All rights reserved. No parts of this document may be reproduced in any form without the
express written permission of Mobile Industrial Robots A/S (MiR). MiR makes no warranties,
expressed or implied, in respect of this document or its contents. In addition, the contents of
the document are subject to change without prior notice. Every precaution has been taken in
the preparation of this document. Nevertheless, MiR assumes no responsibility for errors or
omissions or any damages resulting from the use of the information contained.
This document describes the MiRrobot interface and is intended for administrators of the
system and users responsible for updating the system regularly.
1.1 Where to find more information
At the MiR website, you can find the following resources under the Manuals tab on each
product page:
• Quick starts describe how you start operating MiR robots quickly. It comes in print in the
box with the robots. Quick starts are available in multiple languages.
• User guides provide all the information you need to operate and maintain MiR robots and
how to set up and use top modules and accessories, such as charging stations, hooks, shelf
lifts, and pallet lifts. User guides are available in multiple languages.
• Operating guides describe how to set up and use MiR accessories or supported functions
that are mainly hardware-based, such as charging stations and shelf functions.
• Getting started guides describe how to set up MiR accessories that are mainly software-
based, such as MiRFleet.
• Reference guides contain descriptions of all the elements of the robot interface and
MiRFleet interface. Reference guides are available in multiple languages.
• Best practice guides specify how much space MiR robots need to execute common
maneuvers.
• REST API references for MiR robots, MiR hooks, and MiRFleet. HTTP requests can be
used to control robots, hooks, and MiRFleet.
• MiR network and WiFi guide specifies the performance requirements of your network
and how you must configure it for MiR robots and MiRFleet to operate successfully.
1.2 Version history
This table shows current and previous versions of this document.
System permissions are handled per user group whereas login credentials are handled per
individual user. Read more in the sections Users on page 108 and User groups on page 111.
If necessary, contact your distributor for the guide How to improve IT securityof MiR products.
Accessing the interface
The user interface is accessed by connecting to the robot's WiFi and opening your preferred
web browser. Enter the IPaddress of robot or enter mir.com in the browser's address bar.
The interface can be accessed via Google Chrome, Apple Safari, Mozilla
Firefox, and Microsoft Edge.
Username and password
Enter your username and password to sign in to the robot interface.
After signing in the first time, we recommend to change the passwords of the
default users: Distributor, Administrator, and User. See Users on page 108 to
change the passwords.
The original username and password for the robot’s web interface are in the
document Getting the robot online.
The unique password for the WiFi access point is in the Passwords document.
Both documents are in the box with the product.
PIN code
Select the PIN code tab and enter a four-digit PIN code. This PIN code will now function as an
access code to the interface. There is no preconfigured PIN code.
To access a section in the MiRrobot interface, first select an item on the main menu, then
select the relevant sub-menu. The section appears in the main window.
For example, to go to the Sounds section, select Setup on the main menu, then select
Dashboards are an easy way for different user groups to control the robot giving direct
access to the individual key functions. A dashboard is made up of a number of widgets, each
representing a feature in the system, such as a particular mission, the map the robot is
running in, or the current mission queue.
Create dashboard
Enter a name in the Name field to create a new dashboard. Select Create dashboard to
continue to the design section. Design the dashboard by adding widgets that represent the
features you want to assign to the dashboard.
Design the dashboard by selecting widgets from the menus in the top bar. Resize the widgets
by pulling the arrow in the lower right corner and rearrange their order by selecting and
dragging them. Some widgets require further settings. For example, you must select a
particular mission for mission buttons. To do this, select the pen icon in the lower left corner
and select the wanted action.
A Locked robot map widget makes the active map of the selected robot visible on the
dashboard. The robot is always shown in the middle of a locked map. Select the robot you
want shown on the dashboard.
Map
A Map widget makes the active map visible on the dashboard. You can add and edit
positions and markers in the widget and adjust the robot's position.
You can start a mission from the dashboard by adding a Mission button widget and
selecting a predefined mission.
Pause/Continue button
The Pause/Continue button functions the same way as the pause/continue icon on the top
bar of the robot interface, but may be inserted as wizard if you want it in a larger size.
Mission queue
You can have the mission queue displayed on the dashboard by selecting a Mission queue
widget.
Mission action log
The Mission action log widget displays the individual actions being performed during the
execution of a mission.
You can select a mission group and have all missions from that group displayed on the
dashboard by adding a Mission group widget.
PLC registers
PLC button/display
Get easy access to PLC functions from the dashboard. A PLC widget can be designed as a
button, for example, to shift between two stages, or a display button, for example, for
monitoring read-out values.
I/O module
I/O configuration
The I/O configuration widget lets you program one or more actions that you want the I/O
module to perform when the outputs are in a certain state and when you select the button.
Add states to the widget and configure the conditions that trigger the state and the outputs
that the robot sets on the I/O module when you select the widget. Use the Reset section to
configure a default output configuration.
I/O module
The I/O module widget lets you connect and disconnect I/O modules from the dashboard.
I/O status
The I/O status widget shows the current status of the selected I/O module.
This widget lets you queue the following missions: Pick up cart, Place cart.
Use the check boxes to define which missions are available in the widget. You must select at
least one option (either Pick up cart or Place cart).
When you select the widget, the robot adds the mission shown in the widget to the mission
queue. In the Place cart mission, the robot releases the gripper, lowers the hook, and leaves
the cart in the current position. In the Pick up cart mission, the robot tries to find a cart
within the hook camera's sight and pick it up. For the Pick up cart mission to work, it is
necessary that the hook camera detects the QR code or AprilTag at the robot's current
position.
This widget lets you activate and deactivate the hook brake manually. The text in the widget
shows the action that it executes when you select it and changes depending on the state of
the hook brake. For example, if the brake is active (the arm is locked), the widget reads
Deactivate hook brake, and selecting the widget deactivates the brake.
After you select the widget, it shows the current action and you have an option to undo the
action until it is over. For example, if the brake is active and you select the widget, it shows
Deactivating... Click to undo.
Hook gripper control
This widget lets you open and close the hook gripper. This widget shows the current action
(closing or opening) and lets you undo it during execution.
Hook height
This widget lets you set the height of the hook manually. Use the arrows to change the value.
This widget shows information about the distributor if any distributor data has been entered
in the Distributor data section under System > Settings.
Error log button
The Error log button allows you to get an error log via the dashboard. The error log is a list
of all detected system errors. Each entry is shown with a description, an indication of which
module is affected, and the time when the error occurred.
Joystick
Make one or more joysticks available directly on the dashboard. Different speeds can be
selected for the joysticks; slow, medium or fast. The standard joystick in the top bar is fast,
except when mapping where it runs medium speed.
The Log-out button allows you to log off via the dashboard.
Pause/Continue button
The Pause/Continue button functions the same way as the pause/continue icon on the top
bar of the robot interface, but may be inserted as wizard if you want it in a larger size.
Robot summary
The Robot summary widget makes it possible to have information about the robot on the
dashboard: name, serial no., battery percentage, remaining battery time, uptime, and
moved distance.
This section describes the items in the Setup menu.
The Setup menu contains the following items:
4.1 Missions27
4.2 Maps64
4.3 Sounds88
4.4 Transitions90
4.5 I/O modules93
4.6 Paths94
4. Setup
4.7 Path guides96
4.8 Marker types99
4.9 Footprints104
4.10 Users108
4.11 User groups111
4.1 Missions
A mission is a predefined series of actions that the robot can be set to perform. A mission
can be a simple transportation task between defined positions or a more complex job that
includes both moving between positions and performing actions, such as unloading a pallet,
moving to a charging station when the battery is low, or sending an email on arrival at a
position.
