MOTU UltraLite-mk3 Hybrid User Manual

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UltraLite
-
mk3 Hybrid
User Guide for Mac
1280 Massachusetts Avenue
Cambridge, MA 02138
Business voice: (617) 576-2760
Business fax: (617) 576-3609
Web site: www.motu.com
Tech support: www.motu.com/support
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About the Mark of the Unicorn License Agreement and Limited Warranty on Software
TO PERSONS WHO PURCHASE OR USE THIS PRODUCT: carefully read all the terms and conditions of the “click-wrap” license agreement presented to y ou when you install the software. Using the software or this documentation indicates your acceptance of the terms and conditions of that license agreement.
Mark of the Unicorn, Inc. (“MOTU”) owns both this program and its documentation. Both the program and the documentation are protected under applicable copyright, trademark, and trade-secret laws. Your right to use the program and the documentation are limited to the terms and conditions described in the license agreement.
Reminder of the terms of your license
This summary is not your license agreement, just a reminder of its terms. The actual license can be read and printed by running the installation program for the software. That license agreement is a contract, and clicking “Accept” binds you and MO TU to all its terms and conditions. In the ev ent anything contained in this summary is incomplete or in conflict with the actual click-wrap license agreement, the terms of the click-wrap agreement prevail.
YOU MA Y : (a) use the enclosed progr am on a single computer; (b) physically transfer the program from one computer to another provided that the program is used on only one computer at a time and that you remove any copies of the program from the computer from which the program is being transferred; (c) make copies of the program solely for backup purposes. You must reproduce and include the copyright notice on a label on any backup copy.
YOU MAY NOT: (a) distribute copies of the program or the documentation to others; (b) rent, lease or grant sublicenses or other rights to the program; (c) pro vide use of the program in a computer service business, network, time-sharing, multiple CPU or multiple user arrangement without the prior written consent of MOTU; (d) translate , adapt, reverse engineer , decompile, disassemble, or otherwise alter the prog ram or related documentation without the prior written consent of MOTU.
MOTU warrants to the original licensee that the disk(s) on which the program is recorded be free from defects in materials and workmanship under normal use for a period of ninety (90) days from the date of purchase as evidenced by a cop y of your receipt. If failure of the disk has resulted from accident, ab use or misapplication of the product, then MOTU shall have no responsibility to replace the disk(s) under this Limited Warranty .
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Copyright © 2010, 2009, 2008, 2007, 2006, 2005 by Mark of the Unicorn, Inc. All rights reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any human or computer language, in any form or by any means whatsoe ver , without express written permission of Mark of the Unicorn, Inc., 1280 Massachusetts Avenue, Cambridge, MA, 02138, U.S.A.
Limited Warranty on Har dware
Mark of the Unicorn, Inc. and S&S Research (“MOTU/S&S”) warrant this equipment against defects in materials and workmanship for a period of TW O (2) YEARS from the date of original retail purchase. This warranty applies only to hardware products; MOTU software is licensed and warranted pursuant to separate written statements.
If you discover a defect, first write or call Mark of the Unicorn at (617) 576-2760 to obtain a Return Merchandise Authorization Number. No service will be performed on any product returned without prior authorization. MOTU will, at its option, repair or replace the product at no charge to you, provided you return it during the warranty period, with transportation charges prepaid, to Mark of the Unicorn, Inc., 1280 Massachusetts Avenue, MA 02138. Y ou must use the product’ s original packing material for in shipment, and insure the shipment for the value of the product. Please include your name, address, telephone number , a description of the problem, and the original, dated bill of sale with the returned unit and print the Return Merchandise Authorization Number on the outside of the box below the shipping address.
This warranty does not apply if the equipment has been damaged by accident, abuse, misuse, or misapplication; has been modified without the written permission of MOTU, or if the product serial number has been remov ed or defaced.
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THE WARRANTY AND REMEDIES SET FOR TH ABO VE ARE EXCLUSIVE AND IN LIEU OF ALL OTHERS, ORAL OR WRITTEN, EXPRESS OR IMPLIED . No MOTU/S&S dealer, agent, or emplo yee is authorized to mak e any modification, extension, or addition to this warranty .
MOTU/S&S ARE NOT RESPONSIBLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM ANY BREACH OF WARRANTY, OR UNDER ANY LEGAL THEOR Y, INCLUDING LOST PROFITS, DOWNTIME, GOODWILL, D AMAGE OR REPLA CEMENT OF EQUIPMENT AND PROPERTY AND COST OF RECO VERING REPROGRAMMING, OR REPRODUCING ANY PROGRAM OR DAT A ST ORED IN OR USED WITH MOTU/S&S PRODUCTS.
Some states do not allow the exclusion or limitation of implied warranties or liability f or incidental or consequential damages, so the above limitation or exclusion ma y not apply to you. This warranty giv es you specific legal rights, and you ma y hav e other rights which vary from state to state.
MOTU, Digital P erformer, A udioDesk, Mark of the Unicorn and the unicorn silhouette logo are registered trademarks of Mark of the Unicorn, Inc.
This equipment has been type tested and found to comply with the limits for a class B digital device , pursuant to Part 15 of the FCC Rules. These limits are designed to pro vide reasonab le protection against harmful interference in a residential installation. This equipment generates , uses , and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. Ho we v er, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio or television equipment reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by any combination of the following measures:
• Relocate or reorient the receiving antenna
• Increase the separation between the equipment and the receiver
• Plug the equipment into an outlet on a circuit different from that to which the receiver is connected If necessary, you can consult a dealer or experienced radio/television technician for additional
assistance. PLEASE NOTE: only equipment certified to comply with Class B (computer input/output devices ,
terminals, printers, etc.) should be attached to this equipment, and it must have shielded interface cables in order to comply with the Class B FCC limits on RF emissions.
WARNING: changes or modifications to this unit not e xpressly appro v ed b y the party responsible for compliance could void the user's authority to operate the equipment.
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Contents
Quick Reference: UltraLite-mk3 Hybrid Front Panel
5 6
Quick Reference: UltraLite-mk3 Hybrid Rear Panel Quick Reference: MOTU Audio Setup
7
About the UltraLite-mk3 Hybrid
9
Packing List and Mac System Requirements
15 17
Installing the UltraLite-mk3 Hybrid Hardware Installing the UltraLite-mk3 Hybrid Mac Software
29 33
MOTU Audio Setup UltraLite-mk3 Hybrid Front Panel Operation
39 47
Digital Performer AudioDesk
51
Other Mac OS X Software
55 61
Reducing Monitoring Latency CueMix FX
67
109
MOTU SMPTE Console Troubleshooting
113
Index
115
III
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IV
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56
to choose the desired channel or bus. Use the PAGE,
PARAM and VALUE knobs to access the settings for the
chosen channel.
SETUP mode lets you access general settings. Use the
PARAMETER knob to browse settings, and use the VALUE
knob to adjust them.
From the factory, its output matches the main outs on
the rear panel. But it can be programmed to mirror any
other output pair (digital or analog). It can even be
programmed to serve as its own independent output.
Use the volume knob above to control its level.
independently for each mic input. Hold it in momen-
tarily to toggle 48V phantom power independently for
each mic input.
7. Push the TRIM rotary encoder to toggle the 20 dB pad
CUEMIX mode lets you program the UltraLite-mk3’s on-
board CueMix FX mixer. Use the CHANNEL knob to
choose the input, output or mix you wish to edit. Push it
to switch among inputs, outputs and busses, then turn it
of the UltraLite-mk3’s inputs and outputs. It also gives
you access to the UltraLite-mk3’s built-in mixer and
5. The multi-purpose backlit LCD provides metering for all
other settings. There are eight independent stereo mix
busses. Each mixes all inputs (or any subset you wish) to
6. This is a standard quarter-inch stereo headphone jack.
a stereo output of your choice. The four knobs to the right
of the LCD correspond directly to the four labeled
sections of the LCD. Push the PARAMETER knob repeat-
edly to cycle through the three main LCD display modes:
METER, CUEMIX and SETUP.
METER mode provides level meters for each input and
output. The labels above and below the LCD refer to all of
the UltraLite-mk3’ s inputs and outputs (both analog and
digital).
Quick Reference: UltraLite-mk3 Hybrid F ront P anel
4
3
LCD provides visual feedback for the headphone volume
setting as you turn the knob. Push the knob once to view
the current volume setting in the LCD display; push it
again to control the UltraLite-mk3’s MASTER VOLUME
setting. From the factory, MASTER VOLUME controls the
(TRS) MAIN OUTS 1-2 on the rear panel, but MASTER
VOLUME can be programmed t o control an y combination
of outputs. See “The Monitor Group” on page 90 for
details.
UltraLite-mk3; press and hold to turn it off. When
connected to the computer via FireWire, the
UltraLite-mk3 is powered by its FireWire connection to
the computer. When connected via USB, it must be
powered with the included DC power adapter.
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3. Turn the VOL knob t o contr ol the headphone volume . The
cable with a quarter-inch plug. It is equipped with
approximately +60 dB of boost for the mic (XLR) input
and +32 dB of boost for the instrument (TRS) input.
Separate settings are maintained for the XLR and TRS
inputs for saving with presets. The XLR (mic) input can
also be supplied with 20 dB pad and 48V phantom
1. This XLR/TRS combo jack accepts either a mic cable or a
power.
2. These two Precision Digital Trim™ rotary encoders
provide +60 dB and +32 dB of boost, respectively, for
4. When power is off, push the VOL knob to power on the
the mic (XLR) and instrument (TRS) inputs on the front
and rear panel. Adjustment can be made in approxi-
mately 1 dB increments. Both have preamps, so you can
plug in just about anything: a microphone, a guitar or
even a synth. For +4 dB signals, use the rear panel TRS
inputs. Use the trim knob and input level meter in the
LCD to calibrate the input signal level. For the Mic (XLR)
input, P ush the TRIM encoder to t oggle a 20 dB pad; push
and hold to toggle 48V phantom power.
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.
4
Important note: it is best to turn off
either FireWire or USB2, using either the standard 1394
FireWire A or USB cable provided with your
UltraLite-mk3. There’s not much difference, except that
FireWire offers bus-powered operation (without the DC
power supply).
the UltraLite-mk3 when plugging in the FireWire
cable, as this avoids the possibility of static
7. Connect the UltraLite-mk3 to the computer here via
57 6
6. Equipped with 24-bit 192 kHz converters, these six
analog inputs (3 through 8) are gold-plated, balanced
TRS (tip/ring/sleeve) quarter-inch connectors that can
also accept an unbalanced plug. They do not have micro-
phone preamps, so they are best used for synthesizers,
discharge, which can harm the electrical compo-
drum machines, effects processors, and other instru-
ments with line level signals (either -10 dB or +4 dB).
These inputs are also equipped with the UltraLite-mk3’s
Precision Digital Trim™ feature: digitally controlled
with either tip-positive or tip-negative polarity.
nents in the UltraLite-mk3 or your computer
8. This jack accepts any standard 10-24V DC power supply
analog trims that let you adjust input level in 1 dB incre-
ments from either front panel LCD or the included
CueMix FX software. The trim can be adjusted over a
range of -96 to +22 dB.
1 2 3
Quick Reference: UltraLite-mk3 Hybrid Rear P anel
). You can also use CueMix FX to monitor
cable with a quarter-inch plug. Use the fr on t panel MIC 2
trim encoder to apply up to +60 dB or +32 dB of boost,
respectively, for the mic (XLR) or instrument (TRS) input.
To toggle the 20 dB pad for the mic (XLR) input , push the
front-panel Mic 2 trim encoder. To toggle 48V phantom
power for the XLR (mic) input, push and hold the front-
panel Mic 2 trim encoder.
UltraLite-mk3’ s main outputs. Y ou can connect them to a
set of powered studio monitors and then control the
4. This XLR/TRS combo jack accepts either a mic cable or a
8
Connect the UltraLite-mk3’ s MIDI OUT port to the MIDI IN
port on the other device. Conversely, connect the
UltraLite-mk3’ s MIDI IN port to the MIDI OUT port on the
other device. You can connect different devices to each
port, such as a controller device to the IN port and a
1. Connect a MIDI device here using standard MIDI cables.
5. These two balanced, quarter-inch jacks serve as the
sound module to the OUT port. You can also daisy-chain
MIDI devices, but be sure to manage their MIDI channels
(so that they don’t receive or transmit on the same
channel).
2. These jacks provide stereo, 24-bit S/PDIF digital input
volume from the front panel volume knob. To hear disk
tracks in your audio software on these main outs, assign
the disk tracks (and master fader) to these main outs
and output at any sample rate up to 96kHz.
3. The UltraLite-mk3’s eight analog outputs are gold-
Main Out 1-2
(
live UltraLite-mk3 inputs here as well.
plated, balanced +4dB TRS (tip/ring/sleeve) quarter-
inch connectors that can also accept an unbalanced plug.
They are equipped with 24-bit, 128x oversampling
converters.
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Quick Reference: MO TU Audio Setup
CHAPTER
Determines the clock source for your UltraLite-mk3. If you’re just using the analog ins and outs, set this to other settings are for digital transfers via S/PDIF or synchronization to time code or other audio devices.
This menu lets you choose what you will hear from the headphone jack. To mirror the main outs, choose any other output pair. To hear the phones as their own independent output, choose
Phones 1-2 .
Main Out 1-2 . Or you can mirror
Internal. The
Click the tabs to access general MOTU FireWire interface settings or settings specific to the UltraLite-mk3 (or other connected interface).
Choose the sample rate for the UltraLite-mk3 here.
Specifies the stereo input and output pair when the UltraLite-mk3 is chosen for Mac
Choose the output pair you would like the main outs to mirror, or
Main Outs to operate them
choose as their own independent pair.
The UltraLite-mk3 driver provides a stereo return back to the computer. This return feeds the signal on any output pair directly back to the computer, wher e you can record, process, monitor or otherwise use it. This is a great way to “bounce” full mixes, complete with liv e audio routed through the UltraLite-mk3 only, back into the computer.
Click the General tab to access these settings.
Check this option if you would like the MOTU Audio Setup icon to appear in the application dock as soon as a MOTU FireWire interface is detected (switched on, plugged in, etc.)
This button opens another dialog that lets you assign your own customized names to each UltraLite-mk3 input and output. For example, if you ha ve a lead vocal mic plugged into input 1, you could name it “Lead Vox”. Your customized names then appear in your host audio application (if it supports CoreAu­dio input naming).
In the standard Mac OS X fashion, the setup software appears in the dock when you launch it. If the
console automatically
checked (as shown above), the icon appears as soon as you switch on your UltraLite-mk3 interface. If you click and hold on the dock icon (instead of clicking it) or control-click, a menu of hardware settings appears as shown to the right. You can view and config­ure any hardware settings from this menu, without opening the setup software window.
Launch
option is
7
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CHAPTER
1
About the UltraLite-mk3 Hybrid
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
The UltraLite-mk3 Rear Panel. . . . . . . . . . . . . . . . . . . . . . . . 10
The UltraLite-mk3 Front Panel . . . . . . . . . . . . . . . . . . . . . . . 11
16-bit and 24-bit recording . . . . . . . . . . . . . . . . . . . . . . . . . . 12
CueMix FX 32-bit floating point mixing and effects. . 12
AudioDesk. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Digital Performer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Other Host Audio Software . . . . . . . . . . . . . . . . . . . . . . . . . . 13
OVERVIEW
The UltraLite-mk3 is a hybrid FireWire USB2 audio interface for Mac and Windows with on­board effects and mixing that offers 10 inputs and 14 outputs. Both analog and digital I/O are offered at sample rates up to 96 kHz, and analog recording and playback is offered at rates up to 192 kHz. All inputs and o utputs can be acc essed simul taneously. The UltraLite-mk3 is housed in a sturdy, compact half-rack enclosure that connects directly to a computer via a standard FireWire or USB cable.
The UltraLite-mk3 offers the following main features:
RCA S/PDIF digital I/O at sample rates up to
96 kHz
MIDI I/O On-board SMPTE synchronization
Headphone jack with volume control
Fron t pane l vol ume c on trol o f the Main Outs (o r
any programmable combination of outputs)
CueMix™ FX no-latency mixing, monitoring,
and effects processing
Classic Reverb™ with five different room types, three frequency shelves w ith adjustable crossover points, shelf filtering and reverb lengths up to 60 seconds.
Two forms of compression, including a standard compressor with conventional threshold/ratio/ attack/release/gain controls and the Leveler™, an accurate model of the legendary LA-2A optical compressor, which provides vintage, musical automatic gain control.
Uni versal com put er connectivity via FireWire o r
high-speed USB2
Bus-powered operation (FireWire only)
Six 24-bit analog quarter-inch (TRS) inputs
Ten 24-bit analog quarter-inch (TRS) outputs
Two combo XLR/TRS mic/guitar inputs with preamps, 48V phantom power, 20 dB pad, and Precision Digital Trim™ preamp gain adjustment
Operation on all analog I/O at standard sample rates up to 192 kHz
Digitally controlled analog trim for all analog inputs
7-band parametric EQ modeled after British analog console EQs, featuring 4 filter styles (gain/Q profiles) to effectively cover a wide range of audio material. LP and HP filters are also supplied with slopes that range from 6 to 36 dB.
Front-panel LCD programming for the mixer and all other settings
Extensive front panel metering and status LEDs
Stand-alone operation
Mac and Windows drivers for multi-channel operation and acr oss-the-board com patibility with any audio software on current Mac and Windows systems
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CueMix FX cross-pla tform mixing software with attractive graphic mixing, graphic editing of parametric EQ and a convenient tabbed interface for quick access t o all features in one window. Also provides full-screen real-time FFT display, spectrogram “waterfall” display, oscilloscope, X-Y plot and linear or polar phase analysis.
AudioDesk™, full-featured audio workstation
software for Mac OS that supports both 16-bit and 24-bit recording
With a variety of I/O formats, mic preamps and no-latency mixing and processing of live input, the UltraLite-mk3 is a complete, portable “studio in a box” when used with a Mac or Windows computer.
THE ULTRALITE-MK3 REAR PANEL
The rear panel has the following connectors:
Ten gold-plated, balanced +4dB quarter-inch (TRS) analog outputs (with 24-bit 192 kHz converters)
10 inputs and 14 outputs
All UltraLite-mk3 inputs and outputs can be used simultaneously, for a total of 10 inputs and 14 outputs when operating at sample rates up to 96 kHz:
Connection Input Output
Analog 24-bit 192 kHz on bal/unbal TRS 6 10 Mic preamps 24-bit 192 kHz on XLR/TRS
combo SPDIF 24-bit 96kHz digital 2 2 Headphone output - 2
Total 10 14
2-
All inputs and outputs are discrete and can be active simultaneously.
The headphone outputs can operate as an independent output pair, or they can mirror any other UltraLite-mk3 output pair, such as the main outs.
Six gold-plated, balanced quarter-inch (TRS) analog inputs (with 24-bit 192 kHz converters)
One combo XLR/TRS mic/instrument input
RCA S/PDIF in/out
MIDI IN and MIDI OUT jacks
One 1394 FireWire A connector
One high-speed USB2 connector
DC power jack
Mic/guitar inputs with preamps
The two mic/instrument inputs (front panel and rear panel) are equipped with preamps and “combo” XLR/TRS jacks, which accept XLR microphone inputs or quarter-inch guitar/ instruments inputs. Individual 48 volt phantom power and a 20 dB pad can be supplied independently to each mic input. The Precision Digital Trim™ knobs on the front panel for each mic/instrument input provide 60 dB of boost for the XLR mic input and 32 dB of boost for the TRS instrument input in precise 1 dB increments.
Analog
All six quarter-inch analog inputs are equipped with 24-bit 192 kHz A/D converters. All eight analog outputs have 24-bit 192 kHz D/A conv erters. All audio is carried to the co mpu ter in a 24-bit data stream.
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ABOUT THE ULTRALITE-MK3 HYBRID
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All ten analog outputs and six quarter-inch analog inputs are on balanced TRS +4dB quarter-inch jacks. All of these jacks can also accept un balanc ed plugs.
Precision Digital Trim™
All of the UltraLite-mk3’s analog inputs are equipped with digitally controlled analog trims that allow adjustments in 1 dB increments. The mic/guita r i nput trims can be adjusted using fro nt­panel digital rotary encoders that pro vide feedback in the front panel LCD with 60 dB of adjustment for the mic input and 32 dB for the TRS input. All analog inputs, including six rear-pan el TRS analog inputs, can be trimmed using the front panel LCD or using the UltraLite-mk3’s included CueMix FX contro l software fo r Mac and W indo ws. This allows you to fine-tune trim settings for synths, effects modules and a wide variety of analog inputs for optimum levels. Different trim configurations can then be saved as files on disk for instant recall.
S/PDIF
The UltraLite-mk3 rear pane l pro vides RCA “ c oax” S/PDIF input and output.
The included MOTU SMPTE Console™ software provides a complete set of tools for generating and regenerating SMPTE time code, which allows you to slave other devices to the computer. Like CueMix FX, the synchronization features are cross-platform and compatible with any audio sequencer software that supports the ASIO2 sample-accurate sync protocol.
Hybrid FireWire/USB2 connectivity
FireWire has long been recognized as a reliable, high-performance connectivity standard for professional MOTU audio interfaces. Meanwhile, hi-speed USB2 has also developed into a widely adopted standard for connecting peripheral devices to personal computers.
To fully support both formats, your UltraLite-mk3 Hybrid audio interface is equipped with both a FireWire A (400 Mbit/sec) connector and a hi­speed USB2 (480 Mbit/sec) co nnector , and y ou can use either port to connect the UltraLite-mk3 to your co mpu ter . This gives you maxim um flexibility and compatibility with today’s ever-expanding universe of Mac and Windows computers.
MIDI I/O
The UltraLite-mk3’s standard MIDI IN and MIDI OUT jacks supply 16 channels of MIDI I/O to and from the computer via the UltraLite-mk3’s FireWire connection. Timing accuracy can be sample-accurate with host software that supports it.
On-board SMPTE synchronization
The UltraLite-mk3 can resolve directly to SMPTE time code via any analog input, without a separate synchronizer. It can also generate time code via any analog output. The UltraLite-mk3 provides a DSP-driven phase-lock engine with sophisticated filtering that provides fast lockup times and sub­frame accuracy.
ABOUT THE ULTRALITE-MK3 HYBRID
The UltraLite-mk3 has the ability to power itself from its FireWire connection to the computer, for convenient, mobile bus-powered operation.
Power supply
If you do not want the UltraLite-mk3 to draw power from the computer, and AC power is available, you can power the UltraLite-mk3 from any standard 10-18V, 12 watt DC power supply with any polarity (tip positive or negative).
THE ULTRALITE-MK3 FRONT PANEL
Mic/instrument input
See “Mic/guitar inputs with preamps” on page 10.
48V phantom power and pad
See “Mic/guitar inputs with preamps” on page 10.
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Headphone output and main volume control
The UltraLite-mk3 front panel provides a quarter­inch stereo headphone output jack and volume knob. The LCD display provides feedback as you turn the knob. The VOL knob can be used to contro l the vol ume of the main out jacks o n the rear panel. It can alternately be configured to control any combination of outputs.
