IT IS THE RESPONSIBILITY OF THE OPERATOR TO MAINTAIN CUSTOMER SAFETY
AT ALL TIMES
Part No. 90500019
ACE DRIVER
DELUXE
Operators Manual
, AND IT IS IMPERATIVE THAT THE DETAILS SET OUT IN THIS
MANUAL ARE FOLLOWED PRECISELY
.
SAFETY W ARNING
In Order to Use This Machine Safely
In order to use this machine safely, be sure to read this Operators Manual and the
Installation and Commissioning manual carefully before installation and use of the
machine.
Whenever the owner of this machine entrusts disassembly, installation,
adjustment, routine maintenance or trouble shooting to another person, the owner
should ensure that they read the appropriate precautions and relevant sections of this
manual before starting work.
In order that no accidents occur when the machine is in operation, strictly
follow the notes on safety described below. Also, carefully read section 3,
"Precautions".
Warnings for Operation
NOTE:
NOTE:
NOTE:
NOTE:
Warnings for Disassembly, Installation, Routine Maintenance and Troubleshooting
DANGER:
DANGER:
DANGER:
DANGER:
NOTE:
Only operate this machine after checking that it has been installed correctly
and in accordance with the Installation and Commissioning manual.
Parts of this machine move during game play, so there are places where
the distance between the stationary section and moveable section changes.
There are warning stickers to keep hands and feet clear of moving parts,
however if the operator feels that a customer playing the game is in any
danger, he should warn the customer accordingly.
The warning stickers must always be kept in good condition and replaced if
worn so that the customer can read them clearly.
If there is an error or problem with this machine, operation must be
stopped immediately. (If the Drive Castor is worn out, it should be handled
according to section 6-9, "Handling Drive Castor Wear".)
Namco Ltd. bears absolutely no responsibility for accidents or injuries
resulting from unauthorized changes to the machine.
Ensure that the machine has been turned OFF before making adjustments
or carrying out maintenance. Also ensure only qualified personnel carry out
maintenance or turn the power ON to this machine.
The power supply and inside the monitor will remain hot and have areas of
high voltage even though the machine has been turned OFF, and there is a
possibility of burns or electric shock. Be careful not to touch these areas.
In order to avoid injuries due to mis-operation, be sure that the voltage of
the power supply is within the prescribed limits. Also to prevent possible
electric shocks due to failure, this machine MUST be fitted with a securely
connected earthed plug.
Do not turn the main power switch ON until the machine has been installed
correctly.
No part of this publication may be reproduced by any mechanical, photographic or electronic
process, or in the form of phonographic recording, nor may it be stored in a retrieval system,
transmitted or otherwise copied for public or private use, without permission from namco
Ltd.
While the information contained in this manual is given in good faith and was accurate at the
time of publication, BRENT LEISURE LIMITED reserve the right to make changes and
alterations without notice.
This machine has been manufactured in accordance with European Community directives
(1st. January 1995), and as such bears the
this machine must be in accordance with European Community directives (1st. January
1995).
If you make any unauthorised changes to this product, you may contravene European
Community directives (1st. January 1995)
Published by:
BRENT LEISURE Ltd.
Unit 1 Brent Crescent,
London. NW10 0QT
marking. Any changes or modifications to
Phone:- 0181-965-0550
Fax:- 0181-961-0574
Content s
1.HOW TO PLAY ...............................................................................................................1
•This machine is a multi-player racing game that allows several people to play at
the same time, up to a maximum number of eight.
•When two or three players are competing against each other, the computer car
is included and competition is between four cars.
When four or more players compete against each other, competition is amongst
those players only.
When only one player is playing, he/she competes against the computer cars.
[Game Summary]
•The object of the game is to complete the set number of laps as fast as possible
within the set time.
•The game is over after completing the set number of laps. The finishing position,
lap time, and total time are displayed at the end of the game.
•If the set time runs out (becomes "0") before the laps are completed, the game
is over.