Missions are started by adding a given mission to the mission queue. The robot will perform
the missions in the order they are added, and an operator may rearrange the queued
missions if needed.
In MiRFleet, missions are controlled in the Scheduler. The Scheduler makes it possible to
prioritize missions in queue and to set a start time.
Start mission
You can enqueue a mission in one of the following ways:
• From a dashboard
You can configure a Mission button widget on a dashboard.
To enqueue a mission in the Missions menu, select Queue missionfor the mission you
want to add to the robot's mission queue.
4. Setup
If there are variable parameters in a mission, for example a variable position, you will be
asked to select the position when adding the mission to the queue.
MiR robots function through missions that you create. A mission is made up of actions, such
as: move actions, logic actions, docking actions, and sounds, which can be put together to
form a mission with as many actions as needed. Missions themselves can also be embedded
into other missions.
Most actions have adjustable parameters, for example, which position to go to. Most actions
can also use variables, enabling the user to choose the value of a parameter each time the
mission is used. This can be practical in cases where the robot performs the same series of
actions in different areas of the site that require different parameter settings in the mission
actions.
When you create a mission, you can save it in the default Missions group, or you can choose
to save it in any of the available actions groups. The actions groups are found in the top bar
of the mission editor window, and you can distinguish missions from actions by the small
icons shown next to their names: missions have a target icon , and actions have a runningman icon .
The name must be unique and is used to identify the mission. For example, Go to charging
station, Deliver spare parts or Warehouse to production line 1.
• Mission group
Select which group you want the mission to be part of.
• Site
If you are using more than one site, select which site you want the mission to belong to.
Select + Create mission to create a new mission that you can add actions to.
Mission groups
Each mission group has a number of predefined actions that can be selected when you build
the mission. One mission can contain actions from several groups. When you save the new
mission, it will be placed in the selected group and can be used as a separate mission or as
an embedded mission in other missions.
If you don't want to use any of the default group names, you can create your own group(s)
and save missions here. New groups will be shown in the top bar next to the default groups
and contain any mission(s) you want to add to it.
A mission is built from actions that you pick from the menus in the top bar. You can also pick
already created missions and embed them in new missions.
Actions and missions are grouped together in the top bar menus. All predefined actions are
identified by a running-man icon. User created missions are placed together with actions in
the group to which you append them and can be distinguished from actions by a target icon
next to their names.
When you have picked the actions you want in your mission, do the following:
1. Drag the actions up or down with the four-headed arrow at the far left of the action line
to sort them in the desired order. The actions are executed in a top-to-bottom order.
2. Set the parameters for the selected action by selecting the gear icon at the far right of
All actions that require the user to specify something, for example, a position, a number of
retries, a distance, or a subject text, have the option to define a variable. We recommend
naming variables in the form of a question that describes what the value you are inserting
should be used for. The question pops up on the operator’s user interface every time the
mission is queued or embedded in another mission, and the user must select an answer
before the mission can begin.
In the Name field, enter a question that describes what the variable is used for, for example,
“Which position should the robot move to?”. In the Default value field, enter a default
position.
Move
This action group contains the actions in the following table.
Action descriptionParameter descriptions
Adjust localization
An Adjust localization action adjusts the
robot to the correct position on the map.
This is useful if it has to move through an
area with many dynamic obstacles where
the localization is likely to drift.
Check position status
A Check position status action makes the
robot check the status of a position or
marker for a given amount of time.
Positions and markers can be in the states
free or occupied.
If the condition in the action is satisfied,
No adjustable parameters.
Position
Select a position from the drop-down list,
or select the XYZ icon to define a variable.
Option
Select if the robot should check if a
position is empty or occupied, or select the
the robot continues executing the mission.
Otherwise, the robot reports an error.
Example: Use this action for the following
purposes:
• Check whether the load is on the pallet
rack before docking to the rack.
This feature only works for pallet
racks with the same dimensions as
the pallet racks designed by MiR.
• Check whether the cart is in position
before picking it up with the hook.
• Check whether the target position is
free.
Docking
A Docking action sends the robot to dock
to a marker.
XYZ icon to define a variable
Timeout (seconds)
Enter the maximum time during which the
robot checks the position status. If the
position status does not match the option
selected for this position and the time
expires, the robot shows an error.
Marker
Select a marker from the drop-down list,
or select the XYZ icon to define a variable.
Move
A Move action defines a map position the
robot should move to.
Position
Select a position from the drop-down list,
or select the XYZ icon to define a variable.
Retries (Blocked Path)
Set the number of times the robot should
try to reach the position if the path is
blocked, or select the XYZ icon to define a
variable. If, after the set number of
retries, the path is still blocked, the robot
stops and produces an error message.
Distance threshold
Depending on how accurately the robot is
required to position itself on the goal
position, the threshold can be increased or
decreased. The default is 0.1 m.
4. Setup
Move to coordinate
A Move to coordinate action defines an X,
Y position on the map the robot should
move to. The map's origin (the 0.0 position
with 0 orientation) is located at the point
where the robot began mapping.
If you don't know the map's origin, you can
create a fixed position with those values as
a reference point.
X
Enter the X (horizontal) map position the
robot should move to, or select the XYZ
icon to define a variable.
Y
Enter the Y (vertical) map position the
robot should move to, or select the XYZ
icon to define a variable.
Orientation
Enter the orientation in degrees, that is
the way the robot should turn relatively to
the 0-orientation when arriving on the
position, or select the XYZ icon to define a
variable. A positive value rotates the robot
counterclockwise, and a negative value
rotates it clockwise.
Retries (Blocked Path)
Set the number of times the robot should
try to reach the position if the path is
blocked, or select the XYZ icon to define a
variable. If, after the set number of
retries, the path is still blocked, the robot
stops and produces an error message.
Distance threshold
Depending on how accurately the robot is
required to position itself on the goal
position, the threshold can be increased or
decreased. The default is 0.1 m.
A Planner settings action allows you to set
the desired speed of the robot, to change
the settings for how much the robot is
allowed to deviate from its planned path,
and to set how it should filter out obstacles
when driving.
Path deviation and obstacle clearing can
be used, for example, if you want your
robot to follow its path without it
attempting to maneuver around any
dynamic obstacles, the so-called Linefollowing mode.
Planner settings
Desired speed: sets the desired speed of
the robot while it runs this mission.
Path deviation: sets the maximum
distance the robot is allowed to deviate
from its path before it generates a new
path. Setting the value to 0 means no
deviation is allowed.
Path timeout sets the amount of time the
robot will wait for the path to clear before
generating a new one. If you set the value
to -1 the robot will wait indefinitely for
obstacles to move out of its way instead of
generating a new path.
Obstacle history clearing sets how the
robot will clear its obstacle history during
driving. The available options are, No
clearing, Clear all, Clear in front of robot.
Relative move
A Relative move action defines an X and a
Y distance you want the robot to move and
an orientation you want it to turn relative
to its current position. A Relative move
can be used, for example, to undock a
robot from a marker.
X
Enter a value in meters for how much the
robot should move forward or backward
from its current position. A positive value
moves the robot forward, and a negative
value moves it backward. Select the XYZ
icon if you want to define a variable.
