CAUTION! READ THIS SAFETY GUIDE BEFORE YOU BEGIN INSTALLATION OR OPERATION. FAILURE TO COMPLY WITH SAFETY INSTRUCTIONS
COULD RESULT IN BODILY INJURY OR EQUIPMENT DAMAGE.
HAZARDOUS VOLAGES: CONTACT MAY CAUSE ELECTRIC SHOCK OR BURN. TURN OFF UNIT BEFORE SERVICING.
WARNING: TO REDUCE THE RISK OF FIRE OR ELECTRICAL SHOCK, DO NOT EXPOSE THIS APPLIANCE TO RAIN OR OTHER MOISTURE.
CAUTION: TO REDUCE THE RISK OF ELECTRICAL SHOCK, DO NOT REMOVE COVER. NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO
QUALIFIED SERVICE PERSONNEL.
WARNING: DO NOT PERMIT FINGERS TO TOUCH THE TERMINALS OF PLUGS WHEN INSTALLING OR REMOVING THE PLUG TO OR FROM THE OUTLET.
WARNING: IF NOT PROPERLY GROUNDED THE MOTU 896mk3 COULD CAUSE AN ELECTRICAL SHOCK.
The MOTU 896mk3 is equipped with a three-conductor cord and grounding type plug which has a grounding prong, approved by Underwriters' Laboratories and the Canadian Standards Association.
This plug requires a mating three-conductor grounded type outlet as shown in Figure A below. If the outlet you are planning to use for the MOTU 896mk3 is of the two prong type, DO NOT REMOVE
OR ALTER THE GROUNDING PRONG IN ANY MANNER. Use an adapter as shown below and always connect the grounding lug to a known ground. It is recommended that you have a qualified
electrician replace the TWO prong outlet with a properly grounded THREE prong outlet. An adapter as illustrated below in Figure B is available for connecting plugs to two-prong receptacles.
Figure AFigure B
Grounding lug
Screw
3-prong plug
Grounding prong
Properly grounded 3-prong outlet
3-prong plug
Mak e sur e th is i s con nec ted to
a known ground.
Adapter
Two-prong receptacle
WARNING: THE GREEN GROUNDING LUG EXTENDING FROM THE ADAPTER MUST BE CONNECTED TO A PERMANENT GROUND SUCH AS TO A
PROPERLY GROUNDED OUTLET BOX. NOT ALL OUTLET BOXES ARE PROPERLY GROUNDED.
If you are not sure that your outlet box is properly grounded, have it checked by a qualified electrician. NOTE: The adapter illustrated is for use only if you already have a properly grounded two-prong
receptacle. Adapter is not allowed in Canada by the Canadian Electrical Code. Use only three wire extension cords which have three-prong grounding type plugs and three-prong receptacles which
will accept the MOTU 896mk3 plug.
IMPORTANT SAFEGUARDS
1. Read these instructions. All the safety and operating instructions should be read before operating the 896mk3.
2. Keep these instructions. These safety instructions and the 896mk3 owner’s manual should be retained for future reference.
3. Heed all warnings. All warnings on the 896mk3 and in the owner’s manual should be adhered to.
4. Follow all Instructions. All operating and use instructions should be followed.
5. Do not use the 896mk3 near water.
6. Cleaning - Unplug the 896mk3 from the computer and clean only with a dry cloth. Do not use liquid or aerosol cleaners.
7. Ventilation - Do not block any ventilation openings. Install in accordance with the manufacturer’s instructions.
8. Heat - Do not install the 896mk3 near any heat sources such as radiators, heat registers, stoves, or another apparatus (including an amplifier) that produces heat.
9. Overloading - Do not overload wall outlets and extension cords as this can result in a risk of fire or electrical shock.
10. Grounding - Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding-type plug has two blades and a third grounding prong. The wide blade
or the third prong are provided for your safety. If the provided plug does not fit into your outlet, consult and electrician for replacement of the obsolete outlet.
11. Power cord - Protect the 896mk3 power cord from being walked on or pinched by items placed upon or against them. Pay particular attention to cords and plugs, convenience receptacles, and the point where they exit from the unit.
12. Power switch - Install the 896mk3 so that the power switch can be accessed and operated at all times.
13. Disconnect - The main plug is considered to be the disconnect device for the 896mk3 and shall remain readily operable.
14. Accessories - Only use attachments/accessories specified by the manufacturer.
15. Placement - Use only with the cart, stand, tripod, bracket or table specified by the manufacturer, or sold with the 896mk3. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over.
16. Surge protection - Unplug the 896mk3 during lightning storms or when unused for long periods of time.
17. Servicing - Refer all servicing to qualified service personnel. Servicing is required when the 896mk3 has been damaged in any way, such as when a power-supply cord or plug is damaged, liquid has been spilled or objects have fallen
into the 896mk3, the 896mk3 has been exposed to rain or moisture, does not operate normally, or has been dropped.
18. Power Sources - Refer to the manufacturer’s operating instructions for power requirements. Be advised that different operating voltages may require the use of a different line cord and/or attachment plug.
19. Installation - Do not install the 896mk3 in an unventilated rack, or directly above heat-producing equipment such as power amplifiers. Observe the maximum ambient operating temperature listed below.
20. Power amplifiers- Never attach audio power amplifier outputs directly to any of the unit’s connectors.
21. Replacement Parts - When replacement parts are required, be sure the service technician has used replacement parts specified by the manufacturer or have the same characteristics as the original part. Unauthorized substitutions
may result in fire, electric shock or other hazards.
22. Safety Check - Upon completion of any service or repairs to this MOTU 896mk3, ask the service technician to perform safety checks to determine that the product is in safe operating conditions.
ENVIRONMENT
Operating Temperature: 10°C to 40°C (50°F to 104°)
TO REDUCE THE RISK OF ELECTRICAL SHOCK OR FIRE
Do not handle the power cord with wet hands. Do not pull on the power cord when disconnecting it from an AC wall outlet. Grasp it by the plug. Do not expose this apparatus to rain or moisture. Do not place objects containing liquids on it.
AC INPUT
100 - 240VAC ~ • 50 / 60Hz • 25 Watts.
Page 3
Contents
Part 1: Getting Started
7
Quick Reference: 896mk3 Front Panel
Quick Reference: 896mk3 Rear Panel
8
Quick Reference: MOTU Audio Console
9
About the 896mk3 Hybrid
11
Packing List and System Requirements
17
Installing the 896mk3 Software
19
21
Installing the 896mk3 Hardware
Part 2: Using the 896mk3 Hybrid
MOTU Audio Console
39
Front Panel Operation
47
Configuring Host Audio Software
57
Reducing Monitoring Latency
65
71
CueMix FX
MOTU SMPTE Console
119
Part 3: Appendices
Audio I/O reference
125
Troubleshooting
129
Index
131
III
Page 4
About the Mark of the Unicorn License Agreement and
Limited Warranty on Software
TO PERSONS WHO PURCHASE OR USE THIS PRODUCT: carefully read all the
terms and conditions of the “click-wrap” license agreement presented to you when
you install the software. Using the software or this documentation indicates your
acceptance of the terms and conditions of that license agreement.
Mark of the Unicorn, Inc. (“MOTU”) owns both this program and its documentation.
Both the program and the documentation are protected under applicable copyright,
trademark, and trade-secret laws. Your right to use the program and the
documentation are limited to the terms and conditions described in the license
agreement.
Reminder of the terms of your license
This summary is not your license agreement, just a reminder of its terms. The actual
license can be read and printed by running the installation program for the software.
That license agreement is a contract, and clicking “Accept” binds you and MOTU to
all its terms and conditions. In the event anything contained in this summary is
incomplete or in conflict with the actual click-wrap license agreement, the terms of the
click-wrap agreement prevail.
YOU MAY: (a) use the enclosed program on a single computer; (b) physically transfer
the program from one computer to another provided that the program is used on only
one computer at a time and that you remove any copies of the program from the
computer from which the program is being transferred; (c) make copies of the
program solely for backup purposes. You must reproduce and include the copyright
notice on a label on any backup copy.
YOU MAY NOT: (a) distribute copies of the program or the documentation to others;
(b) rent, lease or grant sublicenses or other rights to the program; (c) provide use of
the program in a computer service business, network, time-sharing, multiple CPU or
multiple user arrangement without the prior written consent of MOTU; (d) translate,
adapt, reverse engineer, decompile, disassemble, or otherwise alter the program or
related documentation without the prior written consent of MOTU.
MOTU warrants to the original licensee that the disk(s) on which the program is
recorded be free from defects in materials and workmanship under normal use for a
period of ninety (90) days from the date of purchase as evidenced by a copy of your
receipt. If failure of the disk has resulted from accident, abuse or misapplication of the
product, then MOTU shall have no responsibility to replace the disk(s) under this
Limited Warranty.
THIS LIMITED WARRANTY AND RIGHT OF REPLACEMENT IS IN LIEU OF,
AND YOU HEREBY WAIVE, ANY AND ALL OTHER WARRANTIES, BOTH
EXPRESS AND IMPLIED, INCLUDING BUT NOT LIMITED TO WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE
LIABILITY OF MOTU PURSUANT TO THIS LIMITED WARRANTY SHALL BE
LIMITED TO THE REPLACEMENT OF THE DEFECTIVE DISK(S), AND IN NO
EVENT SHALL MOTU OR ITS SUPPLIERS, LICENSORS, OR AFFILIATES BE
LIABLE FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING
BUT NOT LIMITED TO LOSS OF USE, LOSS OF PROFITS, LOSS OF DATA OR
DATA BEING RENDERED INACCURATE, OR LOSSES SUSTAINED BY THIRD
PARTIES EVEN IF MOTU HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS
WHICH MAY VARY FROM STATE TO STATE. SOME STATES DO NOT ALLOW
THE LIMITATION OR EXCLUSION OF LIABILITY FOR CONSEQUENTIAL
DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU.
Update Policy
In order to be eligible to obtain updates of the program, you must complete and return
the attached Mark of the Unicorn Purchaser Registration Card to MOTU.
Mark of the Unicorn, Inc. and S&S Research (“MOTU/S&S”) warrant this equipment
against defects in materials and workmanship for a period of TWO (2) YEARS from
the date of original retail purchase. This warranty applies only to hardware products;
MOTU software is licensed and warranted pursuant to separate written statements.
If you discover a defect, first write or call Mark of the Unicorn at (617) 576-2760 to
obtain a Return Merchandise Authorization Number. No service will be performed on
any product returned without prior authorization. MOTU will, at its option, repair or
replace the product at no charge to you, provided you return it during the warranty
period, with transportation charges prepaid, to Mark of the Unicorn, Inc., 1280
Massachusetts Avenue, MA 02138. You must use the product’s original packing
material for in shipment, and insure the shipment for the value of the product. Please
include your name, address, telephone number, a description of the problem, and
the original, dated bill of sale with the returned unit and print the Return Merchandise
Authorization Number on the outside of the box below the shipping address.
This warranty does not apply if the equipment has been damaged by accident,
abuse, misuse, or misapplication; has been modified without the written permission
of MOTU, or if the product serial number has been removed or defaced.
ALL IMPLIED WARRANTIES, INCLUDING IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
LIMITED IN DURATION TO TWO (2) YEARS FROM THE DATE OF THE
ORIGINAL RETAIL PURCHASE OF THIS PRODUCT.
THE WARRANTY AND REMEDIES SET FORTH ABOVE ARE EXCLUSIVE
AND IN LIEU OF ALL OTHERS, ORAL OR WRITTEN, EXPRESS OR IMPLIED.
No MOTU/S&S dealer, agent, or employee is authorized to make any modification,
extension, or addition to this warranty.
MOTU/S&S ARE NOT RESPONSIBLE FOR SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES RESULTING FROM ANY BREACH OF
WARRANTY, OR UNDER ANY LEGAL THEORY, INCLUDING LOST PROFITS,
DOWNTIME, GOODWILL, DAMAGE OR REPLACEMENT OF EQUIPMENT
AND PROPERTY AND COST OF RECOVERING REPROGRAMMING, OR
REPRODUCING ANY PROGRAM OR DATA STORED IN OR USED WITH
MOTU/S&S PRODUCTS.
Some states do not allow the exclusion or limitation of implied warranties or liability for
incidental or consequential damages, so the above limitation or exclusion may not
apply to you. This warranty gives you specific legal rights, and you may have other
rights which vary from state to state.
MOTU, AudioDesk, Mark of the Unicorn and the unicor n silhouette logo are
trademarks of Mark of the Unicorn, Inc.
This equipment has been type tested and found to comply with the limits for a class B digital device,
pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection
against harmful interference in a residential installation. This equipment generates, uses, and can
radiate radio frequency energy and, if not installed and used in accordance with the instruction manual,
may cause harmful interference to radio communications. However, there is no guarantee that
interference will not occur in a particular installation. If this equipment does cause interference to radio
or television equipment reception, which can be determined by turning the equipment off and on, the
user is encouraged to try to correct the interference by any combination of the following measures:
• Relocate or reorient the receiving antenna
• Increase the separation between the equipment and the receiver
• Plug the equipment into an outlet on a circuit different from that to which the receiver is connected
If necessary, you can consult a dealer or experienced radio/television technician for additional
assistance.
PLEASE NOTE: only equipment certified to comply with Class B (computer input/output devices,
terminals, printers, etc.) should be attached to this equipment, and it must have shielded interface
cables in order to comply with the Class B FCC limits on RF emissions.
WARNING: changes or modifications to this unit not expressly approved by the party
responsible for compliance could void the user's authority to operate the equipment.
Page 5
Part 1
Getting Started
Page 6
Page 7
7
8910111213
to mute the monitor group; push a third time to return to
the previous volume. Note: if the Monitor group is
programmed to not include the main outs, the MASTER
VOL knob will no longer control the volume of this phone
jack, either.
gain for the XLR mic inputs and the hi-Z TRS guitar/instru-
ment inputs on the rear panel. All eight inputs have
preamps, so you can plug just about anything into them:
a microphone, a guitar, or a synth. If you plug in a +4 or
-10 line level signal, use the quarter-inch jack and be sure
to enable the -20 dB pad. Use the trim knobs and the
“ANLOG INPUT” meters in the metering section above to
calibrate the input signal level. The meters cover both the
TRS and XLR input.
Push the TRIM encoder to toggle a -20 dB pad; push and
hold to toggle 48V phantom power.
These mic inputs are also equipped with the 896mk3’s
V-Limit™ hardware limiter, which provides an additional
+12 dB of headroom above zero with no clipping or digital
distortion. See “Mic/guitar inputs meters with V-Limit™
13. These eight trim knobs provide approximately 53 dB of
compressor” on page 42 for details.
Quick Reference: 896mk3 Front Panel
31
with the programmable meters (2).
four main sections of the mixer: mix busses, inputs,
outputs and the reverb module. Push the PARAM knob to
enter the SETUP menu, which provides global 896mk3
settings, such as the global sample rate, etc.
in and punch-out during recording. For details about how
to set this up, see “Enable Pedal” on page 43.
44.1/48 kHz), but it can mirror any other output pair
(digital or analog). For example, at 88.2/96 kHz, it defaults
to mirroring the main outs. As the primary phone jack, it
has its own dedicated volume knob.
inch stereo headphone jack. Its output is hard-wired to
mirror the XLR main outs on the rear panel. From the
factory, the MASTER VOL knob above it controls the main
outs and this jack, but MASTER VOL can be programmed to
control any combination of outputs. See “The Monitor
Group” on page 95 for details. Push the knob once to view
8. Use this knob to choose which audio bank you are viewing
9. Push the CHANNEL knob repeatedly to cycle among the
10. Connect a standard foot switch here for hands-free punch-
11. From the factory, the PHONES jack is a discrete output (at
12. The phone jack labeled (MAIN OUT ) is a standard quarter-
the current volume setting in the LCD display; push it again
2456
mixer and effects. There are eight stereo mix busses: each
bus mixes all inputs (or any subset you wish) to a stereo
output of your choice. You can apply EQ and compression to
inputs and outputs, plus reverb to ins, outs and mixes. The
four knobs below the LCD correspond directly to the four
labeled sections of the LCD. Use the CHANNEL knob to
choose the input, output or mix you wish to edit. Push it to
switch among inputs, outputs and busses, then turn it to
choose the desired channel or bus. Use the PAGE, PARAM
and VALUE knobs to access the settings for the chosen
channel.
the MOTU 896mk3 is operating. Use MOTU Audio Console
to set the sample rate or to choose an external clock source,
from which the sample rate will be set. When no sample
clock is currently present, these lights flash. For example, if
you’ve set the MOTU 896mk3 to slave to an external clock,
such as ADAT, but there is no clock signal currently being
detected, these lights will flash.
means that you can turn off the MOTU 896mk3 and turn it
back on (or even unplug it) without restarting your
5. This section controls the 896mk3’s built-in CueMix FX
6. The CLOCK LEDs indicate the global sample rate at which
computer.
7. FireWire and USB are “plug-and-play” protocols. That
1. These 10-segment level meters are dedicated to the
896mk3’s eight analog inputs. The top red ‘HOLD’ LED
illuminates when the signal reaches full scale—for even
just one sample—and remains illuminated until you clear
it in the software. The ‘CLIP’ LED below only lights up
momentarily so that you can continue to adjust level even
after clipping has just occurred. The remaining LEDs
provide two different scales for operation with or without
V-Limit™, which provides hardware limiting and clip
prevention for signal levels as high as +12dB over zero.
Without V-Limit, the LED scale goes up to -1 dB and clips at
zero. With V-Limit, the LED scale goes up to +12 dB and
clips when the input signal goes over + 12 dB.
any input or output bank: analog, optical (ADAT or
TOSLINK), or “digital” (AES/EBU and S/PDIF). Use MOTU
Audio Console or the METERS knob below to choose which
bank you’d like to view with these meters. The LEDs to the
right show which bank you are currently monitoring.
are monitoring with the programmable meter bank to the
2. This bank of level meters can be programmed to display
left.
3. The light that is illuminated here tells you which bank you
4. These meters display the level for the 896mk3’s main outs.
Page 8
each bank. For example, you could choose ADAT for the
optical A IN (for, say, eight channels of input from your
digital mixer) and stereo TOSLINK for the optical A OUT
(for, say, your DAT machine).
and output at all supported sample rates (up to 96 kHz).
with devices that cannot slave to the clock supplied by
their digital I/O connection with the 896mk3.
7. These jacks provide stereo, 24-bit S/PDIF digital input
8. Use the word clock input and output for digital transfers
national power supply.
9. The 896mk3 is equipped with an auto-switching inter-
467895
FireWire bus bandwidth when one or both optical
banks are enabled, or when it operates at higher
sample rates. These operating configurations will limit
the number of devices you can daisy chain on a single
FireWire bus. For details, see “Connecting multiple
MOTU FireWire interfaces” on page 35.
either to an ADAT-compatible “lightpipe” device (such
as a digital mixer) or to a S/PDIF optical (“TOSLINK”)
compatible device, such as an effects processor or DAT
machine. Be sure to set the format in the MOTU Audio
Console software (or using the front panel LCD). (See
“Optical input/output” on page 44 for details.) ADAT
optical supplies eight channels of 24-bit digital
I/O per bank (4 channels per bank at 96kHz). TOSLINK is
stereo at sample rates up to 96 kHz.
One special note: you can choose independent formats
referenced to +19 dBU. They are equipped with 24-bit
D/A converters capable of 192kHz.
3. The 896mk3’s eight analog outputs are XLR connectors
a quarter-inch cable. The XLR jack is equipped with a
4. These XLR/TRS combo jacks accept either a mic cable or
6. These optical digital I/O connectors can be connected
mic preamp. 48V phantom power and 20 dB pad can be
applied via the trim knobs on the front panel. The trim
knob provides 53 dB of gain. The quarter-inch jack can
accept a guitar or -10/+4 dB line level input. When
connecting a line level input, be sure to turn off
phantom power first, and engage the -20 dB pad.
FireWire or USB2, using the standard 1394 FireWire B or
5. Connect the 896mk3 to the computer here via either
USB cable provided with your MOTU 896mk3. If you use
FireWire, you can use the extra FireWire port to daisy-
for each bank, A and B, as well as IN and OUT within
chain up to four MOTU FireWire audio interfaces to a
single FireWire bus, or to connect other FireWire
devices. Keep in mind that the 896mk3 uses more
Quick Reference: 896mk3 Rear Panel
123
sample rate up to 96 kHz, and they are also equipped
with a sample rate converter so you can input or output
at a different rate than the 896mk3. For details, see
“Syncing AES/EBU devices” on page 30. At the 4x
sample rates, (176.4 and 192kHz), AES/EBU is disabled.
analog outputs. You can connect them to a set of
powered studio monitors and then control the volume
from the front panel MASTER VOL knob. These jacks are
always mirrored by the MAIN OUT headphone jack on
1. These AES/EBU connectors can handle any supported
2. These two XLR jacks serve as the MOTU 896mk3’s main
the front panel.
. See “Main Out Assign” on page 44.
Main Out 1-2
To hear disk tracks in your audio software on these main
outs, assign the disk tracks (and master fader) to these
main outs. Also make sure the Main Out Assign option is
set to
You can also use CueMix FX to monitor live 896mk3
inputs here as well.
Page 9
Quick Reference:
CHAPTER
MOTU Audio Console
Choosing a smaller setting here reduces the
delay you may hear when listening to live
input that you are running through effects
plug-ins in your software. But lower settings
also increase the strain on your computer. For
details, see “Samples Per Buffer” on page 42.
Uncheck this option if the Windows audio
software you are using with the 896mk3
does not support Windows WaveRT drivers
and instead only supports WDM drivers.
If you have a foot switch connected to the
896mk3, these settings let you map the
foot switch to any computer keyboard key
for both the up and down position. For
details about how to set this up, see
“Enable Pedal” on page 43.
This menu lets you choose what you will
hear from the PHONES jack. To mirror the
main outs, choose Main Out 1-2. Or you can
mirror any other output pair. To hear the
phones as their own independent output,
choose Phones 1-2 (at 44.1 or 48 kHz). At
higher sample rates, the phones must
mirror any other available output pair.)
Choose the output pair you would like the
main outs to mirror, or choose Main Out 1-2 to
operate them as their own independent pair.
The 896mk3 driver provides a stereo return
back to the computer. This return feeds the
signal on any 896mk3 output pair directly
back to the computer, where you can record,
process, monitor or otherwise use it. This is a
great way to “bounce” full mixes, complete
with live audio routed through the 896mk3
only, back into the computer.
If you are running an 896mk3 interface at a
high sample rate (96, 88.2, 176.4 or 192
kHz), this option appears in the interface tab.
It lets you choose a word clock output rate
that either matches the global sample rate
(e.g. 96kHz) or reduces it to the corresponding 1x rate (e.g. 48kHz instead of 192 kHz).
Click the tabs to access general MOTU
interface settings or settings specific to the
896mk3 (or other connected interface.)
Choose the global sample rate for the
system here.
Determines the clock source for your
896mk3. If you’re just using the analog ins
and outs, set this to ‘Internal’. The other
settings are for digital transfers via AES/
EBU, S/PDIF or optical ports, or for slaving
the 896mk3 to word clock.
This option should always be left on
(checked). There are only a few rare cases
in which you would want to turn it off. For
details, refer to the MOTU tech support
database at www.motu.com.
Click the 896mk3 tab to access these
settings.
Each optical bank can be configured
independently: ADAT or TOSLINK. Disable
them when not in use to conserve DSP
and FireWire/USB bus bandwidth.
Lets you choose what to monitor with the
896mk3’s programmable front panel
meters.
Provides several options for the 896mk3’s
AES/EBU sample rate conversion. See,
“Syncing AES/EBU devices” on page 30.
The Clip Hol d Time controls how long the
top-most red LED remains illuminated
after clipping. The Peak Hold Time
controls how long the highest illuminated LED remains lit before going dark.
