OmniSistem PR Design 150 Pro User Manual

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DESIGN 150 PRO
PR-1151
This product manual contains important information about the safe installation and use of this projector. Please read and follow these instructions carefully and keep this manual in a safe place for future reference.
PR LIGHTING LTD.
http://www.pr-lighting.com
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INDEX
SECTION PAGE
SAFE USAGE OF THE PROJECTOR 3 INSTALLING THE PROJECTOR 4 FITTING THE LAMP 4 POWER CONNECTIONS 5 CONTROL CONNECTIONS 5 DMX TERMINATOR 6 DMX CONTROL CHANNEL FUNCTIONS 7 TO SET THE DMX START ADDRESS 8 SETUP OPTIONS-PROJECTOR CONFIGURATION 8 LED INDICATION 9 STAND-ALONE MODE 9 MASTER/SLAVE MODE 9 OPERATION MENU 10 USER GUIDE 19 MAINTENANCE 20 KEEPING THE PROJECTOR CLEAN 20 TROUBLESHOOTINGS 20 TECHNICAL DATA 22 ELECTRICAL DIAGRAM 23 COMPONENT ORDER CODES 24
Please note that as part of our ongoing commitment to continuous product development, specifications are subject to change without notice. Whilst every care is taken in the preparation of this manual we reserve the right to change specifications in the co urse of product improvement. The publishers cannot be held responsible for the accuracy of the infor mation herein, or any consequence arising f rom them.
Every unit is tested completely and packed properly by the manufacturer. Please make sure the packing and / or the unit is in good condition before installation and use. Shoul d there be any damage caused by transportation, consult your dealer and do not use the unit. Any damage caused by improper use will not be assumed by the manufacturer and / or dealer.
THESE ITEMS ARE PACKED TOGETHER WITH THE PROJECTOR
Safety cord (1PCS) Barndoors (1SET) (including 4 copper stand-offs and 4 rubber washers, 4 screws and 4 flat washers) This manual (1PCS)
Thank you for purchasing the Design 150 PRO, PR-1151 This product manual contains important information about the safe installation and use of this projector. Please read and follow these instructions carefully and keep this ma nual in a safe place for future reference. The Design 150 PRO is a projector of innovative, compact, silent colour changing, capable of extraordinary performances in terms of colour mixing, reliability and versatility. The product complies to CE norms and standards and uses international protocol DMX 512. The Design 150 PRO is particularly suitable for television studios and theatres, stage lighting, limelights, backdrops, inside or outside shops and shopping centres, sport centres and almost all architectural applications. The Design 150 PRO features 6 kinds of colour filters for CYM colour mixing and 2 blades for shutter/dimmer. The product has light level sensor track system which can adjust the status automatically. And the projector can be setup easily via the touch-switches and LCD display.
ACCESSORIES
INTRODUCTION
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When unpacking and before disposing of the carton check there is no transportation damage before using the projector. Keep the carton well for future possible transportation. Should there be any damage caused by transportation, consult your d ealer and do not use the projector.
The projector is suitable for indoor or outdoor use and is rated at IP65.
SAFE USAGE OF THE PROJECTOR
The projector is not designed or intended to be mounted on to in flammable surfaces.
The projector is only intended for installation, operation and maintenance by qualified personnel.
The projector must be installed in a location with adequate ventilation, at least 50cm from adjacent surfaces. Be sure that no ventilation slots are blocked.
Do not project the beam onto inflammable surfaces, minimum distance is 3m. Hot housing surface! Do not touch the housing of the projector with your hand during
operation. Avoid direct exposure to the light from the lamp. The light is harmful to the eye. Do not attempt to dismantle and/or modify the projector in any way. Electrical connection must only be carried out by qualified personnel. Before installation, ensure that the voltage and frequency of power supply match the power
requirements of the projector. It is essential that each projector is correctly earthed and that electrical installation
conforms to all relevant standards. Do not connect this device to any dimmer pack. Make sure that the power-cord is never crimped or damaged by sharp edges. Never let the
power-cord come into contact with other cables. Only handle the power-cord by the plug. Never pull out the plug by tugging the power-cord.