Y
Enter a value in meters for how much the
robot should move left or right from its
current position. A positive value moves
the robot to the right and a negative value
moves it to the left. Select the XYZ icon if
you want to define a variable.
When using a Relative move action,
be aware that the robot can move
into Forbidden zones and through
walls on the map. The robot will still
drive with Collision avoidance and
will not hit any obstacles it can
detect.
4. Setup
Orientation
Enter a value in degrees for how much the
robot should turn (yaw) when finalizing the
Relative move. A positive value moves it
counterclockwise, and a negative value
moves it clockwise. Select the XYZ icon if
you want to define a variable.
Maximum linear speed
Enter a value in meters per second for the
maximum forward or backward speed
during the Relative move, or select the
XYZ icon to define a variable.
Maximum angular speed
Enter a value in meters per second for the
maximum turning speed during the
Relative move, or select the XYZ icon to
define a variable.
Collision detection
Select the check box to turn on automatic
Collision detection.
Collision detection makes the robot look
for obstacles while it executes the action,
and the robot will either stop or slow down
to avoid colliding with the obstacle. Once
the obstacle is no longer in the way, the
robot will finish the action.
In most situations we recommend
enabling Collision detection, but in cases
where the robot needs to turn around its
own center in tight spaces, it can be a
good idea to disable it to prevent the robot
from stopping when it gets too close to
surrounding obstacles or walls.
Collision detection is not a safety
function. If a person enters the
Protective field of the robot while
Collision detection is disabled, the
robot will still enter Protective stop.
4. Setup
Set footprint
A Set footprint action makes it possible to
change the robot's default footprint. This
can be necessary, for example, if the robot
carries a top module with larger
proportions than the robot's own or you
want to extend the footprint when the
robot tows a cart. The footprint is shown
as a shadow around the robot on the map.
Switch map
A Switch map action is required if the
robot needs to switch automatically from
one map to another within a mission. The
maps must have overlapping areas where
the robot can locate itself in the physical
environment. Switch map actions are the
basis for Transitions (Setup > Transitions),
which handle map switches automatically
once they are set up.
Contact your distributor for the
guide How to set up transitionsbetween maps.
Footprint
Select a footprint, or select the XYZ icon to
define a variable.
Entry Position
In the map you are switching to, select the
position the robot should start from after
the map transition, or select the XYZ icon
to define a variable.
The Switch map action must be preceded
by a Move action to the position in the
current map that physically overlaps the
Entry position in the other map that the
robot is switching to. The overlap of the
these two positions in the physical area is
important for the robot to localize itself in
the new map.
This action group contains the actions in the following table.
Action descriptionsParameter descriptions
4. Setup
Charging
A Charging action is used to make the
robot go to a charging station for
automatic battery recharge. The action is
defined by setting a minimum charging
time and a minimum charging
percentage. When the first of those are
reached, the action is completed. For
example, if you set the minimum time to
30 minutes and the minimum percentage
to 80%, the robot will charge for minimum
30 minutes or until it reaches a battery
level of 80%. You may also choose to
ignore either time or percentage.
A Charging action must be preceded by a
Docking action where the robot moves to
a previously defined charging marker in
front of the charging station.
Minimum Time
Set a minimum amount of time the robot
should charge before it moves on, or
select the XYZ icon to define a variable.
The system will compare the set minimum
time with the minimum percentage, and
when the first of those two requirements
is fulfilled, the mission continues.
You may skip defining a minimum time by
selecting the Ignore value check box. The
robot will then charge until the minimum
battery percentage level is reached.
Minimum Percentage
Enter the minimum battery percentage
the robot should charge to before it moves
on, or select the XYZ icon to define a
variable. The system will compare the set
minimum percentage with the minimum
time, and when the first of those two
requirements is fulfilled, the mission
continues. You may skip defining a
minimum percentage by selecting the
Ignore value check box. The robot will
then charge until the minimum charge
time is reached.
Charge until new mission in queue
Select this check box if you want the robot
to continue charging until it receives a
new mission. If selected, the robot stays in
the charging station until it receives a new
mission, but not until at least one of the
criteria for minimum time or minimum
percentage is reached.
If deselected, the robot leaves the
charging station when either of the two
charging criteria are reached regardless
of queued missions.
Logic
This action group contains the actions in the following table.
4. Setup
Action descriptionsParameter descriptions
Break
A Break action is used to interrupt a Loop
action.
See Loop for more information.
Continue
A Continue action is used to abort the rest
of a loop action and continue from the
start.
If
An If action makes it possible to check
battery level, number of pending missions,
PLC registers, or input from I/O modules
and then define which actions or missions
should be performed if the conditions
return either true or false. You may use
one or more actions or missions to define
No adjustable parameters.
No adjustable parameters.
Compare
Select either Battery Percentage, PLC
Register, Pending Missions, or I/O input,
or select the XYZ icon to define a variable.
Module
For I/O inputs, select an I/O module from
the drop-down list, or select the XYZ icon
battery percentage checks if the battery
percentage is below, above, or equal to a
set limit and, depending on the result,
either sends the robot to a charging station
or continues the mission. The True action
could be a previously defined charging
mission. The False action could be any
alternative actions or missions, but may
also be left blank. In that case, the robot
will continue to the next step in the
mission.
Pending missions: An If action on pending
missions checks if the number of pending
(queued) missions is below, above, or
equal to a set number. You then set actions
that define what the robot should do if the
set condition returns true or false. An
example could be to send the robot to a
charging station if the number of queued
missions exceeds a certain amount.
to define a variable.
Index
For PLC registers: enter the required
index number (Integer registers 1-100,
Floating point registers 101-200), or select
the XYZ icon to define a variable.
Operator
Select the arithmetic operator you want
to use, or select the XYZ icon to define a
variable.
Operators are arithmetic operators used
to specify the compare mission, for
example, use the < operator to specify “If
Battery percentage is below 50 percent”.
The available operators are:
• == ‘equal to’
• != ‘not equal to’
• > ‘greater than’
• >= ‘greater than or equal to’
• < ‘lesser than’
• <= ‘lesser than or equal to’.
PLC Register: An If action on a PLC register
Value
checks if the register is set to a certain
value, for example, register 6=1, indicating
that a lift is lowered when the robot
Enter the value for the selected register,
or select the XYZ icon to define a variable.
arrives at a shelf. The True action (the lift
is lowered) could then be a Wait for PLC
register action, for example, wait for
register 6 to reset to 0.
I/O input: An If action on an I/O input
checks if the register is set to a certain
value, for example, register 6=1, indicating
that a lift is lowered when the robot
arrives at a shelf. The True action (the lift
is lowered) could then be a Wait for PLC
register action, for example, wait for
register 6 to reset to 0.
4. Setup
Loop
A Loop action makes it possible to have the
robot repeat a mission either a specified
number of times or indefinitely (until
stopped by an operator). Drag actions or
predefined missions into the loop action to
define the sequence of actions the robot
will repeat. A loop can be interrupted with
a Break action.
Pause
A Pause action pauses the mission
execution until an operator selects
Continue.
This can be used in missions where the
robot should wait for an operator to do
something, for example, placing items on
the robot and manually sending the robot
on to another position by selecting
Continue.
Iterations
Set the number of times the robot should
run the loop, or select the XYZ icon to
define a variable.
Content
Insert the actions that should be
performed in each loop iteration.
No adjustable parameters.
