Oculus VR Quest Installation Manual

Oculus Quest
Safety & Warranty Manual
3
PLEASE READ THE BELOW PR OTOTYPE TERMS CAREFULLY (“TERMS”). BY ACCESSING OR USING THE PROTOTYPE (DEFINED BELOW) , YOU A GR EE T O ALL OF THE TERMS. IF YOU DO NOT AGREE, OR ARE AN EMPLOYEE ACCESSING OR USING THE PROTOTYPE ON BEHALF OF YOUR EMPL OYER WITHOUT AUTHORITY TO BIND YOUR EMPLOYER, TO ANY OF THE TERMS, THEN DO NOT ACCESS OR USE THE PROTOTYPE AND IMMEDIATELY RETURN IT TO OCULUS.
BEFORE USING OR TESTING THE PROTOTYP E, YOU MUST REVIEW THE ATTACHED PRODUCT CARE AND MAINTENANCE REQUIREMENTS AND HEALTH AND SAFETY WARNINGS.
Prototype.
software, documentation, and accessories) is a new product under development that is not publicly available (“ The Prototype has not yet been subject to rigorous testing, is subject to change, and is not supported. You understand that there ar e known an d unknow n risks of p ersonal injury, death, sick ness, a nd proper ty dama ge assoc iated wi th use of the Prototype.
Permitted Uses.
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This prod uct (incl uding all related com ponents ,
The Prototy pe is t he proper ty of Oc ulus,
Authorized Uses
”). You agree to not (and to not
Prototype
”).
condition; (b) notify us about any loss or damage to the Prototype; and (c) promptly return or destroy the Prototype as requested by Oculus.
Feedback.
You may, but are not required to, provide Oculus with comments, ideas, proposals or other feedback (whether written, verbal or in any other format) in connection with these Terms or your use of the Prototype or other Oculus products and servic es (“ may be used and commercialized in any way, in any medium, whether n ow k now n or l at er dev el op e d, by or fo r Oculus, its affiliates, licensees and customers for any purpose without any obligati ons t o y ou . You will not earn or acqui re any ri ght s or licenses in the Prototype or in any Oculus intellectual property rights on ac count of these Terms or otherwise.
Confidentiality.
features, and functionality) and any Feedback are confidential to Oculus (the “ use any Con fi d ential Informatio n f or any purpose other tha n the Author ized Uses ; (b) us e at least reason able effor ts to maintain the Confidential Info r mation as strictly confidential; (c) not sh are or discuss any Confide ntial Informat ion with any third par ty or al low any thi rd p arty to acce ss or us e t he Prototyp e; (d) restrict the possession, knowledge and use of Confident ial Inf ormati on to o nly your employ ees who have a need to k now t he Confi denti al Infor mati on for A uthori zed Uses; and (e) not post pictures, reviews or comments regarding any Confidential Information on any blogs, message boards, s oci al m edi a si tes or in any oth er publ icl y av ail abl e media. These Term s are supplemental to the additional obligati ons set for th in the a greement( s) between you an d
Additional Obligat ions
Oculus (“ modify any additional or more re strictive obligations therein.
Feedback
”). Yo agree that your Feedback
The Prototype (including its existence,
Confidential Inf ormatio n
”) and do not supersede or
”). You wil l: (a) not
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No Warranties or Liability.
PROVIDED “AS IS”. OCULUS EXPRESSLY DISCLAIMS ALL REPRESENTA TIONS, WARRANTI ES AND CONDITIONS (EXPRESS OR IMPLIED, ORAL OR WRITTEN), INCLUDING ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON­INFRINGEMENT. Without limiting the generality of the foregoing, you agree that: (a) the Prototype may not operate properly and may contain errors, design flaws or other problems; (b) use of the Prototype may result in unexpected results, loss of data or communications, or other unpredictable damage or loss; (c) Ocul us is under no obl igation to rele ase a commerci al version of the Prototype, and (d) Oculus has the right to abandon development of the Prototype. You hereby release, and agree not to pursue any suit or claim agai nst, Oculus and its affiliates, offi cers, directors , employees , consultants , developers and independent contract ors (“ for acciden ts, injuries, or ot her claims, whet her known or unknown, relating to your use of the Pr ototy pe, alon e or in combination with other Oculus-provided products or services. THE RELEASED PARTIES WILL NOT BE LIABLE FOR ANY CONSEQUENTIAL, SPECIAL, INDIRECT, OR INCIDENTAL DAMAGES RELATING TO USE OF THE PROTOTYPE, ALONE OR IN COMBINAT ION WITH OT HER OCULUS­PROVIDED PRODUCTS OR SERVICES, WHETHER ARISING OUT OF CONTRACT OR TORT, INCLUDING NEGLIGENCE, WARRANTY, STRICT LIABILITY, OR OTHERWISE, EVEN IF OCULUS HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THE AGGREGATE LIABILITY OF THE RELEASED PARTI ES REL ATI NG TO USE OF THE PROTOTYPE, ALONE OR IN COMBINATION WITH OTHER OCULUS-PROVIDED PRODUCTS OR SERVICES, SHALL
Released Parties
THE PROTOTYPE IS
”) from any and all liabilities
NOT EXCEED $ 50. This prov ision is bi nding on you, your spouse, your children, legal representatives, heirs, successors and assigns.
Disputes.
accordance with California law, without regard to its conflict of law provisions, and each party agrees to submit, and waives any objection, to the exclusive jurisdiction of the courts in San Mateo County, California for all purposes relating to the Terms. The parties specifically exclude application of the U.N. Conven tion on Contra cts for the Int’l Sale of Goods. Failure by either par ty to enforce any provision of these Terms shall not be deemed a w aiver of f uture e nforcem ent of that or any other provi sion. If any provision is adjudge d by a court of competent juri sdiction to be u nenforceable, invalid, or o t her wi s e co n trar y t o l aw, s uc h pr ov i si on s hal l b e interpre ted so as t o best acc ompli s h its i nt end ed o bjec tiv es and the r emainin g provis ions of the T erms sh all rem ain in full force and effect.
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to these Terms. If you are an employee, you agree that you have the authority to bind your employer to these Terms without any further action, and reference to “you” and “your” shall refer to you, your employer and any of its employees that access or use the Prototype.
These Terms are governed by and construed in
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You represent that you have the authority to agree
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Product Description

Headset
Controllers
Power
Charging
Manual
Oculus Quest is the w orld’s fi rst all-in-one gaming system built for virtual reality. No wires. No PC. Just set up with the Oculus mobile app, and you’re free to explore VR fr om alm ost a nywh ere. F our ultr a-wide angle se nsors insid e the headset power Oculus Insight, which precisely tracks your environment and instantl y translates yo ur movements int o VR. And with ergo nomic design and h aptic feedback, our intuitive Touch controllers bring your hands into the game. Take VR gaming to the ne xt level. A nd everywhere else.

What’s in the Box?

Eyeglass
Spacer
Quick Start
Adapter
Guide
Cable
Safety &
Warranty
AA
Batteries
Oculus Quest, VR Headset
Oculus Touch Controllers
Oculus Go Adapter Model No: x12345678x

Grab your phone to get started.