Programmable backlit LCD display
Any UltraLite-mk3 setting, including the powerful CueMix FX on-board 16-bus mixer with effects, can be accessed directly from the front panel using the four ro tary encoders and the 2x16 ba c klit LCD display.
The LCD also provides activity metering for all UltraLite-mk3 inputs and outputs.
16-BIT AND 24-BIT RECORDING
The UltraLite-mk3 system handles all data with a 24-bit signal path, r egardle ss of the I/O forma t. You can record and play back 16-bit or 24-bit audio files at any supported sample rate via any of the UltraLite-mk3’s analog or digital inputs and outputs. 24-bit audio files can be r ecor ded with any compatible host application that supports 24-bit recording.
CUEMIX FX 32-BIT FLOATING POINT MIXING AND EFFECTS
All UltraLite-mk3 inputs and output s can be routed to the on-board CueMix FX 16-bus (8 stereo) digital mixer driven by hardware-based DSP with 32-bit floating point precision. The mixer allows you to apply no-latency effects processing to inputs, outputs or busses directly in the UltraLite-mk3 hardware, independent of the computer. Effects can even be applied when the UltraLite-mk3 is operating stand-alone (withou t a computer) as a complete portable mixer. Input signals to the computer can be recorded wet, dry, or dry with a wet monitor mix (for musicians during recording, for example).
Effects include reverb, parametric EQ and compr essio n/limiting. The U ltraLite-mk3’s Classic Reverb™ provides five different room types, three frequency bands with adjustable crossover points, shelf filtering and rev e rb le n gths u p to 60-seconds.
Two forms of comp ressio n are su pp lied: a standar d compressor with conventional threshold/ratio/ attack/release/gain controls and the Leveler™, an accurate model of the legendary LA-2A optical compressor, which provides vintage, musical automatic gain control.
CueMix FX also provides 7-band parametric EQ modeled after British analog console EQs, featuring 4 filter styles (gain/Q profiles) to effectively cover a wide range of audio material. Low-pass and high-pass filters are also supplied with slopes that range from 6 to 36 dB. The EQ employs extremely high precision 64-bit floating point processing.
The UltraLite-mk3’s flexible effects architecture allows you to apply EQ and compression on every input and output (a total of 24 channels), with enough DSP resources for at least one band of parametric EQ and compression on every channel at 48 kHz. However, DSP resources are allocated dynamically and a DSP meter in the CueMix FX software (included) allows you to keep tabs on the UltraLite-mk3’s processing resources. Each input, output and mix bus provides a send to the Classic Reverb processor, which then feeds re verb returns to mix busses and outputs, with a selectable split point between them to prevent send/return feedback loops.
AUDIODESK
AudioDesk is a full-featured, 24-bit audio workstation software package included with the UltraLite-mk3 system (for Mac only). AudioDesk provides multi-channel waveform editing, auto ma t ed virtual mixing, graphi c editing o f ramp automation, real-time effects plug-ins with 32-bit
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ABOUT THE ULTRALITE-MK3 HYBRID
Page 13
floating point processing, crossfades, support for many third-party audio plug-ins, background processing of file-based operations, sample­accurate editing and placement of audio, and more.
DIGITAL PERFORMER
The UltraLite-mk3 system is fully integrated with MOTU’s award-winning Digital Performer audio sequencer software package.
OTHER HOST AUDIO SOFTWARE
The UltraLite-mk3 system includes a standard Mac OS X Core Audio driver for multichannel I/O with any audio application that supports Core Audio.
ABOUT THE ULTRALITE-MK3 HYBRID
13
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14
ABOUT THE ULTRALITE-MK3 HYBRID
Page 15
CHAPTER
2 Packing List and Mac Sy stem
Requirements
PACKING LIST
The UltraLite-mk3 ships with the items listed below. If any of these items are not present in your UltraLite-mk3 box when you first open it, please immediately contact your dealer or MOTU.
One UltraLite-mk3 I/O rack unit
One 6-pin to 6-pin IEEE 1394 “FireWire” cable
One USB cable
One set of removable rack ears
One UltraLite-mk3 Mac/Windows manual
One AudioDesk Manual
One cross-platform CD-ROM
Product registration card
MAC SYSTEM REQUIREMENTS
The UltraLite-mk3 system requires the following Mac system:
A G4/500MHz Power Mac or faster equipped
with at least one FireWire port
At least 256 MB (megabytes) of RAM (512 MB
or more is recommended)
Mac OS X (version 10.4.9 or later)
A large hard drive (preferably at least 250 GB)
PLEASE REGISTER TODAY!
Please register yo ur UltraLite-mk3 toda y. Ther e are two ways to register.
Visit www.motu.com/registration to register on
line OR
Fill out and mail the included product
registration card As a registered user, you will be eligible to receive
technical support and announcements about product enhancements as soon as they become available. Only registered users receive these special update notices, so please register today!
Be sure to do the same f or th e inc l ud ed AudioDesk software, which must be registered separately. You can do so online or by filling out and mailing the included software registration card found at the beginning of your AudioDesk manual. Please be sure to register AudioDesk as well, so that you will be eligible to receive online technical support email and announcements about AudioDesk software enhancements as soon as they become available.
Thank you for taking the time to register your new MOTU products!
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16
PACKING LIST AND MAC SYSTEM REQUIREMENTS
Page 17
CHAPTER
3 Installing the UltraLite-mk3 Hybrid
Hardware
OVERVIEW
Here’s an overview for installing the UltraLite-mk3:
Important note before you begin! . . . . . . . . . . . . . . . . . . . 17
Take these precautions to prevent damage to your computer, the UltraLite-mk3 and other equipment.
Connect the UltraLite-mk3 interface. . . . . . . . . . . . . . . . . 18
Connect the UltraLite-mk3 to the computer.
Connect audio inputs and outputs . . . . . . . . . . . . . . . . . . 20
Make analog and digital connections as desired.
Connect MIDI gear. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Connect a controller, synth or control surface.
Connecting and syncing S/PDIF devices . . . . . . . . . . . . . 22
Connect a DAT deck, effects processor or other device with digital I/O, but be sure to make the correct clock source settings.
IMPORTANT NOTE BEFORE YOU BEGIN!
Before you begin installing the UltraLite-mk3 (or any bus-powered device), take these important precautionary measures to avoid damaging the sensitive electrical components in your computer, the UltraLite-mk3 or other devices being connected:
Turn off the computer.
Turn off the UltraLite-mk3 (push and hold the
VOL knob.
Turn off the power of any other devices.
Touch the metal casing of the UltraLite-mk3 to
discharge any static electricity that you may be carrying just before the installation.
After you have made all of the necessary connections, as described in this chapter, turn on the devices in this sequence:
1. Turn on the computer.
Power options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Choos e from among several convenient options.
A typical UltraLite-mk3 Hybrid setup . . . . . . . . . . . . . . . . 25
An example setup for computer-based mixing/FX.
Connecting multiple MOTU FireWire interfaces . . . . . 26
Connect additional UltraLites or other audio interfaces.
2. Turn on the UltraLite-mk3.
3. Turn on other devices connected to the UltraLite-mk3.
17
Page 18
CONNECT THE ULTRALITE-MK3 INTERFACE
Your UltraLite-mk3 Hybrid audio interface is equipped with both a FireWire A (400 Mbit/sec) connector and a hi-speed USB2 (480 Mbit/sec) connector, and you can use either port to connect the UltraLite-mk3 to your computer. This gives you maximum flexibility and compatibility with today’s ever-expanding universe of Mac and Windows computers.
Which should I use: FireWire or USB2?
If your computer does not have a FireWire port, then obviously you will need to connect the UltraLite-mk3 Hybrid to one of its hi-speed USB2 ports.
If your computer has both FireWire and USB2, then it is your choice, and your decision may depend mostly on other peripherals you may also have, or bus power, as explained below.
Bus-powered operation requires FireWire
There is only one significant difference between FireWire and USB2 operation: bus power. FireWire provides enough power on the FireWire bus that the UltraLite can be pow ered solely by its FireWire connection to the computer. For complete information, see “Bus power requirements” on page 23.
If you use USB2, you must also use the DC power supply in cl ud ed with yo ur Ul traLite-mk3, as USB2 does not supply enough power by itself.
If you are connecting via FireWire
1 Before you begin, make sure your computer and the UltraLite-mk3 are switched off.
You can connect the UltraLite-mk3 to an
800Mbit “FireWire B” port using a 9-pin to 6-pin FireWire B cable (not shown). However, the UltraLite-mk3 will still operate at its specified 400Mbit (FireWire A) data rate.
3 Plug the other end o f the FireWire cable into th e UltraLite-mk3 I/O as shown below in Figure 3-1.
Figure 3-1: Connecting the UltraLite-mk3 to the computer via FireWire.
Make absolute sure to align the flat side of the
FireWire plug properly with the flat side of the FireWire socket on the UltraLite-mk3. If you attemp t to force the plug into the socket the wrong way, you can damage the UltraLite-mk3.
2 Plug one end of the UltraLite-mk3 FireWire cable (included) into the FireWire socket on the computer as shown below in Figure 3-1.
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INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
Page 19
If you are connecting via USB2
Some USB ports on com pu ters ar e USB Version 1.1 ports, which support low-power, low-bandwidth peripherals such as your computer’s mouse and keyboard. USB 1 ports do not support the high­speed operation nec essary for the UltraLite-mk3. If you are n ot sur e if the USB ports on yo ur com pu ter are Hi-speed USB2 or not, check your computer’s documentation. Or check your computer as follows:
On the Mac, you can run System Profiler (Apple
menu> About This Mac> More Info...) to view the
specifications for each USB port on your Mac. Look in the hardware list f or US B and clic k it. I f the USB bus description on the right-hand side says USB High Speed Bus, then your Mac has USB2.
On Windo ws, open Device M anager and e xpand
the Universal Serial Bus section. There should be an “Enhanced” USB host controller present.
Figure 3-2: Connecting the UltraLite-mk3 to the computer via USB.
Due to the way all USB 1.1 and USB 2.0
devices share bandwidth, you will achieve better overall performance by placing 1.1 and 2.0 devices on separate busses, if possible. For details, refer to the tech support database at www.motu.com.
1 Before you begin, make sure your computer and the UltraLite-mk3 are switched off.
2 Plug the flat “type A” plug of the UltraLite-mk3 USB cable (incl uded) in to a USB2-equi pped sock et on the computer as shown below in Figure 3-1.
3 Plug the squared “type B” plug of the USB cable into the UltraLite-mk3 I/O as shown below in Figure 3-1.
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
19
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CONNECT AUDIO INPUTS AND OUTPUTS
The UltraLite-mk3 audio interface has the following audio input and output connectors:
10 balanced quarter-inch analog outputs
6 balanced quarter-inch analog inputs
2 XLR/quarter-in c h “combo” analog inp u ts with
preamps
1 pair of RCA S/PDIF in and out
Here are a few things you should keep in mind as you are making th ese co nnection s to o ther d evices.
Mic/instrument inputs
Connect a microphone, guitar, instrument or other analog input to the XLR/TRS combo jack with either a standard mic cable o r a balanced cabl e with a quarter-inch plug.
Do not connect a +4 (line level) XLR cable to
the front-panel inputs (because of the preamps). Use a rear-panel quarter-inch input instead.
20 dB pad
The mic input (XLR jac k) is eq uip ped with a 20 dB pad, so “hot” signals are best connected via an XLR cable so that you can use the pad. To toggle the 20 dB pad for a mic input, quickly push its TRIM rotary encoder. The green LED below will turn on or off accordingly.
Since the pad is not available on the TRS jack, hot signals connected via the TRS jack will probably overdrive the input.
Combo jack summary
Use these general guidelines for the 48V phantom power, pad and trim settings on the two combo input jacks:
Input 48V Pad Trim
Condenser mic On As needed As needed Dynamic mic Off As needed As needed Guitar Off n/a As needed
-10 dB Line level via TRS Off n/a As needed
Phantom power
If you are connecting a condenser microphone or other device that requires phantom power, push and hold the corresponding front-panel TRIM rotary encoder for a few sec onds to t oggle phantom power. The red LED below will turn on or off accordingly.
Trim
The XLR mic input and the TRS instrument input are equipped with 60 dB and 32 dB o f trim control, respectively. Use the digital trim encoders on the front panel to adjust the input level as needed for each input. The LCD provides visual feedback as you turn the trim knob. The UltraLite-mk3’s input trims are digital controlled, so they allow you to make fine-tuned adjustments in precise 1dB increments. You can also adjust trim in the MOTU CueMix FX software. See “Input trim” on page 73.
-10 dB Line level via XLR Off -20 dB +12dB +4 dB line level (XLR only) Off -20 dB Zero
Quarter-inch analog
The quarter-inch analog inputs (3-8) and outputs (1-8 plus main ou t) are balanced (TRS) co nnectors that can also accept an unbalanced plug.
The quarter-inch o utpu ts are calib rat ed to pr oduce a +4 dBu line level output signal.
Quarter-inch analog inpu t trims
The quarter-inch inputs are calibrated to accommodat e ei ther +4 or -10 dBu signals and are equipped with digitally controlled analog trims that provide +22 dB of gain and -96 dB of cut. You can use either the front panel LCD or the included CueMix FX software to adjust the input trim. To
20
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
Page 21
adjust these trims using CueMix FX, see “Input trim” on page 73. To adjust the trims using the front panel LCD:
1 Push the PARAM knob repeat edly until you see CUEMIX in the LCD display.
2 Push the CHANNEL knob repeatedly until you see “I:” (which stands for Input) in the CHANNEL section of the LCD (Figure 3-3).
3 Turn the CHANNEL KNOB until you see the desired analog input or input pair. For example, analog inputs 1-2 appear as “I:An 1-2” (Figure 3-3), which means Input analog 1-2.
4 From the factory, analog inputs are grouped in stereo pairs (1-2, 3-4, etc.) If you need to spli t a pair to program it as two individual mono inputs, turn the PARAM knob until you see PAIR in the parameter section of the LCD (Figure 3-3). Turn the VALUE knob to choose MONO. Then turn the CHANNEL knob again to select the desired input.
Separate main outs
The main outputs operate as an independent pair (they don’t share signal with any other output pair). I n a standard studio configuration, th e main outs are in t en d ed f o r a pair o f studio moni t o rs, but they can also be used as regular outputs for any purpose. Their reference level is +4dB. Main out volume is controlled by the VOL knob on the front panel: push it repeatedly until you see MASTER and then turn it to adjust the master volume output. This knob can be programmed to cont rol any combination of outputs you wish.
S/PDIF
If you make a S/PDIF digital audio connection to another device, be sure to review the digital audio clocking issues, as explained in “Connecting and syncing S/PDIF devices” on page 22.
The UltraLite-mk3 on-board mixer also supplies 12dB of digital trim adjustment for the S/PDIF input pair, which can be adj usted fr o m C ueMix FX (“Input trim” on page 73) or th e fro nt panel (using the same procedure as explained earlier for “Quarter-inch analog input trims” on page 20.
CONNECT MIDI GEAR
Connect your MIDI device’s MIDI IN jack to the UltraLite-mk3’s MIDI OUT jack (Connection A
Figure 3-3: The settings for analog inputs 1 and 2 (as a pair).
5 After splitting the stereo pair, if necessary, turn the PARAM knob until you see the TRIM parameter in the LCD (Figure 3-4):
Figure 3-4: Setting the input trim for a TRS analog input pair.
6 Turn the VALUE knob to adjust the trim.
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
below). Conversely, connect the MIDI device’s MIDI OUT jack to the UltraLite-mk3’s MIDI IN jack (Connection B).
Connection A
MIDI Device
Figure 3-5: Connecting a MIDI device to the UltraLite-mk3.
MIDI OUT
UltraLite-mk3
rear panel
cables
MIDI INMIDI
MIDI
OUT
MIDI
IN
Connection B
21
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One-way MIDI connections
MIDI devices that do not receive MIDI data, such as a dedicated keyboard controller, guitar controller, or drum pad, only need Connection B shown in Figure 3-5. Similarly, devices that never send data, such as a sound module, only need Connection A. Make both connections for any device that needs to both send and receive MIDI data.
CONNECTING AND SYNCING S/PDIF DEVICES
DAT decks and other devices with S/PDIF digital I/O will sync to the UltraLite-mk3 in via the S/PDIF connection itself. Just connect it to the UltraLite-mk3 via the S/PDIF connectors. When the device records a digital audio signal (from the UltraLite-mk3), it will simply synchronize to the clock provided by the digital audio input.
Connecting additional gear with MIDI THRUs
If you need to c o nn ect seve ral p iec es o f MIDI gear, run a MIDI cable from the MIDI THRU of a device already connected to the UltraLite-mk3 to the MIDI IN on the additional device as shown below in Figure 3-6. The two devices then share the UltraLite-mk3’s MIDI OUT port. This means that they share the same set of 16 MIDI channels, too, so try to do this with devices that receive on only one MIDI channel (such as effects modules) so their receive channels don’t conflict with one another.
UltraLite-mk3
rear panel
MIDI
OUT
MIDI
MIDI Device
IN
On the other hand, when you transfer audio from the S/PDIF device into the UltraLite-mk3, you’ll have to s la v e the Ul traLite-mk3 t o its S/PD IF in pu t.
UltraLite-mk3
S/PDIF
S/PDIF
S/PDIF device
UltraLite-mk3
Clock Source setting =
S/PDIF (when transferring from the
other device to the UltraLite-mk3)
Figure 3-7: The setup for synchronizing a S/PDIF device with the UltraLite-mk3. Sync is achieved via the digital I/O connection itself. In this case, you have to choose S/PDIF as the UltraLite-mk3’s clock source when recording from the other device.
UltraLite-mk3
Clock Source setting =
Internal (when transferring from the
UltraLite-mk3 to the other device)
Figure 3-6: Connecting additional devices with MIDI THRU ports.
MIDI Thru when operating stand-alone
The UltraLite-mk3 has a MIDI Thru feature for stand-alone operation. See “MIDI Thru in standalone” on page 42.
22
MIDI
THRU
Additional device
MIDI
cable
MIDI IN
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
Page 23
POWER OPTIONS
The UltraLite-mk3 can draw power from two possible sources:
chain should also have their own power supply. In general, bus-powered FireWire devices should not be daisy-chained.
1. the computer via FireWire, or
2. a DC power supply. If you use USB2 to connect to your computer, you
must also use the DC power supply included with your UltraLite-mk3, as USB2 does not supply enough power by itself.
Bus power requirements
The UltraLite-mk3 draws all the power it needs from the FireWire bus connection to the computer. How ever, the F ireWire connection to the co mp uter must meet all of the requirements discussed below.
6-pin FireWire connectors
The UltraLite-mk3 can only draw power over the FireW ir e bus from a 6-p in to 6-pin ca ble, o r a 6-pin to 9-pin (FireWire B) cable. It cannot draw power from a FireWire cable with a 4-pin connector, as shown below:
YES
NO
6-pin FireWire
Figure 3-8: 4-pin FireWire connectors cannot be used for bus power.
When operating under bus po wer , daisy-chaining is not recommended
The UltraLite-mk3 can be daisy-chained with other FireWire devices from a single FireWire connection to the computer. However, if the UltraLite-mk3 is opera ting under bus po wer, this is not recommended. If you need to daisy chain the UltraLite-mk3 with other devices on the same FireWire bus, power the UltraLite-mk3 with the included power adapter. The other devices on the
4-pin FireWire
FireWire adapter products must be powered
If you are using a FireWire adapter (a third-party product that supplies one or more FireWire ports to your computer), it must have direct access to a power supply:
PCI FireWire cards — If you plan to connect the
UltraLite-mk3 to a PCI card and run the UltraLite-mk3 under bus po wer, the PCI card m ust have a direct connection to the power supply harness inside your computer. This is the same power supply harness to which you connect internal hard drives, CD/DVD drives, etc.
PCMCIA or ExpressCard slot adapters — If you
plan to connect the UltraLite-mk3 to a PC card FireWire adapter (inserted in the PC card slot in your laptop), it must provide a 6-pin connection and it must also have its own power supply. Most commonly, these types of products have a DC power adapter. As you can see, however, this situation does not allow for remote battery operation, as the PC card adapter requires AC.
Examples of bus- powered operation
Here are a few typical examples of bus-powered UltraLite-mk3 operation:
Bus power from a desktop computer
Your desktop computer is running off of its usual AC power connection, and the UltraLite-mk3 draws pow er fro m th e F ir eWire cable connected to the computer. There are no limits to running time.
Bus power from an AC-powered laptop
This scenario is identical to the desktop situation described above: the laptop is powered by AC, the UltraLite-mk3 is pow ered via the Fir eW ir e bus and there are no limits to running time.
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
23
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Bus power from a battery-powered laptop
The laptop is being po wered b y its o wn battery, and the UltraLite-mk3 is being po wer ed by i ts Fir eW ir e connection to the computer. So the laptop battery is supplying power to both the laptop and the UltraLite-mk3. This is the most compact and portable operating scenario. Running time is determined by the capacity of the laptop battery. For extended recording sessions, bring extra, fully charged laptop batteries.
does it use? The answer is: the source that is currently supplying the greatest voltage. But in practice, it doesn’t really matter because the only situation in which y o u need t o be co nc erned abou t the UltraLite-mk3’s power draw is when you are operating it with a battery-power ed laptop. And in this situation, the only available power is from FireWire. In all other situations, the computer has its own power, so it doesn’t matter if the UltraLite-mk3 is drawing power from FireWire.
DC power supply
If you do not want the UltraLite-mk3 to draw power from the computer, and AC power is available, you can power the UltraLite-mk3 from any standard 8-18 volt, 12 watt DC power supply with any polarity (tip positive or negative), and amperage as shown below.
Voltage Amperage
9 volts 1.33 amps 12 volts 1 amp 18 volts 0.66 amps
Bus power versus DC power
When you connect a DC power supply, the UltraLite-mk3 could draw power from either FireWire or the DC power supply. So which source
Turning off the UltraLite-mk3
To turn on the UltraLite-mk3, push the VOL knob. To turn it off, push and hold the VOL knob. When the UltraLite-mk3 is turned off, it is really in a sort of “sleep” mode, where it still draws just enough power to detect the power switch (a digital encoder) when the UltraLite-mk3 is turned back on. But the amount of power that the UltraLite-mk3 draws when it is turned off is so small that it has very little practical impact. If you are running a laptop und er battery power, and you are in a situation where you are not using the UltraLite-mk3 and yo u need every last bit of laptop battery power, unplug the UltraLite-mk3 entirely from the computer.
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INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
Page 25
A TYPICAL ULTRALITE-MK3 HYBRID SETUP
Here is a typical UltraLite-mk3 studio setup. This rig can be operated without an external mixer. All mixing and processing can be done in the computer with audio software. During recording, you can use the UltraLite-mk3’s CueMix™ FX no-
latency monitoring to listen to what you are recording via the main outs, headphone outs, or any other output pair. You can control monitoring either from the front panel or from the included CueMix FX software.
UltraLite-mk3
rear panel
MIDI IN
MIDI OUT
synthesizer
mic
quarter-inch
analog outs
headphones
guitars (with or without an amp)
Analog outputs (sends, stage
monitors, surround monitors, etc.)
FireWire or USB2
Mac
DAT deck
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
S/PDIF
Figure 3-9: A typical UltraLite-mk3 studio setup.
