About the Mark of the Unicorn License Agreement and
Limited Warranty on Software
TO PERSONS WHO PURCHASE OR USE THIS PRODUCT: carefully read all the
terms and conditions of the “click-wrap” license agreement presented to you when
you install the software. Using the software or this documentation indicates your
acceptance of the terms and conditions of that license agreement.
Mark of the Unicorn, Inc. (“MOTU”) owns both this program and its documentation.
Both the program and the documentation are protected under applicable copyright,
trademark, and trade-secret laws. Your right to use the program and the
documentation are limited to the terms and conditions described in the license
agreement.
Reminder of the terms of your license
This summary is not your license agreement, just a reminder of its terms. The actual
license can be read and printed by running the installation program for the software.
That license agreement is a contract, and clicking “Accept” binds you and MOTU to
all its terms and conditions. In the event anything contained in this summary is
incomplete or in conflict with the actual click-wrap license agreement, the terms of the
click-wrap agreement prevail.
YOU MAY: (a) use the enclosed program on a single computer; (b) physically transfer
the program from one computer to another provided that the program is used on only
one computer at a time and that you remove any copies of the program from the
computer from which the program is being transferred; (c) make copies of the
program solely for backup purposes. You must reproduce and include the copyright
notice on a label on any backup copy.
YOU MAY NOT: (a) distribute copies of the program or the documentation to others;
(b) rent, lease or grant sublicenses or other rights to the program; (c) provide use of
the program in a computer service business, network, time-sharing, multiple CPU or
multiple user arrangement without the prior written consent of MOTU; (d) translate,
adapt, reverse engineer, decompile, disassemble, or otherwise alter the program or
related documentation without the prior written consent of MOTU.
MOTU warrants to the original licensee that the disk(s) on which the program is
recorded be free from defects in materials and workmanship under normal use for a
period of ninety (90) days from the date of purchase as evidenced by a copy of your
receipt. If failure of the disk has resulted from accident, abuse or misapplication of the
product, then MOTU shall have no responsibility to replace the disk(s) under this
Limited Warranty.
THIS LIMITED WARRANTY AND RIGHT OF REPLACEMENT IS IN LIEU OF,
AND YOU HEREBY WAIVE, ANY AND ALL OTHER WARRANTIES, BOTH
EXPRESS AND IMPLIED, INCLUDING BUT NOT LIMITED TO WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE
LIABILITY OF MOTU PURSUANT TO THIS LIMITED WARRANTY SHALL BE
LIMITED TO THE REPLACEMENT OF THE DEFECTIVE DISK(S), AND IN NO
EVENT SHALL MOTU OR ITS SUPPLIERS, LICENSORS, OR AFFILIATES BE
LIABLE FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING
BUT NOT LIMITED TO LOSS OF USE, LOSS OF PROFITS, LOSS OF DATA OR
DATA BEING RENDERED INACCURATE, OR LOSSES SUSTAINED BY THIRD
PARTIES EVEN IF MOTU HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS
WHICH MAY VARY FROM STATE TO STATE. SOME STATES DO NOT ALLOW
THE LIMITATION OR EXCLUSION OF LIABILITY FOR CONSEQUENTIAL
DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU.
Update Policy
In order to be eligible to obtain updates of the program, you must complete and return
the attached Mark of the Unicorn Purchaser Registration Card to MOTU.
Mark of the Unicorn, Inc. and S&S Research (“MOTU/S&S”) warrant this equipment
against defects in materials and workmanship for a period of TWO (2) YEARS from
the date of original retail purchase. This warranty applies only to hardware products;
MOTU software is licensed and warranted pursuant to separate written statements.
If you discover a defect, first write or call Mark of the Unicorn at (617) 576-2760 to
obtain a Return Merchandise Authorization Number. No service will be performed on
any product returned without prior authorization. MOTU will, at its option, repair or
replace the product at no charge to you, provided you return it during the warranty
period, with transportation charges prepaid, to Mark of the Unicorn, Inc., 1280
Massachusetts Avenue, MA 02138. You must use the product’s original packing
material for in shipment, and insure the shipment for the value of the product. Please
include your name, address, telephone number, a description of the problem, and
the original, dated bill of sale with the returned unit and print the Return Merchandise
Authorization Number on the outside of the box below the shipping address.
This warranty does not apply if the equipment has been damaged by accident,
abuse, misuse, or misapplication; has been modified without the written permission
of MOTU, or if the product serial number has been removed or defaced.
ALL IMPLIED WARRANTIES, INCLUDING IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
LIMITED IN DURATION TO TWO (2) YEARS FROM THE DATE OF THE
ORIGINAL RETAIL PURCHASE OF THIS PRODUCT.
THE WARRANTY AND REMEDIES SET FORTH ABOVE ARE EXCLUSIVE
AND IN LIEU OF ALL OTHERS, ORAL OR WRITTEN, EXPRESS OR IMPLIED.
No MOTU/S&S dealer, agent, or employee is authorized to make any modification,
extension, or addition to this warranty.
MOTU/S&S ARE NOT RESPONSIBLE FOR SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES RESULTING FROM ANY BREACH OF
WARRANTY, OR UNDER ANY LEGAL THEORY, INCLUDING LOST PROFITS,
DOWNTIME, GOODWILL, DAMAGE OR REPLACEMENT OF EQUIPMENT
AND PROPERTY AND COST OF RECOVERING REPROGRAMMING, OR
REPRODUCING ANY PROGRAM OR DATA STORED IN OR USED WITH
MOTU/S&S PRODUCTS.
Some states do not allow the exclusion or limitation of implied warranties or liability for
incidental or consequential damages, so the above limitation or exclusion may not
apply to you. This warranty gives you specific legal rights, and you may have other
rights which vary from state to state.
MOTU, Digital Performer, AudioDesk, Mark of the Unicorn and the unicorn silhouette
logo are trademarks of Mark of the Unicorn, Inc.
This equipment has been type tested and found to comply with the limits for a class B digital device,
pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection
against harmful interference in a residential installation. This equipment generates, uses, and can
radiate radio frequency energy and, if not installed and used in accordance with the instruction manual,
may cause harmful interference to radio communications. However, there is no guarantee that
interference will not occur in a particular installation. If this equipment does cause interference to radio
or television equipment reception, which can be determined by turning the equipment off and on, the
user is encouraged to try to correct the interference by any combination of the following measures:
• Relocate or reorient the receiving antenna
• Increase the separation between the equipment and the receiver
• Plug the equipment into an outlet on a circuit different from that to which the receiver is connected
If necessary, you can consult a dealer or experienced radio/television technician for additional
assistance.
PLEASE NOTE: only equipment certified to comply with Class B (computer input/output devices,
terminals, printers, etc.) should be attached to this equipment, and it must have shielded interface
cables in order to comply with the Class B FCC limits on RF emissions.
WARNING: changes or modifications to this unit not expressly approved by the party
responsible for compliance could void the user's authority to operate the equipment.
Page 3
Contents
Part 1: Getting Started
7
Quick Reference: Track16 Operation
Quick Reference: Track16 Connectors
8
Quick Reference: MOTU Audio Setup
9
About the Track16
11
Packing List and System Requirements
17
Installing the Track16 Software
19
23
Installing the Track16 Hardware
Part 2: Using Track16
MOTU Audio Setup
35
Hardware operation
41
Configuring Host Audio Software
43
Reducing Monitoring Latency
51
57
CueMix FX
MOTU SMPTE Setup
103
Part 3: Appendices
Audio I/O reference
111
Troubleshooting
113
3
Page 4
4
Page 5
Part 1
Getting Started
Page 6
Page 7
CHAPTER
Quick Reference: Track16 Operation
These 7-segment level meters
have a range from -42 dB to
-1 dB. The top red LED illuminates when the signal reaches
1 dB below full scale — for
even just one sample.
Push the METERS button below
to toggle between the white
labels and blue labels.
To toggle the -20dB pad (P) for a
mic input, push the MIC 1 or MIC 2
button and then push the knob.
To toggle 48V phantom power
(V), push and hold the knob.
Level meters for
the two mic inputs
or the eighth-inch
stereo mini jack on
the front.
Level meters for
the two guitar
inputs or the
phone jacks
on the front.
Level meters
for the line
inputs or the
line outputs.
Dedicated level meters
for the main outs.
This multi-function knob
controls the volume, trim, or bus
level of the currently selected
input or output channel (or
pair). Use the buttons below to
select the desired input or
output. When an output is
selected, push the knob to mute
or unmute it. You can do the
same when controlling an
input’s CueMix bus volume (as
explained below).
To control the trim level for an
input, press its button to select it
(the button turns green) and then
use the knob to adjust input level.
Push the METERS button to
toggle the meters between the
channels labeled in white and
those labeled in blue.
To control the volume for an
output, press its button to select
it (the button turns green) and
then use the knob to adjust level.
To control an input’s CueMix
bus volume (input fader), hold
the desired output bus (MAIN,
PHONES, or LINE OUT) while
pressing the desired input here
so that both buttons turn
green. Then use the knob to
adjust the CueMix input level.
Push to mute/unmute.
1. This is one of two hi-Z guitar inputs. The second
guitar input is on the breakout cable (10).
2. Line In 3-4 is a stereo eighth-inch “mini” jack for
connecting an iPod or other mobile audio device.
3. From the factory, the headphone jack is a discrete
output, but it can mirror any other output pair
(digital or analog).
4. If your headphones have a stereo mini connector,
connect them here. The signal on the two
headphone jacks (TRS and stereo mini) is the same.
5. Connect the Track16 to the computer here via either
FireWire or USB2, using either the standard 1394
FireWire B or USB cable provided with your Track16.
There’s not much difference, except that FireWire
offers bus-powered operation (without the DC
power supply).
off the Track16 when plugging in the FireWire
cable, as this avoids the possibility of static
discharge, which can harm the electrical components in the Track16 or your computer
6. Connect the breakout cable supplied with your
Track16 here.
only the supplied Track16 cable.
Important note: it is best to turn
For optimum performance, use
MIDI IN/OUT
8
9
.
10
Guitar 2
7. These optical digital I/O connectors can be
connected either to an ADAT-compatible “lightpipe”
device (such as a digital mixer) or to a S/PDIF optical
(“TOSLINK”) compatible device, such as an effects
processor. Be sure to set the format in the MOTU
Audio Setup software. (See “Optical input/output”
on page 38 for details.) ADAT optical supplies eight
channels of 24-bit digital I/O per bank (4 channels
per bank at 96kHz). TOSLINK is stereo at sample
rates up to 96 kHz.
8. These XLR connectors accept a mic cable and are
equipped with a preamp. 48V phantom power and
20 dB pad can be applied via the controls on the top
panel. The knob provides 60 dB of gain.
9. Connect a MIDI device here using standard MIDI
cables. Connect the Track16’s MIDI OUT port to the
MIDI IN port on the other device. Conversely,
connect the Track16’s MIDI IN port to the MIDI OUT
port on the other device. You can connect different
devices to each port, such as a controller device to
the IN port and a sound module to the OUT port. You
can also daisy-chain MIDI devices, but be sure to
manage their MIDI channels (so that they don’t
receive or transmit on the same channel).
10. This is the second of two hi-Z guitar inputs. The first
guitar input is on the front panel (1).
11
Line In 1-2
12
Main out 1-2
11. These two analog line-level inputs are balanced
quarter-inch connectors. They do not have
preamps, so they are best used for synthesizers,
drum machines, effects processors, and other
instruments with line level signals (either -10 dB or
+4 dB). These inputs are also equipped with the
Track16’s Precision Digital Trim™ feature: digitally
controlled analog trims that let you adjust input
level in 1/4 dB increments. The trim can be adjusted
over a range of -96 to +22 dB.
12. These two balanced TRS jacks serve as the Track16’s
main analog outputs. You can connect them to a set
of powered studio monitors and then control the
volume by pressing the MAIN button.
To hear disk tracks in your audio software on these
main outs, assign the disk tracks (and master fader)
to these main outs. Also make sure the Main Out
Assign option is set to
Assign” on page 38. You can also use CueMix FX to
monitor live Track16 inputs here as well.
13. These two analog line outputs are unbalanced
quarter-inch connectors referenced to +17 dBu.
14. This jack accepts any standard 9-18V DC power
supply with either tip-positive or tip-negative
polarity. Alternately, you can use FireWire bus
power.
13
Line out 1-2
Main Out 1-2
DC Power (14V)
. See “Main Out
14
Page 9
Quick Reference: MOTU Audio Setup
CHAPTER
Determines the clock source for your Track16.
If you’re just using the analog ins and outs, set
this to ‘Internal’. The other settings are for
digital transfers via the optical ports or for
resolving the Track16 to other clock sources.
This menu lets you choose what you will hear
from the PHONES jack. To mirror the main outs,
choose Main Out 1-2. Or you can mirror any
other output pair. To hear the phones as their
own independent output, choose Phones 1-2.
The Track16 driver provides a stereo return
back to the computer. This return feeds the
signal on any Track16 output pair directly
back to the computer, where you can record,
process, monitor or otherwise use it. This is a
great way to “bounce” full mixes, complete
with live audio routed through the Track16
only, back into the computer.
Click the tabs to access general
MOTU interface settings or
settings specific to the Track16
(or other connected interface.)
Choose the global sample rate
for the system here.
Specifies the stereo input and
output pair when the Track16 is
chosen for Mac OS X audio I/O.
Each optical bank can be configured independently: ADAT or
TOSLINK. Disable them when not
in use to conserve DSP and
FireWire/USB bus bandwidth.
Choose the output pair you
would like the main outs to
mirror, or choose Main Outs 1-2
to operate them as their own
independent pair.
Click the General tab to access these settings.
Check this option if you would like the MOTU
Audio Setup icon to appear in the application
dock as soon as a MOTU interface is detected
(switched on, plugged in, etc.)
This button opens another dialog that lets
you assign your own customized names to
each Track16 input and output. For example,
if you have a lead vocal mic plugged into
input 1, you could name it “Lead Vox”. Your
customized names then appear in your host
audio application (if it supports Core Audio
input naming).
These foot switch settings are for other
MOTU audio interfaces and don’t apply
to the Track16.
In the standard Mac OS X
fashion, the console
appears in the dock when
you launch it. If the Launch
option is checked (as
shown above), the icon
appears as soon as you
switch on your Track16
interface. If you click and
hold on the dock icon
(instead of clicking it) or
control-click, a menu of
hardware settings appears
as shown to the right. You
can view and configure any
hardware settings from this
menu, without opening the
console window.
The Track16 is a hybrid FireWire USB2 audio
interface for Mac and Windows that provides 16
inputs and 16 outputs (at 44.1 or 48kHz). Both
analog and digital I/O are offered at sample rates
up t o 96 k Hz, and ana log re cordi ng an d play back is
offered at rates up to 192 kHz. All inputs and
outputs can be accessed simultaneously. The
Track16 consists of a rugged, aluminum alloy
desktop unit that connects to a computer via a
standard FireWire or USB cable.
The Track16 offers the following main features:
■
Universal computer connectivity via FireWire or
high-speed USB2
■
Two analog mic inputs equipped with
independent mic preamps
■
Two hi-Z analog guitar inputs
■
Two balanced analog line inputs on quarter-inch
connectors
■
Stereo unbalanced analog line input on an
1/8th-inch “mini” connector
■
Two analog main outputs on balanced quarter-
inch TRS connectors
■
Independent 48V phantom power and 20 dB
pad for each mic input
■
Independent Precision Digital Trim™ for each
input
■
24-bit operation on all analog I/O at standard
sample rates up to 192 kHz
■
One bank of optical digital I/O that provide 8
channels of ADAT optical at 48 kHz, 4 channels of
S/MUX optical I/O at 96 kHz, or stereo TOSLINK
at rates up to 96 kHz
■
On-board SMPTE synchronization via any
analog input and output
■
Two phone jacks (quarter-inch and mini)
■
Programmable master volume knob
■
CueMix™ FX no-latency mixing, monitoring
and effects processing
■
7-segment LED level meters for all analog inputs
■
Dedicated 7-segment level meters for main outs
■
External international power supply
■
FireWire bus powered operation
■
Stand-alone operation
■
Mac and Windows drivers for multi-channel
operation and across-the-board compatibility w ith
any audio software on current Mac and Windows
systems
■
AudioDesk™, full-featured audio workstation
software for Mac OS X that supports both 16-bit
and 24-bit recording
■
Two analog line level outputs on unbalanced
quarter-inch connectors
11
Page 12
With a variety of I/O formats, mic preamps, nolatency mixing and processing of live input and
synchronization capabilities, the Track16 is a
complete, portable “studio in a box” when used
with a Mac or Windows computer.
Mic inputs
Both mic inputs are equipped with a separate
preamp. Individual 48V phantom power and 20 dB
pad are supplied by the top panel switches. Each
input can be trimmed with the volume knob.
THE TRACK16 I/O CONNECTIONS
The Track16 has the following I/O connections,
supplied either on the base unit itself or on the
included DB25 breakout cable. All Track16 inputs
and outputs can be used simultaneously, for a total
of 16 inputs and 16 outputs at 44.1/48kHz:
ConnectionInputOutput
Mic 24-bit 192 kHz on XLR with preamp2-
Guitar 24-bit 192 kHz on hi-Z quarter-inch2-
Analog 24-bit 192 kHz on bal/unbal TRS24
Analog 24-bit 192 kHz on unbal stereo “mini” 20
Headphone output*-4
ADAT optical digital†88
Total1616
* The two phone outputs (quarter-inch and mini)
are hard-wired to mirror each other. Their signal
can be an independent output stream, or it can
mirror any other Track16 output pair, such as the
main outs.
† The Track16 optical connectors support several
standard optical I/O formats, which provide
varying channel counts. See “Optical input/
output” on page 38 for details about optical bank
operation.
With the exception of the phone jacks on the front
panel, all inputs and outputs are discrete
(independent).
Analog
All analog inputs and outputs are equipped with
24-bit 192 kHz A/D converters. All audio is carried
to the computer in a 24-bit data stream.
Guitar inputs
Without proper impedance levels, direct “DI”
guitar input won’t sound right when you run it
through your guitar amp plug-ins and virtual
stomp boxes. The Track16’s dedicated “hi-Z” guitar
inputs provide high-impedance load characteristics suitable for passive and active pickups alike,
to produce authentic guitar tone and feel with your
guitar processing software.
Line inputs and outputs
All quarter-inch analog connectors are balanced,
except for line outputs 3-4. Balanced connectors
can accept either a balanced or unbalanced plug.
Balanced output connections protect audio signals
from RF interference, AC hum, and other noiseproducing environmental factors. The unbalanced
line outputs are useful for home stereo
components, consumer speakers, or other
common unbalanced destinations.
The quarter-inch outputs are referenced to a +4
dBu line level output signal. The inputs have
+22 dB of input gain and -96 dB of cut, allowing
them to accommodate both -10 dBu and +4 dBu
level signals.
Precision Digital Trim™
All of the Track16’s analog inputs are equipped
with digitally controlled analog trims, adjustable in
approximately 1/4 dB increments. All analog
inputs can be trimmed with the Track16 knob or
with the Track16’s included CueMix FX control
software for Mac and Windows. This gives you
finely-tuned control of trim settings for a wide
variety of analog inputs for optimum levels.
Different trim configurations can then be saved as
preset configurations for instant recall.
12
ABOUT THE TRACK16
Page 13
Optical
The optical connectors provide 8 channels of
ADAT optical at 44.1 or 48 kHz, 4 channels of
S/MUX optical I/O at 96 kHz or stereo TOSLINK
at rates up to 96 kHz. The banks operate independently, allowing you to mix and match any optical
formats on input and output. For example, you
could receive 4 channels of 96 kHz S/MUX input
while at the same time sending 96 kHz stereo
optical S/PDIF (“TOSLINK”) output.
MIDI I/O
The Track16’s standard MIDI IN and MIDI OUT
jacks supply 16 channels of MIDI I/O to and from
the computer. Timing accuracy can be sampleaccurate with host software that supports it.
On-board SMPTE synchronization
The Track16 can resolve directly to SMPTE time
code via any analog line input, without a separate
synchronizer. The Track16 can also generate
SMPTE time code via any analog output. The
Track16 provides a DSP-driven phase-lock engine
with sophisticated filtering that provides fast
lockup times and sub-frame accuracy.
To fully support both formats, the Track16 audio
interface is equipped with both FireWire B (400
Mbit/sec) connectors and a high-speed USB2 (480
Mbit/sec) connector, and you can use either port to
connect the Track16 to your computer. This gives
you maximum flexibility and compatibility with
today’s ever-expanding universe of Mac and
Windows computers.
Bus-powered operation
When connecting to the computer with FireWire,
the Track16 can draw power from the FireWire
connection itself, without the Track16 power
adapter. For more information about bus powered
operation, see “Power options” on page 28.
THE TRACK16 TOP PANEL
Metering
The top panel of the Track16 displays four pairs of
7-segment ladder LEDs. Push the METERS button
to toggle between the channels indicated by the
white labels and channels indicated by the blue
labels. The right-hand meters are dedicated to the
main outs.
The included MOTU SMPTE Setup™ software
provides a complete set of tools for generating and
regenerating SMPTE time code, which allows you
to slave other devices to the computer. Like
CueMix FX, the synchronization features are
cross-platform and compatible with all audio
sequencer software that supports them.
Hybrid FireWire/USB2 connectivity
FireWire has long been recognized as a reliable,
high-performance connectivity standard for
professional MOTU audio interfaces. Meanwhile,
high-speed USB2 has also developed into a widely
adopted standard for connecting peripheral
devices to personal computers.
ABOUT THE TRACK16
Multifunction volume knob with buttons
The multifunction volume knob controls the
volume for the currently selected input or output,
as chosen by the buttons below. Simply push the
button for the input or output you wish to control.
