MRMC SFH-50 Quick Start Manual

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Quick Start Guide
Document version: SFH50-QSG-20150811
Part number: MRMC-1166-00
SFH-50 HEAD
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Document version: SFH50-QSG-20150811
Part number: MRMC-1166-00
© 2015 Mark Roberts Motion Control Ltd. All rights reserved.
No part of this publication may be reproduced, transmitted, or translated by any means — graphical, electronic, or mechanical — including photocopying, recording, taping, or storage in an information retrieval system, without the express written permission of Mark Roberts Motion Control.
Although every care has been taken to ensure that the information in this document is accurate and up to date, Mark Roberts Motion Control continuously strives to improve their products and may make changes to the hardware, firmware, and software described in this document. Mark Roberts Motion Control therefore cannot be held responsible for any error or omission in this document.
All product names mentioned herein are the trademarks or registered trademarks of their respective owners.
Contact information
Mark Roberts Motion Control Ltd.
Unit 3, South East Studios Blindley Heath Surrey RH7 6JP United Kingdom
Telephone: +44 (0) 1342 838000
E-mail: [email protected] (sales and general enquiries)
[email protected] (customer support)
Web: www.mrmoco.com
www.mrmocorentals.com
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Contents
Chapter 1 Quick Start..................................................................... 1
Safety........................................................................................ 1
Overview .................................................................................1
Setting up the hardware ........................................................2
Connecting the cables ...........................................................9
Quad-box example, for an SFH-50 head with
stepper motors...............................................................9
Ulti-box example, for an SFH-50 head with
servo motors................................................................11
Your first session ..................................................................12
Subsequent sessions .............................................................15
Appendix 1 Troubleshooting........................................................... 16
Typical symptoms, causes, and actions .............................16
Working with Local Area Networks..................................17
Introduction to LAN addresses ................................17
Managing LAN addresses with Flair........................19
Appendix 2 SFH-50 Panel ............................................................... 23
Introduction to SFH-50 connections ................................23
Interface boxes ............................................................23
Notes on head-controller communication
methods........................................................................23
Quad-box and Octo-box connector summary ................24
Quad-box and Octo-box connector pin-out
information...........................................................................26
Stepper motor connector...........................................26
Power 18-36 Volts connector ....................................26
Serial RS232 connector ..............................................26
Trigger connector .......................................................27
Data In connector.......................................................27
Data Out connector....................................................27
Ulti-box connector summary.............................................28
Ulti-box connector pin-out information ..........................30
Servo motor connector ..............................................30
Program serial connector ..........................................30
Power connector .........................................................31
Camera Accessory connector....................................31
Data In connector.......................................................32
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Appendix 3 Specifications............................................................... 33
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Chapter 1 Quick Start
Safety
• Do not use around flammable gas. All electrical equipment can generate sparks that can ignite flammable gas.
• The head has powerful motors that can pinch, so take care not to get your hands trapped in the head or cabling.
• Keep the equipment dry, and do not use with wet hands.
• Keep cables tidy. Use cable ties to keep them out of harm’s way. If
you have a head with slip rings then make use of them; avoid running any cables between the base and the rotating head or camera.
Overview
Thank you for using the SFH-50 robotic camera head from Mark Roberts Motion Control (MRMC). The SFH-50 head is designed for reliable day-in, day-out use in professional studio and Outside Broadcast environments
You can use the Ethernet connection on the SFH-50 head to connect directly or remotely to any MRMC controller, such as the Large Flat Panel (LFP), MSA-20 Handwheels, Mini MSA, or a PC running Flair Motion Control Software.
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Setting up the hardware
1. Mount the SFH-50 head onto your choice of support, such as a heavy-duty tripod or metal plate. The head can be over-slung (sitting on a tripod or platform) or under-slung (hanging from its mount).
