This product manual contains important information about the safe installation and
use of this projector. Please read and follow these instructions carefully and keep this
manual in a safe place for future reference.
PR LIGHTING LTD
571 Yingbin Road Dashi Panyu Guangzhou 511430, China
http://www.pr-lighting.com
INDEX
SECTION PAGE
SAFE USAGE OF THE PROJECTOR 3
INSTALLING THE PROJECTOR 4
FITTING THE LAMP 4
POWER SUPPLY – MAINS 5
OPERATION AND STAND - ALONE MODE 5
XLR CONNECTORS AND TERMINATOR 6
CONTROLLER MODE - DMX OPERATION 7
DMX CONTROL CHANNEL FUNCTIONS 8
MAINTENANCE 8
KEEPING THE PROJECTOR CLEAN 9
TROUBLESHOOTING 9
TECHNICAL DATA 9
DIMENSIONS AND LIGHT OUTPUT 10
ELECTRICAL DIAGRAM 11
Please note that as part of our ongoing commitment to continuous product development, specifications are subject to change
without notice. Whilst every care is taken in the preparation of this manual we reserve the right to change specifications in the
course of product improvement. The publishers cannot be held responsible for the accuracy of the information herein, or any
consequence arising from them.
Every apparatus is tested completely and packed properly by the manufacturer. Please make sure the packing and / or the
apparatus is in good condition before your installation and use. Should there be any damage caused by transportation, consult
your dealer and do not use the apparatus. But any damage caused by improper use will not be assumed by the manufacturer
and / or dealer.
THESE ITEMS ARE PACKED TOGETHER WITH THE PROJECTOR
Thank you for purchasing the product PILOT WASH, PR-2302.
This product manual contains important information about the safe installation and use of this projector.
Please read and follow these instructions carefully and keep this manual in a safe place for future
reference.
The PILOT WASH is an innovative projector with an elegant housing, which is made from high
intensity and heat–resistant complex plastic. The productor complies to CE norms and standards and
uses international protocol DMX 512. It can be used as a stand-alone unit or linked to a controller, so it
is suitable for many different applications.
PILOT WASH features full CYM colour mixing with high resolution stepper motors and 6 dichroic filters
producing rainbow effect when fast moving. And it features an independent adjustable strobe/shutter,
effects wheel and manual adjustable magnifying/lessening images and soft/focusing beams. It can be
setup easily with the touch-switches and a digital display screen.
ACCESSORIES
INTRODUCTION
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When unpacking and before disposing of the carton check there is no transportation damage before
using the projector. Keep the carton well for future possible transportation. Should there be any
damage caused by transportation, consult your dealer and do not use the apparatus.
The projector is for Indoor use only, IP20. Use only in dry locations. Keep this device away from rain
and moisture, excessive heat, humidity and dust. Do not allow contact with water or any other fluids, or
metallic objects.
SAFE USAGE OF THE PROJECTOR
The projector is not designed or intended to be mounted directly on to inflammable surfaces.
The projector is only intended for installation, operation and maintenance by qualified personnel.
The projector must be installed in a location with adequate ventilation, at least 50cm from adjacent
surfaces. Be sure that no ventilation slots are blocked.
Do not project the beam onto inflammable surfaces, minimum distance is 3m.
Avoid direct exposure to the light from the lamp. The light is harmful to the eye.
Do not attempt to dismantle and/or modify the projector in any way.
Electrical connection must only be carried out by qualified personnel.
Before installation, ensure that the voltage and frequency of power supply match the power
requirements of the projector.
It is essential that each projector is correctly earthed and that electrical installation conforms to all
relevant standards.
Do not connect this device to any dimmer pack.
Make sure that the power-cord is never crimped or damaged by sharp edges. Never let the powercord come into contact with other cables. Only handle the power-cord by the plug. Never pull out the
plug by tugging the power-cord.
Keep the lamp clean. Do not touch the lamp glass with bare hand.
The projector should always be installed with a secondary safety fixing. A safety cord is supplied for
this, it should be attached as shown in “installing the projector” section.
The lamp used in this projector is an MSD 250W discharge lamp. After being switched off don’t
attempt to restart the projector until lamp has cooled, this will require approx 15 minutes. Switching the
lamp on and off at short intervals will reduce the life of both the lamp and the projector. But occasional
breaks will prolong the life of the lamp and projector.
Never run the projector without a lamp.
There are no user serviceable parts inside the projector, do not open the housing and never operate
the projector with the covers removed.
3m
Always disconnect from the mains, when the device is not in use or before cleaning it
or before attempting any maintenance work.
If you have any questions, don’t hesitate to consult your dealer or manufacturer.
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The projector should be mounted via its
bracket using 2 M12 bolts. The bracket itself
attaches to the underside of the projector
with 4 M8X25 bolts provided. Always ensure
that the projector is firmly anchored to avoid
vibration and slipping whilst functioning.
