Martin Maxedia 4 User Manual

Maxedia 4
User Manual
! DRAFT VERSION !
© 2010 Martin Professional A/S
Disposing of this product
Martin products are supplied in compliance w ith Directive 2002/96/EC of the European Parliament and of the Council of the European Union on WEEE (Waste Electrical and Electronic Equipment), as amended by Directive 2003/108/EC, w here applicable.
Help preserve the environment! Ensure that this product is recycled at the end of its life. Your supplier can give details of local arrangements for the disposal of Martin products.
© 2009 Martin Professional A/S, Denmark. All rights reserved. No part of this manual may be reproduced, in any form or by any
means, without permission in writing from Martin Professional A/S, Denmark. Printed in Denmark.
Information subject to change without notice. Martin Professional A/S and all affiliated companies disclaim liability for any injury,
damage, direct or indirect loss, consequential or economic loss or any other loss occasioned by the use of, inability to use or
Rev. A. October 2009
Table of Contents
Set-up
......................................................................................1
................................................................................................................................... 1Maxedia Hardware
.......................................................................................................................................................... 1Unpacking
.......................................................................................................................................................... 2Packing
.......................................................................................................................................................... 2Modifications
.......................................................................................................................................................... 3Maxedia Safety Information
.......................................................................................................................................................... 4AC Power
......................................................................................................................................................... 4Pow er Supply
......................................................................................................................................................... 4Pow er Connection
......................................................................................................................................................... 4Pow er Cables
.......................................................................................................................................................... 6IO Box
......................................................................................................................................................... 8IO Box Menu
.......................................................................................................................................................... 9Maxedia Broadcast
.......................................................................................................................................................... 11Maxedia Pro
.......................................................................................................................................................... 13Maxedia Compact
.......................................................................................................................................................... 15Connecting DMX Devices
................................................................................................................................... 16Monitors
................................................................................................................................... 20Installing Software
................................................................................................................................... 22Start Maxedia
................................................................................................................................... 25Select Output Display
................................................................................................................................... 27Media Content DVDs
.......................................................................................................................................................... 27Permitted Use
.......................................................................................................................................................... 27Copyright
.......................................................................................................................................................... 28Installing Media From Maxedia DVD
Planning a Show
......................................................................................30
................................................................................................................................... 30Screens
................................................................................................................................... 31Pixelmapping
................................................................................................................................... 31Programming
................................................................................................................................... 31Media
................................................................................................................................... 31Control
Programming
......................................................................................32
................................................................................................................................... 33Layer Parameters
.......................................................................................................................................................... 33Global
......................................................................................................................................................... 33Output
......................................................................................................................................................... 33Output FX
......................................................................................................................................................... 33Media
......................................................................................................................................................... 33Speed
......................................................................................................................................................... 33Blending
......................................................................................................................................................... 34Contrast Brightness
.......................................................................................................................................................... 353D
......................................................................................................................................................... 353D Position
......................................................................................................................................................... 353D Position FX
......................................................................................................................................................... 353D Rotation
......................................................................................................................................................... 36Size
......................................................................................................................................................... 36Size FX
.......................................................................................................................................................... 37Color
......................................................................................................................................................... 37RGB
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................................................................................................................................... 77Plugins
......................................................................................................................................................... 37RGB FX
.......................................................................................................................................................... 38Effects
......................................................................................................................................................... 38Shader Media
......................................................................................................................................................... 38Shader
......................................................................................................................................... 38Reverse
......................................................................................................................................... 40Grayscale
......................................................................................................................................... 41Edge
......................................................................................................................................... 42Reverse Edge
......................................................................................................................................... 43Postarization
......................................................................................................................................... 44Separate (Shift)
......................................................................................................................................... 45Separate (Rotation)
......................................................................................................................................... 46Gaussian Blur
......................................................................................................................................... 47Zoom
......................................................................................................................................... 48Replace
......................................................................................................................................... 49Glare
......................................................................................................................................... 49Reverse Glare
......................................................................................................................................... 50Brightness - Contrast
......................................................................................................................................... 51Color Shift
......................................................................................................................................... 52Mask
......................................................................................................................................... 53RGB -> RBG
......................................................................................................................................... 54RGB -> GRB
......................................................................................................................................... 55RGB -> GBR
......................................................................................................................................... 56RGB -> BGR
......................................................................................................................................... 57RGB -> BRG
......................................................................................................................................... 58Halftone
......................................................................................................................................... 58Halftone Noise
......................................................................................................................................... 59Bloom
......................................................................................................................................... 60Glow
......................................................................................................................................... 61Radial Blur
......................................................................................................................................... 62Glare
......................................................................................................................................... 63Raster
......................................................................................................................................... 63Blur
......................................................................................................................................... 64Add
