Nvidia 3D Stereo User's Guide

DRIVERS FOR WINDOWS
NVIDIA 3D Stereo User’s Guide
(for Detonator XP)
Revision 2.0
NVIDIA Corporation November 8, 2001
Confidential Information
Published by NVIDIA Corporation 2701 San Tomas Expressway Santa Clara, CA 95050
Copyright © 2001 NVIDIA Corporation. All rights reserved.
This software may not, in whole or in part, be copied through any means, mechanical, electromechanical, or otherwise, without the express permission of NVIDIA Corporation.
Information furnished is believed to be accurate and reliable. However, NVIDIA assumes no responsibility for the consequences of use of such information nor for any infringement of patents or other rights of third parties, which may result from its use. No License is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation.
Specifications mentioned in the software are subject to change without notice.
NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation.
NVIDIA, the NVIDIA logo, GeForce3, GeForce, GeForce2 Ultra, GeForce2 MX, GeForce2 GTS, GeForce 256, Quadro2, NVIDIA Quadro2, Quadro2 Pro, Quadro2 MXR, Quadro, NVIDIA Quadro, Vanta, NVIDIA Vanta, TNT2, NVIDIA TNT2, TNT, NVIDIA TNT, RIVA, NVIDIA RIVA, NVIDIA RIVA 128ZX, and NVIDIA RIVA 128 are registered trademarks or trademarks of NVIDIA Corporation in the United States and/or other countries.
Intel and Pentium are registered trademarks of Intel.
Microsoft, Windows, Windows NT, Direct3D, DirectDraw, and DirectX are registered trademarks of Microsoft Corporation.
CDRS is a trademark and Pro/ENGINEER is a registered trademark of Parametric Technology Corporation.
OpenGL is a registered trademark of Silicon Graphics Inc.
SPECglperf and SPECviewperf are trademarks of the Standard Performance Evaluation Corporation.
Other company and product names may be trademarks or registered trademarks of the respective owners with which they are associated.
NVIDIA Corporation
NVIDIA 3D Stereo User’s Guide Version Revision 2.0
Table of Contents
1.Introduction to the NVIDIA 3D Stereo Driver
About the NVIDIA 3D Stereo Driver. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
How the Driver Works . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Driver Features. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
New Features in the 3D Stereo Driver for Detonator XP. . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Safety - Read Before Using! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Maximizing Safe Use. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Epilepsy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.Using the NVIDIA 3D Stereo Driver
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Step 1: Install the Drivers and the Stereo Viewing Hardware . . . . . . . . . . . . . . . . . . . . . . . . . 9
Step 2: Set Up the Stereo Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Step 3: Enable the Stereo Function . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Step 4: Set Up Basic Stereo Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Step 5: Play Games in Stereo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Game Ratings for Stereo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Understanding the Game Ratings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Viewing the Game Ratings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Stereo Test and Refresh Rate Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Controlling the Refresh Rate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Testing Display Combinations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
3D Stereo Laser Sight. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
3.Using the Game Configuration Feature
The Purpose of Game Configurations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Characteristics of Good Stereo Viewing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
What the NVIDIA 3D Stereo Driver Provides . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Creating and Modifying Game Configurations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
Hints to Keep In Mind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
To View the Current Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
To Perform In-Game Configuring: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
Configuration Guidelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
About the Configuration Hot Key Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27
Assigning Configurations to Games. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29
4.Using the NVIDIA Stereo Viewer
About the Stereo Viewer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
Functional Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
Viewable Images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31
Capturing Images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31
Viewing Images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
Starting the Viewer and Opening an Image File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
Reversing Left and Right Page Flipped Images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
Viewing Page Flipped Images as Anaglyphs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
Setting Resolution and Gamma . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36
Viewing a Set of Images as a Slide Show. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36
Moving the Image Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .38
Summary of Stereo Viewer Hot Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
5.Tips and Troubleshooting
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Stereo Viewing Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .40
Viewing Practices that Effect Stereo Quality . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .40
System and Game Settings that Effect Stereo Quality. . . . . . . . . . . . . . . . . . . . . . . . . . . . .41
Adjustments for Slower Systems. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41
Stereo Game Playing Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42
Problem: No Stereo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42
Problem: Image Not Clear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .43
Problem: Eyestrain / Headache . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .46
Problem: No Laser Sight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .46
Stereo Viewer Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .47
Problem: Stereo Image Not Clear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .47
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NTRODUCTION TO THE

About the NVIDIA 3D Stereo Driver

The NVIDIA 3D Stereo Driver, when used with compatible hardware, allows full-screen
1
stereo driver software is required.