Download the Oculus app on your mobile phone to set up your headset. www.oculus.com/app
NOTE: Please visit www.oculus.com/setup for setup instructions. Please visit https://support.oculus.com for best practices and troubleshooting.
Model No: MH-B
Model No: MI-BR (Right)
MI-BL (Left)

Product Care and Maintenance

Please only use dry optical lens micro-fiber cloths for cleaning of the headset lenses. Do not clean lenses with any liquid or chemical cleaners. Do not clean the facial interface fabric with alcohol or any other abrasive cleaning solution. You may hand wash with mild detergent and air dry.
For cleaning of the controllers, only use non-abrasive anti-bacteri al wipes and wipe gently.
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GHz
Do not leave the headset in direct sunlight. Exposure to direct sunlight can damage the optics and display.
Do not shine a laser or external li ght source through the lenses as it may damage the display.
Ensure the controller battery tray cover is in good working condition and locks in place.
As with any electr onic de vice, avoi d exp osure to water or fluids.
Store com ponents in their stor age case when not in use to mini mize unintention al damage or environmental exposure.
Operating Temperature: 0-35°C / 32-104°F, min. humidity 5%, max humidity 95% RH (non-condensing).
Non-Operating (Storage): -30-65°C / -22-149°F, 85%RH.

Product Electrical Specifications

Component
Headset 5V, 3A
Controller
Battery
(Controller)
Rating
190mA
Alkaline)
1.5V,
1.5V
(1-AA
Wireless
Frequency
2.400-2.485
5.150-5.850
2.400-2.485
Applicable
GHz
Not
Health and Safety

HEALTH & SAFETY WARNINGS: To reduce the risk of personal injury, discomfort or property damage, please e nsure th at all users of the headset r ead the warnings below caref ully before

Read and follow all setup and operating instructions provided with the headset.
using your VR system.
Before Using your VR System:
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R e vie w the hardw are and softw are recommendations f or use of the headset. Risk of discomfort may increase if recommended hardware and software are not used.
Your headset and software are not d esigned for use with any unauthorized device, accessory, software and/ or cont ent. U se of an u nauth orized device, accessory, sof tware and/or content or hacking the device, software or content may result in injury to you or others, may cause performance issues or damage to your system and related services, and may void your warranty
To r e d u c e th e r i s k o f discomfort, properly adjust side and top straps, and ensure comfortable placement of the facial interface and that you see a single, clear image; this will aid in proper weight balance and distribution of the headset. Re-check the settings before re suming use after a break, to avoid any unintended changes to any adjustments.
Virtual reality is a n immersive experience that can be intense. Frightening, violent or anxiety provoking content can cause your body to react as if it were real. Carefully choose your content if you have a history of discomfort or physical symptoms
when experiencing these situations. Oculus provides comfort ratings for some content, and you should review the c omfor t rati ng f or your content before use. (For more details on comfort ratings and ho w they can assist in providing a comfortable experience, go to https://support.oculus.com/comfort. If you have a history of discomfort when exposed to certain content or experiences or are new to virtual reality, start with content rated Comfortable, before trying Moderate, Intense or Unrated content.
A comfortabl e virtual reality exp erience requir es an unimpaired sense of motion and balance. Do not use the headset when you are: Tired; need sleep; under the influence of alcohol or drugs; hung-over; have digestive problems; under emotional stress or anxiety; or when suffering fro m col d, f lu, hea d ac he s, mi gr ai n es, or earaches, as this can increase your susceptibility to adverse symptoms.
Consult with your physician before using the headset if you are pregnant, elderly, have pre-existing binocular vision abnormalities or psychiatric disorders, or suffer from a heart condition or other serious medical condition.
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Seizures:

Some people ( about 1 in 400 0) may have s evere dizziness, seizures, eye or muscle twitching or blackouts triggered by light flashes or patterns, and this may occur whi l e th ey ar e w atc hi ng T V , pl aying video games or ex perie ncing vir tual real ity, even i f they have never had a seizure or blackout before or have no history of seizures or epilepsy. Such seizures are more common i n children and young peopl e. Anyone who ex periences an y of these sympto ms should disc ontinue use of the headset an d see a doctor. If you previously have had a seizure, loss of awareness, or other symptom linked to an epileptic condition you should see a doctor bef ore using the headset.
This product is not a toy and should not be used by children under the age of 13, as the headset is not sized for children and improper sizing can lead to discomfort or adverse health effects, and younger children are in a critical period in visual development. Adults should make sure children (age 13 a nd older) use the headset i n accor dance wi th these health and safety warnings incl uding making

Children:

sure the headset is used as described in the Before Using Your VR S ystem and th e Safe Envi ronme nt section. Adults should monitor children (age 13 and older) who are using or have used t he he adset f or any of the symptoms described in these health and safety warning s (including those descr ibed under the Discomfort and Repetitive Stress Injury sections), and should li mit the ti me chil dren spe nd using t he headset and ensure t hey take breaks dur ing use. Prolonged use should be avoided, as this could negatively im pact han d-eye coor dinati on, balan ce, and multi-tasking ability. Adults should monitor children closely during and after use of the headset for any decre ase in these abilities.
Your headset provides 6 degrees of freedom, which allows you to move around in your physical world while you experience a virtual world. Your headset is also self-contained and it is not connected to a computer by a cable while in use so you have more freedom to move.
Along with the freedom to explore your virtual world come additi onal responsi bilities for you to have a safe experience.
Risks associated with
freedom of movement
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Move carefull y while you ex plore the virtual world with 6 degrees of freedom. F ast or abrupt m otion may cause a collision or loss of balance.

General Precautions:

