Mark of the Unicorn 896mk3 FireWire User's Guide

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MOTU 896mk3
User Guide for Mac
1280 Massachusetts Avenue
Business voice: (617) 576-2760
Business fax: (617) 576-3609
Web site: www.motu.com
Tech support: www.motu.com/support
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SAFETY PRECAUTIONS AND ELECTRICAL REQUIREMENTS
CAUTION! READ THIS SAFETY GUIDE BEFORE YOU BEGIN INSTALLATION OR OPERATION. FAILURE TO COMPLY WITH SAFETY INSTRUCTIONS COULD RESULT IN BODILY INJURY OR EQUIPMENT DAMAGE.
HAZARDOUS VOLAGES: CONTACT MAY CAUSE ELECTRIC SHOCK OR BURN. TURN OFF UNIT BEFORE SERVICING.
WARNING: TO REDUCE THE RISK OF FIRE OR ELECTRICAL SHOCK, DO NOT EXPOSE THIS APPLIANCE TO RAIN OR OTHER MOISTURE.
CAUTION: TO REDUCE THE RISK OF ELECTRICAL SHOCK, DO NOT REMOVE COVER. NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
WARNING: DO NOT PERMIT FINGERS TO TOUCH THE TERMINALS OF PLUGS WHEN INSTALLING OR REMOVING THE PLUG TO OR FROM THE OUTLET.
WARNING: IF NOT PROPERLY GROUNDED THE MOTU 896mk3 COULD CAUSE AN ELECTRICAL SHOCK.
The MOTU 896mk3 is equipped with a three-conductor cord and grounding type plug which has a grounding prong, approved by Underwriters' Laboratories and the Canadian Standards Association. This plug requires a mating three-conductor grounded type outlet as shown in Figure A below. If the outlet you are planning to use for the MOTU 896mk3 is of the two prong type, DO NOT REMOVE OR ALTER THE GROUNDING PRONG IN ANY MANNER. Use an adapter as shown below and always connect the grounding lug to a known ground. It is recommended that you have a qualified electrician replace the TWO prong outlet with a properly grounded THREE prong outlet. An adapter as illustrated below in Figure B is available for connecting plugs to two-prong receptacles.
Figure A Figure B
Grounding lug
Screw
3-prong plug
Grounding prong
Properly grounded 3-prong outlet
3-prong plug
Mak e sur e th is i s con nec ted to a known ground.
Adapter
Two-prong receptacle
WARNING: THE GREEN GROUNDING LUG EXTENDING FROM THE ADAPTER MUST BE CONNECTED TO A PERMANENT GROUND SUCH AS TO A PROPERLY GROUNDED OUTLET BOX. NOT ALL OUTLET BOXES ARE PROPERLY GROUNDED.
If you are not sure that your outlet box is properly grounded, have it checked by a qualified electrician. NOTE: The adapter illustrated is for use only if you already have a properly grounded two-prong receptacle. Adapter is not allowed in Canada by the Canadian Electrical Code. Use only three wire extension cords which have three-prong grounding type plugs and three-prong receptacles which will accept the MOTU 896mk3 plug.
IMPORTANT SAFEGUARDS
1. Read these instructions. All the safety and operating instructions should be read before operating the 896mk3.
2. Keep these instructions. These safety instructions and the 896mk3 owner’s manual should be retained for future reference.
3. Heed all warnings. All warnings on the 896mk3 and in the owner’s manual should be adhered to.
4. Follow all Instructions. All operating and use instructions should be followed.
5. Do not use the 896mk3 near water.
6. Cleaning - Unplug the 896mk3 from the computer and clean only with a dry cloth. Do not use liquid or aerosol cleaners.
7. Ventilation - Do not block any ventilation openings. Install in accordance with the manufacturer’s instructions.
8. Heat - Do not install the 896mk3 near any heat sources such as radiators, heat registers, stoves, or another apparatus (including an amplifier) that produces heat.
9. Overloading - Do not overload wall outlets and extension cords as this can result in a risk of fire or electrical shock.