How the Driver Works

When 3D games are played and the driver is enabled, the driver converts the image to 3D stereo and displays it on the screen. You can set up the driver to use either the page flipping or anaglyph method of stereo imaging. With compatible viewing hardware, you’ll see the image with the perception of depth.

Driver Features

Stereo Game Playing
The NVIDIA 3D Stereo Driver comes with a number of controls for use with games.
viewing of many Direct3D® or OpenGL® based games2. No other stereoscopic
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Stereo Separation Adjustment to suit individual adaptation to stereo viewing.
Hot keys for in-game stereo control.
3D Laser Sight for added realism in first-person shooter games.
Stereo Test process for determining the best screen mode to use.
Custom Game Configurations tailor the stereo process to a wide range of games.
1. For brevity, the term “stereo” in this manual pertains to stereoscopic viewing of images and games.
2. Actual stereo quality depends on each game. NVIDIA has rated most games for stereo viewing quality.
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Stereo Image Viewing
The NVIDIA 3D Stereo Driver also includes functions for viewing still images in stereo.
Stereo Image Capture Utility takes a screen shot of a stereo game and stores the
image on your hard driver.
Stereo Viewer Application takes any JPS or H3D formatted image and displays the
stereo image on the screen.

New Features in the 3D Stereo Driver for Detonator XP

This release of the NVIDIA 3D Stereo Driver contains new features not present in the previous release.
Support for Windows 2000 and Windows XP
The NVIDIA 3D Stereo Driver can now be used under Windows 2000 and Windows XP.
New Stereo Game Viewing Features
• Anaglyph Stereo Viewing
“Anaglyph” pertains to the “red/blue” method of creating stereo images. The 3D Stereo driver can now present games in anaglyph stereo for viewing with red/blue 3D glasses. This is especially useful for stereo viewing of games on flat panel LCD monitors, which cannot be used to view page flip stereo. See “Step 2: Set Up the Stereo Type” on
page 10.
•Gamma Control
You can now adjust the gamma setting for games. When shutter glasses are used to view page flipped stereo images, the screen appears darker due to each LCD lens turning on and off. With the gamma setting preset, this effect is compensated automatically. See “Adjust the Stereo Gamma Setting” on page 15.
• Stereo Refresh Rate
You now have the option of activating the refresh rate immediately, or only when stereo is enabled during a game. This lets you run the desktop at a lower refresh rate instead of the higher rate required when viewing page flipped stereo. “The New Refresh Rate
Behavior” on page 19.
• Game List Expanded
Hundreds of games have been added to the list of games that NVIDIA has evaluated for stereo viewing. Where possible, NVIDIA has preset a number of stereo parameters for these games in order to optimize the 3D stereo experience.
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New Stereo Viewer Features
• Anaglyph Stereo Viewing
“Anaglyph” pertains to the “red/blue” method of creating stereo images. The Stereo Viewer can now display JPS files as anaglyph stereo images for viewing with red/blue 3D glasses. See “Viewing Page Flipped Images as Anaglyphs” on page 35.
• Full-screen Aspect Ratio Maintained
When viewing images in full-screen stereo mode, the image is displayed with its original proportions (aspect ratio), and is no longer stretched to fill the screen.
• New File Handling
The Stereo Viewer handles image files differently in this version.
H3D viewing capability. There is a new capability for viewing H3D formatted files
(.h3d). See“Starting the Viewer and Opening an Image File” on page 32.
JPEGs are viewed ‘as is’. The previous driver version viewed JPEGs the same as
JPS images. See “Starting the Viewer and Opening an Image File” on page 32.
JPEG Pair Viewing. Sets of left/right-view JPEG files can be viewed as page
flipped images. “Summary of How to View Files” on page 34.
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Improved file search windows. The file search window under File or View-
>Slideshow now includes a list of recently opened files or paths. See “Viewing a Set
of Images as a Slide Show” on page 36.
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System Requirements