......................................................................................................................................... 65Mul
......................................................................................................................................... 66Subtract
......................................................................................................................................... 67Reverse Subtract
......................................................................................................................................... 68Max
......................................................................................................................................... 69Min
......................................................................................................................................... 70Luminance Key
......................................................................................................................................................... 71Image Effects
......................................................................................................................................... 71Tile
......................................................................................................................................... 72Dot
......................................................................................................................................... 72Mosaic
......................................................................................................................................... 73Mirror-XY
......................................................................................................................................... 73Mirror-X
......................................................................................................................................... 74Mirror-Y
......................................................................................................................................... 74Oil Paint
......................................................................................................................................... 75Ring
......................................................................................................................................... 75Cube
......................................................................................................................................... 76Cube Vision
......................................................................................................................................... 76Cut-Out
.......................................................................................................................................................... 77Video Effects
......................................................................................................................................................... 77Media Player
......................................................................................................................................................... 77Random Zoom
......................................................................................................................................................... 78Video Grid
......................................................................................................................................................... 782D Fluid
......................................................................................................................................................... 793D Flat Tunnel
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......................................................................................................................................................... 803D Dome
......................................................................................................................................................... 802D Particles
......................................................................................................................................................... 81Sound
.......................................................................................................................................................... 812D Effects
......................................................................................................................................................... 812D Smoke
......................................................................................................................................................... 822D Plasma
......................................................................................................................................................... 832D Text
......................................................................................................................................................... 83ASCII Text
......................................................................................................................................................... 85Text Animation
......................................................................................................................................................... 85Output Delay
......................................................................................................................................................... 863D Wire Cube
......................................................................................................................................................... 87Rain
......................................................................................................................................................... 88Multi-Shape
.......................................................................................................................................................... 893D Effects
......................................................................................................................................................... 893D Ocean
......................................................................................................................................................... 903D Tunnel
......................................................................................................................................................... 913D Landscape
......................................................................................................................................................... 923D Ribbons
......................................................................................................................................................... 933D Spikes
......................................................................................................................................................... 943D Object
......................................................................................................................................................... 953D Blob
......................................................................................................................................................... 963D Knot
......................................................................................................................................................... 963D Grid
......................................................................................................................................................... 973D Layer
.......................................................................................................................................................... 98Sound Effects
......................................................................................................................................................... 98Sound Bars
......................................................................................................................................................... 99Sound Balls
......................................................................................................................................................... 100Sound Lines 1
......................................................................................................................................................... 101Sound Lines 2
......................................................................................................................................................... 102Sound Circle
.......................................................................................................................................................... 103Matrix
......................................................................................................................................................... 103Matrix Fire
......................................................................................................................................................... 104Matrix Radar
......................................................................................................................................................... 104Matrix Circle
......................................................................................................................................................... 104Matrix Ellips
......................................................................................................................................................... 105Matrix Lines
......................................................................................................................................................... 105Matrix Square
......................................................................................................................................................... 105Matrix Weave
......................................................................................................................................................... 105Matrix Wheel
......................................................................................................................................................... 105Matrix Shape
......................................................................................................................................................... 105Matrix Sw irl
......................................................................................................................................................... 105Matrix Arrow
......................................................................................................................................................... 105Matrix Fill 1
......................................................................................................................................................... 106Matrix Fill 2
................................................................................................................................... 106Blending
................................................................................................................................... 106Recording Cues
................................................................................................................................... 107Media Formats
.......................................................................................................................................................... 107Video Form ats
......................................................................................................................................................... 107Overview
......................................................................................................................................................... 109General Codec Settings
......................................................................................................................................................... 111H.264/AVC Encoding settings (Recommended Codec)
......................................................................................................................................................... 111MPEG2 Encoding Settings
......................................................................................................................................................... 112DV Encoding Settings
......................................................................................................................................................... 112BlackMagic Encoding Settings
......................................................................................................................................................... 113Cineform Encoding Settings
.......................................................................................................................................................... 113Third Party Encoder Packages
......................................................................................................................................................... 113Encoding Packages for PC
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......................................................................................................................................................... 114Encoding Packages for MAC