Compressor, reverb or other
analog outboard gear
Analog returns
monitors
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CONNECTING MULTIPLE MOTU FIREWIRE INTERFACES
You can daisy-chain up to four MOTU FireWire interfaces on a single FireWire bus, with the restrictions described in the following sections. Most computers have only one built-in FireWire bus (even if it supplies multiple FireWire sockets).
Mac
FireWire
FireWire
FireWire
FireWire
828mk3 or other
FireWire device
with multiple FireWire ports
Figure 3-11: To view the settings for an interface , click its tab.
Synchronizing multiple interfaces
Mac OS X provides an advanced, flexible driver model that allows multiple Core Audio drivers to be active at one time, accessed by multiple applications simultaneously. For example, you can run both FireWire and PCI audio interfaces at the same time, ac cessing all o f their inpu ts and ou tpu ts from your host audio application — or even multiple applications — simultaneously. You can even take ad vantage of Mac OS X ’ s aggrega te device driver feature, which allows you to create a unified “meta device” out of several different audio interfaces. The aggregate device presents to your host software all of the inputs and outputs of the included devices.
Figure 3-10: Connecting multiple MOTU FireWire audio interfaces.
Multiple interfaces cannot be bus-powered
Do not run the UltraLite-mk3 under bus power when connecting it with other devices to the same FireW ir e bus. See “Pow er o ptions” and “Bus power requirements” on page 23.
Multiple interfaces in MOTU Audio Setup
MOTU Audio Setup displays the settings for one interface at a time. To view the settings for an interface, click its tab as shown below in Figure 3-11.
26
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
An important fea ture of this flexible driver m odel is that multiple drivers can be synchronized to one another in order to remain resolved to each another. Without synchronization, the audio streams being handled by each interface might drift with respect to one another. For example, the audio tracks playing back through the UltraLite-mk3 might drift out of sync with the audio tracks playing back through your 2408mk3 PCI interface. Synchronizing them to each other ensures that they remain as tightly and continuously phase-locked as if they were operating as one unified interface.
Resolving to other Core audio drivers
So if you combine the UltraLite-mk3 with other interfaces for the playback and/or recording of multiple audio streams (that must remain
Page 27
synchronized with each other), it is important to synchronize the UltraLite-mk3 with the other device(s).
The MOTU FireWire driver has the ability to resolve t o other Cor e A u dio drivers. This allows the UltraLite-mk3, and other MOTU FireWire interfaces, to resolve to other audio interfaces running simultaneously on the same computer, such as the Mac’s built-in audio, a PCI-424 core system, or even 3rd-party interfaces, without the need for exte rnal w ord clock connections between the devices. Doing so ensures that audio tracks being play ed or recorded by your MOTU FireW ire interface will not drift apart from tracks on the other device during long playback or recording passes.
To synchronize multiple devices via the MOTU FireWire driver, choose one device (PCI, FireWire or otherwise) as the master clock and then slav e the UltraLite-mk3 and other F ir eWire devices to it. All interfaces will remain resolv ed to each other via the master interface.
Make the Clock Source settings for each interface as follows:
For the master interface, click its tab in MOTU
Au dio Setu p and choo se an y cloc k so urc e y o u wish (except any of the slave interfaces, of course).
For each slave interface, click its tab and choose
the master interface fro m the Clock Sour ce menu, as demonstrated below in Figure 3-12. This causes the slave interfaces to resolve to the master interface.
Figure 3-12: To resolve a MOTU FireWire interface to another Core Audio device, choose the other device from the Clock Source menu in MOTU Audio Setup. In this example, the UltraLite-mk3 will slave to the Traveler .
If you have multiple UltraLites, choose one as the master, and set its Clock Source to Internal. Then, click the tab of the other UltraLites and set their Clock Source to the first UltraLite-mk3.
Connecting other MOTU FireWire interfaces
You can add an original MOTU 828 to the end of a FireW ir e daisy chain (beca use the 828 has only o ne FireW ir e po rt), or y o u can mix and ma t ch m ul tiple UltraLites with other MOTU FireWire interfaces using a standard FireWire hub. You can also add 828mkIIs, 828mk3s, 896HDs, 896mk3s, Travelers and UltraLites, which have two FireWire ports convenient for daisy-chaining. Up to four interfaces can be combined on one FireWire bus.
Operating multiple FireWir e in terfaces at high sample rates
Four MOTU FireWire interfaces can operate at
44.1 or 48kHz on a single FireWire bus, although you may have to disable optical banks (on interfaces that have them) to conserve FireWire bus bandwidth. A t the 2x samp les rat es (88.2 or 96kHz) and 4x sample rates (176.4 and 192kHz), you can operate no mor e than two FireWire interfaces on a single FireWire bus.
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
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Adding additional interfaces with a second FireWire bus
Third-party FireWire bus expansion products in the form of a cardbus (“PC card”) adaptor, ExpressCard ada p tor or PCI card allow you t o a d d a second FireWire bus to your computer. In may be possible to add additional MOTU FireWire interfaces connected to such a third-party product, depending on the performance of the prod u ct and the performance of your host computer.
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INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
Page 29
CHAPTER
E
4 Installing the UltraLite-mk3 Hybrid
Mac Software
OVERVIEW
Software installation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
CueMix FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
MOTU SMPTE Console. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
AudioDesk workstation software. . . . . . . . . . . . . . . . . . . . 31
SOFTWARE INSTALLATION
Install the UltraLite-mk3 software as follows: 1 Insert the MOTU Audio Installer disc and
launch the installer. 2 Follow th e direction s tha t the installer giv es y o u.
What does the OS X installer do?
The installer checks the computer to make sure it satisfies the minimum system requirements for your MOTU interface. If so, the installer proceeds with the OS X installation. Drivers are installed, along with MOTU Audio Setup, CueMix FX, and several other applications, summarized below:
The UltraLite-mk3 Core Audio driver
Core Audio is a term that refers to the software technology built into Mac OS X that provides all of its standardized audio features. More specifically, we use Core Audio to refer to Mac OS X’s standard audio driver model. A Core Audio driver allows the UltraLite-mk3 to establish audio input and output with any Mac OS X Core Audio-compatible software.
Once the UltraLite-mk3’s Core Audio driver has been successfully installed (by the installer), and you have chosen it for use in your host audio software, the Ul traLite-mk3 will appear as a cho ic e for audio inputs and outputs in your software.
All MOTU audio hardware, including our PCI systems and other FireWire interfaces, ship with Core Audio drivers that allow them to operate successfully with virtually all Mac OS X audio software.
Software component Location Purpose For more information
MOTU FireWire Audio driver.kext /System/Library/
MOTU MIDI driver.kext /System/Library/
MOTU MIDI driver.plugin /System/Library/
MOTU Audio Setup Applications folder Provides access to all of the settings in the
CueMix FX Applications folder Gives you complete control over the
MOTU SMPTE Setup Applications folder Provides access to the UltraLite-mk3 system’s
AudioDesk Workstation Software Applications folder Provides complete multi-track recording, mixing
AudioDesk Demo Project Anywhere you want Provides a multi-track mix that you can open,
Extensions
Extensions
Audio/MIDI Drivers
Provides UltraLite-mk3 multi-channel audio input and output with all Mac OS X audio software
Provides UltraLite-mk3 MIDI input and output for all Mac OS X MIDI software
Provides UltraLite-mk3 MIDI input and output for all Mac OS X MIDI software
UltraLite-mk3 and other MOTU FireWire inter­faces. Required for UltraLite-mk3 operation.
UltraLite-mk3’s CueMix DSP feature, which pro­vides no-latency monitoring and mixing of live inputs through your UltraLite-mk3 system.
SMPTE time code sync features.
and processing. Optional.
play, and mix in AudioDesk. Optional.
“The UltraLite-mk3 Core Audio driver” on page 29
“CoreMIDI and Audio MIDI Setup” on page 30
“CoreMIDI and Audio MIDI Setup” on page 30
chapter 5, “MOTU Audio Setup” (page 33)
chapter 11, “CueMix FX” (page 67)
chapter 12, “MOTU SMPT Console” (page 109)
AudioDesk User Guide
AudioDesk User Guide
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CoreMIDI and Audio MIDI Setup
CoreMIDI is the “under-the-hood” portion of Mac OS X that handles MIDI services for MIDI hardware and software. CoreMIDI provides many universal MIDI system management features, including MIDI communication between your UltraLite-mk3 FireWire interface and all CoreMIDI compatible software.
Audio MIDI Setup is a utility included with Mac OS X that allows you to configure your UltraLite-mk3 inte rface for use with all CoreMID I compatible applications. Audio MIDI Setup provides:
A “virtual” studio on your Mac that graphically
represents your MIDI hardware setup and that is shared by all CoreMIDI-compatible programs
A simple, intuitive list of your MIDI devices
whenever yo u need it in any Co reMIDI-co mpatibl e program
Launching Audio MIDI Setup
1 Make sure your UltraLite-mk3 interface is connected and turned on.
Figure 4-1: The UltraLite-mk3 interface as it appears in the MIDI tab of Audio MIDI Setup.
Connecting MIDI devices to the UltraLite-mk3
Once your UltraLite-mk3 interface appears in Audio MIDI Setup, you are ready to add devices, indicate how they are connected, and identify properties they may have for particular purposes. This information is shared with all CoreMIDI compatible applicat ions.
To add a device in Audio MIDI Setup:
1 Click Add Device.
2 Launch the Audio MIDI Setup utility.
This can usually be found in /Applications/ Utilities. If it has been moved, just search for Audio MIDI Setup.
3 Confirm that the MIDI in terface is presen t in the MIDI Devices tab of Audio MIDI Setup.
If the interfaces does not appear, or if it is grayed out, c heck y o ur cable c onn ections and cli ck Rescan MIDI.
30
INSTALLING THE ULTRALITE-MK3 HYBRID MAC SOFTWARE
Figure 4-2: Adding a MIDI device.
2 Drag on its input and output arrows to draw connections to the UltraLite-mk3 that match its physical connection.
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Figure 4-3: Connecting devices to the UltraLite-mk3. In this example, a controller keyboard is connected to the UltraLite-mk3’ s MIDI IN, and a sound module is connected to the UltraLite-mk3 MIDI OUT.
CUEMIX FX
This program pro vides a mixing c o n sole that gives you control over the UltraLite-mk3’s no-latency CueMix FX features. For details, see chapter 11, “CueMix FX” (page 67).
MOTU SMPTE CONSOLE
The MOTU SMPTE Console software provides a complete set of tools to resolve the UltraLite-mk3 to SMPTE time code, and to generate SMPTE for striping, regenerating or slaving other devices to the computer. For details, see chapter 12, “MOTU SMPTE Console” (page 109).
3 Double-click the device to make settings, such as input and o u tpu t c hanne ls, that further describe the device.
Figure 4-4: Device settings.
AUDIODESK WORKSTATION SOFTWARE
The MOTU Audio installer places AudioDesk in your system’s Applications folder.
AudioDesk is an advanced workstation software package for th e Ul traLite-mk3 tha t l ets y o u record, edit, mix, process, bounce and master multi-track digital audio recor ding pr ojects. A dvan ced fea tures include real-time 32-bit effects processing, 24-bit recording, and much more.
See the AudioDesk manual included with your UltraLite-mk3 system for details.
4 Repeat the above steps for each MIDI device connected to the interface.
5 When you are finished, quit Audio MIDI Setup. Your configuration is automatically saved as the
default configuration, and it is shared with all CoreMIDI-compatible software.
INSTALLING THE ULTRALITE-MK3 HYBRID MAC SOFTWARE
Figure 4-5: AudioDesk for Mac OS X.
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INSTALLING THE ULTRALITE-MK3 HYBRID MAC SOFTWARE
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CHAPTER
5 MO TU Audio Setup
OVERVIEW
MOTU Audio Setup gives you access to basic UltraLite-mk3 hardware settings, such as sample rate, clock source and more.
Accessing the UltraLite-mk3 settings . . . . . . . . . . . . . . . . 33
‘UltraLite-mk3’ tab Settings. . . . . . . . . . . . . . . . . . . . . . . . . . 34
Sample Rate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Clock Source. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Default Stereo Input/Output. . . . . . . . . . . . . . . . . . . . . . . . . 35
Phones. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Main Out Assign . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Return Assign. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
‘General’ tab settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Launch MOTU Audio Setup when hardware becomes
available . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Edit Channel Names . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Enable Pedal. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
ACCESSING THE ULTRALITE-MK3 SETTINGS
There are several ways to access MOTU Audio Setup settings:
Click the MOTU Audio Setup icon in the dock
Press on the MOTU Audio Setup dock icon to
open the menu shown below, or control-click it to open the menu immediately
From within AudioDesk™ or Digital
Performer™, choose Setup menu>Configure Audio System>Configure Hardware Driver. (Note: this
dialog only provides access to basic settings such as sample rate and clock source. For access to all settings, use one of the techniques above.)
In Cubase or Nuendo, open the Device Setup
window, click VST Audio System and choose MO TU Audio ASIO from the Master ASIO Driver
menu. Then click the MO TU Audio ASI O item in the list and click the Control Panel button.
From the front panel LCD (see chapter 6,
“UltraLite-mk3 Hybrid Front Panel Operation” (page 39)).
UltraLite-mk3 tab settings
The UltraLite-mk3 tab pr o vides settings that ap p ly to a specific UltraLite-mk3 interface. If you have several UltraLites (o r othe r MO TU F ir eWire audio interfaces) connected, you’ll see a separate tab for each one.
General tab settings
The General tab provides settings that apply globally to all connected MOTU FireWire interfaces.
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‘ULTRALITE-MK3’ TAB SETTINGS
Sample Rate
Choose the desired Sample Rate for recording and playback. The UltraLite-mk3 can operate at 44.1 (the standard rate for compact disc audio), 48,
88.2, 96, 176.4 or 192KHz. If you have a S/PDIF device connected to the UltraLite-mk3, make sure that it matches the UltraLite-mk3’s sample rate.
Internal
Use the Internal setting when you want the UltraLite-mk3 to operate under its own digital audio clock. For example, you may be in a situa tion where all you are doing is playing tracks off hard disk in your digital audio software on the computer. In a situation like this, you most often don’t need to reference an external clock of any kind.
Mismatc hed sample ra tes cause disto rtion and
crackling. If you hear this sort of thing, check the sample rate settings in your hardware and here in MOTU Audio Setup.
S/PDIF at 4x sample rates (176.4 or 192kHz)
At the 4x sam ple ra tes (176.4 or 192kHz), all analog I/O remains active, but S/PDIF digital I/O is disabled.
Clock Source
The Clock Source determines the digital audio clock that the UltraLite-mk3 will use as its time base. The following sections briefly discuss each clock source setting.
Another example is transferring a mix to DAT. You can operate the UltraLite-mk3 system on its internal clock, and then slave the DAT deck to the UltraLite-mk3 via the S/PDIF conn ection (us ually DAT decks slave to their S/PDIF input when you choose the S/PDIF input as their record source).
If you would like help determining if this is the proper clock setting for your situation, see “Connecting and syncing S/PDIF devices” on page 22.
Figure 5-1: MOTU Audio Setup gives you access to all of the settings in the UltraLite-mk3 hardware.
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MOTU AUDIO SETUP
Page 35
S/PDIF
The S/PDIF clock source setting refers to the S/PDIF RCA in pu t jack on the U ltraLite-mk3. This setting allows the UltraLite-mk3 t o slav e to anoth er S/PDIF device.
Use this setting whenever you are recording input from a DAT deck or other S/PDIF device into the UltraLite-mk3. It is not necessary in the opposite direction (when you are transferring from the UltraLite-mk3 to the DAT machine).
For further details about this setting, see “Connecting and syncing S/PDIF devices” on page 22.
SMPTE
Choose this setting to resolve the UltraLite-mk3 directly to SMPTE time code (LTC) being received via the UltraLite-mk3’s quarter-inch SMPTE inpu t jack. For details, see “Syncing to SMPTE time code ” on page 112and chapter 12, “MOTU SMPTE Console” (page 109).
Default Stereo Input/Output
In the System Preferences window, Mac OS X lets you choose third-party hardware such as the UltraLite-mk3 for your Mac sound input and output. The system input and output can be used for alert sounds and general audio I/O for applications like iTunes, iMovie, etc.
Built-in Audio
Choose this setting to resolv e the Ul traLite-mk3 t o your Mac’s built-in audio. Doing so will ensure that audio streams playing back from or recorded by the UltraLite-mk3 will not drift apart from audio streams simultaneously played or recorded by the Mac’s built-in mic, speakers or audio output. For complete details, see “Resolving to other Core audio drivers” on page 26.
Other audio devices (drivers)
The MOTU FireWire Audio Driver has the ability to resolve to other Core Audio drivers. Doing so will ensure that audio streams playing back from or recorded by the UltraLite-mk3 will not drift apart from audio streams simultaneously played or recor ded by the o ther devices. F or co mp lete details, see “Resolving to other Core audio drivers” on page 26.
Figure 5-2: The Mac OS X sound preferences let you use the UltraLite-mk3 for general stereo audio input and output for your Mac.
The Default Stereo Inp ut and Default St e reo Output settings in MOTU Audio Setup (Figure 5-1 on page 34) let you specify the stereo inp ut and ou tput on the UltraLite-mk3 to be used when it is chosen as the audio I/O device in the system preferences.
MOTU AUDIO SETUP
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Phones
The Phones setting lets you choose what you will hear from the headphone jack. Choose Main Out 1-2 if you’d like the headpho ne o utp ut t o match the main outs. Choose Phones if you would like the headphones to serve as their own independent output, which you can access as an independent o utpu t destinatio n in yo ur host a udio software and as an output destination for the eight on-board CueMix FX mix busses.
Main Out Assign
Choose Main Outs from the Main Out Assign menu to treat the Main Outs as their own independent output pair. Choose any other output pair to cause the MAIN OUT jacks to mirror (duplicate) the output pair you choose.
Return Assign
The Return Assign menu lets you choose any pair of UltraLite-mk3 audio outputs. The audio signal from this output pair is then sent back to the computer via the Stereo Return 1-2 bus. This stereo return bus from the UltraLite-mk3 appears in your host software alongside all other UltraLite-mk3 inputs, wherever your host software lists them.
‘GENERAL’ TAB SETTINGS
Launch MOTU Audio Setup when hardware becomes available
Check this option if you would like the MOTU Audio Setup icon to appear in the application dock as soon as a MOTU FireWire interface is detected (switched on, plugged in, etc.)
Edit Channel Names
Click the Edit Channel Names button to open the Channel Names window (Figure 5-3). This window lets you edit the names of the UltraLite-mk3 inputs and outputs, as they appear in your host audio software. For example, when you click on a menu that displays the UltraLite-mk3 inpu ts (o r o u tp u ts), you will see the names you specify in this window (e.g. “vocal mic”, “lead guitar”, etc.), instead of the default generic names (“Analog 1”, “Analog 2”, etc.)
Not all Mac OS X audio software supports
channel names. If not, you’ll see generic port names in your host audio software.
The UltraLite-mk3 stereo return bus can be used for a variety of purposes. For example, you could use it to send a final mix being played through the UltraLite-mk3 back to the computer, where you could record it for mastering or archiving purposes.
As another example, you could use the stereo return bus to capture tracks pl ayed from your host software, along with live inputs being routed directly through the UltraLite-mk3 hardware via CueMix FX (with or without CueMix effects processing on the live inputs).
36
Figure 5-3: The Edit Channel Names window.
MOTU AUDIO SETUP
Page 37
Figure 5-4: UltraLite-mk3 channel names as they appear in Digital Performer.
Enable Pedal
This setting applies to oth er MOTU F ireW ire au dio interfaces, but it does not apply to the UltraLite-mk3.
MOTU AUDIO SETUP
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MOTU AUDIO SETUP
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CHAPTER
6 UltraLite-mk3 Hybrid
Fr ont Panel Oper ation
OVERVIEW
The UltraLite-mk3 offers complete front-panel programming via four rotary encoders and a 2x16 backlit LCD display. All UltraLite-mk3 settings can be accessed via these front-panel controls.
Push-button rotary encoders . . . . . . . . . . . . . . . . . . . . . . . . 39
Power switch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Mic/guitar inputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Main out volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Phones. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Multi-function LCD display . . . . . . . . . . . . . . . . . . . . . . . . . . 41
METER display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
AUDIO menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
SETUP menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
CUEMIX menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Inputs menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Outputs menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Mixes menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Reverb menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Stand-alone operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
PUSH-BUTTON ROTARY ENCODERS
All of the knobs on the UltraLite-mk3 front panel are push-button digital rotary encoders. In many cases, you can either push the knob, hold it in, or turn it to make a setting or toggle the LCD display (depending on the encoder and setting).
POWER SWITCH
Push the VOL knob to power on the UltraLite-mk3. Push in and hold the VOL knob to turn it off.
MIC/GUITAR INPUTS
The UltraLite-mk3 mic/guitar inpu ts ar e equip ped with many features to handle a wide variety of recording situations.
For information about connections and settings, see “Mic/instrument inputs” on page 20 in the installation chapter.
For information about the many settings available for the mic/guitar inputs, see:
“The Inputs tab” on page 72
“The channel settings section” on page 76
“The Channel tab” on page 76
“The EQ tab” on page 78
“The Dynamics tab” on page 86
Figure 6-1: The UltraLite-mk3 front panel mic/guitar inputs and phone jack.
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PHONES
From the fact o ry, the PHONES jack (F igur e 6-1) is a discrete output at 44.1/48 kHz, but it can mirror any other o utpu t pair (digital or analog) o r serve as its own independent output.
When you turn the phone VOL knob, the LCD display provides visual feedback:
Figure 6-2: The LCD provides feedback as you adjust Phone volume.
To view the current setting without changing it, just push the knob (without turning it).
MAIN OUT VOLUME
Push the VOL knob twice to view and control the volume of the main outs on the rear panel.
Figure 6-3: The LCD provides feedback as you adjust Phone volume.
The MASTER volume adjustment can be programmed to control any combination of outputs. See “The Monitor Group” on page 90 for details.
40
The LCD is divided into four
sections that correspond to the
four knobs to the left.
Figure 6-4: The UltraLite-mk3 front panel controls.
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
When viewing CueMix settings
in the LCD, push the CHANNEL
knob to cycle among four main
mixer menus: MIX, IN (inputs),
OUT (outputs) and REVERB. Turn it to choose a channel.
Turn the PAGE knob to view settings for
each channel. Push it to jump to the
next section or back to the beginning.
Push the PARAM knob to cycle among three global
menus: METER, CUEMIX
(mixer) and SETUP.
Turn and/or push the VALUE knob t o adjust
the current setting.
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MULTI-FUNCTION LCD DISPLAY
The LCD provides access to the many UltraLite-mk3 settings, as well as visual feedback of the current parameter being modified.
Parameter “zooming ”
For many settings, the LCD temporarily “zooms in” to display a long-throw meter and alpha­numeric display to give you precise, real-time feedback as you adjust the setting. For example, if you change the headphone volume, the LCD displays a level meter and gain reduction reading that updates as you turn the volume knob, as shown in Figure 6-2 on page 40. After a brief time­out, the display returns to its previous state before you turned the volume knob.