The multifunction knob can also be pushed to
mute and unmute the current channel. For the two
mic inputs, it can toggle pad and 48V phantom
power.
It is also possible to control input mix levels with
the volume knob.
For a summary of all knob functions, see “Quick
Reference: Track16 Operation” on page 7.
13
Page 14
16-BIT AND 24-BIT RECORDING
The Track16 system handles all data with a 24-bit
signal path, regardless of the I/O format. You can
record and play back 16-bit or 24-bit audio files at
any supported sample rate via any of the Track16’s
analog or digital inputs and outputs. 24-bit audio
files can be recorded with any compatible host
application that supports 24-bit recording.
CUEMIX FX 32-BIT FLOATING POINT
MIXING AND EFFECTS
All Track16 inputs and outputs can be routed to the
on-board CueMix FX 8-bus (4 stereo) digital
mixer driven by hardware-based DSP with 32-bit
floating point precision. The mixer allows you to
apply no-latency effects processing to inputs,
outputs or busses direct ly in the Track1 6 hardware,
independent of the computer. Effects can even be
applied when the Track16 is operating stand-alone
(without a computer) as a complete rack-mounted
mixer. Input signals to the computer can be
recorded wet, dry, or dry with a wet monitor mix
(for musicians during recording, for example).
Effects include reverb, parametric EQ and
compression/limiting. The Track16’s Classic
Reverb™ provides five different room types, three
frequency bands with adjustable crossover points,
shelf filtering and reverb lengths up to 60-seconds.
with slopes that range from 6 to 36 dB. The EQ
employs extremely high precision 64-bit floating
point processing.
The Track16’s flexible effects architecture allows
you to apply EQ and compression on every input
and output (a total of 30 channels), with enough
DSP resources for at least one band of parametric
EQ and compression on every channel at 48 kHz.
However, DSP resources are allocated dynamically
and a DSP meter in the CueMix FX software allows
you to keep tabs on the Track16’s processing
resources. Each input, output and mix bus
provides a send to the Classic Reverb processor,
which then feeds reverb returns to mix busses and
outputs, with a selectable split point between them
to prevent send/return feedback loops.
INCLUDED SOFTWARE
The Track16 software installer provides the
following including cross-platform software
applications for Mac and Windows.
MOTU Audio Setup
MOTU Audio Setup provides access to basic
hardware settings, such as sample rate, optical I/O
format selection, headphone output channel
selection, foot switch input programming, and
other settings.
Two forms of compression are supplied: a standard
compressor with conventional threshold/ratio/
attack/release/gain controls and the Leveler™, an
accurate model of the legendary LA-2A optical
compressor, which provides vintage, musical
automatic gain control.
CueMix FX also provides 7-band parametric EQ
modeled after British analog console EQs,
featuring 4 filter styles (gain/Q profiles) to
effectively cover a wide range of audio material.
Low-pass and high-pass filters are also supplied
14
MOTU SMPTE Setup
MOTU SMPTE Setup provides access to the
Track16 system’s SMPTE time code synchronization features, including locking to time code,
generating time code, displaying a time code readout, and so on.
CueMix FX
CueMix FX gives you complete control over the
Track16’s CueMix FX on-board mixer, which
provides no-latency monitoring, mixing and
processing of live inputs through your Track16.
ABOUT THE TRACK16
Page 15
CueMix FX provides attractive graphic mixing,
graphic editing of parametric EQ and a convenient
tabbed interface for quick access to all mixing
features, digitally controlled trims and other
settings in your MOTU audio interface.
CueMix FX provides many advanced features, such
as an accurate instrument tuner and an extensive
arsenal of audio analysis tools, including a realtime FFT, spectrogram “waterfall” display,
oscilloscope, and phase analysis tools.
AUDIODESK
AudioDesk is a full-featured, 24-bit audio
workstation software package included with the
Track16 system (for Mac OS X only). AudioDesk
provides multi-channel waveform editing,
automated virtual mixing, graphic editing of ramp
automation, real-time effects plug-ins with 32-bit
floating point processing, crossfades, support for
many third-party audio plug-ins, background
processing of file-based operations, sampleaccurate editing and placement of audio, and more.
DIGITAL PERFORMER
The Track16 system is fully integrated with
MOTU’s award-winning Digital Performer audio
sequencer software package.
OTHER HOST AUDIO SOFTWARE
The Track16 system includes a standard Mac OS X
Core Audio driver for multichannel I/O with any
audio application that supports Core Audio.
ABOUT THE TRACK16
15
Page 16
16
ABOUT THE TRACK16
Page 17
CHAPTER
Packing List and
2
System Requirements
PACKING LIST
The Track16 ships with the items listed below. If
any of these items are not present in your Track16
box when you first open it, please immediately
contact your dealer or MOTU.
■
One Track16
■
One Track16 DB25 I/O cable
■
One 9-pin to 9-pin IEEE 1394 “FireWire” B cable
■
One USB cable
■
One universal DC power adapter
■
One Track16 Mac/Windows manual
■
One cross-platform installer disc
■
Product registration card
MAC SYSTEM REQUIREMENTS
The Track16 system requires the following Mac
system:
■
PowerPC G4 CPU 1 GHz or faster (including
PowerPC G5 CPUs and all Intel processor Macs)
■
1 GB RAM; 2 GB or more recommended
■
Mac OS X version 10.5, 10.6, or 10.7; v10.5.8 or
later required
PLEASE REGISTER TODAY!
Please register your Track16 today. There are two
ways to register.
■
Visit www.motu.com/register
OR
■
Fill out and mail the included product
registration card
As a registered user, you will be eligible to receive
technical support and announcements about
product enhancements as soon as they become
available. Only registered users receive these
special update notices, so please register today.
Be sure to do the same for the included AudioDesk
software, which must be registered separately. You
can do so online or by filling out and mailing the
included software registration card found at the
beginning of your AudioDesk manual. Please be
sure to register AudioDesk as well, so that you will
be eligible to receive technical support and
announcements about AudioDesk software
enhancements as soon as they become available.
Thank you for taking the time to register your new
MOTU products!
Before you connect the Track16 to your computer
and power it on, run the Track16 software installer.
This ensures that all the Track16 components are
properly installed in your system.
Run the MOTU Audio installer
Install the Track16 software as follows:
1
Insert the MOTU Audio Installer disc; or, if you
have downloaded the MOTU Audio installer,
locate the folder containing the download.
2
Read the
Read Me
file for installation assistance
and other important information.
3
Open the
4
Follow the directions that the installer gives you.
MOTU Audio Installer
application.
Drivers are installed, along with MOTU Audio
Setup, CueMix FX, and other components,
summarized in the table below.
MOTU AUDIO DRIVER
Core Audio
technology built into Mac OS X that provides all of
its standardized audio features. More specifically,
we use
audio driver model. The
provides multi-channel audio input and output
with any Mac OS X Core Audio-compatible
software.
is a term that refers to the software
Core Audio
to refer to Mac OS X’s standard
MOTU Core Audio driver
Software componentPurposeFor more information
MOTU Audio and MIDI drivers Provides multi-channel audio input and output for MOTU
MOTU Audio SetupProvides access to all of the settings in the Track16 and other
CueMix FXGives you complete control over the Track16’s CueMix FX on-
MOTU SMPTE SetupProvides access to the Track16 system’s SMPTE time code sync fea-
AudioDeskProvides complete multi-track recording, mixing and processing.
FireWire and USB Audio devices with host audio software.
MOTU interfaces. Required for Track16 operation.
board mixer, which provides no-latency monitoring, mixing and
processing of live inputs through your Track16.
tures.
Optional.
“MOTU Audio driver” on page 19
chapter 5, “MOTU Audio Setup”
(page 35)
chapter 9, “CueMix FX” (page 57)
chapter 10, “MOTU SMPTE
Setup” (page 103)
AudioDesk User Guide
19
Page 20
For details about using the Track16 with
Core Audio applications, see chapter 7,
“Configuring Host Audio Software” (page 43).
MOTU AUDIO SETUP
MOTU Audio Setup (available in the Applications
folder) gives you access to all of the settings in the
Track16, such as the clock source and sample rate.
For complete details, see chapter 5, “MOTU Audio
Setup” (page 35).
CORE MIDI AND AUDIO MIDI SETUP
Core MIDI
OS X that handles MIDI services for MIDI
hardware and software. Core MIDI provides many
universal MIDI system management features,
including MIDI communication between your
Track16 interface and all Core MIDI compatible
software.
is the “under-the-hood” portion of Mac
This can usually be found in /Applications/
Utilities. If it has been moved, just search for
MIDI Setup
3
Confirm that the MIDI interface is present in the
MIDI Devices
.
tab (or window) in Audio MIDI
Aud io
Setup.
If the interface does not appear, or if it is grayed
out, check your cable connections and click
.
MIDI
Rescan
Audio MIDI Setup
is a utility included with
Mac OS X that allows you to configure your
Track16 interface for use with all Core MIDI
compatible applications. Audio MIDI Setup
provides:
■
A “virtual” studio on your Mac that graphically
represents your MIDI hardware setup and that is
shared by all Core MIDI-compatible programs
■
A simple, intuitive list of your MIDI devices
whenever you need it in any Core MIDIcompatible program
Launching Audio MIDI Setup
1
Make sure your Track16 interface is connected
and turned on.
2
Launch the Audio MIDI Setup utility.
Figure 3-1: The Track16 interface as it appears in the MIDI tab of
Audio MIDI Setup.
Connecting MIDI devices to the Track16
Once your Track16 interface appears in Audio
MIDI Setup, you are ready to add devices, indicate
how they are connected, and identify properties
they may have for particular purposes. This
information is shared with all Core MIDI
compatible applications.
To add a device in Audio MIDI Setup:
1
Click
Add Device
.
20
INSTALLING THE TRACK16 SOFTWARE
Page 21
Figure 3-2: Adding a MIDI device.
2 Drag on its input and output arrows to draw
connections to the Track16 that match its physical
connection.
Figure 3-3: Connecting devices to the Track16. In this example, a
controller keyboard is connected to the Track16’s MIDI IN, and a
sound module is connected to the Track16 MIDI OUT.
3 Double-click the device to make settings, such
as input and output channels, that further describe
the device.
Figure 3-4: Device settings.
4 Repeat the above steps for each MIDI device
connected to the interface.
5 When you are finished, quit Audio MIDI Setup.
Your configuration is automatically saved as the
default configuration, and it is shared with all Core
MIDI-compatible software.
CUEMIX FX
CueMix FX (available in the Applications folder)
provides control over the Track16’s no-latency
CueMix FX on-board mixing, effects processing,
an instrument tuner, a full-featured oscilloscope,
and other audio analysis tools. For details, see
chapter 9, “CueMix FX” (page 57).
MOTU SMPTE SETUP
MOTU SMPTE Setup (available in the
Applications folder) software provides a complete
set of tools to resolve the Track16 to SMPTE time
code, and to generate SMPTE for striping,
regenerating or slaving other devices to the
computer. For details, see chapter 10, “MOTU
SMPTE Setup” (page 103).
INSTALLING THE TRACK16 SOFTWARE
21
Page 22
AUDIODESK WORKSTATION SOFTWARE
AudioDesk is an advanced workstation software
package for the Track16 that lets you record, edit,
mix, process, bounce and master multi-track
digital audio recording projects. Advanced features
include real-time 32-bit effects processing, 24-bit
recording, and much more.
See the AudioDesk User Guide included with your
Track16 system for details.
Your Track16 audio interface is equipped with both
FireWire B connectors (running at 400 Mbit/sec)
and a high-speed USB2 connector (480 Mbit/sec),
and you can use either port to connect the Track16
to your computer. This gives you maximum
flexibility and compatibility with today’s everexpanding universe of Mac and Windows
computers.
Type B FireWire ports
The Track16 has a FireWire 9-pin Type B port,
which provides the most reliable FireWire
connection available. The port operates at 400
Mbit/s, and it can be connected to any available
FireWire port on your computer: Type A (6-pin),
Type A “mini” (4-pin), or Type B (9-pin). If your
computer has FireWire Type B ports, use the
included 9-pin-to-9-pin FireWire cable. If your
computer has either standard Type A ports or
miniature Type A ports, use the appropriate 9-pinto-6-pin or 9-pin-to-4-pin FireWire cable (sold
separately).
Which should I use: FireWire or USB2?
If your computer does not have a FireWire port,
then obviously you will need to connect the
Track16 to one of its high-speed USB 2.0 ports.
If your computer has both FireWire and USB2,
then it is your choice, and your decision may
depend mostly on other peripherals you may also
have, or bus power, as explained below.
Bus-powered operation requires FireWire
There is only one significant difference between
FireWire and USB2 operation: bus power. FireWire
provides enough power on the FireWire bus that
the Track16 can be powered solely by its FireWire
connection to the computer. For complete
information, see “Bus power requirements” on
page 28.
If you use USB2, you must also use the DC power
supply included with your Track16, as USB2 does
not supply enough power by itself.
If you are connecting via FireWire
1 Before you b egin, make sure your computer and
the Track16 are switched off.
2 Plug one end of the Track16 FireWire cable
(included) into the FireWire socket on the
computer.
☛ You can also connect the Track16 to a 400Mbit
“FireWire A” port using a 9-pin-to-6-pin FireWire
B cable (not included). The Track16 will still
operate at its specified 400Mbit (FireWire A) data
rate.
23
Page 24
3 Plug the other end of the FireWire cable into the
Track16.
☛ Make absolute sure to align the notched side
of the FireWire plug properly with the notched side
of the FireWire socket on the Track16. If you
attempt to force the plug into the socket the wrong
way, you can damage the Track16.
High Speed USB 2.0 versus USB 1.1
There are primarily two types of USB host
controllers widely available on current personal
computers. USB 1.1 controllers support simple
peripherals that don’t require a high speed
connection, such as a computer keyboard, a
mouse, or a printer. USB 2.0 controllers support
high speed devices such as the Track16. Since the
Track16 requires a high speed connection, it must
be connected to a USB 2.0 host controller or hub.
For the most reliable connection, it is
recommended that you connect the Track16
directly to one of your computer’s USB 2.0compatible ports. However, since USB 2.0 hubs are
compatible with both types of devices, the Track16
can be connected to a USB 2.0 hub along with USB
1.1 devices if necessary. The Track16 will not
operate properly if it is connected to a USB 1.1 hub.
Follow these instructions to determine whether
your computer supports USB 1.1 or USB 2.0:
If you are connecting via high-speed USB 2.0
1 Before you b egin, make sure your computer and
the Track16 are switched off.
2 Plug the flat “type A” plug of the Track16 USB
cable (included) into a USB2-equipped socket on
the computer.
3 Plug the squared “type B” plug of the USB cable
into the Track16 I/O.
Switching Between FireWire and USB
Most of the time, the Track16 can detect whether a
FireWire or a USB cable is connected to it, and it
will automatically switch to FireWire operation or
USB operation accordingly. Some FireWire or USB
ports that do not provide bus power cannot be
automatically detected by the Track16, and you
may need to switch the dev ice to FireWire mode or
USB mode manually:
To switch toDo this
FireWireHold down the MIC 1 button while powering up
USBHold down the MIC 2 button while powering up
When the Track16 switches to FireWire operation,
it displays F on its meter LEDs. When it switches to
USB operation, it displays U on the meter LEDs.
1 In the Apple menu, choose About this Mac.
2 Click the More Info button to open System
Profiler.
3 In the Contents pane, select USB.
4 Look at the devices in the USB Device Tree. A
device named USB High-Speed Bus represents a
USB 2.0 root hub. A device named USB Bus
represents a USB 1.1 root hub.
24
INSTALLING THE TRACK16 HARDWARE
Page 25
CONNECT AUDIO INPUTS AND OUTPUTS
Track16 connectors are located on the front and
rear of the base unit. The DB25 connector on the
rear panel connects to the Track16’s included
breakout cable, which provides further
connections for audio, MIDI and power.
The base unit (Figure 4-1) provides the following
connectors:
■ Guitar In 1
■ Line In 3-4 (1/8th-inch stereo mini)
■ Phones
Track16 breakout cable
The breakout cable included in the Track16
package (Figure 4-3) is a custom-engineered cable
with special shielding, twisted pairs, and other
characteristics designed to ensure the best possible
audio quality and performance. Attach it to the
DB25 connector on the Track16 base unit and fully
tighten the screws to ensure a secure connection.
You can operate the Track16 without the breakout
cable if both of these conditions are true:
■ The Track16 is connected to a computer with a
FireWire cable for bus-powered operation, and
■ Optical In and Out
■ FireWire
■ USB2
■ DB25
The breakout cable (Figure 4-3) provides the
following connectors:
■ Mic In 1-2 (XLR with preamp, 48V and pad)
■ Guitar In 2 (hi-Z)
■ Main Out 1-2 (quarter-inch, balanced)
■ Line Out 3-4 (quarter-inch, unbalanced)
■ Line In 1-2 (quarter-inch, balanced)
■ MIDI In and Out
■ DC power (for the included DC power adapter)
Here are a few things you should keep in mind as
you are making these connections to other devices.
■ you plan to use only the I/O connectors on the
base unit itself (guitar, phones, and/or optical).
Mic inputs 1-2
Using a standard mic cable, connect microphones
to the female XLR connectors on the breakout
cable labeled Mic In 1 and Mic In 2.
Phantom power
If you are connecting a condenser mic or other
device that requires phantom power, you can
enable (or disable) phantom power as follows:
1 Make sure the microphone is plugged in first.
2 Power on the Track16.
3 Push the corresponding MIC 1 or MIC 2 button
on the Track16 to select the input (Figure 4-2).
4 Push and hold the main knob for a few seconds.
Figure 4-1: the Track16 front and rear panels.
INSTALLING THE TRACK16 HARDWARE
25
Page 26
5 The red “V” LED illuminates (Figure 4-2).
6 To disable phantom power, simply repeat this
procedure. The red “V” LED turns off.
Figure 4-2: The phantom power (V ) and pad (P) LEDs for the mic
inputs
Tr i m
Each mic input is equipped with preamp that
delivers 60 dB gain. Push the MIC 1 or 2 button and
then turn the knob to adjust the input level as
needed for each input. Use the mic level meters to
monitor the current input level.
The Track16’s input trims are digitally controlled,
so they allow you to make fine-tuned adjustments
in approximately 1 dB increments. You can also
adjust trim in the MOTU CueMix FX software. See
“Input trim” on page 63.
-20 dB pad
If the input signal is too hot with the trim turned all
the way down, engage the -20dB pad for the input.
To toggle the pad, push the appropriate mic button
and then quickly push the knob. The amber “P”
LED will turn on or off accordingly.
Muting mic inputs
Mic inputs without a mic or terminator connected
can pick up nois e, so keep them muted when not in
use. See “Muting/unmuting” on page 42.
Guitar inputs
The Track16’s dedicated “hi-Z” guitar inputs
provide high-impedance load characteristics
suitable for passive and active pickups alike, to
produce authentic guitar tone and feel with your
guitar processing software.
Line inputs
The Track16 provides two stereo line inputs:
■ Line In 1-2 (quarter-inch, balanced) on the
breakout cable
■ Line In 3-4 (1/8th-inch stereo mini) on the front
panel of the base unit
These inputs can be used with any line level source,
such as a keyboard, drum machine, outboard
processor, iPod, or iPad.
DC
Power
Figure 4-3: the Track16 breakout cable.
Line out 1-2Main out 1-2Line In 1-2MIDI IN / OUTMic In 1-2Guitar
26
In 2
INSTALLING THE TRACK16 HARDWARE
Page 27
Line input trims
The line inputs are calibrated to accommodate
either +4 dB or -10 dB signals and are equipped
with digitally controlled analog trims that provide
-96 dB of cut and +22 dB of gain. You can use either
the main volume knob or the included CueMix FX
software to adjust the input trim. To adjust these
trims using CueMix FX, see “Input trim” on
page 63. To adjust the trims using the volume
knob:
1 Push the corresponding input button.
8-channel ADAT optical input from your digital
mixer and stereo TOSLink output to an effects
processor.
Optical trim
The Track16 supplies +12dB of digital trim (boost)
for the optical input, which can be adjusted from
CueMix FX (“Input trim” on page 63).
Optical operation at 44.1 or 48 kHz
When configured for ADAT “lightpipe”, an optical
connector provides 8 channels at 44.1 and 48 kHz.
2 Tur n t he v o lu me kno b .
Use the level meters to observe the current gain.
Main outs and line outs
The stereo quarter-inch main outputs are balanced
line-level outputs that also accept an unbalanced
plug. The line outputs are unbalanced. All four
outputs are calibrated to produce a +4 dBu line
level output signal, according to the EBU-R68
specification, as follows:
EBU-R68 measurementdBVUdBudBFS
Meter alignment00-18
Peak level+8+8-10
Headroom10 dB typical peak to clip
In a standard studio configuration, the main outs
are intended for a pair of studio monitors, but they
can also be used as additional outputs for any
purpose.
Optical
The Track16 rear panel provides one set of ADAT
optical (“lightpipe”) connectors (Figure 4-1).
These optical in/out connectors can operate
independently and offer two different optical
formats: ADAT optical or TOSLink (optical
S/PDIF). For example, you could connect
ADAT optical operation at 88.2 or 96 kHz
When configured for ADAT “lightpipe”, an optical
con nec tor prov ide s four c hann els at 88 .2 or 96 kH z
(2x sample rates) using the industry standard
SMUX high-resolution optical format. If you are
connecting a MOTU interface with optical ports to
the Track16, use the Typ e I SMUX setting in the
other MOTU interface. Refer to the documentation
for your other MOTU interface for details on how
to make this setting.
