Recorded tips for many titles are available on
Nintendo’s Power Line at (425) 885-7529.
This may be a long-distance call, so please ask
permission from whoever pays the phone bill.
If the information you need is not on the Power
Line, you may want to try using your favorite
Internet search engine to find tips for the game
you are playing. Some helpful words to include in
the search, along with the game’s title, are: “walk
through,” “FAQ,” “codes,” and “tips.”
BESOIN D’AIDE POUR L’INSTALLATIO
L’ENTRETIEN OU LA RÉPARATION?
Service à la Clientèle de Nintendo
SUPPORT.NINTENDO.COM
ou appelez le 1-800-255-3700
BESOIN D’AIDE DANS UN JEU?
Un nombre d’astuces pré-enregistrées sont
disponibles pour de nombreux titres sur la
Power Line de Nintendo au (425) 885-7529.
Il est possible que l’appel pour vous soit longue
distance, alors veuillez demander la permission
de la personne qui paie les factures de
téléphone. Si les informations dont vous
avez besoin ne se trouvent pas sur la Power Line,
vous pouvez utiliser votre Moteur de Recherche
préféré pour trouver de l’aide de jeu. Certains
termes utiles que vous pouvez inclure dans
votre recherche sont “walk through”
(“étape par étape”), “FAQ” (“Foire Aux
Questions), “codes” et “tips” (“astuces”).
¿NECESITAS AYUDA DE INSTALACIÓN,
MANTENIMIENTO O SERVICIO?
Servicio al Cliente de Nintendo
SUPPORT.NINTENDO.COM
o llame al 1-800-255-3700
¿NECESITAS AYUDA CON UN JUEGO?
Consejos grabados para muchos títulos están
disponibles a través del Power Line de Nintendo
al (425) 885-7529. Esta puede ser una llamada
de larga distancia, así que por favor píde
permiso a la persona que paga la factura del
teléfono. Si el servicio de Power Line no tiene la
información que necesitas, recomendamos que
uses el Motor de Búsqueda de tu preferencia
para encontrar consejos para el juego que estás
jugando. Algunas de las palabras que te
ayudarán en tu búsqueda además del titulo,
son: “walk through” (“instrucciones paso a
paso”), “FAQ” (“Preguntas Frecuentes”), “codes”
(“códigos”), y “tips” (“consejos”).
The Official Seal is your assurance
that this product is licensed or
manufactured by Nintendo. Always
look for this seal when buying
video game systems, accessories,
games and related products.
NINTENDO OF AM ERICA INC.
P.O. BOX 957, REDMOND, WA
98073-0957 U.S.A.
www.nintendo.com
Ce Sceau Officiel est votre garantie que le
présent produit est agréé ou
manufacturé par Nintendo. Recherchez-le
toujours quand vous achetez des
appareils de jeu vidéo, des accessoires,
des jeux et d’autres produits apparentés.
El Sello Oficial es su ratificación de que
este producto tiene licencia o es
manufacturado por Nintendo. Busque
siempre este sello al comprar sistemas
de vídeojuegos, accesorios, vídeojuegos,
y productos relacionados.
PRINTED IN USA
INSTRUCTION BOOKLETFOLLETO DE INSTRUCCIONESMODE D’EMPLOI
PLEASE CAREFULLY READ THE Wii™ OPERATIONS MANUAL COMPLETELY BEFORE USING YOUR
Wii HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS MANUAL CONTAINS IMPORTANT
HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR
CHILD PLAY VIDEO GAMES.
WARNING – Seizures
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or
patterns, and this may occur while they are watching TV or playing video games, even if they have
never had a seizure before.
• Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic
condition should consult a doctor before playing a video game.
• Parents should watch their children play video games. Stop playing and consult a doctor if you or
your child has any of the following symptoms:
Convulsions Eye or muscle twitching Altered vision
Loss of awareness Involuntary movements Disorientation
• To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING –
Playing video games can make your muscles, joints, skin or eyes hurt. Follow these instructions to
avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
• Avoid excessive play. Parents should monitor their children for appropriate play.