SFH-50 with Support Arm:
SFH-50 with Roll Ring:
Over-slung
Under-slung
Over-slung
Under-slung
Roll
Cable
Platform
180°
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2. Adjust the height of the camera platform relative to the head, so that the camera lens will be at the same height as the Tilt axis (and centred in the optional Roll Ring) when the camera is mounted later.
Do not adjust the platform height when a camera is mounted.
To adjust the height on an SFH-50 with a Support Arm, loosen the five retaining bolts that hold the camera platform in place (one on the Support Arm, then four on the main platform arm), turn the two height adjustment bolts to achieve the platform height you want, then re-tighten the five retaining bolts.
Hint
If your SFH-50 has a Roll Ring and you use under-slung mounting, move the camera platform to the bottom (lowermost) position by manually rotating the Roll Ring 180°. Do not move the camera platform to the bottom by inverting the Tilt, as doing this will twist the Roll motor cable that goes through the Tilt axle.
Loosen
Loosen
Platform
Loosen this one first, tighten last
Height adjustment bolts
T
i
l
t axi
s
Support Arm
Platform
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To adjust the height on an SFH-50 with a Roll Ring, loosen the six retaining bolts that hold the camera platform in place (four in the rear, two in the front), turn the height adjustment bolt to achieve the platform height you want, then re-tighten the six retaining bolts.
Loosen
Loosen
Rear view:
Loosen
Loosen
Height adjustment bolt
Front view:
Platform
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3. If you are using external Lens Control Motors (LCMs) that are mounted on the head, bolt the mounting rods onto the head, then mount the LCMs onto the rods in approximately the correct position. You can fine-tune the position later.
SFH-50 with Support Arm:
Mounting rods
LCM: Zoom
LCM: Focus
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SFH-50 with Roll Ring:
Mounting rods
LCM: Zoom
LCM: Focus
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4. Place the camera on the platform, move the camera forward or backward to balance the platform in Tilt, then insert the camera mounting bolts under the platform and into the bottom of the camera housing and tighten firmly.
SFH-50 with Support Arm:
SFH-50 with Roll Ring:
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You normally mount the camera with the lens pointing through the Roll Ring, but you can mount it backwards (pointing away from the ring) if you want.
5. If you are using head-mounted Lens Control Motors (LCMs), adjust their position on the rods so that the LCM gears mesh firmly with the lens gears.
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Connecting the cables
Quad-box example, for an SFH-50 head with stepper motors
24V 5A
#1 PAN
#2 TILT
#3 ROLL
E
THERNE
T
Rear
Front
Example: MSA-20 Handwheels
POWER 18-36V
Attach the power cables last.
Quad-box
Quad-box
The head and controller both use the same type of power supply brick.
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Hint
If you use a dedicated controller that has a POWER OUT socket, you should not use this socket to power the head if you are using Ethernet to connect the head to the controller. If you do so then powering up the controller will simultaneously power up the head, and in this case powering up two Ethernet devices at the same time on the same network can cause communication problems between them.
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Ulti-box example, for an SFH-50 head with servo motors
24V 5A
PAN
E
THERNE
T
Rear
Front
Example: MSA-20 Handwheels
POWER
Attach the power cables last.
Ulti-box
Ulti-box
TILT
TILT
PAN
The head and controller both use the same type of power supply brick.
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Your first session
Instructions for using the SFH-50 head with a specific controller, or with Flair Motion Control Software running on a PC, are beyond the scope of this manual. The first time you use the head you typically need to perform the steps given below. Refer to the manual that came with your controller or software for details.
1. Attach the power cables to the head and controller.
There is no power switch on the SFH-50 head; the power is on whenever the 24-volt power supply is attached and live. After you have attached the power cable, make sure the relevant indicator on the head lights up.
Similarly, to turn off the head you simply remove the power cable. All MRMC controllers and heads have robust electronics that are designed to withstand the rigours of connection and disconnection to live power cables.
2. Load the head.
The head does not retain any operating system when it is switched off, so when you turn on the head you must load the head operating system from the attached controller or PC.
