Maui Innovative Peripherals 1122 Users Manual

User’s Manual
Cymouse User’s Manual
Maui Innovative Peripherals, Inc.This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. (Refer to Appendix C for further detail.)
© 2002 Maui Innovative Peripherals, Inc. All rights reserved, including those to reproduce this book or parts thereof in any form without first obtaining written permission from Maui Innovative Peripherals, Inc. Every effort has been made to keep this information current; however, periodically, changes are made to the information herein, and these changes will be incorporated into new editions of this publication. MIP, Cymouse, and the “Eye” logo are trademarks of Maui Innovative Peripherals, Inc. Windows is a registered trademark of Microsoft Corporation. All other trademarks and registered trademarks are the property of their respective owners.
Contents
1 Introduction
How It Works ................................................................................pg #
2Installing Cymouse
Requirements................................................................................pg #
Installation ....................................................................................pg #
Calibration ....................................................................................pg #
3 Quickstart
4Cyprofiler Overview
Launching Cyprofiler ....................................................................pg #
5Creating Game Profiles
Creating a New Profile ..................................................................pg #
Loading an Existing Profile ..........................................................pg #
Saving a Profile ............................................................................pg #
6 Setting Up Game Profiles
Assigning a Game to a Profile ......................................................pg #
Setting the Pause Key ..................................................................pg #
Setting Commands for Direction Icons ........................................pg #
7 Advanced Settings
Power Commands ........................................................................pg #
Submaps ......................................................................................pg #
8Troubleshooting
Cymouse ......................................................................................pg #
Cyprofiler ......................................................................................pg #
Appendix A:
Mode and Command Type Reference ..........................................pg #
Appendix B:
Adjusting the Headset ..................................................................pg #
Appendix C:
About Us ......................................................................................pg #
Cymouse Underground ................................................................pg #
30-Day Money-Back Guarantee ....................................................pg #
Glossary
Index
Do we need to add the
License agreement?
Cymouse User’s Manual
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Introduction
5
Cymouse is a revolutionary 3-D game controller designed to provide you with a new level of game control. Cymouse is a head-worn game controller, so it uses the motion of your head to control games. Because you can use Cymouse as a second set of hands, you don’t give up any of your existing game controllers.
You can use Cymouse with any Windows-based game that supports a mouse, keyboard or joystick. Cyprofiler—the software utility that comes with Cymouse—works in conjunction with Cymouse to let you make amazing moves you could have only imagined until now. With Cyprofiler, you can perform one command or a combination of commands—up to 50—with a single head movement!
How It Works
Cymouse tracks the motion and rotation of your head in a 3-D space by sending and receiving an infrared signal to and from a Cymouse sensor attached to your PC. By exchanging information with the sensor, Cymouse knows the exact location of your head in a 3-D space. In the Cymouse world, we call this the “direction”. The direction of Cymouse changes when you move or tilt your head in any direction.
Using Cyprofiler, you can set up commands that are generated when your head moves in each of ten directions. These commands are the same commands that you have set up in your game. For example, if you press the W key to walk during a game, you can set up Cyprofiler to press the W key when you look right. Therefore, when you look right, you will walk during the game.
You can use Cymouse without setting up any commands. In this case, the mouse cursor will simply move in the direction in which you look.
Chapter
1
Introduction
Cymouse User’s Manual
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Installing Cymouse
7
Requirements
Cymouse must be used with a PC that meets the following minimum requirements:
Hardware
• Pentium II class CPU running at 400 MHz or faster
• 32 MB of RAM
• CD ROM drive
•Available USB port
Software
•Windows 98 Second Edition, or later
• DirectX version 8.0 or later (included on Cymouse Installation CD)
Chapter
2
Installing Cymouse
Cymouse User’s Manual
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Installation
1. Remove the contents from the Cymouse box and verify that you have one each of the following:
• Cymouse Installation CD
• Cymouse headset
• Cyhub
• Monitor sensor with extra Velcro pad
• USB cable
Cymouse contents (manual and CD not shown)
2. Insert the Cymouse CD into the CD ROM drive of your PC.
3. If the Installation program appears, proceed to step 4. If it does not appear, select Run from the Start menu. In the Run box, enter d:\setup.exe and click OK (where d: is the designation for CD-ROM drive).
4. Follow the on-screen instructions in the Installation program.
5. Connect the Cymouse headset cable to the headset port on the Cyhub as shown in figure 2-1.
Installing Cymouse
9
Figure 2-1. Connecting the Cymouse Headset Cable
6. Connect the monitor sensor cable to the monitor port on the Cyhub as shown in figure 2-2.
Figure 2-2. Connecting the Monitor Sensor Cable
7. Remove the protective plastic and attach the extra Velcro pad to the center top of your computer monitor in the location shown in figure 2-3.
Installing Cymouse
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Figure 2-5. Cyhub USB Port
Calibration
As with any new game controller, you should calibrate Cymouse at least once. This will tell Cymouse approximately how far you are able to comfortably move and turn your head.
1. From the Start menu, select Settings >> Control Panel. The Control Panel dialog box will appear.
2. Double-click the Game Controllers icon (also called Gaming Options on some systems). The Game Controllers dialog box will appear.
3. Click on Cymouse in the list of available game controllers, and click Properties. The Properties dialog box will appear.
4. Click the Settings tab.
5. Click the Calibrate button.
6. Follow the on-screen instructions.
Congratulations! Your Cymouse is now calibrated and ready for use.
