NINTENDO Mario Power Tennis User Manual [fr]

NEED HELP WITH INSTALLATION,
67763A
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SUPPORT.NINTENDO.COM
or call 1-800-255-3700
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Service à la Clientèle de Nintendo
SUPPORT.NINTENDO.COM
ou appelez le 1-800-255-3700
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Un nombre d’astuces pré-enregistrées sont disponibles pour de nombreux titres sur la Power Line de Nintendo au (425) 885-7529. Il est possible que l’appel pour vous soit longue distance, alors veuillez demander la permission de la personne qui paie les factures de téléphone. Si les informations dont vous avez besoin ne se trouvent pas sur la Power Line, vous pouvez utiliser votre Moteur de Recherche préféré pour trouver de l’aide de jeu. Certains termes utiles que vous pouvez inclure dans votre recherche sont “walk through” (“étape par étape”), “FAQ” (“Foire Aux Questions), “codes” et “tips” (“astuces”).
¿NECESITAS AYUDA DE INSTALACIÓN, MANTENIMIENTO O SERVICIO?
Servicio al Cliente de Nintendo
SUPPORT.NINTENDO.COM
o llame al 1-800-255-3700
¿NECESITAS AYUDA CON UN JUEGO?
Consejos grabados para muchos títulos están disponibles a través del Power Line de Nintendo al (425) 885-7529. Esta puede ser una llamada de larga distancia, así que por favor píde permiso a la persona que paga la factura del teléfono. Si el servicio de Power Line no tiene la información que necesitas, recomendamos que uses el Motor de Búsqueda de tu preferencia para encontrar consejos para el juego que estás jugando. Algunas de las palabras que te ayudarán en tu búsqueda además del titulo, son: “walk through” (“instrucciones paso a paso”), “FAQ” (“Preguntas Frecuentes”), “codes” (“códigos”), y “tips” (“consejos”).
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www.nintendo.com
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PRINTED IN USA
INSTRUCTION BOOKLET FOLLETO DE INSTRUCCIONESMODE D’EMPLOI
PLEASE CAREFULLY READ THE Wii™ OPERATIONS MANUAL COMPLETELY BEFORE USING YOUR Wii HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS MANUAL CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING – Seizures
•Somepeople(about1in4000)mayhaveseizuresorblackoutstriggeredbylightashesor
patterns, and this may occur while they are watching TV or playing video games, even if they have never had a seizure before.
•Anyonewhohashadaseizure,lossofawareness,orothersymptomlinkedtoanepileptic
condition should consult a doctor before playing a video game.
•Parentsshouldwatchtheirchildrenplayvideogames.Stopplayingandconsultadoctorifyouor
your child has any of the following symptoms:
Convulsions Eye or muscle twitching Altered vision Loss of awareness Involuntary movements Disorientation
•Toreducethelikelihoodofaseizurewhenplayingvideogames:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING –
Playing video games can make your muscles, joints, skin or eyes hurt. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
•Avoidexcessiveplay.Parentsshouldmonitortheirchildrenforappropriateplay.
•Takea10to15minutebreakeveryhour,evenifyoudon’tthinkyouneedit.
•Ifyourhands,wrists,armsoreyesbecometiredorsorewhileplaying,orifyoufeelsymptomssuch
as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again.
•Ifyoucontinuetohaveanyoftheabovesymptomsorotherdiscomfortduringorafter
play, stop playing and see a doctor.
CAUTION –
Playing video games can cause motion sickness in some players. If you or your child feel dizzy or nauseous when playing video games, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.
IMPORTANT LEGAL INFORMATION
any unauthorized device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
Repetitive Motion Injuries and Eyestrain
Motion Sickness
This Nintendo game is not designed for use with
REV–E
WARRANTY & SERVICE INFORMATION
You may need only simple instructions to correct a problem with your product. Try our website at support.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change).
If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first.
HARDWARE WARRANTY Nintendo of America Inc. (“Nintendo”) warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge.* The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo’s satisfaction, that the product was purchased within the last 12 months.
GAME & ACCESSORY WARRANTY Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge.*
SERVICE AFTER EXPIRATION OF WARRANTY
Please try our website at support.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or replacement options and pricing.*
*In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.