Prompt user
A Prompt user action can be used when it
is required to stop and ask the operator
what the next step in the mission should
be. The action consists of a Yes action, a
No action, and a Time-out action. The
operator will be asked, for example, “Do
you want to go to position X?”. If the
operator answers Yes, the robot will go to
position X. If the operator answers No, the
robot will carry on to the defined No
action, for example, move to an
alternative position. If the operator does
not answer yes or no within a given time,
the Time-out action will be executed, for
example, sending an email.
If necessary, contact your
distributor for the guide How to createa Prompt User action in missions.
Return
A Return action is used to abort a mission.
It can be used, for example, as catch action
in a Try/Catch action.
Timeout (seconds)
Set a timeout for when the robot should
continue if the user does not answer the
question. If the timeout is reached, the
robot will execute the actions in the
Timeout scope.
No adjustable parameters.
Wait
A Wait action pauses the mission in a given
period of time.
While
A While action makes it possible to check
battery level, number of pending missions,
PLC registers, or input from I/O modules
and then define which actions or missions
should be performed while these
conditions return true. You may use one or
more actions or missions to define the
while conditions.
Battery Percentage: A While action on
battery percentage checks if the battery
Time
Set an amount of time the robot should
wait before moving to the next action in
the mission.
Compare
Select either Battery Percentage, PLC
Register, Pending Missions, or I/O input,
or select the XYZ icon to define a variable.
Module
For I/O inputs, select an I/O module from
the drop-down list, or select the XYZ icon
to define a variable.
percentage is below or above a set limit
and, depending on the result, either sends
the robot to a charging station or continues
the mission.
PLC Register: A While action on a PLC
register checks if the register is set to a
certain value, for example, register 6=1,
indicating that a lift is lowered when the
robot arrives at a shelf.
Pending missions: A While action on
pending missions checks if the number of
pending (queued) missions is below, above
or equal to the set number. You then set an
action that defines what the robot should
do if the set condition returns true. An
example could be to send the robot to a
charging station if the number of queued
missions exceeds a certain amount.
I/O input: A While action on an I/O input
checks if the register is set to a certain
value, for example, register 6=1, indicating
that a lift is lowered when the robot
arrives at a shelf. The True action (the lift
is lowered) could then be a Wait for PLC
register action, for example wait for
register 6 to reset to 0.
For PLC registers: enter the required
index number (Integer registers 1-100,
Floating point registers 101-200), or select
the XYZ icon to define a variable.
Operator
Select the arithmetic operator you want
to use, or select the XYZ icon to define a
variable.
Operators are arithmetic operators used
to specify the compare mission, for
example, use the < operator to specify “If
Battery percentage is below 50 percent”.
The available operators are:
• == ‘equal to’
• != ‘not equal to’
• > ‘greater than’
• >= ‘greater than or equal to’
• < ‘lesser than’
• <= ‘lesser than or equal to’.
Value
Enter the value for the selected register,
or select the XYZ icon to define a variable.
Error handling
This action group contains the actions in the following table.
A Create log action is used to create user
generated error logs. The error logs are
stored under Monitoring > Error logs. This
is useful in, for example, a Try/Catch
action where a log is created when
catching an unsuccessful try.
Throw error
A Throw error action is used to enter an
error message that will be shown in the
user interface when the mission is run. You
can, for example, use this with a Try/Catch
action, to make the robot report an error if
it fails to execute its main mission.
Try/Catch
A Try/Catch action is a way to reinforce
missions by defining an alternative action
if the first choice action fails. This will in
many cases prevent a mission from
discontinuing in case, for example, a
position is blocked. A Try/Catch action
consists of a Try action, which the robot
should attempt to complete, and a Catch
action that is used in case the Try action
fails.
Enter a description for the log type you
want to create, or select the XYZ icon to
define a variable. An example of a
description could be “Mission x fail log”
Message
Enter the message you want displayed on
the user interface when the mission is run,
or select the XYZ icon to define a variable.
Try
Select the action(s) that should be
attempted.
Catch
Select the action that should be
performed if the action(s) within Try fails.
Sound/Light
This action group contains the actions in the following table.
Select a sound from the list, or select the XYZ icon
Action descriptionsParameter descriptions
4. Setup
A Play sound action sets a sound,
for example, a beep, a horn, or a
voice message that the robot will
play at a given stage in the
mission or for the whole duration
of the mission. There is a
selection of standard sound bites
to choose from, or you can upload
your own sounds to the robot in
the section Setup > Sounds.
to define a variable.
If you want to hear the sounds before selecting
one, go to Setup > Sounds. You can hear the
sounds on your computer by selecting the headset
icon.
Volume
Set the volume of the sound (0-100), or select the
XYZ icon to define a variable. 100% is
approximately 80 dB.
Mode
Select how the sound should be used in the mission:
Full length plays the sound from start to finish,
starting at the point in the mission where it is
inserted and ending when the sound file finishes.
Loop keeps repeating the sound file until the
mission is completed.
Custom length plays the sound for the duration of
time you set under Duration. If the set duration
exceeds the duration of the sound file itself, the
sound file will loop for the duration of the set time.
You can insert a Stop sound action anywhere
in the mission. This will stop the playing of the
current sound no matter which mode you have
selected.
Duration
Set an amount of time the sound should play, or
select the XYZ icon to define a variable.
This action group contains the actions in the following table.
Action descriptionsParameter descriptions
4. Setup
Set PLC register
A Set PLC register action is used to set a
value in a register. The register can be set
in three ways:
• Set: sets a value every time the mission
is executed.
• Add: adds a value every time the
mission is executed.
• Subtract: subtracts a value every time
the mission is executed.
Register
Select a specific PLC register, or select the
XYZ icon to define a variable. Registers 1
to 100 are reserved for integers and
registers from 101-199 for floating point
numbers.
Action
Select an action from the drop-down list,
or select the XYZ icon to define a variable.
The options are Set, Add, and Subtract.
Value
Enter a value for the selected register, or
select the XYZ icon to define a variable. If
the selected register is between 1 and 100,
the value must be an integer. If the
selected value is between 101 and 200, the
value must be a floating point number.
Set and reset PLC register
A Set and reset PLC register action is
useful in missions where the robot is
requested to set a value in a PLC register
and reset the register to the original value
when the action is finished.
to 100 are reserved for integers and
registers from 101-199 for floating point
numbers.
Value
Enter a value for the selected register, or
select the XYZ icon to define a variable. If
the selected register is between 1 and 100,
Action descriptionsParameter descriptions
the value must be an integer. If the
selected value is between 101 and 200, the
value must be a floating point number.
Reset value
Enter a value for the selected register, or
select the XYZ icon to define a variable. If
the selected register is between 1 and 100,
the value must be an integer. If the
selected value is between 101 and 200, the
value must be a floating point number.
4. Setup
Wait for PLC register
A Wait for PLC register action is used to
wait for a value and continue to the next
action when the value is found in the set
register.
Register
Select a specific PLC register, or select the
XYZ icon to define a variable. Registers 1
to 100 are reserved for integers and
registers from 101-199 for floating point
numbers.
Value
Enter a value for the selected register, or
select the XYZ icon to define a variable. If
the selected register is between 1 and 100,
the value must be an integer. If the
selected value is between 101 and 200, the
value must be a floating point number.
Timeout (seconds)
Define how long the robot should wait for
the value in the set register before giving
an error.
This action group is only available after it has been enabled under System > Settings >
Features.
