NINTENDO Mario Kart Wii User Manual [fr]

NEED HELP WITH INSTALLATION,
65684A
MAINTENANCE OR SERVICE?
Nintendo Customer Service
SUPPORT.NINTENDO.COM
or call 1-800-255-3700
NEED HELP PLAYING A GAME?
Recorded tips for many titles are available on Nintendo’s Power Line at (425) 885-7529. This may be a long-distance call, so please ask permission from whoever pays the phone bill. If the information you need is not on the Power Line, you may want to try using your favorite Internet search engine to find tips for the game you are playing. Some helpful words to include in the search, along with the game’s title, are: “walk through,” “FAQ,” “codes,” and “tips.”
BESOIN D’AIDE POUR L’INSTALLATIO L’ENTRETIEN OU LA RÉPARATION?
Service à la Clientèle de Nintendo
SUPPORT.NINTENDO.COM
ou appelez le 1-800-255-3700
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Un nombre d’astuces pré-enregistrées sont disponibles pour de nombreux titres sur la Power Line de Nintendo au (425) 885-7529. Il est possible que l’appel pour vous soit longue distance, alors veuillez demander la permission de la personne qui paie les factures de téléphone. Si les informations dont vous avez besoin ne se trouvent pas sur la Power Line, vous pouvez utiliser votre Moteur de Recherche préféré pour trouver de l’aide de jeu. Certains termes utiles que vous pouvez inclure dans votre recherche sont “walk through” (“étape par étape”), “FAQ” (“Foire Aux Questions), “codes” et “tips” (“astuces”).
¿NECESITAS AYUDA DE INSTALACIÓN, MANTENIMIENTO O SERVICIO?
Servicio al Cliente de Nintendo
SUPPORT.NINTENDO.COM
o llame al 1-800-255-3700
¿NECESITAS AYUDA CON UN JUEGO?
Consejos grabados para muchos títulos están disponibles a través del Power Line de Nintendo al (425) 885-7529. Esta puede ser una llamada de larga distancia, así que por favor píde permiso a la persona que paga la factura del teléfono. Si el servicio de Power Line no tiene la información que necesitas, recomendamos que uses el Motor de Búsqueda de tu preferencia para encontrar consejos para el juego que estás jugando. Algunas de las palabras que te ayudarán en tu búsqueda además del titulo, son: “walk through” (“instrucciones paso a paso”), “FAQ” (“Preguntas Frecuentes”), “codes” (“códigos”), y “tips” (“consejos”).
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www.nintendo.com
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PRINTED IN USA
INSTRUCTION BOOKLET FOLLETO DE INSTRUCCIONESMODE D’EMPLOI
PLEASE CAREFULLY READ THE Wii™ OPERATIONS MANUAL COMPLETELY BEFORE USING YOUR Wii HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS MANUAL CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING – Seizures
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, and this may occur while they are watching TV or playing video games, even if they have never had a seizure before.
• Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game.
• Parents should watch their children play video games. Stop playing and consult a doctor if you or your child has any of the following symptoms:
Convulsions Eye or muscle twitching Altered vision Loss of awareness Involuntary movements Disorientation
• To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING –
Playing video games can make your muscles, joints, skin or eyes hurt. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
• Avoid excessive play. Parents should monitor their children for appropriate play.
• Take a 10 to 15 minute break every hour, even if you don’t think you need it.
• If your hands, wrists, arms or eyes become tired or sore while playing, or if you feel symptoms such as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again.
• If you continue to have any of the above symptoms or other discomfort during or after play, stop playing and see a doctor.
CAUTION –
Playing video games can cause motion sickness in some players. If you or your child feel dizzy or nauseous when playing video games, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.
IMPORTANT LEGAL INFORMATION
any unauthorized device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
Repetitive Motion Injuries and Eyestrain
Motion Sickness
This Nintendo game is not designed for use with
REV–E
WARRANTY & SERVICE INFORMATION
You may need only simple instructions to correct a problem with your product. Try our website at support.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change).
If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first.
HARDWARE WARRANTY Nintendo of America Inc. (“Nintendo”) warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge.* The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo’s satisfaction, that the product was purchased within the last 12 months.