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Figure 2-3. Velcro Pad Attached to a Monitor
8. Attach the monitor sensor to the Velcro pad on your computer monitor as shown in figure 2-4.
Figure 2-3. Monitor Sensor Attached to the Velcro Pad
9. Plug the square shaped end of the USB cable into the USB port on the front of the Cyhub, as shown in figure 2-5, and the rectangular­shaped end of the USB cable into a free USB port on your computer.
If you have properly connected the components, the red lamp on Cyhub will be on to indicate that the hub is powered on and the green lamp will be off to indicate that Cymouse is inactive. When Cymouse is active, the green lamp will light.
Quickstart
13
Cyprofiler by default is set to control the mouse cursor based on the direction in which you look. For example, looking to your left will cause the cursor to move to the left on the screen. The farther you look in one direction, the faster the cursor will move.
1. With Cymouse placed on your head, open Cyprofiler from your PC desktop. The main screen (shown in figure 3-1) will appear.
Figure 3-1. Cyprofiler Main Screen
2. Drag and drop the desired game icon from your desktop or from your Start menu anywhere over the Cyprofiler window. (This is a game icon you use to start the game.)
3. Click the Change button in the Pause Key frame to set a pause key. See ‘Note’ below for more pause key information.
Chapter
3
Quickstart
Cymouse User’s Manual
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Cyprofiler Overview
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Cyprofiler is a software utility that enables you to fully customize the behavior of Cymouse. Cyprofiler can perform commands that any game can understand:
Mouse buttons clicks. Cyprofiler can generate five unique mouse button clicks: left, middle, right, 4, and 5. (The side buttons on Microsoft's Intellimouse, buttons 4 and 5 are available only when Cymouse is used with Windows 2000 and later.) Although you do not need to use a five-button mouse to be able to generate these commands, you may need to set the commands in the game.
Mouse wheel scrolls. Cyprofiler can scroll the mouse wheel in either direction up or down.
Keystrokes. Cyprofiler can generate any key on the keyboard, with the exception of the Pause key.
For Cyprofiler to generate these commands within a game, you must assign the command to a direction icon in the Cyprofiler command menu screen and set the same command within the game. Once you have set up a profile for a game, Cyprofiler lets you launch that game and the corresponding Cymouse profile—with the single click of the mouse.
Chapter
4
Cyprofiler Overview
Cymouse User’s Manual
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4. When the on-screen keyboard appears, click the key you will use
to pause Cymouse, and click OK.
5. Click Start Game to launch the game and activate Cymouse.
During the game, you can use Cymouse for the look left, look right, look up and look down directions. These are the default settings for your Cymouse. To change and customize these settings, refer to Chapter 6, Setting Up Game Profiles.
Note: If you have difficulty controlling the cursor at any time while using Cyprofiler or while setting up your game, use the Pause key to pause Cymouse until you play the game. See page 23 for details about the Pause key.
Cyprofiler Overview
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(2) Command Info Displays information about the command
set to the selected direction icon.
(3) Command Profile Displays the name of the active (most
recently saved or loaded) profile. Profiles are described in Chapter 5, Creating Game Profiles.
(4) Current Game Displays the active game target. You set
the game target by dragging and dropping the icon used to start the game over the Cyprofiler main screen. This action simply provides information to Cyprofiler about the game; it does not move the icon from its original location.
(5) Start Game Activates Cymouse and starts the game
that is set as the game target. This becomes active only after you have set the game target.
(6) Submap Enables the use of up to four different
(Map 1 through Map 4) control schemes to be changed “on the
fly” while playing the game. (For details, see “Submaps” in Chapter 7, Advanced Settings.)
(7) Engage/Disengage Engage turns on Cymouse, while
Disengage turns off Cymouse.
(8) Control Panel Opens the Windows Game Controllers
(also called Gaming Options) applet so that you can calibrate Cymouse. (Calibration is described in Chapter 2, Installing Cymouse.)
(9) New Creates a blank profile.
(10) Load Opens a saved game profile.
(11) Save Saves the current game profile.
(12) Save As Saves the current game profile as a new
profile.
(13) Pause Key Sets the Pause key that enables you to
pause Cyprofiler during a game. The Change button lets you change the selected key.
Cymouse User’s Manual
Launching Cyprofiler
From the Start menu, select Programs >> Cymouse >> Cyprofiler. The Cyprofiler program will execute and the main screen (shown in figure 4-1) will appear.
Figure 4-1. Cyprofiler Main Screen
Following is a description of each of the numbered items shown in Figure 4-1.
(1) Command Manager Contains twelve direction icons, each of
which represents a distinct motion or rotation in which you can move Cymouse in 3D space. The name of the direction (which describes the direction you must move in order for Cymouse to perform the command(s)) is indicated just below the icon along with either “Active” or “Disabled” to identify if a command is set for that direction. (Refer to “Setting Commands for Direction Icons” in Chapter 7.)
Note: Roll features have been disabled in Cymouse for ergonomic reasons. The Roll Left and Roll Right icons in Command Manager are disabled. An ergonomic study is available at our website.
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Creating Game Profiles
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A game profile contains all the commands for each available direction, as well as information about the game associated with the profile. Profiles are stored on your hard drive using the .cpf extension.
Several pre-defined profiles for popular PC games are provided on the Cymouse CD ROM. You can use these profiles as provided, customize the profiles for your own game play, or set up new profiles. In fact, there is no limit to the number of profiles you can create and store.
After you have created a new game profile, or to modify an existing game profile, you will assign commands to the Cymouse direction icons identified in the Cyprofiler main screen. Steps for assigning commands are described in the next chapter.
Creating a New Profile
1. Click New to create a blank profile in which the Mode setting in every command is set to No Output. (If you have not saved the current profile, you will be prompted to do so before the settings are reset for a new profile.)
