Mouse, Hard-Drive, USB Camera

Audio & MIDI Connections

SoundSlate’s back panel provides:
A) ADAT Optical Digitial Input & Output: The ADAT optical connectors transmit and receive 8
channels of 24-bit audio using the ADAT type 1 & 2 formats. The word clock contained in the input data stream can be used as a word clock source. Optical connections have certain advantages such as immunity to electrical interference and ground loops. Make sure to use high quality glass fiber light pipes for connections longer than 1.5 meters.
B) S/PDIF Digital Audio Input & Output: RCA phono jacks are standard connectors used for S/
PDIF (Sony/Philips Digital InterFace) connections. Each jack carries two channels of digital audio. The E-MU 1010 receives digital audio data with word lengths of up to 24-bits. Data is always transmitted at 24-bits.
S/PDIF digital I/O can be used for the reception and/ or transmission of digital data from external digital devices such as a DAT external analog-to-digital converter or an external signal processor equipped with digital inputs and outputs.
The S/PDIF out can be configured in either Professional or Consumer mode in the Session Settings menu. The 1010 PCI card can also send and receive AES/EBU digital audio through the use of a cable adapter. See AES/EBU to S/PDIF Cable Adapter for details.
The S/PDIF input and outputs are usable at the 44.1kHz, 48kHz 88.2kHz and 96kHz sample rates, but are disabled for 176.4kHz and 192kHz. The word clock contained in the input data stream can be used as a word clock source.
C) EDI Connector (Not Used) - Connects to the MicroDock using the supplied EDI cable. This cable
provides a a two-way data link between the E-MU 1010 and the MicroDock as well as supplying
power to the MicroDock. D) MIDI input and output E) 2 line level, balanced analog outputs F) 2 line level, balanced analog inputs
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Basic Connection Diagrams

This page shows examples of connections to the various inputs and outputs.
There are plenty of places to connect devices to your SoundSlate. Contact support@openlabs.com if you would like to schedule a tech session to discuss using certain devices.
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Here are some cables that work with SoundSlate. The TRS cable is a balanced version of the quarter inch (1/4') cable.
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Turning on SoundSlate

The power switch on a SoundSlate is located on the front left side of the SoundSlate.
There is only one power switch on the SoundSlate. There is no seperate reset button.

Power Button Diagram

Hard Drive Activity Light - Shows a orange
light when there is disk activity.
System Power Indicator - Shows a blue
light when the unit is powered on.
Upon powering up, the SoundSlate will boot up in two phases: The first phase is the BIOS phase, or the pre-Microsoft Windows phase. This is when the hardware validates that all systems are functional within acceptable parameters.
Hardware devices, onboard memory, and other system devices run through a short diagnostic routine, and then the system will begin to load the operating system—Microsoft Windows XP. It is
normal for the BIOS screen to load upside down on your display. Once Windows XP loads, the screen will rotate to the correct orientation.
Unless you plan to make immediate hardware changes, there is no need to access any of the BIOS configuration menus. If you do plan to make some BIOS modifications, you can access the BIOS by hitting the DELETE key when your SoundSlate first boots.
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About the BIOS

System BIOS is a menu where you can configure your hardware settings. The settings pertain to hardware only, and will sometimes affect your software programs if configured incorrectly. If you plan to make modifications to the BIOS, it is recommended that you contact Open Labs technical support.
The second phase loads Microsoft Windows XP. This is an optimized installation of Windows XP, meaning that it contains all the tweaks that will enhance system performance.
Since this is the “Full Version” rather than the “Embedded” version of the Windows package, your SoundSlate has all the potential to be your most powerful sound production appliance without any hindrance to any computer-driven applications.
Most software supported under the Microsoft Windows XP platform can be used on your SoundSlate. Check with Open Labs support if you are unsure about a particular software.
After the system is fully booted, you should be in the Open Labs Graphical User Interface (GUI).

About the Open Labs GUI

The Open Labs GUI is not a standard part of Microsoft Windows XP. It is a customizable overlay to the standard Microsoft XP work environment. You can toggle between the two modes by clicking on the Open Labs icon (located in the lower left-hand corner of the screen), select Quit, and then select Go To Windows. You can always reinstate the Open Labs GUI by accessing the shortcut (named “Open Labs Shell”) provided on the desktop.
For more information about the Open Labs GUI, see chapter 3.
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C h a p t e r 3 O p e n L a b s G U I

C h a p t e r 3 O p e n L a b s G U I
The first time you power up your Open Labs SoundSlate, it loads directly into Riff, once you close Riff, you may realize that the screen looks nothing like Microsoft Windows XP. The look is the Open Labs Graphical User Interface that will enhance your productivity, especially in combination with a touchscreen.

The Open Labs GUI In Detail

The GUI, or graphical user interface, is a customizable shell that allows the launching of applications from a single location. This GUI is optimized for use with a touchscreen and for musical performance. Traditionally, within the Microsoft Windows environment, you would have to make shortcuts for applications you use most often, and arrange them on your desktop or system tray for easy access. Because these items are often masked by open applications and windows, you may have to reposition your windows every time you wish to initiate a new application. Starting programs via the ‘Start’ button is also not ideal, because the program groups contain all installed programs, rather than just those few applications you use the most.
The Open Labs GUI is designed to allow access to the programs and tasks that you will use most frequently with your SoundSlate. After powering up your SoundSlate, Windows XP will launch, followed by the Open Labs GUI. You will notice right away how the GUI organizes and simplifies the tasks associated with making music.
Currently active applications will appear on the taskbar. If there are more applications open than will fit in the taskbar at once, you can scroll left and right using the arrows in the lower right-hand corner of the screen.
Clicking on the Open Labs icon in the lower left-hand corner will reveal shortcuts to a variety of applications and files.
The next page shows the GUI screen, and the first level of buttons displayed when you click the Open Labs icon.
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Starting from the bottom, the icons will be explained.
QUIT Clicking on this button will give you the following options:
Go To Windows: This button will close the Open Labs GUI and take you to the standard
Windows XP desktop.
Shut Down: Use this to turn your SoundSlate off
Restart: Use this to restart your SoundSlate.
CONTROL PANELS The Control Panels button provides access to utilities that you might need while working on your SoundSlate. When you click on the Util button, you will see the following options:
Audio: The Audio button directs the controls for your sound card. When you click the Audio
button you will see the following options:
Control Panel: Launches the sound card control panel, from here you can adjust latency,
sample rate, and boost input volume.
Mixer: This button launches the sound card mixer panel.
System Backup: Opens Acronis True Image. (Please consult Tech Support before using).
File Browser: Opens Windows explorer.
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HELP The Help button gives you access to various forms of information regarding your SoundSlate. When you click the Help button you will see the following options:
Remote Support: Use this to connect to an Open Labs tech for support. (Requires and
appointment and active internet connection). Call 877-978-0888 and select option 2 to
schedule a remote session.
Tutorial Videos: You will find video tutorials that will help you make recordings and play
sounds.
Manuals: Will take you to a folder containing user guides and manuals.
Open Labs Forum (Requires an Internet connection): To gain access to the Open Labs on
line community, and technical support forums use this link: (http://forum.openlabs.com). Forum
access requires registration.
ONSCREEN KEYBOARD
The Onscreen Keyboard button will display a graphical representation of a standard computer keyboard for touchscreen entry of alphanumeric input.
APPS The Apps button is a way to access various programs installed on your SoundSlate. When you click the Apps button you will see the following options:
Burn CD-DVD: Launches a CD/DVD burning program.
Play Media: This button launches Windows Media Player, for the playback of media files.
RECORD/SEQUENCE This button will launch one the MIDI/audio sequencers bundled with your SoundSlate. The options are:
Cubase LE - Cubase LE is a digital audio workstation: a complete multitrack audio and MIDI
recording, editing, processing, mixing, and mastering environment.
PLAY SOUNDS You can use this button to launch Riff.
Information on using Riff can be found in Chapter 4.
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Using USB Devices

The SoundSlate comes with eight USB 2.0 ports. Two front USB connections, and six rear USB connections. If you require more USB ports, you can purchase a USB 2.0 hub.