Below is a summary of optical formats:
Format44.1 or 48 kHz88.2 or 96 kHz
ADAT optical8 channels4 channels of SMUX
TOSLinkstereo stereo
Choosing a clock source for optical connections
When connecting an optical device, make sure that
its digital audio clock is phase-locked (in sync
with) the Track16. There are two ways to do this:
1. Resolve the optical device to the Track16
2. Resolve the Track16 to the optical device
For 1), choose Internal (or any other clock source
except ADAT optical) as the clock source for the
Track16 in MOTU Audio Setup.
For 2), choose ADAT Optical as the Track16’s clock
source.
INSTALLING THE TRACK16 HARDWARE
27
Page 28
For details about using the clock source setting and
the MOTU Audio Setup software in general, see
chapter 5, “MOTU Audio Setup” (page 35).
CONNECT MIDI GEAR
Connect your MIDI device’s MIDI IN jack to the
Track16’s breakout cable MIDI OUT jack
(Connection A below). Conversely, connect the
MIDI device’s MIDI OUT jack to the Track16’s
MIDI IN jack (Connection B).
Track16 I/O cable
MIDI Device
Connection A
MIDI
OUT
MIDI
cables
MIDI INMIDI
OUT
MIDI
IN
Connection B
to do this with devices that receive on only one
MIDI channel (such as effects modules) so their
receive channels don’t conflict with one another.
Tra ck 16
I/O cable
MIDI
OUT
MIDI
MIDI Device
Figure 4-5: Connecting additional devices with MIDI THRU ports.
IN
MIDI
THRU
MIDI IN
MIDI
cable
POWER OPTIONS
The Track16 can draw power from two possible
sources:
Figure 4-4: Connecting a MIDI device to the Track16.
One-way MIDI connections
MIDI devices that do not receive MIDI data, such
as a dedicated keyboard controller, guitar
controller, or drum pad, only need Connection B
shown in Figure 4-4. Similarly, devices that never
send data, such as a sound module, only need
Connection A. Make both connections for any
device that needs to both send and receive MIDI
data.
Connecting additional gear with MIDI THRUs
If you need to connect several pieces of MIDI gear,
run a MIDI cable from the MIDI THRU of a dev ice
already connected to the Track16 to the MIDI IN
on the additional device as shown below in
Figure 4-5. The two devices then share the
Track16’s MIDI OUT port. This means that they
share the same set of 16 MIDI channels, too, so try
28
1. a computer connected by FireWire, or
2. a DC power supply.
If you use USB to connect to your computer, you
must also use the DC power supply included with
your Track16.
Bus power requirements
The Track16 draws all the power it needs from the
FireWire bus connection to the computer.
However, the FireWire connection to the computer
must meet all of the requirements discussed below.
9-pin and 6-pin FireWire connectors
The Track16 can only draw power over the
FireWire bus from a 9-pin to 9-pin cable, or a 6-pin
to 9-pin cable. It cannot draw power from a
FireWire cable with a 4-pin connector, as shown
below:
INSTALLING THE TRACK16 HARDWARE
Page 29
YES
✓
NO
✗
6-pin FireWire
Figure 4-6: 4-pin FireWire connectors cannot be used for bus power.
When operating under bus power, daisy-chaining
is not recommended
The Track16 can be daisy-chained with other
FireWire devices from a single FireWire
connection to the computer. However, if the
Track16 is operating under bus power, this is not
recommended. If you need to daisy chain the
Track16 with other devices on the same FireWire
bus, power the Track16 with the included power
adapter. The other devices on the chain should also
have their own power supply. In general, buspowered FireWire devices should not be daisychained.
FireWire adapter products must be powered
If you are using a FireWire adapter (a third-party
product that supplies one or more FireWire ports
to your computer), it must have direct access to a
power supply:
■ PCI FireWire cards — If you plan to connect the
Track16 to a PCI card and run the Track16 under
bus power, the PCI card must have a direct
connection to the power supply harness inside
your computer. This is the same power supply
harness to which you connect internal hard drives,
CD/DVD drives, etc.
■ PCMCIA or ExpressCard slot adapters — If you
plan to connect the Track16 to a card adapter
(inserted in the card slot in your laptop), it must
provide a 6-pin or 9-pin connection and it must
also have its own power supply. Most commonly,
these types of products have a DC power adapter.
4-pin FireWire
As you can see, however, this situation does not
allow for remote battery operation, as the PC card
adapter requires AC.
Examples of bus-powered operation
Here are a few typical examples of bus-powered
Track16 operation:
Bus power from a desktop computer
Your desktop computer is running off of its usual
AC power connection, and the Track16 draws
power from the FireWire cable connected to the
computer. There are no limits to running time.
Bus power from an AC-powered laptop
This scenario is identical to the desktop situation
described above: the laptop is powered by AC, the
Track16 is powered via the FireWire bus and there
are no limits to running time.
Bus power from a battery-powered laptop
The laptop is being powered by its own battery, and
the Track16 is being powered by its FireWire
connection to the computer. So the laptop battery
is supplying power to both the laptop and the
Track16. This is the most compact and portable
operating scenario. Running time is determined by
the capacity of the laptop battery. For extended
recording sessions, bring extra, fully charged
laptop batteries.
DC power supply
If you do not want the Track16 to draw power from
the computer, and AC power is available, you can
power the Track16 from any standard 9-18 volt,
5 watt DC power supply with any polarity (tip
positive or negative), and amperage as shown
below.
VoltageAmperage
9 volts1.33 amps
12 volts1 amp
18 volts0.66 amps
INSTALLING THE TRACK16 HARDWARE
29
Page 30
A TYPICAL TRACK16 SETUP
Here is a typical Track16 studio setup. This rig can
be operated without a conventional mixer. All
mixing and processing can be done either in the
Track16, in the computer with audio software, or
both. During recording, you can use the Track16’s
CueMix™ FX mixer to apply reverb, EQ and
compression to what you are recording and
monitor it via the main outs, headphone outs, or
any other output pair. You can control everything
from the included CueMix Console software.
Secondary
studio monitors
studio monitors
Guitar
2
Balanced
quarter-inch
analog outs
synthesizerMain
MIDI
MIDI
OUT
IN
Mic 2Mic 1
30
Guitar
1
Phones
iPad
or
iPod
Figure 4-7: A typical Track16 studio setup.
Mac
2-channel
FireWire or U SB
MOTU 8pre
optical expander
INSTALLING THE TRACK16 HARDWARE
Breakout
cable
8-channel
ADAT
optical
Optical
output
Home theater system
TOSL ink
Optical input
Page 31
CONNECTING MULTIPLE MOTU FIREWIRE
INTERFACES
You can daisy-chain up to four MOTU FireWire
interfaces on a single FireWire bus, but do not run
the Track16 or other bus-powered interfaces under
bus power when doing so.
To synchronize multiple devices via the MOTU
FireWire/USB driver, choose one device (PCI,
FireWire, USB or otherwise) as the master clock
and then slave the Track16 and other devices to it.
All interfaces will remain resolved to each other via
the master interface.
When connecting multiple MOTU interfaces,
MOTU Audio Setup displays the settings for one
interface at a time. To view the settings for an
interface, click its tab.
Resolving to other Core audio drivers
The MOTU FireWire/USB driver can resolve to
other Core Audio drivers. This allows the Track16
and other MOTU interfaces to resolve to other
audio interfaces running simultaneously on the
same computer, such as the Mac’s built-in audio, a
PCI-424 core system, or even 3rd-party interfaces,
without the need for external word clock
connections between the devices. Doing so ensures
that audio tracks being played or recorded by your
MOTU FireWire/USB interface will not drift apart
from tracks on the other device during long
playback or recording passes.
Make the Clock Source settings for each interface
as follows:
■ For the master interface, click its tab in MOTU
Audio Setup and choose any clock source you wish
(except any of the slave interfaces, of course).
■ For each slave interface, click its tab and choose
the master interface from the Clock Source menu.
This causes the slave interfaces to resolve to the
master interface.
Operating multiple FireWire interfaces at high
sample rates
Four MOTU FireWire interfaces can operate at
44.1 or 48kHz on a single FireWire bus, although
you may have to disable optical banks to conserve
FireWire bus bandwidth. At the 2x samples rates
(88.2 or 96kHz) and 4x sample rates (176.4 and
192kHz), you can operate no more than two
interfaces on a single FireWire bus.
INSTALLING THE TRACK16 HARDWARE
31
Page 32
32
INSTALLING THE TRACK16 HARDWARE
Page 33
Part 2
Using Track16
Page 34
Page 35
CHAPTER
5MOTU Audio Setup
OVERVIEW
MOTU Audio Setup gives you access to basic
Track16 hardware settings, such as sample rate,
clock source, optical format and more.
There are several ways to access Track16 settings:
■ Open MOTU Audio Setup from the
Applications folder.
■ Click the MOTU Audio Setup icon in the dock to
open the application’s window.
■ Right-click on the MOTU Audio Setup dock
icon to open the shortcut menu shown below.
■ From within your host audio software’s audio
driver preferences. For example, in Digital
Performer or AudioDesk, choose Setup menu>
Configure Audio System> Configure Hardware
Driver.
☛ Most applications provide access only to basic
settings such as sample rate and clock source. For
access to all settings, open MOTU Audio Setup
using one of the techniques above.
35
Page 36
Track16 tab settings
The Track16 tab (Figure 5-1) provides settings that
apply to a specific Track16 interface. If you have
several Track16 (or other MOTU) interfaces
connected, you’ll see a separate tab for each one.
General tab settings
The General tab (Figure 5-1) provides settings that
apply to all connected MOTU FireWire and USB
Audio interfaces.
‘TRACK16’ TAB SETTINGS
Enable Core Audio Volume Controls
Under Mac OS X 10.6 (Snow Leopard) or later,
enabling this option allows you to use the Mac’s
volume control, such as the Output volume slider
shown in Figure 5-2 on page 38, or the volume keys
on your Mac’s keyboard, to control the output level
of the Track16 when it is being used as the audio
output hardware for your Mac. The Default Stereo
Output setting (page 37) determines the stereo
outputs to be controlled by the Mac’s volume
controls.
Sample Rate
Choose the desired Sample Rate for recording and
playback. The Track16 can operate at 44.1 (the
standard rate for compact disc audio), 48, 88.2, 96,
176.4 or 192KHz. If you are operating at a sample
rate between 44.1 and 96kHz, make absolutely sure
that all of the devices connected digitally to the
Track16’ optical connectors match the Track16’s
sample rate. At the 4x sample rates (176.4 or
192kHz), optical I/O is disabled.
☛ Mismatched sample rates cause distortion and
crackling. If you hear this sort of thing, check the
sample rate settings in your hardware and here in
MOTU Audio Setup.
Figure 5-1: MOTU Audio Setup gives you access to all of the settings in the Track16 hardware.
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MOTU AUDIO SETUP
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Clock Source
The Clock Source determines the digital audio
clock that the Track16 will use as its time base. The
following sections briefly discuss each clock source
setting.
Internal
Use the Internal setting when you want the Track16
to operate under its own digital audio clock. For
example, you may be in a situation where all you
are doing is playing tracks off hard disk in your
digital audio software on the computer. In a
situation like this, you most often don’t need to
reference an external clock of any kind.
ADAT optical
The ADAT optical clock source setting refers to the
clock provided by the Track16’s optical input,
when it is connected to another optical device. This
setting only appears in the Clock Source menu
when the optical input bank is enabled and set to
the ADAT Optical format, as explained in “Optical
input/output” on page 38.
This setting can be used to resolve the Track16
directly to the optical input connection, allowing
you to resolve the Track16 to the other device.
This setting is useful if you just need to make a
simple, click-free digital transfer between the
Track16 and another device.
For further details about this setting, see
“Choosing a clock source for optical connections”
on page 27.
TOSLINK
The TOSLINK clock source setting refers to the
clock provided by the Track16’s optical input,
when it is connected to another optical device. This
setting only appears in the Clock Source menu
when the optical input bank is enabled and set to
the TOSLINK format, as explained in “Optical
input/output” on page 38.
This setting can be used to resolve the Track16
directly to the optical input connection, allowing
you to resolve the Track16 to the other device.
This setting is useful if you just need to make a
simple, click-free digital transfer between the
Track16 and another device.
For further details, see “Choosing a clock source
for optical connections” on page 27.
SMPTE
Choose this setting to resolve the Track16 directly
to SMPTE time code (LTC) being received via one
of the Track16’s audio inputs. For details, see
“Setup for SMPTE time code sync” on page 106
and chapter 10, “MOTU SMPTE Setup”
(page 103).
Built-in Audio
Choose this setting to resolve the Track16 to your
Mac’s built-in audio. Doing so will ensure that
audio streams playing back from or recorded by
the Track16 will not drift apart from audio streams
simultaneously played or recorded by the Mac’s
built-in mic, speakers or audio output.
Other audio devices (drivers)
The MOTU FireWire Audio Driver has the ability
to resolve to other Core Audio drivers. Doing so
wil l en sur e th at au dio st rea ms p lay ing ba ck f rom or
recorded by the Track16 will not drift apart from
audio streams simultaneously played or recorded
by the other devices.
Default Stereo Input/Output
In the System Preferences window (Figure 5-2),
Mac OS X lets you choose third-party hardware
such as the Track16 for your Mac sound input and
output. The system input and output can be used
for alert sounds and general audio I/O for
applications like iTunes, iMovie, etc.
MOTU AUDIO SETUP
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Figure 5-2: The Mac OS X sound preferences let you use the Track16
for general stereo audio input and output for your Mac.
The Default Stereo Input and Default Stereo Output
settings in MOTU Audio Setup (Figure 5-1 on
page 36) let you specify the stereo input and output
on the Track16 to be used when it is chosen as the
audio I/O device in the system preferences.
Under Mac OS X 10.6 (Snow Leopard) or later, you
can use the Mac’s volume control, such as the
Output volume slider shown in Figure 5-2, or the
volume keys on your Mac’s keyboard, to control
the output level.
Phones Assign
The Phones Assign setting lets you choose what you
will hear from the headphone jack. Choose Main Out 1-2 if you’d like the headphone output to match
the main outs. Choose Phones 1-2 if you would like
the headphones to serve as their own independent
output, which you can access as an independent
output destinat ion in your host audio software and
as an output destination for the four on-board
CueMix FX mix busses.
Optical input/output
The Optical input and Optical output settings let
you choose between 8-channel ADAT optical
(‘lightpipe’) and stereo S/PDIF optical
(‘TOSLINK’) as the format for the Track16’s
optical input and output. Choose the format that
matches the device connected. If you are not using
the optical connections, it is recommended that
you turn them off (by choosing Disabled from the
menu) to reduce bandwidth and processing
overhead. Note that you can operate each optical
port independently. For example, you could use the
ADAT optical format on the input (for a digital
mixer) and optical S/PDIF on the output (for a
DAT dec k).
Main Out Assign
Choose Main Outs from the Main Out Assign menu
to treat the Main Outs as their own independent
output pair. Choose any other output pair to cause
the MAIN OUT jacks to mirror (duplicate) the
output pair you choose.
Return Assign
The Return As sign men u le ts y ou cho ose any pair of
Track16 audio outputs. The audio signal from this
output pair is then sent back to the computer via
the StereoReturn 1-2 bus. This stereo return bus
from the Track16 appears in your host software
alongside all other Track16 inputs, wherever your
host software lists them.
The Track16 stereo return bus can be used for a
variety of purposes. For example, you could use it
to send a final mix being played through the
Track16 back to the computer, where you could
record it for mastering or archiving purposes.
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MOTU AUDIO SETUP
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As another example, you could use the stereo
return bus to capture tracks played from your host
software, along with live inputs being routed
directly through the Track16 hardware via CueMix
FX (with or without CueMix effects processing on
the live inputs).
‘GENERAL’ TAB SETTINGS
Launch MOTU Audio Setup when hardware
becomes available
Check this option if you would like the MOTU
Audio Setup icon to appear in the application dock
as soon as a MOTU interface is detected (powered
on, plugged in, etc.)
Edit Channel Names
Click the Edit Channel Names button to open the
Channel Names window (Figure 5-3). This
window lets you edit the names of the Track16
inputs and outputs, as they appear in your host
audio software. For example, when you click on a
menu that displays the Track16 inputs (or outputs),
you will see the names you specify in this window
(e.g. “vocal mic”, “lead guitar”, etc.), instead of the
default generic names (“Analog 1”, “Analog 2”,
etc.)
☛ Not all Mac OS X audio software supports
channel names. If not, you’ll see generic port
names in your host audio software. See Appendix
A, “Audio I/O reference” page (111).
Figure 5-3: The Edit Channel Names window.
Figure 5-4: Track16 channel names as they appear in Digital
Perfo rmer.
Enable Pedal
This setting applies to other MOTU audio
interfaces, but it does not apply to the Track16.
MOTU AUDIO SETUP
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CHAPTER
6Hardware operation
METERS
The first time you switch on the Track16, its LED
meters show signals indicated by the white labels
be low t hem . Pu sh t he MET ERs button to to ggl e th e
meters to display the signals indicated by the blue
labels. The METERs button glows blue. Push it
again to return to the white labels (dim blue).
KNOB
At any time, the knob controls one of three things:
1. output volume
2. input trim
3. input bus level
The buttons let you quickly choose what the knob
does.
BUTTONS
The first time you switch on the Track16, the state
of the buttons is as follows:
ButtonLED color
METERSOff
POWERBlue
Currently selected input or outputGreen
Other inputs and outputsAmber
Phantom power (V) and Pad (P) LEDsOff
Figure 6-1: Use the knob and buttons to control basic Track16 functions.
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Output volume control
To control volume, push the desired output
(MAIN, PHONES, or LINE OUT). The button
illuminates green. Turn the knob to adjust the
output volume.
Input trim
To control input trim, push the desired input
(MIC, GUITAR, or LINE IN). The button
illuminates green. Turn the knob to adjust the
input trim.
Input bus volume
To control input bus level (CueMix input fader),
push the output bus (MAIN, PHONES, LINE
OUT) and the desired input (MIC, GUITAR, or
LINE IN) at the same time. Both the input and
output buttons illuminate green. The input button
illuminates green. Turn the knob to adjust the bus
volume.
Muting/unmuting
To mute or unmute an output, push the desired
output (MAIN, PHONES, or LINE OUT) to select
it. The button illuminates green. Push the knob to
mute or unmute the output. While muted, the
button blinks.
To mute or unmute input bus volume (CueMix
input fader), push the output bus (MAIN,
PHONES, LINE OUT) and the desired input
(MIC, GUITAR, or LINE IN) at the same time.
Both the input and output buttons illuminate
green. Push the knob once to mute or unmute the
input on that bus. When muted, the button blinks;
unmuted it stops blinking.
Pad and 48V phantom power
To toggle a -20dB pad, push MIC 1 or MIC 2 and
then push the knob once. The yellow pad (P) LED
turns on or off.
To toggle 48V phantom power, push MIC 1 or
MIC 2 and hold down the knob. The red phantom
power (V) LED turns on or off.
42
Lockout mode
Hold the METERS button down for 2 seconds to
enter Lockout mode. In this mode, the knob and
buttons are temporarily disabled, to prevent
unwanted changes to any Track16 settings. While
in lockout mode, the METERS button blinks.
Hold the METERS button for 2 seconds again to
exit lockout mode.
Button LED color schemes
The Track16 button LEDs have the ability to
display several different color combinations. From
the factory, the currently selected button is green
and the others are amber. But you can choose other
color combinations, if you like.
To change the button LED color scheme:
1 Hold the METERS button down for 2 seconds to
enter Lockout mode.
The METERS button blinks.
2 Press the METERS button repeatedly to cycle
among the different LED color schemes.
3 When you have chosen the desired scheme, hold
the METERS button again for 2 seconds to exit
Lockout mode.
You can change the LED color scheme at any time.
FACTORY SETTINGS
To restore these factory settings, hold down the
MAIN and LINE OUT buttons for 2 seconds:
■ The MAIN button is active (green) and,
therefore, the knob controls main out volume.
■ The OUTPUT METERs button is inactive, and
therefore, the meters display levels for MIC IN,
GUITAR IN, and LINE IN.
■ On the mic inputs, 48V phantom power and
-20 dB pad are off.
HARDWARE OPERATION
Page 43
CHAPTER
7Configuring Host Audio Software
OVERVIEW
The Track16 provides multi-channel audio input
and output for Core Audio-compatible audio
applications, including MOTU’s Digital Performer
and AudioDesk, Apple’s Logic Pro, Logic Express,
SoundTrack Pro, and GarageBand, and other
third-party software applications such as Ableton
Live, Avid Pro Tools, Cockos Reaper, Propellerhead
Reason and Record, Steinberg Cubase and
Nuendo, and others.
AudioDesk is included with your Track16 system.
For complete information about all of AudioDesk’s
powerful workstation features, refer to the
AudioDesk User Guide included with your Track16
system.
Digital Performer, MOTU’s state-of-the-art digital
audio workstation software, is available separately;
for details about upgrading from AudioDesk to
Digital Performer, talk to your authorized MOTU
dealer or visit MOTU.com.
To make sure that everything is ready for your host
audio software, install your host audio software
first (if you haven’t already done so), and then see
these chapters before proceeding:
■ chapter 3, “Installing the Track16 Software”
(page 19)
chapter 4, “Installing the Track16 Hardware”
(page 23).
RUN MOTU AUDIO SETUP
Before you run your host audio software, launch
MOTU Audio Setup to configure your Track16
hardware.
MOTU Audio Setup provides settings to configure
your audio interface and enable the desired inputs
and outputs. Only enabled inputs and outputs will
be available to your software, so this is an
important step. For complete details see chapter 5,
“MOTU Audio Setup” (page 35).
Figure 7-1: MOTU Audio Setup.