For example to load the head from an LFP controller you press the SELECT knob on the controller when prompted to do so. Different head models and controller-head connection methods use different operating systems, so be sure that the operating system that you load from your controller is the correct one for your particular SFH-50 head model and connection method.
3. Set the control directions.
Hint
It is a good idea to attach the power cables last, after all the other cables are in place.
It is also recommended that you power up the controller last, after powering up the head if you are using Ethernet to connect the head to the controller, as powering up two devices simultaneously on the same Ethernet network can cause communication problems.
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In your controller or software you need to specify the directions of the focus, zoom and joystick/handwheel controls for your particular head, lens gearing attachments, and preference. For example, some people prefer the camera to point upward when the joystick is pulled back, while others prefer the opposite logic whereby pushing forward (“up”) on the joystick targets the camera upward in the scene.
For example to set the control directions on an LFP controller you use the menu option SET DIRECTION. On the Mini MSA controller you can use the same menu option or use the FWD and REV hardware switches.
4. Zero the axes.
At the beginning of each session, right after loading the head, you need to zero the axes. This defines a base position at which all head positions and lens settings are set to zero (0) in the controller or software. All limits, lens controls, preset positions, and moves that are stored in the controller or software are measured relative to this base position. The zero points themselves are not stored in the head or lens when the power is off, so you need to define them at the start of each session, by zeroing the axes.
For example to zero the axes with external Lens Control Motors you first set the focus to infinity (), zoom to wide-angle (zoomed out all the way), iris/aperture to wide open. You then use the controller’s procedure for zeroing the head. For example to zero the axes with the LFP controller you either go into film mode and use the menu option HOME AXES > ALL AXES, or you use the controls to point the camera head in the direction that you want to use as the zero position for the head axes and use the menu option DIRECT
ZERO ALL
.
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5. Set the limits.
In order to prevent damage to cables and other equipment, you can set limits to the range of physical travel of the head movement and lens controls.
For example to set the limits in the LFP controller you use the menu option SET SOFT LIMITS.
Hint
The homing facility on the SFH-50 head uses optical sensors (with homing fins) on the Pan and Tilt axes. The optional Roll facility uses a magnetic sensor. There are two magnets on the Roll ring, so the Roll homing facility will work for both over-slung and under-slung mount configurations. For either configuration, note that the camera platform is not horizontal in the Roll home position. This is intentional, as it makes the homing procedure quick and directionally reliable when you invoke the homing facility from a typical horizontal (or near-horizontal) platform starting position, whether the camera is over-slung or under-slung.
Hint
If your SFH-50 has a Roll Ring, set a Tilt limit within ±90° of a horizontal platform in order to avoid damaging the Roll motor cable which goes through the hole in the centre of the Tilt axle.
–90°
+90°
Roll motor
Roll motor
T
i
lt axle
cable
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Subsequent sessions
After you have initially set up the system for your particular camera lens and preferences, subsequent sessions take less time to set up, especially if you have not disconnected control cables or moved sites. For subsequent sessions at the same site you typically need to do the following at the start of every session.
1. Attach the power cables to the head and controller.
2. Load the head.
3. Zero the axes.
If you have moved sites you will need to connect the control cables before the power cables, and then set new limits after you have zeroed the axes.
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Appendix 1 Troubleshooting
Typical symptoms, causes, and actions
Symptoms or message
on the controller
Cause and/or action
HEAD DID NOT LOAD
The controller failed to load the operating system into the head.
Check that all cables are connected, and all devices have power.
Check the order in which the devices are powering up. If two devices on the network try to power up and initialise their Ethernet connection at the same time, the devices can conflict with each other on the network. Avoid powering the head from the power output socket on the controller, in order to avoid powering them up simultaneously. Use an independent power source for each, and power up the controller after powering up the head.
If you have connected more than one head, connected the MRMC system to another local network, or moved the controller and head between networks, check that correct LAN addresses have been entered in the controller. See Working with Local Area Networks on page
17.