This action group contains the actions in the following table.
Action descriptionsParameter descriptions
4. Setup
Send email
A Send email action is used to send email
messages to selected recipients as part of
a mission, for example, to let an operator
know that the robot has arrived at a
specific location. Recipients must be set up
in the Users section (Setup > Users) with
an email address. Furthermore, an email
account must be set up in the robot under
System > Settings > Email configuration.
I/O module
Recipient
Select a recipient from the drop-down list,
or select the XYZ icon to define a variable.
The recipients on the list come from the
Users section.
Subject
Type a subject of the email, or select the
XYZ icon to define a variable.
Message
Write the message that the robot should
send to the selected email address when
the mission is executed, or select the XYZ
icon to define a variable.
This action group is only available after it has been enabled under System > Settings >
Features.
This action group contains the actions in the following table.
Action descriptionsParameter descriptions
Connect Bluetooth
A Connect Bluetooth action is used when
the robot must connect and stay connected
to a Bluetooth module.
Select a Bluetooth module from the dropdown list, or select the XYZ icon to define
a variable. Bluetooth modules are set up
in the I/O modules section (Setup > I/O
Action descriptionsParameter descriptions
Disconnect Bluetooth
4. Setup
modules).
A Disconnect Bluetooth action is used
when the robot must close the connection
to a Bluetooth module.
Set output
A Set output action is used when the robot
needs to send a command to an I/O
module.
No adjustable parameters.
Module
Select an I/O module from the drop-down
list, or select the XYZ icon to define a
variable. I/O modules are set up in the
section Setup > I/O modules.
SMTP port
Enter which output port relay should be
activated (1-4) , or select the XYZ icon to
define a variable.
Operation
Set operation to On or Off, or select the
XYZ icon to define a variable. For
example, select On if the I/O module is
used to open a door.
Timeout (seconds)
Set an amount of time the relay should
stay on, or select the XYZ icon to define a
variable.
Set and reset I/O
A Set and reset I/O action is useful in
missions where the robot is requested to
set an output on an I/O module and make
sure the output is reset to the original
Define how long the robot should wait for
the input to match the state set in Value
before giving an error.
Safety system
MiR250, MiR500, and MiR1000 only
This action group is only available after it has been enabled under System > Settings >
Features.
This action group contains the actions in the following table.
Action descriptionsParameter descriptions
4. Setup
Mute protective fields
A Mute protective fields action makes the
robot mute selected protective fields while
it is executing a number of actions. Drag
the actions you want the robot to perform
into the Mute protective fields action.
Sound
Select a sound from the list, or select the
XYZ icon to define a variable.
If you want to hear the sounds before
selecting one, go to Setup > Sounds. You
can hear the sounds on your computer by
selecting the headset icon.
Volume
Set the volume of the sound (0-100), or
select the XYZ icon to define a variable.
100% is approximately 80 dB.
Front, Rear, and Sides
Select whether to mute or unmute the
protective fields to the front, rear, or sides
of the robot.
necessary when the robot docks into
alignment fixtures.
Shelf
This action group is only available after it has been enabled under System > Settings >
Features.
This action group contains the following template missions that you can add to other
missions and configure.
Action descriptionsParameter descriptions
4. Setup
Pick up MiR500/MiR1000 shelf
This template mission sends a
MiR500/MiR1000 robot to a shelf position
to pick up a shelf, changes the footprint of
the robot, and then makes the robot move
away from the shelf position.
Marker position
Select a marker from the drop-down list,
or select the XYZ icon to define a variable.
Marker type
Select a marker type from the drop-down
list, or select the XYZ icon to define a
variable.
Shelf footprint
Select a footprint, or select the XYZ icon to
define a variable.
Mute front
Select Muted to mute the Protective field
set in front of the robot.
Mute rear
Select Muted to mute the Protective field
set behind the robot.
Enter a value in meters for how much the
robot should move forward or backward
from its current position. A positive value
moves the robot forward, and a negative
value moves it backward. Select the XYZ
icon if you want to define a variable.
4. Setup
Pick up Shelf I/O
This template mission sends a robot with a
shelf lifting application controlled with
I/Omodules to a shelf position to pick up a
shelf and changes the footprint of the
robot.
Module
For I/O inputs, select an I/O module from
the drop-down list, or select the XYZ icon
to define a variable.
Marker position
Select a marker from the drop-down list,
or select the XYZ icon to define a variable.
Marker type
Select a marker type from the drop-down
list, or select the XYZ icon to define a
variable.
Shelf footprint
Select a footprint, or select the XYZ icon to
define a variable.
Pick up Shelf PLC
This template mission sends a robot with a
shelf lifting application controlled with PLC
registers to a shelf position to pick up a
shelf and changes the footprint of the
robot.
Select a marker from the drop-down list,
or select the XYZ icon to define a variable.
Marker type
Select a marker type from the drop-down
Action descriptionsParameter descriptions
list, or select the XYZ icon to define a
variable.
Shelf footprint
Select a footprint, or select the XYZ icon to
define a variable.
4. Setup
Place MiR500/MiR1000 shelf
This template mission makes the robot
place a shelf at the current position,
changes the robot's footprint to the
default value, and then makes the robot
move away from the shelf position.
Place Shelf I/O
This template mission makes a robot with
a shelf lifting application controlled with
I/Omodules place a shelf at the current
position and changes the robot's footprint
to the default value.
Mute front
Select Muted to mute the Protective field
set in front of the robot.
Mute rear
Select Muted to mute the Protective field
set behind of the robot.
Undocking distance
Enter a value in meters for how much the
robot should move forward or backward
from its current position. A positive value
moves the robot forward, and a negative
value moves it backward. Select the XYZ
icon if you want to define a variable.
Module
For I/O inputs, select an I/O module from
the drop-down list, or select the XYZ icon
to define a variable.
Place Shelf PLC
This template mission makes a robot with
a shelf lifting application controlled with
PLC registers place a shelf at the current
position and changes the robot's footprint
This action group is only available after it has been enabled under System > Settings >
Features.
This action group contains the actions in the following table.
Action descriptionsParameter descriptions
4. Setup
Run UR program
A Run UR action is used to communicate
with a Universal Robots application. The
action starts a .urp file saved on the
Universal robot. The program name is
[program name].urp. Leave out .urp when
you type the name. The MiR robot will
continue until the given UR program has
been executed.
Program name
Enter the name of the UR program
(without the urp extension), or select the
In the Maps section, you create or edit the maps the robot uses to navigate by. All maps
must belong to a site, which is the overall container for one or more maps used in the same
facility. A site may, for example, have one map per floor or one per section of a large
production hall. Maps must be contained in the same site for the robot to be able to move
from one map to another.
Import and export sites
A site can be exported and imported into other robots.
A site contains the following information:
• Zones
• Cart calibrations
• Cart types
• Carts
• Dashboards
• Docking offsets (for the positions - not the global ones for the robot)
To export a site, select Export next to the site you want to export. The exported file is named
[Site name]_[Robot name]_[SW version]_[Date].site
To import a site, select Import site and select the site file.
If necessary, contact your distributor for the guide How to export and import.site files.
Site files must be imported to a robot with the same software version as the
robot the site file was exported from. If you want to import a site file from
another software version, you must update or downgrade your robot to that
version first, import the file, and then update or downgrade back to the
desired software version.