Always ensure that the structure to which
you are attaching the projector is secure and
is able to support a weight of 20.1Kg for each
PILOT WASH. For safety the projector
should have a secondary fixing with a safety
chain through the holes on the underside of
the unit. You can adjust the screw illustrated
to let the Fresenel lens in or out for
magnifying/lessening the images or
soft/focusing the beams.
WARNING: The projector should NEVER be
lifted or carried by the yoke.
INSTALLING THE PROJECTOR
FITTING THE LAMP
Loosen the 3 access screws at the rear of the projector and pull the lamp access hatch straight out
from the real of the projector. (When changing a lamp, you must let the old lamp cool sufficiently.)
Insert an MSD 250W lamp in the lamp holder.
Reinstall the lamp access hatch, then tighten the 3 access screws.
NOTE: Close the access hatch carefully and re-tighten the 3 screws. To optimize light output it will be
necessary to adjust the lamp alignment to obtain an even distribution of light within the beam. The
three screws (marked A, B, and C) may be gently turned to center the lamp within the reflector. The
projector should be switched on with the shutter open and the beam focused to do this, it is also
advisable to allow the lamp 5 minutes to come up to full brightness before starting to align it. Note: the
three screws will only need a small adjustment to centre the lamp, do not try to unscrew them
completely. Read the rest of this manual and then come back to this section to align the lamp.
The MSD series are high pressure lamps with external igniters (
when handling these lamps. Always read the manufacturers "Instructions for use" enclosed with the
lamp.
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Use the plug provided to connect the
mains power to the projector paying
attention to the voltage and frequency
marked on the panel of the projector. It
is recommended that each projector is
supplied separately so that they may be
individually switched on and off.
IMPORTANT: It is essential that the
green/yellow conductor is correctly
earthed.
The projector may be operated either in Stand-Alone automatic mode or be controlled via standard
DMX512 by a controller. With the touch-switches and the digital display screen, DMX start address
can be easily set and the various setup options may be configured.
The display shows the DMX start address after the projector is switched on (if you have already set
the DMX start address and saved it, the screen will display the last setting).
OPERATION AND STAND-ALONE MODE
POWER SUPPLY - MAINS
TO SET THE DMX START ADDRESS
Press the UP or DOWN buttons and the display will
show the DMX start address.
Confirm your choice by pressing the ENTER button, this
will save and set the DMX start address.
The display will show the latest setting each time the
projector is powered up.
To control the projector with a DMX controller the DMX
start address must be set.
Ensure that none of the Stand-Alone options are set or they will interfere with correct DMX operation.
SETUP OPTIONS - PROJECTOR CONFIGURATION
To browse through the various Setup Options, press the FUNC button consecutively. There are 6
Option codes (1~6), and each code has a specific function. The functions provided are listed in the
following table.
Once you have selected the desired operation code, press the key UP or DOWN to select “y” (means
ON) or “no “ (means OFF). N = NO, Y = YES.
Press the key ENTER to save the selected function and configuration. If the display is showing “y”,
then the setting has been enabled. In the same way, if it was showing “n” when you pressed ENTER
the option has been disabled.
The Red LED will flash during this operation.
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SETUP OPTIONS
CODE CHOICE FUNCTION
1
2
3 Not used
5
4
5
4
5
6
7 Not used
8 Not used
Y Tilt inversion enable-Tilt is inverted
N Tilt inversion disable-Tilt is normal
Y Pan inversion enable-Pan is inverted
N Pan inversion disable-Pan is normal
Y Automatic programmes (effect 1) enable
N Automatic programmes (effect 1) disable
Y
Y
N
Y or N
Y 16bit Pan/Tilt movement resolution enable
N 16bit Pan/Tilt movement resolution disable
Automatic programmes (effect 2) enable
Automatic programmes (effect 2) disable
STAND-ALONE MODE
For Stand-Alone operation enable a combination of options 4 and 5.
XLR CONNECTORS AND TERMINATOR
XLR CONNECTORS
Connection between controller and projector and between one projector and another must be made
with 2 core screened cable, with each core having at least a 0.5mm diameter. Connection to and from
the projector is via cannon 3 pin XLR plugs and sockets which are included with the projector. The
XLR's are connected as shown in the table above.
Note, care should be taken to ensure that none of the connections touch the body of the plug or each
other. The body of the plug is not connected in any way. The PILOT WASH accepts digital control
signals in standard DMX512 (1990) format.
5-PIN AND 3-PIN CONVERSION
PILOT WASH uses 3-pin XLR plug / socket. If your controller uses 5-pin XLR plug / socket, you should
convert 5-pin plug / socket into 3-pin socket / plug as shown below.