10. Grounding - Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding-type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety. If the provided plug does not fit into your outlet, consult and electrician for replacement of the obsolete outlet.
11. Power cord - Protect the 896mk3 power cord from being walked on or pinched by items placed upon or against them. Pay particular attention to cords and plugs, convenience receptacles, and the point where they exit from the unit.
12. Power switch - Install the 896mk3 so that the power switch can be accessed and operated at all times.
13. Disconnect - The main plug is considered to be the disconnect device for the 896mk3 and shall remain readily operable.
14. Accessories - Only use attachments/accessories specified by the manufacturer.
15. Placement - Use only with the cart, stand, tripod, bracket or table specified by the manufacturer, or sold with the 896mk3. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over.
16. Surge protection - Unplug the 896mk3 during lightning storms or when unused for long periods of time.
17. Servicing - Refer all servicing to qualified service personnel. Servicing is required when the 896mk3 has been damaged in any way, such as when a power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the 896mk3, the 896mk3 has been exposed to rain or moisture, does not operate normally, or has been dropped.
18. Power Sources - Refer to the manufacturer’s operating instructions for power requirements. Be advised that different operating voltages may require the use of a different line cord and/or attachment plug.
19. Installation - Do not install the 896mk3 in an unventilated rack, or directly above heat-producing equipment such as power amplifiers. Observe the maximum ambient operating temperature listed below.
20. Power amplifiers- Never attach audio power amplifier outputs directly to any of the unit’s connectors.
21. Replacement Parts - When replacement parts are required, be sure the service technician has used replacement parts specified by the manufacturer or have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock or other hazards.
22. Safety Check - Upon completion of any service or repairs to this MOTU 896mk3, ask the service technician to perform safety checks to determine that the product is in safe operating conditions.
ENVIRONMENT
Operating Temperature: 10°C to 40°C (50°F to 104°)
TO REDUCE THE RISK OF ELECTRICAL SHOCK OR FIRE
Do not handle the power cord with wet hands. Do not pull on the power cord when disconnecting it from an AC wall outlet. Grasp it by the plug. Do not expose this apparatus to rain or moisture. Do not place objects containing liquids on it.
AC INPUT
100 - 240VAC ~ • 50 / 60Hz • 25 Watts.
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About the Mark of the Unicorn License Agreement and Limited Warranty on Software
TO PERSONS WHO PURCHASE OR USE THIS PRODUCT: carefully read all the terms and conditions of the “click-wrap” license agreement presented to you when you install the software. Using the software or this documentation indicates your acceptance of the terms and conditions of that license agreement.
Mark of the Unicorn, Inc. (“MOTU”) owns both this program and its documentation. Both the program and the documentation are protected under applicable copyright, trademark, and trade-secret laws. Your right to use the program and the documentation are limited to the terms and conditions described in the license agreement.
Reminder of the terms of your license
This summary is not your license agreement, just a reminder of its terms. The actual license can be read and printed by running the installation program for the software. That license agreement is a contract, and clicking “Accept” binds you and MOTU to all its terms and conditions. In the event anything contained in this summary is incomplete or in conflict with the actual click-wrap license agreement, the terms of the click-wrap agreement prevail.
YOU MAY: (a) use the enclosed program on a single computer; (b) physically transfer the program from one computer to another provided that the program is used on only one computer at a time and that you remove any copies of the program from the computer from which the program is being transferred; (c) make copies of the program solely for backup purposes. You must reproduce and include the copyright notice on a label on any backup copy.
YOU MAY NOT: (a) distribute copies of the program or the documentation to others; (b) rent, lease or grant sublicenses or other rights to the program; (c) provide use of the program in a computer service business, network, time-sharing, multiple CPU or multiple user arrangement without the prior written consent of MOTU; (d) translate, adapt, reverse engineer, decompile, disassemble, or otherwise alter the program or related documentation without the prior written consent of MOTU.
MOTU warrants to the original licensee that the disk(s) on which the program is recorded be free from defects in materials and workmanship under normal use for a period of ninety (90) days from the date of purchase as evidenced by a copy of your receipt. If failure of the disk has resulted from accident, abuse or misapplication of the product, then MOTU shall have no responsibility to replace the disk(s) under this Limited Warranty.
