PLEASE READ THE BELOW PR OTOTYPE TERMS
CAREFULLY (“TERMS”). BY ACCESSING OR USING THE
PROTOTYPE (DEFINED BELOW) , YOU A GR EE T O ALL
OF THE TERMS. IF YOU DO NOT AGREE, OR ARE AN
EMPLOYEE ACCESSING OR USING THE PROTOTYPE ON
BEHALF OF YOUR EMPL OYER WITHOUT AUTHORITY
TO BIND YOUR EMPLOYER, TO ANY OF THE TERMS,
THEN DO NOT ACCESS OR USE THE PROTOTYPE AND
IMMEDIATELY RETURN IT TO OCULUS.
BEFORE USING OR TESTING THE PROTOTYP E, YOU
MUST REVIEW THE ATTACHED PRODUCT CARE AND
MAINTENANCE REQUIREMENTS AND HEALTH AND
SAFETY WARNINGS.
Prototype.
software, documentation, and accessories) is a new product
under development that is not publicly available (“
The Prototype has not yet been subject to rigorous testing,
is subject to change, and is not supported. You understand
that there ar e known an d unknow n risks of p ersonal injury,
death, sick ness, a nd proper ty dama ge assoc iated wi th use
of the Prototype.
Permitted Uses.
and is lo aned and licensed to you solely f or your testing and
evaluation (“
allow others to): (i) sell, lease, license, loan, transfer, encumber,
distribu te or otherwis e make avail able the Protot ype to a
third party ; (ii) modify, alt er or create derivative works of the
Prototype; (iii) copy, reverse engineer, disassemble (or
attempt disassembly), or decompile the Prototype; (iv) video,
photograph, make drawings of, take images or measurements
of, or perf orm benchmar king of the Prototype i n any way;
or (v) shi p or trans port the Pr ototype acr oss interna tional
borders. You also agree to: (a) keep the Prototype in good
This prod uct (incl uding all related com ponents ,
The Prototy pe is t he proper ty of Oc ulus,
Authorized Uses
”). You agree to not (and to not
Prototype
”).
condition; (b) notify us about any loss or damage to the
Prototype; and (c) promptly return or destroy the Prototype
as requested by Oculus.
Feedback.
You may, but are not required to, provide Oculus
with comments, ideas, proposals or other feedback (whether
written, verbal or in any other format) in connection with these
Terms or your use of the Prototype or other Oculus products
and servic es (“
may be used and commercialized in any way, in any medium,
whether n ow k now n or l at er dev el op e d, by or fo r Oculus, its
affiliates, licensees and customers for any purpose without any
obligati ons t o y ou . You will not earn or acqui re any ri ght s or
licenses in the Prototype or in any Oculus intellectual property
rights on ac count of these Terms or otherwise.
Confidentiality.
features, and functionality) and any Feedback are confidential
to Oculus (the “
use any Con fi d ential Informatio n f or any purpose other tha n
the Author ized Uses ; (b) us e at least reason able effor ts to
maintain the Confidential Info r mation as strictly confidential;
(c) not sh are or discuss any Confide ntial Informat ion with
any third par ty or al low any thi rd p arty to acce ss or us e t he
Prototyp e; (d) restrict the possession, knowledge and use of
Confident ial Inf ormati on to o nly your employ ees who have
a need to k now t he Confi denti al Infor mati on for A uthori zed
Uses; and (e) not post pictures, reviews or comments
regarding any Confidential Information on any blogs, message
boards, s oci al m edi a si tes or in any oth er publ icl y av ail abl e
media. These Term s are supplemental to the additional
obligati ons set for th in the a greement( s) between you an d
Additional Obligat ions
Oculus (“
modify any additional or more re strictive obligations therein.
Feedback
”). Yo agree that your Feedback
The Prototype (including its existence,
Confidential Inf ormatio n
”) and do not supersede or
”). You wil l: (a) not
2
Page 3
5
No Warranties or Liability.
PROVIDED “AS IS”. OCULUS EXPRESSLY DISCLAIMS ALL
REPRESENTA TIONS, WARRANTI ES AND CONDITIONS
(EXPRESS OR IMPLIED, ORAL OR WRITTEN), INCLUDING
ANY IMPLIED WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. Without limiting the generality of the
foregoing, you agree that: (a) the Prototype may not operate
properly and may contain errors, design flaws or other
problems; (b) use of the Prototype may result in unexpected
results, loss of data or communications, or other unpredictable
damage or loss; (c) Ocul us is under no obl igation to rele ase
a commerci al version of the Prototype, and (d) Oculus
has the right to abandon development of the Prototype.
You hereby release, and agree not to pursue any suit or
claim agai nst, Oculus and its affiliates, offi cers, directors ,
employees , consultants , developers and independent
contract ors (“
for acciden ts, injuries, or ot her claims, whet her known or
unknown, relating to your use of the Pr ototy pe, alon e or in
combination with other Oculus-provided products or services.
THE RELEASED PARTIES WILL NOT BE LIABLE FOR ANY
CONSEQUENTIAL, SPECIAL, INDIRECT, OR INCIDENTAL
DAMAGES RELATING TO USE OF THE PROTOTYPE,
ALONE OR IN COMBINAT ION WITH OT HER OCULUSPROVIDED PRODUCTS OR SERVICES, WHETHER ARISING
OUT OF CONTRACT OR TORT, INCLUDING NEGLIGENCE,
WARRANTY, STRICT LIABILITY, OR OTHERWISE, EVEN
IF OCULUS HAS BEEN ADVISED OF THE POSSIBILITY
OF SUCH DAMAGES. THE AGGREGATE LIABILITY OF
THE RELEASED PARTI ES REL ATI NG TO USE OF THE
PROTOTYPE, ALONE OR IN COMBINATION WITH OTHER
OCULUS-PROVIDED PRODUCTS OR SERVICES, SHALL
Released Parties
THE PROTOTYPE IS
”) from any and all liabilities
NOT EXCEED $ 50. This prov ision is bi nding on you, your
spouse, your children, legal representatives, heirs, successors
and assigns.
Disputes.
accordance with California law, without regard to its conflict
of law provisions, and each party agrees to submit, and waives
any objection, to the exclusive jurisdiction of the courts in
San Mateo County, California for all purposes relating to
the Terms. The parties specifically exclude application of the
U.N. Conven tion on Contra cts for the Int’l Sale of Goods.
Failure by either par ty to enforce any provision of these
Terms shall not be deemed a w aiver of f uture e nforcem ent
of that or any other provi sion. If any provision is adjudge d
by a court of competent juri sdiction to be u nenforceable,
invalid, or o t her wi s e co n trar y t o l aw, s uc h pr ov i si on s hal l b e
interpre ted so as t o best acc ompli s h its i nt end ed o bjec tiv es
and the r emainin g provis ions of the T erms sh all rem ain in
full force and effect.
Miscellaneous.
collater al agreem ents, whet her oral or written, with respec t
to the Prototype, with the exception of the Additional
Obligati ons. No waiver or modific ation of thes e Terms will
be binding unles s made in writing and signed by a duly
authoriz ed representativ e o f each party.
Authority.
to these Terms. If you are an employee, you agree that you
have the authority to bind your employer to these Terms
without any further action, and reference to “you” and “your”
shall refer to you, your employer and any of its employees that
access or use the Prototype.
These Terms are governed by and construed in
These Term s super sed e any ot her pri or or
You represent that you have the authority to agree
4
Page 4
7
Product Description
Headset
Controllers
Power
Charging
Manual
Oculus Quest is the w orld’s fi rst all-in-one gaming
system built for virtual reality. No wires. No PC. Just
set up with the Oculus mobile app, and you’re free to
explore VR fr om alm ost a nywh ere. F our ultr a-wide
angle se nsors insid e the headset power Oculus
Insight, which precisely tracks your environment
and instantl y translates yo ur movements int o VR.
And with ergo nomic design and h aptic feedback,
our intuitive Touch controllers bring your hands into
the game. Take VR gaming to the ne xt level. A nd
everywhere else.
What’s in the Box?
Eyeglass
Spacer
Quick Start
6
Adapter
Guide
Cable
Safety &
Warranty
AA
Batteries
Oculus Quest,
VR Headset
Oculus Touch
Controllers
Oculus Go Adapter Model No: x12345678x
Grab your phone to get started.
Download the Oculus app on your mobile phone
to set up your headset. www.oculus.com/app
NOTE: Please visit www.oculus.com/setup for setup
instructions. Please visit https://support.oculus.com
for best practices and troubleshooting.
Model No: MH-B
Model No: MI-BR (Right)
MI-BL (Left)
Product Care and Maintenance
Please only use dry optical lens micro-fiber cloths for
cleaning of the headset lenses. Do not clean lenses
with any liquid or chemical cleaners. Do not clean
the facial interface fabric with alcohol or any other
abrasive cleaning solution. You may hand wash with
mild detergent and air dry.
For cleaning of the controllers, only use non-abrasive
anti-bacteri al wipes and wipe gently.
Page 5
9
•
GHz
Do not leave the headset in direct sunlight.
Exposure to direct sunlight can damage the optics
and display.
•
Do not shine a laser or external li ght source
through the lenses as it may damage the display.
•
Ensure the controller battery tray cover is in good
working condition and locks in place.
•
As with any electr onic de vice, avoi d exp osure to
water or fluids.
•
Store com ponents in their stor age case when
not in use to mini mize unintention al damage or
environmental exposure.
•
Operating Temperature: 0-35°C / 32-104°F,
min. humidity 5%, max humidity 95% RH
(non-condensing).
HEALTH & SAFETY WARNINGS:
To reduce the risk of personal
injury, discomfort or property
damage, please e nsure th at all
users of the headset r ead the
warnings below caref ully before
•
Read and follow all setup and operating
instructions provided with the headset.
using your VR system.
Before Using your VR System:
8
Page 6
11
•
R e vie w the hardw are and softw are
recommendations f or use of the headset. Risk
of discomfort may increase if recommended
hardware and software are not used.
•
Your headset and software are not d esigned for
use with any unauthorized device, accessory,
software and/ or cont ent. U se of an u nauth orized
device, accessory, sof tware and/or content or
hacking the device, software or content may result
in injury to you or others, may cause performance
issues or damage to your system and related
services, and may void your warranty
•
To r e d u c e th e r i s k o f
discomfort, properly
adjust side and top straps,
and ensure comfortable
placement of the facial
interface and that you see a
single, clear image; this will
aid in proper weight balance
and distribution of the headset. Re-check the
settings before re suming use after a break, to
avoid any unintended changes to any adjustments.
•
Virtual reality is a n immersive experience that
can be intense. Frightening, violent or anxiety
provoking content can cause your body to react as
if it were real. Carefully choose your content if you
have a history of discomfort or physical symptoms
when experiencing these
situations. Oculus provides
comfort ratings for some
content, and you should
review the c omfor t rati ng f or
your content before use.
(For more details on comfort
ratings and ho w they can
assist in providing a comfortable experience, go
to https://support.oculus.com/comfort. If you have
a history of discomfort when exposed to certain
content or experiences or are new to virtual reality,
start with content rated Comfortable, before trying
Moderate, Intense or Unrated content.
•
A comfortabl e virtual reality exp erience requir es
an unimpaired sense of motion and balance.
Do not use the headset when you are: Tired;
need sleep; under the influence of alcohol or
drugs; hung-over; have digestive problems;
under emotional stress or anxiety; or when
suffering fro m col d, f lu, hea d ac he s, mi gr ai n es, or
earaches, as this can increase your susceptibility to
adverse symptoms.
•
Consult with your physician before using the
headset if you are pregnant, elderly, have
pre-existing binocular vision abnormalities or
psychiatric disorders, or suffer from a heart
condition or other serious medical condition.
10
Page 7
13
Seizures:
Some people ( about 1 in 400 0) may have s evere
dizziness, seizures, eye or muscle twitching or
blackouts triggered by light flashes or patterns, and
this may occur whi l e th ey ar e w atc hi ng T V , pl aying
video games or ex perie ncing vir tual real ity, even i f
they have never had a seizure or blackout before or
have no history of seizures or epilepsy. Such seizures
are more common i n children and young peopl e.
Anyone who ex periences an y of these sympto ms
should disc ontinue use of the headset an d see a
doctor. If you previously have had a seizure, loss of
awareness, or other symptom linked to an epileptic
condition you should see a doctor bef ore using
the headset.
This product is not a toy and
should not be used by children
under the age of 13, as the
headset is not sized for children
and improper sizing can lead
to discomfort or adverse health
effects, and younger children
are in a critical period in visual
development. Adults should make sure children (age
13 a nd older) use the headset i n accor dance wi th
these health and safety warnings incl uding making
Children:
sure the headset is used as described in the Before
Using Your VR S ystem and th e Safe Envi ronme nt
section. Adults should monitor children (age 13 and
older) who are using or have used t he he adset f or
any of the symptoms described in these health and
safety warning s (including those descr ibed under
the Discomfort and Repetitive Stress Injury sections),
and should li mit the ti me chil dren spe nd using t he
headset and ensure t hey take breaks dur ing use.
Prolonged use should be avoided, as this could
negatively im pact han d-eye coor dinati on, balan ce,
and multi-tasking ability. Adults should monitor
children closely during and after use of the headset
for any decre ase in these abilities.
Your headset provides 6
degrees of freedom, which
allows you to move around in
your physical world while you
experience a virtual world. Your
headset is also self-contained
and it is not connected to a
computer by a cable while in
use so you have more freedom to move.
Along with the freedom to explore your virtual world
come additi onal responsi bilities for you to have a
safe experience.
Risks associated with
freedom of movement
12
Page 8
15
Move carefull y while you ex plore the virtual world
with 6 degrees of freedom. F ast or abrupt m otion
may cause a collision or loss of balance.
General Precautions:
To reduce the risk of injury or discomfort you should
always follow these instructions and o b s erv e these
precautions while using the headset:
•
Use Only In A Saf e Envi ronm ent:
produces an im mersiv e virtual realit y experie nce
that distracts you from and completely blocks your
view of your actual surroundings.
o
Always be aware of your surroundings before
beginning use and while using the headset. Use
caution to avoid injury.
o
You are responsible for creating and maintaining
a safe environment for use at all times.
The headset
o
Serious injur ies can occur from tripping or
running into or striking walls, furniture, other
objects or peopl e, s o cl e ar an ar ea f or s afe use
before using the headset.
o
Consider having another person act as a spotter
while you mov e around in a virtual world.
o
Use of the headset a nd Ocul us contr oll ers may
result in a los s of balance.
o
Remember that the objects you see in the virtual
environment do not exist in t he real world, s o
don’t sit or stand on them or use them for
support.
o
Remain seated unl ess your game or content
experience re q uir es st an din g or m ovin g around
your play area. If you are using the headset while
seated, make sur e you ar e seat ed on a se cure
surface and stable platform.
o
Take special care to ensure that yo u are not
near items t hat you m ay im pact or stri ke when
using—or immediately after using—the headset,
like other people, objects, stairs or steps, ramps,
sidewalk(s), balconies, open doorways, windows,
furniture, open flames (like candles or fireplaces),
ceiling fans or light fixtures, televisions or
monitors, or other things.
o
Use of the heads et with gla sses may i ncrease
the risk of facial injury if you fall or hit your face.
14
Page 9
17
o
While using th e headset with control lers, you
may extend your arms fully out to the side
or over your head, so make sure those areas
are clear.
o
Make sure your play ar ea has a le vel, f irm an d
even surface wi thout loose carpetin g or rugs,
uneven surfaces or similar hazards. Remove any
tripping hazards from the play area before using
the headset.
o
Remember that while using the headset you may
be unaware that people and pets may enter your
play area.
o
Your view of yo ur surroundings is completely
blocked while you are using the h eadset, so do
not hold or h andle things th at are danger ous,
may injure yo u or may be damaged.
o
The headset is designed
for use indoors. Use of
the headset outdoors
creates additional and
uncontrolled hazards,
like uneven surfaces and
unexpected obstacles,
traffic and pedestrians.
Also, the Guar dian System may not work
properly outdoors.
o
Never wear the headset in situations that require
attention, such as walking, bicyclin g, or driving.
•
Guardian System: The headset
contains a boundary system
feature, Guardian, designed
to assist you in staying in your
play area. If y ou e nabl e i t and
define your play area, it will
help you to be awar e of the
boundaries of your space. You
can get more information about the Guardian
System at https://support.oculus.com/guardian
o
Before defini ng yo ur play area, m ake sur e you
survey it and clear it of potent ial hazards as
defined in this Guide. The space you define with
Guardian sho uld be an area that is cle ar and
away from pote ntial hazards. Make sur e your
defined space pr ovid es for ad ditional space as
a buffer between it and potential hazards so you
do not contact hazards if your movement carries
you beyond the area you defined in Guardian or
if you lose your balance or trip.
o
Guardian only assists if you enable it and
properly define your play area. Before using
the headset e ach time, confir m that Guardian
is enabled, the play area is properly defined
and that no new potential impact-hazards
were introduced.
16
Page 10
19
o
The Guardi an sy st e m is o nl y a gui d e, a nd m ay
not always show y ou the exact boundar ies of
your play area. G uardian may not track you
properly in ar eas with featur eless walls, glass
or mirrors. You are still resp onsible for using
the headset in a safe environment as described
in this Guide.
o The Guardian system
will only alert you to the
boundary of your play
area. It cannot prevent you
from moving out of your
play area. For example, it
will not prevent you from
running into or contacting
a wall, or falli ng through a door or window
or down a stairwell. Take particular care to
make sure that t here are no hazardo us areas
(stairwells, windows, etc.) or objects immediately
outside your play area that you might encounter
if you do not reac t quickly enough to Guardian.
o
Guardian do es not identify
a boundary over the top
of your play ar ea, so tak e
special care to identify that
the area overh ead is cl ear
of potential hazards like
light fixtures and ceiling
fans. It will al so not alert
you to floor hazards, so follow the instructions
for a safe floor sur face in this Guide.
o
Guardian doe s not identify everything in yo ur
play area, and will not alert you to items on
furniture, like lamps, or other people or pets that
may enter your play area after you have donned
your headset.
o Follow all on screen notifications for redefining
the boundaries of your play area or functional
availability of your system if prompted to do so.
o
Moving at high sp eeds may not permi t you to
react in time to s tay in your play area, even if
Guardian alerts you, s o make sure you mov e
slowly enough to react to any Guardian alerts.
o
Guardian may not work properly if your headset
is dropped or d amaged. Inspect your headset
before use, and co ntact Oculus Support if
Guardian is not working properly.
•
Pass-Through Feature:
with a “pass-through” feature which uses a camera
to display your surroundings on your headset
screen for brief real world interaction, and is used
to set up the Guardian system.
The pass-through feature displays a distorted view
of the physical world, and may lag behind Iatency)
what is actual ly occurring.
Your headset is equipped
18
Page 11
21
•
Do not use the pass-
t h r ou gh f e a tu r e t o
navigate in the physical
world. R emo v e y our
headset so you have an
undistorted view.
•
Always remove your headset for any situation
that requires attention or coordination.
•
The distorted view of the physical world
displayed by the pass-through feature may
cause temporary effects if used for a long period
of time.
•
Effects from use of the pass-through may put you
at an increase d risk of injury when e ngaging in
normal activit ies in the real world. Do not drive,
operate mac hinery, or engage in other visually
or physically demanding activities that have
potentially s erious consequences ( i.e., activities
in which exper iencing a ny symptom s could lead
to death, person al inj ury, or da ma g e to property),
or other activities that require unimpaired balance
and hand-eye coordination (such as playing
sports or riding a bicycle, etc.) until you have fully
recovered from any effects.
•
Ease into the use of the headset to allow your body
to adjust; use for only a few minute s at a tim e at
first, and only i ncrease the amount of t ime using
the headset gradually as you grow accustomed to
virtual reality. Looking around and using the input
device when fi rst enteri ng virtu al reality can help
you adjust to any small differenc es between your
real-world movements and the resulting virtual
reality experience.
•
Do not use the he ad set w hil e in a m ov in g vehicle
such as a car, bus, or trai n, as var iati on in speed
(velocity) or sudden movements may increase your
susceptibility to adverse symptoms.
•
Take at least a 10 to 15
minute break every 30
minutes, even if you don’t
think you need it. Each
person is different, so
take more frequent and
longer breaks if you feel
discomfort. You should
decide what works best for you.
•
It is normal for your headset to feel warm to the
touch while in use or while charging. Prolonged
skin contact with a headset that is hot to the touch
may produce skin discomfort or redness, or low
temperature burns. If your headset feels ho t to
the touch or is uncomfortably warm, stop using
or charging it, and allow it to cool down.
•
To prevent possible hearing damage, do not
listen at high volume levels for long periods.
20
Page 12
23
•
The rings on your controllers ext end away from
your hands. Use caution when moving your
hands and arms so you do not strike yourself with
the controllers.
System Alerts
For your protection, the headset wil l provide you
with the following alerts:
•
An audible and visual al ert when the headset
is overheating. If that alert appears/sounds, to
reduce the risk of personal injury, immediately
remove your heads et and let it c ool d ow n before
continuing use.
•
A visual alert in t he event of hi gh volum e levels.
If that alert appe ars, lower the so und volume to
reduce the ris k of hearing loss.
•
A visual alert if Guardian is not operating properly.
If that alert appears, remove your headset and
move to an place in your play area where Guardian
is operating.
Discomfort
•
Immediately discontinue using the headset if
any of the following symptoms are experienced:
seizures; loss of awareness; eye strain; eye
or muscle twitching; involuntary movements;
altered, blurred, or double vision or other visual
abnormaliti es; dizziness; disorientation; impaired
balance; impaired hand-eye coordination;
excessive s weat in g; i ncr eas ed sa li vatio n ; na use a;
lightheadedness; discomfort or pain in the head
or eyes; drowsiness; fatigue; or any symptoms
similar to motion sickness.