[Starting the Game]
•Insert a coin/s. Move the shift lever up or down to select the method of shifting,
AT (auto) or MT (manual) and then depress the accelerator.
•Next, move the shift lever up or down to select the level of difficulty (beginner,
expert, expert (pro)) and then depress the accelerator. Expert (pro) is selected
by selecting expert and depressing the accelerator while at the same time
pressing the view change button. In a linked game expert (pro) class is set only
if all participating players select it.
•After making selections, wait for the empty seat entry.
•A linked game starts when all of the connected seats have been entered, or
when another player enters from another seat within twenty seconds after the
coin/s have been inserted.
If there is no entry by another person within the twenty seconds, the game starts
as a single player.
•A single player game can be started without waiting for other players by inserting
a coin/s while pressing the view change button.
Page1
2. SPECIFICATIONS
POWER SUPPLY :-220/240volts AC
POWER CONSUMPTION:-720W
MONITOR :-Hantarex 28" Polo Colour Monitor with auto degauss.
M8 Spring Washer Type B .............................................. 40
M6x20 Security Button Head Screw ................................. 4
M5x16 Security Button Head Screw ................................. 6
M5x12 Security Button Head Screw ................................. 4
No6x½" Pozi Flange Head Screw..................................... 4
Page3
3. PRECAUTIONS
Be sure to read this section carefully
3-1. Notes on Operation
NOTE:
NOTE:
NOTE:
NOTE:
NOTE:
NOTE:
Parts of this machine move to the left and right during the game. In order to maintainthe customer's safety, the operator should strictly follow the appropriate precautions.
Only operate this machine after checking that it has been installed correctly
and in accordance with the Installation and Commissioning manual.
The supplied guard fence is to ensure customers do not get too close to the
machine or get injured. Make sure that the fence is fitted to the machine
correctly and the rubber safety mats are in place.
Parts of this machine move during game play, so there are places where
the distance between the stationary section and moveable section changes.
There are warning stickers to keep hands and feet clear of moving parts,
however if the operator feels that a customer playing the game is in any
danger, he should warn the customer accordingly.
Ensure customers do not get hurt by leaning or climbing on the seat base or
fence. Be especially careful in the case of young children.
The warning stickers must always be kept in good condition and replaced if
worn so that the customer can read them clearly.
If there is an error or problem with this machine, operation must be
stopped immediately .
NOTE:
Ensure no items are placed on the seat base next to the seat
assemblies to prevent damage to the machine.
Page4
3-2Notes on Installation
1.This machine is designed for indoor use only.
following places:
Do not install the machine in the
Page5
2.If this machine is installed next to walls or other machines, ensure there is
plenty of space between them
NOTE:
NOTE:
So that customers are not crushed or injured while the machine is
moving, ensure that it is separated from walls or other machines by at
least 30cm.
In order that the PCB rack or power supply can be removed for service,
make sure that the rear of the machine is separated from a wall or
other machine by a distance of at least 50cm or more.
3-3. Notes on Moving and Shipping
NOTE:
NOTE:
•Take care not to damage the machine when moving or shipping.
•Take care not to rope moulded (plastic) parts when shipping.
•Ensure that the levellers are raised fully when moving the machine, even for
•The seat assy, tower assy and side boards must be separated when shipping.
•If a forklift is used to move the machine, use it only to move the seat assembly
If the seat assembly is not secured to the seat base, there is a danger of the
seat assembly moving left or right during shipping. Ensure that the shipping
brackets (two for each seat assembly) are fitted securely.
The tower assembly has a high centre of gravity and is unstable when
standing alone. Do not use a forklift when moving or shipping.
short distances.
and only insert the forks in the places indicated on the side of the assembly.
Page6
3-4Notes on Handling
DANGER
DANGER
DANGER
be
DANGER
DANGER
NOTES:
The Mains voltage to this machine should be within the range of
220 to 240v AC and the transformer input matched accordingly.
Be sure that the power is turned OFF when replacing parts and
connecting/disconnecting connectors.
to prevent possible electric shocks due to failure, this machine MUST
fitted with a securely connected earthed plug.