Keep the lamp clean. Do not touch the lamp with bare hands. The projector should always be installed with a secondary safety fixing. A safety cord is
supplied for this, it should be attached as shown in “installing the projector” section. The lamp used in this projector is a 150W discharge lamp. After being switched off don’t
attempt to restart the projector until lamp has cooled, this will require approx 15 minutes. Switching the lamp on and off at short intervals will reduce the life of both the lamp and the projector, but occasional breaks in operation will prolong the life of the lamp and projector.
Never run the projector without a lamp. There are no user serviceable parts inside the projector, do not open th e housing and never
operate the projector with the covers removed.
3m
Always disconnect from the mains, when the device is not in use or before cleaning it or before attempting any maintenance work.
NOTE: PLEASE REMOVE THE SPONGE EFFECT LOCKING CYLINDER INSIDE THE PROJECTOR BEFORE OPERATING!
(How to open the access cover please refers to “fitting the lamp” section)
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INSTALLING THE PROJECTOR
The unit was designed to make installation easy: it can be fitted on a floor, wall or ceiling as required and will operate in any working position, as the head can be rotated through 90°. Always ensure that the projector is firmly anchored to avoid vibration and slipping whilst functioning. Always ensure that the structure to which you are attaching the projector is secure and is able to support each Design 150 PRO. For safety the projector should ha ve a secondary fixing with a safety chain through the 2 secondary safety eyes on both sides of the unit. Note: For installing the barndoors, first install the 4 copper stand-offs and sealing rubber washers in the unit head, and then place the barndoors on the 4 copper stand-offs and fasten them with 4 screws and flat washers.
FITTING THE LAMP
Loosen the 2 M6 screws and then open the head cover as shown in the figure abo ve. Reveal the lamp holder by gently moving the colour filters and blades aside from the center. Plug the lamp into the lamp holder. Note: To avoid premature lamp failure, do not touch the lamp glass with your fingers. If you touch the lamp during installation, clean it carefully with rubbing alcohol and a clean, lint-free cloth before operation. Close the cover and then tighten the 2 M6 screws.
NOTE: The CDM series are high pressure lamps with external igniters ( ). Care should
always be taken when handling these lamps. Always read the manufacturers "Instructions for use" enclosed with the lamp.
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POWER CONNECTIONS
Use the power cord provided to connect the mains power to the projector. The user can connect by yourself what you need. Open the underside of the base by undoing the 4 screws. You can see as shown in the figure above. Then connect the power cord to the relevant holder. To pay attention to the voltage and frequency marked on the panel of the projector. It is recommended that each projector is supplied separately so that they ma y be individually switched on and off.
IMPORTANT
It is essential that each projector is correctly earthed and that electrical installation conforms to all relevant standards. Power consumption of the Design 150 PRO is 200W at 220V.
CONTROL CONNECTIONS
Connection between controller and projector and between one projector and another must be made with 2 core screened cable, with each core having at least a 0.5mm diameter. Use the 2 XLR cords provided to connect the control to the projector. The user also
connects by yourself what you need. Open the underside of the base by undoing the 4 screws. You can see as shown in the figure above . To connect the XLR cord to the relevant holder. The Design 150 PRO accepts digital control signals in standard DMX512 (1990) format.
Connect the controller’s output to the first fixture’s input, and connect the first fixture’s output to the second fixture’s input. The rest may be deduced by analogy. Eventually connect the last fixture’s output to a DMX terminator as shown in the figure below.
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In the Controller mode, the DMX output has to be connecte d with a DMX terminator at the last fixture in the chain. This prevents electrical noise from disturbing and corrupting the DMX control signals.
DMX TERMINATOR
The DMX terminator is simply an XLR connector with a 120Ω (ohm) resistor connected across pins 2 and 3, which is then pl ugged into the output socket on the last projector in the chain. The connections are illustra ted below.