REV-Q
WARRANTY LIMITATIONS
THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED.
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.
This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province.
Nintendo’s address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A. This warranty is only valid in the United States and Canada.
Manufactured under license from Dolby Laboratories. Dolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories.
This game is presented in Dolby® Pro Logic® II surround sound. Connect your game console to a sound system with Dolby Pro Logic, Dolby Pro Logic II, or Dolby Pro Logic IIx decoding to experience the excitement of surround sound. You need to enable “Surround” in the sound settings of the game console.
©2004-2009 Nintendo/CAMELOT. TM, ® and the Wii logo are trademarks of Nintendo. © 2009 Nintendo.
Contents
3 Controls 5 Getting Started 6 Setting Up a Match 7 Viewing the Game Screen
8 Serving and Returning 9 Different Shots 12 Game Modes
Controls
You can play this game with only the Wii Remote™ controller, but you can also plug in a
Nunchuk
The way you hold the controller depends on whether you’re using just a Wii Remote controller or a Wii Remote and Nunchuk (Nunchuk style). Please see the Wii Operations Manual for how to use the Wii Remote controller and the Wii Remote Jacket and wrist strap, and how to attach peripheral devices.
to move your character.
How to Hold the Controller
Wii Remote Only
(Basic Conguration)
Wii Remote Jacket
(Use the Nunchuk to move your character)
Nunchuk Style
Mario Power TennisControls
Wii Remote Controller
Black text denotes menu operations, while red text denotes actions. Swing the Wii Remote controller to hit a shot during game play.
“Pointing” means pointing the Wii Remote at the TV screen.
Scroll through menus
Move
Unless the Nunchuk is plugged in,
characters move automatically
Choose item
Hit Power Shot (Manual mode)
Press while swinging the Wii Remote
to hit an offensive Power Shot
Perform lunge (Manual mode)
Dive for the ball by pressing and
swinging the Wii Remote
Switch camera
Pointer
Cancel selection
Control Pad
Button
Button
Hit Power Shot (Manual mode)
Press while swinging the Wii Remote to hit a defensive Power Shot
Perform lunge (Manual mode)
Dive for the ball by pressing
and swinging the Wii Remote
Display HOME Menu
Display Pause Menu
Control Stick
Button
Scroll through menus
Move
Controls
This game isn’t compatible with Nintendo GameCube™ controllers.
Button
Button
Button
Button
Using the Nunchuk
SYSTEM MENU UPDATE
Please note that when rst loading the Game Disc into the Wii console, the Wii console will check if you have the latest system menu, and if necessary, a Wii System Update screen will appear. Press OK to proceed.
3 4
CAUTION: WRIST STRAP USE
Please use the wrist strap to help prevent injury to other people or damage to surrounding objects or the Wii Remote in case you accidentally let go of the Wii Remote during game play.
Also remember the following:
Make sure all players put on the wrist strap properly when it is their turn.
Do not let go of the Wii Remote during game play.
Dry your hands if they become moist.
Allow adequate room around you during game play and make sure that all areas you
might move into are clear of other people and objects.
Stay at least three feet from the television.
Use the Wii Remote Jacket.
Getting Started
Setting Up a Match
Main Menu
At the title screen, press to go to the Main Menu. Use or to scroll over to a selection, or point to it. Conrm your selection by pressing .
Exhibition Tournament
Special Games
Continue Records
Event Games
If you’ve played the game at least once, your VS records and some other records will automatically save. Depending on the mode, you can even save games in progress. You can save up to three games. In order to save a game, there must be at least one available block in the Wii system memory.
To erase all your save data, go to the Options menu and choose Data and then Erase all. Be careful, because once a le is erased, it’s gone forever. When you save during a game, your completed sets and games will be saved. Accumulated ring points for ring shots will also be saved.
Up to four people can play in this versus mode.
P. 12
Beat your rivals and advance through tournaments in
P. 14
this single-player mode. Play special tennis-themed games. A maximum of four
P. 14
people can play. Continue a previous game.
P. 14
See results for all game modes.
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At the title screen, press while holding to make Event Games appear on the Main Menu.
About Saving.
Here’s the basic process for setting up a match, whether it’s an exhibition , tournament , or special game .