The monitor and power supply contain areas of very high voltage. Be
extremely careful when inspecting or making adjustments.
When unplugging the game from an electrical outlet, always grasp the
plug, not the mains lead.
•Always return PC Boards to your dealer for repair. Never test the PCB for
continuity with a multimeter or similar device. The PCB contains sensitive
devices which could be damaged or even destroyed by the internal voltage of
such test equipment.
•Adjustments are required after replacing the game PCB, ROM, Steering Assy,
AB Pedal Assy and control pots.
Adjustments should be performed as described in section 5-4, "Adjustments
when Replacing Parts" (page 19).
•After initial installation or if the number of machines linked together changes, it
may be necessary to use the test mode to change the settings and link switch
settings. (Refer to section5-4, "Linking Two or More Machines" (page 19).
Page7
4. MAJOR COMPONENTS
Page8
5ADJUSTMENTS
5-1Turning on the Power
After the machine has been installed, turn ON the power.
The Power switch is located on the rear of the upper tower
section. (See section 4 "Major Components" (page 8).)
5-2Adjustment Switches
The adjustment switches are located inside the coin door.
1.Service Switch
Press this switch to obtain game credits without incrementing the play
meters.
2.Test Switch
Slide this switch "ON" to enter test mode.
Test mode allows game testing and the changing of game settings. (Refer to
section 5-3 "Test Mode" (page 10).)
Service Bracket
Page9
5-3Test Mode
1.Open the coin door and slide the test switch "ON". The "Menu Screen" will be
displayed on the monitor.
2.Select the test required by moving the shift lever up or down. The colour of
the selected test will change.
3.Enter the selected test by stepping on the accelerator. Select "EXIT" to
return to the "Menu Screen" (step on the accelerator when using the monitor
test screen).
4.After testing is completed, ensure that the test switch is returned to the
"OFF" position to return to game mode.
The Test Switch must always be in the "OFF" position for normal game mode.
MENU
COIN OPTIONS------(1) Sets the price of play. (See 5-3-1)
GAME OPTIONS------(2) Sets the game options.(See 5-3-2)
I/O TEST------(3) Used for testing the switches and motor.
MONITOR TEST------(4) Used for adjusting the monitor.
SOUND TEST------(5) Used for adjusting the speaker volume.
ADS DATA------(6) Displays the accumulated game data.
OTHERS------(7) Used for testing the PC boards and for
GAS: ENTERSHIFT: CHOOSE
(See 5-3-3)
(See 5-3-9)
initializing all of the settings.
Page10
5-3-1Coin Options
a.Select item (1)
"COIN OPTIONS"
on the menu screen,
to set the game cost
and related settings.
b.Use the shift lever to
select the required
item then step on
the accelerator.
c.Use the shift lever to
change the settings
then step on the
accelerator to store
the new values.
d.Select "EXIT" to
return to the menu
screen.
COIN OPTIONS [DEFAULT IN GREEN]
GAME COST
1 COIN1 CREDIT...........(a)
COIN1 MECH VALUE
1 COIN COUNT AS 1 COIN...........(b)
COIN MECH 2 VALUE
1 COIN COUNT AS 1 COIN...........(c)
BONUS FOR QUANTITY BUY IN
NONE...........(d)
FREE PLAY
OFF...........(e)
EXIT
GAS: ENTERSHIFT: CHOOSE
Note:- The price of play on this machine is set within the Cashflow Coin Mech. Ensure that
the Coin Options on the screen are set as shown in the following table.
OPTIONS" on the
menu screen to set the
game options.
GAME OPTIONS [DEFAULT IN GREEN]
PCB ID NUMBER................. (a)
b.Use the shift lever to
select the required item
then step on the
accelerator.
c.Use the shift lever to
change the settings
then step on the
accelerator to store the
new values.
d.Select "EXIT" to return
to the menu screen.
Note: Race Class (c) must
be set first before
changing items (d),
(e), or (f).
