OCULUS Touch, TO-L, TO-R User Manual

OCULUS TOUCH HEALTH & SAFETY AND WARRANTY GUIDE
Product Description
Oculus Touch is a device specially designed and engineered for your hands to be transplanted into the virtual environment, when using the Rift. Bring your hands into VR with Oculus Touch. The sense of hand presence this pair of tracked controllers provides makes it feel like your virtual hands are actually your own.
With Oculus Touch, constellation tracking allows you to manipulate objects in your virtual environment with extraordinary precision and intuitive, ease of use.
For a full Product Description, Requirements, and Warranty, please visit
www.oculus.com.
What’s in the Box?
Oculus Touch (Model #: TO-L
(Left) and TO-R (Right))
Oculus Sensor
(Model #: 3P-A)
Connector for Rock Band
VR Guitar Controllers
NOTE: Please visit
www.oculus.com/setup
for Set-Up
Instructions, Best Practices, and Troubleshooting.
Product Care and Maintenance
Only use non-abrasive anti-bacterial wipes and wipe gently.
• Ensure the battery tray cover is in good working condition and locks in place.
• As with any electronic devices, avoid exposure to water or fluids.
• Store components in their storage case when not in use to minimize unintentional damage or environmental exposure.
• Operating Temperature: 0-40°C / 32-104°F, min. humidity 5%, max humidity 95% RH (non-condensing).
• Non-Operating (Storage): -30-65°C / -22-149°F, 85%RH.
Product Electrical Specifications
Component Rating Frequency Peak Output Power
Touch 5VDC 2.404-2.478 GHz 2.94mW EIRP
Battery
1.5VDC
(2 – AA Alkaline,
1 for each device)
Not Applicable Not Applicable
Health and Safety
* These health & safety warnings are periodically updated for accuracy and completeness. Check
www.oculus.com/warnings
for the latest version.
HEALTH & SAFETY WARNINGS: TO REDUCE THE RISK OF PERSONAL INJURY, DISCOMFORT OR PROPERTY DAMAGE, PLEASE ENSURE THAT ALL USERS READ THE WARNINGS BELOW CAREFULLY BEFORE USING THE TOUCH. THESE WARNINGS SHOULD BE READ TOGETHER WITH THE HEALTH AND SAFETY WARNINGS FOR YOUR RIFT, WHICH CAN BE LOCATED IN YOUR OCULUS RIFT HEALTH & SAFETY AND WARRANTY GUIDE, OR AT WWW.OCULUS.COM/WARNINGS.
General Precautions
To reduce the risk of injury or discomfort you should always follow these instructions and observe these precautions while using the headset with Touch:
• Use Only In A Safe Environment: The headset produces an immersive virtual reality experience that distracts
you from and completely blocks your view of your actual surroundings, and when used with Touch, accidentally striking, hitting, or bumping into foreign objects in the vicinity with your arms, hands or body is possible.
f Always be aware of your
surroundings before beginning use and while using the headset with Touch. Use caution to avoid injury.
f Use included wrist straps with the Touch to secure the
controller to your wrist during use.
f Serious injuries can occur from running into or striking
walls, furniture or other objects, so clear an area for safe use before using the headset and Touch.
f With Touch, you may extend your arms fully out to
the side or over your head, so make sure all of those areas are clear.
f Remember that the objects you see in the virtual
environment do not exist in the real environment, so don’t sit or stand on them or use them for support.
f Take special care to ensure that you are not near other
people, objects, stairs, balconies, open doorways, windows, furniture, open flames, ceiling fans or light fixtures or other items that you can bump into or knock
DON’TDO
down when using—or immediately after using—the headset and Touch.
f Remove any tripping hazards from the area before
using the headset.
f Remember that while using Touch, you may be unaware
that people and pets may enter your immediate area, which may pose an impact hazard.