For complete details about the Track16 settings, see
chapter 5, “MOTU Audio Setup” (page 35). The
following sections provide a brief explanation of
each Track16 setting.
Sample rate
Choose the desired overall sample rate for the
Track16 system and your host audio software.
Newly recorded audio will have this sample rate.
Clock Source
This setting is very important because it
determines which audio clock the Track16 will
follow.
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If you do not have any digital audio connections to
your Track16 (you are using the analog inputs and
outputs only), and you will not be slaving your host
software to external SMPTE time code, choose
Inter nal.
If you have devices connected to the Track16
optical ports, see “Choosing a clock source for
optical connections” on page 27.
If you are slaving the Track16 and your host
software to SMPTE time code, follow the
directions in chapter 10, “MOTU SMPTE Setup”
(page 103).
Phones Assign
This Track16 setting lets you choose what you’ll
hear from the headphone jack. For example, if you
choose Main Out 1-2, the headphones w ill
duplicate the main outs. Or you can choose any
other output pair. If you choose Phones 1-2, this
setting makes the headphone jack serve as its own
independent output pair. As a result, you’ll see
Phones 1-2 as an additional audio destination in
your host’s audio output menus.
☛ The 1/8th-inch “mini” headphone jack always
mirrors the 1/4-inch jack.
Optical input and output
To m ake a Trac k16 optic al i nput or ou tput ava ilabl e
in your host software, choose the appropriate
format (ADAT optical or TOSLINK) from the
optical input and/or output menu. If you won’t be
using the optical connectors, turn them off.
Return Assign
In your host audio software audio input menus,
you’ll see an Track16 input called Return 1-2. This
is a stereo feed from the Track16 that matches the
signal of one of its output pairs. Use the Return
Assign menu in MOTU Audio Setup to choose
which output pair you would like to hear on this
return. This can be used, for example, to record
back a final stereo mix that includes effects
processing from the Track16 DSP (such as the
Leveler) for reference and archiving purposes.
☛ Warning: the Return inputs can cause
feedback loops! D
track that shares the same Track16 output pair as
the returns.
Reverb return
The Track16 also supplies a return to your host
software that carries the output of its reverb
processor. This return can be used for any purpose
you wish.
CHOOSING THE MOTU AUDIO DRIVER
Once you’ve made the preparations described so
far in this chapter, you’re ready to run your audio
software and enable the MOTU Audio driver.
Check the audio system or audio hardware
configuration window in your software. There will
be a menu there that lets you choose among
various drivers that may be in your system. Choose
the MOTU Audio driver from this menu.
O NOT assign this input to a
Main Outs Assign
Use the Main Outs Assign setting to determine
what audio you will hear on the main outs of the
Track16. If you would like to treat them as their
own separate output pair, choose Main Out 1-2.
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CONFIGURING HOST AUDIO SOFTWARE
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Digital Performer and AudioDesk
In MOTU Digital Performer or AudioDesk, choose
Configure Audio System > Configure Hardware
Driver from the Setup menu, as shown in
Figure 7-2. Choose the MOTU Track16 from the
list of drivers.
Pro Tools
In Avid Pro Tools, go to the Setup menu and
choose Playback Engine as shown in Figure 7-3.
Choose the MOTU Track16 from the Current
Engine menu. For information about the H/W Buffer Size setting, see “Adjusting the audio I/O
buffer” on page 53.
☛ Pro Tools 9 or later is required for operation
with the Track16.
Figure 7-2: Enabling the Track16 in Digital Performer
CONFIGURING HOST AUDIO SOFTWARE
Figure 7-3: Enabling the Track16 in Pro Tools
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Logic Pro and Logic Express
In Logic Pro and Logic Express, go to the
Preferences window, click the Aud io tab, click the
Devices tab and click the Core Audio tab as shown
in Figure 7-4. Choose the MOTU Track16 from the
Output and Input device menus.
Figure 7-4: Enabling the Track16 in Logic
Soundtrack Pro
In Soundtrack Pro, access the preferences window,
click the Recording tab and choose MOTU Track16
from the Input and Monitor menu as shown below
in Figure 7-5.
Garage Band
In Garage Band, go to the Audio/MIDI preferences
and choose MOTU Track16 from the Audio O utput
and Audio Input menus as shown below in
Figure 7-6.
Figure 7-6: Enabling the Track16 in Garage Band
Cubase and Nuendo
In Cubase or Nuendo, go to the Device Setup
window. Click the VST Audio System item in the
Devices list and choose MOTU Track16 from the ASIO Driver menu as shown below in Figure 7-7.
Activate the inputs and outputs within Cubase or
Nuendo as usual.
Figure 7-5: Enabling the Track16 in Soundtrack Pro
46
Figure 7-7: Enabling the Track16 in Cubase
CONFIGURING HOST AUDIO SOFTWARE
Page 47
Live
In Ableton Live, access the preferences window and
click the Aud io tab. Choose Core Audio from the
Driver Type menu. Choose the MOTU Track16
from the Input Audio Device and Output Audio Device menus as shown below in Figure 7-8. To
enable or disable input or output channels, click
the Input Config or Output Config buttons.
Figure 7-8: Enabling the Track16 in Live
Reason and Record
In Propellerhead Reason or Record, go to the
Preferences window, choose Aud io preferences
from the menu and choose MOTU Track16 from
the Audio Output menu as shown below in
Figure 7-9.
Reaper
In Cockos Reaper, access the Preferences and click
Devices under the Aud io preferences. Choose
MOTU Track16 from the Audio Device menu as
shown below in Figure 7-10.
Figure 7-10: Enabling the Track16 in Reaper
Other audio software
For other audio applications, the procedure is
similar to that shown above. Consult your owner’s
manual for further information.
REDUCING LATENCY
On Mac OS X, audio I/O buffer size is handled by
the host audio application rather than the Track16
Core Audio driver.
Most audio software applications provide an
adjustable audio buffer setting that lets you control
the amount of delay you’ll hear when monitoring
live inputs through your host audio software or
processing them with software plug-ins.
Figure 7-9: Enabling the Track16 in Reason
CONFIGURING HOST AUDIO SOFTWARE
For information, see the “Adjusting the audio I/O
buffer” section of chapter 8, “Reducing Monitoring
Latency” (page 51).
WORKING WITH TRACK16 INPUTS AND
OUTPUTS
Once you’ve enabled the Track16’s driver, Track16
audio inputs and outputs will appear in your host
software wherever audio inputs and outputs are
listed. If you don’t see the optical inputs and/or
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outputs, check MOTU Audio Setup to make sure
they are enabled. If you don’t plan to use either
optical bank, turn it off to conserve computer
bandwidth.
Remember that the main outs and headphone
out put c an be config ured in MOT U Audio Setup to
mirror other outputs. In addition, the Track16
optical banks can be disabled or configured as
either ADAT optical or TOSLink. This will affect
how they appear (and if they appear at all) in your
host software’s audio input lists. See “Optical input/
output” on page 38, “Phones Assign” on page 38
and “Main Out Assign” on page 38.
Number of channels
If your host audio software requires that you
spec ify th e numb er of audio voi ces or cha nnels yo u
wi ll be using , be sure to choose enough channels to
cover the 16 inputs and 16 outputs provided by
your Track16.
Mix1 1-2 return bus
In your host audio software audio input menus,
you’ll see an Track16 input called Mix1 Return 1-2.
This is a stereo feed from the Track16 that matches
its main outs (Mix 1). This can be used, for
example, to record a final stereo mix for reference
and archiving purposes.
☛ Warning: the Mix1 Return 1-2 return inputs
can cause feedback loops! DO NOT assign this
input to a track assigned to the Track16 main outs.
For Mix1 Return 1-2, you can choose whether or
not to include audio being sent to the main outs
from the computer. See “Mix1 Return Includes
Computer” on page 81.
(such as the main outs), the mirrored audio stream
is mixed with the phones audio output. For further
explanation, see “Phones Assign” on page 38.
Audio Input and output names
The Track16 audio driver supplies text string labels
for its inputs and outputs to clearly identify each
one, but some applications do not display these
labels. For information on how you can identify
each input and output in a numbered list like this,
see Appendix A, “Audio I/O reference” page (111).
PROCESSING LIVE INPUTS WITH HOST
PLUG-INS
If you patch a live input (such as a MIDI
synthesizer) through a plug-in effect in your host
software, you might hear a slight delay. There are
several ways to reduce this delay. For details, see
chapter 8, “Reducing Monitoring Latency”
(page 51).
WORKING WITH CUEMIX FX MIXING AND
EFFECTS
The Track16 provides powerful external mixing,
EQ, compression and reverb, which you can
operate hand-in-hand with your host’s mixing
environment. For example, the Track16 can serve
as a monitor mixer routing channels to musicians,
or it can serve as an integrated extension of your
host’s mixing environment. If you program an
Track16 mixing and processing configuration that
goes hand in hand with your host project, be sure
to use the file save features in CueMix FX to save
the Track16 settings as a file in your host project
folder for instant recall of all settings. See chapter 9,
“CueMix FX” (page 57) for complete details.
The “Phones 1-2” output
Host audio tracks assigned to the Phones 1-2
output pair will be heard on the headphone jack
only. If the Phones are set to mirror another output
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CONFIGURING HOST AUDIO SOFTWARE
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SYNCHRONIZATION
You may encounter situations in which you need to
synchronize your audio software and the Track16
to the other components of your system.
Synchronizing digital audio connections
If you have devices connected to the Track16
digital optical ports, you need to be concerned
with the synchronization of the Track16’s digital
audio clock with other devices connected to it
digitally (if any). For example, if you have a digital
mixer connected to the Track16 via an ADAT
optical light pipe cable, you need to make sure that
their audio clocks are phase-locked. For details, see
“Choosing a clock source for optical connections”
on page 27. If you don’t have any digital audio
devices connected to the Track16, digital audio
phase-lock does not apply to you.
Resolving directly to time code (with no
synchronizer)
If your host audio software supports Core Audio’s
sample-accurate positioning protocol, or if it can
slave to MIDI Time Code, then it can resolve to the
Track16’s built-in time code synchronization
feature. To resolve your Track16 directly to SMPTE
time code with no additional synchronization
devices, use the setup shown in “Setup for SMPTE
time code sync” on page 106.
CONFIGURING HOST AUDIO SOFTWARE
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CONFIGURING HOST AUDIO SOFTWARE
Page 51
CHAPTER
8Reducing Monitoring Latency
OVERVIEW
Monitoring latency is that slight delay you hear
when you run an input signal through your host
audio software. For example, you might hear it
when you drive a live guitar input signal through
an amp modeling plug-in running in your audio
sequencer.
This delay is caused by the amount of time it takes
for audio to make the entire round trip through
you r compu ter, f rom w hen it firs t ent ers an Track 16
input, passes through the Track16 hardware into
the computer, through your host audio software,
and then back out to an Track16 output.
If you don’t need to process a live input with
plug-ins, the easiest way to avoid monitoring
latency is to use the Track16’s CueMix FX digital
mixer to patch the input directly to your monitor
outs via the Track16 audio hardware. The Track16
even provides effects processing (EQ, compression
and reverb), which can be applied on input,
output, or even at the bussing stage, just like a
conventional mixer. For details, see “CueMix FX
hardware monitoring” on page 55.
Controlling CueMix FX from your audio software . . . . 55
If you do need to process a live input with host
software plug-ins, or if you are playing virtual
instruments live through your Track16 audio
hardware, you can significantly reduce latency —
and even make it completely inaudible, regardless
of what host audio application software you use.
This chapter explains how.
It is i mpor tant to note th at monitor ing delay has no
effect on when audio data is recorded to disk or
played back from disk. Actual recording and
playback is extremely precise.
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MONITORING LIVE INPUT
There are two ways to monitor live audio input
with an Track16: 1) through the computer or 2) via
the Track16 CueMix FX hardware mixer.
Figure 8-1 shows method 1, which allows you to
apply host-based effects processing via plug-ins in
your audio software. See the next section,
“Adjusting the audio I/O buffer” for details about
how to reduce — and possibly eliminate — the
audible monitoring delay that the computer
introduces.
Figure 8-2 shows how to use CueMix FX hardwarebased monitoring, which lets you hear what you are
recording with no monitoring delay and no
computer-based effects processing. Instead, input
is routed directly to an output, either with or
without Track16-based effects processing (EQ,
compression or reverb). See “CueMix FX hardware
monitoring” later in this chapter for details on how
to use CueMix FX with your audio software, or
with the included CueMix FX software.
If the material you are recording is suitable, there is
a third way to monitor live input: use both methods
(Figure 8-1 and Figure 8-2) at the same time. For
example, you could route guitar to both the
computer (for an amp model effect) and mix that
processed signal on the main outs with dry guitar
from CueMix FX — or perhaps with a touch of
Track16 Classic Reverb.
4. Mic signal (with plug-in
processing, if any) is routed to
the main outs (or other
outputs that you’ve specified
in the software).
1. Live input (from
Main
out
mic, guitar, etc.)
enters the MOTU
interface.
3. Mic signal is
‘patched thru’ back to
2. Mic signal goes
immediately to
the computer.
Figure 8-1: There are two ways to monitor live audio inputs with an Track16: 1) through the computer or 2) via CueMix FX hardware monitoring. This diagram shows method 1 (through the computer). When using this method, use your host software’s buffer setting to reduce the
slight delay you hear when monitoring the live input, but don’t lower it too much, or your computer might get sluggish.
the audio interface
with reverb or other
plug-in effects, if any.
Mac
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REDUCING MONITORING LATENCY
Page 53
ADJUSTING THE AUDIO I/O BUFFER
A buffer is a small amount of computer memory
used to hold data. For audio interfaces like the
Track16, buffers are used for the process of
transferring audio data in and out of the computer.
The size of the buffers determines how much delay
you hear when monitoring live inputs through
your audio software: larger buffers produce more
delay; smaller buffers produce less.
Under Mac OS X, audio I/O buffer size is handled
by the host audio application (not the Track16
Core Audio driver). Most audio software
applications provide an adjustable audio buffer
setting that lets you control the amount of delay
you’ll hear when monitoring live inputs or
processing them with software plug-ins. Below are
a few examples.
Figure 8-3: In Digital Performer and AudioDesk, choose Setup menu>
Configure Audio System> Configure Hardware Driver to open the
dialog shown above and access the Buffer Size setting. Refer to your
Digital Performer or AudioDesk manual for information about the
Host Buffer Multiplier setting.
3. Mic signal is mixed with the main
outs, and you can control the volume
(relative to the rest of the mix) with
the mic’s fader in CueMix FX.
Main
out
Figure 8-2: This diagram shows the signal flow when using CueMix FX no-latency monitoring. Notice that this method does not process the
live input with plug-ins in your audio software. Instead, you can apply Track16 effects, such as the reverb, EQ and/or compression.
REDUCING MONITORING LATENCY
1. Live input (from mic,
guitar, etc.) enters the
MOTU interface.
2. CueMix FX immediately patches the live mic
signal directly to the main outs (or other output),
completely bypassing the computer. This signal
could be dry, or with Track16 effects processing,
such as EQ, compression or Classic Reverb.
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Figure 8-4: In Cubase or Nuendo, choose Devices menu> Device
Setup. Select MOTU Track16, then click the Control Panel button to
access the window above and the Buffer Size setting.
■ How responsive the transport controls are in
AudioDesk, Digital Performer or other audio
software
The buffer setting presents you with a trade-off
between the processing power of your computer
and the delay of live audio as it is being patched
through your software. If you reduce the size, you
reduce patch thru latency, but significantly increase
the overall processing load on your computer,
leaving less CPU bandwidth for things like realtime effects processing. On the other hand, if you
increase the buffer size, you reduce the load on
your computer, freeing up bandwidth for effects,
mixing and other real-time operations.
Figure 8-6: When adjusting the buffer size to reduce monitoring
latency, watch the ‘processor’ meter in Digital Performer or
AudioDesk’s Performance Monitor. If you hear distortion, or if the
Performance meter is peaking, try raising the buffer size.
Figure 8-5: In Logic Pro or Logic Express, go to the Audio Devices
preferences to access the Buffer Size option shown above.
Lower latency versus higher CPU overhead
The buffer setting has a large impact on the
following things:
■ Patch thru latency
■ The load on your computer’s CPU
■ Possible distortion at the smallest settings
54
If you a re at a point i n you r rec ordi ng proj ect whe re
you are not currently working with live, patchedthru material (e.g. you’re not recording vocals), or
if you have a way of externally processing inputs,
choose a higher buffer size. Depending on your
computer’s CPU speed, you might find that settings
in the middle work best (256 to 1024).
Transport responsiveness
Buffer size also impacts how quickly your audio
software will respond when you begin playback,
although not by amounts that are very noticeable.
Lowering the buffer size will make your software
respond faster; raising the buffer size will make it a
little bit slower, but barely enough to notice.
REDUCING MONITORING LATENCY
Page 55
Effects processing and automated mixing
Reducing latency with the buffer size setting has
another benefit: it lets you route live inputs through
the real-time effects processing and mix
automation of your audio software.
CUEMIX FX HARDWARE MONITORING
The Track16 has a more direct method of patching
audio through the system: CueMix FX. CueMix FX
is a digital mixer in the Track16 hardware itself.
CueMix FX has two important benefits:
■ First, it completely eliminates the patch thru
delay (reducing it to a small number of samples —
the same amount as any digital mixer).
■ Secondly, CueMix FX imposes no strain on the
computer.
The trade-off, however, is that CueMix FX
bypasses your host audio software. Instead, live
audio inputs are patched directly through to
outputs in the Track16 itself and are mixed with
disk tracks playing back from your audio software.
This means that you cannot apply host-based
plug-ins, mix automation, or other real-time
effects that your audio software provides. But for
inputs that don’t need these types of features,
CueMix FX is the way to go.
You can even use both methods simultaneously.
Using the CueMix FX app
If your host audio sof tware does not suppor t direc t
hardware monitoring, you can run the CueMix FX
so ft war e si de- by- sid e w ith you r au dio sof tw are and
manage your monitor mix in CueMix FX.
CueMix FX allows you to create up to eight
separate Track16 stereo mixes, or any other desired
routing configurations. These routings are
independent of your host audio software. For
complete details, see chapter 9, “CueMix FX”
(page 57).
Controlling CueMix FX from your audio
software
Some audio applications allow you to control
CueMix FX monitoring from within the
application (without the need to use CueMix FX).
In most cases, this support consists of patching an
Track16 input directly to an output when you
record-arm a track. Exactly how this is handled
depends on the application.
The following applications are among those that
support direct control over CueMix FX:
■ Digital Performer
On the other hand, if you really need to use the
mixing and processing provided by your audio
software, you should not use CueMix FX. Instead,
reduce latency with the buffer setting (as explained
earlier in this chapter).
TWO METHODS FOR CONTROLLING
CUEMIX FX
There are two ways to control CueMix FX:
■ With the Track16’s CueMix FX software
■ From within your host audio software (if it
supports direct hardware monitoring)
REDUCING MONITORING LATENCY
■ Au dio De sk
CueMix FX routings that are made via host
applications are made “under the hood”, which
means that you won’t see them in CueMix FX.
However, CueMix FX connections made inside
your host audio software dovetail with any other
mixes you’ve set up in CueMix FX. For example, if
your host application routes audio to an output
pair that is already being used in CueMix FX for an
entirely separate mix bus, both audio streams will
simply be merged to the output.
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Controlling CueMix FX from within AudioDesk
or Digital Performer
To turn on CueMix FX in AudioDesk and Digital
Per former :
1 From the Setup menu, choose Configure Audio
System> Input Monitoring Mode.
2 Choose the Direct hardware playthrough option,
as shown below in Figure 8-7.
3 From the Studio menu, choose Audio Patch
Thru, and choose any monitoring mode except Off.
Figure 8-7: Enabling CueMix FX in AudioDesk or Digital Performer.
Once enabled, CueMix FX monitoring is tied with
Digital Performer or AudioDesk’s Audio Patch Thru feature: when you record-enable a track, the
track’s input is routed directly to its output (via
CueMix FX in the Track16 hardware). For
example, if you record-enable a track called guitar
in your DP or AudioDesk project, and its audio
input assignment is Analog in 2, and its audio
output assignment is optical channels 7-8,
CueMix FX no-latency hardware monitoring will
automatically be set up from analog in 2 to optical
outputs 7-8.
Controlling CueMix FX from within other
software
Consult the manual for your software.
56
REDUCING MONITORING LATENCY
Page 57
CHAPTER
9CueMix FX
OVERVIEW
CueMix FX is a cross-platform software
application that provides graphic, on-screen
control for the Track16’s flexible CueMix FX
on-board mixer and effects processing.
CueMix FX also provides many advanced audio
analysis tools, including a tuner and oscilloscope.
CueMix FX can be used independently of host
audio software, or together with it. CueMix
dovetails with the direct monitoring features of
your host audio software, allowing you to
seemlessly mix in both environments.
A 16-bus mixer with EQ, compression and reverb. . . . 57
Advantages over host-based mixing and processing 58
All Track16 inputs can be routed to the on-board
CueMix FX 16-bus (8 stereo bus) digital mixer
driven by hardware-based DSP with 32-bit floating
point precision.
The CueMix FX mixer allows you to apply nolatency effects processing to inputs, outputs or
busses directly in the Track16 hardware,
independent of the computer. Effects can even be
applied when the Track16 is operating stand-alone
(without a computer). Input signals to the
computer can be recorded wet, dry, or dry with a
wet monitor mix (for musicians during recording,
for example). Effects include:
■ Classic Reverb with tail lengths up to 60 seconds
■ 7-band parametric EQ modeled after British
analog console EQs
■ A standard compressor with conventional
threshold/ratio/attack/release/gain controls
■ The Leveler™, an accurate model of the
legendary LA-2A optical compressor, which
provides vintage, musical automatic gain control
The Track16’s flexible effects architecture allows
you to apply EQ and compression on every input
and output (a total of 32 channels), with enough
DSP resources for at least one band of parametric
EQ and compression on every channel at 48 kHz.