(See page 13 for descriptions)
TEAM COLOURBLUE3.................(b)
RACE CLASSBEG EXP P RO................. (c)
DIFFICULTYBBB................. (d)
LAPS [LINK]334................. (e)
LAPS [SOLO]334................. (f)
SPEED DISPLAYKM/H................. (g)
SOUND IN ATTRACTON................. (h)
EXIT
GAS: ENTERSHIFT: CHOOSE
NOTES
•The rank (level of difficulty) and number of laps must be set the same
on all positions that are linked.
•The PCB number of the seat furthest left (when facing the front of the
machine) should be set to 1, and the other seats set to 2, 3, 4 and so
on in order from left to right. The PCB number of the farthest right
position should equal the number of positions linked.
•Settings other than those described will cause the machine to operate
(a)Displays the state of the option switch, SW2, on the game PC board (CPU-
PCB).
(b)Displays the state of the option switch, SW3, on the game PC board (CPU-
PVB). For both items (a) and (b), the switch is ON when the numbers are shown
in red.
(c)Displays the number of positions linked. If there is a link error, "ERROR" is
displayed. The numbers to the right of "COUNT", display the number of link
errors detected during the I/O test.
(d)Tests the switches.(See 5-3-4.)
(e)Tests the motors.(See 5-3-5.)
(f)Tests the lamps.(See 5-3-7.)
(g)Tests the LEDs.(See 5-3-8.)
Page14
5-3-4Switch Test
The following screen is displayed when "SWITCH" is selected on the I/O
(a)When the accelerator is stepped on, the number increases in the + direction.
(b)When the brake is stepped on, the number increases in the + direction.
(c)When the steering wheel is turned to the right, the number increases in the +
direction, and when it is turned to the left, it increases in the - direction.
When items (a), (b), and (c) are in their middle position, "0000" is displayed. (It is
normal for the last digit to change.) Just before the steering wheel is as far as it
will go, or just before stepping on the accelerator or brake as far as they will go,
"OK" will be displayed to the right of the number if everything is correct.
(d)Displays the position of the shift lever (CENTRE, UP, DOWN) and the state of
the switches.
When the shift lever is pressed forward, switch 1 goes "ON" and "DOWN" is
displayed, and when it is pulled back, switch 2 goes "ON" and "UP" is displayed.
(e)When coin 1 switch is operated, "ON" is displayed.
(f)Unused.
(g)Goes "ON" when the service switch inside the coin door is pressed.
(h)Goes "ON" when the view change button is pressed
To return to the menu screen, move the shift lever up and step on the accelerator.
Page15
5-3-5Motor Test
The following screen is displayed when "MOTOR" is selected on the I/O screen.
I/O TEST
DIP2 12345678
3 12345678
LINK ON 2COUNT O
SWITCH
MOTOR
BASE MOTOROFF............... (a) Seat motor test
STEERINGOFFTORQUE 00............... (b) Steering motor test
EXIT
GAS: TURNSHIFT: CHOOSE
(a)Tests the seat roller motor.
When "BASE MOTOR" is selected and the accelerator is pressed the test is
"ON" and the motor starts to operate. Pressing the accelerator again turns the
test "OFF" and the motor stops.
(b)Tests the steering feedback motor.
When "STEERING" is selected and the accelerator is pressed the test is "ON"
and the motor will start and turn the steering wheel left and right.
When performing this test, ensure that test (a) "BASE MOTOR" is also "ON".
Pressing the accelerator turns the test "OFF" and the motor will stop.
Select "EXIT" to return to the I/O test screen.
Note:Performing the steering motor test can be dangerous, sit on the
seat properly, and take hands off the steering wheel.
5-3-6Motion Stop Test
The Stop Motion Switches will illuminate as soon as the test switch is
turned ON.
To test the motion stop switches enter motor test (Refer to section 5-3-5,
"Motor Test" above.) and select Base Motor ON.
Each time a stop motion switch is pressed, the motor will stop and restart
when the switch is released.