• Guardian System: The headset with Touch contains a boundary system, Guardian, designed to assist you in staying in your play area. If you enable it and define your play area, it will help you to be aware of the boundaries of your space.
f Before defining your play area, make sure you survey
it and clear it of potential hazards as defined in this guide. The space you define with Guardian should be an area that is clear and away from potential hazards.
f Guardian only assists if you enable it and properly
define your play area. Before using the headset each time, confirm that Guardian is enabled and the play area is properly defined.
f The Guardian system is only a guide, and may not
always show you the exact boundaries of your [play area]. You are still responsible for using the Rift in a safe environment as described in this Guide.
f The Guardian system will only alert you to the boundary
of your play area. It cannot prevent you from moving out of your play area. For example, it will not prevent you from running into or contacting a wall, or falling through a door or window or down a stairwell.
f Guardian does not identify everything in your play area,
and will not alert you to items on furniture, like lamps, or other people or pets in your play area. Guardian will not identify hazards that are overhead.
f Guardian requires recalibration if the sensors are
moved, even accidentally. This is to ensure that the correct play area is defined. Follow all on screen notifications for redefining the boundaries of your play area.
f Moving at high speeds may not permit you to react in
time to stay in your play area, even if Guardian alerts you, so make sure you move slowly enough to react to any Guardian alerts.
Discomfort
• Do not drive, operate machinery, or engage in other visually or physically demanding activities that have potentially serious consequences (i.e., activities in which experiencing any symptoms could lead to accidents, personal injury, or damage to property), or other
activities that require unimpaired balance and hand-eye coordination (such as playing sports or riding a bicycle, etc.) until you have fully recovered from any symptoms following the use of Touch.
• Do not use Touch and/or the headset until any discomfort has completely subsided for several hours.
• See a doctor if you have serious and/or persistent discomfort or symptoms.
Repetitive Stress Injury
Using the device can make your muscles, joints or skin hurt. If any part of your body becomes tired or sore while using Touch, or if you feel symptoms such as tingling, numbness, burning or stiffness, stop and rest for several hours before using it again. If you continue to have any of the above symptoms or other discomfort during or after use, stop use and see a doctor.
Interference with Medical Devices
Touch contains magnets and components that emit radio waves, which could affect the operation of nearby electronics, including cardiac pacemakers, hearing aids and defibrillators. If you have a pacemaker or other implanted medical device, do not use Touch without first consulting
your doctor or the manufacturer of your medical device. Maintain a safe distance between the Touch and your medical devices, and stop using if you observe a persistent interference with your medical device.
Battery
Touch controllers use AA Alkaline batteries (1 for each device).
• DO NOT INGEST BATTERY. CHEMICAL BURN AND CHOKING HAZARD.
• If the battery is swallowed, it can cause severe internal burns and potential perforation of esophagus in just 2 hours and can lead to death. Keep batteries out of reach of children.
• If you think batteries might have been swallowed or placed inside any part of the body, seek medical attention, and have your doctor call the battery ingestion hotline at (202) 625-3333.
• If the battery compartment does not close securely, stop using the product and keep it away from children.
• Risk of fire. Batteries can explode or leak if installed backwards, disassembled, overcharged, punctured, crushed, mixed with used or other battery types, or directly exposed to fire or high temperature.
• Keep in original package until ready to use. Properly
dispose of used batteries promptly.
• Do not allow conductive materials to touch the battery terminals on the controllers. Keep batteries dry and avoid water intrusion.
• Do not disassemble, pierce, or attempt to modify batteries.
• Warning required by the State of California: Perchlorate Material—special handling may apply, see
www.dtsc.ca.gov/hazardouswaste/perchlorate
.
• Refer to
www.oculus.com/recycle
for proper replacement,
and disposal of batteries.
Electrical Shock
To reduce risk of electric shock:
• Do not modify or open any of the components provided.
• Do not use the product if any cable is damaged or any wires are exposed.
CA Prop 65
This product may contain chemicals known to the State of California to cause cancer and birth defects or other reproductive harm.
Damaged or Broken Device
• Do not use your device if any part is broken or damaged.
• Do not attempt to repair any part of your device yourself. Repairs should only be made by an authorized servicer.
• If broken or damaged, small parts may come loose or disassembled. Discontinue use or discard any small parts to avoid choking hazard.