Using the DVD/CD-RW Drive

The DVD/CD-RW drive can be opened by pressing the release button located below the ejection tray. Because Microsoft Windows supports bootable CDs, it is important that you do not leave any CDs that are bootable in the DVD/CD-RW drive so that you will not boot the CD accidentally. Adding CDs into the CD-RW Drive while the SoundSlate is running will sometimes initiate pop-up menus. This depends on how the CD was written. For example, typical software installation CDs have pop-up menus to assist in installation of its software when the CD is first inserted into the DVD/CD-RW drive. Alternatively, inserting an audio CD into the DVD/CD-RW drive will initiate CD­Player to play.
The CD drive can be used to burn files onto blank recordable CDs. Recordable CDs are sold at most computer stores and provide an inexpensive method of backing up your critical files. You may use any number of programs to burn CDs with your DVD/CD-RW drive. Microsoft Windows XP will author CDs as well. To use the Microsoft tool, navigate to the “Start” button, and then double-click on My Computer.
Double-clicking on My Computer will open a window showing all your storage devices. Insert a black recordable CD (CD-R) into your DVD/CD-RW drive and your DVD/CD-RW drive icon should change to indicate the presence of a CD-R disc.
Double-clicking on this icon will open an empty window that is empty except for a legend to the left.
Using the drag-and-drop method, you can place multiple files into the empty area within the right pane of this window. Files should start to populate this empty area. Keep in mind that the maximum amount of data you can store on a single CD-R is approximately 700 MB, or 80 minutes of audio wav files. When you are done, select: “Write these files to CD”.
Another pop-up will appear and will provide a walk-through with step-by-step instructions to complete your CD. These step-by-step pop-ups are called wizards. Microsoft loves to use wizards, and you will encounter many wizards while using Windows XP. Simply follow the Wizard to the end and your CD will be finished.

Using the Internet

The network adapter allows you to connect a high-speed network to your SoundSlate. Depending on your setup, the network could be local area only (just connects to other computers around you) or to the Internet. Sound Slates will support a 10 Mbits or 1000 Mbits network. Anytime you connect to the Internet, it is vital that you use the same precautions as you would use with a normal computer. It is recommended that you keep Internet activities to a minimum to reduce risks of computer viruses, hackers, pop-ups, and other vulnerabilities inherent on the Internet.
Internet use for the SoundSlate should be restricted to the following:
Connection to Microsoft to run updates of service packs. (Please check with Open Labs
support for compatibility of Microsoft updates).
Technical support with Open Labs.
Updating virus definitions for your anti-virus protection.
Collaboration with other musicians in sharing of music.
Network printing and local file sharing.
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Adding Software to your SoundSlate

Adding new software to your SoundSlate is not unlike adding software to your home computer. The process still requires that you have the software, either on a CD ROM or resident on your hard drive from an Internet download. System requirements of your SoundSlate should meet that of your software, or installation will fail. For example, you cannot install Macintosh software in a SoundSlate, or install Windows 98 compliant software. Your SoundSlate runs Microsoft Windows XP, and will only accept software that works on this platform.
As a guideline, most current software sold at your music supplier will work on a SoundSlate. It is only with older software applications that you should practice caution during installation. If you are uncertain whether software applications will work in the Microsoft Windows XP environment, please contact your software manufacturer.
Instructions for installing software are provided in the software package you wish to install. Please read the software’s user guide for step-by-step instructions, or visit its website for support. Be aware that there may be compatibility issues with some third party software. Your SoundSlate is extremely stable with the software installed as shipped. Open Labs does not recommend installing untested freeware, shareware or firmware to your SoundSlate. For questions about particular software products, please contact Open Labs support, or the software manufacturer.

New Software Installation Considerations

If you plan to add your own software, be sure you meet all the following criteria:
The software you wish to install is compatible with Microsoft Windows XP.
The software does not conflict with software that is already on your system. An example of
this is having two brands of anti-virus software running at the same time.
The software you are installing has support.
Your SoundSlate meets or exceeds the recommended system requirements of the software
you wish to install.
Also ensure that you have the necessary disk space needed to install the program.
System Recovery
Should you install an incompatible program that compromises the stability of your
SoundSlate, a hidden recovery partition has been set up for a complete system recovery.
Call or email an Open Labs technician before attempting a system recovery. An Open Labs
technician can be reached by calling (512) 444-6222, or by emailing
support@openlabs.com.
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4
C h a p t e r 4 S o u n d S l a t e a s a
C h a p t e r 4 S o u n d S l a t e a s a
V S T P l a y e r
V S T P l a y e r
Riff is a multi-effect and multi-instrument rack for musicians and sound designers. It is also a VST host that runs as a standalone application.
Riff allows a user to stream the ASIO or VST input signal through chains of individual VST effects so you can use your SoundSlate as a real-time multi-effect processor.
It enables a user to play several VST instruments at the same time. You can layer several instruments to create complex sounds. Or, users may play instruments on different MIDI channels: It turns a computer into a multi-timbral sound generator.
To achieve very low latencies, the standalone version supports ASIO 2.0-compatible sound cards. It will enable users to use VST effects and instruments almost like real hardware devices.
The parameters of Riff and also parameters of the loaded VST plug-ins can be controlled through MIDI control change messages or VST automation.

Before you Begin

You should have a good working knowledge of an Open Labs workstation and a computer's operating system. For example, you will need know how to use the touch screen, touchpad, standard menus and commands. You should also know how to cut, copy, paste, open, save, and close files.
If this is your first time using any type of recording system, you may want to research the basics of Pro Audio, producing music, and MIDI recording. A good place to start is KVR Audio. (http://www.kvraudio.com/wiki/).
Also, be sure to register on the Open Labs user forum. (http://forum.openlabs.com). You can also refer to the Pro Audio Primer located in Appendix.
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This next section will explain to you how to setup Riff after manually installing it. If Riff came stock on your Open Labs production station, you can skip this section as it will already be configured. However, if you have custom plug-in folders, you will want to read the “Setting up your Plug-ins” section on this page.

Setting up the Audio

To establish a connection between Riff and your audio output hardware, you will need to select the correct software driver.
1. Select the Audio Options from the Menu>Options>Audio Options tab.
2. In the Audio Device section of this window select your ASIO sound driver (if not already
selected). This is the setting that allows Riff to communicate with your audio driver.
3. Hit “Apply”, then “OK” to commit the changes and exit.
Audio Device: Use this to select the primary ASIO sound driver.
Audio Input: Use this to select your sound card's audio input. This application supports multiple
audio input sources.
Audio Output: Use this to select your sound card's audio output. This application supports
multiple audio output sources.
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Setting up the MIDI

To establish a connection between Riff and your MIDI driver, you will need to select the correct MIDI port. Riff allows you to select multiple MIDI-in and MIDI-out ports. All Open Labs systems use the "Open Labs Direct" driver.
1. Select the MIDI Options from the Menu>Options>MIDI Options tab.
2. There are four MIDI input boxes. Use the “MIDI Input 1” box to select your MIDI hardware
driver.
3. If your system has more MIDI ports available, use MIDI input boxes two, three and four to select
those MIDI-in drivers. If you have an 88-key controller for instance, you can select the MIDI
driver that device is connected to.
4. If you intend to send MIDI to an external device, use “MIDI output” 1 to select that external
MIDI hardware driver.
5. Hit “Apply”, then “OK” to commit the changes and exit.
MIDI Input: Use “MIDI input 1” to select your primary MIDI driver. The application also allows
you to select three additional MIDI drivers.
MIDI Output: Use this to select an available MIDI driver to send MIDI to an external source.
Invert Expression: If you have an expression pedal connected, using this option will allow
you to invert the phase of that pedal.
Invert Sustain: If you have a sustain pedal connected, using this option will allow you to
invert the phase of that pedal.
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Setting up Your Plug-ins

