2|Introduction|Oculus Rift
Copyrights and Trademarks
©
2017 Oculus VR, LLC. All Rights Reserved.
OCULUS VR, OCULUS, and RIFT are trademarks of Oculus VR, LLC. (C) Oculus VR, LLC. All rights reserved.
BLUETOOTH is a registered trademark of Bluetooth SIG, Inc. All other trademarks are the property of their
respective owners. Certain materials included in this publication are reprinted with the permission of the
copyright holder.
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Oculus Rift|Contents|3
Contents
Getting Started with the SDK..............................................................................4
Oculus Rift SDK Setup.........................................................................................5
Installation.......................................................................................................................................................... 5
Directory Structure.............................................................................................................................................5
Compiler Settings.............................................................................................................................................. 5
Makefiles, Projects, and Build Solutions........................................................................................................... 5
Terminology....................................................................................................................................................... 6
Getting Started with the Demos......................................................................... 7
Getting Started.................................................................................................................................................. 7
OculusWorldDemo Controls........................................................................................................................ 7
OculusWorldDemo Usage............................................................................................................................8
Next Steps....................................................................................................................................................9
4|Getting Started with the SDK|Oculus Rift
Getting Started with the SDK
Now that your Oculus Rift is plugged in and the drivers are installed, you are ready to install the SDK and try
the demos.