Contagious Conditions
To avoid transferring contagious conditions (like pink eye), do not share the headset and Touch with persons with contagious conditions, infections or diseases, particularly of the eyes, skin or scalp. The headset and Touch should be cleaned between each use with skin-friendly non-alcoholic antibacterial wipes and with a dry microfiber cloth.
Skin Irritation
Touch is used with continuous contact to the skin (hands) and wrist (for the wrist-strap). Stop using Touch if you notice swelling, itchiness, skin irritation or other skin reactions. If symptoms persist, contact a doctor.
Regulatory Information
This product has been tested and complies with applicable
worldwide regulations, including: IEC 60950-1:2005 (2nd Ed.) + A1:2009 + A2:2013; CAN/CSA-C22.2 No. 60950-1:2007 + A1:2011-12 + A2:2014-10; UL 60950-1:2007 + R:2011-12 + R:2014-10; EN 60950-1:2006 + A11: 2009 + A1:2010 + A12:2011 + A2:2013; Supplemented by EN 62471:2006; FCC Part 15; ETSI EN 300 328 V1.9.1 (2015-02); ETSI EN301 489­17V2.2.1 (2012-09); R&TTE Directive 1999/5/EC; EN55022; EN55024; RoHS Directive 2011/65/EU (RoHS 2); REACH Annex CVII/CVII, SCCP POP’s Reg850/2004, WEEE, CA Proposition 65.
Oculus hereby declares that this product is in compliance with the essential requirements and the other relevant provisions of Directive 1999/5/EC. For the full declaration of conformity, see
www.oculus.com/compliance
.
Limited Consumer Warranty
Who Is This Warranty From? This limited consumer warranty
(the “Warranty”) is issued by Oculus VR, LLC (“Oculus”, “we”, or “us”). Who Is This Warranty To? Oculus issues this Warranty to you, as a consumer who has purchased a new, covered product from Oculus or an authorized retailer (“you”). This Warranty cannot be assigned or transferred to any subsequent purchaser or user and is not available to products that were purchased used or from any source other than Oculus or an authorized retailer. What Does This Warranty Do? This Warranty gives you specific
legal rights, and you may also have other rights, which vary from state to state and country to country. This Warranty does not affect any rights you have under the laws in your jurisdiction concerning the sale of consumer goods (including, without limitation, national laws implementing EC Directive 44/99/EC). What Does This Warranty Cover? This Warranty covers defects and malfunctions in the new Oculus product(s) it accompanies (the “Product”). We warrant that the Product will, under normal and intended use, function substantially in accordance with our technical specifications or accompanying product documentation (the “Warranted Functionality”) during the Warranty Period. If and to the extent the Product needs Oculus software or services to achieve the Warranted Functionality, we will make and keep software and services available during the Warranty Period. We may update, modify or limit such software and services in our sole discretion so long as we continue to maintain (or exceed) the Warranted Functionality. Product registration is not required as a condition to coverage under this Warranty, but some Oculus products require periodic connection to an online Oculus account to ensure full functionality. How Long Does Coverage Last? This limited Warranty continues for one (1) year from the date of purchase or delivery of the Product, whichever is later (the “Warranty Period”).
However, if you purchase the Product from within the EU, the Warranty Period shall be two (2) years.