•
Just as with the symptoms people can experience
after they disembark a cruise ship, symptoms of
virtual reality exposure can persist and become
more apparent hours after use. These post-use
symptoms can include the symptoms above,
as well as excessive drowsiness and decreased
ability to multi-task. These symptoms may put
you at an increased risk of injury when engaging
in normal activities in the real world.
22
Page 13
25
•
Do not drive, op erate machinery, or enga ge in
other visuall y or physically d emanding activit ies
that have pote ntially seri ous cons equence s (i.e.,
activities in which experiencing any symptoms
could lead to de ath, personal inj ury, or damage
to property), or other activities that require
unimpaired bal ance and hand-eye coordination
(such as pla ying sports or riding a bic ycle, etc.)
until you have fully recovered from any symptoms.
•
Do not use the headset unti l all sym ptoms ha ve
completely s ubsided for several hours.
•
Be mindful of the type of content that you were
using prior to the onset of any symptoms because
you may be more prone to symptoms based upon
the content being used. Review the comfort rating
for the content you were using, and consider using
content with a more appropriate comfort rating.
•
See a doctor if you have serious and/or
persistent symptoms.
Headset Battery and Charging
Your headset co nt ains a r ec har ge able Lithium- Ion
battery and may come with a power adapter
(charger) an d chargin g cable. I mproper use of the
battery or power adapter may result in a fire,
explosion, bat tery leak age or oth er hazard. F ollow
these instru ctions to reduce the risk of injury to you
or others, or d amage to your product.
•
The battery in your headset is not user
replaceable or serviceable. Do not attempt to
open your hea dset to access the battery, o pen,
repair or replace the battery. Please contact
Oculus S upport, if you need battery or power
management support for your device.
•
Only charge your headset with the included
power adapt er and c able, or an appr oved po wer
adapter and cable if not included. Do not use other
24
Page 14
27
cables or power adapters. If you are unsure about
whether a cabl e or power a dapter is c ompatible
with your headset, contact Oculus Support.
•
Periodically inspect c onnectio n cords, c onnector
tips and the power adapter for damage or signs of
wear. Do not use y o ur pow er a dapter if prong(s),
enclosure, connector port, connector cable or any
part is damaged, cracked, or exposed.
•
Do not use external battery packs or power
sources other than the included pow er adapter
or authorized a ccessories to ch arge the battery
or power the headset.
•
Do not attempt to charge or use the headset it if
does not turn on after attempted charging, if it
gets abnormally warm when it is used or charged,
or if the battery compartment is swollen, leaking
liquid or smoking.
•
Do not disassembl e, crush, bend or deform,
puncture, shre d or put a hi gh de gree of press ure
on the heads et. Thi s can cause leakage or an
internal short-circuit in the battery, res ulti ng
in overheating.
•
Avoid dropping your headset. Dropping it,
especially on a hard surface, can potentially cause
damage to the headset and battery. Inspect your
headset for visual damage before each use. If
you suspect damage to your headset or battery,
contact Oculus Support.
•
Do not let your headset get wet or come in contact
with liquids. Even though the headset may dry and
appear to operate normally, the battery contacts
or circuitry could slowly corrode and pose a
safety hazard. If the headset gets wet, contact
Oculus Support, even if the headset appears to be
working normally.
•
Do not place your headset in areas that may
get very hot, such as on or near a cooking
surface, cooking ap pliance, iron or radiator or
in direct sunlig ht . E xces siv e he at in g ca n dam age
the headset or the b attery and could cau se the
headset or the b attery to explode. Do not dry a
wet or damp headset wi th an appliance or heat
source such as a microwave oven, hair dryer, iron
or radiator. Avoid leaving your headset in a car in
high temperatures.
•
In the event of a battery leak, do not allow the
liquid to come in contact with the sk in or eyes.
If contact has been made, wash the affected
area with large amounts of water and seek
medical advice.
•
Always ensure that the headset has adequate
ventilation and air flow while in use or
charging. Cover ing the headset with materials
that significantly affect air flow may affect its
performance and poses a possi ble risk of fire
or explosion.
26
Page 15
29
•
Your headset and power adapter (if provided)
comply with applicable limits for industry surface
temperature standards. To prevent potential
low-temperature burns from prolonged direct
contact, avoid direct skin contact with your power
adapter for long periods of time when charging,
or when plugged into a power source. Ensure
the power adapter is in a well-ventilated area,
when in use. Use the approved charging cable to
optimize proximity of your device to the adapter;
do not place adapter under a pillow, bl anket or
part of your body. Users with special medical
or physical conditions that impair the ability to
detect heat against your skin should take special
care when using the device or charging with the
power adapter. Follow any thermal warnings and
advisory that may appear on your device’s screen.
•
Dispose of your headset and battery properly.
Do not dispose of the he ads et or b atter y in a fi re
or incinerator , as the batter y may explo de when
overheated. Dispose of separately from household
waste. Refer to www.oculus.com/support for
proper mainte nance, replaceme nt, and disposal
of your headset.
Repetitive Stress Injury:
Using the devi c e may make your muscles, joints,
neck, hand(s), or skin hurt. If any part of your body
becomes tir ed or sore while usin g the headset or
its component s, or if you feel symptom s such as
tingling, num bness, burni ng or stiffness , stop and
rest for sever al hours bef ore using it again. If y ou
continue to hav e any of the above symptoms or
other discomf ort during or after use, sto p use and
see a doctor.
Accessories
•
Your headset and software are not designed for
use with any una uthorize d accessor y. Use of a n
unauthorized access ory may result in injury to
you or other s, may caus e per for man ce iss ues or
damage to your system and related services, and
may void your warranty
•
Refer to accessory instructions for proper
installation, warnings, and use of included and
authorized accessories.
•
Only use recom mended batteries an d charging
systems for authori zed accessories.
•
Install and use wrist straps or lanyard with
accessories when available to secure to your wrist
when in use.
•
Use lanyards with all tracked accessories so they
do not become loose projectiles.
28
Page 16
31
Interference with
Medical Devices
The headset and controller(s) may contain magnets
or components that emit radio waves, which
could affect the operation of nearby electronics,
including cardiac pacemakers, hearing aids and
defibrillators. If you h a ve a pacemaker or other
implanted medical device, do not use the headset
and controller without first consulting your doctor or
the manufacturer of your medical device. Maintain
a safe distance between the headset and controller
and your medical devices. Stop using the headset
and/or controller(s) if you observe a persistent
interference with your medical device.
Your controllers contain AA batteries.
•
CHOKING HAZARD. The remote is not a toy. It
contains a bat tery, which is a sm all part. Keep
away from childre n under 3.
•
DO NOT INGEST BATTERY. CHEMICAL
BURN HAZARD
•
If a battery is swallowed, it can cause severe
internal burns and potential perforation of
esophagus in just 2 hours and can lead to death.
•
If you think b att eri es mig ht ha ve be en s w all ow ed
or placed i nsi de any part of the body, seek
Controller Batteries
medical attention, and have your doctor call the
battery ingestion hotline at (800) 498-8666 or
(202) 625-3333.
•
Keep new and used batteries away from children.
If the battery compartment does not close
securely, stop using the product and keep it away
from children.
•
Keep in original package until ready to use.
Properly dispose of used batteries promptly.
•
Battery in the controller is user-replaceable:
CAUTION – RISK OF EXPLOSION IF BATTERY
IS REPLACED BY AN INCORRECT TYPE.
DISPOSE OF USED BATTERIES ACCORDING TO
THE INSTRUCTIONS.
•
Do not disassemble, pierce, or attempt to
modify batteries.
•
Risk of fire. Batteries can explode or leak if
installed backwards, disassembled, charged,
crushed, mix ed with used or other b atter y types,
or exposed to f ire or high temperature.
•
Do not allow conductive materials to touch the
battery terminals on the controllers. Keep batteries
dry and avoid liquid intrusion. Discontinue use
and contact Oculus Support if there is liquid
intrusion or accidental spill onto the d evi ce or
battery compartment.
30
Page 17
33
•
Discontinue use if you observe any abnormal
increase in temperature on the device and/or
around the bat t ery compartment(s).
•
Warning required by the State of California:
Perchlorate Material-special handlingmayapply, see
www.dtsc.ca.gov/hazardouswaste/perchlorate.
•
Refer to www.oculus.com/support for proper
maintenance, replacement, and disposal
of batteries.
Electrical Shock
To reduce risk of electric shock:
•
D o n o t m o d i f y o r o p e n a n y o f t h e
components provided.
•
Do not charge this device if any part of the
provided or approved AC Adapter cable
is torn, any wires are exposed, or battery
compartment damaged.
•
Do not insert any metal, conductive, or any foreign
objects into the charging port.
•
Do not expose the device to water or fluid.
•
ONLY use pro vid ed A C Adapter with your dev ic e
or other authorized adapter if one was not
provided with your device.
Damaged or Broken Device
•
Do not use your device if any
part is broken or damaged.
•
Do not attempt to repair
any part of your device
yourself. Repairs should
only be made by an Ocul us
authorized servicer.
Contagious Conditions
To avoid transferring contagious conditions (like
pink eye), do not share the heads et with persons
with contagiou s conditi ons, infection s or diseases,
particularly of the eye s, skin or s calp. The heads et
and controll er(s) shoul d be clea ned betw een each
use with skin-friendly non-alcohol, non-abrasive
antibacterial wipes and with a dry microfiber
cloth for the lens es. Do not use l iquid or chem ical
cleansers on the lenses. Replace the facial interface
on the headset if it becomes worn or cannot
be cleaned.
Skin Irritation
The headset is worn next to your skin and scalp. Stop
using the headset if you notic e swellin g, itchiness ,
skin irritation or other skin reactions. Similarly with
32
Page 18
35
the hand-cont roll er, pl ease s t op u se if you o bser v e
any skin irri tation or re action. I f sympt oms persist ,
contact a doctor.
Device Temperatur e
It is important to check the temperature of
your device as front surfaces may get hot. To
reduce the risk of injury, take caution and do not
touch hot surfaces for prolonged periods.
Use Environment
•
To avoid damage to your headset or controllers,
do not expose them to moisture, high humidi ty,
high concentrations of dust or airborne materials,
temperatures outside their operating range or
direct sunlight.
•
Take particular care to
avoid direct sunlight on the
lenses. Direct sunlight on the
lenses for even brief periods
may damage the optics
and display.
•
Keep cables away from
children and pets.
Not a Medical Device
The headset and accessories are not medical
devices, and are not intended to dia gnose, treat,
cure, or prevent any disease.
Keep Away from Pets
To avoid damage, keep your headset, charger,
cables and access or ies aw a y from pet s.
Regulatory Information
This product has been tested and complies with applicable
worldwide regulations, including: EN/IEC 60950-1:2006+A11:
2009+A1:2010+A12:2011+A2:2013; UL60950-1/CSA-C22.2 No. 60950-
1-07 (2nd Edition) +A1: 2011+A2:2014; EN50566: 2017; EN50360: 2017;
FCC Part 1 5; R adio Equipment Dir ective 2014/53/EU; EN 3 00 3 2 8 V2.1.1;
EN 301 893 V2.1.1; EN62479:2010; EN 301 489-1 V2.1.1; EN 301 489-17
V3.1.1; AS/NZS 4268:2017; RoHS Recast Directive (RoHS 2) 2011/65/EU;
REACH Reg ulation (EC) N o. 1907/2006; W EEE Directive 2 012/19/EU;
CA Proposition 65.
Oculus hereby declares that this product is in compliance with the essential
requirem ents and the ot her relevant provisi ons of Directiv e 2014/53/ EU.
For the full declaration of conformity, see www.oculus.com/compliance.
34
Page 19
37
FCC Information
This device complies with part 15 of the FCC rules. Operation is subject to
the following two conditions:
(1) This devi ce may n ot cause ha rmful int erferenc e, and (2) t his devic e
must accept any interferenc e received, incl uding interf erence that may
cause undesired operation.
Note: This equipment has been tested and found to comply with the limits
for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits
are designed to provide reasonable protection against harmful interference
in a residential installation. This equipment generates, uses and can radiate
radio freq uenc y ener gy an d, if n ot inst alled and us ed i n accor danc e with
the instructions, may cause harmful interference to radio communications.
However, there is no guarantee that interference will not occur in a particular
installati on. If t his equi pm ent do es caus e harm ful int erfer ence t o radi o or
televisio n receptio n, which ca n be determ ined by turni ng the equi pment
off and on, the user is encouraged to try to correct the interference by one
or more of the following measures:
•
Reorient or relocate the receiving antenna.
•
Increase the separation between the equipment and receiver.
•
Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
•
Consult the dealer or an e xperienced radi o/TV technician for help.
Note: Changes or modifications not expressly approved by the party
responsible for compliance could void the user’s authority to operate
the equipment.
This device complies with Industry Canada licence-exempt RSS standard(s).
Operatio n is su bject to t he follo wing tw o con ditions: (1) thi s devic e may
not caus e inter fer enc e, an d (2) thi s devi c e mu st ac cept an y int erfer enc e,
including interference that may cause undesired operation of the device.
i. The device for operation in t he band 5150–5250 MHz is only for indoor
use to redu c e th e pot enti al f or h armf ul int erf er enc e to c o-c han nel m o bil e
satellite systems;
ii.
For devices with detachable antenna(s), the maximum antenna gain
permitted for devices in the band 5725-5850 MHz shall be such that the
equipment still complies with the e.i.r.p. limits specified for point-to-point
and non-point-to-point operation as appropriate; and
iii.
Users should also be advised that high-power radars are allocated
as primary users (i.e. priority users) of the bands 5250-5350 MHz and
5650-5850 MHz and that these radars could cause interference and/or
damage to LE-LAN devices.
Facebook Technologies
Limited Consumer Warranty
Who Is This Warranty From? This limited co nsumer warranty (the
“Warranty”) is issued by Facebook Technologies, LLC of 1601 Willow
Road, Menl o P ar k, C A 94 02 5 (“ Fa c ebo o k T ech n ol o gi es”, “ we” , or “ us” ).
Who Is This Warranty To? Facebook Technologies issues this Warranty
to you, as a co nsum er who has pu rcha sed a new , cov ered pr odu ct from
Faceboo k Tec h nol ogies or an authori zed r etai l er (“ yo u”) . Thi s Warranty is
not availa bl e to pr o ducts that were purc ha s ed fr om a n y so ur c e ot h er than
Facebook Techn ol o gi es or a n aut h ori z ed retailer.
If you purchased your product in
Warranty does not apply to you
warranty for your country, available in the box with your product and
at oculus.com/legal/limited-warranty for Oculus products, and at portal.facebook.com/warranty for all other products where applicable.
This Warranty applies only to those countries to which Facebook
Technologies ships and supports. For information about the countries
Facebook Technologies supports, go to support.oculus.com for purchases
of Oculus products, and portal.facebook.com/support for all other products.
What Does This Warranty Do? This Warr anty giv es you s pecifi c legal
rights, and y ou ma y als o hav e oth er rig hts, whic h var y from state to st at e
and country to country. This Warranty is in addition to, and does not affect any rights you have under the laws in your jurisdiction concerning the sale of
consumer goods (including, without limitation, national laws implementing
EC Directive 44/99/EC).
Australia, Canada, France
and you should consult the specific
or
Italy, this
36
Page 20
39
What Does This Warranty Cover?
malfunctions in the new Facebook Technologies product(s) it accompanies
(the “Product”). We warrant that the Product will, under normal and
intended use, function substantially in accordance with our technical
specifications or accompanying product documentation (the “Warranted
Functionality”) during the Warranty Period. If and to the extent the Product
needs Facebook Technologies software or services to achieve the Warranted
Functionality, we will make and keep software and services available during
the Warranty Period. We may update, modify or limit such software and
services in our sole discretion so long as we continue to maintain (or exceed)
the Warranted Functionality.
Product r egi strat ion i s not required as a c ondit ion to cov erag e under t his
Warrant y, but some Facebook T echnologies produ cts require periodic
connection to an online Facebook Technologies account to ensure
full functionality.
How Long Does Coverage Last? This limited Warranty continues for one (1)
year from the date of purchase or delivery of the Product, whichever is later
(the “Warranty Period”). However, if you purchase the Product from within
the EU or EFTA, the Warranty Period shall be two (2) years.
What Will Facebook Technologies Do If There’s a Problem With The
Product? If your Prod uct is defecti ve or malf unctioning, we will eith er
repair or r epl a c e t h at Pro d uct, or u p dat e s of t wa r e o r s er vi c es, s o t hat th e
Product p erform s su bstant ially accor din g to the Warranted Functi onal ity.
The approach taken to resolve any issues will be at our sole choice. If we
determin e that a pro duct sh ould b e repl aced, the rep lac em ent may b e a
new, refur bi s hed, or rem a nuf a ctu r ed P r od uct . If w e d eter m i ne, in our sol e
discretion, that none of the listed means are reasonable to correct for a
defect or m alfuncti on, then we may ref und to yo u the pric e you pai d to
purchas e the Product.
How Can You Get Service?
problem with your Product, please visit us at support.Oculus.com for Oculus
related products, and portal.facebook.com/support for all other products
to get helpful service and contact information, and to submit a claim form
to obtain warranty service.
If it is necessary for you to send your Product in for service, we will provide
you with a pre-a ddressed shippin g label, an d you will have to send t he
Product in wit h your proof of pur chase using t hat shipping la bel. Proof
of purchas e may not b e required if we are abl e to verify your purchase
in advance.
This Warranty covers defects and
First, tell us about the issue. If you have a
You may be required to pay the cost of shipping the Product to us, and by
sending t he Prod uct, yo u agre e to tran sfer own ershi p of that Product to
Facebook Technologies. When we receive the product, we will determine
if there is a defec t or malf unctio n cover ed by thi s Warr anty. If we find a
defect or m alfu nctio n cover ed b y this W arr anty, we will rep air or r eplac e
the Produ ct to pr ovid e the W arra nted F uncti onali ty, and we will send the
repaired Product or a replacement Product, if any, to you at our cost. We
may not return the original Product to you. We cannot guarantee that we will
be able to repair the Product without risk to or loss of programs or data, and
any replac em en t P ro du ct wi ll not c ontain any of your data th at w as stored
on the original Product. Any repaired or replaced Product will continue to be
covered by this Warranty for the remainder of the original Warranty Period
or ninety ( 90) d ays fol lowi ng yo ur rec eipt of the r epl acem ent or r epair ed
Product, whichever is greater.
If we are unable to verify your proof of purchase in advance, and you send
us a Produ ct wi th out a vali d pr oof of pur ch ase, th en w e res erv e th e rig ht
to return the Product to you at your cost, subject to prepayment, or, if such
costs are not prepaid, we will keep the Product for thirty (30) days for your
pick-up before it is dispos ed of.
What Does This Warranty Not Cover? This Warranty is li m ited a n d n ot
applicabl e to: (i) norm al wear an d tear; (ii) d amage ca used by mi suse,
accident (e.g., accidental physical impact, exposure to liquid, food or other
contami nants, etc.), n eglect, abus e, improper or u nauthorized repair or
other modif icat io n, tam peri ng, or use wit h un sui tabl e equi pm ent, d evi ces ,
software, s ervi c es or ot h er u na ut h ori zed thi r d-party item(s); (iii) use not in
accordance with the Product documentation; (iv) commercial use; (v) use in
connection with a trade, business or profession; (vi) used or resold products;
(vii) Products pur chased from sources other than Facebook Technologies
or a Faceboo k Tec h n ol ogies authorized ret ail er (in cl uding non-authorized
online auctions), (viii) non-Facebook Technologies Products, (ix) use of the
Product i n vi olation of any la w s, r eg ul ati o ns or or din an c es in eff ect where
the Product is used; or (x) features or performance parameters pertaining to
any software or services beyond the Warranted Functionality of the Product.
This Warranty does not include any specific guarantees that the product will
be error-fr ee, or reg arding uptim e or conti nued av ailabil ity, dat a securit y
features of soft war e or onli ne acc ou nts, or that any s oft war e, firm war e or
online sit es will fun ction uni nterru pted or error-fr ee. T his lim ited warranty
is void if a Product is returned with removed, damaged or tampered labels
or any alterat ions (i ncludi ng the u naut hori zed rem oval of a ny com pon ent
or external cover).
38
Page 21
41
This Warr anty d oes n ot cover data l oss; it i s your respo nsibilit y to back
up your dat a, el ect r oni cal ly or p hy sic all y, o n a r egu l ar ba si s if y ou wi s h to
retain your data. Any damages or costs related to data recovery, removal,
and instal lation are not rec overable under t his Warranty.
In this W arr a nt y, F ac ebo o k T ech n ol o gi es does n ot ext en d an y im pli ed or
statutory w arra nties, condi tions or repr esent atio ns rega rdin g the Pro duct
or any conn ect ed s of t war e or onl i n e ser vi c es.
FACEBOOK TECHNOLOGIES DOE S NOT, UNDER THIS LIMITED
WARRANTY, ASSUME ANY LIABILITY FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES OF ANY KIND
WHATSOEVER, INCLUDING BUT NOT LIMITED TO LOSS OF PROFITS
OR REVENUES, LO SS OF DATA, LOSS OF USE OF THE PRODUCT
OR ANY ASSOCIATED EQUIPMENT, COST OF ANY REPLACEME NT
GOODS OR SUBSTITUTE EQUIPMENT, OR LOSS OF USE DURING THE
PERIOD THAT THE PRODUCT IS BEING REPLACED OR REPAIRED.