To reduce the risk of injury or discomfort you should always follow these instructions and o b s erv e these precautions while using the headset:
Use Only In A Saf e Envi ronm ent:
produces an im mersiv e virtual realit y experie nce that distracts you from and completely blocks your view of your actual surroundings.
o
Always be aware of your surroundings before beginning use and while using the headset. Use caution to avoid injury.
o
You are responsible for creating and maintaining a safe environment for use at all times.
The headset
o
Serious injur ies can occur from tripping or running into or striking walls, furniture, other objects or peopl e, s o cl e ar an ar ea f or s afe use before using the headset.
o
Consider having another person act as a spotter while you mov e around in a virtual world.
o
Use of the headset a nd Ocul us contr oll ers may result in a los s of balance.
o
Remember that the objects you see in the virtual environment do not exist in t he real world, s o don’t sit or stand on them or use them for support.
o
Remain seated unl ess your game or content experience re q uir es st an din g or m ovin g around your play area. If you are using the headset while seated, make sur e you ar e seat ed on a se cure surface and stable platform.
o
Take special care to ensure that yo u are not near items t hat you m ay im pact or stri ke when using—or immediately after using—the headset, like other people, objects, stairs or steps, ramps, sidewalk(s), balconies, open doorways, windows, furniture, open flames (like candles or fireplaces), ceiling fans or light fixtures, televisions or monitors, or other things.
o
Use of the heads et with gla sses may i ncrease the risk of facial injury if you fall or hit your face.
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o
While using th e headset with control lers, you may extend your arms fully out to the side or over your head, so make sure those areas are clear.
o
Make sure your play ar ea has a le vel, f irm an d even surface wi thout loose carpetin g or rugs, uneven surfaces or similar hazards. Remove any tripping hazards from the play area before using the headset.
o
Remember that while using the headset you may be unaware that people and pets may enter your play area.
o
Your view of yo ur surroundings is completely blocked while you are using the h eadset, so do not hold or h andle things th at are danger ous, may injure yo u or may be damaged.
o
The headset is designed for use indoors. Use of the headset outdoors creates additional and uncontrolled hazards, like uneven surfaces and unexpected obstacles, traffic and pedestrians. Also, the Guar dian System may not work properly outdoors.
o
Never wear the headset in situations that require attention, such as walking, bicyclin g, or driving.
Guardian System: The headset contains a boundary system feature, Guardian, designed to assist you in staying in your play area. If y ou e nabl e i t and define your play area, it will help you to be awar e of the boundaries of your space. You can get more information about the Guardian System at https://support.oculus.com/guardian
o
Before defini ng yo ur play area, m ake sur e you survey it and clear it of potent ial hazards as defined in this Guide. The space you define with Guardian sho uld be an area that is cle ar and away from pote ntial hazards. Make sur e your defined space pr ovid es for ad ditional space as a buffer between it and potential hazards so you do not contact hazards if your movement carries you beyond the area you defined in Guardian or if you lose your balance or trip.
o
Guardian only assists if you enable it and properly define your play area. Before using the headset e ach time, confir m that Guardian is enabled, the play area is properly defined and that no new potential impact-hazards were introduced.
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o
The Guardi an sy st e m is o nl y a gui d e, a nd m ay not always show y ou the exact boundar ies of your play area. G uardian may not track you properly in ar eas with featur eless walls, glass or mirrors. You are still resp onsible for using the headset in a safe environment as described in this Guide.
o The Guardian system
will only alert you to the boundary of your play area. It cannot prevent you from moving out of your play area. For example, it will not prevent you from running into or contacting a wall, or falli ng through a door or window or down a stairwell. Take particular care to make sure that t here are no hazardo us areas (stairwells, windows, etc.) or objects immediately outside your play area that you might encounter if you do not reac t quickly enough to Guardian.
o
Guardian do es not identify a boundary over the top of your play ar ea, so tak e special care to identify that the area overh ead is cl ear of potential hazards like light fixtures and ceiling fans. It will al so not alert
you to floor hazards, so follow the instructions for a safe floor sur face in this Guide.
o
Guardian doe s not identify everything in yo ur play area, and will not alert you to items on furniture, like lamps, or other people or pets that may enter your play area after you have donned your headset.
o Follow all on screen notifications for redefining
the boundaries of your play area or functional availability of your system if prompted to do so.
o
Moving at high sp eeds may not permi t you to react in time to s tay in your play area, even if Guardian alerts you, s o make sure you mov e slowly enough to react to any Guardian alerts.
o
Guardian may not work properly if your headset is dropped or d amaged. Inspect your headset before use, and co ntact Oculus Support if Guardian is not working properly.
Pass-Through Feature:
with a “pass-through” feature which uses a camera to display your surroundings on your headset screen for brief real world interaction, and is used to set up the Guardian system.
The pass-through feature displays a distorted view of the physical world, and may lag behind Iatency) what is actual ly occurring.
Your headset is equipped
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Do not use the pass- t h r ou gh f e a tu r e t o navigate in the physical world. R emo v e y our headset so you have an undistorted view.
Always remove your headset for any situation that requires attention or coordination.
The distorted view of the physical world displayed by the pass-through feature may cause temporary effects if used for a long period of time.
Effects from use of the pass-through may put you at an increase d risk of injury when e ngaging in normal activit ies in the real world. Do not drive, operate mac hinery, or engage in other visually or physically demanding activities that have potentially s erious consequences ( i.e., activities in which exper iencing a ny symptom s could lead to death, person al inj ury, or da ma g e to property), or other activities that require unimpaired balance and hand-eye coordination (such as playing sports or riding a bicycle, etc.) until you have fully recovered from any effects.
Ease into the use of the headset to allow your body to adjust; use for only a few minute s at a tim e at first, and only i ncrease the amount of t ime using
the headset gradually as you grow accustomed to virtual reality. Looking around and using the input device when fi rst enteri ng virtu al reality can help you adjust to any small differenc es between your real-world movements and the resulting virtual reality experience.
Do not use the he ad set w hil e in a m ov in g vehicle such as a car, bus, or trai n, as var iati on in speed (velocity) or sudden movements may increase your susceptibility to adverse symptoms.
Take at least a 10 to 15 minute break every 30 minutes, even if you don’t think you need it. Each person is different, so take more frequent and longer breaks if you feel discomfort. You should decide what works best for you.
It is normal for your headset to feel warm to the touch while in use or while charging. Prolonged skin contact with a headset that is hot to the touch may produce skin discomfort or redness, or low temperature burns. If your headset feels ho t to the touch or is uncomfortably warm, stop using or charging it, and allow it to cool down.
To prevent possible hearing damage, do not listen at high volume levels for long periods.
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The rings on your controllers ext end away from your hands. Use caution when moving your hands and arms so you do not strike yourself with the controllers.
System Alerts
For your protection, the headset wil l provide you with the following alerts:
An audible and visual al ert when the headset is overheating. If that alert appears/sounds, to reduce the risk of personal injury, immediately remove your heads et and let it c ool d ow n before continuing use.
A visual alert in t he event of hi gh volum e levels. If that alert appe ars, lower the so und volume to reduce the ris k of hearing loss.
A visual alert if Guardian is not operating properly. If that alert appears, remove your headset and move to an place in your play area where Guardian is operating.

Discomfort

Immediately discontinue using the headset if any of the following symptoms are experienced: seizures; loss of awareness; eye strain; eye or muscle twitching; involuntary movements; altered, blurred, or double vision or other visual abnormaliti es; dizziness; disorientation; impaired balance; impaired hand-eye coordination; excessive s weat in g; i ncr eas ed sa li vatio n ; na use a; lightheadedness; discomfort or pain in the head or eyes; drowsiness; fatigue; or any symptoms similar to motion sickness.
Just as with the symptoms people can experience after they disembark a cruise ship, symptoms of virtual reality exposure can persist and become more apparent hours after use. These post-use symptoms can include the symptoms above, as well as excessive drowsiness and decreased ability to multi-task. These symptoms may put you at an increased risk of injury when engaging in normal activities in the real world.
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Do not drive, op erate machinery, or enga ge in other visuall y or physically d emanding activit ies that have pote ntially seri ous cons equence s (i.e., activities in which experiencing any symptoms could lead to de ath, personal inj ury, or damage to property), or other activities that require unimpaired bal ance and hand-eye coordination (such as pla ying sports or riding a bic ycle, etc.) until you have fully recovered from any symptoms.
Do not use the headset unti l all sym ptoms ha ve completely s ubsided for several hours.
Be mindful of the type of content that you were using prior to the onset of any symptoms because you may be more prone to symptoms based upon the content being used. Review the comfort rating for the content you were using, and consider using content with a more appropriate comfort rating.
See a doctor if you have serious and/or persistent symptoms.