GAME & ACCESSORY WARRANTY Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge.*
SERVICE AFTER EXPIRATION OF WARRANTY
Please try our website at support.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or replacement options and pricing.*
*In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.
REV-Q
WARRANTY LIMITATIONS
THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED.
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.
This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province.
Nintendo’s address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A. This warranty is only valid in the United States and Canada.
Manufactured under license from Dolby Laboratories. Dolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories.
This game is presented in Dolby Pro Logic II. To play games that carry the Dolby Pro Logic II logo in surround sound, you will need a Dolby Pro Logic II, Dolby Pro Logic or Dolby Pro Logic IIx receiver. These receivers are sold separately.
© 2008 Nintendo. TM, ® and the Wii logo are trademarks of Nintendo. All rights reserved. © 2008 Nintendo.
Blue Marble image courtesy of NASA.
MARIO KART Wii
MARIO KART Wii
Contents
Controls 3 Getting Started 5 Driving Techniques 7 Items 8
Game Modes 10 Nintendo WFC 14 Mario Kart Channel 19
Wii Remote & Nunchuk
Look Backward
Steer
Select
Use Items
Accelerate
Conrm
Drift
• Brake/Reverse/Hop
Cancel
Display Pause Menu
Display HOME Menu
Controls
This game uses the Wii Remote™ (either alone, with the Wii Wheel™, or the Nunchuk™), Classic Controller (sold separately), or the Nintendo GameCube™ Controller (sold separately).
* In this manual, the pr imary control scheme will be the Wii Remote and Wii Wheel (Wii Wheel style).
* Please see Dr iving Techniques (page 7) for detailed control information.
Wii Remote in Wii Wheel
The orange text represents control during menu-screen navigation.
Drift
• Brake/Reverse/Hop
Cancel
Use Items
Select
Look Backward
Conrm
Steer
Turn the Wii Wheel left or right.
Perform Wheelies
When riding a bike, lift the Wii Wheel up. To end the wheelie, push the Wii Wheel down.
Display HOME Menu
Display Pause Menu
Accelerate
Conrm
Drift
• Brake/Reverse/Hop
Cancel
Perform Tricks
Shake the Wii Wheel when jumping.
Perform a Wheelie
When riding a bike, lift the Wii Remote up. To end the wheelie, push the Wii Remote down.
Classic Controller
Display Pause Menu
Use Items
Steer
Select
Perform Tricks
Press when jumping.
Perform/End Wheelies
Press up or down when riding a bike.
Nintendo GameCube Controller
Use Items
Steer
Select
Display Pause Menu
Select Cancel
Perform/End Wheelies
Press up or down on when riding a bike.
Perform Tricks
Shake the Wii Remote when jumping.
Look Backward
Accelerate
Conrm
Drift
• Brake/Reverse/Hop
Cancel
Display HOME Menu
Drift
• Brake/Reverse/Hop
Look Backward
Accelerate
Conrm
Perform Tricks
Press when jumping.
Refer to the Wii Operations Manual and manual for each controller on how to connect the controller.
To prevent damage to your console or Game Disc, don’t pull on the Nintendo GameCube controller dur ing play or eject the Game Disc while changing the GameCube Controller.
MARIO KART Wii
MARIO KART Wii
Getting Started
Insert the Mario Kart Wii Game Disc in the disc slot. The Wii will turn on, and the screen on the right will appear. Read the contents and press
to conrm.
* The screen on the right will appear even if you insert a Game Disc when the Wii is on.
When the Wii Menu appears, point the cursor at the Disc Channel and press .
When the Channel Preview screen appears, point the cursor at Start and press .
A screen will appear that shows you how to attach the wrist strap. When you are nished reading the instructions, press to continue.
Next, the title screen will appear. Press to go to the Select License screen (page 6).
SYSTEM MENU UPDATE
Please note that when rst loading the Game Disc into the Wii console, the Wii will check if you have the latest system menu, and if necessary a Wii system update screen will appear. Press OK to proceed.
Select License
When playing for the rst time, place the cursor over a new license and press to conrm. If you want to use an existing license, choose it and press to continue.
You can register up to four licenses.
Back
Go back one screen.