FURTHER, IN NO EVENT SHALL FACEBOOK TECHNOLOGIES BE
LIABLE TO YOU FOR ANY SPECIAL, INDIRECT, INCIDENTAL, PUNITIVE
OR CONSEQUENTIAL DAMAGES OF ANY KIND WHATSOEVER, EVEN
IF FACEBOOK TECHNOLOGIES HAS BEEN ADVISED AS TO THE
POSSIBILITY OF SUCH DAMAGES, FOR ANY CLAIM ARISING FROM
OR RELATED TO THIS WARRANTY STATEMENT, REGARDLESS OF
THE FORM OF ACTION, WHETHER IN CONTRACT, TORT (INCLUDING
NEGLIGENCE), STRICT PRODUCT LIABILITY OR ANY OTHER CAUSE OF
ACTION OR LEGAL OR EQUITABLE THEORY.
IN NO EVENT SHALL FACEBOOK TECHNOLOGIES’ LIABILITY FOR ANY
CLAIM ARISING OUT OF OR RELATED TO THIS WARRANTY STATEMENT
EXCEED THE PRICE PAID BY YOU FOR PURCHASE OF THE PRODUCT,
REGARDLESS OF THE FORM OF ACTION, WHETHER IN CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT PRODU CT LIABILITY OR
ANY OTHER CAUSE OF ACTION OR LEGAL OR EQUITABLE THEORY.
Some stat es and countri es do not allow the exc lusion or lim itation of
incident al or co nsequen tial d amag es, so lim itatio ns or ex clusio ns in thi s
Warrant y may not apply to you.
What Laws Govern This Warranty? The laws of the State of California, USA,
govern this Warranty. The courts in some countries may not apply the law of
California to some types of disputes. If you reside in one of those countries,
your cou nt ry’s laws will apply to such disputes related to th is Warranty.
Questions?
If you have questions, or to begin the service process, please
visit us at support.oculus.com for Oculus related product questions, and
portal.facebook.com/support for all other product inquiries.
If you are a consumer subject to the Quebec Consumer Prot e c t ion Act,
the following applies to you in replacement of any Facebook Technologies
Limited Consumer Warranty provided with your purchased product:
Who Is This Warranty From? This limited co nsumer warr anty (the
“Warranty”) is issued by Facebook Technologies, LLC (“Facebook
Technologies”, “we”, or “us”), having a place of business at of 1601 Willow
Road, Menl o P ar k, C A 94025.
Who Is This Warranty To? Facebook Technologies issues this Warranty
to you, as a consumer who has purchased a new, covered product from
Faceboo k Tech nolo gies or an aut horized retail er (“you”) in Canada. This
Warranty is not available to products that were purchased from any source
other than Facebook Technologies or an authorized retailer.
What Does This Warranty Do? This Warranty gi ves you s pecifi c legal
rights, and you m ay also have other rights, whi ch v ary fr om state to st at e
and country to country. This Warranty does not affect any rights you have under the laws in your jurisdiction concerning the sale of consumer goods.
What Does This Warranty Cover?
malfunctions in the new Facebook Technologies product(s) it accompanies
(the “Product”). We warrant that the Product will, under normal and
intended use, function substantially in accordance with our technical
specifications or accompanying product documentation (the “Warranted
Functionality”) during the Warranty Period. If and to the extent the Product
needs Facebook Technologies software or services to achieve the Warranted
Functionality, we will make and keep software and services available during
the Warranty Period. We may update, modify or limit such software and
services in our sole discretion so long as we continue to maintain (or exceed)
the Warranted Functionality.
This Warranty covers defects and
40
Page 22
43
Product r egi strat ion i s not required as a c ondit ion to cov erag e under t his
Warrant y, but some Facebook T echnologies produ cts require periodi c
connection to an online Facebook Technologies account to ensur e
full functionality.
How Long Does Coverage Last? This limited Warranty continues for one
(1) year from the date of purchase or delivery of the Product, whichever is
later (the “Warranty Period”).
What Will Facebook Technologies Do If There’s a Problem With The
Product? If your Prod uct is defecti ve or malf unctioning, we will either
repair or r epl a c e t h at Pro d uct, or u p dat e s of t wa r e o r s er vi c es, s o t hat th e
Product p erform s su bstant ially accor din g to the W arr anted Functi onal ity.
The approach taken to resolve any issues will be at our sole choice. If we
determin e that a pro duct sh ould b e repl aced, the rep lac em ent may b e a
new, refur bi s hed, or rem a nuf a ctu r ed P r od uct . If w e d eter m i ne, in our sol e
discreti on, that n one of th e listed m eans ar e reas onabl e to correc t for a
defect or m alfuncti on, then we may ref und to yo u the pric e you paid t o
purchas e the Product.
How Can You Get Service?
problem with your Product, please visit us at https://support.Oculus.com
to get helpful service and contact information, and to submit a claim form
to obtain warranty service.
If it is necessary for you to send your Product in for service, we will provide
you with a pre-a ddressed shippin g label, an d you will have to send t he
Product in wit h your proof of pur chase using t hat shipping la bel. Proof
of purchase may not be requir ed if we are a ble to verify your purc hase
in advance.
You may be required to pay the cost of shipping the Product to us, and by
sending the Product, you agree to transfer ownershi p of that Product to
Facebook Technologies. When we receive the pr o du ct , we wi ll det er m i n e
if there is a d efect or m alfunct ion cov ered by this W arranty. I f we find a
defect or m alfu nctio n cover ed by t his W arra nty, we will r epair or r epl ace
the Product to pr ovide the W arrant ed Funct ionalit y, and we will send the
repaired Prod uct or a repl acem ent Pr oduct , if an y, to yo u at our cost. We
may not return the original Product to you. We cannot guarantee that we will
be able to repair the Product without risk to or loss of programs or data, and
any replacement Product will not contain any of your data that was stored
on the original Product. Any repaired or replaced Product will continue to be
covered by this Warranty for the remainder of the original Warranty Period
First, tell us about the issue. If you have a
or ni nety ( 90) d ays fol lowi ng yo ur rec eipt of the r epla cem ent or r epair ed
Product, whichever is greater, provided that if you are a consumer subject
to the Queb ec Consumer Protection Act, the Warranty Per iod is furt her
extended for a period equal to the time during which we had your Product
in our possession for the performance of this Warranty.
If we are unable to verify your proof of purchase in advance, and you send
us a Produ ct wi th out a vali d pr oof of pur ch ase, th en w e res erv e th e rig ht
to return the Product to you at your cost, subject to prepayment, or, if such
costs are not prepaid, we will keep the Product for thirty (30) days for your
pick-up before it is dispos ed of.
What Does This Warranty Not Cover? This Warr a nty is li m it ed an d not
applicable to: (i) normal wear and tear; (i i) damag e caused by m isuse,
accident (e.g., accidental physical impact, exposure to liquid, food or other
contami nants, etc.), n eglect, abuse, improper or u nauthorized r epair or
other modif icat io n, tam peri ng, or use wit h uns uit abl e equi pm ent, d evi ces,
software, s ervi c es or ot h er u na ut h ori zed thi r d-party item(s); (iii) use not in
accordance with the Product documentation; (iv) commercial use; (v) use in
connection with a trade, business or profession; (vi) used or resold products;
(vii) Products pur chased from sources other than Facebook Technologies
or an Facebook Technologies authorized retailer (including non-authorized
online auctions), (viii) non-Facebook Technologies Products, (ix) use of the
Product in vi olation of any law s, r eg ul ati o ns or or di n an c es in eff ect where
the Product is used; or (x) features or performance parameters pertaining to
any software or services beyond the Warranted Functionality of the Product.
This Warranty does not include any specific guarantees that the product will
be error-fr ee, or reg arding uptim e or conti nued avai labil ity, dat a securit y
features of soft war e or o nli ne acc ou nts, or that any s oft war e, firm war e or
online sit es will fun ction uni nterru pted or er ror-fr ee. Thi s lim ited warranty
is void if a Product is returned with removed, damaged or tampered labels
or any alterat ions (i ncludi ng the u nauth oriz ed remo val of any c omp onent
or external cover).
This Warr anty does n ot cov er data l oss; it is your responsibility to back
up your dat a, el ect r oni c al ly o r p h ysi c all y, o n a r eg ul ar b a sis i f yo u wi sh t o
retain your data. Any damages or costs related to data recovery, removal,
and instal lation are not rec overable under t his Warranty.
If you ar e a c ons umer subject to t he QCPA, t he exclusion of warranties
contained in the immediately following paragraph do not limit your rights
and remedies under the Quebec Consumer Protection Act, including the
42
Page 23
45
right to make a claim under any of the statutory warranties provided under
sections 34 to 54 of such statute.
In this Warr ant y, Fac ebo ok Tech nol ogi es d oes n ot ext end an y im pli ed or
statutory w arra nties, condi tions or repr esent atio ns rega rdin g the Pro duct
or any connected softwar e or onl i ne ser v i ces .
If you are a consumer subject to the Quebec Consumer Protection Act, the
limitations of liability contained in the immediately following paragraph
do not liberate Facebook Technologies from the consequences of its own
acts or the acts of its representatives.
FACEBOOK TECHNOLOGIES DOE S NOT, UNDER THIS LIMITED
WARRANTY, ASSUME ANY LIABILITY FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES OF ANY KIND
WHATSOEVER, INCLUDING BUT NOT LIMITED TO LOSS OF PROFITS
OR REVENUES, LO SS OF DATA, LOSS OF USE OF THE PRODUCT
OR ANY ASSOCIATED EQUIPMENT, COST OF ANY REPLACEME NT
GOODS OR SUBSTITUTE EQUIPMENT, OR LOSS OF USE DURING THE
PERIOD THAT THE PRODUCT IS BEING REPLACED OR REPAIRED.
FURTHER, IN NO EVENT SHALL FACEBOOK TECHNOLOGIES BE
LIABLE TO YOU FOR ANY SPECIAL, INDIRECT, INCIDENTAL, PUNITIVE
OR CONSEQUENTIAL DAMAGES OF ANY KIND WHATSOEVER, EVEN
IF FACEBOOK TECHNOLOGIES HAS BEEN ADVISED AS TO THE
POSSIBILITY OF SUCH DAMAGES, FOR ANY CLAIM ARISING FROM
OR RELATED TO THIS WARRANTY STATEMENT, REGARDLESS OF
THE FORM OF ACTION, WHETHER IN CONTRACT, TORT (INCLUDING
NEGLIGENCE), STRICT PRODUCT LIABILITY OR ANY OTHER CAUSE OF
ACTION OR LEGAL OR EQUITABLE THEORY.
If you are a consumer subject to the Quebec Consumer Protection Act, the
limitations of liability contained in the immediately following paragraph
do not liberate Facebook Technologies from the consequences of its own
acts or the acts of its representatives.
IN NO EVENT SHALL FACEBOOK TECHNOLOGIES’S LIABILITY FOR ANY
CLAIM ARISING OUT OF OR RELATED TO THIS WARRANTY STATEMENT
EXCEED THE PRICE PAID BY YOU FOR PURCHASE OF THE PRODUCT,
REGARDLESS OF THE FORM OF ACTION, WHETHER IN CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT PRODU CT LIABILITY OR
ANY OTHER CAUSE OF ACTION OR LEGAL OR EQUITABLE THEORY.
Some states a nd countries do not allo w the exclusion or limit ation of
incident al or co nsequen tial damag es, so lim itati ons or exclusi ons in t his
Warrant y may not apply to you.
If you are a consumer subject to the Quebec Consumer Protection Act,
the immediately following governing law provision does not apply to you.
What Laws Govern This Warranty? The laws of t he St a t e of C ali f or nia,
USA, govern this Warranty. The courts in Canada may not apply the law of
California to some types of disputes. When that is the case and applicable,
the laws of Canada will ap ply to such disputes related to this Warranty.
Questions?
If you have questions, or to begin the service process, please
visit us at https://support.Oculus.com.
Developed in the United States
Designe d by Oculus
Facebook Technologies, LLC
1 Hacker Way, Menlo Park, CA , USA
Facebook Technologies Ir eland Limited
4 Gr and Ca nal Square, Grand C anal Harbour,
Dublin 2 , Ireland
Assembled in China
44
Page 24
47
[FRENCH]
Headset
Controllers
Power
Charging
Manual
Product Description
Oculus Quest is the w orld’s fi rst all-in-one gaming
system built for virtual reality. No wires. No PC. Just
set up with the Oculus mobile app, and you’re free to
explore VR fr om alm ost a nywh ere. F our ultr a-wide
angle se nsors insid e the headset power Oculus
Insight, which precisely tracks your environment
and instantl y translates yo ur movements int o VR.
And with ergo nomic design and h aptic feedback,
our intuitive Touch controllers bring your hands into
the game. Take VR gaming to the ne xt level. A nd
everywhere else.
What’s in the Box?
Eyeglass
Spacer
Quick Start
46
Adapter
Guide
Cable
Safety &
Warranty
AA
Batteries
Oculus Quest,
VR Headset
Oculus Touch
Controllers
Oculus Go Adapter Model No: x12345678x
Model No: MH-B
Model No: MI-BR (Right)
Grab your phone to get started.
Download the Oculus app on your mobile phone
to set up your headset. www.oculus.com/app
NOTE: Please visit www.oculus.com/setup for setup
instructions. Please visit https://support.oculus.com
for best practices and troubleshooting.
MI-BL (Left)
Product Care and Maintenance
Please only use dry optical lens micro-fiber cloths for
cleaning of the headset lenses. Do not clean lenses
with any liquid or chemical cleaners. Do not clean
the facial interface fabric with alcohol or any other
abrasive cleaning solution. You may hand wash with
mild detergent and air dry.
For cleaning of the controllers, only use non-abrasive
anti-bacteri al wipes and wipe gently.
Page 25
49
•
GHz
Do not leave the headset in direct sunlight.
Exposure to direct sunlight can damage the optics
and display.
•
Do not shine a laser or external li ght source
through the lenses as it may damage the display.
•
Ensure the controller battery tray cover is in good
working condition and locks in place.
•
As with any electr onic de vice, avoi d exp osure to
water or fluids.
•
Store com ponents in their stor age case when
not in use to mini mize unintention al damage or
environmental exposure.
•
Operating Temperature: 0-35°C / 32-104°F,
min. humidity 5%, max humidity 95% RH
(non-condensing).
HEALTH & SAFETY WARNINGS:
To reduce the risk of personal
injury, discomfort or property
damage, please e nsure th at all
users of the headset r ead the
warnings below caref ully before
•
Read and follow all setup and operating
instructions pr ov ided with the headset.
using your VR system.
Before Using your VR System:
48
Page 26
51
•
R e vie w the hardw are and softw are
recommendations f or use of the headset. Risk
of discomfort may increase if recommended
hardware and software are not used.
•
Your headset and software are not d esigned for
use with any unauthorized device, accessory,
software and/ or cont ent. U se of an u nauth orized
device, accessory, sof tware and/or content or
hacking the device, software or content may result
in injury to you or others, may cause performance
issues or damage to your system and related
services, and may void your warranty
•
To r e d u c e th e r i s k o f
discomfort, properly
adjust side and top straps,
and ensure comfortable
placement of the facial
interface and that you see a
single, clear image; this will
aid in proper weight balance
and distribution of the headset. Re-check the
settings before re suming use after a break, to
avoid any unintended changes to any adjustments.
•
Virtual reality is a n immersive experience that
can be intense. Frightening, violent or anxiety
provoking content can cause your body to react as
if it were real. Carefully choose your content if you
have a history of discomfort or physical symptoms
when experiencing these
situations. Oculus provides
comfort ratings for some
content, and you should
review the c omfor t rati ng f or
your content before use.
(For more details on comfort
ratings and ho w they can
assist in providing a comfortable experience, go
to https://support.oculus.com/comfort. If you have
a history of discomfort when exposed to certain
content or experiences or are new to virtual reality,
start with content rated Comfortable, before trying
Moderate, Intense or Unrated content.
•
A comfortable virtual reality experience requires
an unimpaired sense of motion and balance.
Do not use the headset when you are: Tired;
need sleep; under the influence of alcohol or
drugs; hung-over; have digestive problems; under
emotional stress or anxiety; or when suffering
from cold, flu, headaches, migraines, or earaches,
as this can increase your susceptibility to
adverse symptoms.
•
Consult with your physician before using the
headset if you are pregnant, elderly, have
pre-existing binocular vision abnormalities or
psychiatric disorders, or suffer from a heart
condition or other serious medical condition.
50
Page 27
53
Seizures:
Some people ( about 1 in 400 0) may have s evere
dizziness, seizures, eye or muscle twitching or
blackouts triggered by light flashes or patterns, and
this may occur whi l e th ey ar e w atc hi ng T V , pl aying
video games or ex perie ncing vir tual real ity, even i f
they have never had a seizure or blackout before or
have no history of seizures or epilepsy. Such seizures
are more common i n children and young peopl e.
Anyone who ex periences an y of these sympto ms
should disc ontinue use of th e headset an d see a
doctor. If you previously have had a seizure, loss of
awareness, or other symptom linked to an epileptic
condition you should see a doctor bef ore using
the headset.
This product is not a toy and
should not be used by children
under the age of 13, as the
headset is not sized for children
and improper sizing can lead
to discomfort or adverse health
effects, and younger children
are in a critical period in visual
development. Adults should make sure children (age
13 and older) use the headset i n accor dance wi th
these health and safety warnings including making
Children:
sure the headset is used as described in the Before
Using Your VR S ystem and th e Safe Envi ronme nt
section. Adults should monitor children (age 13 and
older) who are using or h ave us ed the he adset for
any of the symptoms described in these health and
safety warning s (including those descr ibed under
the Discomfort and Repetitive Stress Injury sections),
and should li mit the ti me chil dren spe nd using t he
headset and e nsure they take br eaks during use.
Prolonged use should be avoided, as this could
negatively im pact han d-eye coor dinati on, balan ce,
and multi-tasking ability. Adults should monitor
children closely during and after use of the headset
for any decre ase in these abilities.
Your headset provides 6
degrees of freedom, which
allows you to move around in
your physical world while you
experience a virtual world. Your
headset is also self-contained
and it is not connected to a
computer by a cable while in
use so you ha ve more freedom to move.
Along with the freedom to explore your virtual world
come additi onal responsi bilities for you to have a
safe experience.
Risks associated with
freedom of movement
52
Page 28
55
Move carefull y while you ex plore the virtual world
with 6 degrees of freedom. Fas t or abrupt mot ion
may cause a collision or loss of balance.
General Precautions:
To reduce the risk of injury or discomfort you should
always follow these instructions and o b s erv e these
precautions while using the headset:
•
Use Only In A Saf e Envi ronm ent:
produces an im mersiv e virtual realit y experie nce
that distracts you from and completely blocks your
view of your actual surroundings.
o
Always be aware of your surroundings before
beginning use and while using the headset. Use
caution to avoid injury.
o
You are responsible for creating and maintaining
a safe environment for use at all times.
o Serious injuries can occur from tripping or
running into or striking walls, furniture, other
The headset
objects or people, so clear an area for safe use
before using the headset.
o
Consider having another person act as a spotter
while you mov e around in a virtual world.
o
Use of the headset a nd Ocul us contr oll ers may
result in a los s of balance.
o
Remember that the objects you see in the virtual
environment do not exist in the real world,
so don’t sit or stand on them or use them
for support.
o
Remain seated unl ess your game or content
experience re q uir es st an din g or m ovin g around
your play area. If you are using the headset while
seated, make sur e you ar e seat ed on a se cure
surface and stable platform.
o
Take special care to ensure that yo u are not
near items t hat you m ay im pact or stri ke when
using—or immediately after using—the headset,
like other people, objects, stairs or steps, ramps,
sidewalk(s), balconies, open doorways, windows,
furniture, open flames (like candles or fireplaces),
ceiling fans or light fixtures, televisions or
monitors, or other things.
o
Use of the heads et with gla sses may i ncrease
the risk of facial injury if you fall or hit your face.
54
Page 29
57
o
While using th e headset with control lers, you
may extend your arms fully out to the side
or over your head, so make sure those areas
are clear.
o
Make sure your play ar ea has a le vel, f irm an d
even surface wi thout loose carpetin g or rugs,
uneven surfaces or similar hazards. Remove any
tripping hazards from the play area before using
the headset.
o
Remember that while using the headset you may
be unaware that people and pets may enter your
play area.
o
Your view of yo ur surroundings is completely
blocked while you are using the h eadset, so do
not hold or h andle things th at are danger ous,
may injure yo u or may be damaged.
o
The headset is designed
for use indoors. Use of
the headset outdoors
creates additional and
uncontrolled hazards,
like uneven surfaces and
unexpected obstacles,
traffic and pedestrians.
Also, the Guar dian System may not work
properly outdoors.
o
Never wear the headset in situations that require
attention, s uch as walking, bicyclin g, or driving.
•
Guardian System: The headset
contains a boundary system
feature, Guardian, designed
to assist you in staying in your
play area. If y ou e nabl e i t and
define your play area, it will
help you to be awar e of the
boundaries of your space. You
can get more information about the Guardian
System at https://support.oculus.com/guardian
o
Before defini ng yo ur play area, m ake sur e you
survey it and clear it of potent ial hazards as
defined in this Guide. The space you define with
Guardian sho uld be an area that is cle ar and
away from pote ntial hazards. Make sur e your
defined space pr ovid es for ad ditional space as
a buffer between it and potential hazards so you
do not contact hazards if your movement carries
you beyond the area you defined in Guardian or
if you lose your balance or trip.
o
Guardian only assists if you enable it and
properly define your play area. Before using
the headset e ach time, confir m that Guardian
is enabled, the play area is properly defined
and that no new potential impact-hazards
were introduced.