.......................................................................................................................................................... 114Image Formats
.......................................................................................................................................................... 1143D Object Format
.......................................................................................................................................................... 114Text File Format
Layout
................................................................................................................................... 116Menu
................................................................................................................................... 154Media Library
................................................................................................................................... 158Main Screens
......................................................................................116
.......................................................................................................................................................... 116File
......................................................................................................................................................... 116Show
......................................................................................................................................................... 118Screen Layout
......................................................................................................................................... 119Custom Screen Layout
.......................................................................................................................................................... 124DMX
......................................................................................................................................................... 124DMX Addresses
......................................................................................................................................................... 126DMX Devices
......................................................................................................................................................... 127Pixelmapping
......................................................................................................................................................... 131Pixelmapping Settings
.......................................................................................................................................................... 132Video
......................................................................................................................................................... 132Output Displays
......................................................................................................................................................... 133Performance and Quality
......................................................................................................................................................... 134Video-In Devices
......................................................................................................................................... 135Configuration
......................................................................................................................................... 135BlackMagic Decklink Control
......................................................................................................................................................... 139Edge Blending
.......................................................................................................................................................... 146Sound
.......................................................................................................................................................... 148System
......................................................................................................................................................... 148Netw ork
......................................................................................................................................................... 149General
......................................................................................................................................................... 150Tools
......................................................................................................................................................... 152Plugins
.......................................................................................................................................................... 153About
.......................................................................................................................................................... 158CueByCue Mixer
......................................................................................................................................................... 159Output Mixer
......................................................................................................................................................... 160Transitions
.......................................................................................................................................................... 161A-B Mixer
.......................................................................................................................................................... 162Cue Programmer
......................................................................................................................................................... 162Plugins
......................................................................................................................................................... 163Media Groups
......................................................................................................................................................... 163Media Selection
......................................................................................................................................................... 164Layers
......................................................................................................................................................... 164Direct Access
......................................................................................................................................................... 165Layer Parameters
.......................................................................................................................................................... 166Output Adjust
......................................................................................................................................................... 166Color Adjustment
......................................................................................................................................................... 167KeyStoning
......................................................................................................................................................... 168Mask Adjustment
......................................................................................................................................................... 169Mask Selection
.......................................................................................................................................................... 170Pixelmapping Layout
......................................................................................................................................................... 171Layout
......................................................................................................................................................... 172Fixtures
......................................................................................................................................................... 172Settings
......................................................................................................................................................... 176Saved Layouts
.......................................................................................................................................................... 177Pixelmapping Dim Groups
......................................................................................................................................................... 178DMX-Out Settings
......................................................................................................................................................... 178DMX Master
......................................................................................................................................................... 179DMX Dim Group Manager
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......................................................................................................................................................... 179Fixture Groups
......................................................................................................................................................... 180Dim Groups
.......................................................................................................................................................... 180DMX Viewer
.......................................................................................................................................................... 181Netw orking
......................................................................................................................................................... 182Netw ork Synchronization
......................................................................................................................................................... 183Netw ork Settings
.......................................................................................................................................................... 184Cue Directory
.......................................................................................................................................................... 185Single Monitor View
.......................................................................................................................................................... 186Engine 1 Engine 2
Play Back Cues
......................................................................................187
................................................................................................................................... 187Manual Play Back
................................................................................................................................... 187Console Control
.......................................................................................................................................................... 188Maxedia Base
.......................................................................................................................................................... 189Maxedia Output Adjustment
.......................................................................................................................................................... 190Maxeda Layer Adjustment
.......................................................................................................................................................... 192Maxedia Top Layer
.......................................................................................................................................................... 193Maxedia Pixelmap Group
.......................................................................................................................................................... 193Maxedia Pixelmap Master
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......................................................................................194
................................................................................................................................... 194Shift in Layer
................................................................................................................................... 194Framing Options
................................................................................................................................... 194Framing Shift
................................................................................................................................... 194Framing Rotation
................................................................................................................................... 194Saturation
................................................................................................................................... 194Low RGB
................................................................................................................................... 195Mid RGB
................................................................................................................................... 195High RGB
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Set-up