• Take a 10 to 15 minute break every hour, even if you don’t think you need it.
• If your hands, wrists, arms or eyes become tired or sore while playing, or if you feel symptoms such
as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again.
• If you continue to have any of the above symptoms or other discomfort during or after
play, stop playing and see a doctor.
CAUTION –
Playing video games can cause motion sickness in some players. If you or your child feel dizzy
or nauseous when playing video games, stop playing and rest. Do not drive or engage in other
demanding activity until you feel better.
IMPORTANT LEGAL INFORMATION
any unauthorized device. Use of any such device will invalidate your Nintendo product warranty.
Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international
intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to
protect your software. Violators will be prosecuted.
Repetitive Motion Injuries and Eyestrain
Motion Sickness
This Nintendo game is not designed for use with
REV–E
WARRANTY & SERVICE INFORMATION
You may need only simple instructions to correct a problem with your product. Try our website at
support.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going
to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change).
If the problem cannot be solved with the troubleshooting information available online or over the telephone, you
will be offered express factory service through Nintendo. Please do not send any products to Nintendo without
contacting us first.
HARDWARE WARRANTY
Nintendo of America Inc. (“Nintendo”) warrants to the original purchaser that the hardware product shall be free
from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered
by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product
or component, free of charge.* The original purchaser is entitled to this warranty only if the date of purchase
is registered at point of sale or the consumer can demonstrate, to Nintendo’s satisfaction, that the product was
purchased within the last 12 months.
GAME & ACCESSORY WARRANTY
Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in
material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this
warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product,
free of charge.*
SERVICE AFTER EXPIRATION OF WARRANTY
Please try our website at support.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for
troubleshooting information and repair or replacement options and pricing.*
*In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR
LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.
REV-Q
WARRANTY LIMITATIONS
THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY
NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES,
ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED
OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES
UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED
OR REMOVED.
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12
MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR
INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES
DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR
INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.
This warranty gives you specific legal rights. You may also have other rights which vary from state to state or
province to province.
Nintendo’s address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
This warranty is only valid in the United States and Canada.
Manufactured under license from Dolby Laboratories. Dolby, Pro Logic, and the double-D symbol are
trademarks of Dolby Laboratories.
This game is presented in Dolby Pro Logic II. To play games that carry the Dolby Pro Logic II logo in
surround sound, you will need a Dolby Pro Logic II, Dolby Pro Logic or Dolby Pro Logic IIx receiver. These
receivers are sold separately.
Controls 3
Getting Started 5
Driving Techniques 7
Items 8
Game Modes 10
Nintendo WFC 14
Mario Kart Channel 19
Wii Remote & Nunchuk
Look Backward
Steer
• Select
Use Items
Accelerate
• Conrm
Drift
• Brake/Reverse/Hop
• Cancel
Display Pause Menu
Display HOME Menu
Controls
This game uses the Wii Remote™ (either alone, with the Wii Wheel™, or the
Nunchuk™), Classic Controller (sold separately), or the Nintendo GameCube™
Controller (sold separately).
* In this manual, the pr imary control scheme will be the Wii Remote and Wii Wheel
(Wii Wheel style).
* Please see Dr iving Techniques (page 7) for detailed control information.
Wii Remote in Wii Wheel
The orange text represents control during menu-screen navigation.
Drift
• Brake/Reverse/Hop
• Cancel
Use Items
• Select
Look Backward
• Conrm
Steer
Turn the Wii Wheel
left or right.
Perform Wheelies
When riding a bike, lift the Wii Wheel up. To
end the wheelie, push the Wii Wheel down.
Display HOME Menu
Display Pause Menu
Accelerate
• Conrm
Drift
• Brake/Reverse/Hop
• Cancel
Perform Tricks
Shake the Wii Wheel
when jumping.