AUDIO MENU
To access the UltraLite-mk3 AUDIO menu, push the PARAM knob until you see AUDIO displayed in the LCD. This menu provides basic audio­related. Turn the PARAM knob to access each setting. Each setting in the AUDIO menu has a corresponding setting in the MOTU Audio Setup software, as shown below:
Audio menu item Where to find more information
Clock Source* “Clock Source” on page 34 Sample rate* “Sample Rate” on page 34 Phones Assign “Phones” on page 36 Main Out Assign “Main Out Assign” on page 36 Return Assign “Return Assign” on page 36
Four global display modes
Push the PARAM knob to cycle the LCD among four global display modes:
METER display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
AUDIO menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
SETUP menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
CUEMIX menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
METER DISPLAY
To access the METER display, push the PARAM knob until you see METER displayed in the LCD. The METER display (Figure 6-5) provides comprehensive metering for each input and output. The labels above and below the LCD indicate the meters for each input and output pair, including the S/PDIF input and output (labeled DIG IN and DIG OUT, respectively).
Figure 6-5: METER mode.
* If the UltraLite-mk3 is currently connected to a computer, this setting cannot be changed from the front-panel LCD. It must be changed in MOTU Audio Setup instead. O r, you can disconnect the UltraLite-mk3 from the computer to change the Clock Source from the front panel.
SETUP MENU
To access the UltraLite-mk3 SETUP menu, push the PARAM knob until you see SETUP disp layed in the LCD. This menu provides basic features for managing the UltraLite-mk3 hardware. Turn the PARAM knob to access each setting. The first five settings in the SETUP menu have corresponding settings in the MOTU Audio Setup software, as shown below:
LCD Contrast
Turn the VALUE knob to adjust the LCD contrast.
Save/Name Preset
An UltraLite-mk3 preset holds all current CueMix FX mix settings (everything in the CUEMIX menu). SE TUP menu parame ters are n ot included. Turn the VALUE knob to move from character to character in the preset name. Turn PAGE to change the currently flashing letter. Once you’ve named the preset, push VALUE to save it, turn it again to choose the desired preset slot you
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
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wish to save it to (1-16), and the push again to confirm the save. To cancel the save operation at any time, turn the PARAM knob.
Load Preset
Turn VALUE to choose the preset you wish to load (1-16) and push VALUE to load it.
MIDI Thru in standalone
Turn VALUE to enable (Y) or disable (N) the UltraLite-mk3’s MIDI Thru feature when the it is being operated stand-alone (not connected to a computer via FireWire). When MIDI Thru is enabled, the MIDI IN jack passes MIDI data directly to the MIDI OUT jack. This allows you, for example, to play a sound module connected to the MIDI OUT from a keyboard controller connected to the MIDI IN, without a computer connected.
CUEMIX MENU
To access the CUEMIX menu, push the PARAM knob until you see CUEMIX disp layed in the LCD. This menu displays the settings for the UltraLite-mk3 CueMix FX mixer.
CueMix mixer basics
It is much easier to navigate the CUEMIX menu in the LCD if you ha v e a ge neral und erstandin g of the CueMix FX mixer. We strongly recommend that you review chapter 11, “CueMix FX” (page 67) before learning the LCD, especially “CueMix FX basic operation” on page 69.
CUEMIX menu organization
Mixer settings are divided into four sub-menus, which correspond to the Inputs, Mixes, Outputs and Reverb tabs in the CueMix FX software:
All Notes Off
The A ll N ot es Off setting sends a MIDI A ll N ote s Off message, as well as a MIDI note-off message for every note on every MIDI channel. This stops any stuck notes that ar e curren tly pla ying. Push VAL UE to send the All Notes Off MIDI data.
AutoSave Status
All of the parameters in the UltraLite-mk3 are periodically saved automatically in its memory, so that if you powe r down the unit, it will power back up in the same state. AutoSave Status tells you the current state of this process: Change Detected, Saving… or Saved. If it says Saved, it is ready to be powered dow n. If it says Change Detected or Saving…, wait until it changes to Saved.
Factory Defaults
Push VALUE to restore the UltraLite-mk3 hardware to its factory default settings. Push VALUE again to confirm, or turn PARAM to cancel.
IN (inputs)
OUT (outputs)
MIX (Mixes)
REVERB (reverb processor)
Navigating the four main menus
To access the four main menus above, push the CHANNEL knob repeatedly. Then turn the CHANNEL knob to select the desired channel or mix.
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ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
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The IN (inputs) menu
Push the CHANNEL button repeatedly until you see “I:” in the channel section of the LCD (Figure 6-6). This is similar t o acc essin g the I nputs tab in CueMix FX console (“The Inputs tab” on page 72).
“ I: ” Indicates
the IN (inputs)
menu.
The current
channel.
Access individual parameters
here, such as the frequency
setting for a band of EQ.
channel strip in CueMix FX (Figure 11-3 on page 72), as well as the settings in the Channel tab (Figure 11-8 on page 76).
Turn the PARAMETER knob to scroll through individual parameters, such as the frequency for the current band of EQ. This is roughly equivalent to the parameters in the EQ tab (Figure 11-10 on page 78), Dynamics tab (Figure 11-26 on page 86) and Reverb tab (Figure 11-28 on page 89) in the CueMix FX software.
Adjusting the value of a parameter
Turn the VALUE knob to adjust the value of the current PARAMETER. Some parameters have default values. If so, p u sh th e VALUE knob to cycle through them.
“Pages” are groups of
channel settings, such
as one band of EQ.
Figure 6-6: The IN (inputs) menu.
Change the value of the
current parameter here
Choosing a channel
Once you see the Inputs menu (Figure 6-6) in the LCD, turn the CHANNEL knob to select the desired input that you wish to edit. This is roughly equivalent to specifying an input channel strip to work with in the Inputs tab in CueMix FX software (Figure 11-3 on page 72).
Choosing a setting to modify
Once you’ve selected an input channel, you can access the various settings for that channel using the PAGE knob and PARAMETER knobs.
Turn the PAGE knob to scroll through channel settings such as individual bands of EQ, the compressor, reverb sends, etc. Push the P A GE knob to jump to the next “section” of parameters or to jump back to the beginning of the list. This is roughly the equivalent of moving through the various channel controls in an individual input
Inactive items
If a menu item is inactive for some reason (perhaps it doesn’t currently apply or it is disabled), it is displayed in parentheses.
Copying and pasting
EQ, d ynamics and Mix A ssign settings allow you t o copy and paste settings between EQ bands and/or channels. Push the VALUE knob to copy, scroll to the other item and then push again to paste.
Pad and phantom power
If a quarter-inch plug is inserted into the XLR/TRS combo inp u t, the phantom po w er an d pad settings are disabled. When disabled, their corresponding setting in the LCD menu will read N/A (Not Applicable). All current phantom power and pad settings for the mic input are reactivated and restored when the quarter-inch plug is removed from the jack.
Summary of Inputs menu settings
For a summary of Inputs menu settings, see “Inputs menu” on page 45.
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
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The OUT (Outputs) menu
Push the CHANNEL button repeatedly until you see “O:” in the channel section of the LCD (Figure 6-7). This is similar to accessing the Outputs tab in CueMix FX console (“The Outputs tab” on page 74).
The MIX (Mixes) menu
Push the CHANNEL button repeatedly until you see “MIX 1” (or “MIX 2”, etc.) in the channel section of the LCD (Figure 6-8). This is similar to accessing the Mixes tab in CueMix FX console (“The Mixes tab” on page 70).
“ O: ” Indicates
the OUT
(outputs) menu.
“Pages” are groups of channel settings, such
Figure 6-7: The OUT (outputs) menu.
The current
channel.
as one band of EQ.
Access individual parameters
here, such as the frequency
setting for a band of EQ.
Change the value of the
current parameter here
Choosing a channel
Once you see th e Outpu ts men u (Figure 6-7) in the LCD, turn the CHANNEL knob to select the desired output that you wish to edit. This is roughly equivalent to specifying an output channel strip to work with in the Outputs tab in CueMix FX software (Figure 11-6 on page 75).
Working with outputs in the LCD
Once you’ve selected an output channel, you can access the various settings for that channel using the PAGE knob and PARAMETER knobs. The knobs function the same as described for in p u ts in “Choosing a setting to modify” on page 43 and “Adjusting the value of a parameter” on page 43.
The current
mix bus.
Here, choose master fader
settings, reverb settings, and
individual input channels.
Figure 6-8: The MIX (Mixes) menu.
Access individual parameters
here, such as input channel
settings.
Change the value of the
current parameter here
Choosing a mix bus
Once you see the MIX menu (Figure 6-8) in the LCD, turn the CHANNEL knob to select the desired mix that you wish to edit. This is roughly equivalent to choosing a mix in the Mixes tab in CueMix FX software (Figure 11-2 on page 70).
Working with mix busses in the LCD
Once you’ve selected a mix, you can access the various settings for that mix using the PAGE knob and PARAMETER knobs. The knobs function the same as described for inp uts in “ Choosing a setting to modify” on page 43 and “Adjusting the value of a parameter” on page 43. The PAGE knob scrolls through the following mix bus settings:
Summary of Output menu settings
For a summary of Inputs menu settings, see “Outputs menu” on page 46.
44
MASTER — these are master fader settings,
such as the master fader o utpu t assignment, mast er mute on/off, and the master fader volume. Access them with the PARAMETER knob.
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
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REVERB — these are the reverb send and r eturn
contro ls f o r the b us mast er fad er. Access them with the PARAMETER knob.
Individual channels — once you scroll past
MASTER and REVERB, the PAGE knob then scrolls through all available inputs for the mix bus. Once you choose an input, access its channel settings using the PARAM knob and VALUE knob .
Summary of Mix menu settings
For a summary of Mix menu settings, see “Mixes menu” on page 46.
The REVERB settings
Push the CHANNEL button repeatedly until you see “REVERB” in the channel section of the LCD (Figure 6-9). This is similar to accessing the Reverb tab in CueMix FX (“The Reverb tab” on page 89).
The REVERB processor is not available at
sample rates above 48 kHz. Therefore, when the UltraLite-mk3 is operating at 88.2 kHz or higher, the REVERB menu does not appear in the LCD.
Figure 6-9: The REVERB settings.
Once you’ve selected the REVERB menu, you can access all settings using the PARAMETER and VALUE knobs. The PAGE knob is not needed and is therefore disabled when editing reverb settings.
Summary of Reverb menu settings
See “Reverb menu” on page 46 for a summary.
INPUTS MENU
CHANNEL PAGE PARAM
INPUTS mic 1-2 Analog 1-2 Analog 3-4 etc.
INPUT PAIR
EQ (global)
HPF (High-pass)
LF (Low w/shelf)
LMF (Low-mid)
MF (Mid)
HMF (High-mid)
HF (High w/shelf)
LPF (Low-pass)
DYN (Dynamics)
COMP (Compressor)
LEVELER ENABLE
REVERB SEND
PHASE L-R/M-S (stereo or M/S) SWAP WIDTH TRIM PAD PHANTOM
ENABLE COPY PASTE RESET
ENABLE SLOPE FREQ
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE SLOPE FREQ
ENABLE COPY PASTE RESET
ENABLE MODE THRESH RATIO ATTACK RELEASE TRIM
MODE REDUCE MAKEUP
SEND PAN (mono only)
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
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OUTPUTS MENU MIXES MENU
CHANNEL PAGE PARAM
OUTPUTS Main Analog 1-2 Analog 3-4, etc.
EQ (global)
HPF (High-pass)
LF (Low w/shelf)
LMF (Low-mid)
MF (Mid)
HMF (High-mid)
HF (High w/shelf)
LPF (Low-pass)
DYN (Dynamics)
COMP (Compressor)
LEVELER ENABLE
REVERB SEND
MASTER MONITOR
ENABLE COPY PASTE RESET
ENABLE SLOPE FREQ
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE SLOPE FREQ
ENABLE COPY PASTE RESET
ENABLE MODE THRESH RATIO ATTACK RELEASE TRIM
MODE REDUCE MAKEUP
SEND PAN
TALKBACK LSNBACK
CHANNEL PAGE PARAM
MIXES Mix 1 Mix 2 etc.
MASTER ASSIGN
REVERB SEND
ANALOG 1 ANALOG 2 etc. (if mono)
ANALOG 3-4 ANALOG 5-6 etc. (if stereo)
SP (S/PDIF) MUTE
MUTE FADER COPY PASTE RESET
RETURN MUTE
SOLO (BAL/WID) - n/a PAN FADER
MUTE SOLO BAL/WID BAL FADER
SOLO BAL/WID BAL FADER
REVERB MENU
CHANNEL PAGE PARAM
REVERB --- ENABLE
TIME PREDELAY WIDTH CUT Hz CUT dB ROOM REFSIZE REF LEV LO % MID % HI % LO XOVR HI XOVR SPLIT
STAND-ALONE OPERATION
All settings, including all mix settings and global settings, are saved in the UltraLite-mk3’s memory, and they remain in effect even when the UltraLite-mk3 is not connected to a computer. This allows you to use the UltraLite-mk3 as a stand-alone 8-bus mixer. You can make adjustments to any setting at any time from the front panel.
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ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
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CHAPTER
7 Digital Performer
OVERVIEW
This chapter provides a brief overview of Digital Performer’s basic I/O and synchronization operation with the UltraLite-mk3 hardware.
Setting up your system . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
The UltraLite-mk3 settings. . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Working with UltraLite-mk3 inputs and outputs. . . . . 49
24-bit operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
MIDI I/O via the UltraLite-mk3 MIDI ports. . . . . . . . . . . . 49
Processing live inputs with plug-ins . . . . . . . . . . . . . . . . . 49
Working with CueMix FX mixing and effects. . . . . . . . . 49
Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Exchanging projects with AudioDesk. . . . . . . . . . . . . . . . 49
SETTING UP YOUR SYSTEM
As described in chapter 4, “Installing the UltraLite-mk3 Hybrid Mac Software” (page 29), the Digital Performer and MOTU UltraLite-mk3 software installers will properly install and update everything for you.
THE ULTRALITE-MK3 SETTINGS
Choose the UltraLite-mk3 as your audio input output device by choosing Configure A udio System>Configure Hardware Driver from the Se tu p menu. This window shows some of the UltraLite-mk3 settings, such as sample rate and clock source, but to access all of the UltraLite-mk3 settings, open MOTU Audio Setup, as shown in Figure 5-1 on page 34.
Figure 7-1: Choose Setup menu> Configure Audio System> Configure Hardware Driver to open the dialog shown above and access the UltraLite-mk3 Core Audio driver. To access the rest of the UltraLite-mk3 settings, open MOTU Audio Setup.
For complete details about the UltraLite-mk3 settings, see chapter 5, “MOTU Audio Setup” (page 33). The following sections provide a brief explanation of each UltraLite-mk3 setting for use with Digital Performer.
Sample ra te
Choose the desired overall sample rate for the UltraLite-mk3 system and Digital Performer. Newly recorded audio in Digital Performer will have this sample rate. Imported audio or
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soundbites in existing files that do not match this sample rate will be displayed in the Soundbites window with a red ‘X’ on its move handle to indicate that it cannot be played.
Clock Source
This setting is very important because it determines which audio clock the UltraLite-mk3 will follow.
If you do not have any digital audio connections to your UltraLite-mk3 (you are using the analog inputs and outputs only), and you will not be slaving your host software to external SMPTE time code, choose Internal.
If you have a S/PDIF digital audio device connected to the UltraLite-mk3, see “Connecting and syncing S/PDIF devices” on page 22.
If you are slaving the UltraLite-mk3 and Digital Performer to SMPTE time code via the UltraLite-mk3 itself, c hoose SMPTE and follow the directions in “Resolving DP or AudioDesk to SMPTE time code” on page 111.
other output pair. If you choose Phones 1-2, this setting makes the headphone jack serve as its own independent output pair. As a result, you’ll see Phones 1-2 as an additional audio destination in Digital Performer’s audio output menus.
Main Outs Assign
Use the Main Outs Assign setting to determine what audio you will hear on the TRS main outs of the UltraLite-mk3. If you would like to treat them as their own separate output pair, choose Main Outs.
Return Assign
In Digital Performer’s audio input menus and the Bundles window, yo u’ll see an UltraLite-mk3 input called Return 1-2 (Figure 7-2). This is a stereo feed from the UltraLite-mk3 tha t ma t c hes the o u tpu t o f one of its outp ut pairs. U se the R eturn A ssign menu in MOTU A udio Setup to c hoose which ou tput pair you would like to hear on this return. This can be used, for example, to record back a final stereo mix that includes effects processing from the UltraLite-mk3 DSP (such as the Leveler) for reference and archiving purposes.
Buffer Size
The Buffer Size setting can be used to reduce the delay — or monitoring latency — that you hear when live audio is patched through your UltraLite-mk3 hardware and Digital Performer. For example, you might have MIDI instruments, samplers, microphones, and so on connected to the analog inputs of the UltraLite-mk3. If so, you will often be mixing their live input with audio material recorded in Digital Performer. See chapter 10, “Reducing Monitoring Latency” (page 61) for complete details.
Phones
This UltraLite-mk3 setting lets you choose what you’ll hear from the headphone jack. For example, if you choose Main Out 1-2, the headphones will duplicate the main outs. Or you can choose any
48
Figure 7-2: The stereo return and reverb return busses from the UltraLite-mk3 in Digital Performer’s Bundles window.
Warning: the Return inputs can cause
feedback loops! DO NOT assign this input to a track that shares the same UltraLite-mk3 output pair as the returns.
DIGITAL PERFORMER
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Reverb return
The UltraLite-mk3 also sup plies a r eturn to Digital Performer that carries the output of its reverb processor (Figur e 7-2). This return can be used for any purpose you wish.
WORKING WITH ULTRALITE-MK3 INPUTS AND OUTPUTS
Once you’ve enabled the MOTU FireWire Audio driver as explained earlier in “The UltraLite-mk3 settings” on page 47, UltraLite-mk3 audio inputs and outputs will appear in Digital Performer’s audio input and output menus, as well as the Bundles window (Figure 7-2).
Phones 1-2
If you’ve chosen to treat the UltraLite-mk3 headphones as an independent output, you’ll see Phones 1-2 in Digital Performer’s output menus. Audio tracks assigned to this output pair will be heard on the headphone jack only. For further explanation, see “Phones” on page 36.
24-BIT OPERATION
Your UltraLite-mk3 hardware fully supports Digital Performer’s 24-bit recording capabilities, including both analog and digital 24-bi t rec or ding. If you would like to record and play back 24-bit audio files, go to the Setup menu, choose Configure Audio System>Configure Sample Format, and choose 24-bit recording as the sample format. This setting is saved with the Digital Performer project.
MIDI I/O VIA THE ULTRALITE-MK3 MIDI PORTS
Once you’ve followed the procedure for enabling the UltraLite-mk3’s MIDI features as explained in “Software installation” on page 29, the UltraLite-mk3 MIDI ports will appear as a input source and output destination in Digital Performer’s MIDI I/O menus.
PROCESSING LIVE INPUTS WITH PLUG-INS
If you pat ch a liv e inp ut (suc h as MIDI synthesizer) through a plug-in effect in Digital Performer, you might hear a slight delay. There are several ways to reduce this delay. For details, see chapter 10, “Reducing Monitoring Latency” (page 61).
WORKING WITH CUEMIX FX MIXING AND EFFECTS
The UltraLite-mk3 provides powerful external mixing, EQ, compression and reverb, which you can operate han d-in-hand with Digital Perfo rmer’s complete mixing environment. For example, the UltraLite-mk3 can serve as a monitor mixer routing channels to musicians, or it can serve as an integrated extension of your Digital Performer mixing environment. If you program an UltraLite-mk3 mixing and processing configuration that goes hand in hand with your DP project, be sure to use the file save features in CueMix FX to save the UltraLite-mk3 settings as a file in your DP project folder for instant recall of all settings. See ch apter 11, “CueM ix FX” (page 67) for complete details. You can even set up your UltraLite-mk3 configuration file as a DP startup clipping so that it automatically loads when you open the project. See your DP manual for details.
SYNCHRONIZATION
Together , Digital Performer and the UltraLite-mk3 have the ability to resolve direc tly to SMPTE time code, without an additional time code synchronizer. See “Syncing to SMPTE time code” on page 112.
EXCHANGING PROJECTS WITH AUDIODESK
Digital Performer can exchange projects with AudioDesk. To open an AudioDesk project in Digital Performer, open it in same way you would a DP project. To export a project to AudioDesk, use DP’s Save A s comman d and ch oose the AudioDesk
2.0 file format.
DIGITAL PERFORMER
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50
DIGITAL PERFORMER
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CHAPTER
8 AudioDesk
OVERVIEW
This chapter provides a brief overview of AudioDesk’s basic I/O and synchronization operation with the UltraLite-mk3. For complete information about all of AudioDesk’s powerful workstation features, see the AudioDesk manual included with your UltraLite-mk3.
Setting up your system . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
The UltraLite-mk3 settings. . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Working with UltraLite-mk3 inputs and outputs. . . . . 53
24-bit operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
MIDI I/O via the UltraLite-mk3 MIDI ports. . . . . . . . . . . . 53
Processing live inputs through plug-ins . . . . . . . . . . . . . 53
Working with CueMix FX mixing and effects. . . . . . . . . 53
Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Exchanging projects with Digital performer . . . . . . . . . 53
AudioDesk and MIDI sequencing. . . . . . . . . . . . . . . . . . . . 54
SETTING UP YOUR SYSTEM
As described in chapter 4, “Installing the UltraLite-mk3 Hybrid Mac Software” (page 29), the MOTU Audio software installer will properly install everything for you, including AudioDesk.
THE ULTRALITE-MK3 SETTINGS
Choose the UltraLite-mk3 as your audio input output device by choosing Configure A udio System>Configure Hardware Driver from the Se tu p menu. This window shows some of the UltraLite-mk3 settings, such as sample rate and clock source, but to access all of the UltraLite-mk3 settings, open MOTU Audio Setup, as shown in Figure 5-1 on page 34.
Figure 8-1: Choose Setup menu> Configure Audio System> Configure Hardware Driver to open the dialog shown above and access the UltraLite-mk3 Core Audio driver. To access the rest of the UltraLite-mk3 settings, open MOTU Audio Setup.
For complete details about the UltraLite-mk3 settings, see chapter 5, “MOTU Audio Setup” (page 33). The following sections provide a brief explanation of each UltraLite-mk3 setting for use with Aud io D e sk .
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Sample ra te
Choose the desired overall sample rate for the UltraLite-mk3 system and AudioDesk. Newly recorded a u dio in AudioDesk will have this sam p le rate. Imported audio or soundbites in existing files that do not match this sample rate will be displayed in the Soundbites window with a red ‘X’ on its move handle to indicate that it cannot be played.
Clock Source
This setting is very important because it determines which audio clock the UltraLite-mk3 will follow.
If you do not have any digital audio connections to your UltraLite-mk3 (you are using the analog inputs and outputs only), and you will not be slaving your host software to external SMPTE time code, choose Internal.
If you have a S/PDIF digital audio device connected to the UltraLite-mk3, see “Connecting and syncing S/PDIF devices” on page 22.