NOTE: If this switch is pressed during game mode, the seat motion will stop
and stay off for the remaining duration of the game
Page16
5-3-7Lamp Test
The following screen is displayed when "LAMP" is selected on the I/O screen.
I/O TEST
DIP2 12345678
3 12345678
LINK ON 2COUNT0
LAMP
TOP LAMP........................ (a)
SIGNAL LAMP RED........................ (b)
SIGNAL LAMP GREEN........................ (c)
EXIT
GAS: LIGHTSHIFT: CHOOSE
(a)Tests the top lamp.
(b)Tests the red signal lamp.
(c)Tests the green signal lamp.
Select "EXIT" to return to the I/O test screen.
5-3-8LED Test
The following screen appears when "LED" is selected on the I/O test screen.
I/O TEST
DIP2 12345678
3 12345678
LINK ON 2COUNT0
LED................. (a)
ÛÛÛÛ
ÛÛ
ÛÛ
ÛÛÛÛ
ÛÛ
ÛÛ
ÛÛÛÛÛ
EXIT
GAS: LIGHTSHIFT: CHOOSE
(a)Tests the finish position LED.
Select "EXIT" to return to the I/O test screen.
Page17
5-3-9Sound Test
To adjust the sound volume, select "SOUND TEST" in the menu screen. The
following screen will be displayed.
SOUND TEST [DEFAULT IN GREEN]
VOLUME[MAX 63]
LEFTRIGHT
(a) Left speaker volume .................4040 ........(b) Right speaker volume
SONG40
EXIT
GAS: ENTERSHIFT: CHOOSE
Select (a) or (b) by using the shift lever, the characters will blink in red, when the
accelerator is pressed the numbers will start to blink. Moving the shift lever up will
increase the number, moving the shift lever down will decrease the number.
The volume can be adjusted in 64 steps, with 00 the lowest and 63 the loudest. The
factory setting is "40"
Select "EXIT" to return to the menu screen
Page18
5-4Linking Two or More Machines.
Up to four machines (8 seats) can be linked together.
The machines should be linked as described below.
NOTE: Each machine can draw up to 8 amps. Make sure that the power supply
is adequate.
1)Ensure that the power is "OFF".
2)Loosen the two screws (M4x10) on the back of the tower assy, and remove the
connector cover.
3)Set the link switches to "ON" , "EXT",
and "ON". (See Diag.)
4)Use the supplied link cable and connect
the machines between "IN" and "OUT"
sockets (See Diag.)
[Examples of Linked Machines]
a)2 Machines
(4 Seats)
b)3 Machines
(6 Seats)
c)4 Machines
(8 Seats)
Page19
5)Turn the power to each machine "ON", and set the PCB ID using the test mode.
(Refer to section 5-3-2, "Setting the Game Options" (page 11))
Note:Settings other than those described will cause the machine to operate
incorrectly.
5-4-1Setting the Link Switches
The link switches are used to set the connection between seats and machines.
1). Setting only one machine (2 seats)
Set the link switches to "ON", "INT", and "ON".
Note:Do not use a link cable.
2)Setting two or more machines.
Set the link switches to "ON", "EXT", and "ON".
3)Install the connector cover using
the two screws (M4x10).
The link procedure is now complete.
4)Setting for faulty PCB.
If the game PCB of only one side is faulty, set the link on that side to "OFF"
[Example of setting for faulty left side]
Page20
5-5Adjustments When Replacing Parts (Initialization)
The following adjustments should always be performed after replacing the game PC
board, ROM, Steering Assy, Pedal Assy, or Control Pots.
The game will not operate correctly if these adjustments are not made.
a)Ensure that accelerator and brake pedals are fully returned.
b)Place the steering wheel to it's centre position and remove hands from the
wheel
The steering wheel does not return to centre by itself.)
(
c)Slide the test switch "ON" while pressing the service switch. The following
ADJUST MODE
BASE BIASVALUE
STEER:********0000
GAS:********0000
BRAKE:********0000
ADJUST WHILE PRESSING
SERVICE SWITCH.
