Mark of the Unicorn UltraLite-mk3 FireWire User's Guide

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UltraLite- mk3
User Guide for Windows
1280 Massachusetts Avenue
Cambridge, MA 02138
Business voice: (617) 576-2760
Business fax: (617) 576-3609
Web site: www.motu.com
Tech support: www.motu.com/support
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About the Mark of the Unicorn License Agreement and Limited Warranty on Software
TO PERSONS WHO PURCHASE OR USE THIS PRODUCT: carefully read all the terms and conditions of the “click-wrap” license agreement presented to you when you install the software. Using the software or this documentation indicates your acceptance of the terms and conditions of that license agreement.
Mark of the Unicorn, Inc. (“MOTU”) owns both this program and its documentation. Both the program and the documentation are protected under applicable copyright, trademark, and trade-secret laws. Your right to use the program and the documentation are limited to the terms and conditions described in the license agreement.
Reminder of the terms of your license
This summary is not your license agreement, just a reminder of its terms. The actual license can be read and printed by running the installation program for the software. That license agreement is a contract, and clicking “Accept” binds you and MOTU to all its terms and conditions. In the event anything contained in this summary is incomplete or in conflict with the actual click-wrap license agreement, the terms of the click-wrap agreement prevail.
YOU MAY: (a) use the enclosed program on a single computer; (b) physically transfer the program from one computer to another provided that the program is used on only one computer at a time and that you remove any copies of the program from the computer from which the program is being transferred; (c) make copies of the program solely for backup purposes. You must reproduce and include the copyright notice on a label on any backup copy.
YOU MAY NOT: (a) distribute copies of the program or the documentation to others; (b) rent, lease or grant sublicenses or other rights to the program; (c) provide use of the program in a computer service business, network, time-sharing, multiple CPU or multiple user arrangement without the prior written consent of MOTU; (d) translate, adapt, reverse engineer, decompile, disassemble, or otherwise alter the program or related documentation without the prior written consent of MOTU.
MOTU warrants to the original licensee that the disk(s) on which the program is recorded be free from defects in materials and workmanship under normal use for a period of ninety (90) days from the date of purchase as evidenced by a copy of your receipt. If failure of the disk has resulted from accident, abuse or misapplication of the product, then MOTU shall have no responsibility to replace the disk(s) under this Limited Warranty.
THIS LIMITED WARRANTY AND RIGHT OF REPLACEMENT IS IN LIEU OF, AND YOU HEREBY WAIVE, ANY AND ALL OTHER WARRANTIES, BOTH EXPRESS AND IMPLIED, INCLUDING BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE LIABILITY OF MOTU PURSUANT TO THIS LIMITED WARRANTY SHALL BE LIMITED TO THE REPLACEMENT OF THE DEFECTIVE DISK(S), AND IN NO EVENT SHALL MOTU OR ITS SUPPLIERS, LICENSORS, OR AFFILIATES BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING BUT NOT LIMITED TO LOSS OF USE, LOSS OF PROFITS, LOSS OF DATA OR DATA BEING RENDERED INACCURATE, OR LOSSES SUSTAINED BY THIRD PARTIES EVEN IF MOTU HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS WHICH MAY VARY FROM STATE TO STATE. SOME STATES DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY FOR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU.
Update Policy
In order to be eligible to obtain updates of the program, you must complete and return the attached Mark of the Unicorn Purchaser Registration Card to MOTU.
Copyright Notice
Copyright © 2008, 2007, 2006, 2005 by Mark of the Unicorn, Inc. All rights reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any human or computer language, in any for m or by any means whatsoever, without express written permission of Mark of the Unicorn, Inc., 1280 Massachusetts Avenue, Cambridge, MA, 02138, U.S.A.
Limited Warranty on Hardware
Mark of the Unicorn, Inc. and S&S Research (“MOTU/S&S”) warrant this equipment against defects in materials and workmanship for a period of TWO (2) YEARS from the date of original retail purchase. This warranty applies only to hardware products; MOTU software is licensed and warranted pursuant to separate written statements.
If you discover a defect, first write or call Mark of the Unicorn at (617) 576-2760 to obtain a Return Merchandise Authorization Number. No service will be performed on any product returned without prior authorization. MOTU will, at its option, repair or replace the product at no charge to you, provided you return it during the warranty period, with transportation charges prepaid, to Mark of the Unicorn, Inc., 1280 Massachusetts Avenue, MA 02138. You must use the product’s original packing material for in shipment, and insure the shipment for the value of the product. Please include your name, address, telephone number, a description of the problem, and the original, dated bill of sale with the returned unit and print the Return Merchandise Authorization Number on the outside of the box below the shipping address.
This warranty does not apply if the equipment has been damaged by accident, abuse, misuse, or misapplication; has been modified without the written permission of MOTU, or if the product serial number has been removed or defaced.
ALL IMPLIED WARRANTIES, INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED IN DURATION TO NINETY (90) DAYS FROM THE DATE OF THE ORIGINAL RETAIL PURCHASE OF THIS PRODUCT.
THE WARRANTY AND REMEDIES SET FORTH ABOVE ARE EXCLUSIVE AND IN LIEU OF ALL OTHERS, ORAL OR WRITTEN, EXPRESS OR IMPLIED. No MOTU/S&S dealer, agent, or employee is authorized to make any modification, extension, or addition to this warranty.
MOTU/S&S ARE NOT RESPONSIBLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM ANY BREACH OF WARRANTY, OR UNDER ANY LEGAL THEORY, INCLUDING LOST PROFITS, DOWNTIME, GOODWILL, DAMAGE OR REPLACEMENT OF EQUIPMENT AND PROPERTY AND COST OF RECOVERING REPROGRAMMING, OR REPRODUCING ANY PROGRAM OR DATA STORED IN OR USED WITH MOTU/S&S PRODUCTS.
Some states do not allow the exclusion or limitation of implied warranties or liability for incidental or consequential damages, so the above limitation or exclusion may not apply to you. This warranty gives you specific legal rights, and you may have other rights which vary from state to state.
MOTU, Mark of the Unicorn and the unicorn silhouette logo are registered trademarks of Mark of the Unicorn, Inc.
This equipment has been type tested and found to comply with the limits for a class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio or television equipment reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by any combination of the following measures:
• Relocate or reorient the receiving antenna
• Increase the separation between the equipment and the receiver
• Plug the equipment into an outlet on a circuit different from that to which the receiver is connected
If necessary, you can consult a dealer or experienced radio/television technician for additional assistance.
PLEASE NOTE: only equipment certified to comply with Class B (computer input/output devices, terminals, printers, etc.) should be attached to this equipment, and it must have shielded interface cables in order to comply with the Class B FCC limits on RF emissions.
WARNING: changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment.
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Contents
Quick Reference: UltraLite-mk3 Front Panel
5
6
Quick Reference: UltraLite-mk3 Rear Panel
Quick Reference: MOTU Audio Console
7
About the UltraLite-mk3
9
Packing List and Windows System Requirements
13
15
IMPORTANT! Run the UltraLite-mk3 Software Installer First
Installing the UltraLite-mk3 Hardware
17
27
MOTU Audio Console
UltraLite-mk3 Front Panel Operation
33
Cubase, Nuendo, Live and Other ASIO Software
41
SONAR and other WDM Software
47
GigaStudio and GSIF
51
55
Reducing Monitoring Latency
CueMix FX
61
89
MOTU SMPTE Console
Performance Tips & Troubleshooting
93
III
Page 4
IV
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56
SETUP mode lets you access general settings. Use the
PARAMETER knob to browse settings, and use the VALUE
knob to adjust them.
From the factory, its output matches the main outs on
the rear panel. But it can be programmed to mirror any
other output pair (digital or analog). It can even be
programmed to serve as its own independent output.
Use the volume knob above to control its level.
power for condenser microphones. Up is on; down is off.
The pad switches are three-way switches: down turns off
the pad; the middle position provides an -18 dB pad; the
board CueMix FX mixer. Use the CHANNEL knob to
choose the input, output or mix you wish to edit. Push it
to switch among inputs, outputs and busses, then turn it
up position provides a -36 dB pad.
to choose the desired channel or bus. Use the PAGE,
PARAM and VALUE knobs to access the settings for the
chosen channel.
6. This is a standard quarter-inch stereo headphone jack.
a stereo output of your choice. The four knobs to the right
of the LCD correspond directly to the four labeled
sections of the LCD. Push the PARAMETER knob repeat-
edly to cycle through the three main LCD display modes:
METER, CUEMIX and SETUP.
METER mode provides level meters for each input and
4
3
7. The 48V phantom power switches provide phantom
output. The labels above and below the LCD refer to all of
the UltraLite-mk3’s inputs and outputs (both analog and
digital).
CUEMIX mode lets you program the UltraLite-mk3’s on-
Quick Reference: UltraLite-mk3 Front Panel
0
the current volume setting in the LCD display; push it
again to control the UltraLite-mk3’s MASTER VOLUME
setting. From the factory, MASTER VOLUME controls the
(TRS) MAIN OUTS 1-2 on the rear panel, but MASTER
VOLUME can be programmed to control any combination
of outputs. See “The Monitor Group” on page 82 for
details.
UltraLite-mk3; press and hold to turn it off. The
UltraLite-mk3 is powered by its FireWire connection to
the computer. It is recommended that you always power
off the UltraLite-mk3 before unplugging the FireWire
cable.
of the UltraLite-mk3’s inputs and outputs. It also gives
you access to the UltraLite-mk3’s built-in mixer and
other settings. There are eight independent stereo mix
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1 2 5
cable with a quarter-inch plug. Both the low-impedance
XLR jack and the high-impedance TRS jack are equipped
with 24 dB of front-panel trim adjustment, along with
1. This XLR/TRS combo jack accepts either a mic cable or a
4. When power is off, push the VOL knob to power on the
zero, -18 dB or -36 dB of cut (pad). The XLR (mic) input
can be supplied with 48V phantom power via the Mic 1
front-panel switch.
2. These two Precision Digital Trim™ knobs provide 24 dB
of trim adjustment in 1 dB increments for the front and
rear panel Mic/Instrument inputs. Both have preamps,
so you can plug in just about anything: a microphone, a
guitar or even a synth. For +4 dB signals, use the rear
panel TRS inputs. Use the trim knob, three-way pad
switch and input level meter in the LCD to calibrate the
5. The multi-purpose backlit LCD provides metering for all
input signal level.
3. Turn the VOL knob to control the headphone volume. The
LCD provides visual feedback for the headphone volume
busses. Each mixes all inputs (or any subset you wish) to
setting as you turn the knob. Push the knob once to view
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Use the
4
discharge, which can harm the electrical compo-
nents in the UltraLite-mk3 or your computer.
second FireWire port to daisy-chain up to four MOTU
FireWire audio interfaces to a single FireWire bus. You
can also connect other FireWire devices. Keep in mind
that the UltraLite-mk3 uses more FireWire bus
bandwidth when it operates at higher sample rates,
which will limit the number of devices you can daisy
chain on a single FireWire bus. For details, see see
“Connecting multiple MOTU FireWire interfaces” on
page 24.
with either tip-positive or tip-negative polarity.
8. This jack accepts any standard 10-24V DC power supply
57 6
Important note: it is best to turn off
analog inputs (3 through 8) are gold-plated, balanced
TRS (tip/ring/sleeve) quarter-inch connectors that can
also accept an unbalanced plug. They do not have micro-
phone preamps, so they are best used for synthesizers,
drum machines, effects processors, and other instru-
ments with line level signals (either -10 dB or +4 dB).
These inputs are also equipped with the UltraLite-mk3’s
Precision Digital Trim™ feature: digitally controlled
analog trims that let you adjust input level in 1 dB incre-
ments from either front panel LCD or the included
CueMix FX software. The trim can be adjusted over a
range of -96 to +22 dB.
the standard 1394 FireWire A cable provided with your
UltraLite-mk3.
the UltraLite-mk3 when plugging in the FireWire
6. Equipped with 24-bit 192 kHz converters, these six
7. Connect the UltraLite-mk3 to the computer here using
cable, as this avoids the possibility of static
Quick Reference: UltraLite-mk3 Rear Panel
0
). You can also use CueMix FX to monitor
cable with a quarter-inch plug. Both the low-impedance
XLR jack and the high-impedance TRS jack are equipped
with 24dB of front-panel trim adjustment. The XLR (mic)
input can be supplied with 48V phantom power via the
Mic 2 front-panel switch. The Mic 2 three-way pad switch
provides zero (down), -18dB (middle) and -36dB (up)
pad settings for the XLR (mic) input as well.
4. This XLR/TRS combo jack accepts either a mic cable or a
1 2 3
8
Connect the UltraLite-mk3’s MIDI OUT port to the MIDI IN
port on the other device. Conversely, connect the
UltraLite-mk3’s MIDI IN port to the MIDI OUT port on the
other device. You can connect different devices to each
1. Connect a MIDI device here using standard MIDI cables.
port, such as a controller device to the IN port and a
UltraLite-mk3’s main outputs. You can connect them to a
5. These two balanced, quar ter-inch jacks serve as the
sound module to the OUT port. You can also daisy-chain
MIDI devices, but be sure to manage their MIDI channels
(so that they don’t receive or transmit on the same
channel).
Main Out 1-2
set of powered studio monitors and then control the
volume from the front panel volume knob. To hear disk
tracks in your audio software on these main outs, assign
the disk tracks (and master fader) to these main outs
(
live UltraLite-mk3 inputs here as well.
and output at any sample rate up to 96kHz.
plated, balanced +4dB TRS (tip/ring/sleeve) quarter-
inch connectors that can also accept an unbalanced plug.
They are equipped with 24-bit, 128x oversampling
2. These jacks provide stereo, 24-bit S/PDIF digital input
3. The UltraLite-mk3’s eight analog outputs are gold-
converters.
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Quick Reference: MOTU Audio Console
CHAPTER
Click the tabs to access general MOTU
Determines the clock source for your UltraLite-mk3. If you’re just using the analog ins and outs, set this to Internal. The other settings are for digital transfers via S/PDIF or synchronization to time code or other audio devices.
Check this option if the audio software you are using with the UltraLite-mk3 does not support Windows WDM drivers and instead only supports legacy MME (Wave) drivers. When checked, this option makes all of the UltraLite-mk3 inputs and outputs available to legacy Wave-driver compatible audio software.
interface settings or settings specific to the UltraLite-mk3 (or other connected interface).
Choose the global sample rate for the system here.
Choosing a smaller setting here reduces the delay you may hear when listening to live input that you are running through effects plug-ins in your software. But lower settings also increase the strain on your computer. For details, see “Samples Per Buffer” on page 29.
This option should always be left on (checked). There are only a few rare cases in which you would want to turn it off. For details, refer to the MOTU tech support database at www.motu.com.
This menu lets you choose what you will hear from the PHONES jack. To mirror the main outs, choose Main Out 1-2. Or you can mirror any other output pair. To hear the phones as their own independent output, choose Phones 1-2.
Choose the output pair you would like the main outs to mirror, or choose Main Outs to operate them as their own independent pair.
How to access these settings
There are several ways to access these settings:
From the Windows Start menu, choose
Programs>MOTU>MOTU Audio Console.
From within Cubase, go to the Device Setup
window, click the MOTU Audio ASIO list item and and click the Control Panel button.
From within other applications, refer to their
documentation.
Click the UltraLite-mk3 tab to access these settings.
The UltraLite-mk3 driver provides a stereo return back to the computer. This return feeds the signal on any UltraLite-mk3 output pair directly back to the computer, where you can record, process, monitor or otherwise use it. This is a great way to “bounce” full mixes, complete with live audio routed through the UltraLite-mk3 only, back into the computer.
Device Setup in Cubase
7
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8
Page 9
CHAPTER
1 About the UltraLite-mk3
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
The UltraLite-mk3 Rear Panel . . . . . . . . . . . . . . . . . . . . . . . . . .9
The UltraLite-mk3 Front Panel . . . . . . . . . . . . . . . . . . . . . . . 11
16-bit and 24-bit recording . . . . . . . . . . . . . . . . . . . . . . . . . . 11
CueMix FX 32-bit floating point mixing and effects . . 11
Host Audio Software. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
OVERVIEW
The UltraLite-mk3 is a FireWire audio interface for Mac and Windows with on-board effects and mixing that offers 10 inputs and 14 outputs at any standard sample rates up to 96 kHz. Both analog and digital I/O are offered at sample rates up to 96 kHz, and analog recording and playback is offered at rates up to 192 kHz. All inputs and outputs can be accessed simultaneously. The UltraLite-mk3 is housed in a sturdy, compact half-rack enclosure that connects directly to a computer via a standard IEEE 1394 FireWire™ cable.
The UltraLite-mk3 offers the following main features:
Bus-powered operation
Six 24-bit analog quarter-inch (TRS) inputs
Ten 24-bit analog quarter-inch (TRS) outputs
MIDI I/O
On-board SMPTE synchronization
Headphone jack with volume control
Front panel volume control of the Main Outs (or
any programmable combination of outputs)
CueMix™ FX no-latency mixing, monitoring
and effects processing
Front-panel LCD programming for the mixer
and all other settings
Extensive front panel metering and status LEDs
Stand-alone operation
Mac and Windows drivers for multi-channel
operation and across-the-board compatibility with any audio software on current Mac and Windows systems
With a variety of I/O formats, mic preamps and no-latency mixing and processing of live input, the UltraLite-mk3 is a complete, portable “studio in a box” when used with a Mac or Windows computer.
THE ULTRALITE-MK3 REAR PANEL
The rear panel has the following connectors:
Two combo XLR/TRS mic/guitar inputs with
preamps, 48V phantom power, three-way pad switch , and Precision Digital Trim™ preamp gain adjustment
Operation on all analog I/O at standard sample
rates up to 192 kHz
Digitally controlled analog trim for all analog
inputs
RCA S/PDIF digital I/O at sample rates up to
96 kHz
Ten gold-plated, balanced +4dB quarter-inch
(TRS) analog outputs (with 24-bit 192 kHz converters)
Six gold-plated, balanced quarter-inch (TRS)
analog inputs (with 24-bit 192 kHz converters)
One combo XLR/TRS mic/instrument input
RCA S/PDIF in/out
MIDI IN and MIDI OUT jacks
Two 1394 FireWire jacks
9
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DC power jack
10 inputs and 14 outputs
All UltraLite-mk3 inputs and outputs can be used simultaneously, for a total of 10 inputs and 14 outputs when operating at sample rates up to 96 kHz:
Connection Input Output
Analog 24-bit 192 kHz on bal/unbal TRS 6 10
Mic preamps 24-bit 192 kHz on XLR/TRS combo
SPDIF 24-bit 96kHz digital 2 2
Headphone output - 2
Total 10 14
2-
All inputs and outputs are discrete and can be active simultaneously.
The headphone outputs can operate as an independent output pair, or they can mirror any other UltraLite-mk3 output pair, such as the main outs.
Mic/guitar inputs with preamps
The two mic/instrument inputs (front panel and rear panel) are equipped with preamps and “combo” XLR/TRS jacks, which accept low­impedance XLR microphone inputs or high­impedance quarter-inch guitar/instruments inputs. Individual switches supply 48 volt phantom power to each mic input. A three-way pad switch provides zero, -18 dB or -36 dB of attenuation. The Precision Digital Trim™ knobs on the front panel for each mic/instrument input provide 24 dB of adjustment in precise 1 dB increments.
Analog
All six quarter-inch analog inputs are equipped with 24-bit 192 kHz A/D converters. All eight analog outputs have 24-bit 192 kHz D/A converters. All audio is carried to the computer in a 24-bit data stream.
All ten analog outputs and six quarter-inch analog inputs are on balanced TRS +4dB quarter-inch jacks. All of these jacks can also accept unbalanced plugs.
Precision Digital Trim™
All of the UltraLite-mk3’s analog inputs are equipped with digitally controlled analog trims that allow adjustments in 1 dB increments. The mic/guitar input trims can be adjusted using front­panel digital rotary encoders that provide feedback in the front panel LCD with 24 dB of adjustment. All analog inputs, including six rear-panel TRS analog inputs, can be trimmed using the front panel LCD or using the UltraLite-mk3’s included CueMix FX control software for Mac and Windows. This allows you to fine-tune trim settings for synths, effects modules and a wide variety of analog inputs for optimum levels. Different trim configurations can then be saved as files on disk for instant recall.
S/PDIF
The UltraLite-mk3 rear panel provides RCA “coax” S/PDIF input and output.
MIDI I/O
The UltraLite-mk3’s standard MIDI IN and MIDI OUT jacks supply 16 channels of MIDI I/O to and from the computer via the UltraLite-mk3’s FireWire connection.
On-board SMPTE synchronization
The UltraLite-mk3 can resolve directly to SMPTE time code via any analog input, without a separate sy nchron izer. It ca n also gene rate time cod e vi a any analog output. The UltraLite-mk3 provides a DSP-driven phase-lock engine with sophisticated filtering that provides fast lockup times and sub­frame accuracy.
The included MOTU SMPTE Console™ software provides a complete set of tools for generating and regenerating SMPTE time code, which allows you
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ABOUT THE ULTRALITE-MK3
Page 11
to slave other devices to the computer. Like CueMix FX, the synchronization features are cross-platform and compatible with any audio sequencer software that supports the ASIO2 sample-accurate sync protocol.
1394 FireWire
The two 1394 FireWire jacks accept a standard IEEE 1394 FireWire cable to connect the UltraLite-mk3 to a FireWire-equipped Mac or Windows computer. The UltraLite-mk3 has the ability to power itself from its FireWire connection to the computer.
control the volume of the main out jacks on the rear panel. It can alternately be configured to control any combination of outputs.
Programmable backlit LCD display
Any UltraLite-mk3 setting, including the powerful CueMix FX on-board 16-bus mixer with effects, can be accessed directly from the front panel using the four rotary encoders and the 2x16 backlit LCD display.
The LCD also provides activity metering for all UltraLite-mk3 inputs and outputs.
The second jack can be used to daisy chain multiple interfaces — up to four MOTU FireWire int erfac es — o n a sin gle FireWire bus. It c an als o be used to connect other FireWire devices without the need for a FireWire hub. Keep in mind, however, that the UltraLite-mk3 uses more FireWire bus bandwidth when it operates at higher sample rates. These operating configurations will limit the number of devices you can daisy chain on a single FireWire bus.
Power supply
If you do not want the UltraLite-mk3 to draw power from the computer, and AC power is available, you can power the UltraLite-mk3 from any standard 10-18V, 12 watt DC power supply with any polarity (tip positive or negative).
THE ULTRALITE-MK3 FRONT PANEL
Mic/instrument input
See “Mic/guitar inputs with preamps” on page 10.
48V phantom power and pad switch
See “Mic/guitar inputs with preamps” on page 10.
Headphone output and main volume control
The UltraLite-mk3 front panel provides a quarter­inch stereo headphone output jack and volume knob. The LCD display provides feedback as you turn the knob. The VOL knob can be used to
16-BIT AND 24-BIT RECORDING
The UltraLite-mk3 system handles all data with a 24-bit signal path, regardless of the I/O format. You can record and play back 16-bit or 24-bit audio files at any supported sample rate via any of the UltraLite-mk3’s analog or digital inputs and out puts. 24- bit audio files can be recorded w ith any compatible host application that supports 24-bit recording.