Create a License
If you choose a new license in the Select License screen, you will go to the Choose a Mii screen. In addition to the six preset Miis, you will be able to choose any of the Miis in the Mii Channel. After you choose a Mii, your license will be ready and you will go to the Main Menu (page 10).
* You can change the registered Mii in License Settings.
* For information on how to add Miis to your Mii Channel, please check the features section (Mii Channel) of your Wii Operations Manual.
Settings
Change var ious settings here.
If you want to change the controller, please do so at the title screen. If you change it on a menu screen, the screen on the right will appear, and you should press to move forward.
* You cannot change a controller in the middle of a race. Also, if you’re using a Nintendo GameCube Controller, you can only change it at the title screen.
About Save Data
This game saves automatically, and you need 23 blocks of empty space in your Wii system memory. When you end a race, your progress to that point will automatically be saved in your license.
* For information on how to delete save data in your Wii system memory, please check the features section (Wii Options) of your Wii Operations Manual.
* Do not turn the power off or press RESET while sav ing. * The save data cannot be copied to an SD Card.
MARIO KART Wii
MARIO KART Wii
Driving Techniques
Items
Here are some tips to help you improve your dr iving skills! There are two types of vehicles that you can choose from, karts and bikes, and each has its own driving techniques.
The explanations for these techniques use the Wii Wheel control scheme. When using the Wii Wheel, is the acceleration button. If using any other control scheme, please refer to the control layouts on page 4 for the corresponding button.
Rocket Start
Press and hold at just the right time during the countdown to rev up your engine and give yourself a burst of speed off the starting line.
Drifting
Drifting lets you take sharp corners without slowing down. To drift, press while holding when turning to slide sideways. Also, while drifting, you can change your direction by turning .
* If you select Automatic Drift, you can drift by using just .
Mini-Turbo
After drifting for a bit, sparks will y from your tires. Release when blue ames start shooting out to get a boost of speed, also called a Mini-Turbo.
* Mini-Turbos are only possible when your dr ift mode is set to Manual.
Super Mini-Turbo
Continue to drift after the blue ames appear, and they will turn orange. Release at this point to activate a bigger boost of speed, also called a Super Mini-Turbo.
* Super Mini-Turbos are only possible when your drift mode is set to Manual and you are driving a kart.
Trick
Shake the Wii Wheel up, down, left, or right as you leave a platform to perform a tr ick in the air. Successful tricks give you a short speed boost when you land.
Wheelie
Tilt the Wii Wheel up when riding a bike to perform a wheelie and get a speed boost. Be careful, though, because it’s more difcult to turn when doing a wheelie, and if another vehicle hits you dur ing your wheelie, you’ll slow down and lose control. To exit the wheelie, simply push your Wii Wheel back down.
* You can only perform wheelies when driv ing a bike.
Pick up items in a race to perform various actions. * During team battles (page 13), your items won’t affect your teammates.
Getting Items
Pass through item blocks to pick them up. The item you get is randomly determined.
If you already have an item, you can’t pick up another one. However, if you equip an item, you can pick up another one.
Using Items
Use items by pressing .
Equipping Items
You can equip certain items. When an item is equipped, it acts like a shield. Items like Triple Bananas can be equipped by pressing once, while others, like the Banana, will only stay equipped for as long as you hold .
Throwing Items
You can throw some items backward or forward. To throw an item forward, press
. To throw it behind you, press .
* When using controllers other than the Wii Wheel, throw items forward by pressing the button to use items while pressing the Control Stick forward.
You might drop an item if you ip or spin out. If you drive over a dropped item, you w ill feel its effects immediately.
Game Modes
Item List
Items with can be dragged behind you.
Vehicles that roll over bananas will spin
Banana/Triple Bananas
out. Press to equip Triple Bananas. Press again to drop them.
Green shells move in straight lines
Green Shell/Triple Green Shells
when thrown. If you hit a vehicle, it will ip over. Press to equip Triple Green Shells. Press again to throw them.
Red Shells home in on the closest
Red Shell/Triple Red Shells
vehicle in front of you. If you hit it, the vehicle will flip over. Press to equip Triple Red Shells. Press again to throw them.
When thrown, they will explode after a certain
Bob-omb
amount of time or when a vehicle runs into them. Vehicles that hit the explosion will roll or spin out.