THIS LIMITED WARRANTY AND RIGHT OF REPLACEMENT IS IN LIEU OF, AND YOU HEREBY WAIVE, ANY AND ALL OTHER WARRANTIES, BOTH EXPRESS AND IMPLIED, INCLUDING BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE LIABILITY OF MOTU PURSUANT TO THIS LIMITED WARRANTY SHALL BE LIMITED TO THE REPLACEMENT OF THE DEFECTIVE DISK(S), AND IN NO EVENT SHALL MOTU OR ITS SUPPLIERS, LICENSORS, OR AFFILIATES BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING BUT NOT LIMITED TO LOSS OF USE, LOSS OF PROFITS, LOSS OF DATA OR DATA BEING RENDERED INACCURATE, OR LOSSES SUSTAINED BY THIRD PARTIES EVEN IF MOTU HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS WHICH MAY VARY FROM STATE TO STATE. SOME STATES DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY FOR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU.
Update Policy
In order to be eligible to obtain updates of the program, you must complete and return the attached Mark of the Unicorn Purchaser Registration Card to MOTU.
Copyright Notice
Copyright © 2008, 2007, 2006, 2005, 2004, 2003 by Mark of the Unicorn, Inc. All rights reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any human or computer language, in any form or by any means whatsoever, without express written permission of Mark of the Unicorn, Inc., 1280 Massachusetts Avenue, Cambridge, MA, 02138, U.S.A.
Limited Warranty on Hardware
Mark of the Unicorn, Inc. and S&S Research (“MOTU/S&S”) warrant this equipment against defects in materials and workmanship for a period of TWO (2) YEARS from the date of original retail purchase. This warranty applies only to hardware products; MOTU software is licensed and warranted pursuant to separate written statements.
If you discover a defect, first write or call Mark of the Unicorn at (617) 576-2760 to obtain a Return Merchandise Authorization Number. No service will be performed on any product returned without prior authorization. MOTU will, at its option, repair or replace the product at no charge to you, provided you return it during the warranty period, with transportation charges prepaid, to Mark of the Unicorn, Inc., 1280 Massachusetts Avenue, MA 02138. You must use the product’s original packing material for in shipment, and insure the shipment for the value of the product. Please include your name, address, telephone number, a description of the problem, and the original, dated bill of sale with the returned unit and print the Return Merchandise Authorization Number on the outside of the box below the shipping address.
This warranty does not apply if the equipment has been damaged by accident, abuse, misuse, or misapplication; has been modified without the written permission of MOTU, or if the product serial number has been removed or defaced.
ALL IMPLIED WARRANTIES, INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED IN DURATION TO TWO (2) YEARS FROM THE DATE OF THE ORIGINAL RETAIL PURCHASE OF THIS PRODUCT.
THE WARRANTY AND REMEDIES SET FORTH ABOVE ARE EXCLUSIVE AND IN LIEU OF ALL OTHERS, ORAL OR WRITTEN, EXPRESS OR IMPLIED. No MOTU/S&S dealer, agent, or employee is authorized to make any modification, extension, or addition to this warranty.
MOTU/S&S ARE NOT RESPONSIBLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM ANY BREACH OF WARRANTY, OR UNDER ANY LEGAL THEORY, INCLUDING LOST PROFITS, DOWNTIME, GOODWILL, DAMAGE OR REPLACEMENT OF EQUIPMENT AND PROPERTY AND COST OF RECOVERING REPROGRAMMING, OR REPRODUCING ANY PROGRAM OR DATA STORED IN OR USED WITH MOTU/S&S PRODUCTS.
Some states do not allow the exclusion or limitation of implied warranties or liability for incidental or consequential damages, so the above limitation or exclusion may not apply to you. This warranty gives you specific legal rights, and you may have other rights which vary from state to state.
MOTU, AudioDesk, Mark of the Unicorn and the unicorn silhouette logo are trademarks of Mark of the Unicorn, Inc.