Perform a Wheelie
When riding a bike, lift the Wii
Remote up. To end the wheelie,
push the Wii Remote down.
Classic Controller
Display Pause Menu
Use Items
Steer
• Select
Perform Tricks
Press when jumping.
Perform/End Wheelies
Press up or down when
riding a bike.
Nintendo GameCube Controller
Use Items
Steer
• Select
Display Pause Menu
Select Cancel
Perform/End Wheelies
Press up or down on
when riding a bike.
Perform Tricks
Shake the Wii Remote
when jumping.
Look Backward
Accelerate
• Conrm
Drift
• Brake/Reverse/Hop
• Cancel
Display HOME Menu
Drift
• Brake/Reverse/Hop
Look Backward
Accelerate
• Conrm
Perform Tricks
Press when jumping.
Refer to the Wii Operations Manual and manual for each controller on how to
connect the controller.
To prevent damage to your console or Game Disc, don’t pull on the Nintendo
GameCube controller dur ing play or eject the Game Disc while changing the
GameCube Controller.
MARIO KART Wii
MARIO KART Wii
Getting Started
Insert the Mario Kart Wii Game Disc in the disc
slot. The Wii will turn on, and the screen on the
right will appear. Read the contents and press
to conrm.
* The screen on the right will appear even if
you insert a Game Disc when the Wii is on.
When the Wii Menu appears, point the cursor
at the Disc Channel and press .
When the Channel Preview screen appears,
point the cursor at Start and press .
A screen will appear that shows you how to
attach the wrist strap. When you are nished
reading the instructions, press to continue.
Next, the title screen will appear. Press to
go to the Select License screen (page 6).
SYSTEM MENU UPDATE
Please note that when rst loading the Game Disc into the Wii
console, the Wii will check if you have the latest system menu,
and if necessary a Wii system update screen will appear. Press
OK to proceed.
Select License
When playing for the rst time, place the cursor
over a new license and press to conrm. If
you want to use an existing license, choose it
and press to continue.
You can register up to four licenses.
Back
Go back one screen.
Create a License
If you choose a new license in the Select License
screen, you will go to the Choose a Mii screen. In
addition to the six preset Miis, you will be able to
choose any of the Miis in the Mii Channel. After
you choose a Mii, your license will be ready and
you will go to the Main Menu (page 10).
* You can change the registered Mii in
License Settings.
* For information on how to add Miis to your Mii Channel, please check the
features section (Mii Channel) of your Wii Operations Manual.
Settings
Change var ious settings here.
If you want to change the controller, please do so at the
title screen. If you change it on a menu screen, the screen
on the right will appear, and you should press to
move forward.
* You cannot change a controller in the middle of a race. Also, if you’re using
a Nintendo GameCube Controller, you can only change it at the title screen.
About Save Data
This game saves automatically, and you need 23 blocks of empty space in
your Wii system memory. When you end a race, your progress to that point will
automatically be saved in your license.
* For information on how to delete save data in your Wii system memory,
please check the features section (Wii Options) of your Wii Operations Manual.
* Do not turn the power off or press RESET while sav ing.
* The save data cannot be copied to an SD Card.
MARIO KART Wii
MARIO KART Wii
Driving Techniques
Items
Here are some tips to help you improve your dr iving skills! There are two types
of vehicles that you can choose from, karts and bikes, and each has its own
driving techniques.
The explanations for these techniques use the Wii Wheel control scheme.
When using the Wii Wheel, is the acceleration button. If using any
other control scheme, please refer to the control layouts on page 4 for the
corresponding button.
Rocket Start
Press and hold at just the right time
during the countdown to rev up your
engine and give yourself a burst of
speed off the starting line.
Drifting
Drifting lets you take sharp corners
without slowing down. To drift, press
while holding when turning to slide
sideways. Also, while drifting, you can
change your direction by turning .
* If you select Automatic Drift, you can
drift by using just .