Headset Battery and Charging

Your headset co nt ains a r ec har ge able Lithium- Ion battery and may come with a power adapter (charger) an d chargin g cable. I mproper use of the battery or power adapter may result in a fire, explosion, bat tery leak age or oth er hazard. F ollow these instru ctions to reduce the risk of injury to you or others, or d amage to your product.
The battery in your headset is not user replaceable or serviceable. Do not attempt to open your hea dset to access the battery, o pen, repair or replace the battery. Please contact Oculus S upport, if you need battery or power management support for your device.
Only charge your headset with the included power adapt er and c able, or an appr oved po wer adapter and cable if not included. Do not use other
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cables or power adapters. If you are unsure about whether a cabl e or power a dapter is c ompatible with your headset, contact Oculus Support.
Periodically inspect c onnectio n cords, c onnector tips and the power adapter for damage or signs of wear. Do not use y o ur pow er a dapter if prong(s), enclosure, connector port, connector cable or any part is damaged, cracked, or exposed.
Do not use external battery packs or power sources other than the included pow er adapter or authorized a ccessories to ch arge the battery or power the headset.
Do not attempt to charge or use the headset it if does not turn on after attempted charging, if it gets abnormally warm when it is used or charged, or if the battery compartment is swollen, leaking liquid or smoking.
Do not disassembl e, crush, bend or deform, puncture, shre d or put a hi gh de gree of press ure on the heads et. Thi s can cause leakage or an internal short-circuit in the battery, res ulti ng in overheating.
Avoid dropping your headset. Dropping it, especially on a hard surface, can potentially cause damage to the headset and battery. Inspect your headset for visual damage before each use. If you suspect damage to your headset or battery, contact Oculus Support.
Do not let your headset get wet or come in contact with liquids. Even though the headset may dry and appear to operate normally, the battery contacts or circuitry could slowly corrode and pose a safety hazard. If the headset gets wet, contact Oculus Support, even if the headset appears to be working normally.
Do not place your headset in areas that may get very hot, such as on or near a cooking surface, cooking ap pliance, iron or radiator or in direct sunlig ht . E xces siv e he at in g ca n dam age the headset or the b attery and could cau se the headset or the b attery to explode. Do not dry a wet or damp headset wi th an appliance or heat source such as a microwave oven, hair dryer, iron or radiator. Avoid leaving your headset in a car in high temperatures.
In the event of a battery leak, do not allow the liquid to come in contact with the sk in or eyes. If contact has been made, wash the affected area with large amounts of water and seek medical advice.
Always ensure that the headset has adequate ventilation and air flow while in use or charging. Cover ing the headset with materials that significantly affect air flow may affect its performance and poses a possi ble risk of fire or explosion.
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Your headset and power adapter (if provided) comply with applicable limits for industry surface temperature standards. To prevent potential low-temperature burns from prolonged direct contact, avoid direct skin contact with your power adapter for long periods of time when charging, or when plugged into a power source. Ensure the power adapter is in a well-ventilated area, when in use. Use the approved charging cable to optimize proximity of your device to the adapter; do not place adapter under a pillow, bl anket or part of your body. Users with special medical or physical conditions that impair the ability to detect heat against your skin should take special care when using the device or charging with the power adapter. Follow any thermal warnings and advisory that may appear on your device’s screen.
Dispose of your headset and battery properly. Do not dispose of the he ads et or b atter y in a fi re or incinerator , as the batter y may explo de when overheated. Dispose of separately from household waste. Refer to www.oculus.com/support for proper mainte nance, replaceme nt, and disposal of your headset.

Repetitive Stress Injury:

Using the devi c e may make your muscles, joints, neck, hand(s), or skin hurt. If any part of your body
becomes tir ed or sore while usin g the headset or its component s, or if you feel symptom s such as tingling, num bness, burni ng or stiffness , stop and rest for sever al hours bef ore using it again. If y ou continue to hav e any of the above symptoms or other discomf ort during or after use, sto p use and see a doctor.

Accessories

Your headset and software are not designed for use with any una uthorize d accessor y. Use of a n unauthorized access ory may result in injury to you or other s, may caus e per for man ce iss ues or damage to your system and related services, and may void your warranty
Refer to accessory instructions for proper installation, warnings, and use of included and authorized accessories.
Only use recom mended batteries an d charging systems for authori zed accessories.
Install and use wrist straps or lanyard with accessories when available to secure to your wrist when in use.
Use lanyards with all tracked accessories so they do not become loose projectiles.
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Interference with Medical Devices

The headset and controller(s) may contain magnets or components that emit radio waves, which could affect the operation of nearby electronics, including cardiac pacemakers, hearing aids and defibrillators. If you h a ve a pacemaker or other implanted medical device, do not use the headset and controller without first consulting your doctor or the manufacturer of your medical device. Maintain a safe distance between the headset and controller and your medical devices. Stop using the headset and/or controller(s) if you observe a persistent interference with your medical device.
Your controllers contain AA batteries.
CHOKING HAZARD. The remote is not a toy. It contains a bat tery, which is a sm all part. Keep away from childre n under 3.
DO NOT INGEST BATTERY. CHEMICAL BURN HAZARD
If a battery is swallowed, it can cause severe internal burns and potential perforation of esophagus in just 2 hours and can lead to death.
If you think b att eri es mig ht ha ve be en s w all ow ed or placed i nsi de any part of the body, seek

Controller Batteries

medical attention, and have your doctor call the battery ingestion hotline at (800) 498-8666 or (202) 625-3333.
Keep new and used batteries away from children. If the battery compartment does not close securely, stop using the product and keep it away from children.
Keep in original package until ready to use. Properly dispose of used batteries promptly.
Battery in the controller is user-replaceable: CAUTION – RISK OF EXPLOSION IF BATTERY IS REPLACED BY AN INCORRECT TYPE. DISPOSE OF USED BATTERIES ACCORDING TO THE INSTRUCTIONS.
Do not disassemble, pierce, or attempt to modify batteries.
Risk of fire. Batteries can explode or leak if installed backwards, disassembled, charged, crushed, mix ed with used or other b atter y types, or exposed to f ire or high temperature.
Do not allow conductive materials to touch the battery terminals on the controllers. Keep batteries dry and avoid liquid intrusion. Discontinue use and contact Oculus Support if there is liquid intrusion or accidental spill onto the d evi ce or battery compartment.
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Discontinue use if you observe any abnormal increase in temperature on the device and/or around the bat t ery compartment(s).
Warning required by the State of California: Perchlorate Material-special handlingmayapply, see www.dtsc.ca.gov/hazardouswaste/perchlorate.
Refer to www.oculus.com/support for proper maintenance, replacement, and disposal of batteries.

Electrical Shock

To reduce risk of electric shock:
D o n o t m o d i f y o r o p e n a n y o f t h e components provided.
Do not charge this device if any part of the provided or approved AC Adapter cable is torn, any wires are exposed, or battery compartment damaged.
Do not insert any metal, conductive, or any foreign objects into the charging port.
Do not expose the device to water or fluid.
ONLY use pro vid ed A C Adapter with your dev ic e or other authorized adapter if one was not provided with your device.

Damaged or Broken Device

Do not use your device if any part is broken or damaged.
Do not attempt to repair any part of your device yourself. Repairs should only be made by an Ocul us authorized servicer.

Contagious Conditions

To avoid transferring contagious conditions (like pink eye), do not share the heads et with persons with contagiou s conditi ons, infection s or diseases, particularly of the eye s, skin or s calp. The heads et and controll er(s) shoul d be clea ned betw een each use with skin-friendly non-alcohol, non-abrasive antibacterial wipes and with a dry microfiber cloth for the lens es. Do not use l iquid or chem ical cleansers on the lenses. Replace the facial interface on the headset if it becomes worn or cannot be cleaned.

Skin Irritation

The headset is worn next to your skin and scalp. Stop using the headset if you notic e swellin g, itchiness , skin irritation or other skin reactions. Similarly with
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the hand-cont roll er, pl ease s t op u se if you o bser v e any skin irri tation or re action. I f sympt oms persist , contact a doctor.

Device Temperatur e

It is important to check the temperature of
your device as front surfaces may get hot. To
reduce the risk of injury, take caution and do not
touch hot surfaces for prolonged periods.

Use Environment

To avoid damage to your headset or controllers, do not expose them to moisture, high humidi ty, high concentrations of dust or airborne materials, temperatures outside their operating range or direct sunlight.
Take particular care to avoid direct sunlight on the lenses. Direct sunlight on the lenses for even brief periods may damage the optics and display.
Keep cables away from children and pets.

