Moog Music MF-104Z User Manual

Understanding and Using Your
moogerfooger®
MF-104Z ANALOG DELAY
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Welcome to the world of moogerfooger® Analog Effects Modules. Your Model MF-104Z Analog Delay is a rugged, professional-quality instrument, designed to be equally at home on stage or in the studio. Its great sound and smooth player controls come from its state-of-the­art analog circuitry, designed and built under Bob Moog's personal direction.
Your MF-104ZAnalog Delay features an all-analog delay circuit with delay times from 50 milliseconds to 1000 milliseconds. Its finely tuned frequency response and overload contours produce the sound quality of the best classic vintage delay devices. Each of the three performance parameters may be controlled smoothly and continuously by panel knob, expression pedal, or external control voltage. Audio input and output signals may be set to any instrument or line level. Housed in a rugged steel and hardwood enclosure, the MF-104Z, like other moogerfooger instruments, has the classic good looks, versatility, and high sound quality of the well-known vintage MOOG synthesizers.
The following pages will first tell you how to hook up your MF­104Z and set the panel controls for the ‘basic’ setup. Next, we'll explain how your MF-104Z works. After that we'll go through the panel features and give you suggestions on how to use your MF-104Z in some specific applications. At the end of this booklet, you'll find technical specifications, service, and warranty information, and information about Moog Music.
CONTENTS
GETTING STARTED - - - - - - - - - - - - - - - - - - 3 WHAT IS AN ANALOG DELAY? - - - - - - - - - - - - 6 PERFORMANCE PARAMETER CONTROLS - - - - - - 7 THE WHITE SWITCHES - - - - - - - - - - - - - - - - - 8 THE AUDIO LEVEL CONTROLS - - - - - - - - - - - - 9 AUDIO OUTPUTS; EXPRESSION PEDALS - - - - - - - 11 TYPICAL SETUPS - - - - - - - - - - - - - - - - - - —- 12 TECHNICAL INFORMATION - - - - - - - - - - - - - 17 WARRANTY INFORMATION - - - - - - - - - - - - - 21
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SPECIFICATIONS - - - - - - - - - - - - - - - - - - - 22
GETTING STARTED
Here are simple instructions on how you can quickly plug in and try out your MF-104Z.
1. Unpack your MF-104Z. You can place it on a table or on a floor. We suggest that you place it on a table while you become familiar with its features.
2. Check that the power adapter has a nominal rating of +9 volts and is also rated at your country's standard power voltage (120 volts A.C. for the United States and Canada, 100 volts A.C. for Japan, and 220 volts A.C. for most other countries). Plug the power adapter's cord into the MF-104SD's `+9V' jack. Then plug the power adapter itself into a power voltage receptacle. (See Page 19 for more detailed technical information on power adapters for the MF-104Z.)
3. Note that the BYPASS light is on. It will light up either red or green. Red indicates that the MF-104Z’s delay circuit is off-line (bypassed), while the green indicates that the delay circuit is on-line. Pressing the `stomp switch' will toggle the BYPASS light between red and green. For now, leave the BYPASS light on red.
Refer to Figure 1 for steps 4. and 5.
4. Connect an instrument cable from the MIX OUT jack to a line-level input on your amp or mixer.
Figure 1 - Basic connections: Instrument to AUDIO IN, monitor amp to MIX OUT, and power adapter to +9V.
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Turn the volume control on your amp down but not off.
5. Connect an instrument cable from your signal source to the AUDIO IN jack. You can feed virtually any instrument-level or line-level signal through your MF-104Z. Examples are guitar, bass, keyboard, theremin, drum machine, or Effects Send output on your mixer.
Refer to Figure 2 for step 6.
6. Set the MF-104Z panel controls as follows.
MIX 0 DELAY TIME 0.3 FEEDBACK 0 LOOP GAIN 0 DRIVE fully
counterclockwise OUTPUT LEVEL fully
counterclockwise Left Switch SHORT Right Switch INT. LOOP
Play your instrument (or turn on the signal source). Adjust the volume control on your monitor amp so that the sound level is comfortable.
Now set the DRIVE and OUTPUT LEVEL controls exactly as described in steps 7. and 8.
Figure 2 - Basic settings for becoming familiar with your MF -104Z.
7. Press the stomp switch so the BYPASS light goes green. Playing your instrument, set the DRIVE control so the INPUT LEVEL indicator lights up green-yellow or red­yellow most of the time, and becomes bright red only on occasional peaks.
8. Set the OUTPUT LEVEL control so that there is no loudness change when the BYPASS light goes back and forth between green and red.
Once the DRIVE and OUTPUT LEVEL controls are set, you should not change them unless you change the loudness of your signal source.
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9. Switch the BYPASS light to green. Continuing to play your instrument, turn the MIX control clockwise. When the MIX control is at 0, you will hear just the direct (undelayed) signal. When the MIX control is at 5 (midposition), you will hear both the direct and delayed signal. When the MIX control is at 10, you will hear just the delayed signal. Note that the delayed signal has a softer, more muted quality than the direct signal, - just as natural echoes are softer and more muted than direct sounds.
10. Set the MIX control to 5, so you hear both the direct and delayed signals. Vary the setting of the DELAY TIME control. When the control is fully counterclockwise, the delay is very short, - about 50 milliseconds. (A millisecond is a thousandth of a second.) When the control is fully clockwise, the delay is about 500 milliseconds. Note that when you turn the DELAY TIME control while you're playing, the pitch will change briefly. This is because turning the DELAY TIME control causes your sound to stretch or compress as it goes through the delay circuit, thereby speeding up or slowing down the vibrations.