What Will Oculus Do If There’s a Problem With The Product? If your Product is defective or malfunctioning, we
will either repair or replace that Product, or update software or services, so that the Product performs substantially according to the Warranted Functionality. The approach taken to resolve any issues will be at our sole choice. If we determine that a product should be replaced, the replacement may be a new or remanufactured Product. If we determine, in our sole discretion, that none of the listed means are reasonable to correct for a defect or malfunction, then we may refund to you the price you paid to purchase the Product. How Can You Get Service? First, tell us about the issue. If you have a problem with your Product, please visit us at www.oculus.com/support to get helpful service and contact information, and to submit a claim form to obtain warranty service. If it is necessary for you to send your Product in for service, we will provide you with a pre-addressed shipping label, and you will have to send the Product in with your proof of purchase using that shipping label. You may be required to pay the cost of shipping the Product to us, and by sending the Product, you agree to transfer ownership of that Product to Oculus. When we receive the
product, we will determine if there is a defect or malfunction covered by this Warranty. If we find a defect or malfunction covered by this Warranty, we will repair or replace the Product to provide the Warranted Functionality, and we will send the repaired Product or a replacement Product, if any, to you at our cost. We may not return the original Product to you. We cannot guarantee that we will be able to repair the Product without risk to or loss of programs or data, and any replacement Product will not contain any of your data that was stored on the original Product. Any repaired or replaced Product will continue to be covered by this Warranty for the remainder of the original Warranty Period or ninety (90) days following your receipt of the replacement or repaired Product, whichever is greater. If you send us a Product without a valid proof of purchase, then we will return the Product to you at your cost, subject to prepayment, or, if such costs are not prepaid, we will keep the Product for thirty (30) days for your pick-up before it is disposed of. What Does This Warranty Not Cover? This Warranty is limited and not applicable to: (i) normal wear and tear; (ii) damage caused by misuse, accident (e.g., accidental physical impact, exposure to liquid, food or other contaminants, etc.), neglect, abuse, alteration, improper or unauthorized repair or modification, tampering, or use with unsuitable equipment, devices, software, services or other unauthorized third-
party item(s); (iii) use not in accordance with the Product documentation; (iv) commercial use; (v) use in connection with a trade, business or profession; (vi) used or resold products; (vii) Products purchased from sources other than Oculus or an Oculus authorized retailer (including non-authorized online auctions), (viii) non-Oculus Products, (ix) use of the Product in violation of any laws, regulations or ordinances in effect where the Product is used; or (x) features or performance parameters pertaining to any software or services beyond the Warranted Functionality of the Product. This Warranty does not include any specific guarantees that the product will be error-free, or regarding uptime or continued availability, data security features of software or online accounts, or that any software, firmware or online sites will function uninterrupted or error-free. This limited warranty is void if a Product is returned with removed, damaged or tampered labels or any alterations (including the unauthorized removal of any component or external cover). This Warranty does not cover data loss; it is your responsibility to back up your data, electronically or physically, on a regular basis if you wish to retain your data. Any damages or costs related to data recovery, removal, and installation are not recoverable under this Warranty. In this Warranty, Oculus does not extend any implied or statutory warranties, conditions or representations regarding
the Product or any connected software or online services. OCULUS DOES NOT, UNDER THIS LIMITED WARRANTY, ASSUME ANY LIABILITY FOR ANY SPECIAL, INDIRECT, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES OF ANY KIND WHATSOEVER, INCLUDING BUT NOT LIMITED TO LOSS OF PROFITS OR REVENUES, LOSS OF DATA, LOSS OF USE OF THE PRODUCT OR ANY ASSOCIATED EQUIPMENT, COST OF ANY REPLACEMENT GOODS OR SUBSTITUTE EQUIPMENT, OR LOSS OF USE DURING THE PERIOD THAT THE PRODUCT IS BEING REPLACED OR REPAIRED. FURTHER, IN NO EVENT SHALL OCULUS BE LIABLE TO YOU FOR ANY SPECIAL, INDIRECT, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES OF ANY KIND WHATSOEVER, EVEN IF OCULUS HAS BEEN ADVISED AS TO THE POSSIBILITY OF SUCH DAMAGES, FOR ANY CLAIM ARISING FROM OR RELATED TO THIS WARRANTY STATEMENT, REGARDLESS OF THE FORM OF ACTION, WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR LEGAL OR EQUITABLE THEORY. IN NO EVENT SHALL OCULUS’S LIABILITY FOR ANY CLAIM ARISING OUT OF OR RELATED TO THIS WARRANTY STATEMENT EXCEED THE PRICE PAID BY YOU FOR PURCHASE OF THE PRODUCT, REGARDLESS OF THE FORM OF ACTION, WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR
LEGAL OR EQUITABLE THEORY. Some states and countries do not allow the exclusion or limitation of incidental or consequential damages, so limitations or exclusions in this Warranty may not apply to you. What Laws Govern This Warranty? The laws of the State of California, USA, govern this Warranty. Questions? If you have questions, or to begin the service process, please visit Oculus at https://www.Oculus.com/support.