CUEMIX FX 32-BIT FLOATING POINT MIXING AND EFFECTS
All UltraLite-mk3 inputs and outputs can be routed to the on-board CueMix FX 16-bus (8 stereo) digital mixer driven by hardware-based DSP with 32-bit floating point precision. The mixer allows you to apply no-latency effects processing to inputs, outputs or busses directly in the UltraLite-mk3 hardware, independent of the computer. Effects can even be applied when the UltraLite-mk3 is operating stand-alone (without a computer) as a complete portable mixer. Input signals to the computer can be recorded wet, dry, or dry with a wet monitor mix (for musicians during recording, for example).
ABOUT THE ULTRALITE-MK3
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Page 12
Effects include reverb, parametric EQ and compression/limiting. The UltraLite-mk3’s Classic Reverb™ provides five different room types, three frequency bands with adjustable crossover points, shelf filtering and reverb lengths up to 60-seconds.
Two forms of compression are supplied: a standard compressor with conventional threshold/ratio/ attack/release/gain controls and the Leveler™, an accurate model of the legendary LA-2A optical compressor, which provides vintage, musical automatic gain control.
CueMix FX also provides 7-band parametric EQ modeled after British analog console EQs, featuring 4 filter styles (gain/Q profiles) to effectively cover a wide range of audio material. Low-pass and high-pass filters are also supplied with slopes that range from 6 to 36 dB. The EQ employs extremely high precision 64-bit floating point processing.
The UltraLite-mk3’s flexible effects architecture allows you to apply EQ and compression on every input and output (a total of 24 channels), with enough DSP resources for at least one band of parametric EQ and compression on every channel at 48 kHz. However, DSP resources are allocated dynamically and a DSP meter in the CueMix FX software (included) allows you to keep tabs on the UltraLite-mk3’s processing resources. Each input, output and mix bus provides a send to the Classic Reverb processor, which then feeds reverb returns to mix busses and outputs, with a selectable split point between them to prevent send/return feedback loops.
HOST AUDIO SOFTWARE
The UltraLite-mk3 system ships with standard Windows drivers that allow you to record, edit, play back and mix your UltraLite-mk3 projects using your favorite Windows audio software.
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ABOUT THE ULTRALITE-MK3
Page 13
CHAPTER
2 Packing List and Windows System
Requirements
PACKING LIST
The UltraLite-mk3 ships with the items listed below. If any of these items are not present in your UltraLite-mk3 box when you first open it, please immediately contact your dealer or MOTU.
One UltraLite-mk3 I/O rack unit
One 6-pin to 6-pin IEEE 1394 “FireWire” cable
One set of removable rack ears
One UltraLite-mk3 Mac/Windows manual
One AudioDesk Manual
One cross-platform CD-ROM
Product registration card
WINDOWS SYSTEM REQUIREMENTS
The UltraLite-mk3 system requires the following Windows system:
A 1 GHz Pentium-based PC compatible or faster
equipped with at least one FireWire port
A Pentium III processor or faster is
recommended
PLEASE REGISTER TODAY!
Please register your UltraLite-mk3 today. There are two ways to register.
Visit www.motu.com/register
OR
Fill out and mail the included product
registration card
As a registered user, you will be eligible to receive technical support and announcements about product enhancements as soon as they become available. Only registered users receive these special update notices, so please register today!
Thank you for taking the time to register your new MOTU products!
At least 256 MB (megabytes) of RAM (512 MB
or more is recommended)
Windows XP or Vista
A large hard drive (preferably at least 250 GB)
13
Page 14
14
PACKING LIST AND WINDOWS SYSTEM REQUIREMENTS
Page 15
CHAPTER
3 IMPORTANT! Run the UltraLite-mk3
Software Installer First
OVERVIEW
Install the UltraLite-mk3 software first! . . . . . . . . . . . . . . 15
Installing the UltraLite-mk3 software . . . . . . . . . . . . . . . . 15
MOTU Audio Console . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
ASIO MOTU Audio Driver . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
The MOTU Audio WDM driver . . . . . . . . . . . . . . . . . . . . . . . 16
MOTU GSIF FireWire driver . . . . . . . . . . . . . . . . . . . . . . . . . . 16
MOTU MIDI Driver . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
CueMix FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
MOTU SMPTE Console . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
INSTALL THE ULTRALITE-MK3 SOFTWARE FIRST!
Before you connect the UltraLite-mk3 audio interface to your computer and turn it on, insert the UltraLite-mk3 software CD and run the UltraLite-mk3 Software Installer. This ensures that all the UltraLite-mk3 components are properly installed in your system.
If Windows asks you to locate the drivers
If you’ve already connected the UltraLite-mk3 to your computer and switched it on, Windows probably issued an alert notifying you that the UltraLite-mk3 requires drivers, followed by another w indow a sking you to lo cate the d rivers on disk. If this happens:
INSTALLING THE ULTRALITE-MK3 SOFTWARE
To install the UltraLite-mk3 software, insert the MOTU Universal Audio Installer CD and follow the directions it gives you on your computer screen. The UltraLite-mk3 ships with the following software and drivers for Windows XP and Vista:
Software component Purpose
MOTU Audio Console
CueMix FX Gives you complete control over the
MOTU ASIO Driver
MOTU WDM Driver
MOTU GSIF Driver Allows you to use your UltraLite-mk3
MOTU MIDI Driver
Provides access to all of the settings in the UltraLite-mk3 hardware.
896mk3’s CueMix FX on-board mixer, which provides no-latency monitoring, mixing and processing of live inputs through your UltraLite-mk3.
Allows Cubase or other ASIO-compliant software to do multi-channel input and output with the UltraLite-mk3. Only required if you are using Cubase or another ASIO-dependent program.
Allows any WDM-driver compatible audio software to do multichannel input and output with the UltraLite-mk3.
with Tascam GigaStudio.
Provides MIDI input and output via the UltraLite-mk3 MIDI ports.
1 Cancel the driver search.
2 Switch off the UltraLite-mk3.
3 Run the UltraLite-mk3 Software Installer as
instructed in the next section.
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MOTU AUDIO CONSOLE
MOTU Audio Console (available in the Start menu) gives you access to all of the settings in the UltraLite-mk3, such as the clock source and sample rate. For complete details, see chapter 11, “CueMix FX” (page 61).
Figure 3-1: MOTU Audio Console gives you access to all of the settings in the UltraLite-mk3 hardware.
ASIO MOTU AUDIO DRIVER
ASIO stands for Audio Streami ng Input and Output. The ASIO MOTU FireWire driver allows the UltraLite-mk3 to provide multi-channel input and output for Steinberg’s Cubase and Nuendo software, or any other audio application that supports ASIO drivers.
The MOTU ASIO audio driver is only required if you are using Cubase (or another audio program that relies on the ASIO driver to support multi­channel I/O with the UltraLite-mk3).
The MOTU ASIO audio driver is installed by the UltraLite-mk3 Software Installer and properly registered with Windows, so you don’t need to be concerned about its installation or location.
For details about using Cubase and Nuendo with the UltraLite-mk3, see chapter 7, “Cubase, Nuendo, Live and Other ASIO Software” (page 41).
THE MOTU AUDIO WDM DRIVER
The MOTU Audio WDM driver provides standard multi-channel input and output for audio applications running under Windows XP or Vista. See chapter 8, “SONAR and other WDM Software” (page 47) for details.
The MOTU Audio installer CD installs the MOTU Audio WDM driver into Windows for you.
MOTU GSIF FIREWIRE DRIVER
The MOTU GSIF Driver allows you to access the UltraLite-mk3 as an audio interface for Tascam GigaStudio and related products. The GSIF driver features low-latency multi-channel performance.
MOTU MIDI DRIVER
This driver allows you to access the UltraLite-mk3’s MIDI input and output ports. The ports are published in Windows and are available to all MIDI software.
CUEMIX FX
This program provides a mixing console that gives you control over the UltraLite-mk3’s no-latency CueMix FX on-board mixing and effects processing. For details, see chapter 11, “CueMix FX” (page 61).
MOTU SMPTE CONSOLE
The MOTU SMPTE Console software provides a complete set of tools for resolving the UltraLite-mk3 to SMPTE time code, and to generate SMPTE for striping, regenerating or slaving other devices to the computer. For details, see chapter 12, “MOTU SMPTE Console” (page 89).
16
IMPORTANT! RUN THE ULTRALITE-MK3 SOFTWARE INSTALLER FIRST
Page 17
CHAPTER
4 Installing the UltraLite-mk3
Hardware
OVERVIEW
Here’s an overview for installing the UltraLite-mk3:
Important note before you begin! . . . . . . . . . . . . . . . . . . . 17
Take these precautions to prevent damage to your computer, the UltraLite-mk3 and other equipment.
Connect the UltraLite-mk3 interface . . . . . . . . . . . . . . . . . 18
Connect the UltraLite-mk3 to the computer.
Connect audio inputs and outputs . . . . . . . . . . . . . . . . . . 18
Make analog and digital connections as desired.
Connect MIDI gear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Connect a controller, synth or control surface.
Connecting and syncing S/PDIF devices . . . . . . . . . . . . . 21
Connect a DAT deck, effects processor or other device with digital I/O, but be sure to make the correct clock source settings.
Power options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Choose from among several convenient options.
A typical UltraLite-mk3 setup . . . . . . . . . . . . . . . . . . . . . . . . 23
An example setup for computer-based mixing/FX.
IMPORTANT NOTE BEFORE YOU BEGIN!
Before you begin installing the UltraLite-mk3 (or any bus-powered device), take these important precautionary measures to avoid damaging the sensitive electrical components in your computer, the UltraLite-mk3 or other devices being connected:
Tu rn o ff the co mp u te r.
Turn off the UltraLite-mk3 (push and hold the
VOL k nob.
Turn off the power of any other devices.
Touch the metal casing of the UltraLite-mk3 to
discharge any static electricity that you may be carrying just before the installation.
After you have made all of the necessary connections, as described in this chapter, turn on the devices in this sequence:
1. Turn on the computer.
2. Turn on the UltraLite-mk3.
3. Turn on other devices connected to the UltraLite-mk3.
Connecting multiple MOTU FireWire interfaces . . . . . 24
Connect additional UltraLites or other audio interfaces.
17
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CONNECT THE ULTRALITE-MK3 INTERFACE
1 Make sure your computer and the UltraLite-mk3 are switched off.
CONNECT AUDIO INPUTS AND OUTPUTS
The UltraLite-mk3 audio interface has the following audio input and output connectors:
2 Plug one end of the UltraLite-mk3 FireWire cable (included) into the FireWire socket on the computer as shown below in Figure 4-1.
3 Plug the other end of the FireWire cable into the UltraLite-mk3 I/O as shown below in Figure 4-1.
10 balanced quarter-inch analog outputs
6 balanced quarter-inch analog inputs
2 XLR/quarter-inch “combo” analog inputs with
preamps
1 pair of RCA S/PDIF in and out
Here are a few things you should keep in mind as you are making these connections to other devices.
Mic/instrument inputs
Connect a microphone, guitar, instrument or other analog input to the XLR/TRS combo jack with either a standard mic cable or a balanced cable with a quarter-inch plug.
Do not connect a +4 (line level) XLR cable to
the front-panel inputs (because of the preamps). Use a rear-panel quarter-inch input instead.
Phantom power
If you are connecting a condenser microphone or other device that requires phantom power, move the 48V phantom power switch on the front panel to the up position (enabled).
Figure 4-1: Connecting the UltraLite-mk3 to the computer.
Make absolute sure to align the flat side of the
FireWire plug properly with the flat side of the FireWire socket on the UltraLite-mk3. If you attempt to force the plug into the socket the wrong way, you can damage the UltraLite-mk3.
18
Tr i m
Both the low-impedance XLR jack and the high­impedance TRS jack are equipped with 24dB of trim control. Use the digital trim knobs on the front panel to adjust the input level as needed for each input. The LCD provides visual feedback as you turn the trim knob. The UltraLite-mk3’s input trims are digital controlled, so they allow you to make fine-tuned adjustments in precise 1dB increments. You can also adjust trim in the MOTU CueMix FX software. See “Input trim” on page 67.
INSTALLING THE ULTRALITE-MK3 HARDWARE
Page 19
Three-way pad
The XLR jack is equipped with a three-way pad, so “hot” signals are best connected via an XLR cable so that you can use the pad switch. Since the pad is not available on the TRS jack, hot signals connected via the TRS jack will probably overdrive the input. The independent three-way pad switch for each input provides zero (down), -18 dB (middle) and -36 dB (up) pad settings for the XLR jack. When combined with the 24 dB digital trim, the full gain range is 60 dB. This is the difference between the minimum (trim at zero + pad at
-36 dB) and maximum (trim at +24 dB + pad at zero) gain settings.
Combo jack summary
Use these general guidelines for the 48V phantom power, pad and trim settings on the two combo input jacks:
Input 48V Pad Trim
Condenser mic On As needed As needed
Dynamic mic Off As needed As needed
Guitar Off n/a As needed
CueMix FX software to adjust the input trim. To adjust these trims using CueMix FX, see “Input trim” on page 67. To adjust the trims using the front panel LCD:
1 Push the PARAM knob repeatedly until you see CUEMIX in the LCD display.
2 Push the CHANNEL knob repeatedly until you see “I:” (which stands for Input) in the CHANNEL section of the LCD (Figure 4-2).
3 Turn the CHANNEL KNOB until you see the desired analog input or input pair. For example, analog inputs 1-2 appear as “I:An 1-2” (Figure 4-2), which means Input analog 1-2.
4 From the factory, analog inputs are grouped in stereo pairs (1-2, 3-4, etc.) If you need to split a pair to program it as two individual mono inputs, turn the PARAM knob until you see PAIR in the parameter section of the LCD (Figure 4-2). Turn the VALUE knob to choose MONO. Then turn the CHANNEL knob again to select the desired input.
-10 dB Line level via TRS Off n/a As needed
-10 dB Line level via XLR Off -36dB +12dB
+4 dB line level (XLR only) Off -36dB Zero
Quarter-inch analog
The quarter-inch analog inputs (3-8) and outputs (1-8 plus main out) are balanced (TRS) connectors that can also accept an unbalanced plug.
The quarter-inch outputs are calibrated to produce a +4 dBu line level output signal.
Quarter-inch analog input trims
The quarter-inch inputs are calibrated to accommodate either +4 or -10 dBu signals and are equipped with digitally controlled analog trims that provide +22 dB of gain and -96 dB of cut. You can use either the front panel LCD or the included
INSTALLING THE ULTRALITE-MK3 HARDWARE
Figure 4-2: The settings for analog inputs 1 and 2 (as a pair).
5 After splitting the stereo pair, if necessary, turn the PARAM knob until you see the TRIM parameter in the LCD (Figure 4-3):
Figure 4-3: Setting the input trim for a TRS analog input pair.
6 Turn the VALUE knob to adjust the trim.
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Separate main outs
The main outputs operate as an independent pair (they don’t share signal with any other output pair). In a standard studio configuration, the main outs are intended for a pair of studio monitors, but they can also be used as regular outputs for any purpose. Their reference level is +4dB. Main out volume is controlled by the VOL knob on the front panel: push it repeatedly until you see MASTER and then turn it to adjust the master volume output. This knob can be programmed to control any combination of outputs you wish.
S/PDIF
If you make a S/PDIF digital audio connection to another device, be sure to review the digital audio clocking issues, as explained in “Connecting and syncing S/PDIF devices” on page 21.
The UltraLite-mk3 on-board mixer also supplies 12dB of digital trim adjustment for the S/PDIF input pair, which can be adjusted from CueMix FX (“Input trim” on page 67) or the front panel (using the same procedure as explained earlier for “Quarter-inch analog input trims” on page 19.
CONNECT MIDI GEAR
Connect your MIDI device’s MIDI IN jack to the UltraLite-mk3’s MIDI OUT jack (Connection A below). Conversely, connect the MIDI device’s MIDI OUT jack to the UltraLite-mk3’s MIDI IN jack (Connection B).
One-way MIDI connections
MIDI devices that do not receive MIDI data, such as a dedicated keyboard controller, guitar controller, or drum pad, only need Connection B shown in Figure 4-4. Similarly, devices that never send data, such as a sound module, only need Connection A. Make both connections for any device that needs to both send and receive MIDI data.
Connecting additional gear with MIDI THRUs
If you need to connect several pieces of MIDI gear, run a MIDI cable from the MIDI THRU of a device already connected to the UltraLite-mk3 to the MIDI IN on the additional device as shown below in Figure 4-5. The two devices then share the UltraLite-mk3’s MIDI OUT port. This means that they share the same set of 16 MIDI channels, too, so try to do this with devices that receive on only one MIDI channel (such as effects modules) so their receive channels don’t conflict with one another.
UltraLite-mk3
rear panel
MIDI OUT
MIDI
MIDI Device
IN
MIDI THRU
MIDI
cable
UltraLite-mk3
rear panel
MIDI OUT
Connection A
MIDI Device
Figure 4-4: Connecting a MIDI device to the UltraLite-mk3.
MIDI
cables
MIDI INMIDI
OUT
20
MIDI
IN
Connection B
MIDI IN
Additional device
Figure 4-5: Connecting additional devices with MIDI THRU ports.
MIDI Thru when operating stand-alone
The UltraLite-mk3 has a MIDI Thru feature for stand-alone operation. See “MIDI Thru in standalone” on page 36.
INSTALLING THE ULTRALITE-MK3 HARDWARE
Page 21
CONNECTING AND SYNCING S/PDIF DEVICES
DAT decks and other devices with S/PDIF digital I/O will sync to the UltraLite-mk3 in via the S/PDIF connection itself. Just connect it to the UltraLite-mk3 via the S/PDIF connectors. When the device records a digital audio signal (from the UltraLite-mk3), it will simply synchronize to the clock provided by the digital audio input.
On the other hand, when you transfer audio from the S/PDIF device into the UltraLite-mk3, you’ll have to slave the UltraLite-mk3 to its S/PDIF input.
UltraLite-mk3
S/PDIF
S/PDIF
S/PDIF device
UltraLite-mk3
Clock Source setting =
S/PDIF (when transferring from the
other device to the UltraLite-mk3)
Figure 4-6: The setup for synchronizing a S/PDIF device with the UltraLite-mk3. Sync is achieved via the digital I/O connection itself. In this case, you have to choose S/PDIF as the UltraLite-mk3’s clock source when recording from the other device.
UltraLite-mk3
Clock Source setting =
Internal (when transferring from the
UltraLite-mk3 to the other device)
POWER OPTIONS
The UltraLite-mk3 can draw power from two possible sources: the computer (via FireWire) or a DC power supply.
Bus power requirements
The UltraLite-mk3 draws all the power it needs from the FireWire bus connection to the computer. However, the FireWire connection to the computer must meet all of the requirements discussed below.
6-pin FireWire connectors
The UltraLite-mk3 can only draw power over the FireWire bus from a 6-pin to 6-pin cable, or a 6-pin to 9-pin (FireWire B) cable. It cannot draw power from a FireWire cable with a 4-pin connector, as shown below:
YES
NO
6-pin FireWire
Figure 4-7: 4-pin FireWire connectors cannot be used for bus power.
When operating under bus power, daisy-chaining is not recommended
The UltraLite-mk3 can be daisy-chained with other FireWire devices from a single FireWire connection to the computer. However, if the UltraLite-mk3 is operating under bus power, this is not recommended. If you need to daisy chain the UltraLite-mk3 with other devices on the same FireWire bus, power the UltraLite-mk3 with the included power adaptor. The other devices on the chain should also have their own power supply. In general, bus-powered FireWire devices should not be daisy-chained.
FireWire adapter products must be powered
If you are using a FireWire adapter (a third-party product that supplies one or more FireWire ports to your computer), it must have direct access to a power supply:
PCI FireWire cards — If you plan to connect the
UltraLite-mk3 to a PCI card and run the UltraLite-mk3 under bus power, the PCI card must have a direct connection to the power supply harness inside your computer. This is the same power supply harness to which you connect internal hard drives, CD/DVD drives, etc.
4-pin FireWire
INSTALLING THE ULTRALITE-MK3 HARDWARE
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PCMCIA or ExpressCard slot adapters — If you
plan to connect the UltraLite-mk3 to a PC card FireWire adapter (inserted in the PC card slot in your laptop), it must provide a 6-pin connection and it must also have its own power supply. Most commonly, these types of products have a DC power adapter. As you can see, however, this situation does not allow for remote battery operation, as the PC card adapter requires AC.
any standard 8-18 volt, 12 watt DC power supply with any polarity (tip positive or negative), and amperage as shown below.
Voltage Amperage
9 volts 1.33 amps
12 volts 1 amp
18 volts 0.66 amps
Examples of bus- powered operation
Here are a few typical examples of bus-powered UltraLite-mk3 operation:
Bus power from a desktop computer
Your desktop computer is running off of its usual AC power connection, and the UltraLite-mk3 draws power from the FireWire cable connected to the computer. There are no limits to running time.
Bus power from an AC-powered laptop
This scenario is identical to the desktop situation described above: the laptop is powered by AC, the UltraLite-mk3 is powered via the FireWire bus and there are no limits to running time.
Bus power from a battery-powered laptop
The laptop is being powered by its own battery, and the UltraLite-mk3 is being powered by its FireWire connection to the computer. So the laptop battery is supplying power to both the laptop and the UltraLite-mk3. This is the most compact and portable operating scenario. Running time is determined by the capacity of the laptop battery. For extended recording sessions, bring extra, fully charged laptop batteries.
DC power supply
If you do not want the UltraLite-mk3 to draw power from the computer, and AC power is available, you can power the UltraLite-mk3 from
Bus power versus DC power
When you connect a DC power supply, the UltraLite-mk3 could draw power from either FireWire or the DC power supply. So which source does it use? The answer is: the source that is currently supplying the greatest voltage. But in practice, it doesn’t really matter because the only situation in which you need to be concerned about the UltraLite-mk3’s power draw is when you are operating it with a battery-powered laptop. And in this situation, the only available power is from FireWire. In all other situations, the computer has its own power, so it doesn’t matter if the UltraLite-mk3 is drawing power from FireWire.
Turning off the UltraLite-mk3
To turn on the UltraLite-mk3, push the VOL knob. To turn it off, push and hold the VOL knob. When the UltraLite-mk3 is turned off, it is really in a sort of “sleep” mode, where it still draws just enough power to detect the power switch (a digital encoder) when the UltraLite-mk3 is turned back on. But the amount of power that the UltraLite-mk3 draws when it is turned off is so small that it has very little practical impact. If you are running a laptop under battery power, and you are in a situation where you are not using the UltraLite-mk3 and you need every last bit of laptop battery power, unplug the UltraLite-mk3 entirely from the computer.
22
INSTALLING THE ULTRALITE-MK3 HARDWARE
Page 23
A TYPICAL ULTRALITE-MK3 SETUP
Here is a typical UltraLite-mk3 studio setup. This rig can be operated without an external mixer. All mixing and processing can be done in the computer with audio software. During recording, you can use the UltraLite-mk3’s CueMix™ FX no-
latency monitoring to listen to what you are recording via the main outs, headphone outs, or any other output pair. You can control monitoring either from the front panel or from the included CueMix FX software.