By default, all Open Labs production station's plug-ins are located in “C:\Program Files\Open Labs System (do not delete) Plugins”. With Riff, you can add three more additional locations for plugs.
When you install your own plug-ins, please install them to "c:\plugins\". Then tell Riff where this folder is. To add a new plug-in folder:
1. Select the Plug-in options from Menu>Options>Plugins tab.
2. Click on the open space or directory to browse.
3. Browse to the folder where your plug-ins are located, and select it. The default user plug-in
folder is “c:\plugins”.
4. Now press the “Rescan All” button. Hit “OK”.
VST Plugin directory: Use this window to select your main VST plug-in directory. Use the “Clear”
button to reset this window. Also, we have provided you three more locations to use as VST
directories.
VST Plugin Scan: After adding a VST plug-in directory or directories, use either “Scan for New”
or “Rescan All” to have Riff scan the folders you have added. All new plug-ins will be available
after scanning. There is no need to relaunch the program.
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Setting up General and Keyboard Options

The Options window contains a variety of important user-definable preferences used to configure Riff for your audio/MIDI hardware, plug-in locations, and to customize the way you work.

General

Select Options from the Menu>Options>General Options>General tab.
Library Directory: Use the “Dir” button to browse over and select a directory to be used as the
default save folder for Riff.
Start Up Set: Click in this window to choose a project to be the default project that starts up
with Riff.
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Keyboard

To configure the Keyboard Range, select Keyboard from the Menu>Options>Keyboard Options>Keyboard tab.
Keyboard Low Range: Allows you to select the low range of your keyboard. The range is C0-C10
Keyboard High Range: Allows you to select the high range of your keyboard. The range is C0-
C10
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Connecting an External MIDI Keyboard

Since SoundSlate has no MIDI keyboard (piano keys), you will need to connect an external MIDI controller to play VSTi's. It is pretty easy to do, and this section will give you some examples of how to connect a USB MIDI controller and a standard MIDI controller.
While some USB MIDI controllers are plug n play, most USB MIDI controllers will require you to install drivers prior to connecting the device. On the otherhand, standard MIDI devices will not need any drivers installed, because SoundSlate's onboard MIDI ports are already installed.
Please make sure your devices drivers are installed before connected your controller otherwise it will probably not work.

Connecting an External Controller to Riff

Standard MIDI Device Connection
SoundSlate ships ready to receive MIDI signals from standard MIDI devices. Plug in the device, and start playing sounds. The default MIDI port is the "E-DSP MIDI Port [D000]".
USB MIDI Devices
To connect a USB controller to Riff, make sure your controllers drivers are installed and the device physically connected. Once they are, open Riff and go to Menu>Options>MIDI.
Riff gives you eight MIDI input slots. Number one should always be reserved for the Open Labs Direct MIDI driver.
For this example, the M-Audio Axiom 61 is the controller. Go to "MIDI Input Slot 2" and select your USB controllers MIDI port.
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Once the MIDI ports are assigned, the MIDI options will resemble the picture below.
Now press [Apply] the press the [Ok] button. This new ports are now allowing you to use your external MIDI controller with Riff.
That's all you have to do, pressing a key on the controller will trigger an instrument in Riff.
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4 a – R i f f A r c h i t e c t u r e

4 a – R i f f A r c h i t e c t u r e
This section contains important information about the layout and organization of the various elements of Riff. This chapter contains no hands-on tutorials. However, the information here is vital to your understanding of this awesome application. The tutorials start in Chapter 4.

A Performance Environment

Riff is an environment to organize collections of VST sound modules, effects, and performance sets. You can think of Riff as a virtual live performance rack that allows you to create songs, set lists, signal chains, effect chains, and virtual live controls. By reading this section, you will gain knowledge of the Riff hierarchy starting with the Set List.

Set List Window

The Set List window is where you start, allowing you to add instruments. Once you right-click and press “Add” you will see the following windows. Each square of a Set List is called a Song.
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Sound Browser (Default View)
Clicking the [Plugins] tab will show the plug-ins as well as a brief description of said plug-in.
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Sound Browser (Preview)
Pressing the [Preview] tab at the bottom of the screen will allow you to preview a selected instruments presets. Once you find you like, press [Add].
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Before you can play a sound with Riff, you need to add a sound to the Set List. The Set List is grid­based and allows you to switch between Songs and sounds. You can easily see the status bar along the bottom.
There are VU meters along that bottom showing the following:
Audio levels for input and output signal
Meters that display the overall CPU and Memory usage of the ENTIRE system.
MIDI activity light.
Since this window is scroll-free, you can literally play an entire show with this screen. Refer to Chapter 4 for more information on using the Set List.
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Signal Chain

The Signal Chain is a collection of plug-ins that start with an audio input stream and end with an audio output stream.
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Instrument Editor

The Instrument Editor allows you access to a selected instrument/plug-in's graphical user interface (GUI). You can also reach the Instrument Editor screen by double-clicking the instrument in the Instrument Rack or in the Signal Chain.
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Live Controls

This is one of the most powerful features of Riff. On the Live Controls screen, you can build a custom set of MIDI controllers that can be linked to any instrument, effect, or signal chain control contained within a Song. Live controls for a Song are saved within that Song and can be easily recalled, imported or exported.
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4 b – U n d e r s t a n d i n g R i f f

4 b – U n d e r s t a n d i n g R i f f
This section will begin to familiarize you with navigating around Riff. Initially, don't worry about being unsure with the controls - all will be explained.

Launch Riff

When you first launch Riff, the screen shown below appears. This Setlist is loaded with a default set. Other defaults will have different looks.

Set List

This screen is called the “Set List”. The Song Grid, Title Bar, Title Bar Controls, Status Bar, and Lower Section Controls make up this screen. This window allows you to add and switch between virtual instruments. Each square of the grid is called a “Song”.
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Song
Use each square of the grid to create a song. A song can either be one square, or it can be a group of squares to create all the parts for the song you are playing. As shown in the example below, using the song grid you can arrange songs into a structure, rename and color code them for easy organization.
Each song is not just limited to one instrument. Once you go into the signal chain of each song square, you have tons of options, like creating keyboard splits and adding VST effects. Refer to the
section regarding the Signal Chain for more information.
Title Bar
The Title Bar is the area of Riff that contains the program's control menu items. Items include: Menu, Set List, Signal Chain, Instrument Editor, and Live Controls.

Menu Bar

File
New Set
Creates a new Set from scratch.
Launches a confirmation dialog, because creating a new Set will eliminate current
one.
If you want to make a new Set, the current Set will be replaced with the new Set.
Open Set
Opens the Set List Browser.
Open Recent Set
Lists recently accessed Sets. Selecting from here will launch the selected set.
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Open Set in Safemode...
Safemode is a simple way of diagnosing a
problematic Set. You can choose whether or not to allow an instrument or effect to load.
Save Set
If no changes have been made to a Set,
this is grayed out.
Save Set As...
Choose this to save your Set with a custom name.
Import (Only visible when you have the Instrument/Effect Editor tab selected)–
Allows the importing of the following items to a currently opened project.
Import FXP (Program)
Import FXB (Bank)
Export (Only visible when you have the Instrument/Effect Editor tab selected)–
Allows the exporting of the following items.
Export FXP (Program)
Export FXB (Bank)
Exit - Exits Riff
Edit
Cut, Copy, & Paste items to and from the clipboard
Options
General, Audio, MIDI, Plugin, Keyboard and Skin Editor options.
Help
Open Help
About
Opens the Riff Help File.
Displays the information regarding the build version of Riff.
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Title Bar Controls
Right-Click When selected, your next left-click peforms the action of a right-click.
Learn Switches the host into MIDI Learn Mode. Here, you can latch live controls to VSTi's. There are two types of Learn available in the host. See Chapter 4 for more information.
Learn – Ties knob to a specific controller.
Learn Relative – Enables you to map a controller to a common parameter, like the volume knob
of multiple songs or signal chains.