56
Page 30
59
o
The Guardi an sy st e m is o nl y a gui d e, a nd m ay
not always show y ou the exact boundar ies of
your play area. G uardian may not track you
properly in ar eas with featur eless walls, glass
or mirrors. You are still resp onsible for using
the headset in a safe environment as described
in this Guide.
o The Guardian system
will only alert you to the
boundary of your play
area. It cannot prevent you
from moving out of your
play area. For example, it
will not prevent you from
running into or contacting
a wall, or falli ng through a door or window
or down a stairwell. Take particular care to
make sure that t here are no hazardo us areas
(stairwells, windows, etc.) or objects immediately
outside your play area that you might encounter
if you do not reac t quickly enough to Guardian.
o
Guardian do es not identify
a boundary over the top
of your play ar ea, so tak e
special care to identify that
the area overh ead is cl ear
of potential hazards like
light fixtures and ceiling
fans. It will al so not alert
you to floor haz ards, so follow the instr uctions
for a safe floor sur face in this Guide.
o
Guardian doe s not identify everything in yo ur
play area, and will not alert you to items on
furniture, like lamps, or other people or pets that
may enter your play area after you have donned
your headset.
o Follow all on screen notifications for redefining
the boundaries of your play area or functional
availability of your system if prompted to do so.
o
Moving at high sp eeds may not permi t you to
react in time to s tay in your play area, even if
Guardian alerts you, s o make sure you mov e
slowly enough to react to any Guardian alerts.
o
Guardian may not work properly if your headset
is dropped or d amaged. Inspect your headset
before use, and co ntact Oculus Support if
Guardian is not working properly.
•
Pass-Through Feature:
with a “pass-through” feature which uses a camera
to display your surroundings on your headset
screen for brief real world interaction, and is used
to set up the Guardian system.
The pass-through feature displays a distorted view
of the physical world, and may lag behind Iatency)
what is actual ly occurring.
Your headset is equipped
58
Page 31
61
•
Do not use the pass-
t h r ou gh f e a tu r e t o
navigate in the physical
world. R emo v e y our
headset so you have an
undistorted view.
•
Always remove your headset for any situation
that requires attention or coordination.
•
The distorted view of the physical world
displayed by the pass-through feature may
cause temporary effects if used for a long period
of time.
•
Effects from use of the pass-through may put you
at an increase d risk of injury when e ngaging in
normal activit ies in the real world. Do not drive,
operate mac hinery, or engage in other visually
or physically demanding activities that have
potentially s erious consequences ( i.e., activities
in which exper iencing a ny symptom s could lead
to death, person al inj ury, or da ma g e to property),
or other activities that require unimpaired balance
and hand-eye coordination (such as playing
sports or riding a bicycle, etc.) until you have fully
recovered from any effects.
•
Ease into the use of the headset to allow your body
to adjust; use for only a few minute s at a tim e at
first, and only i ncrease the amount of t ime using
the headset gradually as you grow accustomed to
virtual reality. Looking around and using the input
device when fi rst enteri ng virtu al reality can help
you adjust to any small differenc es between your
real-world movements and the resulting virtual
reality experience.
•
Do not use the he ad set w hil e in a m ov in g vehicle
such as a car, bus, or trai n, as v ar iat io n in speed
(velocity) or sudden movements may increase your
susceptibility to adverse symptoms.
•
Take at least a 10 to 15
minute break every 30
minutes, even if you don’t
think you need it. Each
person is different, so
take more frequent and
longer breaks if you feel
discomfort. You should
decide what works best for you.
•
It is normal for your headset to feel warm to the
touch while in use or while charging. Prolonged
skin contact with a headset that is hot to the touch
may produce skin discomfort or redness, or low
temperature burns. If your headset feels ho t to
the touch or is uncomfortably warm, stop using
or charging it, and allow it to cool down.
•
To prevent possible hearing damage, do not
listen at high volume levels for long periods.
60
Page 32
63
•
The rings on your controllers ext end away from
your hands. Use caution when moving your
hands and arms so you do not strike yourself with
the controllers.
System Alerts
For your protection, the headset will provide you
with the following alerts:
•
An audible and visual al ert when the headset
is overheating. If that alert appears/sounds, to
reduce the risk of personal injury, immediately
remove your heads et and let it c ool d ow n befor e
continuing use.
•
A visual alert in t he event of hi gh volum e levels.
If that alert appe ars, lower the so und volume to
reduce the ris k of hearing loss.
•
A visual alert if Guardian is not operating properly.
If that alert appears, remove your headset and
move to an place in your play area where Guardian
is operating.
Discomfort
•
Immediately discontinue using the headset if
any of the following symptoms are experienced:
seizures; loss of awareness; eye strain; eye
or muscle twitching; involuntary movements;
altered, blurred, or double vision or other visual
abnormaliti es; dizziness; disorientation; impaired
balance; impaired hand-eye coordination;
excessive s weat in g; i ncr eas ed sa li vatio n ; na use a;
lightheadedness; discomfort or pain in the head
or eyes; drowsiness; fatigue; or any symptoms
similar to motion sickness.
•
Just as with the symptoms people can experience
after they disembark a cruise ship, symptoms of
virtual reality exposure can persist and become
more apparent hours after use. These post-use
symptoms can include the symptoms above,
as well as excessive drowsiness and decreased
ability to multi-task. These symptoms may put
you at an increased risk of injury when engaging
in normal activities in the real world.
62
Page 33
65
•
Do not drive, op erate machinery, or enga ge in
other visuall y or physically d emanding activit ies
that have pote ntially seri ous cons equence s (i.e.,
activities in which experiencing any symptoms
could lead to de ath, personal inj ury, or damage
to property), or other activities that require
unimpaired bal ance and hand-eye coordination
(such as pla ying sports or riding a bic ycle, etc.)
until you have fully recovered from any symptoms.
•
Do not use the heads et until al l sympt oms have
completely s ubsided for several hours.
•
Be mindful of the type of content that you were
using prior to the onset of any symptoms because
you may be more prone to symptoms based upon
the content being used. Review the comfort rating
for the content you were using, and consider using
content with a more appropriate comfort rating.
•
See a doctor if you have serious and/or
persistent symptoms.
Headset Battery and Charging
Your headset co nt ains a r ec har ge able Lithium- Ion
battery and may come with a power adapter
(charger) an d chargin g cable. I mproper use of the
battery or power adapter may result in a fire,
explosion, bat tery leak age or oth er hazard. F ollow
these instru ctions to reduce the risk of injury to you
or others, or d amage to your product.
•
The battery in your headset is not user
replaceable or serviceable. Do not attempt to
open your hea dset to access the battery, o pen,
repair or replace the battery. Please contact
Oculus S upport, if you need battery or power
management support for your device.
•
Only charge your headset with the included
power adapt er and c able, or an appr oved po wer
adapter and cable if not included. Do not use other
64
Page 34
67
cables or power adapters. If you are unsure about
whether a cabl e or power a dapter is c ompatible
with your headset, contact Oculus Support.
•
Periodically inspect c onnectio n cords, c onnector
tips and the power adapter for damage or signs of
wear. Do not use y o ur pow er a dapter if prong(s),
enclosure, connector port, connector cable or any
part is damaged, cracked, or exposed.
•
Do not use external battery packs or power
sources other than the included pow er adapter
or authorized a ccessories to ch arge the battery
or power the headset.
•
Do not attempt to charge or use the headset it if
does not turn on after attempted charging, if it
gets abnormally warm when it is used or charged,
or if the battery compartment is swollen, leaking
liquid or smoking.
•
Do not disassembl e, crush, bend or deform,
puncture, shre d or put a hi gh de gree of press ure
on the heads et. Thi s can cause leakage or an
internal short-circuit in the battery, res ulti ng
in overheating.
•
Avoid dropping your headset. Dropping it,
especially on a hard surface, can potentially cause
damage to the headset and battery. Inspect your
headset for visual damage before each use. If
you suspect damage to your headset or battery,
contact Oculus Support.
•
Do not let your headset get wet or come in contact
with liquids. Even though the headset may dry and
appear to operate normally, the battery contacts
or circuitry could slowly corrode and pose a
safety hazard. If the headset gets wet, contact
Oculus Support, even if the headset appears to be
working normally.
•
Do not place your headset in areas that may
get very hot, such as on or near a cooking
surface, cooking ap pliance, iron or radiator or
in direct sunlig ht . E xces siv e he at in g ca n dam age
the headset or the b attery and could cau se the
headset or the b attery to explode. Do not dry a
wet or damp headset wi th an appliance or heat
source such as a microwave oven, hair dryer, iron
or radiator. Avoid leaving your headset in a car in
high temperatures.
•
In the event of a battery leak, do not allow the
liquid to come in contact with the sk in or eyes.
If contact has been made, wash the affected
area with large amounts of water and seek
medical advice.
•
Always ensure that the headset has adequate
ventilation and air flow while in use or
charging. Cover ing the headset with materials
that significantly affect air flow may affect its
performance and poses a possi ble risk of fire
or explosion.
66
Page 35
69
•
Your headset and power adapter (if provided)
comply with applicable limits for industry surface
temperature standards. To prevent potential
low-temperature burns from prolonged direct
contact, avoid direct skin contact with your power
adapter for long periods of time when charging,
or when plugged into a power source. Ensure
the power adapter is in a well-ventilated area,
when in use. Use the approved charging cable to
optimize proximity of your device to the adapter;
do not place adapter under a pillow, bl anket or
part of your body. Users with special medical
or physical conditions that impair the ability to
detect heat against your skin should take special
care when using the device or charging with the
power adapter. Follow any thermal warnings and
advisory that may appear on your device’s screen.
•
Dispose of your headset and battery properly.
Do not dispose of the he ads et or b atter y in a fi re
or incinerator , as the batter y may explo de when
overheated. Dispose of separately from household
waste. Refer to www.oculus.com/support for
proper mainte nance, replaceme nt, and disposal
of your headset.
Repetitive Stress Injury:
Using the devi c e may make your muscles, joints,
neck, hand(s), or skin hurt. If any part of your body
becomes tir ed or sore while usin g the headset or
its component s, or if you feel symptom s such as
tingling, num bness, burni ng or stiffness , stop and
rest for sever al hours bef ore using it again. If y ou
continue to hav e any of the above symptoms or
other discomf ort during or after use, sto p use and
see a doctor.
Accessories
•
Your headset and software are not designed for
use with any una uthorize d accessor y. Use of a n
unauthorized access ory may result in injury to
you or other s, may caus e per for man ce iss ues or
damage to your system and related services, and
may void your warranty
•
Refer to accessory instructions for proper
installation, warnings, and use of included and
authorized accessories.
•
Only use recom mended batteries an d charging
systems for authori zed accessories.
•
Install and use wrist straps or lanyard with
accessories when available to secure to your wrist
when in use.
•
Use lanyards with all tracked accessories so they
do not become loose projectiles.
68
Page 36
71
Interference with
Medical Devices
The headset and controller(s) may contain magnets
or components that emit radio waves, which
could affect the operation of nearby electronics,
including cardiac pacemakers, hearing aids and
defibrillators. If you h a ve a pacemaker or other
implanted medical device, do not use the headset
and controller without first consulting your doctor or
the manufacturer of your medical device. Maintain
a safe distance between the headset and controller
and your medical devices. Stop using the headset
and/or controller(s) if you observe a persistent
interference with your medical device.
Your controllers contain AA batteries.
•
CHOKING HAZARD. The remote is not a toy. It
contains a bat tery, which is a sm all part. Keep
away from childre n under 3.
•
DO NOT INGEST BATTERY. CHEMICAL
BURN HAZARD
•
If a battery is swallowed, it can cause severe
internal burns and potential perforation of
esophagus in just 2 hours and can lead to death.
•
If you think b att eri es mig ht ha ve be en s w all ow ed
or placed i nsi de any part of the body, seek
Controller Batteries
medical attention, and have your doctor call the
battery ingestion hotline at (800) 498-8666 or
(202) 625-3333.
•
Keep new and used batteries away from children.
If the battery compartment does not close
securely, stop using the product and keep it away
from children.
•
Keep in original package until ready to use.
Properly dispose of used batteries promptly.
•
Battery in the controller is user-replaceable:
CAUTION – RISK OF EXPLOSION IF BATTERY
IS REPLACED BY AN INCORRECT TYPE.
DISPOSE OF USED BATTERIES ACCORDING TO
THE INSTRUCTIONS.
•
Do not disassemble, pierce, or attempt to
modify batteries.
•
Risk of fire. Batteries can explode or leak if
installed backwards, disassembled, charged,
crushed, mix ed with used or other b atter y types,
or exposed to f ire or high temperature.
•
Do not allow conductive materials to touch the
battery terminals on the controllers. Keep batteries
dry and avoid liquid intrusion. Discontinue use
and contact Oculus Support if there is liquid
intrusion or accidental spill onto the d evi ce or
battery compartment.
70
Page 37
73
•
Discontinue use if you observe any abnormal
increase in temperature on the device and/or
around the bat t ery compartment(s).
•
Warning required by the State of California:
Perchlorate Material-special handlingmayapply, see
www.dtsc.ca.gov/hazardouswaste/perchlorate.
•
Refer to www.oculus.com/support for proper
maintenance, replacement, and disposal
of batteries.
Electrical Shock
To reduce risk of electric shock:
•
D o n o t m o d i f y o r o p e n a n y o f t h e
components provided.
•
Do not charge this device if any part of the
provided or approved AC Adapter cable
is torn, any wires are exposed, or battery
compartment damaged.
•
Do not insert any metal, conductive, or any foreign
objects into the charging port.
•
Do not expose the device to water or fluid.
•
ONLY use pro vid ed A C Adapter with your dev ic e
or other authorized adapter if one was not
provided with your device.
Damaged or Broken Device
•
Do not use your device if any
part is broken or damaged.
•
Do not attempt to repair
any part of your device
yourself. Repairs should
only be made by an Ocul us
authorized servicer.
Contagious Conditions
To avoid transferring contagious conditions (like
pink eye), do not share the heads et with persons
with contagiou s conditi ons, infection s or diseases,
particularly of the eye s, skin or s calp. The heads et
and controll er(s) shoul d be clea ned betw een each
use with skin-friendly non-alcohol, non-abrasive
antibacterial wipes and with a dry microfiber
cloth for the lens es. Do not use l iquid or chem ical
cleansers on the lenses. Replace the facial interface
on the headset if it becomes worn or cannot
be cleaned.
Skin Irritation
The headset is worn next to your skin and scalp. Stop
using the headset if you notic e swellin g, itchiness ,
skin irritation or other skin reactions. Similarly with
72
Page 38
75
the hand-controller, pl ease s t op u se if you o bser v e
any skin irri tation or re action. I f sympt oms persist ,
contact a doctor.
Device Temperatur e
It is important to check the temperature of
your device as front surfaces may get hot. To
reduce the risk of injury, take caution and do not
touch hot surfaces for prolonged periods.
Use Environment
•
To avoid damage to your headset or controllers,
do not expose them to moisture, high humidi ty,
high concentrations of dust or airborne materials,
temperatures outside their operating range or
direct sunlight.
•
Take particular care to
avoid direct sunlight on the
lenses. Direct sunlight on the
lenses for even brief periods
may damage the optics
and display.
•
Keep cables away from
children and pets.
Not a Medical Device
The headset and accessories are not medical
devices, and are not intended to dia gnose, treat,
cure, or prevent any disease.
Keep Away from Pets
To avoid damage, keep your headset, charger,
cables and access or ies aw a y from pet s.
Regulatory Information
Le présent appareil est conforme aux CNR d’Industrie Canada applicables
aux appareils radio exempts de licence. L’exploitation est autorisée aux deux
conditions suivantes : (1) l’appareil ne doit pas produire de brouillage, et (2)
l’utilisateur de l’appareil doit accepter tout brouillage radioélectrique subi,
même si le brouillage est susceptible d’en compromettre le fonctionnement.
i. Les dispositifs fonctionnant dans la bande de 5150 à 5250 MHz sont
réservés uniquement pour une utilisation à l’intérieur afin de réduire les
risques de broulliage préjudiciable aux systèmes de satellites mobiles
utilisant les mêmes canaux;
ii. Pour les disposi tifs munis d’ antennes am ovibles, le gai n maximal
d’antenn e permis (p our les disp ositifs util isant la ba nde de 572 5 à
5850 MHz) doit êtr e co nform e à la li mit e de la p.i. r. e. spé cif iée po ur
l’exploitation point à point et l’exploitation non point à point, selon le cas;
iii. Les utilisateurs devr aient aussi êtr e avisés, d’une part , que les
utilisateurs de radars de haute puissance sont désignés utilisat eurs
principaux (c.-à-d., qu’ils ont la priorité) des bandes de 5250 à 5350
MHz et de 5650 à 5850 MHz et, d’autre part, que ces radars pourraient
causer du brouillage et/ou des dommages aux dispositifs de RL-EL
74
Page 39
77
Garantie limitée du
consommateur Facebook
Technologies – Canada
Si vous êtes un consommateur soumis à la Loi sur la protection du
consommateur (Québec), ce qui suit vous est applicable aux lieu et place
de toute Garantie limitée du consommateur de Facebook Technologies
fournie avec le produit que vous avez acheté :
Qui est l’émetteur de la présente Garantie? La présente garantie limitée
du consommateur (la « Garantie ») est émise par Facebook Technologies,
LLC (« Facebook Technologies » ou « nous »), disposant d’un établissement
au 1601 Willow Road, Menlo Park, CA 94025.
À qui s’adresse la présente Garantie? Facebook Technologies vous offre
la présente Garantie, en tant que consommateur ayant acheté à Facebook
Technologies ou à un détaillant agréé un produit neuf au Canada, couvert
par la présente Garantie (« vous »). La présente Garantie ne couvre pas les
produits achetés auprès d’une source autre que Facebook Technologies
ou un détaillant agréé.
Quel est l’objet de la présente Garantie? La présente Garantie vous
confère des droi ts sp écifi qu es; v ous po uv ez ég alem ent di s poser d’a utr es
droits, qui varient d ’un État et d’u n pays à l’autr e. La présent e Garant ie
n’affecte pas les droits dont vous disposez en vertu des lois de v otre pays
concern ant la ven t e de bi en s d e co ns om m at io n. Que couvr e la Gar anti e? L a pr é sent e G ar a nt i e couv r e le s déf auts et les
dysfonctionnements des produits de Facebook Technologies neufs auxquels
elle se rapporte (le « Produit »). Nous garantissons que le Produit, dans des
conditions d’utilisation normale et conforme à sa destination, fonctionnera
de manière substantielle conformément à nos spécifications techniques ou
à la docum entat ion q ui l’ac com pagn e (les « Fonct ionn alit és gar anties »)
pendant la Période de garantie. Si et dans la mesure où le Produit nécessite
des logici els ou servic es de Faceb ook Tech nologi es pour rép ondre aux
Fonctionnalités garanties, nous mettrons et tiendrons à votre disposition les
logiciels et services pendant la Période de garantie. Nous pouvons, à notre
entière discrétion, mettre à jour, modifier ou limiter ces logiciels et services
tant que nous respectons ou allons au-delà des Fonctionnalités garanties.
Il n’est pas nécessaire d’enregistrer le Produit pour bénéficier de la présente
Garantie, mais certains produits de Facebook Technologies nécessitent une
connexion périodique à un compte de Facebook Technologies en ligne pour
assurer l eur pleine fonctionnalité.
Quelle est la durée de la garantie? La présente Garantie limitée a une durée
de un (1) an à compter de la date d’achat ou de livraison du Produit, selon
la plus tardive de ces deux dates (la « Période de garantie »).
Que fera Facebook Technologies en cas de problème avec le Produit? Si
votre Produit est défectueux ou présente un dysfonctionnement, soit nous
le réparerons ou le remplacerons, soit nous mettrons à jour les logiciels ou
services de manière à ce que le Produit fonctionne de manière substantielle
conformément aux Fonctionnalités garanties. Nous déciderons seuls de
l’approche à adopter pour résoudre les problèmes. Si nous déterminons
qu’un Pro duit doit êt re rem pl ac é, le Pr odui t de r empl ac em ent p ourr a êtr e
neuf, remis à neuf ou reconstruit. Si nous déterminons à notre entière
discrétion qu’aucun des moyens énumérés n’est raisonnable pour corriger
un défaut ou un dysfonctionnement, nous pouvons vous rembourser le prix
que vous avez payé pour acheter le Produit.
Comment bénéficier du service de Garantie? Tout d’abord, signalez-nous
le problèm e. Si vous renc ont rez u n pr oblèm e a vec votr e Pro dui t, veui ll ez
consulter le site https://support.oculus.com pour obtenir l es inf ormatio ns
utiles conc ernant le ser vice de gar anti e et les coordon nées du ser vice à
contacter et pour soumettre un formulaire de réclamation afin de bénéficier
du service de garantie.
S’il est nécessaire que vous renvoyiez votre Produit pour bénéficier du
service de garantie, nous vous fournirons une étiquette de retour préremplie
que vous devrez utiliser pour renvoyer le Produit accompagné d’une preuve
d’achat. Une preuve d’achat peut ne pas être nécessaire si nous sommes
en mesure de vérifier votre achat à l’avance.
Vous pourriez devoir payer les frais de retour du Produit à nos installations.
Aussi, en r en v oy a nt l e Pr o dui t, vo u s ac c ep t ez d’ en t r ansférer la propriété
à Facebook Tech nologies. Lorsq ue nous recevron s le produit, nous
déterminerons s’il présente un défaut ou un dysfonctionnement couvert par
la présente Garantie. Si nous trouvons un défaut ou un dysfonctionnement
couvert par la Gar antie, no us répar eron s ou rempl acero ns le Pr oduit de
manière à ce qu’il réponde aux Fonctionnalités garanties et vous renverrons
à nos frais le Produit réparé ou, le cas échéant, un Produit de remplacement.
