Thank you for selecting the Martin Exterior 200. The Exterior 200 is an
automated 150 watt color-changing floodlight designed for fixed exterior
installation. It features seamless cyan, magenta, yellow (CMY) color mixing
and full-range continuous dimming. The fixture may be operated with DMX
controllers or in stand-alone mode with programmable start and stop times
or light levels.
The Exterior 200’s field angle with the standard lens 70°. Accessory lenses
are available to provide a narrow 36° field or an asymmetric 90° by 70° field.
SAFETY INFORMATION
Warning! This product is not for household use.
1
This product presents risks of lethal or severe injury due to fire and heat,
electric shock, ultraviolet radiation, lamp explosion, and falls. Read this manual before powering or installing the fixture, follow the safety
precautions listed below and observe all warnings in this manual and on the
fixture. If you have questions about how to operate the fixture safely, please
contact your Martin dealer or call the Martin 24-hour service hotline at +45
70 200 201.
Guarding against electric shock
• Disconnect the fixture from AC power before removing or installing the
lamp, fuses, or any part.
• Always ground (earth) the fixture electrically.
• Use only a source of AC power that complies with local building and
electrical codes and has both overload and ground-fault protection.
• Refer all service to a Martin service technician.
Preventing UV radiation and lamp explosion
• Never operate the fixture with missing or damaged lenses and/or covers.
• When replacing the lamp, allow the fixture to cool for at least 15 minutes
before opening the fixture.
4
Introduction
Page 5
• Do not stare directly into the light. Never look at an exposed lamp while it is
lit.
• Replace the lamp if it becomes defective or worn out.
Guarding against burns and fire
• Never attempt to bypass the thermostatic switch or fuses. Always replace
defective fuses with ones of the specified type and rating.
• Keep all combustible materials (for example fabric, wood, paper) at least 1
meter (39 inches) away from the fixture. Keep flammable materials well
away from the fixture.
• Do not illuminate surfaces within 0.5 meters (20 inches) of the fixture.
• Install the fixture outdoors or in a well ventilated area.
• Never place filters or other materials over the lens.
• The exterior of the fixture becomes very hot, up to 90° C (194° F) during
normal operation. Do not locate the fixture in areas where accidental contact
is likely.
• Do not modify the fixture or install other than genuine Martin parts.
• Do not operate the fixture if the ambient temperature (Ta) exceeds 40° C
(104° F).
Preventing injury due to falls
• When suspending the fixture above ground level, verify that the structure
can hold at least 10 times the weight of all installed devices.
• Block access below the work area whenever installing or removing the
fixture.
Introduction
5
Page 6
I
NSTALLATION
This section describes in general terms how to mount the fixture and
connect it to data and AC power. These procedures shall be performed by
qualified professionals.
UNPACKING
The Exterior 200 comes with the following items:
• Philips CDM-SA/T 150 W discharge lamp (installed)
• User manual
FASTENING METHOD
2
Notice!It is the installer’s responsibility to determine the anchoring
method.
200
Ø53
82
90°
Ø13
The Exterior 200 may be permanently fastened to any flat surface, pedestal,
or other support that can safely bear at least 10 times the fixture’s weight.
9
60
6
Installation
Page 7
The mounting bracket provides 3 holes for 12 mm (1/2 in.) hardware,
spaced 100 mm on center, and 2 quarter-circle slots with a center radius of
26.5 mm for 8 mm (5/16 in.) hardware.
Consult a qualified engineer to determine a suitable anchoring method. The
specific fastening hardware will depend on the installation. In general, use
high quality metric grade 8.8 or better corrosion resistant screws such as
zinc-plated steel, and self-locking nuts or lock-washers to secure the fixture.
FIXTURE ORIENTATION AND LOCATION
When choosing a location for the fixture, consider that it has an ingress
protection rating of 65. This means that the fixture is totally dust proof and
that it is protected from water ingression to the level that moisture from lowpressure water jets from any direction cannot get into the product. However,
the product is not designed to withstand:
• High-pressure water jets from any direction
• Immersion in water (or any other fluid)
Do not bury the Exterior 200 or otherwise locate it in an unventilated space.
Install the fixture in a location where it is
• at least 0.5 meters (20 inches) away from the surface to be illuminated,
• at least 1 meter away from any combustible materials, and
• away from accidental public contact.
If the fixture points down, it must be installed with the power section over the
lamp section as shown so that water cannot collect between the lamp
section and the power section.
When the fixture is located above the area to be illuminated, install with
the power section on top.
Installation
7
Page 8
BRACKET ADJUSTMENT
The mounting bracket can be positioned along the length of the power
section and pivots +70/-210 degrees from the 6 o’clock position shown
inside front cover.
This procedure requires 4 mm and 5 mm Allen wrenches (hex keys).
Warning!Allow the fixture to cool before handling.
To adjust the mounting bracket:
1 To adjust the bracket’s lateral position, remove the outer discs on each side
of the bracket. Loosen, but do not remove, the bracket screws. Slide the
fixture to the desired position and retighten the bracket screws. Replace the
outer discs.
2 To adjust the tilt angle, loosen the tilt-lock screws. Turn the fixture to the
desired angle and retighten the screws.
tilt-lock screws
outer disc
bracket screws
AC POWER
Do not connect the Exterior 200 to an electrical dimmer system: doing so
can damage the electronics.
Warning! Disconnect the fixture from AC power before removing any
cover.
Important!Verify voltage and frequency settings before applying power.
