MBT Lighting CX1616 User Manual

CX1616 USER MANUAL
PRODUCT DESCRIPTIONS
Thank you for using our company the CX1616. To optimize the performance of this product, please read these operating instructions carefully to familiarize yourself with the basic operations of this unit. The CX1616 is a unique DMX, 16 channels, and dimmer board. This unit also comes with a memory back up battery to save and retain your data. This unit has been tested at the factory before being shipped to you, there is no assembly required.
FEATURES
16 channel DMX dimming console Easy Programmability 16 Built-In Programs 16 User Programs MIDI In, Out, and Thru US ITT DMX-512 protocol with 3-pin XLR Audio, Fade, and Speed Controls 16 channel fade and flash button controls Master fader control Digital LCD display screen Sound active via built-in microphone or Line In Mix chases Dark & Black Out buttons, Tap Sync button Polarity switch to accommodate different types of cable requirements Rear on/off switch 19” rack mount, 5 space
Read the instruction in this manual carefully and thoroughly, as they give important information regarding safety during use and maintenance. Please keep this manual with the unit, in order to consult it in the future.
WARNINGS
1. To prevent or reduce the risk of electrical shock or fire, do not expose this unit to rain or moisture.
2. Clearing memory often may cause damage to the memory chip, be careful not to initialize your unit frequency often to avoid this risk.
3. Only use the recommended AC/DC power adaptor.
4. Be sure to save the packing carton in case you may ever have to return the unit for service.
5. Do not spill other liquids or water in to or on to your amplifier.
6. Be sure that the local power outlet matches that or the required voltage for your amplifier.
7. Do not attempt to operate this unit if the power cord has been frayed or broken. Please route your power cord out of the way of foot traffic.
8. Do not attempt to remove or break off the ground prong from the electrical cord. This prong is used to reduce the risk of electrical shock and fire in case of an internal short.
9. Disconnect from main power before making any type of connection.
10. Do not remove the top cover under any conditions. There are no user serviceable parts inside.
11. Disconnect the unit’s main power when left unused for long periods of time.
12. This unit is not intended for home use.
13. Carefully inspect this unit for damage that may have incurred during shipping.
If the unit appears to be damaged, do not attempt any operation, please contact your dealer.
14. This unit should be operated by adults only, never allow small children tamper or play with this unit.
15. Never operate this unit under the following conditions:
- In places subject to excessive humidity
- In places subject to excessive vibration or bumps
- In area with a temperature over 450C/1130 F or less than 20C/35.60 F
CAUTIONS
1. There are no user serviceable parts inside this unit.
2. Do not attempt any repairs yourself; doing so will void your manufactures warranty.
3. In the unlikely event your unit may require service please contact your nearest dealer.
CONTROLS AND FUNCTIONS
Front Panel:
1. Channel LED’s – These 16 LED’s display the current intensity of each channel.
2. Channel Sliders –
These 16 serve two functions: 1) They function as channel dimmers. 2) They
activate the programmed assigned to it’s respective channel.
3. Flash Buttons –
These 16 buttons serve two functions: 1) In program mode these buttons are used to record it’s respective channel into a program. 2) In manual mode these button are used to turn on a channel to full intensity..
4. Pattern LED –
These 16 LEDs indicate channel activity for their respective channel buttons.
5. Pattern Button –
The 16 pattern buttons activate the user programmed scenes or chase patterns. You may program a static scene or a chase into each one of these 16 pattern banks.
6. Built-in Pattern LEDs –
These green LEDs indicate activity of the respective pattern button.
7. Built-in Pattern Buttons –
These buttons activate the built in program associated with any of the eight program buttons.
8. Add Button –
These three add buttons are used to activate the “ADD” function for any of the pattern buttons located in the same row. For example, button “ADD 1” is used in conjunction with pattern buttons 1-8, button “ADD 2” is used in conjunction with pattern buttons 9-16, button “ADD 3” is used in conjunction with built-in pattern buttons 1-8, “ADD” function activity will be indicated by a red LED located directly above each add button.
9. LCD Display –
This high quality 3-digit LCD display is viewable from a variety of comfortable angles. This display will indicate all the current relative controller activity i.e., values for dimmer and chase speed, MIDI receive value, stand-by mode, etc..