Mini-Turbo
After drifting for a bit, sparks will y
from your tires. Release when blue
ames start shooting out to get a boost
of speed, also called a Mini-Turbo.
* Mini-Turbos are only possible when
your dr ift mode is set to Manual.
Super Mini-Turbo
Continue to drift after the blue
ames appear, and they will turn
orange. Release at this point to
activate a bigger boost of speed, also
called a Super Mini-Turbo.
* Super Mini-Turbos are only possible
when your drift mode is set to
Manual and you are driving a kart.
Trick
Shake the Wii Wheel up, down, left,
or right as you leave a platform
to perform a tr ick in the air.
Successful tricks give you a short
speed boost when you land.
Wheelie
Tilt the Wii Wheel up when riding a
bike to perform a wheelie and get
a speed boost. Be careful, though,
because it’s more difcult to turn
when doing a wheelie, and if another
vehicle hits you dur ing your wheelie,
you’ll slow down and lose control. To
exit the wheelie, simply push your
Wii Wheel back down.
* You can only perform wheelies
when driv ing a bike.
Pick up items in a race to perform various actions.
* During team battles (page 13), your items won’t affect your teammates.
Getting Items
Pass through item blocks to pick them up.
The item you get is randomly determined.
If you already have an item, you can’t pick up another
one. However, if you equip an item, you can pick up
another one.
Using Items
Use items by pressing .
Equipping Items
You can equip certain items. When an item is
equipped, it acts like a shield. Items like Triple
Bananas can be equipped by pressing once, while
others, like the Banana, will only stay equipped for
as long as you hold .
Throwing Items
You can throw some items backward or forward. To throw an item forward, press
. To throw it behind you, press .
* When using controllers other than the Wii Wheel, throw items forward by
pressing the button to use items while pressing the Control Stick forward.
You might drop an item if you ip or spin out. If
you drive over a dropped item, you w ill feel its
effects immediately.
Game Modes
Item List
Items with can be dragged behind you.
Vehicles that roll over bananas will spin
Banana/Triple Bananas
out. Press to equip Triple Bananas.
Press again to drop them.
Green shells move in straight lines
Green Shell/Triple Green Shells
when thrown. If you hit a vehicle, it will
ip over. Press to equip Triple Green Shells. Press again to throw them.
Red Shells home in on the closest
Red Shell/Triple Red Shells
vehicle in front of you. If you hit it, the vehicle
will flip over. Press to equip Triple Red Shells. Press again to throw them.
When thrown, they will explode after a certain
Bob-omb
amount of time or when a vehicle runs into them.
Vehicles that hit the explosion will roll or spin out.
Spiny Shell
Spiny Shells nd the vehicle in rst place and explode on
impact. Any vehicle caught in the blast will ip or spin out.
Though they look like regular Item Boxes, if a vehicle
Fake Item Box
hits one, the vehicle will ip over.
Mushrooms provide a short speed
Mushroom/Triple Mushrooms
boost. Triple Mushrooms give three
speed boosts.
For a temporary speed boost, press
Golden Mushroom
times as you like for a short period of time.
Bullet Bill
Bullet Bills let you y automatically through the track,
knocking over any vehicle you hit on your way.
Blooper
Bloopers spray ink on all vehicles ahead of you and reduce
their visibility.
as many
Mario Kar t Wii features four sections, each with different game modes.
Main Menu
Point the cursor over the section you want to enter and press .
License Settings
Single Player Choose from four game modes to play alone.
Multiplayer Choose from four game modes to play in groups of
two to four people.
Nintendo WFC Play people from around the world. Each match can
hold up to 12 people, with up to two people playing on
the same Wii.
(page 14)
Mario Kart Channel Check ranking, tournament, and friend information.
(page 19)
Lightning
Lightning zaps your opponents, causing them to spin out,
drop their items, shrink, and drive more slowly for a while.