How to access these settings
There are several ways to access these settings:
■ From the Windows Start menu, choose
Programs>MOTU>MOTU Audio Console.
■ From within Cubase, go to the Device Setup
window, click the MOTU Audio ASIO list item and
and click the Control Panel button.
The 896mk3 Hybrid is a hybrid FireWire USB2
audio interface for Mac and Windows that provides
28 separate inputs and 32 separate outputs (at 44.1
or 48kHz). Both analog and digital I/O are offered
at sample rates up to 96 kHz, and analog recording
and playback is offered at rates up to 192 kHz. All
inputs and outputs can be accessed simultaneously.
The 896mk3 Hybrid consists of a standard 19-inch,
double space, rack-mountable I/O unit that
connects directly to a computer via a standard
FireWire or USB cable.
The 896mk3 offers the following main features:
■
Universal computer connectivity via FireWire or
high-speed USB2
■
Eight 24-bit XLR analog outputs
■
Eight 24-bit analog inputs equipped with
XLR/TRS “combo” jacks
■
Eight mic preamps (one on each input)
■
Independent 48V phantom power and 20 dB
pad for each mic input
■
Independent front-panel Precision Digital
Trim™ for each input
■
Two extra XLR analog main outs
■
Operation on all analog I/O at standard sample
rates up to 192 kHz
■
Two banks of optical digital I/O that provide 16
channels of ADAT optical at 48 kHz, 8 channels of
S/MUX optical I/O at 96 kHz or two banks of
stereo TOSLINK at rates up to 96 kHz
■
AES/EBU digital I/O at samples rates up to
96 kHz with sample rate conversion
■
RCA S/PDIF at sample rates up to 96 kHz
■
Word clock input and output
■
On-board SMPTE synchronization via any
analog input and output
■
Two FireWire jacks for chaining multiple units
■
Foot switch input for hands-free punch-in/out
■
Two phone jacks with independent volume
control
■
Programmable master volume knob
■
CueMix™ FX no-latency mixing, monitoring
and effects processing
■
Front-panel LCD programming for the mixer
and all other settings
■
Dedicated 10-segment LED level meters for all
eight analog inputs
■
Dedicated 10-segment level meters for main outs
■
Programmable 10-segment LED level meters
that display levels for any 8-channel input or output
bank, as well as AES/EBU or S/PDIF digital I/O
■
Auto-switching international power supply
■
Stand-alone operation
■
Mac and Windows drivers for multi-channel
operation and across-the-board compatibility with
any audio software on current Mac and Windows
systems
11
Page 12
With a variety of I/O formats, mic preamps, nolatency mixing and processing of live input and
synchronization capabilities, the 896mk3 Hybrid is
a complete, portable “studio in a box” when used
with a Mac or Windows computer.
THE 896MK3 HYBRID REAR PANEL
The 896mk3 Hybrid rear panel has the following
connectors:
■
Eight 24-bit 192 kHz XLR analog outputs
■
Eight 24-bit 192 kHz “combo” (XLR + balanced
quarter-inch) analog inputs, each equipped with a
mic preamp, front-panel 48V phantom power
switch, pad switch, and trim knob
■
Two XLR main analog outputs with front-panel
volume knob
■
Two sets of optical connectors (in and out),
individually switchable among ADAT optical
“lightpipe”, 96 kHz S/MUX optical or S/PDIF
“TOSLINK”
■
AES/EBU input and output
■
RCA S/PDIF in/out
■
BNC word clock input and output
28 inputs and 32 outputs
All 896mk3 inputs and outputs can be used simultaneously, for a total of 28 inputs and 32 outputs at
44.1/48kHz:
ConnectionInputOutput
24-bit 192kHz XLR analog88
24-bit 192kHz XLR main outputs-stereo
Headphone output*-stereo
ADAT optical digital†1616
AES/EBU 24-bit 96kHz digitalstereo stereo
RCA S/PDIF 24-bit 96kHz digitalstereo stereo
Total2832
* The phone jack below the MASTER VOL knob is
hard-wired to (mirrors) the XLR main outs. The
PHONES output can operate as an independent
output pair, or it can mirror any other 896mk3
output pair, such as the main outs.
† The 896mk3 optical connectors support several
standard optical I/O formats, which provide
varying channel counts. See “Optical input/
output” on page 44 for details about optical bank
operation.
■
Two 1394 FireWire B connectors
■
One high-speed USB2 connector
12
With the exception of the phone jack on the front
panel labeled “(MAIN OUT)”, all inputs and
outputs are discrete. For example, using the main
outs does not “steal” an output pair from the bank
of eight XLR analog outputs. The same is true for
the headphone outs.
Analog
All 10 analog inputs and outputs are equipped with
24-bit 192 kHz A/D converters. All audio is carried
to the computer in a 24-bit data stream.
Mic/guitar preamps
All eight analog inputs are equipped with a preamp
on a combo-style connector that accepts either an
XLR or quarter-inch (guitar) plug. Individual 48V
ABOUT THE 896MK3 HYBRID
Page 13
phantom power and 20 dB pad are supplied by
separate front panel switches for each input. In
addition, each input has its own trim knob.
Precision Digital Trim™
All of the 896mk3’s analog inputs are equipped
with digitally controlled analog trims, adjustable in
approximately 1 dB increments. The mic/
instrument input trims can be adjusted using
front-panel digital rotary encoders that provide
fe edb ack in t he f ron t pa nel LCD with up t o 53 dB o f
boost. All analog inputs can be trimmed with the
front panel knobs or with the 896mk3’s included
CueMix FX control software for Mac and
Windows. This gives you finely-tuned control of
trim settings for a wide variety of analog inputs for
optimum levels. Different trim configurations can
then be saved as preset configurations for instant
recall.
Analog input overload protection
All eight mic inputs are equipped with V-Limit™,
a hardware limiter that helps prevent digital
clipping from overloaded input signals. With
V-Limit enabled, signals can go above zero dB
(with limiting applied) to as high as +12 dB above
zero with no distortion due to digital clipping.
Additional or alternative protection can be applied
to the mic/guitar inputs by enabling the 896mk3’s
Soft Clip feature, which engages just before
clipping occurs and helps reduce perceptible
distortion.
Main Outs
The main outs are equipped with 24-bit 192kHz
D/A converters and serve as independent outputs
for the computer or for the 896mk3’s on-board
CueMix FX mixes. The main out volume can be
controlled with the front panel volume knob.
Optical
The two optical banks provide 16 channels of
ADAT optical at 44.1 or 48 kHz, 8 channels of
S/MUX optical I/O at 96 kHz or two banks of
stereo TOSLINK at rates up to 96 kHz. The banks
operate independently, including input and output,
allowing you to mix and match any optical formats.
For example, you could receive 4 channels of
96 kHz S/MUX input on Bank A while at the same
time sending 96 kHz stereo optical S/PDIF
(“TOSLINK”) from the Bank A output.
AES/EBU with sample rate conversion
The 896mk3 rear panel provides a standard
AES/EBU digital input and output that supports
digital I/O at 44.1, 48, 88.2 and 96 kHz. In addition,
input or output can be sample-rate converted to
any of these sample rates in situat ions that call for a
different rate than the 896mk3’s global sample rate.
The AES/EBU jacks are disabled at the 4x sample
rates (176.4 and 192kHz).
S/PDIF
The 896mk3 rear panel provides S/PDIF input and
output in two different formats: RCA “coax” and
optical “TOSLINK”. The RCA jacks are dedicated
to the S/PDIF format. The TOSLINK jacks can be
used for either TOSLINK or ADAT optical, as
discussed earlier.
Word clock
Th e 8 96m k3 pro vide s s tan da rd w ord clo ck tha t c an
slave to any supported sample rate. In addition,
word clock can resolve to and generate “high” and
“low” sample rates. For example, if the 896mk3
global sample rate is set to 96 kHz, the word clock
input can resolve to a “low” rate of 48 kHz.
Similarly, when the 896mk3 is operating at
192 kHz, MOTU Audio Console lets you choose a
word clock output rate of 48 kHz (the
setting).
48kHz
Force 44.1/
ABOUT THE 896MK3 HYBRID
13
Page 14
On-board SMPTE synchronization
The 896mk3 can resolve directly to SMPTE time
code via any TRS analog input, without a separate
synchronizer. The 896mk3 can also generate
SMPTE time code via any XLR analog output. The
896mk3 provides a DSP-driven phase-lock engine
with sophisticated filtering that provides fast
lockup times and sub-frame accuracy.
The included MOTU SMPTE Console™ software
provides a complete set of tools for generating and
regenerating SMPTE time code, which allows you
to slave other devices to the computer. Like
CueMix FX, the synchronization features are
cross-platform and compatible with all audio
sequencer software that supports the ASIO2
sample-accurate sync protocol.
Hybrid FireWire/USB2 connectivity
FireWire has long been recognized as a reliable,
high-performance connectivity standard for
professional MOTU audio interfaces. Meanwhile,
high-speed USB2 has also developed into a widely
adopted standard for connecting peripheral
devices to personal computers.
To fully support both formats, the 896mk3 Hybrid
audio interface is equipped with both FireWire B
(400 Mbit/sec) connectors and a high-speed USB2
(480 Mbit/sec) connector, and you can use either
port to connect the 896mk3 to your computer. This
gives you maximum flexibility and compatibility
with today’s ever-expanding universe of Mac and
Windows computers.
THE 896MK3 HYBRID FRONT PANEL
Metering
The front panel of the MOTU 896mk3 displays two
eight-channel banks of 10-segment ladder LEDs.
The left-hand bank always shows the eight analog
inputs. The right-hand bank shows any other bank
you choose with the Meters knob: Analog out,
optical I/O (ADAT or TOSLINK) or digital I/O
(AES/EBU and S/PDIF). A status LED to the right
shows which bank you are currently viewing. You
can also adjust this setting in the MOTU Audio
Console software.
The 896mk3 front panel also displays stereo meters
for the main analog outs.
Clock
The
lights indicate the global sample rate (as
chosen in the MOTU Audio Console software).
The Rate Convert LEDs indicate if sample rate
conversion is being applied to the AES/EBU input
or output, and if so, the rate being converted to.
Input trim knobs, phantom power & 20 dB Pad
The front-panel input trim knobs provide 53 dB of
boost, -20 dB pad (by pushing the knob), and 48V
phantom power (by holding in the knob) for each
mic input.
Headphone output and main volume control
The 896mk3 front panel provides two independent
headphone jacks with independent volume knobs,
one of which also controls the XLR main outs on
the rear panel. Alternately, this MASTER VOL
knob can be programmed to control any
combination of outputs (analog and/or digital).
For example, it can control monitor output for an
entire 5.1 or 7.1 surround mix.
Foot switch
The quarter-inch Foot Switch jack accepts a
standard foot switch. When you push the foot
switch, the 896mk3 triggers a programmable
keystroke on the computer keyboard. For example,
you could program the foot switch to toggle
recording in your host software. The MOTU Audio
Console software lets you program any keystroke
you wish.
14
ABOUT THE 896MK3 HYBRID
Page 15
Programmable backlit LCD display
Any 896mk3 setting, including the powerful
CueMix FX on-board 16-bus mixer with effects,
can be accessed directly from the front panel using
the four rotary encoders and the 2x16 backlit LCD
display.
16-BIT AND 24-BIT RECORDING
The 896mk3 system handles all data with a 24-bit
signal path, regardless of the I/O format. You can
record and play back 16-bit or 24-bit audio files at
any supported sample rate via any of the 896mk3’s
analog or digital inputs and outputs. 24-bit audio
files can be recorded with any compatible host
application that supports 24-bit recording.
CUEMIX FX 32-BIT FLOATING POINT
MIXING AND EFFECTS
All 896mk3 inputs and outputs can be routed to the
on-board CueMix FX 16-bus (8 stereo) digital
mixer driven by hardware-based DSP with 32-bit
floating point precision. The mixer allows you to
apply no-latency effects processing to inputs,
output s or busses dire ctly in the 896mk3 hardware,
independent of the computer. Effects can even be
applied when the 896mk3 is operating stand-alone
(without a computer) as a complete rack-mounted
mixer. Input signals to the computer can be
recorded wet, dry, or dry with a wet monitor mix
(for musicians during recording, for example).
Effects include reverb, parametric EQ and
compression/limiting. The 896mk3’s Classic
Reverb™ provides five different room types, three
frequency bands with adjustable crossover points,
shelf filtering and reverb lengths up to 60-seconds.
Two forms of compression are supplied: a standard
compressor with conventional threshold/ratio/
attack/release/gain controls and the Leveler™, an
accurate model of the legendary LA-2A optical
compressor, which provides vintage, musical
automatic gain control.
CueMix FX also provides 7-band parametric EQ
modeled after British analog console EQs,
featuring 4 filter styles (gain/Q profiles) to
effectively cover a wide range of audio material.
Low-pass and high-pass filters are also supplied
with slopes that range from 6 to 36 dB. The EQ
employs extremely high precision 64-bit floating
point processing.
The 896mk3’s flexible effects architecture allows
you to apply EQ and compression on every input
and output (a total of 58 channels), with enough
DSP resources for at least one band of parametric
EQ and compression on every channel at 48 kHz.
However, DSP resources are allocated dynamically
and a DSP meter in the CueMix FX software allows
you to keep tabs on the 896mk3’s processing
resources. Each input, output and mix bus
provides a send to the Classic Reverb processor,
which then feeds reverb returns to mix busses and
outputs, with a selectable split point between them
to prevent send/return feedback loops.
INCLUDED SOFTWARE
The 896mk3 software installer provides the
following including cross-platform software
applications for Mac and Windows.
MOTU Audio Console
MOTU Audio Console provides access to basic
hardware settings, such as sample rate, optical I/O
format selection, headphone output channel
selection, foot switch input programming, and
other settings.
MOTU SMPTE Console
MOTU SMPTE Console provides access to the
896mk3 system’s SMPTE time code synchronization features, including locking to time code,
generating time code, displaying a time code readout, and so on.
ABOUT THE 896MK3 HYBRID
15
Page 16
CueMix FX
CueMix FX gives you complete control over the
896mk3’s CueMix FX on-board mixer, which
provides no-latency monitoring, mixing and
processing of live inputs through your 896mk3.
CueMix FX provides attractive graphic mixing,
graphic editing of parametric EQ and a convenient
tabbed interface for quick access to all mixing
features, digitally controlled trims and other
settings in your MOTU audio interface.
CueMix FX provides many advanced features, such
as an accurate instrument tuner and an extensive
arsenal of audio analysis tools, including a realtime FFT, spectrogram “waterfall” display,
oscilloscope, and phase analysis tools.
HOST AUDIO SOFTWARE
The 896mk3 system ships with Windows drivers
that allows you to record, edit, play back and mix
your 896mk3 projects using your favorite Windows
audio software.
16
ABOUT THE 896MK3 HYBRID
Page 17
CHAPTER
Packing List and
2
System Requirements
PACKING LIST
The 896mk3 Hybrid ships with the items listed
below. If any of these items are not present in your
896mk3 box when you first open it, please
immediately contact your dealer or MOTU.
■
One 896mk3 Hybrid I/O rack unit
■
One 9-pin to 9-pin IEEE 1394 “FireWire” B cable
■
One USB cable
■
Power cord
■
One 896mk3 Hybrid Mac/Windows manual
■
One cross-platform installer disc
■
Product registration card
WINDOWS SYSTEM REQUIREMENTS
The 896mk3 system requires the following
Windows system:
■
A 1 GHz Pentium-based PC compatible or faster
equipped with at least one USB2 or FireWire port
■
1 GB RAM; 2 GB or more recommended
PLEASE REGISTER TODAY!
Please register your 896mk3 today. There are two
ways to register.
■
Visit www.motu.com/register
OR
■
Fill out and mail the included product
registration card
As a registered user, you will be eligible to receive
technical support and announcements about
product enhancements as soon as they become
available. Only registered users receive these
special update notices, so please register today.
Thank you for taking the time to register your new
MOTU products!
Before you connect the 896mk3 to your computer
and power it on, run the 896mk3 software installer.
This ensures that all the 896mk3 components are
properly installed in your system.
☛ If you’ve already connected the 896mk3 to
your computer and powered it on, Windows may
issue an alert notifying you that the 896mk3
requires drivers, followed by another window
asking you to locate the drivers. If this happens:
1 Cancel the driver search.
2 Power off and disconnect the 896mk3.
3 Run the MOTU Audio Installer as instructed in
the next section.
Run the MOTU Audio installer
Install the 896mk3 Hybrid software as follows:
1 Insert the MOTU Audio Installer disc; or, if you
have downloaded the MOTU Audio installer,
locate the folder containing the download.
2 Read the Read Me file for installation assistance
and other important information.
3 Open the Setup Audio application.
4 Follow the directions that the installer gives you.
Drivers are installed, along with MOTU Audio
Console, CueMix FX, and other components,
summarized in the table below.
Software componentPurposeFor more information
MOTU Audio and MIDI drivers Provides multi-channel audio input and output for MOTU
MOTU Audio ConsoleProvides access to all of the settings in the 896mk3 and other
CueMix FXGives you complete control over the 896mk3’s CueMix FX on-
MOTU SMPTE ConsoleProvides access to the 896mk3 system’s SMPTE time code sync fea-
FireWire and USB Audio devices with host audio software.
MOTU interfaces. Required for 896mk3 operation.
board mixer, which provides no-latency monitoring, mixing and
processing of live inputs through your 896mk3.
tures.
“MOTU Audio drivers” on
page 20
chapter 5, “MOTU Audio Console” (page 39)
chapter 9, “CueMix FX” (page 71)
chapter 10, “MOTU SMPTE Console” (page 119)
19
Page 20
MOTU AUDIO DRIVERS
ASIO
ASIO is an acronym for Audio Streaming Input and
Output. The MOTU Audio ASIO driver provides
multi-channel audio input and output for
applications that support ASIO audio drivers, such
as Ableton Live, Avid Pro Tools, Cakewalk SONAR,
Cockos Reaper, Propellerhead Reason and Record,
Steinberg Cubase and Nuendo, and others.
For details about using the 896mk3 with ASIO, see
chapter 7, “Configuring Host Audio Software”
(page 57).
WDM
WDM is an acronym for Windows Driver Model.
The MOTU Audio WDM driver provides
multi-channel audio input and output for
applications that support WDM audio drivers.
For details about using the 896mk3 with WDM, see
chapter 7, “Configuring Host Audio Software”
(page 57).
Wa v e R T
Uncheck t his option if the Windows audio sof tware
you are using with your MOTU audio interface
does not support Windows WaveRT drivers and
instead only supports WDM drivers.
MOTU AUDIO CONSOLE
MOTU Audio Console (available in the Start
menu) gives you access to all of the settings in the
896mk3, such as the clock source and sample rate.
For complete details, see chapter 5, “MOTU Audio
Console” (page 39).
CUEMIX FX
CueMix FX (available in the Start menu) provides
control over the 896mk3’s no-latency CueMix FX
on-board mixing and effects processing. For
details, see chapter 9, “CueMix FX” (page 71).
MOTU SMPTE CONSOLE
MOTU SMPTE Console (available in the Start
menu) software provides a complete set of tools to
resolve the 896mk3 to SMPTE time code, and to
generate SMPTE for striping, regenerating or
slaving other devices to the computer. For details,
see chapter 10, “MOTU SMPTE Console”
(page 119).
Your 896mk3 Hybrid audio interface is equipped
with both FireWire B connectors (running at
400 Mbit/sec) and a high-speed USB2 connector
(480 Mbit/sec), and you can use either port to
connect the 896mk3 to your computer. This gives
you maximum flexibility and compatibility with
today’s ever-expanding universe of Mac and
Windows computers.
Type B FireWire ports
The 896mk3 Hybrid has two FireWire Type B
ports, which provide the most reliable FireWire
connection available. The ports operate at 400
Mbit/s, and they can be connected to any available
FireWire port on your computer, either Type A or
Type B. If your computer has FireWire Type B
ports, use the included 9-pin-to-9-pin FireWire
cable. If your computer has either standard Type A
ports or miniature Type A ports, use the
appropriate 9-pin-to-6-pin or 9-pin-to-4-pin
FireWire cable (sold separately).
Which should I use: FireWire or USB2?
If your computer does not have a FireWire port,
then obviously you will need to connect the
896mk3 Hybrid to one of its high-speed USB 2.0
ports.
If your computer has both FireWire and USB2,
then it is your choice, and your decision may
depend mostly on other peripherals you may have.
If you are connecting via FireWire
1 Before you beg in, make sure your computer and
the 896mk3 are switched off.
2 Plug one end of the 896mk3 FireWire cable
(included) into the FireWire socket on the
computer as shown below in Figure 4-1.
☛ You can also connect the 896mk3 to a 400Mbit
“FireWire A” port using a 9-pin-to-6-pin FireWire
B cable (not included). The 896mk3 will still
operate at its specified 400Mbit (FireWire A) data
rate.
3 Plug the other end of the FireWire cable into the
896mk3 as shown below in Figure 4-1.
21
Page 22
Figure 4-1: Connecting the 896mk3 to the computer via FireWire.
☛ Make absolute sure to align the notched side
of the FireWire plug properly with the notched side
of the FireWire socket on the 896mk3. If you
attempt to force the plug into the socket the wrong
way, you can damage the 896mk3.
High Speed USB 2.0 versus USB 1.1
There are primarily two types of USB host
controllers widely available on current personal
computers. USB 1.1 controllers support simple
peripherals that don’t require a high speed
connection, such as a computer keyboard, a
mouse, or a printer. USB 2.0 controllers support
high speed devices such as the 896mk3. Since the
896mk3 requires a high speed connection, it must
be connected to a USB 2.0 host controller or hub.
4 Look in the list of USB devices. An Enhanced
USB Host Controller Interface (EHCI) represents a
USB 2.0 controller. An Open USB Host Controller
Interface (OHCI) or Universal USB Host
Controller Interface (UHCI) represents a USB 1.1
controller.
If you are connecting via high-speed USB 2.0
1 Before you beg in, make sure your computer and
the 896mk3 are switched off.
2 Plug the flat “type A” plug of the 896mk3 USB
cable (included) into a USB2-equipped socket on
the computer as shown below in Figure 4-2.
3 Plug the squared “type B” plug of the USB cable
into the 896mk3 I/O as shown below in Figure 4-2.
For the most reliable connection, it is
recommended that you connect the 896mk3
directly to one of your computer’s USB 2.0compatible ports. However, since USB 2.0 hubs are
compatible with both t ypes of devices, the 896mk3
can be connected to a USB 2.0 hub along with USB
1.1 devices if necessary. The 896mk3 will not
operate properly if it is connected to a USB 1.1 hub.
Follow these instructions to determine whether
your computer supports USB 1.1 or USB 2.0:
1 Open the Windows Control Panel, and choose
Hardware and Sound.
2 In the Devices and Printers section, click Device
Manager.
3 In Device Manager, open the Universal Serial
Bus Controllers section.
22
Figure 4-2: Connecting the 896mk3 to the computer via USB.
INSTALLING THE 896MK3 HARDWARE
Page 23
CONNECT AUDIO INPUTS AND OUTPUTS
The 896mk3 audio interface has the following
audio input and output connectors:
■ 8 combo-style XLR/quarter-inch analog inputs
■ 8 XLR analog outputs
■ 2 XLR main outs
■ AES/EBU input/output
■ S/PDIF input/output
■ ADAT optical input/output
Here are a few things you should keep in mind as
you are making these connections to other devices.
Tr i m
Both the XLR mic input and the high-impedance
quarter-inch guitar input are equipped with 53 dB
gain. Use the corresponding front panel trim knob
to adjust the input level as needed for each input.
The LCD provides visual feedback as you turn the
trim knob.
Analog inputs
Connect a microphone, guitar, instrument or line
level analog input to any XLR/quarter-inch combo
jack with either a standard mic cable or a balanced/
unbalanced cable with a quarter-inch plug.