To create a map, first enter a name for the map and select the site the map should belong
to. When you select Create map, you are directed to the map editor where you find the tools
to draw the map and add various features.
Name
Enter a name that describes the map.
The name is used to identify a certain area of the site.
One way of naming maps is to select names that relate to the area of the map, for example,
Ground floor or Hall A.
Site
Select which site the map should be part of, or select Create/Edit to create a new site or
edit the name of an existing site.
Select Create site to create a new site. Name the site and select OK.
Select Create map to save the map.
If necessary, contact your distributor for the guide How to create and clean upa map.
Mapping tools
The built-in mapping functionality makes it possible to draw a map by manually driving the
robot around the facility using the joystick while the robot uses the laser scanners to map the
area.
Two mapping methods
Recording of maps can be done using two different mapping methods: Cartographer (default
method) and Hector.
• The Cartographer method records multiple smaller maps and then compiles those into
one map after the recording session.
• The Hector method records and compiles data in one map during the mapping.
The tools used are the same for both methods, and when you start mapping you’ll not be
able to see which method is activated. However, to obtain the best result, there are different
mapping patterns recommended for the two mapping methods.
• Cartographer: Mapping in a circular pattern and closing loops.
• Hector: Mapping in a branch pattern, while going back over your own tracks several
times.
To change between the two mapping methods, go to System > Settings > Mapping.
For more information about creating maps, see your product's user guide or
contact your distributor for the guide How to create and clean up a map.
The map recording and editing tools are all found on the icon tool bar, and the drop-down
list contains all the features you can add to your map. Different tools are displayed on the
icon toolbar depending on which feature you have selected from the drop-down list.
Mapping tools
Press the 3-dots icon to open the Upload, download and record map dialog box.
This toolbar has options for recording a new map or uploading/downloading existing ones.
You may upload a map from your computer in .png format. For example, if CAD drawings of
the facility are available, it is possible to use those after converting them to .png instead of
mapping the area with the robot, but you can also upload maps previously created with the
robot and downloaded to your PC.
If necessary, contact your distributor for the guide How to create a map basedon a CAD file.
When you download a map, only the recorded map data is saved. Any added
features such as positions and zones are not saved with the map file. If you
want to save a map including all details, you can do so by exporting the whole
site that the map belongs to.
The Download, upload and record map dialog has the following options.
4. Setup
• Upload and overwrite
The Upload and overwrite option erases the existing map and replaces it with the map
you upload.
• Upload and append
The Upload and append option adds the uploaded map to the existing one.
• Download map
The Download map option saves the map to your PC as a PNG file.
• Record and overwrite
The Record and overwrite option erases the existing map and replaces it with the map
you record.
• Record and append
The Record and append option adds the recorded map to the existing one.
Select Record and overwrite or Record and append to start the mapping engine. If you
select Record and overwrite, you will be asked if you want to overwrite current data.
A blinking icon indicates that the recording has started, and you can now activate the joystick
and start moving the robot around the area.
The joystick switches to medium speed when used during mapping. This
ensures better coverage of the mapped area.
As the robot moves, the laser scanners will detect physical obstacles, and those will be
recorded in the map as walls. In the editing afterward, you can remove all obstacles that
should not stay on the map, such as carts or boxes that were present at the time of recording
but will not stay permanently.
During mapping, you may add positions based on the current position of the robot. If
necessary, the positions can be edited after the mapping is finished.
To stop the mapping engine, press the record icon in the upper-left corner of the recording
window.
After the mapping engine stops, you can rotate the map and align it using the grid.
Drag the map to rotate it. Route planning works better with horizontal or vertical paths. For
example, if there is a long passage, route planning works best when the passage is either
vertical or horizontal, that is when its walls on the map are parallel to the map borders.
On desktop computers, holding the Shift key when dragging the map rotates the map in
increments of 11.25 degrees.
When you have finished the editing, select the check mark in the upper left-hand side corner
to save the map. You'll be asked if you want to activate the new map. If you do this, you'll be
able to see the robot on the map and may create positions using the robot's live-view.
The grid and the rotation feature will only be present this one time. If you
want to open the grid and rotation feature again, you must download the map,
and then upload it again.
Editing a map
When the map recording is done, modify the map by removing unwanted "noise", adding
virtual walls, preferred or unpreferred drive zones, positions, and other features to get a
reliable map that allows the robots to maneuver smoothly and efficiently in the area.
The left side tool bar has the basic tools for saving, undoing, and navigating in the map you
are working on. Furthermore, different tools appear on the tool bar depending on which
map layer you select from the Object types drop-down list. These are presented on the
following pages.
The toolbar contains the following elements:
• Find position
Select the magnifying glass to search for a position on the map.
• Download, upload and record map
Select to upload, download and record maps.
• Undo icon
Select one or more times to undo your last operation(s). While you are drawing a shape
or line in the map, the Undo tool is not available. But as soon as you finish by selecting the
check mark, you can undo the whole shape or line.
• Save icon
Select to save the changes to the map. For the changes to take effect, you'll need to
reload the map.
• Navigate icon
Select to view the map with all added details, and drag to move the view.
Select object list
The Select object-list contains all features that you can add to the map, such as markers,
positions, zones, walls, and floors. See detailed descriptions in Object types on page 75.
Select to view the robot in the center of the window. Otherwise, the map is centered.
• Adjust robot position
Select one or more times to adjust the robot on the map. When the red lines showing the
scanners' live view align with the map lines (walls), the robot is adjusted. It may be
necessary to first set the start position (see below).
• Set robot's start position
When you activate a map, the robot's actual position in the physical environment must be
synchronized with the map. This is done by trying to align the robot's live sensors (shown
as red flickering lines) with the black lines of the map. Select somewhere on the map that
matches the robot's physical location as much as possible, and rotate the robot icon to
turn the robot correctly, then select Adjust robot position a couple of times until the
lines overlap. Setting the start position might require a couple of retries.
The Object types list lets you add elements such as walls, positions and zones to your map.
Walls and Floors let you remove unwanted objects and add straight lines to create a more
legible map. The other objects define the positions and markers robots can go to as well as
different types of zones that set the rules for where and how the robots move.
Walls
When mapping, physical objects detected by the scanners are recorded as “walls” in the
system. These mark areas on the map where the robot cannot drive.
Apart from real walls, these objects could also be shelves, chairs, tables, and even people
passing by. Some of these recordings are regarded as "noise" and will, if they are not
removed, potentially send the robot on unnecessary detours during its path planning. It is
therefore recommended to remove the objects that are not permanent.
Noise refers to recorded data that originates from interfering elements. This
can be physical obstacles that make the robot record walls where there are
none or more subtle interferences that can make recorded walls appear
pixelated.
Use the Eraser tool to remove recorded walls, and the Erase by selection tool to remove
walls you've drawn.
Use the Draw new line tool to add new walls to the map, and replace the coarse pixelated
lines. The tool works by adding lines between each point you add to the map. Select the
check mark when the line is done.
Use the Select shape or line tool to change an added object. You can add extra points or
move the existing ones to change the shape. To erase a whole shape, select the Erase shape
or line tool and select a shape to delete it.
Floors
When mapping, the floor is created automatically. The floor on the map marks the areas
where the robot is able to drive. You can use the Floor tool to touch up the existing floor if
there are areas where the floor is missing.
Use the Eraser tool to remove unwanted floor from the map.