Loading an Existing Profile
1. Click Load. (If you have not saved the current profile, you will be prompted to do so before your load the profile.) The Open dialog box will appear.
2. Click the profile (*.cpf) you wish to load from the list provided and click Open. The name of the current profile will appear in the Current Profile field.
Chapter
5
Creating Game Profiles
Setting Up Game Profiles
In this chapter, you’ll learn how to set up a game profile, including assigning a game to a profile, setting the pause key and setting commands for a direction icon.
Assigning a Game to a Profile
1. Drag and drop over the Cyprofiler window the icon of the game for which you wish to create a profile. As shown in figure 6-1, the directory location of the game appears in the Current Game field, the game icon appears to the right of this field, and the Start Game button becomes active.
Figure 6-1. Game Information Displayed in Cyprofiler
2. At this point, you can start the game and use Cymouse for the look left, look right, look up and look down directions. Simply click Start Game to launch the game.
Chapter
6
Setting Up Game Profiles
Cymouse User’s Manual
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Saving a Profile
1. Click Save to save your current profile and its settings.
or
1. Click Save As to save your current settings as a new profile name.
2. When the Save As dialog box appears, enter the new name for this profile and click Save. The name of the current profile will appear in the Current Profile field.
SPEED TIP:
You can open Cyprofiler by double-clicking the icon of a saved profile in Windows Explorer. Doing so will make Cyprofiler load that profile during its startup process. That means you’ll be able to press the Start Game button as soon as the main interface appears.
21
Setting Up Game Profiles
23
Look Down – Look down without moving your head away from the
center point.
Roll Right – Tilt and move your head right to the right of the center point. (This function is disabled for head-mounted devices.)
Roll Left – Tilt and move your head to the left of the center point. (This function is disabled for head-mounted devices.)
To assign commands to a Cymouse direction follow these steps:
1. Open the Command Settings Dialog Box
Double-click on one of the Cymouse direction icons (shown in figure 6-1) to open the Command Settings dialog box for that direction as shown in figure 6-2. With the exception of the Direction indication in the title bar, this screen is identical for each direction.
Figure 6-2. Cyprofiler Command Settings Dialog Box
(1) Title Bar Indicates the direction and map to which
you are currently making changes. In the example, changes are being made to the Look Down direction, Map 1.
(2) Mode Determines the method Cyprofiler will use
to generate commands for the direction.
(3) Command Type Determines the type of command to be
performed.
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Setting the Pause Key
You can set up a pause key that will let you pause Cymouse while playing a game. You still have full control over all of your other peripheral devices while Cymouse is paused.
1. From the Cyprofiler main screen, click Change. The on-screen
keyboard will appear to enable you to select a key.
2. Select a key and click OK. The name of the selected key will
appear in the Pause Key field in the Cyprofiler main screen.
Figure 6-1. Example of the Pause Key Set for the F12 Key
Setting Commands for Direction Icons
Within a game profile you can set a command or series of commands that can be performed when Cymouse passes a trigger point. Ten (10) different direction icons can be used as follows:
Move Left – Move your entire head to the left of the center point.
Move Right – Move your entire head to the right of the center point.
Move Down – Move your entire head downward from the center
point.
Move Up – Move your entire head upward from the center point.
Move Forward – Move your entire head straight toward the monitor.
Move Backward – Move your entire head straight back from the
monitor.
Look Left – Turn your head to the left without moving your head away from the center point.
Look Right – Turn your head to the right without moving your head away from the center point.
Look Up – Look up without moving your head away from the center point.
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Setting Up Game Profiles
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2. Select a Mode
From the pull-down Mode menu (shown in figure 6-3), select the method Cyprofiler will use to generate commands for the direction. Each menu option is described in the table 6-1. After you select a mode, the options for the selected mode will become active.
Note: The Power Command Manager box on the right side of the screen becomes active only if Power Command or Pattern Fire is selected. These modes are described in detail the next chapter.
Figure 6-3. Mode Pull-Down Menu
Table 6-1. Descriptions of Modes
Mode Description
No output (Default) Tells Cymouse to ignore everything pertaining
to this direction. This mode should be used to eliminate directions that you don’t want to use, as nothing will happen when this direction passes the trigger point.
Mouse control This mode allows you to set any directional
output to any of four directions of cursor motion (look up, look down, look left, or look right). Your existing mouse will continue to function while in this mode.
(continued on following page)
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(4) Command Determines the actual command to be
performed. A description of the command will appear in the field just below the Command pull-down menu. The Change button enables you to change the command after it has been set.
(5) Command Options Contains slider controls used to set
options for the selected command. The available sliders change dynamically depending on the mode you have selected.
(6) Command The bottom slider in the Command
Duration Slider Options frame is used to adjust two
settings. The settings depend on the Mode selected: a) When in Rapid-Fire mode, the setting of the lower slider will determine the interval between firing. The slider will have a caption that reads "slowdown"; b) When in Pattern Fire or Power Command mode, the setting of the lower slider is used to set the duration of each individual command in the list.
(7) Power Command Displays the individual commands set for
Manager a Power Command or Pattern Fire mode.
(8) Power Command Enable you to set up and modify the list of
Edit Buttons commands for Power Command or
Pattern Fire commands.
(9) Close Saves changes made in the Command
Settings window and returns you to the main screen.
(10) Cancel Erases any changes made to the
command since it was saved.
