No part of this publication may be reproduced by any mechanical, photographic or electronic
process, or in the form of phonographic recording, nor may it be stored in a retrieval system,
transmitted or otherwise copied for public or private use, without permission from
NAMCO EUROPE LIMITED
While the information contained in this manual is given in good faith and was accurate at the
time of publication, NAMCO EUROPE LIMITED reserve the right to make changes and
alterations without notice.
This machine has been manufactured in accordance with European Community directives
(1st. January 1996), and as such bears the
machine must be in accordance with European Community directives (1st. January 1996).
If you make any unauthorised changes to this product, you may contravene European
Community directives (1st. January 1996).
marking. Any changes or modifications to this
Under some conditions of extreme external interference, e.g. radio transmissions, electrostatic
discharge or mains borne transients, some degradation of performance may occur. However
the machine will recover normal performance once the source of interference has ceased or
been removed.
Following abnormally high voltage surges on the mains supply the video monitor may need to
be manually reset by turning the machine OFF and back ON.
Published by:
NAMCO EUROPE LIMITED
Namco House,
8 Acton Park Estate,
The Vale,
London W3. 7QE
Phone:-0208-324-6000
Fax:- 0208-324-6010
SAFETY WARNING
In order to use this machine safely , be sure to read this Installation and commissioning
manual carefully before installation, adjustment or use of this machine.
Whenever the owner of this machine entrusts disassembly , installation, adjustment or
routine maintenance to another person, the owner should ensure that that person read
the appropriate precautions and relevant sections of this manual before starting work.
In order that no accidents occur when the machine is in operation, strictly follow
the notes on safety described below. Also, carefully read section (X), "Precautions".
Warnings for Operation (
NOTE:
NOTE:
NOTE:
NOTE:
NOTE:
Warnings for Disassembly, Installation, Routine Maintenance and Troubleshooting.
Only operate this machine after checking that it has been installed correctly
and in accordance with the Installation and Commissioning Manual.
Parts of this machine move during game play, so there are places where the
distance between the stationary section and moveable section changes. There
are warning notices to keep hands and feet clear of moving parts, however if
the operator feels that a person is in any danger, he should warn that person
accordingly.
The warning notices must always be kept in good condition and replaced if
worn, so that the customer can read them clearly.
If there is an error or problem with the machine, operation must be
stopped immediately and the problem rectified before any further use.
Installation, Service, Adjustments and Routine Maintenance should be carried
out by qualified personnel only.
Requirements)
DANGER:
DANGER:
DANGER:
DANGER:
NOTE:
Namco Ltd. bears absolutely no responsibility for accidents, injury or damage
resulting from unauthorized changes to this machine.
Ensure that the machine has been turned OFF before making adjustments or
carrying out maintenance. Also ensure only qualified personnel turn the power
ON to this machine.
The power supply and inside the monitor will remain hot and have areas of
high voltage even though the machine has been turned OFF, and there is the
possibility of burns or electric shock. Be careful not to touch these areas.
In order to prevent injury due to mis-operation, be sure that the voltage of the
main power supply is within the prescribed limits. Also to prevent possible
electric shock due to failure, this machine MUST be fitted with a securely
connected earthed plug.
Do not turn the power switch ON until the machine has been installed correctly.
This is a new flight game in which the player gains points by riding a human-
powered propcycle and flying freely in the sky.
The player flies the propcycle and gains points by hitting and popping floating red
balloons.
(1)Operation
The game is operated by using the handlebars and pedals.
Handle:
- Handle Backward=Climb : The cycle gains altitude but loses speed.
- Handle Forward= Drop : The cycle loses altitude but gains speed.
- Handle Left= Turn Left.
- Handle Right= Turn Right.
Pedals:
- The cycle accelerates according to the pedalling speed.
- The cycle decelerates by pedalling backwards.
If the cycle is flown without moving the pedals, the speed drops gradually. If the
speed drops below a certain level, the cycle begins to drop rapidly. Speed is lost if the
player does not pedal fast enough to gain the desired altitude.
(2)Modes
There are two modes of play which can be selected at the start of a game.
1)Novice (Point / Speed mode)
The level of difficulty is rather easy, so any can enjoy the game.
One of three stages is selected at the start of the game, and the objective is to
burst as many balloons and score as many points as possible in the allotted time.
The player attempts to burst all the balloons for a perfect score in the allotted
time to record their name as the best time.
There is only one stage play, and continued play is not possible.
2)Advanced Mode (Story mode)
The level of difficulty is higher than Novice.
The player aims to reach the final destination, “Solitar”, by clearing all three
stages in any order they choose. Each time a stage is cleared by reaching the
required points total in the given time, play continues into the next stage. If a
player fails to clear a stage within the given time the ‘continue’ screen is
displayed. Each time the game is continued the required points for clearing a
stage is reduced.
After all three stages have been cleared, it is possible to challenge for “Solitar”.
If the “Solitar” is cleared, it is possible to see the final game ending. It is not
possible to continue in the “Solitar”.