Use the Draw a new shape tool to add a new floor or patch up the existing one. The tool
works by filling the area between each point you add to the map with gray color. You may
add as many points as needed and drag to where you want them on the map. Select the
check mark when the shape is done. The gray shape will be converted to white indicating
that it represents floor.
When you are using the floor tools, you cannot affect the walls on the map. If
you make a shape that overlaps walls while you are using the Draw a new
shape tool, the walls will not be removed from the map when the shape is
converted to floor.
Use the Select shape or line tool to change an added object. You can add extra points or
drag the existing ones to change the shape. To erase a whole shape, select the Erase shape
If you want straight lines, hold down the shift key while drawing a line or an
area.
4. Setup
Positions
Positions are defined as X-Y coordinates in the map and are used in missions.
Positions are used either as destination positions or as waypoints on a route. To define a
position, select the Position tool, then select somewhere on the map, and rotate the position
icon until the arrow points in the direction you want the robot to face at this position. In the
dialog window that opens, it is then possible to adjust the position and the orientation
manually or select Use robot position to use the current position of the robot.
When you select overlapping positions, a list of the overlapping positions is displayed. This
enables you to easily select the position you want.
The Use robot position button is available only if you are editing the currently
active map.
Optional positions:
• Elevator and elevator entry positions are used by robots that are inside or waiting for an
elevator. These should only be used if the robot is connected to MiRFleet and MiRFleet
has an elevator set up.
• Emergency positions are positions that the robots go to when commanded to evacuate a
zone from MiRFleet.
• Cart positions for picking up and dropping off carts are available if a MiR hook is applied.
• Shelf positions for picking up and placing shelves are available if a shelf lift is applied.
• Staging positions used as waiting positions become available when the robot is part of a
fleet.
Hook, Shelf, or Fleet must be enabled in the Features section under System >
Settings > Features before the positions can be viewed.
Markers
Markers are position types used by the robot to dock to physical V, VL, L, or straight barshaped objects. Markers are used when you want the robot to position itself accurately
relative to a physical object.
To define a marker, first place the robot either facing front or rear to the marker, depending
on which way you want the robot to dock. For charging station markers, the robot must
always be placed facing front.
When you select the Marker tool, the quickest way to set the position is to use Detect
marker. If the robot can detect the marker, the position, offset, and orientation fields will
automatically fill. Otherwise, move the robot a bit closer, and try again. The values can be
adjusted manually afterward if required.
The Detect marker button is available only if you are editing the currently
active map.
You can see and edit the entry position of a marker by selecting the marker and then Show
entry position(s). The entry position stays visible until you select the marker again and
select Hide entry position(s).
Zones
Zones are either used to influence the robot's global planner or to trigger actions
automatically when a robot enters the zone—see for the division of zone types. Zones that
trigger an action always have zone settings that you must set when creating the zone. These
zones apply both when the robot operates autonomously and when it is driven in Manual
mode.
Zones that only affect the robot's global planner are in the blue square, and the zones that
only take affect when a robot enters the zone are in the green square.
It is possible to create overlapping zones so that multiple events have affect at the same
time, for example blinking and slowing down the speed of the robot when it drives in a
certain zone.
Each zone has its own color on the map. To add a zone, select it on the drop-down list, then
select the shape or line tool on the icon bar and draw the shape or line where you want it on
the map.
To edit or remove a shape or line, select the zone type on the drop-down list. Then, to edit,
select the Select shape or line tool and select the object. You can change a shape or line by
pulling the points, adding or removing points, or by changing the thickness of a line. To add
extra points, first select an existing point, then select where you want to add the point. Pull
to change the shape if needed. To delete a line or shape, select the Erase shape or line tool
and select the object to delete.
Zone settings: Zone settings allow the user to customize a certain zone to
their needs. One or more actions can be set. While the robot is in the zone, it
will perform the actions. When the robot leaves the zone, it will go back to the
default settings.
Only zones that trigger an action have zone settings—see Speed, Sound and
light zones, Planner zones, I/O module zones, Limit-robots zones (Fleet), and
Evacuation zones (Fleet).
Directional zones
Directional zones let you organize the motion of robots by specifying which direction the
robot's global path can go. When you create a directional zone, you specify its direction, and
the map shows the direction with arrows drawn on the zone.
The directional zones apply the following limitations to the robots' global planner:
• The global path is not allowed to move in the direction opposite to the direction of the
arrow.
• The global path can move perpendicular to the direction of the arrow or at any angle less
than 90° to the arrow.
There are two types of directional zones: directional shape and directional line. A directional
shape is a shape on the map with a direction defined. The direction on a shape can have any
value from 0° to 360° with an increment of 45°.
A directional line is a line with a direction defined. The direction of a line is from one of its
ends to the other end. To reverse the direction of a line, select a line and select Reverse
The robot tries to plan its global path to go through Preferred zones. It will drive out of the
zone to avoid obstacles.
Unpreferred zones
The robot tries to avoid planning its global path through Unpreferred zones but may go into
it if there are no other possibilities.
Forbidden zones
The robot's footprint never enters a Forbidden zone.
Critical zones
The robot's global planner can plan a path that brings the robot closer than usual to detected
obstacles when there is a Critical zone in that area. This is useful in narrow passages where
the robot can just fit. The safety system and local planner are still active, meaning the robot
will still avoid and stop for obstacles.
Speed
The robot slows down or increases its speed when driving in a Speed zone. Slowing down
may be used if the robot is driving in a zone with many people, and speeding may be used to
traverse a zone free of people and obstacles quickly.
Zone settings
• Name
Enter a name for the zone.
• Desired speed
Enter the speed (m/s) the robot should drive with in this zone. Default: 0.8, minimum: 0.1,
maximum: 1.5 m/s
The robot can play a sound and blink its status lights when driving in this zone. You can use
this zone to warn people about the presence of the robot.
Zone settings
• Light
The robot drives with the status lights flashing.
• Sound
Select the sound you want the robot to play.
Planner zones
The robot can ignore date from its laser scanners and localize with encoders, decrease its
field of view to run smoothly in populated areas, optimize the wait-time and deviation of
paths, and ignore obstacles when in this zone.
Zone settings
• No localization
The robot ignores laser scanner data and only uses its motor encoders to localize itself.
Useful for special driving, like ramps.
• Look-ahead
Look-ahead is used to define a decreased field of view. Maximum is 3 meters (default).
Minimum is 0.
• Path timeout
Maximum amount of time the robot keeps trying to complete the current path before
generating a new global path. Default is 5 seconds. Minimum is -1, which means that the
feature is disabled.
• Path deviation
Maximum allowed distance the robot can deviate from the path before generating a new
global path. Default is 0.5 meters. Minimum is 0. Maximum is 3 meters.
• Ignore obstacles
With this action, the robot ignores all obstacles detected with the 3D cameras. This is
useful, for example, if you experience problems with the robot stopping in front of
windows because of sunlight.
Select how the robot will clear its obstacle history while driving. No clearing: the robot
remembers all obstacles and only clears those in the field of view of the cameras. Clear in
front of robot: the robot disables obstacle history in a cone shape in front of the robot,
starting with the width of the footprint and increasing the width by 0.3 m per meter. Clear
all: the robot disables obstacle history altogether and only avoids obstacles that it detects
with its sensors while driving.
I/O module zones
The robot activates an I/O module when entering the zone. An I/O module zone may be used
instead of controlling I/O activation through a mission.
Zone settings
• I/O module
Select the I/O module you want to use.