UltraLite-mk3
rear panel
FireWire
MIDI IN
MIDI OUT
synthesizer
mic
quarter-inch
analog outs
headphones
Analog outputs (sends, stage
monitors, surround monitors, etc.)
Analog returns
guitars (with or without an amp)
PC
S/PDIF
DAT deck
Figure 4-8: A typical UltraLite-mk3 studio setup.
INSTALLING THE ULTRALITE-MK3 HARDWARE
Compressor, reverb or other
analog outboard gear
monitors
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CONNECTING MULTIPLE MOTU FIREWIRE INTERFACES
You can daisy-chain up to four MOTU FireWire interfaces on a single FireWire bus, with the restrictions described in the following sections. Most computers have only one built-in FireWire bus (even if it supplies multiple FireWire sockets). Connect them as follows:
PC
FireWire
FireWire
FireWire
Multiple interfaces in MOTU Audio Console
MOTU Audio Console displays the settings for one interface at a time. To view the settings for an interface, click its tab as shown below in Figure 4-10.
FireWire
FireWire
etc.
Figure 4-9: Connecting multiple UltraLite-mk3’s (or other MOTU Audio interfaces) to a computer.
Multiple interfaces cannot be bus-powered
Do not run the UltraLite-mk3 under bus power when connecting it with other devices to the same FireWire bus. See “Power options” and “Bus power requirements” on page 21.
24
Figure 4-10: To view the settings for an interface, click its tab.
Synchronizing multiple interfaces
All connected MOTU FireWire interfaces get their clock from whatever you choose from the Clock Source menu in the General tab in MOTU Audio Console. When you connect multiple MOTU FireWire interfaces, all of their respective sync sources are displayed in the menu as shown below in Figure 4-11.
INSTALLING THE ULTRALITE-MK3 HARDWARE
Page 25
Figure 4-11: All MOTU FireWire audio interfaces get their clock from a single master sync source on any connected UltraLite-mk3 (or other MOTU FireWire interface). After you choose a source from this menu, the entire system, including all connected UltraLites, synchronizes to it.
Each FireWire interface in the system gets its clock from the computer (unless it is the master clock itself).
Connecting other MOTU FireWire interfaces
You can add an original MOTU 828 to the end of a FireWire daisy chain (because the 828 has only one FireWire port), or you can mix and match multiple UltraLites with other MOTU FireWire interfaces using a standard FireWire hub. You can also add 828mkIIs, 828mk3s, 896HDs, 896mk3s, Travelers and UltraLites, which have two FireWire ports convenient for daisy-chaining. Up to four interfaces can be combined on one FireWire bus.
Operating multiple FireWire interfaces at high sample rates
Four MOTU FireWire interfaces can operate at
44.1 or 48kHz on a single FireWire bus, although you may have to disable optical banks (on in ter face s tha t ha ve t hem ) to con se rve Fir eWi re b us bandwidth. At the 2x samples rates (88.2 or 96kHz) and 4x sample rates (176.4 and 192kHz), you can operate no more than two FireWire interfaces on a single FireWire bus.
Adding additional interfaces with a second FireWire bus
Third-party FireWire bus expansion products in the form of a cardbus (“PC card”) adaptor, ExpressCard adaptor or PCI card allow you to add a second FireWire bus to your computer. In may be possible to add additional MOTU FireWire interfaces connected to such a third-party product, depending on the performance of the product and the performance of your host computer.
Managing the IDs of multiple interfaces
Multiple UltraLite-mk3 interfaces are identified by number (#1, #2, #3, etc.) Interfaces are ID’d (given a number) by the order in which they are first powered up after being connected. This information is stored in the MOTU Audio preferences file. Once ID’d, they retain the same number regardless of the order in which they are powered up. You can disable an interface at any time with the Disable interface option shown in Figure 4-10 on page 24. Doing so frees up the FireWire bandwidth required by the interface without turning it off. Switching off an interface accomplishes the same thing. To get MOTU Audio Console to forget about an interface entirely, you’ll see a Forget button in MOTU Audio Console. Just click the Forget button and MOTU Audio Console will no longer consider the interface to be present but off line (turned off).
INSTALLING THE ULTRALITE-MK3 HARDWARE
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26
INSTALLING THE ULTRALITE-MK3 HARDWARE
Page 27
CHAPTER
5 MOTU Audio Console
OVERVIEW
MOTU Audio Console gives you access to basic UltraLite-mk3 hardware settings, such as sample rate, clock source and more.
Accessing the UltraLite-mk3 settings . . . . . . . . . . . . . . . . 27
‘General’ tab Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Sample Rate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Clock Source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Samples Per Buffer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Wave support for legacy (MME) software . . . . . . . . . . . . 30
Enable Pedal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
‘UltraLite-mk3’ tab settings . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Phones Assign . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Main Out Assign . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Return Assign. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Disable Interface. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
ACCESSING THE ULTRALITE-MK3 SETTINGS
There are several ways to access MOTU Audio Console settings:
From the Windows Start menu, choose
Programs>MOTU>MOTU Audio Console
In Cubase or Nuendo, open the Device Setup
window, click VST Audio System and choose MOTU Audio ASIO from the Master ASIO Driver menu as shown below. Then click the MOTU Audio ASIO item in the list and click the Control Panel
button.
From within other ASIO-compatible programs,
refer to their documentation.
From the front panel LCD (see chapter 6,
“UltraLite-mk3 Front Panel Operation” (page 33)).
General tab settings
The General tab provides settings that apply globally to all connected MOTU FireWire interfaces.
UltraLite-mk3 tab settings
The UltraLite-mk3 tab provides settings that apply to a specific UltraLite-mk3 interface. If you have several UltraLites (or other MOTU FireWire audio interfaces) connected, you’ll see a separate tab for each one.
27
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‘GENERAL’ TAB SETTINGS
Sample Rate
Choose the desired Sample Rate for recording and playback. The UltraLite-mk3 can operate at 44.1 (the standard rate for compact disc audio), 48,
88.2, 96, 176.4 or 192KHz. If you have a S/PDIF device connected to the UltraLite-mk3, make sure that it matches the UltraLite-mk3’s sample rate.
Internal
Use the Internal setting when you want the UltraLite-mk3 to operate under its own digital audio clock. For example, you may be in a situation where all you are doing is playing tracks off hard disk in your digital audio software on the computer. In a situation like this, you most often don’t need to reference an external clock of any kind.
Mismatched sample rates cause distortion and
crackling. If you hear this sort of thing, check the sample rate settings in your hardware and here in MOTU Audio Console.
S/PDIF at 4x sample rates (176.4 or 192kHz)
At the 4x sample rates (176.4 or 192kHz), all analog I/O remains active, but S/PDIF digital I/O is disabled.
Clock Source
The Clock Source determines the digital audio clock that the UltraLite-mk3 will use as its time base. The following sections briefly discuss each clock source setting.
Another example is transferring a mix to DAT. You can operate the UltraLite-mk3 system on its internal clock, and then slave the DAT deck to the UltraLite-mk3 via the S/PDIF connection (usually DAT decks slave to their S/PDIF input when you choose the S/PDIF input as their record source).
If you would like help determining if this is the proper clock setting for your situation, see “Connecting and syncing S/PDIF devices” on page 21.
Figure 5-1: MOTU Audio Console gives you access to all of the settings in the UltraLite-mk3 hardware.
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S/PDIF
The S/PDIF clock source setting refers to the S/PDIF RCA input jack on the UltraLite-mk3. This setting allows the UltraLite-mk3 to slave to another S/PDIF device.
Use this setting whenever you are recording input from a DAT deck or other S/PDIF device into the UltraLite-mk3. It is not necessary in the opposite direction (when you are transferring from the UltraLite-mk3 to the DAT machine).
For further details about this setting, see “Connecting and syncing S/PDIF devices” on page 21.
SMPTE
Choose this setting to resolve the UltraLite-mk3 directly to SMPTE time code (LTC) being received via the UltraLite-mk3’s quarter-inch SMPTE input jack. For details, see “Syncing to SMPTE time code” on page 92and chapter 12, “MOTU SMPTE Console” (page 89).
Samples Per Buffer
The Samples Per Buffer setting lets you reduce the delay you hear when patching live audio through your audio software. For example, you might have a live microphone input that you would like to run through a reverb plug-in that you are running in your host audio software. When doing so, you may hear or feel some “sponginess” (delay) between the source and the processed signal. If so, don’t worry. This effect only affects what you hear: it is not present in what is actually recorded.
Yo u c a n u se Samples Per Buffer setting to reduce this monitoring delay—and even make it completely inaudible.
If you don’t need to process an incoming live
signal with software plug-ins, you can monitor the signal with no delay at all using CueMix FX, which
routes the signal directly to your speakers via hardware. For details, see chapter 11, “CueMix FX” (page 61).
Adjusting the Samples Per Buffer setting impacts the following things:
The strain on your computer’s CPU
The delay you hear when routing a live signal
through your host audio software plug-ins
How responsive the transport controls are in
your software
This setting presents you with a trade-off between the processing power of your computer and the delay of live audio as it is being processed by plug-ins. If you reduce the Samples Per Buffer, you reduce patch thru latency, but significantly increase the overall processing load on your computer, leaving less CPU bandwidth for things like real­time effects processing. On the other hand, if you increase the Samples Per Buffer, you reduce the load on your computer, freeing up bandwidth for effects, mixing and other real-time operations. But don’t set the Samples Per Buffer too low, or it may cause distortion in your audio.
If you don’t process live inputs with software plug-ins, leave this setting at its default value of 1024 samples. If you do, try settings of 256 samples or less, if your computer seems to be able to handle them. If your host audio software has a processor meter, check it. If it starts getting maxed out, or if the computer seems sluggish, raise the Samples Per Buffer until performance returns to normal.
If you a re at a point in you r rec ordi ng pr oject whe re you are not currently working with live, patched­thru material (e.g. you’re not recording vocals), or if you have a way of externally monitoring input, choose a higher Samples Per Buffer setting. Depending on your computer’s CPU speed, you might find that settings in the middle work best.
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The Samples Per Buffer setting also impacts how quickly your audio s oftware will respond when you begin playback, although not by amounts that are very noticeable. Lowering the Samples Per Buffer will make your software respond faster; raising the Samples Per Buffer will make it a little bit slower, but barely enough to notice.
Monitoring live inputs without plug-in effects
As mentioned earlier, CueMix FX allows you to monitor dry, unprocessed live inputs with no delay at all. For complete details, see chapter 10, “Reducing Monitoring Latency” (page 55).
Wave support for legacy (MME) software
Windows only exposes the first two channels of a multi-channel WDM audio stream to applications which use the legacy (MME) multimedia interface. The Enable full Wave support for legacy (MME) software (less efficient) option forces the UltraLite-mk3 multimedia driver to expose all channels as stereo pairs, providing full MME support.
If your host audio software does not directly support WDM audio and instead only supports legacy MME drivers, use this option to access multiple UltraLite-mk3 input and output channels.
‘ULTRALITE-MK3’ TAB SETTINGS
Phones Assign
The Phones Assign setting lets you choose what you will hear from the headphone jack. Choose Main Out 1-2 if you’d like the headphone output to match the main outs. Choose Phones if you would like the headphones to serve as their own independent output, which you can access as an independent output destination in your host audio software and as an output destination for the eight on-board CueMix FX mix busses.
Main Out Assign
Choose Main Outs from the Main Out Assign menu to treat the Main Outs as their own independent output pair. Choose any other output pair to cause the MAIN OUT jacks to mirror (duplicate) the output pair you choose.
Return Assign
The Return As sign men u le ts y ou cho ose any pair of UltraLite-mk3 audio outputs. The audio signal from this output pair is then sent back to the computer via the Stereo Return 1-2 bus. This stereo return bus from the UltraLite-mk3 appears in your host software alongside all other UltraLite-mk3 inputs, wherever your host software lists them.
If your host audio software does directly support WDM audio, leave this option unchecked for optimal performance.
This option is only available when the multimedia driver has been installed, and it defaults to being not checked.
Enable Pedal
This setting applies to other MOTU FireWire audio interfaces, but it does not apply to the UltraLite-mk3.
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The UltraLite-mk3 stereo return bus can be used for a variety of purposes. For example, you could use it to send a final mix being played through the UltraLite-mk3 back to the computer, where you could record it for mastering or archiving purposes.
As another example, you could use the stereo return bus to capture tracks played from your host software, along with live inputs being routed directly through the UltraLite-mk3 hardware via CueMix FX (with or without CueMix effects processing on the live inputs).
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Disable Interface
You can disable an interface at any time with the Disable interface option. Doing so frees up the FireWire bandwidth required by the interface without turning it off. Switching off an interface accomplishes the same thing. To get MOTU Audio Console to forget about an interface entirely, you’ll see a Forget button in MOTU Audio Console. Just click the Forget button and MOTU Audio Console will no longer consider the interface to be present but off line (turned off).
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CHAPTER
6 UltraLite-mk3 Front Panel Operation
OVERVIEW
The UltraLite-mk3 offers complete front-panel programming via four rotary encoders and a 2x16 backlit LCD display. All UltraLite-mk3 settings can be accessed via these front-panel controls.
Push-button rotary encoders . . . . . . . . . . . . . . . . . . . . . . . . 33
Power switch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Mic/guitar inputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Main out volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Phones. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Multi-function LCD display . . . . . . . . . . . . . . . . . . . . . . . . . . 35
METER display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
AUDIO menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
SETUP menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
CUEMIX menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Inputs menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Outputs menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Mixes menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Reverb menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Stand-alone operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
PUSH-BUTTON ROTARY ENCODERS
All of the knobs on the UltraLite-mk3 front panel are push-button digital rotary encoders. In many cases, you can either push the knob or turn it to make a setting or toggle the LCD display (depending on the encoder and setting).
POWER SWITCH
Push the VOL knob to power on the UltraLite-mk3. Push in and hold the VOL knob to turn it off.
MIC/GUITAR INPUTS
The UltraLite-mk3 mic/guitar inputs are equipped with many features to handle a wide variety of recording situations.
For information about connections and settings, see “Mic/instrument inputs” on page 18 in the installation chapter.
For information about the many settings available for the mic/guitar inputs, see:
“The Inputs tab” on page 66
“The channel settings section” on page 69
“The Channel tab” on page 70
“The EQ tab” on page 71
“The Dynamics tab” on page 77
Figure 6-1: The UltraLite-mk3 front panel mic/guitar inputs and phone jack.
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PHONES
From the factory, the PHONES jack (Figure 6-1) is a discrete output at 44.1/48 kHz, but it can mirror any other output pair (digital or analog) or serve as its own independent output.
When you turn the phone VOL knob, the LCD display provides visual feedback:
Figure 6-2: The LCD provides feedback as you adjust Phone volume.
To view the current setting without changing it, just push the knob (without turning it).
MAIN OUT VOLUME
Push the VOL knob twice to view and control the volume of the main outs on the rear panel.
Figure 6-3: The LCD provides feedback as you adjust Phone volume.
The MASTER volume adjustment can be programmed to control any combination of outputs. See “The Monitor Group” on page 82 for details.
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The LCD is divided into four
sections that correspond to the
four knobs to the left.
Figure 6-4: The UltraLite-mk3 front panel controls.
When viewing CueMix settings
in the LCD, push the CHANNEL knob to cycle among four main mixer menus: MIX, IN (inputs),
OUT (outputs) and REVERB. Turn it to choose a channel.
Turn the PAGE knob to view settings for
each channel. Push it to jump to the
next section or back to the beginning.
ULTRALITE-MK3 FRONT PANEL OPERATION
Push the PARAM knob to
cycle among three global
menus: METER, CUEMIX
(mixer) and SETUP.
Turn and/or push the VALUE knob to adjust
the current setting.
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MULTI-FUNCTION LCD DISPLAY
The LCD provides access to the many UltraLite-mk3 settings, as well as visual feedback of the current parameter being modified.
Parameter “zooming”
For many settings, the LCD temporarily “zooms in” to display a long-throw meter and alpha­numeric display to give you precise, real-time feedback as you adjust the setting. For example, if you change the headphone volume, the LCD displays a level meter and gain reduction reading that updates as you turn the volume knob, as shown in Figure 6-2 on page 34. After a brief time­out, the display returns to its previous state before you turned the volume knob.
AUDIO MENU
To access the UltraLite-mk3 AUDIO menu, push the PARAM knob until you see AU DI O displayed in the LCD. This menu provides basic audio­related. Turn the PARAM knob to access each setting. Each setting in the AUDIO menu has a corresponding setting in the MOTU Audio Console software, as shown below:
Audio menu item Where to find more information
Clock Source* “Clock Source” on page 28
Sample rate* “Sample Rate” on page 28
Phones Assign “Phones Assign” on page 30
Main Out Assign “Main Out Assign” on page 30
Return Assign “Return Assign” on page 30
Four global display modes
Push the PARAM knob to cycle the LCD among four global display modes:
METER display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
AUDIO menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
SETUP menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
CUEMIX menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
METER DISPLAY
To access the METER display, push the PARAM knob until you see METER displayed in the LCD. The METER display (Figure 6-5) provides comprehensive metering for each input and output. The labels above and below the LCD indicate the meters for each input and output pair, including the S/PDIF input and output (labeled DIG IN and DIG OUT, respectively).
Figure 6-5: METER mode.
* If the UltraLite-mk3 is currently connected to a computer, this setting cannot be changed from the front-panel LCD. It must be changed in MOTU Audio Console instead. Or, you can disconnect the UltraLite-mk3 from the computer to change the Clock Source from the front panel.
SETUP MENU
To access the UltraLite-mk3 SETUP menu, push the PARAM knob until you see SETUP displayed in the LCD. This menu provides basic features for managing the UltraLite-mk3 hardware. Turn the PARAM knob to access each setting. The first five settings in the SETUP menu have corresponding settings in the MOTU Audio Console software, as shown below:
LCD Contrast
Turn the VALUE knob to adjust the LCD contrast.
Save/Name Preset
An UltraLite-mk3 preset holds all current CueMix FX mix settings (everything in the CUEMIX menu). SETUP menu parameters are not included. Turn the VALUE knob to move from character to character in the preset name. Turn PAGE to change the currently flashing letter. Once you’ve named the preset, push VALUE to save it, turn it again to choose the desired preset slot you
ULTRALITE-MK3 FRONT PANEL OPERATION
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wish to save it to (1-16), and the push again to confirm the save. To cancel the save operation at any time, turn the PARAM knob.
Load Preset
Turn VALUE to choose the preset you wish to load (1-16) and push VALUE to load it.
MIDI Thru in standalone
Turn VALUE to enable (Y) or disable (N) the UltraLite-mk3’s MIDI Thru feature when the it is being operated stand-alone (not connected to a computer via FireWire). When MIDI Thru is enabled, the MIDI IN jack passes MIDI data directly to the MIDI OUT jack. This allows you, for example, to play a sound module connected to the MIDI OUT from a keyboard controller connected to the MIDI IN, without a computer connected.
CUEMIX MENU
To access the CUEMIX menu, push the PARAM knob until you see CUEMIX displayed in the LCD. This menu displays the settings for the UltraLite-mk3 CueMix FX mixer.
CueMix mixer basics
It is much easier to navigate the CUEMIX menu in the LCD if you have a general understanding of the CueMix FX mixer. We strongly recommend that you review chapter 11, “CueMix FX” (page 61) before learning the LCD, especially “CueMix FX basic operation” on page 63.
CUEMIX menu organization
Mixer settings are divided into four sub-menus, which correspond to the Inputs, Mixes, Outputs and Reverb tabs in the CueMix FX software:
All Notes Off
The All Notes Off setting sends a MIDI All Notes Off message, as well as a MIDI note-off message for every note on every MIDI channel. This stops any stuck notes that are currently playing. Push VALUE to send the All Notes Off MIDI data.
AutoSave Status
All of the parameters in the UltraLite-mk3 are periodically saved automatically in its memory, so that if you power down the unit, it will power back up in the same state. AutoSave Status tells you the current state of this process: Change Detected, Saving… or Saved. If it says Saved, it is ready to be powered down. If it says Change Detected or Saving…, wait unt il it changes to Saved.
Factory Defaults
Push VALUE to restore the UltraLite-mk3 hardware to its factory default settings. Push VALUE again to confirm, or turn PARAM to cancel.
IN (inputs)
OUT (outputs)
MIX (Mixes)
REVERB (reverb processor)
Navigating the four main menus
To access the four main menus above, push the CHANNEL knob repeatedly. Then turn the CHANNEL knob to select the desired channel or mix.
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The IN (inputs) menu
Push the CHANNEL button repeatedly until you see “I:” in the channel section of the LCD (Figure 6-6). This is similar to accessing the Inputs tab in CueMix FX console (“The Inputs tab” on page 66).
“ I: ” Indicates
the IN (inputs)
menu.
Figure 6-6: The IN (inputs) menu.
The current
channel.
“Pages” are groups of
channel settings, such
as one band of EQ.
Access individual parameters
here, such as the frequency
setting for a band of EQ.
Change the value of the current parameter here
Choosing a channel
Once you see the Inputs menu (Figure 6-6) in the LCD, turn the CHANNEL knob to select the desired input that you wish to edit. This is roughly equivalent to specifying an input channel strip to work with in the Inputs tab in CueMix FX software (Figure 11-3 on page 66).
Choosing a setting to modify
Once you’ve selected an input channel, you can access the various settings for that channel using the PAGE knob and PARAMETER knobs.
Turn the PAGE knob to scroll through channel settings such as individual bands of EQ, the compres sor, reverb sends , etc . Pus h the PAGE k nob
to jump to the next “section” of parameters or to jump back to the beginning of the list. This is roughly the equivalent of moving through the various channel controls in an individual input channel strip in CueMix FX (Figure 11-3 on page 66), as well as the settings in the Channel tab (Figure 11-8 on page 70).
Turn the PARAMETER knob to scroll through individual parameters, such as the frequency for the current band of EQ. This is roughly equivalent to the parameters in the EQ tab (Figure 11-10 on page 71), Dynamics tab (Figure 11-21 on page 77) and Reverb tab (Figure 11-23 on page 80) in the CueMix FX software.
Adjusting the value of a parameter
Turn the VALUE knob to adjust the value of the current PARAMETER. Some parameters have default values. If so, push the VALUE knob to cycle through them.
Inactive items
If a menu item is inac tive for som e reas on (pe rhaps it doesn’t currently apply or it is disabled), it is displayed in parentheses.
Copying and pasting
EQ, dynamics and Mix Assign settings allow you to copy and paste settings between EQ bands and/or channels. Push the VALUE knob to copy, scroll to the other item and then push again to paste.
Summary of Inputs menu settings
For a summary of Inputs menu settings, see “Inputs menu” on page 39.
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The OUT (Outputs) menu
Push the CHANNEL button repeatedly until you see “O:” in the channel section of the LCD (Figure 6-7). This is similar to accessing the Outputs tab in CueMix FX console (“The Outputs tab” on page 68).
The MIX (Mixes) menu
Push the CHANNEL button repeatedly until you see “MIX 1” (or “MIX 2”, etc.) in the channel section of the LCD (Figure 6-8). This is similar to accessing the Mixes tab in CueMix FX console (“The Mixes tab” on page 64).