Phantom power
If you are connecting a condenser microphone or
other device that requires phantom power, push
and hold the corresponding front-panel Trim
rotary encoder for a few seconds to toggle phantom
power. The red LED will turn on or off accordingly.
☛ Always disable phantom power before
inserting a quarter-inch plug.
Figure 4-3: the 896mk3 front panel.
Figure 4-4: The LCD gives you feedback as you turn the TRIM knobs for
the analog inputs.
The 896mk3’s input trims are digitally controlled,
so they allow you to make fine-tuned adjustments
in 1 dB increments. You can also adjust trim in the
MOTU CueMix FX software. See “Input trim” on
page 80.
-20 dB pad
If the input signal is too hot with the trim turned all
the way down, engage the -20dB pad for the input
on the front panel. To toggle the -20 dB pad for an
input, quickly push its TRIM rotary encoder. The
green LED will turn on or off accordingly.
☛ For line level quarter-inch inputs, turn on the
pad.
INSTALLING THE 896MK3 HARDWARE
23
Page 24
Combo jack summary
Use these general guidelines for the 48V phantom
power, pad and trim settings for the combo inputs:
Input 48VPadTrim
Condenser micOnAs neededAs needed
Dynamic micOffAs needed As needed
GuitarOffOffAs needed
-10 dB Line level via TRSOffOnAs needed
+4 dB Line Level via TRSOffOnAs needed
independently and offer two different optical
formats: ADAT optical or TOSLINK (optical
S/PDIF). For example, you could connect
8-channel ADAT optical input from your digital
mixer and stereo TOSLINK output to an effects
processor.
The 896mk3 supplies +12dB of digital trim (boost)
for each optical input, which can be adjusted from
CueMix FX (“Input trim” on page 78) or the front
panel (“The IN (inputs) menu” on page 52).
Analog outputs
For the XLR outputs, use high-quality shielded
cables.
Main outs
The XLR main outputs serve as independent
outputs. From the factory, the main out volume is
controlled by the MASTER VOL knob on the front
panel, although this knob can be programmed to
control any combination of outputs. For details, see
“The Monitor Group” on page 95. In a standard
studio configuration, the main outs are intended
for a pair of studio monitors, but they can also be
used as additional outputs for any purpose.
Optical
The 896mk3 rear panel provides two sets of ADAT
optical (“lightpipe”) connectors: Bank A and B
(Figure 4-5). Each bank provides an input and
output connector. All four connectors can operate
Below is a summary of optical formats:
Format44.1 or 48 kHz88.2 or 96 kHz
ADAT optical8 channels4 channels
TOSLINKstereostereo
Optical operation at 44.1 or 48 kHz
When configured for ADAT “lightpipe”, an optical
connector provides 8 channels at 44.1 and 48 kHz.
ADAT optical operation at 88.2 or 96 kHz
When configured for ADAT “lightpipe”, an optical
con nec tor prov ide s four c hann els at 88 .2 or 96 kH z
(2x sample rates). When using the ADAT lightpipe
format at a 2x rate, be sure to choose either Type I
or Type I I ope ration, as exp lain ed i n “ADAT SMUX
Typ e” on pa ge 5 1 .
Figure 4-5: the 896mk3 rear panel.
24
INSTALLING THE 896MK3 HARDWARE
Page 25
Using optical I/O to operate the 896mk3 as an
8-channel expander
When the 896mk3 is not connected directly to a
computer via FireWire or USB, the optical outputs
can be programmed (via the CueMix FX mixer) to
mirror the incoming signal on any combination of
the 896mk3’s inputs. By connecting the 896mk3
optical outputs to another device, such as another
ADAT-optical equipped interface or a digital
mixer, you add additional inputs to your system.
To learn how to program the 896mk3 when it is
operating as a stand-alone expander in this
fashion, see chapter 6, “Front Panel Operation”
(page 43).
Choosing a clock source for optical connections
Be sure to review the digital audio clocking issues,
as explained in “Syncing optical devices” on
page 30.
S/PDIF
If you make a S/PDIF digital audio connection to
another device, be sure to review the digital audio
clocking issues, as explained in “Syncing S/PDIF
devices” on page 29.
The 896mk3 supplies +12dB of digital trim (boost)
for the S/PDIF input pair, which can be adjusted
from CueMix FX (“Input trim” on page 78) or the
front panel (“The IN (inputs) menu” on page 52).
AES/EBU
Connect standard AES/EBU input and output. 2x
sample rates (88.2 & 96 kHz) are supported; 4x
samples rates (176.4 or 192kHz) are not supported.
Be sure to review the digital audio clocking issues,
as explained in “Syncing AES/EBU devices” on
page 30.
The 896mk3 supplies +12dB of digital trim (boost)
for the AES/EBU input pair, which can be adjusted
from CueMix FX (“Input trim” on page 78) or the
front panel (“The IN (inputs) menu” on page 52).
CONNECT A FOOT SWITCH
If you would like to use a foot switch with your
896mk3, connect it to the FOOT SWITCH jack.
See “Enable Pedal” on page 43 for information
about how to program the foot switch to trigger
any computer keystroke you wish.
INSTALLING THE 896MK3 HARDWARE
25
Page 26
A TYPICAL 896MK3 SETUP
Here is a typical 896mk3 studio setup. This rig can
be operated without a conventional mixer. All
mixing and processing can be done either in the
896mk3, in the computer with audio software, or
both. During recording, you can use the 896mk3’s
DAT deck
monitors
CueMix™ FX mixer to apply reverb, EQ and
compression to what you are recording and
monitor it via the main outs, headphone outs, or
any other output pair. You can control everything
from the included CueMix Console software.
sends to
rack
below)
other outputs
(stage
monitors,
etc.)
FX unit (in
AES/EBU
Optical output
FireWire or U SB
PC
MOTU 8pre and/or
other optical devices
quarter-inch analog outs
headphones
Headphone jack (on front panel)
Pedal jack (on front panel)
foot switch
mic
guitar
quarter-inch analog outs
26
synths, samplers, effects units, etc.
Figure 4-6: A typical 896mk3 studio setup.
INSTALLING THE 896MK3 HARDWARE
synthesizer
Page 27
OPERATING THE 896mk3 AS A CONVERTER
As explained earlier in “Using optical I/O to
operate the 896mk3 as an 8-channel expander” on
page 25, the 896mk3 can serve as a multi-channel
analog-to-digital converter when disconnected
from the computer and instead connected to
another device equipped with an ADAT optical
input. For example, you could connect the 896mk3
optical output to the optical input on another
MOTU audio interface, such as a Traveler, 828mk3
or even another 896mk3. The 896mk3 then serves
as a multi-channel expander that adds additional
mic/analog and digital inputs to the interface. The
PC
FireWire or U SB
benefit of connecting the 896mk3 in this manner
(instead of as another FireWire interface) is that
you can seamlessly integrate the 896mk3’s inputs
into the on-board no-latency CueMix monitor
mixing in the interface, since the 896mk3’s inputs
are fed into CueMix via the interface’s optical
inputs.
If the device to which you are connecting the
896mk3 supports 2x optical sample rates (88.2 or
96 kHz), you can also use both banks of connectors
as discussed in “ADAT optical operation at 88.2 or
96 kHz” on page 24.
Base
896mk3
ADAT optical In
ADAT optical Out
Expander
896mk3
Figure 4-7: Using the 896mk3 as an optical expander. In this example, it is connected to another 896mk3.
INSTALLING THE 896MK3 HARDWARE
27
Page 28
MAKING SYNC CONNECTIONS
If you connect devices digitally to the 896mk3, or if
you need to synchronize the 896mk3 with an
outside time reference such as SMPTE time code,
you must pay careful attention to the synchronization connections and clock source issues
discussed in the next few sections.
Do you need to synchronize the 896mk3?
If you will be using only the 896mk3’s analog
inputs and outputs (and none of its digital I/O),
and you have no plans to synchronize your 896mk3
sy ste m to SMP TE t ime code or o the r ex ter nal clo ck
source, you don’t need to make any sync
connections. You can skip this section and proceed
to chapter 5, “MOTU Audio Console” (page 39),
where you’ll open MOTU Audio Console and set
the Master Clock Source setting to Internal as
shown below. For details, see chapter 5, “MOTU
Audio Console” (page 39).
Synchronization is critical for clean digital I/O
Synchronization is critical in any audio system, but
it is especially important when you are transferring
audio between digital audio devices. Your success
in using the 896mk3’s digital I/O features depends
almost entirely on proper synchronization. The
following sections guide you through several
recommended scenarios.
Be sure to choose a digital audio clock master
When you transfer digital audio between two
devices, their audio clocks must be in phase with
one another — or phase-locked. Other wise, you’l l
hear clicks, pops, and distortion in the audio — or
perhaps no audio at all.
Not phase-lockedPhase-locked
Device A
Device B
Figure 4-9: When transferring audio, two devices must have phaselocked audio clocks to prevent clicks, pops or other artifacts.
There are two ways to achieve phase lock: slave one
device to the other, or slave both devices to a third
master clock. If you have three or more digital
audio devices, you need to slave them all to a single
master audio clock.
Figure 4-8: You can run the 896mk3 under its own internal clock
when it has no digital audio connections and you are not synchronizing the 896mk3 system to an external time reference such as SMPTE
time code.
Situations that require synchronization
There are three general cases in which you will
need to resolve the 896mk3 with other devices:
■ Synchronizing the 896mk3 with other digital
audio devices so that their digital audio clocks are
phase-locked (as shown in Figure 4-9)
■ Resolving the 896mk3 system to SMPTE time
code from a video deck, analog multi-track, etc.
■ Both of the above
28
Master
Slave
Figure 4-10: To keep the 896mk3 phased-locked with other digital
audio devices connected to it, choose a clock master.
Master
SlaveSlave
Also remember that audio phase lock can be
achieved independently of time code (location).
For example, one device can be the time code
master while another is the audio clock master. But
only one device can be the audio clock master. If
you set things up with this rule in mind, you’ll have
trouble-free audio transfers with the 896mk3.
INSTALLING THE 896MK3 HARDWARE
Page 29
SYNCING S/PDIF DEVICES
S/PDIF devices will sync to the 896mk3 in one of
two ways:
■ Via the S/PDIF connection itself
■ Via word clock
S/PDIF devices with no word clock
If your S/PDIF device has no word clock sync
connectors, just connect it to the 896mk3 via the
S/PDIF connectors. When the device records
S/PDIF audio (from the 896mk3), it will simply
synchronize to the clock provided by the audio
input.
On the other hand, when you transfer audio from
the S/PDIF device into the 896mk3, you’ll have to
slave the 896mk3 to its S/PDIF input. If you have
other digital audio devices connected to the
896mk3, and they are not slaved directly to the
896mk3 itself, you may hear clicks and pops
resulti ng from their unsynchronized audio clock. If
so, just turn them off during the transfer.
S/PDIF devices with word clock
If your S /PD IF d evi ce h as a Word Clo ck i nput , slav e
the S/PDIF device to the 896mk3 via their word
clock connection. You can then freely transfer
audio between the 896mk3 and the S/PDIF device.
896mk3
Master Clock Source setting =
896mk3
S/PDIF
S/PDIF
DAT deck
or other S/PDIF device
Figure 4-11: Two setups for synchronizing a S/PDIF device with the 896mk3. In the top diagram, sync is achieved via the S/PDIF connection itself.
In this case, you have to choose S/PDIF as the 896mk3’s clock source when recording from the S/PDIF device. If you don’t want to have to worry
about switching the Clock Source setting depending on the direction of the S/PDIF transfer, you can slave the S/PDIF device to word clock from
the 896mk3 or vice versa (not shown). The Word Clock connection maintains sync, regardless of the direction of the transfer.
Internal (when transferring from the
896mk3 to the S/PDIF device)
896mk3
Clock Source setting = Internal
896mk3
Word Clock Out
Word Clock In
DAT deck
or other SPDIF device
With this setup, in the MOTU Audio Console window, choose Internal, or any other
clock source setting except SPDIF. The DAT deck (or other SPDIF device) slaves to the
896mk3 via word clock for SPDIF transfers in both directions.
896mk3
Clock Source setting =
S/PDIF (when transferring from
the S/PDIF device to the 896mk3)
SPDIF
SPDIF
INSTALLING THE 896MK3 HARDWARE
29
Page 30
SYNCING OPTICAL DEVICES
When connecting an optical device, make sure that
its digital audio clock is phase-locked (in sync
with) the 896mk3, as explained in “Making sync
connections” on page 28. There are two ways to do
this:
1. Resolve the optical device to the 896mk3
2. Resolve the 896mk3 to the optical device
For 1), choose Internal (or any other clock source
except ADAT optical) as the clock source for the
896mk3 in MOTU Audio Console.
For 2), choose either ADAT Optical A or ADAT Optical B as the 896mk3’s clock source
(Figure 4-12). Be sure to choose the optical port
that the device is connected to.
SYNCING AES/EBU DEVICES
If you would like to transfer stereo audio digitally
between the 896mk3 and another device that has
AES/EBU, connect it to the 896mk3’s AES/EBU
jacks with balanced, AES/EBU grade audio cables.
AES/EBU clock and sample rate conversion
The 896mk3 AES/EBU section is equipped with a
real-time sample r ate converter that can be used for
either input or output. This feature provides a great
deal of flexibility in making digital transfers. For
example, you can:
■ Transfer digital audio into the 896mk3 at a
sample rate that is completely different than the
896mk3 system clock rate.
■ Transfer digital audio into the 896mk3 without
the need for any external synchronization
arrangements.
■ Transfer digital audio out of the 896mk3 at
double or half the 896mk3 system clock rate.
Rate conversion does not add any appreciable noise
to the audio signal (under -120 dB).
Figure 4-12: Resolving the 896mk3 to an optical device.
For details about using the clock source setting and
the MOTU Audio Console software in general, see
chapter 5, “MOTU Audio Console” (page 39).
Using word clock to resolve optical devices
If the optical device you are connecting to the
896mk3 has word clock connectors on it, you can
use them to resolve the device to the 896mk3,
similar to the diagram shown in Figure 4-11 on
page 29 for S/PDIF devices with word clock. Also
see “Syncing word clock devices” on page 33.
30
Digital audio phase lock
Without sample rate conversion, when you transfer
digital audio between two devices, their audio
clocks must be in phase with one another — or
phase-locked — as discussed earlier in “Be sure to
choose a digital audio clock master” on page 28
and Figure 4-10 on page 28. Otherwise, you’ll hear
clicks, pops, and distortion in the audio, or
perhaps no audio at all. Phase lock ensures a clean
digital audio transfer.
Another benefit of direct master/slave clocking
(without sample rate conversion) is that each
slaved device remains continuously resolved to the
master, which means that there will be no gradual
drift over time. This form of synchronization is
best for au dio t hat needs to rem ain res olved to film ,
video, etc.
INSTALLING THE 896MK3 HARDWARE
Page 31
Sample rate conversion
With sample rate conversion (SRC), an extra level
of master/slave clocking is added to the equation,
as demonstrated below in Figure 4-13, which
shows the clocking going on when you transfer
digital audio from the 896mk3 (AES/EBU OUT) to
a DAT deck (AES/EBU IN) using SRC. Notice that
with SRC, the DAT deck is not slaved to the
896mk3’s system clock. Instead, their clocks are
running completely independently of one another.
But also notice that the DAT deck must sti ll slave to
the sample-rate-converted output from the
896mk3 for a clean digital audio transfer (unless it
has its own sample rate converter on its AES/EBU
input).
896mk3 master clock
Input
896mk3
Sample Rate
converter
Figure 4-13: Clock relationships when sending audio from the
896mk3 to a DAT deck using sample rate conversion. The DAT deck
needs to be slaving to its AES/EBU input. *Note: the 896mk3 AES/EBU
output can actually be clocked from a number of different sources. In
this example, it is resolved to the 896mk3 system clock. For details
about other possible clock sources, see “Clocking scenarios for AES/
EBU output” on page 32.
clock
Output
clock
DAT deck
(master)
(slaves to 896mk3 master clock)
(master*)
(slaves to 896mk3 SRC output clock)
System clock, AES clock & rate convert settings
When you are setting up AES/EBU input and
output with the 896mk3, pay careful attention to
the following settings in MOTU Audio Console
(see the quick reference overview on page 9):
These options are mentioned briefly in the
following sections. For further details, see “Master
Clock Source” on page 41 and “Sample Rate
Convert” on page 44.
Clocking scenarios for AES/EBU input
There are three possible clocking scenarios for the
896mk3 AES/EBU input:
1. Simple transfer (slave the 896mk3 system clock
to the AES/EBU input signal — no sample rate
conversion).
2. Sample rate convert the AES/EBU input.
3. Use word clock to resolve the 896mk3 system
clock and the other AES/EBU device with each
other.
These three AES/EBU input scenarios are
summarized below.
Scenario 1Scenario 2Scenario 3
Description
896mk3 clock
source setting
Sample rate
conversion
setting
Required
896mk3 cable
connections
Are the devices
continuously
resolved?
Is the signal
being sample
rate converted?
Example
application
Simple
transfer
AES/EBUAny setting
NoneAES InNone
AES/EBU In AES/EBU In AES/EBU In
YesNoYes
NoYesNo
Simple digital
transfer into
the 896mk3
from DAT
deck or digital mixer.
Rate
convert
except
AES/EBU
Transfer from
digital mixer
running at a
different
sample rate.
Use word
clock
Word Clock
and Word
Clock In
Both the
896mk3 and
other AES/
EBU device
are slaved to
‘house” word
clock.
■ Clock source
■ Sample rate conversion
INSTALLING THE 896MK3 HARDWARE
31
Page 32
Some example scenarios are demonstrated below.
Simple AES/EBU input transfer (no rate convert)
Master
AES/EBU OUT
Slave
Figure 4-14: Slavi ng th e 8 96 mk 3 t o a n A ES /E BU de vi ce. For th e
896mk3’s clock source, choose ‘AES/EBU’.
Other device
AES/EBU IN
896mk3
896mk3 clock source
setting: AES/EBU
896mk3 Sample Rate
Conversion setting: None
AES/EBU input with rate conversion
AES/EBU IN
Other device
896mk3
896mk3 clock source
setting: Internal
896mk3 Sample Rate
Conversion setting:
AES In
Master
AES/EBU OUT
Slave
Figure 4-15: Rate-converting AES/EBU input.
AES/EBU input with word clock
‘House’ word clock master
(Slave)
Word clock IN
Other device
AES/EBU OUT/IN
AES/EBU IN/OUT
896mk3 clock
source: word clock
Figure 4-16: In this scenario, the 896mk3 and other AES/EBU device
are both resolved to one another via a third master word clock
source.
(Slave)
Word clock IN
896mk3
896mk3 Sample
Rate Conversion
setting: None
Clocking scenarios for AES/EBU output
The 896mk3 AES/EBU output can also employ
sample rate conversion. The output options, shown
below in Figure 4-17, are briefly summarized in the
following sections. For further details, see “Sample
Rate Convert” on page 44.
Figure 4-17: The Sample Rate Conversion option in MOTU Audio
Console gives you access the AES/EBU output clock options.
None
To make the AES/EBU output sample rate match
the System sample rate, choose None (Figure 4-17).
No sa mple rat e con vers ion occ urs whe n th is s ett ing
is chosen.
AES Out slave to AES In
To make the AES/EBU output sample rate match
the sample rate currently being received by the
896mk3’s AES/EBU input, choose AES Out Slave to AES In (Figure 4-17). This setting requires a
connection to the 896mk3’s AES/EBU input from a
device that is transmitting an AES/EBU clock
signal.
☛ Be careful when both the 896mk3’s AES/EBU
input and output are connected to the same
external device: this option is likely to create a
clock loop.
AES/EBU Out options
Choose the desired AES/EBU Out sample rate
options (Figure 4-17) when the desired AES/EBU
output rate needs to be completely different than
the system clock rate or the AES In clock rate.
32
INSTALLING THE 896MK3 HARDWARE
Page 33
SYNCING WORD CLOCK DEVICES
The 896mk3 word clock connectors allow you to
synchronize it with a wide variety of other word
clock-equipped devices.
For standard word clock sync, you need to choose
an audio clock master (as explained in “Be sure to
choose a digital audio clock master” on page 28).
In the simplest case, you have two devices and one
is the word clock master and the other is the slave
as shown below in Figure 4-18 and Figure 4-19.
Master
Word clock OUT
Word clock IN
Slave
Figure 4-18: Slaving another digital audio device to the 896mk3 via
word clock. For the 896mk3 clock source, choose any source besides
word clock, as it is not advisable to chain word clock.
896mk3
Other device
Don’t chain word clock
If you have three or more digital audio devices that
you need to synchronize, avoid chaining their word
clock connections (OUT to IN, OUT to IN, etc.), as
this causes problems. Instead, use a dedicated
synchronizer like the Digital Timepiece or a word
clock distribution device of some kind.
Slaving to a 2x and 1/2x word clock
All MOTU FireWire audio interfaces that support
96 kHz operation have the ability to slave to a word
clock signal running at either one half or one
quarter of their current clock rate. For example, the
896mk3 could be running at 96 kHz while slaving
to a 48 kHz word clock signal. Similarly, the
896mk3 could run at 88.2 kHz and slave to
44.1 kHz word clock.
Remember, the word clock signal must be one of
the following:
■ the same as the 896mk3 clock
■ half of the 896mk3 clock
MOTU Digital Timepiece universal synchronizer
Audio
Clock
Master
Slave
Figure 4-19: Slaving the 896mk3 to word clock. For the 896mk3 clock
source, choose ‘Word Clock In’.
INSTALLING THE 896MK3 HARDWARE
Word clock OUT
Word clock IN
896mk3
Forcing a 1x word out rate
The 896mk3 can generate a word clock output
signal that either matches the current system clock
rate (any rate between 44.1 and 192kHz) or the
corresponding 1x rate. For example, if the 896mk3
is operating at 192kHz, you can choose to generate
a word out rate of 48kHz. For details on how to
make this word clock output setting, see “Word
Out” on page 45.
33
Page 34
SYNCING TO SMPTE TIME CODE
The 896mk3 system can resolve directly to SMPTE
time code. It can also generate time code and word
clock, under its own clock or while slaving to time
code. Therefore, the 896mk3 can act both as an
audio interface and as a digital audio synchronizer
to which you can slave other digital audio devices.
You can use the 896mk3 to slave your audio
software to SMPTE as well, via sample-accurate
sync (if your host software supports it).
Choose SMPTE as the clock source in MOTU
Audio Console. This setting can also be made in
SMPTE time code
source
audio cable bearing LTC
(Longitudinal Time Code)
the MOTU SMPTE Console (shown below).
Use this setup if you have:
✓ A SMPTE time code source, such as a multitrack tape deck.
An 896mk3 by itself, OR with another slaved device (such as a
✓
digital mixer).
✓ Host software that supports sample-accurate sync (such as
Cubase or Nuendo).
This setup provides:
✓ Continuous sync to SMPTE time code.
✓ Sub-frame timing accuracy.
✓ Transport control from the SMPTE time code source.
Any analog Input
(Input 8 in this example)
Analog
Word
out
Out
audio
cable
Other digital audio device
slaved to the 896mk3
Figure 4-20: Connections for synchronizing
the 896mk3 directly to SMPTE time code.
BNC
cable
34
896mk3 interface
FireWire or U SB cable
Windows computer running Cubase or
other sample-accurate ASIO software
In Cubase, go to the Synchronization window and
choose ASIO Audio Device as the Timecode Base.
Launch the MOTU SMPTE Console and specify the SMPTE Source,
which is the input receiving the SMPTE time code. Also, confirm that
the Clock Source/Address is SMPTE/SMPTE. For details about the other
settings, see chapter 10, “MOTU SMPTE Console” (page 119).
INSTALLING THE 896MK3 HARDWARE
Page 35
CONNECTING MULTIPLE MOTU FIREWIRE
INTERFACES
You can daisy-chain up to three MOTU FireWire
interfaces on a single FireWire bus, with the
restrictions described in the following sections.