Edit Mode/Live Mode In Edit Mode you can move around Songs, arrange them, set the properties of the Banks and create tabs. Essentially, this is a way for you to lock down the interface.

When in Edit Mode here are a few things you can do:
Create a new Song
Import/Export sets
Build a Signal Chain
Create and Map Live Controls
When in Live Mode the following restrictions apply:
No editing of live controls parameters except setting low and high
No right-click menus anywhere
No adding or removing Banks
No adding or removing Instruments / Signal Chains

Minimize

Minimizes Riff

Close

Exits Riff

Play Button

This button toggles between play and stop. This is for instruments that have built in sequencers (Guru, Stylus RMX, or Reaktor for instance) and effects that are tempo synced.
BPM
This is the control for the global tempo. (BPM = Beats Per Minute) Pressing The box under “BPM” brings up the BPM input window.

Main - Volume Knob

Overall Master output volume knob of the host
Can be dragged up or down to change value
Ctrl + Left-click restores default (This applies to all knobs in Riff)
Right-clicking here only brings up “Learn” mode
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Lower Section Controls
Previous and Next Song When you have more than one song on your setlist, the Previous and Next song buttons will appear. These allow you to go to the next song of your set. They can be MIDI learned to a surface control.
Vol(Volume) This volume knob controls the volume for the individually selected song. It is independent from the Main Volume control.
Right-clicking on the volume knob brings up Learn Mode.
Learn – Ties the Vol knob to a specific controller
Learn Relative – Ties the Vol knob to a controller but stays latched to the control volume on the
selected preset. Whatever preset is in focus will have its volume controlled
Pick Color Brings up the Color Picker dialog box. Here, the user can select the color choice for the preset.
Rename This button allows you to rename the preset.
Status Bar
Tooltips Tooltips will display info on what is being selected.
Audio VU Meter The Audio VU meter shows the signal for the master output bus. By default, this will show outputs one and two. This can be changed to show whatever outputs you are using.
MIDI Indicator The MIDI Indicator shows whether Riff is receiving MIDI from any MIDI controllers. It also displays the note/MIDI value.
CPU CPU monitors the current processor usage of the entire system. Not just the program.
Displays the usage in percentages.
MEM MEM displays the physical memory usage of the entire computer system.
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Signal Chain

This is the main window where instrument racks and effect chains are created and managed. These are the components that comprise the Presets from the Song/Set grid pages. Each of the Song buttons on the Song/Set Grid page has a Signal Chain. Moving from left to right, each Track is composed of up to 8 instruments. Each Instrument can have up to seven effects added to it.
Preset > Tracks> 8 Instruments > 1 Signal Chain > 1 Plug-in + 7 Effects
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Upper Bar Controls

The Upper Controls are located above the Stream Processor and below the Title Bar.
Play Button – This button toggles between play and stop. This is for instruments that have built
in sequencers (Stylus RMX, or Reaktor for instance) and effects that are tempo synced.
BPM – This is the control for the global tempo. (BPM = Beats Per Minute) Pressing The box under
“BPM” brings up the BPM input window.
Main – Master output volume knob of Riff.

Track

Add Track– This allows for a Track to be created with a signal chain containing a VSTi, or an
empty signal chain with no VST. In order to use the VSTi's and play them, a Track must be
selected with the desired plug-in.
Track Column Controls
The lower section of the screen shows the controls for the Track Column. Those controls are:
Vol – Volume control for the Track. All instruments and their signal will be affected. Mute MIDI - Mutes any MIDI being sent on the selected Track. Solo MIDI - Solos MIDI being sent on the selected Track. Mute Audio - Mutes the selected Track. Solo Audio - Solos the slected Track. Monitor – Allows you to monitor multiple tracks simultaneously. Input / Output* - Brings up the MIDI I/O window. Rename – Renames the currently selected Track Delete - Deletes the currently selected Track
* The [Input/Output] button will allow you to change the MIDI input devices and MIDI output devices for the selected Track. More information in Chapter 4a.
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Double-clicking a Track shows the Rack Column. The lower section of the screen shows the controls for the Rack Column. Those controls are:
Vol – Volume control for the Rack. All instruments and their signal will be affected. Mute – Mutes the Rack. All instruments and their signal chains will be affected. Solo - Solos the Rack and mutes all other Racks. Audio Output - Allows you to route a rack to a particular separate output. Rename – Renames the currently selected Rack. Delete - Deletes the currently selected Rack.

Signal Chain

Add Signal Chain – Accesses the Sound Browser, where you can select a plug-in and add it to the
Instrument rack. Up to eight instruments can be added per Track.
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Signal Chain Column Controls
The lower section of the screen shows the controls for the Signal Chain Column. Those controls are:
Vol – Volume control for the Signal Chain. All instruments and their signal will be
affected.
Pan – Pan control for the Signal Chain. All instruments and their signal chains will be
affected.
Mute – Mutes the selected Signal Chain. All instruments and their signal chains will be
affected.
Solo - Solos the Signal Chains and mutes all other Signal Chains Transpose Up - Transposes notes sent by one octave up. Transpose Down - Transposes notes sent by one octave down. Transpose Reset - Resets any transposed notes back to zero. Toggle Split – Allows you to open or close any keyboard splits you have created. This
resets the split back to default.
Set High Range - Selecting this button brings up the Learn High Range dialog box
prompting the user to select the MIDI note that will be the highest note sent to the instrument. The user hits the key on the Ivory keyboard and the high ceiling is set. The change will immediately be seen on the keyboard layout on the Instrument rack.
Set Low Range - Selecting this button brings up the Learn Low Range dialog box
prompting the user to select the MIDI note that will be the lowest note sent to the instrument. The user hits the key on the Ivory keyboard and the low is set. The change will immediately be seen on the keyboard layout on the Instrument rack.
Signal Chain Router (External Routing) – Quickly allows you to change MIDI channels and
to inter-route between other Signal Chains. It also creates multiple key splits from one multi-timbral instrument.
MIDI channel selector (Channel Out) – Use this to create a MIDI channel output for the
selected signal chain. This is used when working with multi-timbral synths and external MIDI devices.
Rename – Renames the currently selected Signal Chain. Delete – Deletes the currently selected Signal Chain.

Stream Processor

Add Effect – Brings up the plug-in browser, where you can select an effect to add to the signal
chain. Audio is processed from top to bottom, and effects can be switched around in order to
change their routing. Typically, the first slot is used for an instrument, while the plug-ins that are
below it affect its sound. The user can also load MIDI effect. These are plug-ins that output MIDI
rather than audio. These are placed above the sound generating plug-in so that it can pass MIDI.
Riff will not allow illogical configurations, (e.g. Sound generating plug-in, followed by a MIDI VST,
followed by an effect followed by another sound generator).
Once you add an effect, you will get a new tab on the Title Bar called “Effect Editor”.
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Selecting the “Instrument/Effects Editor” will bring up the GUI of that effect:
If an instrument or effect is selected, you can access the list of the parameters for the plug-in by clicking the “Show Params” tab on the Instrument Editor lower control screen. The last touched control on the plug-in will be highlighted on the Params page. This is helpful for locating hard-to­distinguish parameters.
This is a list of the raw parameters of an effect. This will also display parameters that might not be accessible from the plug-in GUI.
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Effect Column Controls
The lower section of the screen shows the controls for the Effect Column. Those controls are:
Pre – Pre control: Controls the input into the selected Audio FX.
Vol – Controls the output of the selected Audio FX.
FX Mix – Controls the wet/dry mix.
Bypass - Bypasses the output of the effect.
Presets - A drop-down box that allows you to quickly browse through preset sounds. Displays
the list of the Presets contained within a VST. Touching the Preset name will expand the list into
a scrollable list where a new preset can be selected
Previous Preset – Selects the previous preset in the list.
Next Preset – Selects the next preset in the list.
Show Params – Shows all the VST parameters without the GUI making it easier to find and
change certain parameters. You can switch between a GUI and non-GUI.
Make Default – Locks user created parameters as the default setting. This only applies to the
selected Song. Loading another instance of the VSTi will not load with this as the default setting.
The only exception to this of course is "Shared Instruments".
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Instrument Editor