FCC INFORMATION
This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. Note: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference
to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
Note: Changes or modifications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
INDUSTRY CANADA (IC) REGULATORY INFORMATION
This device complies with Industry Canada licence-exempt RSS standard(s). Operation is subject to the following two conditions: (1) this device may not cause interference, and (2) this device must accept any interference, including interference that may cause undesired operation of the device. Le présent appareil est conforme aux CNR d’Industrie Canada applicables aux appareils radio exempts de licence. L’exploitation est autorisée aux deux conditions suivantes : (1) l’appareil ne doit pas produire de brouillage, et (2) l’utilisateur de l’appareil doit accepter tout brouillage radioélectrique subi,
même si le brouillage est susceptible d’en compromettre le fonctionnement. CAN ICES-3 (B)/NMB-3(B)
End-of-Life
The crossed out wheeled bin symbol means that the product must not be discarded as household waste, and should be delivered to an appropriate collection facility
for recycling. Proper disposal and recycling helps protect natural resources, human health and the environment. For more information on disposal and recycling of this product, contact your local municipality, disposal service, or visit
www.oculus.com/recycle
.
The crossed out wheeled bin symbol means that
the batteries that came with the product, or that you use to operate the product, must not be put into the garbage. Batteries contain harmful substances that can cause harm to human health and to the environment. Please help keep our environment healthy by recycling batteries. For more information on disposal and recycling of batteries, contact your local municipality, disposal service, or visit
www.oculus.com/recycle
.
For additional information about where you should drop
off your batteries and electrical or electronic waste, please contact your local or regional waste-management office, your household waste disposal service, or your point-of-sale.