Most computers have only one built-in FireWire
bus (even if it supplies multiple FireWire sockets).
Connect them as follows:
PC
Multiple interfaces in MOTU Audio Console
MOTU Audio Console displays the settings for one
interface at a time. To view the settings for an
interface, click its tab as shown below in
Figure 4-22.
FireWire
FireWire
FireWire
FireWire
FireWire
FireWire
Figure 4-21: Connecting multiple 896mk3’s (or other MOTU FireWire
audio interfaces) to a computer.
Word Clock Out
Word Clock In
Word Clock Out
Word Clock In
For two
interfaces,
slave one to
the other.
You can probably
get away with
daisy-chaining
three interfaces,
although a word
clock distribu-
tion device is
recommended.
Multiple interfaces cannot be bus-powered
Do not run the Traveler, UltraLite or other buspowered interfaces under bus power when
connecting them with other devices on the same
FireWire bus.
Figure 4-22: To view the settings for an interface, click its tab.
Synchronizing multiple interfaces
When multiple MOTU interfaces are connected,
choose a Master Clock Source from the menu in the
General tab (Figure 4-23). You can choose any
available sync source from any connected interface
(as shown in Figure 4-23), giving you a great deal
of flexibility in choosing a clock source.
A separate Clock menu is provided for any
inter faces not chosen as the master clock source, as
demonstrated with the 896mk3 Hybrid in
Figure 4-23. You can either resolve the interface to
the Master Clock Source or to one of its own digital
inputs or other sync sources. The latter scenario is
useful for externally resolving the interface with the
the interface chosen as the Master Clock Source.
INSTALLING THE 896MK3 HARDWARE
35
Page 36
Figure 4-23: Choosing clock sources with multiple interfaces.
Connecting other MOTU FireWire interfaces
You can mix and match multiple 896mk3 Hybrid
interfaces with other MOTU FireWire interfaces
using a standard FireWire hub. You can daisy-chain
828mkIIs, 828mk3s, 896HDs, 896mk3s, Travelers,
and Traveler-mk3s, which all have two FireWire
ports convenient for daisy-chaining. Up to three
interfaces can be combined on one FireWire bus.
Operating multiple FireWire interfaces at high
sample rates
Three MOTU FireWire interfaces can operate at
44.1 or 48kHz on a single FireWire bus, although
you may have to disable optical banks to conserve
FireWire bus bandwidth. At the 2x samples rates
(88.2 or 96kHz) and 4x sample rates (176.4 and
192kHz), you can operate no more than two
interfaces on a single FireWire bus.
Adding additional interfaces with a second
FireWire bus
Third-party FireWire bus expansion products in
the form of a cardbus (“PC card”) adapter or PCI
card allow you to add a second FireWire bus to
you r computer. It may b e po ssi ble to add addi tio nal
MOTU FireWire interfaces connected to such a
third-party product, depending on their
performance with your host computer.
36
INSTALLING THE 896MK3 HARDWARE
Page 37
Part 2
Using the
896mk3 Hybrid
Page 38
Page 39
CHAPTER
5MOTU Audio Console
OVERVIEW
MOTU Audio Console gives you access to basic
896mk3 hardware settings, such as sample rate,
clock source, optical format and more.
driver preferences. For example, in Cubase or
Nuendo, open the Device Setup window, click VST Audio System and choose MOTU Audio ASIO from
the ASIO Driver menu. Then click the MOTU
Audio ASIO item in the listand click the Control
Pane l button.
☛ Most applications provide access only to basic
settings such as sample rate and clock source. For
access to all settings, open MOTU Audio Console
using one of the techniques above.
■ From the front panel LCD as explained in
chapter 6, “Front Panel Operation” (page 47).
896mk3 tab settings
The 896mk3 tab (Figure 5-1) provides settings that
apply to a specific 896mk3 interface. If you have
several 896mk3 (or other MOTU) interfaces
connected, you’ll see a separate tab for each one.
General tab settings
The General tab provides settings that apply to all
connected MOTU FireWire and USB Audio
interfaces.
39
Page 40
‘GENERAL’ TAB SETTINGS
Sample Rate
Choose the desired Sample Rate for recording and
playback. The 896mk3 can operate at 44.1 (the
standard rate for compact disc audio), 48, 88.2, 96,
176.4 or 192KHz. If you are operating at a sample
rate between 44.1 and 96kHz, make absolutely sure
that all of the devices connected digitally to the
896mk3 match the 896mk3’s sample rate. Also
make sure that your digital audio synchronizer
matches it as well. At the 4x sample rates (176.4 or
192kHz), all digital I/O on the 896mk3 is disabled.
Operation at 4x sample rates (176.4 or 192kHz)
At the 4x sample rates (176.4 or 192kHz),
operation of the 896mk3 is restricted, due to the
higher audio bandwidth demands, as follows:
■ All digital I/O is disabled (there is no optical,
S/PDIF or AES/EBU input/output).
■ The 896mk3 provides 8 channels of analog input
and 8 channels of analog output, simultaneously.
■ The stereo return bus, as described in “Return
Assign” on page 44, can only be assigned to one of
the four available analog output pairs or main outs.
☛ Mismatched sample rates cause distort ion and
crackling. If you hear this sort of thing, check the
sample rate settings in your hardware and here in
MOTU Audio Console.
■ The PHONES jack can only be assigned to one
of the four available analog output pairs or the
main outs.
■ The MAIN OUT jack can only be assigned to
one of four analog output pairs or the main outs.
Figure 5-1: MOTU Audio Console gives you access to all of the settings in the 896mk3 hardware.
40
MOTU AUDIO CONSOLE
Page 41
Master Clock Source
The Master Clock Source determines the digital
audio clock that the 896mk3 will use as its time
base. For a complete explanation of synchronization issues, see “Making sync connections” on
page 28. The following sections briefly discuss each
clock source setting.
Internal
Use the Internal setting when you want the 896mk3
to operate under its own digital audio clock. For
example, you may be in a situation where all you
are doing is playing tracks off hard disk in your
digital audio software on the computer. In a
situation like this, you most often don’t need to
reference an external clock of any kind.
Another example is transferring a mix to DAT. You
can operate the 896mk3 system on its internal
clock, and then slave the DAT deck to the 896mk3
via the AES/EBU connection (usually DAT decks
slave to their AES/EBU input when you choose the
AES/EBU input as their record source) or via the
896mk3’s word clock output (if your DAT deck has
a word clock input).
If you would like help determining if this is the
proper clock setting for your situation, see
“Making sync connections” on page 28.
Wor d C lo c k In
The Wor d C loc k I n setting refers to the Word Clock
In BNC connector on the 896mk3 rear panel.
Choosing this sett ing allows the 896mk3 to slave to
an external word clock source, such as the word
clock output from a digital mixer.
S/PDIF
The S/PDIF clock source setting refers to the
S/PDIF RCA input jack on the 896mk3. This
setting allows the 896mk3 to slave to another
S/PDIF device.
Use this setting whenever you are recording input
from a DAT deck or other S/PDIF device into the
896mk3. It is not necessary in the opposite
direction (when you are transferring from the
896mk3 to the DAT machine).
For further details about this setting, see “Syncing
S/PDIF devices” on page 29.
AES/EBU
The AES/EBU clock source setting refers to the
AES/EBU input connector on the 896mk3. This
setting allows the MOTU 896mk3 to slave to
another AES/EBU device.
Use this setting whenever you are recording input
from a DAT deck or other AES/EBU device into the
896mk3. It is not necessary in the opposite
direction (when you are transferring from the
896mk3 to the DAT machine).
For further details about this setting, see “Syncing
AES/EBU devices” on page 30.
ADAT optical A / B
The ADAT optical clock source settings (ADAT
Optical A and ADAT Optical B) refer to the clock
provided by the 896mk3’s two optical inputs, when
either one is connected to another optical device.
These two settings only appear in the Master Clock
Source menu when their corresponding optical
bank input is enabled and set to the ADAT Optical
format, as explained in “Optical input/output” on
page 44.
This setting can be used to resolve the 896mk3
directly to the optical input connection. Most of
the time, you can set up a better operating scenario
that uses one of the other synchronization options.
However, there may be occasions when you have an
optical device that has no way of synchronizing
digitally to the 896mk3 or an external
MOTU AUDIO CONSOLE
41
Page 42
synchronizer. In this case, the ADAT Optical clock
source setting lets you slave the 896mk3 to the
device itself via its digital input to the 896mk3.
reference and shared transport control are not
needed — without having to set up an elaborate
synchronization scenario.
This setting is also useful if you just need to make a
simple, click-free digital transfer between the
896mk3 and another device — where a time code
reference and shared transport control are not
needed — without having to set up an elaborate
synchronization scenario.
For further details about this setting, see “Syncing
optical devices” on page 30.
TOSLINK A / B
The TOSLINK clock source settings (TOSLINK A
and TOSLINK B) refer to the clock provided by the
896mk3’s two optical inputs, when either one is
connected to another optical device. These two
settings only appear in the Master Clock Source
menu when their corresponding optical bank input
is enabled and set to the TOSLINK format, as
explained in “Optical input/output” on page 44.
The TOSLINK clock source setting refers to the
clock provided by an optical S/PDIF device
connected to the 896mk3’s optical input. This
setting can be used to slave the 896mk3 directly to
the optical input connection. Most of the time, you
can set up a better operating scenario that uses one
of the other synchronization options. However,
there may be occasions when you have a
TOSLINK-compatible device that has no way of
synchronizing digitally to the 896mk3 or an
external synchronizer such as the Digital
Timepiece. In this case, the TOSLINK clock source
setting lets you slave the 896mk3 to the other
device via the 896mk3’s optical input.
This setting is also useful if you just need to make a
simple, click-free digital transfer between the
896mk3 and another device — where a time code
For further details, see “Syncing optical devices”
on page 30.
SMPTE
Choose this setting to resolve the 896mk3 directly
to SMPTE time code (LTC) being received via the
896mk3’s quarter-inch SMPTE input jack. For
details, see “Syncing to SMPTE time code” on
page 34 and chapter 10, “MOTU SMPTE Console”
(page 119).
Samples Per Buffer
The Samples Per Buffer setting lets you reduce the
delay you hear when patching live audio through
your audio software. For example, you might have
a live guitar input that you would like to run
through an amp simulation plug-in that you are
running in your host audio software. When doing
so, you may hear or feel some “sponginess” (delay)
between the source and the processed signal. If so,
don’t worry. This effect only affects what you hear:
it is not present in what is actually recorded.
Yo u c a n u se Samples Per Buffer setting to reduce
this monitoring delay—and even make it
completely inaudible.
☛ If you don’t need to process an incoming live
signal with software plug-ins, you can monitor the
signal with no delay at all using CueMix FX, which
routes the signal directly to your speakers via
hardware. For details, see chapter 9, “CueMix FX”
(page 71).
Adjusting the Samples Per Buffer setting impacts
the following things:
■ The strain on your computer’s CPU
■ The delay you hear when routing a live signal
through your host audio software plug-ins
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MOTU AUDIO CONSOLE
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■ How responsive the transport controls are in
your software
This setting presents you with a trade-off between
the processing power of your computer and the
delay of live audio as it is being processed by
plug-ins. If you reduce the Samples Per Buffer, you
reduce patch thru latency, but significantly increase
the overall processing load on your computer,
leaving less CPU bandwidth for things like realtime effects processing. On the other hand, if you
increase the Samples Per Buffer, you reduce the load
on your computer, freeing up bandwidth for
effects, mixing and other real-time operations. But
don’t set the Samples Per Buffer too low, or it may
cause distortion in your audio.
If you don’t process live inputs with software
plug-ins, leave this setting at its default value of
1024 samples. If you do, try settings of 256 samples
or less, if your computer seems to be able to handle
them. If your host audio software has a processor
meter, check it. If it starts getting maxed out, or if
the computer seems sluggish, raise the Samples Per Buffer until performance returns to normal.
If you are at a point in your recording project where
you are not currently working with live, patchedthru material (e.g. you’re not recording vocals), or
if you have a way of externally monitoring input,
choose a higher Samples Per Buffer setting.
Depending on your computer’s CPU speed, you
might find that settings in the middle work best.
The Samples Per Buffer setting also impacts how
quickly your audio s oftware will resp ond when you
begin playback, although not by amounts that are
very noticeable. Lowering the Samples Per Buffer
will make your software respond faster; raising the
Samples Per Buffer will make it a little bit slower, but
barely enough to notice.
Monitoring live inputs without plug-in effects
As mentioned earlier, CueMix FX allows you to
monitor dry, unprocessed live inputs with no delay
at all. For complete details, see chapter 8,
“Reducing Monitoring Latency” (page 65).
Use stereo pairs for Windows audio
Some legacy Windows audio applications require
audio channels to be g rouped in stereo pairs. If you
are using old Windows audio software, and you are
having issues accessing Audio Express channels
from within the software, try enabling the Use Stereo Pairs for Windows Audio option.
Use WaveRT for Windows audio
If your host software supports WaveRT, enable this
option. Consult your host application
documentation for details.
Enable Pedal
Check the Enable Pedal option if a foot switch is
connected to the 896mk3 and you would like to
trigger recording punch in/out (or other software
functions) with it. Use the Set buttons to determine
what keystroke is triggered by the pedal-up and
pedal-down positions. You can assign the pedal to
any two keystrokes you wish. (You are not
restricted to punch in/out.)
896MK3 TAB SETTINGS
Phones Assign
The Phones Assign setting lets you choose what you
will hear from the headphone jack. Choose Main Out 1-2 if you’d like to route the Main Out stereo
pa ir to the P HONE S jac k. Cho ose Phones 1-2 if you
would like the headphones to serve as their own
independent output, which you can access as an
independent output destination in your host audio
software and as an output destination for the four
on-board CueMix FX mix busses.
MOTU AUDIO CONSOLE
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Optical input/output
The Optical input and Optical output settings let
you choose between ADAT optical (‘lightpipe’) and
S/PDIF optical (‘TOSLINK’) as the format for the
896mk3’s two banks of optical input and output
(Bank A and Bank B). Choose the format that
matches the device connected. If you are not using
the optical connections, it is recommended that
you turn them off (by choosing Disabled from the
menu) to reduce bandwidth and processing
overhead. Note that you can operate each optical
port independently. For example, you could use the
ADAT optical format on the Bank A input (for a
digital mixer) and optical S/PDIF on the Bank A
output (for a DAT deck).
Main Out Assign
Choose Main Outs from the Main Out Assign menu
to treat the Main Outs as their own independent
output pair. Choose any other output pair to cause
the MAIN OUT jacks to mirror (duplicate) the
output pair you choose.
Return Assign
The Return As sign men u le ts y ou cho ose any pair of
896mk3 audio outputs. The audio signal from this
output pair is then sent back to the computer via
the StereoReturn 1-2 bus. This stereo return bus
from the 896mk3 appears in your host software
alongside all other 896mk3 inputs, wherever your
host software lists them.
The 896mk3 stereo return bus can be used for a
variety of purposes. For example, you could use it
to send a final mix being played through the
896mk3 back to the computer, where you could
record it for mastering or archiving purposes.
As another example, you could use the stereo
return bus to capture tracks played from your host
software, along with live inputs being routed
directly through the 896mk3 hardware via CueMix
FX (with or without CueMix effects processing on
the live inputs).
Programmable Meters
This option lets you choose which bank you wish
to monitor with the eight programmable meters on
the MOTU 896mk3 front panel. Your choices are:
Analog Out, Optical A In, Optical A Out, Optical B
In, Optical B Out, or Digital In/Out. This last
option displays AES/EBU input, S/PDIF input,
AES/EBU output and S/PDIF output, in order
from left to r ight. You can also adjust this setting by
turning the METERS knob on the 896mk3 front
panel.
Sample Rate Convert
The Sample Rate Convert option (Figure 4-17 on
page 32) lets you control AES/EBU sample rate
conversion. Sample rate conversion is available
when the 896mk3 is operating at the 1x sample
rates (44.1 and 48kHz) or the 2x sample rates (88.2
or 96kHz). AES/EBU is disabled entirely at the 4x
samples rates (176.4 and 192kHz). Each option is
explained below.
None
To make the AES/EBU output sample rate match
the System sample rate, choose None (Figure 4-17
on page 32). No sample rate conversion occurs
when this setting is chosen.
AES Out slave to AES In
To make the AES/EBU output sample rate match
the sample rate currently being received by the
896mk3’s AES/EBU input, choose AES Out Slave to AES In (Figure 4-17 on page 32). This setting
requires a connection to the 896mk3’s AES/EBU
input from a device that is transmitting an AES/
EBU clock signal.
☛ Be careful when both the 896mk3’s AES/EBU
input and output are connected to the same
external device: this option is likely to create a
clock loop.
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MOTU AUDIO CONSOLE
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AES/EBU Out options
Choose the desired AES/EBU Out sample rate
options (Figure 4-17 on page 32) when the desired
AES/EBU output rate needs to be completely
different than the system clock rate or the AES In
clock rate. For further details about this option, see
“Sample Rate Convert” on page 44.
Clip Hold Time
The Clip Hold Time option controls how long the
top red LED on the front panel metering remains
illuminated after clipping occurs.
Peak Hold Time
The 896mk3 front-panel level meters support
standard peak/hold metering, where the LED for
the highest level recently measured on the channel
remains illuminated for a brief period of time while
the rest of the LEDs below it remain fully dynamic.
The Peak Hold Time controls how long the peakhold LED remain illuminated before going dark
again.
Word Out
The Word O ut menu appears when the 896mk3 is
operating at a 2x sample rate (88.2 or 96kHz) or 4x
sample rate (176.4 or 192kHz). This menu lets you
set the word clock output either to match the
current sample rate (System Clock) or force it to the
corresponding 1x rate (either 44.1 or 48kHz). For
example, if the 896mk3 were operating at
176.4kHz, choosing the Force 44.1/48kHz option
would produce word clock output at 44.1kHz.
MOTU AUDIO CONSOLE
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MOTU AUDIO CONSOLE
Page 47
CHAPTER
6Front Panel Operation
OVERVIEW
The 896mk3 Hybrid offers complete front-panel
programming via six rotary encoders and a 2x16
backlit LCD display. All 896mk3 settings can be
accessed via these front-panel controls.
The 896mk3 front panel analog input controls
(Figure 6-1) allow you to work with a wide variety
of recording situations.
For information about connections and settings,
see “Analog inputs” on page 23 in the installation
chapter.
For information about the many settings available
for the mic/guitar inputs, see:
■ “The Inputs tab” on page 77
■ “The channel settings section” on page 81
■ “The Channel tab” on page 82
■ “The EQ tab” on page 84
■ “The Dynamics tab” on page 91
Figure 6-1: The 896mk3 Hybrid front panel mic/instrument input controls.
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MASTER VOL AND “(MAIN OUT)” PHONE
JACK
The phone jack labeled (MAIN OUT) (Figure 6-1)
is a standard quarter-inch stereo headphone jack.
Its output is hard-wired to mirror the XLR main
outs on the rear panel. From the factory, the
MASTER VOL knob above it controls the main
outs and this jack, but MASTER VOL can be
programmed to control any combination of
outputs. See “The Monitor Group” on page 95 for
details. Push the knob once to view the current
volume setting in the LCD display; push it again to
mute the monitor group; push a third time to
return to the previous volume.
☛ Note that if the Monitor Group is
programmed to not include the main outs, the
MASTER VOL knob will no longer control the
volume of the phone jack, either.
If you would like the (MAIN OUT) phone jack and
the PHONES jack to output the same sig nal, assig n
the PHONES output to mirror the main outs. In
this configuration, both the MASTER VOL and the
PHONES volume knobs control the PHONES
volume.
ANALOG INPUT METERS WITH V-LIMIT™
COMPRESSOR
All eight inputs are equipped with V-Limit™, a
hardware limiter. With the limiter turned off,
si gn als tha t hi t ze ro o r ab ove w ill cli p (a h ard dig it al
clip). However, with V-Limit enabled, signals can
go as high as +12 dB above zero with no digital
clipping. If the signal then goes above +12 dB, it
will clip, even with V-Limit engaged. In either case,
the clip LED (above +12) will illuminate.
Two input level scales
To accommodate these two scenarios, the eight
analog input meters (Figure 6-3) are labeled with
two different input level scales: from -42 to -1
(when V-Limit is disabled) and -42 to +12 dB
(when V-Limit is engaged).
Figure 6-2: the phone jacks.
PHONES
From the factory, the PHONES jack (Figure 6-2) is
a discrete output at 44.1/48 kHz, but it can mirror
any other output pair (digital or analog) or serve as
its own independent output. For example, at
88.2/96 kHz, it defaults to mirroring the XLR main
outs. At 176.4/192 kHz, it defaults to mirroring
analog outputs 1-2.
As the primary phone jack, it has its own dedicated
volume knob.
The LCD provides detailed feedback as you turn
the knob (Figure 6-7). To view the current setting
without changing it, just push the knob (without
turning it).
48
Figure 6-3: Analog input metering.
For further information about V-Limit, as well as
another feature called Soft Clip, see “Overload
protection” on page 82.
CLIP and HOLD LEDs
The CLIP and HOLD LEDs indicate when clipping
has occurred (either with or without V-Limit). You
can set the amount of time for the HOLD LED. See
“Clip Hold Time” on page 45.
FRONT PANEL OPERATION
Page 49
PROGRAMMABLE METERS
The programmable meter bank (Figure 6-4) lets
you view the levels of any input or output bank
(except analog input, which has its own bank):
Analog Out, Optical A In, Optical A Out, Optical B
In, Optical B Out, or Digital In/Out. This last
option displays AES/EBU input, S/PDIF input,
AES/EBU output and S/PDIF output, in order
from left to right, as shown below.
AES/EBU
in
Figure 6-4: The programmable meter bank. The “Digital I/O” bank
shows the AES/EBU and S/PDIF input and output as indicated above.
S/PDIF
in
Choose the desired bank by turning the METERS
knob on the 896mk3 front panel (Figure 6-5). The
current bank is indicated by the LEDs to the right
of the programmable meter bank (Figure 6-4). You
can also push the METERs knob to view the
currently selected bank in the LCD.
AES/EBU
out
S/PDIF
out
Current
bank
MULTI-FUNCTION LCD DISPLAY
The multi-function LCD (Figure 6-6) provides
access to the many 896mk3 settings, as well as
visual feedback of the current parameter being
modified.
Parameter “zooming”
For many settings, the LCD temporarily “zooms
in” to display a long-throw meter and alphanumeric display to give you precise, real-time
feedback as you adjust the setting. For example, if
you change the headphone volume, the LCD will
display a level meter and gain reduction reading
that updates as you turn the volume knob
(Figure 6-7). After a brief time-out, the display
returns to its previous state before you turned the
volume knob.
Figure 6-7: The LCD provides feedback as you adjust volume.
You can also specify the bank in MOTU Audio
Console. See “Programmable Meters” on page 44.
Figure 6-5: The Meters knob.
PUSH-BUTTON ROTARY ENCODERS
All of the knobs shown in Figure 6-6 are pushbutton digital rotary encoders. In many cases, you
can either push the knob or turn it to make a
setting or toggle the LCD display (depending on
the encoder and setting).
FRONT PANEL OPERATION
Three global menus
Push the PARAM knob (Figure 6-6) to cycle the
LCD among three global menus, described in the
rest of this chapter:
■ 896mk3 SETUP
■ AUDIO ( s ett i ngs)
■ CUEMIX (mixer)
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896MK3 SETUP MENU
To access the 896mk3 SETUP menu, push the
PAR AM kno b u nt il y o u s ee 896mk3 SETUP
displayed in the LCD. This menu provides basic
features for managing the 896mk3 hardware. Turn
the PARAM knob to access each setting, explained
briefly below.
LCD Contrast
Turn the VALUE knob to adjust the LCD contrast.