Product
Maxedia Broadcast
Maxedia Professional
Maxedia Compact
Outputs322DMX In
Yes
Yes
Yes
ArtNet In
Yes
Yes
No
DMX Out
Yes
Yes
Yes
ArtNet Out
Yes
Yes
Yes
A/B Layers
20206
Top Layers
441
HD Playback
Yes
Yes
No
Video Capture
SD-SDI
Composite
Composite

Maxedia Hardware

There are three versions of Maxedia available: Maxedia Broadcast, Maxedia Professional, and Maxedia Compact. Each version has different hardware and some different software restrictions. Below is a table summarizing the hardware differences and restrictions.

Unpacking

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The Maxedia Broadcast and Maxedia Pro Flightcase versions must be unpacked for operation. The flight case should rest on it's wooden skids. Remove both front and rear lids.
Both front and rear lids must be removed for operation to ensure proper air circulation for
computer cooling to avoid hardware damage due to over-heating.

Packing

To pack the Flightcase for transport:
rest on it's wooden skids.

Modifications

The Maxedia software is carefully designed to match the operating system. Do not install any other software. Doing so could seriously affect performance and make it impossible for the
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Disconnect power to IO Box. Disconnect all cables from the front of the IO Box. Disconnect any cables from computer other than connections to IO Box and keyboard. Replace front and rear lids. Old style Flightcases with wheels on the rear lid can be rolled on wheels but should always
New style Flightcases can ride on their wheels.
2 © 2010 Martin Professional A/S
Maxedia to operate.
Do not modify the system in any way, as this may make it impossible to provide service on the Maxedia!

Maxedia Safety Information

This product presents risks of lethal or severe injury due to electric shock. Read this manual before powering or installing the Maxedia, follow safety precautions listed below and observe all warnings in this manual and printed on the Maxedia.
Always ground (earth) the Maxedia electrically. Use only a source of AC power that complies with local building and electrical codes and has both overload and ground-fault protection. Do not expose the Maxedia to rain or moisture. Refer any service operation not described in this manual to a qualified technician. Do not modify the Maxedia or install other than genuine Martin parts. Do not lift or carry the Maxedia Flightcase alone.
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AC Power