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DMX CONTROL CHANNEL FUNCTIONS
The Design 150 PRO uses 7 DMX channels. They are listed in the following table.
CHANNAL FUNCTION DMX VALUE DESCRIPTION
1 Dimmer 000-255
017-035 Colour1 036-054 Colour 2 055-073 Colour 3
2 Colour Mixing
3 Cyan 000-255
4 Yellow 000-255
5 Magenta 000-255
6 M-speed 000-255
074-092 Colour 4 093-110 Colour 5 111-128 Colour 6
129-255
From black to full open in linear
Mix CYM colour from slow to fast
Cyan enters gradually
Yellow enters gradually
Magenta enters gradually
Control motor speeds from fast to slow
7 Control
000-048 Reserved 049-080 Reset 081-112 Reserved 113-144 Lamp OFF after 10 seconds 145-223 Reserved 224-255 Lamp ON
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Each Design 150 PRO must be given a DMX start address so that the correct projector responds to the correct control signals. This DMX start address is the channel number from which the projector starts to “listen” to the digital control information being sent out fr om the controller. The Design 150 PRO has 7 channels, so set the No.1 projector’s address 001, No.2 projector’s address 008, No.3 projector’s address 015, No.4 projector’s address 022, and so on.
Launch the projector. Press button ENTER more than 5 seconds to unlock panel. Press button ENTER, it will display address;
Press button UP and DOWN, you can set the address; Press button ENTER to confirm; In the same time. The GREEN LED will flash one time. It means the
setting has been enabled. Press button FUNC, it will return to the upper menu one by one.
SETUP OPTIONS - PROJECTOR CONFIGURATION
SET THE DMX START ADDRESS
Projector configuration can be set conveniently via press button switch and LCD display. Aft er the projector is switched on, the projector will reset automatically and then the display w ill show the DMX start address (if you have already set the DMX start address and saved it, the screen will display the last setting).
Launch the projector. Press button ENTER more than 5 seconds to unlock panel. Press button UP or DOWN if you want to browse through the various Setup Options. T he re ar e 11
option codes from DMX Address to Lamp Manual Control, and each code has a specific function.
Press button ENTER to save your settings or enter the next menu. Press button UP or DOWN to shift Press button FUNC , it will return to the upper menu one by one. The display will return automatically
to the function of address display if you stay for about 60 seconds defaulted.
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LED INDICATION
Green: ON —— DMX signal OK or in the Master mode;
OFF —— No DMX signal; Flash ——DMX error;
Blue: ON —— Power ON;
OFF —— Power OFF;
Orange: ON —— To set control panel;
OFF ——To stop set control panel ;
Red: ON —— Master/Slave mode enabled or in the Slave mode;
OFF ——Master/Slave mode disabled;
Without using a controller, setup options Master mode enabled, the projector will run in Stand-Alone mode with automatic programmes. See the section on “Setup Options – Projector Configuration” for full details of the available co mbinations.
The DMX start address can be setted discretionarily.
Without using a controller, many projectors can run synchronously in the Master/Slave mode by linking them with each other. Connect the master’s outp ut to the first slave’s input, and connect the first slave’s output to the second slave’s input. The rest may be deduced by analogy. Eventually connect the last slave’s output to a DMX terminator. The example as shown below:
Select one projector as the master with setting options Master mode enabled but slaves. Regard the other projectors as the slaves setting options Slave mode enabled and all DMX start address “001”.
If the projectors work normally, the LED should like this: Master—Green LED always on. Slave—Red LED always on.
STAND-ALONE MODE
MASTER/SLAVE MODE
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OPERATION MENU
DMX Address
Reset
Operation
Mode
Option Setting
Information
Menu
Test Mode
User
Memories
Time Modes
Light Level
Sensor
Time Clock
Lamp Manual
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z SUBMENU
¦ DMX Address
DMX Address
XXX(001~512)
¦ Reset
Are You Sure?