This equipment has been type tested and found to comply with the limits for a class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio or television equipment reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by any combination of the following measures:
• Relocate or reorient the receiving antenna
• Increase the separation between the equipment and the receiver
• Plug the equipment into an outlet on a circuit different from that to which the receiver is connected
If necessary, you can consult a dealer or experienced radio/television technician for additional assistance.
PLEASE NOTE: only equipment certified to comply with Class B (computer input/output devices, terminals, printers, etc.) should be attached to this equipment, and it must have shielded interface cables in order to comply with the Class B FCC limits on RF emissions.
WARNING: changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment.
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Contents
Quick Reference: 896mk3 Front Panel
5
6
Quick Reference: 896mk3 Rear Panel
Quick Reference:
7
MOTU Audio Setup
About the 896mk3
9
15
Packing List and Mac System Requirements
Installing the 896mk3 Hardware
17
33
Installing the 896mk3 Mac Software
MOTU Audio Setup
35
43
896mk3 Front Panel Operation
Digital Performer
53
AudioDesk
57
Other Mac OS X Audio Software
61
Reducing Monitoring Latency
69
75
CueMix Console
MOTU SMPTE Console
103
107
Troubleshooting
Index
109
3
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This section controls the 896mk3’s built-in CueMix FX mixer and effects. There are eight
stereo mix busses: each bus mixes all inputs (or any subset you wish) to a stereo output of
The light that is illuminated here
tells you which bank you are
your choice. You can apply EQ and compression to inputs and outputs, plus reverb to ins, outs
monitoring with the program-
and mixes. The four knobs below the LCD correspond directly to the four labeled sections of
the LCD. Use the CHANNEL knob to choose the input, output or mix you wish to edit. Push it
mable meter bank to the left.
to switch among inputs, outputs and busses, then turn it to choose the desired channel or
bus. Use the PAGE, PARAM and VALUE knobs to access the settings for the chosen channel.
The CLOCK LEDs indicate the global sample rate at which the
MOTU 896mk3 is operating. Use MOTU Audio Setup to set the
sample rate or to choose an external clock source, from which the
FireWire is a “plug-and-play” proto-
col. That means that you can turn off
the MOTU 896mk3 and turn it back
on (or even unplug it) without
restarting your computer. Keep in
mind, however, that if you wish to
change the MOTU 896mk3’s settings
in MOTU Audio Setup, the MOTU
896mk3 needs to be plugged in and
switched on.
Use this knob to choose which
audio bank you are viewing with
the programmable meters above.
sample rate will be set. When no sample clock is currently
present, these lights flash. For example, if you’ve set the MOTU
896mk3 to slave to an external clock, such as ADAT, but there is no
clock signal currently being detected, these lights will flash.
Push the CHANNEL knob
repeatedly to cycle among
the four main sections of
the mixer: mix busses,
inputs, outputs and the
reverb modul e. Push the
PARAM knob to enter the
SETUP menu, which
provides global 896mk3
settings, such as the global
sample rate, etc.
Connect a standard foot switch here for
hands-free punch-in and punch-out
during recording. For details about how
to set this up, see “Enable Pedal” on
page 41.
From the factory, the
PHONES jack is a
discrete output (at
44.1/48 kHz), but it
can mirror any other
output pair (digital or
analog). For example,
at 88.2/96 kHz, it
defaults to mirroring
the main outs. As the
primary phone jack, it
has its own dedicated
volume knob.
These meters display
the level for the
896mk3’s main outs.
The phone jack labeled (MAIN OUT) is a
standard quarter-inch stereo headphone jack.
Its output is hard-wired to mirror the XLR main
outs on the rear panel. From the factory, the
MASTER VOL knob above it controls the main
outs and this jack, but MASTER VOL can be
programmed to control any combination of
outputs. See “The Monitor Group” on page 97
for details. Push the knob once to view the
current volume setting in the LCD display; push
it again to mute the monitor group; push a
third time to return to the previous
volume.Note: if the Monitor group is
programmed to not include the main outs, the
MASTER VOL knob will no longer control the
volume of this phone jack, either.

