otherwise, without the express permission of NVIDIA Corporation.
Information furnished is believed to be accurate and reliable. However, NVIDIA assumes no responsibility for the
consequences of use of such information nor for any infringement of patents or other rights of third parties, which
may result from its use. No License is granted by implication or otherwise under any patent or patent rights of
NVIDIA Corporation.
Specifications mentioned in the software are subject to change without notice.
NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems
without express written approval of NVIDIA Corporation.
NVIDIA, the NVIDIA logo, MAXtreme, and Quadro are trademarks or registered trademarks of NVIDIA
Corporation in the United States and/or other countries.
Autodesk, discreet, and 3ds max are trademarks or registered trademarks of Autodesk, Inc./Autodesk Canada Inc. in
the USA and/or other countries.
Microsoft and Windows are registered trademarks of Microsoft Corporation.
Other company and product names may be trademarks or registered trademarks of the respective owners with which
The NVIDIA® MAXtreme™ Release 8 3D application driver is a tool that enhances the
productivity of the discreet
NVIDIA MAXtreme driver performs the following functions:
• Allows you to control the application’s viewport display quality and rendering speed,
• Enables a variety of rendering enhancements.
• Optimized for use with the full line of NVIDIA Quadro
You can use the NVIDIA MAXtreme 3D driver configuration dialog box to customize the
driver for display quality and speed.
Key Features
The following sections provide an overview of the key features in NVIDIA MAXtreme:
Fog
NVIDIA MAXtreme supports the rendering of Standard fog into the viewports since
version 1.01.00. You can enable this feature from the NVIDIA MAXtreme Driver
Configuration dialog box (Figure 3.1). Currently, only one Linear or Exponential Standard
Fog is supported and additional Standard Fogs and all Layered Fogs are ignored.
®
3ds max
®
8 and Autodesk
®
VIZ 2005 applications. The
®
GPU-based graphics cards.
NVIDIA Corporation4
Overview of NVIDIA MAXtreme
Wireframe Viewport Options
• Apply antialiasing to wireframes
• Render wireframes using triangle strips
• Customize the vertex dot size
Rendered (Shaded) Viewport Options
• Apply antialiasing to edged faces
• Render using the environmental background color
• Render fogging
• Customize the vertex dot size
• Configure magnification texture filtering for quality or speed
• Configure minification texture filtering for quality or speed
• Control anisotropic texture filtering
C HAPTER 1
• Compress textures for quality or speed
• Control background texture size
• Control material texture size
Online Help
From the open 3ds max 8 or VIZ 2005 application, when you have an NVIDIA
MAXtreme Driver Configuration dialog box open, you can press F1 or click the Help
option to display information about NVIDIA MAXtreme driver features and
configuration.
NVIDIA Corporation5
C HAPTER 1
Overview of NVIDIA MAXtreme
System Requirements
Before you can install the NVIDIA MAXtreme software, you must meet the system
requirements listed in Table 1.1.
Table 1.1
System Requirement Description
Operating systemWindows® XP or Windows 2000
3ds max 8 or VIZ 2005You must have either the 3ds max 8 or VIZ 2005 application installed on
Hard disk spaceYou need a minimum of 2.5 MB free hard disk space
NVIDIA-based graphics card You must have a workstation graphics card based on an NVIDIA Quadro
NVIDIA display driverYou need the most current NVIDIA display driver software for
System Requirements
Supported Languages
User Interface
The NVIDIA MAXtreme user interface supports the English language:
Online Help
The NVIDIA MAXtreme online Help supports the followinglanguages:
your computer before you can install the NVIDIA MAXtreme driver.
series graphics processing unit (GPU) installed in your computer.
Windows XP/Windows 2000 installed on your computer in order to use
your NVIDIA graphics card.