If an instrument or plug-in is selected, you can access the GUI by clicking the Instrument Editor tab on the Title Bar. Also, you can reach the Instrument Editor screen by double-clicking the instrument in the Instrument Rack or in the Signal Chain.
Instrument GUIs larger than 1021x727 will display horizontal and vertical scroll bars.
Vol – The volume here basically controls the amount of output that is sent to the next effect in
the Signal Chain. The volume is independent from the Track volume and the signal chain volume.
Transpose Up/Transpose Down – Transposes notes sent by one octave up or one octave down.
Presets – Displays the list of the Presets contained within the synth. Touching the Preset name
will expand the list into a scrollable list where a new preset can be selected.
Prev Preset/Next Preset – Navigates through the Preset list. Can be Learned or Relative Learned.
Show Params – This button brings up the parameters view of the current plug-in. Clicking it
again switches back to the plug-in's GUI. Refer to the next page for an example.
Make Default - Locks user created parameters as the default setting for the selected song.
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Instrument Parameters

If an instrument or plug-in is selected, you can access the list of the parameters for the plug-in by clicking the Show Params tab on the Instrument Editor lower control screen. The last touched control on the plug-in will be highlighted on the Params page. This is helpful for locating hard-to­distinguish parameters.
This is a list of the raw parameters of an Instrument. This will also display parameters that might not be accessible from the plug-in GUI. The Lower control section is the same as the Instrument Editor tab.
Show Editor – Pressing this button will take you back to the Instrument Editor screen.

Exporting and Importing User Patches

If you tweak out a patch in an instrument, you can export that setting by going to
Menu>File>Export>Export FXP (Program). This also applies to Banks. Except you would pick Export FXP(Bank) instead. The import/export FXB/FXP function is only available when the
instrument/effect editor tab is selected.
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Live Controls

This is one of the most powerful features of Riff. On this screen you can build a custom set of MIDI controllers that can be linked to any Instrument, Effect, or Signal Chain Control contained within a Preset from the Song Grid. Live controls for a preset are saved within that preset and can be easily recalled.
The Edit Mode toggle button toggles the Live Control screen between Edit mode and Live mode. In Edit mode a user can add, remove, resize and edit the properties of the Live Control. Each Live Control can be mapped to a plug-in parameter, just like a real hardware control. In Live Mode a user cannot add, remove, resize and edit the properties of the Live Control.
A left-click, right-click or a touch via the touchscreen on an empty space will bring up the “Add” menu. You can add a Knob, Button, Note Button, Horizontal Slider, Vertical Slider, XY Pad, Crossfader, and a Text Editor.
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General Live Control Properties

Snap – Snap live controls to a grid
Lock – This will lock down all the live
controls making them operable. This is
similar to live-mode but still allows you to
edit the live controls, with the exception
of resizing them.
Pick Color – Brings up the Color Picker
dialog box. Here, the user can select the color choice for the text.
Delete – Deletes the currently selected Virtual Live Control.
Rename – Renames the currently selected Live Control.

Knob Properties/ Horizontal Slider Properties/ Vertical Slider Properties

Invert – This option allows you to invert the Virtual Live Control. This comes in handy when
working with VST's that have reversed buttons to bypass.
Low – Sets the low boundary of a knob or slider.
High – Sets the high boundary of a knob or slider.
Oscillator Type - The knob can be made to self oscillate. Below is a listing of the Oscillator types.
Sine - A sine wave is often thought of as
the most simple or pure wave because it possess only one harmonic and is a smooth wave.
Triangle – A triangle waveform that rises
quickly to a particular amplitude, then quickly drops.
Saw - The sawtooth wave (or saw wave) is
named a sawtooth based on its resemblance to the teeth on the blade of a saw. Sawtooth waves ramps upward as time goes by and then sharply drops. However, there are also sawtooth waves in which the wave ramps downward and then sharply rises.
Inverted Saw – Inverts the Sawtooth wave
type. Inverted Saw waves ramps
downward and then sharply rises.
Square - The square wave alternates
quickly between two levels.
Random - This randomly selects oscillator
parameter values.
Time – Choose the rate of oscillation by adjusting this knob.
Offset - Offsets the starting point of the oscillation dependent on the clock of the host. This is
used to make knobs/sliders hit their high/low ranges on different beats.
Use BPM - This button allows you to sync the knob/slider with Riff's BPM.
Use Sequence - You can latch the oscillators to start with the play button of the host and any
other sequencer that has been synced to the host. When you hit play the oscillators start
oscillating along with a sequencer (if you have put it to sync with the host). This only applies to
the selected live control.
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Button Properties

Button Type - The options are Toggle (On/Off) and Momentary(Trigger)
Toggle – When set to toggle, a button remains on until you press it again. Hence On/Off. Momentary – When set to Momentary, a button triggers when pushed and releases the
trigger when released.
Invert – This option allows you to invert the button function.

XY Pad Properties

Low X/ High X – Sets the low and high ranges for the X axis on the XY pad.
High Y/ High Y – Sets the low and high ranges for the Y axis on the XY pad.

Crossfader

Low A/High A - Sets the low and high range for side A of the Crossfader.
Low B/ High B - Sets the low and high range for side B of the Crossfader.

Text Properties

Creates a box the user can use for typing notes, text or labeling in. For instance, the name of the song or special tricks for that individual song.
Edit Text – This allows you to input the actual text to be displayed when in live mode.
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4 c – U s i n g R i f f : T u t o r i a l s

4 c – U s i n g R i f f : T u t o r i a l s

Using the Song Grid

Creating a New Set and Adding an Instrument

To create a new Song; First, right-click in a grid square and select “Add”.
After right-clicking, you can choose from “Add...”, "Add Song..", "Add Audio Track", or you can choose from an instrument category. The instrument categories are: KEYS, SYNTHS, DRUMS&SEQUENCERS, BASS, SAMPLERS, MULTI-INSTRUMENT, and GUITAR. Refer to Appendix B
for a list of instruments.
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If you click “Add” you will see the Sound Browser. Pick an instrument from the list and press the [Add] button. This will insert this instrument into the Song grid for you to play.
The Sound Library is categorized by All, Plugins, Templates, Songs, Tracks, Racks, Signal Chain Banks, Signal Chains, and Generators.
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About the Sound Browser
The following will give you a run down of the Sound Browser.
1. Currently Loaded Plugins – Use this to load a sound that is already loaded in another Song.
This is how you can "share" instruments between songs.
2. Quarantined – If an instrument does not work properly with Riff, you can right-click it and
have it sent to the quarantine list.
3. Add Category – Adds a new custom category to the category column. Instruments can be
drag -n- dropped into a category. A Category can also be renamed to describe the type of
instruments it contains. Once a certain number of catergories have been added the menu
box will be full and not allow another categorie.
4. Preview – Allows you to preview certain instruments before adding to a song. Refer to the
next section on how to use this feature.
5. Options – This launches Riff's options page as detailed in Chapter 2 “Plug-in Options”.
6. Search – Type in the name of an instrument on the keyboard to locate it. Use the [Clear]
button.
7. Categories – Instruments are arranged by their category. Use this as a way to filter through
various templates/songs/sounds.
8. Add/Cancel – When you select an instrument in the list, press the [Add] button to add it to
the song. Selecting [Cancel] while in the browser, will exit the browser.
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Previewing an Instrument
While in the sound browser, some VST's allow you to use the preview feature to audition any available presets. Songs and effects can also be previewed with this feature.
Let's try this using the instrument called "Wusikstation".
Click on an open Song from the Setlist and press the [Add] option. This takes you to the Sound Browser. Under the Sound Library Tab, select [Plugins] on the left column. Then, select Crystal from the VST instrument list.
Now press the press the [Preview] button at the top the screen.
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Once the [Preview] button has been pressed, new options open up to the right side of the screen. This list shows you the available presets for the selected instrument.
Use the [Previous Program] and [Next Program] buttons to scroll though the presets of the select instrument, or use the touchscreen to select a preset for previewing.
Also, there is a [Play] button. This is used to start any plug-in that has a sequencer.
To end previewing, press the [Preview] button, this will take you out of the preview mode. Once you find the sound you like press [Add] and the instrument will be added to the currently selected Song.
Note: Not all instruments support the Preview Feature.
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Once an instrument is added to the Setlist, this is what you will see. Please refer to Chapter 3 for an explanation of this screen.
You can now play this sound with the ivory keys.
If you want to adjust the settings of the instrument in the first song, click the [Instrument Editor] tab, which is located on the Title Bar.
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If you add another Song to the Set List, the [Previous Song] and [Next Song] buttons appear.
These two buttons will be in the lower left corner of the screen and will allow you to move to the next song in the Set List.