Not a Medical Device

The headset and accessories are not medical devices, and are not intended to dia gnose, treat, cure, or prevent any disease.

Keep Away from Pets

To avoid damage, keep your headset, charger, cables and access or ies aw a y from pet s.

Regulatory Information

This product has been tested and complies with applicable worldwide regulations, including: EN/IEC 60950-1:2006+A11: 2009+A1:2010+A12:2011+A2:2013; UL60950-1/CSA-C22.2 No. 60950- 1-07 (2nd Edition) +A1: 2011+A2:2014; EN50566: 2017; EN50360: 2017; FCC Part 1 5; R adio Equipment Dir ective 2014/53/EU; EN 3 00 3 2 8 V2.1.1; EN 301 893 V2.1.1; EN62479:2010; EN 301 489-1 V2.1.1; EN 301 489-17 V3.1.1; AS/NZS 4268:2017; RoHS Recast Directive (RoHS 2) 2011/65/EU; REACH Reg ulation (EC) N o. 1907/2006; W EEE Directive 2 012/19/EU; CA Proposition 65.
Oculus hereby declares that this product is in compliance with the essential requirem ents and the ot her relevant provisi ons of Directiv e 2014/53/ EU. For the full declaration of conformity, see www.oculus.com/compliance.
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FCC Information

This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions:
(1) This devi ce may n ot cause ha rmful int erferenc e, and (2) t his devic e must accept any interferenc e received, incl uding interf erence that may cause undesired operation.
Note: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio freq uenc y ener gy an d, if n ot inst alled and us ed i n accor danc e with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installati on. If t his equi pm ent do es caus e harm ful int erfer ence t o radi o or televisio n receptio n, which ca n be determ ined by turni ng the equi pment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
Consult the dealer or an e xperienced radi o/TV technician for help.
Note: Changes or modifications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
This device complies with Industry Canada licence-exempt RSS standard(s). Operatio n is su bject to t he follo wing tw o con ditions: (1) thi s devic e may not caus e inter fer enc e, an d (2) thi s devi c e mu st ac cept an y int erfer enc e, including interference that may cause undesired operation of the device.
i. The device for operation in t he band 5150–5250 MHz is only for indoor use to redu c e th e pot enti al f or h armf ul int erf er enc e to c o-c han nel m o bil e satellite systems;
ii.
For devices with detachable antenna(s), the maximum antenna gain permitted for devices in the band 5725-5850 MHz shall be such that the equipment still complies with the e.i.r.p. limits specified for point-to-point and non-point-to-point operation as appropriate; and
iii.
Users should also be advised that high-power radars are allocated as primary users (i.e. priority users) of the bands 5250-5350 MHz and 5650-5850 MHz and that these radars could cause interference and/or damage to LE-LAN devices.