Figure 6-8: In setup mode, the LCD displays a setup parameter in the
top row of the LCD and the current setting in the bottom row.
The LCD is divided into four
sections that correspond to the
four knobs below.
Save/Name Preset
An 896mk3 preset holds all current CueMix FX
mix settings (everything in the CUEMIX menu).
SETUP menu and AUDIO menu parameters are
not included. Turn the VALUE knob to move from
character to character in the preset name. Turn
PAGE to change the currently flashing letter. Once
you’ve named the preset, push VALUE to save it,
turn it again to choose the desired preset slot you
wish to save it to (1-16), and then push again to
confirm the save. Cancel the save operation at any
time by turning the PARAM knob.
Load Preset
Turn VALUE to choose the preset you wish to load
(1-16) and push VALUE to load it.
AutoSave Status
All of the parameters in the 896mk3 are
periodically saved automatically in its memory, so
that if you power down the unit, it will power back
When viewing CueMix settings in the
LCD, push the CHANNEL knob to cycle
among four main mixer menus: MIX,
IN (inputs), OUT (outputs) and
REVERB. Turn it to choose a channel.
Figure 6-6: The 896mk3 Hybrid front panel controls.
50
Turn the PAGE knob to view settings for
each channel. Push it to jump to the
next section or back to the beginning.
Turn and/or push the
VALUE knob to adjust
the current setting.
Push the PARAM knob to cycle
among three global menus:
CUEMIX (mixer), AUDIO
(settings) and 896mk3 SETUP.
FRONT PANEL OPERATION
Page 51
up in the same state. AutoSave Status tells you the
current state of this process: Change Detected,
Saving… or Saved. If it says Saved, it is ready to be
powered down. If it says Change Detected or
Saving…, wait unti l it changes to Saved.
Interface mode
Turn VALUE to choose between FireWire or USB
operation. Normally, the 896mk3 detects how it is
connected to the host computer, but this setting
lets you manually specify which bus to use.
* If the 896mk3 is currently connected to a computer, this setting
cannot be changed from the front-panel LCD. It must be changed in
MOTU Audio Console instead. Or, you can disconnect the 896mk3
from the computer to change the Clock Source from the front panel.
ADAT SMUX Type
When the 896mk3 is operating at either 88.2 or
96 kHz, the AUDIO menu includes an item called
ADAT SMUX Type.
This setting lets you configure the optical ports for
ADAT format operation at the 2x sample rates only
(88.2 or 96 kHz).
Factory Defaults
Push VALUE to restore the 896mk3 hardware to its
factory default settings. Push VALUE again to
confirm, or turn PARAM to cancel.
AUDIO MENU
To access the AUDIO menu, push the PARAM
knob until you see AU D I O displayed in the LCD.
This menu provides basic settings such as sample
rate, clock source, optical bank format (ADAT
versus TOSLINK), and so on. These settings have
corresponding settings in the MOTU Audio
Console software, as shown below:
Audio menu itemWhere to find more information
Clock Source*“Master Clock Source” on page 41
Sample rate*“Sample Rate” on page 40
Phones Assign“Phones Assign” on page 43
Main Out Assign“Main Out Assign” on page 44
Return Assign“Return Assign” on page 44
Rate Convert“Sample Rate Convert” on page 44
Optical In/Out A/B*“Optical input/output” on page 44
ADAT SMUX TypeSee below. Only available when the
Word Clock Out“Word Out” on page 45. Only avail-
Clip Hold Time“Clip Hold Time” on page 45
Peak Hold Time“Peak Hold Time” on page 45
896mk3 is operating at 88.2 or 96 kHz.
able when the 896mk3 is operating at
88.2 or 96 kHz.
There are two choices:
■ Type I — for 2x optical connection to 3rd-party
SMUX-compatible hardware products
■ Type II — for 2x optical connection to MOTU
products that are equipped with optical ports and
support 2x operation
Turn the VALUE knob to select an optical port and
push the knob to toggle between the Type I and
Type II setting.
CUEMIX MENU
To access the CUEMIX menu, push the PARAM
knob until you see CUEMIX displayed in the LCD.
This menu displays the settings for the 896mk3
CueMix FX mixer.
CueMix mixer basics
It is much easier to navigate the CUEMIX menu in
the LCD if you have a general understanding of the
CueMix FX mixer. We strongly recommend that
you review chapter 9, “CueMix FX” (page 71)
before learning the LCD, especially “CueMix FX
basic operation” on page 73.
CUEMIX menu organization
Mixer settings are divided into four sub-menus,
which correspond to the Inputs, Mixes, Outputs
and Reverb tabs in the CueMix FX software:
■ IN (inputs)
FRONT PANEL OPERATION
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■ OUT (outputs)
■ MIX (Mixes)
■ REVERB (reverb processor)
Navigating the four main menus
To access the four main menus above, push the
CHANNEL knob repeatedly. Then turn the
CHANNEL knob to select the desired channel or
mix.
The IN (inputs) menu
Push the CHANNEL button repeatedly until you
see “I:” in the channel section of the LCD
(Figure 6-9). This is similar to accessing the Inputs
tab in CueMix FX console (“The Inputs tab” on
page 77).
“ I: ” Indicates
the IN (inputs)
menu.
The current
channel.
Access individual parameters
here, such as the frequency
setting for a band of EQ.
Turn the PAGE knob to scroll through channel
settings such as individual bands of EQ, the
compres sor, reverb sends, etc. Push the PAGE knob
to jump to the next “section” of parameters or to
jump back to the beginning of the list. This is
roughly the equivalent of moving through the
various channel controls in an individual input
channel strip in CueMix FX (Figure 9-3 on
page 77), as well as the settings in the Channel tab
(Figure 9-8 on page 82).
Turn the PARAMETER knob to scroll through
individual parameters, such as the frequency for
the current band of EQ. This is roughly equivalent
to the parameters in the EQ tab (Figure 9-10 on
page 84), Dynamics tab (Figure 9-21 on page 91)
and Reverb tab (Figure 9-23 on page 94) in the
CueMix FX software.
Adjusting the value of a parameter
Turn the VALUE knob to adjust the value of the
current PARAMETER. Some parameters have
default values. If so, push the VALUE knob to cycle
through them.
“Pages” are groups of
channel settings, such
as one band of EQ.
Figure 6-9: The IN (inputs) menu.
Change the value of the
current parameter here
Choosing a channel
Once you see the Inputs menu (Figure 6-9) in the
LCD, turn the CHANNEL knob to select the
desired input that you wish to edit. This is roughly
equivalent to specifying an input channel strip to
work with in the Inputs tab in CueMix FX software
(Figure 9-3 on page 77).
Choosing a setting to modify
Once you’ve selected an input channel, you can
access the various settings for that channel using
the PAGE knob and PARAMETER knobs.
52
Inactive items
If a menu item is inact ive for some reason (perhaps
it doesn’t currently apply or it is disabled), it is
displayed in parentheses.
Copying and pasting
EQ, dynamics and Mix Assign settings allow you to
copy and paste settings between EQ bands and/or
channels. Push the VALUE knob to copy, scroll to
the other item and then push again to paste.
Summary of Inputs menu settings
For a summary of Inputs menu settings, see
“Inputs menu” on page 55.
FRONT PANEL OPERATION
Page 53
The OUT (Outputs) menu
Push the CHANNEL button repeatedly until you
see “O:” in the channel section of the LCD
(Figure 6-10). This is similar to accessing the
Outputs tab in CueMix FX console (“The Outputs
tab” on page 79).
The MIX (Mixes) menu
Push the CHANNEL button repeatedly until you
see “MIX 1” (or “MIX 2”, etc.) in the channel
section of the LCD (Figure 6-11). This is similar to
accessing the Mixes tab in CueMix FX console
(“The Mixes tab” on page 75).
“ O: ” Indicates
the OUT
(outputs) menu.
Figure 6-10: The OUT (outputs) menu.
The current
channel.
“Pages” are groups of
channel settings, such
as one band of EQ.
Access individual parameters
here, such as the frequency
setting for a band of EQ.
Change the value of the
current parameter here
Choosing a channel
Once you see the Outputs menu (Figure 6-10) in
the LCD, turn the CHANNEL knob to select the
de sire d out put that you w ish to e dit. T his is ro ugh ly
equivalent to specifying an output channel strip to
work with in the Outputs tab in CueMix FX
software (Figure 9-6 on page 80).
Working with outputs in the LCD
Once you’ve selected an output channel, you can
access the various settings for that channel using
the PAGE knob and PARAMETER knobs. The
knobs function the same as described for inputs in
“Choosing a setting to modify” on page 52 and
“Adjusting the value of a parameter” on page 52.
Summary of Output menu settings
For a summary of Inputs menu settings, see
“Outputs menu” on page 55.
The current
mix bus.
Here, choose master fader
settings, reverb settings, and
individual input channels.
Figure 6-11: The MIX (Mixes) menu.
Access individual parameters
here, such as input channel
settings.
Change the value of the
current parameter here
Choosing a mix bus
Once you see the MIX menu (Figure 6-11) in the
LCD, turn the CHANNEL knob to select the
desired mix that you wish to edit. This is roughly
equivalent to choosing a mix in the Mixes tab in
CueMix FX software (Figure 9-2 on page 75).
Working with mix busses in the LCD
Once you’ve selected a mix, you can access the
various settings for that mix using the PAGE knob
and PARAMETER knobs. The knobs function the
same as described for inputs in “Choosing a setting
to modify” on page 52 and “Adjusting the value of a
parameter” on page 52. The PAGE knob scrolls
through the following mix bus settings:
■ MASTER — these are master fader settings,
such as the master fader output assignment, master
mute on/off, and the master fader volume. Access
them with the PARAMETER knob.
FRONT PANEL OPERATION
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REVERB — these are the reverb send and return
controls for the bus master fader. Access them with
the PARAMETER knob. Note: if the reverb
processor is currently disabled, reverb is displayed
in parentheses. If you are running the 896mk3 at
88.2 kHz or higher, the Reverb processor is
disabled, and therefore the REVERB setting does
not appear in the LCD as an option.
■ Individual channels — once you scroll past
MASTER and REVERB, the PAGE knob then
scrolls through all available inputs for the mix bus.
Once you choose an input, access its channel
settings using the PARAM knob and VALUE knob.
Summary of Mix menu settings
For a summary of Mix menu settings, see “Mixes
menu” on page 56.
The REVERB menu
Push the CHANNEL button repeatedly until you
see “REVERB” in the channel section of the LCD
(Figure 6-12). This is similar to accessing the
Reverb tab in CueMix FX (“The Reverb tab” on
page 94).
Working with reverb settings in the LCD
Once you’ve selected the REVERB menu, you can
access all settings using the PARAMETER and
VALUE knobs. The PAGE knob is not needed and
is therefore disabled when editing reverb settings.
Summary of Reverb menu settings
For a summary of Reverb menu settings, see
“Reverb menu” on page 56.
☛ The REVERB processor is not available at
sample rates above 48 kHz. Therefore, when the
896mk3 is operating at 88.2 kHz or higher, the
REVER menu does not appear in the LCD.
Access individual
parameters here,
such as reverb time.
Figure 6-12: The REVERB menu.
54
Change the value of
the current parame-
ter here.
FRONT PANEL OPERATION
Page 55
INPUTS MENUOUTPUTS MENU
CHANNELPAGEPARAM
INPUTS
Analog 1-2
Analog 3-4
etc.
INPUTPAIR
EQ
(global)
HPF
(High-pass)
LF
(Low w/shelf)
LMF
(Low-mid)
MF
(Mid)
HMF
(High-mid)
HF
(High w/shelf)
LPF
(Low-pass)
DYN
(Dynamics)
COMP
(Compressor)
LEVELERENABLE
REVERBSEND
PHASE
L-R/M-S (stereo or M/S)
SWAP
WIDTH
TRIM
LIMITER
LOOKAHEAD
SOFTCLIP
ENABLE
COPY
PASTE
RESET
ENABLE
SLOPE
FREQ
ENABLE
TYPE
FREQ
GAIN
WIDTH
ENABLE
TYPE
FREQ
GAIN
WIDTH
ENABLE
TYPE
FREQ
GAIN
WIDTH
ENABLE
TYPE
FREQ
GAIN
WIDTH
ENABLE
TYPE
FREQ
GAIN
WIDTH
ENABLE
SLOPE
FREQ
ENABLE
COPY
PASTE
RESET
ENABLE
MODE
THRESH
RATIO
ATTACK
RELEASE
TRIM
MODE
REDUCE
MAKEUP
SEND PAN (mono only)
CHANNELPAGEPARAM
OUTPUTS
Main
Analog 1-2
Analog 3-4, etc.
EQ
(global)
HPF
(High-pass)
LF
(Low w/shelf)
LMF
(Low-mid)
MF
(Mid)
HMF
(High-mid)
HF
(High w/shelf)
LPF
(Low-pass)
DYN
(Dynamics)
COMP
(Compressor)
LEVELERENABLE
REVERBSEND
MASTERMONITOR
ENABLE
COPY
PASTE
RESET
ENABLE
SLOPE
FREQ
ENABLE
TYPE
FREQ
GAIN
WIDTH
ENABLE
TYPE
FREQ
GAIN
WIDTH
ENABLE
TYPE
FREQ
GAIN
WIDTH
ENABLE
TYPE
FREQ
GAIN
WIDTH
ENABLE
TYPE
FREQ
GAIN
WIDTH
ENABLE
SLOPE
FREQ
ENABLE
COPY
PASTE
RESET
ENABLE
MODE
THRESH
RATIO
ATTACK
RELEASE
TRIM
MODE
REDUCE
MAKEUP
RETURN
TALKBACK
LSNBACK
FRONT PANEL OPERATION
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MIXES MENUREVERB MENU
CHANNELPAGEPARAM
MIXES
Mix 1
Mix 2
etc.
MASTERASSIGN
REVERBSEND
ANALOG 1-2
(if stereo)
ANALOG 1
ANALOG 2
etc.
(if mono)
AES 1-2MUTE
SPDIFMUTE
ADAT A1-2
ADAT A3-4
etc.
ADAT B1-2
ADAT B3-4
etc.
MUTE
FADER
COPY
PASTE
RESET
RETURN
MUTE
SOLO
BAL/WID
BALANCE/WIDTH
FADER
MUTE
SOLO
(BAL/WID) - n/a
PAN
FADER
SOLO
BAL/WID
BALANCE/WIDTH
FADER
SOLO
BAL/WID
BAL
FADER
MUTE
SOLO
BAL/WID
BALANCE/WIDTH
FADER
MUTE
SOLO
BAL/WID
BALANCE/WIDTH
FADER
CHANNELPAGEPARAM
REVERB---ENABLE
TIME
PREDELAY
WIDTH
CUT Hz
CUT dB
ROOM
REFSIZE
REF LEV
LO %
MID %
HI %
LO XOVR
HI XOVR
SPLIT
STAND-ALONE OPERATION
All settings, including all mix settings and global
settings, are saved in the 896mk3’s memory, and
they remain in effect even when the 896mk3 is not
connected to a computer. This allows you to use the
896mk3 as a stand-alone 8-bus mixer. You can
make adjustments to any setting at any time from
the front panel.
56
FRONT PANEL OPERATION
Page 57
CHAPTER
7Configuring Host Audio Software
OVERVIEW
The 896mk3 Hybrid provides multi-channel audio
input and output for ASIO- and WDM-compatible
audio applications, including Ableton Live, Avid
Pro Tools, Cockos Reaper, Propellerhead Reason
and Record, Steinberg Cubase and Nuendo,
Cakewalk SONAR, and others.
Additionally, sample-accurate synchronization is
possible with applications that support ASIO2’s
sample-accurate positioning protocol.
To make sure that ever ything is ready for your host
audio software, install your host audio software
first (if you haven’t already done so), and then see
these chapters before proceeding:
MOTU Audio Console provides settings to
configure your audio interface and enable the
desired inputs and outputs. Only enabled inputs
and outputs will be available to your software, so
this is an important step. For complete details see
chapter 5, “MOTU Audio Console” (page 39).
Figure 7-1: MOTU Audio Console.
For complete details about the 896mk3 settings, see
chapter 5, “MOTU Audio Console” (page 39). The
following sections provide a brief explanation of
each 896mk3 setting.
Sample rate
Choose the desired overall sample rate for the
896mk3 system and your host audio software.
Newly recorded audio will have this sample rate.
■ chapter 3, “Installing the 896mk3 Software”
(page 19)
chapter 4, “Installing the 896mk3 Hardware”
(page 21).
RUN MOTU AUDIO CONSOLE
Before you run your host audio software, launch
MOTU Audio Console to configure your 896mk3
hardware.
Master Clock Source
This setting is very important because it
determines which audio clock the 896mk3 will
follow.
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If you do not have any digital audio connections to
your 896mk3 (you are using the analog inputs and
outputs only), and you will not be slaving your host
software to external SMPTE time code, choose
Inter nal.
independent output pair. As a result, you’ll see
Phones 1-2 as an additional audio destination in
you r host’s a udio output menu s. When ope ratin g at
high sample rates, the phones must mirror one of
the other output pairs.
If you have digital audio devices connected to the
896mk3, or if you are not sure about the clock
source of your setup, be sure to read “Making sync
connections” on page 28 and “Master Clock
Source” on page 41.
If you are slaving the 896mk3 and your host
software to SMPTE time code, follow the
directions in “Syncing to SMPTE time code” on
page 34.
☛ In order to use the 896mk3’s direct SMPTE
sync (and sample-accurate sync) feature, the host
audio software must support the ASIO 2.0 sampleaccurate positioning protocol. Cubase and Nuendo
support this protocol; for other software, check
with its documentation.
Samples Per Buffer
The Samples Per Buffer setting can be used to
reduce the delay — or monitoring latency — that
you hear when live audio is patched through your
896mk3 hardware and host audio software. For
example, you might have MIDI instruments,
samplers, microphones, and so on connected to
the analog inputs of the 896mk3. If so, you will
often be mixing their live input with audio material
recorded in your audio software. See chapter 8,
“Reducing Monitoring Latency” (page 65) for
complete details.
Phones Assign
This 896mk3 setting lets you choose what you’ll
hear from the headphone jack. For example, if you
choose Main Out 1-2, the headphones w ill
duplicate the main outs. Or you can choose any
other output pair. If you choose Phones 1-2, this
setting makes the headphone jack serve as its own
Optical input and output
To make a 896mk3 optical input or output available
in your host software, choose the appropriate
format (ADAT optical or TOSLINK) from the
optical input and/or output menu. If you won’t be
using the optical connectors, turn them off.
Main Outs Assign
Use the Main Outs Assign setting to determine
what audio you will hear on the XLR main outs of
the 896mk3. If you would like to treat them as their
own separate output pair, choose Main Outs.
Return Assign
In your host audio software audio input menus,
you’ll see an 896mk3 input called Return 1-2. This
is a stereo feed from the 896mk3 that matches the
signal of one of its output pairs. Use the Return
Assign menu in MOTU Audio Console to choose
which output pair you would like to hear on this
return. This can be used, for example, to record
back a final stereo mix that includes effects
processing from the 896mk3 DSP (such as the
Leveler) for reference and archiving purposes.
☛ Warning: the Return inputs can cause
feedback loops! D
track that shares the same 896mk3 output pair as
the returns.
Reverb return
The 896mk3 also supplies a return to your host
software that carries the output of its reverb
processor. This return can be used for any purpose
you wish.
O NOT assign this input to a
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CONFIGURING HOST AUDIO SOFTWARE
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CHOOSING THE MOTU AUDIO DRIVER
Once you’ve made the preparations described so
far in this chapter, you’re ready to run your audio
software and enable the MOTU Audio driver.
Check the audio system or audio hardware
configuration window in your software. There will
be a menu there that lets you choose among
various drivers that may be in your system. Choose
the desired MOTU Audio driver from this menu.
Several driver options are available. For a
summary, see “MOTU Audio drivers” on page 20.
Pro Tools
In Avid Pro Tools, go to the Setup menu and
choose Playback Engine as shown in Figure 7-2.
Choose the MOTU Audio ASIO from the Current
Engine menu. For information about the H/W Buffer Size setting, see “Adjusting the audio I/O
buffer” on page 67.
☛ Pro Tools 9 or later is required for operation
with the 896mk3 Hybrid.
Cubase and Nuendo
In Cubase or Nuendo, go to the Device Setup
window. Click the VST Audio System item in the
Devices list and choose MOTU Audio ASIO from
the ASIO Driver menu as shown below in
Figure 7-3. Activate the inputs and outputs within
Cubase or Nuendo as usual.
Figure 7-3: Enabling the MOTU Audio ASIO driver in Cubase
Live
In Ableton Live, access the preferences window and
click the Aud io tab. Choose ASIO from the Driver Ty p e menu. Choose the MOTU Audio ASIO from
the Input Audio Device and Output Audio Device
menus as shown below in Figure 7-4. To enable or
disable input or output channels, click the Input Config or Output Config buttons.
Figure 7-2: Enabling the MOTU Audio ASIO driver in Pro Tools
CONFIGURING HOST AUDIO SOFTWARE
Figure 7-4: Enabling the MOTU Audio ASIO driver in Live
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Reason and Record
In Propellerhead Reason or Record, go to the
Preferences window, choose Audio preferences
from the menu and choose MOTU Audio ASIO
from the Audio Card D river menu as shown below
in Figure 7-5.
Figure 7-5: Enabling the MOTU Audio ASIO driver in Reason
Reaper
In Cockos Reaper, access the Preferences and click
Devices under the Au dio preferences. Choose ASIO
for the audio system and choose MOTU Audio ASIO from the ASIO driver menu as shown below
in Figure 7-6.
SONAR
In Cakewalk SONAR, you can use the MOTU
ASIO driver or the MOTU WDM driver. Note that
when using ASIO, only one audio interface may be
selected for use in SONAR.
Using the MOTU ASIO driver
1 Go to SONAR’s Preferences.
2 In the Audio preferences section, choose
Playback and Recording.
3 Choose ASIO as the Driver Mode, as shown
below.
Figure 7-7: Enabling the MOTU Audio ASIO driver in SONAR.
Figure 7-6: Enabling the MOTU Audio ASIO driver in Reaper
60
4 Next, in the Audio preferences section, choose
Devices.
5 Check the 896mk3 Hybrid inputs and outputs
that you wish to use and uncheck the ones you
don’t, as shown in Figure 7-8 on page 61.
CONFIGURING HOST AUDIO SOFTWARE
Page 61
Figure 7-8: Enabling inputs and outputs in SONAR.
Using the MOTU WDM driver
1 Go to SONAR’s Preferences.
2 In the Audio preferences section, choose
Playback and Recording.
3 Choose WDM/KS as the Dr iver Mode, as show n
below.
Other audio settings in SONAR
There are a few other settings in SONAR that
impact 896mk3 operation:
1 In the Audio preferences section, choose Driver
Settings.
2 Choose an 896mk3 input and output for
recording and playback timing as shown below in
Figure 7-10. It doesn’t matter which input or
output you choose.
Figure 7-9: Enabling the MOTU WDM driver in SONAR.
4 Next, in the Audio preferences section, choose
Devices.
5 Check the 896mk3 Hybrid inputs and outputs
that you wish to use and uncheck the ones you
don’t, as shown in Figure 7-7 on page 60.
CONFIGURING HOST AUDIO SOFTWARE
Figure 7-10: Make sure you have chosen a 896mk3 input and output
for the playback and recording timing master settings.
3 Additionally, if you are using the MOTU WDM
driver, click the Wav e P ro fil er button and run the
Wave Profiler. This process chooses the optimum
settings for the 896mk3 hardware.
Figure 7-11: Running the Wave Profiler in Cakewalk’s SONAR.
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Sound Forge
In Sony Sound Forge, go to the Preferences
window, click the Aud io tab, and then choose
MOTU Audio from the Audio device type menu.