For protection from electric shock , the Maxedia must be grounded (earthed). The AC mains supply must be fitted with a current overload circuit breaker or fuse and ground-fault (earth-fault) device.
The Maxedia accepts 100 - 240 VAC nominal, 50/60 Hz. Do not operate the Maxedia on supply voltages outside this range. The Maxedia IO Box has a primary fuse that is rated 6.3 A, 250 V slow­blow, high capacity. Disconnect the device from power before changing the fuse. Replace only with a T 6.3 AH 250 V fuse.
No user-serviceable parts inside.
To apply power, set the power switch to the I position.
Power Supply
The Maxedia comes with an auto-sensing, auto-ranging switch-mode power supply. Manual adjustments to the main voltage and frequency are not necessary as the Maxedia automatically adapts.
Power Connection
For protection from electric shock , the Maxedia must be grounded (earthed). The AC mains supply must be fitted with a current overload circuit breaker or fuse and ground-fault (earth-fault) device.
Connect the Maxedia directly to AC power. Do not connect it to a dimmer system. Doing so may damage the system.
The Maxedia IO Box's 3 AC power output connectors provide a total of 6.3 A maximum. The voltage at these connectors is the same as the voltage applied to the AC power input connector. Use the power output connectors only to connect low-power devices such as the 19" Maxedia computer, external monitors and ethernet switches.
Power Cables
A power cable without a power connector is suppled. Only replace this cable with one of the following types:
SVT, 18 AWG x 3 - 16 AWG x 3 SJT, 18 AWG x 3 - 14 AWG x 3 H05VV-F, 3G 0.75 - 1.5 4V-75, 250/440 V, 3G 0.75 - 1.0 227 IEC53 (RVV), 300/500 V, 3G 0.75 - 1.5
A 3-prong power plug with live, neutral and ground (earth) pins rated 250 VAC, 10 A minimum must be installed on the power cable following the plug manufacturer's instructions. Use a power plug of the approved type for your region. For example:
USA: NEMA 5-15 A Europe: CEE or Schuko United Kingdom: UK BSI 13 A Denmark: SEV
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The table below shows some possible pin identification schemes. If pins are not clearly identified, or
Wire color
Pin
Symbol
Screw (USA)
Brown
LiveLYellow or brass
Blue
Neutral
N
Silver
Yellow/green
Ground
Green
if you have any doubts about proper installation, consult a qualified electrician.
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IO Box

Most connections to your Maxedia Broadcast or Maxedia Pro are made through the IO Box. Two monitors must be connected before powering on the Maxedia. If you are using a VGA monitor use the included DVI to VGA adaptor to connect the VGA monitor through the DVI port on the front of the IO Box. The USB cable for the User Interface touch screen should be connected to the USB port at the left side of the IO Box.
The Power switch on the IO Box controls the IO Box it's self, the Maxedia and any other components receiving power from the back of the IO Box.
The Camera section of the IO Box has inputs to capture Composite Video (CVBS IN) and Digital Video (SDI IN). Each of these has a corresponding output that sends a loop of the incoming signal (CVBS OUT and SDI OUT). The Digital Video input (SDI IN) is only active on Broadcast machines with a Black Magic Decklink SDI capture card.
The Maxedia section contains connections for the output of the Maxedia engine. A DVI or VGA monitor should be connected to the DVI Out port. The composite video (CVBS) and S-Video out will both be active if TV is selected in the windows display driver as an active display.
The touch screen monitor being used for the Graphic User Interface should be connected to the GUI DVI OUT port.
The Network section has a Firewire connection (IEEE-1394), 2 USB 1.0 ports, and 3 ethernet connectors. The Remote port is used to network multiple Maxedia to sync media, cues, and synchronize output timing. The EtherDMX IN port is used to receive DMX control from an Artnet lighting console. the EtherDMX OUT port is used to send Pixelmapping information to lighting fixtures in the rig.
There are 2 Serial interface connections RS422 and RS232.
The DMX-512 section has connectors to receive and send a single universe of DMX via 5-pin. You can specify which universe to output in the DMX Devices Menu .
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The Audio section has XLR connectors for stereo audio capture and output, as well as digital surround sound output (SPDIF)
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The IO Box should be connected to the Maxedia with the included cable bundle.
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Connections to the Maxedia are different for each hardware revision.
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IO Box Menu
The Menu on the IO Box allows you access to few functions of the Maxedia without accessing the User Interface. This is most helpful when you are using Duel Output from a Maxedia Pro.
- The Menu button can be used for opening new menus and for returning to a previous menu.
- The two Arrow buttons can be used for moving through a menu.
- The Enter button can be used for opening menus and executing commands.
1. Test Images (allows you to select the test images available through the Color Adjustment window on the Output Adjust screen)
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1.1 Normal
1.2 Color Bar
1.3 Luminance Bar
1.4 Alignment
1.5 Video 1 in
1.6 Video 2 in
2. DMX-In (allows you to view and adjust the DMX addresses that some functions in the Maxedia will respond to)
2.1 Set DMX-Base Address
2.2 Set DMX Output Adjustment Address
2.3 Set DMX Layer Address
2.4 Set Number of Layers
2.5 Select DMX Protocol (DMX In/Artnet)
2.6 DMX Base Universe
2.7 DMX Output Adjustment Universe
2.8 DMX Layer Universe
2.9 DMX Base Active (On/Off)
2.10 DMX Output Adjustment Active (On/Off)
2.11 DMX Layer Active (On/Off)
3. Global Settings
3.1 Set Boxname
3.2 Set Auto Scroll (On/Off) (if set to On the display will scroll thru the current settings when
the menu is not active)
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4. Defaults
4.1 Save Userdefault
4.2 Load Userdefault
4.3 Load MFGDefaults
5. Diagnostics
5.1 DMX Viewer
5.2 Connection Test
8 © 2010 Martin Professional A/S