Setting Up Game Profiles
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Mode Description
Pattern fire When Cymouse makes an outward pass of the
trigger point, repeatedly sends up to 50 individual commands in sequence until Cymouse makes an inward pass of the trigger point. Each command in the Pattern Fire list has its own timing setting, allowing you to adjust the timing. (This mode is similar to Power Command, except that it repeats while your direction is past the trigger point. This mode is described in detail in Chapter 7, Advanced Settings .)
Map switch Switches to the next map for the profile in the
order indicated for that direction. (This mode is described in detail in the Chapter 7, Advanced Settings.)
After you have selected a mode all related menus, sliders, and buttons will become active. All unrelated items remain disabled.
Note: Changing the mode will erase all other settings made for this direction. For instance, if you change the mode from Power Command mode to Rapid Fire mode, the list of commands that you have set up for the Power Command mode will be erased and cannot be retrieved. (See Appendix A for more Mode and Command Type details.)
3. Select a Command Type
From the pull-down Command Type menu select the type of output. The options available will be determined by the mode you have selected. The complete list of options for the Command Type include:
Click a mouse button – Clicks the selected mouse button. After choosing this Command Type you must select the mouse button from the Command pull-down menu.
Press a key – Presses the selected key. As soon as you select this Command Type option, the on-screen keyboard shown in figure 6-4 will appear to enable you to select the key. Click a key, then click OK to close the keyboard.
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Mode Description
Single shot Presses and immediately releases the specified
mouse button or key each time Cymouse passes the trigger point. In the case of mouse wheel output, Cyprofiler will tick the wheel in the specified direction for mouse wheel output.
Shoot and hold Presses and holds the specified mouse button
or key when Cymouse makes an outward pass of the trigger point. When Cymouse makes an inward pass of the trigger point, Cyprofiler releases the mouse button or key.
Rapid fire Repeatedly sends the specified command at a
rate determined by the Slowdown slider when Cymouse makes an outward pass of the trigger point. When Cymouse makes an inward pass of the trigger point, the command stops.
Positional rapid fire When Cymouse makes an outward pass of the
trigger point, repeatedly sends the specified command at a rate determined by the distance between Cymouse and the center point. The farther away Cymouse is from the center point, the faster Cyprofiler will repeat the command. The command stops when Cymouse makes an inward pass of the trigger point.
Toggle shot Presses and holds the specified mouse button
or key when Cymouse makes an outward pass of the trigger point. Cyprofiler releases the mouse button or key when Cymouse makes another outward pass of the trigger point.
Power command Sends up to 50 individual commands in
sequence when Cymouse makes an outward pass of the trigger point. Each command in the Power Command list has its own timing setting. (This mode is described in detail in Chapter 7, Advanced Settings.)
Setting Up Game Profiles
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The Command Types available for each mode are shown in the table 6-2 and described in detail in Appendix A.
Table 6-2. Command Types for Each Mode
Mouse Single Shoot Rapid Positional Toggle Power Pattern Map
Control Shot & Hold Fire Rapid Fire Shot Command Fire Switch
Click a XXX X X X X mouse button
Press a key XXX X X X X
Click multiple XXX X X X X buttons
Press multiple XXX X X X X keys
Scroll mouse XXX XX wheel
Use 2 maps X
Use 3 maps X
Use 4 maps X
Spacer XX
4. Select a Command
If you selected Click a Mouse Button or Scroll Mouse Wheel in the Command Type menu, select the command for the direction from the pull-down Command menu. For all other Command Types, the command is automatically entered for you during the Command Type selection or is not available as an option. In these cases, the Command field will be gray.
5. Set the Command Options
The Command Options sliders change dynamically depending on the mode you have selected. Following is a description of each Command Option slider:
Trigger Point – If you selected any mode but Mouse Control, move the Trigger Point slider to adjust the trigger point for that direction (from Closest to Farthest). The Trigger Point is the point along the axis that determines the distance in which you must move your head to trigger a command. This slider (shown in figure 6-6) determines how far you must move your head in a certain direction to perform a command.
You should always adjust the Trigger Point so that it is comfortable and natural to perform the gestures needed to use Cymouse.
Cymouse User’s Manual
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Figure 6-4. On-Screen Keyboard
Click multiple mouse buttons – Simultaneously clicks the selected mouse button. When you select this Command Type option, the Select Mouse Buttons dialog box (shown in figure 6-5) will appear. Select the buttons that are to be clicked and click OK.
Figure 6-5. Select Mouse Buttons Dialog Box
Press multiple keys – Simultaneously presses the selected keys. As soon as you select this Command Type option, the on-screen keyboard will appear to enable you to select the keys to be pressed. A dialog box will appear to ask if you would like to set another key after you have selected two keys. If so, click Yes. When you are finished, click No.
Scroll the mouse wheel – Scrolls the mouse wheel. After choosing this Command Type you must select a direction (up or down) from the Command pull-down menu.
Spacer – Inserts a delay between Power Commands. (This Command Type is available only for Power Command and Pattern Fire modes, which are described in Chapter 7, Advanced Settings.)
Use 2 maps, Use 3 maps, Use 4 maps – Switches to the next map. (Maps are described in the Chapter 7, Advanced Settings.)
Setting Up Game Profiles
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Command Duration – If you selected Power Command or Pattern
Fire mode (described in Chapter 7, Advanced Settings), move the Command Duration slider (shown in figure 6-7) to set the duration of each individual command in the list.
Figure 6-7. Command Duration Slider
Sensitivity – If you selected Mouse Control mode, move the Sensitivity slider (shown in figure 6-8) to adjust the response speed (or sensitivity of the mouse), from slowest to fastest. The sensitivity of Cymouse works in the same way as the sensitivity of a desktop mouse.