8
Installation
Page 9
Power supply settings
The Exterior 200 is factory-wired to one of the configurations shown in Table
1. The model number and factory settings are printed on the serial number
label. If your local AC voltage or frequency differ from the settings for your
model, the fixture’s power supply must be rewired by a qualified installer or
technician.
Model No.Voltage Frequency
90509000230 V50 Hz
90509002245 V50 Hz
90509004210 V60 Hz
Table 1: Default Power Supply Settings
Changing the power supply settings
1 Verify that the Exterior 200 is isolated from AC power. Remove the rear
cover.
Transformer:
Move brown wire to
change AC voltage setting.
Ballast:
Move black wire to change
AC frequency sett ing.
2 Find the correct transformer setting for the local AC voltage in Table 2. Move
the brown transformer wire to the tap listed for the setting.
Installation
9
Page 10
AC Mains
voltage
Transforme
r setting
Tap, brown
wire
190 - 202 V195 V11
203 - 217 V210 V12
Tap, white
& blue
wires
Tap, black
wire
218 - 235 V225 V14
236 - 252 V245 V15
269 - 285 V277 V16
Table 2: Transformer Primary Taps
3 Set the correct AC frequency on the
ballast (located on the back of the
rear cover) by moving the black
ballast wire to the 50 or 60 Hz
terminal. (To release the wire, insert
a screwdriver in the hole next to the
terminal.) Make sure the wire is
securely connected.
4 Replace the rear cover before
applying power. See “Gaskets” on
page 33.
914
50 Hz
black wire
60 Hz
brown wire
To set the frequency, move the
black wire to the 50 or 60 Hz
terminal.
Mains connection
Warning! For protection from dangerous electric shock, the fixture must
be grounded (earthed). The AC mains supply shall be fitted with
a fuse or circuit breaker, ground-fault protection, and a means
to isolate the fixture from the mains during service or when not
in use.
The fixture is supplied with a weatherproof power cable.
However, note that if there is a breach or cut at any point along
the power cable (for example at a connection point), and if this
is exposed to water, moisture can be drawn up the inside of the
cables due to the vacuum effect from the heat generated during
operation. When installing the product outdoors, always ensure
that the fixture is protected from water ingression from inside
its power cable by:
• Protecting the connectors on the power cables in a weatherproof
housing, or a weatherproof electrical junction box, or
• Using IP65 rated cord caps, or
10
Installation
Page 11
• Replacing the supplied cable with one that connects directly inside the
fixture.
The Exterior 200 is equipped with a 1.8-meter (5.9 ft.) length of 3-conductor
0.75 mm
2
(~18 AWG) weatherproof electrical cable for connection to the AC
power supply. The cable enters the fixture through a cable gland that fits 5.5
- 10 mm diameter cables. The cable attaches with 1/4” female spade plugs
on the live and neutral wires and a ring terminal on the ground wire.
Replacing the mains lead
Other cable can be installed as follows.
1 Isolate the fixture from AC power.
2 Loosen both cable gland cap nuts and remove the power section cover.
Disconnect the existing mains cable and pull it through the cable gland.
3 Pass the new cable through the cable gland and connect the leads. The live
wire connects to PL3, the neutral wire connects to PL1, and the ground wire
connects to the chassis screw terminal.
4 Draw up the slack in the AC and data cables and replace the power section
cover. Tighten the cable gland cap nuts well to seal against moisture.
Installing a cord cap on the mains lead
A non-IP-rated cord cap may be installed on the mains lead for testing,
service, and temporary applications. For outdoor installations an IP65-rated
cord cap can be used.
Following the cord cap manufacturer’s instructions, connect the yellow and
green wire to ground (earth), the brown wire to live, and the blue wire to
neutral.
electrician if you have any doubts about proper installation.
Wire (EU)Wire (US)PinMarkingScrew (US)
brownblacklive “L”yellow or
Table 3 shows some pin identification schemes; consult an
brass
bluewhiteneutral“N”silver
yellow/greengreenground green
Table 3: Cord Cap Connections
Installation
11
Page 12
DATA LINK
A data link is required for DMX controller operation, and for synchronized
stand-alone operation of multiple Exterior 200s.
Cable and junctions
The Exterior 200 provides a dual 1.8 meter (5.9 ft.) 24 AWG cable with
locking 3-pin male and female XLR connectors for data connection. The
male cable is the data input and the female cable is the data output. The
connectors are wired pin 1 to shield (gnd.), pin 2 to signal - (cold), and pin 3
to signal + (hot).
Use RS-485 data cable designed for outdoor use to extend the link. RS-485
cable has low capacitance and a characteristic impedance of 85 to 150
ohms. It is electrically shielded and has at least 1 twisted-pair of conductors.
The minimum wire size is 0.2 mm
(1000 ft.) and 0.322 mm
Warning!The fixture is not supplied with a weatherproof XLR connectors.
If these connectors are exposed to water, moisture can be
drawn up the inside of the cables due to the vacuum effect from
the heat generated during operation. When installing the
product outdoors, always ensure that the fixture is protected
from water ingression from inside its data cable by:
2
(26 AWG) for runs up 500 meters (1640 ft.).
2
(24 AWG) for runs up to 300 meters
• Protecting the connectors on the data cable in a weatherproof housing
(or a weatherproof electrical junction box), or
• Using IP65 rated XLR cable and connectors (such as those produced
by Neutrik), or
• Replacing the supplied cable with one that connects
directly inside the fixture. This option requires a new
cable gland, see
leads connect to the main circuit board as shown to
right.