Il se peut que nous ne vous restituions pas le Produit d’origine. Nous ne
76
Page 40
79
pouvons pas garantir que nous serons en mesure de réparer le Produit
sans risque pour les programmes ou les données ni sans perte de ceux-ci;
le Produit de rem placement ne contiendra aucune de vos données qui
étaient stockées dans le Produit d’origine. Tout Produit réparé ou remplacé
restera couvert par la présente Garantie pour le reste de la Période de
garantie initiale ou pendant quatre-vingt-dix ( 90) jour s à compt er de la
réception du Produit de remplacement ou réparé, selon la plus importante
de ces deux périodes, ét ant préci sé qu e si vous êtes un cons ommat eur
soumis à l a Loi sur la protection du consommateur (Québec), la Période
de garantie sera prolongée pour une période égale au délai pendant lequel
nous avons eu votre Produit en notre possession aux fins d’exécution de
la présente Garantie.
Si nous ne s ommes pas en m esure de véri fier votre pr euve d’achat à
l’avance, et que vous nous renvoyez un Produit sans preuve d’achat valide,
nous nous réservons le droit de vous renvoyer le Produit à vos frais sous
réserve de vot re paiement pr éalable ou, si ces f rais ne sont pas pay és
d’avance, nous tiendrons le Produit à votre disposition pendant trente (30)
jours avant de nous en défaire.
Qu’est-ce qui n’est pas couvert par la présente Garantie? La présente
Garantie est limitée et ne couvre pas : (i) l’usure normale; (ii) les dommages
résultant d’une mauvaise utilisation, d’un accident (p. ex. : choc physique
accidentel, exposition à un liquide, à des aliments ou à d’autres
contami nants, etc.), d’une négligence, d’un abus, d’une réparation ou
autre modification inadaptée ou non autorisée, d’une falsification ou d’une
utilisation avec des équipements, appareils, logiciels, services inadéquats
ou d’autr es arti cles de ti ers no n aut ori sés; ( iii ) l’util isati on n on co nform e à
la docum entat io n du Prod uit; (iv) l ’ut ilisat io n à d es fin s co mm erci al es; (v )
l’utilisati on pour les besoi ns d’un comm erce, d’une entr eprise ou d’un e
activité pr ofessionnelle; (vi) les produits d’occa sion ou revendus; (vii)
les Produits achetés à des sources autres que Facebook Technologies
ou un détaillant agréé de Fac ebook Tec hnologi es (y compris les v entes
aux enchères en ligne non agréées); (viii) les Produits qui ne sont pas
proposés par Facebook Technologies; (ix) l’utilisation du Produit contraire
à la législation, à la réglementation ou aux ordonnances en vigueur
là où le Produi t est utilisé; ou ( x) les fonction nalités ou par amètres de
fonction nement ou de ren demen t rel atifs aux l ogici els ou ser vices al lant
au-delà des Fo ncti o nnalités garanties du Produit.
La présente Garantie ne prévoit aucune garantie spécifique garantissant que
le produit ser a ex empt d’erreur ou gara ntie relative au temps d’utilisation
ou à la disponi bili té perm anent e, au x dispo sitifs d e sécuri té des données
des logici els ou des c omptes en li gne, ni d e garanti e selon laq uelle les
logiciels, micrologiciels et sites internet fonctionneront sans interruption ou
sans erreur. La présente Garantie limitée est nulle si un Produit est retourné
alors que les éti quettes ont été supprimées, endommagées ou falsifiées
ou s’il a été altéré (y c ompris l e retrait n on autori sé de tout compos ant
ou emballage externe).
La présente G arantie ne couvre pas la perte de données; il est
de votre responsabilité de sauvegar der régulièrement vos données,
électroni qu emen t ou phy siqu em ent, si vo us so uh aitez l es cons er ver. L es
indemnités et coûts liés à la récupération et à la suppression des données et
à l’installation ne sont pas recouvrables aux termes de la présente Garantie.
Si vous êtes un consommateur soumis à la Loi sur la prote ction du
consommateur (Québec), l’exclusion des garanties énoncée ci-dessous
ne limite pas vos droits et les recours dont vous disposez aux termes de
la Loi sur la protection du consommateur (Québec), y compris le droit de
présenter une réclamation sur le fondement des garanties légales visées
aux Articles 34 à 54 de cette loi.
Par la présente Garantie, Facebook Technologies ne prolonge aucune
garantie, condition ou déclaration implicite ou prévue par la loi relativement
au Produit ou aux logiciels ou services en ligne s’y rapportant.
Si vous êtes un consommateur soumis à la Loi sur la prote ction du
consommateur (Québec), les limitations de responsabilité énoncées ci-
dessous ne libèrent pas Facebook Technologies des conséquences de
ses propres actes ou de ceux de ses représentants.
AUX TERMES DE LA PRÉSENTE GARANTIE LIMITÉ E, FACEBOOK
TECHNOLOGIES DÉCLINE TOUTE RESPONSABILITÉ S’AGISSANT
DES DOMMAGES SPÉCIAUX, INDIRECTS, ACCESSOIRES, PUNITIFS
OU CONSÉCUTIFS DE QUELQUE NATURE QUE CE SOIT, Y COMPRIS,
NOTAMMENT, LA PERTE DE BÉNÉFICES OU DE REVENUS, LA PERTE
DE DONNÉES, LA PERTE DE JOUISSANCE DU PRODUIT OU DE TOUT
AUTRE ÉQUIPEMENT S’Y RAPPORTANT, LE COÛT DES PRODUITS
DE REMPLACEMENT OU DES ÉQUIPEMENTS D E SUBSTITUTION,
LA PERTE DE JOUISSANCE PENDANT LA PÉRIODE DE RÉPARATION
OU DE REMPLACEMENT DU PRODUIT. PAR AILLEURS, FACEBOOK
TECHNOLOGIES N’EST EN AUCUN CAS RESPONSABLE À VOTRE
ÉGARD DES DOMMAGES SPÉCIAUX, INDIRECTS, ACCESSOIRES,
PUNITIFS OU CONSÉCUTIFS DE QUELQUE NATURE QUE CE
78
Page 41
81
SOIT – MÊME SI FACEBOOK TECHNOLOGIES A ÉTÉ AVERTIE
DE L’ÉVENTUALITÉ DE TELS DOMMAGES –, S’AGISSANT DES
RÉCLAMATIONS DÉCOULANT DE LA PRÉSENTE DÉCLARATION DE
GARANTIE OU S’Y RAPPORTANT, QUEL QUE SOIT LE FONDEMENT
JURIDIQUE DE L’ACTION : RESPONSABILITÉ CONTRACTUELLE,
RESPONSABILITÉ DÉLICTUELLE OU EXTRACONTRACTUELLE (Y
COMPRIS LA NÉGLIGENCE), RESPONSABILITÉ DU FAIT DES PRODUITS
OU TOUTE AUTRE CAUSE D’ACTION OU TOUTE AUTRE THÉORIE
JURIDIQUE OU EQUITY.
Si vous êtes un consommateur soumis à la Loi sur la prote ction du
consommateur (Québec), les limitations de responsabilité énoncées ci-
dessous ne libèrent pas Facebook Technologies des conséquences de
ses propres actes ou de ceux de ses représentants.
POUR TOUTE RÉCLAMATION DÉCOULANT DE LA PRÉSENTE
DÉ C L AR AT I ON DE G AR ANT I E OU S’ Y R AP P OR TANT, L A
RESPONSABILITÉ DE FACEBOOK TECHNOLOGIES NE PEUT EN AUCUN
CAS DÉPASSER LE PRIX QUE VOUS AVEZ PAYÉ POUR L’ACHAT DU
PRODUIT, QUEL QUE SOIT LE FONDEMENT JURI DIQ UE DE L’ACTIO N :
RESPONSABILITÉ CONTRACTUELLE, RESPONSABILITÉ DÉLICTUELLE
OU EXTRACONTRACTUELLE (Y COMPRIS LA NÉGLIGENCE),
RESPONSABILITÉ DU FAIT DES PRODUITS OU TOUTE AUTRE CAUSE
D’ACTION OU TOUTE AUTRE THÉORIE JURIDIQUE OU EQUITY.
Certains États et pays ne permettent pas l’exclusion o u la limitation
des domm ages accessoi res, indirects o u consécutifs de sorte que les
limitations et exclusions contenues dans la présente G ar ant i e peu v en t n e
pas s’appliquer à vous.
Si vous êtes un consommateur soumis à la Loi sur la protec tion du
consommateur (Québec), la clause de loi applicable ci-dessous ne vous
est pas applicable.
Quelles sont les lois qui régissent la présente Garantie? La présente
Garantie est régie par les lois de la Californie, États-Unis. Il se peut que les
tribunaux du Canada n’appliquent pas les lois de la Californie dans le cadre
de certai ns di ffér en d s. L e c a s échéant, les lois du Canada s’appliqueront
aux différends relatifs à l a présente Garantie.
Des questions? Si vous avez des questions ou si vous voulez commencer
la procédure de service de gara ntie, veuillez consulter notre site
https://support.oculus.com.
Développé aux Etats-Unis.
Conçu pa r Oculus
Facebook Technologies, LLC
1 Hacker Way, Menlo Park, CA , USA
Facebook Technologies Ir eland Limited
4 Gr and Ca nal Square, Grand Ca nal Harbour,
Dublin 2 , Irlande
Assemblé en Chine
80
Page 42
83
[SPANISH]
Headset
Controllers
Power
Charging
Manual
Product Description
Oculus Quest is the w orld’s fi rst all-in-one gaming
system built for virtual reality. No wires. No PC. Just
set up with the Oculus mobile app, and you’re free to
explore VR fr om alm ost a nywh ere. F our ultr a-wide
angle se nsors insid e the headset power Oculus
Insight, which precisely tracks your environment
and instantl y translates yo ur movements int o VR.
And with ergo nomic design and h aptic feedback,
our intuitive Touch controllers bring your hands into
the game. Take VR gaming to the ne xt level. A nd
everywhere else.
What’s in the Box?
Eyeglass
Spacer
Quick Start
82
Adapter
Guide
Cable
Safety &
Warranty
AA
Batteries
Oculus Quest,
VR Headset
Oculus Touch
Controllers
Oculus Go Adapter Model No: x12345678x
Model No: Model No: MH-B
Model No: MI-BR (Right)
MI-BL (Left)
Grab your phone to get started.
Download the Oculus app on your mobile phone
to set up your headset. www.oculus.com/app
NOTE: Please visit www.oculus.com/setup for setup
instructions. Please visit https://support.oculus.com
for best practices and troubleshooting.
Product Care and Maintenance
Please only use dry optical lens micro-fiber cloths for
cleaning of the headset lenses. Do not clean lenses
with any liquid or chemical cleaners. Do not clean
the facial interface fabric with alcohol or any other
abrasive cleaning solution. You may hand wash with
mild detergent and air dry.
For cleaning of the controllers, only use non-abrasive
anti-bacteri al wipes and wipe gently.
Page 43
85
•
GHz
Do not leave the headset in direct sunlight.
Exposure to direct sunlight can damage the optics
and display.
•
Do not shine a laser or external li ght source
through the lenses as it may damage the display.
•
Ensure the controller battery tray cover is in good
working condition and locks in place.
•
As with any electr onic de vice, avoi d exp osure to
water or fluids.
•
Store com ponents in their stor age case when
not in use to mini mize unintention al damage or
environmental exposure.
•
Operating Temperature: 0-35°C / 32-104°F,
min. humidity 5%, max humidity 95% RH
(non-condensing).
ADVERTENCIAS DE SALUD
Y SEGURIDAD: Para reducir
el riesgo de lesión, molestia
o daño material, por favor
asegúrese de que todos los
usuarios del Casco de RV leen
atentamente las advertencias
indicadas a continuación antes
de usar su sistema de RV.
84
Page 44
87
Antes de usar el Casco
de RV:
•
Lea y siga todas las instrucciones de instalación y
funcionami ento facilitadas con el C asco de RV.
•
Revise las recomendaciones de hardware y
software para el uso del Cas co de RV. El riesgo
de molestias pue de aumentar si no se util izan el
hardware y el s of tware recomendados.
•
Su Casco de R V y s oftwar e no e stán di señad os
para ser utilizados con un aparato, accesorio,
software y/o co nt eni d o no autorizados. El uso de
un aparato, accesori o, software y/o contenido
no autorizado s, así como el uso no autori zado
del equipo, el software o contenidos, puede
resultar en le sio nes a uste d o a t erc eros, caus ar
problemas d e funcionamie nto o provoc ar daños
en su sistema y servicios relacio nados, así como
anular su garantía
•
Para reducir el riesgo de
molestias, ajuste las correas
laterales y superior hasta
que la interfa z facial quede
colocada en l a posición más
cómoda y se vea una imagen
nítida; esto le ayudará a
equilibrar el p eso del Casc o de RV. Si vu elve a
utilizar el casco de RV después de una pausa, revise
la colocación para comprobar que no ha cambiado.
•
La realidad vir tual es una
experiencia inmersiva que
puede resultar intensa.
El contenido que provoca
violencia, ansi edad o mie do
puede causar una reacción
como si fuera real en su
cuerpo. Si tiene un historial
de molestias o síntomas físicos al experimentar
estas situaciones, sel eccione cuidadosamente
el contenido. Oculus proporciona valoraciones
de confort para algunos contenidos y debe
revisar la valoración de confort de su contenido
antes de usarlo. Si desea más información
sobre el nivel de confort y cómo utilizarlo
para disfrutar de una mejor experiencia, visite
https://support.oculus.com/confort. Si tienes un
historial de molestias cuando estás expuesto
a cierto contenido o experiencias o nunca ha
experimentado la RV, comience con un contenido
calificado como “Confortable” antes de probar
el “Moderado”, “Intenso” o el “No calificado”. A
comfortable virtual reality experience requires an
unimpaired sense of motion and balance.
•
Una experiencia de RV cómoda requiere una
sensación de movimiento y equilibrio inalterados.
No use el Casco de RV cuando: esté cansado;
necesite d ormir; se halle bajo la influencia de
alcohol o drogas; esté con resaca; tenga
86
Page 45
89
problemas digest ivos; se encuentre baj o estrés
emocional o ansiedad; o sufra de resfriado, gripe,
dolores de cabeza, migrañas o dolores de oído, ya
que está más expuesto a sufrir síntomas adversos.
•
Consulte a su médico antes de usar el Casco de RV
si usted está embarazada, es de avanzada edad,
sufre anomalías de visión binocular preexistentes
o desórdenes psiquiátricos, o una enfermedad
cardiaca o cualquier otra alteración importante
de la salud.
Convulsiones:
Algunas personas (aproximadamente 1 de
cada 4000) pueden sufrir de graves mareos,
convulsiones, espasmos ópti cos o musculares,
o desvanecimientos origi nados por destellos o
intervalos de l uz, y ello l es puede oc urrir viendo la
televisión, jugando a videojuegos o experimentando
realidad virtual, incluso si nunca han sufrido
convulsione s o desvanecimientos o n o tienen un
historial de convulsiones o ataques epilépticos.
Estas convulsi ones so n más fre cue ntes en ni ños y
jóvenes. Cualquier usuario que experimente alguno
de estos síntom as deb e dej ar de usar el C asco de
RV y acudir a un médico. Si ha sufrido convulsiones
con anterioridad, pérdida de conocimiento o
cualquier otro síntoma relacionado con un problema
epiléptico, debe consultar a su médico antes de usar
el Casco de RV.
Niños:
Este producto no es un juguete
y no debe ser utilizado por
niños menore s de 1 3 añ os, ya
que el Casco de RV no tiene las
dimensiones a decuadas para
un niño y puede ocasionar
molestias o efectos en la salud,
y los niños más pequeños se
encuentran en un periodo crítico en su desarrollo
visual. Los adul tos deben asegurars e de que los
niños (de 13 años o mayor es) util izan el Cas co de
RV de conformidad con estas advertencias de
salud y segur idad, incluyendo lo dispuesto en la
sección “Antes de usar el Sistema de RV” y la sección
“Entorno Se guro”. Los a dultos d eben vigil ar si los
niños (de 13 año s o m ay ore s) q ue est á n uti li zan do
o han utilizad o el Casco de RV s ufren alguno d e
los síntomas descritos en estas advertencias de
salud y segur idad (incl uyendo l as descr itas en las
secciones de “Molestias” y “Lesión por Esfuerzo
Repetitivo”) , lim itar el tiem po q ue l os ni ños ut ili zan
del Casco de RV y asegurarse de que hacen pausas.
El uso prolon gad o de be s er ev it ado, y a qu e pu ede
incidir negativamente en la coordinación ojo-mano,
el equilibrio y l a capacida d multitare a. Los adul tos
deben vigilar de cerca a los niños durante y después
de la utilización del Casco de RV ante cualquier
disminución de est as capacidades.
88
Page 46
91
Riesgos asociados con la
libertad de movimiento
Su Casco de RV proporciona
6 grados de libertad, que le
permiten moverse a lo largo
de su mundo físico mientras
experimenta un mundo virtual.
Su Casco de RV tiene
autocontenido y no está
conectado a u n ordenador
mediante un ca ble m ie ntr a s se u sa para que tenga
más libertad de movimiento.
Junto con la libertad para explorar su mundo virtual
viene su responsabilidad adicional de tener una
experiencia segura.
Muévase con cuidado cuando explore el mundo
virtual con 6 gr ados de libert ad. Los movi mientos
rápidos o abruptos pueden causar una colisión o
pérdida de equilibrio.
Precauciones generales:
Para reducir el riesgo de lesión o molestia d ebe
siempre seg uir estas instruccione s y tomar estas
precauciones m ientras utilice el Casco de RV
•
Utilícelo únicamente en un entorno seguro:
Casco de RV produce una experiencia inmersiva
de RV que distrae e impide compl etamente la
visión de lo que le rodea.
o
Sea siempre consciente de lo que está a su
alrededor antes de comenzar y durante el uso
del Casco de RV. Actúe con precaución para
evitar lesiones.
o
Crear un entorno de uso que sea seguro en todo
momento es re s ponsabilidad suya.
o
Pueden produci rse gr a ves lesi on es al tropezar
o chocar con paredes, muebles u otros objetos,
por lo que antes de usar el Casc o de R V deb e
despejar una zona para un uso seguro.
o
Considere tener a otra persona observando
mientras se m ueve en su mundo virtual.
o
Usar el Casco de RV con el Touch puede causar
pérdida de equilibrio.
El
90
Page 47
93
o
Recuerde que l os o bjet os qu e ve e n el ent orn o
virtual no existen en el entorno real, por lo
que no se suba o si ente en ellos ni los utilic e
como apoyo.
o
Permanezca sentado s alvo que el juego o la
experiencia del contenido re quiera que se
levante o mueva alrededor de la zona de juego.
Si está sentado mi entras ut iliza los Cas cos de
RV, compruebe que la superficie del a s iento es
segura y estable.
o
Tenga especial cuidado de asegurarse de
que no está cerca de elementos con los que
pueda im pactar o golpearse cuando use -o
inmediatam ente despu és de usar- el Casco de
RV, como otr as p er so na s, obj et os, es ca l eras o
escalones, balcones, puertas abiertas, ventanas,
muebles, llamas expuestas (como velas o
chimeneas), ventiladores de techo o elementos
de iluminación, televisores o monitores,
u otros artículos.
o
El uso del Casco de RV con gafas puede
aumentar el r iesgo de le siones e n el rostro e n
caso de caída o de un golpe en la cara.
o
Mientras use el Casco de RV con controladores,
los brazos pu eden ext en derse t otal ment e a los
lados y por enc ima de su cab eza, por lo que
debe asegurarse de que dichas zonas de juego
están despejadas.
o
Asegúrese de que el área de juego es de un
nivel, es firm e, incluso de que la moqueta no
esté suelta o con arrugas, superficies irregulares
o peligros similares.
o
Recuerde que durante el uso del Casco de RV,
puede no ser consciente de que personas y
mascotas pueden entrar en su zona de juego.
o
Su visión del entorno estará totalmente
bloqueada mi entras usa el C asco de RV, por
lo que debe procur ar no sujetar objetos que
sean peligrosos, que puedan lesi onarle o se
puedan dañar.
o
El Casco de RV está
destinado al uso en
interiores. El uso del
Casco de RV en el exterior
crea peligros adicionales
e incontrolados, como
superficies irregulares y
obstáculos inesperados,
tráfico y peatones. Asimismo, el Sistema
Guardian pue de no funcionar a propiadam ente
en el exterior.
o
Nunca lleve puesto el Casco de RV en situaciones
que requieran su atención, como andar, montar
en bicicleta o conducir.
92
Page 48
95
•
Sistema Guardian:
Casco de RV dispone de
una función de sistema
de límites, Guardian,
diseñado para ayudarle
a mantenerse en su
zona de juego. Si lo
habilita y define su zona
de juego, le ayu dará a ser conscient e de los
límites de su espacio. Puede obtener más
información sobre el Sistema Guardian e
https://support.oculus.com/guardian
o
Antes de definir su zona de juego, asegúrese de
que la ha medido y despej ado de potencial es
peligros tal co mo se describe e n esta guía. E l
espacio que h aya defini do con Gu ardian d ebe
ser una zona que se encuentre despejada y
alejada de pot enciales peligro s. Aseg úrese de
que el espacio d efinido contem pla un espacio
adicional como amortiguador entre éste y
potenciales peligros, de modo no entre en
contacto con l os peligros si s u movimiento le
desplazada fuera de la zona que ha definido en
Guardian o si pierde el equilibrio o se tropieza.
o
Guardian sól o le ayudar á si lo habi lita y def ine
adecuadamente su zona de juego. Siempre
que utilice el Casco de RV, confirme que
Guardian está activado, que la zona de juego
El
está ad ecuad amente d efinid a y que no se h an
introducido nuevos peligros potenciales de
impacto.
o
El sistema Guardian es sól o una guía, y no
siempre pue de mostrarle los límites exactos de
su zona de juego. Es posible que Guardian no lo
rastree adecu ada m ent e en ár e as c on par e des,
vidrio o espejos sin rasgos distintivos. Usted
sigue siendo res ponsa ble de u sar el Cas co de
RV en un entorno s egur o tal como s e des cribe
en esta Guía.
o
El sistema Guardian
únicamente le avisará de
los límites de su zona de
juego. No puede evitar
que usted se desplace
de su zona de juego.