“ O: ” Indicates
the OUT
(outputs) menu.
Figure 6-7: The OUT (outputs) menu.
The current
channel.
“Pages” are groups of channel settings, such
as one band of EQ.
Access individual parameters
here, such as the frequency
setting for a band of EQ.
Change the value of the current parameter here
Choosing a channel
Once you see the Outputs menu (Figure 6-7) in the LCD, turn the CHANNEL knob to select the de sire d out put that you w ish to e dit. T his is ro ugh ly equivalent to specifying an output channel strip to work with in the Outputs tab in CueMix FX software (Figure 11-6 on page 68).
Working with outputs in the LCD
Once you’ve selected an output channel, you can access the various settings for that channel using the PAGE knob and PARAMETER knobs. The knobs function the same as described for inputs in “Choosing a setting to modify” on page 37 and “Adjusting the value of a parameter” on page 37.
Summary of Output menu settings
For a summary of Inputs menu settings, see “Outputs menu” on page 40.
The current
mix bus.
Here, choose master fader
settings, reverb settings, and
individual input channels.
Figure 6-8: The MIX (Mixes) menu.
Access individual parameters
here, such as input channel
settings.
Change the value of the
current parameter here
Choosing a mix bus
Once you see the MIX menu (Figure 6-8) in the LCD, turn the CHANNEL knob to select the desired mix that you wish to edit. This is roughly equivalent to choosing a mix in the Mixes tab in CueMix FX software (Figure 11-2 on page 64).
Working with mix busses in the LCD
Once you’ve selected a mix, you can access the various settings for that mix using the PAGE knob and PARAMETER knobs. The knobs function the same as described for inputs in “Choosing a setting to modify” on page 37 and “Adjusting the value of a parameter” on page 37. The PAGE knob scrolls through the following mix bus settings:
MASTER — these are master fader settings,
such as the master fader output assignment, master mute on/off, and the master fader volume. Access them with the PARAMETER knob.
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REVERB — these are the reverb send and return
controls for the bus master fader. Access them with the PARAMETER knob.
Individual channels — once you scroll past
MASTER and REVERB, the PAGE knob then scrolls through all available inputs for the mix bus. Once you choose an input, access its channel settings using the PARAM knob and VALUE knob.
Summary of Mix menu settings
For a summary of Mix menu settings, see “Mixes menu” on page 40.
The REVERB settings
Push the CHANNEL button repeatedly until you see “REVERB” in the channel section of the LCD (Fi gure 6-9 ). This is s imil ar to accessing t he Rever b tab in CueMix FX (“The Reverb tab” on page 80).
The REVERB processor is not available at
sample rates above 48 kHz. Therefore, when the UltraLite-mk3 is operating at 88.2 kHz or higher, the REVERB menu does not appear in the LCD.
Figure 6-9: The REVERB settings.
Once you’ve selected the REVERB menu, you can access all settings using the PARAMETER and VALUE knobs. The PAGE knob is not needed and is therefore disabled when editing reverb settings.
Summary of Reverb menu settings
See “Reverb menu” on page 40 for a summary.
INPUTS MENU
CHANNEL PAGE PARAM
INPUTS mic 1-2 Analog 1-2 Analog 3-4 etc.
INPUT PAIR
EQ (global)
HPF (High-pass)
LF (Low w/shelf)
LMF (Low-mid)
MF (Mid)
HMF (High-mid)
HF (High w/shelf)
LPF (Low-pass)
DYN (Dynamics)
COMP (Compressor)
LEVELER ENABLE
REVERB SEND
PHASE L-R/M-S (stereo or M/S) SWAP WIDTH TRIM
ENABLE COPY PASTE RESET
ENABLE SLOPE FREQ
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE SLOPE FREQ
ENABLE COPY PASTE RESET
ENABLE MODE THRESH RATIO ATTACK RELEASE TRIM
MODE REDUCE MAKEUP
SEND PAN (mono only)
ULTRALITE-MK3 FRONT PANEL OPERATION
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OUTPUTS MENU MIXES MENU
CHANNEL PAGE PARAM
OUTPUTS Main Analog 1-2 Analog 3-4, etc.
EQ (global)
HPF (High-pass)
LF (Low w/shelf)
LMF (Low-mid)
MF (Mid)
HMF (High-mid)
HF (High w/shelf)
LPF (Low-pass)
DYN (Dynamics)
COMP (Compressor)
LEVELER ENABLE
REVERB SEND
MASTER MONITOR
ENABLE COPY PASTE RESET
ENABLE SLOPE FREQ
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE SLOPE FREQ
ENABLE COPY PASTE RESET
ENABLE MODE THRESH RATIO ATTACK RELEASE TRIM
MODE REDUCE MAKEUP
SEND PAN
TALKBACK LSNBACK
CHANNEL PAGE PARAM
MIXES Mix 1 Mix 2 etc.
MASTER ASSIGN
REVERB SEND
ANALOG 1 ANALOG 2 etc. (if mono)
ANALOG 3-4 ANALOG 5-6 etc. (if stereo)
SP (S/PDIF) MUTE
MUTE FADER COPY PASTE RESET
RETURN
MUTE SOLO (BAL/WID) - n/a PAN FADER
MUTE SOLO BAL/WID BAL FADER
SOLO BAL/WID BAL FADER
REVERB MENU
CHANNEL PAGE PARAM
REVERB --- ENABLE
TIME PREDELAY WIDTH CUT Hz CUT dB ROOM REFSIZE REF LEV LO % MID % HI % LO XOVR HI XOVR SPLIT
STAND-ALONE OPERATION
All settings, including all mix settings and global settings, are saved in the UltraLite-mk3’s memory, and they remain in effect even when the UltraLite-mk3 is not connected to a computer. This allows you to use the UltraLite-mk3 as a stand-alone 8-bus mixer. You can make adjustments to any setting at any time from the front panel.
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CHAPTER
7 Cubase, Nuendo, Live and Other
ASIO Software
OVERVIEW
The UltraLite-mk3 includes an ASIO driver that provides multi-channel I/O and sample-accurate synchronization with Steinberg’s Cubase family of digital audio sequencers, including Cubase and Nuen do.
What is ASIO? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Preparation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Run MOTU Audio Console . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Choosing the MOTU ASIO driver. . . . . . . . . . . . . . . . . . . . . 43
Direct monitoring. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Other System dialog settings . . . . . . . . . . . . . . . . . . . . . . . . 44
Viewing and managing UltraLite-mk3 inputs. . . . . . . . 44
Viewing and managing UltraLite-mk3 outputs . . . . . . 45
Changing UltraLite-mk3 settings . . . . . . . . . . . . . . . . . . . . 45
Processing live inputs with host-based VST plug-ins. 45
Working with CueMix FX mixing and effects. . . . . . . . . 45
Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
MIDI I/O via the UltraLite-mk3 MIDI ports . . . . . . . . . . . . 45
24-bit operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
WHAT IS ASIO?
ASIO is an acronym for Audio Streaming Input and Output. The ASIO MOTU FireWire Audio driver
allows the UltraLite-mk3 to provide multi-channel audio input and output for any audio application that supports ASIO drivers.
If your audio software doesn’t support ASIO
If your host audio software does not support ASIO, but instead supports WDM (or legacy Wave) audio drivers, refer to the next chapter.
PREPARATION
To make sure that everything is ready for Cubase, install Cubase first (if you haven’t already done so), and then see these chapters before proceeding:
chapter 3, “IMPORTANT! Run the
UltraLite-mk3 Software Installer First” (page 15)
chapter 4, “Installing the UltraLite-mk3
Hardware” (page 17).
RUN MOTU AUDIO CONSOLE
Before you run Cubase, launch MOTU Audio Console to configure your UltraLite-mk3 hardware. MOTU Audio Console lets you configure your audio interface, and it lets you enable the desired inputs and outputs. Only enabled inputs and outputs will be available to Cubase, so this is an important step. For complete details regarding MOTU Audio Console, see chapter 5, “MOTU Audio Console” (page 27).
Attention: Other software users
The UltraLite-mk3 ASIO driver also provides multi-channel I/O with any ASIO-compatible audio software. Cubase is used for the examples in this chapter. However, the basic procedures are the same and can be easily applied to any ASIO­compatible software. Just follow the general descriptions at the beginning of each main section in this chapter. Consult your software documentation for details about each topic, if necessary.
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If you do not have any digital audio connections to your UltraLite-mk3 (you are using the analog inputs and outputs only), and you will not be slaving Cubase to external SMPTE time code, choose Internal.
If you have a S/PDIF digital audio device connected to the UltraLite-mk3, see “Connecting and syncing S/PDIF devices” on page 21.
If you are slaving the UltraLite-mk3 and Cubase to SMPTE time code via the UltraLite-mk3 itself, choose SMPTE and follow the directions in “Resolving Cubase or Nuendo to SMPTE time code” on page 91.
If you are using an ASIO host application
other than Cubase or Nuendo, it must support the ASIO 2.0 sample-accurate positioning protocol in order to support the UltraLite-mk3’s direct SMPTE sync (and sample-accurate sync) feature.
Figure 7-1: MOTU Audio Console gives you access to all of the settings in the UltraLite-mk3 hardware, including the clock source and sample rate.
For complete details about the UltraLite-mk3 settings, see chapter 5, “MOTU Audio Console” (page 27). The following sections provide a brief explanation of each UltraLite-mk3 setting for use with Cubase.
Sample rate
Choose the desired overall sample rate for the UltraLite-mk3 system and Cubase. Newly recorded audio in Cubase will have this sample rate.
Clock Source
This setting is very important because it determines which audio clock the UltraLite-mk3 will follow.
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Samples Per Buffer
The Samples Per Buffer setting can be used to reduce the delay — or monitoring latency — that you hear when live audio is patched through your UltraLite-mk3 hardware and Cubase. For example, you might have MIDI instruments, samplers, microphones, and so on connected to the analog inputs of the UltraLite-mk3. If so, you will often be mixing their live input with audio material recorded in Cubase. See chapter 10, “Reducing Monitoring Latency” (page 55) for complete details.
Phones
This UltraLite-mk3 setting lets you choose what you’ll hear from the headphone jack. For example, if you choose Main Out 1-2, the headphones wil l duplicate the main outs. Or you can choose any other output pair. If you choose Phones 1-2, this setting makes the headphone jack serve as its own
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independent output pair. As a result, you’ll see Phones 1-2 as an additional audio destination in Cubase or Nuendo’s audio output menus.
Main Out Assign
Use the Main Out Assign setting to determine what audio you will hear on the TRS main outs of the UltraLite-mk3. If you would like to treat them as their own separate output pair, choose Main Outs.
Live
In Ableton Live, access the preferences window and click the Aud io tab. Choose ASIO from the Driver Ty p e menu. Choose the MOTU Audio ASIO from the Audio Dev ice menu as shown below in Figure 7-3. To enable or disable UltraLite-mk3 input or output channels, click the Input Config or Output Config buttons. To access MOTU Audio Console, click the Hardware Setup button.
CHOOSING THE MOTU ASIO DRIVER
Once you’ve made the preparations described so far in this chapter, you’re ready to run your audio software and enable the MOTU ASIO Driver. Check the audio system or audio hardware configuration window in your software. There will be a menu there that lets you choose among various ASIO drivers that may be in your system. Choose the MOTU ASIO Driver from this menu.
Nuendo, Cubase and V-Stack
To activate the UltraLite-mk3 driver in Nuendo or Cubase SX, go to the Device Setup window, click VST Audio System and choose MOTU Audio ASIO from the ASIO Driver menu (Figure 7-2). Make the other settings in the dialog as need for your system and synchronization scenario.
For information about the Buffer Size setting, see “Adjusting the audio I/O buffer” on page 57.
Figure 7-3: Enabling the UltraLite-mk3 in Live.
Figure 7-2: Activating the UltraLite-mk3 ASIO driver in Nuendo and Cubase.
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Sound Forge
To act ivate th e MOT U Audio A SIO d river in Sound Forge, go to the Preferences window, click the
Aud io tab, and then choose MOTU Audio from the Audio device type menu as shown below.
OTHER SYSTEM DIALOG SETTINGS
Consult your Cubase or Nuendo documentation for details about the rest of the settings in this dialog.
VIEWING AND MANAGING ULTRALITE-MK3 INPUTS
Once you’ve chosen the MOTU ASIO Driver in Device Setup as explained earlier in “Choosing the MOTU ASIO driver” on page 43, click MOTU Audio ASIO in the left-hand list to see the UltraLite-mk3 inputs in the port list on the right (Figure 7-5). To activate an UltraLite-mk3 output, create a bus in the VST Connections window and assign the desired output to it.
Figure 7-4: Enabling the UltraLite-mk3 driver in Sound Forge.
DIRECT MONITORING
The Direct Monitoring option (Figure 7-5) allows you to monitor inputs directly in the UltraLite-mk3 hardware with no drain on your computer and near zero latency. When you enable this option, Cubase uses the UltraLite-mk3’s CueMix FX monitoring features whenever you use Cubase’s monitoring features. For further information, see “Controlling CueMix FX from within Cubase or Nuendo” on page 59.
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Figure 7-5: Creating UltraLite-mk3 inputs in Nuendo or Cubase.
Return Assign
In the VST Inputs list, you’ll see an UltraLite-mk3 input pair called Return 1-2. This is a stereo feed from the UltraLite-mk3 that matches the output of one of its output pairs. Use the Return Assign menu in MOTU Audio Console to choose which output pair you would like to hear on this return. This can be used, for example, to record back a final stereo mix that includes effects processing from the UltraLite-mk3 DSP (such as the Leveler) for reference and archiving purposes.
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Warning: the Return inputs can cause
feedback loops! DO NOT assign this input to a track that shares the same UltraLite-mk3 output pair as the returns.
Reverb return
The UltraLite-mk3 also supplies a return to your host software that carries the output of its reverb processor. This return can be used for any purpose you wish.
VIEWING AND MANAGING ULTRALITE-MK3 OUTPUTS
To view and manage UltraLite-mk3 outputs, scroll down below the inputs to see them (Figure 7-6).
PROCESSING LIVE INPUTS WITH HOST­BASED VST PLUG-INS
If you patch a live input (such as MIDI synthesizer) through a VST plug-in effect in Cubase, you might hear a slight delay. There are several ways to reduce this delay. For details, see chapter 10, “Reducing Monitoring Latency” (page 55).
WORKING WITH CUEMIX FX MIXING AND EFFECTS
The UltraLite-mk3 provides powerful external mixing, EQ, compression and reverb, which you can operate hand-in-hand with your host software’s complete mixing environment. For example, the UltraLite-mk3 can serve as a monitor mixer routing channels to musicians, or it can serve as an integrated extension of your Cubase/ Nuendo mixing environment. If you program an UltraLite-mk3 mixing and processing configuration that goes hand in hand with your Cubase/Nuendo project, be sure to use the file save features in CueMix FX to save the UltraLite-mk3 settings as a file in your Cubase/Nuendo project folder for instant recall of all settings. See chapter 11, “CueMix FX” (page 61) for complete details.
Figure 7-6: Working with UltraLite-mk3 outputs in Nuendo or Cubase.
The “Phones 1-2” output
If you’ve chosen to treat the UltraLite-mk3 headphones as an independent output, you’ll see Phones 1-2 as a UltraLite-mk3 output destination. Audio tracks assigned to this output pair will be heard on the headphone jack only. For further explanation, see “Phones” on page 42.
CHANGING ULTRALITE-MK3 SETTINGS
To change the UltraLite-mk3 settings at any time, go to the Device Setup window in Nuendo or Cubase and click the Control Panel button, as shown in Figure 7-6 on page 45. Be sure to click the Reset button after making any changes.
CUBASE, NUENDO, LIVE AND OTHER ASIO SOFTWARE
SYNCHRONIZATION
Together, Cubase (or Nuendo) and the UltraLite-mk3 have the ability to resolve directly to SMPTE time code, without an additional time code synchronizer. See “Syncing to SMPTE time code” on page 92.
MIDI I/O VIA THE ULTRALITE-MK3 MIDI PORTS
Once you’ve run the UltraLite-mk3 software installer as explained in “Installing the UltraLite-mk3 software” on page 15, the UltraLite-mk3 MIDI ports will appear as a MIDI input source and output destination in your host software’s MIDI input and output menus.
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24-BIT OPERATION
Your UltraLite-mk3 hardware fully supports Cubase and Nuendo’s 24-bit recording capabilities. Simply enable 24-bit operation as instructed in your Cubase or Nuendo manual. The UltraLite-mk3 always supplies a 24-bit data stream, and when you enable 24-bit operation in Cubase or Nuendo, it simply uses all 24-bits supplied by the UltraLite-mk3 hardware.
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CHAPTER
8 SONAR and other WDM Software
OVERVIEW
The UltraLite-mk3 WDM driver provides standard multi-channel input and output for WDM-compatible audio software running under Windows XP.
WDM and Wave driver compatibility. . . . . . . . . . . . . . . . . 47
Installing the MOTU Audio WDM driver. . . . . . . . . . . . . . 47
Enabling Wave (MME) compatibility . . . . . . . . . . . . . . . . . 47
Making settings in MOTU Audio Console . . . . . . . . . . . . 47
Enabling the MOTU Audio WDM driver . . . . . . . . . . . . . . 48
Working with UltraLite-mk3 inputs and outputs. . . . . 49
Changing UltraLite-mk3 settings . . . . . . . . . . . . . . . . . . . . 50
Reducing delay when monitoring live inputs . . . . . . . . 50
Processing live inputs with host-based VST plug-ins. 50
Working with CueMix FX mixing and effects. . . . . . . . . 50
MIDI I/O via the UltraLite-mk3 MIDI ports . . . . . . . . . . . . 50
24-bit operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
WDM AND WAVE DRIVER COMPATIBILITY
WDM is an acronym for Windows Driver Model. The MOTU WDM Driver allows the UltraLite-mk3 to provide multi-channel audio input and output for any audio application that supports WDM audio drivers.
Attention: Cakewalk users
Cakewalk SONAR is used for the WDM driver setup examples in this chapter.
Attention: other software users
SONAR is used for the WDM driver setup examples in this chapter. However, the basic procedures are the same and can be easily applied to any WDM-compatible software. Consult your software documentation for details, if necessary.
INSTALLING THE MOTU AUDIO WDM DRIVER
The MOTU Audio Installer CD installs the MOTU WDM driver into Windows for you. That’s pretty much all the preparation you need. See chapter 3, “IMPORTANT! Run the UltraLite-mk3 Software Installer First” (page 15).
ENABLING WAVE (MME) COMPATIBILITY
If your host audio software does not support Windows WDM drivers, enable Wave driver compatibility in the MOTU WDM Driver so that all of the UltraLite-mk3’s inputs and outputs show up in your software. For details, see “Wave support for legacy (MME) software” on page 30.
If your host audio software does support
WDM audio drivers, don’t enable Wave driver compatibility.
MAKING SETTINGS IN MOTU AUDIO CONSOLE
Before you run your audio software, launch MOTU Audio Console to configure your UltraLite-mk3 hardware. MOTU Audio Console lets you choose the audio clock source, sample rate, buffer size and other hardware settings. For details, see chapter 5, “MOTU Audio Console” (page 27). The following sections provide a brief explanation of each UltraLite-mk3 setting for use with SONAR.
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Figure 8-1: MOTU Audio Console gives you access to all of the settings in the UltraLite-mk3 hardware, including the clock source, sample rate and headphone output assignment.
Samples Per Buffer
The Samples Per Buffer setting can be used to reduce the delay — or monitoring latency — that you hear when live audio is patched through your UltraLite-mk3 hardware and SONAR. For example, you might have MIDI instruments, samplers, microphones, and so on connected to the analog inputs of the UltraLite-mk3. If so, you will often be mixing their live input with audio material recorded in SONAR. See chapter 10, “Reducing Monitoring Latency” (page 55) for complete details.
Phones
This UltraLite-mk3 setting lets you choose what you’ll hear from the headphone jack. For example, if you choose Main Out 1-2, the headphones wil l duplicate the main outs. Or you can choose any other output pair. If you choose Phones, this set tin g makes the headphone jack serve as its own independent output pair. As a result, you’ll see Phones 1-2 as an additional audio destination in SONAR’s audio output menus.
Sample rate
Choose the desired overall sample rate for the UltraLite-mk3 system and SONAR. Newly recorded audio in SONAR will have this sample rate.
Clock Source
This setting is very important because it determines which audio clock the UltraLite-mk3 will follow.
If you do not have any digital audio connections to your UltraLite-mk3 (you are using the analog inputs and outputs only), and you will not be slaving SONAR to external SMPTE time code, choose Internal.
If you have a S/PDIF digital audio device connected to the UltraLite-mk3, see “Connecting and syncing S/PDIF devices” on page 21.
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Main Out Assign
Use the Main Out Assign setting to determine what audio you will hear on the XLR main outs of the UltraLite-mk3. If you would like to treat them as their own separate output pair, choose Main Outs.
ENABLING THE MOTU AUDIO WDM DRIVER
Once you’ve made the preparations described so far in this chapter, you’re ready to run your audio software and enable the MOTU Audio WDM driver. Check the audio system or audio hardware configuration window in your software.
Enabling the MOTU Audio WDM driver in SONAR
To activate the MOTU Audio WDM driver in SONAR:
1 Choose Aud io from the Options menu.
2 Click the Drivers tab.
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3 Check the UltraLite-mk3 inputs and outputs that you wish to use and uncheck the ones you don’t as shown in Figure 8-2.
Figure 8-2: Activating the MOTU Audio WDM driver in SONAR by highlighting UltraLite-mk3 inputs and outputs.
Enabling the MOTU ASIO driver in SONAR
As an alternative to the UltraLite-mk3’s WDM driver, you can use the UltraLite-mk3’s ASIO driver. Note, however, that you can only use one audio interface at a time under ASIO. Go to the Advanced tab and choose ASIO from the Driver Mode menu:
Other audio settings in SONAR
There are a few other settings in SONAR that impact UltraLite-mk3 operation:
1 In the Audio Options window, click the General tab.
2 Choose any UltraLite-mk3 input and output for recording and playback timing as shown below in Figure 8-4. It doesn’t matter which ones.
Figure 8-4: Make sure you have chosen an UltraLite-mk3 input and output for the playback and recording timing master settings.
3 In the General tab, click the Wave Profiler button and run the Wave Profiler.
Figure 8-3: Enabling the ASIO driver instead of the WDM driver.
SONAR AND OTHER WDM SOFTWARE
This process chooses the optimum settings for the UltraLite-mk3 hardware.
WORKING WITH ULTRALITE-MK3 INPUTS AND OUTPUTS
Once you’ve enabled the UltraLite-mk3 inputs and output, UltraLite-mk3 audio inputs and outputs will appear in your host software’s input/output menus, and you can set them up and use them as any standard audio input and output.
Return Assign
In SONAR, you’ll see an UltraLite-mk3 input pair called Return 1-2. This is a stereo feed from the UltraLite-mk3 that matches the output of one of its
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output pairs. Use the Return Assign menu in MOTU Audio Console to choose which output pair you would like to hear on this return. This can be used, for example, to record back a final stereo mix that includes effects processing from the UltraLite-mk3 DSP (such as the Leveler) for reference and archiving purposes.