“Cable glands” on page 33. The
ground
hot (white)
cold
not used
PCB data
connections
12
Installation
Page 13
Adaptors
Adaptors may be required to connect the Exterior 200 to the controller or
other 5-pin devices. Adaptor cables for indoor use are available from Martin.
The adaptor cables are wired as shown below.
5-pin to 3-pin
Adaptor
MaleFemale
1
2
3
4
5
P/N 11820005
1
2
3
3-pin to 5-pin
Adaptor
MaleFemale
1
2
3
P/N 11820004
1
2
3
4
5
Splitter/Amplifiers
A device such as the Martin 4-Channel Opto-Isolated RS-485
Splitter/Amplifier may be used to branch the data link and/or extend its
length. Do not use a “Y” connector to split the link.
Terminators
Termination of the data link is required for trouble-free communication. For
temporary installations, this can be achieved with a male termination plug
inserted into the data output cable of the last fixture in each chain. A
termination plug is simply an XLR connector with a 120 ohm resistor
soldered across pins 2 and 3.
For permanent terminations, the link can be terminated with a 120 ohm
resistor across the hot and cold data terminals at the main circuit board
inside the last fixture in each chain.
Building a data link
To build a data link:
1 Connect a data cable to the controller’s data output. A male 5-pin to female
3-pin adaptor may be required. Lead the data cable from the controller to
the first fixture and plug it into the male data cable.
2 Connect the output of the fixture closest to the controller to the input of the
next fixture. Continue in this manner. Up to 32 fixtures may be connected
output to input.
3 Terminate the link as described above, at the output of the last fixture in the
chain.
Installation
13
Page 14
S
ETTINGS
This section describes how to set the control address, personalities, and
clock. To set user options you need a Martin MP-2 Uploader that has been
loaded with the Exterior 200’s control software and connected to the fixture
or data link. Please refer to the MP-2 Uploader user manual for details.
Note: Fixtures do not provide feedback to the uploader. Therefore, the
current settings can only be read by observing the behavior of the fixture.
MODES
The uploader provides two ways to access fixtures: single-fixture mode and
all-fixtures mode. In single-fixture mode, the uploader communicates only
with the fixture at a designated address. In all-fixtures mode, the uploader
communicates with all fixtures, of the same type, to which it is connected.
3
Fixture-specific settings such as the control address should be made in
single-fixture mode. If no other fixtures are connected, however, then allfixtures mode may be used. Global settings are made easiest in all-fixtures
mode.
CONTROL ADDRESS
The control address, also known as the start channel, is the first channel
used to receive instructions from the controller. Each fixture needs its own
control address set, and uses this address and subsequent control channels
to receive instructions from a controller. The Exterior 200 uses seven control
channels.
The control address, also known as the start channel, is the first channel
used. The Exterior 200 uses seven channels of control data. It reads the
data on the start channel and the next six channels. If the control address is
set to 100, the fixture uses channels 100, 101, 102, 103, 104, 105, and 106.
Channel 107 would be the control address for the next fixture.
If two or more fixtures are set up with the same address, they will receive
the same instructions and should behave identically. Setting up identical
14
Settings
Page 15
fixtures with the same address is a good tool for troubleshooting
unexpected behavior and an easy way to achieve synchronized action.
Important!When setting the address, either use single-fixture mode or
isolate all other fixtures from the uploader.
To set the control address:
1 Prepare an upload device as described in the uploader user manual. If you
know the address to which the fixture is currently set, that is, the address to
change from, connect the uploader to the data link and use single-fixture
mode. Otherwise, use all -fixtures mode and isolate all other fixtures from
the uploader. Apply power to the fixture.
2 If using single-fixture mode, scroll to the fixture’s current (from) address and
press OK.
3 Select DMX address from the fixture menu.
4 Scroll to the desired control address and press OK.
5 Press OK again to confirm and save the setting.
PERSONALITY SETTINGS
The following settings are available to modify fixture behavior.
DMX Lamp-off: When the DMX Lamp-off personality is on (the default
setting), lamp power can be turned off from the controller by setting channel
1 to a decimal value from 248 to 255. When set to off, the lamp-off
command executes only if channels 3, 4, and 5 are set to values from 230 to
232.
DMX reset: When the DMX Reset personality is on (the default setting), the
fixture can be reset from the controller by setting channel 1 to a decimal
value from 208 to 217. When set to off, the reset command executes only if
channels 3, 4, and 5 are set to values from 230 to 232.
Automatic Lamp-on: When the Automatic Lamp-on personality is on, the
fixture turns on the lamp within 90 seconds of power on. When set to off (the
default setting), a lamp-on command is required to turn on the lamp.
To set a personality setting:
1 Prepare and connect an upload device as described in the uploader user
manual. Apply power to the fixture.
2 Select single fixture mode to change a setting on a single fixture, or all-
fixtures mode to make global changes.
Settings
15
Page 16
3 If using single-fixture mode, enter the fixture’s address.
4 Select Special from the fixture menu.
5 Select the desired personality and setting. (See “MP-2 control menu” on
page 39.) Press OK.
CLOCK
The Exterior 200 has a battery operated 24-hour clock that can start and
stop stand-alone operation.
To set the clock:
1 Prepare and connect an upload device as described in the MP2 Uploader
manual. Apply power to the fixture.