Facebook Technologies Limited Consumer Warranty

Who Is This Warranty From? This limited co nsumer warranty (the
“Warranty”) is issued by Facebook Technologies, LLC of 1601 Willow Road, Menl o P ar k, C A 94 02 5 (“ Fa c ebo o k T ech n ol o gi es”, “ we” , or “ us” ).
Who Is This Warranty To? Facebook Technologies issues this Warranty to you, as a co nsum er who has pu rcha sed a new , cov ered pr odu ct from Faceboo k Tec h nol ogies or an authori zed r etai l er (“ yo u”) . Thi s Warranty is not availa bl e to pr o ducts that were purc ha s ed fr om a n y so ur c e ot h er than Facebook Techn ol o gi es or a n aut h ori z ed retailer.
If you purchased your product in
Warranty does not apply to you
warranty for your country, available in the box with your product and at oculus.com/legal/limited-warranty for Oculus products, and at portal.facebook.com/warranty for all other products where applicable.
This Warranty applies only to those countries to which Facebook Technologies ships and supports. For information about the countries Facebook Technologies supports, go to support.oculus.com for purchases of Oculus products, and portal.facebook.com/support for all other products.
What Does This Warranty Do? This Warr anty giv es you s pecifi c legal rights, and y ou ma y als o hav e oth er rig hts, whic h var y from state to st at e and country to country. This Warranty is in addition to, and does not affect any rights you have under the laws in your jurisdiction concerning the sale of consumer goods (including, without limitation, national laws implementing EC Directive 44/99/EC).
Australia, Canada, France
and you should consult the specific
or
Italy, this
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What Does This Warranty Cover?
malfunctions in the new Facebook Technologies product(s) it accompanies (the “Product”). We warrant that the Product will, under normal and intended use, function substantially in accordance with our technical specifications or accompanying product documentation (the “Warranted Functionality”) during the Warranty Period. If and to the extent the Product needs Facebook Technologies software or services to achieve the Warranted Functionality, we will make and keep software and services available during the Warranty Period. We may update, modify or limit such software and services in our sole discretion so long as we continue to maintain (or exceed) the Warranted Functionality.
Product r egi strat ion i s not required as a c ondit ion to cov erag e under t his Warrant y, but some Facebook T echnologies produ cts require periodic connection to an online Facebook Technologies account to ensure full functionality.
How Long Does Coverage Last? This limited Warranty continues for one (1) year from the date of purchase or delivery of the Product, whichever is later (the “Warranty Period”). However, if you purchase the Product from within the EU or EFTA, the Warranty Period shall be two (2) years.
What Will Facebook Technologies Do If There’s a Problem With The Product? If your Prod uct is defecti ve or malf unctioning, we will eith er
repair or r epl a c e t h at Pro d uct, or u p dat e s of t wa r e o r s er vi c es, s o t hat th e Product p erform s su bstant ially accor din g to the Warranted Functi onal ity. The approach taken to resolve any issues will be at our sole choice. If we determin e that a pro duct sh ould b e repl aced, the rep lac em ent may b e a new, refur bi s hed, or rem a nuf a ctu r ed P r od uct . If w e d eter m i ne, in our sol e discretion, that none of the listed means are reasonable to correct for a defect or m alfuncti on, then we may ref und to yo u the pric e you pai d to purchas e the Product.
How Can You Get Service?
problem with your Product, please visit us at support.Oculus.com for Oculus related products, and portal.facebook.com/support for all other products to get helpful service and contact information, and to submit a claim form to obtain warranty service.
If it is necessary for you to send your Product in for service, we will provide you with a pre-a ddressed shippin g label, an d you will have to send t he Product in wit h your proof of pur chase using t hat shipping la bel. Proof of purchas e may not b e required if we are abl e to verify your purchase in advance.
This Warranty covers defects and
First, tell us about the issue. If you have a
You may be required to pay the cost of shipping the Product to us, and by sending t he Prod uct, yo u agre e to tran sfer own ershi p of that Product to Facebook Technologies. When we receive the product, we will determine if there is a defec t or malf unctio n cover ed by thi s Warr anty. If we find a defect or m alfu nctio n cover ed b y this W arr anty, we will rep air or r eplac e the Produ ct to pr ovid e the W arra nted F uncti onali ty, and we will send the repaired Product or a replacement Product, if any, to you at our cost. We may not return the original Product to you. We cannot guarantee that we will be able to repair the Product without risk to or loss of programs or data, and any replac em en t P ro du ct wi ll not c ontain any of your data th at w as stored on the original Product. Any repaired or replaced Product will continue to be covered by this Warranty for the remainder of the original Warranty Period or ninety ( 90) d ays fol lowi ng yo ur rec eipt of the r epl acem ent or r epair ed Product, whichever is greater.
If we are unable to verify your proof of purchase in advance, and you send us a Produ ct wi th out a vali d pr oof of pur ch ase, th en w e res erv e th e rig ht to return the Product to you at your cost, subject to prepayment, or, if such costs are not prepaid, we will keep the Product for thirty (30) days for your pick-up before it is dispos ed of.
What Does This Warranty Not Cover? This Warranty is li m ited a n d n ot applicabl e to: (i) norm al wear an d tear; (ii) d amage ca used by mi suse, accident (e.g., accidental physical impact, exposure to liquid, food or other contami nants, etc.), n eglect, abus e, improper or u nauthorized repair or other modif icat io n, tam peri ng, or use wit h un sui tabl e equi pm ent, d evi ces , software, s ervi c es or ot h er u na ut h ori zed thi r d-party item(s); (iii) use not in accordance with the Product documentation; (iv) commercial use; (v) use in connection with a trade, business or profession; (vi) used or resold products; (vii) Products pur chased from sources other than Facebook Technologies or a Faceboo k Tec h n ol ogies authorized ret ail er (in cl uding non-authorized online auctions), (viii) non-Facebook Technologies Products, (ix) use of the Product i n vi olation of any la w s, r eg ul ati o ns or or din an c es in eff ect where the Product is used; or (x) features or performance parameters pertaining to any software or services beyond the Warranted Functionality of the Product.
This Warranty does not include any specific guarantees that the product will be error-fr ee, or reg arding uptim e or conti nued av ailabil ity, dat a securit y features of soft war e or onli ne acc ou nts, or that any s oft war e, firm war e or online sit es will fun ction uni nterru pted or error-fr ee. T his lim ited warranty is void if a Product is returned with removed, damaged or tampered labels or any alterat ions (i ncludi ng the u naut hori zed rem oval of a ny com pon ent or external cover).
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This Warr anty d oes n ot cover data l oss; it i s your respo nsibilit y to back up your dat a, el ect r oni cal ly or p hy sic all y, o n a r egu l ar ba si s if y ou wi s h to retain your data. Any damages or costs related to data recovery, removal, and instal lation are not rec overable under t his Warranty.
In this W arr a nt y, F ac ebo o k T ech n ol o gi es does n ot ext en d an y im pli ed or statutory w arra nties, condi tions or repr esent atio ns rega rdin g the Pro duct or any conn ect ed s of t war e or onl i n e ser vi c es.
FACEBOOK TECHNOLOGIES DOE S NOT, UNDER THIS LIMITED WARRANTY, ASSUME ANY LIABILITY FOR ANY SPECIAL, INDIRECT, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES OF ANY KIND WHATSOEVER, INCLUDING BUT NOT LIMITED TO LOSS OF PROFITS OR REVENUES, LO SS OF DATA, LOSS OF USE OF THE PRODUCT OR ANY ASSOCIATED EQUIPMENT, COST OF ANY REPLACEME NT GOODS OR SUBSTITUTE EQUIPMENT, OR LOSS OF USE DURING THE PERIOD THAT THE PRODUCT IS BEING REPLACED OR REPAIRED. FURTHER, IN NO EVENT SHALL FACEBOOK TECHNOLOGIES BE LIABLE TO YOU FOR ANY SPECIAL, INDIRECT, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES OF ANY KIND WHATSOEVER, EVEN IF FACEBOOK TECHNOLOGIES HAS BEEN ADVISED AS TO THE POSSIBILITY OF SUCH DAMAGES, FOR ANY CLAIM ARISING FROM OR RELATED TO THIS WARRANTY STATEMENT, REGARDLESS OF THE FORM OF ACTION, WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR LEGAL OR EQUITABLE THEORY.
IN NO EVENT SHALL FACEBOOK TECHNOLOGIES’ LIABILITY FOR ANY CLAIM ARISING OUT OF OR RELATED TO THIS WARRANTY STATEMENT EXCEED THE PRICE PAID BY YOU FOR PURCHASE OF THE PRODUCT, REGARDLESS OF THE FORM OF ACTION, WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT PRODU CT LIABILITY OR ANY OTHER CAUSE OF ACTION OR LEGAL OR EQUITABLE THEORY.
Some stat es and countri es do not allow the exc lusion or lim itation of incident al or co nsequen tial d amag es, so lim itatio ns or ex clusio ns in thi s Warrant y may not apply to you.
What Laws Govern This Warranty? The laws of the State of California, USA, govern this Warranty. The courts in some countries may not apply the law of California to some types of disputes. If you reside in one of those countries, your cou nt ry’s laws will apply to such disputes related to th is Warranty.
Questions?
If you have questions, or to begin the service process, please visit us at support.oculus.com for Oculus related product questions, and portal.facebook.com/support for all other product inquiries.