Por ejemplo, no puede
evitar que se choque o
corra hacia una p ared o que se cai ga por una
ventana o puerta o por un as escaler as. Tenga
especial cuidado de asegurarse de que no haya
áreas peligro sas (escaleras, ve ntanas, etc.) u
objetos inme diatamente fuera de su zona de
juego que pue da encontrar si no r eacciona lo
suficientemente rápido ante Guardian.
94
Page 49
97
o
Guardian no id entifica un
límite por encim a d e usted
y de su zona de juego,
por lo que asegúrese de
que la zona por encima
de su cabeza está li bre de
potenciales pel igros como
elementos de iluminación
y ventiladores de techo.
Tampoco lo al ertará sobre los peligro s en el
suelo, así que si ga las instr ucciones par a una
superficie de s uelo segura en esta Guía.
o
Guardian no id entifica todos elementos de s u
zona de juego, y no le avisará de objetos o
muebles, como lámpar as u otras personas o
mascotas que puedan entrar en su zona de juego
tras haberse colocado el Casco de RV.Guardian
may not work properly if your headset is dropped
or damaged. I nspect y our head set befo re use,
and contact O culus Supp ort if Guardi an is not
working properly.
o
Siga las notificaciones que aparecen en pantalla
para volver a defi nir los lími tes de su zona de
juego o la disponibilidad funcional de su sistema
si se le solicit a que lo haga.
o
Moverse demasiado rápido puede provocar
que no reaccio ne a tiempo para permanec er
en su zona de juego, incluso si Guardian le
avisa, por lo que aseg úrese de q ue se mu eve
lo suficiente mente despac io para reac cionar a
cualquier al erta de Guardian.
o
Es posible que Guardian no funcione
correctament e si su Casc o de RV se ha caí do
o está dañado. Inspeccione su Casco de RV
antes de usarlo y póng ase en contacto con el
Soporte de Oculus si Guardian no funciona
correctamente
•
Función de cruce:
con una función de “cruc e” qu e usa una cámara
para proyect ar lo que le r odea e n la p antall a del
Casco de RV, teniendo así una breve interacción
con el mundo real, y es utili zada para c onfigur ar
el Sistema Guardian.
La función de cruce muestra una visión
distorsionada del mundo físico y puede retrasarse
con respecto a lo que realmente está ocurriendo.
•
No utilice la función
de cruce para navegar
en el mundo físico.
Retírese el Casco de RV
para evitar tener una
visión distorsionada.
El Casco de RV está equipado
•
Retírese siempre el Casco de RV para cualquier
situación que necesite atención o coordinación.
96
Page 50
99
•
La visión distorsionada del mundo físico
proyectada por la función de cruce puede
causar efect os te m por al es si es us ad a durante
un periodo largo de tiempo.
•
Los efectos del uso de la funcióon de cruce pueden
situarle en u n riesgo cre ciente d e lesión c uando
realice acti vidades normal es del m undo real. N o
conduzca, op ere maquinaria, o se i nvolucre en
otras activid ades visuales o físi cas que puedan
derivar en consecuencias graves (es decir,
actividades en las que, experimentando cualquier
síntoma, podr ían provocar accid entes, lesiones
personales o daños), u otras actividades que
requieran un perfecto equilibrio o coordinación
entre manos y ojos (tales como practicar deportes
o montar en bicicleta, etc.) hasta que esté
completamente recuperado de cualquier síntoma.
•
Introdúzcase en el uso del Casco de RV para
permitir a su cuerpo que se ajuste; la primera
vez que lo utili ce, úsel o ta n solo un os mi nutos , y
sólo vaya incr emenando la canti dad de tiempo
usando el Cas co de RV grad ualme nte a medi da
que se vaya ac ost umbra ndo a la r ealid ad vi rtual .
Mirar alrededor y usando el dispositivo de entrada
la primera vez que acceda a la reali dad virtual
puede ayudarle a ajustar cual quier pequeña
diferencia e ntre los m ovimient os del mundo real
y el resultado de la experiencia de realidad virtual.
•
No utilice el C asco de RV cu ando se enc uentre
en un vehículo en m ovimiento com o un coche,
autobús, o tren, puesto que variaciones en la
velocidad (cel eridad) o movimientos r epentinos
pueden incrementar su susceptibilidad hacia
sintomas adversos.
•
Tómeses al menos un
descanso de 10 a 15 minutos
cada 30 minutos, aunque no
crea que lo necesita. Cada
persona es diferente, por lo
que tómese descansos mas
largos y frecuentes cuando
se sienta incómodo. Deberá
decidir cuál es la mejor
opción para usted.
•
Es normal que sienta calor al tocar su Casco de RV
cuando lo utilice o se esté cargando. Un contacto
cutáneo prol on gad o c o n el C as co d e R V cu an do
está caliente al tacto puede producir molestias en
la piel o enrojecim iento, o quemaduras de baja
temperatur a. Si su Casco d e RV está c alient e al
tacto o está incómodament e caliente, deje de
utilizarlo o cárguelo, y permita que se enfríe.
•
Para prevenir po sibles daños au ditivos no
escuche a un volumen elevado durante
periodos largos.
98
Page 51
•
Las anillas de los mandos se extienden más allá de
las manos. Úselas con precaución cuando mueva
las manos y brazos par a que no se golpee a sí
mismo con los mandos.
Alertas del sistema
El Casco de RV em itirá las siguientes al er tas para
su protección:
•
Una alerta sonora y visual en caso de
sobrecalentamiento. Para reducir el riesgo de
lesiones personales, si esa alerta aparece/suena,
retírese inmediatam ente el Casco de RV de la
cabeza y deje que se enfrí e antes de continuar
con su uso.
•
Una alerta visual en ca so de volumen ex cesivo.
Si se emite esta alerta, reduzca el nivel de sonido
para reducir el riesgo de problemas auditivos.
•
Una alerta visual si el Guardian no está funcionando
apropiadamente. Si dicha alerta aparece, retírese
el Casco de RV y muévase a un lugar de su zona
de juego donde el Guardian esté operando.
Molestias
•
Deje inmediatamente de usar el Casco de RV
si experimenta alguno de los siguientes estos
síntomas: convulsiones; pérdida de conciencia;
cansancio ocular; espasmos ópticos o musculares;
movimientos involuntarios; visión alterada, borrosa,
doble o cualquier otra anomalía visual; mareos;
desorientación; alt eraciones en el equilibrio;
alteraciones en la coordinación ojo-mano;
sudoración excesiva; incremento de la salivación;
náuseas; aturdimien to; molestias o dolor de
cabeza u ojos; somnolencia; fatiga; o cualquier
otro síntoma similar al mareo por movimiento.
•
Tal como sucede con los síntomas que
experimentan aquellos que acaban de
desembarcar de un crucero, los síntomas de la
exposición a la realidad virtual pueden persistir
o ser más aparentes unas horas después del uso.
Estos síntomas post-utilización pueden coincidir
con los síntomas señalados anteriormente,
así como un exceso de somnolencia y una
disminución de la capacidad de multitarea. Estos
síntomas pueden aumentar el riesgo de daño al
realizar actividades ordinarias en el mundo real.
100
101
Page 52
•
No conduzca, opere con maquinaria o se involucre
en otras actividades visuales o físicas que puedan
derivar en consecuencias graves (es decir,
actividades en las que, experimentando cualquier
síntoma, podría n provocar accidentes, lesi ones
personales o daños), u otras actividades que
requieran un perfecto equilibrio o coordinación
entre manos y ojos (tales como practicar deportes
o montar en bicicleta, etc.) hasta que esté
completamente recuperado de cualquier síntoma.
•
No utilice el Casco de RV hasta que haya
desparecido completamente y durante varias
horas cualquier síntoma.
•
Sea consciente del contenido que estaba utilizando
antes del comi enzo de cualquier síntoma, dado
que puede ser más pr openso a cier tos sínt omas
en función del co ntenido utilizado. Revise la
valoración de confort del contenido utilizado y
considere usar otro contenido con una valoración
de confort más adecuada.
•
Acuda al médico si tiene síntomas graves
y/o persistentes.
Pila y carga del Casco de RV
El Casco de RV contiene una pila recargable de
iones de liti o y puede incl uir t ambi én un ada pta dor
(cargador) y un cable de carga. El uso incorrecto de
la pila o el adaptador puede ser causa de incendio,
explosión o pérdida de líquido de la pila, entr e
otros riesgos. Siga estas instrucciones para reducir
el riesgo de lesionarse a sí mismo o a terceros o de
dañar el producto.
•
El usuario n o puede cambiar la pila del Casco de
RV. No intente abrir el Casco de RV para acceder
a la pila y cambiarla o repararla. Póngase en
contacto con el Soporte de Oculus si necesita
asistencia para la gestión de la batería o de la pila
del dispositivo.
102
103
Page 53
•
Cargue el Cas co de RV us ando excl usivam ente
el adaptador y el ca ble su ministr ados, o bie n un
adaptador y un cable autor izados. No emplee
ningún otro cable o adaptador. Póngase en
contacto con el Soporte de Oculus si tiene dudas
sobre la comp atibili dad de u n cable o a dapta dor
con el Casco d e RV.
•
No intente c argar ni usar el Casco de R V si no
funcionan des pués de cargar las, si se calie ntan
en exceso durante el uso o la carga, o si el
compartime nto de la pila está abombado, tiene
fugas de líqui do o desprende humo.
•
No desmonte, a plaste, doble, deforme, perfore
ni destruya el Casco de RV, ni tampoco lo someta
a una presión el evad a, ya qu e de lo c on trari o se
podría producir una fuga o un cortocircuito interno
en la pila que ocasionaría sobrecalentamiento.
•
No golpee el Casco de RV. El Casco de RV y la pila
podrían resultar dañadas en caso de caída, sobre
todo si es sobre una s up erf ici e d ura. Pó ng as e en
contacto con S oporte de Ocul us si cree que el
Casco de RV o la pila están dañadas.In the event
of a battery leak, do not allow the liquid to come in
contact with the skin or eyes. If contact has been
made, wash the affected area with large amounts
of water and seek medical advice.
•
Proteja el Ca sco de RV co ntra la hum edad o el
contacto con lí quidos. Aunque el Casc o de RV
siga funcionan d o co n norm al id ad u n a vez se c as,
la oxidación de los contactos o circuitos de la
pila puede sup oner un ri esgo para l a seguri dad.
Póngase en contacto con el departamento de
atención al cliente de Oculus si el Casco de RV se
moja, aunque aparentemente sigan funcionando
sin problemas.
•
No deje el Casco de RV en zonas que se puedan
calentar en exceso, como en un lugar expuesto a la
luz solar directa o próximo a una cocina, una plancha
o un radiador. El calor excesivo puede dañar el Casco
de RV o la pila y que éstos exploten. Si el Casco de
RV está mojad o o h úmed o, no ut ili ce un a fuent e
de calor (micr oondas, secad or de pelo, planc ha,
radiador, etc.) para secarlo. No deje el Casco de RV
en el interior de un vehículo a altas temperaturas.
•
Si la pila pierde líquido, evite el contacto del líquido
con la piel o los ojos. En caso de contacto, lave la
zona afectada c on agu a abun dante y c onsult e a
un médico.
•
Asegúrese de que el Casco de R V tiene una
ventilación a decuada dura nte el uso o l a carga.
Cubrir el Casco de RV con materiales que impidan
significativamente la circulación del aire puede
afectar a su rendi miento y s uponer un r iesgo de
incendio o explosión.
104
105
Page 54
•
El Casco de RV y el adaptador (en su caso)
respetan los límites de temperatura superficial
establecidos por las normas del sector. A fin
de prevenir quemaduras leves por contacto
prolongado, evite el contacto directo d e la piel
con el adaptador durante largos períodos de
carga o cuando el Casco de RV esté conectado a
una fuente de alime nta ci ón. A se gúr es e de que el
adaptador se encuentra en lugares bien ventilados
cuando está en funcionamie nto. Utilice el cable
de carga aprobado para optimizar la distancia
entre el equipo y el adaptador. No coloque el
adaptador baj o una alm ohada, una man ta o una
parte de su cu erpo. Los usu arios con probl em as
físicos o médico s que afecten a su capacidad de
detectar el calor contra la piel deben tener mucho
cuidado al usar el dispositivo o cuando lo carguen
con el adaptador. S iga todos las advertencias
y recomendaciones sobre temperatura que
aparezcan e n la pantalla del dispositivo.
•
Deseche el Casco d e RV y la pila de forma
correcta. No las arroje al fuego ni a un incinerador,
ya que la pila pued e explotar si se calienta en
exceso. No d eseche el equi po con los res iduos
domésticos. Puede cons ultar las instrucciones
de mantenimi ento, sustitución y eli minación del
equipo en www.oculus.com/support.
Lesión por esfuerzo repetitivo:
El uso del equipo pu ede provocar dolores en
músculos, articulaciones, cuello, manos o piel.
Si una parte de su cuerpo se cansa o le duele
mientras utiliza el Casco de RV o alguno de sus
componentes, o si siente síntomas tales como
hormigueo, adormecimiento, calentamiento o
rigidez, deténgase y descanse durante varias horas
antes de usarl o d e nue vo. Si co nti n úa t e nie nd o los
síntomas anter iores u otras molestia s durante su
uso, interrumpa su utilización y acuda a un médico.
•
El Casco de RV y el software no están diseñados
para utilizarl os con a cc es ori os no aut ori za dos . El
uso de un acces ori o no aut ori z ado pu e d e cau sar
problemas d e fun ci ona mi e nto o da ñar el si stem a
y otros servi cios relacion ados, así com o anular
su garantía.
•
Consulte las instrucciones de instalación y uso de
los accesorios incluidos y autorizados.
•
Utilice exclusivamente las pilas y los
sistemas de carga recomendados para los
accesorios autorizados.
Accesorios
106
107
Page 55
•
Siempre que sea posible, utilice una c orrea de
muñeca o lazo par a sujetar los ac cesorios a su
muñeca dura nte el uso.
•
Utilice lazos con todos los accesorios de
seguimiento para que no puedan salir despedidos.
Tanto el Casco de R V como el(los) co ntrolador (s)
contienen imanes y componentes que emiten ondas
de radio que podrían afectar al funcionamiento
de aparatos electrónicos cerc anos, incluyendo
marcapasos, audífonos o desfibriladores. Si tiene un
marcapasos u otro produ cto sanitario i mplantado,
no use el Casco de RV y el controlador sin consular
previamente a su médico o al fabricante de su
producto sanitario. Mantenga una distancia de
seguridad entre estos a paratos y sus productos
sanitarios. Int errumpa su uso si observa una
interferenci a persistente con su pro ducto sanitario.
Los controladores contienen pilas A A .
•
PELIGRO DE A SFIXIA. El cont rolador no es un
juguete. Cont iene una pi la de peq ueño tamañ o.
Manténgalo fuera del alcance de niños de menos
de 3 años.
Interferencia con
Productos Sanitariosices
Pilas de controladores
•
NO INGIERA LAS BATERÍAS. RIESGO DE
QUEMADURAS QUÍMICAS
•
En caso de s er ingerida, una pila puede ca usar
quemaduras internas graves y perforar el esófago en
solo 2 horas, con el consiguiente peligro de muerte.
•
Si piensa que ha podido tragarse baterías o
haberlas colocado dentro de al guna parte de
su cuerpo, busqu e atención médi ca y pida a su
médico que cont acte con el número de teléfono
de ingestión de baterí as en el ( 800) 49 8-8666 o
(202) 625-3333.
•
Mantenga las pilas nuevas y usadas fuera del
alcance de los ni ños. Si el comparti mento de la
pila no cierra bien, deje de usar el producto y
manténgalo fuera del alcance de los niños.
•
Guárdelas e n su envolt ori o ori ginal hast a qu e se
usen. Deshágase adecuadamente y cuanto antes
de las baterías usadas.
•
El usuario puede cambiar la pila del controlador.
PRECAUCIÓN - RIESGO DE EXPLOSIÓN SI
LA PILA SE CAMBIA POR OTRA DE UN TIPO
INCORRECTO. SIGA LAS INSTRUCCIONES PARA
DESECHAR LAS PILAS USADAS.
•
No desmote, per fore o intente alterar baterías.
108
109
Page 56
110
•
Riesgo de incendio. Las pilas pued en explotar
o perder líqui do si están instaladas en se ntido
contrario o si se desmontan, se cargan, se
aplastan, se combinan con pilas usadas o de otro
tipo, o se exponen al fuego o a altas temperaturas.
•
No permita que materiales conductivos entren
en contacto con los polos de la batería de los
controladores. Mantenga las baterías secas y
evite la entrada de agua. Deje de usar el producto
y póngase en cont acto c on So port e de Ocul us si
entra líquido e n el eq uipo o e n el com part ime nto
de la pila.
•
Deje de usar el pr od ucto si ob serva un aume nto
anormal de temper atura en el equipo y/o en el
compartime nto de la pila.
•
Advertencia requerida por el Estado de
California: Material de Perclorato puede requerir manejo especial, visite
www.dtsc.ca.gov/hazardouswaste/perchlorate.
•
Visite www.oculus.com/recycle para una adecuada
sustitución y deshecho de baterías.
Descarga eléctrica
Para reducir el riesgo de descarga eléctrica:
•
No altere ni abra ninguno de los
componentes facilitados.
•
No cargue el equipo si alguna parte del cable del
adaptador in cluido o apro bado está retor cida, si
hay conductores expuestos o si el compartimento
de la pila está dañado.
•
No introduzca metales, materiales conductores ni
objetos extrañ os en el con ect or de carga.
•
Evite la exposición del equipo al agua y
otros líquidos.
•
Utilice EXCLUSIVAMENTE el adaptador incluido
con el equipo u otro ad apt a dor a utor iz ad o si éste
no se le facilita.
Dispositivo dañado o roto
•
No use ninguno de los
dispositivos si alguna parte
está rota o dañada.
•
No intente reparar por sí
mismo ninguna parte de
ninguno de sus dis posit ivos.
Las reparaciones sólo deben
realizarse por un servicio
Oculus autorizado.
111
Page 57
Enfermedades cont ag io sa s
Para evitar transmitir enfermedades contagiosas
(como conjuntivitis), no comparta el Casco de RV con
personas que te n ga n enf erm e da des co nt agi os as o
infecciones, especialmente de los ojos, piel o cuero
cabelludo. E l Casco de RV y contr olado res deb en
limpiarse ent re uso y us o con to allit as antiba cteri a
no abrasivas sin alcohol que no dañen la piel y con
un trapo de microfibra seco para gafa s. No use
limpiadores líquidos ni productos químicos para las
lentes. Cambie la interfaz facial del Casco de RV si
está desgastada o no se puede limpiar.
Irritación de piel
El uso del Casco de RV supone un contacto continuo
con la piel y el cu ero ca belludo. Interr umpa el us o
del casco si observa inflamación, picor, irritación de
piel u otra reacción cutánea. También debe dejar de
usar el contr olador si obser va ir ritaci ón o reacción
en la piel. Si l os síntom as persist en, cont acte con
un médico.
Temperatura del equipo
Es important e comprobar la temperatura del
equipo, ya que las superficies delanteras
pueden calentarse. Para reducir el riesgo de lesión,
procure no tocar superficies calientes durante
períodos prolon g ad os.
Entorno de uso
•
A fin de evitar daños en los Cascos RV y
controladores, no los exponga a humedad, a
altas concentraciones de polvo o materia en
suspensión, a temperaturas por encima o por
debajo de las autorizadas ni a luz solar directa.
•
Tenga especial cuidado en
evitar la luz solar directa
sobre las lentes. La luz solar
directa sobre las lentes,
incluso por períod os bre ves,
puede dañar l a óptica
y la pantalla.
•
Mantenga los cables fuera
del alcance de niños y mascotas.
112
113
Page 58
Este producto n o es un
producto sanitario
Los Cascos de RV y sus accesorios no son productos
sanitarios y no han sido diseñados para diagnosticar,
tratar, curar ni prevenir ninguna enfermedad.
A fin de evitar daños, mantenga los Cascos de RV,
el cargador, los c ables y los acce sorios fuera del
alcance de mascotas.
Mantener alejado del alcance
de las mascotas
Regulatory Information
This product has been tested and complies with applicable
worldwide regulations, including: EN/IEC 60950-1:2006+A11:
2009+A1:2010+A12:2011+A2:2013; UL60950-1/CSA-C22.2 No. 60950-
1-07 (2nd Edition) +A1: 2011+A2:2014; EN50566: 2017; EN50360: 2017;
FCC Part 15; Ra di o Eq uipment Directive 20 1 4/ 53/ E U; EN 300 328 V2.1.1;
EN 301 893 V2.1.1; EN62479:2010; EN 301 489-1 V2.1.1; EN 301 489-17
V3.1.1; AS/NZS 4268:2017; RoHS Recast Directive (RoHS 2) 2011/65/EU;
REACH Reg ulation (EC) N o. 1907/2006; W EEE Directive 2 012/19/EU;
CA Proposition 65.