Spiny Shell
Spiny Shells nd the vehicle in rst place and explode on impact. Any vehicle caught in the blast will ip or spin out.
Though they look like regular Item Boxes, if a vehicle
Fake Item Box
hits one, the vehicle will ip over.
Mushrooms provide a short speed
Mushroom/Triple Mushrooms
boost. Triple Mushrooms give three speed boosts.
For a temporary speed boost, press
Golden Mushroom
times as you like for a short period of time.
Bullet Bill
Bullet Bills let you y automatically through the track, knocking over any vehicle you hit on your way.
Blooper
Bloopers spray ink on all vehicles ahead of you and reduce their visibility.
as many
Mario Kar t Wii features four sections, each with different game modes.
Main Menu
Point the cursor over the section you want to enter and press .
License Settings
Single Player Choose from four game modes to play alone. Multiplayer Choose from four game modes to play in groups of
two to four people.
Nintendo WFC Play people from around the world. Each match can
hold up to 12 people, with up to two people playing on the same Wii.
(page 14)
Mario Kart Channel Check ranking, tournament, and friend information.
(page 19)
Lightning
Lightning zaps your opponents, causing them to spin out, drop their items, shrink, and drive more slowly for a while.
Star
Stars turn you invincible for awhile. While invincible, your top speed increases and you’ll knock over any vehicle you hit.
Mega Mushroom
Mega Mushrooms turn you into a giant for a short time and give you a short speed boost. While huge, you’ll atten any vehicles that get in your way.
POW Block
POW Blocks shake the ground, causing opponents to spin out and drop their items.
Lightning Cloud
Lightning clouds oat above you, and after a set amount of time, zap you with lightning. If you hit an opponent before the time runs out, however, you can pass the cloud off.
* During a team race (page 13), some of the items won’t affect your teammates.
MARIO KART Wii
Game Modes
You can access different modes depending on whether you’re in the Single Player or Multiplayer section.
Single Player Multiplayer
Grand Prix (page 11) Playable — Time Trial (page 12) Playable — VS (page 13) Playable Playable Battle (page 13) Playable Playable
MARIO KART Wii
10
MARIO KART Wii
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MARIO KART Wii
12
Grand Prix
There are eight cups, with each cup featuring four different tracks. Race against 11 other opponents on each track for the best overall standings.
Starting a Race
Game Screen
Current Item
Total Time
Current Lap/ Total Laps
* As you progress through the game, more characters and vehicles become available.
Class
Only karts can race in 50cc matches, only bikes can race in 100cc matches, and both bikes and karts can race in 150cc matches.
Characters
* As you progress through the game, more characters will become available.
Vehicles
* The type of vehicles available to you depends on the size of your character. Only selectable vehicles will appear.
* As you progress through the game, more vehicles will become available.
Drift
Automatic lets you drift automatically, with no Mini­Turbos. Manual lets you control the drift and gives you the option of Mini-Turbos.
Choose from three classes.
Choose your driver.
Choose your vehicle.
Choose your drift mode.
Current Position
Course Map
Results
You earn points based on your placement in a race. After you complete all four courses, your points are added together to determine your overall ranking. Gold, silver, and bronze trophies are awarded for rst, second, and third place overall. Your driving technique will also be ranked.
Points Earned
Ranking
Best Worst
Time Trial
Race through a course by yourself to break the existing time record.
Ghosts
When you earn a new Time Trial record, you create a ghost that records your exact path. After selecting a course, if you choose Race a Ghost, it will appear with you.
Ghost
Cups
More cups become available as you progress through the game.
Choose a cup to compete in.
Start the race.
Saving a Ghost
If you beat your fastest time, your race data will automatically be saved as a ghost. You can view your saved ghosts in the Rankings section (page 21).
* You can save a single ghost per course for each license. When you succeed in uploading your ghost data for a course, your old ghost is overwritten and can no longer be loaded.
Nintendo WFC
VS
In Single-Player mode, you will race against CPU players. In Multiplayer mode, two to four players will race.
Race Select
Solo Race Race alone against others for the most total points.
Team Race Split into two teams and compete for the most total points.
VS Rules
Choose Rules and press to set the engine class, CPU difculty, vehicle types, and much more.