Saving a Set

To save the current Set List, go to Menu>File>Save Set As....
When the window pops up, type in a name and hit [OK].

Rename a Song

Right-click a Song, then choose "Rename" and finally type in a name.
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Using the Signal Chain

Adding an Additional Instrument to a Song

As stated in Chapter 3, a Song can contain multiple instruments. To add multiple instruments to one Song, select the Signal Chain Tab at the top of the screen.
[Add Track] - This allows for a Track to be created with a signal chain containing a VSTi, or an empty
signal chain with no VST. In order to use the VSTi's and play them, a Track must be selected with the desired plug-in.
[Add Signal Chain] – Use this button to create a new signal chain with a VSTi, or create an empty
signal chain for unique key splits. Touching the screen on a blank signal chain will give you the same add option.
To add that additional sound to this song go ahead and press the [Add Input] button. Again, you can decide to pick a sound by the category, or by using the Sound Browser.
The next image shows you that there are now two inputs in this song. Clicking on each input will play (solo) that sound.
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When more than one Track has been added to the Signal Chains page, new options become available on the Setlist.
These new controls allow you to scroll the previous and next instrument in the Input Chain of the selected Song.
1. Shows which Track is selected.
2. A MIDI assignable button that allows you to select the previous Track of the selected Song.
3. A MIDI assignable button that allows you to select the next Track of the selected Song.
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Monitoring Separate Tracks
Riff gives you the ability to monitor mutilple Tracks at the same time. Normally, when you select a Track, it mutes the other Tracks and only plays the one you have selected. The following directions will show you how to monitor multiple Tracks.
First, add two Tracks to a Song.
If you want to hear the second Track with the first Track, select Track 2 then press the [Monitor] button at the bottom of the screen.
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The Signal Chain Track Rack (Send Audio to Seperate Outputs)
Double-clicking on a Track will show the Rack. Also by pressing the small grey box at the bottom of the effect column will reveal rack parameters. You can use the Rack to assign a Track to a particular audio output. By default, audio is set to the main one and two outputs.
Selecting the Rack will present the "Audio Output" menu in the lower controls. You can Also Mute, Solo and Rename the Rack.
Be sure your audio options are properly setup. The image on the next page will show you what a properly configured options menu looks like.
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If your audio outputs aren't assigned, go ahead and do that. Each output option should be assigned to an output buss.
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To hide the Rack, either right-click and select "Hide Rack", or just double-click on the rack to hide it.
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Creating Keyboard Splits in a Song (Signal Chain)
Creating keyboard splits are now easier than ever! Select the input you want to create a split on. Now click the [Add Signal Chain] button. Select a new instrument. For this tutorial, True Piano is in the first signal chain, and Purity is in the second.
The above image shows that the second input now has two items in the Signal Chain. To adjust the settings of a Signal chain instrument, select it in the signal chain then either select the [Instrument Editor] tab, or double left-click the instrument to the right in the “Stream Processor” section. Refer to Chapter 3. Pick a sound for each Signal Chain instrument.
There are a couple ways to create splits. You can use the mouse and arrow pointer to create the split. Or you can use the touch screen. Select the signal chain instrument that you want to split and either touch screen/left-click and drag from the right or left of the keyboard. While you are dragging, the ranges will split. The other way is to use the “Set Range” buttons.
If you are not satisfied with a split and want to revert, select the Signal Chain instrument and press the [Toggle Split] button. This will spread the keyboard back to full range with no split.
Now let's create that split using the “Set Range” buttons:
Select the first signal chain. Press the [Set High Range] or [Low Range] buttons. These are located at the bottom of the screen.
Pressing the [High Range] button brings up the following dialogue window.
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Press the “C5” key on your keyboard.
All notes above “C5” are now split off.
Now, select the second Signal Chain. And press the [Set Low Range] button. You will see the following:
Press the “C#5” key on your keyboard.
As you can see you now have the lower section of True Pianos split from C5 down, and Purity split from “C#5” up.
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Adding Effects to an Input or Signal Chain

You can add a VST effect or MIDI effect to the desired signal chain. A maximum of seven audios, or seven MIDI effects can be chosen per signal chain. More information regarding the Stream
Processor (effects column) can be found in Chapter 3.
Audio FX Slot: This is where all the audio effects are stored for the chosen signal chain. To add an effect, use the [Add Effect] button located above or simply touch the screen on a blank slot under. Pressing [Add Effect] will bring up an effects browser very similar in workings as the Sound Browser.
You may find it simpler to just touch the Audio FX area, then you will see the following:
You can choose an effect by the category.
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The next screen shot shows that there is an effect (in the Stream Processor) under True Pianos. When the effect is selected the “Effect Editor” will be present in the title bar.
Effects can be reorganized by dragging up/down. Simply grab it and drag it up or down.
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Adding MIDI FX
SoundSlate does not ship with any MIDI FX. However if you have any, left-click and drag the VSTi down by one slot, and this will open up the MIDI FX slot. If there is already an instrument and an audio effect already present, you will have to move each effect down one slot to open up the MIDI FX slot.
Right-click the "MIDI FX Slot" and select [Add MIDI Effect..].
A screen similar to the sound browser will appear, here you choose the MIDI effect. The type of
MIDI effects you can expect to find here in Riff are arpeggiators, MIDI note repeaters, basic MIDI step sequencers, humanizers, etc.
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Creating and using Audio Inputs
Riff allows you to feed the signal chain a signal from a live input device, such as a guitar, bass, or microphone. Refer to Chapter 1 for audio device setup options.
Click on the [Add Audio Input] button to insert the audio input to the signal chain.
Once the input is inserted, click the [Input Output] button in the center of the lower control section. Use this to configure your audio input source.
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Edit Mode vs. Live Mode

Edit Mode: Changes can be made to a song's parameters.
Live Mode: Locks down many of the parameters associated with songs.
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MIDI Learning Hardware Controllers