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P. 14
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Match Preparation
Choose a game mode from the Main Menu and follow these steps.
1
Choose a character and type of game.
Choose a character. If there are multiple players, press on each Wii Remote controller on the Select Character screen. Press to
the conguration between right-handed and left-handed.
switch When playing an exhibition match with one or two people, choose between singles or doubles.
2
Select a court, cup, or game.
In Exhibition, choose the game type and court . In Tournament , choose the cup. In Special Games, choose the game and level.
3
Setting up VS play.
When playing an exhibition, choose the type of match .
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P. 12
Lefty
COM Player’s Skill Level
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P. 12
Toad’s Tennis Corner
Tennis Rules to Remember
• Games and Sets
In tennis, there are three types of scoring: points, games, and sets. There are four points in a game and six games in a set. (In Mario Power Tennis, there’s also a two-games-per-set setting.) If you’re playing a one-set match, the player who wins the set wins the match. If you are playing a three-set match, the player who wins two sets wins the match, and if you’re playing a ve-set match, you’ll need to win three sets to win the match.
• Calling the Score
Tennis scores are announced in the following manner:
No Points = 0 (Love) 1 Point = 15 2 Points = 30 3 Points = 40
Once someone wins a fourth point, the game is over.
• Deuce and Advantage
When both players have scored three times and the score is tied at 40, this is called deuce. The next player to score gets closer to winning and then has the advantage. If the player who has the advantage scores again, that player wins and the game is over. If, however, the opposing player scores, then the game is tied again and returns to deuce.
• Tiebreak
For example, if, in a two-game, one-set match, both players have won two games, this situation is called a tiebreak. In a tiebreak, the rst player to score seven points wins. If the players tie at six to six, however, they’re at deuce and must continue playing until one player wins two points in a row.
5 6
Viewing the Game Screen
Serving and Returning
Starting a Game
To start a game, refer to Setting Up a Match and choose the characters and type of match.
P. 6
Game Screen
Your character automatically moves toward the ball, but you can also move using . Swing the Wii Remote at the right time to hit the ball. When using the Nunchuk, move using .
Player 1’s
Power Gauge
As you’re charging for a shot, your Power Gauge will slowly ll. When it’s full, you can hit a Power Shot.
Player 1’s Score
Opponent’s Score
Opponent’s Power Gauge
Match Results
When a match is over, the Match Results will report the number of sets and games won. After you press , you can choose to return to the Main Menu or play again.
Pause Menu
Press to display the Pause Menu during the game. The contents of the Pause Menu differ between game modes. Press or to return to the game.
Rules
Controls
Camera
Control Options
End Game
Save
Tournament Board
View the rules for the current game mode.
See how to perform different shots.
Switch the camera view. You can also do this by pressing during the game.
Stationary Cam
Dynamic Cam
Switch control setups here .
Choose this to end the game and return to the Main Menu.
Select this to save a game in progress.
Open this to view the tournament board.
This camera shoots the entire court from a xed position behind the player. The camera is placed close to the player’s character.
P. 5
P. 14
Serve the ball to start the game, and when your opponent hits the ball back to you, swing your Wii Remote with good timing to hit the ball back.
Serving
Move left or right with or to change the location of your serve. Swing the Wii Remote up to toss the ball, and while the ball is in the air, swing the Wii Remote again to serve the ball. The serve will change depending on how you swing . When serving, aim for the opponent’s court diagonally
P. 9
across from you. If your serve doesn’t land in this area, it’s called a fault, and if you hit two faults in a row, your opponent will gain a point.
Hitting a Return
Swing the Wii Remote at an incoming ball to return it. Just like the serve, your shot will change depending on how you swing the Wii Remote. When you return a serve, only hit the ball after it bounces once on your side of the court.
Your player will automatically lunge at faraway shots. When your Control Options are set to Manual, you can also manually lunge at a shot by pressing or and swinging the Wii Remote.
Shot Direction and Strength
The direction of a shot is determined by the timing of hitting the shot. Swing the Wii Remote quickly to hit a strong shot. Instead of large swings, take light and fast swings.
Fast
Timing
Slow
Toad’s Tennis Corner
Q
What kind of matches can I play, and how are they different?