Oculus hereby declares that this product is in compliance with the essential
requirem ents an d the oth er relev ant pro vision s of Directi ve 20 14/53/ EU.
For the full declaration of conformity, see www.oculus.com/compliance.
Garantía Limitada para el
Consumidor de Facebook
Technologies
¿De quién es esta Garantía? Esta garantía limitada para el consumidor
(la “Garantía”) ha sido emitida por Facebook Technologies, LLC en Willow
Road 1601, Menlo Park, CA 94025 (“Facebook Technologies”, “nosotros”
o “nuestro”).
¿Para quién es esta Garantía? Facebook Tec h nologies ha emitido est a
Garantía para usted, como consumidor que ha adquirido a Facebook
Technologies, o a un vendedor autorizado, un producto nuevo cubierto
por garantí a (“usted”). Esta G arantí a no está dis ponibl e para prod uctos
que se adquieran de una fuente distinta de Facebook Technologies o de
un vendedor autorizado.
Si adquirió su producto en Australia, Canadá, Francia o Italia, esta Garantía no le aplica a usted y debe consult ar la gar antía es pecífica
para su país, disponible en el empaquetado de su producto y en
oculus.com/legal/limited-warranty para productos Oculus, y en
portal.facebook.com/warranty para todos los demás productos cuando
corresponda.
Esta garantía se aplica solo a los países a los que Facebook Technologies
realiza envío s y pr esta soporte. Para obten er informac ión sobre los
países en los que Facebook Technologies pr esta soport e, acceda a
support.oculus.com para compras de productos Oculus y a
portal.facebook.com/support para todos los demás productos.
¿Qué hace esta Garantía? Esta Garantía le reconoce unos determinados
derechos leg al es , c on i nd ep en d en ci a d e otr o s derechos que usted pueda
tener y que v arían de estado a est ado y de paí s a país. Esta Garantía
es adicional a, y no afecta a ninguno de los derechos que usted tiene
reconoci d os b aj o l as l ey es d e s u j ur is di cci ó n en r elación a la de v ent a de
bienes de consumo (i ncluyendo, sin limitaci ón, las l eyes nacional es de
transposición de la Directiva 44/99/CE).
¿Qué cubre esta Garantía? Esta G arantía cubre defectos y mal
funcionamiento en el/los nuevo/s producto/s de Facebook Technologies al/
los que acompaña (el “Producto”). Nosotros garantizamos que el Producto,
dándosele un uso normal y destinado a su fin, mostrará un funcionamiento
114
115
Page 59
117
sustancialmente acorde con nuestras especificaciones técnicas o con la
documentación incorporada del producto (la “Funcionalidad Garantizada”)
durante el Per iodo de Gara ntía. Si el Produc to necesita un sof tware o
asistencia de Faceboo k Technologies p ara obtener la Funcionalidad
Garantiza da, el softwa re y la asistenci a estarán dis ponibles dur ante el
Periodo de Garantía. Podremos actualizar, modificar o limitar tales software
y asistenc ia a nues tra abs olut a di scr eció n si emp re q ue m ant engam o s ( o
superemos) la Funcionalidad Garantizada.
El registro del Producto n o es necesari o como condici ón para obten er
cobertur a bajo esta Garantía, si bien algunos prod uctos de Facebook
Technologies requieren conexión periódica a una cuenta Facebook
Technol ogi es o nl in e par a a s eg ur ar s u pl en a fu nci o nal id a d.
¿Cuánto tiempo dura la cobertura? Esta Garantía limitada cubre durante
un (1) año desde la fecha de adquisición o del envío del Producto, aquella
que sea post erior (el “P eriodo d e Gar antía” ). Sin em bar go, si a dquiri ó el
Producto dentro de la Unión Europea o de la Asociación Europea de Libre
Comercio, el Periodo de Garantía será de dos (2) años.
¿Qué hará Facebook Technologies si hay un problema con el producto?
Si su Producto es defectuoso o presenta un mal funcionamiento, nosotros
repararemos o reempl azaremos dicho Producto o actualizaremos el
software o asi stencia para que el Produ cto tenga un comport amiento
sustancialmente acorde con la Funcionalidad Garantizada. El criterio
adoptado par a resolver estos asunto s será elegido únicam ente por
nosotros. Si nosotros decidimos que un producto debe ser reemplazado,
el reemplazo podrá ser por un Producto nuevo, restaurado, o refabricado.
Si decidimo s, a nuestr a absol uta discr eción, q ue ningu no de los m edios
referidos es razonablement e adecuado par a corregir el defect o o mal
funcionam i ento, entonces podr emos reembolsar l e el pr ecio que pagó por
la compr a del Producto.
¿Cómo puedo obtener la a sistenci a? En primer lugar, informándonos
del problema. Si tiene un problema con su Producto, visítenos en
support.Oculus.com para productos relacionados con Oculus, y en
portal.facebook.com/support par a el resto de pr oduct os para o btener un
asistenci a útil e inform ación de cont acto y para present ar un f ormul ario
de reclam aci ó n y obt en er u n ser vi ci o d e gar a ntí a.
Si es necesario el envío de su Producto para recibir asistencia, le
facilitaremos una etiqueta de envío con franqueo pagado y tendrá que
enviar el Producto con el comprobante de compra utilizando dicha etiqueta
de envío. El comprobante de compra puede no ser requerido si podemos
verificar su compra por adelantado.
Podremos solicitarle que pague los costes de transporte del Producto y,
al enviar el Producto, usted consiente transferir a Facebook Technologies
la posesi ón del Prod ucto. Una vez recibi do el Pro ducto, val orarem os si
existe un def ecto o un mal funcio namiento que est é cubierto por est a
Garantía. Si enc ontram os un def ecto o mal funci onami ento cu bierto p or
esta Gara ntía, proceder emos a repar ar o reemplaza r el Product o para
dotarle d e la Funci onalidad Garanti zada y le enviarem os el Producto
reparad o o reempl aza do, si es el cas o, asum iend o nos otros el c oste. E s
posible que no le devolvamos el Producto original. No podemos garantizarle
que seamos capaces de reparar el Producto sin riesgo o sin pérdida de los
program as o datos; c ualqui er reempl azo del Pr oducto n o contend rá los
datos guardados en el Producto original. Cualquier reparación o reemplazo
del Produ cto continuar á estando cu bierto por est a Garantía d urante el
Periodo d e Gar a ntí a r est ant e d e P ro du ct o or igi n al o d ur a nt e nov en t a (9 0)
días siguientes a la recepción del Producto reemplazado o reparado, aquel
que sea el ma yor periodo.
Si no podem os verificar s u comprobant e de compra p or adelantad o, y
nos envía el Producto sin comprobante válido de compra, nos reservamos
el derecho a d evol v erl e el Pr od u ct o as um i en d o ust ed lo s gastos, sujeto a
previo pago, o, si tales costes no son previamente pagados, guardaremos
el Producto durante treinta ( 30) días para que lo r etire antes de que
procedamos a desecharlo.
¿Qué no cu bre e sta Gar antí a? Est a G ar a ntí a se l im i ta y n o apl i ca a: (i )
desgaste normal por uso, (ii) daño causado por uso indebido, accidente
(por ejempl o, golpe accidental, exp osición a líquidos, comi da u otros
contami nantes, etc. ), neglig encia, abus o, repara ción u otra modi ficaci ón
inadecuada o desautorizada, manipulación o utilización con equipos,
aparatos, software, servicios inadecuados u otro(s) artículo(s) de terceros
no autorizados; (iii) uso no acorde con la documentación del Producto; (iv)
uso com ercial; (v) uso en relación con un comercio, negocio o profesión;
(vi) productos usados o revendidos; (vii) Productos adquiridos de otras
fuentes diferentes a Facebook Technologies o vendedores autorizados
por Facebook Technologies(incluyendo subastas online no autorizadas),
(viii) Productos que no sean Facebook Technologies; (ix) uso del Producto
116
Page 60
infringien do cualquier ley, regul ación o norma vigente en el lugar en
el que el Producto sea usado; o (x) características o parámetros de
comport amient o que pert enezc an a cualq uier sof tware o a sistenci a más
allá de la Funcionalidad Garantizada del Producto.
Esta Garant ía no incluye una gar antía específica d e que el producto
no presentará errores ni una garantí a específica so bre el tiempo de
funcionam iento o conti nua disponibil idad, caract erísticas de seg uridad
de datos de software o c uentas online, o sobre el funcionamiento
ininterrumpido o sin errores d e cu al quier software, firmw a r e o sit io o nli ne.
Esta garantí a limitada es nula si el Product o es devuelt o con etiqueta s
retiradas, dañadas o manipuladas o con cualquier alter ación (incluyendo
la retirada no autorizada de cualquier componente o cubierta exterior).
Esta Garantí a no cubre pérdida de dat os; usted es responsable de
realizar co n regularid ad copia de s us datos, elec trónica o fí sicamente,
si desea co nserv ar los m ism os. Cu alqui er dañ o o cost e rel acion ado c on
la recuper ación, elimin ación o i nstalaci ón de dat os no so n recup erabl es
bajo esta Garantía.
En esta Gara ntía, Facebo ok Technol ogies no am plía ni nguna gar antía,
condición o manifestación implícitas o legales en relación con el Producto
o cualquier soft w ar e o as ist en ci a o nli ne relacionada.
BAJO ESTA GARANTÍA LIMITADA, FACEBOOK TECHNOLOGIES
NO ASUME NINGUNA RESPONSABILIDAD POR CUALQUIER DAÑO
ESPECÍFICO, INDIRECTO, FORTUITO, PO R DAÑOS Y PERJUICIOS
INDEMNIZABLES O POR DAÑO EMERGENTE, DE CUALQUIER
TIPO, INCLUYENDO (PERO NO EXCLUSIVAMENTE) LA PÉRDIDA
DE BENEFICIOS O INGRESOS, PÉRDIDA DE DATOS, PÉRDIDA DE
USO DEL PRODUCTO O CUALQUIER EQUIPO ASOCIADO, COSTE
DE CUALQUIER REEMPLAZO DE ARTÍCULO O SUSTITUCIÓN DE
EQUIPO, O PÉRDIDA DE USO DURANTE EL PERIODO EN EL QUE EL
PRODUCTO ESTÁ SIENDO REEMPLAZADO O REPARADO. ADEMÁS,
EN NINGÚN CASO FACEBOOK TECHNOLOGIES SERÁ RESPONSABLE
ANTE USTED POR CUALQUIER DAÑO ESPECÍFICO, INDIRECTO,
FORTUITO, POR DAÑOS Y PERJUICIOS INDEMNIZABLES O POR
DAÑO EMERGENTE, DE CUALQUIER TIPO, INCLUSO SI FACEBOOK
TECHNOLOGIES HA SIDO INFORMADO DE LA POSIBILIDAD DE
TALES DAÑOS, A TRAVÉS DE CUALQUIER RECLAMACIÓN SURGIDA
O RELACIONADA CON ESTE CERTIFICADO DE GARANTÍA, CON
INDEPENDENCIA DE LA FORMA DE ACTUACIÓN, YA SEA EN VIRTUD DE
CONTRATO, R ESPONSABILI DAD EXTRACONTRACTUAL (INCLUYENDO
NEGLIGENCIA), RESPO NSABILIDAD OBJETIVA POR PRODUCTO
DEFECTUOSO O CUALQUIER OTRA CAUS A O TEORÍA JURÍDICA O
DE EQUIDAD.
EN NINGÚN CASO LA RESPONSABILIDAD DE FACEBOOK
TECHNOLOGIES POR CUALQUIER RECLAMACIÓN QUE SURJA O ESTÉ
RELACIONADA CON ESTE CERTIFICADO DE GARANTÍA EXCEDER Á
DEL PRECIO PAGADO POR LA ADQUISICIÓN DEL PRODUCTO, CON
INDEPENDENCIA DE LA FORMA DE ACTUACIÓN, YA SEA EN VIRTUD DE
CONTRATO, R ESPONSABILID AD EXTRACONTRACTUAL (INCLUYENDO
NEGLIGENCIA), RESPO NSABILIDA D OBJET IVA POR PRODUCTO
DEFECTUOSO O CUALQUIER OTRA CAUSA O TEORÍA JURÍDICA O
DE EQUIDAD.
Algunos estados y paí ses no permiten la exclusión o limitación de daños
fortuitos o daño emergente, por lo que las limitaciones o exclusiones de
estas Gar antí a p odr í a n no ser l e de apl ic a ci ó n.
¿Qué Leyes rigen esta Garantía? Esta Garantía se regirá por las leyes del
Estado de California (USA). Los tribunales en algunos paí ses pueden no
aplicar la s leyes d e Califor nia a d etermi nados ti pos de lit igios. Si resid e
en uno de esos p aís es, las l eyes de su p aís se a plic ará n a dich os lit igios
relacionados con esta Garantía.
¿Alguna pregunta?
proceso de asistencia, visítenos en oculus.com/legal/limited-warranty
para para preguntas relacionadas con los productos Oculus, y en
portal.facebook.com/warranty para cualquier otra cuestión sobre los
productos.
Desarrollado en Estados Unidos.
Diseñado por Oculus
Facebook Technologies, LLC
1 Hacker Way, Menlo Park, CA , USA
Facebook Technologies Ir eland Limited
4 Gr and Ca nal Square, Grand Ca nal Harbour,
Dublín 2 , Irlanda
Fabricado en China
Si tiene alguna pregunta o quiere comenzar el
118
119
Page 61
121
[JAPANESE]
Headset
Controllers
Power
Charging
Manual
Product Description
Oculus Quest is the w orld’s fi rst all-in-one gaming
system built for virtual reality. No wires. No PC. Just
set up with the Oculus mobile app, and you’re free to
explore VR fr om alm ost a nywh ere. F our ultr a-wide
angle se nsors insid e the headset power Oculus
Insight, which precisely tracks your environment
and instantl y translates yo ur movements int o VR.
And with ergo nomic design and h aptic feedback,
our intuitive Touch controllers bring your hands into
the game. Take VR gaming to the ne xt level. A nd
everywhere else.
What’s in the Box?
Adapter
Cable
Eyeglass
Spacer
AA
Batteries
Quick Start
120
Guide
Safety &
Warranty
Oculus Quest,
VR Headset
Oculus Touch
Controllers
Oculus Go Adapter Model No: x12345678x
Model No: Model No: MH-B
Model No: MI-BR (Right)
MI-BL (Left)
Grab your phone to get started.
Download the Oculus app on your mobile phone
to set up your headset. www.oculus.com/app
NOTE: Please visit www.oculus.com/setup for setup
instructions. Please visit https://support.oculus.com
for best practices and troubleshooting.
Product Care and Maintenance
Please only use dry optical lens micro-fiber cloths for
cleaning of the headset lenses. Do not clean lenses
with any liquid or chemical cleaners. Do not clean
the facial interface fabric with alcohol or any other
abrasive cleaning solution. You may hand wash with
mild detergent and air dry.
For cleaning of the controllers, only use non-abrasive
anti-bacteri al wipes and wipe gently.
Page 62
122
•
GHz
Do not leave the headset in direct sunlight.
Exposure to direct sunlight can damage the optics
and display.
•
Do not shine a laser or external li ght source
through the lenses as it may damage the display.
•
Ensure the controller battery tray cover is in good
working condition and locks in place.
•
As with any electr onic de vice, avoi d exp osure to
water or fluids.
•
Store com ponents in their stor age case when
not in use to mini mize unintention al damage or
environmental exposure.
•
Operating Temperature: 0-35°C / 32-104°F,
min. humidity 5%, max humidity 95% RH
(non-condensing).
HEALTH & SAFETY WARNINGS:
To reduce the risk of personal
injury, discomfort or property
damage, please e nsure th at all
users of the headset r ead the
warnings below caref ully before
•
Read and follow all setup and operating
instructions provided with the headset.
using your VR system.
Before Using your VR System:
123
Page 63
•
R e vie w the hardw are and softw are
recommendations f or use of the headset. Risk
of discomfort may increase if recommended
hardware and software are not used.
•
Your headset and software are not d esigned for
use with any unauthorized device, accessory,
software and/ or cont ent. U se of an u nauth orized
device, accessory, sof tware and/or content or
hacking the device, software or content may result
in injury to you or others, may cause performance
issues or damage to your system and related
services, and may void your warranty
•
To r e d u c e th e r i s k o f
discomfort, properly
adjust side and top straps,
and ensure comfortable
placement of the facial
interface and that you see a
single, clear image; this will
aid in proper weight balance
and distribution of the headset. Re-check the
settings before re suming use after a break, to
avoid any unintended changes to any adjustments.
•
Virtual reality is a n immersive experience that
can be intense. Frightening, violent or anxiety
provoking content can cause your body to react as
if it were real. Carefully choose your content if you
have a history of discomfort or physical symptoms
when experiencing these
situations. Oculus provides
comfort ratings for some
content, and you should
review the c omfor t rati ng f or
your content before use.
(For more details on comfort
ratings and ho w they can
assist in providing a comfortable experience, go
to https://support.oculus.com/comfort. If you have
a history of discomfort when exposed to certain
content or experiences or are new to virtual reality,
start with content rated Comfortable, before trying
Moderate, Intense or Unrated content.
•
A comfortabl e virtual reality exp erience requir es
an unimpaired sense of motion and balance.
Do not use the headset when you are: Tired;
need sleep; under the influence of alcohol or
drugs; hung-over; have digestive problems;
under emotional stress or anxiety; or when
suffering fro m col d, f lu, hea d ac he s, mi gr ai n es, or
earaches, as this can increase your susceptibility to
adverse symptoms.
•
Consult with your physician before using the
headset if you are pregnant, elderly, have
pre-existing binocular vision abnormalities or
psychiatric disorders, or suffer from a heart
condition or other serious medical condition.
124
125
Page 64
Seizures:
Some people ( about 1 in 400 0) may have s evere
dizziness, seizures, eye or muscle twitching or
blackouts triggered by light flashes or patterns, and
this may occur whi l e th ey ar e w atc hi ng T V , pl aying
video games or ex perie ncing vir tual real ity, even i f
they have never had a seizure or blackout before or
have no history of seizures or epilepsy. Such seizures
are more common i n children and young peopl e.
Anyone who ex periences an y of these sympto ms
should disc ontinue use of th e headset an d see a
doctor. If you previously have had a seizure, loss of
awareness, or other symptom linked to an epileptic
condition you should see a doctor bef ore using
the headset.
This product is not a toy and
should not be used by children
under the age of 13, as the
headset is not sized for children
and improper sizing can lead
to discomfort or adverse health
effects, and younger children
are in a critical period in visual
development. Adults should make sure children (age
13 and older) use the headset i n accor dance wi th
these health and safety warnings including making
Children:
sure the headset is used as described in the Before
Using Your VR S ystem and th e Safe Envi ronme nt
section. Adults should monitor children (age 13 and
older) who are using or h ave us ed the he adset for
any of the symptoms described in these health and
safety warning s (including those descr ibed under
the Discomfort and Repetitive Stress Injury sections),
and should li mit the ti me chil dren spe nd using t he
headset and e nsure they take br eaks during use.
Prolonged use should be avoided, as this could
negatively im pact han d-eye coor dinati on, balan ce,
and multi-tasking ability. Adults should monitor
children closely during and after use of the headset
for any decre ase in these abilities.
Your headset provides 6
degrees of freedom, which
allows you to move around in
your physical world while you
experience a virtual world. Your
headset is also self-contained
and it is not connected to a
computer by a cable while in
use so you ha ve more freedom to move.
Along with the freedom to explore your virtual world
come additi onal responsi bilities for you to have a
safe experience.
Risks associated with
freedom of movement
126
127
Page 65
Move carefull y while you ex plore the virtual world
with 6 degrees of fre edom. Fast or a brupt motio n
may cause a collision or loss of balance.
General Precautions:
To reduce the risk of injury or discomfort you should
always follow these instructions and o b s erv e these
precautions while using the headset:
•
Use Only In A Saf e Envi ronm ent:
produces an im mersiv e virtual realit y experie nce
that distracts you from and completely blocks your
view of your actual surroundings.
o
Always be aware of your surroundings before
beginning use and while using the headset. Use
caution to avoid injury.
o
You are responsible for creating and maintaining
a safe environment for use at all times.
The headset
o
Serious injur ies can occur from tripping or
running into or striking walls, furniture, other
objects or peopl e, s o cl e ar an ar ea f or s afe use
before using the headset.
o
Consider having another person act as a spotter
while you mov e around in a virtual world.
o
Use of the headset a nd Ocul us contr oll ers may
result in a los s of balance.
o
Remember t hat the objects you see in the
virtual environment do not exist in the real
world, so don’t sit or stand on them or use them
for support.
o
Remain seated unl ess your game or content
experience re q uir es st an din g or m ovin g around
your play area. If you are using the headset while
seated, make sur e you ar e seat ed on a se cure
surface and stable platform.
o
Take special care to ensure that yo u are not
near items t hat you m ay im pact or stri ke when
using—or immediately after using—the headset,
like other people, objects, stairs or steps, ramps,
sidewalk(s), balconies, open doorways, windows,
furniture, open flames (like candles or fireplaces),
ceiling fans or light fixtures, televisions or
monitors, or other things.
o
Use of the heads et with gla sses may i ncrease
the risk of facial injury if you fall or hit your face.
128
129
Page 66
o
While using th e headset with control lers, you
may extend your arms fully out to the side
or over your head, so make sure those areas
are clear.
o
Make sure your play ar ea has a le vel, f irm an d
even surface wi thout loose carpetin g or rugs,
uneven surfaces or similar hazards. Remove any
tripping hazards from the play area before using
the headset.
o
Remember that while using the headset you may
be unaware that people and pets may enter your
play area.
o
Your view of yo ur surroundings is completely
blocked while you are using the h eadset, so do
not hold or h andle things th at are danger ous,
may injure yo u or may be damaged.
o
The headset is designed
for use indoors. Use of
the headset outdoors
creates additional and
uncontrolled hazards,
like uneven surfaces and
unexpected obstacles,
traffic and pedestrians.