Star
Stars turn you invincible for awhile. While invincible, your top
speed increases and you’ll knock over any vehicle you hit.
Mega Mushroom
Mega Mushrooms turn you into a giant for a short
time and give you a short speed boost. While huge,
you’ll atten any vehicles that get in your way.
POW Block
POW Blocks shake the ground, causing opponents to spin
out and drop their items.
Lightning Cloud
Lightning clouds oat above you, and after a set
amount of time, zap you with lightning. If you hit an
opponent before the time runs out, however, you can pass the cloud off.
* During a team race (page 13), some of the items won’t affect your teammates.
MARIO KART Wii
Game Modes
You can access different modes depending on whether you’re in the Single Player
or Multiplayer section.
Single PlayerMultiplayer
Grand Prix (page 11) Playable —
Time Trial (page 12) Playable —
VS (page 13) Playable Playable
Battle (page 13) Playable Playable
MARIO KART Wii
10
MARIO KART Wii
11
MARIO KART Wii
12
Grand Prix
There are eight cups, with each cup featuring four different tracks. Race against
11 other opponents on each track for the best overall standings.
Starting a Race
Game Screen
Current Item
Total Time
Current Lap/
Total Laps
* As you progress through the game, more characters and vehicles become available.
Class
Only karts can race in 50cc matches, only bikes can race
in 100cc matches, and both bikes and karts can race in
150cc matches.
Characters
* As you progress through the game, more characters will
become available.
Vehicles
* The type of vehicles available to you depends on the size
of your character. Only selectable vehicles will appear.
* As you progress through the game, more vehicles will
become available.
Drift
Automatic lets you drift automatically, with no MiniTurbos. Manual lets you control the drift and gives you the
option of Mini-Turbos.
Choose from three classes.
Choose your driver.
Choose your vehicle.
Choose your drift mode.
Current Position
Course Map
Results
You earn points based on your placement in a race. After you complete all four
courses, your points are added together to determine your overall ranking. Gold,
silver, and bronze trophies are awarded for rst, second, and third place overall.
Your driving technique will also be ranked.
Points Earned
Ranking
BestWorst
Time Trial
Race through a course by yourself to break the existing time record.
Ghosts
When you earn a new Time Trial record, you create a
ghost that records your exact path.
After selecting a course, if you choose Race a Ghost,
it will appear with you.
Ghost
Cups
More cups become available as you progress through the game.
Choose a cup to compete in.
Start the race.
Saving a Ghost
If you beat your fastest time, your race data will automatically be saved as a ghost.
You can view your saved ghosts in the Rankings section (page 21).
* You can save a single ghost per course for each license. When you succeed in
uploading your ghost data for a course, your old ghost is overwritten and can no
longer be loaded.
Nintendo WFC
VS
In Single-Player mode, you will race against
CPU players. In Multiplayer mode, two to four
players will race.
Race Select
Solo RaceRace alone against others for the most total points.
Team RaceSplit into two teams and compete for the most total points.
VS Rules
Choose Rules and press to set the engine
class, CPU difculty, vehicle types, and
much more.
Battle
In Single Player mode, you will battle against
CPU players. In Multiplayer mode, two to four
players will battle.
* Battles are played in teams. The rst team to
reach the number set in the win count wins.
Battle Select
Balloons Popped
Balloon Battle
Pop the other team’s balloons. The team with the most
points at the end wins.
Coins Collected
Coin Runners
The team that collects the most coins wins.
Rules
To protect your privacy, do not give out personal information such as last name, phone
number, birth date, age, school, e-mail, or home address when communicating with others.
The End User License Agreement that governs Wii online game play and sets forth
the Wii Privacy Policy is available in the Wii console’s System Settings and online at
support.nintendo.com/wiiprivacy.jsp.
Nintendo Wi-Fi Connection
By choosing Nintendo WFC 1 Player, one
1
player with one Wii can connect to Nintendo WFC.