If you are slaving the UltraLite-mk3 and AudioDesk to SMPTE time code via the UltraLite-mk3 itself, c hoose SMPTE and follow the directions in “Resolving DP or AudioDesk to SMPTE time code” on page 111.
Buffer Size
The Buffer Size setting can be used to reduce the delay — or monitoring latency — that you hear when live audio is patched through your UltraLite-mk3 hardware and AudioDesk. For example, you might have MIDI instruments, samplers, microphones, and so on connected to the analog inputs of the UltraLite-mk3. If so, you will often be mixing their live input with audio material recorded in AudioDesk. See chapter 10, “Reducing Monitoring Latency” (page 61) for complete details.
Phones
This UltraLite-mk3 setting lets you choose what you’ll hear from the headphone jack. For example, if you choose Main Out 1-2, the headphones will duplicate the main outs. Or you can choose any other outp ut pair. I f you choose Pho nes, this setting makes the headphone jack serve as its own independent output pair. As a result, you’ll see Phones 1-2 as an additional audio destination in AudioDesk’s audio output menus.
Main Outs Assign
Use the Main Outs Assign setting to determine what audio you will hear on the TRS main outs of the UltraLite-mk3. If you would like to treat them as their own separate output pair, choose Main Outs.
Return Assign
In A udioDesk ’s audio inpu t menus an d the Bundles window, you’ll see an UltraLite-mk3 input called Return 1-2 (Figure 8-2). This is a stereo feed from the UltraLite-mk3 that matches the output of one of its output pairs. Use the Return Assign menu in MOTU Audio Setup to choose which output pair you would like to hear on this return. This can be used, for example, to record back a final stereo mix that includes effects processing from the UltraLite-mk3 DSP (such as the Leveler) for reference and archiving purposes.
Figure 8-2: The stereo return and reverb return busses from the UltraLite-mk3 in AudioDesk’s Bundles window.
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Warning: the Return inputs can cause
feedback loops! DO NOT assign this input to a track that shares the same UltraLite-mk3 output pair as the returns.
Reverb return
The UltraLite-mk3 also supplies a return to AudioDesk that carries the output of its reverb processor (Figur e 8-2). This return can be used for any purpose you wish.
WORKING WITH ULTRALITE-MK3 INPUTS AND OUTPUTS
Once you’ve enabled the MOTU FireWire Audio driver as explained earlier in “The UltraLite-mk3 settings” on page 51, UltraLite-mk3 audio inputs and outpu ts will appear in A udioDesk ’s audio inp ut and output menus.
Phones 1-2
If you’ve chosen to treat the UltraLite-mk3 headphones as an independent output, you’ll see Phones 1-2 in AudioDesk’s output menus. Audio tracks assigned to this output pair will be heard on the headphone jack only. For further explanation, see “Phones” on page 52.
24-BIT OPERATION
Your UltraLite-mk3 hardware fully supports AudioDesk’s 24-bit recording capabilities, including both analog and digital 24-bi t rec or ding. If you would like to record and play back 24-bit audio files, go to the Setup menu, choose Configure Audio System>Configure Sample Format, and choose 24-bit recording as the sample format. This setting is saved with the AudioDesk project.
MIDI I/O VIA THE ULTRALITE-MK3 MIDI PORTS
Once you’ve followed the procedure for enabling the UltraLite-mk3’s MIDI features as explained in “Software installation” on page 29, the UltraLite-mk3 MIDI ports will appear as a input source and output destination in AudioDesk’s MIDI I/O menus.
PROCESSING LIVE INPUTS THROUGH PLUG-INS
If you pat ch a liv e inp ut (suc h as MIDI synthesizer) through a plug-in effect in AudioDesk, you might hear a slight delay. There are several ways to reduce this delay. For details, see chapter 10, “Reducing Monitoring Latency” (page 61).
WORKING WITH CUEMIX FX MIXING AND EFFECTS
The UltraLite-mk3 provides powerful external mixing, EQ, compression and reverb, which you can operate hand-in-hand with AudioDesk’s complete mixing environment. For example, the UltraLite-mk3 can serve as a monitor mixer routing channels to musicians, or it can serve as an integrated extension of your AudioDesk mixing environment. If you program an UltraLite-mk3 mixing and processing configuration that goes hand in hand with your A udioDesk project, be sure to use the file save features in CueMix FX to save the UltraLite-mk3 settings as a file in your AudioDesk project folder for instant recall of all settings. See ch apter 11, “CueM ix FX” (page 67) for complete details.
SYNCHRONIZATION
Together, AudioDesk and the UltraLite-mk3 have the ability to resolve directly to SMPTE time code, without an additional time code synchronizer. See “Syncing to SMPTE time code” on page 112.
EXCHANGING PROJECTS WITH DIGITAL PERFORMER
To open AudioDesk Version 2 (or Version 1) files in Digital Performer, just use DP’s Open command. (No conversion is required beforehand in Au dioDesk.) To export a Digital Performer pro ject to AudioDesk, use Save As in Digital Performer’s File menu and choose the AudioDesk 2.0 file format. Then open the resulting AudioDesk 2.0 document in AudioDesk.
AUDIODESK
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AUDIODESK AND MIDI SEQUENCING
AudioDesk can play audio as a background application, allowing you to run a sequencer at the same time in the foreground. However, there is no way to co n tin uo us ly synchro nize — o r resolve — a sequencer with AudioDesk, so the two programs will eventually drift out of sync, even if you manage to start them at the same time. If you’d like to do integrated MIDI sequencing, your best bet is Digital Performer, which offers pretty much all of the same features as AudioDesk, along with powerful, state-of-the-art MIDI sequencing. Talk to your authorized MOTU dealer for details about upgrading from AudioDesk to Digital Performer.
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CHAPTER
9 Other Mac OS X Software
OVERVIEW
The UltraLite-mk3 provides multichannel audio and MIDI inpu t and o u tpu t fo r all Ma c OS X a udio applications, including Apple’s Logic Pro, Logic Express, SoundTrack Pro and GarageBand. Other third-party software applications are also supported, such as Ableton Live, Propellerhead Reason, Steinberg Cubase and others.
Installing the UltraLite-mk3 Mac OS X drivers. . . . . . . . 55
Preparing MIDI input and output. . . . . . . . . . . . . . . . . . . . 55
Run MOTU Audio Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Choosing the MOTU FireWire Core Audio driver . . . . . 56
Working with UltraLite-mk3 inputs and outputs. . . . . 58
Audio Input and output names. . . . . . . . . . . . . . . . . . . . . . 58
Number of channels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
MIDI I/O via the UltraLite-mk3 MIDI ports. . . . . . . . . . . . 59
Processing live inputs with host plug-ins . . . . . . . . . . . . 59
Working with CueMix FX mixing and effects. . . . . . . . . 59
Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
INSTALLING THE ULTRALITE-MK3 MAC OS X DRIVERS
To install the UltraLite-mk3’s Mac OS X audio an d MIDI drivers, just run the installer on the MOTU Audio installer CD as detailed in chapter 4, “Installing the UltraLite-mk3 Hybrid Mac Software” (page 29).
PREPARING MIDI INPUT AND OUTPUT
If you will be using the UltraLite-mk3’ s MID I inpu t and outpu t ports, be sure to f ollow the p roced ure in “Preparing MIDI input and output” on page 55.
RUN MOTU AUDIO SETUP
Before you run your host audio software, launch MOTU Audio Setup to configure your UltraLite-mk3 hardware. MOTU Audio Setup lets you configure your audio interface, and it lets you enable the desired inputs and outputs. Only
enabled inpu ts and outp uts will be available to yo ur software, so this is an important step. For complete details see chapter 5, “MOTU Audio Setup” (page 33).
Figure 9-1: MOTU Audio Setup.
For complete details about the UltraLite-mk3 settings, see chapter 5, “MOTU Audio Setup” (page 33). The following sections provide a brief explanation of each UltraLite-mk3 setting for use with Logic and other Mac OS X audio software.
Sample ra te
Choose the desired overall sample rate for the UltraLite-mk3 system and your host audio software. Newly recorded audio will have this sample rate.
Clock Source
This setting is very important because it determines which audio clock the UltraLite-mk3 will follow.
If you do not have any digital audio connections to your UltraLite-mk3 (you are using the analog inputs and outputs only), and you will not be slaving your host software to external SMPTE time code, choose Internal.
If you have a S/PDIF digital audio device connected to the UltraLite-mk3, see “Connecting and syncing S/PDIF devices” on page 22.
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If you are slaving the UltraLite-mk3 and your host software to SMPTE time code, follow the directions in “Syncing to SMPTE time code” on page 112.
Phones
This UltraLite-mk3 setting lets you choose what you’ll hear from the headphone jack. For example, if you choose Main Out 1-2, the headphones will duplicate the main outs. Or you can choose any other output pair. If you choose Phones 1-2, t his setting makes the headphone jack serve as its own independent output pair. As a result, you’ll see Phones 1-2 as an additional audio destination in your host’s audio output menus.
Main Outs Assign
Use the Main Outs Assign setting to determine what audio you will hear on the XLR main outs of the UltraLite-mk3. If you would like to treat them as their own separate output pair, choose Main Outs. Note that when operating at 176.4 or 192 kHz, the main outs must mirror one of the TRS analog output pairs.
Return Assign
In your OS X host audio software audio input menus, you’ll see an UltraLite-mk3 input cal led Return 1-2. This is a stereo feed from the UltraLite-mk3 that matches the signal of one of its output pairs. Use the Return Assign menu in MOTU Audio Setup to choose which output pair you would like to hear on this return. This can be used, for example, to record back a final stereo mix that includes effects processing from the UltraLite-mk3 DSP (such as the Leveler) for reference and archiving purposes.
Reverb return
The UltraLite-mk3 also supplies a return to your host software that carries the output of its reverb processor. This return can be used for any purpose you wish.
CHOOSING THE MOTU FIREWIRE CORE AUDIO DRIVER
Once you’ve made the preparations described so far in this chapter, you’re ready to run your audio software and enable the MOTU UltraLite-mk3 Core Audio driver. Check the audio system or audio hardware configuration window in your software. There will be a menu there that lets you choose among various drivers that may be in your system. Choose the MOTU UltraLite-mk3 from this menu.
Logic Pro and Logic Express
In Logic Pro and Logic Express, go to the Preferences window, click the Audio tab, click the Drivers tab and click the Core A udio tab as shown in Figure 9-2. Choose the MOTU UltraLite-mk3 from the Driver menu. For information about the I/O Buffer Siz e setting, see “Adjusting the a udio I/O buffer” on page 63.
Warning: the Return inputs can cause
feedback loops! DO NOT assign this input to a track that shares the same UltraLite-mk3 output pair as the returns.
56
Figure 9-2: Enabling the UltraLite-mk3 in Logic Pro or Logic Express.
OTHER MAC OS X SOFTWARE
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Soundtrack Pro
In Soundtrack Pro, access the preferences window, click the Recording tab and choose MOTU UltraLite-mk3 from th e Input and Monitor menu as shown below in Figure 9-3.
Figure 9-3: Enabling the UltraLite-mk3 in Soundtrack Pro.
Garage Band
In Garage Band, go to the Audio/MIDI pr eferences and choose MOTU UltraLite-mk3 from the Audio Output and Audio Input menus as shown below in Figure 9-4. For information abou t th e Optimize for setting, see “Adjusting the audio I/O buffer” on page 63.
Live
In Ableton Live, access the preferences window and click the Audio tab. Choose CoreAudio from the
Driver Type menu. Choose the MOTU UltraLite-mk3 from the Input Audio Device and Output Audio Device menus as shown below in
Figure 9-5. For information about the Buffer Size setting, see “Adjusting the audio I/O buffer” on page 63.
Figure 9-4: Enabling the UltraLite-mk3 in Garage Band.
OTHER MAC OS X SOFTWARE
Figure 9-5: Enabling the UltraLite-mk3 in Live.
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Reason
In Propellerhead Reason, go to the Preferences window, choose Audio preferences from the menu and choose MOTU UltraLite-mk3 from the Audio Output menu as shown below in Figure 9-6. For information about the Buffer Size setting, see “Adjusting the audio I/O buffer” on page 63.
Figure 9-6: Enabling the UltraLite-mk3 in Reason.
Other audio software
For other audio applications, the procedure is similar to that shown above. Consult your owner’s manual for further information.
WORKING WITH ULTRALITE-MK3 INPUTS AND OUTPUTS
Once you’ve enabled the UltraLite-mk3’s Core Audio driver, UltraLite-mk3 audio inputs and outputs will appear in your host software wherever audio inputs and outputs are listed.
AUDIO INPUT AND OUTPUT NAMES
The UltraLite-mk3 Core Audio driver su p plies te xt string labels for its inputs and outputs to clearly identify each one, but some applications do not display these labels. For example, in Cubase, the UltraLite-mk3 outputs are numbered like this:
Cubase and Nuendo
Go to the Devices menu and choose Device Setup. Click the VS T Audio System item in the Devices list and choose MOTU UltraLite-mk3 from the Master ASIO Driver menu as shown below in Figure 9-7. Activate the inputs and outputs within Cubase or Nuendo as usual. For information abou t th e Audio Buffer Size setting, see “Adjusting the audio I/O buffer” on page 63.
Figure 9-7: Enabling the UltraLite-mk3 audio driver in Cubase.
Figure 9-8: Some applications number the UltraLite-mk3 inputs and outputs, but don’t display which outputs they refer to.
The following tables show how you can identify each input and output in a numbered list like this.
Input
Analog 8 1-8 ­SPDIF 2 9-10 ­Stereo
return Reverb
return
Number of Channels
2 11-12 See “Return
2 13-14 See “Reverb return”
List position Comment
Assign” on page 56.
on page 56.
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Outputs are listed in this order:
Output Channels List position
Main 2 1-2 Analog 8 3-10 SPDIF 2 11-12 Phones 2 13-14
NUMBER OF CHANNELS
If your host audio software requires that you specify the number of audio voices or channels you will be using, be sure to choose enough channels to cover the 10 inputs and 14 outputs provided by your UltraLite-mk3.
MIDI I/O VIA THE ULTRALITE-MK3 MIDI PORTS
Once you’ve followed the procedure for enabling the UltraLite-mk3’s MIDI features as explained in “Software installation” on page 29, the UltraLite-mk3 MIDI ports will appear as an input source and output destination in your host software’s MIDI I/O menus.
PROCESSING LIVE INPUTS WITH HOST PLUG-INS
If you patch a live input (such as a MIDI synthesizer) through a plug-in effect in your host software, you might hear a slight delay. There are
several ways to reduce this delay. For details, see chapter 10, “Reducing Monitoring Latency” (page 61).
WORKING WITH CUEMIX FX MIXING AND EFFECTS
The UltraLite-mk3 provides powerful external mixing, EQ, compression and reverb, which you can operate hand-in-h an d with y our host’s mixing environment. For example, the UltraLite-mk3 can serve as a monitor mixer routing channels to musicians, or it can serve as an integrated extension of your host’s mixing environment. If you program an UltraLite-mk3 mixing and processing configuration that goes hand in hand with your host project, be sure to use the file save features in CueMix FX to save the UltraLite-mk3 settings as a file in your host project folder for instant recall of all settings. See chapter 11, “CueMix FX” (page 67) for complete details.
SYNCHRONIZATION
If your host audio software supports Core Audio’s sample-accurate positioning protocol, then it can resolve to the UltraLite-mk3’s built-in time code synchronization feature. To resolve your UltraLite-mk3 directly to SMPTE time code with no additional synchronization devices, use the setup shown in “Syncing to SMPTE time code” on page 112.
OTHER MAC OS X SOFTWARE
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CHAPTER
10 Reducing Monitoring Latency
OVERVIEW
Monitoring latency is that slight delay you hear when you run an input signal through your host audio software. For example, you might hear it when you drive a live mic input signal through an amp modeling plug-in running in your audio sequencer.
This delay is caused by the amount of time it takes for audio to make the entire round trip through your computer, from when it first enters an UltraLite-mk3 input, passes through the UltraLite-mk3 hardware into the computer, through your host audio software, and then back out to an UltraLite-mk3 output.
If you don’t need to process a live input with plug-ins, the easiest way to avoid monitoring latency is to use the UltraLite-mk3’s CueMix FX digital mixer to patch the input directly to your monitor outs via the UltraLite-mk3 audio hardware. The UltraLite-mk3 even pro vides effects processing (EQ, compression and reverb), which can be applied on input, output, or even at the bussing stage, just like a conventional mixer. For details, see “CueMix FX hardware monitoring” on page 65.
It is important to note that monitoring delay has no effect on when audio data is recorded to disk or played back from disk. Actual recording and playback is extremely precise.
Monitoring live input. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Adjusting the audio I/O buffer . . . . . . . . . . . . . . . . . . . . . . . 63
Lower latency versus higher CPU overhead . . . . . . . . . . 64
Transport responsiveness. . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Effects processing and automated mixing . . . . . . . . . . . 65
CueMix FX hardware monitoring. . . . . . . . . . . . . . . . . . . . . 65
Two methods for controlling CueMix FX . . . . . . . . . . . . . 65
Using CueMix FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Controlling CueMix FX from your audio software . . . . 65
If you do need to process a liv e in p u t with plug-in s, or if you are playing virtual instruments live through your UltraLite-mk3 audio hardware, you can significantly reduce latency — and even make it completely inaudible, regardless of what host audio application software you use. This chapter explains how.
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MONITORING LIVE INPUT
There are two ways to monitor live audio input with an UltraLite-mk3: 1) through the computer or
2) via the Ultralite-mk3’s CueMix FX hardware mixer. Figure 10-1 below shows method 1, which allows you to ad d effects processing suc h as reverb and guitar amp effects via plug-ins in your audio software. See the ne xt section, “Adj usting the a udio I/O buffer” for details about how to reduce — and possibly eliminat e — the a udib le mo nit oring delay that the computer introduces.
Figure 10-2 shows how to use CueMix FX hardware-based monitoring, which lets you hear what you are recording with no monitoring delay and no computer-based effects processing. Instead, in p ut is r ou ted dir ectly to an ou tput, either with or without UltraLite-mk3-based effects processing (EQ, compression or reverb). See
“CueMix FX hardware monitoring” later in this chapter for details on how to use CueMix FX with your audio software, or with the included CueMix FX software.
If the material you ar e r eco rdin g is suitab le, there is a third way to m onito r live in put: use both methods (Figure 10-1 and Figure 10-2) at the same time. For example, you could route guitar to both the computer (for an amp model effect) and mix that processed signal on the main outs with dry guitar from CueMix FX — or perhaps with a touch of UltraLite-mk3 Classic Reverb.
1. Live input (from mic, guitar, etc.) enters the MOTU interface.
3. Mic signal is ‘patched thru’ back to the audio interface
2. Mic signal goes immedi­ately to the computer (dry, with no effects processing).
Figure 10-1: There are t wo ways to monitor live audio inputs with an UltraLite-mk3: 1) through the computer or 2) via CueMix FX hardware monitoring. This diagram shows method 1 (through the computer). When using this method, use your host software’s buffer setting to reduce the slight delay you hear when monitoring the live input, but don’t lower it too much, or your computer might get sluggish.
with reverb or other plug-in effects, if any.
4. Mic signal (with plug-in processing, if any) is routed to the main outs (or other outputs that you’ve specified in the software).
Mac
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ADJUSTING THE AUDIO I/O BUFFER
A buffer is a small amount of computer memory used to hold data. For audio interfaces like the UltraLite-mk3, buffers are used for the process of transferring audio data in and ou t of the com p ut er. The size of the buffers det ermines ho w much delay you hear when monitoring live inputs through your audio software: larger buffers produce more delay; smaller buffers produce less.
Under Mac OS X, audio I/O buffer size is handled by the host audio application (not the UltraLite-mk3 Core Audio driver). Most audio software applications provide an adjustable audio buffer setting that lets you control the amount of delay you’ll hear when monitoring live inputs or processing them with software plug-ins. Below are a few examples.
Figure 10-3: In D i gi ta l Pe rf o rm er an d Au di oD e sk , ch o os e S e tu p menu> Configure Audio System> Configure Hardware Driver to open the dialog shown above and access the Buffer Size setting. Refer to your Digital Performer or AudioDesk manual for information about the Host Buffer Multiplier setting.
1. Live input (from mic, guitar, etc.) enters the MOTU interface.
3. Mic signal is mix ed with the main outs, and you can control the volume (relative to the rest of the mix) with the mic’s fader in CueMix FX.
Figure 10-2: This diagram shows the signal flow when using CueMix FX no-latency monitoring. Notice that this method does not process the live input with plug-ins in your audio software. Instead, you can apply UltraLite-mk3 effects, such as the reverb, EQ and/or compression.
REDUCING MONITORING LATENCY
2. CueMix FX immediately patches the live mic signal directly to the main outs (or other output), complet ely bypassing the computer. This signal could be dry, or with UltraLite-mk3 effects processing, such as EQ, compression or Classic Reverb.
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Figure 10-4: In Cubase SX or Nuendo, choose Devices menu> Device Setup and click VST Audiobay to access the window above and the Audio Buffer Size setting.
How responsive the transport controls are in
AudioDesk, Digital Performer or other audio software
The buffer setting presents you with a trade-off between the processing power of your computer and the delay of live audio as it is being patched through your software. If you reduce the size, you reduce pa tch thru lat ency , bu t significantly incr ease the overall processing load on your computer, leaving less CPU bandwidth for things like real­time effects processing. On the other hand, if you increase the buffer size, you reduce the load on your computer, freeing up bandwidth for effects, mixing and other real-time operations.
Figure 10-5: In Logic Pro or Logic Express, go to the Audio Driver preferences to access the Buffer Size option shown above.
Lower latency versus higher CPU overhead
The buffer setting has a large impact on the following things:
Patch thru latency
The load on your computer’s CPU
Possible distortion at the smallest settings
Figure 10-6: When adjusting the buffer size to reduce monitoring latency, watch the ‘processor’ meter in Digital Performer or AudioDesk’s Performance Monitor. If you hear distortion, or if the Performance meter is peaking, try raising the buffer size.
If you are at a point in your recording project where you are not currently working with live, patched­thru material (e.g. you’re not recording vocals), or if you have a way of externally processing inputs, choose a higher buffer size. Depending on your compu ter’s CPU speed, you might find tha t settings in the middle work best (256 to 1024).
Transport responsiveness
Buffer size also impacts how quickly your audio software will respond when you begin playback, although not by amounts that are very noticeable. Lowering the buffer size will make your software respond faster; raising the buffer size will make it a little bit slower, but barely enough to notice.
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Effects processing and automated mixing
Reducing latency with the buffer size setting has another benefit: i t lets yo u rou te live in puts thr ough the real-time effects processing and mix automat ion of your audio software.
CUEMIX FX HARDWARE MONITORING
The UltraLite-mk3 has a more direct method of patching audio through the system. This method is called CueMix FX. When enabled, CueMix activates hardware patch-thru in the UltraLite-mk3 itself. CueMix FX has two important benefits:
First, it completely eliminates the patch thru
delay (r educing it to a small number of samples — about the same amount as one of today’s digital mixers).