PROCESSING LIVE INPUTS WITH HOST­BASED VST PLUG-INS
If you patch a live input (such as MIDI synthesizer) through a plug-in effect in SONAR, you might hear a slight delay. There are several ways to reduce this delay. For details, see chapter 10, “Reducing Monitoring Latency” (page 55).
Warning: the Return inputs can cause
feedback loops! DO NOT assign this input to a track that shares the same UltraLite-mk3 output pair as the returns.
Reverb return
The UltraLite-mk3 also supplies a return to your host software that carries the output of its reverb processor. This return can be used for any purpose you wish.
The “Phones 1-2” output
If you’ve chosen to treat the UltraLite-mk3 headphones as an independent output, you’ll see Phones 1-2 as a n Ultr aLi te- mk3 output d est inati on. Audio tracks assigned to this output pair will be heard on the headphone jack only. For further explanation, see “Phones Assign” on page 30.
CHANGING ULTRALITE-MK3 SETTINGS
You can change the UltraLite-mk3 settings at any time by accessing MOTU Audio Console.
REDUCING DELAY WHEN MONITORING LIVE INPUTS
If you have live audio inputs connected to the UltraLite-mk3, such as MIDI synthesizers, samplers, microphones or other live instruments, you might hear a slight delay when their audio is being monitored through your UltraLite-mk3 hardware and your host audio program. There are several ways to reduce — and eliminate — this audible monitoring delay. For details, see chapter 10, “Reducing Monitoring Latency” (page 55).
WORKING WITH CUEMIX FX MIXING AND EFFECTS
The UltraLite-mk3 provides powerful external mixing, EQ, compression and reverb, which you can operate hand-in-hand with your host software’s complete mixing environment. For example, the UltraLite-mk3 can serve as a monitor mixer routing channels to musicians, or it can serve as an integrated extension of your SONAR mixing environment. If you program an UltraLite-mk3 mixing and processing configuration that goes hand in hand with your SONAR project, be sure to use the file save features in CueMix FX to save the UltraLite-mk3 settings as a file in your SONAR project folder for instant recall of all settings. See chapter 11, “CueMix FX” (page 61) for complete details.
MIDI I/O VIA THE ULTRALITE-MK3 MIDI PORTS
Once you’ve run the UltraLite-mk3 software installer as explained in “Installing the UltraLite-mk3 software” on page 15, the UltraLite-mk3 MIDI ports will appear as a MIDI input source and output destination in your WDM-compatible software’s MIDI input and output menus.
24-BIT OPERATION
Your UltraLite-mk3 hardware fully supports 24-bit recording in any audio software that supports it. Simply enable 24-bit operation as instructed by the software. The UltraLite-mk3 system always supplies the software with a 24-bit data stream, and when you e nable 24-bit oper ation , it simply uses all 24-bits supplied by the UltraLite-mk3 hardware.
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CHAPTER
9 GigaStudio and GSIF
OVERVIEW
The UltraLite-mk3 includes a GSIF driver that provides multi-channel I/O with Tascam’s GigaStudio family of virtual sampler products.
What is GSIF? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Preparation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Run MOTU Audio Console . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Choosing the MOTU GSIF driver . . . . . . . . . . . . . . . . . . . . . 52
Enabling UltraLite-mk3 outputs & inputs . . . . . . . . . . . . 52
Changing UltraLite-mk3 settings . . . . . . . . . . . . . . . . . . . . 52
MIDI I/O via the UltraLite-mk3 MIDI ports . . . . . . . . . . . . 52
Processing live inputs with host-based VST plug-ins. 53
Working with CueMix FX mixing and effects. . . . . . . . . 53
24-bit operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
WHAT IS GSIF?
GSIF is an acronym for Giga Sampler Interface. The MOTU Audio driver allows the UltraLite-mk3 to provide multi-channel audio input and output for the Tascam GigaStudio family of products.
PREPARATION
Install GigaStudio first (if you haven’t already done so), and then see these chapters before proceeding:
chapter 3, “IMPORTANT! Run the
UltraLite-mk3 Software Installer First” (page 15)
chapter 4, “Installing the UltraLite-mk3
Hardware” (page 17).
RUN MOTU AUDIO CONSOLE
Before you run GigaStudio, launch MOTU Audio Console to configure your UltraLite-mk3 hardware. MOTU Audio Console lets you configure your audio interface. For complete details, see chapter 5, “MOTU Audio Console” (page 27).
Figure 9-1: MOTU Audio Console gives you access to all of the settings in the UltraLite-mk3 hardware, including the clock source, sample rate and headphone output assignment.
Sample rate
Choose the desired overall sample rate for the UltraLite-mk3 system and GigaStudio. This should match the sample rate at which you intend to operate GigaStudio.
Clock Source
This setting is very important because it determines which audio clock the UltraLite-mk3 will follow.
If you do not have any digital audio connections to your UltraLite-mk3 (you are using the analog inputs and outputs only), choose Internal.
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If you have a S/PDIF digital audio device connected to the UltraLite-mk3, see “Connecting and syncing S/PDIF devices” on page 21.
Samples Per Buffer
The Samples Per Buffer setting can be used to reduce the delay — or latency — that you hear when playing GigaStudio from your MIDI controller or MIDI sequencer. In general, you have better timing accuracy with lower buffer settings, but the trade-off is that lower buffer settings require the computer that is running GigaStudio (with the UltraLite-mk3) to work harder. So in general, you want to keep the buffer size a low as possible while still maintaining the performance you need from GigaStudio.
Phones
This UltraLite-mk3 setting lets you choose what you’ll hear from the headphone jack. For example, if you choose Main Out 1-2, the headphones wil l duplicate the main outs. Or you can choose any other output pair. If you choose Phones, this set tin g makes the headphone jack serve as its own independent output pair. As a result, you’ll see Phones 1-2 as an additional audio destination in GigaStudio’s audio output menus.
CHOOSING THE MOTU GSIF DRIVER
Once you’ve made the preparations described so far in this chapter, you’re ready to run GigaStudio and enable the MOTU GSIF driver. To activate the UltraLite-mk3 GSIF driver, go to the File menu, choose System Settings and click the Hardware tab. In the Hardware Adapter section, choose MOTU Aud io from the menu.
Figure 9-2: Activating the UltraLite-mk3 GSIF driver in GigaStudio.
ENABLING ULTRALITE-MK3 OUTPUTS & INPUTS
To enable UltraLite-mk3 inputs and outputs for use with GigaStudio, click in the Enable column to put a check mark next to each input and output you wish to use.
Main Out Assign
Use the Main Out Assign setting to determine what audio you will hear on the TRS main outs of the UltraLite-mk3. If you would like to treat them as their own separate output pair, choose Main Outs.
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CHANGING ULTRALITE-MK3 SETTINGS
To change the UltraLite-mk3 settings at any time, run MOTU Audio Console (Figure 9-1 on page 51).
MIDI I/O VIA THE ULTRALITE-MK3 MIDI PORTS
Use the MIDI Port Configuration section (Figure 9-2) as instructed in your GigaStudio manual to use the UltraLite-mk3’s MIDI ports w ith GigaStudio.
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PROCESSING LIVE INPUTS WITH HOST­BASED VST PLUG-INS
If you patch a live input (such as MIDI synthesizer) through a plug-in effect in GigaStudio, you might hear a slight delay. There are several ways to reduce this delay. For details, see chapter 10, “Reducing Monitoring Latency” (page 55).
UltraLite-mk3 mixing and processing configuration that goes hand in hand with your GigaStudio project, be sure to use the file save features in CueMix FX to save the UltraLite-mk3 settings as a file in your GigaStudio project folder for instant recall of all settings. See chapter 11, “CueMix FX” (page 61) for complete details.
WORKING WITH CUEMIX FX MIXING AND EFFECTS
The UltraLite-mk3 provides powerful external mixing, EQ, compression and reverb, which you can operate hand-in-hand with your host software’s complete mixing environment. For example, the UltraLite-mk3 can serve as a monitor mixer routing channels to musicians, or it can se rv e as an in teg rat ed e xte nsio n of you r Gi ga Stu dio mixing environment. If you program an
24-BIT OPERATION
Your UltraLite-mk3 hardware fully supports GigaStudio 24-bit operation. Simply enable 24-bit operation in the Hardware Adapter section (Figure 9-2). The UltraLite-mk3 always supplies a 24-bit data stream, and when you enable 24-bit operation, it simply uses all 24-bits supplied by the UltraLite-mk3 hardware.
GIGASTUDIO AND GSIF
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CHAPTER
10 Reducing Monitoring Latency
OVERVIEW
Monitoring latency is that slight delay you hear when you run an input signal through your host audio software. For example, you might hear it when you drive a live mic input signal through an amp modeling plug-in running in your audio sequencer.
This delay is caused by the amount of time it takes for audio to make the entire round trip through your computer, from when it first enters an UltraLite-mk3 input, passes through the UltraLite-mk3 hardware into the computer, through your host audio software, and then back out to an UltraLite-mk3 output.
If you don’t need to process a live input with plug-ins, the easiest way to avoid monitoring latency is to use the UltraLite-mk3’s CueMix FX digital mixer to patch the input directly to your monitor outs via the UltraLite-mk3 audio hardware. The UltraLite-mk3 even provides effects processing (EQ, compression and reverb), which can be applied on input, output, or even at the bussing stage, just like a conventional mixer. For details, see “CueMix FX hardware monitoring” on page 58.
It is i mpor tant to note th at monitor ing delay has no effect on when audio data is recorded to disk or played back from disk. Actual recording and playback is extremely precise.
Monitoring live input. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Adjusting the audio I/O buffer . . . . . . . . . . . . . . . . . . . . . . . 57
Lower latency versus higher CPU overhead . . . . . . . . . . 58
Transport responsiveness . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Effects processing and automated mixing . . . . . . . . . . . 58
CueMix FX hardware monitoring. . . . . . . . . . . . . . . . . . . . . 58
Two methods for controlling CueMix FX . . . . . . . . . . . . . 58
Using CueMix FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Controlling CueMix FX from your audio software . . . . 59
If you do need to process a live input with plug-ins, or if you are playing virtual instruments live through your UltraLite-mk3 audio hardware, you can significantly reduce latency — and even make it completely inaudible, regardless of what host audio application software you use. This chapter explains how.
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MONITORING LIVE INPUT
There are two ways to monitor live audio input wit h an Ul tra Lite -mk 3: 1) t hrou gh t he comp uter or
2) via the Ultralite-mk3’s CueMix FX hardware mixer. Figure 10-1 below shows method 1, which allows you to add effects processing such as reverb and guitar amp effects via plug-ins in your audio software. See the next section, “Adjusting the audio I/O buffer” for details about how to reduce — and possibly eliminate — the audible monitoring delay that the computer introduces.
Figure 10-2 shows how to use CueMix FX hardware-based monitoring, which lets you hear what you are recording with no monitoring delay and no computer-based effects processing. Instead, input is routed directly to an output, either with or without UltraLite-mk3-based effects processing (EQ, compression or reverb). See
1. Live input (from mic, guitar, etc.) enters the MOTU interface.
“CueMix FX hardware monitoring” later in this chapter for details on how to use CueMix FX with your audio software, or with the included CueMix FX software.
If the material you are recording is suitable, there is a third way to monitor live input: use both methods (Figure 10-1 and Figure 10-2) at the same time. For example, you could route guitar to both the computer (for an amp model effect) and mix that processed signal on the main outs with dry guitar from CueMix FX — or perhaps with a touch of UltraLite-mk3 Classic Reverb.
3. Mic signal is ‘patched thru’ back to the audio interface
2. Mic signal goes immedi­ately to the computer (dry, with no effects processing).
PC
Figure 10-1: There are two ways to monitor live audio inputs with an UltraLite-mk3: 1) through the computer or 2) via CueMix FX hardware monitoring. This diagram shows method 1 (through the computer). When using this method, use your host software’s buffer setting to reduce the slight delay you hear when monitoring the live input, but don’t lower it too much, or your computer might get sluggish.
with reverb or other plug-in effects, if any.
4. Mic signal (with plug-in processing, if any) is routed to the main outs (or other outputs that you’ve specified in the software).
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ADJUSTING THE AUDIO I/O BUFFER
A buffer is a small amount of computer memory used to hold data. For audio interfaces like the UltraLite-mk3, buffers are used for the process of transferring audio data in and out of the computer. The size of the buffers determines how much delay you hear when monitoring live inputs through your audio software: larger buffers produce more delay; smaller buffers produce less.
Buffer size adjustment is made in MOTU Audio Console, as shown in Figure 10-3 via the Samples Per Buffer setting.
Figure 10-3: Lowering the ‘Samples Per Buffer ’ setting in MOTU Audio Console reduces patch thru latency. But doing so increases the processing load on your computer, so keep an eye on the Perfor­mance Monitor in your host audio software.
1. Live input (from mic, guitar, etc.) enters the MOTU interface.
3. Mic signal is mixed with the main outs, and you can control the volume (relative to the rest of the mix) with the mic’s fader in CueMix FX.
Figure 10-2: This diagram shows the signal flow when using CueMix FX no-latency monitoring. Notice that this method does not process the live input with plug-ins in your audio software. Instead, you can apply UltraLite-mk3 effects, such as the reverb, EQ and/or compression.
REDUCING MONITORING LATENCY
2. CueMix FX immediately patches the live mic signal directly to the main outs (or other output), completely bypassing the computer. This signal could be dry, or with UltraLite-mk3 effects processing, such as EQ, compression or Classic Reverb.
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Lower latency versus higher CPU overhead
The buffer setting has a large impact on the following things:
Patch thru latency
The load on your computer’s CPU
Possible distortion at the smallest settings
How responsive the transport controls are in
your audio software
The buffer setting presents you with a trade-off between the processing power of your computer and the delay of live audio as it is being patched through your software. If you reduce the size, you reduce patch thru latency, but significantly increase the overall processing load on your computer, leaving less CPU bandwidth for things like real­time effects processing. On the other hand, if you increase the buffer size, you reduce the load on your computer, freeing up bandwidth for effects, mixing and other real-time operations.
If you are at a point in your recording project where you are not currently working with live, patched­thru material (e.g. you’re not recording vocals), or if you have a way of externally processing inputs, choose a higher buffer size. Depending on your computer’s CPU speed, you might find that settings in the middle work best (256 to 1024).
Transport responsiveness
Buffer size also impacts how quickly your audio software will respond when you begin playback, although not by amounts that are very noticeable. Lowering the buffer size will make your software respond faster; raising the buffer size will make it a little bit slower, but barely enough to notice.
Effects processing and automated mixing
Reducing latency with the buffer size setting has another benefit: it lets you route live inputs through the real-time effects processing and mix automation of your audio software.
CUEMIX FX HARDWARE MONITORING
The UltraLite-mk3 has a more direct method of patching audio through the system. This method is called CueMix FX. When enabled, CueMix activates hardware patch-thru in the UltraLite-mk3 itself. CueMix FX has two important benefits:
First, it completely eliminates the patch thru
delay (reducing it to a small number of samples — about the same amount as one of today’s digital mixers).
Secondly, CueMix FX imposes no strain on the
computer.
The trade-off, however, is that CueMix FX bypasses your host audio software. Instead, live audio inputs are patched directly through to outputs in the UltraLite-mk3 itself and are mixed with disk tracks playing back from your audio software. This means that you cannot apply plug-ins, mix automation, or other real-time effects that your audio software provides. But for inputs that don’t need these types of features, CueMix DSP is the way to go.
On the other hand, if you really need to use the mixing and processing provided by your audio software, you should not use CueMix FX. Instead, reduce latency with the buffer setting (as explained earlier in this chapter).
TWO METHODS FOR CONTROLLING CUEMIX FX
There are two ways to control CueMix FX:
With CueMix FX
From within your host audio software (if it
supports direct hardware monitoring)
You can even use both methods simultaneously.
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Using CueMix FX
If your host audio software does not suppor t direct hardware monitoring, you run CueMix FX side­by-side with your audio software and manage your monitor mix in CueMix FX.
mixes you’ve set up in CueMix FX. For example, if your host application routes audio to an output pair that is already being used in CueMix FX for an entirely separate mix bus, both audio streams will simply be merged to the output.
CueMix FX allows you to create up to eight separate UltraLite-mk3 monitor mixes, or any other desired routing configurations. These routings are independent of your host audio software. For complete details, see chapter 11, “CueMix FX” (page 61).
Controlling CueMix FX from your audio software
Some ASIO-compatible audio applications, such as Cubase and Nuendo, allow you to control CueMix FX monitoring from within the application (without the need to use CueMix FX). In most cases, this support consists of patching an UltraLite-mk3 input directly to an output when you record-arm a track. Exactly how this is handled depends on the application.
CueMix FX routings that are made via host applications are made “under the hood”, which means that you won’t see them in CueMix FX. However, CueMix FX connections made inside your host audio software dovetail with any other
Controlling CueMix FX from within Cubase or Nuendo
To turn on CueMix in Cubase SX or Nuendo, enable the Direct Monitoring check box in the Device Setup window (Figure 7-2 on page 43).
Other ASIO 2.0-compatible host software
If your ASIO-compatible host audio software supports ASIO’s direct monitoring feature, consult your software documentation to learn how to enable this feature. Once enabled, it should work similarly as described for Cubase (as explained in the previous section).
Using CueMix FX with WDM- or Wave­compatible software
Run CueMix FX (chapter 11, “CueMix FX” (page 61)) and use it to route live inputs directly to outputs, control their volume and panning, etc. If necessary, you can save your CueMix Console setup with your project file.
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CHAPTER
11 CueMix FX
OVERVIEW
CueMix FX is a cross-platform software application that provides graphic, on-screen control for the UltraLite-mk3’s flexible CueMix FX on-board mixer and effects processing.
CueMix FX can be used independently of host audio software, or together with it. CueMix dovetails with the direct monitoring features of your host audio software, allowing you to seemlessly mix in both environments.
For information about programming the UltraLite-mk3’s on-board mixing and effects using the front panel LCD, see chapter 11, “CueMix FX” (page 61).
A 16-bus mixer with EQ, compression and reverb. . . . 61
Advantages over host-based mixing and processing 62
CueMix FX installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
CueMix FX basic operation . . . . . . . . . . . . . . . . . . . . . . . . . . 63
The Mixes tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
The Inputs tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
The Outputs tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
The channel settings section. . . . . . . . . . . . . . . . . . . . . . . . . 69
The Monitor Group . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
DSP meter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Solo light . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Talkback and listenback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
File menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Edit menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Devices menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Configurations menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Talkback menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Phones menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Control Surfaces menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
A 16-BUS MIXER WITH EQ, COMPRESSION AND REVERB
All UltraLite-mk3 inputs and outputs can be routed to the on-board CueMix FX 16-bus (8 stereo bus) digital mixer driven by hardware-based DSP with 32-bit floating point precision.
The CueMix FX mixer allows you to apply no­latency effects processing to inputs, outputs or busses directly in the UltraLite-mk3 hardware, independent of the computer. Effects can even be applied when the UltraLite-mk3 is operating stand-alone (without a computer) as a complete portable mixer. Input signals to the computer can be recorded wet, dry, or dry with a wet monitor mix (for musicians during recording, for example).
Effects include:
Classic Reverb with tail lengths up to 60 seconds
7-band parametric EQ modeled after British
analog console EQs
A standard compressor with conventional
threshold/ratio/attack/release/gain controls
The Leveler™, an accurate model of the
legendary LA-2A optical compressor, which provides vintage, musical automatic gain control
The UltraLite-mk3’s flexible effects architecture allows you to apply EQ and compression on every input and output (a total of 58 channels), with enough DSP resources for at least one band of parametric EQ and compression on every channel at 48 kHz. DSP resources are allocated dynamically and a DSP meter in the CueMix FX software allows you to keep tabs on the UltraLite-mk3’s processing resources.
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Each input, output and mix bus provides a send to the Classic Reverb processor, which then feeds reverb returns to mix busses and outputs, with a selectable split point between them to prevent send/return feedback loops.
ADVANTAGES OVER HOST-BASED MIXING AND PROCESSING
CueMix FX prov ides several major advantages over mixing and processing in your host audio software:
CueMix has no buffer latency. Thanks to the
UltraLite-mk3’s DSP chip, CueMix provides the same throughput performance as a digital mixer.
CueMix mixing and effects processing imposes
no processor drain on the computer’s CPU.
CueMix routing can be maintained
independently of individual software applications or projects.
CueMix routing can operate without the
computer, allowing the UltraLite-mk3 to operate as a portable, stand-alone mixer with effects.
CUEMIX FX INSTALLATION
CueMix FX is installed with the rest of your UltraLite-mk3 software.
62
Solo light
Tabs for inputs,
mix busses and
outputs
into mono
channels
UltraLite-mk3
inputs
Inputs grouped as
stereo pairs
Mix bus master
fader
Tabs for channel strip settings, including EQ and dynamics, as well as global settings such as
the meter bridge and reverb
Channel
focus
Channel scroll bar
DSP
resources
Figure 11-1: CueMix FX is a virtual mixer that gives you control over the UltraLite-mk3’s on-board mixing features.
Mix bus
meter
menu
Mic inputs Inputs split
Channel settings
processor.
Monitoring/
talkback
section
Monitor
group
metering
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CUEMIX FX BASIC OPERATION
Here is a brief overview of the CueMix FX mixer.
Eight stereo mix busses
CueMix provides eight stereo mix busses: Bus 1, Bus 2, Bus 3, and so on. Each mix bus can take any number of inputs and mix them down to any UltraLite-mk3 output pair that you choose. For example, Bus 1 could go to the headphones, Bus 2 could go to the main outs, Bus 3 could go to a piece of outboard gear connected to analog outputs 7-8, etc.
processor. These settings are applied to the signal before it goes anywhere else (to a mix bus or the computer).
Output channels
The Outputs tab (Figure 11-6 on page 68) gives you access to settings for each UltraLite-mk3 output pair, including EQ, dynamics processing and send/return controls for feeding and returning the output signal to/from the UltraLite-mk3’s global reverb processor. These settings are applied to the signal just before it is sent to the output.
Many inputs to one output pair
It might be useful to think of each mix bus as some nu mbe r of input s al l mix ed d own to a ste reo outp ut pair. CueMix FX lets you choose which inputs to include in the mix, and it lets you specify the level, pan and other input-specific mix controls for each input being fed into the mix.
Viewing one mix bus at a time
CueMix FX displays one mix bus at a time in the Mixes tab (Figure 11-2 on page 64). To select which mix you are viewing, choose it from the mix bus menu (Figure 11-2). The mix name appears above the mix bus master fader (Figure 11-2), where you can click the name to change it.
Each mix bus is independent
Each mix bus has its own settings. Settings for one bus will not affect another. For example, if an input is used for one bus, it will still be available for other busses. In addition, inputs can have a different volume, pan, mute and solo setting in each bus.
Input channels
The Inputs tab (Figure 11-3 on page 66) gives you access to settings for individual UltraLite-mk3 inputs (or input pairs), such as phase, trim, EQ and dynamics processing. Each input also includes a send to the UltraLite-mk3’s global reverb
Channel focus and settings
Click the focus button for a channel (Figure 11-1) to view channel-spe cific parameters in the Channel Settings section of the CueMix FX window (Figure 11-1). Separate tabs are provided for channel-specific settings (channel strip, EQ and dynamics), plus the global meter bridge and reverb processor.