• 3D Accelerator Card using chipsets from one of the following NVIDIA product families:
TNT (including any TNT2 and Vanta products)
GeForce (including any GeForce256, GeForce2 and GeForce3 products. GeForce2
Go products require an external monitor that meets the requirements for page flip stereo viewing.)
Quadro (including any Quadro2 products)
4 5
• Multiscan monitor (For page flip stereo viewing.)
®
•Pentium
90 MHz or greater, but also refer to specific game requirements.
• 8 MB System Memory, but also refer to specific game requirements.
• Windows DirectX
®
2000, Windows® XP, Windows® 95, Windows 98, or Windows® Me, with
®
8 runtime installed.
• The NVIDIA Detonator
capable of at least a 100 Hz vertical sync refresh rate at 640x480.
TM
XP (v22.90 or later) driver must be installed.
3
• Compatible Stereoscopic Viewing System
A list of compatible viewing products can be found at the NVIDIA website
www.nvidia.com
Page Flip Stereo - The NVIDIA 3D Stereo Driver can be used with a number of
, in the 3D Stereo section under driver downloads.
stereo eyewear models as well as auto-stereoscopic LCD or flat panel displays.
Some eyewear may require additional configuring of its hardware in order to work properly. The NVIDIA website lists those products that have been tested and verified by NVIDIA to work without requiring additional hardware configuring.
Anaglyph Stereo - The NVIDIA 3D Stereo Driver can be configured for anaglyph
stereo viewing. The default orientation and color is left-eye-red and right-eye-blue.
3. OpenGL stereo is not supported on the TNT family of products.
4. The 3D Stereo Driver in page flip mode is not designed for LCDs or flat panel displays, with the excep­tion of those that are auto-stereoscopic. For notebooks, an external monitor can be connected and used to view page flip mode stereo.
5. With the 3D Stereo Driver in anaglyph mode, stereo images can be viewed on a flat panel LCD.
4 NVIDIA 3D Stereo User’s Guide – Revision 2.0

Safety - Read Before Using!

!
WARNING!
Do not wear stereo glasses in any situation where unimpaired visual perception is necessary.

Maximizing Safe Use

Under normal conditions, stereo viewing is safe for any duration that you would normally view your PC monitor. However, some people may experience discomfort. To minimize the potential for experiencing visual problems or any adverse symptoms:
• Adjust the monitor refresh rate to the highest possible setting, preferably over 120Hz. Consult your monitor manual for instructions.
Take the stereo medical test to verify your ability so see stereo images.
• Take regular breaks, at least 5 minutes after every hour of stereo viewing.
• If you experience any of the following symptoms—
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nausea, dizziness, or queasiness,
headache, or eyestrain,
blurry vision,
double vision that lasts longer than a few seconds,
refer to “Tips and Troubleshooting” on page 40 for suggestions on how to correct the problem.
Do not engage in any potentially hazardous activity (for example, driving a vehicle) until your symptoms have completely gone away.
If symptoms persist, discontinue use and do not resume stereo viewing without discussing your symptoms with a physician.
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Epilepsy

!
WARNING!
If you or any member of your family has a history of epilepsy, consult a physician before using computer game products.
A small percentage of the population may experience epileptic seizures when viewing certain types of TV images or video games that contain flashing patterns of light.
• The following people should consult a physician before viewing in stereo:
Children under 5 years of age
Anyone with a history of epilepsy, or who has a family member with a history of
epilepsy
Anyone who has ever experienced epileptic seizures or sensory disturbances
triggered by flashing light effects.
!
WARNING!
Some light patterns may induce seizures in persons with no prior history of epilepsy. Discontinue stereo use if you experience any of the following symptoms while viewing stereo images:
Involuntary movements, eye or muscle twitching
Muscle cramps
Nausea, dizziness, or queasiness
Convulsions
Disorientation, confusion, or loss of awareness of your surroundings
• Do not engage in any potentially hazardous activity (for example, driving a vehicle) until your symptoms have completely gone away.
• Do not resume stereo viewing without discussing the symptoms with your physician.
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This chapter describes the basic functions of the 3D Stereo Driver Control Panel, and contains the following sections:
“Getting Started” on page 8
describes how to install the 3D stereo driver and how to use the control panel to play 3D games in stereo.
“Game Ratings for Stereo” on page 17
describes how to determine if your game is suitable for viewing in stereo.
“Stereo Test and Refresh Rate Setup” on page 18
describes how to test different color depth, resolution, and refresh rate combinations to determine the best display modes to use when playing games in stereo.
“3D Stereo Laser Sight” on page 21
describes how to use the NVIDIA laser sight feature for first-person shooter games.
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Getting Started