10. Glide Button –
This button will activate the glide (fade) function for a running chase pattern. Tapping this button will activate and deactivate the Glide Function.
11. Program Button –
This button is used to activate program mode.
12. Go Button –
This button will serve three functions:
- When used in conjunction with the fade, this button will lock the slider fade level.
- This button can also be used to lock the light intensity levels. When you do not want the intensity levels changes in a scene or chase pattern, pressing this button will lock your setting.
- When held down for more than one second this button will bypass the Fade Time setting.
Tapping the Blackout button will exit the GO function.
13. Manual Button –
This function will provide real time operation of the channel slider levels, allowing you individual control over every channel slider. This function can be combined with other function. A green LED above the manual button will indicate manual operation. To exit the Manual Function tap either the Manual or Blackout Buttons.
14. Audio Button –
This button will activate audio mode, which will sync a chase operation with the beat of an audio source.
15. Tap Sync Button –
This button is used to manually establish a chase rate. The chase rate will synchronize to rate you tap on the Tap Sync Button, tap the button twice a second and the chase will advance two steps every second. Setting the Tap Sync will override any previous chase rate settings.
16. Step Button –
This button gives you manual control over any running chase. Pressing this button will advance the chase pattern one step. This function will work in conjunction with the audio and tap sync functions, so be sure to lower the audio sensitivity and turn off the tap sync function to have full control over the chase patterns. This will also activate the lock function when combined with the BLACKOUT BUTTON.
17. Dark Button –
This button provides a temporary black out function. When you hold down this button all channel output will cease, until the button is released. Please note that any chase running will continue to run in the background, so a chase may not be at the same step as it was when the DARK button was initially pressed.
18. Full On Button –
Holding this button down will momentarily bring all 16 channels to full output. This function will only work as long as the button is held down. This function will function under any operating mode.
19. Blackout Button –
This button functions as a blackout and is also used to clear any current operating mode. Holding this button down for over a second will bypass the fade function. This will also activate the lock function when combined with the STEP BUTTON.
20. Audio Level Slider –
This button controls the amount of audio sensitivity a chase will react to when the “Audio” function is selected.
21. Speed Slider –
This slider controls the speed a chase will advance from step to step.
22. Fade Time Slider –
This slider adjusts the initial fade time for the different operating modes. Fade time will increase as the slider is position from 10 to 0, 0 giving the maximum possible fade time.
23. Master Slider –
This slider controls total output.
24. Kill Button –
This button kills program mode or manual mode.
25. Fog Machine Button –
The button controls fog machine.
Rear Panel:
26. MIDI THRU –
Transmit MIDI data received on the MIDI IN connector.
27. MIDI OUT –
This connector is to send incoming MIDI data.
28. MIDI IN –
This connector is used to receive MIDI data.
29. DMX OUT –
This connector is used to send the DMX output data to a DMX dimmer pack.
30. Music Input –
This connector is used to receive an external music source. This source can then be used to trigger the chase patterns. Without an incoming music source connect to this unit, the unit will automatically use the internal microphone to receive.
31. Remote Control –
This connector allows you to connect a remote foot control switch. This foot switch give you control over two key functions, Full On and Stand By.
- Full On will bring the out of all slider channels to full intensity.
- Stand By will discontinue output to all 16 slider channels. This
function can be overridden by the Full On function.
32. Fog Machine Remote –
This connector allows you to connect our company fog machine to your controller, allow you quick and easy access to fog machine basic operations.
33. Power Switch –
This switch controls the units’ main power.
34. DC Power Input –
Plug in your DC 12V/500mA power supply to this jack to power your unit.
OPERATION
Fade Channel (quick start): Note this quick start setup will only give you
full fade output, however the master output level may still be adjusted.
Step 1:
Press the Program Button until it’s red indicator LED lights
up. Please note: If the program LED indicator does not light up, the controller is in Lock Mode. To unlock the controller, please see “Lock Function” in this manual.
Step 2:
Select a pattern bank (Program Buttons 1-16) you wish to
store your program to. Press the Pattern Button and its LED will begin flashing slowly indicating program mode has been activated.
Step 3:
Select the fader channels to be included in your new program by tapping on the channels Flash Button. If you want several channels included in a step, you must press all the channels at the same time.
Step 4: When you release the Flash Buttons all the channel LED’s will flash briefly indicating that step has been programmed into memory.
Step 5:
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