Quick Reference: 896mk3 Front Panel

These 10-segment level meters are dedicated to the 896mk3’s
eight analog inputs. The top red ‘HOLD’ LED illuminates when the
This bank of level meters can be programmed to
signal reaches full scale—for even just one sample—and remains
display any input or output bank: analog, optical
(ADAT or TOSLINK), or “digital” (AES/EBU and S/PDIF).
illuminated until you clear it in the software. The ‘CLIP’ LED below
only lights up momentarily so that you can continue to adjust level
Use MOTU Audio Setup or the METERS knob below to
choose which bank you’d like to view with these
meters. The LEDs to the right show which bank you
are currently monitoring.
even after clipping has just occurred. The remaining LEDs provide
two different scales for operation with or without V-Limit™, which
provides hardware limiting and clip prevention for signal levels as
high as +12dB over zero. Without V-Limit, the LED scale goes up to
These eight trim knobs provide
over +60 dB of preamp gain
adjustment for each analog
input (not including the pad).
Trim applies to either the XLR
mic input or the quarter-inch
TRS input.
-1 dB and clips at zero. With V-Limit, the LED scale goes up to
+12 dB and clips when the input signal goes over + 12 dB.
These toggle switches provide
phantom power for a condenser mic
plugged into this input and a -20dB
pad. For 48V power, up is on. To engage
the pad, flip the PAD switch up.
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The MOTU 896mk3’s eight analog outputs
are XLR connectors referenced to +19 dBU.
They are equipped with 24-bit D/A
converters capable of 192kHz.
. See “Main Out Assign” on page 39. You
These XLR/TRS combo jacks accept either a mic cable or a quarter-inch
guitar cable. Both the low-impedance XLR jack and the high-impedance
TRS jack are equipped with a preamp (so don’t connect a +4 line level XLR
cable!) 48V phantom power and 20 dB pad can be applied via the switches
provided on the front panel. The trim knob provides over 60 dB of gain.

Quick Reference: 896mk3 Rear Panel

These two XLR jacks serve as the MOTU 896mk3’s main analog outputs. You
can connect them to a set of powered studio monitors and then control the
These AES/EBU connectors can
handle any supported sample rate
volume from the front panel MASTER VOL knob. These jacks are always
up to 96 kHz, and they are also
mirrored by the MAIN OUT headphone jack on the front panel.
equipped with a sample rate
Main Out 1-2
To hear disk tracks in your audio software on these main outs, assign the disk
tracks (and master fader) to these main outs. Also make sure the Main Out
Assign option is set to
converter so you can input or
output at a different rate than the
896mk3. For details, see “Syncing
AES/EBU devices” on page 25. At
can also use CueMix FX to monitor live 896mk3 inputs here as well.
the 4x sample rates, (176.4 and
192kHz), AES/EBU is disabled.
Connect the 896mk3 to the
computer here using the standard
1394 FireWire cable provided with
your MOTU 896mk3. Use the extra
FireWire port to daisy-chain up to
four 896mk3’s to a single FireWire
These jacks provide
stereo, 24-bit S/PDIF
digital input and
output at all
supported sample
rates (up to 96 kHz).
The 896mk3 is equipped
with an auto-switching
international power supply.
bus. You can also connect a MOTU
828, FireWire hard drive or other
FireWire device. For details, see
“Connecting multiple MOTU
FireWire interfaces” on page 29.
These optical digital I/O connectors can be connected either to an ADAT-compatible “lightpipe” device (such as a digital mixer) or to a S/PDIF optical (“TOSLINK”) compatible device, such
as an effects processor or DAT machine. Be sure to set the format in the MOTU Audio Setup software (or using the front panel LCD). (see “Optical input/output” on page 39 for details.) ADAT
optical supplies eight channels of 24-bit digital I/O per bank (4 channels per bank at 96kHz). TOSLINK is stereo at sample rates up to 96 kHz.
Use the word clock input and
output for digital transfers with
devices that cannot slave to the
clock supplied by their digital I/O
One special note: you can choose independent formats for each bank, A and B, as well as IN and OUT within each bank. For example, you could choose ADAT for the optical A IN (for, say,
eight channels of input from your digital mixer) and stereo TOSLINK for the optical A OUT (for, say, your DAT machine).
connection with the 896mk3.