By choosing Nintendo WFC 2 Player, two players with one
Wii can connect to Nintendo WFC. Choose the mode you
want to play and press .
*During 2 Player matches, the screen will split into two sections. Player 2 will
also register a controller and choose a Mii.
The Nintendo WFC screen will appear and you
2
will start to connect to Nintendo WFC.
When you are successfully connected, the
3
mode-selection screen will appear. Choose a
mode to play and press .
* If you have friends connected to Nintendo WFC while
you’re connected, the Friends icon will change and the
Mii for your friends will change to
Worldwide
Play an opponent
from somewhere
around the world.
Your rating changes depending on the result
of your match.
* Your rating is a number that represents
how strong a player you are. It starts
at 5000 and goes up if you win a match
and down if you lose. You can choose
to play against others who have the same
approximate rating as you.
Continue to page 15.
Regional
Play an opponent
in your region.
or .
Friends
Compete with people
registered to your friend roster.
The results of friend matches
don’t affect your rating.
* In order to play with friends,
you need to register them to
your fr iend roster (
Continue to page 16.
page 18).
MARIO KART Wii
1
MARIO KART Wii
1
MARIO KART Wii
1
MARIO KART Wii
1
Worldwide
Regional
Friends
Choose from VS or Battle modes (page 13).
* In VS races and battles, your ratings are calculated independently. In VS races,
you earn a VR (VS Rating), and in battles, you earn a BR (Battle Rating).
Choose Game Mode
1
2
Choose Characters, Vehicles, Drift Mode
Choose your character, vehicle, and drift mode.
3
Find Opponents
4
Vote on a Course or Stage
5
View Results
When a race ends, players’ ratings will
change depending on where they place.
* When a race ends, players return to the check members screen.
Choose between race and battle modes.
Once opponents have been found, you will
vote on which course to play. If the person
you want to play is in the middle of a race,
you will watch the race and then vote on a
course after it ends.
Vote on a course from the 32 available.
After every player has voted, a course will
be selected and the race will start.
* In Battle mode, you can choose from
10 stages.
You can compete with faraway friends in a VS
race (page 13) or battle (page 13). Also, you can
join a friend who is currently playing online when
you’re online as well.
* You can choose between playing in teams or by
yourself when participating in a VS race.
Hosting a Race
Create a Room
1 1
To host a race, create a room
by selecting Create a Room
and pressing .
Wait for Friends
2
Wait until your friends join
your room.
* When you want to shut the
room down, choose Back
and press .
* If you shut the room down,
friends that have joined
you will either return to the
title screen or Friends menu.
Continue to page 17.Continue to page 15.
Joining a Friend
Find a Friend
You can join a friend who is already
connected to Nintendo WFC. Choose that
friend’s Mii and press to conrm.
The Mii’s face
changes to
reect your
friend’s status.
Check Your Friends’
2
Status and Join a Match
Choose Meet Up and press .
Note: Depending on their status, you
may be unable to join some friends.
Join a friend’s
room and play.
Join a race that your
friend is playing
(Worldwide or Regional).
MARIO KART Wii
1
MARIO KART Wii
1
Continued from page 16.
Send a Message
3
While waiting in a room for a match to start, you can send messages to friends
to discuss simple strategies.
* If there are players in the room who are not registered to your friend roster,
the Register icon will appear. Select it and press to ask them to
register you as a friend. If the other player accepts, you can register each
other without exchanging friend codes.
Select a Mode
4 4
Choose Close and press to
choose the game mode and rules.
Wait to Start
You can send messages to your
friends while waiting for the
game mode and rules to be
selected.
Find a Friend (Friend Roster)
Your friend roster will display your friends’ Miis.
By choosing your friends’ Miis, you can check their
connection status (open room/playing a game, see
page 16) or check their registration information. You
can also delete them from your friend roster.
* You can register up to 30 friends for each license.
Choose a Mii that is online and you can join a
Nintendo WFC match.
Choose a Mii to start a
Nintendo WFC match.