Figure 6-8. Sensitivity Slider
Slowdown – If you selected Rapid Fire mode, move the Slowdown slider (shown in figure 6-9) to determine the interval (in milliseconds) between each command.
Figure 6-9. Slowdown Slider
6. Save Your Settings
Click Close to exit the Command Settings dialog box, then click Save from the main screen to save the settings in the current game profile. If you do not click Save the command settings will not be saved in the current profile.
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Figure 6-6. Trigger Point Slider
Each command available has a Trigger Point setting. The way in which each available Mode uses a Trigger Point is described in table 6-3. An outward pass occurs when you move away from the center point and pass a Trigger Point. An inward pass occurs when you move toward the center point and pass a Trigger Point.
Table 6-3. Command Types for Each Mode
Mode Passing outward… Passing inward…
No output Not used in this mode. Not used in this mode.
Mouse control Not used in this mode. Not used in this mode.
Single shot Triggers a command. Does nothing.
Shoot and hold Toggles the command to Toggles the command to
its down or pressed state. its up or released state.
Rapid fire Triggers repeating Stops repeating
commands. commands.
Positional Triggers repeating Stops repeating rapid fire commands. commands.
Toggle shot Toggles the command Does nothing.
to either down or up alternatively.
Power command Triggers the commands Does nothing.
in the Power Command list from top to bottom once for each pass.
Pattern fire Triggers and repeats Stops the commands
the commands in the after the last command Power Command list in the list has been from top to bottom. performed.
Map switch Triggers Cyprofiler to Does nothing.
switch to the next available Submap.
Advanced Settings
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Cyprofiler lets you make advanced settings to provide even more control over Cymouse. These settings include:
Power Commands – Send up to 50 commands that will be executed in sequence, once or in rapid fire mode, when Cymouse moves in the assigned direction.
Submaps – Assign up to four maps for each game profile that you can switch to, on the fly, during a game.
Power Commands
A Power Command or pattern fire command is a user-defined sequence of commands that you can perform with a single head movement. In Power Command mode Cyprofiler generates the commands ONCE for each outward pass of the trigger point. In Pattern Fire mode, the sequence of commands set up for that direction will REPEAT continuously as long as Cymouse remains to the outside of the trigger point. Returning to center discontinues Pattern Fire.
To set up Power Commands, you will use the Power Command Manager on the right of the Command Settings dialog box (shown in figure 7-1).
Chapter
7
Advanced Settings
Cymouse User’s Manual
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Advanced Settings
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8. Click Add to insert the command to the bottom of the Power
Command list.
9. Repeat steps 4 through 8 until you have added all the desired commands to the Power Command list.
10.When you have finished adding commands to the list click Close to save your changes and exit to the main screen. Figure 7-2 provides an example of a completed Power Command list.
11.Click Save to save the Power Command settings in the current profile.
Figure 7-2. Sample Power Command List
To perform the Power Command, simply move your head in the direction you have set for the Power Command, far enough to pass the trigger point. Note that the Pause key will have no effect on Cyprofiler while it is performing a Power Command or Pattern Fire command.
Editing the Power Command List
Left-click on a command in the list to edit the Power Command list. The available buttons at the bottom of the list will become active. Following is a description of each button in the Power Command Manager area:
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Figure 7-1. Power Command Manager
The Power Command Manager consists of:
(1) Command List Contains the list of commands set for the
Power Command or Pattern Fire commands.
(2) Edit Buttons Consists of eight buttons that enable you
to set up and modify the list of commands for Power Command or Pattern Fire commands.
Setting Up Power Commands or Pattern Fire
1. Double-click the direction icon to open the Command Settings screen.
2. From the Mode pull-down menu, select Power Command (to perform the sequence of commands once) or Pattern Fire (to repeat the sequence of commands).
3. From the Mode pull-down menu, select Power Command (to perform the sequence of commands once) or Pattern Fire (to repeat the sequence of commands).
4. Move the Trigger Point slider to set the trigger point for the command.
5. Select a Command Type from the Command Type pull-down menu. If you select Spacer, proceed to step 7.
6. Select a command if required.
7. Move the Command Duration slider to set the duration of the command.
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Advanced Settings
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Setting Up Submaps
When using the Submap feature, you need to set one of the directions to perform the switch. When you pass the trigger point to
perform a map switch, the commands mapped to each direction (except the one you switch with) are changed immediately to the commands in the next Submap.
To set up Submaps in your profile:
1. From the main screen, select a submap (as shown in figure 7-3).
2. Double-click the direction icon you want to use for switching submaps.
3. From the Mode pull-down menu, select Map Switch.
4. From the Command Type pull-down menu, select the number of maps (two, three or four) you wish to use. The Map Ordering dialog box shown in figure 7-4 will appear.
Figure 7-4. Map Ordering Dialog Box
5. Select the submaps you wish to cycle through in order from top to bottom. The selection in the “First Map” row will be the map you start on after engaging Cymouse.
6. Click OK.
7. Adjust the Trigger Point setting as desired.
8. Click Close to save your changes.
Cymouse User’s Manual
Button Click to…
Add Add the current command to the end of the
list.
Replace Replace the selected command with the
current command.
Insert Before Insert the current command before the
selected command.
Insert After Insert the current command after the selected
command.
Move Up Move the selected command up one line.
Move Down Move the selected command down one line.
Clear List Clear the entire list of commands.
Delete Remove the selected command from the list
and shifts up all commands below.