HEAD NOT LOADED
LOAD FAIL
FAILED TO LOAD HEAD
FAILED TO INITIALIZE ETHERNET
Controls move in the wrong direction
Change the working direction of the controls to your preference.
Limits are being ignored or causing the head to oscillate when reached.
The axes have not been zeroed. You must do this at the beginning of each session just after you load the head.
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Working with Local Area Networks
The controller and head communicate with each other through an Ethernet Local Area Network (LAN). The controller and head are devices on the network. Under certain circumstances you might need to change the LAN settings of the devices so that the devices not only work together, but do so when connected to another network. For example:
• If you install the controller as part of a multi-component
system.
• If you connect your MRMC equipment to a local network.
• If you move the equipment between networks.
• If you have customised the LAN settings in a head for one of
the above reasons and then sent the head back to MRMC for servicing. The service might change the LAN settings back to the factory defaults, and you will need to customise them again when you get the head back.
Introduction to LAN addresses
Each device on an Ethernet network has a suite of three addresses:
• Internet Protocol (IP) address
• Subnet (SN) address
• Gateway (GW) address
Together, these addresses indicate the device’s identity and location on the network. Each address is usually written as a group of four numbers separated by periods. The factory default values used in MRMC equipment are shown in the next table:
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The LAN addresses of the controller and head are static. That is, they will stay the same unless you explicitly change them.
Although a simple controller setup has only two devices on the network (the controller and the head) there are potentially three IP addresses involved:
1. The IP address of the controller itself. You don’t ordinarily need to change this unless you are connecting it to a local network that requires different settings.
2. The IP address that the controller looks for when it tries to find and load the head on the network. This must match the next IP address...
3. The actual IP address of the head. This is usually the IP address shown in the above table unless it has been changed, or unless you specified a different address when you ordered the head. In any case, the factory-set IP address of a head is ordinarily printed on a sticker on the head.
Hint
Most local networks use the SN and GW addresses shown in the above table, so under ordinary circumstances you will only need to be concerned with IP addresses. The rest of this section therefore concentrates on IP addresses, but you might also need to inspect or change the SN and GW addresses, depending on the structure of the network that you are using to access the head.
MRMC Controller Head
IP address 192.168.1.235 192.168.1.236
SN address 255.255.255.0 255.255.255.0
GW address 192.168.1.1 192.168.1.1
On a given local network, the last group of numbers in the IP address must be unique for each device. All other numbers and addresses must be identical.
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You can usually inspect and change the first two IP address settings directly on the controller, by accessing the LAN settings on the controller. Once you have established a connection between the controller and the head, you might be able to change the actual IP address of the head from the controller. For details see the documentation that came with your controller.
To find out the IP address of a head with an unknown history you must connect it to a PC that has Flair Motion Control Software installed. Details are in Managing LAN addresses with Flair on page 19.
Managing LAN addresses with Flair
The factory-set IP address of a head is printed on a sticker on the head.
If the IP address of a head has been changed to an unknown value so you can’t load the head from the controller, you can find out the head’s IP address by connecting the head to a Windows PC that has Flair Motion Control Software installed on it, and use Flair to interrogate the head on the network. You can also use Flair to change the IP, SN, and GW addresses of the head if necessary.
1. Find a PC that has Flair Motion Control Software installed on it, or install Flair on your own PC.
2. Attach the head to the PC with an Ethernet cable. You can use the same Ethernet cable that was connecting the head to the controller.
3. Make sure the head has power.
4. Start Flair on the PC.
5. If you get any error messages, click on OK to close them.
6. When you get a message about network failure, click on the Network Setup button in the message:
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or...
If the Flair installation already has a valid head connection on a network then you might not get the network failure message. In this case, start the Network Setup facility manually by choosing the Setups > Network Setup menu option in Flair.