Most parameters in Riff can be MIDI "Learned”.
The first tutorial will show you how to MIDI learn an Riff button to a hardware button on your controller.
First off, return to the Set List and add a couple of Songs. This will show you how to MIDI learn hardware buttons to control the Previous and Next Song command.
Right-click on the [Previous Song] button.
These are the items you can see in this window.
1. Learn – MIDI learn maps host buttons to MIDI controllers, virtual live controls to VST's, and
virtual live controls to MIDI controllers.
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Once you select “Learn” the screen will turn red which means Riff is waiting for you to press a button on your controller. If you look at the Title Bar you will see the [Learn] button now says “Learning”. To cancel learning, press the "Learning" button.
Select a button on youre controller, once you do this the control will be latched. The following picture shows a small icon in the lower right corner of the [Previous Song] button. This represents that this control has been latched to a controller.
The [ + ] sign is for a control that has been learned, the [ # ] sign represents that a control has been learned relative.
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Right-clicking a control that has been MIDI learned will yield new options.
1. Learn – MIDI learn maps host buttons to MIDI controllers, virtual live controls to VST's, and
virtual live controls to MIDI controllers.
2. Unlearn Hardware – Use this to release a mapped item from it's MIDI controller. This option is
only available when you have an item mapped.
3. Learn Properties – The following image shows the options in learn properties. This option is only
available when you have an item mapped.
Info: this section will tell you the MIDI
CC number, and the MIDI channel a particular control has been mapped to.
Hardware Type:
Encoder: Informs Riff that an
encoder hardware control is being used to perform as a regular knob. Instead of sending +/-1 it will scale from 1 to 127.
Sensitivity: Will change the rate at which the value is increased or decreased. It's similar to the "touchy" knob in live controls.
Properties:
Soft Takeover: Allows the user to
realign a latched hardware controller to the corresponding VST parameter smoothly.
Invert: Reverses the high/low or
on/off settings of a Live Control.
Low/High: Refers to the minimum
and maximum value of a parameter's range.
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Learn Relative

Various controls in Riff can be set to MIDI "Learn Relative".
Learning a parameter to "Learn Relative", keeps that mapping for all songs. For example, if you learn relative the signal chain mute:
It will mute the highlighted signal of any song (not just the particular one you are in). As long as you save this set, when you close Riff and reopen it, the learn realative mute will still function the same across all songs.
Here are some controls that can be learned relative:
Setlist lower section Volume
Setlist lower section play button
Signal Chain page lower section volume
Signal Chain page lower section Monitor button
Signal Chain page upper control play button
BPM Tap tempo button
BPM +1/-1 buttons
Signal Chain instrument lower section volume
Signal Chain instrument lower section pan
Signal Chain instrument lower section mute
Signal Chain instrument lower section transpose up/down
Signal Chain instrument lower section transpose reset
Instrument editor lower section volume
Instrument editor lower section transpose up/down
Instrument editor lower section transpose reset
Instrument editor lower section previous/next preset buttons
Live controls lower section low/high knobs (all live controls Virtual Live Controls)
Live controls lower section knob/horizontal properties time and offset knobs
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Creating and Using Live Controls

The Live Controls are where virtual knobs, sliders, buttons and XY pads can be created, imported, and mapped to MIDI controllers on VSTi plug-in parameters and even other applications. You can also create Live Controls for VST effect plug-ins. For more information on the types of Live
Controls refer to Chapter 3.
Here is an example of a Live Control set made for a Vsti.
These controls can be directly linked to the parameters of a VSTi or VST.
Hovering over a latched Live Control like the volume for instance, will allow you to see what parameter a Live Control is latched to. Not all VST plug-ins will give such detailed information.
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Create a New Live Control

To create and use a Live Control with an instrument, try the next tutorial.
First, create a new Song. For this tutorial insert the plug-in called “Wusikstation. Click on a grid, go to the “Keys” category and select “Wusikstation”.
Click on the instrument editor tab to show the GUI of Wusikstation.
This Live Controls lesson will be to create and MIDI learn the “ATT”, “DEC”, “SUS”, and “REL” sliders in the Amplifier Envelop section.
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Click on the “Live Controls” tab. Click anywhere on the page to add a Vertical Slider to the grid.
Repeat this step three more times for a total of four Vertical Sliders.
Select the first Vertical Slider, right-click it and select “Learn”.
Once you do this, the entire grid will turn red indicating a control ready for “Learning”.
When Riff is in Learning mode, the program awaits for you to select a parameter to latch this Vertical Slider to.
1. Click the destination control.
2. Select the Live control that will control it.
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Click the “Instrument Editor” tab to get back to the GUI of Wusikstation. Touch the "ATT" slider using either the touchscreen or the touchpad.
This screen will turn back to the default color and this control learned to the Live Control. Click on the “Live Controls” tab once again.
Switch Riff over to “Live” mode, play notes on your keyboard, and use the touchscreen to move the first fader.
Hovering over the first knob shows it to be mapped to Wusikstation, Param 12 which is EnvAtk.
To rename or change the color of a Live Control, switch back to “Edit Mode” select the Live Control and press the [Pick Color] or [Rename] button.
Go ahead and learn the other three Vertical Sliders to the controls of the Envelope section of Wusikstation.
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Using Oscillators with Knobs/Sliders

Knobs and sliders can have an oscillator added to them. Refer to Chapter 3 for the types of oscillators used in Riff. Also, there is a definition of the term "oscillator" in Appendix A.
First off, setup a knob in your Live Controls. For this tutorial, I am going to use the same Live Controls made in the last tutorial with Wusikstation.
Click on the knob, then select the "Oscillator Type". Pick the type of osciallater type you would like to use. Once you do this the oscillator will take control over the knob.
You can sync the oscillator to the BPM of the current song by clicking on the [Use BPM] button.
Also, you can sync to the sequencer host by using the [Use Seq] button.
You can latch the oscillators to start with the play button of the host and any other sequencer that has been synced to the host. When you hit play the oscillators start oscillating along with a sequencer (if you have put it to sync with the host). This only applies to the selected live control.
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Mapping Live Controls to the Lower Control Section

If you have an oscillator latched to a Live Control knob, you can have that oscillator control the volume or pan control of a signal chain. The following tutorial will show you how to MIDI learn a Live Control Oscillator to the volume knob of a signal chain.
Create a new Song and add any instrument.
1. Go to the [Live Controls] tab and add a new knob. Select the new knob and add an oscillator.
2. Select the [Learn] button, then select the Knob.
3. Select the [Signal Chains] tab and select the volume knob in the Lower Controls.
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Map a Live Control to an External MIDI CC

Live Controls can also be assigned to control a parameter from another application which offers controls that respond to MIDI CC messages. Such as track faders, transport controls, etc. First you will need to know what the CC of the other program is using. This information can usually be found in the particular products documentation, or you can Google search for a MIDI implementation chart.
Once you know the MIDI CC, it's very simple to assign a Live Control to that particular item.
Right-click on the Live Control and Select [MIDI CC Output....].
Once you choose the MIDI CC Output.... The CC
Properties window will pop up. This is where you assign the output CC and the MIDI Channel the target control is residing.
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Saving Live Controls as a Template

You can save a Live Control or a whole Live Control set. To this, just left-click drag to select all the elements of the Live Controls you want to save as a template.
1. Select all the items to be saved.
2. Right-click on the page and select [Save].
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3. Choose a name for the Live Controls that are being saved.
File - This is where you type in the name for the Live Control being saved.
Description - Give the Live Control a brief description.
Save ALL Live Controls - Place a checkmark here to save all the Live Controls on the current
page.
Save Selected Live Controls - Select this option if you only want to save the currently
selected Live Controls.
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Using Multi-timbral Instruments / Sharing Instruments

This section of the tutorial will focus on using Multi-timbral instruments in Riff, but will also give you some insight on using the "Shared Instrument feature". We will you show you two ways to use a multi-timbral instrument.
A multi-timbral instrument is a VSTi that can use up to 16 MIDI channels at once. Purity is an instrument that falls into this category, and is also preinstalled on an Open Labs production station.
If you are using an Instrument like Purity, which is multi-timbral and a sample player, the benefits are crucial.
Using the "Currently Loaded Instrument" option allows you to use one instance of an instrument in multiple songs. This will save you tons of system performance and allow you to achieve far more complex instrument arrangements.
Anytime you are using big libraries it's a good idea to set an instrument to shared.
Shared instruments are not limited to an instrument having to be multi-timbral. You can set any instrument to be shared. Some normal instruments like True Pianos can be shared. True Pianos is known to use more system resources than other similar instruments. Instruments that sound better generally use more resources.
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Sharing Instruments