Also, the Guar dian System may not work
properly outdoors.
o
Never wear the headset in situations that require
attention, such as walking, bicyclin g, or driving.
•
Guardian System: The headset
contains a boundary system
feature, Guardian, designed
to assist you in staying in your
play area. If y ou e nabl e i t and
define your play area, it will
help you to be awar e of the
boundaries of your space. You
can get more information about the Guardian
System at https://support.oculus.com/guardian
o
Before defini ng yo ur play area, m ake sur e you
survey it and clear it of potent ial hazards as
defined in this Guide. The space you define with
Guardian sho uld be an area that is cle ar and
away from pote ntial hazards. Make sur e your
defined space pr ovid es for ad ditional space as
a buffer between it and potential hazards so you
do not contact hazards if your movement carries
you beyond the area you defined in Guardian or
if you lose your balance or trip.
o
Guardian only assists if you enable it and
properly define your play area. Before using
the headset e ach time, confir m that Guardian
is enabled, the play area is properly defined
and that no new potential impact-hazards
were introduced.
130
131
Page 67
132
o
The Guardi an sy st e m is o nl y a gui d e, a nd m ay
not always show y ou the exact boundar ies of
your play area. G uardian may not track you
properly in ar eas with featur eless walls, glass
or mirrors. You are still resp onsible for using
the headset in a safe environment as described
in this Guide.
o The Guardian system
will only alert you to the
boundary of your play
area. It cannot prevent you
from moving out of your
play area. For example, it
will not prevent you from
running into or contacting
a wall, or falli ng through a door or window
or down a stairwell. Take particular care to
make sure that t here are no hazardo us areas
(stairwells, windows, etc.) or objects immediately
outside your play area that you might encounter
if you do not reac t quickly enough to Guardian.
o
Guardian do es not identify
a boundary over the top
of your play ar ea, so tak e
special care to identify that
the area overh ead is cl ear
of potential hazards like
light fixtures and ceiling
fans. It will al so not alert
you to floor hazards, so follow the instructions
for a safe floor sur face in this Guide.
o
Guardian doe s not identify everything in yo ur
play area, and will not alert you to items on
furniture, like lamps, or other people or pets that
may enter your play area after you have donned
your headset.
o Follow all on screen notifications for redefining
the boundaries of your play area or functional
availability of your system if prompted to do so.
o
Moving at high sp eeds may not permi t you to
react in time to s tay in your play area, even if
Guardian alerts you, s o make sure you mov e
slowly enough to react to any Guardian alerts.
o
Guardian may not work properly if your headset
is dropped or d amaged. Inspect your headset
before use, and co ntact Oculus Support if
Guardian is not working properly.
•
Pass-Through Feature:
with a “pass-through” feature which uses a camera
to display your surroundings on your headset
screen for brief real world interaction, and is used
to set up the Guardian system.
The pass-through feature displays a distorted view
of the physical world, and may lag behind Iatency)
what is actual ly occurring.
Your headset is equipped
133
Page 68
•
Do not use the pass-
t h r ou gh f e a tu r e t o
navigate in the physical
world. R emo v e y our
headset so you have an
undistorted view.
•
Always remove your headset for any situation
that requires attention or coordination.
•
The distorted view of the physical world
displayed by the pass-through feature may
cause temporary effects if used for a long period
of time.
•
Effects from use of the pass-through may put you
at an increase d risk of injury when e ngaging in
normal activit ies in the real world. Do not drive,
operate mac hinery, or engage in other visually
or physically demanding activities that have
potentially s erious consequences ( i.e., activities
in which exper iencing a ny symptom s could lead
to death, person al inj ury, or da ma g e to property),
or other activities that require unimpaired balance
and hand-eye coordination (such as playing
sports or riding a bicycle, etc.) until you have fully
recovered from any effects.
•
Ease into the use of the headset to allow your body
to adjust; use for only a few minute s at a tim e at
first, and only i ncrease the amount of t ime using
the headset gradually as you grow accustomed to
virtual reality. Looking around and using the input
device when fi rst enteri ng virtu al reality can help
you adjust to any small differenc es between your
real-world movements and the resulting virtual
reality experience.
•
Do not use the he ad set w hil e in a m ov in g vehicle
such as a car, bus, or trai n, as variation in speed
(velocity) or sudden movements may increase your
susceptibility to adverse symptoms.
•
Take at least a 10 to 15
minute break every 30
minutes, even if you don’t
think you need it. Each
person is different, so
take more frequent and
longer breaks if you feel
discomfort. You should
decide what works best for you.
•
It is normal for your headset to feel warm to the
touch while in use or while charging. Prolonged
skin contact with a headset that is hot to the touch
may produce skin discomfort or redness, or low
temperature burns. If your headset feels ho t to
the touch or is uncomfortably warm, stop using
or charging it, and allow it to cool down.
•
To prevent possible hearing damage, do not
listen at high volume levels for long periods.
134
135
Page 69
•
The rings on your controllers ext end away from
your hands. Use caution when moving your
hands and arms so you do not strike yourself with
the controllers.
System Alerts
For your protection, the headset will provide you
with the following alerts:
•
An audible and visual al ert when the headset
is overheating. If that alert appears/sounds, to
reduce the risk of personal injury, immediately
remove your heads et and let it c ool d ow n befor e
continuing use.
•
A visual alert in t he event of hi gh volum e levels.
If that alert appe ars, lower the so und volume to
reduce the ris k of hearing loss.
•
A visual alert if Guardian is not operating properly.
If that alert appears, remove your headset and
move to an place in your play area where Guardian
is operating.
Discomfort
•
Immediately discontinue using the headset if
any of the following symptoms are experienced:
seizures; loss of awareness; eye strain; eye
or muscle twitching; involuntary movements;
altered, blurred, or double vision or other visual
abnormaliti es; dizziness; disorientation; impaired
balance; impaired hand-eye coordination;
excessive s weat in g; i ncr eas ed sa li vatio n ; na use a;
lightheadedness; discomfort or pain in the head
or eyes; drowsiness; fatigue; or any symptoms
similar to motion sickness.
•
Just as with the symptoms people can experience
after they disembark a cruise ship, symptoms of
virtual reality exposure can persist and become
more apparent hours after use. These post-use
symptoms can include the symptoms above,
as well as excessive drowsiness and decreased
ability to multi-task. These symptoms may put
you at an increased risk of injury when engaging
in normal activities in the real world.
136
137
Page 70
•
Do not drive, op erate machinery, or enga ge in
other visuall y or physically d emanding activit ies
that have pote ntially seri ous cons equence s (i.e.,
activities in which experiencing any symptoms
could lead to de ath, personal inj ury, or damage
to property), or other activities that require
unimpaired bal ance and hand-eye coordination
(such as pla ying sports or riding a bic ycle, etc.)
until you have fully recovered from any symptoms.
•
Do not use the heads et until al l sympt oms have
completely s ubsided for several hours.
•
Be mindful of the type of content that you were
using prior to the onset of any symptoms because
you may be more prone to symptoms based upon
the content being used. Review the comfort rating
for the content you were using, and consider using
content with a more appropriate comfort rating.
•
See a doctor if you have serious and/or
persistent symptoms.
Headset Battery and Charging
Your headset co nt ains a r ec har ge able Lithium- Ion
battery and may come with a power adapter
(charger) an d chargin g cable. I mproper use of the
battery or power adapter may result in a fire,
explosion, bat tery leak age or oth er hazard. F ollow
these instru ctions to reduce the risk of injury to you
or others, or d amage to your product.
•
The battery in your headset is not user
replaceable or serviceable. Do not attempt to
open your hea dset to access the battery, o pen,
repair or replace the battery. Please contact
Oculus S upport, if you need battery or power
management support for your device.
•
Only charge your headset with the included
power adapt er and c able, or an appr oved po wer
adapter and cable if not included. Do not use other
138
139
Page 71
141
cables or power adapters. If you are unsure about
whether a cabl e or power a dapter is c ompatible
with your headset, contact Oculus Support.
•
Periodically inspect c onnectio n cords, c onnector
tips and the power adapter for damage or signs of
wear. Do not use y o ur pow er a dapter if prong(s),
enclosure, connector port, connector cable or any
part is damaged, cracked, or exposed.
•
Do not use external battery packs or power
sources other than the included pow er adapter
or authorized a ccessories to ch arge the battery
or power the headset.
•
Do not attempt to charge or use the headset it if
does not turn on after attempted charging, if it
gets abnormally warm when it is used or charged,
or if the battery compartment is swollen, leaking
liquid or smoking.
•
Do not disassembl e, crush, bend or deform,
puncture, shre d or put a hi gh de gree of press ure
on the heads et. Thi s can cause leakage or an
internal short-circuit in the battery, res ulti ng
in overheating.
•
Avoid dropping your headset. Dropping it,
especially on a hard surface, can potentially cause
damage to the headset and battery. Inspect your
headset for visual damage before each use. If
you suspect damage to your headset or battery,
contact Oculus Support.
•
Do not let your headset get wet or come in contact
with liquids. Even though the headset may dry and
appear to operate normally, the battery contacts
or circuitry could slowly corrode and pose a
safety hazard. If the headset gets wet, contact
Oculus Support, even if the headset appears to be
working normally.
•
Do not place your headset in areas that may
get very hot, such as on or near a cooking
surface, cooking ap pliance, iron or radiator or
in direct sunlig ht . E xces siv e he at in g ca n dam age
the headset or the b attery and could cau se the
headset or the b attery to explode. Do not dry a
wet or damp headset wi th an appliance or heat
source such as a microwave oven, hair dryer, iron
or radiator. Avoid leaving your headset in a car in
high temperatures.
•
In the event of a battery leak, do not allow the
liquid to come in contact with the sk in or eyes.
If contact has been made, wash the affected
area with large amounts of water and seek
medical advice.
•
Always ensure that the headset has adequate
ventilation and air flow while in use or
charging. Cover ing the headset with materials
that significantly affect air flow may affect its
performance and poses a possi ble risk of fire
or explosion.
140
Page 72
•
Your headset and power adapter (if provided)
comply with applicable limits for industry surface
temperature standards. To prevent potential
low-temperature burns from prolonged direct
contact, avoid direct skin contact with your power
adapter for long periods of time when charging,
or when plugged into a power source. Ensure
the power adapter is in a well-ventilated area,
when in use. Use the approved charging cable to
optimize proximity of your device to the adapter;
do not place adapter under a pillow, bl anket or
part of your body. Users with special medical
or physical conditions that impair the ability to
detect heat against your skin should take special
care when using the device or charging with the
power adapter. Follow any thermal warnings and
advisory that may appear on your device’s screen.
•
Dispose of your headset and battery properly.
Do not dispose of the he ads et or b atter y in a fi re
or incinerator , as the batter y may explo de when
overheated. Dispose of separately from household
waste. Refer to www.oculus.com/support for
proper mainte nance, replaceme nt, and disposal
of your headset.
Repetitive Stress Injury:
Using the devi c e may make your muscles, joints,
neck, hand(s), or skin hurt. If any part of your body
becomes tired or sore while usin g the headset or
its component s, or if you feel symptom s such as
tingling, num bness, burni ng or stiffness , stop and
rest for sever al hours bef ore using it again. If y ou
continue to hav e any of the above symptoms or
other discomf ort during or after use, sto p use and
see a doctor.
Accessories
•
Your headset and software are not designed for
use with any una uthorize d accessor y. Use of a n
unauthorized access ory may result in injury to
you or other s, may caus e per for man ce iss ues or
damage to your system and related services, and
may void your warranty
•
Refer to accessory instructions for proper
installation, warnings, and use of included and
authorized accessories.
•
Only use recom mended batteries an d charging
systems for authori zed accessories.
•
Install and use wrist straps or lanyard with
accessories when available to secure to your wrist
when in use.
•
Use lanyards with all tracked accessories so they
do not become loose projectiles.
142
143
Page 73
Interference with
Medical Devices
The headset and controller(s) may contain magnets
or components that emit radio waves, which
could affect the operation of nearby electronics,
including cardiac pacemakers, hearing aids and
defibrillators. If you h a ve a pacemaker or other
implanted medical device, do not use the headset
and controller without first consulting your doctor or
the manufacturer of your medical device. Maintain
a safe distance between the headset and controller
and your medical devices. Stop using the headset
and/or controller(s) if you observe a persistent
interference with your medical device.
Your controllers contain AA batteries.
•
CHOKING HAZARD. The remote is not a toy. It
contains a bat tery, which is a sm all part. Keep
away from childre n under 3.
•
DO NOT INGEST BATTERY. CHEMICAL
BURN HAZARD
•
If a battery is swallowed, it can cause severe
internal burns and potential perforation of
esophagus in just 2 hours and can lead to death.
•
If you think b att eri es mig ht ha ve be en s w all ow ed
or placed i nsi de any part of the body, seek
Controller Batteries
medical attention, and have your doctor call the
battery ingestion hotline at (800) 498-8666 or
(202) 625-3333.
•
Keep new and used batteries away from children.
If the battery compartment does not close
securely, stop using the product and keep it away
from children.
•
Keep in original package until ready to use.
Properly dispose of used batteries promptly.
•
Battery in the controller is user-replaceable:
CAUTION – RISK OF EXPLOSION IF BATTERY
IS REPLACED BY AN INCORRECT TYPE.
DISPOSE OF USED BATTERIES ACCORDING TO
THE INSTRUCTIONS.
•
Do not disassemble, pierce, or attempt to
modify batteries.
•
Risk of fire. Batteries can explode or leak if
installed backwards, disassembled, charged,
crushed, mix ed with used or other b atter y types,
or exposed to f ire or high temperature.
•
Do not allow conductive materials to touch the
battery terminals on the controllers. Keep batteries
dry and avoid liquid intrusion. Di scontinue use
and contact Oculus Support if there is liquid
intrusion or accidental spill onto the d evi ce or
battery compartment.
144
145
Page 74
•
Discontinue use if you observe any abnormal
increase in temperature on the device and/or
around the bat t ery compartment(s).
•
Warning required by the State of California:
Perchlorate Material-special handlingmayapply, see
www.dtsc.ca.gov/hazardouswaste/perchlorate.
•
Refer to www.oculus.com/support for proper
maintenance, replacement, and disposal
of batteries.
Electrical Shock
To reduce risk of electric shock:
•
Do not modify or open any of the components
provided.
•
Do not charge this device if any part of the
provided or approved AC Adapter cable is torn,
any wires are exposed, or battery compartment
damaged.
•
Do not insert any metal, conductive, or any foreign
objects into the charging port.
•
Do not expose the device to water or fluid.
•
ONLY use pro vid ed A C Adapter with your dev ic e
or other authorized adapter if one was not
provided with your device.
Damaged or Broken Device
•
Do not use your device if any
part is broke n or damaged.
•
Do not attempt t o rep air a ny
part of your devi ce your self.
Repairs should only be made
by an Oculus authorized
servicer.
Contagious Conditions
To avoid transferring contagious conditions (like
pink eye), do not share the heads et with persons
with contagiou s conditi ons, infection s or diseases,
particularly of the eye s, skin or s calp. The heads et
and controll er(s) shoul d be clea ned betw een each
use with skin-friendly non-alcohol, non-abrasive
antibacterial wipes and with a dry microfiber
cloth for the lenses. Do not use l iquid or che mical
cleansers on the lenses. Replace the facial interface
on the headset if it becomes worn or cannot
be cleaned.
Skin Irritation
The headset is worn next to your skin and scalp. Stop
using the headset if you notic e swellin g, itchines s,
skin irritation or other skin reactions. Similarly with
146
147
Page 75
the hand-cont roll er, pl ease s t op u se if you o bser v e
any skin irri tation or re action. I f sympt oms persist ,
contact a doctor.
Device Temperatur e
It is important to check the temperature of
your device as front surfaces may get hot. To
reduce the risk of injury, take caution and do not
touch hot surfaces for prolonged periods.
Use Environment
•
To avoid damage to your headset or controllers,
do not expose them to moisture, high humidi ty,
high concentrations of dust or airborne materials,
temperatures outside their operating range or
direct sunlight.
•
Take particular care to
avoid direct sunlight on the
lenses. Direct sunlight on the
lenses for even brief periods
may damage the optics
and display.
•
Keep cables away from
children and pets.
Not a Medical Device
The headset and accessories are not medical
devices, and are not intended to dia gnose, treat,
cure, or prevent any disease.
Keep Away from Pets
To avoid damage, keep your headset, charger,
cables and access or ies aw a y from pet s.
Regulatory Information
This product has been tested and complies with applicable
worldwide regulations, including: EN/IEC 60950-1:2006+A11:
2009+A1:2010+A12:2011+A2:2013; UL60950-1/CSA-C22.2 No. 60950-
1-07 (2nd Edition) +A1: 2011+A2:2014; EN50566: 2017; EN50360: 2017;
FCC Part 1 5; R adio Equipment Dir ective 2014/53/EU; EN 3 00 3 2 8 V2.1.1;
EN 301 893 V2.1.1; EN62479:2010; EN 301 489-1 V2.1.1; EN 301 489-17
V3.1.1; AS/NZS 4268:2017; RoHS Recast Directive (RoHS 2) 2011/65/EU;
REACH Reg ulation (EC) N o. 1907/2006; W EEE Directive 2 012/19/EU;
CA Proposition 65.
Oculus hereby declares that this product is in compliance with the essential
requirements and the ot her releva nt provisi ons of Directi ve 2014/5 3/EU.
For the full declaration of conformity, see www.oculus.com/compliance.
148
149
Page 76
Facebook Technologies
制限付消費者保証
本保証の発行者は?この制限付 きの消費者保証(以下「本保証」といいま
す。)はFacebook Technologies, LLC 1601 Willow Road, Menlo Park, CA 94025 (以下「Facebook Technologies」または「当社」といいま
す。)
Oculus.
Facebook Technologies, LLC
1 Hacker Way, Menlo Park, CA , USA
Facebook Technologies Ir eland Limited
4 Grand Canal Square, Gr and Canal Harbour,
Dublin 2, Ireland
中国組立品
153
Page 78
[TRADITIONAL CHINESE (TAI WAN)]
Headset
Controllers
Power
Charging
Manual
Product Description
Oculus Quest is the w orld’s fi rst all-in-one gaming
system built for virtual reality. No wires. No PC. Just
set up with the Oculus mobile app, and you’re free to
explore VR fr om alm ost a nywh ere. F our ultr a-wide
angle se nsors insid e the headset power Oculus
Insight, which precisely tracks your environment
and instantl y translates yo ur movements int o VR.
And with ergo nomic design and h aptic feedback,
our intuitive Touch controllers bring your hands into
the game. Take VR gaming to the ne xt level. A nd
everywhere else.
What’s in the Box?
Eyeglass
Spacer
Quick Start
154
Adapter
Guide
Cable
Safety &
Warranty
AA
Batteries
Oculus Quest,
VR Headset
Oculus Touch
Controllers
Oculus Go Adapter Model No: x12345678x
Model No: Model No: MH-B
Model No: MI-BR (Right)
MI-BL (Left)
Grab your phone to get started.
Download the Oculus app on your mobile phone
to set up your headset. www.oculus.com/app
NOTE: Please visit www.oculus.com/setup for setup
instructions. Please visit https://support.oculus.com
for best practices and troubleshooting.
Product Care and Maintenance
Please only use dry optical lens micro-fiber cloths for
cleaning of the headset lenses. Do not clean lenses
with any liquid or chemical cleaners. Do not clean
the facial interface fabric with alcohol or any other
abrasive cleaning solution. You may hand wash with
mild detergent and air dry.
For cleaning of the controllers, only use non-abrasive
anti-bacteri al wipes and wipe gently.
155
Page 79
•
GHz
警警
警警
Do not leave the headset in direct sunlight.
Exposure to direct sunlight can damage the optics
and display.
•
Do not shine a laser or external li ght source
through the lenses as it may damage the display.
•
Ensure the controller battery tray cover is in good
working condition and locks in place.
•
As with any electr onic de vice, avoi d exp osure to
water or fluids.
•
Store com ponents in their stor age case when
not in use to mini mize unintention al damage or
environmental exposure.
•
Operating Temperature: 0-35°C / 32-104°F,
min. humidity 5%, max humidity 95% RH (noncondensing).
This product has been tested and complies with applicable
worldwide regulations, including: EN/IEC 60950-1:2006+A11:
2009+A1:2010+A12:2011+A2:2013; UL60950-1/CSA-C22.2 No. 60950-
1-07 (2nd Edition) +A1:2011+A2:2014; EN50566: 2017; EN50360: 2017;
FCC Part 15; Radio Equipment Directive 2014/53/EU; EN 300 328 V2.1.1;
EN 301 893 V2.1.1; EN62479:2010; EN 301 489-1 V2.1.1; EN 301 489-17
V3.1.1; AS/NZS 4268:2017; RoHS Recast Directive (RoHS 2) 2011/65/EU;
REACH Reg ulation (EC) N o. 1907/2006; W EEE Directive 2 012/19/EU;
CA Proposition 65.
Oculus hereby declares that this product is in compliance with
the essen tial requirements and t he oth er relevant provisions
of Directive 2014/53/EU. For the full declaration of conformity, see
www.oculus.com/compliance.
本保固僅適用於Facebook Technologies送貨及提供支援的國家。如欲獲取有
關Facebook Technologies提供支援國家的資訊,請登入網頁s u p p o r t . o c u l u s . c o m ( 針對O c u l u s 產 品)或portal.facebook.com/support
(針對其他產品)查詢。