A
There are two types of tennis games, one­on-one singles matches and two-on-two doubles matches. The area of the court used differs between singles and doubles. The alleys (the outer areas of the court) are used in doubles, but not in singles. Balls hit out-of-bounds or into areas not used are out, resulting in points being awarded to your opponent.
Alley
Center
Mark
Service Sideline
Center
Service
Line
Service
Line
Net
Sideline
Service
Court
P. 14
Baseline
87
Different Shots
Hit different types of shots by swinging the Wii Remote in different ways. Right and left controls switch if you’re in left-handed mode.
Topspin
Swing the Wii Remote diagonally upward from right to left to hit a fast-moving shot with a high bounce. The ball’s trail will become orange. Swing the Wii Remote diagonally upward from left to right to hit a backhand topspin shot.
Slice
Swing the Wii Remote diagonally
ward from right to left to hit a slower
down shot with a low trajectory and a low bounce. The ball’s trail will become blue. Swing the Wii Remote diagonally downward from left to right to hit a backhand slice.
Lower Right Upper Left
Upper Right Lower Left
Mario Power TennisDifferent Shots
Smash
When a ball comes at you with a very high trajectory, a smash point will appear on the court. Move close to the smash point and swing the Wii Remote down to hit a smash shot. A smash is a very fast shot. A smash shot’s trail is purple.
Up Down
Lob
Swing the Wii Remote up to hit a shot with an extremely high trajectory toward the back of the court.
Down Up
Drop Shots
Swing the Wii Remote down to hit a shot with an extremely low trajectory aimed toward the front of the court.
Flat Shot
Swing the Wii Remote in a straight line from right to left to hit a fast shot with a low bounce. The ball’s trail will become green. Swing the Wii Remote from left to right to hit a at backhand shot.
Right Left
Up Down
Choosing Your Shots
Choose your shot based on the position of your opponents. When your opponents are close to the net, hit a lob shot over their heads. When they are at the baseline, hit a drop shot closer to the net.
109
Mario Power Tennis Different Shots
Game Modes
Power Shots
When the Power Gauge is full, you can hit a Power Shot. There are two types of Power Shots, offensive and defensive, which automatically change according to your distance from the ball. Control options are set to Easy by default, which means that Power Shots are triggered by swinging the Wii Remote. Go to the Control Options menu to change this setting. When Hit Power Shots is set to Manual, Power Shots are activated by swinging the Wii Remote while pressing or . If you try to hit an offensive Power Shot when you’re far from the ball, a defensive Power Shot will automatically be activated when Select Power Shot is set to Auto in the Control Options. When it’s set to Manual, swing the Wii Remote while pressing to activate an offensive Power Shot, or swing the Wii Remote while pressing to activate a defensive Power Shot. If you’re too far away from the ball or your timing is off, you’ll miss the shot.
Offensive Power Shots
If you’re close to the ball when you use a Power Shot, you’ll perform a super-strong offensive shot with all sorts of special effects.
Defensive Power Shots
If the ball is out of your range when you use a Power Shot, you’ll perform a distance-negating defensive shot that will allow you to return almost anything your opponent sends your way.
Taunt your opponents by waving the Wii Remote when the ball is on their side of the court. Taunting can decrease your opponent’s Power Gauge.
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Taunting
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Choose a game mode from the Main Menu
. The number of people who can
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play differs depending on the game mode. For two or more players, all players must enter the game by pressing on their Wii Remote controllers on the Select Character screen.
Exhibition
Up to four players can play this versus mode. Depending on the court you choose, you can play either standard tennis or something a little more unusual and Mario themed.
Standard Court
Adjust the versus-match format and play a standard tennis match. Select a court by pointing at it and pressing or by scrolling with or and pressing . Choose Start to start the game.
Versus-Match Setting Screen
Power Shot
Turn Power Shots on or off.
Number of
Games and Sets
Combination
of Teams
Change the pairings when playing doubles.
Shot Tutorial Control Options
Ring Shot
Score points by hitting the ball through rings that appear around the court. The smaller the ring, the higher the point total. If you win a point in the game, you collect half of your opponent’s ring points. The winner is the one to
reach the number of points designated in the Settings menu. If the game ends in a tie, the player who won the last point in the game is the winner.
Charged Points
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Collected Ring Points
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