Facebook Technologies Limited Consumer Warranty – Canada

If you are a consumer subject to the Quebec Consumer Prot e c t ion Act, the following applies to you in replacement of any Facebook Technologies Limited Consumer Warranty provided with your purchased product:
Who Is This Warranty From? This limited co nsumer warr anty (the
“Warranty”) is issued by Facebook Technologies, LLC (“Facebook Technologies”, “we”, or “us”), having a place of business at of 1601 Willow Road, Menl o P ar k, C A 94025.
Who Is This Warranty To? Facebook Technologies issues this Warranty to you, as a consumer who has purchased a new, covered product from Faceboo k Tech nolo gies or an aut horized retail er (“you”) in Canada. This Warranty is not available to products that were purchased from any source other than Facebook Technologies or an authorized retailer.
What Does This Warranty Do? This Warranty gi ves you s pecifi c legal rights, and you m ay also have other rights, whi ch v ary fr om state to st at e and country to country. This Warranty does not affect any rights you have under the laws in your jurisdiction concerning the sale of consumer goods.
What Does This Warranty Cover?
malfunctions in the new Facebook Technologies product(s) it accompanies (the “Product”). We warrant that the Product will, under normal and intended use, function substantially in accordance with our technical specifications or accompanying product documentation (the “Warranted Functionality”) during the Warranty Period. If and to the extent the Product needs Facebook Technologies software or services to achieve the Warranted Functionality, we will make and keep software and services available during the Warranty Period. We may update, modify or limit such software and services in our sole discretion so long as we continue to maintain (or exceed) the Warranted Functionality.
This Warranty covers defects and
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Product r egi strat ion i s not required as a c ondit ion to cov erag e under t his Warrant y, but some Facebook T echnologies produ cts require periodi c connection to an online Facebook Technologies account to ensur e full functionality.
How Long Does Coverage Last? This limited Warranty continues for one (1) year from the date of purchase or delivery of the Product, whichever is later (the “Warranty Period”).
What Will Facebook Technologies Do If There’s a Problem With The Product? If your Prod uct is defecti ve or malf unctioning, we will either
repair or r epl a c e t h at Pro d uct, or u p dat e s of t wa r e o r s er vi c es, s o t hat th e Product p erform s su bstant ially accor din g to the W arr anted Functi onal ity. The approach taken to resolve any issues will be at our sole choice. If we determin e that a pro duct sh ould b e repl aced, the rep lac em ent may b e a new, refur bi s hed, or rem a nuf a ctu r ed P r od uct . If w e d eter m i ne, in our sol e discreti on, that n one of th e listed m eans ar e reas onabl e to correc t for a defect or m alfuncti on, then we may ref und to yo u the pric e you paid t o purchas e the Product.
How Can You Get Service?
problem with your Product, please visit us at https://support.Oculus.com to get helpful service and contact information, and to submit a claim form to obtain warranty service.
If it is necessary for you to send your Product in for service, we will provide you with a pre-a ddressed shippin g label, an d you will have to send t he Product in wit h your proof of pur chase using t hat shipping la bel. Proof of purchase may not be requir ed if we are a ble to verify your purc hase in advance.
You may be required to pay the cost of shipping the Product to us, and by sending the Product, you agree to transfer ownershi p of that Product to Facebook Technologies. When we receive the pr o du ct , we wi ll det er m i n e if there is a d efect or m alfunct ion cov ered by this W arranty. I f we find a defect or m alfu nctio n cover ed by t his W arra nty, we will r epair or r epl ace the Product to pr ovide the W arrant ed Funct ionalit y, and we will send the repaired Prod uct or a repl acem ent Pr oduct , if an y, to yo u at our cost. We may not return the original Product to you. We cannot guarantee that we will be able to repair the Product without risk to or loss of programs or data, and any replacement Product will not contain any of your data that was stored on the original Product. Any repaired or replaced Product will continue to be covered by this Warranty for the remainder of the original Warranty Period
First, tell us about the issue. If you have a
or ni nety ( 90) d ays fol lowi ng yo ur rec eipt of the r epla cem ent or r epair ed Product, whichever is greater, provided that if you are a consumer subject to the Queb ec Consumer Protection Act, the Warranty Per iod is furt her extended for a period equal to the time during which we had your Product in our possession for the performance of this Warranty.
If we are unable to verify your proof of purchase in advance, and you send us a Produ ct wi th out a vali d pr oof of pur ch ase, th en w e res erv e th e rig ht to return the Product to you at your cost, subject to prepayment, or, if such costs are not prepaid, we will keep the Product for thirty (30) days for your pick-up before it is dispos ed of.
What Does This Warranty Not Cover? This Warr a nty is li m it ed an d not applicable to: (i) normal wear and tear; (i i) damag e caused by m isuse, accident (e.g., accidental physical impact, exposure to liquid, food or other contami nants, etc.), n eglect, abuse, improper or u nauthorized r epair or other modif icat io n, tam peri ng, or use wit h uns uit abl e equi pm ent, d evi ces, software, s ervi c es or ot h er u na ut h ori zed thi r d-party item(s); (iii) use not in accordance with the Product documentation; (iv) commercial use; (v) use in connection with a trade, business or profession; (vi) used or resold products; (vii) Products pur chased from sources other than Facebook Technologies or an Facebook Technologies authorized retailer (including non-authorized online auctions), (viii) non-Facebook Technologies Products, (ix) use of the Product in vi olation of any law s, r eg ul ati o ns or or di n an c es in eff ect where the Product is used; or (x) features or performance parameters pertaining to any software or services beyond the Warranted Functionality of the Product.
This Warranty does not include any specific guarantees that the product will be error-fr ee, or reg arding uptim e or conti nued avai labil ity, dat a securit y features of soft war e or o nli ne acc ou nts, or that any s oft war e, firm war e or online sit es will fun ction uni nterru pted or er ror-fr ee. Thi s lim ited warranty is void if a Product is returned with removed, damaged or tampered labels or any alterat ions (i ncludi ng the u nauth oriz ed remo val of any c omp onent or external cover).
This Warr anty does n ot cov er data l oss; it is your responsibility to back up your dat a, el ect r oni c al ly o r p h ysi c all y, o n a r eg ul ar b a sis i f yo u wi sh t o retain your data. Any damages or costs related to data recovery, removal, and instal lation are not rec overable under t his Warranty.
If you ar e a c ons umer subject to t he QCPA, t he exclusion of warranties contained in the immediately following paragraph do not limit your rights and remedies under the Quebec Consumer Protection Act, including the
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right to make a claim under any of the statutory warranties provided under sections 34 to 54 of such statute.
In this Warr ant y, Fac ebo ok Tech nol ogi es d oes n ot ext end an y im pli ed or statutory w arra nties, condi tions or repr esent atio ns rega rdin g the Pro duct or any connected softwar e or onl i ne ser v i ces .
If you are a consumer subject to the Quebec Consumer Protection Act, the limitations of liability contained in the immediately following paragraph do not liberate Facebook Technologies from the consequences of its own acts or the acts of its representatives.
FACEBOOK TECHNOLOGIES DOE S NOT, UNDER THIS LIMITED WARRANTY, ASSUME ANY LIABILITY FOR ANY SPECIAL, INDIRECT, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES OF ANY KIND WHATSOEVER, INCLUDING BUT NOT LIMITED TO LOSS OF PROFITS OR REVENUES, LO SS OF DATA, LOSS OF USE OF THE PRODUCT OR ANY ASSOCIATED EQUIPMENT, COST OF ANY REPLACEME NT GOODS OR SUBSTITUTE EQUIPMENT, OR LOSS OF USE DURING THE PERIOD THAT THE PRODUCT IS BEING REPLACED OR REPAIRED. FURTHER, IN NO EVENT SHALL FACEBOOK TECHNOLOGIES BE LIABLE TO YOU FOR ANY SPECIAL, INDIRECT, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES OF ANY KIND WHATSOEVER, EVEN IF FACEBOOK TECHNOLOGIES HAS BEEN ADVISED AS TO THE POSSIBILITY OF SUCH DAMAGES, FOR ANY CLAIM ARISING FROM OR RELATED TO THIS WARRANTY STATEMENT, REGARDLESS OF THE FORM OF ACTION, WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR LEGAL OR EQUITABLE THEORY.
If you are a consumer subject to the Quebec Consumer Protection Act, the limitations of liability contained in the immediately following paragraph do not liberate Facebook Technologies from the consequences of its own acts or the acts of its representatives.
IN NO EVENT SHALL FACEBOOK TECHNOLOGIES’S LIABILITY FOR ANY CLAIM ARISING OUT OF OR RELATED TO THIS WARRANTY STATEMENT EXCEED THE PRICE PAID BY YOU FOR PURCHASE OF THE PRODUCT, REGARDLESS OF THE FORM OF ACTION, WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT PRODU CT LIABILITY OR ANY OTHER CAUSE OF ACTION OR LEGAL OR EQUITABLE THEORY.
Some states a nd countries do not allo w the exclusion or limit ation of incident al or co nsequen tial damag es, so lim itati ons or exclusi ons in t his Warrant y may not apply to you.
If you are a consumer subject to the Quebec Consumer Protection Act, the immediately following governing law provision does not apply to you.
What Laws Govern This Warranty? The laws of t he St a t e of C ali f or nia,
USA, govern this Warranty. The courts in Canada may not apply the law of California to some types of disputes. When that is the case and applicable, the laws of Canada will ap ply to such disputes related to this Warranty.
Questions?
If you have questions, or to begin the service process, please visit us at https://support.Oculus.com.
Developed in the United States Designe d by Oculus Facebook Technologies, LLC 1 Hacker Way, Menlo Park, CA , USA Facebook Technologies Ir eland Limited 4 Gr and Ca nal Square, Grand C anal Harbour, Dublin 2 , Ireland Assembled in China
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[FRENCH]
Headset
Controllers
Power
Charging
Manual

Product Description

Oculus Quest is the w orld’s fi rst all-in-one gaming system built for virtual reality. No wires. No PC. Just set up with the Oculus mobile app, and you’re free to explore VR fr om alm ost a nywh ere. F our ultr a-wide angle se nsors insid e the headset power Oculus Insight, which precisely tracks your environment and instantl y translates yo ur movements int o VR. And with ergo nomic design and h aptic feedback, our intuitive Touch controllers bring your hands into the game. Take VR gaming to the ne xt level. A nd everywhere else.