Maxedia Broadcast

Using the included cable bundle, connect the Maxedia Broadcast to the IO Box as follows:
1. Power Cable
2. Firewire IEEE1394
3. Keyboard USB
4. USB (to IO Box)
5. Remote Network
6. Audio In
7. Audio Out
8. Ether DMX1 (In)
9. Ether DMX2 (Out)
10. GUI (DVI)
11. Maxedia (DVI) - This is the Maxedia Out 1 - connected thru the IO Box.
12. Maxedia (DVI) - This is the Maxedia Out 2 - If you are using duel output, connect the
second output monitor directly to the Maxedia here.
13. S-Video Out - If you are using S-Video an S-Video monitor for Maxedia Out 1
14. S-Video Out - If you are using duel output and using an S-Video monitor for the Maxedia
Out 2
15. Black Magic Deck link connector - The Black Magic cable Bundle connects here Connect the BNC Male connector labeled 7 Y IN (from deck) to the Camera CVBS
connector on the back of IO Box
Connect the BNC male connector labeled 15 SDI IN (from deck) to the Camera SDI
connector on the back of the IO Box
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Maxedia Pro

Using the included cable bundle, connect the Maxedia Pro with a 1 VGA and 1 DVI video card to the IO Box as follows:
1. Power Cable
2. PS2 Touchpad - Green connector
3. PS2 Keyboard - Purple connector
4. Firewire IEEE1394
5. USB (to IO Box)
6. SPDIF Out
7. Audio In
8. Audio Out
9. Remote Network
10. Ether DMX1 (In)
11. Ether DMX2 (Out)
12. GUI (VGA)
13. Maxedia (DVI)
14. S-Video Out
15. CVBS In
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Using the included cable bundle, connect the Maxedia Pro with a duel DVI video card to the IO Box as follows:
1. Power Cable
2. PS2 Touchpad - Green connector
3. PS2 Keyboard - Purple connector
11 © 2010 Martin Professional A/S
4. Firewire IEEE1394
5. USB (to IO Box)
6. SPDIF Out
7. Audio In
8. Audio Out
9. Remote Network
10. Ether DMX1 (In)
11. Ether DMX2 (Out)
12. GUI (DVI)
13. Maxedia (DVI)
14. S-Video Out
15. CVBS In
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Maxedia Compact

Maxedia Compact Rackmount systems connections:
1. Power Cable
2. PS2 Mouse
3. PS2 Keyboard
4. Artnet - EtherDMX control from lighting console
5. Remote network - Syncing cues and content with other Maxedia
6. DMX A
7. DMX B
8. Audio Line Out
9. GUI (DVI) - User Interface monitor
10. Maxedia Output (DVI) - Output monitor
11. CVBS / S-Video Output - S-Video TV for Maxedia Output
12. CVBS Input - Composite video capture
13. Motherboard VGA - DO NOT USE
14. Motherboard DVI - DO NOT USE
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Maxedia Compact Non-Rackmount system connections:
1. Maxedia Output (DVI) - Output monitor
2. CVBS / S-Video Output - S-Video TV for Maxedia Output
3. GUI (DVI) - User Interface monitor
4. Artnet - EtherDMX control from lighting console
5. PS2 Mouse
6. PS2 Keyboard
7. Remote network - Syncing cues and content with other Maxedia
8. Audio Line Out
9. Fire wire IEEE-1394
10. Power Cable
11. Motherboard VGA - DO NOT USE
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Connecting DMX Devices