Battle
In Single Player mode, you will battle against CPU players. In Multiplayer mode, two to four players will battle.
* Battles are played in teams. The rst team to reach the number set in the win count wins.
Battle Select
Balloons Popped
Balloon Battle
Pop the other team’s balloons. The team with the most points at the end wins.
Coins Collected
Coin Runners
The team that collects the most coins wins.
Rules
To protect your privacy, do not give out personal information such as last name, phone number, birth date, age, school, e-mail, or home address when communicating with others.
The End User License Agreement that governs Wii online game play and sets forth the Wii Privacy Policy is available in the Wii console’s System Settings and online at support.nintendo.com/wiiprivacy.jsp.
Nintendo Wi-Fi Connection
By choosing Nintendo WFC 1 Player, one
1
player with one Wii can connect to Nintendo WFC. By choosing Nintendo WFC 2 Player, two players with one Wii can connect to Nintendo WFC. Choose the mode you want to play and press .
*During 2 Player matches, the screen will split into two sections. Player 2 will also register a controller and choose a Mii.
The Nintendo WFC screen will appear and you
2
will start to connect to Nintendo WFC.
When you are successfully connected, the
3
mode-selection screen will appear. Choose a mode to play and press .
* If you have friends connected to Nintendo WFC while you’re connected, the Friends icon will change and the Mii for your friends will change to
Worldwide
Play an opponent from somewhere around the world.
Your rating changes depending on the result of your match.
* Your rating is a number that represents how strong a player you are. It starts at 5000 and goes up if you win a match and down if you lose. You can choose to play against others who have the same approximate rating as you.
Continue to page 15.
Regional
Play an opponent in your region.
or .
Friends
Compete with people registered to your friend roster. The results of friend matches don’t affect your rating.
* In order to play with friends, you need to register them to your fr iend roster (
Continue to page 16.
page 18).
MARIO KART Wii
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MARIO KART Wii
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MARIO KART Wii
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MARIO KART Wii
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Worldwide
Regional
Friends
Choose from VS or Battle modes (page 13). * In VS races and battles, your ratings are calculated independently. In VS races,
you earn a VR (VS Rating), and in battles, you earn a BR (Battle Rating).
Choose Game Mode
1
2
Choose Characters, Vehicles, Drift Mode
Choose your character, vehicle, and drift mode.
3
Find Opponents
4
Vote on a Course or Stage
5
View Results
When a race ends, players’ ratings will change depending on where they place.
* When a race ends, players return to the check members screen.
Choose between race and battle modes.
Once opponents have been found, you will vote on which course to play. If the person you want to play is in the middle of a race, you will watch the race and then vote on a course after it ends.
Vote on a course from the 32 available. After every player has voted, a course will be selected and the race will start.
* In Battle mode, you can choose from 10 stages.
You can compete with faraway friends in a VS race (page 13) or battle (page 13). Also, you can join a friend who is currently playing online when you’re online as well.
* You can choose between playing in teams or by yourself when participating in a VS race.
Hosting a Race
Create a Room
1 1
To host a race, create a room by selecting Create a Room and pressing .
Wait for Friends
2
Wait until your friends join your room.
* When you want to shut the room down, choose Back and press .
* If you shut the room down, friends that have joined you will either return to the title screen or Friends menu.
Continue to page 17. Continue to page 15.
Joining a Friend
Find a Friend
You can join a friend who is already connected to Nintendo WFC. Choose that friend’s Mii and press to conrm.
The Mii’s face changes to reect your friend’s status.
Check Your Friends’
2
Status and Join a Match
Choose Meet Up and press . Note: Depending on their status, you
may be unable to join some friends.
Join a friend’s room and play.
Join a race that your friend is playing (Worldwide or Regional).
MARIO KART Wii
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MARIO KART Wii
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Continued from page 16.
Send a Message
3
While waiting in a room for a match to start, you can send messages to friends to discuss simple strategies.
* If there are players in the room who are not registered to your friend roster, the Register icon will appear. Select it and press to ask them to register you as a friend. If the other player accepts, you can register each other without exchanging friend codes.
Select a Mode
4 4
Choose Close and press to choose the game mode and rules.