Global reverb processor
The UltraLite-mk3 has a global reverb module (Figure 11-23 on page 80). Once it has been activated, you can feed signals to the reverb processor from various points in the UltraLite-mk3 mix matrix via input sends, bus sends and output sends. Stereo output from the reverb processor can then be fed back to mix busses or output pairs using reverb returns.
Other features
CueMix offers many additional features, discussed in this chapter, such as talkback/listenback, extensive metering, graphic editing of certain effects parameters, monitor grouping and more.
Widening the CueMix FX window
To view more input faders at once, drag the right­hand edge of the window to the right.
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THE MIXES TAB
Click the Mixes tab (Figure 11-2) to gain access to the UltraLite-mk3’s eight stereo mix busses. The Mixes tab displays one mix bus at a time.
Viewing a mix
Choose the mix you wish to view from the mix bus menu (in the Mixes tab itself, as shown in Figure 11-2). The menu shows all mixes by name, followed by the UltraLite-mk3 output pair to which each bus master fader is currently assigned, if any.
Naming a mix
Click the mix name at the top of the mix bus master fader (Figure 11-2) to edit the name.
Assigning a mix bus output
Choose the desired output pair for the mix bus from the bus output menu (Figure 11-2). The bus output menu displays all current available (enabled) UltraLite-mk3 output pairs. If a bus is already assigned to an output pair, the bus name appears next to the output pair name to indicate that the output pair is already taken by a bus. Only one bus can be assigned to any given output pair. If you choose an output already assigned to another bus, that bus output will become disabled.
Bus fader
The bus fader (Figure 11-2) controls the overall level of the mix (its volume on its stereo output). Use the individual input faders to the left to control individual input levels.
Input name
Channel focus
Input pan section
Input fader
Input mute/solo
Input level meter
Scroll bar for input
channels
Mixes
Mix bus
tab
Mic inputs Inputs grouped as
menu
UltraLite-mk3
stereo pairs
inputs
Mix bus 1
master
fader
Bus name
Bus output
Bus Reverb send/return
Bus fader
Bus mute
Bus level meter
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Figure 11-2: The Mixes tab.
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Bus mute
The bus mute button (Figure 11-2) disables (silences) the mix.
Bus level meter
The bus level meter, which is post-fader, shows you the output for the mix’s output.
Bus reverb send/return
The bus reverb send (Figure 11-2) feeds the output of the mix bus, pre-fader, to the UltraLite-mk3’s global reverb processor, where it is merged with any other signals being fed to the reverb. The reverb’s output can then be fed back into the mixer at various return points, including the bus return (discussed below).
The bus reverb return (Figure 11-2) feeds the output of the UltraLite-mk3’s global reverb processor into the mix bus, pre-fader. This includes any other signals currently being fed to the reverb. The bus reverb return is disabled (grayed out) when the reverb Split Point is set to Output to eliminate the possibility for feedback loops created by reverb send/return loops. See “Split point” on page 81.
Input section
The horizontally scrolling area in the Mix tab to the left of the master fader (Figure 11-2) displays channel strips for all currently enabled UltraLite-mk3 inputs.
Input channel focus
Click the channel focus button (Figure 11-3) to view and edit parameters in the channel settings section of the CueMix FX window (Figure 11-7 on page 69). Clicking the mix bus master fader focus button brings the assigned output into focus, if there is one.
Input pan section
The input pan knob (Figure 11-2) pans the input across the bus stereo outputs. If the input itself is grouped as a stereo pair (in the Inputs tab), two forms of panning control are provided:
Balance
Balance works like the balance knob on some radios: turn it left and the right channel dims, turn it right and left channel dims. But the left channel always stays left and the right channel stays right.
Width
Widt h spreads the left and right channels across the stereo image, depending on the knob position. Maximum value (turning the pan knob all the way up) maintains the original stereo image: the left channel goes entirely left and right goes entirely right, without attenuation. The minimum value (turning the knob all the way down) creates a mono effect: equal amounts of left and right are combined and sent to both outputs. In between, the left out is a mixture of the left input and some of the right input (and vice-versa) with the effect of narrowing the field.
Input fader and mute/solo
To add an input to a mix, or remove it, click its Mute button. To solo it, use its Solo button. Use the input fader (Figure 11-2) to adjust the level for the input in the mix. Note that an input can have different level, pan, mute and solo settings for different mixes. Input channel level meters are post-fader.
If any solo button on the current (active) bus is enabled, the Solo Light (Figure 11-1) will illuminate.
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THE INPUTS TAB
The UltraLite-mk3 provides many features for managing analog and digital input signals. Some of these features, such as the UltraLite-mk3’s digitally controlled analog trims, are implemented in the analog domain; others are implemented in the digital domain as DSP applied to the digital signal (after the A/D converter on analog inputs). Click the Inputs tab (Figure 11-3) to access and control all of these input channel settings for each UltraLite-mk3 input or input pair.
Signal flows from top to bottom
Settings in each Input tab channel strip are generally applied to the signal in order from top to bottom. Input channel signal flow is as follows: trim, phase, stereo versus M/S decoding, width, L/R swap, EQ, dynamics and reverb send.
Input channel focus
Click the channel focus button (Figure 11-3) to view and edit parameters in the channel settings section of the window (Figure 11-7 on page 69).
Input tab settings are global
Except for the reverb send, all settings you make in the Input tab are applied to the input signal before it goes anywhere else (to a mix bus or the computer). For example, if you apply EQ and compression to the input signal, you will record the processed version of the signal in your host audio software running on the computer. If you need to record a completely unprocessed input signal, do not apply any changes to it in the Input tab. The only exception to this is the reverb send, which simply splits the input signal and feeds a copy of it to the UltraLite-mk3’s reverb processor.
Inputs tab
Input name
Channel focus
Mono/stereo paring
Invert phase
Input trim
EQ/dynamics graph
Mono/stereo pairing
Click the Mono button (Figure 11-3) if you would li ke an inp ut to be treate d as a mono chann el. If you would like to work with it as one channel of a linked stereo pair, click the Stereo button. Inputs are grouped in odd/even pairs (mic 1-2, Analog 1-2, 3-4, etc.) Stereo pairs appear as a single channel strip in the CueMix FX mixer (in all tabs).
Invert phase
The Phase button (Figure 11-3) inverts the phase of the input signal. For stereo pairs, you can invert the phase for the left and right channels independently.
EQ band selectors
EQ/dynamics controls
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EQ/dynamics
enable/disable
Reverb send
Input scroll bar
Figure 11-3: The Inputs tab.
LP/HP filter selector Compressor selector
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Input trim
All UltraLite-mk3 inputs, both analog and digital, offer continuously variable input trim. In all cases, trim level can be controlled digitally in 1 dB increments. This includes the digitally controlled analog trims on the two mic/guitar inputs and the six quarter-inch analog inputs on the back panel. Here is a summary of input trim ranges for each type of UltraLite-mk3 input:
Input
Mic/Guitar 0 dB 24 dB 24 dB
TRS analog inputs -96 dB +22 dB 118 dB
S/PDIF (RCA) 0 dB +12 dB 12 dB
Trim cut
Trim boost
Trim Range
Once you adjust the trim levels, you can save them as a file on disk for future instant recall. See “Saving and loading hardware presets” on page 84 and “Configurations menu” on page 85.
Input EQ and dynamics
The UltraLite-mk3 lets you apply 7-band parametric EQ and dynamics processing (DSP) to any input, analog or digital.
The controls in the EQ/Compression section of the Inputs tab (Figure 11-3) let you edit EQ and compression settings within the context of the channel strip. This is ideal when you are comparing settings among neighboring channels, or perhaps even applying the same setting across all inputs. However, for more detailed editing of EQ and compression settings for an input channel, you can click its Focus button and view the settings in the Channel Section of the CueMix FX window (Figure 11-1). This section even provides graphical editing of EQ curves and the compressor graph, allowing you to click and drag directly on the graphic. For details see “The channel settings section” on page 69.
The EQ/Dynamics graph
The EQ/Dynamics graph for each input channel strip (Figure 11-3) provides a thumbnail view of the EQ curves or Compressor graph for the channel. This graphic is for display purposes only; it cannot be edited directly. To change the EQ settings in this graph, use the two or three knobs below, as explained in the following sections. If, however, you would like to edit the EQ curves graphically, you can do so in the EQ tab (Figure 11-10 on page 71).
EQ/Dynamics selectors
The EQ/Dynamics selector buttons along the right-hand edge of the EQ/Dynamics section (Figure 11-3) allow you to choose what you are viewing and editing in the EQ/Dynamics section.
Orange Green Blue Red
Yellow White Black
Figure 11-4: The EQ/Dynamics selectors.
EQ band selectors
LP/HP filter selector Compressor selector
Colored knobs
Click the selector (Figure 11-4) for the desired EQ band, low-pass (LP) filter, high pass (HP) filter or compressor to view it across all channels.
Compressor
graph
Compressor
meter
Compressor
selector
CUEMIX FX
Figure 11-5: The Compressor controls.
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Shortcut: hold down the option key while
clicking an EQ selector button to show just that band of EQ in the graphs. Click any selector again to return to viewing all bands.
Using the EQ/Dynamics knobs
Once you have chosen the desired EQ band, or the compressor, you can modify its settings using the two or three knobs below the graph. The knobs match the color of the currently selected effect, to help remind you of which effect you are currently editing.
compressor settings, even when the effect is currently disabled. (You just won’t hear the result until you enable it.)
Reverb send
The input reverb send (Figure 11-3) feeds the input signal to the UltraLite-mk3’s global reverb processor, where it is merged with any other signals being fed to the reverb. The reverb’s output can then be fed back into a mix or output pair. The send occurs after all other settings in the input channel strip (phase invert, EQ, compression, etc.)
Important: before you can modify the settings
of an EQ band using the three knobs below the graph, the EQ band must be enabled. This is done in the EQ tab (Figure 11-10), as explained in “Enabling EQ” on page 72.
EQ/Dynamics enable/disable buttons
Click the EQ or Dynamics button at the bottom of the input channel (Figure 11-3) to toggle the effect on or off. Note that you can program EQ and
Outputs tab
Output name
Channel focus
EQ/Dynamics graph
EQ/Dynamics controls
EQ/Dynamics
enable/disable
Output reverb
send/return
THE OUTPUTS TAB
The Outputs tab (Figure 11-6) lets you apply EQ, dynamics and reverb to any output pair, just before the signal leaves the UltraLite-mk3. This is processing that occurs at the very end of the signal flow, after everything else (host based effects, UltraLite-mk3 input or bus processing, mixing, and so on). Processing is done in the digital domain, just before the signal goes analog through
EQ band selectors
LP/HP filter selector Compressor selector
Talkback/listenback
Monitor group assign
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enable/disable
Figure 11-6: The Outputs tab.
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the D/A converter. Output tab processing is applied to the entire output mix (all signals being mixed to the output from various sources).
Signal flows from top to bottom
Settings in each Output tab channel strip are applied to the signal in order from top to bottom. For example, EQ occurs before Dynamics, which is applied before the reverb send and return.
Output channel focus
Click the channel focus button (Figure 11-6) to view and edit parameters in the channel settings section of the CueMix FX window (Figure 11-7 on page 69).
Output EQ and Dynamics
The EQ/Dynamics section in the Outputs tab (Figure 11-6) works identically to the EQ/ Dynamics section for the Inputs tab (Figure 11-3). See “Input EQ and dynamics” on page 67.
Output reverb send/return
The output reverb send (Figure 11-6) feeds the signal for the output to the UltraLite-mk3’s global reverb processor, where it is merged with any other signals being fed to the reverb. The reverb’s output can then be fed back into the mixer at various return points, including the same output from which it was sent (discussed below). The output reverb send is disabled (grayed out) when the reverb Split Point is set to Mix to eliminate the possibility for feedback loops created by reverb send/return loops. See “Split point” on page 81.
Talkback/Listenback
Click the Ta l k ba c k or Listenback buttons (Figure 11-6) to toggle whether the output pair is included in the Talkback or Listenback group. See “Talkback and listenback” on page 83.
Monitor group assign
Click the Monitor buttons (Figure 11-6) to toggle whether the output pair is included in the Monitor group. See “The Monitor Group” on page 82.
THE CHANNEL SETTINGS SECTION
The channel settings section in the CueMix FX window (Figure 11-1) displays three tabs for Channel, EQ and Dynamics settings for the channel with the current focus. There are also two global tabs: the Meter Bridge and the Reverb Processor, as shown below.
The output reverb return (Figure 11-6) feeds the output of the UltraLite-mk3’s global reverb processor directly to the output. This includes any other signals currently being fed to the reverb.
Both the send and return occur after EQ and dynamics processing, but before listenback and talkback.
CUEMIX FX
Tabs for the channel that
currently has the focus
Figure 11-7: The Channel Settings section.
Tabs for the global meter
bridge and reverb processor
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The Channel tab
The Channel tab (Figure 11-8) displays settings for input channels. Click any focus button in the Inputs tab to view the Channel tab settings for the channel.
The Widt h knob (Figure 11-8) provides control over the stereo imaging, going from a full stereo image to mono (both channels panned equally). See “Width” on page 65.
The Swap L/R button (Figure 11-8) lets you switch the left and right channels.
Ta l kb ac k s e ct ion
Click the Ta l k ba c k or Listenback button (Figure 11-8) to toggle whether the input is the Talkback or Listenback input. Only one input can be the talkback input, and only one input can be the listenback input. See “Talkback and listenback” on page 83.
Reverb section
The Send in the reverb section (Figure 11-8) is the same control as the reverb send in the Input tab channel strip (Figure 11-3). See “Reverb send” on page 68. If the input is currently not grouped as a stereo pair in the Input tab (it is operating as a mono input), use the reverb Pan knob (Figure 11-8) to pan the mono signal for the stereo reverb processor.
Figure 11-8: The Channel tab.
Signal flow
Settings in the Channel tab occur just before the EQ, dynamics and reverb sends in the Input tab channel strip (Figure 11-3 on page 66). Input channel signal flow is as follows: trim, phase, stereo versus M/S decoding, width, L/R swap, EQ, dynamics and reverb send.
Stereo settings
Inputs t hat have be en grou ped a s ste reo p airs in the Inputs tab (Figure 11-3) provide two stereo modes (Figure 11-8): Normal and M/S. M/S mode provides decoding for a mid-side microphone configuration.
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Input meter and bus activity LEDs
When the Channel tab is active (Figure 11-8), the display above the tab provides a horizontal level meter and eight bus activity LEDs (Figure 11-9).
Bus activity LEDs
Figure 11-9: Input meter and bus activity LEDs.
The input level meter (Figure 11-9) is the same as the input meters in the Meters tab (Figure 11-22 on page 80) with the Pre FX button engaged, which shows the input level on the physical input itself, be fore any pro ce ssi ng of any ki nd o cc urs wi th in t he
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UltraLite-mk3. This meter gives you the most accurate reading of the actual signal level hitting the input, regardless of any other settings.
The Bus Activity LEDs (Figure 11-9) show you which mix busses the input signal is being fed to. For example, LED #6 will glow under the following conditions: the input is unmuted in mix bus 6, its fader is up, and there is signal activity from the input going into the mix bus.
The EQ tab
The EQ tab (Figure 11-10) displays the EQ settings for the input or output channel that currently has the focus. Click any focus button in the Inputs or Outputs tab to view the EQ tab settings for the channel.
Vintage EQ
Inspired by legendary British large console EQs, the UltraLite-mk3 Vintage EQ section (Figure 11-10) gives you the look, feel and sound of the most sought-after classic equalizers. Five bands of center frequency parametric EQ filtering are provided, each with four EQ types that provide current popular EQ styles and vintage analog EQ st yle s a li k e . Two ba nds in cl ud e s he lf fil te rin g. Tw o additional bands of variable slope low pass and high pass filtering are provided. The filter response display provides comprehensive control and visual feedback of the EQ curve being applied. With 64-bit floating point processing, the UltraLite-mk3 Vintage EQ has been carefully crafted and meticulously engineered to produce musical results in a wide variety of applications.
Filter response display
Filter curve toggle Parameter display
EQ tab
EQ filter
EQ Filter types
Shelf filter
High-pass filter
Slope
High-pass frequency
Q handles (red lines)
Filter
handle
Composite
curve
(white line)
Individual
filter curve
(colored area)
Vertical scale
Filter enable/disable
Low-pass filter
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Figure 11-10: The EQ tab.
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Enabling EQ
Each input and output channel has a global EQ enable/disable button (Figure 11-3 and
Figure 11-6). This button enables or disables all bands of EQ for the channel. In addition, each individual band of EQ has a Filter enable/disable switch (Figure 11-10), allowing you to enable as few or as many bands as needed for each individual channel.
Slope: Lets you choose the slope (fall off ) charac-
teristics of the low pass and high pass filter.
Q handle: Drag the Q handle lines to graphically
adjust the Q setting for the currently selected filter. To select the filter, click its filter handle.
Filter handle: Drag this handle to graphically
adjust the filter’s boost/cut and/or frequency.
Vintage EQ Quick reference
Filter response display: Shows the response curve
for the current settings.
Vertical scale: Lets you zoom the vertical scale of
the filter response display.
Parameter display: Shows the precise numbers of
the parameter you are adjusting (or hovering over with the arrow cursor). The labels (frequency, gain, etc.) match the color of the filter being displayed. When a filter handle is not selected and when the cursor is not hovering over the display, the parameter display shows the name of the current channel being edited (the channel that currently has the focus), as shown below:
The name of the channel being EQ’d.
Figure 11-11: When a filter handle is not selected and when the cursor is not hovering over the display, the parameter display shows the name of the current channel being edited (the channel that currently has the focus).
EQ filter: one of five center bands of EQ that can be
independently enabled and programmed.
Filter t ype: Le ts you choos e fr om on e of four o r five
EQ styles for each independent band of EQ.
Low/High Pass filter: Bo th a low pa ss a nd h ig h pa ss
filter are supplied with six different slope settings.
Composite curve (white line): shows the overall
response curve of the current settings in the window.
Individual filter curve: Each filter has a color
(indicated by its knobs). When filter curves are being displayed (the filter curve option is turned on), each individual filter’s response curve is displayed in the filter’s color.
Filter curve toggle: Shows/hides the colored filter
curves in the display.
Filter enable/disable: Turns the filter on or off.
How the vintage EQ works
The Vintage EQ operates like a standard EQ filter, but with much more sophisticated processing algorithms “under the hood”. There are five bands of EQ, each with their own unique knob color, plus additional low pass and high pass filters. Each filter can be set to any center frequency you wish.
Each filter can be independently turned on or off with the enable/disable button (Figure 11-10). Each filter can be set to one of four different filter types (I, II, III or IV). The two top-most filters (orange and green) provide an extra low and high shelf setting, in addition to the four standard band settings. The additional low pass and high pass filt ers (low er left ) have gray cutof f frequen cy knobs and six settings for slope (in octaves/dB).
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Frequency response display
The frequency response display at the top of the window displays the response curve of the current settings in the window. The (horizontal) frequency range is from 10 hertz to 20 KHz. The (vertical) amplitude scale is in dB and is adjustable between 3 and 24 dB using the vertical scale buttons (Figure 11-10).
Showing and hiding filter curves
To view a filter in the display, turn on the filter. The shape of the filter, according to its current settings, is shaded in the same color as the filter’s knob(s). Use the filter curve toggle (Figure 11-10) to show or hide them in the display.
Adjusting filters in the display
Each filter has a handle, displayed as shown below in Figure 11-12 (in the filter’s color), for adjusting its boost/cut and/or frequency:
Filter handle
Filter Q (red line)
Figure 11-12: Drag the filter handle to adjust its frequency and/or boost/cut. Drag the Filter Q handles to adjust the Q.
For the EQ filters, when you click the handle, you’ll also see lines on either side for adjusting the Q parameter, as shown above.
EQ filters
The EQ filters have three parameters:
Control unit range
Gain dB -20.00 to +20.00
Frequency Hertz 20 Hz to 20 kHz
Q n/a - see note below 0.01 to 3.00
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Q
The Q setting does not have a unit of measurement. Rather, it is the ratio of the filter’s center frequency to the bandwidth of the filter. In addition, the actual Q value for the EQ curve being applied is dependent on three factors: the gain setting, the filter style, and the Q setting.
Filter types
Each filter can be independently set to one of four different filter types: I, II, III and IV. These, and the additional shelf filters for the LMF and HMF band, are discussed in the section “EQ filter styles”.
Returning to zero (or nominal frequency)
To return a knob to zero, or it’s nominal frequency, double-click it.
EQ filter styles
EQ is one of the most widely used processing tools and can be applied to many different situations, from minor corrective tasks to highly creative applications. Over the years, many EQs have been engineered for specific applications or to achieve a certain sound. The Vintage EQ has been designed to be flexible enough to cover a broad range of applications. To that end, several different filter types are supplied, varying mostly in the way they handle the dynamic interaction between Gain and Q. This crucial relationship has been modeled to emulate the smooth and musical character of classic analog EQ circuits, in which the Gain/Q dependency was dictated by the actual circuit design and electrical components used.
The following sections describe the character of each type of EQ filter and their suggested applications. In the illustrations for each filter style (Figure 11-13 through Figure 11-16), the settings for the three example curves are the same for the purpose of comparison:
Frequency = 1.00 kHz
Q = 1
Gain = +3, +10 and +20 dB
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Typ e I
Typ e II
Figure 11-13: Type I EQ filter style.
The Typ e I EQ filter has the least amount of Gain/Q interaction, providing the most precision and control of all the EQ filter types. Even small ad justm ent s in gain o r reduct ion pro duce relat ivel y high Q. This EQ style is best for situations that call for precise EQ adjustments requiring the maximum amount of individual parameter control. For more general shaping (e.g. full mixes) or subtle control (e.g. vocals), the other styles discussed in the following sections might be more appropriate. This filter type is the most similar to a standard parametric EQ.
Figure 11-14: Type II EQ filter style.
The Typ e I I EQ filter produces const ant Q response during boost or cut. The Type II style emulates several classic legacy EQs and produces good results for resonance control on drums and percussion because it provides relatively high Q values with more extreme gain or cut settings.
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Type III
Typ e IV
Figure 11-15: Type III EQ filter style.
The Type III EQ filter increases Q as boost is applied. Therefore, lower amounts of boost provide a softer, “wider” EQ effect (since the affected frequency range widens), while higher boost tends to sound louder and more “up front”, due to the increase in Q as the gain is increased. The more gentle Q curve at lower settings is well suited for overall EQ fills and more subtle corrections in instrument and vocal sources. Boosting or cutting by small amounts will seem to produce the effect that your ear expects, without the need to adjust Q. As a result, this filter style, and similar EQs with this characteristic behavior, are often referred to as being more “musical”. More specifically, this style emulates the classic Neve EQs, their modern derivatives and later SSL G series EQs. Many current popular outboard “boutique” EQs exhibit this same gain/Q relationship.
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Figure 11-16: Type IV EQ filter style.