The Network Setup window, Connection tab, lists the Nodes (head connections) that Flair is looking for, as defined in the NetworkDirect.ini file. Any changes that you make and Save in the Network Setup window are saved in the NetworkDirect.ini file. You can also edit this file by using the menu option Help > View Network .ini File. If Flair cannot find the head on the network at the IP address shown then the node’s status is Not connected.
7. In the Network Setup window click on Find, then on OK in the pop-up to confirm:
8. An Information pop-up displays information about the heads that Flair has found on the network:
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Make a note of the head’s IP address that is displayed in the pop-up; for example 192.168.1.236.
9. If you want to use the head with Flair or change any of the head’s LAN addresses, follow the substeps below:
9.1 Enter the head’s existing IP address (as shown in the
Information pop-up) into the Network Setup window and click on Save.
9.2 Click on Load to reset and load the head.
Once Flair is connected to the head, any LAN address changes that you make and Save in the Network Setup window will also affect the LAN addresses stored in the head.
9.3 To change the IP address of the head, enter the new IP address
into the Network Setup window now and click on Save.
The Status temporarily changes to Not connected as Flair changes the IP address in the head, then to Connected as Flair reconnects with the head at its new IP address.
9.4 To inspect or change the SN or GW address of the head, click
on Find again. A pop-up shows the head’s three current LAN addresses, and the Subnet Mask (SN) and Default Gateway (GW) fields in the Network Setup window become editable. Enter the new SN and GW addresses that you want to use and click on Save.
10. Close the Network Setup window by clicking on Exit.
11. If you want to use a controller other than a Flair PC then you are now done with the PC:
11.1 Close Flair by choosing the File > Quit menu option.
11.2 Disconnect the Ethernet cable from the PC, and re-attach it to
the controller, so the head and controller are now connected.
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11.3 Tell the controller which IP address to look for by following the
procedures in the documentation that came with your controller.
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Appendix 2 SFH-50 Panel
Introduction to SFH-50 connections
Interface boxes
The SFH-50 uses a modular, replaceable interface box to manage the connections between the camera, head, and controller. Your SFH-50 is supplied with one of the following interface boxes:
Quad-box, for SFH-50 heads with stepper motors. See
Quad-box and Octo-box connector summary on page 24.
Octo-box, for SFH-50 heads with stepper motors. This box has
all the connectors of the Quad-box, plus four additional stepper motor connectors and DataLink In/Out connectors. See Quad-box and Octo-box connector summary on page 24.
Ulti-box, for SFH-50 heads with servo motors. See Ulti-box
connector summary on page 28.
Notes on head-controller communication methods
Three types of connections between the head and controller are in common use in MRMC equipment:
Ethernet - This is the most modern preferred method, and uses
standard Ethernet plugs, cables, hubs, and protocols.
DataLink - This is an MRMC proprietary connection type
based on a modified form of Serial RS232. You can connect several DataLink devices together in a daisy-chain. DataLink is robust and dependable and is still the preferred connection method in environments with high electrical interference that can cause problems on Ethernet networks.
Serial RS232 - This is based on standard computer serial RS232
hardware and protocols.
Although many MRMC devices have built-in hardware for two or three of the above connection methods, any controller that you use (such as the MSA-20 Handwheels, LFP, or Mini MSA) must be programmed at the factory for the connection method that you want to use.
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Quad-box and Octo-box connector summary
1234
9
10 11
Quad-box front
4321
5 6 7
Octo-box front:
8
9 10 11
12 13
14
Quad-box and Octo-box rear:
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1-8. #1 - #8 connectors for the PAN (#1), TILT (#2), and ROLL (#3)
stepper motors in the head. The extra numbered connectors are for auxiliary stepper motors. For pin-out information see Stepper motor connector on page 26.
9. POWER 18-36V connector, for power input for the head. For pin-out information see Power 18-36 Volts connector on page 26.
10. DATA (on a Quad-box) or SERIAL (on an Octo-box) connector. This is a Serial RS232 connector, for updating the firmware in the Quad-box or Octo-box. For pin-out information see Serial RS232 connector on page 26.