Other audio software
For other audio applications, the procedure is
similar to that shown above. Consult your owner’s
manual for further information.
host software’s audio input lists. See “Optical input/
output” on page 44, “Phones Assign” on page 43
and “Main Out Assign” on page 44.
AUDIO INPUT AND OUTPUT NAMES
The MOTU Audio driver supplies text string labels
for the 896mk3 Hybrid’s audio inputs and outputs
to clearly identify each one, but some applications
do not display these labels.
REDUCING LATENCY
On Windows, audio I/O buffer size is handled by
the audio driver rather than the host audio
application.
In the MOTU Audio Console, Samples Per Buffer
provides an adjustable audio buffer setting that lets
you control the amount of delay you’ll hear when
monitoring live inputs through your host audio
software or processing them with software
plug-ins.
For information, see the “Adjusting the audio I/O
buffer” section of chapter 8, “Reducing Monitoring
Latency” (page 65).
WORKING WITH 896MK3 INPUTS AND
OUTPUTS
Once you’ve enabled the 896mk3 Hybrid’s driver,
896mk3 Hybrid audio inputs and outputs will
ap pea r in you r ho st s of twa re w her eve r au dio inp uts
and outputs are listed. If you don’t see the optical
inputs and/or outputs, check MOTU Audio
Console to make sure they are turned on. If you
don’t plan to use either optical bank, turn it off to
conserve computer bandwidth.
Remember that the main outs and headphone
output can be configured in MOTU Audio Console
to mirror other outputs. In addition, the 896mk3
Hybrid optical banks can be disabled or configured
as either ADAT optical or TOSLink. This will affect
how they appear (and if they appear at all) in your
For information on how you can identify each
input and output in a numbered list like this, see
Appendix A, “Audio I/O reference” page (125).
NUMBER OF CHANNELS
If your host audio software requires that you
spec ify th e numb er of audio voi ces or cha nnels yo u
wi ll be using , be sure to choose enough chan nels to
cover the 28 inputs and 32 outputs provided by
your 896mk3 Hybrid — although the number of
channels may depend on how your 896mk3 Hybrid
is configured.
PROCESSING LIVE INPUTS WITH HOST
PLUG-INS
If you patch a live input (such as a MIDI
synthesizer) through a plug-in effect in your host
software, you might hear a slight delay. There are
several ways to reduce this delay. For details, see
chapter 8, “Reducing Monitoring Latency”
(page 65).
WORKING WITH CUEMIX FX MIXING AND
EFFECTS
The 896mk3 Hybrid provides powerful external
mixing, EQ, compression and reverb, which you
can operate hand-in-hand with your host’s mixing
environment. For example, the 896mk3 Hybrid
can serve as a monitor mixer routing channels to
musicians, or it can serve as an integrated
extension of your host’s mixing environment. If
you program an 896mk3 Hybrid mixing and
processing configuration that goes hand in hand
with your host project, be sure to use the file save
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CONFIGURING HOST AUDIO SOFTWARE
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features in CueMix FX to save the 896mk3 Hybrid
settings as a file in your host project folder for
instant recall of all settings. See chapter 9, “CueMix
FX” (page 71) for complete details.
SYNCHRONIZATION
As you read through the following sections to
decide what form of synchronization you might
need with other devices in your studio, be sure to
consult “Making sync connections” on page 28 for
the proper hardware connections. Use the
synchronization diagrams to be clear about how
you will be synchronizing your audio software and
the 896mk3 Hybrid to the other components of
your system.
Synchronizing digital audio connections
If you have devices connected to the 896mk3
Hybrid digital inputs (optical or RCA S/PDIF), you
need to be concerned with the synchronization of
the 896mk3 Hybrid’s digital audio clock with other
devices connected to it digitally (if any). For
example, if you have a digital mixer connected to
the 896mk3 Hybrid via an ADAT optical light pipe
cable, you need to make sure that their audio clocks
are phase-locked. For details, see “Choosing a
clock source for optical connections” on page 25
and “Making sync connections” on page 28. If you
don’t have any digital audio devices connected to
the 896mk3 Hybrid, digital audio phase-lock does
not apply to you.
USING A FOOT SWITCH
Use a foot switch connected to the 896mk3 Hybrid
to trigger recording punch-in and punch-out, or
any other feature i n your h ost a udio softw are t hat i s
assigned to a keyboard shortcut.
To configure the keystrokes triggered by the foot
switch, visit MOTU Audio Console. (See “Enable
Pedal” on page 43.)
24-BIT OPERATION
Your 896mk3 hardware fully supports 24-bit
recording capabilities in any audio software that
supports it. Simply enable 24-bit operation as
instructed by the software. The 896mk3 Hybrid
always supplies the software a 24-bit data stream,
and when you enable 24-bit operation, it simply
uses all 24-bits supplied by the 896mk3 Hybrid
hardware.
Resolving directly to time code (with no
synchronizer)
If your host audio software supports ASIO2’s
sample-accurate positioning protocol, then it can
resolve to the 896mk3 Hybrid’s built-in time code
synchronization feature. To resolve your 896mk3
Hybrid directly to SMPTE time code with no
additional synchronization devices, use the setup
shown in “Syncing to SMPTE time code” on
page 34.
CONFIGURING HOST AUDIO SOFTWARE
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CONFIGURING HOST AUDIO SOFTWARE
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CHAPTER
8Reducing Monitoring Latency
OVERVIEW
Monitoring latency is that slight delay you hear
when you run an input signal through your host
audio software. For example, you might hear it
when you drive a live guitar input signal through
an amp modeling plug-in running in your audio
sequencer.
This delay is caused by the amount of time it takes
for audio to make the entire round trip through
your computer, from when it first enters an
896mk3 input, passes through the 896mk3
hardware into the computer, through your host
audio software, and then back out to an 896mk3
output.
If you don’t need to process a live input with
plug-ins, the easiest way to avoid monitoring
latency is to use the 896mk3’s CueMix FX digital
mixer to patch the input directly to your monitor
outs via the 896mk3 audio hardware. The 896mk3
even provides effects processing (EQ, compression
and reverb), which can be applied on input,
output, or even at the bussing stage, just like a
conventional mixer. For details, see “CueMix FX
hardware monitoring” on page 68.
Controlling CueMix FX from your audio software . . . . 69
If you do need to process a live input with host
software plug-ins, or if you are playing virtual
instruments live through your 896mk3 audio
hardware, you can significantly reduce latency —
and even make it completely inaudible, regardless
of what host audio application software you use.
This chapter explains how.
It is i mpor tant to note th at monitor ing delay has no
effect on when audio data is recorded to disk or
played back from disk. Actual recording and
playback is extremely precise.
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MONITORING LIVE INPUT
There are two ways to monitor live audio input
with an 896mk3: 1) through the computer or 2) via
the 896mk3 CueMix FX hardware mixer.
Figure 8-1 shows method 1, which allows you to
apply host-based effects processing via plug-ins in
your audio software. See the next section,
“Adjusting the audio I/O buffer” for details about
how to reduce — and possibly eliminate — the
audible monitoring delay that the computer
introduces.
Figure 8-2 shows how to use CueMix FX hardwarebased monitoring, which lets you hear what you are
recording with no monitoring delay and no
computer-based effects processing. Instead, input
4. Mic signal (with plug-in
processing, if any) is routed
to the main outs (or other
outputs that you’ve specified
in the software).
is routed directly to an output, either with or
without 896mk3-based effects processing (EQ,
compression or reverb). See “CueMix FX hardware
monitoring” later in this chapter for details on how
to use CueMix FX with your audio software, or
with the included CueMix FX software.
If the material you are recording is suitable, there is
a third way to monitor live input: use both methods
(Figure 8-1 and Figure 8-2) at the same time. For
example, you could route guitar to both the
computer (for an amp model effect) and mix that
processed signal on the main outs with dry guitar
from CueMix FX — or perhaps with a touch of
896mk3 Classic Reverb.
3. Mic signal is
‘patched thru’ back to
the audio interface
with reverb or other
2. Mic signal goes immediately to the computer.
PC
Figure 8-1: There are two ways to monitor live audio inputs with an 896mk3: 1) through the computer or 2) via CueMix FX hardware monitoring. This diagram shows method 1 (through the computer). When using this method, use your host software’s buffer setting to reduce the
slight delay you hear when monitoring the live input, but don’t lower it too much, or your computer might get sluggish.
plug-in effects, if any.
1. Live input (from
mic, guitar, etc.)
enters the MOTU
interface.
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REDUCING MONITORING LATENCY
Page 67
ADJUSTING THE AUDIO I/O BUFFER
A buffer is a small amount of computer memory
used to hold data. For audio interfaces like the
896mk3, buffers are used for the process of
transferring audio data in and out of the computer.
The size of the buffers determines how much delay
you hear when monitoring live inputs through
your audio software: larger buffers produce more
delay; smaller buffers produce less.
Buffer size adjustment is made in MOTU Audio
Console, as shown in Figure 8-3 via the Samples Per Buffer setting.
Figure 8-3: Lowering the ‘Samples Per Buffer’ setting in MOTU Audio
Console reduces patch thru latency. But doing so increases the
processing load on your computer, so keep an eye on the Performance Monitor in your host audio software.
3. Mic signal is mixed with the main outs, and you
can control the volume (relative to the rest of the
mix) with the mic’s fader in CueMix FX.
2. CueMix FX immediately patches the
live mic signal directly to the main outs
(or other output), completely bypassing
the computer. This signal could be dry, or
with 896mk3 effects processing, such as
EQ, compression or Classic Reverb.
Figure 8-2: This diagram shows the signal flow when using CueMix FX no-latency monitoring. Notice that this method does not process the
live input with plug-ins in your audio software. Instead, you can apply 896mk3 effects, such as the reverb, EQ and/or compression.
REDUCING MONITORING LATENCY
1. Live input (from mic,
guitar, etc.) enters the
MOTU interface.
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Lower latency versus higher CPU overhead
The buffer setting has a large impact on the
following things:
■ Patch thru latency
■ The load on your computer’s CPU
■ Possible distortion at the smallest settings
■ How responsive the transport controls are in
your audio software
The buffer setting presents you with a trade-off
between the processing power of your computer
and the delay of live audio as it is being patched
through your software. If you reduce the size, you
reduce patch thru latency, but significantly increase
the overall processing load on your computer,
leaving less CPU bandwidth for things like realtime effects processing. On the other hand, if you
increase the buffer size, you reduce the load on
your computer, freeing up bandwidth for effects,
mixing and other real-time operations.
If you are at a point in your recording project where
you are not currently working with live, patchedthru material (e.g. you’re not recording vocals), or
if you have a way of externally processing inputs,
choose a higher buffer size. Depending on your
computer’s CPU speed, you might find that settings
in the middle work best (256 to 1024).
Transport responsiveness
Buffer size also impacts how quickly your audio
software will respond when you begin playback,
although not by amounts that are very noticeable.
Lowering the buffer size will make your software
respond faster; raising the buffer size will make it a
little bit slower, but barely enough to notice.
Effects processing and automated mixing
Reducing latency with the buffer size setting has
another benefit: it lets you route live inputs through
the real-time effects processing and mix
automation of your audio software.
CUEMIX FX HARDWARE MONITORING
The 896mk3 has a more direct method of patching
audio through the system. This method employs
the 896mk3’s CueMix FX digital mixer. When
enabled, CueMix activates hardware patch-thru in
the 896mk3 itself. CueMix FX has two important
benefits:
■ First, it completely eliminates the patch thru
delay (reducing it to a small number of samples —
about the same amount as one of today’s digital
mixers).
■ Secondly, CueMix FX imposes no strain on the
computer.
The trade-off, however, is that CueMix FX
bypasses your host audio software. Instead, live
audio inputs are patched directly through to
outputs in the 896mk3 itself and are mixed with
disk tracks playing back from your audio software.
This means that you cannot apply host-based
plug-ins, mix automation, or other real-time
effects that your audio software provides. But for
inputs that don’t need these types of features,
CueMix FX is the way to go.
On the other hand, if you really need to use the
mixing and processing provided by your audio
software, you should not use CueMix FX. Instead,
reduce latency with the buffer setting (as explained
earlier in this chapter).
TWO METHODS FOR CONTROLLING
CUEMIX FX
There are two ways to control CueMix FX:
■ With CueMix FX
■ From within your host audio software (if it
supports direct hardware monitoring)
You can even use both methods simultaneously.
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REDUCING MONITORING LATENCY
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Using CueMix FX
If your host audio sof tware does not suppor t direc t
hardware monitoring, you run the CueMix FX
so ft war e si de- by- sid e w ith you r au dio sof tw are and
manage your monitor mix in CueMix FX.
CueMix FX allows you to create up to eight
separate 896mk3 stereo mixes, or any other desired
routing configurations. These routings are
independent of your host audio software. For
complete details, see chapter 9, “CueMix FX”
(page 71).
Controlling CueMix FX from your audio
software
Some ASIO-compatible audio applications, such as
Cubase and Nuendo, allow you to control
CueMix FX monitoring from within the
application (without the need to use CueMix FX).
In most cases, this support consists of patching an
896mk3 input directly to an output when you
record-arm a track. Exactly how this is handled
depends on the application.
CueMix FX routings that are made via host
applications are made “under the hood”, which
means that you won’t see them in CueMix FX.
However, CueMix FX connections made inside
your host audio software dovetail with any other
mixes you’ve set up in CueMix FX. For example, if
your host application routes audio to an output
pair that is already being used in CueMix FX for an
entirely separate mix bus, both audio streams will
simply be merged to the output.
Controlling CueMix FX from within Cubase or
Nuendo
To turn on CueMix in Cubase or Nuendo, enable
the Direct Monitoring check box in the Device
Setup window.
Figure 8-4: Activating the Direct Monitoring option in Cubase or
Nuendo.
Other ASIO 2.0-compatible host software
If your ASIO-compatible host audio software
supports ASIO’s direct monitoring feature, consult
your software documentation to learn how to
enable this feature. Once enabled, it should work
similarly as described for Cubase (as explained in
the previous section).
Using CueMix FX with WDM- or Wavecompatible software
Run CueMix Console (chapter 9, “CueMix FX”
(page 71)) and use it to route live inputs directly to
outputs, control their volume and panning, etc. If
necessary, you can save your CueMix Console
setup with your project file.
REDUCING MONITORING LATENCY
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REDUCING MONITORING LATENCY
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CHAPTER
9CueMix FX
OVERVIEW
CueMix FX is a cross-platform software
application that provides graphic, on-screen
control for the 896mk3 Hybrid’s flexible CueMix
FX on-board mixer and effects processing.
CueMix FX can be used independently of host
audio software, or together with it. CueMix
dovetails with the direct monitoring features of
your host audio software, allowing you to
seemlessly mix in both environments.
For information about programming the 896mk3’s
on-board mixing and effects using the front panel
LCD, see chapter 6, “Front Panel Operation”
(page 47).
A 16-bus mixer with EQ, compression and reverb . . . . 72
Advantages over host-based mixing and processing 72
All 896mk3 inputs and outputs can be routed to the
on-board CueMix FX 16-bus (8 stereo bus) digital
mixer driven by hardware-based DSP with 32-bit
floating point precision.
The CueMix FX mixer allows you to apply nolatency effects processing to inputs, outputs or
busses directly in the 896mk3 hardware,
independent of the computer. Effects can even be
applied when the 896mk3 is operating stand-alone
(without a computer) as a complete rack-mounted
mixer. Input signals to the computer can be
recorded wet, dry, or dry with a wet monitor mix
(for musicians during recording, for example).
Effects include:
■ Classic Reverb with tail lengths up to 60 seconds
■ 7-band parametric EQ modeled after British
analog console EQs
■ A standard compressor with conventional
threshold/ratio/attack/release/gain controls
ADVANTAGES OVER HOST-BASED MIXING
AND PROCESSING
CueMix FX provides several major advantages over
mixing and processing in your host audio sof tware:
■ CueMix has no buffer latency. Thanks to the
896mk3’s DSP chip, CueMix provides the same
throughput performance as a digital mixer.
■ CueMix mixing and effects processing imposes
no processor drain on the computer’s CPU.
■ CueMix routing can be maintained
independently of individual software applications
or projects.
■ CueMix routing can operate without the
computer, allowing the 896mk3 to operate as a
portable, stand-alone mixer with effects.
■ The Leveler™, an accurate model of the
legendary LA-2A optical compressor, which
provides vintage, musical automatic gain control
The 896mk3’s flexible effects architecture allows
you to apply EQ and compression on every input
and output (a total of 58 channels), with enough
DSP resources for at least one band of parametric
EQ and compression on every channel at 48 kHz.
DSP resources are allocated dynamically and a
DSP meter in the CueMix FX software allows you
to keep tabs on the 896mk3’s processing resources.
Each input, output and mix bus provides a send to
the Classic Reverb processor, which then feeds
reverb returns to mix busses and outputs, with a
selectable split point between them to prevent
send/return feedback loops.
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CUEMIX FX
Page 73
CUEMIX FX INSTALLATION
CueMix FX is installed with the rest of your
896mk3 software.
CUEMIX FX BASIC OPERATION
Here is a brief overview of the CueMix FX mixer.
Eight stereo mix busses
CueMix provides eight stereo mix busses: Bus 1,
Bus 2, Bus 3, and so on. Each mix bus can take any
number of inputs and mix them down to any
896mk3 output pair that you choose. For example,
Bus 1 could go to the headphones, Bus 2 could go to
the main outs, Bus 3 could go to a piece of outboard
gear connected to analog outputs 7-8, etc.
Many inputs to one output pair
It might be useful to think of each mix bus as some
nu mbe r of input s al l mix ed d own to a ste reo outp ut
pair. CueMix FX lets you choose which inputs to
include in the mix, and it lets you specify the level,
pan and other input-specific mix controls for each
input being fed into the mix.
Viewing one mix bus at a time
CueMix FX displays one mix bus at a time in the
Mixes tab (Figure 9-2 on page 75). To select which
mix you are viewing, choose it from the mix bus
menu (Figure 9-2). The mix name appears above
the mix bus master fader (Figure 9-2), where you
can click the name to change it.
Channel
focus
Channel
scroll
bar
DSP
resources
meter
MIx bus
menu
Solo
light
Inputs split
into mono
channels
Tabs for inputs,
mix busses and
outputs
896mk3
inputs
Inputs grouped as
stereo pairs
Mix bus
master
fader
Tabs for channel strip settings,
including EQ and dynamics, as
well as global settings such as
the meter bridge and reverb
Channel
settings
processor.
Monitoring/
talkback
section
Monitor
group
metering
Grow
handle
Figure 9-1: CueMix FX is a virtual mixer that gives you control over the 896mk3’s on-board mixing features.
CUEMIX FX
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Each mix bus is independent
Each mix bus has its own settings. Settings for one
bus will not affect another. For example, if an input
is used for one bus, it will still be available for other
busses. In addition, inputs can have a different
volume, pan, mute and solo setting in each bus.
Input channels
The Inputs tab (Figure 9-3 on page 77) gives you
access to settings for individual 896mk3 inputs (or
input pairs), such as phase, trim, EQ and dynamics
processing. Each input also includes a send to the
896mk3’s global reverb processor. These settings
are applied to the signal before it goes anywhere
else (to a mix bus or the computer).
Output channels
The Outputs tab (Figure 9-6 on page 80) gives you
access to settings for each 896mk3 output pair,
including EQ, dynamics processing and send/
return controls for feeding and returning the
output signal to/from the 896mk3’s global reverb
processor. These settings are applied to the signal
just before it is sent to the output.
Channel focus and settings
Click the focus button for a channel (Figure 9-1) to
view channel-specific parameters in the Channel
Settings section of the CueMix FX window
(Figure 9-1). Separate tabs are provided for
channel-specific settings (channel strip, EQ and
dynamics), plus the global meter bridge and reverb
processor.
Global reverb processor
The 896mk3 has a global reverb module
(Figure 9-23 on page 94). Once it has been
activated, you can feed signals to the reverb
processor from various points in the 896mk3 mix
matrix via input sends, bus sends and output
sends. Stereo output from the reverb processor can
then be fed back to mix busses or output pairs
using reverb returns.
Other features
CueMix offers many additional features, discussed
in this chapter, such as talkback/listenback,
extensive metering, graphic editing of certain
effects parameters, monitor grouping and more.
74
Widening the CueMix FX window
To view more input faders at once, drag the righthand edge of the window to the right.
CUEMIX FX
Page 75
THE MIXES TAB
Click the Mixes tab (Figure 9-2) to gain access to
the 896mk3’s eight stereo mix busses. The Mixes
tab displays one mix bus at a time.
Viewing a mix
Choose the mix you wish to view from the mix bus
menu (in the Mixes tab itself, as shown in
Figure 9-2). The menu shows all mixes by name,
followed by the 896mk3 output pair to which each
bus master fader is currently assigned, if any.
Assigning a mix bus output
Choose the desired output pair for the mix bus
from the bus output menu (Figure 9-2). The bus
output menu displays all current available
(enabled) 896mk3 output pairs. If a bus is already
assigned to an output pair, the bus name appears
next to the output pair name to indicate that the
output pair is already taken by a bus. Only one bus
can be assigned to any given output pair. If you
choose an output already assigned to another bus,
that bus output will become disabled.
Naming a mix
Click the mix name at the top of the mix bus master
fader (Figure 9-2) to edit the name.
Mixes
Input name
Channel focus
Input pan section
Input fader
Input mute/solo
Input level meter
Mix bus
tab
menu
Bus fader
The bus fader (Figure 9-2) controls the overall level
of the mix (its volume on its stereo output). Use the
individual input faders to the left to control
individual input levels.
896mk3
inputs
Mix bus 1
master
fader
Bus name
Bus output
Bus Reverb
send/return
Bus fader
Bus mute
Bus level meter
Scroll bar for input
channels
CUEMIX FX
Inputs split into
mono channels
Figure 9-2: The Mixes tab.
Inputs grouped as
stereo pairs
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Bus mute
The bus mute button (Figure 9-2) disables
(silences) the mix.
Bus level meter
The bus level meter, which is post-fader, shows you
the output for the mix’s output.
Bus reverb send/return
The bus reverb send (Figure 9-2) feeds the output
of the mix bus, pre-fader, to the 896mk3’s global
reverb processor, where it is merged with any other
signals being fed to the reverb. The reverb’s output
can then be fed back into the mixer at various
return points, including the bus return (discussed
below).
The bus reverb return (Figure 9-2) feeds the output
of the 896mk3’s global reverb processor into the
mix bus, pre-fader. This includes any other signals
currently being fed to the reverb. The bus reverb
return is disabled (grayed out) when the reverb
Split Point is set to Output to eliminate the
possibility for feedback loops created by reverb
send/return loops. See “Split point” on page 94.
Input pan section
The input pan knob (Figure 9-2) pans the input
across the bus stereo outputs. If the input itself is
grouped as a stereo pair (in the Inputs tab), two
forms of panning control are provided:
Balance
Balance works like the balance knob on some
radios: turn it left and the right channel dims, turn
it right and left channel dims. But the left channel
always stays left and the right channel stays right.
Width
Widt h spreads the left and right channels across the
stereo image, depending on the knob position.
Maximum value (turning the pan knob all the way
up) maintains the original stereo image: the left
channel goes entirely left and right goes entirely
right, without attenuation. The minimum value
(turning the knob all the way down) creates a
mono effect: equal amounts of left and right are
combined and sent to both outputs. In between,
the left out is a mixture of the left input and some of
the right input (and vice-versa) with the effect of
narrowing the field.
Input section
The horizontally scrolling area in the Mix tab to the
left of the master fader (Figure 9-2) displays
channel strips for all currently enabled 896mk3
inputs.
Input channel focus
Click the channel focus button (Figure 9-3) to view
and edit parameters in the channel settings section
of the CueMix FX window (Figure 9-7 on page 81).
Clicking the mix bus master fader focus button
brings the assigned output into focus, if there is
one. Channel focus also determines which
channels are being scoped by CueMix’s audio
analysis tools, as explained in “Choosing channels
for audio analysis” on page 99.