Submaps
A Submap contains one set of commands for each available direction. The active Submap can be switched during use (or cycled through in cases where more than two Submaps are used). The active submap is determined by the selection in the Submap field (indicated in figure 7-3) on the Cyprofiler main screen.
Figure 7-3. Submap Buttons
36
Troubleshooting
39
This section will attempt to help you resolve issues with Cymouse and Cyprofiler. If you are unable to resolve the problem after reading through this section, please do not hesitate to call our Customer Support department at 1-808-875-0555.
Cymouse
Cause(s) Solution(s)
The most likely cause is Use Cyprofiler. that the game may not natively support Cymouse.
Your game may not be set Go through the control options to use Cymouse. for your game and use Cymouse
to set the commands you want it to perform by moving or turning your head in the desired direction.
The game’s settings for In the control options for your Cymouse may be set game, adjust basic settings such improperly. as sensitivity and dead zone to
accommodate Cymouse. These settings usually are available in most games that support game controllers.
If you are not using Use Cyprofiler, as it will not let Cyprofiler, the game may games use Cymouse as the be trying to use Cymouse primary joystick when running. as the game controller that provides input.
Cymouse may be set to Open the Control Panel through Controller ID 1. Cyprofiler and re-arrange the
Controller IDs so that Cymouse is not set to ID-1.
Chapter
8
Troubleshooting
Cymouse User’s Manual
38
Changing the Submap Order
At any time, you may change the order in which the Submaps are switched or cycled through by doing the following:
1. Select the submap you wish to change in the upper right corner of the main interface.
2. Double-click on the direction icon currently set to Map Switch mode.
3. To change the number of submaps you are using, open the Command Type pull-down menu and select the choice that reflects the number of submaps you want to use.
or
To change the order in which the submaps are switched or cycled through, click Change.
4. From the Map Ordering dialog box, select the submaps you wish to switch or cycle through in order from top to bottom. As you select a map, the buttons directly below each selection will become unavailable.
5. Click OK.
6. Click Close to save your changes.
Problem
You’ve successfully installed the software and plugged in the hardware. When you try to play a game, Cymouse does nothing.
You’ve successfully installed Cymouse; however, it is difficult to control.
While trying to play a game using Cymouse, neither it nor your regular joystick works.
Troubleshooting
41
Cause(s) Solution(s)
You can go to the Cymouse Underground website for help. There are help forums available at the site. For additional information, see Appendix C.
Simply restart Cyprofiler. The default startup settings set Cyprofiler to move the mouse cursor. Press Engage to see exactly how it moves.
The headset may need to be Stretch the headset to fit. Refer stretched to accommodate to the instructions in Appendix B. the size of your head.
Your computer has no Install an add-in card that USB port. provides additional USB ports.
All of the USB ports on Install a USB hub that provides your computer are in use. additional USB ports.
Press Disengage in the main interface of Cyprofiler.
No. You can save and retrieve profiles to and from your hard drive.
Cymouse User’s Manual
40
Cyprofiler
Cause(s) Solution(s)
DirectX 8 may not be Reinstall DirectX 8.0 or later, installed properly. either from the Cymouse
Installation CD or from the Microsoft website.
Cymouse might be out of Use the Pause key (if set) to the dead zone when you temporarily pause Cymouse. press Start Game. Adjust the headset on your head
until it doesn’t move when you un-pause Cymouse.
Your sensitivity settings Double-click on each of the may be set too high. direction icons set to Mouse
Control mode and slide the sensitivity slider slightly to the left. Repeat until you find the desired sensitivity setting.
Cymouse may not be Calibrate Cymouse. Refer to the calibrated. instructions in Chapter 2,
Installing Cymouse.
The commands you’ve set Check that the commands set in are not consistent with Cyprofiler match those set in the those set in the game. game. If they don’t match,
change one of them so that they do match.
The Trigger Point setting Adjust the Trigger Point settings could be either too far or for each command that too close. encounters this problem. Start
by setting the trigger point in the middle of the slider control and work your way inward from there.
Cyprofiler is in the middle Wait until the Power Command of performing a Power or Pattern Fire command has Command or Pattern finished and try again. Fire command.
If the game can be safely minimized, you can change the commands for a direction. Simply minimize the game and double-click on the direction icon that you wish to change.
Problem
You receive a DirectX error when you start Cyprofiler.
You’ve opened Cyprofiler and dragged your game icon over the interface. When you press Start Game, the mouse cursor becomes difficult to control.
You’ve set up some commands in Cyprofiler, but none of them work in a game.
When you press the assigned Pause Key, it seems to have no effect.
You want to change the commands for a direction after you’ve started the game.
Problem
You’ve never used anything like Cymouse before. Where can you go for help?
You can’t make your cursor move.
Your Cymouse headset does not fit comfortably.
You don’t have a free USB port on your PC.
How do you turn off Cymouse?
Do you have to make a new profile every time I use Cymouse?
Mode and Command Type Reference
43
Following is a detailed reference that provides the list of Command Types available for each mode in the Command Settings screen.
Mouse Control Mode
There are no Command Types associated with this mode. After selecting Mouse Control mode, you choose the direction in which Cyprofiler should move the mouse cursor from the Command pull-down menu. The four directions available are: left, right, up and down.
Single Shot Mode
The following Command Types are available with Single Shot mode:
Click a mouse button – simulates a single click of a mouse
button.
Press a key – simulates a single press of a key.
Click multiple mouse buttons – simulates clicks of up to five
different mouse buttons simultaneously.
Press multiple keys – simulates up to four keys being pressed
simultaneously.
Scroll the mouse wheel – simulates a single tick of the mouse
wheel, either up or down.