11. Set the left switch to LONG. This doubles the delay time. It also imparts an even more muted quality to the delayed signal. Experiment with various settings of the DELAY TIME control and the SHORT-LONG switch to get a feeling for how they affect the delayed signal.
12. Return the left switch to SHORT and the DELAY TIME control to midposition. Turn the FEEDBACK control slowly clockwise. You will now hear a series of echoes of each sound that you play. The FEEDBACK control creates the series of echoes by mixing a portion of the delayed signal with the signal from your instrument. When the FEEDBACK control is set to about 8, the echoes sustain indefinitely. With the FEEDBACK control above 8, the echoes build up chaotically into some amazing electronic textures.
In the next sections we'll explain how an analog delay works and look at your MF-104Z in more detail. For now, get a feel for your MF­104Z's controls by experimenting with different settings.
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WHAT IS AN ANALOG DELAY?
A delay circuit produces a replica of an audio signal a short time after the original signal is received. If you listen to the original (direct) signal and the delayed signal together, the delayed signal will sound like an echo of the direct. To make a whole series of echoes that die out gradually, you feed the delayed output signal back to the input. You can determine how far apart the echoes are by adjusting the delay time of the delay circuit, and you can adjust how fast the echoes die out by adjusting the amount of feedback from the delay circuit output to its input. In addition, you can determine how loud the echoes are by adjusting the mix between the direct signal and the delayed signal.
Today there are three types of delay devices: tape, analog, and digital. The first delay devices used magnetic tape to create the delay. The sound was recorded on a moving tape, and then played back after the tape had moved a few inches or so. Then, during the early `70's, large-scale semiconductor analog delay circuits became available. These were called bucket brigade delay chips, because they functioned by passing the audio waveform down a chain of several thousand circuit cells, in analogy to water being passed by a bucket brigade to put out a fire. Each cell in the chip introduces a tiny delay. The total time delay depends on the number of cells and on how fast the waveform is `clocked', or moved from one cell to the next. Analog delays were less noisy, easier to use, and more reliable than tape echo units, and came to be more widely used.
More recently, digital delay units have come into use. In a digital delay unit, the sound signal is first converted to numbers. The numbers are stored in a digital memory for a certain time, and then retrieved and reconstructed into the delayed audio waveform. One significant difference between analog and digital delay units is that the particular frequency and overload contours of well-designed analog devices generally provide smoother, more natural series of echoes than digital delay units. Another difference is that the echoes of a digital delay are static because they are the same sound repeated over and over, whereas a bucket brigade device itself imparts a warm, organically evolving timbre to the echoes.
The design of your MF-104Z Analog Delay is unique because it combines authentic, finely-tuned vintage analog bucket-brigade delay circuitry with analog-synthesizer-style voltage control of delay time, feedback, and direct/delay mix.
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PERFORMANCE PARAMETER CONTROLS
Performance parameters are controls that are meant to be played during performance. Each of the MF-104Z's performance parameters is controlled both by a front panel knob and by a pedal/control jack on the rear panel. The parameters are MIX, DELAY TIME, and FEEDBACK..
MIX control: As you turn the MIX knob clockwise from 0 to 5, the delayed signal becomes louder while the direct signal remains at maximum volume. Then, as you turn the MIX knob from 5 to 10, the delayed signal remains at maximum volume while the direct signal decreases to silence. This characteristic gives a natural-sounding mix for most music signals.
If you're applying a sustained steady pitch to the MF-104Z and the MIX control is set near midposition, you may find that the direct and delayed signals alternately reinforce and cancel each other in rapid succession as the delay time is varied. This is a normal result of mixing a steady pitch with a delayed replica of itself. It is the analog­delay equivalent of `standing waves' in a reverberant room.
DELAY TIME control: With the
SHORT/LONG switch set on SHORT, the delay time will vary
from 50 milliseconds to 500 milliseconds as the DELAY TIME knob is turned clockwise. Note that the knob is calibrated directly in time (seconds).
With the SHORT/LONG switch set on LONG, the DELAY TIME knob will vary the delay time from 100 milliseconds to 1000 milliseconds.
FEEDBACK control: There is no feedback when the FEEDBACK knob is on 0. The feedback increases as you turn the knob clockwise. When the knob is around 8, the echoes will sustain indefinitely for
Figure 3 - MF -104Z Front Panel.
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most delay time settings. With the FEEDBACK knob turned clockwise past 8, the echoes will grow in amplitude until they reach the overload point of the delay circuitry. In addition, the background noise will also build up and compete with the delayed signal.
When you switch your MF-104Z into BYPASS, the feedback loop will shut down and the echo stream will die out within less than a second. Then, when you switch your MF-104Z on again, a new echo stream will begin to build up. This is a convenient way of `canceling' an echo stream while you're playing.
The SHORT-LONG switch works with the DELAY TIME control. The delay time range is 50 milliseconds to 500milliseconds when the switch is on SHORT, and 100 to 1000 milliseconds when the switch is on LONG. In addition, the frequency response of the delay circuit is more restricted when the switch is on LONG than it is when the switch is on SHORT.
The INT.LOOP-EXT.LOOP switch selects the feedback path. When this switch is in INT.LOOP, the feedback path goes directly from the output of the delay circuit back to the input. When this switch is in EXT.LOOP, the feedback loop goes through the LOOP OUT jack and the LOOP IN jack. This provides you with an opportunity to insert a signal processor of your choice in the feedback path, thereby enabling you to process the echoes as they're being generated. The LOOP GAIN knob affects only the external loop, and has no effect whatsoever when the switch is set on INT.LOOP. Detailed information on using the external loop and setting the LOOP GAIN knob is given in the next two sections.
THE WHITE SWITCHES
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