Secondly, CueMix FX imposes no strain on the
computer. The trade-off, however, is that CueMix FX
bypasses your host audio software. Instead, live audio inputs are patched directly through to outputs in the UltraLite-mk3 itself and are mixed with disk tracks playing back from your audio software. This means that you cannot apply plug-ins, mix automation, or other real-time effects that your audio software provides. But for inputs that don’t need these types of features, CueMix DSP is the way to go.
On the other hand, if you really need to use the mixing and processing provided by your audio software, you should not use CueMix FX. Instead, reduce la ten cy with the buffer setting (as explain ed earlier in this chapter).
TWO METHODS FOR CONTROLLING CUEMIX FX
There are two ways to control CueMix FX:
With CueMix FX
From within your host audio software (if it
supports direct hardware monitoring) You can even use both methods simultaneously.
Using CueMix FX
If your host audio software does not support direct hardware monitoring, you run CueMix FX side­by-side with your a udio so ftware and manage y our monitor mix in CueMix FX.
CueMix FX allows you to create up to eight separate UltraLite-mk3 monitor mixes, or any other desired routing configurations. These routings are independent of your host audio software. For complete details, see chapter 11, “CueMix FX” (page 67).
Controlling CueMix FX from your audio software
Some audio applications allow you to control CueMix FX monitoring from within the application (without the need to use CueMix FX). In most cases, this support consists of patching an UltraLite-mk3 input directly to an output when you record-arm a track. Exactly how this is handled depends on the application.
The following applications are among those that support direct control over CueMix FX:
Digital Performer
AudioDesk
CueMix FX routings that are made via host applications are made “under the hood”, which means that you won’t see them in CueMix FX. However, CueMix FX connections made inside your host audio software dovetail with any other mixes you’ve set up in CueMix FX. For example, if your host application routes audio to an output pair that is already being used in CueMix FX for an entirely separate mix bus, both audio streams will simply be merged to the output.
REDUCING MONITORING LATENCY
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Controlling CueMix FX from within AudioDesk or Digital Performer
To turn on CueMix FX in AudioDesk and Digital Performer:
1 From the Setup menu, choose Configure Audio System>Input Monitoring Mode.
2 Choose the Direct hardware playthrough option, as shown below in Figure 10-7.
Figure 10-7: Enabling CueMix FX in AudioDesk or Digital Performer. Note: the ‘O nly during recording...’ and ‘Always’ options are for AudioDesk and DP only. Later versions of DP have expanded input monitoring features. Consult your documentation.
3 From the Studio menu, choose Audio Patch Thru, and choose any monitoring mode except Off.
Once enabled, CueMix FX monitoring is tied with Digital Performer or AudioDesk’s Audio Patch Thru feature: when you record-enable a track, the track’s input is routed directly to its output (via CueMix FX in the UltraLite-mk3 hardware). For example, if you record-enable a track called guitar in your DP or AudioDesk project, and its audio input assignment is Analog in 2, and its audio output assignment is channels 7-8, CueMix FX no­latency hardware monitoring will automatically be set up from analog in 2 to outputs 7-8.
Controlling CueMix FX from within other software
Consult the manual for your software.
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CHAPTER
11 CueMix FX
OVERVIEW
CueMix FX is a cross-platform software application that provides graphic, on-screen contro l fo r the Ul traLite-mk3’s flexible CueMix FX on-board mixer and effects processing.
CueMix FX can be used independently of host audio software, or together with it. CueMix dovetails with the direct monitoring features of your host audio software, allowing you to seemlessly mix in both environments.
For information about programming the UltraLite-mk3’s on-board mixing and effects using the front panel LCD, see chapter 11, “CueMix FX” (page 67).
A 16-bus mixer with EQ, compression and re verb. . . . 67
Advantages over host-based mixing and processing 68
CueMix FX installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
CueMix FX basic operation . . . . . . . . . . . . . . . . . . . . . . . . . . 69
The Mixes tab. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
The Inputs tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
The Outputs tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
The channel settings section. . . . . . . . . . . . . . . . . . . . . . . . . 76
The Monitor Group . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
DSP meter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Solo light . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Talkback and listenback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
File menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Edit menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Devices menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Oscilloscope . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
X-Y Plot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Phase Analysis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Configurations menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Talkback menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Phones menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Control Surfaces menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
A 16-BUS MIXER WITH EQ, COMPRESSION AND REVERB
All UltraLite-mk3 inputs and outputs can be routed to the on-board CueMix FX 16-bus (8 stereo bus) digital mixer driven b y hardware-based DSP with 32-bit floating point precision.
The CueMix FX mixer allows you to apply no­latency effects processing to inputs, outputs or busses directly in the UltraLite-mk3 hardware, independent of the computer. Effects can even be applied when the UltraLite-mk3 is operating stand-alone (without a computer) as a complete portable mixer. Input signals to the computer can be recorded wet, dry, or dry with a wet monitor mix (for musi cians d uring reco rdin g, fo r exam ple).
Effects include:
Classic Reverb with tail lengths up to 60 seconds
7-band parametric EQ modeled after British
analog console EQs
A standard compressor with conventional
threshold/ratio/attack/release/gain controls
The Leveler™, an accurate model of the
legendary LA-2A optical compressor, which provides vintage, musical automatic gain control
The UltraLite-mk3’s flexible effects architecture allows you to apply EQ and compression on every input and output (a total of 58 channels), with enough DSP resources for at least one band of parametric EQ and compression on every channel at 48 kHz. DSP r esourc es are allocat ed dynamically and a DSP meter in the C ueMix FX so ftware allo ws you to keep tabs on the UltraLite-mk3’ s processing resources.
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Each input, output and mix bus provides a send to the Classic Reverb processor, which then feeds reverb returns to mix busses and outputs, with a selectable split point between them to prevent send/return feedback loops.
CueMix mixing and effects processing imposes
no processor drain on the computer’s CPU.
CueMix routing can be maintained
independently of individual software applications or projects.
ADVANTAGES OVER HOST-BASED MIXING AND PROCESSING
CueMix FX pr ovides several ma jor advan tages over mixing and processing in your host audio software:
CueMix has no buffer latency. Thanks to the
UltraLite-mk3’s DSP chip, CueMix provides the same throughput performance as a digital mixer.
Solo light
Tabs for inputs, mix busses and
outputs
UltraLite-mk3
inputs
Channel
focus
DSP
resources
meter
Mix bus
menu
CueMix routing can operate without the
compu ter , allowing the Ul traLite-mk3 to opera te as a portable, stand-alone mixer with effects.
CUEMIX FX INSTALLATION
CueMix FX is installed with the rest of your UltraLite-mk3 software.
Mix bus
master
fader
Channel settings
Monitoring/
talkback
section
Channel scroll bar
Mic inputs Inputs split
Figure 11-1: CueMix FX is a virtual mixer that gives you control over the UltraLite-mk3’s on-board mixing features.
68
into mono
channels
Inputs grouped as
stereo pairs
Tabs for channel strip settings, including EQ and dynamics, as well as global settings such as
the meter bridge and reverb
processor.
Grow box
Monitor
group
metering
CUEMIX FX
Page 69
CUEMIX FX BASIC OPERATION
Here is a brief overview of the CueMix FX mixer.
Eight stereo mix busses
CueMix provides eight stereo mix busses: Bus 1, Bus 2, Bus 3, and so on. Each mix bus can take any number of inputs and mix them down to any UltraLite-mk3 output pair that you choose. For example, Bus 1 could go to the headphones, Bus 2 could go to th e main ou ts, Bus 3 could go to a p iece of outboard gear connected to analog outputs 7-8, etc.
processor. These settings are applied to the signal before it goes anywhere else (to a mix bus or the computer).
Output channels
The Outputs tab (Figure 11-6 on page 75) gives y ou access to settings for each UltraLite-mk3 output pair, including EQ, dynamics processing and send/return controls for feeding and returning the output signal to/from the UltraLite-mk3’s global reverb processor. These settings are applied to the signal just before it is sent to the output.
Many inputs to one output pair
It might be useful to think of each mix bus as some number of inputs all mixed down to a stereo output pair. CueMix FX lets you choose which inputs to include in the mix, and it lets you specify the level, pan and other input-specific mix controls for each input being fed into the mix.
Viewing one mix bus at a time
CueMix FX displays one mix bus at a time in the Mixes tab (Figure 11-2 on page 70). To select which mix you are viewing, choose it from the mix bus menu (Figure 11-2). The mix name appears above the mix bus master fader (Figure 11-2), where you can click the name to change it.
Each mix bus is independent
Each mix bus has its own settings. Settings for one bus will not affect another. For example, if an input is used for one b us, it will still be available for other busses. In addition, inputs can have a different volume, pan, mute and solo setting in each bus.
Input channels
The Inputs tab (Figure 11-3 on page 72) gives you access to settings for individual UltraLite-mk3 inputs (o r inp ut pairs), such as phase, trim, EQ and dynamics processing. Each input also includes a send to the UltraLite-mk3’s global reverb
Channel focus and settings
Click the focus button for a channel (Figure 11-1) to view channel-specific parameters in the Channel Settings section of the CueMix FX window (Figure 11-1). Separate tabs are provided for channel-specific settings (channel strip, EQ and dynamics), p lus the global m eter bridg e and rev erb processor.
Global reverb processor
The UltraLite-mk3 has a global reverb module (Figure 11-28 on page 89). Once it has been activated, you can feed signals to the reverb processor from various points in the UltraLite-mk3 mix matrix via input sends, bus sends and output sends. Stereo output from the reverb processor can then be fed back to mix busses or output pairs using reverb returns.
Other features
CueMix offers many additional features, discussed in this chapter, such as talkback/listenback, extensive meter ing, graphic editing of certain effects parameters , monitor g rouping and more.
Widening the CueMix FX window
To view more input faders at once, drag the grow box (Figure 11-1) to the right.
CUEMIX FX
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THE MIXES TAB
Click the Mixes tab (Figure 11-2) to gain access to the UltraLite-mk3’s eight stereo mix busses. The Mixes tab displays one mix bus at a time.
Viewing a mix
Choose the mix you wish to view from the mix b us menu (in the Mixes tab itself, as shown in Figure 11-2). The menu shows all mixes by name, followed by the UltraLite-mk3 output pair to which each bus master fader is currently assigned, if any.
Naming a mix
Click the mix name at the t op o f the mix bus master fader (Figure 11-2) to edit the name.
Assigning a mix bus output
Choose the desired output pair for the mix bus from the bus output menu (Figure 11-2). The bus output menu displays all current available (enabled) UltraLite-mk3 output pairs. If a bus is already assigned to an output pair, the bus name appears next to the output pair name to indicate that the output pair is already taken by a bus. Only one bus can be assigned to an y giv en ou tpu t pair. If you choose an output already assigned to another bus, that bus output will become disabled.
Bus fader
The bus fader (Figure 11-2) controls the overall level of the mix (its volume on its stereo output). Use th e individual in pu t fader s to the left to c on trol individual input levels.
Input name
Channel focus
Input pan section
Input fader
Input mute/solo
Input level meter
Scroll bar for input
channels
Mixes
tab
Mix bus
menu
UltraLite-mk3
inputs
Mix bus 1
master
fader
Bus name
Bus output Bus Reverb
send/return
Bus fader
Bus mute
Bus level meter
Mic inputs Inputs grouped as
Figure 11-2: The Mixes tab.
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stereo pairs
CUEMIX FX
Page 71
Bus mute
The bus mute button (Figure 11-2) disables (silences) the mix.
page 76). Clicking the mix bus master fader focus button brings the assigned output into focus, if there is one.
Bus level meter
The bus level met er, which is post-fad er, shows you the output for the mix’s output.
Bus reverb send/return
The bus rev erb send (F igure 11-2) feeds the o utp ut of the mix bus, pre-fader, to the UltraLite-mk3’s global reverb processor, where it is merged with any other signals being fed to the reverb. The reverb’s output can then be fed back in t o th e mix er at various return points, including the bus return (discussed below).
The bus reverb return (Figure 11-2) feeds the output of the UltraLite-mk3’s global reverb processor in to the mix bus, p re-fad er . This in clud es any other signals currently being fed to the reverb. The bus reverb return is disabled (grayed out) when the reverb Split Point is set to Output to eliminate the possib ility for f eedback loo ps crea t ed by reverb send/return loops. See “Split point” on page 89.
Input section
The horizon tally scrolling area in th e Mix tab to the left of the master fader (Figure 11-2) displays channel strips for all currently enabled UltraLite-mk3 inputs.
Naming an input
Click the inpu t name at th e top o f the input chann el strip (Figure 11-2) to edit the name. Input names are global across all mixes. This name also appears in host audio software on the computer (if the software supports channel names).
Input channel focus
Click the channel focus button (Figure 11-3) to view and edit parameters in the channel settings section of the CueMix FX window (Figur e 11-7 o n
Input pan section
The input pan knob (Figure 11-2) pans the input across the bus stereo outputs. If the input itself is grouped as a stereo pair (in the Inputs tab), two forms of panning control are provided:
Balance
Balance works like the balance knob on some radios: turn it left and the right channel dims, turn it right and left channel dims. But the left channel always stays left and the right channel stays right.
Width
Width spreads th e left and right channels acr oss the stereo image, depending on the knob position. Maximum val u e (turning the pan kno b all the way up) maintains the original stereo image: the left channel goes entirely left and right goes entirely right, without attenuation. The minimum value (turning the knob all the way down) creates a mono effect: equal amounts of left and right are combined and sent to both outputs. In between, the left out is a mixture o f the left input and some o f the right input (and vice-versa) with the effect of narrowing the field.
Input fader and mute/solo
To add an input to a mix, or remove it, click its Mu t e b u tt on. To solo it, use its Solo button. Use the input fader (Figure 11-2) to adjust the level for the input in the mix. Note that an input can have different level, pan, mute and solo settings for different mixes. Input channel level meters are post-fader.
If any solo button on the current (active) bus is enabled, the Solo Light (Figure 11-1) will illuminate.
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THE INPUTS TAB
The UltraLite-mk3 provides many features for managing analog and digital input signals. Some of these featur es, such as the UltraLite-mk3’s digitally controlled analog trims, are implemented in the analog domain; others are implemented in the digital domain as DSP applied to the digital signal (after the A/D converter on analog inputs). Click the Inputs tab (Figure 11-3) to access and control all of these input channel settings for each UltraLite-mk3 input or input pair.
Input tab settings are global
Except fo r th e r ev e rb send, all settings you make in the Input tab are applied to the input signal before it goes anywhere else (to a mix bus or the computer). For example, if you apply EQ and comp ressio n to the in put signal, y ou will reco rd the processed vers ion of the signal in your host audio software running on the computer. If you need to record a completely unprocessed input signal, do not apply any changes to it in the Input tab. The
only exception to this is the reverb send, which simply splits the input signal and feeds a copy of it to the UltraLite-mk3’s reverb processor.
Signal flows from top to bottom
Settings in each Input tab channel strip are generally applied to the signal in order from top to bottom. Input channel signal flow is as follows: trim, phase, stereo versus M/S decoding, width, L/R swap, EQ, dynamics and reverb send.
Naming an input
Click the inpu t name at th e top o f the input chann el strip (Figure 11-3) to edit the name. Input names are global across all mixes. This name also appears in host audio software on the computer (if the software supports channel names).
Input channel focus
Click the channel focus button (Figure 11-3) to view and edit parameters in the channel settings section of the window (Figure 11-7 on page 76).
EQ/dynamics controls
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Inputs tab
Input name
Channel focus
Mono/stereo paring
Invert phase
Input trim
EQ/dynamics graph
EQ/dynamics
enable/disable
Reverb send
Input scroll bar
EQ band selectors
LP/HP filter selector Compressor selector
Figure 11-3: The Inputs tab.
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Mono/stereo pairing
Click the Mono button (Figure 11-3) if you would like an input to be treated as a mono channel. If you would like to work with it as one channel of a linked stereo pair, click the Stereo button. Inputs are grouped in odd/even pairs (mic 1-2, Analog 1-2, 3-4, etc.) Stereo pairs appear as a single channel strip in the CueMix FX mixer (in all tabs).
Invert phase
The Phase button (F igure 11-3) inverts the phase of the input signal. For stereo pairs, you can inv ert the phase for the le ft and right channels in depen den tly.
Input trim
All UltraLite-mk3 inputs, both analog and digital, offer continuously variable input trim. In all cases, trim level can be controlled digitally in 1 dB increments. This includes the digitally controlled analog trims on the two mic/guitar inputs and the six quarter-inch analog inputs on the back panel. Here is a summary of input trim ranges for each type of UltraLite-mk3 input:
settings among neighboring channels, or perhaps even applying the same setting across all inputs. However, for more detailed editing of EQ and compr essi on settings f or an in p u t chann el, you can click its Focus button and view the settings in the Channel Section of the CueMix FX window (Figure 11-1). This section even p rovides graphical editing of EQ curves and the compressor graph, allowing you to click and drag directly on the graphic. For details see “The channel settings section” on page 76.
The EQ/Dynamics graph
The EQ/Dynamics graph for each input channel strip (Figure 11-3) provides a thumbnail view of the EQ curves or Compressor graph for the channel. This graphic is for display purposes only; it cannot be edited directly. To change the EQ settings in this graph, use the two or three knobs below, as explained in the following sections. If, however, you would like to edit the EQ curves graphically, you can do so in the EQ tab (Figure 11-10 on page 78).
Input
Mic/Guitar 0 dB 24 dB 24 dB TRS analog inputs -96 dB +22 dB 118 dB S/PDIF (RCA) 0 dB +12 dB 12 dB
Trim cut
Trim boost
Trim Range
Once you adjust the trim levels, you can save them as a file on disk for futur e instan t recall. See “ Sa ving and loading hardware presets” on page 93 and “Configurations menu” on page 106.
Input EQ and dynamics
The UltraLite-mk3 lets you apply 7-band parametric EQ and dynamics processing (DSP) to any input, analog or digital.
The contr ols in the EQ/Co mpr ession section o f the Inputs tab (Figure 11-3) let you edit EQ and compression settings within the context of the channel strip. This is id eal when you ar e com paring
EQ/Dynamics selectors
The EQ/Dynamics selector buttons along the right-hand edge of the EQ/Dynamics section (Figure 11-3) allow you to choose what you are viewing and editing in the EQ/Dynamics section.
Orange Green Blue Red
Yellow White Black
Figure 11-4: The EQ/Dynamics selectors.
EQ band selectors
LP/HP filter selector Compressor selector
Colored knobs
Click the selector (Figure 11-4) for the desired EQ band, low-pass (LP) filter, high pass (HP) filter or compressor to view it across all channels.
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Compressor
graph
Figure 11-5: The Compressor controls.
Compressor
meter
Compressor
selector
Shortcut: hold down the option key while
clicking an EQ selector button to show just that band of EQ in the graphs. Click any selector again to return to viewing all bands.
then be fed back int o a mix or outp ut pair . Th e send occurs after all other settings in the input channel strip (phase invert, EQ, compression, etc.)
THE OUTPUTS TAB
The Outputs tab (Figure 11-6) lets you apply EQ, dynamics and reverb to an y outpu t pair , just before the signal leaves the UltraLite-mk3. This is processing that occurs at the very end of the signal flow, after everything else (host based effects, UltraLite-mk3 input or bus processing, mixing, and so on). Processing is done in the digital domain, just before the signal goes analog through the D/A conver ter. Output tab processing is applied to the entire output mix (all signals being mixed to the output from various sources).
Using the EQ/Dynamics knobs
Once you have chosen the desired EQ band, or the compressor, you can modify its settings using the two or three knobs below the graph. The knobs match the color of the currently selected effect, to help remind you of which effect you are currently editing.
Important: befo re y ou can m odify the settings
of an EQ band using the three knobs below the graph, the EQ band must be enabled. This is done in the EQ tab (Figure 11-10), as explained in “Enabling EQ” on page 78.
EQ/Dynamics enable/disable buttons
Click the EQ or Dynamics button at the botto m of the input c h ann e l (Figure 11-3) to toggle the effect on or off. Note that you can program EQ and compressor settings, even when the effect is currently disabled. (You just won’t hear the result until you enable it.)
Reverb send
The input r eve rb send (Figure 11-3) feeds the inp ut signal to the UltraLite-mk3’s global reverb processor , wher e it is merged with an y other signals being fed to the reverb. The reverb’s output can
Signal flows from top to bottom
Settings in each Output tab channel strip are applied to the signal in order from top to bottom. For exam ple, EQ occurs before Dynamics, whic h is applied before the reverb send and return.
Naming an output
Click the output name at the top of the output channel strip (Figure 11-6) to edit the name. Output names are global and will also appear in host audio software on the computer (if the software supports channel names).
Output channel focus
Click the channel focus button (Figure 11-6) to view and edit parameters in the channel settings section of the CueMix FX window (Figur e 11-7 o n page 76).
Output EQ and Dynamics
The EQ/Dynamics section in the Outputs tab (Figure 11-6) works identically to the EQ/ Dynamics section for the Inputs tab (Figure 11-3). See “Input EQ and dynamics” on page 73.
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Output reverb send/return
The output reverb send (Figure 11-6) feeds the signal for the output to the UltraLite-mk3’s global reverb pr ocessor, where it is me rged with an y other signals being fed to the reverb. The reverb’s output can then be fed back into the mixer at various return points, including the same output from which it was sent (discussed below). The output reverb send is disabled (grayed out) when the reverb Split Point is set to Mix to eliminate the possibility for feedback loops created by reverb send/return loops. See “Split point” on page 89.
The output reverb return (Figure 11-6) feeds the output of the UltraLite-mk3’s global reverb processor directly to the output. This includes any other signals currently being fed to the reverb.
Both the send and return occur after EQ and dynamics processing, but before listenback and talkback.
Talkback/Listenback
Click the Talkback or Listenback buttons (Figure 11-6) to toggle whether the output pair is included in the Talkback or Listenback group. See “Talkback and listenback” on page 91.
Monitor group assign
Click the Monitor buttons (Figure 11-6) to toggle whether the output pair is included in the Monitor group. See “The Monitor Group” on page 90.
Output name
Channel focus
EQ/Dynamics graph
EQ/Dynamics controls
EQ/Dynamics
enable/disable
Output reverb
send/return
Talkback/listenback
enable/disable
Monitor group assign
Outputs tab
EQ band selectors
LP/HP filter selector Compressor selector
Figure 11-6: The Outputs tab.
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THE CHANNEL SETTINGS SECTION
The channel settings section in the CueMix FX window (Figure 11-1) displays three tabs for Channel, EQ and Dynamics settings for the channel with the current focus. There are also two global tabs: the Meter Bridge and the Reverb Processor, as shown below.
The Channel tab
The Channel tab (Figure 11-8) display s settings for input channels. Click any focus button in the Inputs tab to view the Channel tab settings for the channel.
Tabs for the channel that
currently has the focus
Figure 11-7: The Channel Settings section.
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Tabs for the global meter
bridge and reverb processor
Figure 11-8: The Channel tab.
Signal flow
Settings in the Channel tab occur just before the EQ, dynamics and reverb sends in the Input tab channel strip (Figure 11-3 on page 72). Input channel signal flow is as follows: trim, phase, stereo versus M/S decoding, width, L/R swap, EQ, dynamics and reverb send.
Pad and phantom
The Pad and phantom settings become active (ungrayed) when the focus is on a mic input (or both mic inputs). These are the same 20 dB pad and 48V phant om power settings that you can also control from the UltraLite-mk3 front panel TRIM encoders. There are separate settings for each mic input.