Register a Friend
If you and another person both register each other’s friend codes, you will
become Mario Kart Wii friends and be able to play together via Nintendo WFC.
1
2
Exchange fr iend codes with another player.
If you choose Register a Friend, a screen will appear where you will
enter a friend code. After entering it, choose OK and press .
5
Choose Characters, Vehicles, Drift Mode
Choose the character, vehicle, and drift mode that you will use during the race.
6
Check the Participants
7
Vote on a Course or Stage
8
End the Race
Conrm the match’s par ticipants.
See 4 on page 15.
Until you complete three races, you will
return to
Once you’ve completed four races, you will
return to 4 Wait to Start.
Vote on a Course or Stage.
7
3
* If both players connect to Nintendo WFC at the same time, they will be
registered to one another’s fr iend rosters.
* If one player (P1) connects and disconnects and then the other player
(P2) connects later, P1 will be registered to P2’s friend roster. For P2 to
be registered to P1’s friend roster, P1 must connect a second time after P2
has connected. In this case, the hand-keyed friend code will appear on the
unregistered player ’s friend roster.
In order to register each other’s friend codes to your friend rosters,
you must both connect to Nintendo WFC.
Unregistered Friend Codes
If the display does not change even after both players have connected, the friend
code entered may be incorrect. Please delete the entry and enter it again.
Your Friend’s Mii and Nickname
Friends who aren’t completely registered will appear only as friend codes. Once
registration is complete, their Miis and nicknames will appear.
MARIO KART Wii
1
MARIO KART Wii
20
Mario Kart Channel
Using WiiConnect24, you can download ghosts and send your ghost to friends.
Also, you can get information about tournaments run through the Mario Kart
Channel, as well as information about events.
* If you install the Mario Kart Channel in your Wii Menu (page 5), you can access
each of the channel’s features without hav ing the Game Disc inserted. However,
if you want to race, you will need to insert the Game Disc into the Wii.
In order to use the features of the Mario Kart Channel, you must rst dene
your Internet connection settings and turn WiiConnect24 on.
Cautions Regarding WiiConnect24
* If you connect to WiiConnect24, there is a possibility that your license name
and Mii will be seen by many people. See page 14 for privacy protection
recommendations.
What is WiiConnect24?
WiiConnect24 allows you to stay connected to the
Internet, receive data, and exchange messages with
friends and family even if your Wii is off.
How to Use the Mario Kart Channel
Choose the Mario Kart Channel from either the Main
Menu or the Wii Menu and press .
If you selected the Mario Kar t Channel
from the Wii Menu, you will be taken
to the Select License screen (page 6).
Select a license and press to conrm.
The Mario Kart Channel menu will appear.
Notices
Event information and other notices will
be displayed.
* When the “Receive Mario Kart updates”
message displays, select it and press to get
the latest Mario Kar t Channel updates.
* When special notices such as “A tournament is under way” appear, select the
notice and press to move to a new screen with information regarding the
posted notice.
When you receive a notice regarding tournaments or ghost challenges, the
following notices will appear in the Mario Kart Channel.
You’ve received an invitation.
You haven’t played a ghost
race in a while.
A tournament is underway.
A special ghost is available.
Friends Access your friend roster and register friend codes.
(page 18)
Ghosts Race against ghosts from all over the world and check
(page 21)
ghosts sent from your friends.
Rankings Check your rankings and tournament scores and download
(page 21)
the ghosts of the worldwide and regional champions.
Tournament Participate in tournaments for a limited time.
(page 22)
Wii Menu
Return to the Wii Menu.
Overall Settings
Friends
Choose Find a Friend to view your friend roster
and join friends connected to Nintendo WFC
(page 18). Choose Register a Friend to enter new
friend codes.
* If you access the Mario Kart Channel through
the Wii Menu, you can check your friends’ status
even if a Game Disc isn’t inserted into your Wii.
Loading...
+ 23 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.