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¦ Operation Mode
Mode = DMX Operation
Mode = Master mode
Select Memory Preset Memory 1
Select Memory Preset Memory 2
Select Memory Preset Memory 3
Select Memory User Memory 1
Select Memory User Memory 2
Select Memory Preset Memory 1
Select Memory Preset Memory 2
Slave Mode Type Inc Step (DMX 1)
Slave Mode Type Abs Step (DMX 2)
Slave Mode Type Inc Step (DMX 1)
Slave Mode Type Abs Step (DMX 2)
Mode = Slave mode
Mode = Static Scene
Select Memory Preset Memory 3
Select Memory User Memory 1
Select Memory User Memory 2
Slave Mode Type Inc Step (DMX 1)
Slave Mode Type Abs Step (DMX 2)
Slave Mode Type Inc Step (DMX 1)
Slave Mode Type Abs Step (DMX 2)
Slave Mode Type Inc Step (DMX 1)
Slave Mode Type Abs Step (DMX 2)
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¦ Option Settings
Option Lamp Control
Option Display Mode
Lamp Control By Power On
Lamp Control By Control Channel
Lamp Control By DMX Present
Display On Always
Display Off After Delay
Disp Dim Level Min
Disp Dim Level 1
Disp Dim Level 2
Disp Dim Level 3
Option Display Dimming
Option Fixture Type
WARNING Never change the fixture type or the system will be damaged!)
Disp Dim Level 4
Disp Dim Level 5
Disp Dim Level l6
Disp Dim Level 7
Disp Dim Level 8
Disp Dim Level 9
Disp Dim Level Full Fixture Type = Design
150 Fixture Type = Design
250 Fixture Type = Design
400 Fixture Type = Design
1000
Option Defaults
Defaults Off
Defaults Restore Defaults
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¦ Information
Display Lamp Hours
Display Total Hours
Display Temperature
Display Firmware Version
¦ Test Modes
Lamp Hours =XX XX is the lamps elapsed timePress DOWN&UP&ENTER button to the next menu Total Hours = XX XX is the project elapsed time Temperature Display Board Temperature Driver Board Temperature Lamp Housing Firmware Version Display Board Firmware Version Driver Board
Reset Lamp Hours Are You Sure?
Display Board = XX
Driver Board = XX Lamp Housing
Not Available Display Board = X..X.X Driver Board = X.X.X
Test Modes Factory Setup
Test Modes Self Test
Factory Setup Off
Factory Setup On
Self Test Off
Self Test On
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¦ User Memories
Edit User Memory
User Memory1
Scene XX XX1~32
Dimmer
Color (Overrides CMY)
Cyan
Magenta
Yellow
M-Speed
Delay
Link To Step
Dimmer
DimmerXXX XXX(001~255)
ColorXXX XXX(001~255)
CyanXXX XXX(001~255)
MagentaXXX XXX001~255
Yellow XXX(001~255)
M-SpeedXXX XXX(001~255)
DelayXX XX0.25s~100min Seconds
Link To StepXXX XXX1~32
Dimmer XXX XXX(001~255)
User Memory 2
Static Scene
Scene XX XX1~32
Dimmer
Color (Overrides CMY)
Cyan
Magenta
Yellow
M-Speed
Delay
Link To Step
Dimmer XXX XXX(001~255)
Color XXX XXX001~255
Cyan XXX XXX(001~255)
Magenta XXX XXX001~255
Yellow XXX XXX(001~255)
M-Speed XXX XXX(001~255)
Delay XX 0.25s~100min Seconds
Link To Step XXX1~32
Color Overrides CMY
Cyan
Magenta
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Color XXX XXX(001~255)
Cyan XXX XXX001~255
Magenta XXX XXX001~255
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Init User Memory
Reset User Memory 1
Reset User Memory 2
Reset Static Scene
Yellow Reset User 1 ?