Developed in the United States. Designed by Oculus VR, LLC 1 Hacker Way, Menlo Park, CA, USA
Oculus VR Ireland Limited 4 Grand Canal Square, Grand Canal Harbour, Dublin 2, Ireland
Made in China
产品描述
Oculus Touch是一款为在您在使用Rift产品时将您 的双手植入虚拟环境中而特别设计和建造的装 置。Oculus Touch将您的双手带入虚拟现实。本副 跟踪手柄带给您的双手存在感将使您产生虚拟的 双手就是您本人的双手的感觉。
通过Oculus Touch,您可通过位置追踪系统在虚拟环 境下以非凡的精确度和直觉操作物体,使用便捷。
如您需要了解完整的产品描述、要求和质量保证, 请访问网站:
www.oculus.com
包装所含内容
Oculus Touch (型号: TO-L (左) 和 TO-R (右))
Oculus 传 感 器
(型号: 3P-A)
用于Rock Band™虚拟现实
吉他控制器的连接器
注意:设置指导、最佳实践及故障修理的相关内容 请访问网站:
www.oculus.com/setup
产品维护和维修
擦拭时,请使用非磨蚀性且抗菌的材料轻柔擦拭。
•请确保电池匣保持良好工作状态,在原位盖紧。
•对于任何电子设备,避免与水或液体接触。
•请将不使用的组件置于储存盒内以减少意外损 坏或与环境接触。
•运行温度:0-40°C / 32-104°F。最 低 湿度:5%,最 大 湿 度 :95% 相对湿度 ( 非 冷 凝 状 态 )。
•非 运 行 状 态( 储 存 ):-30-65°C / -22-149°F,相对 湿度:85%
产品电气规格说明
组件 额定值 频率 峰值输出功率
Touch
5伏直流电
2.404- 2.478千兆赫
2.94毫瓦 有效全向
辐射功率
电池
1.5 伏 直 流 电( 25号碱性电 池 ,每 一 设 备 需 一 节 电 池 )
不适用 不适用
健康及安全
*为 保 持 准 确 和 完 整 ,下 述 健 康 及安全警示将定期更新。请登录
www.oculus.com/warnings
查看最新版本的警示。
健康及安全警示:为降低人身损害、身体 不适或财产损失的风险,请确保所有的使 用者在使用TOUCH前 仔 细 阅 读 下述警 示。 本健康及安全警示应当与您的RIFT产品 所 附 健 康 及 安 全 警 示 一 同 阅 读。您 可 以在 OCULUS RIFT健康及安全和质量保证指南 中或网站WWW.OCULUS.COM/WARNINGS 找RIFT产品的 健 康 及 安 全 警 示。
一般预防措施
为降低人身损害和不适的风险,在与头戴式视图 器一同使用Touch时,您应当时刻遵守下述指示并 遵 守 下 述 预 防 措 施。:
• 仅供安全环境下使用:头戴式视图器将营造身临 其境的虚拟现实体验,这将分散您对真实周边 环境的注意力,使您完全无法看到真实的周边环 境情况,在配合使用Touch时 ,您 的 手 臂 或 身 体 可 能 意 外 撞 击 、碰 撞 、或 碰 到 在 您 附 近 的 异 物 。 
f 开始使用前及配合头戴式
视图器使用Touch时 ,须 查 看您的周边环境。小心使 用以避免损害发生。
f 在使用过程中,请使用
Touch随附的腕带以通过您的手腕保证手柄的 安全。
f 撞入或撞击墙体、家具或其他物体可能造成严
重人身损害,因此,在使用头戴式视图器和
Touch
前 ,请 空 出 安 全 使 用 的 区 域 。
f 在使用Touch时,您的双臂可能完全向侧面或
头顶伸展,因此请确保空出这些区域的空间。
f 请您牢记,在虚拟环境中您所看到的物体在真
实环境中不存在,因此请勿在这些物体上就 座 、站 立 或 将 其 作 为 支 撑 。
f 请您特别注意确保您的周围不存在他人、物体、
楼 梯 、阳 台 、打 开 的 门 道 、窗 户 、家 具 、明 火 、吊 扇、吊灯或其他在使用头戴式视图器和Touch过 程中及使用结束后即可能撞入或撞倒的物体。
f 在使用头戴式视图器前,请移除区域内任何可
能产生绊倒风险的物体。
f 请 您 牢 记 ,在 使 用 Touch时 ,您 可 能 无 法 立 即 感
知他人或宠物进入了您附近的区域,这可能产 生碰撞的风险。
正确 错误
f 守 卫 系 统 :配 备 Touch使用的头戴式视图器包含
了守卫边界系统,该系统的设计帮助您停留在 [使用区域]内。如您开启系统,并设定使用区 域,该系统将帮助您感知您周围空间的边界。
f 在设定使用区域前,请确保您已检查了该区域,