• PLC registers
Index: Index is the register number and spans from 1–200. Registers 1–100 are reserved
for integers and registers from 101–199 for floating point numbers.
Entry action:
An Entry action is used to set a value in a register. The register can be set in three ways:
• Set: sets a value every time the mission is executed.
• Add: adds a value every time the mission is executed.
• Subtract: subtracts a value every time the mission is executed.
Entry value: Enter the value that will apply to the Entry action.
Exit action: An Exit action is used to set a value in a register. The register can be set in
three ways: Set: sets a value every time the mission is executed. Add: adds a value every
time the mission is executed. Subtract: subtracts a value every time the mission is
executed.
Exit value: Enter the value that will apply to the Exit action.
Limit-robots zones (Fleet)
Limit-robots zones apply only when robots are controlled by MiRFleet. Only a defined
number of robots may be in the zone at the same time. This zone is used to keep an area
clear of too many robots, for example in areas where MiR Hook robots unload and pick up
carts.
Enter the number of robots that are allowed to drive in the zone. Minimum is 1.
Evacuation zones (Fleet)
Applies only when robots are controlled by MiRFleet. Evacuate robots from one or more
zones in case of an emergency situation. Draw the evacuation zones, and create one
evacuation position per robot.
Delete map
You can delete maps that are created by you or another member of the user group you
belong to.
Select Deletenext to the map you want to delete. In the next dialog box, selectDelete
Transitions are used to handle changeovers from one map to another within the same site.
Map transitions are used, for example, where two adjoining production halls have separate
maps.
A transition entry consists of two robot positions: a start position and a goal position, one in
each map at a physical point where the two maps overlap. Furthermore, it requires predefined missions that include Switch map actions.
Going from map A to map B and from map B to map A requires two different
missions.
Once the transition is set up in the user interface, the robot handles switches from one map
to another automatically. You just set up your mission as you would in a single mapenvironment, and the system will include the switch positions, the Switch map mission, and
the transition action automatically. When the robot transitions to another map, it stops for a
short while to position itself on the new map.
If necessary, contact your distributor for the guide How to set up transitionsbetween maps .
To create a transition, select a start position and a goal position on two different maps at a
point where the maps overlap. The positions must have been predefined as Robot positions
on the two maps.
The Create transition dialog box contains the following fields:
• Site
Select the site in which the two maps are represented.
Both maps must be part of the same site for a map transition to be possible.
• Start position
Select the start position of the transition.
The start position must be a Robot position and must be created in advance in a place
where the two maps overlap. Start and goal positions must be placed on the exact same
spot physically but named differently, for example, "Map A_posA" and "MapB_posA" to
indicate the relation between the two.
• Goal position
Select the goal position of the transition.
The goal position must be a Robot position and must be created in advance in a place
where the two maps overlap. Start and goal positions must be placed on the exact same
spot physically but named differently, for example, "Map A_posA" and "MapB_posA" to
indicate the relation between the two.
Select a mission that includes a Switch map action.
The Switch map mission must be created in advance and must include two Switch map
actions: the first Switch map action must include the "from" map and the defined start
position, and the second Switch map action must include the "to" map and the defined
goal position.
Select Create transition to save the settings.
Edit transitions
To edit a transition you must select a start position and a goal position in two different maps
at a point where the maps overlap. The positions must have been predefined as Robot
positions in the two maps.
You can delete transitions that are created by you or another member of the user group you
belong to.
If you delete a transition, the start and goal positions and attached mission are deleted as
well.
4.5 I/O modules
I/O modules (Bluetooth and WISE) are used for receiving and giving input and output to be
able to communicate with external devices. Outputs are used to signal information from the
robot to the external device, and inputs are used to receives signals from the device.
WISE modules work in the range of 0-3, Bluetooth modules work in the range of 1-4.
If necessary, contact your distributor for the guides How to use WISE I/Omodules - LAN and How to use WISE I/O modules - wireless.
The first time the robot runs the route between two positions, the calculated path is saved
and used every time the robot runs the same route, thereby saving time for route
calculation. A path is automatically recalculated only in the event that one of its positions is
modified.
If you find that an automatically calculated path is unnecessarily long, for example, if the
robot had to go around a dynamic obstacle at the time it was created, you can delete it, and
the robot will then calculate a new path the next time it runs between those two positions.
You can use Preferred zones and Unpreferred zones to influence where you want the robot
to plan its path. After it has created the path using the zones, it will continue to use this path
even if you remove the zones. Likewise, if the robot has already created paths between the
affected positions, and you add zones afterward, the zones will not take effect until you
remove the previous paths.
• View a path
The path is shown as a dotted line between two positions on the map. The view can be
used to check if calculated paths look appropriate.
Paths can be deleted if you want the robot to recalculate the route between two positions.
Select Deletenext to the path you want to delete. In the next dialog, selectDelete path
to delete the path.
4.7 Path guides
A path guide makes it possible to define paths that the robot should follow between two
positions by defining waypoint positions between the start and goal. Path guides can be very
useful in locations where you want the robot to follow a certain path, for example, along a
wall.
In environments where multiple robots operate, an obvious application of path guides would
be to create right-drive paths where two robots can pass each other without stopping to
recalculate each time they meet. This is done by creating one path guide going from A to B
and another one in the opposite lane going from B to A.
To create a path guide, you must first create a number of robot positions that act as
waypoints on the map. The positions must be placed on the path in succession, and they must
be oriented in the driving direction.
When the positions are made, you create the path guide. A path guide consists of one or
more start positions, one or more goal positions, and a number of waypoints in between. You
may use the same path to go between more start and goal positions.
When you set up missions that include positions used as start and end positions, the robot
will automatically use the path guide.
Two examples
The following two examples illustrate how robots avoid planning around each other every
time they pass while crossing the production hall.
Example 1Example 2
Path guide 1: south to northPath guide 2: north to south
Path guide 1 forces the robot to follow one lane going south to north, and Path guide 2
forces the robot to follow another lane going north to south. The same two positions are
used for start and end positions but reversed in the two path guides.
To create a path guide, first enter a name for the path guide and select the map it should
belong to. After selecting Create path guide, you are directed to the section where you
select start and goal positions as well as the waypoints that make up the path guide between
them.
• Add start
Select one or more start positions for this path guide.
• Add waypoint
Select the waypoints created for this path guide.
The waypoints must point in the driving direction.
• Add goal
Select one or more end positions for this path guide.
You can delete path guides that are created by you or another member of the user group
you belong to.
Select Deletenext to the path guide you want to delete. In the next dialog box, select
Delete path guide to delete the path guide.
4.8 Marker types
To set up the robot for lifting, moving, and placing shelves or tables, marker types with
unique names and dimensions must be set up in the robot interface. This will enable the
robot to dock and undock correctly.
If necessary, contact your distributor for the guide How to create and dock toV-markers, VL-markers, L-markers, and Bar-markers.
Create marker type
To create a marker type, you must first select if it is a Bar shelf marker or a Leg shelf
marker.
Bar shelf markers are used for MiR100 and MiR200 robots.
Leg shelf markers are used for MiR250, MiR500, and MiR1000 robots.
After selecting the marker type, you must enter the dimensions of the shelf plus positional
offsets, which the robot uses to fine-adjust its position when docking to the shelf.
• Name
Enter a name for the marker type.
Marker types are used in missions to define pick up and place shelf actions.
The marker type name must be unique and is used to identify the marker type.