Whenever Cyprofiler simulates keystrokes or mouse button clicks in Single Shot mode, the key or button is pressed and then released immediately. In the case of mouse wheel scrolling, the wheel is simply ticked once, as it is a stateless feature of the mouse. Cyprofiler simulates a Single Shot command only when your position passes the Trigger Point set in the command.
Appendix
A
Mode and Command Type Reference
Cymouse User’s Manual
42
Mode and Command Type Reference
45
Positional Rapid Fire Mode
Positional Rapid Fire mode differs in only one way from Rapid Fire mode: in this mode the interval between repetitions is derived from the distance between your position and the Trigger Point. Your position must be beyond the Trigger Point for Cyprofiler to begin commands.
Toggle Shot Mode
The following Command Types are available with Toggle Shot Mode:
Click a mouse button – toggles the state of a single mouse
button.
Press a key – toggles the state of a single key.
Click multiple mouse buttons – toggles the states of up to five
mouse buttons simultaneously.
Press multiple keys – toggles the states of up to four keys.
In Toggle Shot mode, the state(s) of the key(s) or mouse button(s) are toggled whenever your position passes the Trigger Point setting in the command.
Power Command Mode
The following Command Types are available with Power Command mode:
Click a mouse button – simulates a single click of a mouse
button.
Press a key – simulates a single press of a key.
Click multiple mouse buttons – simulates the clicks of up to five
different mouse buttons simultaneously.
Press multiple keys – simulates the presses of up to four
different keys simultaneously.
Scroll the mouse wheel – simulates scrolling of the mouse in
either direction. When used, the mouse wheel is ticked once.
Spacer – creates a delay in the playback of the Power Command.
The length of the delay is adjustable via the Duration slider (which becomes available in this mode). There are no Command Types associated with the Spacer Command Type.
Cymouse User’s Manual
44
Shoot and Hold Mode
The following Command Types are available with Shoot and Hold mode:
Click a mouse button – simulates a single click of a mouse button.
Press a key – simulates a single press of a key.
Click multiple mouse buttons – simulates clicks of up to five different mouse buttons simultaneously.
Press multiple keys – simulates up to four keys being pressed simultaneously.
Whenever Cyprofiler sets the state of a mouse button or key in Shoot and Hold mode, it does so in the following manner:
• If your position is beyond the direction’s Trigger Point, the state is set to resemble the key or button being held down.
• If your position is not beyond the Trigger Point, the state is set to resemble the key or button being up in its un-pressed state.
Rapid Fire Mode
The following Command Types are available with Rapid Fire mode:
Click a mouse button – simulates a repeated clicks of a mouse button.
Press a key – simulates repeated presses of a key.
Click multiple mouse buttons – simulates repeated clicks of up to five different mouse buttons simultaneously.
Press multiple keys – simulates repeated presses of up to four different keys.
Scroll the mouse wheel – simulates constant scrolling of the mouse wheel in either direction.
In Rapid Fire mode, Cyprofiler repeats a Single Shot mode command over and over. The rate at which it repeats the command is adjustable using the Slowdown slider (which becomes available when this mode is selected). The Slowdown setting determines the interval of time in milliseconds between each repetition.
Adjusting the Headset
47
The Cymouse headset can be adjusted for a more comfortable fit. To increase the size of the headset, simply stretch the headset comb over the Cymouse retail box (front side forward as shown in figure 4-1), or other apparatus of similar size and shape, but not larger than 9” in width, length or height. First stretch the headset overnight to a maximum of 9” and try for comfort. Repeat this process as needed, without exceeding the 9” maximum increase in size.
Figure 4-1. Stretching the Cymouse Headset
Appendix
B
Adjusting the Headset
Cymouse User’s Manual
46
Pattern Fire Mode
Pattern Fire mode has the same Command Types as Power Command mode. The only difference between the two modes is in how the commands are performed. A Power Command is performed once while a Pattern Fire command is repeated as long as your position is beyond the Trigger Point.
Map Switch Mode
The following Command Types are available with Map Switch mode:
Use 2 Submaps – switches between two of the four Submaps.
Use 3 Submaps – cycles through three of the four Submaps.
Use 4 Submaps – cycles through all four Submaps.
Map Switch mode is different from all other modes. When used, it changes the active Submap whenever your position passes the Trigger Point set in the command. Each Submap can hold a set of commands (one for each direction). The active Submap determines the set of commands that are currently being performed by Cyprofiler at any point in time. Changing this causes Cyprofiler to start using the commands stored in the new active Submap.
Note that whenever you use Map Switch mode, the direction you choose will not be available to perform commands and can only be accessed when Submap 1 is selected on the main interface.
Additional Product Information
49
About Us
Maui Innovative Peripherals develops and markets revolutionary 3D navigational controllers used for precision movement in PC computer gaming, assistive technologies, CAD, and other innovative applications.
Based on the Hawaiian island of Maui, Maui Innovative Peripherals has taken advantage of the island’s thriving high tech community to put together a talented group of professionals to design and perfect navigational products that will change the way people use computers. Founded in 1999, Maui Innovative Peripherals is a privately-held company.
Cymouse Underground
www.cymouse.com/CymouseUnderground.htm
Cymouse Underground, home of Team Cymouse, is a premiere on-line community for gamers of all ages. Whether you are casual player searching for a good tip, or an enthusiastic cyber athlete looking for a useful move to perfect, Cymouse Underground is for you.
On Cymouse Underground, you can post in the forums, review the Power Command archives, download new game profiles, and find command cheat sheets for many popular games. In the Cymouse Underground chat room, you’ll have the chance to meet and bond with people who have similar interests. We encourage everyone to showcase their cool new Power Commands and get the latest information about how they work.