11. TRIGGER connector, for a bi-directional trigger signal between the head and camera. For pin-out information see Trigger connector on page 27.
12. DATA IN DataLink In (Up Link) connector for controlling the head using a DataLink connection, as an alternative to an Ethernet connection. You connect this to a device that is further up the DataLink daisy-chain, such as one of the following:
The DATA OUT (or DOWN LINK) connector on a controller
such as the MSA-20 Handwheels or Large Format Panel (LFP).
The RIG/HEAD connector on an RT-12 interface box which is
in turn connected to a PC running Flair Motion Control Software.
For pin-out information see Data In connector on page 27.
13. DATA OUT DataLink Out (Down Link) connector for connecting additional devices on the DataLink network. This is not normally used, as the Octo-box on the head is usually at the end of the DataLink daisy-chain. For pin-out information see Data Out connector on page 27.
14. ETHERNET RJ45 connector for controlling the head using an Ethernet network connection, as an alternative to a DataLink connection.
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Quad-box and Octo-box connector pin-out information
Stepper motor connector
This connector is used on the SFH-50 head with the stepper motor option. The Quad-box and Octo-box have connectors for Pan (#1), Tilt (#2), and Roll (#3) motors, plus one or more extra connectors for auxiliary stepper motors.
1. GND
2. 24V
3. 5V
4. Limit
5. Step
6. Direction
Power 18-36 Volts connector
Two-pin DC input for powering the head. The head runs best on a 34-Volt power supply.
1. GND
2. +24V
Serial RS232 connector
This is a 5-pin Serial RS232 connector. For usage see page 25.
1. Boot select
2. Tx (out)
3. Rx (in)
4. 5V
5. GND
5
6
1
3
2
4
2
1
4
5
3
2
1
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Trigger connector
Trigger connection with Trigger Out and Trigger In connections.
1. GND
2. Trigger Out
3. Trigger In
4. +5V
Data In connector
This is a 6-pin male DataLink In (Up Link) connector for connection to a DataLink device higher up in the DataLink daisy-chain. For usage see page 25.
1. Watchdog–
2. Link1Out–
3. Link1Out+
4. Link1In–
5. Link1In+
6. Watchdog+
Data Out connector
This is a six-pin female DataLink Out (Down Link) connector for connection to a head. For usage see page 25.
1. Watchdog–
2. Link1Out–
3. Link1Out+
4. Link1In–
5. Link1In+
6. Watchdog+
3
4
2
1
2
1
6
4
5
3
5
6
1
3
2
4
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Ulti-box connector summary
1. PAN connector for the Pan servo motor on the head. For pin-out information see Servo motor connector on page 30.
2. PROG serial connector for connection to a controller using a Serial RS232 connection (as an alternative to an Ethernet or DataLink connection), and for updating the firmware in the Ulti-box. For pin-out information see Program serial connector on page 30.
3. POWER DC input for the head. The standard unit uses a power input of 24-36 Volts. The high-power variant (marked HV, for High
Voltage) uses 24-48 Volts. For pin-out information see Power connector on page 31.
1 3 4 5 62
7 8 9 10 11
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4. CAM ACC Camera Accessory input/output connector. It has pins for three stepper motors, two serial lens controls, two trigger in controls, and two trigger out controls. For pin-out information see Camera Accessory connector on page 31.
5. DATA DataLink In (Up Link) connector for controlling the head using a DataLink connection, as an alternative to an Ethernet or Serial RS232 connection. You connect this to a device that is further up the DataLink daisy-chain, such as one of the following:
The DATA OUT (or DOWN LINK) connector on a controller
such as the MSA-20 Handwheels or Large Format Panel (LFP).
The RIG/HEAD connector on an RT-12 interface box which is
in turn connected to a PC running Flair Motion Control Software.
