Oculus VR Touch, Rift, HM-A, TO-L, TO-R, 3P-A User Manual
Specifications and Main Features
Frequently Asked Questions
User Manual
Product Description
Oculus Rift (the “Rift”) is a Virtual Reality (“VR”) device that gives users an immersive 360-degree
view of a three-dimensional virtual reality world.
The system includes a Rift Headset, two (2) Oculus Sensors, and a pair of Oculus Touch controllers.
The Headset and Sensors are connected to a workstation (PC unit) via USB and headset cables.
Oculus Touch is a device specially designed and engineered for your hands to be transplanted
into the virtual environment, when using the Rift. Bring your hands into VR with Oculus Touch.
The sense of hand presence this pair of tracked controllers provides makes it feel like your virtual
hands are actually your own.
With Oculus Touch, constellation tracking allows you to manipulate objects in your virtual
environment with extraordinary precision and intuitive, ease of use.
For a full Product Description, Requirements, and Warranty, please visit www.oculus.com.
What’s in the Box?
Rift Headset
(Model #: HM-A)
NOTE: Please visit www.oculus.com/setup for Set-Up Instructions, Best Practices, and Troubleshooting.
Product Care and Maintenance
Please only use dry optical lens micro-fiber cloths for cleaning of the headset lenses and sensor. Do
not clean lenses or sensor with any liquid or chemical cleansers. Do not clean the facial interface
foam with alcohol or any other abrasive cleaning solution.
For cleaning of the straps and facial interface, only use non-abrasive anti-bacterial wipes and
wipe gently.
• Do not leave the Rift headset in direct sunlight. Exposure to direct sunlight can damage the
optics and displays.
• Do not shine a laser or external light source through the lenses as it may damage the displays.
• Ensure the batter y tray cover is in good working condition and locks in place.
• As with any electronic devices, avoid exposure to water or fluids.
• Store components in their storage case when not in use to minimize unintentional damage or
environmental exposure.
• Operating Temperature: 0-40°C / 32-104°F, min. humidity 5%, max humidity 95% RH (noncondensing)
To clean the Touch controllers, only use non-abrasive anti-bacterial wipes and wipe gently.
Oculus Touch
(Model #: TO-L (Left) and
TO-R (Right)
Oculus Sensors
(2x Model #: 3P-A)
Product Electrical Specifications
ComponentRatingFrequency
Headset5VDC, 750mA
Sensor5VDC, 250mA
Touch5VDC2.404-2.478 GHz2.94mW (EIRP)
Battery (Touch)
1.5VDC (2 – AA Alkaline,
1 for each device)
2.404-2.478 GHz1.81 mW
Not ApplicableNot Applicable
Peak Output
Power
Health and Safety
* These health & safety warnings are periodically updated for
accuracy and completeness. Check www.oculus.com/warnings
for the latest version.
• Read and follow all setup and operating instructions provided with
the headset and Touch controllers.
• Review the hardware and software recommendations for use of the
headset and Touch controllers. Risk of discomfort may increase if
recommended hardware and software are not used.
• Your headset, Touch controllers and software are not designed for
use with any unauthorized device, accessory and/or software. Use
of an unauthorized device, accessory and/or software may result in
injury to you or others, may cause performance issues or damage
to your system and related services.
• To reduce the risk of discomfort, adjust the inter-pupillary distance
(IPD) for each user before use of the headset, and check the
settings before resuming use after a break, to avoid any unintended
changes to settings.
HEALTH & SAFETY WARNINGS: TO REDUCE
THE RISK OF PERSONAL INJURY, DISCOMFORT
OR PROPERTY DAMAGE, PLEASE ENSURE
THAT ALL USERS OF THE HEADSET READ THE
WARNINGS BELOW CAREFULLY BEFORE USING
THE HEADSET AND TOUCH CONTROLLERS.
Before Using the Headset and Touch controllers
• Virtual reality is an immersive experience that can be intense.
Frightening, violent or anxiety provoking content can cause your
body to react as if it were real. Carefully choose your content if
you have a history of discomfort or physical symptoms when
experiencing these situations.