To help save system resources, Riff has a great solution. This solution is called sharing instruments. For instance if you are planning to use the instrument "Purity" on more than one Song, normally you would have to load a new instance of Purity on each Song.
Every time you add a new instance of that instrument you use more system resources.
Riff allows you to use a "Currently Loaded Instrument" multiple times. Hence, this instrument becomes a "Shared" instrument.
To Share an instrument, first create a new Song, and add Purity to it. After doing that, go to a new grid of the Setlist, select [Add], the sound browser appears. However, this time instead of adding a new instance of Purity, select the [Currently Loaded Plugins] tab.
Here you will see your list of Currently Loaded Plugins. Instead of loading a new instance of an instrument, select the currently loaded instance of Purity and either press the [Add] button or double left-click the instrument. This is how you share an instrument in Riff.
The next part tutorial will show you how to use this shared instance of Purity as a multitimbral instrument.
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Song Grid and the Multi-timbral Instrument

1. Click a grid space other than the one that says "Song 1", then click on the grid to create a new Song and select [Add]. Make sure you already have one instance of Purity on the Setlist.
2. Select the [Currently Loaded Plugins] tab and add the currently loaded (shared) version of "Purity".
After [Add] has been pressed, a new Song is created with this "shared" instance of Purity as the instrument.
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3. Go to the [Signal Chains] tab. Look at the Stream Processor, Purity is now yellow and the word "SHARED" is present in the tab. This confrms this instrument is indeed shared.
Time to set up Purity for multi-timbral use. Purity is just the example for this tutorial, however many multi-timbral instruments work similar.
The goal here is to have one instance of Purity running, utilizing its multi-timbral interface having sounds loaded on separate Songs.
For this tutorial, only four Purity MIDI channels and sounds will be used.
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Go back to the Setlist page, select "Song 1" then select the [Instrument Editor] tab, click on the channel link icons in Purity. If this is not done, each pair of MIDI channels will remain linked together.
Before the links are unchecked
After the links have been unchecked
Other VSTi's will have dfferent sets of rules, however the basic principles will relate. Purity can use 16 instruments at once over a spread of 16 MIDI channels. Select sounds for the one through four slots of Purity. These channels will also represent the corresponding MIDI channels.
Go back to the Signal Chain.
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Song 1 should only use MIDI Channel 1. On the Signal Chain page click the [Bypass Channel Out] button in the lower controls and select MIDI channel 1. (See the prevous image)
You can see this signal chain is using MIDI channel 1. And will only trigger the sound in MIDI channel 1 of Purity.
Now go to Song 2 on the setlist, and select the [Signal Chains] tab.
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Go to the Signal chain of Song 2. Remember this Song is using a "Currently Loaded" shared version of Purity.
We want this Song and Signal Chain to only use MIDI Channel 2. On the Signal Chain page click the [Bypass Channel Out] button in the lower controls and select MIDI channel 2.
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You can see this signal chain is using MIDI channel 2.
Using a multi-timbral instrument this way saves system performance and memory.
Now go back to the Setlist and [Add] another Song (Song 3), as before use a "Currently Loaded" version of Purity. Go to the [Signal Chains] tab of this Song and set it to MIDI channel 3. This will trigger whatever sound you selected for the third slot of Purity.
For the fourth Song, go back to the Setlist and [Add] another Song (Song 4), as before use a "Currently Loaded" version of Purity. Go to the [Signal Chains] tab of this Song and set it to MIDI channel 4. This will trigger whatever sound you selected for the fourth slot of Purity.
Now, when you switch Songs on the Setlist, the selected Song will trigger the adjacent channels in Purity or whatever multi-timbral instrument you are using.
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Creating Keyboard Splits with Multi-timbral Instruments

For this tutorial, Purity will be used. Create a Song and add Purity as the instrument.
Select the [Instrument Editor] tab then click on the channel link icons in Purity. If this is not done, each pair of MIDI channels will remained linked together.
Before the links are unchecked
After the links have been unchecked
Other VSTi's will have dfferent sets of rules, however the basic principles will relate. Purity can use 16 instruments at once over a spread of 16 MIDI channels. Go ahead and select sounds for the one through four slots of Purity. These channels represent MIDI channels.
For this tutorial the instruments in the first four MIDI channels of Purity are
1. Piano MIDI channel 1
2. FM - EP MIDI channel 2
3. Vox MIDI channel 3
4. Pad MIDI channel 4
We will create splits in the signal chain to match these sounds and MIDI channels.
Go back to the Signal Chain and add three "Empty Signal Chains". Refer to the instructions and images on the next page.
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To add an empty signal chain, click in the first empty signal chain slot. From the menu select [Add Empty Signal Chain]. Add three empty signal chains below "Signal Chain 1".
As you can see in the following image, there are three additional signal chains stemming from Signal chain 1.
Next, the Signal Chains need to be routed to the proper MIDI channels. And the splits set up for the four chains.
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Go ahead and set an array of splits similiar to this. On a smaller controller, you will need to make your splits closer together, or just use the transpose buttons to reach those octaves.
Each split needs to be set to an individual MIDI channel. Signal chains two, three, and four need to be routed to the first signal chain. Since two through four are empty signal chains they need to be routed to Signal Chain 1, this gives them access to the sounds in Purity.
Click [Bypass Channel Out] in the lower controls section and set Signal Chain 1 to MIDI out Ch: 1.
Next, signal chains two, three, and four, need to be routed through Signal Chain 1 which contains the instance of Purity.
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Select Signal Chain 2. Click [No External Routing] in the lower controls section and select "Signal Chain 1". And while you are there, go ahead and set the channel out to MIDI channel 2.
Once the routing has been assigned, you will see that Signal Chain 2 is routed directly through Signal Chain 1.
In the lower controls section of Signal Chain 2 you will also see that the routing and MIDI channel out options are properly set.
Go ahead and route signal chains three and four to Signal Chain 1, and MIDI outs to channels three and four respectively.
Follow the same procedure that was used to set Signal Chain 2.
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Signal Chain 3 routed to Signal Chain 1 containing Purity.
Signal Chain 3 lower controls, MIDI channel out set to channel three.
Signal Chain 4 routed to Signal Chain 1 containing Purity.
Signal Chain 4 lower controls, MIDI channel out set to channel four.
This will complete this multi-timbral setup, each split should be triggering the patch that you have in the corresponding channel of Purity.
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Advanced Multi-timbral Instruments / Signal Chain

Now that you have a good idea of how to use multi-timbral instruments, it is time to learn an advanced way to setup Riff to work with your multi-timbral instruments.
As you can see in the Signal Chain, there are only eight slots . Plus, the signal chains are made for layering sounds, and creating keyboard splits.
Let's say you wanted to use all 16 MIDI channels of a multi-timbral instrument in one Song, as opposed to setting up 16 songs each using a different MIDI channel.
The earlier tutorial explained how to do it that way. However, it is good to know the different ways to setup instruments in Riff.
Setup a new Song, and again, add Purity to the Song.
Remember to unlink the MIDI channels in Purity. Go head and assign sounds to some channels.
Go to the signal chain, select the "Input" for Signal Chain 1. This Input needs to only use MIDI channel 1. The input can be forced to use a particular MIDI channel by pressing the [Input Output] button located in the lower controls section. Do this and the "MIDI Input I/O" option box appears. Set "Force MIDI Output Channel" to "Output Ch 1". Then press [Set].
This forces the input to only use MIDI channel 1.
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