DSP resources are allocated dynamically and a
DSP meter in the CueMix FX software allows you
to keep tabs on the Track16’s processing resources.
Each input, output and mix bus provides a send to
the Classic Reverb processor, which then feeds
reverb returns to mix busses and outputs.
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ADVANTAGES OVER HOST-BASED MIXING
AND PROCESSING
CueMix FX provides several major advantages over
mixing and processing in your host audio sof tware:
■ CueMix has no buffer latency. Thanks to the
Track16’s DSP chip, CueMix provides the same
throughput performance as a digital mixer.
■ CueMix mixing and effects processing imposes
no processor drain on the computer’s CPU.
*If the Track16’s optical output is disabled in
MOTU Audio Setup (Figure 5-1 on page 36),
CueMix busses 4 through 7 are also disabled. If the
optical output bank is set to TOSLink, bus 4 is
enabled for TOSLink channels 1-2. If the optical
output bank is set to ADAT, then busses 4 through
7 are enabled for the four optical bus pairs
indicated in the table above. For details about
configuring the optical output, see “Optical input/
output” on page 38.
■ CueMix routing can be maintained
independently of individual software applications
or projects.
■ CueMix routing can operate without the
computer, allowing the Track16 to operate as a
portable, stand-alone mixer with effects.
OPENING CUEMIX FX
CueMix FX is an application installed with the rest
of your Track16 software installer. It can be found
in the Applications folder.
CUEMIX FX BASIC OPERATION
The CueMix FX application is simple to operate,
once you know these basic concepts.
A separate mix bus for each output pair
The Track16 provides a separate mix bus for each
of its output pairs, as follows:
Mix namePhysical output
Bus 1Main Out 1-2
Bus 2Phones 1-2
Bus 3Analog 1-2
Bus 4ADAT 1-2, TOSLink 1-2, or disabled.
Bus 5ADAT 3-4 or disabled.*
Bus 6ADAT 5-6 or disabled.*
Bus 7ADAT 7-8 or disabled.*
Bus 8Mix Return 1-2
See note below.*
Many inputs to one output pair
It might be useful to think of each mix bus as some
nu mbe r of input s al l mix ed d own to a ste reo outp ut
pair. CueMix FX lets you choose which inputs to
include in the mix, and it lets you specify the level,
pan and other input-specific mix controls for each
input being fed into the mix.
Viewing one mix bus at a time
CueMix FX displays one mix bus at a time in the
Mixes tab (Figure 9-2 on page 60). To select which
mix you are viewing, choose it from the mix bus
menu (Figure 9-2). The mix name appears above
the mix bus master fader (Figure 9-2), where you
can click the name to change it.
Each mix bus is independent
Each mix bus has its own settings. Settings for one
bus will not affect another. For example, if an input
is used for one bus, it will still be available for other
busses. In addition, inputs can have a different
volume, pan, mute and solo setting in each bus.
Input channels
The Inputs tab (Figure 9-3 on page 62) gives you
access to settings for individual Track16 inputs (or
input pairs), such as phase, trim, EQ and dynamics
processing. Each input also includes a send to the
Track16’s global reverb processor. These settings
are applied to the signal before it goes anywhere
else (to a mix bus or the computer).
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CUEMIX FX
Page 59
Output channels
The Outputs tab (Figure 9-6 on page 65) gives you
access to settings for each Track16 output pair,
including EQ, dynamics processing and send/
return controls for feeding and returning the
output signal to/from the Track16’s global reverb
processor. These settings are applied to the signal
just before it is sent to the output.
Channel focus and settings
Click the focus button for a channel (Figure 9-1) to
view channel-specific parameters in the Channel
Settings section of the CueMix FX window
(Figure 9-1). Separate tabs are provided for
channel-specific settings (channel strip, EQ and
dynamics), plus the global meter bridge and reverb
processor.
Global reverb processor
The Track16 has a global reverb module
(Figure 9-23 on page 77). Once it has been
activated, you can feed signals to the reverb
processor from various points in the Track16 mix
matrix via input sends, bus sends and output
sends. Stereo output from the reverb processor can
then be fed back to mix busses or output pairs
using reverb returns.
Other features
CueMix offers many additional features, discussed
in this chapter, such as talkback/listenback,
extensive metering, graphic editing of certain
effects parameters, and more.
Widening the CueMix FX window
To view more input faders at once, resize the
window.
Solo
light
Inputs split
into mono
channels
Tabs for inputs,
mix busses and
outputs
Tra ck 16
inputs
Inputs grouped as
stereo pairs
Mix bus
master
fader
Channel
focus
Channel
scroll
bar
DSP
meter
MIx bus
menu
resources
Figure 9-1: CueMix FX is a virtual mixer that gives you control over the Track16’s on-board mixing features.
Channel
settings
Tabs for channel strip
settings, including EQ and
dynamics, as well as global
settings such as the meter
bridge and reverb processor.
Output
volume
controls
Monitoring/
talkback
section
Grow
handle
CUEMIX FX
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THE MIXES TAB
Click the Mixes tab (Figure 9-2) to gain access to
the Track16’s eight stereo mix busses. The Mixes
tab displays one mix bus at a time.
Viewing a mix
Choose the mix you wish to view from the mix bus
menu (in the Mixes tab itself, as shown in
Figure 9-2). The menu shows all mixes by name,
followed by the Track16 output pair to which each
bus master fader is assigned. If the optical output
bank is either disabled or set to TOSLink (see
“Optical input/output” on page 38), then bus 5, 6
and 7 are disabled.
Naming a mix
Click the mix name at the top of the mix bus master
fader (Figure 9-2) to edit the name.
Mix bus output
The bus output (Figure 9-2) indicates the Track16
stereo output pair to which the mix bus is routed.
Bus fader
The bus fader (Figure 9-2) controls the overall level
of the mix (its volume on its stereo output). Use the
individual input faders to the left to control
individual input levels.
Bus mute
The bus mute button (Figure 9-2) disables
(silences) the mix.
Bus level meter
The bus level meter, which is post-fader, shows you
the output for the mix’s output.
Input name
Channel focus
Input pan section
Input fader
Input mute/solo
Input level meter
Scroll bar for input
channels
Mixes
tab
Inputs split into
mono channels
Mix bus
menu
Tra ck 16
inputs
Inputs grouped as
stereo pairs
Mix bus 1
master
fader
Bus name
Bus output
Bus Reverb
send/return
Bus fader
Bus mute
Bus level meter
60
Figure 9-2: The Mixes tab.
CUEMIX FX
Page 61
Bus reverb send/return
The bus reverb send (Figure 9-2) feeds the output
of the mix bus, pre-fader, to the Track16’s global
reverb processor, where it is merged with any other
signals being fed to the reverb. The reverb’s output
can then be fed back into the mixer at various
return points, including the bus return (discussed
below).
The bus reverb return (Figure 9-2) feeds the output
of the Track16’s global reverb processor into the
mix bus, pre-fader. This includes any other signals
currently being fed to the reverb. The bus reverb
return is disabled (grayed out) when the reverb
Split Point is set to Output to eliminate the
possibility for feedback loops created by reverb
send/return loops. See “Split point” on page 78.
Input section
The horizontally scrolling area in the Mix tab to the
left of the master fader (Figure 9-2) displays
channel strips for all currently enabled Track16
inputs.
Naming an input
Click the input name at the top of the input channel
strip (Figure 9-2) to edit the name. Input names are
global across all mixes. This name also appears in
host audio software on the computer (if the
software supports channel names).
Input channel focus
Click the channel focus button (Figure 9-3) to view
and edit parameters in the channel settings section
of the CueMix FX window (Figure 9-7 on page 66).
Clicking the mix bus master fader focus button
brings the assigned output into focus, if there is
one. Channel focus also determines which
channels are being scoped by CueMix’s audio
analysis tools, as explained in “Choosing channels
for audio analysis” on page 82.
Input pan section
The input pan knob (Figure 9-2) pans the input
across the bus stereo outputs. If the input itself is
grouped as a stereo pair (in the Inputs tab), two
forms of panning control are provided:
Balance
Balance works like the balance knob on some
radios: turn it left and the right channel dims, turn
it right and left channel dims. But the left channel
always stays left and the right channel stays right.
Width
Widt h spreads the left and right channels across the
stereo image, depending on the knob position.
Maximum value (turning the pan knob all the way
up) maintains the original stereo image: the left
channel goes entirely left and right goes entirely
right, without attenuation. The minimum value
(turning the knob all the way down) creates a
mono effect: equal amounts of left and right are
combined and sent to both outputs. In between,
the left out is a mixture of the left input and some of
the right input (and vice-versa) with the effect of
narrowing the field.
Input fader and mute/solo
To add an input to a mix, or remove it, click its
Mute button. To solo it, use its Solo button. Use the
input fader (Figure 9-2) to adjust the level for the
input in the mix. Note that an input can have
different level, pan, mute and solo settings for
different mixes. Input channel level meters are
post-fader.
If any solo button on the current (active) bus is
enabled, the Solo Light (Figure 9-1) will illuminate.
CUEMIX FX
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THE INPUTS TAB
The Track16 provides many features for managing
analog and digital input signals. Some of these
features, such as the Track16’s digitally controlled
analog trims, are implemented in the analog
domain; others are implemented in the digital
domain as DSP applied to the digital signal (after
the A/D converter on analog inputs). Click the
Inputs tab (Figure 9-3) to access and control all of
these input channel settings for each Track16 input
or input pair.
Input tab settings are global
Except for the reverb send, all settings you make in
the Input tab are applied to the input signal before
it goes anywhere else (to a mix bus or the
computer). For example, if you apply EQ and
compression to the input signal, you will record the
processed version of the signal in your host audio
software running on the computer. If you need to
Inputs tab
Input name
Channel focus
Mono/stereo paring
Invert phase
Input trim
record a completely unprocessed input signal, do
not apply any changes to it in the Input tab. The
only exception to this is the reverb send, which
simply splits the input signal and feeds a copy of it
to the Track16’s reverb processor.
Signal flows from top to bottom
Settings in each Input tab channel strip are
generally applied to the signal in order from top to
bottom. Input channel signal flow is as follows:
tr im, ove rload protection, phase , stereo vers us M/S
deco ding , w idt h, L/R swap, EQ, dy namics and
reverb send.
Input name
Click the input name at the top of the input channel
strip (Figure 9-3) to edit the name. Input names are
global across all mixes. This name also appears in
host audio software on the computer (if the
software supports channel names).
EQ/dynamics controls
62
EQ/dynamics graph
EQ/dynamics
enable/disable
Reverb send
Input scroll bar
Figure 9-3: The Inputs tab.
EQ band selectors
LP/HP filter selector
Compressor selector
CUEMIX FX
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Input channel focus
Click the channel focus button (Figure 9-3) to view
and edit parameters in the channel settings section
of the CueMix FX window (Figure 9-7 on page 66).
Input EQ and dynamics
The Track16 lets you apply 7-band parametric EQ
and dynamics processing (DSP) to any input,
analog or digital.
Mono/stereo pairing
Click the Mono button (Figure 9-3) if you would
li ke an inp ut to be treate d as a mono cha nnel . If you
would like to work with it as one channel of a
linked stereo pair, click the Stereo button. Inputs
are grouped in odd/even pairs (mic 1-2, Analog
1-2, 3-4, etc.) Stereo pairs appear as a single
channel strip in the CueMix FX mixer (in all tabs).
Invert phase
Click the Phase button (Figure 9-3) to invert the
phase of the input signal. For stereo pairs, you can
invert the phase for the left and right channels
independently.
Input trim
All Track16 inputs, both analog and digital, offer
continuously variable input trim. In all cases, trim
level can be controlled digitally in 1 dB increments.
This includes the digitally controlled analog trims
on the eight analog inputs. Here is a summary of
input trim ranges for each type of Track16 input:
Input
Mic inputs0 dB+60 dB60 dB
Guitar inputs0 dB+22 dB22 dB
Analog inputs-96 dB+22 dB118 dB
ADAT optical0 dB+12 dB12 dB
S/PDIF (TOSLINK) 0 dB+12 dB12 dB
Trim
cut
Trim
boost
Trim
Range
Once you adjust the trim levels, you can save them
as a file on disk for future instant recall. See “Saving
and loading hardware presets” on page 81 and
“Configurations menu” on page 99.
The controls in the EQ/Compression section of the
Inputs tab (Figure 9-3) let you edit EQ and
compression settings within the context of the
channel strip. This is ideal when you are comparing
settings among neighboring channels, or perhaps
even applying the same setting across all inputs.
However, for more detailed editing of EQ and
compression settings for an input channel, you can
click its Focus button and view the settings in the
Channel Section of the CueMix FX window
(Figure 9-1). This section even provides graphical
editing of EQ curves and the compressor graph,
allowing you to click and drag directly on the
graphic. For details see “The channel settings
section” on page 66.
The EQ/Dynamics graph
The EQ/Dynamics graph for each input channel
strip (Figure 9-3) provides a thumbnail view of the
EQ curves or Compressor graph for the channel.
This graphic is for display purposes only; it cannot
be edited directly. To change the EQ settings in this
graph, use the two or three knobs below, as
explained in the following sections. If, however,
you would like to edit the EQ curves graphically,
you can do so in the EQ tab (Figure 9-10 on
page 68).
EQ/Dynamics selectors
The EQ/Dynamics selector buttons along the
right-hand edge of the EQ/Dynamics section
(Figure 9-3) allow you to choose what you are
viewing and editing in the EQ/Dynamics section.
CUEMIX FX
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Orange
Green
Blue
Red
Yellow
White
Black
Figure 9-4: The EQ/Dynamics selectors.
EQ band selectors
LP/HP filter selector
Compressor selector
Colored knobs
Click the selector (Figure 9-4) for the desired EQ
band, low-pass (LP) filter, high pass (HP) filter or
compressor to view it across all channels.
Compressor
graph
Figure 9-5: The Compressor controls.
Compressor
meter
Compressor
selector
☛ Shortcut: hold down the Option/Alt key while
clicking an EQ selector button to show just that
band of EQ in the graphs. Click any selector again
to return to viewing all bands.
Using the EQ/Dynamics knobs
Once you have chosen the desired EQ band, or the
compressor, you can modify its settings using the
two or three knobs below the graph. The knobs
match the color of the currently selected effect, to
help remind you of which effect you are currently
editing.
☛ Important: before you can modify the settings
of an EQ band using the three knobs below the
graph, the EQ band must be enabled. This is done
in the EQ tab (Figure 9-10), as explained in
“Enabling EQ” on page 68.
EQ/Dynamics enable/disable buttons
Click the EQ or Dynamics button at the bottom of
the input channel (Figure 9-3) to toggle the effect
on or off. Note that you can program EQ and
compressor settings, even when the effect is
currently disabled. (You just won’t hear the result
until you enable it.)
Reverb send
The input reverb send (Figure 9-3) feeds the input
signal to the Track16’s global reverb processor,
where it is merged with any other signals being fed
to the reverb. The reverb’s output can then be fed
back into a mix or output pair. The send occurs
after all other settings in the input channel strip
(phase invert, EQ, compression, etc.)
THE OUTPUTS TAB
The Outputs tab (Figure 9-6) lets you apply EQ,
dynamics and reverb to any output pair, just before
the signal leaves the Track16. This is processing
that occurs at the very end of the signal flow, after
everything else (host based effects, Track16 input
or bus processing, mixing, and so on). Processing
is done in the digital domain, just before the signal
goes analog through the D/A converter. Output tab
processing is applied to the entire output mix (all
signals being mixed to the output from various
sources).
Signal flows from top to bottom
Settings in each Output tab channel strip are
applied to the signal in order from top to bottom.
For example, EQ occurs before Dynamics, which is
applied before the reverb send and return.
Output name
Click the output name at the top of the output
channel strip (Figure 9-6) to edit the name. Output
names are g lobal and will also app ear in host audio
software on the computer (if the software supports
channel names).
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Output channel focus
Click the channel focus button (Figure 9-6) to view
and edit parameters in the channel settings section
of the CueMix FX window (Figure 9-7 on page 66).
Channel focus also determines which channels are
being scoped by CueMix’s audio analysis tools, as
explained in “Choosing channels for audio
analysis” on page 82.
Output EQ and Dynamics
The EQ/Dynamics section in the Outputs tab
(Figure 9-6) works identically to the EQ/Dynamics
section for the Inputs tab (Figure 9-3). See “Input
EQ and dynamics” on page 63.
Output reverb send/return
The output reverb send (Figure 9-6) feeds the
signal for the output to the Track16’s global reverb
processor, where it is merged with any other signals
being fed to the reverb. The reverb’s output can
then be fed back into the mixer at various return
points, including the same output from which it
was sent (discussed below). The output reverb
Outputs tab
send is disabled (grayed out) when the reverb Split
Point is set to Mix to eliminate the possibility for
feedback loops created by reverb send/return
loops. See “Split point” on page 78.
The output reverb return (Figure 9-6) feeds the
output of the Track16’s global reverb processor
directly to the output. This includes any other
signals currently being fed to the reverb.
Both the send and return occur after EQ and
dynamics processing, but before listenback and
talkback.
Talkback/Listenback
Click the Ta l k b a c k or Listenback buttons
(Figure 9-6) to toggle whether the output pair is
included in the Talkback or Listenback group. See
“Talkback and listenback” on page 79.
Output name
Channel focus
EQ/Dynamics graph
EQ/Dynamics controls
EQ/Dynamics
enable/disable
Output reverb
send/return
Talkback/listenback
enable/disable
CUEMIX FX
Figure 9-6: The Outputs tab.
EQ band selectors
LP/HP filter selector
Compressor selector
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THE CHANNEL SETTINGS SECTION
The channel settings section in the CueMix FX
window (Figure 9-1) displays three tabs for
Channel, EQ and Dynamics settings for the
channel with the current focus. There are also two
global tabs: the Meter Bridge and the Reverb
Processor, as shown below.
The Channel tab
The Channel tab (Figure 9-8) displays settings for
input channels. Click any focus button in the
Inputs tab to view the Channel tab settings for the
channel.
Tabs for the channel that
currently has the focus
Figure 9-7: The Channel Settings section.
66
Tabs for the global meter
bridge and reverb processor
Figure 9-8: The Channel tab.
Signal flow
Settings in the Channel tab occur just before the
EQ, dynamics and reverb sends in the Input tab
channel strip (Figure 9-3 on page 62). Input
channel signal flow is as fol lows: tr im, phase, stereo
versus M/S decoding, width, L/R swap, EQ,
dynamics and reverb send.
Pad and phantom
The Pad and phantom settings become active
(ungrayed) when the focus is on a mic input (or
mic input pair). These are the same -20 dB pad and
48V phantom power settings that you can also
control from the Track16 hardware itself. There are
separate settings for each mic input.
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Stereo settings
Inputs t hat have be en grou ped a s ste reo p airs in the
Inputs tab (Figure 9-3) provide two stereo modes
(Figure 9-8): Normal and M/S. M/S mode provides
decoding for a mid-side microphone configuration.
Input meter and bus activity LEDs
When the Channel tab is active (Figure 9-8), the
display above the tab provides a horizontal level
meter and eight bus activity LEDs (Figure 9-9).
The Width knob (Figure 9-8) provides control over
the stereo imaging, going from a full stereo image
to mono (both channels panned equally). See
“Width” on page 61.
The Swap L/R button (Figure 9-8) lets you switch
the left and right channels.
Ta l kb ac k s ec ti on
Click the Ta l k b a c k or Listenback button
(Figure 9-8) to toggle whether the input is the
Talkback or Listenback input. Only one input can
be the talkback input, and only one input can be
the listenback input. See “Talkback and listenback”
on page 79.
Reverb section
The Send in the reverb section (Figure 9-8) is the
same control as the reverb send in the Input tab
channel strip (Figure 9-3). See “Reverb send” on
page 64. If the input is currently not grouped as a
stereo pair in the Input tab (it is operating as a
mono input), use the reverb Pan knob (Figure 9-8)
to pan the mono signal for the stereo reverb
processor.
Bus
activity
LEDs
Figure 9-9: Input meter and bus activity LEDs.
The input level meter (Figure 9-9) is the same as the
input meters in the Meters tab (Figure 9-22 on
page 77) with the Pre FX button engaged, which
shows the input level on the physical input itself,
be fore any pro ce ssi ng of any ki nd o cc urs wi th in th e
Track16. This meter gives you the most accurate
reading of the actual signal level hitting the input,
regardless of any other settings.
The Bus Activity LEDs (Figure 9-9) show you
which mix busses the input signal is being fed to.
For example, LED #6 will glow under the following
conditions: the input is unmuted in mix bus 6, its
fader is up, and there is signal activity from the
input going into the mix bus.
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The EQ tab
The EQ tab (Figure 9-10) displays the EQ settings
for the input or output channel that currently has
the focus. Click any focus button in the Inputs or
Outputs tab to view the EQ tab settings for the
channel.
Vintage EQ
Inspired by legendary British large console EQs,
the Track16 Vintage EQ section (Figure 9-10) gives
you the look, feel and sound of the most soughtafter classic equalizers. Five bands of center
frequency parametric EQ filtering are provided,
each with four EQ types that provide current
popular EQ styles and vintage analog EQ styles
alike. Two bands include shelf filtering. Two
additional bands of variable slope low pass and
high pass filtering are provided. The filter response
display provides comprehensive control and visual
Q handles
(red lines)
feedback of the EQ curve being applied. With
64-bit floating point processing, the Track16
Vintage EQ has been carefully crafted and
meticulously engineered to produce musical
results in a wide variety of applications.