<Unlock> 2 3 & 4 Press UP/DOWN/ENTER button to set option Reset User 2 ? Press UP/DOWN/ENTER button to set option Reset Static Scn Press UP/DOWN/ENTER button to set option
Yellow XXX XXX001~255
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¦ Timer Modes
Timer Modes On / Off
Start 1 = Power On
Start 1 = XX
Start 1 = Light Level
Stop 1 = Power Off
Stop 1 = XX
Stop 1 = Light Level
Start 2 = Power On
Timer Modes Always On
Timer Modes Use Start / Stop
Set Start 1 to: Power On
Set Start 1 to: Start By Time
Set Start 1 to: Light Level
Set Start 1 to: Power Off
Set Stop 1 to: Stop 1 By Time
Set Stop 1 to: Light Level
Set Start 2 to: Power On
Set Start 1 Time Hour = XX
Set Start 1 Time Minutes = XX
Set Stop 1 Time Hour = XX
Set Stop 1 Time Minutes =XX
Start 2 = xx
Start 2 = Light Level
Stop 2 = Power Off
Stop 2 = XX
Stop 2 = Light Level
Set Start 2 to: Start By Time
Set Start 2 to: Light Level
Set Stop 2 to: Power Off
Set Start 2 Time Hour = XX
Set Start 2 Time Minutes =XX
Set Stop 2 to: Set Stop 2 Time Set Stop 2 Time
Stop 2 By Time Hour = XX Minutes =XX
Set Stop 2 to: Light Level
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¦ Light Level Sensor
Set To Current
Light Level On Set Point
Light Level Set By Entering
Light Level
Current On Level Set to - XX
On Light Level = XX
Light Level Off Set Point
Display Current Light Level
Set To Current Light Level
Set By Entering Off Light Level
Current Light Level = XX
Off Light Level Set to - XX
Off Light Level = XX
¦ Time Clock
Get Current Time Current Time = XX
Set Time
Set Time Hour = XX
Set Time Minutes =XX
Current Time = XXXX
**The time is 24 hours
¦ Lamp Manual Control
Status = XX
Lamp Status
Control = XX
Turn Lamp On
Turn Lamp Off
** The parameter of the lamp status which only used in factory test.
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USER GUIDE
How to use Timer Modes to control the projector?
z If the user needs to switch on the projector at 20:00, and switch off at 23:00.
provided in the following figure.
The process
ENTER
Timer Modes
Start 1=20:00
Set Start 1 to: Start By Time
Set Start 1 Time Hour=20
ENTER
Timer Modes
Stop 1=23:00
Set Stop 1 to: Start By Time
Set Stop 1 Time Hour=23
How to use Light Level Sensor
z
If the user needs to switch on the projector as soon as the Light Level reaches at level 10, and switch off at level 20.
The process provided in the following figure.
ENTER
Light Level Sensor
Light Level On Set Point
Set By Entering Light Lever
On Light
Lever=10
ENTER
Light Level Sensor
Light Level On Set Point
Set By Entering Light Level
On Light Level=20
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If the projector’s lens becomes damaged or broken it should be replaced. If the lamp becomes damaged or deformed in any way it must be replaced. If the light from the lamp appears dim this would normally indicate that it is reaching the end of its life and it should be changed at once, old lamps run to the extremity of their life can explode. If the projector does not function, check the power fuse inside the projector, it should only be replaced by fuse with the same specified value. When changing the fuses, please undo the 4 M6 screws on the base of the projector and then open the base cover. Should these be damaged call a qualified technician before replacement. The projector has a thermal protection device that will switch off the projector in case of overheating.
MAINTENANCE
Any maintenance work should only be carried out by qualified technicians.
To ensure the reliability of the projector it should be kept clean. The lens and dichotic colour filters should also be regularly cleaned to maintain an optimum light output. Do
NOT use any type of solvent on dichotic colour filters.