2 Select all-fixtures mode.
3 Select Time from the fixture menu.
4 Select Hour and scroll to the current hour.
5 Press OK.
6 Select Minute and scroll to the current minute.
7 Press OK.
8 Press Back to return to the main menu.
16
Settings
Page 17
G
ENERAL OPERATION
GENERAL GUIDELINES
For optimum lamp life, turn off lamp power whenever illumination is not
required for extended periods of an hour or more. Fixture power may remain
on when not in use.
When the temperature is expected to fall below freezing, leave the fixture
powered on when not in use to keep the electronics warm. The lamp,
however, may be switched off.
Always allow the lamp to warm up fully before turning it off.
Avoid turning on several lamps at once.
4
THE LEDS AND FIXTURE OPERATING
STATUS
Two LEDs on the rear panel display the
fixture status. Normal operation is indicated
by two green LEDs. See
status messages.
The LEDs flash off for a brief instant at
regular intervals to prevent false readings
when the light sensor samples the light level.
AppearanceMessage, LED 1Message, LED 2
Steady greenEffects OKData OK.
Steady red-Invalid data/no data
Steady yellowUpload in progressUpload in progress
Blink redMemory error-
Tab le 4 for other
LED 1LED 2SENSOR
Blink yellow Reset in progressReset in progress
Off-No data detected
Table 4: LED status messages
General operation
17
Page 18
The installed firmware version number is displayed by the LEDs on power
up. The number of red flashes in LED 1 indicates the digit to the left of the
decimal point and the number of green flashes in LED 2 indicates the digit to
the right of the decimal point. For example, if the firmware version is 1.3,
LED 1 flashes red once and LED 2 flashes green three times.
18
General operation
Page 19
S
TAND-ALONE OPERATION
This chapter describes how to operate the Exterior 200 in stand-alone mode
where the fixture executes color changes at set intervals and speeds, at
pre-defined periods during the day, or when the light level falls below a
defined level. The term stand-alone is used to mean that the Exterior 200 is
not connected to a controller, but is programmed with a series of up to 20
scenes that play continuously in a loop. The term ‘stand-alone operation’
can be applied to a single fixture, or to multiple fixtures operating
synchronously.
Up to 32 Exterior 200s may be connected for synchronized operation
triggered by a “master” fixture. Synchronous operation of multiple Exterior
200s requires that they be connected on a data link.
Execution of a stand-alone program may be set to start automatically upon
power-on, or toggled on/off with an MC-X controller, which also provides
direct selection of seven scenes.
5
When programming for stand-alone operation, you might find the summary
of commands available in
reference.
“MP-2 control menu” on page 39 useful as a quick
PROGRAMMING FIXTURES
The programming of scenes, and setting up of master/slave relationships, is
performed using an MP-2 Uploader. The uploader is connected to the
fixture, used to program the stand-alone settings for that fixture (or all the
fixtures connected to that fixture by data link), and then removed. Once a
fixture is subsequently switched on it can automatically run the scenes in its
program in a loop, according to the triggering criteria you have specified
(time of day, or light level).
To summarize, you can use the MP-2 Uploader to program:
•Individual fixtures, one at a time.
•The same program in multiple fixtures that are linked with data cables.
•Individual programs in multiple fixtures that are linked with data cables.
Stand-alone operation
19
Page 20
If you are not familiar with the use of the MP-2, then it is recommend that
you familiarize yourself with it using the MP-2 Uploader manual.
Getting started
1 Plug the fixture’s, or data link’s, data-input cable (male) into the 3-pin
“DMX/RS-485 OUT” socket on the MP-2.
2 Apply power to the fixture and the MP-2.
3 Select Read Memory Card from the MP-2 menu.
4 Select EXT200 ver. x.x. (Note that x.x is the number that
corresponds to the firmware level that is loaded in the fixture. The installed
firmware version number is displayed by the LEDs on power up. The
number of red flashes in LED 1 indicates the digit to the left of the decimal
point and the number of green flashes in LED 2 indicates the digit to the
right of the decimal point. For example, if the firmware version is 1.3, LED 1
flashes red once and LED 2 flashes green three times.)
5 Select Fixture menu. It is from this point you use the keys on the
uploader to navigate and select the desired menu item. For further guidance
see the following sections.
Selecting fixtures to program
Before selecting any fixture to program you must have set its control
address. If you have not yet done so, follow the instructions described in
“Control address” on page 14.
You have the option of programing all the Exterior 200s on a data link, or an
individual Exterior 200. Fixture-specific settings such as the control address
should be made in single-fixture mode. If no other fixtures are connected,
however, then all-fixtures mode may be used. Global settings are made
easiest in all-fixtures mode. For example, it might be appropriate to program
the time, or trigger criteria into all fixtures simultaneously, while program
scenes might be programmed into fixtures individually.
Note that it is important that all the fixtures have the same software level set,
or the results will be unpredictable. For more information see,
updates” on page 35.
“Firmware
Selecting a single fixture
To program a single fixture:
1 Select Single address from the Fixture menu.
20
Stand-alone operation
Page 21
2 Select a start address that corresponds to the fixture that you want to
program using the arrows.
3 Select OK.
Selecting all Fixtures on a data link
To program all fixtures on the data link simultaneously, select All
addresses
from the Fixture menu.
Enabling or disabling stand-alone mode
To:
•Disable stand-alone mode, select Stand alone, then Enable
SA
, and then Off.
•Enable stand-alone mode, select Stand alone, then Enable
SA
, and then On.
Stand-alone mode can be disabled temporarily by:
•Turning the fixture off.
•Connecting a controller and sending control signals.