Enabling EQ
Each input and output channel has a global EQ
enable/disable button (Figure 9-3 and Figure 9-6).
This button enables or disables all bands of EQ for
the channel. In addition, each individual band of
EQ has a Filter enable/disable switch (Figure 9-10),
allowing you to enable as few or as many bands as
needed for each individual channel.
☛ Shortcut: hold down the Option/Alt key while
clicking anywhere in the EQ graph that’s not
directly on an EQ filter handle to enable or bypass
the EQ for that input or output.
Filter
handle
Composite
curve
(white line)
Individual
filter curve
(colored area)
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Filter response
display
Filter display options menu
Parameter display
EQ tab
EQ filter
EQ Filter types
Shelf filter
High-pass filter
Slope
High-pass frequency
Vertical scale
Filter enable/disable
Low-pass filter
Figure 9-10: The EQ tab.
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Vintage EQ Quick reference
Filter response display: Shows the response curve
for the current settings.
Composite curve (white line): shows the overall
response curve of the current settings in the
window.
Vertical scale: Lets you zoom the vertical scale of
the filter response display.
Parameter display: Shows the precise numbers of
the parameter you are adjusting (or hovering over
with the arrow cursor). The labels (frequency, gain,
etc.) match the color of the filter being displayed.
When a filter handle is not selected and when the
cursor is not hovering over the display, the
parameter display shows the name of the current
channel being edited (the channel that currently
has the focus), as shown below:
The name of the
channel being
EQ’d.
Figure 9-11: When a filter handle is not selected and when the cursor
is not hovering over the display, the parameter display shows the
name of the current channel being edited (the channel that currently
has the focus).
EQ filter: one of five center bands of EQ that can be
independently enabled and programmed.
Filter t ype: Le ts you choos e fr om on e of four o r five
EQ styles for each independent band of EQ.
Low/High Pass filter: Bot h a l ow p ass and hig h pas s
filter are supplied with six different slope settings.
Slope: Lets you choose the slope (fall off) charac-
teristics of the low pass and high pass filter.
Q handle: Drag the Q handle lines to graphically
adjust the Q setting for the currently selected filter.
To select the filter, click its filter handle.
Individual filter curve: Each filter has a color
(indicated by its knobs). When filter curves are
being displayed (the filter curve option is turned
on), each individual filter’s response curve is
displayed in the filter’s color.
Filter display options menu: Provides several
options for controlling the filter display.
Filter enable/disable: Turns the filter on or off.
How the vintage EQ works
The Vintage EQ operates like a standard EQ filter,
but with much more sophisticated processing
algorithms “under the hood”. There are five bands
of EQ, each with their own unique knob color, plus
additional low pass and high pass filters. Each filter
can be set to any center frequency you wish.
Each filter can be independently turned on or off
with the enable/disable button (Figure 9-10). Each
filter can be set to one of four different filter types
(I, II, III or IV). The two top-most filters (orange
and green) provide an extra low and high shelf
setting, in addition to the four standard band
settings. The additional low pass and high pass
filt ers (low er left ) have gray cutof f frequenc y knobs
and six settings for slope (in octaves/dB).
Frequency response display
The frequency response display at the top of the
window displays the response curve of the current
settings in the window. The (horizontal) frequency
range is from 10 hertz to 20 KHz. The (vertical)
amplitude scale is in dB and is adjustable between 3
and 24 dB using the vertical scale buttons
(Figure 9-10).
Filter handle: Drag this handle to graphically
adjust the filter’s boost/cut and/or frequency.
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Showing and hiding filter curves
To view a filter in the display, turn on the filter. The
shape of the filter, according to its current settings,
is shaded in the same color as the filter’s knob(s).
Use the filter display options menu (Figure 9-10) to
show or hide them in the display.
Adjusting filters in the display
Each filter has a handle, displayed as shown below
in Figure 9-12 (in the filter’s color), for adjusting its
boost/cut and/or frequency:
actual Q value for the EQ curve being applied is
dependent on three factors: the gain setting, the
filter style, and the Q setting.
Filter types
Each filter can be independently set to one of four
different filter types: I, II, III and IV. These, and the
additional shelf filters for the LMF and HMF band,
are discussed in the section “EQ filter styles”.
Returning to zero (or nominal frequency)
To return a knob to zero, or it’s nominal frequency,
double-click it.
Filter handle
Filter Q
(red line)
Figure 9-12: Drag the filter handle to adjust its frequency and/or
boost/cut. Drag the Filter Q handles to adjust the Q.
For the EQ filters, when you click the handle, you’ll
also see lines on either side for adjusting the Q
parameter, as shown above.
☛ Shortcut: hold down the Option/Alt key while
cl ickin g an EQ filter handl e to enab le or bypa ss t hat
EQ filter band.
EQ filters
The EQ filters have three parameters:
Controlunitrange
GaindB-20.00 to +20.00
FrequencyHertz20 Hz to 20 kHz
Qn/a - see note below 0.01 to 3.00
EQ filter styles
EQ is one of the most widely used processing tools
and can be applied to many different situations,
from minor corrective tasks to highly creative
applications. Over the years, many EQs have been
engineered for specific applications or to achieve a
certain sound. The Vintage EQ has been designed
to be flexible enough to cover a broad range of
applications. To that end, several different filter
types are supplied, varying mostly in the way they
handle the dynamic interaction between Gain and
Q. This crucial relationship has been modeled to
emulate the smooth and musical character of
classic analog EQ circuits, in which the Gain/Q
dependency was dictated by the actual circuit
design and electrical components used. The
following sections describe the character of each
type of EQ filter and their suggested applications.
In the three example illustrations (Figure 9-13
through Figure 9-16), the settings for the curves
are the same for comparison purposes:
■ Frequency = 1.00 kHz
■ Q = 1
Q
The Q setting does not have a unit of measurement.
Rather, it is the ratio of the filter’s center frequency
to the bandwidth of the filter. In addition, the
70
■ Gain = +3, +10 and +20 dB
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Typ e I
Typ e II
Figure 9-13: Type I EQ filter style.
The Typ e I EQ filter has the least amount of Gain/Q
interaction, providing the most precision and
control of all the EQ filter types. Even small
ad justm ent s in gain o r reduct ion pro duce rel ativ ely
high Q. This EQ style is best for situations that call
for precise EQ adjustments requiring the
maximum amount of individual parameter
control. For more general shaping (e.g. full mixes)
or subtle control (e.g. vocals), the other styles
discussed in the following sections might be more
appropriate. This filter type is the most similar to a
standard parametric EQ.
Figure 9-14: Type II EQ filter style.
The Typ e I I EQ filter produces constant Q response
during boost or cut. The Type II style emulates
several classic legacy EQs and produces good
results for resonance control on drums and
percussion because it provides relatively high Q
values with more extreme gain or cut settings.
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Type III
Typ e IV
Figure 9-15: Type III EQ filter style.
The Type III EQ filter increases Q as boost is
applied. Therefore, lower amounts of boost
provide a softer, “wider” EQ effect (since the
affected frequency range widens), while higher
boost tends to sound louder and more “up front”,
due to the increase in Q as the gain is increased.
The more gentle Q curve at lower settings is well
suited for overall EQ fills and more subtle
corrections in instrument and vocal sources.
Boosting or cutting by small amounts will seem to
produce the effect that your ear expects, without
the need to adjust Q. As a result, this filter style, and
similar EQs with this characteristic behavior, are
often referred to as being more “musical”. More
specifically, this style emulates the classic Neve
EQs, their modern derivatives and later SSL G
series EQs. Many current popular outboard
“boutique” EQs exhibit this same gain/Q
relationship.
72
Figure 9-16: Type IV EQ filter style.
The Typ e I V EQ filter is a more extreme for m of the
Type III filter. It exhibits a high degree of
interaction between Q and gain in order to
maintain as closely as possible an equal amount of
area under the response curve as gain is adjusted.
Type IV is the most gentle of the four EQ st yles and
is ideal for large scale EQ adjustments, especially
on sub-mixes and complete mixes. This EQ style is
also ideal for any applications where subtle changes
in the overall character of the sound are desired.
For example, it can be used for mastering
applications, such as the overall adjustments that
must often be applied to entire tracks to match
other tracks on the album.
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Shelf filters
response corresponds to a second order shelf, still
with no overshoot. This is the same response as
conventional parametric EQs. In some situations,
this form of accurate, clean shelving can sound
harsh, especially when compared to legacy analog
EQs. To soften the results, the overshoot is
increased as Q is increased, as shown Figure 9-17
for Q values of 1.00, 2.00 and 3.00. This overshoot
region produces a boost in frequencies just above
the cutoff, which compensates in a smooth, more
pleasing fashion for the perceived drop in low
frequencies being cut.
Conversely, when shelving boost is being applied,
overshoot cuts frequencies just above the cutoff to
again compensate in a smooth and pleasing fashion
for the perceived boost in low frequencies:
Figure 9-17: Shelf filter Q parameter overshoot.
When two top-most bands in the EQ tab are set to
their shelf filter setting (Figure 9-10), the Q
parameter controls the amount of overshoot
applied to the response curve, as illustrated in
Figure 9-17. When Q = 0.01 (the lowest setting),
normal shelving is applied with no overshoot. This
produces the response provided by a first order
shelf. When Q = 1.0 (the default setting), the
CUEMIX FX
Figure 9-18: Overshoot when low shelf boost is applied.
Overshoot is also applied to high shelf boost and
cut:
Figure 9-19: Overshoot when high shelf cut and boost is applied.
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Overshoot tends to produce more of what one
would expect to hear when applying shelving and
is therefore considered to be more musical than
shelving without overshoot. This effect, which has
gained tremendous popularity among audio
engineers, was first made popular in original Neve
series EQs and later in the SSL G series.
At maximum the maximum Q setting of 3.00, the
overshoot peaks at half the total boosted (or cut)
gain. For example, with a maximum gain setting of
+20dB, the loss in the overshoot region is -10 dB.
Overshoot curves are symmetrical for both cut and
boost.
Low pass and high pass filters
The Vintage EQ low and high pass filters are similar
to those found in most conventional parametric
EQs (which usually have a fixed slope of 12 dB per
octave), except that Vintage EQ provides six
different slope (roll off) settings: 6, 12, 18, 24, 30
and 36 dB per octave. This control over the shape
of the “knee” gives you a great deal flexibility and
control for a wide variety of applications.
The Dynamics tab
The Dynamics tab (Figure 9-21) displays the
Dynamics processing settings for the input or
output channel that currently has the focus. Click
any focus button in the Inputs or Outputs tab to
view the Dynamics tab settings for the channel.
Input
Output
Gain
level
meter
level
meter
reduction
meter
Threshold
Tri m
Dynamics tab
Compressor
enable/disable
Leveler
enable/disable
Figure 9-20: The low pass filter with three example slope settings.
74
Slope = 6
Slope = 18
Slope = 36
Figure 9-21: The Dynamics tab.
Enabling Dynamics
Each input and output channel has a global
Dynamics enable/disable button (Figure 9-3 and
Figure 9-6). This button enables or disables all
dynamics processing for the channel. In addition,
the Dynamics tab has two different dynamics
processors, the Compressor and Leveler, which can
be individually enabled or disabled (Figure 9-21)
for the channel.
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Compressor
The Compressor (Figure 9-21) lowers the level of
the input when it is above the threshold. The
amount of attenuation is determined by the Ratio
and the input level. If the input is 6 dB above the
Threshold and the Ratio is 3:1, then the output will
be 2 dB above the Threshold. When the input level
goes above the threshold, the attenuation is added
gradually to reduce distortion. The rate at which
the attenuation is added is determined by the
Attack parameter. Likewise, when the input level
falls below the Threshold, the attenuation is
removed gradually. The rate at which the
attenuation is removed is determined by the
Release parameter. Long Release times may cause
the audio to drop out briefly when a soft passage
follows a loud passage. Short Release times may
cause the attenuation to pump when the average
input level quickly fluctuates above and below the
Threshold.
These sorts of issues can be addressed by applying
the Leveler instead.
Graphic adjustment of the Threshold
The Threshold can be adjusted by turning the
Threshold knob or by dragging the Threshold line
directly in the compressor graph (Figure 9-21).
Input level meter
The Input Le vel meter (Figure 9-21) shows the level
of the input signal before it enters the compressor.
It shows either the peak level or the RMS level,
depending on which mode is currently chosen.
Gain reduction (GR) meter
The Gain reduction (GR) level meter (Figure 9-21)
displays the current amount of attenuation applied
by the compressor.
Output level
The Output Level meter (Figure 9-21) displays the
peaks of the output signal. Trim is applied before
the Output Level meter.
Peak/RMS modes
In RMS mode the compressor uses RMS values (a
computational method for determining overall
loudness) to measure the input level. In Peak mode,
the compressor uses signal peaks to determine the
input level. RMS mode will let peaks through
because the detector sidechain is only looking at
the average signal level. Peak mode will react to
br ief pea ks. Pea k mo de is gen erall y used for d rum s,
percussion and other source material with strong
transients, while RMS mode is mostly used for
everything else.
The input meters show either the peak level or the
RMS level, depending on the mode.
Leveler
The Leveler™ (Figure 9-21) provides an accurate
model of the legendary Teletronix™ LA-2A®
optical compressor, known for its unique and
highly sought-after Automatic Gain Control
(AGC) characteristics. The Track16 Leveler
faithfully models the LA-2A using the on-board
DSP with 32-bit floating point precision.
A model of an optical compressor
The simplest description of an optical leveling
amplifier device is a light shining on a photoresistor. The intensity of the light source is
proportional to the audio signal, and the resistance
of the photoresistor is in turn inversely
proportional to the intensity of the light. Photoresistors respond quite quickly to increases in light
intensity, yet return to their dark resistance very
slowly. Thus, incorporation of the photoresistor
into an attenuator followed by an amplifier which
provides make-up gain produces a signal which
maintains a constant overall loudness.
Automatic gain control using light
The the Automatic Gain Control (AGC) circuit of
the LA-2A uses a vintage opto-coupler known by
its model number (T4). The T4 contains an
electroluminescent panel (ELP) and photoresistor
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mounted so that the emission of the panel
modulates the resistance. An ELP consists of a thin
layer of phosphorescent material sandwiched
between two insulated electrodes to form a
capacitor. Making one of the electrodes
transparent allows the light to escape. These
devices are essentially glow-in-the-dark paint on a
piece of foil covered by metalized glass or plastic,
and are the same devices used in low-power night
lights. Unfortunately, these devices need high
voltages to operate, and are best driven by tube
circuits which can supply voltage swings of several
hundred volts.
Response characteristics
Once the light has faded away, the photoresistor
then decays back to its dark state. The shape of the
decay curve varies depending on how bright the
light was, and how long the light lasted. A general
rule of thumb is that the louder the program, the
slower the release. Typically, the release can take up
to and over one minute. One thing to keep in mind
when using these types of devices is that the typical
concepts of compression ratio, attack, release, and
threshold do not apply. The light intensity is
determined by the highly non-linear interactions
of the input signal, AGC circuit, and ELP, and thus
exhibit a strong program dependence that is
impossible to describe without the mind-numbing
mathematics of statistical mechanics. The actual
results, however, can be almost mystical: even
when you feed the same material (a loop perhaps)
through the Leveler twice, you’ll often see a new
response the second time through a loop, complete
with unique attack times, release times and
compression ratios. Furthermore, two different
input signals with the same RMS levels may be
leveled in a drastically different manner.
It is precisely this self-adjusting behavior that
makes optical compressors the tool of choice for
smoothing out vocals, bass guitar and fullprogram mixes without destroying perceived
dynamics.
Compressor/Limit buttons
The Comp and Limit buttons (Figure 9-21) model
the original LA-2A Limit/Compress mode switch.
The effect is very subtle, with the Limit option
behaving only slightly more like a limiter than a
compressor. The switch increases the level of the
input to the AGC model and runs the attenuator at
a slightly lower level. The Leveler then responds
more strongly to transients, but otherwise still
behaves like a leveling amplifier.
Gain Reduction
Gain Reduction (Figure 9-21) sets the strength of
the signal sent to the AGC model.
Makeup Gain
Makeup gain (Figure 9-21) amplifies the output
signal to make up for gain reduction.
Enabling or disabling the Leveler
The Leveler models the LA-2A so closely, it also
models the time it takes for an actual LA-2A to
“warm up” after it is turned on. Therefore, when
you enable the Leveler, give it a moment to “settle”
before you begin processing signals with it.
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The Meters tab
The Meters tab (Figure 9-22) serves as a
comprehensive meter bridge for all inputs, outputs
and mix busses in the Track16. This tab gives you a
“bird’s-eye” view of all signal activity in the
Track16; it is ideal for confirming your signal
routing programming and for troubleshooting.
Bus activity LEDs
(inputs only)
displaying an input meter). Click Pre to view levels
before any input channel processing besides trim;
click Post to view levels after all channel processing
(EQ, compression, M/S decoding, L/R swap, etc.)
The Reverb tab
The Reverb tab (Figure 9-23) provides access to the
Track16’s single, global reverb processor, which
provides high-fidelity reverberation and graphic
control over its parameters.
Channel meter
display
Meters tab
Pre/post
processing
switch
Figure 9-22: The Meters tab.
Channel meter display
The channel meter display (Figure 9-22) provides a
long-throw meter for the input or output that
currently has the focus in the Input/Output tabs.
Low band
(yellow)
Figure 9-23: The Reverb tab.
Mid band reverb
time handle
High band
(purple)
Crossover
handle
Reverb
enable/disable
Bus activity LEDs (inputs only)
The Bus activity LEDs (Figure 9-22) are present
only for inputs. See “Input meter and bus activity
LEDs” on page 67.
Pre/post processing switch
The pre/post processing switch (Figure 9-22) affects
all input meters (and the meter in the channel
meter display above the tab, if this area is
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Enabling reverb
Use the enable/disable button (Figure 9-23) to turn
the reverb processor on or off. Since reverb uses
considerable DSP resources, it is best to leave it off
when you are not using it.
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Routing inputs, busses and outputs to the
reverb processor
The reverb processor is a single, independent unit
that provides stereo reverb.You can route multiple
signals to it from various points (sends) in the
CueMix FX mixer, but all incoming signals to the
reverb processor are merged and processed
together. The resulting stereo output from the
reverb can then be inserted into a mix bus or
output using stereo returns.
Output
When the Split Point is set to Output, the sends in
Output tab become active and the returns in the
Mix bus tab gray out. This allows you to send from
inputs, mixes and outputs and return to outputs.
Primary controls
The Primary Controls section (Figure 9-23) in the
Reverb tab provides the following basic parameters
for programming the reverb.
Reverb sends
The following signals can be sent to the reverb
processor via their corresponding sends (discussed
earlier in this chapter):
■ Mono or stereo inputs (Figure 9-3 on page 62)
■ Mix bus output (Figure 9-2 on page 60)
■ Outputs (Figure 9-6 on page 65)
Reverb returns
The stereo output from the reverb processor can be
sent to the following destinations via their
corresponding returns (discussed earlier in this
chapter):
■ Mix bus outputs
■ Outputs
■ The computer (via the Reverb Return bus)
Split point
The Split Point (Figure 9-23) prevents feedback
loops that would be caused by a sig nal be ing s ent to
the reverb processor and then returned to the same
signal path.
Mix
When the Split Point is set to Mix, the returns in the
Mix bus tab become active and the sends in the
Output tab gray out. This allows you to send from
inputs and mixes and return to mixes and outputs.
Reverb Time
Reverb time determines the length of decay, or tail,
of the reverb. This is a global setting for the reverb
processor. You can further refine the tails by
independently setting the reverb time of three
separate frequency bands, as discussed below in
the Reverb Design section.
PreDelay
PreDelay is the amount of time before you hear the
very first reflections. If you are in a large room, it
takes a while before the first reflections return.
PreDelay is useful for clarifying the original sound.
For example, with vocals, the reflections won’t start
until after the initial sound of a word has been
sung.
Shelf Filter
The Shelf Filter is a low-pass filter that controls the
high frequency characteristics of the overall effect.
Frequency sets the cutoff frequency for the filter
and Cut sets the amount of signal attenuation
applied by the filter.
Early reflections
Initial reflections give a space its unique sound.
The shape of the room, the angles of the walls, even
furniture in the room will produce a series of Initial
Reflections. Think of the early reflections and
room type as the “flavor” of the reverb. You can
choose between several types of rooms. These are
acoustic models for simulating these different
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types of spaces. The Size and Level parameters let
you control the size of the room and the strength of
the initial reflections.
☛ Here’s a tip: try using initial reflections
without any subsequent reverb (turn the reverb
time down as far as it will go). You’ll hear
interesting and unusual effects.
Reverb design
The Reverb Design section allows you to
independently control the reverb time for three
separate frequency bands (Low, Mid and High)
with adjustable cross-over points between them
(Low and High). The reverb time for each band is
specified in percent of the overall reverb time in the
Primary Controls section at the top of the tab.
You can edit these parameters graphically by
dragging the handles in the graphic display
(Figure 9-23).
Widt h does what its name implies: if you turn this
control all the way up, the result is maximum stereo
imaging. A position of 12 o’clock produces
essentially a mono image. Turning the control all
the way down completely swaps the stereo image.
OUTPUT VOLUME CONTROLS
The Monitoring section (Figure 9-1) provides
independent volume control for each of the
Track16’s analog outputs.
EQ on a stereo channel requires approximately
twice the DSP resources as the same EQ on a mono
channel. The Compressor (2.5 x 1 EQ band) and
Leveler (4 x 1 EQ band) require about the same
DSP resources for a mono or stereo channel.
SOLO LIGHT
The Solo light (Figure 9-1) illuminates when any
input in the current (active) mix bus is soloed
(even if it is currently scrolled off-screen).