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Stereo settings
Inputs that have been grouped as stereo pairs in the Inputs ta b (F igur e 11-3) pr ovide two ster eo m odes (Figure 11-8): Normal and M/S. M/S mode provides decoding for a mid-side microphone configuration.
The Width knob (Figure 11-8) provides control over the stereo imaging, going from a full stereo image to mono (both channels panned equally). See “Width” on page 71.
The Swap L/R button (Figure 11-8) lets you switch the left and right channels.
mono input), use the reverb Pan knob (Figure 11-8) to pan the mono signal f o r the ster eo reverb processor.
Input meter and bus activity LEDs
When the Channel tab is active (Figure 11-8), the display above the tab provides a horizontal level meter and eight bus activity LEDs (Figure 11-9).
Bus activity LEDs
Talkback section
Click the Talkback or Listenback button (Figure 11-8) to toggle whether the input is the Talkback or Listenback input. Only one input can be the talkback input, and only one input can be the listenback inp ut. See “T alkback an d listen back ” on page 91.
Reverb section
The Send in the reverb section (Figure 11-8) is the same control as the reverb send in the Input tab channel strip (Figure 11-3). See “Reverb send” on page 74. If the input is currently not grouped as a stereo pair in the Input tab (it is operating as a
Figure 11-9: Input meter and bus activity LEDs.
The input level meter (Figure 11-9) is the same as the input m eters in the M et ers tab (F igure 11-27 on page 88) with the Pre FX button engaged, which shows the input level on the physical input itself, before any processing of any kind occurs within the UltraLite-mk3. This meter gives you the most accurate reading of the actual signal level hitting the input, regardless of any other settings.
The Bus A cti vity LEDs (Figure 11-9) show you which mix busses the input signal is being fed to. For exam ple, LED #6 will glow unde r the f ollo wing conditions: the input is unmuted in mix bus 6, its fader is up, and there is signal activity from the input going into the mix bus.
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The EQ tab
The EQ tab (Figure 11-10) displays the EQ settings for the input or output channel that currently has the focus. Click any focus button in the Inputs or Outputs tab to view the EQ tab settings for the channel.
display pr o vides co m pr eh ensi v e co n tro l and visual feedback of the EQ curve being applied. With 64-bit floating poin t pr ocessing, the Ul traLite-mk3 Vintage EQ has been carefully crafted and meticulously engineered to produce musical results in a wide variety of applications.
Vintage EQ
Inspired by legendary British large console EQs, the UltraLite-mk3 Vintage EQ section (Figure 11-10) gives you the loo k, feel and soun d of the most sought-after classi c equalizers. F iv e bands of center frequency parametric EQ filtering are provided, each with four EQ types that provide current popular EQ styles and vintage analog EQ styles alike. Two bands include shelf filtering. Two additional bands of variable slope low pass and high pass filtering are pro vided. The filter response
Q handles (red lines)
Filter response display
Filter display options menu
Parameter display
EQ tab
EQ filter
Enabling EQ
Each input and output channel has a global EQ enable/disable button (Figure 11-3 and
Figure 11-6). This button enables or disables all bands of EQ for the channel. In addition, each individual band of EQ has a Filter enable/disable switch (Figure 11-10), allowing you to enable as few or as man y bands as needed f or each indi vidual channel.
Filter
handle
Composite
curve
(white line)
Individual
filter curve
(colored area)
Vertical scale
Filter enable/disable
EQ Filter types
Shelf filter
High-pass filter
Slope
High-pass frequency
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Low-pass filter
Figure 11-10: The EQ tab.
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Vintage EQ Quick reference
Filter response display: Shows the response curve
for the current settings.
Composite curve (white line): shows the overall
response curve of the current settings in the window.
Vertical scale: Lets you zoom the vertical scale of
the filter response display.
Parameter display: Shows the precise numbers of
the parameter you are adjusting (or hovering over with the arrow cursor). The labels (frequency, gain , etc.) match the color of the filter being displayed. When a filter handle is not selected and when the cursor is not hovering over the display, the parameter display shows the name of the current channel being edited (the channel that currently has the focus), as shown below:
The name of the channel being EQ’d.
Figure 11-11: When a filter handle is not selected and when the cursor is not hovering over the display, the parameter display shows the name of the current channel being edited (the channel that currently has the focus).
EQ filter: one of five center bands of EQ that can be
independently enabled and programmed.
Filter type: Lets you choose from one of four or five
EQ styles for each independent band of EQ.
Low/H igh P ass filt er: Both a low pass and high pass
filter are supplied with six different slope settings.
Slope: Lets you choose the slope (fall off) charac-
teristics of the low pass and high pass filter.
Q handle: Drag the Q handle lines to graphically
adjust the Q setting fo r th e curr ently selected filter. To select the filter, click its filter handle.
Individual filter curve: Each filter has a color
(indicated by its knobs). When filter curves are being displayed (the filter curve option is turned on), each individual filter’s response curve is displayed in the filter’s color.
Filter display options menu: Provides several
options for controlling the filter display.
Filter enable/disable: Turns the filter on or off.
How the vintage EQ works
The Vintage EQ operates like a standard EQ filter, but with much more sophisticated processing algorithms “under the hood”. There are five bands of EQ, each with their own unique knob color, plus additional low pass and high pass filters. Each filter can be set to any center frequency you wish.
Each filter can be independently turned on or off with the enable/disable button (Figure 11-10). Each filter can be set to one of four different filter types (I, II, III or IV). The two top-most filters (orange and green) provide an extra low and high shelf setting, in addition to the f our standard band settings. The additional low pass and high pass filters (lower left) have gray cutoff frequency knobs and six settings for slope (in octaves/dB).
Frequency response display
The frequency response display at the top of the window displays the response curve of the current settings in the window. The (horizon tal) frequ ency range is from 10 hertz to 20 KHz. The (vertical) amplitude scale is in dB an d is adjustabl e between 3 and 24 dB using the vertical scale buttons (Figure 11-10).
Filter handle: Drag this handle to graphically
adjust the filter’s boost/cut and/or frequency.
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Adjusting filters in the display
Each filter has a handle, displayed as shown below in Figure 11-12 (in the filter’s color), for adjusting its boost/cut and/or frequency:
Filter handle
Filter Q (red line)
Figure 11-12: Drag the filter handle to adjust its frequency and/or boost/cut. Drag the Filter Q handles to adjust the Q.
For the EQ filt er s, when you click the handle, you ’ ll also see lines on either side for adjusting the Q parameter, as shown above.
Filter display options
The Filter display options menu (Figure 11-10) provides several options for the EQ filter display:
FFT curve
Figure 11-13: FFT display.
The FFT curve is post-filter. Therefore, the FFT shows the results of the EQ filter(s) being applied. Use the global EQ button for the input or output channel (Figure 11-3 and Figure 11-6, respectively) to toggle between the EQ’d and non­EQ’d FFT display.
Spectrogram
Choose Show Spectrogram from the Filter display options menu (Figure 11-10) to superimpose a
real-time spectrogram “waterfall” display in the background of the EQ filter display, as demonstrated in Figure 11-14:
Menu option What it does
Show no analysis Turns off both the FFT and
Show FFT Shows/hides a real time FFT analysis
Show Spectrogram Shows/hides a real-time spectro-
Show Band Response Shows/hides the colored area below
Show/Hide Full Window Analysis
Spectrogram in the Filter display.
of the current signal being EQ’d, post EQ filter.
gram “waterfall” in the background of the filter display, post EQ filter.
EQ filter points. Shows/hides the enlarged filter dis-
play in the CueMix FX window.
FFT display
Choose Show FFT from the Filter dis play options menu (Figure 11-10) to superimpose a real-time Fast Fourier Transform (FFT) frequency measurement curve over the EQ filter display, as demonstrated in Figure 11-13:
Figure 11-14: FFT display.
The spectrogram scrolls from to p to botto m, where the top edge of the display represents what you are hearing “now”. Color represents amplitude along the left/right frequency spectrum. The amplitude color scale runs from black (silence) to red (full scale) as follows:
Silence Full scale Black Blue Green Yellow Orange Red
Figure 11-15: Spectrogram color-to-amplitude spectrum.
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Using the full window filter display
Choose Show Full Window Analysis from the Filter display options menu (Figure 11-10) to fill the entire CueMix FX window with the filter EQ display for detailed inspection and adjustment of the EQ filter, as shown in Figure 11-16.
You can show and hide the FFT display, spectrogram or EQ band response curves as desired using the Display Options menu options (Figure 11-16). These settings are independent of the small graph display options (Figure 11-10), so you have the flexibility to display different combinations in each graph.
Show X-Axis Linear Scale
Check the Show X-Axis Linear Scale option in the Display Options menu (Figure 11-16) to display frequency on a linear scale, instead of the default logarithmic scale. With a linear scale (checked), frequency is constant, but the width of each octave along the x-axis is different. With a logarithmic scale (unchecked), octaves are displayed with a constant width, but frequency is displayed logarithmically within each octave.
The info box
The Show Info Box item in the full graph display options menu (Figure 11-16) lets you display the coordinates of any EQ filter point as you drag it in the graph (Figure 11-17):
Figure 11-17: The Info Box.
The info box includes the industry standard scientific note (p itch) n ame when the co ntr ol poin t is located at a frequency that resides within a prescribed note range, where C4 is middle C. The note number is accompanied by the number of cents (±50) abo v e o r belo w the e xact frequ ency fo r the note. If the control point is dragged outside the note range, only the frequency is shown.
Display options menu
Figure 11-16: Full window filter display.
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EQ filters
The EQ filters have three parameters:
Control unit range
Gain dB -20.00 to +20.00 Frequency Hertz 20 Hz to 20 kHz
The following sections describe the character of each type of EQ filter and their suggested applica tion s. In the illustrations for eac h fil t er style (Figure 11-18 through Figure 11-21), the settings for the three example curves are the same for the purpose of comparison:
Q n/a - see note below 0.01 to 3.00
Q
The Q setting does not hav e a unit of measuremen t. Rather, it is the ratio of the filter’s center frequency to the bandwidth of the filter. In addition, the actual Q value for the EQ curve being applied is dependent on three factors: the gain setting, the filter style, and the Q setting.
Filter types
Each filter can be independently set to one of four different filter types: I, II, III and IV. These, and th e additional shelf filters f o r the LMF and HMF ban d, are discussed in the section “EQ filter styles”.
Returning to zero (or nominal frequency)
To return a knob to zero, or it’s nominal frequency, double-click it.
EQ filter styles
EQ is one of the most widely used processing tools and can be applied to many different situations, from minor corrective tasks to highly creative applications. Over the years, many EQs have been engineered for specific applications or to achieve a certain sound. The Vintage EQ has been designed to be flexible enough to cover a broad range of applications. To that end, several different filter types are supplied, varying mostly in the way they handle the dynamic interaction between Gain and Q. This crucial relationship has been modeled to emulate the smooth and musical character of classic analog EQ circuits, in which the Gain/Q dependency was dictated by the actual circuit design and electrical components used.
Frequency = 1.00 kHz
Q = 1
Gain = +3, +10 and +20 dB
Type I
Figure 11-18: Type I EQ filter style.
The Type I EQ filter has the least amount of Gain/Q interaction, providing the most precision and control of all the EQ filter types. Even small adjustments in gain or reduction produce relatively high Q. This EQ style is best for situations that call for precise EQ adjustments requiring the maximum amount of individual parameter control. For more general shaping (e.g. full mixes) or subtle control (e.g. vocals), the other styles discussed in the following sections might be more appropriate. This filte r type is the most similar to a standard parametric EQ.
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Type II
Figure 11-19: Type II EQ filter style.
The Type II EQ filter produces constant Q response during boost or cut. The Type II style emulates several classic legacy EQs and produces good results for resonance control on drums and percussion because it provides relatively high Q values with more extreme gain or cut settings.
Type III
Figure 11-20: Type III EQ filter style.
The Type III EQ filter increases Q as boost is applied. Therefore, lower amounts of boost provide a softer, “wider” EQ effect (since the affected frequency range widens), while higher boost tends to sound louder and more “up front”, due to the increase in Q as the gain is increased. The more gentle Q curve at lower settings is well suited for overall EQ fills and more subtle corrections in instrument and vocal sources. Boosting or cutting by small amounts will seem to produce the effect that your ear expects, without the need to adjust Q . As a resul t, this fil ter style, an d similar EQs with this characteristic behavior, are often referred to as being more “musical”. More specifically, this style emulates the classic Neve EQs, their modern derivatives and later SSL G series EQs. Many current popular outboard “boutique” EQs exhibit this same gain/Q relationship.
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Type IV
Shelf filters
Figure 11-21: Type IV EQ filter style.
The Type IV EQ filter is a more extreme form of the Type III filter. It exhibits a high degree of interaction between Q and gain in order to maintain as closely as possible an equal amount of area under the response curve as gain is adjusted. Type IV is the most gentle of the four EQ styles and is ideal for large scale EQ adjustments, especially on sub-mixes and complete mixes. This EQ style is also ideal for an y app lication s where subtle c hanges in the overall character of the sound are desired. For example, it can be used for mastering applications, such as the overall adjustments that must often be applied to entire tracks to match other tracks on the album.
Figure 11-22: Shelf filter Q parameter overshoot.
When two top-most bands in the EQ tab are set to their shelf filter setting (Figure 11-10), the Q parameter controls the amount of overshoot applied to the response curve, as illustrated in Figure 11-22. When Q = 0.01 (the lowest setting), normal shelving is applied with no overshoot. This produces the response provided by a first order shelf. When Q = 1.0 (the default setting), the
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response corresponds to a second order shelf, still with no overshoot. This is the same response as conventional parametric EQs. In some situations, this form of accurate, clean shelving can sound harsh, especially when compared to legacy analog EQs. To soften the results, the overshoot is increased as Q is increased, as shown Figure 11-22 for Q values of 1.00, 2.00 and 3.00. This overshoot region produces a boost in frequencies just above the cutoff, which compensates in a smooth, more pleasing fashion for the perceived drop in low frequencies being cut.
Overshoot tends to produce more of what one would expect to hear when applying shelving and is therefore considered to be more musical than shelving without overshoot. This effect, which has gained tremendous popularity among audio engineers, was first made popular in original Neve series EQs and later in the SSL G series.
At maximum the maximum Q setting of 3.00, the overshoot peaks at half the total boosted (or cut) gain. For example, with a maximum gain setting o f +20dB, the loss in the overshoot region is -10 dB.
Conversely, when shelving boost is being applied, overshoot cuts frequencies just above the cutoff to again compensa te in a smooth and pleasing fashi on for the perceived boost in low frequencies:
Figure 11-23: Overshoot when low shelf boost is applied.
Overshoot is also applied to high shelf boost and cut:
Overshoot curves are symmetrical for both cut and boost.
Low pass and high pass filters
The Vin tage EQ lo w and high pass filters are similar to those found in most conventional parametric EQs (which usually have a fixed slope of 12 dB per octave), except that Vint age EQ provides six different slope (roll off) settings: 6, 12, 18, 24, 30 and 36 dB per octave. This control over the shape of the “knee” gives you a great deal flexibility and control for a wide variety of applications.
Slope = 6
Slope = 18
Figure 11-24: Overshoot when high shelf cut and boost is applied.
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Figure 11-25: The low pass filter with three example slope settings.
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The Dynamics tab
The Dynamics tab (Figure 11-26) displays the Dynamics processing settings for the input or output channel that currently has the focus. Click any focus button in the Inputs or Outputs tab to view the Dynamics tab settings for the channel.
Input
Output
level
meter
level
meter
Gain
reduction
meter
Threshold
Trim
Dynamics tab
Compressor enable/disable
Compressor
The Compressor (Figure 11-26) lowers the level of the input when it is above the threshold. The amount of attenuation is determined by the Ratio and the input level. If the input is 6 dB above the Threshold and the Ratio is 3:1, then the output will be 2 dB above the Threshold. When the input level goes above the threshold, the attenuation is added gradually to reduce distortion. The rate at which the attenuation is added is determined by the Attack parameter. Likewise, when the input level falls below the Threshold, the attenuation is removed gradually. The rate at which the attenuation is removed is determined by the Release parameter. Long Release times may cause the audio to drop out briefly when a soft passage follows a loud passage. Short Release times may cause the attenuation to pump when the average input level quickly fluctuates above and below the Threshold.
Leveler enable/disable
Figure 11-26: The Dynamics tab.
Enabling Dynamics
Each input and output channel has a global Dynamics enable/disable button (Figure 11-3 and Figure 11-6). This button enables or disables all dynamics processing for the channel. In addition, the Dynamics tab has two different dynamics processors, the Compressor an d Level er , whic h can be individually enabled or disabled (Figure 11-26) for the channel.
These sorts of issues can be addressed by applying the Leveler instead.
Graphic adjustment of the Threshold
The Threshold can be adjusted by turning the Threshold knob or by dragging the Threshold line directly in the compressor graph (Figure 11-26).
Input level meter
The Input Level meter (Figure 11-26) shows the level of the input signal before it enters the compressor. It shows either the peak level or the RMS level, depending on which mode is currently chosen.
Gain reduction (GR) meter
The Gain reduction (GR) level meter (Figure 11-26) displays the current amount of attenuation applied by the compressor.
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Output level
The Ou tput Level m eter (Figur e 11-26) displays the peaks of the output signal. Trim is applied before the Output Level meter.
Peak/RMS modes
In RMS mode the compressor uses RMS values (a computational method for determining overall loudness) to meas ure the in put lev el. In Peak mode, the compressor uses signal peaks to determine the input level. RMS mode will let peaks through because the detector sidechain is only looking at the average signal level. Peak mode will react to brief peaks. Peak mode is generally used for drums, percussion and other source material with strong transients, while RMS mode is mostly used for everything else.
The input meters show either the peak level or the RMS level, depending on the mode.
Leveler
The Leveler™ (Figure 11-26) provides an accurate model of the legendary Teletronix™ LA-2A® optical compressor, known for its unique and highly sought-after Automatic Gain Control (AGC) characteristics. The UltraLite-mk3 Leveler faithfully models the LA-2A using the on-board DSP with 32-bit floating point precision.
A model of an optical com pressor
The simplest description of an optical leveling amplifier device is a light shining on a photore­sistor. The intensity of the light source is propo rtional to the a udio signal, and the resistance of the photoresistor is in turn inversely proportional to the intensity of the light. Photore­sistors respond quite quickly to increases in light intensity, yet return to their dark resistance very slowly. Thus, incorporation of the photoresistor into an attenuator followed by an amplifier which provides make-up gain produces a signal which maintains a constant overall loudness.
Automatic gain control usin g light
The the Automatic Gain Control (AGC) circuit of the LA-2A uses a vintage opto-coupler known by its model number (T4). The T4 contains an electroluminescent panel (ELP) and photoresistor mounted so that the emission of the panel modulates the resistance. An ELP c o nsists o f a thin layer of phosphorescent material sandwiched between two insulated electrodes to form a capacitor. Making one of the electrodes transparent allows the light to escape. These devices are essentially glow-in-the-dark paint on a piece of foil covered by metalized glass or plastic, and are the same devices used in low-power night lights. Unfortunately, these devices need high voltages to operate, and are best driven by tube circuits which can supply voltage swings of several hundred volts.
Response characteristics
Once the light has faded away, the photoresistor then decays back to its dark state. The shape of the decay curve varies depending on how bright the light was, and how long the light lasted. A general rule of thumb is that the louder the program, the slower the r elease . Typically, the r el ease can tak e up to and over o ne minute. One thing to keep in mind when using these types of devices is tha t the typical concepts of compression ratio, attack, release, and threshold do not apply. The light intensity is determined by the highly non-linear interactions of the input signal, AGC circuit, and ELP, and thus exhibit a strong program dependence that is impossible to d escribe without th e mind-n um bin g mathematics of statistical mechanics. The actual results, however, can be almost mystical: even when you feed the same material (a loop perhaps) through the Leveler twice, you’ll often see a new response the seco nd time thr ough a loop , complete with unique attack times, release times and compression ratios. Furthermore, two different input signals with the same RMS levels may be leveled in a drastically different manner.
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It is precisely this self-adjusting behavior that makes optical compressors the tool of choice for smoothing out vocals, bass guitar and full­program mixes without destroying perceived dynamics.
Compressor/Limit buttons
The Comp and Limit buttons (Figure 11-26) model the original LA-2A Limit/Compress mode switch. The effect is very subtle, w ith the Limit option behaving only slightly more like a limiter than a compressor. The switch increases the level of the input t o th e AGC model and runs the attenuator at a slightly lower level. The Leveler then responds more strongly to transients, but otherwise still behaves like a leveling amplifier.
Gain Reduction
Gain Reduction (Figure 11-26) sets the strength of the signal sent to the AGC model.
Makeup Gain
Makeup gain (Figure 11-26) amplifies the output signal to make up for gain reduction.
The Meters tab
The Meters tab (Figure 11-27) serves as a comp r e h en si ve meter bridge for all inp u ts, outputs and mix busses in the UltraLite-mk3. This ta b gives you a “bird’s-eye” view of all signal activity in the UltraLite-mk3; it is i deal for c onfirming yo ur signal routing programming and for troubleshooting.
Bus activity LEDs (inputs only)
Channel meter display
Meters tab
Pre/post processing switch
Enabling or disabling the Leveler
The Leveler models the LA-2A so closely, it also models the time it takes for an actual LA-2A to “warm up” after it is turned on. Therefore, when you enable the Leveler, give it a moment to “settle” before you begin processing signals with it.
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Figure 11-27: The Meters tab.
Channel meter display
The channel meter display (Figure 11-27) provides a long-throw meter for the input or output that currently has the focus in the Input/Output tabs.
Bus activity LEDs (inputs only)
The Bus activity LEDs (Figure 11-27) are present only for inputs. See “Input meter and bus activity LEDs” on page 77.
Pre/post processing switch
The pre/post processing switch (Figure 11-27) affects all input meters (and the meter in the channel meter display above the tab, if this area is
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displaying an input meter). Click Pre to view levels before any input channel processing besides trim;
click Post to view levels after all channel processing (EQ, compression, M/S decoding, L/R swap, etc.)
The Reverb tab
The Reverb tab (Figure 11-28) provides access to the UltraLite-mk3’s single, global r ev erb pr ocessor, which provides high-fidelity reverberation and graphic control over its parameters.
Routing inputs, busses and outputs to the reverb processor
The reverb processor is a single, independent unit that provides stereo reverb. You can route multiple signals to it from various points (sends) in the CueMix FX mixer, but all incoming signals to the reverb processor are merged and processed together. The resulting stereo output from the reverb can then be inserted into a mix bus or output using stereo returns.
Low band
(yellow)
Figure 11-28: The Reverb tab.
Mid band reverb
time handle
High band
(purple)
Crossover handle
Reverb enable/disable
Enabling reverb
Use the enable/disable button (Figure 11-28) to turn the reverb processor on or off. Since reverb uses considerable DSP resources, it is best to leave it off when you are not using it.