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DMX TERMINATOR
In the Controller mode, the DMX output has to be connected with a DMX terminator at the last fixture
in the chain. This prevents electrical noise from disturbing and corrupting the DMX control signals.
The DMX terminator is simply an XLR connector with a 120Ω (ohm) resistor connected across pins 2
and 3, which is then plugged into the output socket on the last projector in the chain. The connections
are illustrated above.
Each PILOT WASH must be given a DMX start address so that the correct projector responds to the
correct control signals. This DMX start address is the channel number from which the projector starts
to “listen” to the digital control information being sent out from the controller. The PILOT WASH has 10
channels, so set the No. 1 projector’s address 001, No. 2 projector’s address 011, No. 3 projector’s
address 021, No. 4 projector’s address 031, and so on.
Certainly, you may use formulation: address = channels x (projector No. –1) +1
For example, for the No. 4 projector’s start address, you should calculate according to formulation: 10
x (4 – 1) +1 = 31, so you set the No. 4 projector start address 031. (How to set DMX start address
please refer to “Operation” section.)
Connect the controller’s output to the first fixture’s input, and connect the first fixture’s output to the
second fixture’s input. The rest may be deduced by analogy. Eventually connect the last fixture’s
output to a DMX terminator as shown in the figure below.
CONTROLLER MODE - DMX OPERATION
When a DMX 512 signal is received the LED will illuminate green. When not receiving a DMX signal
the green and red LEDs will be off.
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The PILOT WASH uses 10 DMX channels. They are listed in the following table.
DMX CONTROL CHANNEL FUNCTIONS
CHANNEL DMX VALUE DESCRIPTION
1
Magenta
2
Yellow
3
Cyan
4
Shutter/Strobe
5
Pan
6
Tilt
7
Colour Wheel
8
Effects Wheel
9 Pan 16bit 0-255 16 Bit Pan resolution
10 Tilt 16bit 0-255 16 Bit Tilt resolution
If the projector’s lens becomes damaged or broken it should be replaced. If the lamp becomes
damaged or deformed in any way it must be replaced. If the light from the lamp appears dim this would
normally indicate that it is reaching the end of its life and it should be changed at once, old lamps run
to the extremity of their life can explode. If the projector does not function, check the fuses on the
power socket of the projector, they should only be replaced by fuses of the same specified value
6.3A/250V (fast blow, 5mmx20mm). On the main PCB inside the projector there is also a fuse rated
4A/250V (fast blow, 5mmx20mm). Should these be damaged call a qualified technician before
replacement. The projector has 2 thermal protection devices that will switch off the projector in case of
overheating, should either of these operate, check that the fans are not blocked, and if they are dirty
clean them before switching on the projector again. Check that the
qualified technician.
0-255
0-255 From light yellow to dark yellow
0-255 From light cyan to dark cyan
0-10 Black-out
11-127 Open gradually from shut to full open (dimming)
128-252 Strobe movement from slow to fast
253-255 Open
0-255 Pan movement from 0° to 352°
0-255 Tilt movement from 0° to 250°
0-27 White
28-54 Red
55-81 Yellow
82-109 Orange
110-136 Green
137-163 Blue
164-191 Ultraviolet
192-255 Colours change from slow to fast till rainbow effect
0-31 Open/Clear
32-223 Ribbed glass stepping rotative movement
224-255 Frost glass
MAINTENANCE
From light magenta to dark magenta
(5-7) Setup options and address reset
fans are operational, if not call a
Any maintenance work should only be carried out by qualified technicians.
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To ensure the reliability of the projector it should be kept clean. It is recommended that the fans should
be cleaned every 15 days. The lens and dichroic colour filters should also be regularly cleaned to
maintain an optimum light output.
Cleaning frequency depends on the environment in which the fixture operates: damp, smoke or
particularly dirty surroundings can cause greater accumulation of dirt on the unit’s optics. A soft cloth
and typical glass cleaning products should be used in cleaning. It is recommended to clean the
external optics at least once every 20 days and clean the internal optics at least once every
days.
KEEPING THE PROJECTOR CLEAN
Do NOT use any type of solvent on dichroic colour filters.
30 / 60
Do not use any organic solvent, e.g. alcohol, to clean the housing of the apparatus.
TROUBLESHOOTING
PROBLEM ACTION
The projector doesn’t switch on Check the fuses on the power socket.
Replace the lamp.
The lamp comes on but the
projector doesn’t respond to the
controller
The projector only functions
intermittently
The beam appears dim Replace a new lamp with the specified type and rating.
The projected image appears to
have a halo
Defecting projection Check the lens are not broken.
Power supply: 230V AC 50Hz
Make sure that the projector is correctly DMX configurated.
Replace or repair the DMX cable.
Make sure the fans are working and not dirty, and the
ventilation slots are not dirty.
Check the optics are clean.
Carefully clean the optical group lenses and the projector