TALKBACK AND LISTENBACK
CueMix FX provides Ta l k b a c k and Listenback
buttons (Figure 9-1). Talkback allows an engineer
in the control room to temporarily dim all audio
and talk to musicians in the live room. Conversely,
Listenback allows musicians to talk to the control
room.
Hardware setup
Figure 9-24 below shows a typical hardware setup
for Talkback and Listenback. For Talkback, set up a
dedicated mic in your control room and connect it
to a mic input on your MOTU audio interface. For
Listenback, set up a dedicated listenback mic in the
live room for the musicians and connect it to
another mic input (or just use one of the mics you
are recording from). For talkback output, set up a
headphone distribution amp or set of speakers in
the live room, and connect it to any Track16
output, as demonstrated below in Figure 9-24.
DSP METER
The DSP meter (Figure 9-1) shows how much of
the available DSP processing power is currently
being used by the Track16 for effects processing.
DSP resources are allocated in channel order from
the first input to the last output. If there aren’t
enough DSP resources for all effects to be enabled
on a channel, none of them are allocated on that
channel or any following channel.
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Control room
Main outs
Talkback
mic
audio signals (besides the talkback/listenback
signal) when Talkback and/or Listenback is
engaged. To completely silence all other CueMix
audio, turn them all the way down. attenuation
only occurs when talkback or listenback is
engaged. Audio playing back from disk (your host
software) is not affected.
Line out 3-4
Live room
Headphone distribution amp
Figure 9-24: Typical hardware setup for Talkback and Listenback.
Talkback / Listenback Mic Input
To configure the talkback mic in CueMix FX, go to
the Inputs tab (Figure 9-3 on page 62) and click the
Focus button for the input that the talkback mic is
connected to. Click the Channel tab (Figure 9-8 on
page 66) and enable the Tal k button.
Repeat this procedure for the Listenback mic,
except click the Listen button in the Channel tab.
Talk / Listen output
To configure the talkback and listen back outputs,
go to the Outputs tab (Figure 9-6 on page 65) and
enable the Ta l k button for any out put p air on whi ch
you’d like to hear the talkback mic. Similarly,
enable the Listen button for any output pair on
which you’d like to hear the listenback mic.
Talkback / Listenback Monitor Dim
Use the knobs next to the Talk and Listen buttons
(Figure 9-25) to determine the amount of
attenuation you would like to apply to all other
80
Listenback
mic
Tal k d im
Listen dim
Figure 9-25: The Talkback/Listenback controls.
Engaging/disengaging Talkback and
Listenback
To engage Talk back or Listenback, press on the
Talk or Listen buttons (Figure 9-25) and then
release to disengage. Talkback and/or Listenback is
engaged for as long as you hold down the mouse
button. Option-click to make the buttons “sticky”
(stay engaged until you click them again — so you
don’t have to hold down the mouse). Or use the
Ta l kb a ck m enu it ems .
If you would like to engage both Talkback and
Listenb ack at t he sa me time, enab le th e Link button
(Figure 9-25).
Controlling Talkback and Listenback volume
To control the volume of the Talkback and/or
Listenback mics, adjust their input trim in CueMix
FX.
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SHORTCUTS
Hold down the following general modifier keys as
shortcuts:
ShortcutResult
Shift keyApplies your action to all inputs or all out-
Command keyApplies your action to the stereo input pair,
Option keyApplies your action to all busses.
Shift-OptionApplies your action to all inputs and mixes.
Double-clickReturns the control to its default value (pan
Hold down the following modifier keys as
shortcuts for the EQ tab and controls:
ShortcutResult
Shift clickApplies EQ button change to all input or out-
Option-clickApplies EQ enable button changes to all
Shift-Optionclick
puts in the mix.
even when it is currently configured as mono.
center, unity gain, etc.)
puts.
bands in that input or output.
Applies EQ enable button changes to all
bands and all inputs or outputs.
FILE MENU
Saving and loading hardware presets
The Track16 can store up to 16 presets in its onboard memory. A preset includes of all CueMix FX
settings for all for mix busses, but it excludes global
settings like clock source and sample rate.
The Load Hardware Preset and Save Hardware
Preset commands in the CueMix FX file menu let
you name, save and load presets in the Track16.
Peak/hold time
In CueMix FX, a peak indicator is a line
(representing a virtual LED) displayed in a level
meter that indicates the maximum signal level
registered by the meter. The Peak/hold time setting
(File menu) determines how long this indicator
remains visible before it disappears (or begins to
drop). To disable peak/hold indicators altogether,
choose Off from this sub-menu.
Mix1 Return Includes Computer
The Mix1 return includes computer File menu item
ap pli es t o ot her MOT U inter face s pr odu cts an d ha s
no effect on the Track16.
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Hardware follows CueMix Stereo Settings
This File menu item applies to other MOTU
interfaces products and has no effect on the
Track16.
Show meter in dock icon
This CueMix FX File menu item applies to other
MOTU interfaces and has no effect on the Track16.
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EDIT MENU
Undo/Redo
CueMix FX supports multiple undo/redo. This
allows you to step backwards and forwards
through your actions in the software.
Copying & pasting (duplicating) entire mixes
To copy and paste the settings from one mix to
another:
1 Select the source mix (Figure 9-1) and choose
Copy from the Edit menu (or press Command-C).
2 Choose the destination mix and choose Paste
from the Edit menu (or press Command-V).
Clear Peaks
Choose Clear Peaks from the Edit menu to clear all
peak indicators in all CueMix FX meters.
DEVICES MENU
If you are working with more than one MOTU
audio interface product, this menu displays all
interfaces that are currently online. Choose any
device from the menu to edit its settings using the
CueMix FX software.
Audio analysis tools
Below each device are its signal analysis tools.
Choose one to open its window. For details on
these features, see the following sections.
The audio analysis tools follow the currently
focused audio input or output. (See “Channel
focus and settings” on page 59.) If you focus a
mono channel (e.g. Analog 3), its corresponding
stereo pair will be displayed (Analog 3–4).
Scoping host software audio output
If you want to scope audio output from your host
software, send your host’s output to an Track16
output pair, and then set the focus on that output
pair.
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FFT AND SPECTROGRAM DISPLAY
FFT and spectrogram information can be
displayed in the Filter response display section in
the EQ tab (Figure 9-10 on page 68) or as a
separate window (Figure 9-28 on page 83) opened
from the Devices menu (Figure 9-26).
Filter display options menu
Figure 9-27: Filter Display options menu
Filter display options
The Filter display options menu (Figure 9-27)
provides several options for the EQ filter display:
Menu optionWhat it does
Show no analysisTurns off both the FFT and
Show FFTShows/hides a real time FFT analysis
Spectrogram in the Filter display.
of the current signal being EQ’d,
post EQ filter.
FFT display
Choose Show FFT from the Filter display options
menu (Figure 9-10) to superimpose a real-time
Fast Fourier Transform (FFT) frequency
measurement curve over the EQ filter display, as
demonstrated in Figure 9-29:
FFT curve
Figure 9-29: FFT display.
The FFT curve is post-filter. Therefore, the FFT
shows the results of the EQ filter(s) being applied.
Use the global EQ button for the input or output
channel (Figure 9-3 and Figure 9-6, respectively)
to toggle between the EQ’d and non-EQ’d FFT
display for an A/B comparison.
Show SpectrogramShows/hides a real-time spectro-
Show Band ResponseShows/hides the colored area below
Show/Hide Full Window
Analysis
Y-axis labels for FFT display
Figure 9-28: Full window filter display.
CUEMIX FX
gram “waterfall” in the background
of the filter display, post EQ filter.
EQ filter points.
Shows/hides the enlarged filter display in the CueMix FX window.
Spectrogram
Choose Show Spectrogram from the Filter display
options menu (Figure 9-10) to superimpose a real-
time spectrogram “waterfall” display in the
background of the EQ filter display, as
demonstrated in Figure 9-30:
Y-axis labels for EQ controls
View
controls
Horizontal
controls
Ver tic al
controls
Spectrogram
controls
Grow handle
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Figure 9-30: FFT display.
The spectrogram scrolls from top to bottom, where
the top edge of the display represents what you are
hearing “now”. Color represents amplitude along
the left/right frequency spectrum. The amplitude
color scale runs from black (silence) to red (full
scale) as follows:
the focused pair are a stereo input pair or stereo
output pair.
Logarithmic or Linear X-Axis Scale
The x-axis defaults to a logarithmic scale, but can
be changed to a linear scale if desired. In the View
controls (Figure 9-32), click Logarithmic to access
the x-axis scale options menu. With a linear scale
selected, frequency is constant, but the width of
each octave along the x-axis is different. With a
logarithmic scale selected, octaves are displayed
with a constant width, but frequency is displayed
logarithmically within each octave.
Axes display
The Axes control (Figure 9-32) sets the opacity of
the grid displayed in the graph, from 100% (fully
visible) down to 0% (fully hidden).
Opening the FFT Analysis window
Choose FFT Analysis from the Devices menu
(Figure 9-26) to open a new window with the filter
EQ display for detailed inspection and adjustment
of the EQ filter, as shown Figure 9-28.
View controls
You can show and hide the FFT display,
spectrogram or EQ band response curves as
desired using the Vie w controls (Figure 9-32).
Pause button
Display options
Figure 9-32: View controls
These settings are independent of the small graph
display options (Figure 9-10 on page 68), so you
have the flexibility to display different
combinations in each graph.
Pausing the display
The Pause button in the upper right corner of the
View section (Figure 9-32) allows you to freeze the
display at any time. To resume, click the button
again.
Horizontal controls (frequency axis)
The Hori zontal controls (Figure 9-33) configure
the value range of the x-axis (frequency). Click and
drag the values up or down to set them, or doubleclick to return to the default value.
There are two modes for the controls: Zoom/Offset
and Min/Max. To change the mode, use the
Horizontal control menu (Figure 9-33).
Figure 9-33: Horizontal control menu
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In Zoom/Offset mode, Zoom sets the display zoom
from 1x to 100x, where the number represents the
zoom factor relative to the entire frequency range.
For example, when the horizontal zoom value is 1x,
the entire frequency range from 10 to 24000 Hertz
is displayed; when the horizontal zoom value is 2x,
one half of the entire frequency range is displayed.
Pos determines which frequency is displayed at the
center of the graph.
In Min/Max mode, Min and Max set the lowest and
highest displayed frequencies (in Hertz).
Vertical controls (amplitude axis)
The Ve r t i c a l controls (Figure 9-28) operate
similarly to the Horizontal controls, except that
they configure the y-axis (amplitude).
In Zoom/Offset mode, Zoom sets the display zoom
from 1x to 100x, and Pos sets the center amplitude
of the graph. In Min/Max mode, Min and Max set
the smallest and largest displayed amplitude.
Spectrogram controls
The Floor control (Figure 9-28) sets the amplitude
threshold for the spectrogram display, from -144
dB up to 0 dB.
The Alpha control (Figure 9-28) sets the opacity of
the spectrogram information displayed in the
graph, from 100% (fully visible) to 0% (hidden).
The info box
When any EQ filter point is selected or dragged in
the full window graph, the info box is shown next
to the point in the full graph display (Figure 9-35).
Figure 9-35: The Info Box.
The info box includes the industry standard
scientific note (pitch) name when the control point
is located at a frequency that resides within a
prescribed note range, where C4 is middle C. The
note number is accompanied by the number of
cents (±50) above or below the exact frequency for
the note. If the control point is dragged outside the
note range, only the frequency is shown.
OSCILLOSCOPE
The Oscilloscope (Figure 9-34) graphs the
amplitude of an audio signal over time.
Amplitude is displayed on the y-axis and time is
displayed on the x-axis. A thick white vertical line
marks where time equals zero; a thick white
horizontal line marks where amplitude equals zero
(Figure 9-34, below).
Figure 9-34: Oscilloscope
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Level meters are displayed to the right of the graph.
One or two meters are shown, depending on the
current view mode (see “View controls”).
Opening the oscilloscope
Each Track16 has its own oscilloscope. To open an
oscilloscope, choose the Oscilloscope item from the
Devices menu under the desired interface.
Choosing a channel to display
The oscilloscope follows the currently focused
audio input or output. If you focus a mono channel
(e.g. Analog 3), its corresponding stereo pair will
be displayed (Analog 3–4).
View controls
The View controls (Figure 9-36) provide several
options for the oscilloscope display.
Display options
The Axes control (Figure 9-36) sets the opacity of
the grid displayed in the graph, from 100% (fully
visible) down to 0% (fully hidden). The Show Ruler
option toggles the measurement items (see
“Measurement information” on page 89).
Pausing the display
The Pause button in the upper right corner of the
View section (Figure 9-36) allows you to freeze the
display at any time. To resume, click the button
again. The level meters will remain active while the
display is paused.
Horizontal controls (time axis)
The Hori zontal controls (Figure 9-37) configure
the value range of the x-axis (time). Click and drag
the values up or down to set them, or double-click
to return to the default value.
Pause button
View menu
Figure 9-36: View controls
View menu
The View menu (Figure 9-36) lets you choose how
you wish to display the audio channel(s) being
displayed.
View menu settingWhat it displays
LeftLeft channel only
RightRight channel only
Split screenLeft channel on top; right channel on the bot-
tom
SharedLeft and right on top of each other; left is
green, right is red
AddLeft and right channels’ amplitudes are added
together
Subtract L-RThe right channel’s amplitude is subtracted
from the left channel’s amplitude
There are two modes for the controls: Zoom/Offset
and Min/Max. To change the mode, use the
Horizontal control menu (Figure 9-37).
Figure 9-37: Horizontal control menu
In Zoom/Offset mode, Zoom sets the display zoom
from 1/1000x to 10x, where the number represents
the number of pixels per sample. For example,
when the horizontal zoom value is 10x, 10 samples
are displayed in 100 pixels; when the horizontal
zoom value is 1/10x, 100 samples are displayed in
10 pixels. Offset moves the line marking time
equals zero left or right.
In Min/Max mode, Min and Max set the earliest
and most recent displayed time.
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Time Units
The Time Units sub-menu (Figure 9-37) provides
the option to view the X axis in Seconds or
Samples.
Vertical controls (amplitude axis)
The Ve r t i c a l controls (Figure 9-37) operate
similarly to the Horizontal controls, except that
they configure the y-axis (amplitude).
In Zoom/Offset mode, Zoom sets the display zoom
from 1/2 to 100x, and Offset moves the line
marking amplitude equals zero line up or down.
In Min/Max mode, Min and Max set the smallest
and largest displayed amplitude.
Waveform Recognition
The Waveform Recognition option searches
through new audio data looking for a waveform
which most resembles that which was previously
displayed. The region where this takes place is a
small window around the line marking time equals
zero, denoted by the extra vertical graph lines
surrounding it. There are two kinds of waveform
recognition available: Type I and Type II.
Typ e II reco gni tio n is le ss res ist ant t o ch ange . It w ill
include loud transients within the waveform
recognition window. Type II is better for observing
percussive music where the beat itself is to be
centered within the waveform window.
Trigger
When the Tr i g g e r (Figure 9-39) is not enabled (the
Trigger menu is set to None), the graph updates
based on time: after every n samples of the
monitored audio signal, the most recent samples
are displayed. When the Trigger is enabled (set to
any mode other than None), the graph updates in
response to specific conditions in the signal. The
Trigger section defines that criteria and how the
graph will display the events that match.
Trigger indicator
Trigger menu
Criteria check boxes
Figure 9-39: Trigger settings
Criteria
The criteria checkboxes (Figure 9-39) determine
the conditions that the trigger is looking for and
where it will look for them.
Figure 9-38: Waveform Recognition menu
Type I recognition provides the most stable display
of the waveform. It is the most resistant to change.
Louder transients, such as those produced by a
snare drum, are not displayed inside of the
waveform window. Type I is best for observing the
shape of a signal produced by a synthesizer or
observing the tone of a guitar through a chain of
pedals.
CUEMIX FX
The Left checkbox causes the condition to be
looked for in the left channel of the signal; likewise,
the Right checkbox looks for the condition in the
right channel. One or both of these can be enabled
simultaneously. If neither is enabled, the criteria
will not be found because the trigger is not looking
at any audio signal.
The Pos and Neg checkboxes determine the slope of
the event. When the Pos checkbox is enabled, the
trigger will look for an event where amplitude is
increasing; likewise, enabling the Neg checkbox
tells the trigger to look for an event where
amplitude is decreasing. One or both of these can
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be enabled simultaneously. If neither is enabled,
the criteria will not be found because the trigger is
not looking for any particular kind of event.
Tri gg er mo de s
The Trigger menu (Figure 9-39 on page 87)
provides four modes:
The Level setting defines the amplitude threshold
that the trigger is looking for. The Level is indicated
on the graph by a blue horizontal line (or two blue
horizontal lines, if Magnitude is enabled). Events
which cross this threshold using the enabled
slope(s) in the enabled channel(s) will activate the
trigger. The response of the trigger is set by the
Trigger mode (see “Trigger modes”, below).
Enabling the Magnitude checkbox tells the trigger
to look for both positive and negative Level values,
regardless of whether the Level value is positive or
negative. For example, if Level is set to +0.500 and
Magnitude is enabled, the trigger will look for both
+0.500 and -0.500. You will see a second blue line
appear in the display when Magnitude is enabled to
denote the second value.
Holdoff
Holdoff defines a time interval during which the
os cil los cop e do es not trig ger. T he mos t re cent tra ce
will be displayed during that period. When the
period is over, the trigger is “re-armed’, i.e. it will
begin looking for the criteria again.
Click and drag this value up or down to set it, or
double-click to return to the default value.
Trigger modeWhat it does
NoneThe Trigger is not active; this is the default mode.
AutoThe display is always updating, but when the condi-
NormalThe display updates only when the condition is met;
Single
Sweep
The incoming audio signal will be displayed continuously as audio is received.
tion is met, the trigger event will be displayed centered around the line marking time equals zero.
the last trace will be displayed until the next matching event is found.
Similar to Normal mode, but the last trace will be
displayed until you manually arm the trigger by
clicking the Trigger indicator (Figure 9-39 on
page 87) or by pressing the spacebar.
Tri gg er in di cator
The Trigger indicator (Figure 9-39 on page 87)
displays the state of the trigger, and also provides a
way to manually interact with it. The Trigger
indicator always displays one of three colors:
ColorStatus
Green When the current Trigger criteria has been met (includ-
ing when the Trigger mode is None).
Yel-
When the Trigger is armed, but has not yet found an
low
event which matches its criteria. Yellow can also indicate that the graph has been manually paused using the
Pause button in the View section (see “Pausing the display” on page 86).
88
RedWhen the Trigger is being held off, either because the
Trigger mode is set to Single Sweep or the Holdoff time
is not set to zero.
You can also click on the Trigger indicator to force
certain actions, depending on the Trigger mode. In
Auto and Normal modes, clicking on the Trigger
indicator causes the display to run freely; you may
click & hold to force this to occur for as long as
you’d like. In Single Sweep mode, clicking on the
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Trigger indicator re-arms the trigger. When the
Tri gg er mo de i s None, clicking on the Trigger
indicator has no effect.
and the scientific note name. If the measured area is
long enough, the approximate beats per minute
(bpm) is displayed.
Measurement information
You can view detailed information about a
particular time range by using the measurement
bars.
Figure 9-40: Measurement information
To adjust the left and right edges of the
measurement area, click and drag the blue bars in
the graph, or click and drag the blue numbers in
the upper left or right corners. To reset them to the
default value, double-click the numbers.
Information about the measured area is displayed
at the center of the top ruler: the duration (in
seconds and samples), the approximate frequency,
Ideas for using the Oscilloscope
The Oscilloscope can be used in many useful ways
during the routine operation of your recording
studio. Here are just a few examples.
Analyzing and comparing harmonic content
The oscilloscope lets you “see” the nature of the
harmonic profile in any audio material. You can
also view two signals side by side (in stereo mode)
to compare their profiles and, if necessary, make
adjustments to the source of each signal and view
your changes in real time.
Viewing transients such as drum hits
If you loop a snare hit or other similar transient
audio clip and feed it through the oscilloscope, you
can more or less “freeze” the transient waveform in
the oscilloscope frame. This can be useful, for
example, for viewing the results of real-time
compression that you are applying with an effects
plug-in, as demonstrated in Figure 9-41. In this
example, a snare hit is being compressed by Digital
Performer’s Dynamics plug-in. As you make
Figure 9-41: Viewing transients in the Oscilloscope
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adjustments to the compression plug-in’s settings,
you can see the transient waveform change the next
time the Oscilloscope triggers. For compression,
this can be particularly useful for balancing the
effect of the attack on the transient, relative to the
decay portion of the waveform. Conversely, you
can see the effect of the threshold setting directly
on the decay portion, relative to the attack. In
effect, you can see as well as hear the results of your
compression adjustments.
To view a transient waveform in the Oscilloscope
display, turn off Waveform Recognition and use the
Normal Trigger mode. Adjust the level high enough
to encompass the vertical amplitude of most of the
transient. If the transient pulse sweeps across the
screen, try raising the Holdoff level. Once the
transient is settled in the display and fairly stable,
you may need to adjust the horizontal position to
center it in the display. These settings are depicted
in the example in Figure 9-41.
You can also pause the display at any time and
adjust the horizontal bounds to locate a transient.
Clip detection
You can use the Oscilloscope to detect clipping in a
digital audio signal. To do so, enable all criteria
(Figure 9-39 on page 87), choose Single Sweep from
the trigger menu (Figure 9-39), set the level to
0.999 and click the trigger indicator (Figure 9-39)
to arm it (yellow). As soon as the signal clips, the
trigger indicator will turn red, and the display will
show the offending clip at the line marking time
equals zero.