Perform the following steps to use the NVIDIA 3D Stereo Driver. Each step is explained in greater detail later in this section.
Step 1: Install the Drivers and the Stereo Viewing Hardware.
Make sure the NVIDIA Detonator XP (v22.90 or later) driver is installed, then install the NVIDIA 3D Stereo Driver.
Step 2: Set Up the Stereo Type
In the Stereo Properties sheet, click either Page Flipped or Anaglyph stereo type, depending on the type of stereo glasses you have.
Step 3: Enable the Stereo Function.
In the Stereo Properties sheet, under Stereo Enable Mode, select either Enabled or Enabled by Hot Key, then click Apply. Be sure to take the stereo medical test.
Step 4: Set Up Basic Stereo Parameters
Verify the Hot Keys.
Under Display Properties > Stereo Properties, click Additional Properties, then set up or verify setup of the six hot keys—Toggle Stereo On/Off, Less Stereo Separation, More Stereo Separation, Save Image, Increase Gamma, and Decrease Gamma.
Adjust the Stereo Separation.
Under Stereo Properties, click Stereo Setup & Test, then in the Monitor Size section of the Stereo Setup & Test page move the bar to your monitor size. In the Stereo Properties sheet, preselect the stereo separation using the Stereo Separation slide bar.
Adjust the Stereo Gamma Setting
The default setting should be adequate for all games, but can be adjusted by moving the Stereo Gamma slide bar in the Stereo Properties sheet.
Step 5: Play Games in Stereo.
Under the Stereo Properties > Stereo Setup & Test sheet, set the stereo refresh rate you want to use for your games, then start the game in full-screen mode and use the hot keys to control the stereo display.
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Step 1: Install the Drivers and the Stereo Viewing Hardware

Installation
1 Install the NVIDIA Detonator XP (v22.90 or later) Display Drivers.
Refer to the installation instructions that came with the new drivers or the display card.
2 Install the NVIDIA 3D Stereo Driver.
2
a Locate the executable stereo file (
StereoE.exe
) on your hard
drive.
b Double-click the file to launch the installation program., then follow
the instructions to complete the installation.
3 Install the stereo viewing hardware.
Refer to the documentation that came with your stereo eyewear for instructions.
The Stereo Control Panel
The driver installs a Stereo Properties sheet in the Display Properties Control Panel under Settings > Advanced. To access it:
1 Right click on the Desktop, then choose Properties, or click Start > Settings > Control
Panel, then double-click Display from the Control Panel window.
2 Click the Settings tab, then click the Advanced ... button in the Settings sheet.
3 Click the Stereo Properties tab.
Figure 2.1
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Step 2: Set Up the Stereo Type

Choose Page Flipped or Anaglyph Stereo Type
In the Stereo Type section of the Stereo Properties page, choose either Page Flipped or Anaglyph by clicking the corresponding radio button and then clicking the Apply box. See
Figure 2.2.
• Page Flipped—Choose this type if you have LCD shutter glasses.
• Anaglyph—Choose this method if you have “Red/Blue” 3D glasses.

Step 3: Enable the Stereo Function

1 Choose the Stereo Enable Mode.
In the Stereo Properties sheet under Stereo Enable Mode (see Figure 2.2), click either the Enabled or Enabled by Hot Key radio button, then click Apply.
Enabled: If you select Enabled, stereo turns on as soon as the game starts. Some
programs start with simple startup screens that are best viewed with stereo off. The driver attempts to detect this case and waits until the “triangle rich” game starts before turning stereo on.
Hot keys are functional when Enabled is selected.
Enabled by Hot Key: If you select Enabled by Hot Key, you must use the hot keys
to turn stereo ON or OFF after starting a game. This is useful if you want to view game menus and setup screens in non-stereo mode.
Stereo Enable Setup
Stereo Type Setup
Medical Test Button
Figure 2.2
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Stereo Enable Setup Controls
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Each user should take the stereo medical test before playing games in stereo for the first time.
a Launch the test.
When you enable stereo for the first time, the test is launched automatically.
To launch the test at any other time, click the Medical Test Image button.
The Medical Test Image appears on the screen.
b Follow the instructions on the screen.
2
Figure 2.3
Medical Test Image
If you do not see the image immediately, allow a few seconds for your eyes to adjust, while changing your viewing distance from the screen.
If the page flipping method is used and the image is blurred, verify that the stereo
eyewear is functioning.
The view through the eyewear should darken because each eye view is cycling on and off. If the eyewear does not darken, check the hardware installation and setup.
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c Press ESC when you are finished viewing the image.
The Stereo Test Result dialog box asks whether you can see the image in stereo.
d Confirm your ability to see the image in stereo.
If you are able to see the image, click Yes. Stereo is now enabled.
If you are not able to see the image, click No.
Any further attempts to enable stereo launches the Medical Test Image again.
Inability to see in stereo might be due to hardware problems or visual problems.
See “Possible Cause: Eyewear Hardware Not Set Up Properly or Eyewear Driver
Support not Installed Properly” on page 44 in the Troubleshooting chapter for help in
diagnosing a problem with the eyewear setup or driver installation.
Consult a physician if you suspect a physical problem seeing stereo.
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