Appendix
C
Additional Product Information
Cymouse User’s Manual
48
Additional Product Information
51
FCC Statement
15.21 Information to user.
Modifications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.
– Increase the separation between the equipment and receiver.
– Connect the equipment into an outlet on a circuit different from
that to which the receiver is connected.
– Consult the dealer or an experienced radio/TV technician for help.
This device was tested and found to be fully compliant with BS EN55024 (1998), EN61000-3-2 (1995 w/A1 & A2 1998), EN61000-3-3 (1995 wA1 1998),BS EN55022 (1998) Class B, VCCI (April
2000) Class B, FCC Part 15 Subpart B Class B, CISPR 22 (1997) Class B, ICES-003 Class B (ANSI C63.4 1992) & AS/NZS 3548 (w/A1 &A2 1997) Class B.
Cymouse User’s Manual
50
With a chat room and news group related specifically to Cymouse, the Cymouse Underground lets you:
• Meet other Cymouse users and compare profiles
• Share gaming secrets and strategies
• View new profiles as they become available
• Engage in live chat
• Download the latest drivers
• And much, much more
30-Day Money-Back Guarantee
Cymouse includes a thirty-day (30) money back guarantee. If your Cymouse does not perform as advertised or expressed by Maui Innovative Peripherals, Inc., contact Maui Innovative Peripherals within thirty-days for a full refund of the purchase price.
In order to return or exchange Cymouse, you must contact us toll free at 1-808-875-0555 or send email to return@maui-innovative.com within 30-days of your original purchase to obtain a Return Merchandise Authorization (RMA) number from Maui Innovative Peripherals, Inc.
Cymouse must be returned in the original packaging with all of the original parts, including the user guide. Proof of purchase is required. A copy of the original dated receipt must be included with the unit. The RMA number must be printed clearly on the outside of the package. Please note: Any shipping and/or handling charges on the original order cannot be refunded.
Maui Innovative, Inc. is not responsible for shipping costs or damage on returned items. Units to be returned should be packed carefully. Maui Innovative cannot provide credit for a return if receipt cannot be confirmed. We recommend that you use a delivery service that can be tracked and or insured.
Customer Support will provide you with all necessary shipping information for return of the product.
Glossary
53
Axis The plane, in 3-D space, that defines position.
In 3-D space there are three planes: X, Y, and Z. Each of these forms an axis.
Binding The action of specifying the key you want to
use to perform a function or command within a game.
Center Point See Dead Zone.
Command A signal, movement or gesture that sends a
control function to the computer.
Cymouse Power A sequence of keystrokes, mouse clicks and Command mouse wheel scrolls used to perform a "move"
or specific event with a single head gesture.
Dead Zone The point in 3-D space where each of the axes
intercepts each other. This is also called the
Center Point.
Direction The term used in Cyprofiler to describe either
side of each axis in relation to the Center Point.
Infrared A narrow frequency band of light that is
invisible to the human eye. Commonly used in remote control wands.
Mouse Look A method of controlling your in-game
perspective using your mouse.
Pitch The rotation along the RY-axis, accomplished
by looking up or down.
Roll The rotation along the RZ-axis, accomplished
by tilting your head towards your shoulders.
Glossary
Cymouse User’s Manual
52
Index
55
A
Axis
B
Binding
C
Calibration
CD-ROM
Center Point
Command
Command Duration
Command Info
Command Manager
Command Options
Sensitivity
Trigger point
Rapid fire speed
Command duration
Command Profile
Command Settings
Command Type
Click a mouse button
Press a key
Click multiple mouse buttons
Press multiple keys
Scroll the mouse wheel
Use 2 maps
Use 3 maps
Use 4 maps
Spacer
Commands
Assigning commands to Cymouse
Directions
Control panel
Cyhub
Cymouse headset
Adjusting the headset
Cymouse Underground
Cyprofiler
D
Dead Zone
Disengage
Index
Cymouse User’s Manual
54
Sensitivity The amount of time it takes for Cymouse to
respond to your head motions.
Submap An object that holds the commands settings
for each direction. Cyprofiler provides four of these with every profile and even allows you to switch through them in-game.
Trigger Point A Cyprofiler setting which controls the location
of the point in space that you must pass to trigger a command. Each axis has two of these.
Yaw The rotation along the RX-axis, accomplished
by turning your head left or right.
Index
57
Rapid fire
Rapid fire speed
Roll
S
Save, Save as
Sensitivity
Shoot and hold
Single shot
Spacer
Start game
Submap
Setting up submaps
Changing the submap order
T
Title bar
Toggle shot
Trigger point
Troubleshooting
U
USB cable
W
X, Y, Z
Yaw
Cymouse User’s Manual
56
Direction
E
Engage
F
FCC statement
G
H
Headset
I
Infrared
J
K
L
Launch
Launching Cyprofiler
Load
M
Map switch
Maps
Mode
Monitor sensor
Mouse control
Mouse Look
N
New
No output
O
Options
P
Pattern fire
Pause
Setting the pause key
Pitch
Positional rapid fire
Power command
Power command manager
Edit buttons
Profiles
Setting up game profiles
Create a new profile
Load an existing profile
Saving a profile
Sample Profiles…………..
Q
R
Notes
Notes
Notes
Notes
Notes
www. cymouse.com
Maui Innovative Peripherals, Inc.
300 Ohukai Road, C-325 Kihei, HI 96753
1-866-875-5556
© 2002 Maui Innovative Peripherals, Inc. All rights reserved. 03/02
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