Wait to Start
You can send messages to your friends while waiting for the game mode and rules to be selected.
Find a Friend (Friend Roster)
Your friend roster will display your friends’ Miis. By choosing your friends’ Miis, you can check their connection status (open room/playing a game, see page 16) or check their registration information. You can also delete them from your friend roster.
* You can register up to 30 friends for each license. Choose a Mii that is online and you can join a Nintendo WFC match.
Choose a Mii to start a Nintendo WFC match.
Register a Friend
If you and another person both register each other’s friend codes, you will become Mario Kart Wii friends and be able to play together via Nintendo WFC.
1
2
Exchange fr iend codes with another player.
If you choose Register a Friend, a screen will appear where you will enter a friend code. After entering it, choose OK and press .
5
Choose Characters, Vehicles, Drift Mode
Choose the character, vehicle, and drift mode that you will use during the race.
6
Check the Participants
7
Vote on a Course or Stage
8
End the Race
Conrm the match’s par ticipants.
See 4 on page 15.
Until you complete three races, you will return to Once you’ve completed four races, you will return to 4 Wait to Start.
Vote on a Course or Stage.
7
3
* If both players connect to Nintendo WFC at the same time, they will be registered to one another’s fr iend rosters.
* If one player (P1) connects and disconnects and then the other player (P2) connects later, P1 will be registered to P2’s friend roster. For P2 to be registered to P1’s friend roster, P1 must connect a second time after P2 has connected. In this case, the hand-keyed friend code will appear on the unregistered player ’s friend roster.
In order to register each other’s friend codes to your friend rosters, you must both connect to Nintendo WFC.
Unregistered Friend Codes
If the display does not change even after both players have connected, the friend code entered may be incorrect. Please delete the entry and enter it again.
Your Friend’s Mii and Nickname
Friends who aren’t completely registered will appear only as friend codes. Once registration is complete, their Miis and nicknames will appear.
MARIO KART Wii
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Mario Kart Channel
Using WiiConnect24, you can download ghosts and send your ghost to friends. Also, you can get information about tournaments run through the Mario Kart Channel, as well as information about events.
* If you install the Mario Kart Channel in your Wii Menu (page 5), you can access each of the channel’s features without hav ing the Game Disc inserted. However, if you want to race, you will need to insert the Game Disc into the Wii.
In order to use the features of the Mario Kart Channel, you must rst dene your Internet connection settings and turn WiiConnect24 on.
Cautions Regarding WiiConnect24
* If you connect to WiiConnect24, there is a possibility that your license name and Mii will be seen by many people. See page 14 for privacy protection recommendations.
What is WiiConnect24?
WiiConnect24 allows you to stay connected to the Internet, receive data, and exchange messages with friends and family even if your Wii is off.
How to Use the Mario Kart Channel
Choose the Mario Kart Channel from either the Main Menu or the Wii Menu and press .
If you selected the Mario Kar t Channel from the Wii Menu, you will be taken to the Select License screen (page 6). Select a license and press to conrm.
The Mario Kart Channel menu will appear.
Notices
Event information and other notices will be displayed.
* When the “Receive Mario Kart updates” message displays, select it and press to get the latest Mario Kar t Channel updates.
* When special notices such as “A tournament is under way” appear, select the notice and press to move to a new screen with information regarding the posted notice.
When you receive a notice regarding tournaments or ghost challenges, the following notices will appear in the Mario Kart Channel.
You’ve received an invitation.
You haven’t played a ghost race in a while.
A tournament is underway.
A special ghost is available.
Friends Access your friend roster and register friend codes.
(page 18)
Ghosts Race against ghosts from all over the world and check
(page 21)
ghosts sent from your friends.
Rankings Check your rankings and tournament scores and download
(page 21)
the ghosts of the worldwide and regional champions.
Tournament Participate in tournaments for a limited time.
(page 22)
Wii Menu
Return to the Wii Menu.
Overall Settings
Friends
Choose Find a Friend to view your friend roster and join friends connected to Nintendo WFC (page 18). Choose Register a Friend to enter new friend codes.
* If you access the Mario Kart Channel through the Wii Menu, you can check your friends’ status even if a Game Disc isn’t inserted into your Wii.
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+ 23 hidden pages