Stand-alone operation resumes, when the fixture has been turned off and
then turned back on again, provided that the
has been specified for the fixture (for more information see
program start at power-on” on page 25), or when another trigger event
occurs (light-level or time trigger).
Setting master/slave options
Synchronous stand-alone operation of up to 32 Exterior 200s may be
achieved by linking them together and using the master/slave function in
which one unit - only - transmits synchronization signals to the others. Note
that only Exterior 200 fixtures are supported for master/slave operation.
The master fixture triggers simultaneous program start and scene changes
in the other slave fixtures. Each fixture stores its own program, and the
master triggers simultaneous program start and scene changes, in a cycle,
based on its own program.
Auto prog. on option
“Automatic
Each fixture will run its program repeatedly, changing scene when prompted
to by the master fixture, or until the master fixture finishes its own program
and signals that all fixtures should start from the first scene once again.
If you are running multiple fixtures simultaneously over a data link, then you
must set the master/slave options for each fixture on the data link.
Stand-alone operation
21
Page 22
Defining a master fixture
No more than one fixture may be the master. Any fixture on the link,
however, regardless of its position, may be the master.
1 From the Stand alone menu, select Master/slave.
2 Select Master. This designates the fixture as the master fixture and
causes it to transmit synchronization signals to the slave fixtures when its
program runs.
Defining slave fixtures
All other fixtures must be set as slave fixtures:
1 From the Stand alone menu, select Master/slave.
2 Select Slave. This designates the fixture as a slave fixture which will
respond to synchronization signals received from the master fixture.
Automatically triggering stand-alone operation
Stand-alone operation can be set for one or two periods during a 24 hour
period, or for a light level.
Setting a light-level trigger
Stand-alone operation can be set for a light level using the built-in light
sensor. If the light levels fall below the specified level then operation starts.
If both the timer and the light-level trigger are used, operation starts
whenever it is darker than the light-level setting, or within the times set.
To avoid false triggering by sudden light changes, for example from
automobile headlights, the light level must remain above or below the trigger
threshold for 5 minutes.
To set the light trigger:
1 From the Stand alone menu, select Light level, then Enable,
and then
2 Select Level and use the arrow keys to select a trigger level from 0
On.
(darkest) to 255 (brightest). The light toggles on and off as you scroll past
the current light level.
3 Select OK.
Alternatively, you could capture the current light level using the sensor in the
fixture, and use this as the trigger level:
22
Stand-alone operation
Page 23
1 From the Stand alone menu, select Light level, then Enable,
and then
2 Select Capture and then select Go.
On.
Setting a timer trigger
Stand-alone operation can be set for one, or two, periods, during a 24 hour
period, using the built-in clock.
If both the clock and the light sensor are used, operation starts, within the
times set, or whenever it is darker than the light-level setting. Operation
stops at the stop time provided that the ambient light is brighter than the
light-trigger setting.
The first thing to do is to set the correct time. See “Clock” on page 16.
You can set timer operation for a single period, or for two periods, for
example, one period in the morning, and one period in the evening. To set
the timer for a single period:
1 Select Stand alone from the Fixture menu.
2 Select Timer, then Timer1
3 Select Start, then Hour. Use the arrow keys to specify the start hour.
Select OK.
4 Select Minute. Use the arrow keys to specify the start minute. Select
OK.
5 Select Back.
6 Select Stop, then Hour. Use the arrow keys to specify the stop hour.
Select
7 Select Start, then Minute. Use the arrow keys to specify the stop
minute. Select
OK.
OK.
Programming effects in scenes
Stand-alone effects can be programmed and stored as scenes. Up to 20
scenes can be programmed in each fixture. Each scene can contain
individual color characteristics, light intensity, a fade time, and a wait time.
Stand-alone operation
23
Page 24
Each scene has a dynamic
S
c
e
n
e
1
S
c
e
n
e
2
S
c
e
n
e
3
part - the fade - during which
effects move to the scene’s
programmed positions, and a
static part - the wait - where
the effects in the scene are
expressed.
3
Wait
e
n
e
c
S
Fade
Fade
S
c
e
n
e
1
Wait
The duration of the fade and
wait is programmed
Fade
individually for each scene.
The fade time may be 0 - 120
seconds; the wait time may be
Fade
Wait
Fade
Fade
S
c
e
n
e
2
0 - 600 seconds. The total time
it takes a scene to execute is
the sum of the fade and wait times.
Programming is performed using the stand alone Program menu options to
program effects, such as:
DimmerThe dimmer level.
Cyan
The color.
Magenta
Yellow
Random
colors
A continuously changing and random mix of all three,
or any two of the primary subtractive colors (CMY).
The speed of the effect can be set to slow, medium,
or fast.
Fade time The fade time, anything from 0 to 120 seconds, is
the time it takes to change from one color to another.
If the fade time and wait time are the same, the
colors change continuously.
Wait timeThis is the duration a color is applied. A wait time can
be from 1 second to 10 minutes.
When operating multiple fixtures in master/slave mode, the wait time in
slave fixtures is disregarded, and is determined by the master fixture. Each
fixture fades at its own rate and then waits for the master to signal a scene,
or program, start before continuing.
When programming a master fixture, keep in mind that its total scene times
should be equal to or longer than the fade times of the other fixtures. You
24
will get unpredictable results if, for example, a scene is programmed in the
master to last 10 seconds and in other fixtures to fade for 15 seconds.