76
Input fader and mute/solo
To add an input to a mix, or remove it, click its
Mute button. To solo it, use its Solo button. Use the
input fader (Figure 9-2) to adjust the level for the
input in the mix. Note that an input can have
different level, pan, mute and solo settings for
different mixes. Input channel level meters are
post-fader.
If any solo button on the current (active) bus is
enabled, the Solo Light (Figure 9-1) will illuminate.
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THE INPUTS TAB
The 896mk3 provides many features for managing
analog and digital input signals. Some of these
features, such as the 896mk3’s digitally controlled
analog trims, are implemented in the analog
domain; others are implemented in the digital
domain as DSP applied to the digital signal (after
the A/D converter on analog inputs). Click the
Inputs tab (Figure 9-3) to access and control all of
these input channel settings for each 896mk3 input
or input pair.
Input tab settings are global
Except for the reverb send, all settings you make in
the Input tab are applied to the input signal before
it goes anywhere else (to a mix bus or the
computer). For example, if you apply EQ and
compression to the input signal, you will record the
processed version of the signal in your host audio
software running on the computer. If you need to
Inputs tab
Input name
Channel focus
Mono/stereo paring
Invert phase
Input trim
record a completely unprocessed input signal, do
not apply any changes to it in the Input tab. The
only exception to this is the reverb send, which
simply splits the input signal and feeds a copy of it
to the 896mk3’s reverb processor.
Signal flows from top to bottom
Settings in each Input tab channel strip are
generally applied to the signal in order from top to
bottom. Input channel signal flow is as follows:
front-panel trim, overload protection, phase,
stereo versus M/S decoding, width, L/R swap, EQ,
dynamics and reverb send.
Input name
The input name appears a the top of the input
channel. This name also appears in host audio
software on the computer (if the software supports
channel names).
EQ/dynamics graph
EQ/dynamics controls
EQ/dynamics
enable/disable
Reverb send
Input scroll bar
CUEMIX FX
Figure 9-3: The Inputs tab.
EQ band selectors
LP/HP filter selector
Compressor selector
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Input channel focus
Click the channel focus button (Figure 9-3) to view
and edit parameters in the channel settings section
of the CueMix FX window (Figure 9-7 on page 81).
Input EQ and dynamics
The 896mk3 lets you apply 7-band parametric EQ
and dynamics processing (DSP) to any input,
analog or digital.
Mono/stereo pairing
Click the Mono button (Figure 9-3) if you would
li ke an inp ut to be treate d as a mono cha nnel . If you
would like to work with it as one channel of a
linked stereo pair, click the Stereo button. Inputs
are grouped in odd/even pairs (mic 1-2, Analog
1-2, 3-4, etc.) Stereo pairs appear as a single
channel strip in the CueMix FX mixer (in all tabs).
Invert phase
Click the Phase button (Figure 9-3) to invert the
phase of the input signal. For stereo pairs, you can
invert the phase for the left and right channels
independently.
Input trim
All 896mk3 inputs, both analog and digital, offer
continuously variable input trim. In all cases, trim
level can be controlled digitally in 1 dB increments.
This includes the digitally controlled analog trims
on the eight analog inputs. Here is a summary of
input trim ranges for each type of 896mk3 input:
Input
Analog inputs0 dB+53 dB53 dB
AES/EBU0 dB+12 dB12 dB
S/PDIF (RCA)0 dB+12 dB12 dB
ADAT optical0 dB+12 dB12 dB
S/PDIF (TOSLINK) 0 dB+12 dB12 dB
Trim
cut
Trim
boost
Trim
Range
Once you adjust the trim levels, you can save them
as a file on disk for future instant recall. See “Saving
and loading hardware presets” on page 98 and
“Configurations menu” on page 116.
The controls in the EQ/Compression section of the
Inputs tab (Figure 9-3) let you edit EQ and
compression settings within the context of the
channel strip. This is ideal when you are comparing
settings among neighboring channels, or perhaps
even applying the same setting across all inputs.
However, for more detailed editing of EQ and
compression settings for an input channel, you can
click its Focus button and view the settings in the
Channel Section of the CueMix FX window
(Figure 9-1). This section even provides graphical
editing of EQ curves and the compressor graph,
allowing you to click and drag directly on the
graphic. For details see “The channel settings
section” on page 81.
The EQ/Dynamics graph
The EQ/Dynamics graph for each input channel
strip (Figure 9-3) provides a thumbnail view of the
EQ curves or Compressor graph for the channel.
This graphic is for display purposes only; it cannot
be edited directly. To change the EQ settings in this
graph, use the two or three knobs below, as
explained in the following sections. If, however,
you would like to edit the EQ curves graphically,
you can do so in the EQ tab (Figure 9-10 on
page 84).
EQ/Dynamics selectors
The EQ/Dynamics selector buttons along the
right-hand edge of the EQ/Dynamics section
(Figure 9-3) allow you to choose what you are
viewing and editing in the EQ/Dynamics section.
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CUEMIX FX
Page 79
Orange
Green
Blue
Red
Yellow
White
Black
Figure 9-4: The EQ/Dynamics selectors.
EQ band selectors
LP/HP filter selector
Compressor selector
Colored knobs
Click the selector (Figure 9-4) for the desired EQ
band, low-pass (LP) filter, high pass (HP) filter or
compressor to view it across all channels.
Compressor
graph
Figure 9-5: The Compressor controls.
Compressor
meter
Compressor
selector
☛ Shortcut: hold down the Option/Alt key while
clicking an EQ selector button to show just that
band of EQ in the graphs. Click any selector again
to return to viewing all bands.
Using the EQ/Dynamics knobs
Once you have chosen the desired EQ band, or the
compressor, you can modify its settings using the
two or three knobs below the graph. The knobs
match the color of the currently selected effect, to
help remind you of which effect you are currently
editing.
☛ Important: before you can modify the settings
of an EQ band using the three knobs below the
graph, the EQ band must be enabled. This is done
in the EQ tab (Figure 9-10), as explained in
“Enabling EQ” on page 84.
EQ/Dynamics enable/disable buttons
Click the EQ or Dynamics button at the bottom of
the input channel (Figure 9-3) to toggle the effect
on or off. Note that you can program EQ and
compressor settings, even when the effect is
currently disabled. (You just won’t hear the result
until you enable it.)
Reverb send
The input reverb send (Figure 9-3) feeds the input
signal to the 896mk3’s global reverb processor,
where it is merged with any other signals being fed
to the reverb. The reverb’s output can then be fed
back into a mix or output pair. The send occurs
after all other settings in the input channel strip
(phase invert, EQ, compression, etc.)
THE OUTPUTS TAB
The Outputs tab (Figure 9-6) lets you apply EQ,
dynamics and reverb to any output pair, just before
the signal leaves the 896mk3. This is processing
that occurs at the very end of the signal flow, after
everything else (host based effects, 896mk3 input
or bus processing, mixing, and so on). Processing
is done in the digital domain, just before the signal
goes analog through the D/A converter. Output tab
processing is applied to the entire output mix (all
signals being mixed to the output from various
sources).
Signal flows from top to bottom
Settings in each Output tab channel strip are
applied to the signal in order from top to bottom.
For example, EQ occurs before Dynamics, which is
applied before the reverb send and return.
Output name
The output name appears a the top of the input
channel. Output names are global and will also
appear in host audio software on the computer (if
the software supports channel names).
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Output channel focus
Click the channel focus button (Figure 9-6) to view
and edit parameters in the channel settings section
of the CueMix FX window (Figure 9-7 on page 81).
Channel focus also determines which channels are
being scoped by CueMix’s audio analysis tools, as
explained in “Choosing channels for audio
analysis” on page 99.
Output EQ and Dynamics
The EQ/Dynamics section in the Outputs tab
(Figure 9-6) works identically to the EQ/Dynamics
section for the Inputs tab (Figure 9-3). See “Input
EQ and dynamics” on page 78.
Output reverb send/return
The output reverb send (Figure 9-6) feeds the
signal for the output to the 896mk3’s global reverb
processor, where it is merged with any other signals
being fed to the reverb. The reverb’s output can
then be fed back into the mixer at various return
points, including the same output from which it
was sent (discussed below). The output reverb
Outputs tab
send is disabled (grayed out) when the reverb Split
Point is set to Mix to eliminate the possibility for
feedback loops created by reverb send/return
loops. See “Split point” on page 94.
The output reverb return (Figure 9-6) feeds the
output of the 896mk3’s global reverb processor
directly to the output. This includes any other
signals currently being fed to the reverb.
Both the send and return occur after EQ and
dynamics, but before listenback and talkback.
Talkback/Listenback
Click the Ta l k b a c k or Listenback buttons
(Figure 9-6) to toggle whether the output pair is
included in the Talkback or Listenback group. See
“Talkback and listenback” on page 96.
Monitor group assign
Click the Monitor buttons (Figure 9-6) to toggle
whether the output pair is included in the Monitor
group. See “The Monitor Group” on page 95.
EQ/Dynamics graph
EQ/Dynamics controls
Talkback/listenback
Monitor group assign
80
Output name
Channel focus
EQ/Dynamics
enable/disable
Output reverb
send/return
enable/disable
Figure 9-6: The Outputs tab.
EQ band selectors
LP/HP filter selector
Compressor selector
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THE CHANNEL SETTINGS SECTION
The channel settings section in the CueMix FX
window (Figure 9-1) displays three tabs for
Channel, EQ and Dynamics settings for the
channel with the current focus. There are also two
global tabs: the Meter Bridge and the Reverb
Processor, as shown below.
The Channel tab
The Channel tab (Figure 9-8) displays settings for
input channels. Click any focus button in the
Inputs tab to view the Channel tab settings for the
channel.
Tabs for the channel that
currently has the focus
Figure 9-7: The Channel Settings section.
CUEMIX FX
Tabs for the global meter
bridge and reverb processor
Figure 9-8: The Channel tab.
Signal flow
Settings in the Channel tab occur just before the
EQ, dynamics and reverb sends in the Input tab
channel strip (Figure 9-3 on page 77). Input
channel signal flow is as follows: trim, overload
protection, phase, stereo versus M/S decoding,
width, L/R swap, EQ, dynamics and reverb send.
Pad and phantom
The Pad and phantom settings become active
(ungrayed) when the focus is on a mic input (or
mic input pair). These are the same -20 dB pad and
48V phantom power settings that you can also
control from the 896mk3 front panel TRIM
encoders. There are separate settings for each mic
input.
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Stereo settings
Inputs t hat have be en grou ped a s ste reo p airs in the
Inputs tab (Figure 9-3) provide two stereo modes
(Figure 9-8): Nor mal and M/S. M/S mode provides
decoding for a mid-side microphone configuration.
The Width knob (Figure 9-8) provides control over
the stereo imaging, going from a full stereo image
to mono (both channels panned equally). See
“Width” on page 76.
The Swap L/R button (Figure 9-8) lets you switch
the left and right channels.
Overload protection
The Overload Protection section (Figure 9-8)
provides two features that help prevent digital
clipping on the eight analog inputs.
V-L imi t™ (Figure 9-8) is a hardware limiter that
helps prevent digital clipping from overloaded
input signals. With V-Limit engaged, signals can go
above zero dB (with limiting applied) to as high as
+12 dB above zero with no distortion due to digital
clipping. Click the Lookahead option for even
better protection against sharp transients.
Ta l kb ac k s ec ti on
Click the Ta l k b a c k or Listenback button
(Figure 9-8) to toggle whether the input is the
Talkback or Listenback input. Only one input can
be the talkback input, and only one input can be
the listenback input. See “Talkback and listenback”
on page 96.
Reverb section
The Send in the reverb section (Figure 9-8) is the
same control as the reverb send in the Input tab
channel strip (Figure 9-3). See “Reverb send” on
page 79. If the input is currently not grouped as a
stereo pair in the Input tab (it is operating as a
mono input), use the reverb Pan knob (Figure 9-8)
to pan the mono signal for the stereo reverb
processor.
Input meter and bus activity LEDs
When the Channel tab is active (Figure 9-8), the
display above the tab provides a horizontal level
meter and eight bus activity LEDs (Figure 9-9).
Bus
activity
LEDs
☛ Lookahead adds a 1.5 millisecond delay to the
input signal. Therefore, when you enable
lookahead for one or more inputs, all analog inputs
(even ones without the limiter and lookahead
enabled) are delayed together by 1.5 ms so that all
eight inputs remain perfectly in phase with each
other.
Additional or alternative protection can be applied
by enabling Soft Clip (Figure 9-8). When enabled,
Soft Clip engages just before clipping occurs and
helps further reduce perceptible distortion. When
V-Limit is turned off, Soft Clip begins to engage
around -2 dB (just below zero); when V-Limit is
turned on, Soft Clip begins to engage around +10
dB (just below +12 dB).
82
Figure 9-9: Input meter and bus activity LEDs.
The input level meter (Figure 9-9) is the same as the
input meters in the Meters tab (Figure 9-22 on
page 93) with the Pre FX button engaged, which
shows the input level on the physical input itself,
be fore any pro ce ssi ng of any ki nd o cc urs wi th in th e
896mk3. This meter gives you the most accurate
reading of the actual signal level hitting the input,
regardless of any other settings (such as V-Limit,
Soft Clip and so on). The clip indicator, however,
happens after V-Limit and/or Soft Clip. This allows
you to see when clipping occurs, even with these
overload protection features engaged.
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Page 83
The Bus Activity LEDs (Figure 9-9) show you
which mix busses the input signal is being fed to.
For example, LED #6 will glow under the following
conditions: the input is unmuted in mix bus 6, its
fader is up, and there is signal activity from the
input going into the mix bus.
The EQ tab
The EQ tab (Figure 9-10) displays the EQ settings
for the input or output channel that currently has
the focus. Click any focus button in the Inputs or
Outputs tab to view the EQ tab settings for the
channel.
after classic equalizers. Five bands of center
frequency parametric EQ filtering are provided,
each with four EQ types that provide current
popular EQ styles and vintage analog EQ styles
al ik e. Tw o ban ds in clu d e s hel f fil te ri ng. Tw o
additional bands of variable slope low pass and
high pass filtering are provided. The filter response
display provides comprehensive control and visual
feedback of the EQ curve being applied. With
64-bit floating point processing, the 896mk3
Vintage EQ has been carefully crafted and
meticulously engineered to produce musical
results in a wide variety of applications.
Vintage EQ
Inspired by legendary British large console EQs,
the 896mk3 Vintage EQ section (Figure 9-10) gives
you the look, feel and sound of the most sought-
Q handles
(red lines)
Filter response
display
Filter display options menu
Parameter display
EQ tab
EQ filter
EQ Filter types
Shelf filter
High-pass filter
Slope
Enabling EQ
Each input and output channel has a global EQ
enable/disable button (Figure 9-3 and Figure 9-6).
This button enables or disables all bands of EQ for
Filter
handle
Composite
curve
(white line)
Individual
filter curve
(colored area)
Vertical scale
Filter enable/disable
Low-pass filter
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High-pass frequency
Figure 9-10: The EQ tab.
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the channel. In addition, each individual band of
EQ has a Filter enable/disable switch (Figure 9-10),
allowing you to enable as few or as many bands as
needed for each individual channel.
Vintage EQ Quick reference
Filter response display: Shows the response curve
for the current settings.
Vertical scale: Lets you zoom the vertical scale of
the filter response display.
Parameter display: Shows the precise numbers of
the parameter you are adjusting (or hovering over
with the arrow cursor). The labels (frequency, gain,
etc.) match the color of the filter being displayed.
When a filter handle is not selected and when the
cursor is not hovering over the display, the
parameter display shows the name of the current
channel being edited (the channel that currently
has the focus), as shown below:
The name of the
channel being
EQ’d.
Figure 9-11: When a filter handle is not selected and when the cursor
is not hovering over the display, the parameter display shows the
name of the current channel being edited (the channel that currently
has the focus).
EQ filter: one of five center bands of EQ that can be
independently enabled and programmed.
Filter t ype: Le ts you choos e fr om on e of four o r five
EQ styles for each independent band of EQ.
Low/High Pass filter: Both a lo w pa ss a nd h igh p ass
filter are supplied with six different slope settings.
Q handle: Drag the Q handle lines to graphically
adjust the Q setting for the currently selected filter.
To select the filter, click its filter handle.
Filter handle: Drag this handle to graphically
adjust the filter’s boost/cut and/or frequency.
Composite curve (white line): shows the overall
response curve of the current settings in the
window.
Individual filter curve: Each filter has a color
(indicated by its knobs). When filter curves are
being displayed (the filter curve option is turned
on), each individual filter’s response curve is
displayed in the filter’s color.
Filter display options menu: Provides several
options for controlling the filter display.
Filter enable/disable: Turns the filter on or off.
How the vintage EQ works
The Vintage EQ operates like a standard EQ filter,
but with much more sophisticated processing
algorithms “under the hood”. There are five bands
of EQ, each with their own unique knob color, plus
additional low pass and high pass filters. Each filter
can be set to any center frequency you wish.
Each filter can be independently turned on or off
with the enable/disable button (Figure 9-10). Each
filter can be set to one of four different filter types
(I, II, III or IV). The two top-most filters (orange
and green) provide an extra low and high shelf
setting, in addition to the four standard band
settings. The additional low pass and high pass
filt ers (low er left ) have gray cutof f frequenc y knobs
and six settings for slope (in octaves/dB).
Slope: Lets you choose the slope (fall off) charac-
teristics of the low pass and high pass filter.
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Frequency response display
The frequency response display at the top of the
window displays the response curve of the current
settings in the window. The (horizontal) frequency
range is from 10 hertz to 20 KHz. The (vertical)
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amplitude scale is in dB and is adjustable between 3
and 24 dB using the vertical scale buttons
(Figure 9-10).
Showing and hiding filter curves
To view a filter in the display, turn on the filter. The
shape of the filter, according to its current settings,
is shaded in the same color as the filter’s knob(s).
Use the filter display options menu (Figure 9-10) to
show or hide them in the display.
Adjusting filters in the display
Each filter has a handle, displayed as shown below
in Figure 9-12 (in the filter’s color), for adjusting its
boost/cut and/or frequency:
Q
The Q setting does not have a unit of measurement.
Rather, it is the ratio of the filter’s center frequency
to the bandwidth of the filter. In addition, the
actual Q value for the EQ curve being applied is
dependent on three factors: the gain setting, the
filter style, and the Q setting.
Filter types
Each filter can be independently set to one of four
different filter types: I, II, III and IV. These, and the
additional shelf filters for the LMF and HMF band,
are discussed in the section “EQ filter styles”.
Returning to zero (or nominal frequency)
To return a knob to zero, or it’s nominal frequency,
double-click it.
Filter handle
Filter Q
(red line)
Figure 9-12: Drag the filter handle to adjust its frequency and/or
boost/cut. Drag the Filter Q handles to adjust the Q.
For the EQ filters, when you click the handle, you’ll
also see lines on either side for adjusting the Q
parameter, as shown above.
☛ Shortcut: hold down the Option/Alt key while
cl ickin g an EQ filter handl e to enab le or bypa ss t hat
EQ filter band.
EQ filters
The EQ filters have three parameters:
Controlunitrange
GaindB-20.00 to +20.00
FrequencyHertz20 Hz to 20 kHz
Qn/a - see note below 0.01 to 3.00
EQ filter styles
EQ is one of the most widely used processing tools
and can be applied to many different situations,
from minor corrective tasks to highly creative
applications. Over the years, many EQs have been
engineered for specific applications or to achieve a
certain sound. The Vintage EQ has been designed
to be flexible enough to cover a broad range of
applications. To that end, several different filter
types are supplied, varying mostly in the way they
handle the dynamic interaction between Gain and
Q. This crucial relationship has been modeled to
emulate the smooth and musical character of
classic analog EQ circuits, in which the Gain/Q
dependency was dictated by the actual circuit
design and electrical components used. The
following sections describe the character of each
type of EQ filter and their suggested applications.
In the three example illustrations (Figure 9-13
through Figure 9-16), the settings for the curves
are the same for comparison purposes:
■ Frequency = 1.00 kHz
■ Q = 1
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■ Gain = +3, +10 and +20 dB
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Typ e I
Typ e II
Figure 9-13: Type I EQ filter style.
The Typ e I EQ filter has the least amount of Gain/Q
interaction, providing the most precision and
control of all the EQ filter types. Even small
ad justm ent s in gain o r reduct ion pro duce rel ativ ely
high Q. This EQ style is best for situations that call
for precise EQ adjustments requiring the
maximum amount of individual parameter
control. For more general shaping (e.g. full mixes)
or subtle control (e.g. vocals), the other styles
discussed in the following sections might be more
appropriate. This filter type is the most similar to a
standard parametric EQ.
Figure 9-14: Type II EQ filter style.
The Typ e I I EQ filter produces constant Q response
during boost or cut. The Type II style emulates
several classic legacy EQs and produces good
results for resonance control on drums and
percussion because it provides relatively high Q
values with more extreme gain or cut settings.
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Type III
Typ e IV
Figure 9-15: Type III EQ filter style.
The Type III EQ filter increases Q as boost is
applied. Therefore, lower amounts of boost
provide a softer, “wider” EQ effect (since the
affected frequency range widens), while higher
boost tends to sound louder and more “up front”,
due to the increase in Q as the gain is increased.
The more gentle Q curve at lower settings is well
suited for overall EQ fills and more subtle
corrections in instrument and vocal sources.
Boosting or cutting by small amounts will seem to
produce the effect that your ear expects, without
the need to adjust Q. As a result, this filter style, and
similar EQs with this characteristic behavior, are
often referred to as being more “musical”. More
specifically, this style emulates the classic Neve
EQs, their modern derivatives and later SSL G
series EQs. Many current popular outboard
“boutique” EQs exhibit this same gain/Q
relationship.
CUEMIX FX
Figure 9-16: Type IV EQ filter style.
The Typ e I V EQ filter is a more extreme for m of the
Type III filter. It exhibits a high degree of
interaction between Q and gain in order to
maintain as closely as possible an equal amount of
area under the response curve as gain is adjusted.
Type IV is the most gentle of the four EQ st yles and
is ideal for large scale EQ adjustments, especially
on sub-mixes and complete mixes. This EQ style is
also ideal for any applications where subtle changes
in the overall character of the sound are desired.
For example, it can be used for mastering
applications, such as the overall adjustments that
must often be applied to entire tracks to match
other tracks on the album.
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Shelf filters
response corresponds to a second order shelf, still
with no overshoot. This is the same response as
conventional parametric EQs. In some situations,
this form of accurate, clean shelving can sound
harsh, especially when compared to legacy analog
EQs. To soften the results, the overshoot is
increased as Q is increased, as shown Figure 9-17
for Q values of 1.00, 2.00 and 3.00. This overshoot
region produces a boost in frequencies just above
the cutoff, which compensates in a smooth, more
pleasing fashion for the perceived drop in low
frequencies being cut.
Conversely, when shelving boost is being applied,
overshoot cuts frequencies just above the cutoff to
again compensate in a smooth and pleasing fashion
for the perceived boost in low frequencies:
Figure 9-17: Shelf filter Q parameter overshoot.
When two top-most bands in the EQ tab are set to
their shelf filter setting (Figure 9-10), the Q
parameter controls the amount of overshoot
applied to the response curve, as illustrated in
Figure 9-17. When Q = 0.01 (the lowest setting),
normal shelving is applied with no overshoot. This
produces the response provided by a first order
shelf. When Q = 1.0 (the default setting), the
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Figure 9-18: Overshoot when low shelf boost is applied.
Overshoot is also applied to high shelf boost and
cut:
Figure 9-19: Overshoot when high shelf cut and boost is applied.
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Overshoot tends to produce more of what one
would expect to hear when applying shelving and
is therefore considered to be more musical than
shelving without overshoot. This effect, which has
gained tremendous popularity among audio
engineers, was first made popular in original Neve
series EQs and later in the SSL G series.