The Maxedia has 5-pin XLR sockets for DMX input and output. The pin-put on all sockets is pin 1 to shield, pin 2 data cold/compliment (-), and pin 3 to data hot/true (+). Use shielded twisted-pair cable designed specially for DMX devices: standard microphone cable cannot transmit control data reliably. 24 AWG cable is suitable for runs up to 300 meters (1000 ft.) Heavier gauge cable and/or an amplifier are recommended for longer runs. To split the DMX link into multiple branches, use a splitter such as the Martin 4-Channel Opto­Isolated RS-485 Splitter/Amplifier. Never use a Y-cable. Do not overload the link. Up to 31 additional devices may be connected on any given DMX link. Terminate the link by installing a termination plug in the output socket of the last fixture. The termination plug, which is a male XLR plug with a 120 ohm, 0.25 watt resistor soldered between pins 2 and 3, "soaks up" the control signal so it does not reflect and cause interference. If a splitter is used, terminate each branch of the link. Please note that some fixtures and dimmers provide onboard termination and do not require an external terminator. Consult the users manual of the DMX device for details. Martin fixtures introduced before 1997 have reversed polarity data sockets (pin 2 + and pin 3 -). The socket polarity is labeled. Use a phase-reversing cable between the Maxedia and any device with reversed polarity.
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Monitors

The Maxedia must always have two monitors connected prior to boot up. Starting the Maxedia with only one monitor connected will reset all of the display settings, and not allow the Maxedia engine to start. To program cues without integrating the system into a lighting and/or video rig, or using the Maxedia only for Pixelmapping, connect both monitors directly to the Maxedia IO Box, or Maxedia Compact. The Windows display driver must be able to recognize the monitors attached to the Maxedia. therefore to broadcast the Maxedia output to a screen system, you may have to attach a standard monitor and split the signal to send it to your screens.
From the Main Start Menu click Monitor Configuration to open the ATI Catalyst Control Center.
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Click Go > to begin Easy Setup Wizard
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Select the monitor to be used as your user interface (typically this will be an Elo Touch monitor) from the Choose Main Display column. Select the monitor to be used as you Maxedia output from the Choose Second Display column. Click Next >.
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Select Extended Desktop mode. Click Next >.
Click Next > (desktop resolution will be set in the Maxedia program )
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Click Identify and verify that your touch screen is display 1 and your output monitor is display 2. Click Finish to exit.
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Installing Software

From the Maxedia Main Start window click Install Software
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Select the drive where the .SetupMaxedia.exe file is stored from the left. Click on the file Icon and click Install.
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Confirm the installation by clicking Yes. The Maxedia will flash thru several installation screens that require no user input. When Installation has completed successfully you will be returned to the Main Start window.
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Start Maxedia

After Boot-up the Maxedia Loader Screen will appear
From this screen you can:
Create a new show by typing the name of your show in the "Show Name" box and clicking
"New Show"
Continue the last show run on this machine by clicking "Continue" which will display the
name of the show to be opened
(If "Auto Continue " is selected in the Menu you will have a 30 second countdown
in which to select a different option than continue, other wise it will boot the last show automatically after 30 seconds.)
Clicking "Load Show" will open the Load Show Screen
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On the left you can select any of the Shows that have been loaded on this Maxedia in the state that they were last played.
To load a saved show click "load a show from a MXSHOW".
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Navigate to the location of your MXSHOW file, select the file name and then click "Open"
If the MXSHOW file was created from a show that exists on this machine there will be a pop-up asking if you want to overwrite the show. Overwriting the show will loose any changes made to that show since the MXSHOW file you are loading was created.
To load a show that has been saved on the Backup D:\ drive click "Show Management " from the
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Select Show Menu.
Click on the Show name on the left under the Backup Drive: D:\ drive then click the "==>" button to copy the show back to the External Drive E:\.
Once the show has finished copying click "Close"
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