Stand-alone operation
Page 25
Scene management
Once you have specified a mix of effects, you can store the scene using the
options available under the Program menu:
Store
Save settings in the current scene.
scene
Add sceneSave settings in a new scene at the end of the
sequence.
Insert
scene
Save settings in a new scene before the current
scene, which moves up a number. Tip: Think of the
Add and Insert commands as Save commands, to be
used as the last step after programming all effects.
Delete
scene
Next
Remove the current scene from memory. Scenes
above the deleted scene move down a number.
Step to the next scene.
scene
Previous
Step to the previous scene.
scene
Clear
Remove all scenes from the fixture memory.
scenes
Run
Run the scenes in the current program.
program
The only indication of what the current scene is comes from the behavior of
the fixture.
When the program is run, scenes execute in a continuous, ascending loop.
If a slaved fixture has:
•Fewer scenes than the master fixture, it will run these in a cycle
continuously, until the master fixture signals that the program should start
from the beginning again.
•More scenes than the master fixture, then the additional scenes will never
run, because the program will reset to the first scene when the master starts
its program from the beginning.
Automatic program start at power-on
You can specify that the program should start automatically when the fixture
is powered-on:
1 From the Stand alone menu select Auto prog. on. Then select On.
Stand-alone operation
25
Page 26
Disconnecting the MP-2 Uploader
When all the settings have been made, disconnect the data input cable from
the MP-2.
Reconnect the output cable to the data link, or next fixture if applicable, and
run through the process described in this section.
EXECUTING STAND-ALONE SCENES
WITH AN MC-X CONTROLLER
Execution of the stand-alone program can be toggled on or off with an MC-X
controller, which can also be used to directly select and run of any one of
the first seven scenes in the program.
1 Connect the MC-X controller to the Exterior 200’s data input. If multiple
Exterior 200s are connected in a data link, plug the controller into the first
fixture in the link.
2To:
•Trigger scenes 00-06, press the numbered preset buttons on the MC-X.
•Have each fixture run its own routine, press [Auto].
26
Stand-alone operation
Page 27
C
ONTROLLER OPERATION
The Exterior 200 may be programmed and operated with any lighting
controller that is compatible with the USITT DMX standard. This section
describes how to operate the fixture with a controller. See the DMX protocol
starting on
connection requirements.
LAMP CONTROL
page 38 for specific control values, and “Data link” on page 12 for
ImportantAvoid striking several lamps at once!
The lamp can be turned on and off from the controller using the lamp-on and
lamp-off commands on channel 1. If the DMX Lamp-off personality is off, the
lamp-off command on channel 1 executes only if each of the CMY channels
(3, 4, and 5) is set to a DMX value from 230 to 232.
6
Dimmer
Strike lamps one at a time at 5 second intervals. Striking many lamps at
once may cause a voltage drop large enough to prevent lamps from striking,
damage electronics, and trip circuit breakers. To have the lamp strike
automatically at power-up, set the Automatic Lamp-on personality to on
(see
page 15).
Note: After being turned off, the lamp must cool for approximately 8 minutes
before it can be turned back on.
EFFECTS
The mechanical effects reset to their home positions when the fixture is
powered on. Effects can also be reset from the controller on channel 1. If the
DMX Reset personality is off, the reset command on channel 1 executes
only if each of the CMY channels is set to a DMX value from 230 to 232.
The mechanical dimmer provides smooth, high resolution, full-range
dimming on channel 2.
Controller operation
27
Page 28
CMY subtractive color mixing
The CMY color mixing system is based on cyan, magenta, and yellow color
filters. A continuous range of colors may be achieved by varying the amount
of each filter from 0 to 100% on channels 3, 4, and 5. To execute specific
color values, channel 6, random color mixing, must be set to 0%.
Note that mixing 3 colors results in a loss of light - the light is blacked out when all 3 colors are fully applied. For maximum brightness, mix only 2
colors at a time.
If you have Exterior 600 and Exterior 200 fixtures rigged in the same
installation then refer to
30.
“Color matching Exterior 200s and 600s” on page
Random color mixing
Random color mixing at slow, medium, and fast speeds is available on
channel 6. The colors can be mixed from any two, or all three, of the primary
subtractive colors. Choosing a random mixing of just two of the primary
subtractive colors will result in the following types of tones:
These random commands take precedence over values set on the cyan,
magenta, and yellow channels.
Effect speed
The speed at which effects fade, that is, move from one position to another,
can be controlled in two ways known as tracking control and vector control.
You may switch between tracking and vector control, but you cannot use
both at the same time.
Tracking control is enabled by setting channel 7, the speed channel, to a
decimal value from 0 to 2. Fades are then programmed using the
controller’s cross-faders. The Exterior 200 has a digital filter algorithm that
averages several updates to ensure smooth movement.
CombinationResult
Cyan & magentaBluish tones
Cyan & yellowGreenish tones
Magenta & yellowReddish tones
Vector control provides a way to program fades on controllers without crossfaders and may provide smoother fades than tracking control with some
controllers, particularly on very slow fades. A vector speed is programmed
by setting channel 7 to a decimal value from 3 (fastest) to 245 (slowest).
28
Controller operation
Page 29
The speed setting applies to dimmer and color fades. When using vector
control, the controller cross-fade time, if available, must be 0.
Controller operation
29
Page 30
C
OLOR MATCHING
E
XTERIOR
200S
•Higher-powered lamps used in the Exterior 600 result in deeper colors in the
•Lower-powered lamp used in the Exterior 200 will give deeper colors in the
AND
If you are running Exterior 200 and Exterior 600 fixtures together in the
same installation, colors will not match when the same CMY values are
used, because these fixture use difference lamps.