Viewing timing pulses
If you have two audio signals with recognizable,
timed pulses in them, and you wish to compare
their timing with respect to each other, you can use
Split Screen or Shared view to visually compare the
timing of the two signals. You can zoom in to the
sample level for sample accurate viewing.
Building synthesizer patches
If you are building a synth patch on a synthesizer
(or forming similar highly periodic audio
material), you can run the audio signal through the
Oscilloscope as you adjust its sound to check in real
time for undesirable (and possibly inaudible)
characteristics, which are easily seen in the
Oscilloscope display. A good example is DC offset.
If a signal develops DC offset, the apparent ver tical
center of its overall waveform will drift above or
below the line marking amplitude equals zero. Try
setting Waveform Recognition to Ty pe I and setting
Tri gg er to None.
Another example is waveform polarity. If you are
combining several raw waveforms, polarity is a
critical, yet not always obvious, factor in
determining the resulting sound. You can use the
Oscilloscope to easily view and compare polarities
to see if they are inverted from one another or not.
The Add and Subtract L - R View menu settings are
particularly useful here.
You can also use the Oscilloscope to help you apply
waveform modulation and keep it “in bounds”. For
example, you could easily see if pulse width
modulation is collapsing in on itself to choke the
sound, an effect that is readily seen in the
Oscilloscope display but not necessarily easy to
determine by ear when using multiple modulation
sources.
Guitarists can also visually observe the effects of
their pedals and processing, while playing. With
the Trigger mode set to None and Waveform
Recognition set to Ty pe I, the waveform will be
tracks automatically.
When applying filters and filter resonance, the
visual effect on the waveform can be invaluable in
reinforcing what you are hearing as you make
adjustments.
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Monitoring control voltage output from Volta
MOTU’s Volta instrument plug-in for Mac OS X
turns your audio interface into a control voltage
interface, giving you precise digital control from
your favorite audio workstation software of any
hardware device with a control voltage (CV) input.
The CV signals output from Volta can be
monitored in the Oscilloscope, giving you visual
feedback on LFOs, envelopes, ramps, step
sequencers, and more.
Metering
Level meters are displayed above and to the right of
the graph for the left (green) and right (red)
channels, respectively. An additional Correlation meter (blue) is displayed on the right. This meter
displays the correlation between the two channels.
The higher the meter, the higher the correlation
between the two channels. Below are a few
examples:
For more information on Volta, see
www.motu.com.
X-Y PLOT
The X-Y Plot window (Figure 9-42) graphs the
amplitude of a stereo audio signal on a twodimensional grid.
For each unit of time (i.e., each sample), the
amplitude of the left channel is displayed on the xaxis and the amplitude of the right channel is
displayed on the y-axis. A thick white vertical line
marks where left channel amplitude equals zero; a
thick white horizontal line marks where right
channel amplitude equals zero (Figure 9-42,
below). There are also thick white diagonal lines
for y = x and y = -x.
SituationMeter level X-Y Plot graphMathematical
Perfect correlation
Zero correlation0No discern-
Perfectly out of
phase
+1Diagonal line
going from
lower left to
upper right:
ible pattern
-1Diagonal line
going from
upper left to
lower right:
relationship
y = x
None
y = -x
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Figure 9-42: X-Y Plot
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Opening the X-Y Plot
Each Track16 interface has its own X-Y Plot
window. Choose the X-Y Plot item from the
Devices menu under the desired interface.
☛ Li ne m ode i s sig ni fica ntl y mo re C PU inte nsiv e
than Scatter. You can reduce Line mode CPU
overhead on the X-Y Plot by reducing the Length
parameter (described below).
Choosing a channel pair to display
The X-Y Plot follows the currently focused audio
input or output. If you focus a mono channel (e.g.
Analog 3), its corresponding stereo pair will be
displayed (Analog 3–4).
View controls
The View controls (Figure 9-43) provide several
options for the X-Y Plot display.
Pause button
Figure 9-43: View controls
Pausing the display
The Pause button in the upper right corner of the
View section (Figure 9-43) allows you to freeze the
display at any time. To resume, click the button
again. The level meters will remain active while the
display is paused.
Line/Scatter
Choose either Line or Scatter from the menu in the
View section (Figure 9-43) to plot each point
(sample) as either a single pixel or as a continuous
line that connects each plot point to the next, as
shown below in Figure 9-44.
Color/Grayscale
In Color mode (Figure 9-43) the most recently
displayed audio data is shown in red, which fades
to yellow, green and then finally blue, before
disappearing. In Grayscale mode, data is first
shown in white and then fades to gray. To adjust the
scale of this color/brightness change, see “Decay”
on page 93.
Axes
The Axes control (Figure 9-43) sets the opacity of
the grid displayed in the graph, from 100% (fully
visible) down to 0% (fully hidden).
Horizontal and vertical controls
The Hori zontal and Ve r t i c a l controls (Figure 9-45)
configure the value range of the x-axis (left channel
amplitude), and y-axis (right channel amplitude),
respectively. Click and drag the values up or down
to set them, or double-click to return to the default
value.
There are two modes for the controls: Zoom/Offset
and Min/Max. To change the mode, use the menu
shown in Figure 9-45.
Figure 9-45: Setting the Horizontal or Vertical control modes.
Figure 9-44: The same X-Y Plot displayed in Line versus Scatter mode.
92
In Zoom/Offset mode, Zoom scales the axis. Pos
moves the lines marking x = 0 left and right, or y =
0 up and down.
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In Min/Max mode, Min and Max let you scale the
I
O
N
grid by moving the -1.0 and +1.0 points along the
axis. Min/Max mode lets you control the graph
boundaries directly.
Using the X-Y Plot
The X-Y Plot helps you “see” the width of the stereo
field of a mix. It also helps you determine if a mix
has issues with polarity, as follows:
Persistence
The Pers istence controls (Figure 9-46) affect the
appearance of data from when it is first displayed
until it disappears from the grid.
Figure 9-46: The Persistence controls.
Length
Length (Figure 9-46) sets the number of recent
samples to show on the plot. For example, when
Length is set to 10,000, the 10,000 most recent
samples are shown.
Decay
The brightness (in Grayscale mode) or hue (in
Color mode) of each sample on the plot is
determined by a linear scale, with the most recent
sample displayed at the maximum value and the
oldest sample displayed at the minimum value.
Decay (Figure 9-46 on page 93) determines the
brightness or hue of the minimum value. When
Decay is zero, the oldest sample is black. When
Decay is +1.000, the oldest sample is fully opaque
(in Grayscale mode) or red (in Color mode).
Activity on the X-Y PlotWhat it indicates
Signal activity occurs mostly
along the x = y axis (lower left
to upper right) and the Correlation meter reading is high
Signal activity occurs mostly
along the y = -x axis (upper left
to lower right) and the Correlation meter reading is low
(near -1)
Signal activity occurs in a
seemingly random fashion
throughout the grid
Left and right channels are predominantly in polarity (the stereo field is relatively narrow)
Left and right channels are predominantly out of polarity (not
in phase)
No phase relationship exists
(i.e. it is probably a wide stereo
field)
If a stereo signal is out of phase, it is not mono
compatible because it can cancel itself out, either
partially or nearly completely, when collapsed to
mono.
n polarity
Figure 9-47: Checking polarity in a stereo signal with the X-Y Plot.
ut of polarity
o polarity
Wa r p
Wa r p (Figure 9-46) determines the position of data
points after they are first drawn. When warp is
zero, data points remain in the same position.
When warp is positive, they contract towards the
origin (center of the grid). When warp is negative,
they expand away from the origin. The further the
warp value is from zero, the greater the effect.
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Page 94
PHASE ANALYSIS
The Phase Analysis window (Figure 9-48 on
page 94) graphs frequency versus phase difference
versus amplitude of a stereo signal on either
rectangular or polar coordinates.
Choosing a channel pair to display
The Phase Analysis window follows the currently
focused audio input or output. If you focus a mono
channel (e.g. Analog 3), its corresponding stereo
pair will be displayed (Analog 3–4).
In rectangular coordinates, the vertical axis
represents frequency, and the horizontal axis
represents the phase of the left channel minus the
phase of the right channel (measured in radians).
In polar coordinates, the radius represents
frequency and the angle (theta) from the +y
vertical axis represents the phase difference of left
channel minus the right channel.
Correlation Meter
The blue Correlation Meter to the right of the
display shows the correlation between the two
channels. The higher the meter, the higher the
correlation between the two channels.
Opening the Phase Analysis
Each MOTU audio interface has its own Phase
Analysis window. Choose the Phase Analysis item
from the Devices menu under the desired interface
(Figure 9-26 on page 82).
View controls
The View controls (Figure 9-49) provide several
options for the Phase Analysis display.
Pause button
Figure 9-49: View controls
Pausing the display
The Pause button in the upper right corner of the
View section (Figure 9-49) allows you to freeze the
display at any time. To resume, click the button
again. The correlation meter will remain active
while the display is paused.
94
Figure 9-48: Phase Analysis
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Page 95
A/B (stereo audio channels)
The View section (Figure 9-49) displays the pair of
input or output audio channels you are viewing.
See “Choosing a channel pair to display” above.
Line/Scatter
Choose either Line or Scatter from the menu in the
View section (Figure 9-49) to plot each data point
as either a single pixel or as a continuous line that
connects each frequency data point to the next, as
shown below in Figure 9-44.
Figure 9-50: The same Phase Analysis displayed in Line versus Scatter
mode.
☛ Li ne m ode i s sig ni fica ntl y mo re C PU inte nsiv e
than Scatter. You can reduce Line mode CPU
overhead for the Phase Analysis display by
increasing the Floor filter and reducing the Max
Delta Theta filters (see “Filters” on page 96).
Color/Grayscale
In Color mode (Figure 9-49) signal amplitude is
indicated by color as follows: red is loud and blue is
soft. In grayscale mode, white is loud and gray is
soft.
Linear is better for viewing high frequencies;
logarithmic is better for viewing low frequencies.
Rectangular/Polar
Choose either Rectangular or Polar from the menu
in the View section (Figure 9-49) to control how
audio is plotted on the Phase Analysis grid.
Rectangular plots the audio on an X-Y grid, with
frequency along the vertical axis and phase
difference on the horizontal axis. Polar plots the
data on a polar grid with zero Hertz at its center.
The length of the radius (distance from the center)
represents frequency, and the angle (theta)
measured from the +y (vertical) axis represents the
phase difference in degrees.
Figure 9-51: Rectangular versus Polar display (with a linear plot).
Above, Figure 9-51 shows Rectangular versus Polar
display with a Linear plot. Below, Figure 9-52 show
s the same displays (and the same data) with a
Logarithmic plot:
Linear/Logarithmic
Choose either Linear or Logarithmic from the
menu in the View section (Figure 9-49) to change
the scale of the frequency axis. In rectangular
coordinates, the vertical axis represents frequency,
and in polar coordinates, the radius from the
center is frequency. With a linear scale, frequencies
are spaced evenly; in a logarithmic scale, each
octave is spaced evenly (frequencies are scaled
logarithmically within each octave).
CUEMIX FX
Figure 9-52: Rectangular versus Polar display with a logarithmic plot.
Axes
The Axes control (Figure 9-49) sets the opacity of
the grid displayed in the graph, from 100% (fully
visible) down to 0% (fully hidden).
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Page 96
Horizontal and vertical controls
The Hori zontal and Ve r t i c a l controls (Figure 9-53)
let you scale each axis of the grid and offset its zero
point. Click and drag the values up or down to set
them, or double-click to return to t he default va lue.
There are two modes for the controls: Zoom/Offset
and Min/Max. To change the mode, use the menu
shown in Figure 9-53.
Figure 9-53: Setting the Horizontal or Vertical control modes.
In Zoom/Offset mode, Zoom scales the axis. Pos
moves the zero line.
In Min/Max mode, Min and Max let you scale the
grid by moving the end points along the axis. Min/
Max mode lets you set the boundaries of the graph
directly.
Filters
The Filters section (Figure 9-54) lets you control
the density of the Phase Analysis display.
frequencies, if the distance (phase difference)
between the two frequencies is greater than the
Max delta theta, then the line is not drawn.
Using the Phase Analysis
In the polar display (top row of Figure 9-55 on
page 97), stereo material that is predominantly
phase-aligned (correlated) appears along the
vertical axis, as demonstrated in the first column
(Perfectly in phase) in Figure 9-55. If the vertical
line tilts left or right, this indicates general
differences in phase; the more the tilt (delta theta),
the more the phase difference. If the vertical line
points downwards in the polar display, this
indicates that the stereo image is predominantly
out of polarity, as demonstrated by the fourth
column (Inverted) in Figure 9-55. Delays appear as
spirals in the polar display.
The rectangular display (bottom row of
Figure 9-55) also shows a predominantly phasealigned stereo image along the vertical axis, and tilt
(or left-right offset) from the center vertical axis
represents differences in phase. If a signal is
predominantly out of polarity, it appears along the
theta = -1.0 or theta = +1.0 lines in the rectangular
display, as demonstrated in the fourth column
(Inver ted) in Figure 9-55 on page 97.
Figure 9-54: Filters
Floor
Floor (Figure 9-54) determines the amplitude
threshold for the display. When the amplitude of
both channels drops below this threshold, the
signal is not shown.
Max delta theta
Max delta theta (Figure 9-54) only affects Line
view (see “Line/Scatter” on page 95) and sets the
maximum difference in frequency between plot
points in the line plot. For two adjacent
96
Using Phase Analysis for multiple mic placement
The polar display can be very useful when
recording drums or another instrument with
multiple microphones. The slight delays caused by
the differences in distance to the source can often
create a comb filtering (delay) effect between two
mic signals, due to phase cancellation. These comb
filter effects appear as spirals in the polar display. If
you arrange the mics so that the null points (where
the spiral pattern meets the negative y axis) are
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Page 97
outside the critical frequency range of the
instrument being recorded, you can avoid phase
problems among the mic signals.
Tun in g PA sys t em s
The Phase Analysis window can also be used to
troubleshoot and tune PAs and sound
reinforcement systems by placing microphones in
strategic locations, comparing the two signals in
the Phase Analysis grid and looking for phase
issues at various locations.
Summing to mono
The Phase Analysis window is ideal for checking
stereo audio that needs to be summed to mono.
The Phase Analysis lets you see what frequencies
will be canceled out when summed.
In the rectangular view, any lines in the signal that
touch the +1.0 or -1.0 vertical lines in the grid will
be canceled out at the frequency where they touch,
when the signal is summed to mono.
In the polar view, any signal that falls on the
negative y axis (below zero) in polar view will be
canceled out when the signal is summed to mono.
Checking for phase issues in stereo tracks
You can use the Phase Analysis window to check
the overall polarity of a stereo mix. Figure 9-56 is
an example of a full stereo mix that has phase
issues, as indicated by the majority of the signal’s
energy, which is predominantly skewed to the left
side of the rectangular view (left) and spread along
the -y axis in the polar view (right).
Figure 9-56: A stereo mix with phase issues.
Polar view
Rectangular
view
CUEMIX FX
Perfectly in phaseOne-sample delayTwenty-sample delay
Figure 9-55: Two identical audio streams in the Phase Analysis.
Inverted
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TUNER
The Tu n e r window is an accurate and easy to use
tuner.
Meter valueMeter Detected frequency
Reference
ArrowDetected
note
frequency
Opening the Tuner
Each MOTU audio interface has its own Tuner
window. Choose the Tun e r item from the Devices
menu under the desired interface (Figure 9-26 on
page 82).
Choosing a channel to tune
The Tuner window follows the currently focused
audio input or output. If you focus a mono channel
(e.g. Analog 3), its corresponding stereo pair will
be displayed (Analog 3–4).
In the Tuner window, the displayed channel pair is
shown in the lower left corner. Each channel has a
checkbox to enable or disable its input to the tuner.
Tuner controls
Detected frequency: fundamental frequency of the
incoming signal, in Hertz (Hz).
Detected note: note name and octave that
correspond to the detected fundamental
frequency.
greater number of illuminated segments represents
greater uncertainty. The color of the segments
changes gradually from green (in tune) to yellow,
orange, and red (progressively further out of tune).
Meter value: difference between the detected note
and the detected frequency, in cents.
Arrows: the direction in which the detected
frequency needs to move to match the frequency of
the detected note. The color of the arrows changes
progressively in the same manner as the meter
segments. When the detected fundamental
frequency matches the detected note within
three cents, both arrows will be illuminated.
Reference frequency: sets the frequency reference
for the pitch A4, between 400 and 480 Hz. The
default frequency is 440 Hz.The reference
frequency can be adjusted by dragging on the bar
below the number, or by clicking the number and
typing a value. To reset the tuner to the default
frequency, double-click the slider, or click the
number, press the Delete key, and press Enter.
Tuning stereo signals
When tuning a stereo signal, the tuner analyzes the
sum of the two channels. If the channels are not
phase coherent, the tuner may not be able to
measure the frequency of the signal. To tune only
one channel of the channel pair, disable one of the
channels as described in “Choosing a channel to
tune” on page 98.
Meter : representation of the pitch difference
between the detected note and the detected
fundamental frequency. The horizontal position of
the illuminated segments indicates how far the
detected frequency is from the detected note. The
number of illuminated segments indicates
uncertainty or inharmonicity in the signal; a
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Page 99
CONFIGURATIONS MENU
A configuration is just like a hardware preset (a
“snapshot” of all settings in CueMix FX and
therefore the Track16 hardware itself), except that
it can be created and managed using the CueMix
FX software on your computer, completely
independently of the Track16 hardware. The
commands in the Configurations menu let you
create, save, load, import, export and otherwise
manage as many configurations as you wish.
Here is a summary of Configurations menu
operations:
Configurations
Menu itemWhat it does
Create NewLets you name and save a new configuration,
SaveOverwrites the current configuration
Save ToSame as Save above, except that it lets you first
DeleteLets you choose a configuration to perma-
ImportLoads all configurations from a configuration
ExportSaves all current configurations as a file on
Configuration
list
Modifying a configuration
The name of the current configuration is displayed
in the CueM ix F X wi ndow tit le b ar. If you make a ny
changes to the settings in CueMix FX, an asterisk
appears i n front of the name to remind you that the
current state of CueMix FX doesn’t match the saved
configuration. If you wish to update the saved
configuration with the new changes, use the Save
command. To save the current state of CueMix FX
which appears at the bottom of the Configurations menu.
(checked in the list at the bottom of the menu)
with the current settings in CueMix FX.
choose the configuration you wish to save to
(instead of the current one).
nently remove from the menu.
file on disk.
disk.
Choose any configuration to load it. The current (last loaded or saved) configuration has a
check mark next to it.
to another configuration, choose Save To. To save
as a new, separate configuration, choose Create New.
Saving a CueMix FX configuration as a
hardware preset
To save a CueMix FX configuration as a hardware
preset:
1 Choose the configuration from the
Configurations menu to make it the current active
configuration.
2 Choose File menu> Save Hardware Preset.
3 Type in a name, choose a preset slot and click
OK.
Saving a hardware preset as a CueMix FX
configuration
To save a hardware preset as a CueMix FX configuration:
1 Choose File menu> Load Hardware Preset to
make it the current active preset.
2 Choose Configuration menu> Create New (or
Save To) to save it as a configuration.
TALKBACK MENU
Choose the commands in the Talkback menu to
engage or disengage Talkback or Listenback.
PHONES MENU
The Phones menu allows you to choose what you
will hear on the headphone output, just like the
Phones setting in MOTU Audio Setup. However,
this menu provides one extra option that is
exclusive to CueMix FX: Follow Active Mix. This
menu item, when checked, causes the headphone
output to mirror the output of the current mix
being viewed in CueMix FX. For example, if you
are currently viewing mix bus 3, the headphones
will mirror the mix bus 3 output (whatever it is
assigned to).
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CONTROL SURFACES MENU
CueMix FX can be controlled from an automated
control surface such as the Mackie Control™. Use
the commands in the Control Surfaces menu to
enable and configure this feature.
Application follows control surface
When checked, the Application follows control
surface menu command makes the CueMix FX
window scroll to the channel you are currently
adjusting with the control surface, if the channel is
not visible when you begin adjusting it. The same is
true for the bus tabs: if you adjust a control in a bus
that is not currently being displayed, CueMix FX
will jump to the appropriate tab to display the
control you are adjusting.
Share surfaces with other applications
When the Share surfaces with other applications
menu command is checked, CueMix FX releases
the control surface when you switch to another
application. This allows you to control your other
software with the control surface. Here’s a simple
way to understand this mode: the control surface
will always control the front-most application. Just
bring the desired application to the front (make it
the active application), and your control surface
will control it. When you’d like to make changes to
CueMix FX from the control surface, just bring
CueMix FX to the front (make it the active
application).
CueMix Control Surfaces
CueMix FX includes support for the following
control surface products:
■ Mackie Control™
■ Mackie HUI™
■ Mackie Baby HUI™
Use the sub-menu commands in the CueMix
Control Surfaces menu item to turn on and
configure control surface support, as described
briefly below.
Enabled
Check this menu item to turn on control surface
operation of CueMix FX. Uncheck it to turn off
control surface support.
Configure…
Choose this menu item to configure your control
surface product. Open the help files for specific,
detailed instructions on configuring CueMix FX
for operation with your control surface product.
When this menu item is unchecked, your control
surface will affect CueMix FX all the time, even
wh en Cu eMix F X is not t he front- most a ppli cation.
In addition, you will not be able to control other
host audio software with the control surface at any
time (because CueMix FX retains control over it at
all times). This mode is useful when you do not
need to use the control surface with any other
software.
100
Figure 9-57: Refer to the extensive on-line help for details about
configuring CueMix FX for operation with your control surface
product.
CUEMIX FX
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