Slope = 6
At maximum the maximum Q setting of 3.00, the
overshoot peaks at half the total boosted (or cut)
gain. For example, with a maximum gain setting of
+20dB, the loss in the overshoot region is -10 dB.
Overshoot curves are symmetrical for both cut and
boost.
Low pass and high pass filters
The Vintage EQ low and high pass filters are similar
to those found in most conventional parametric
EQs (which usually have a fixed slope of 12 dB per
octave), except that Vintage EQ provides six
different slope (roll off) settings: 6, 12, 18, 24, 30
and 36 dB per octave. This control over the shape
of the “knee” gives you a great deal flexibility and
control for a wide variety of applications.
Slope = 18
Slope = 36
Figure 9-20: The low pass filter with three example slope settings.
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The Dynamics tab
The Dynamics tab (Figure 9-21) displays the
Dynamics processing settings for the input or
output channel that currently has the focus. Click
any focus button in the Inputs or Outputs tab to
view the Dynamics tab settings for the channel.
Input
Output
Gain
level
meter
level
meter
reduction
meter
Threshold
Tri m
Dynamics tab
Compressor
enable/disable
Leveler
enable/disable
Compressor
The Compressor (Figure 9-21) lowers the level of
the input when it is above the threshold. The
amount of attenuation is determined by the Ratio
and the input level. If the input is 6 dB above the
Threshold and the Ratio is 3:1, then the output will
be 2 dB above the Threshold. When the input level
goes above the threshold, the attenuation is added
gradually to reduce distortion. The rate at which
the attenuation is added is determined by the
Attack parameter. Likewise, when the input level
falls below the Threshold, the attenuation is
removed gradually. The rate at which the
attenuation is removed is determined by the
Release parameter. Long Release times may cause
the audio to drop out briefly when a soft passage
follows a loud passage. Short Release times may
cause the attenuation to pump when the average
input level quickly fluctuates above and below the
Threshold.
These sorts of issues can be addressed by applying
the Leveler instead.
Figure 9-21: The Dynamics tab.
Enabling Dynamics
Each input and output channel has a global
Dynamics enable/disable button (Figure 9-3 and
Figure 9-6). This button enables or disables all
dynamics processing for the channel. In addition,
the Dynamics tab has two different dynamics
processors, the Compressor and Leveler, which can
be individually enabled or disabled (Figure 9-21)
for the channel.
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Graphic adjustment of the Threshold
The Threshold can be adjusted by turning the
Threshold knob or by dragging the Threshold line
directly in the compressor graph (Figure 9-21).
Input level meter
The Input Le vel meter (Figure 9-21) shows the level
of the input signal before it enters the compressor.
It shows either the peak level or the RMS level,
depending on which mode is currently chosen.
Gain reduction (GR) meter
The Gain reduction (GR) level meter (Figure 9-21)
displays the current amount of attenuation applied
by the compressor.
Output level
The Output Level meter (Figure 9-21) displays the
peaks of the output signal. Trim is applied before
the Output Level meter.
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Peak/RMS modes
In RMS mode the compressor uses RMS values (a
computational method for determining overall
loudness) to measure the input level. In Peak mode,
the compressor uses signal peaks to determine the
input level. RMS mode will let peaks through
because the detector sidechain is only looking at
the average signal level. Peak mode will react to
br ief pea ks. Pea k mo de is gen erall y used for d rum s,
percussion and other source material with strong
transients, while RMS mode is mostly used for
everything else.
The input meters show either the peak level or the
RMS level, depending on the mode.
Leveler
The Leveler™ (Figure 9-21) provides an accurate
model of the legendary Teletronix™ LA-2A®
optical compressor, known for its unique and
highly sought-after Automatic Gain Control
(AGC) characteristics. The 896mk3 Leveler
faithfully models the LA-2A using the on-board
DSP with 32-bit floating point precision.
A model of an optical compressor
The simplest description of an optical leveling
amplifier device is a light shining on a photoresistor. The intensity of the light source is
proportional to the audio signal, and the resistance
of the photoresistor is in turn inversely
proportional to the intensity of the light. Photoresistors respond quite quickly to increases in light
intensity, yet return to their dark resistance very
slowly. Thus, incorporation of the photoresistor
into an attenuator followed by an amplifier which
provides make-up gain produces a signal which
maintains a constant overall loudness.
Automatic gain control using light
The the Automatic Gain Control (AGC) circuit of
the LA-2A uses a vintage opto-coupler known by
its model number (T4). The T4 contains an
electroluminescent panel (ELP) and photoresistor
mounted so that the emission of the panel
modulates the resistance. An ELP consists of a thin
layer of phosphorescent material sandwiched
between two insulated electrodes to form a
capacitor. Making one of the electrodes
transparent allows the light to escape. These
devices are essentially glow-in-the-dark paint on a
piece of foil covered by metalized glass or plastic,
and are the same devices used in low-power night
lights. Unfortunately, these devices need high
voltages to operate, and are best driven by tube
circuits which can supply voltage swings of several
hundred volts.
Response characteristics
Once the light has faded away, the photoresistor
then decays back to its dark state. The shape of the
decay curve varies depending on how bright the
light was, and how long the light lasted. A general
rule of thumb is that the louder the program, the
slower the release. Typically, the release can take up
to and over one minute. One thing to keep in mind
when using these types of devices is that the typical
concepts of compression ratio, attack, release, and
threshold do not apply. The light intensity is
determined by the highly non-linear interactions
of the input signal, AGC circuit, and ELP, and thus
exhibit a strong program dependence that is
impossible to describe without the mind-numbing
mathematics of statistical mechanics. The actual
results, however, can be almost mystical: even
when you feed the same material (a loop perhaps)
through the Leveler twice, you’ll often see a new
response the second time through a loop, complete
with unique attack times, release times and
compression ratios. Furthermore, two different
input signals with the same RMS levels may be
leveled in a drastically different manner.
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It is precisely this self-adjusting behavior that
makes optical compressors the tool of choice for
smoothing out vocals, bass guitar and fullprogram mixes without destroying perceived
dynamics.
Compressor/Limit buttons
The Comp and Limit buttons (Figure 9-21) model
the original LA-2A Limit/Compress mode switch.
The effect is very subtle, with the Limit option
behaving only slightly more like a limiter than a
compressor. The switch increases the level of the
input to the AGC model and runs the attenuator at
a slightly lower level. The Leveler then responds
more strongly to transients, but otherwise still
behaves like a leveling amplifier.
Gain Reduction
Gain Reduction (Figure 9-21) sets the strength of
the signal sent to the AGC model.
Makeup Gain
Makeup gain (Figure 9-21) amplifies the output
signal to make up for gain reduction.
The Meters tab
The Meters tab (Figure 9-22) serves as a
comprehensive meter bridge for all inputs, outputs
and mix busses in the 896mk3. This tab gives you a
“bird’s-eye” view of all signal activity in the
896mk3; it is ideal for confirming your signal
routing programming and for troubleshooting.
Bus activity LEDs
(inputs only)
Channel meter
display
Meters tab
Pre/post
processing
switch
Enabling or disabling the Leveler
The Leveler models the LA-2A so closely, it also
models the time it takes for an actual LA-2A to
“warm up” after it is turned on. Therefore, when
you enable the Leveler, give it a moment to “settle”
before you begin processing signals with it.
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Figure 9-22: The Meters tab.
Channel meter display
The channel meter display (Figure 9-22) provides a
long-throw meter for the input or output that
currently has the focus in the Input/Output tabs.
Bus activity LEDs (inputs only)
The Bus activity LEDs (Figure 9-22) are present
only for inputs. See “Input meter and bus activity
LEDs” on page 83.
Pre/post processing switch
The pre/post processing switch (Figure 9-22) affects
all input meters (and the meter in the channel
meter display above the tab, if this area is
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displaying an input meter). Click Pre to view levels
before any input channel processing besides trim;
click Post to view levels after all channel processing
(EQ, compression, M/S decoding, L/R swap, etc.)
The Reverb tab
The Reverb tab (Figure 9-23) provides access to the
896mk3’s single, global reverb processor, which
provides high-fidelity reverberation and graphic
control over its parameters.
Routing inputs, busses and outputs to the
reverb processor
The reverb processor is a single, independent unit
that provides stereo reverb.You can route multiple
signals to it from various points (sends) in the
CueMix FX mixer, but all incoming signals to the
reverb processor are merged and processed
together. The resulting stereo output from the
reverb can then be inserted into a mix bus or
output using stereo returns.
Low band
(yellow)
Figure 9-23: The Reverb tab.
Mid band reverb
time handle
High band
(purple)
Crossover
handle
Reverb
enable/disable
Enabling reverb
Use the enable/disable button (Figure 9-23) to turn
the reverb processor on or off. Since reverb uses
considerable DSP resources, it is best to leave it off
when you are not using it.
Reverb sends
The following signals can be sent to the reverb
processor via their corresponding sends (discussed
earlier in this chapter):
■ Mono or stereo inputs (Figure 9-3 on page 77)
■ Mix bus output (Figure 9-2 on page 75)
■ Outputs (Figure 9-6 on page 80)
Reverb returns
The stereo output from the reverb processor can be
sent to the following destinations via their
corresponding returns (discussed earlier in this
chapter):
■ Mix bus outputs
■ Outputs
■ The computer (via the Reverb Return bus)
Split point
The Split Point (Figure 9-23) prevents feedback
loops that would be caused by a sig nal be ing s ent to
the reverb processor and then returned to the same
signal path.
Mix
When the Split Point is set to Mix, the returns in the
Mix bus tab become active and the sends in the
Output tab gray out. This allows you to send from
inputs and mixes and return to mixes and outputs.
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Output
When the Split Point is set to Output, the sends in
Output tab become active and the returns in the
Mix bus tab gray out. This allows you to send from
inputs, mixes and outputs and return to outputs.
Primary controls
The Primary Controls section (Figure 9-23) in the
Reverb tab provides the following basic parameters
for programming the reverb.
Reverb Time
Reverb time determines the length of decay, or tail,
of the reverb. This is a global setting for the reverb
processor. You can further refine the tails by
independently setting the reverb time of three
separate frequency bands, as discussed below in
the Reverb Design section.
PreDelay
PreDelay is the amount of time before you hear the
very first reflections. If you are in a large room, it
takes a while before the first reflections return.
PreDelay is useful for clarifying the original sound.
For example, with vocals, the reflections won’t start
until after the initial sound of a word has been
sung.
types of spaces. The Size and Level parameters let
you control the size of the room and the strength of
the initial reflections.
☛ Here’s a tip: try using initial reflections
without any subsequent reverb (turn the reverb
time down as far as it will go). You’ll hear
interesting and unusual effects.
Reverb design
The Reverb Design section allows you to
independently control the reverb time for three
separate frequency bands (Low, Mid and High)
with adjustable cross-over points between them
(Low and High). The reverb time for each band is
sp ecifie d in perc ent o f th e ove ral l rever b tim e in th e
Primary Controls section at the top of the tab.
You can edit these parameters graphically by
dragging the handles in the graphic display
(Figure 9-23).
Widt h does what its name implies: if you turn this
control all the way up, the result is maximum stereo
imaging. A position of 12 o’clock produces
essentially a mono image. Turning the control all
the way down completely swaps the stereo image.
Shelf Filter
The Shelf Filter is a low-pass filter that controls the
high frequency characteristics of the overall effect.
Frequency sets the cutoff frequency for the filter
and Cut sets the amount of signal attenuation
applied by the filter.
Early reflections
Initial reflections give a space its unique sound.
The shape of the room, the angles of the walls, even
furniture in the room will produce a series of Initial
Reflections. Think of the early reflections and
room type as the “flavor” of the reverb. You can
choose between several types of rooms. These are
acoustic models for simulating these different
94
THE MONITOR GROUP
The monitor group is a set of 896mk3 outputs that
can be controlled with the master Monitor Level
knob in upper right corner of the CueMix FX
mixer window (Figure 9-24), as well as the
MASTER VOL knob on the 896mk3 front panel.
Monitor
group
presets
menu
Figure 9-24: Monitor group volume control from CueMix FX and the
front panel MASTER VOL knob.
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Assigning outputs to the monitor group
Any combination of outputs can be assigned to the
monitor group. To include an output pair in the
monitor group, click its Monitor button in the
Outputs tab (Figure 9-6 on page 80).
EQ on a stereo channel requires approximately
twice the DSP resources as the same EQ on a mono
channel. The Compressor (2.5 x 1 EQ band) and
Leveler (4 x 1 EQ band) require about the same
DSP resources for a mono or stereo channel.
Monitor group presets menu
The monitor group presets menu (Figure 9-24)
provides several presets for commonly used
monitor groups:
Monitor group presetOutput assignment
Main OutsMain Out 1-2
StereoAnalog Out 1-2
QuadAnalog Out 1-4
5.1Analog Out 1-6
7.1Analog Out 1-8
If you program your own monitor output group,
the presets menu displays the word Custom.
Monitor group meters
The monitor group meters (Figure 9-1 on page 73)
show levels for any/all output pairs that are
currently included in the monitor group. The
wi dth of the m eters sca les prop ort ionall y so t hat a ll
current monitor group outputs will fit within the
prescribed space for the meters. If many outputs
are included, then the meters will look fairly thin,
but they will all be included in the meter.
SOLO LIGHT
The Solo light (Figure 9-1) illuminates when any
input in the current (active) mix bus is soloed
(even if it is currently scrolled off-screen).
TALKBACK AND LISTENBACK
CueMix FX provides Ta l k b a c k and Listenback
buttons. Talkback allows an engineer in the control
room to temporarily dim all audio and talk to
musicians in the live room. Conversely, Listenback
allows musicians to talk to the control room.
Hardware setup
Figure 9-25 below shows a typical hardware setup
for Talkback and Listenback. For Talkback, set up a
dedicated mic in your control room and connect it
to a mic input on your MOTU audio interface. For
Listenback, set up a dedicated listenback mic in the
live room for the musicians and connect it to
another mic input (or just use one of the mics you
are recording from). For talkback output, set up a
headphone distribution amp or set of speakers in
the live room, and connect it to any 896mk3
output, as demonstrated below in Figure 9-25.
DSP METER
The DSP meter (Figure 9-1) shows how much of
the available DSP processing power is currently
being used by the 896mk3 for effects processing.
DSP resources are allocated in channel order from
the first input to the last output. If there aren’t
enough DSP resources for all effects to be enabled
on a channel, none of them are allocated on that
channel or any following channel.
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Control room
Main
outs
Talkback
mic
engaged. To completely silence all other CueMix
audio, turn them all the way down. attenuation
only occurs when talkback or listenback is
engaged. Audio playing back from disk (your host
software) is not affected.
Analog out 7-8
Live room
Headphone distribution amp
Figure 9-25: Typical hardware setup for Talkback and Listenback.
Listenback
mic
Talkback / Listenback Mic Input
To configure the talkback mic in CueMix FX, go to
the Inputs tab (Figure 9-3 on page 77) and click the
Focus button for the input that the talkback mic is
connected to. Click the Channel tab (Figure 9-8 on
page 82) and enable the Tal k button.
Repeat this procedure for the Listenback mic,
except click the Listen button in the Channel tab.
Talk / Listen output
To configure the talkback and listen back outputs,
go to the Outputs tab (Figure 9-6 on page 80) and
enable the Ta l k but ton for any out put p air on w hich
you’d like to hear the talkback mic. Similarly,
enable the Listen button for any output pair on
which you’d like to hear the listenback mic.
Talkback / Listenback Monitor Dim
Use the knobs next to the Talk and Listen buttons
(Figure 9-26) to determine the amount of
attenuation you would like to apply to all other
audio signals (besides the talkback/listenback
signal) when Talkback and/or Listenback is
Tal k d im
Listen dim
Figure 9-26: The Talkback/Listenback controls.
Engaging/disengaging Talkback and
Listenback
To engage Talk back or Listenback, press on the
Talk or Listen buttons (Figure 9-26) and then
release to disengage. Talkback and/or Listenback is
engaged for as long as you hold down the mouse
button. Alt-click to make the buttons “sticky” (stay
engaged until you click them again — so you don’t
have to hold down the mouse). Or use the Talkback
menu items.
If you would like to engage both Talkback and
Listenb ack at t he sa me time, enab le th e Link button
(Figure 9-26).
Controlling Talkback and Listenback volume
To control the volume of the Talkback and/or
Listenback mics, adjust their input trim in CueMix
FX.
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SHORTCUTS
Hold down the following general modifier keys as
shortcuts:
ShortcutResult
Shift keyApplies your action to all inputs or all out-
Control keyApplies your action to the stereo input pair,
Alt keyApplies your action to all busses.
Shift-AltApplies your action to all inputs and mixes.
Double-clickReturns the control to its default value (pan
Hold down the following modifier keys as
shortcuts for the EQ tab and controls:
ShortcutResult
Shift clickApplies EQ button change to all input or out-
Alt-clickApplies EQ enable button changes to all
Shift-Alt-clickApplies EQ enable button changes to all
puts in the mix.
even when it is currently configured as mono.
center, unity gain, etc.)
puts.
bands in that input or output.
bands and all inputs or outputs.
FILE MENU
Saving and loading hardware presets
The 896mk3 can store up to 16 presets in its onboard memory. A preset includes of all CueMix FX
settings for all for mix busses, but it excludes global
settings like clock source and sample rate.
The Load Hardware Preset and Save Hardware
Preset commands in the CueMix FX file menu let
you name, save and load presets in the 896mk3.
Peak/hold time
In CueMix FX, a peak indicator is a line
(representing a virtual LED) displayed in a level
meter that indicates the maximum signal level
registered by the meter. The Peak/hold time setting
(File menu) determines how long this indicator
remains visible before it disappears (or begins to
drop). To disable peak/hold indicators altogether,
choose Off from this sub-menu.
Mix1 Return Includes Computer
The Mix1 return includes computer File menu item
ap pli es t o ot her MOT U inter face s pr odu cts an d ha s
no effect on the 896mk3.
CUEMIX FX
Hardware follows CueMix Stereo Settings
This File menu item applies to other MOTU
interfaces products and has no effect on the
896mk3.
97
Page 98
EDIT MENU
Undo/Redo
CueMix FX supports multiple undo/redo. This
allows you to step backwards and forwards
through your actions in the software.
Choosing channels for audio analysis
The audio analysis tools follow the currently
focused audio input or output. (See “Channel
focus and settings” on page 74.) If you focus a
mono channel (e.g. Analog 3), its corresponding
stereo pair will be displayed (Analog 3–4).
Copying & pasting (duplicating) entire mixes
To copy and paste the settings from one mix to
another:
1 Select the source mix (Figure 9-1) and choose
Copy from the Edit menu (or press Control-C).
2 Choose the destination mix and choose Paste
from the Edit menu (or press Control-V).
Clear Peaks
Choose Clear Peaks from the Edit menu to clear all
peak indicators in all CueMix FX meters.
DEVICES MENU
If you are working with more than one MOTU
audio interface product, this menu displays all
interfaces that are currently online. Choose any
device from the menu to edit its settings using the
CueMix FX software.
Audio analysis tools
Below each device are its signal analysis tools.
Choose one to open its window. For details on
these features, see the following sections.
Scoping host software audio output
If you want to scope audio output from your host
software, send your host’s output to an 896mk3
output pair, and then set the focus on that output
pair.
FFT AND SPECTROGRAM DISPLAY
FFT and spectrogram information can be
displayed in the Filter response display section in
the EQ tab (Figure 9-10 on page 84) or as a
separate window (Figure 9-29 on page 100)
opened from the Devices menu (Figure 9-27).
Filter display options
The Filter display options menu (Figure 9-28)
provides several options for the EQ filter display:
Menu optionWhat it does
Show no analysisTurns off both the FFT and
Show FFTShows/hides a real time FFT analysis
Show SpectrogramShows/hides a real-time spectro-
Spectrogram in the Filter display.
of the current signal being EQ’d,
post EQ filter.
gram “waterfall” in the background
of the filter display, post EQ filter.
Show Band ResponseShows/hides the colored area below
Show/Hide Full Window
Analysis
Filter display options menu
Figure 9-28: Filter Display options menu
EQ filter points.
Shows/hides the enlarged filter display in the CueMix FX window.
CUEMIX FX
Page 99
FFT display
Choose Show FFT from the Filter display options
menu (Figure 9-10) to superimpose a real-time
Fast Fourier Transform (FFT) frequency
measurement curve over the EQ filter display, as
demonstrated in Figure 9-30:
FFT curve
Figure 9-30: FFT display.
The FFT curve is post-filter. Therefore, the FFT
shows the results of the EQ filter(s) being applied.
Use the global EQ button for the input or output
channel (Figure 9-3 and Figure 9-6, respectively)
to toggle between the EQ’d and non-EQ’d FFT
display for an A/B comparison.
Spectrogram
Choose Show Spectrogram from the Filter display
options menu (Figure 9-10) to superimpose a real-
time spectrogram “waterfall” display in the
background of the EQ filter display, as
demonstrated in Figure 9-31:
Y-axis labels for FFT display
Figure 9-31: FFT display.
The spectrogram scrolls from top to bottom, where
the top edge of the display represents what you are
hearing “now”. Color represents amplitude along
the left/right frequency spectrum. The amplitude
color scale runs from black (silence) to red (full
scale) as follows:
Choose FFT Analysis from the Devices menu to
open a new window with the filter EQ display for
det aile d inspect ion and adjustm ent of the E Q filte r,
as shown Figure 9-29.
Y-axis labels for EQ controls
Figure 9-29: Full window filter display.
CUEMIX FX
Grow handle
View
controls
Horizontal
controls
Ver tic al
controls
Spectrogram
controls
99
Page 100
View controls
Figure 9-33: View controls
Pause button
Display options
The info box
When any EQ filter point is selected or dragged in
the full window graph, the info box is shown next
to the point in the full graph display (Figure 9-34).
You can show and hide the FFT display,
spectrogram or EQ band response curves as
desired using the Display Options menu options
(Figure 9-29). These settings are independent of
the small graph display options (Figure 9-10), so
you have the flexibility to display different
combinations in each graph.
☛ “Show EQ Controls” will be available only if
the focused pair are a stereo input pair or stereo
output pair.
Logarithmic or Linear X-Axis Scale
The x-axis defaults to a logarithmic scale, but can
be changed to a linear scale if desired. In the View
controls (Figure 9-33), click Logarithmic to access
the x-axis scale options menu. With a linear scale
selected, frequency is constant, but the width of
each octave along the x-axis is different. With a
logarithmic scale selected, octaves are displayed
with a constant width, but frequency is displayed
logarithmically within each octave.
Axes display
The Axes control (Figure 9-33) sets the opacity of
the grid displayed in the graph, from 100% (fully
visible) down to 0% (fully hidden).
Pausing the display
The Pause button in the upper right corner of the
View section (Figure 9-33) allows you to freeze the
display at any time. To resume, click the button
again.
Figure 9-34: The Info Box.
The info box includes the industry standard
scientific note (pitch) name when the control point
is located at a frequency that resides within a
prescribed note range, where C4 is middle C. The
note number is accompanied by the number of
cents (±50) above or below the exact frequency for
the note. If the control point is dragged outside the
note range, only the frequency is shown.
Horizontal controls (frequency axis)
The Hori zontal controls (Figure 9-35) configure
the value range of the x-axis (frequency). Click and
drag the values up or down to set them, or doubleclick to return to the default value.
There are two modes for the controls: Zoom/Offset
and Min/Max. To change the mode, use the
Horizontal control menu (Figure 9-35).
Figure 9-35: Horizontal control menu
In Zoom/Offset mode, Zoom sets the display zoom
from 1x to 100x, where the number represents the
zoom factor relative to the entire frequency range.
For example, when the horizontal zoom value is 1x,
the entire frequency range from 10 to 24000 Hertz
is displayed; when the horizontal zoom value is 2x,
100
CUEMIX FX
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