Generally speaking, the relatively:
cold colors of the spectrum.
warm colors of the spectrum.
The following table gives some approximate values for color matching:
600
Color
S
Exterior 600
(with MSD 575 lamp)
7
Exterior 200
(with CDM lamp)
WhiteMagenta 25
Yellow 44
WhiteOpenCyan 74
YellowYellow 241
Magenta 16
MagentaMagenta 100
Yellow 68
CyanFull cyan
Magenta 25
Yellow 44
RedFull magenta
Full yellow
GreenCyan 241
Yellow 241
BlueFull cyan
Full magenta
Open
Full yellow
Full magenta
Full cyan
Full yellow
Magenta 215
Full cyan
Full yellow
Cyan 255
Magenta 191
30
Color matching Exterior 200s and 600s
Page 31
A
CCESSORIES
LENS OPTIONS
70° diffuser lens: The 70° diffuser lens is standard. It provides a symmetric
70° field. It installs with the rough side out, away from the lamp.
36° Fresnel lens: The optional Fresnel lens provides a symmetric 36° field.
It installs with the ridges out, away from the lamp.
90° x 70° beam shaper lens: The optional beam shaper provides an
asymmetric 90° by 70° field. It installs with the ridges facing in, towards the
lamp and may be turned as desired; the ridges are parallel with the short
axis of the field. This lens is lighter and more fragile than the others: be extra
careful when installing the beam shaper lens and tighten the rubber
washers just enough to exert light pressure.
8
CHANGING THE LENS
Lens installation requires a 4 mm Allen wrench and a no. 2 Pozidriv
screwdriver.
1 Remove the front cover and gasket. Loosen the screws in the bottom lens
bracket to release the pressure in the rubber washers. Remove the top lens
bracket. Remove the existing lens.
2 Place the new lens flat against the metal plate with the rougher side in or out
as described above. Replace the top lens bracket. Tighten the 4 lens
bracket screws several turns to squeeze the washers out against the lens.
Accessories
31
Page 32
3 To replace the front cover:
a Drive all screws to the bottom without tightening (finger tight).
b Starting with one screw and working around in a circle, tighten all screws
partially, with low torque.
c Tighten to a maximum torque of 1.8 Nm. (1.3 Ft-Lbs), still working around
in a circle. Note that if you tighten the screws to more than the maximum
torque the front glass might break.
32
Accessories
Page 33
S
ERVICE
This section describes service procedures that can be performed by the
user. Refer all service not described here to a qualified Martin technician.
Warning! Disconnect the fixture from power before removing any cover.
9
SEAL MAINTENANCE
Gaskets
To maintain the fixture’s resistance to dust and moisture, it is important that
you replace gaskets covers carefully after removal. With the exception of
the screws on the front cover, cross-tighten all screws with a torque of 3 Nm
(2.2 Ft-Lbs). With this torque, the seal will be compressed by about onethird. When replacing the front cover, to avoid breaking the glass, tighten the
screws by working around in a circle, tightening them to a maximum torque
of 1.8 Nm. (1.3 Ft-Lbs).
The silicone gaskets should maintain their sealing ability for the life of the
fixture. When servicing the fixture, note the condition of the gaskets and
replace any gasket that is cracked, torn, brittle, or inflexible. Replacement
gaskets may be ordered as follows:
Front section seal for Exterior 200/300. . . . . . . . . . . . . . . . . . . . . . . .P/N 20600070
Power section seal for Exterior 200/300 . . . . . . . . . . . . . . . . . . . . . . .P/N 20600090
Cable glands
The cable gland must be replaced if the power or data cable is replaced with
a cable of a different diameter, or if the data cable is replaced with two
separate cables. Replacement glands, available from electrical suppliers,
must have the following characteristics.
Temperature range: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -20° to 70° C or better
The Exterior 200 uses the Philips CDM-SA/T 150W discharge lamp.
Installing any other lamp may damage the fixture.
LampEfficiencyColor Temp. Average Life
Philips CDM-SA/T 150W85 Lm/W4000 K6000 hr.
Table 5: Lamp specifications
Lamp replacement requires 3 mm and 4 mm Allen wrenches
Warning!Allow the lamp to cool for 15 minutes before removing the lamp
cover.
To replace the lamp:
1 Disconnect the fixture from power and allow it to cool.
2 Remove the lamp cover and gasket.
3 Remove the Allen screws to the left and right of the lamp socket. Gently
lead the lamp out of the housing.
4 Remove the old lamp from the socket. Holding the new lamp by its ceramic
base - do not touch the glass bulb - insert it firmly and squarely into the lamp
socket. Clean the glass bulb with an alcohol wipe or a clean, lint-free cloth
wetted with alcohol.
5 Gently insert the lamp through the reflector opening without winding the
wires around the lamp.
6 Replace the Allen screws. To replace the cover see “Gaskets” on page 33.
34
Service
Page 35
CLEANING
Rinse off loose dirt with a garden hose or low pressure water spray. Wash
the aluminum housing with a soft brush or sponge and a mild, non-abrasive
car washing detergent. Rinse.
FIRMWARE UPDATES
Firmware updates are released when features are added. The latest version
is available from the Support Area of the Martin Professional web site at
http://www.martin.dk.
The installed firmware version number is displayed by the LEDs on power
up. The number of flashes in LED 1 indicates the digit to the left of the
decimal point and the number of flashes in LED 2 indicates the digit to the
right of the decimal point. For example, if the firmware version is 1.3, LED 1
flashes once and LED 2 flashes three times.