• A comfortable virtual reality experience requires an unimpaired sense
of motion and balance. Do not use the headset when you are: Tired;
need sleep; under the influence of alcohol or drugs; hung-over;
have digestive problems; under emotional stress or anxiety; or when
suffering from cold, flu, headaches, migraines, or earaches, as this
can increase your susceptibility to adverse symptoms.
• We recommend seeing a doctor before using the headset if you are
pregnant, elderly, have pre-existing binocular vision abnormalities
or psychiatric disorders, or suffer from a heart condition or other
serious medical condition.
Seizures
Some people (about 1 in 4000) may have severe dizziness,
seizures, eye or muscle twitching or blackouts triggered by light
flashes or patterns, and this may occur while they are watching
TV, playing video games or experiencing virtual reality, even if
they have never had a seizure or blackout before or have no
history of seizures or epilepsy. Such seizures are more common
in children and young people. Anyone who experiences any of
these symptoms should discontinue use of the headset and see
a doctor. If you previously have had a seizure, loss of awareness,
or other symptom linked to an epileptic condition should see a
doctor before using the headset.
Children
This product should not be used by children under the age of 13,
as the headset is not sized for children and improper sizing can
lead to discomfort or health effects, and younger children are
in a critical period in visual development. Adults should make
sure children (age 13 and older) use the headset in accordance
with these health and safety warnings including making sure the
headset is used as described in the Before Using the Headset
section and the Safe Environment section. Adults should monitor
children (age 13 and older) who are using or have used the headset
for any of the symptoms described in these health and safety
warnings (including those described under the Discomfort and
Repetitive Stress Injury sections), and should limit the time children
spend using the headset and ensure they take breaks during use.
Prolonged use should be avoided, as this could negatively impact
hand-eye coordination, balance, and multi-tasking ability. Adults
should monitor children closely during and after use of the headset
for any decrease in these abilities.
General Precautions
To reduce the risk of injury or discomfort you should always follow
these instructions and observe these precautions while using the
headset and Touch controllers:
• Use Only In A Safe Environment: The headset produces an
immersive virtual reality experience that distracts you from and
completely blocks your view of your actual surroundings.
f Always be aware of your surroundings before beginning
use and while using the headset with Touch. Use caution
to avoid injury.
f Use of the headset with Touch may cause loss of balance.
f Remember that the objects you see in the virtual environment
do not exist in the real world, so don’t sit or stand on them or
use them for support.
f Remain seated unless your game or content experience
requires standing.
f Serious injuries can occur from
tripping, running into or striking
walls, furniture or other objects, so
clear an area for safe use before
using the headset and Touch.
f Take special care to ensure that you are not near other people,
objects, stairs, balconies, open doorways, windows, furniture,
open flames, ceiling fans or light fixtures, televisions or monitors,
or other items that you may impact when using—or immediately
after using—the headset and Touch.
f While using the headset with Touch, you may extend your arms
fully out to the side or over your head, so make sure all of those
areas are clear.
f Be sure the area overhead is clear of potential hazards like
light fixtures and ceiling fans.
f Remove any tripping hazards from the area before using the
headset.
f Remember that while using the headset and Touch you may be
unaware that people and pets may enter your immediate area.
f Do not handle sharp or otherwise dangerous objects while using
the headset.
f Never wear the headset in situations that require attention, such
as walking, bicycling, or driving.
• Guardian System: The headset with Touch contains a boundary
system, Guardian, designed to assist you in staying in your play
area. If you enable it and define your play area, it will help you
to be aware of the boundaries of your space.
f Before defining your play area, make sure you survey it and clear
it of potential hazards as defined in this Guide. The space you
define with Guardian should be an area that is clear and away
from potential hazards. Make sure your defined space provides
for additional space as a buffer between it and potential hazards
so you do not contact hazards if your movement carries you
beyond the area you defined in Guardian.
f Guardian only assists if you enable it and properly define your play
area. Before using the headset each time, confirm that Guardian
is enabled and the play area is properly defined.
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