What’s in the Box?

Eyeglass
Spacer
Quick Start
46
Adapter
Guide
Cable
Safety &
Warranty
AA
Batteries
Oculus Quest, VR Headset
Oculus Touch Controllers
Oculus Go Adapter Model No: x12345678x
Model No: MH-B
Model No: MI-BR (Right)

Grab your phone to get started.

Download the Oculus app on your mobile phone to set up your headset. www.oculus.com/app
NOTE: Please visit www.oculus.com/setup for setup instructions. Please visit https://support.oculus.com for best practices and troubleshooting.
MI-BL (Left)

Product Care and Maintenance

Please only use dry optical lens micro-fiber cloths for cleaning of the headset lenses. Do not clean lenses with any liquid or chemical cleaners. Do not clean the facial interface fabric with alcohol or any other abrasive cleaning solution. You may hand wash with mild detergent and air dry.
For cleaning of the controllers, only use non-abrasive anti-bacteri al wipes and wipe gently.
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GHz
Do not leave the headset in direct sunlight. Exposure to direct sunlight can damage the optics and display.
Do not shine a laser or external li ght source through the lenses as it may damage the display.
Ensure the controller battery tray cover is in good working condition and locks in place.
As with any electr onic de vice, avoi d exp osure to water or fluids.
Store com ponents in their stor age case when not in use to mini mize unintention al damage or environmental exposure.
Operating Temperature: 0-35°C / 32-104°F, min. humidity 5%, max humidity 95% RH (non-condensing).
Non-Operating (Storage): -30-65°C / -22-149°F, 85%RH.

Product Electrical Specifications

Component
Headset 5V, 3A
Controller
Battery
(Controller)
Rating
190mA
Alkaline)
1.5V,
1.5V
(1-AA
Wireless
Frequency
2.400-2.485
5.150-5.850
2.400-2.485
Applicable
GHz
Not
Health and Safety

HEALTH & SAFETY WARNINGS: To reduce the risk of personal injury, discomfort or property damage, please e nsure th at all users of the headset r ead the warnings below caref ully before

Read and follow all setup and operating instructions pr ov ided with the headset.
using your VR system.
Before Using your VR System:
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R e vie w the hardw are and softw are recommendations f or use of the headset. Risk of discomfort may increase if recommended hardware and software are not used.
Your headset and software are not d esigned for use with any unauthorized device, accessory, software and/ or cont ent. U se of an u nauth orized device, accessory, sof tware and/or content or hacking the device, software or content may result in injury to you or others, may cause performance issues or damage to your system and related services, and may void your warranty
To r e d u c e th e r i s k o f discomfort, properly adjust side and top straps, and ensure comfortable placement of the facial interface and that you see a single, clear image; this will aid in proper weight balance and distribution of the headset. Re-check the settings before re suming use after a break, to avoid any unintended changes to any adjustments.
Virtual reality is a n immersive experience that can be intense. Frightening, violent or anxiety provoking content can cause your body to react as if it were real. Carefully choose your content if you have a history of discomfort or physical symptoms
when experiencing these situations. Oculus provides comfort ratings for some content, and you should review the c omfor t rati ng f or your content before use. (For more details on comfort ratings and ho w they can assist in providing a comfortable experience, go to https://support.oculus.com/comfort. If you have a history of discomfort when exposed to certain content or experiences or are new to virtual reality, start with content rated Comfortable, before trying Moderate, Intense or Unrated content.
A comfortable virtual reality experience requires an unimpaired sense of motion and balance. Do not use the headset when you are: Tired; need sleep; under the influence of alcohol or drugs; hung-over; have digestive problems; under emotional stress or anxiety; or when suffering from cold, flu, headaches, migraines, or earaches, as this can increase your susceptibility to adverse symptoms.
Consult with your physician before using the headset if you are pregnant, elderly, have pre-existing binocular vision abnormalities or psychiatric disorders, or suffer from a heart condition or other serious medical condition.
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Seizures:

Some people ( about 1 in 400 0) may have s evere dizziness, seizures, eye or muscle twitching or blackouts triggered by light flashes or patterns, and this may occur whi l e th ey ar e w atc hi ng T V , pl aying video games or ex perie ncing vir tual real ity, even i f they have never had a seizure or blackout before or have no history of seizures or epilepsy. Such seizures are more common i n children and young peopl e. Anyone who ex periences an y of these sympto ms should disc ontinue use of th e headset an d see a doctor. If you previously have had a seizure, loss of awareness, or other symptom linked to an epileptic condition you should see a doctor bef ore using the headset.
This product is not a toy and should not be used by children under the age of 13, as the headset is not sized for children and improper sizing can lead to discomfort or adverse health effects, and younger children are in a critical period in visual development. Adults should make sure children (age 13 and older) use the headset i n accor dance wi th these health and safety warnings including making

Children:

sure the headset is used as described in the Before Using Your VR S ystem and th e Safe Envi ronme nt section. Adults should monitor children (age 13 and older) who are using or h ave us ed the he adset for any of the symptoms described in these health and safety warning s (including those descr ibed under the Discomfort and Repetitive Stress Injury sections), and should li mit the ti me chil dren spe nd using t he headset and e nsure they take br eaks during use. Prolonged use should be avoided, as this could negatively im pact han d-eye coor dinati on, balan ce, and multi-tasking ability. Adults should monitor children closely during and after use of the headset for any decre ase in these abilities.
Your headset provides 6 degrees of freedom, which allows you to move around in your physical world while you experience a virtual world. Your headset is also self-contained and it is not connected to a computer by a cable while in use so you ha ve more freedom to move.
Along with the freedom to explore your virtual world come additi onal responsi bilities for you to have a safe experience.
Risks associated with
freedom of movement
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Move carefull y while you ex plore the virtual world with 6 degrees of freedom. Fas t or abrupt mot ion may cause a collision or loss of balance.

General Precautions:

To reduce the risk of injury or discomfort you should always follow these instructions and o b s erv e these precautions while using the headset:
Use Only In A Saf e Envi ronm ent:
produces an im mersiv e virtual realit y experie nce that distracts you from and completely blocks your view of your actual surroundings.
o
Always be aware of your surroundings before beginning use and while using the headset. Use caution to avoid injury.
o
You are responsible for creating and maintaining a safe environment for use at all times.
o Serious injuries can occur from tripping or
running into or striking walls, furniture, other
The headset
objects or people, so clear an area for safe use before using the headset.
o
Consider having another person act as a spotter while you mov e around in a virtual world.
o
Use of the headset a nd Ocul us contr oll ers may result in a los s of balance.
o
Remember that the objects you see in the virtual environment do not exist in the real world, so don’t sit or stand on them or use them for support.
o
Remain seated unl ess your game or content experience re q uir es st an din g or m ovin g around your play area. If you are using the headset while seated, make sur e you ar e seat ed on a se cure surface and stable platform.
o
Take special care to ensure that yo u are not near items t hat you m ay im pact or stri ke when using—or immediately after using—the headset, like other people, objects, stairs or steps, ramps, sidewalk(s), balconies, open doorways, windows, furniture, open flames (like candles or fireplaces), ceiling fans or light fixtures, televisions or monitors, or other things.
o
Use of the heads et with gla sses may i ncrease the risk of facial injury if you fall or hit your face.
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