The Typ e I V EQ filter is a more extreme form of the Type III filter. It exhibits a high degree of interaction between Q and gain in order to maintain as closely as possible an equal amount of area under the response curve as gain is adjusted. Type IV is the most ge ntle of the four EQ st yles and is ideal for large scale EQ adjustments, especially on sub-mixes and complete mixes. This EQ style is also ideal for any applications where subtle changes in the overall character of the sound are desired. For example, it can be used for mastering applications, such as the overall adjustments that must often be applied to entire tracks to match other tracks on the album.
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Shelf filters
response corresponds to a second order shelf, still with no overshoot. This is the same response as conventional parametric EQs. In some situations, this form of accurate, clean shelving can sound harsh, especially when compared to legacy analog EQs. To soften the results, the overshoot is increased as Q is increased, as shown Figure 11-17 for Q values of 1.00, 2.00 and 3.00. This overshoot region produces a boost in frequencies just above the cutoff, which compensates in a smooth, more pleasing fashion for the perceived drop in low frequencies being cut.
Conversely, when shelving boost is being applied, overshoot cuts frequencies just above the cutoff to again compensate in a smooth and pleasing fashion for the perceived boost in low frequencies:
Figure 11-17: Shelf filter Q parameter overshoot.
When two top-most bands in the EQ tab are set to their shelf filter setting (Figure 11-10), the Q parameter controls the amount of overshoot applied to the response curve, as illustrated in Figure 11-17. When Q = 0.01 (the lowest setting), normal shelving is applied with no overshoot. This produces the response provided by a first order shelf. When Q = 1.0 (the default setting), the
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Figure 11-18: Overshoot when low shelf boost is applied.
Overshoot is also applied to high shelf boost and cut:
Figure 11-19: Overshoot when high shelf cut and boost is applied.
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Overshoot tends to produce more of what one would expect to hear when applying shelving and is therefore considered to be more musical than shelving without overshoot. This effect, which has gained tremendous popularity among audio engineers, was first made popular in original Neve series EQs and later in the SSL G series.
At maximum the maximum Q setting of 3.00, the overshoot peaks at half the total boosted (or cut) gain. For example, with a maximum gain setting of +20dB, the loss in the overshoot region is -10 dB.
Overshoot curves are symmetrical for both cut and boost.
The Dynamics tab
The Dynamics tab (Figure 11-21) displays the Dynamics processing settings for the input or output channel that currently has the focus. Click any focus button in the Inputs or Outputs tab to view the Dynamics tab settings for the channel.
Input
Output
Gain
level
meter
level
meter
reduction
meter
Threshold
Tri m
Dynamics tab
Low pass and high pass filters
The Vintage EQ low and high pass filters are similar to those found in most conventional parametric EQs (which usually have a fixed slope of 12 dB per octave), except that Vintage EQ provides six different slope (roll off) settings: 6, 12, 18, 24, 30 and 36 dB per octave. This control over the shape of the “knee” gives you a great deal flexibility and control for a wide variety of applications.
Slope = 6
Slope = 18
Slope = 36
Compressor enable/disable
Leveler enable/disable
Figure 11-21: The Dynamics tab.
Enabling Dynamics
Each input and output channel has a global Dynamics enable/disable button (Figure 11-3 and Figure 11-6). This button enables or disables all dynamics processing for the channel. In addition, the Dynamics tab has two different dynamics processors, the Compressor and Leveler, which can be individually enabled or disabled (Figure 11-21) for the channel.
Figure 11-20: The low pass filter with three example slope settings.
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Compressor
The Compressor (Figure 11-21) lowers the level of the input when it is above the threshold. The amount of attenuation is determined by the Ratio and the input level. If the input is 6 dB above the Threshold and the Ratio is 3:1, then the output will be 2 dB above the Threshold. When the input level goes above the threshold, the attenuation is added gradually to reduce distortion. The rate at which the attenuation is added is determined by the Attack parameter. Likewise, when the input level falls below the Threshold, the attenuation is removed gradually. The rate at which the attenuation is removed is determined by the Release parameter. Long Release times may cause the audio to drop out briefly when a soft passage follows a loud passage. Short Release times may cause the attenuation to pump when the average input level quickly fluctuates above and below the Threshold.
These sorts of issues can be addressed by applying the Leveler instead.
Graphic adjustment of the Threshold
The Threshold can be adjusted by turning the Threshold knob or by dragging the Threshold line directly in the compressor graph (Figure 11-21).
Input level meter
The Input Level meter (Figure 11-21) shows the level of the input signal before it enters the compressor. It shows either the peak level or the RMS level, depending on which mode is currently chosen.
Gain reduction (GR) meter
The Gain reduction (GR) level meter (Figure 11-21) displays the current amount of attenuation applied by the compressor.
Output level
The Output Level meter (Figure 11-21) displays the peaks of the output signal. Trim is applied before the Output Level meter.
Peak/RMS modes
In RMS mode the compressor uses RMS values (a computational method for determining overall loudness) to measure the input level. In Peak mode, the compressor uses signal peaks to determine the input level. RMS mode will let peaks through because the detector sidechain is only looking at the average signal level. Peak mode will react to br ief pea ks. Pea k mo de is gen erall y used for d rums, percussion and other source material with strong transients, while RMS mode is mostly used for everything else.
The input meters show either the peak level or the RMS level, depending on the mode.
Leveler
The Leveler™ (Figure 11-21) provides an accurate model of the legendary Teletronix™ LA-2A® optical compressor, known for its unique and highly sought-after Automatic Gain Control (AGC) characteristics. The UltraLite-mk3 Leveler faithfully models the LA-2A using the on-board DSP with 32-bit floating point precision.
A model of an optical compressor
The simplest description of an optical leveling amplifier device is a light shining on a photore­sistor. The intensity of the light source is proportional to the audio signal, and the resistance of the photoresistor is in turn inversely proportional to the intensity of the light. Photore­sistors respond quite quickly to increases in light intensity, yet return to their dark resistance very slowly. Thus, incorporation of the photoresistor into an attenuator followed by an amplifier which provides make-up gain produces a signal which maintains a constant overall loudness.
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Automatic gain control using light
The the Automatic Gain Control (AGC) circuit of the LA-2A uses a vintage opto-coupler known by its model number (T4). The T4 contains an electroluminescent panel (ELP) and photoresistor mounted so that the emission of the panel modulates the resistance. An ELP consists of a thin layer of phosphorescent material sandwiched between two insulated electrodes to form a capacitor. Making one of the electrodes transparent allows the light to escape. These devices are essentially glow-in-the-dark paint on a piece of foil covered by metalized glass or plastic, and are the same devices used in low-power night lights. Unfortunately, these devices need high voltages to operate, and are best driven by tube circuits which can supply voltage swings of several hundred volts.
Response characteristics
Once the light has faded away, the photoresistor then decays back to its dark state. The shape of the decay curve varies depending on how bright the light was, and how long the light lasted. A general rule of thumb is that the louder the program, the slower the release. Typically, the release can take up to and over one minute. One thing to keep in mind when using these types of devices is that the typical concepts of compression ratio, attack, release, and threshold do not apply. The light intensity is determined by the highly non-linear interactions of the input signal, AGC circuit, and ELP, and thus exhibit a strong program dependence that is impossible to describe without the mind-numbing mathematics of statistical mechanics. The actual results, however, can be almost mystical: even when you feed the same material (a loop perhaps) through the Leveler twice, you’ll often see a new response the second time through a loop, complete with unique attack times, release times and compression ratios. Furthermore, two different input signals with the same RMS levels may be leveled in a drastically different manner.
It is precisely this self-adjusting behavior that makes optical compressors the tool of choice for smoothing out vocals, bass guitar and full­program mixes without destroying perceived dynamics.
Compressor/Limit buttons
The Comp and Limit buttons (Figure 11-21) model the original LA-2A Limit/Compress mode switch. The effect is very subtle, with the Limit option behaving only slightly more like a limiter than a compressor. The switch increases the level of the input to the AGC model and runs the attenuator at a slightly lower level. The Leveler then responds more strongly to transients, but otherwise still behaves like a leveling amplifier.
Gain Reduction
Gain Reduction (Figure 11-21) sets the strength of the signal sent to the AGC model.
Makeup Gain
Makeup gain (Figure 11-21) amplifies the output signal to make up for gain reduction.
Enabling or disabling the Leveler
The Leveler models the LA-2A so closely, it also models the time it takes for an actual LA-2A to “warm up” after it is turned on. Therefore, when you enable the Leveler, give it a moment to “settle” before you begin processing signals with it.
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The Meters tab
The Meters tab (Figure 11-22) serves as a comprehensive meter bridge for all inputs, outputs and mix busses in the UltraLite-mk3. This tab gives you a “bird’s-eye” view of all signal activity in the UltraLite-mk3; it is ideal for confirming your signal routing programming and for troubleshooting.
Bus activity LEDs (inputs only)
displaying an input meter). Click Pre to view levels before any input channel processing besides trim;
click Post to view levels after all channel processing (EQ, compression, M/S decoding, L/R swap, etc.)
The Reverb tab
The Reverb tab (Figure 11-23) provides access to the UltraLite-mk3’s single, global reverb processor, which provides high-fidelity reverberation and graphic control over its parameters.
Channel meter display
Meters tab
Pre/post processing switch
Figure 11-22: The Meters tab.
Channel meter display
The channel meter display (Figure 11-22) provides a long-throw meter for the input or output that currently has the focus in the Input/Output tabs.
Low band
(yellow)
Figure 11-23: The Reverb tab.
Mid band reverb
time handle
High band
(purple)
Crossover handle
Reverb enable/disable
Bus activity LEDs (inputs only)
The Bus activity LEDs (Figure 11-22) are present only for inputs. See “Input meter and bus activity LEDs” on page 70.
Pre/post processing switch
The pre/post processing switch (Figure 11-22) affects all input meters (and the meter in the channel meter display above the tab, if this area is
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Enabling reverb
Use the enable/disable button (Figure 11-23) to turn the reverb processor on or off. Since reverb uses considerable DSP resources, it is best to leave it off when you are not using it.
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Routing inputs, busses and outputs to the reverb processor
The reverb processor is a single, independent unit that provides stereo reverb. You can route multiple signals to it from various points (sends) in the CueMix FX mixer, but all incoming signals to the reverb processor are merged and processed together. The resulting stereo output from the reverb can then be inserted into a mix bus or output using stereo returns.
Output
When the Split Point is set to Output, the sends in Output tab become active and the returns in the Mix bus tab gray out. This allows you to send from inputs, mixes and outputs and return to outputs.
Primary controls
The Primary Controls section (Figure 11-23) in the Reverb tab provides the following basic parameters for programming the reverb.
Reverb sends
The following signals can be sent to the reverb processor via their corresponding sends (discussed earlier in this chapter):
Mono or stereo inputs (Figure 11-3 on page 66)
Mix bus output (Figure 11-2 on page 64)
Outputs (Figure 11-6 on page 68)
Reverb returns
The stereo output from the reverb processor can be sent to the following destinations via their corresponding returns (discussed earlier in this chapter):
Mix bus outputs
Outputs
The computer (via the Reverb Return bus)
Split point
The Split Point (Figure 11-23) prevents feedback loops that woul d be cau sed by a signa l being sent to the reverb processor and then returned to the same signal path.
Mix
When the Split Point is set to Mix, the returns in the Mix bus tab become active and the sends in the Output tab gray out. This allows you to send from inputs and mixes and return to mixes and outputs.
Reverb Time
Reverb time determines the length of decay, or tail, of the reverb. This is a global setting for the reverb processor. You can further refine the tails by independently setting the reverb time of three separate frequency bands, as discussed below in the Reverb Design section.
PreDelay
PreDelay is the amount of time before you hear the very first reflections. If you are in a large room, it takes a while before the first reflections return. PreDelay is useful for clarifying the original sound. For example, with vocals, the reflections won’t start until after the initial sound of a word has been sung.
Shelf Filter
The Shelf Filter is a low-pass filter that controls the high frequency characteristics of the overall effect. Frequency sets the cutoff frequency for the filter and Cut sets the amount of signal attenuation applied by the filter.
Early reflections
Initial reflections give a space its unique sound. The shape of the room, the angles of the walls, even furniture in the room will produce a series of Initial Reflections. Think of the early reflections and room type as the “flavor” of the reverb. You can choose between several types of rooms. These are acoustic models for simulating these different
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types of spaces. The Size and Level parameters let you control the size of the room and the strength of the initial reflections.
Here’s a tip: try using initial reflections
without any subsequent reverb (turn the reverb time down as far as it will go). You’ll hear interesting and unusual effects.
Reverb design
The Reverb Design section allows you to independently control the reverb time for three separate frequency bands (Low, Mid and High) with adjustable cross-over points between them (Low and High). The reverb time for each band is specified in percent of the overall reverb time in the Primary Controls section at the top of the tab.
You can edit these parameters graphically by dragging the handles in the graphic display (Figure 11-23).
Widt h does what its name implies: if you turn this control all the way up, the result is maximum stereo imaging. A position of 12 o’clock produces essentially a mono image. Turning the control all the way down completely swaps the stereo image.
THE MONITOR GROUP
The monitor group is a set of UltraLite-mk3 outputs that can be controlled with the master Monitor Level knob in upper right corner of the CueMix FX mixer window (Figure 11-24), as well as the MASTER VOL knob on the UltraLite-mk3 front panel.
Monitor group presets menu
Figure 11-24: Monitor group volume control from CueMix FX and the front panel MASTER VOL knob.
Assigning outputs to the monitor group
Any combination of outputs can be assigned to the monitor group. To include an output pair in the monitor group, click its Monitor button in the Outputs tab (Figure 11-6 on page 68).
Monitor group presets menu
The monitor group presets menu (Figure 11-24) provides several presets for commonly used monitor groups:
Monitor group preset Output assignment
Main Outs Main Out 1-2
Stereo Analog Out 1-2
Quad Analog Out 1-4
5.1 Analog Out 1-6
7.1 Analog Out 1-8
If you program your own monitor output group, the presets menu displays the word Custom.
Monitor group meters
The monitor group meters (Figure 11-1 on page 62) show levels for any/all output pairs that are currently included in the monitor group. The wi dth of the meters s cale s prop ortionall y so t hat a ll current monitor group outputs will fit within the prescribed space for the meters. If many outputs are included, then the meters will look fairly thin, but they will all be included in the meter.
DSP METER
The DSP meter (Figure 11-1) shows how much of the available DSP processing power is currently being used by the UltraLite-mk3 for effects processing. DSP resources are allocated in channel order from the first input to the last output. If there aren’t enough DSP resources for all effects to be enabled on a channel, none of them are allocated on that channel or any following channel.
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EQ on a stereo channel requires approximately twice the DSP resources as the same EQ on a mono channel. The Compressor (2.5 x 1 EQ band) and Leveler (4 x 1 EQ band) require about the same DSP resources for a mono or stereo channel.
Control room
Talkback mic
SOLO LIGHT
The Solo light (Figure 11-1) illuminates when any input in the current (active) mix bus is soloed (even if it is currently scrolled off-screen).
TALKBACK AND LISTENBACK
CueMix FX provides Ta l k b a c k and Listenback buttons. Talkback allows an eng ineer in the control room to temporarily dim all audio and talk to musicians in the live room. Conversely, Listenback allows musicians to talk to the control room.
Hardware setup
Figure 11-25 below shows a typical hardware setup for Talkback and Listenback. For Talkback, set up a dedicated mic in your control room and connect it to a mic input on your UltraLite-mk3. For Listenback, set up a dedicated listenback mic in the live room for the musicians and connect it to another mic input. For talkback output, set up a headphone distribution amp or set of speakers in the live room, and connect it to a pair of outputs. For example, you might connect a headphone distribution amp to analog outputs 7-8 on your UltraLite-mk3, as demonstrated below in Figure 11-25.
Main
outs
Outs
(front panel
7-8
mic input)
Live room
Headphone distribution amp
Listenback mic
Figure 11-25: Typical hardware setup for Talkback and Listenback.
Talkback / Listenback Mic Input
To configure the talkback mic in CueMix FX, go to the Inputs tab (Figure 11-3 on page 66) and click the Focus button for the input that the talkback mic is connected to. Click the Channel tab (Figure 11-8 on page 70) and enable the Tal k button.
Repeat this procedure for the Listenback mic, except click the Listen button in the Channel tab.
Talk / Listen output
To configure the talkback and listen back outputs, go to the Outputs tab (Figure 11-6 on page 68) and enable the Ta l k but ton for any out put p air on whi ch you’d like to hear the talkback mic. Similarly, enable the Listen button for any output pair on which you’d like to hear the listenback mic.
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Talkback / Listenback Monitor Dim
Use the knobs next to the Talk and Listen buttons (Figure 11-26) to determine the amount of attenuation you would like to apply to all other audio signals (besides the talkback/listenback signal) when Talkback and/or Listenback is engaged. To completely silence all other CueMix audio, turn them all the way down. attenuation
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only occurs when talkback or listenback is engaged. Audio playing back from disk (your host software) is not affected.
SHORTCUTS
Hold down the following general modifier keys as shortcuts:
Shortcut Result
Shift key Applies your action to all inputs or all out-
puts in the mix.
Tal k d im
Listen dim
Figure 11-26: The Talkback/Listenback controls.
Engaging/disengaging Talkback and Listenback
To engage Talk back or Listenback, press on the Talk or Listen buttons (Figure 11-26) and then release to disengage. Talkback and/or Listenback is engaged for as long as you hold down the mouse button. Alt-click to make the buttons “sticky” (stay engaged until you click them again — so you don’t have to hold down the mouse). Or use the Talkback menu items.
If you would like to engage both Talkback and Listenb ack at t he sa me time, en able th e Link button (Figure 11-26).
Control key Applies your action to the stereo input pair,
Alt key Applies your action to all busses.
Shift-Alt Applies your action to all inputs and mixes.
Double-click Returns the control to its default value (pan
even when it is currently configured as mono.
center, unity gain, etc.)
Hold down the following modifier keys as shortcuts for the EQ tab and controls:
Shortcut Result
Shift click Applies EQ button change to all input or out-
Alt-click Applies EQ enable button changes to all
Shift-Alt-click Applies EQ enable button changes to all
puts.
bands in that input or output.
bands and all inputs or outputs.
FILE MENU
Saving and loading hardware presets
The UltraLite-mk3 can store up to 16 presets in its on-board memory. A preset includes of all CueMix FX settings for all for mix busses, but it excludes global settings like clock source and sample rate.
Controlling Talkback and Listenback volume
To control the volume of the Talkback and/or Listenback mics, adjust their input trim in CueMix FX.
84
The Load Hardware Preset and Save Hardware Preset commands in the CueMix FX file menu let you name, save and load presets in the UltraLite-mk3.
Peak/hold time
In CueMix FX, a peak indicator is a line (representing a virtual LED) displayed in a level meter that indicates the maximum signal level registered by the meter. The Peak/hold time setting (File menu) determines how long this indicator
CUEMIX FX
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remains visible before it disappears (or begins to drop). To disable peak/hold indicators altogether, choose Off from this sub-menu.
Mix1 Return Includes Computer
The Mix1 return includes computer File menu item ap pli es t o ot her MOT U inte rf ace s pr odu cts a nd h as no effect on the UltraLite-mk3.
Hardware follows console stereo settings
This File menu item applies to other MOTU interfaces products and has no effect on the UltraLite-mk3.
EDIT MENU
Undo/Redo
CueMix FX supports multiple undo/redo. This allows you to step backwards and forwards through your actions in the software.
Copying & pasting (duplicating) entire mixes
To copy and paste the settings from one mix to another:
1 Select the source mix (Figure 11-1) and choose Copy from the Edit menu (or press control-C).
2 Choose the destination mix and choose Paste from the Edit menu (or press control-V).
Clear Peaks
Choose Clear Peaks from the Edit menu to clear all peak indicators in all CueMix FX meters.
DEVICES MENU
If you are working with more than one MOTU audio interface product, this menu displays all interfaces that are currently on line. Choose any device from the menu to edit its settings using the CueMix FX software.
except that it can be created and managed using the Cue Mix FX s oft ware on your computer, co mple tely independently of the UltraLite-mk3 hardware. The commands in the Configurations menu let you create, save, load, import, export and otherwise manage as many configurations as you wish.
Here is a summary of Configurations menu operations:
Configurations Menu item What it does
Create New Lets you name and save a new configuration,
Save Overwrites the current configuration
Save To Same as Save above, except that it lets you first
Delete Lets you choose a configuration to perma-
Import Loads all configurations from a configuration
Export Saves all current configurations as a file on
Configuration list
which appears at the bottom of the Configura­tions menu.
(checked in the list at the bottom of the menu) with the current settings in CueMix FX.
choose the configuration you wish to save to (instead of the current one).
nently remove from the menu.
file on disk.
disk.
Choose any configuration to load it. The cur­rent (last loaded or saved) configuration has a check mark next to it.
Modifying a configuration
The name of the current configuration is displayed in the CueM ix F X wi ndow tit le b ar. If you make a ny changes to the settings in CueMix FX, an asterisk appears i n front of the name to rem ind you th at the current state of CueMix FX doesn’t match the saved configuration. If you wish to update the saved configuration with the new changes, use the Save command. To save the current state of CueMix FX to another configuration, use Save To. To save as a new, separate configuration, use Create New.
CONFIGURATIONS MENU
A configuration is just like a hardware preset (a “snapshot” of all settings in CueMix FX and therefore the UltraLite-mk3 hardware itself ),
CUEMIX FX
Saving a CueMix FX configuration as a hardware preset
To save a CueMix FX configuration as a hardware preset:
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1 Choose the configuration from the Configurations menu to make it the current active configuration.
2 Choose File menu> Save Hardware Preset.
CONTROL SURFACES MENU
CueMix FX can be controlled from an automated control surface such as the Mackie Control™. Use the commands in the Control Surfaces menu to enable and configure this feature.
3 Type in a name, choose a preset slot and click OK.
Saving a hardware preset as a CueMix FX configuration
To save a hardware preset as a CueMix FX configu­ration:
1 Choose File menu> Load Hardware Preset to make it the current active preset.
2 Choose Configuration menu> Create New (or Save To) to save it as a configuration.
TALKBACK MENU
Choose the commands in the Talkback menu to engage or disengage Talkback or Listenback.
PHONES MENU
The Phones menu allows you to choose what you will hear on the headphone output, just like the Phones setting in MOTU Audio Console. However, this menu provides one extra option that is exclusive to CueMix FX: Follow Active Mix. This menu item, when checked, causes the headphone output to mirror the output of the current mix being viewed in CueMix FX. For example, if you are currently viewing mix bus 3, the headphones will mirror the mix bus 3 output (whatever it is assigned to).
Application follows control surface
When checked, the Application follows control surface menu command makes the CueMix FX
window scroll to the channel you are currently adjusting with the control surface, if the channel is not visible when you begin adjusting it. The same is true for the bus tabs: if you adjust a control in a bus that is not currently being displayed, CueMix FX will jump to the appropriate tab to display the control you are adjusting.
Share surfaces with other applications
When the Share surfaces with other applications menu command is checked, CueMix FX releases the control surface when you switch to another application. This allows you to control your other software with the control surface. Here’s a simple way to understand this mode: the control surface will always control the front-most application. Just bring the desired application to the front (make it the active application), and your control surface will control it. When you’d like to make changes to CueMix FX from the control surface, just bring CueMix FX to the front (make it the active application).