TO EXIT, TURN OFF TEST SWITCH.
screen will be displayed on the monitor.
d)Press the service switch to reset all values to 0000
e)Fully depress and release the accelerator, then the brake, then turn the steering
wheel fully left and right.
f)Slide the test switch "OFF" to return to normal game mode.
If the above initialization does not perform correctly, repeat two or three times.
*
Page21
6. MAINTENANCE
DANGER:In order to prevent injury or electric shock to service personnel,
ensure that the MAIN POWER IS OFF before attempting any
maintenance.
DANGER:Before performing any work not described in this manual, be sure to
contact your distributor first to receive instructions or answers to
questions.
NOTE:This machine has a moving mechanism, and uses a drive castor in
the base assy (see section 6-7, "Under Base Assy"). When the
castor wears out, the seat assembly can be moved left to right easily
by hand.
movable seat assy using the shipping brackets until the castor has
been replaced with a new one. (Refer to section 6-9, "Handling Drive
Castor Wear".)
Turn OFF the motor power switch in the base assy and secure the
NOTE:As the drive castor wears, worn material is deposited in the base
assy and should be removed approximately once a month. (Refer to
section 6-1, "Cleaning the Under Base.)
6-1Cleaning the Under Base
The worn material from the drive castor should be removed once a month.
1)Switch the power OFF
2)Remove the rear covers (L), (R).
(Refer to section 6-7-1, "Removing the Rear Covers (L), (R)")
3)Move the seat assy by hand, and use a vacuum cleaner to remove the worn
material that has collected under the roller. (Refer to section 6-7, "Under
Base Assy".)
Page22
6-2. Sign Assembly
6-2-1.Replacing the Fluorescent Tube and Reflector Lamp
1)Remove the two security screws (M5x12) and remove the acrylic retainer (B).
2)Remove the four Security screws (M5x12) and remove the acrylic retainer
(C).
3)Pull the acrylic sign forward to remove it.
4)Replace the fluorescent lamp 4ft..
5)Unscrew the reflector lamp (240v 25w E14 only) to the left to remove. Refit
by screwing the lamp to the right. (
Warning: Make sure the lamp is not hot
before touching it.)
6-2-2.Replacing the LED
Drive PCB
6)Remove the four
security screws
(M6x16), and remove
the sign board.
7)Disconnect the
connector.
8)Carefully close the
support locking ramp
with pliers, and gently
remove the board
from each support in
turn. Replace the
board by pushing
gently pushing the
board on to each
support.
Page23
6-3. Main tower Assy.
6-3-1.Replacing Fluorescent Lamp and Reflector Lamp
1)Remove the four security screws (M5x12) and the acrylic support bar, then
remove the acrylic board.
2)Replace the fluorescent lamp (12").
3)Unscrew the reflector lamp ( 240v 25w E14 only) to the left to remove.
Refit by screwing the lamp to the right. (
hot before touching it.)
Warning: Make sure the lamp is not
6-3-2.Removing the Game PCB
1)Remove the rear cover (L).
2)Disconnect the two connectors on the EMI board. Remove the six pozi
head screws (M4x10) to remove the shield case door and earth terminal,
being very careful of the connector that connects the EMI board and Game
PCB, then remove the Game PCB.
Note: Be careful not to lose the internal washer (M4).
Page24
6-3-3.Removing the Shield Case
1)Remove the rear cover (L).
2)Remove the Pozi head screw (M4x10), and remove the earth terminal.
(
Note:Be careful not to lose the internal washer (M4).
3)Disconnect the two connectors on the EMI board, the AC fan connector,
and the four connectors on the I/O PCB.
4)Remove the two Pozi head screws (M5x12), then remove the shield case.
6-3-4.Removing the I/O Board
1)Pull out the shield case until the I/O board can be seen.
(Refer to section 6-3-3, above, "Removing the Shield Case".)
2)Remove the four Pozi head screws (M3x20).
(
Note:Be careful not to lose the four nylon spacers.
3)Remove the I/O PCB.
Page25
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