Page 6
3. MAJOR COMPONENTS
Page 7
4. INSTALLATION
Notes on Installation
DANGERNEVER turn the power to the machine ON until installation has
DANGERIn order to avoid injury or damage to the machine due to mis-
WARNINGIf the location site of this machine has a polished floor it is
NOTESo that customers are not injured by the movement of the Cycle,
been completed.
operation, ensure that the voltage of the mains supply is
230volts AC.
Also, in order to prevent possible electric shocks, be sure that
the machine is connected to the mains supply with a securely
connected earthed plug.
recommended that rubber pads are fitted under the level
adjusters to prevent the machine sliding on the floor.
ensure that there is at least 500mm separation between other
machines or walls.
NOTEIn order to gain access to the Power Supply and CPU assemblies,
make sure that the rear of the main cabinet is separated from a
wall or other machine by at least 500mm.
Page 8
WARNING
This machine is designed for indoor use only.
The game must not be installed outdoors or under the following conditions:-
a.In areas directly exposed to sunlight, high humidity, direct water contact,
dust, high heat or extreme cold.
b.In locations that would present an obstacle in the case of an emergency,
i.e. near fire equipment or emergency exits.
c.On an unstable or uneven surface, or subject to floor vibration.
4-1 Fitting the Header Assembly
The Header Assembly has a forward centre of gravity, so it is important
that at least two people are used to fit or remove the Header
Assembly.
The fitting position of the Header Assembly is very high, and it is important
that a means of reaching the height safely, without stretching, is available.
(e.g. steps, step stools etc.)
1.Place the Header Assembly on to the monitor cabinet, connect the
connectors and pass the connectors in to the cabinet, locate the blocks on
the base of the Header Assembly into the cutouts on top of the Monitor
Cabinet.
2.Fit the 2off M8x50 Hex Head Screws, Spring and Flat Washers to retain
the Header Assembly to the Monitor Cabinet.
Page 9
4-2 Connecting the Cycle Assy to the Monitor Cabinet
1,Connect the connectors between the Cycle Assembly And the Monitor
Cabinet.
2.Remove 2off Hex Head Set Screws (M8x25), Spring and Flat Washers on
each Joint Bracket, turn the Bracket over and refit, finger tight, using the
same screws and washers.
3.Push the Cycle Assembly fully up to the Monitor Cabinet, taking care not
to trap any wires.
4Fit the Joint Brackets, finger tight, to the Monitor Cabinet using 2off Hex
Head Set Screws (M8x25), Spring and Flat Washers for each bracket.
When all screws have been located, tighten all the screws fully.
NOTE:-
When the machine is fully assembled and in its final position, lower the 8 level
adjusters, (4ea on the Monitor cabinet and Cycle Assy), with a spanner so that
the machine is level and all castors are raised from the floor by approx. 5mm.
Tighten the lock nuts with a spanner to ensure that the level adjusters do not
move.
Page 10
4-3 Removing the Shipping Bracket
1.Remove the two Hex Head Set Screws (M8x16) retaining the shipping
bracket to the Cycle Base.
2.Remove the two Hex Head Set Screws (M12x20) retaining the shipping
bracket to the Cycle Assembly.
3.Remove the shipping bracket. (Ensure that the bracket and the M8 screws
and washers are retained safely for refitting if the machine is moved or
transported in the future.)
4.Refit the two Hex Head Screws (M12x20) with washers to the Cycle
Assembly and tighten fully.
Page 11
5. ADJUSTMENTS
5-1 Turning on the Power
After the machine has been installed, turn ON the power. The Power switch is
located on the rear of the Main cabinet. (See section 3 “Major Components”
(page 3).)
5-2 Adjustment Switches
The adjustment switches are located inside the coin door.
1.Service Switch
Press this switch to obtain game credits without incrementing the play meters.
2.Test Switch
Slide this switch “ON” to enter test mode.
Test mode allows game testing and the changing of game settings. (Refer to
section 5-3 “Test Mode” (page 13).)
COIN COUNTER
LEFT
PLAYER
TEST
SERVICE
RIGHT PLAYER
TESTSERVICE
Page 12
5-3 Test Mode
1.Open the coin door and slide the test switch “ON”. The “Menu Screen” will be
displayed on the monitor.
2.Select the test required by moving the handle bars up or down. The colour of
the selected test will change.
3.Enter the selected test by pressing the start button. Select “EXIT” to return to
the “Menu Screen”
4.After testing is completed, ensure that the test switch is returned to the “OFF”
position to return to game mode.
The Test Switch must always be in the “OFF” position for normal game mode.
MENU
COIN OPTIONS-------------------------- (1) Sets the price of play.
(See 5-3-1)
GAME OPTIONS-------------------------- (2) Sets the game options.
I/O TEST-------------------------- (3) Used for testing the switches and
MONITOR TEST-------------------------- (4) Used for adjusting the monitor.
SOUND TEST-------------------------- (5) Used for adjusting the speaker
ADS DATA-------------------------- (6) Displays the accumulated game
OTHERS-------------------------- (7) Used for testing the PC boards and
START : ENTERUP/DOWN : CHOOSE
(See 5-3-2)
fan. (See 5-3-3)
(See 5-3-4)
volume. (See 5-3-5)
data.
for initializing all of the settings.