Reverb sends
The following signals can be sent to the reverb processor via their correspo nding sends (discussed earlier in this chapter):
Mono or stereo inputs (Figure 11-3 on page 72)
Mix bus output (Figure 11-2 on page 70)
Outputs (Figure 11-6 on page 75)
Reverb returns
The stereo ou tput fro m the rev erb processo r can be sent to the following destinations via their corresponding returns (discussed earlier in this chapter):
Mix bus outputs
Outputs
The computer (via the Reverb Return bus)
Split point
The Split Point (Figure 11-28) prevents feedback loops that would be caused by a signal being sent to the reverb p rocessor and th en returned to the same signal path.
Mix
When the Sp lit P oint i s set to Mix, the re turns in the Mix bus tab become active and the sends in the Output tab gray out. This allows you to send from inputs and mixes and return to mixes and outputs.
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Output
When the Split Point is set to Output, the sends in Output tab become active and the returns in the Mix bus tab gray out. This allows you to send from inputs, mixes and outputs and return to outputs.
Primary controls
The Primary Controls section (Figure 11-28) in the Reverb tab p ro vides the follo wing basic parameters for programming the reverb.
Reverb Time
Reverb time determines the length of decay, or ta il, of the reverb. This is a global setting for the re verb processor. You can further refine the tails by independently setting the reverb time of three separate frequency bands, as discussed below in the Reverb Design section.
PreDelay
PreDelay is the amount of time before you hear the very first reflections. If you are in a large room, it takes a while before the first reflections return. PreDela y is useful fo r clarifying the original sound. For exam ple, with vocals, the re flections wo n’t start until after the initial sound of a word has been sung.
types of spaces. The Size and Level parameters let you co ntro l the size of the room and th e strength of the initial reflections.
Here’s a tip: try using initial reflections
without any subsequent reverb (turn the reverb time down as far as it will go). You’ll hear interesting and unusual effects.
Reverb design
The Reverb Design section allows you to independently control the reverb time for three separate frequency bands (Low, Mid and High) with adjustable cross-over points between them (Low and High). The reverb time for each band is specified in percent of the overall reverb time in the Primary Controls section at the top of the tab.
You can edit these parameters graphically by dragging the handles in the graphic display (Figure 11-28).
Width does what its name implies: if you turn this contro l all the way u p, the r esult is maxim um ster eo imaging. A position of 12 o’clock produces essentially a mono image. Turning the cont rol all the way down completely swaps the stereo image.
Shelf Filter
The Shelf Filter is a low-pass filter that controls the high frequency characteristics of the overall effect. Frequency sets the cutoff frequency for the filter and Cut sets the amount of signal attenuation applied by the filter.
Early reflections
Initial reflections give a space its unique sound. The shape of the room, the angles of the walls, even furniture in the room will produc e a series of Initial Reflections. Think of the early reflections and room type as the “flavor” of the reverb. You can choose between several types of rooms. These are acoustic models for simulating these different
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THE MONITOR GROUP
The monitor group is a set of UltraLite-mk3 o utputs that can be controlled with the master Monitor Level knob in up per right corner o f the CueMix FX mixer window (Figure 11-29), as well as the MASTER VOL knob on the UltraLite-mk3 front panel.
Monitor group presets menu
Figure 11-29: Monitor group volume control from CueMix FX and the front panel MASTER VOL knob.
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Assigning outputs to the monitor group
Any com bina tion o f outpu ts can be assigned to the monitor group. To include an output pair in the monitor group, click its Monitor button in the Outputs tab (Figure 11-6 on page 75).
EQ on a stereo channel requires approximately twice the DSP resourc es as the same EQ o n a mon o channel. The Compressor (2.5 x 1 EQ band) and Leveler (4 x 1 EQ band) require about the same DSP resources for a mono or stereo channel.
Monitor group presets menu
The monitor group presets menu (Figure 11-29) provides several presets for commonly used monitor groups:
Monitor group preset Output assignment
Main Outs Main Out 1-2 Stereo Analog Out 1-2 Quad Analog Out 1-4
5.1 Analog Out 1-6
7.1 Analog Out 1-8
If you program your own monitor output group, the presets menu displays the word Custom.
Monitor group meters
The monitor group meters (Figure 11-1 on page 68) show levels for any/all output pairs that are currently included in the monitor group. The width of the meters scales proportionally so that all current monitor group outputs will fit within the prescribed space for the meters. If many outputs are included, then the meters will look fairly thin, but they will all be included in the meter.
SOLO LIGHT
The Solo light (Figure 11-1) illuminates w hen any input in the current (active) mix bus is soloed (even if it is currently scrolled off-screen).
TALKBACK AND LISTENBACK
CueMix FX provides Talkback and Listenback buttons. T alkback allows an engineer in the control room to temporari ly dim all audio and talk to musicians in the live room. Conversely, Listenback allows musicians to talk to the control room.
Hardware setup
Figure 11-30 below shows a typical hardwar e setup for Talkback and Listenbac k. For Talkback, set up a dedicated mic in your control room an d co nn ect it to a mic input on your UltraLite-mk3. For Listenback, set up a d edicat ed listenbac k mic in the live room for the musicians and connect it to another mic input. For talkback output, set up a headphone distribution amp or set of speakers in the live room, and connect it to a pair of outputs. For example, you might connect a headphone distribution amp to analog outputs 7-8 on your UltraLite-mk3, as demonstrated below in Figure 11-30.
DSP METER
The DSP meter (Figure 11-1) shows how much of the available DSP processing power is currently being used by the UltraLite-mk3 for effects processing. DSP resources are alloca t ed in c hann e l order fro m the first in p ut t o the last o utp ut. If there aren’t enough DSP resources for all effects to be enabled on a channel, none of them are allocated on that channel or any following channel.
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Control room
Talkback mic
Main
outs
only occurs when talkback or listenback is engaged. Audio playing back from disk (your host software) is not affected.
Outs
Live room
Headphone distribution amp
Figure 11-30: Typical hardware setup for Talkback and Listenback.
7-8
(front panel mic input)
Listenback mic
Talkback / Listenback Mic Input
To configure the talkback mic in CueMix FX, go to the Inputs tab (Figure 11-3 on page 72) and click the Focus butt on fo r the inpu t that the talkback mic is connected to . Click the Channel tab (Figure 11-8 on page 76) and enable the Talk button.
Repeat this procedure for the Listenback mic, except click the Listen button in the Channel tab.
Talk / Listen output
To configure the talkback and listen back outputs, go to the Outpu ts tab (F igure 11-6 on page 75) and enable the Talk button for any output pair on which you’d like to hear the talkback mic. Similarly, enable the Listen button for any output pair on which you’d like to hear the listenback mic.
Talkback / Listenback Monitor Dim
Use the knobs next to the Talk and Listen buttons (Figure 11-31) to determine the amount of attenuation you would like to apply to all other audio signals (besides the talkback/listenback signal) when Talkback and/or Listenback is engaged. To completely silence all other CueMix audio, turn them all the way down. attenuation
Talk dim
Listen dim
Figure 11-31: The Talkback/Listenback controls.
Engaging/disengaging T alkback and Listenback
To engage Talk back or Listenback, press on the Talk or Listen buttons (Figure 11-31) and then release to disengage. Talkback and/or Listenback is engaged for as long as you hold down the mouse button. Option-click to make the buttons “sticky” (stay engaged until you click them again — so you don’t have to hold down the mouse). Or use the Talkback menu items.
If you would like to engage both Talkback and Listenback at the same time, enable the Link button (Figure 11-31).
Controlling Talkback and Listenback volume
To control the volume of the Talkback and/or Listenback mics, adjust their input trim in CueMix FX.
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SHORTCUTS
Hold down the following general modifier keys as shortcuts:
remains visible before it disappears (or begins to drop). To disable peak/hold indicators altogether, choose Off from this sub-menu.
Shortcut Result
Shift key Applies your action to all inputs or all out-
Command key Applies your action to the stereo input pair,
Option key Applies your action to all busses. Shift-Option Applies your action to all inputs and mixes. Double-click Returns the control to its default value (pan
puts in the mix.
even when it is currently configured as mono.
center, unity gain, etc.)
Hold down the following modifier keys as shortcuts for the EQ tab and controls:
Shortcut Result
Shift click Applies EQ button change to all input or out-
Option-click Applies EQ enable button changes to all
Shift-Option­click
puts.
bands in that input or output. Applies EQ enable button changes to all
bands and all inputs or outputs.
FILE MENU
Saving and loading hardware presets
The UltraLite-mk3 can store up to 16 presets in its on-board memory. A preset includes of all CueMix FX settings for all for mix busses, but it excludes global settings like clock source and sample rate.
Mix1 Return Includes Computer
The Mix1 return includes computer File menu item applies to other MOTU interfaces products and has no effect on the UltraLite-mk3.
Hardware follows console stereo settings
This File menu item applies to other MOTU interfaces products and has no effect on the UltraLite-mk3.
Show meter in dock icon
This File menu item applies to other MOTU interfaces and has no effect on the UltraLite-mk3.
EDIT MENU
Undo/Redo
CueMix FX supports multiple undo/redo. This allows you to step backwards and forwards through your actions in the software.
Copying & pasting (duplicating) entire mixes
To copy and paste the settings from one mix to another:
1 Select the source mix (Figure 11-1) and choose Copy from the Edit menu (or press command-C).
2 Choose the destination mix and choose Paste from the Edit menu (or press command-V).
The Load Hardware Preset and Save Hardware Preset commands in the CueMix FX file menu let you name, save and load presets in the UltraLite-mk3.
Peak/hold time
In CueMix FX, a peak indicator is a line (representing a virtual LED) displayed in a level meter that indicates the maximum signal level registered b y the meter. The Peak/hold time setting (File menu) determines how long this indicator
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Clear Peaks
Choose Clear P ea ks fro m the Edi t menu to clear all peak indicators in all CueMix FX meters.
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DEVICES MENU
If you are working with more than one MOTU audio interface product, this menu displays all interfaces that are currently on line. Choose any device from the menu to edit its settings using the CueMix FX software.
Below each device are three signal analysis tools: Oscilloscope, X-Y P lot and Ph ase Analysis. Choose one to open its window. For details on these features, see the following sections.
Oscilloscope . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
X-Y Plot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Phase Analysis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Figure 11-32: Opening the oscilloscope, X-Y Plot and Phase Analysis windows.
OSCILLOSCOPE
The Oscilloscope (Figure 11-33) graphs the amplitude of an audio signal over time.
Amplitude is displayed on the y-axis and time is displayed on the x-axis. A thick white vertical line marks where time equals zero; a thick white horizontal line marks wher e amp litud e equals zer o (Figure 11-33, below).
Level meters ar e displa y ed to the right of the graph. One or two meters are shown, depending on the current view mode (see “View controls”).
Opening the oscilloscope
Each mk3 series FireWire audio interface has its own oscilloscope. To open an oscilloscope, choose the Oscillo scope item from the Devices menu under the desired interface (Figure 11-32).
Choosing a channel to display
The oscilloscope follows the currently focused audio inp ut o r ou tput. If you focus a mono c hannel (e.g. Analog 3), its corresponding stereo pair will be displayed (Analog 3–4).
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View controls
The View controls (Figure 11-34) provide several options for the osci lloscope display.
Figure 11-33: Oscilloscope
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Pause button View menu
Horizontal controls (time axis)
The Horizontal controls (Figure 11-35) configure the value range o f the x-axis (time). Cli ck and drag the values up or down to set them, or double-click to return to the default value.
Figure 11-34: View controls
View menu
The View m enu (Figure 11-34) lets you c hoose how you wish to display the audio channel(s) being displayed.
View menu setting What it displays
Left Left channel only Right Right channel only Split screen Left channel on top; right channel on the
bottom
Shared Left and right on top of each other; left is
green, right is red
Add Left and right channels’ amplitudes are
added together
Subtract L-R The right channel’s amplitude is sub-
tracted from the left channel’s amplitude
Display options
The Axes control (Figure 11-34) sets the opacity of the grid displayed in the graph, from 100% (fully visible) down to 0% (fully hidden). The Show R uler option toggles the measurement items (see “Measurement information” on page 97).
Pausing the display
The Pause button in the upper right corner of the View section (Figure 11-34) allows you to freeze the display a t any time. To resume, click the button again. The level meters will remain active while the display is paused.
There are two modes for the controls: Zoom/Offset and Min/Max. To change the mode, use the Horizontal control menu (Figure 11-35).
Figure 11-35: Horizontal control menu
In Zoom/Offset mode, Zoom sets the display zoom from 1/1000x to 10x, where the number represents the number of pixels per sample. For example, when the horizontal zoom value is 10x, 10 samples are displayed in 100 pixels; when the horizont al zoom value is 1/10x, 100 samples are displayed in 10 pixels. Offset moves the line marking time equals zero left or right.
In Min/Max mode, Min and Max set the earliest and most recent displayed time.
Time Units
The Time Units sub-menu (Figure 11-35) provides the option to view the X axis in Seconds or Samples.
Vertical controls (amplitude axis)
The Vertical controls (Figure 11-35) operate similarly to the Horizontal cont rols, except that they configure the y-axis (amplitude).
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In Zoom/Offset mode, Zoom sets the display zoom from 1/2 to 100x, and Offset moves the line marking amplitude equals zero line up or down.
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In Min/Max mode, Min and Max set the smallest and largest displayed amplitude.
Waveform Recognition
The Waveform Recognition option searches through new audio data looking for a waveform which most resembles that which was previously displayed. The region where this takes place is a small window around the line marking time equals zero, denoted by the extra vertical graph lines surrounding it. There are two kinds of waveform recognition available: Type I and Type II.
Figure 11-36: Waveform Recognition menu
T ype I recognition provides the most stable display of the waveform. It is the most resistant to change. Louder transients, such as those produced by a snare drum, are not displayed inside of the waveform window. Type I is best for observing the shape of a signal produced by a synthesizer or observing the tone of a guitar through a chain of pedals.
Type II recognition is less resistant to change. It will include loud transients within the waveform recognition window. Type II is better for observing percussive music where the beat itself is to be centered within the waveform window.
response to specific conditions in the signal. The Trigger section defines that criteria and how the graph will display the events that match.
Trigger indicator Trigger menu
Criteria check boxes
Figure 11-37: Trigger settings
Criteria
The criteria check boxes (Figure 11-37) determine the conditions that the trigger is looking for and where it will look for them.
The Left check box causes the condition to be looked f or in the le ft channel of the signal; lik ewise, the Right check box looks for the condition in the right channel. One or both of these can be enabled simultaneously. If neither is enabled, the criteria will not be found because the trigger is not looking at any audio signal.
The Pos and Neg check boxes determine the slope of the event. When the Pos check box is enabled, the trigger will look for an event where am plitude is increasing; likewise, enabling the Neg check box tells the trigger to look for an event where amplitude is decreasing. One or both of these can be enabled simultaneously. If neither is enabled, the criteria will not be found because the trigger is not looking for any particular kind of event.
Trigger
When the Trigger (Figure 11-37) is not enabled (the Trigger menu is set to None), the graph updates based on time: after ev ery n samples o f the monitored audio signal, the most recent samples are displayed. When the Trigger is enabled (set to any mode other than None), the graph updates in
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The Level setting defines the amplitude threshold that the trigger is looking for. The Lev el is indica ted on the graph by a blue horizontal line (or two blue horizontal lines, if Magnitude is enabled). Events which cross this threshold using the enabled slope(s) in the enabled channel(s) will activate the trigger. The response of the trigger is set by the Trigger mode (see “Trigger modes”, below).
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Enabling the Magnitude check box tells the trigger to look for both posi tive and negative Level values, regardless of whether the Level value is positive or negative. For example, if Level is set to +0.500 and Magnitude is enabled, the trigger will look for both +0.500 and -0.500. You will see a second blue line appear in the display when Magnitude is enabled to denote the second value.
Trigger indicator
The Trigger indicator (Figure 11-37 on page 96) displays the sta t e o f the trigger , and also provides a way to manually interact with it. The Trigger indicator always displays one of three colors:
Color Status
Green When the current Trigger criteria has been met
(including when the Trigger mode is None).
Holdoff
Holdoff defines a time interval during which the oscilloscope does not trigger. The most recent trace will be displayed during that period. When the period is over, the trigger is “re-armed’, i.e. it will begin looking for the criteria again.
Click and drag this value up or down to set it, or double-click to return to the default value.
Trigger modes
The Trigger menu (Figure 11-37 on page 96) provides four modes:
Trigger mode What it does
None The Trigger is not active; this is the default mode.
The incoming audio signal will be displayed con­tinuously as audio is received.
Auto The display is always updating, but when the
condition is met, the trigger event will be dis­played centered around the line marking time equals zero.
Normal The display updates only when the condition is
met; the last trace will be displayed until the next matching event is found.
Yellow When the Trigger is armed, but has not yet found an
event which matches its criteria. Yellow can also indi­cate that the graph has been manually paused using the Pause button in the View section (see “Pausing the display” on page 95).
Red When the Trigger is being held off, either because the
Trigger mode is set to Single Sweep or the Holdoff time is not set to zero.
You can also click on the Trigger indicator to force certain actions, depen ding on th e Trigger mode. I n Auto and Normal modes, clicking on the Trigger indicator causes the display to run freely; you may click & hold to force this to occur for as long as you’d like. In Single Sweep mode, clicking on the Trigger indicator re-arms the trigger. When the Trigger mode is None, clicking on the Trigger indicator has no effect.
Measurement information
You can view detailed information about a particular time range by using the measurement bars.
Single Sweep Similar to Normal mode, but the last trace will be
displayed until you manually arm the trigger by clicking the Trigger indicator (Figure 11-37 on page 96) or by pressing the spacebar.
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Figure 11-38: Measurement information
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To adjust the left and right edges of the measurement area, click and drag the blue bars in the graph, or click and drag the blue numbers in the upper left or right corners. To reset them to the default value, double-click the numbers.
Information about the measured area is displayed at the center of the top ruler: the duration (in seconds and samples), the approximate frequency, and the scientific not e name. If the measured ar ea is long enough, the approximate beats per minute (bpm) is displayed.
Ideas for using the Oscilloscope
The Oscilloscope can be used in many useful ways during the routine operation of your recording studio. Here are just a few examples.
Analyzing and comparing harmonic content
The oscilloscope lets you “see” the nature of the harmonic profile in any audio material. You can also view two signals side by side (in stereo mode) to compare their profiles and, if necessary, make adjustments to the source of each signal and view your changes in real time.
Viewing transients such as drum hits
If you loop a snare hit or other similar transient audio clip and f eed it thr o ugh the oscilloscope, you can more or less “freeze” the transient wavef o rm in the oscilloscope frame. This can be useful, for example, for viewing the results of real-time compression that you are applying with an effects plug-in, as demonstrated in Figure 11-39. In this example, a snare hit is being comp ressed b y Digital Performer’s Dynamics plug-in. As you make adjustments to the compression plug-in’s settings, you can see the transien t wav eform chan ge the next time the Oscilloscope triggers. For compression, this can be particularly useful for balancing the effect of the attack on the transient, relative to the decay portion of the waveform. Conversely, you can see the effect of the threshold setting directly on the decay portion, relative to the attack. In effect, you can see as well as hear the results of your compression adjustments.
To view a transient waveform in the Oscilloscope display , turn off Waveform Rec ognition and use the Normal T rigger mode. A djust the level high enough to encom pass the v ertical ampli tude o f most of the transient. If the transient pulse sweeps across the
Figure 11-39: Viewing transients in the Oscilloscope
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screen, try raising the Holdoff level. Once the transient is settled in the display and fairly stable, you may need to adjust the horizontal position to center it in the display. These settings are depicted in the example in Figure 11-39.
You can also pause the display at any time and adjust the horizontal bounds to locate a transient.
Another example is waveform polarity. If you are combining several raw waveforms, polarity is a critical, yet not always obvious, factor in determining the resulting sound. You can use the Oscilloscope to easily view and compare polarities to see if they are inverted fro m one another or not. The Add and Subtract L - R View menu settings are particularly useful here.
Clip detection
You can use the Oscilloscope to detect clipping in a digital audio signal. To do so, enable all criteria (Figure 11-37 on page 96), choose Single Sweep from the trigger menu (Figure 11-37), set the level to 0.999 and click the trigger indicator (Figure 11-37) to arm it (yellow). As soon as the signal clips, the trigger indicator will turn red, and the display will show the offending clip at the line marking time equals zero.
Viewing timing pulses
If you have two audio signals with recognizable, timed pulses in them, and you wish to compare their timing with respect to each other, you can use Split Screen o r Shar ed view to visually com pare th e timing of the two signals. You can zoom in to the sample level for sample accurate viewing.
Building synthesizer patches
If you are building a synth patch on a synthesizer (or forming similar highly periodic audio material), y ou can run the a udio signal thro ugh the Oscilloscope as you adjust its sound to check in real time for undesirable (and possibly inaudible) characteristics, which are easily seen in the Oscilloscope display. A good example is DC offset. If a signal develops DC offset, the apparent vertical center of its overall waveform will drift above or below the line marking amplitude equals zero. Try setting Waveform Recognition t o Type I and setting Trigger to None.
You can also use the Oscilloscope to help y o u ap ply wavef orm modula tion and k eep it “in bounds”. F or example, you could easily see if pulse width modulation is collapsing in on itself to choke the sound, an effect that is readily seen in the Oscilloscope display but not necessarily easy to determine by ear when using multiple modulatio n sources.
Guitarists can also visually observe the effects of their pedals and processing, while playing. With the Trigger mode set to None and Waveform Recognition set to Type I, the waveform will be tracks automatically.
When applying filters and filter resonance, the visual effect on the waveform can be invaluable in reinforcing what you are hearing as you make adjustments.
Monitoring control voltage output from Volta
MOTU’s Volta instrument plug-in for Mac OS X turns your audio interface into a control voltage interface, giving you precise digital control from your favorite audio workstation software of any hardware device with a con tro l vo ltage (CV) in p ut. The CV signals output from Volta can be monitored in the Oscilloscope, giving you visual feedback on LFOs, envelopes, ramps, step sequencers, and more.
For more information on Volta, see www.motu.com.
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X-Y PLOT
The X-Y Plot window (Figure 11-40) graphs the amplitude of a stereo audio signal on a two­dimensional grid.
For each unit of time (i.e. each sample), the amplitude of the left channel is displayed on the x­axis and the amplitude of the right channel is displayed on the y-axis. A thick white vertical line marks where left channel amplitude equals zero; a thick white horizontal line marks where right channel amplitude equals zero (Figure 11-40, below). There are also thick white diagonal lines for y = x and y = -x.
Metering
Level meters ar e displa yed abo ve and t o the right of the graph for the left (green) and right (red) channels, respectively. An additional Correlation meter (blue) is displayed on the right. This meter displays the correlation between the two channels.
The higher the meter, the higher the correlation between the two channels. Below are a few examples:
Situation Meter
Perfect correlation
Zero correlation
Perfectly out of phase
level
+1 Diagonal line going
0 No discernible pat-
-1 Diagonal line going
X-Y Plot graph Mathematical
relationship
y = x from lower left to upper right:
None tern
y = -x from upper left to lower right:
Opening the X-Y Plot
Each mk3 series FireWire audio interface has its own X-Y Plot window. Choose the X-Y Plot item from the Devices menu und er the de sired in te rface (Figure 11-32 on page 94).
Figure 11-40: X-Y Plot
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