Note that because there is no DataLink Out connector on the Ulti-box, the Ulti-box must be connected at the end of the DataLink daisy-chain rather than the middle. For pin-out information see Data In connector on page 32.
6. ETHERNET RJ45 connector for controlling the head using an Ethernet network connection, as an alternative to a DataLink or Serial RS232 connection.
7, 8. ZOOM, FOCUS connectors for external servo Lens Control Motors
(LCMs). For pin-out information see Servo motor connector on page
30.
9. TILT connector for the Tilt servo motor on the head. For pin-out information see Servo motor connector on page 30.
10, 11. AUX-1, AUX-2 connectors for control of auxiliary servo motors.
For pin-out information see Servo motor connector on page 30.
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Ulti-box connector pin-out information
Servo motor connector
This type of connector is used for six servo motor connectors on the Ulti-box: Pan, Zoom, Focus, Tilt, Aux-1, Aux-2.
1. DATUM
2. A+
3. B+
4. Z+
5. N/C
6. MOTOR_B
7. MOTOR_A
8. LIMIT
9. +5V
10. GND
Program serial connector
Serial connector for connection to a controller using a Serial RS232 connection, and for updating the firmware in the Ulti-box.
1. SerialTxA
2. SerialRxA
3. +5V
4. FGPIO
5. DSP_TRSTN
6. TCK
7. TMS
8. DSP_TDI
9. DSP_TDO
10. DSP_EMU0
11. DSP_EMU1
12. FPGA_TDI
13. FPGA_TDO
14. BOOT_SEL
15. +3.3V
16. GND
2
1
4
3
7
8
5
6
9
10
1
2
3
4
5
7
15
8
9
10
11
13
6
16
12
14
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Power connector
The power input connector for the Ulti-box. For usage see page 28.
1. GND
2. GND
3. +35V
4. +35V
Camera Accessory connector
This is a multi-purpose camera accessory connector with connections for three stepper motors, two serial lens controls, two trigger in controls, and two trigger out controls.
1. Step1
2. Gp2In (Trigger In 2)
3. Step2
4. SerialTxB serial lens control
5. Step3
6. SerialRxB serial lens control
7. Dir3
8. GND
9. +5V
10. Gp1In (Trigger In 1)
11. Dir1
12. Dir2
13. Gp2Out (Trigger Out 2)
14. Gp1Out (Trigger Out 1)
3
4
2
1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
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Data In connector
This is a DataLink In connector for connection to a controller using a DataLink connection. DataLink In (Up Link) connector for connection to a DataLink device higher up in the DataLink daisy-chain. For usage see. page 29.
1. Watchdog–
2. Link1Out–
3. Link1Out+
4. Link1In–
5. Link1In+
6. Watchdog+
5
4
1
2
3
6
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SFH-50 Quick Start GuideSFH-50Quick Start Guide
Appendix 3 Specifications
Weight: 6.5Kg to 11Kg, depending on options
Power requirements: 18-36 Volts DC
Temperature range: 0-45 °C (32-113 °F)
Humidity tolerance: 20% to 85% relative humidity, non-condensing
Camera payload: 13Kg
Maximum speed: 30°/sec to 100°/sec, depending on options
Maximum acceleration: 100°/sec2
Accuracy of playback (angular resolution): Better than 0.0001°
Dimensions are shown below. All measurements are in mm.
SFH-50 with Support Arm:
— 143 —
— 373 —
358
— 192 —
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SFH-50 with Roll Ring:
130
53
- 25 - - 25 - – 40 –
— 192 —
- 25 - - 25 -- 27 -
- 25 -
max
— 305 —
— 480 —
455
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— 188 —
215
116
Roll Ring inner diameter
Platform width
Roll Ring platform length
Page 40
Mark Roberts Motion Control Ltd.
Unit 3, South East Studios, Blindley Heath, Surrey RH7 6JP
United Kingdom
Telephone: +44 (0) 1342 838000
www.mrmoco.com
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