Firmware is installed using a Martin uploader or a 4064 ISA DMX interface
for the Martin LightJockey controller. The procedure is found in the MP-2
user manual and the Martin Software Uploader online help file.
Requirements
The following are required in order to install software.
• The Exterior 200 update file, available for download from the User Support
Area of the Martin web site (http://www.martin.dk).
• The Martin Software Uploader program, version 4.0 or later, available for
download from the User Support Area of the Martin web site.
• A Martin MP-2 Uploader connected to a Windows 95/98 PC, or a
LightJockey Controller with 4064 DMX Interface card.
Updating fixture firmware with the MP-2 Uploader
1 Connect a prepared MP-2 Uploader to the DMX link. Apply power to the
fixtures and the MP-2. Wait a few moments for the fixtures to reset.
2 Select Read Memory Card from the MP-2 main menu.
3 Use the buttons on the right to scroll through the card slots. Select the slot
that holds the desired version of
4 Select Update Software. Select Yes to confirm.
EXT200 firmware.
5 Select UpdateinDMXmode to start the upload. The MP-2 initializes all
connected Exterior 200s, which respond with two yellow LEDs in the status
display. Avoid interrupting the process: this will corrupt the software.
Service
35
Page 36
6 After a successful upload the fixtures reset with the new software. If an error
occurs and the fixtures do not reset, data was interrupted or corrupted
during transmission. Perform a boot mode upload as described below.
Boot sector upload
If the normal upload procedure does not work, or if the software update
notes call for a boot sector update, move the boot sector jumper at PL2 to
the BOOT position before uploading software.
Performing a boot sector update
1 Make sure the Exterior 200 is isolated from AC power. Open the power
section.
2 Locate the jumper at position PL2. Move the jumper to the “BOOT” position
(pins 1 and 2).
3 Perform a boot mode upload as described in the uploader manual.
4 When the upload is complete, disconnect the fixture from power and move
the jumper at PL2 back to the “LOCK” position (pins 2 and 3).
5 To replace the cover see “Gaskets” on page 33
FUSE REPLACEMENT
Warning!Never replace fuses with ones of a different rating!
The Exterior 200 has 3 fuses located in the power section. The main fuse is
located on the small circuit board and the secondary fuses for the lowvoltage power supplies are located on the main circuit board.
Fuse replacement requires a 4 mm Allen wrench and an 8 mm wrench.
To replace a fuse:
1 Make sure the Exterior 200 is isolated from AC power.
2 Open the power section.
3 Remove the two bolts at the rear of the power module and then slide the
entire module out of the housing.
4 Locate and replace the defective fuse with one of the same size and rating.
5 Replace and secure the module. Replace the cover before applying power.
See “Gaskets” on page 33.)
(
36
Service
Page 37
T
ROUBLESHOOTING
ProblemProbable cause(s)Remedy
No power to fixture.Check power cables.
No response from fixture
when power is applied.
Primary fuse blown.Replace fuse.
Secondary fuse blown. Replace fuse.
Controller not connected.Connect controller.
10
Incorrect addressing of the
fixtures.
Bad data link connection.
Fixture resets but does not
respond correctly to
controller (DMX mode
operation).
Colors cannot be mixed. Random color mixing is on.
Fixture does not reset
correctly.
Conflict between tracking
and vector control.
Data link not terminated.
Defective fixture or 2
devices transmitting on
link.
Electronic or mechanical
failure.
Lamp missing or blown.
Check address setting on
fixture and controller.
Inspect cables and correct
poor connections and/or
broken cables.
Eliminate scene cross-fade
on controller or set ch. 7 to
0%.
Insert termination plug in
output of last fixture.
Bypass fixtures one at a
time until normal operation
is regained: unplug both
connectors and connect
them directly together.
Turn off random color
mixing (ch. 6).
Contact service technician.
Disconnect fixture and
replace lamp.
No light, lamp cuts out
intermittently, or burns out
too quickly.
Fixture or lamp is too hot.
Incorrect power supply
setting.
Troubleshooting
Allow fixture to cool. If
problem persists, contact
service technician.
ResetOnReset effects to home position.
Lamp on OnTurn on lamp.
Lamp off OffTurn off lamp.
Adjust
Special
All
effects
Dimmer
Cyan
Magenta
Yellow
DMX
lamp off
DMX
reset
OpenMove all effects to open position.
ClosedMove all effects to closed position.
OpenMove dimmer to open position.
ClosedMove dimmer to closed position.
OpenMove cyan flag to open position.
ClosedMove cyan flag to full position.
Open
Move magenta flag to open
position.
ClosedMove magenta flag to full position.
Open
Move magenta flag to open
position.
ClosedMove magenta flag to full position.
Off
On
Off
On
Require confirmation of lamp-off.
(default)
Enable lamp-off without
confirmation.
Require confirmation of reset
command
Enable reset without confirmation.
(default)
Auto
lamp on
VersionLeave
OffStrike lamp from controller. (default)
On
Strike lamp automatically within 90
seconds of power on.
The installed firmware version
number is displayed by the LEDs at
the rear of the fixture. The number
of red flashes in LED 1 indicates
the digit to the left of the decimal
point and the number of green
flashes in LED 2 indicates the digit
to the right of the decimal point. For
example, if the firmware version is
1.3, LED 1 flashes red once and
LED 2 flashes green three times.