Page 13
5-3-1Coin Options
a.Select item (1) “COIN OPTIONS” on the menu screen, to set the
game cost and related settings.
b.Move the handle bars up or down to select the required item then
press the start button.
c.Move the handle bars left or right to change the settings then press
the start button to store the new values.
d.Select “EXIT” and press the start button to return to the menu
screen.
Note:- The price of play on this machine is set within the Cashflow Coin Mech. Ensure
that the Coin Options on the screen are set as shown in the following table.
COIN OPTIONS [DEFAULT IN GREEN]
GAME COST
1 COIN1 CREDIT............................. (a)
CONTINUE COST
1 COIN............................. (b)
FREE PLAY
OFF............................. (c)
EXIT
START: ENTER
ITEMCONTENTSFACTORY SET
(a) Game CostCoins required for one credit - - - - - settable 1 - 91
(b) Continue CostCoins required to continue play - - - settable 1 - 91
(c) Free PlayNo coins required for game - - - - - - On / OffOFF
Page 14
5-3-2Game Options
a.Select item (2) “GAME OPTIONS” on the menu screen to set the
game options.
b.Move the handle bars up or down to select the required item then
press the start button.
c.Move the handle bars left or right to change the settings then press
the start button to store the new values.
d.Select “EXIT” and press the start button to return to the menu
screen.
GAME OPTIONS [DEFAULT IN GREEN]
DIFFICULTYB............................. (a)
CONTINUE TIMEB............................. (b)
HI-SCORE INITNO............................. (c)
SOUND IN ATTRACTON............................. (d)
EXIT
START : ENTER
ITEMCONTENTSFACTORY SET
(a) DifficultyA (easy) to C (hard)B
(b) Continue TimeTime allowed to continue new game. A (long) to C (short)B
(c) Hi-Score InitYes / No (If Yes, Hi-Score will be reset when exiting test)NO
(d) Attract SoundSound during standby attract mode Yes / NoYES
Page 15
5-3-3I/O Test
a.Select item (3) “I/O TEST” on the menu screen.
b.Move the handle bars up or down to select the required item then
press the start button.
c.Move the handle bars left or right to change the settings then press
the start button to store the new values.
d.Select “EXIT” and press the start button to return to the menu screen
(a)Displays the state of the PCB Dip switches, when a switch is ON the
number is shown in red.
(b)Tests the switches and handle bars.(See 5-3-3-1.)
(c)Tests the pedals(See 5-3-3-2.)
(d)Tests the fan motor.(See 5-3-3-3.)
(e)Tests the start button lamp.(See 5-3-3-4.)
Page 16
5-3-3-1Switch Test
a.Select “SWITCH” on the menu screen and press the start button. The
following screen is displayed.
I/O TEST
DIP12345678
SWITCH
UP / DOWN : 0000 ................................... (a)
RIGHT / LEFT : 0000 ...................................(b)
START : OFF...................................(c)
COIN : OFF................................... (d)
SERVICE : OFF...................................(e)
TO EXIT : PUSH START AND HANDLEBARS UP
(a)Handle Bar up/down:When the handle bar is pulled back the value
of 0000 will increase and ‘OK’ will appear when
the handle bar is fully back.
(b)Handle Bar left/right:When the handle bar is pushed forward the
value of 0000 will decrease and ‘OK’ will
appear when the handle bar is fully forward.
Note:It is normal for 0000 to be changing
slightly when the handle bar is in the
neutral position.
(c)Start button‘OFF’ will change to ‘ON’ each time the start
button is pressed.
(d)Coin switch‘OFF’ will change to ‘ON’ when the coins to the
correct game value have been inserted through
the Cashflow acceptor.
(e)Service‘OFF’ will change to ‘ON each time the service
button is pressed.
NOTE: If ‘OK’ does not appear when the handle bars are at there
extreme travel, re-initialize the game as described in section 4
Page 17
5-3-3-2Pedal Test
a.Select “PEDAL” on the menu screen and press the start button. The
following screen is displayed.
I/O TEST
DIP12345678
SWITCH
PEDAL
PEDAL7FBF.................... (a)
READY
PRESS START.................... (b)
TO EXIT : PUSH START AND HANDLEBARS UP
(a)Pedal rotationWhen the pedals are rotated in the forward
direction the value increases, and when they
are rotated in the backward direction the value
decreases.
}
(b)Rotation sensor checkThis mode checks whether the sensor is
reading the pedal rotation correctly. (see
below)
b.When the start button is pressed, the following screen is displayed.
I/O TEST
DIP12345678
SWITCH
PEDAL
PEDALACB7
NOW COUNTING
PEDAL IT 10 TIMES
THEN PRESS START
TO EXIT : PUSH START AND HANDLEBARS UP
c.When the above screen is displayed, pedal ten full turns in the
forward direction. Stop as soon as the pedal has been turned
exactly ten times.
d.Press the start button again.
Page 18
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