When this menu item is unchecked, your control surface will affect CueMix FX all the time, even wh en Cu eMix F X is n ot the front- most appli cati on. In addition, you will not be able to control other host audio software with the control surface at any time (because CueMix FX retains control over it at all times). This mode is useful when you do not need to use the control surface with any other software.
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CUEMIX FX
Page 87
CueMix Control Surfaces
CueMix FX includes support for the following control surface products:
Mackie Control™
Mackie HUI™
Mackie Baby HUI™
Use the sub-menu commands in the CueMix Control Surfaces menu item to turn on and
configure control surface support, as described briefly below.
Enabled
Check this menu item to turn on control surface operation of CueMix FX. Uncheck it to turn off control surface support.
Configure…
Choose this menu item to configure your control surface product. Launch the on-line help for specific, detailed instructions on configuring CueMix FX for operation with your control surface product.
Figure 11-27: Refer to the extensive on-line help for details about configuring CueMix FX for operation with your control surface product.
CUEMIX FX
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CUEMIX FX
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CHAPTER
12 MOTU SMPTE Console
OVERVIEW
The UltraLite-mk3 can resolve directly to SMPTE time code via any analog input, without a separate synchronizer. The UltraLite-mk3 can also generate time code via any analog output. The UltraLite-mk3 provides a DSP-driven phase-lock engine with sophisticated filtering that provides fast lockup times and sub-frame accuracy. Direct time code synchronization is supported by Cubase, Nuendo and other audio sequencer software that supports the ASIO2 sample-accurate sync protocol.
MOTU SMPTE Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Clock/Address . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Frame Rate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Reader section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Generator section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Resolving Cubase or Nuendo to SMPTE time code. . . 91
Syncing to SMPTE time code. . . . . . . . . . . . . . . . . . . . . . . . . 92
MOTU SMPTE SETUP
The included MOTU SMPTE Setup™ software provides a comp lete set of tools to ge nerate SMPT E for striping, regenerating or slaving other devices to the computer.
CLOCK/ADDRESS
The Clock/Address menu (Figure 12-1) provides the same global Clock Source setting as in MOTU Audio Console (“Clock Source” on page 28), but it includes additional information: each setting shows both the clock and the address (time code or sample location), separated by a forward slash ( / ). To resolve the UltraLite-mk3 to SMPTE time code, choose the SMPTE / SMPTE setting in the Clock/ Address menu. This means that the system will use SMPTE as the clock (time base) and SMPTE as the address.
FRAME RATE
This setting should be made to match the SMPTE time code frame rate of the time code that the system will be receiving. The UltraLite-mk3 can
The Reader section provides
settings for resolving to
SMPTE time code.
Figure 12-1: SMPTE Setup gives you access to your UltraLite-mk3’s on-board SMPTE time code synchronization features.
The Generator section
provides settings for striping
SMPTE time code.
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auto-detect and switch to the incoming frame rate, except that it cannot distinguish between 30 fps and 29.97 fps time code, or 23.976 and 24 fps time code. So if you are working with either of these rates, make sure you choose the correct rate from this menu.
READER SECTION
The Reader section (on the left-hand side of the window in Figure 12-1) provides settings for synchronizing the UltraLite-mk3 to SMPTE time code.
Status lights
The four status lights (Tach, Clock, Address and Freewheel) give you feedback as follows.
Ta c h
The Tach light blinks once per second when the UltraLite-mk3 has successfully achieved lockup to SMPTE time code and SMPTE frame locations are being read.
Clock
The Clock light glows continuously when the UltraLite-mk3 has successfully achieved lockup to an external time base, such as SMPTE time code or the S/PDIF input.
Address
The Address light glows continuously when the UltraLite-mk3 has successfully achieved lockup to SMPTE time code.
Freewheel Address
Freewheeling occurs when there is a glitch or drop-out in the incoming time code for some reason. The UltraLite-mk3 can freewheel past the drop-out and then resume lockup again as soon as it receives readable time code. Choose the amount of time you would like the UltraLite-mk3 to freewheel before it gives up and stops altogether.
The UltraLite-mk3 cannot freewheel address without clock. Therefore, the Freewheel Address setting will always be lower than or equal to the Freewheel Clock setting, and both menus will update as needed, depending on what you choose.
Keep in mind that freewheeling causes the system to keep g oin g for a s lo ng a s th e du rat ion you cho ose from this menu, even when you stop time code intentionally. Therefore, if you are starting and stopping time code frequently (such as from the transports of a video deck), shorter freewheel times are better. On the other hand, if you are doing a one-pass transfer from tape that has bad time code, longer freewheel times will help you get past the problems in the time code.
The ‘Infinite’ freewheel setting
The Infinite freewheel setting in the Freewheel Address menu causes the UltraLite-mk3 to
freewheel indefinitely, until it receives readable time code again. To make it stop, click the Stop Freewheeling button.
Freewheel
The Freewheel light illuminates when the UltraLite-mk3 is freewheeling address (time code), clock or both. For details about Freewheeling, see “Freewheel Address” and “Freewheel clock” below.
SMPTE source
Choose the analog input that is connected to the time code source. This is the input that the UltraLite-mk3 “listens” to for time code.
90
Freewheel clock
Freewheeling occurs when there is glitch or drop-out in the incoming SMPTE time code for some reason. The UltraLite-mk3 can freewheel past the drop-out and then resume lockup again as soon as it receives a stable, readable clock signal.
MOTU SMPTE CONSOLE
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The UltraLite-mk3 cannot freewheel address without clock. Therefore, the Freewheel Address setting will always be lower than or equal to the Freewheel Clock setting, and both menus will update as needed, depending on what you choose.
The ‘Infinite’ freewheel setting
The Infinite freewheel setting in the Freewheel Clock menu causes the UltraLite-mk3 to freewheel
indefinitely, until it receives readable time code again. To make it stop, click the Stop Freewheeling button.
Figure 12-2: Setting the time code start time.
Click here to edit the start time, or drag vertically on the numbers.
MOTU
COMPANY
CONFIDENTIAL
Stop Freewheeling
The Stop Freewheeling button stops the system if it is currently freewheeling.
GENERATOR SECTION
The Generator section (on the right-hand side of the window in Figure 12-1) provides settings for generating SMPTE time code.
Level
Turn the level knob to adjust the volume of the SMPTE time code being generated by the UltraLite-mk3. The level knob disappears when the Destination is set to None.
Tach light
The Tach light blinks once per second when the UltraLite-mk3 is generating SMPTE time code.
Destination
In the Destination menu, choose either SMPTE (to generate time code) or None (to turn it off).
Stripe
Click this button to start or stop time code. To set the start time, click directly on the SMPTE time code display in the Generator section and type in the desired start time. Or drag vertically on the numbers.
Regenerate
This option, when enabled, causes the generator to generate time code whenever the UltraLite-mk3 is receiving SMPTE time code.
RESOLVING CUBASE OR NUENDO TO SMPTE TIME CODE
To resolve your UltraLite-mk3 and Cubase or Nuendo directly to SMPTE time code with no additional synchronization devices, use the setup shown in Figure 12-3 on page 92. Make sure the Clock Source setting in the MOTU Audio Console window is set to SMPTE. Also, make sure that you’ve connected an LTC input signal to an UltraLite-mk3 analog input, and that you’ve specified that input in the SMPTE Setup.
MOTU SMPTE CONSOLE
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SYNCING TO SMPTE TIME CODE
The UltraLite-mk3 system can resolve directly to SMPTE time code. It can also generate time code, under its own clock or while slaving to time code. Therefore, the UltraLite-mk3 can act both as an audio interface and as a SMPTE time code synchronizer to which you can slave other devices. You can use the UltraLite-mk3 to slave your audio software to time code as well, as long as your software supports sample-accurate sync, which is the means by which the software follows the UltraLite-mk3. The accuracy may not be sample­accurate, but in most cases it will be very close.
Choose SMPTE as the clock source in MOTU Audio Setup. This setting can also be made in the MOTU SMPTE Console (shown below).
SMPTE time code source
Use this setup if you have:
A SMPTE time code source, such as a multitrack tape deck.
An UltraLite-mk3 by itself, OR with another slaved device
(such as a digital mixer).
Host software that supports sample-accurate sync.
This setup provides:
Continuous sync to SMPTE time code.
Sub-frame timing accuracy.
Transport control from the SMPTE time code source.
audio cable bearing LTC (Longitudinal Time Code)
Any analog input quarter-inch jack
UltraLite-mk3 interface
FireWire cab le
Windows computer running Cubase or
other sample-accurate ASIO software
Figure 12-3: Connections for synchronizing the UltraLite-mk3 directly to SMPTE time code.
92
In Cubase, go to the Synchronization window and choose ASIO Audio Device as the Timecode Base.
Launch the MOTU SMPTE Console and specify the SMPTE Source, which is the interface receiving the SMPTE time code. Also, confirm that the Clock Source/Address is SMPTE/SMPTE.
MOTU SMPTE CONSOLE
Page 93
CHAPTER
13 Performance Tips & Troubleshooting
Things seems like they are working fine, but the UltraLite-mk3 then just drops off line, and the computer can’t see it anymore on the FireWire bus.
This is a common symptom when the problem is that the UltraLite-mk3 is not getting enough power. Check the power source for the UltraLite-mk3. Make sure that the power connection meets the requirements outlined in “Bus power requirements” on page 21.
Why does the start sound not play through the UltraLite-mk3?
The UltraLite-mk3 will only playback audio at a sampling rate of 44.1, 48, 88.2. 96. 176.4 or 192 kHz.
The computer freezes when it starts up
If the computer is unable to boot up, it may be a conflict with the WDM Driver. As soon as the computer boots up, Windows will try and initialize the WDM Driver. If this fails, your computer will hang. To determine if the WDM Driver is the problem, boot up in Safe Mode or remove the MOTU Audio software with the Add/Remove Programs Control Panel then restart. Reinstall the UltraLite-mk3 software and choose only to install the MOTU ASIO driver, not the WDM Driver. Restart again.
‘New hardware detected’ window
If you connect your UltraLite-mk3 before running the UltraLite-mk3 Software Installer CD, Windows will prompt you that new hardware has been detected. Cancel this, and run the UltraLite-mk3 Software Installer, rather than allowing Windows to locate the drivers.
UltraLite-mk3 inputs and outputs are not available in SONAR
Make sure that the inputs and/or outputs that you want to use are enabled in SONAR.
Sound Forge and ‘Smooth Scroll’
If the Smooth Scroll option under the Options menu is turned on, you may experience clicks and pops or other anomalies in the audio playback. This gets worse as you zoom in more to the waveform while playing. For the best quality playback, turn this option off.
Clicks and pops due to hard drive problems
If you have checked your clock settings sync cable connections and you are still getting clicks and pops in your audio, you may have a drive related problem. Set the UltraLite-mk3 Clock Source to Internal and try recording just using the analog inputs and outputs of the UltraLite-mk3. If you encounter the same artifacts you may want try using another drive in your computer. Clicks and pops can also occur when the drive is severely fragmented or the disk drivers are outdated.
If you are using a FireWire drive on the same bus as the UltraLite-mk3, it could be that the FireWire bus is overloaded (too many devices on the same bus). Try removing all devices except the UltraLite-mk3.
Connecting or powering gear during operation
It is not recommended that you connect/ disconnect, or power on/off devices connected to the UltraLite-mk3 while recording or playing back audio. Doing so may cause a brief glitch in the audio.
Monitoring - how do I monitor inputs?
Please refer to the documentation for the audio application that you are using. If your application does not support input monitoring, you will need to use the UltraLite-mk3’s hardware-based
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CueMix FX monitoring feature. Please see chapter 10, “Reducing Monitoring Latency” (page 55).
Controlling monitoring latency
See chapter 10, “Reducing Monitoring Latency” (page 55).
CUSTOMER SUPPORT
We are happy to provide customer support to our registered users. If you haven’t already done so, please take a moment to register on line at motu.com, or fill out and mail the registration card included with your 8pre. Doing so entitles you to technical support and notices about new products and software updates.
REPLACING DISKS
If your UltraLite-mk3 installer CD becomes damaged and fails to provide you with fresh, working copies of the program, our Customer Support Department will be glad to replace it. You can request a replacement disc by calling our business office at (617) 576-2760 and asking for the customer service department. In the meantime, you can download the latest drivers from www.motu.com.
TECHNICAL SUPPOR T
If you are unable, with your dealer’s help, to solve problems you encounter with the UltraLite-mk3 system, you may contact our technical support department in one of the following ways:
Tech support hotline: (617) 576-3066 (Monday
through Friday, 9 am to 6 pm EST)
Tech support 24-hour fax line: (617) 354-3068
Online support: www.motu.com/support
Please provide the following information to help us solve your problem as quickly as possible:
The serial number of the UltraLite-mk3 system.
This is printed on a sticker placed on the bottom of the UltraLite-mk3 itself. You must be able to supply this number to receive technical support.
A brief explanation of the problem, including the
exact sequence of actions which cause it, and the co ntent s of any er ror mes sag es whi ch a ppe ar on t he screen.
The pages in the manual which refer to the parts
of the UltraLite-mk3 with which you are having trouble.
The version of your computer’s operating
system.
We’re not able to solve every problem immediately, but a quick call to us may yield a suggestion for a problem which you might otherwise spend hours trying to track down.
If you have features or ideas you would like to see implemented, we’d like to hear from you. Please write to the UltraLite-mk3 Development Team, MOTU Inc., 1280 Massachusetts Avenue, Cambridge, MA 02138.
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PERFORMANCE TIPS & TROUBLESHOOTING
Page 95
+4dB analog input 19
-10dB analog input 19 1394 connector 6, 11, 18 192kHz
operation
24-bit
48V phantom power 5 4-pin FireWire 21 6-pin FireWire 21 828
896mk3
A
Ableton Live 43 Activity meters 11 All Notes Off (LCD) 36 Analog inputs/outputs 6
Analog meters 11 Application follows control surface 86 ASIO 12, 15, 16, 41
Attack
Audio
Audio Setup software 27 AudioDesk
AutoSave Status 36
B
Balance 65 Balanced analog 19 Buffer Size 29, 57 Bus
Bus power 21
C
Channel tab 70
Clear Peaks 85 Clock
Clock source 7, 28
Combo jacks 5, 6 Comp button 79 Compressor 77, 78
Condenser mic input 5, 19 Configurations menu 85 Configure interface 24
INDEX
28
3rd party software recording 11
connecting to UltraLite-mk3
connecting to UltraLite-mk3
making connections to 19 overview 10 trim 67
software
clock source
compressor
bit resolution
MOTU 828mk3 settings
activity LEDs fader 64
examples 22 requirements 21
reverb settings 70
192kHz operation
SMPTE setting 29
enabling 77
50
42
78
28
7
70, 80
28
25
25
Connecting multiple UltraLite-mk3s 24 Control Surfaces menu 86 Controller
connecting Converters 6 Copy/Paste 85 Cubase 12, 27
choosing the UltraLite-mk3 driver
20
43
clock source 42
Main Out Assign 43
phones 42
Return Assign 44
reverb return 45, 50
sample rate 42
synchronization 45 CueMix
menu CueMix FX 58, 61-87
36
Application follows control surface
86
Configurations menu 85
control surfaces 87
Control Surfaces menu 86
Cubase/Nuendo 45
CueMix control surfaces 87
Devices menu 85
Edit menu 85
File menu 84
focus 63
GigaStudio 53
installation 62
Listenback explained 83
listenback settings 83
Mixer 33
output jacks 20
overview 61, 63
Phones menu 86
Share surfaces with other applica-
shortcuts 84
signal flow 66
SONAR 50
stand-alone operation 62
Talkback menu 86
talkback settings 83 Customer support 94
D
Daisy-chaining 21, 24, 25 DAT
connecting DC power supply 22 Delay (latency) 55 Devices menu 85 Digital Performer
828mk3 settings Direct Monitoring 44 Disable interface option 25, 31 Disable option 25 Disk
getting a replacement Drivers
tions
21, 23
86
7
94
Legacy MME (Wave)
DSP
meter
62, 82
resources 62, 82 Dynamic mic 19 Dynamics
enabling
68, 77
graph 67
inputs 67
outputs 69
tab 77
E
Early reflections 81 Enable full Wave support 30 Enable Pedal 30 EQ
enabling
68, 72
filter types 73
frequency 73
gain 73
graph 67
inputs 67
outputs 69
Q 73
tab 71 Expansion 24
F
Factory defaults 36 Feedback loops 45, 50 File menu
Clear Peaks
Copy/Paste 85
Hardware Follows CueMix Stereo
Load Hardware Preset 84
Mix1 return includes computer 85
Peak/Hold Time 84
Save Hardware Preset 84
undo/redo 85 FireWire 11
6-pin vs. 4-pin 21
additional busses 25
connecting 18
connector 6
PC card adapters 22
PCI cards 21 Focus 63
Inputs tab 66
Mixes tab 65
Outputs tab 69 Follow Active Mix 86 Forget button 25, 31 Freewheel
address
clock 90
infinite 90, 91 Frequency
EQ Front panel 33
LCD display 11
73
90
85
Settings
85
7
95
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G
Gain
EQ
73
reduction 78
reduction (Leveler) 79 General tab 27 GigaStudio 51
clock source 51
Main Out Assign 52
sample rate 51 GR (gain reduction) 78 GSIF driver 12, 15, 16, 51 Guitar
connecting
H
Hardware Follows CueMix Stereo Settings
Hardware follows CueMix Stereo Settings
Hardware reset 36 Headphone jack 5, 11, 34 Headphones
connecting
controlling output 30 HUI 87
I
In menu (LCD) 37 Infinite freewheel 90, 91 Inputs
analog
pan 65
reverb send 68
S/PDIF 6
tab 66
trim 67 Installation
hardware
software 15 Internal (sync setting) 28 Invert phase 66
K
Keyboard controller
connecting
L
Laptop operation 22 Latency 29, 42, 48, 52, 55, 57, 58, 62
w/3rd party software 50 LCD
contrast LCD display 5, 11, 35 Level meter
bus
monitor group 82 Leveler 77, 78 Limit button 79 Listenback
button (channel tab)
button (Outputs tab) 69
explained 83
19, 23
85
85
23
6
17
20
35
65
70
Live 43 Load Hardware Preset 84
M
M/S 70 Mackie Control 87 Main Out Assign 30
Cubase/Nuendo 43 GigaStudio 52 SONAR 48
Main outs
jacks
6
making connections to 20 volume 34
volume control 5, 11 Main volume 5, 11 Makeup gain 79 Master fader
mix busses Master volume 34, 82 Metering 11 Meters
monitor group Meters tab 80 Mic/guitar inputs 33
trim 67 Mic/instrument inputs 5, 6, 18
connecting 23
overview 10
phantom power 5 MIDI
connections
jacks 6
overview 10
Thru in standalone 36
Windows driver installation 16 Mid-side micing 70 Mix bus
activity LEDs
level meter 65
master fader 64
mute 65 Mix1 return includes computer 85 Mixes tab 64 MME driver 7 Monitor group 82
assigning outputs 82
assigning outputs to 69
level 82
meters 82
presets menu 82 Monitoring 56
thru main outs 20
w/3rd party software 50 Mono button 66 MOTU
Audio Setup software
Audio System
MOTU Audio
ASIO driver MOTU Audio Console 27 MOTU Audio Setup 7
64
82
20
70, 80
bit resolution
16
27
28
MOTU SMPTE Setup 89 Multiple interfaces 24
N
Normal 70 Nuendo 12, 27
choosing the 8pre driver 43 clock source 42 Main Out Assign 43 Return Assign 44 reverb return 45, 50 sample rate 42 synchronization 45
O
Optimization 58 Output level (meter in Dynamics plug-in)
Outputs
P
Packing list 13 Pad 19 Paste 85 Patch thru
PCI
PCMCIA adapters 25 Peak mode 78 Peak/Hold Time 84 Performance 58 Phantom power 5, 11, 18, 19 Phase 66 Phones 5, 11, 34
Phones 1-2
Phones 1-2 output
Phones Assign 30 Polarity 22 Power supply 22
Power switch 22, 33 Pre/post FX buttons 70, 80 Precision Digital Trim 10 PreDelay 81 Presets
Q
Q 73
78
analog
6
dynamics 69 EQ 69 reverb send/return 69 signal flow 69 tab 68
latency
29, 58
FireWire adapters
Cubase 42 GigaStudio 52 menu 86 SONAR 48
SONAR
50
Cubase
45
jack 6
naming/saving in LCD
25
35
96
INDEX
Page 97
R
Ratio
compressor Regenerate 91 Registration 13 Release
Dynamics Return Assign 30
Cubase/Nuendo 44
SONAR 49 Reverb 63
design section 82
early reflections 81
enabling/disabling 80
input sends 68
mix bus send/return 64, 65
outputs send/return 69
predelay 81
returns 81
routing to/from 81
send (channel tab) 70
sends 81
shelf filter 81
tab 80
time 81, 82
trim (channel tab) 70
width 82 Reverb return 81
Cubase 45, 50
Nuendo 45, 50 RMS mode 78
S
S/PDIF 6, 10
clock source setting 29
connection 20
meters 11
sync 21
trim 67 Sample rate 7, 28
192kHz operation 28 Samplers
connecting Samples Per Buffer 29, 57 Samples per buffer 7, 29, 42, 48, 52 Save Hardware Preset 84 Setup menu (LCD) 35 Share surfaces with other applications 86
78
78
23
Shelf Filter 81 Shortcuts 84 Signal flow (CueMix FX mixer) 66 SMPTE
overview
89
Setup application 89 source setting 90
sync 89 SMPTE sync 92 Software installation 15 Solo
light SONAR 12
Sony
Sound Forge 44 Sound module
Split Point 81 Stand-alone operation 33, 40, 62 Stereo button 66 Stereo settings (Channel tab) 70 Stop Freewheeling 90 Stripe button 91 Studio setup (example) 23 Swap L/R 70 Synchronization
Synths
System requirements
T
TACH
Talkback
65, 83
clock source 48
enabling the UltraLite-mk3 ASIO
Main Out Assign 48
Return Assign 49
sample rate 48
Sound Forge
connecting
Cubase
multiple interfaces 24
Nuendo 45
connecting
minimum
recommended computer 13
light (SMPTE Setup Console)
button (Channel tab)
button (Outputs tab) 69
45
20
23
13
driver
44
48
70
explained 83 menu 84, 86
settings 83 Tech support contact info 94 Technical support 94 Threshold
dynamics Time code sync 89, 92 Tip positive/negative 22 Traveler
connecting to UltraLite-mk3 Trim 18, 67 Troubleshooting
EQ knobs don’t work
feedback loop 45, 50 TRS connectors 19 TRS/XLR jacks 5, 6
U
UltraLite-mk3
connecting multiple interfaces
expansion 24
installing 17
power switch 33
rear panel overview 9
SMPTE setting 29
software installation 15
summary of features 9
tab 27 Unbalanced analog 19 Undo/Redo 85 User def. (monitor group menu) 82
V
Video sync 89 Volume
headphone V-stack 43
W
Wave driver 7, 16, 47 Width 65
reverb 82 Width knob 70
90
X
XLR/TRS jacks 5, 6
78
25
68
25
11
INDEX
97
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