Cleaning frequency depends on the environment in which th e fixture operates: damp, smoke or particularly dirty surroundings can cause greater accumulation of dirt on the unit’s optics. A soft cloth and typical glass cleaning products should be used in cleaning. It is recommended to clean the external optics at least once every 20 days and clean the internal optics at least once every 30 / 60 days.
Do not use any organic solvent, e.g. alcohol, to clean the reflector, colour filters or housing of the apparatus.
PROBLEM POSSIBLE CAUSE ACTION
The projector doesn’t switch on
The lamp comes on but the projector doesn’t respond to the controller
The beam appears dim
KEEPING THE PROJECTOR CLEAN
TROUBLESHOOTING
-The power supply is not present
-The lamp is not working
-Wrong DMX configuration and/or start address
- Defective DMX cable
-Dust or grease contamination on the optics.
-The lamp is at the end of its life
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Check the fuse on the power socket.
Replace the lamp. Make sure that the projector is correctly configured. Replace or repair the DMX cable.
Check the optics are clean. Replace with a new lamp of the
specified type and rating.
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LIGHT OUTPUT
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VOLTAGES:
100/120/200/220/230/240V AC, 50Hz or 60Hz
POWER CONSUMPTION: 200W @ 220V LAMP:
Type : CDM-SA/T 150W/942 Colour Temperature: 7000ºK Socket: G12 Manufacturers Rated Lamp Life: 2000 Hours
CHANNAL: DMX512: 7 Channels COLOURS:
CYM colour mixing With crossfade effect at various speeds
CONTROL:
DMX512 Stand-Alone Automatic mode Master/slave mode Static Scene BEAM ANGLE: 21º
PRESET MEMORY:
3 preset memories PROGRAM SYSTEM:
2 user memories HEAD MOVEMENT: 90º (manual adjustment) OTHER FUNCTIONS: Light Level Sensor
Timer mode
Remote reset
Lamp control
WATERPROOF:
IP65 HOUSING:
Cast aluminium with paint finish (IP65)
WEIGHT:
17.6Kg
TECHNICAL DATA
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ELECTRICAL DIAGRAM
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COMPONENT ORDER CODES
NAME PART NO. NUMBER REMARK
TRANSFORMER 040030038 1 100~245V 50/60Hz THERMOSTAT 190010054 1 95°C/10A/250V CAPACITOR 140010011 1 20µF AC 370V BALLAST 040070022 1 150W 1.8A IGNITOR 040090016 1 230V/50-60Hz RELAY 192010026 1 LAMP 100050037 1 CDM-SA/T 150W/942 FUSE 270041020 1 FSD 5*20 6.3A FUSE 270041052 1 6.35*32 T7A/250 COVER GLASS 080090021 1 CYAN MOTOR 030040078 2 17HS0001-06KL 5*25*1 1.3 YELLOW MOTOR 030040078 2 17HS0001-06KL 5*25*11.3 MAGENTA MOTOR 030040077 2 17HS0001-05KL 5*12*11.3 SHUTTER MOTOR 030040077 2 17HS0001-05KL 5*12*11.3
CYAN AND HOLDER
YELLOW AND HOLDER
MAGENTA AND HOLDER LAMP CONTROL PCB 230020167 1
RECTIFICATION PCB 230020168 1 SIGNAL PCB 230020169 1 DISPLAY PCB 230020171 1 MOTOR DRIVE PCB 230020172 1
NOTE: You may order all parts of the Design 150 PRO besides the table lis ted above. When ordering please state the exact name and part no.. Repairs must be carried out by a qualified technician.
016330054 1 HOLDER 090100020 1 DICHROIC COLOUR FILTER 016330053 1 HOLDER 090100021 1 DICHROIC COLOUR FILTER 016330053 1 HOLDER 090100022 1 DICHROIC COLOUR FILTER
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PR LIGHTING LTD.
No. 571, Yingbin Road, Dashi, Panyu, Guangzhou, China
Post-Code: 511430 TEL: +86-20-8478 1888 FAX: +86-20-8478 6023
P/N: 321010061
Last Revision: 17.10.2005
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