并移除了该区域内存在的本指南所定义的潜在 风险。您在守卫系统下设定的空间应当是空地, 并且远离潜在的风险。
f 守卫系统只有在您开启且正确地设定使用区域
的情况下方可实现帮助功能。在每次使用头戴 式视图器前,请确认守卫系统已经开启,且已 正确设定使用区域。
f 守 卫 系 统 仅 可 作 为 提 示 ,其 可 能 无 法 一 直 向 您 显
示[使用区域]的准确边界。您仍然负有根据本指 南在安全环境下使用Rift产品的责任。
f 守卫系统仅可提示您所设定的[使用区域]的边
界。该系统无法防止您移动出使用区域。例如, 该系统无法防止您撞入或触碰墙面,或从门、窗 或楼梯井摔落。
f 守卫系统无法识别您使用区域内的所有物体,
且无法向您警示放在家具上的物体,如台灯, 或任何您使用区域内的他人或宠物。使用区域 无法识别您头顶上的风险。
f 如移动传感器,则应当重新校准守卫系统,即使
在意外移动传感器的情况下。重新校准是为了确
保设定正确的使用区域。重新设定[使用区域] 时 ,请 遵 守 屏 幕 所 显 示 的 所 有 通 知 。
f 即 使 守 卫 系 统 发 出 了 警 示 ,高 速 运 动 状 态 下 您
仍可能无法及时反应以停留在使用区域内。因 此,请您慢速移动,确保该速度应可使您对任 何守卫系统发出的警示做出反应。
不适
•直到您完全从因使用 Touch而产生的任何身体 症状中恢复前,不得进行驾驶、机器操作或其他 任何需要视力或体力并可能产生严重后果的活动 (即:任何身体症状可能导致事故、人身损害、 财产损失的活动),或其他须经未受损伤的平 衡力和手眼协调力方可进行的活动(如运动或 骑 车 等 )。
•在从任何不适中完全恢复数小时前,不得再次使 用Touch和/或头戴式视图器。
•如您产生了严重和/或持续的不适或症状, 请就医。
重复性压力损伤:
使用装置可能导致您的肌肉、关节或皮肤损伤。 如在使用Touch过程中您 身 体 的任何部位 产生了疲 劳 或 酸 痛,或 您 产 生了如 刺 痛 感、麻 木 感、灼 烧 感
或僵硬感等症状,请停止使用,并在再次使用前休 息数小时。如在使用过程中或使用结束后上述症状 持续出现或出现其他不适,请停止使用并就医。
对医疗器械的干扰
Touch中包含磁铁和其他发射无线电波的组件,其 可能对附近的电子设备的运行产生影响,包括心 脏起搏器,助听设备和除颤器。如您携带有起搏 器或其他植入的医疗器械,在未咨询医生或医疗 器 械 生 产 厂 商 前,请 勿 使 用 Touch。请将 Touch和您 的 医 疗 器 械 之 间 保 持 安 全 距 离。如 您 发 现 对 您 的 医疗器械产生持续影响,请停止使用。
电池
Touch手柄使用5号碱性电池(每个手柄使用一节 电 池 )。
•请 勿 吞 咽 电 池 。化 学 物 质 会 导 致 灼 伤 ,且 存 在 窒息风险。
•如发生了电池吞咽,吞咽的电池将导致严重的内 部 灼 伤 ,并 在 2小 时 内 可 能 导 致 食 道 穿 孔 ,并 可 导致死亡。请将电池置于儿童无法触及的地方。
•如您认为可能吞食了电池,或电池被放入了身体 任何部位,请就医,或请医生拨打电池吞咽热 线:(202) 625-3333。
•如电池匣未安全关闭,请停止使用产品,并将其 置于儿童无法 触 及 的 地方。
•火灾风险。如电池安装方向错误、被拆解、过度 充电、被刺穿、压碎、与其他类型或二手的电池 混合使用,或直接暴露于火或高温下,电池可能 爆炸或漏液。
•请将电池置于原包装内直到预备使用。请及时、 正确处理废电池。
•请勿将手柄的电池电极与导电材料接触。请保持 电池干燥,避免受潮。
•请勿拆解、刺穿或尝试改装电池。
•根据加利福尼亚州要求添加的警示: 高氯酸盐物质-可能适用特殊处理方式, 请见
www.dtsc.ca.gov/hazardouswaste/perchlorate
•请参照
www.oculus.com/recycle
所载内容对电池进
行正确地更换和处置。
触电
为减少触电发生的风险:
•请勿改装或打开所提供的任何组件。
•如电缆受损或有任何电线暴露,请勿使用产品。
加利福尼亚州第65号法案
本产品可能含有加利福尼亚州认为可能导致癌症和 出生缺陷或其他危害生殖的化学物质。
损坏或破碎的装置
•如您的装置任何部分发生了破碎或损坏,请勿 使用。
•请勿尝试自行维修设备的任何部分。仅可由经授 权的服务商进行维修。
•如发生损坏或破碎,小部件可能松动或解体。 停止使用或丢弃该等小部件以防止出现吞食窒 息风险。
传染性情况
为防止发生可传染的情况(如急性结膜炎),请勿 与患有传染性情况、感染和疾病的他人,尤其是患 有眼部、皮肤或头皮部分传染性情况、感染和疾 病的他人共用头戴式视图器和Touch。头 戴 式 视 图 器和Touch应当在每次使用后用亲肤非酒精类抗菌 擦拭材料和干燥的微纤维布料进行清理。
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