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Quick Reference:
CHAPTER
MOTU Audio Setup
Determines the clock source for your 896mk3. If you’re just using the analog ins and outs, set this to ‘Internal’. The other settings are for digital transfers via AES/EBU, S/PDIF or optical ports, or for slaving the 896mk3 to word clock.
This menu lets you choose what you will hear from the PHONES jack. To mirror the main outs, choose Main Out 1-2. Or you can mirror any other output pair. To hear the phones as their own independent output, choose Phones 1-2 (at 44.1 or 48 kHz). At higher sample rates, the phones must mirror any other available output pair.)
The 896mk3 driver provides a stereo return back to the computer. This return feeds the signal on any 896mk3 output pair directly back to the computer, where you can record, process, monitor or otherwise use it. This is a great way to “bounce” full mixes, complete with live audio routed through the 896mk3 only, back into the computer.
Provides several options for the 896mk3’s AES/EBU sample rate conversion. See, “Syncing AES/EBU devices” on page 25.
The Clip Hol d Time controls how long the top-most red LED remains illuminated after clipping. Choose ‘Infinite’ if you want to be able to clear the LED from Digital Performer. The Peak Hold Time controls how long the highest illuminated LED remains lit before going dark.
Click the tabs to access general MOTU FireWire interface settings or settings specific to the 896mk3 (or other connected interface.)
Choose the global sample rate for the system here.
Specifies the stereo input and output pair when the 896mk3 is chosen for Mac OS X audio I/O.
Each optical bank can be config­ured independently ADAT or TOSLINK. Disable them when not in use to conserve DSP and FireWire bus bandwidth.
Choose the output pair you would like the main outs to mirror, or choose Main Outs to operate them as their own independent pair.
Lets you choose what to monitor with the 896mk3’s programmable front panel meters.
If you are running an 896mk3 interface at a high sample rate (88.2, 96, 176.4 or 192 kHz), this option appears in the interface tab. It lets you choose a word clock output rate that either matches the global sample rate (e.g. 96kHz) or reduces it to the corresponding 1x rate (e.g. 48kHz instead of 192 kHz).
Click the General tab to access these settings.
Check this option if you would like the MOTU Audio Setup icon to appear in the application dock as soon as a MOTU FireWire interface is detected (switched on, plugged in, etc.)
This button opens another dialog that lets you assign your own customized names to each 896mk3 input and output. For example, if you have a lead vocal mic plugged into input 1, you could name it “Lead Vox”. Your customized names then appear in your host audio application (if it supports Core Audio input naming).
If you have a foot switch connected to the 896mk3, these settings let you map the foot switch to any computer keyboard key for both the up and down position. For details about how to set this up, see “Enable Pedal” on page 41.
In the standard Mac OS X fashion, the console appears in the dock when you launch it. If the Laun ch option is checked (as shown above), the icon appears as soon as you switch on your 896mk3 interface. If you click and hold on the dock icon (instead of clicking it) or control-click, a menu of hardware settings appears as shown to the right. You can view and configure any hardware settings from this menu, without opening the console window.
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8
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CHAPTER

About the 896mk3

1
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
The 896mk3 rear panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
The 896mk3 front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
16-bit and 24-bit recording . . . . . . . . . . . . . . . . . . . . . . . . . . 12
CueMix FX 32-bit floating point mixing and effects . . 13
AudioDesk . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Digital Performer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Other host audio software . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

OVERVIEW

The 896mk3 is a FireWire audio interface for Mac and Windows that provides 28 separate inputs and 32 separate outputs (at 44.1 or 48kHz). Both analog and digital I/O are offered at sample rates up t o 96 k Hz, and ana log record ing and playb ack i s offered at rates up to 192 kHz. All inputs and outputs can be accessed simultaneously. The 896mk3 consists of a standard 19-inch, double space, rack-mountable I/O unit that connects directly to a computer via a standard IEEE 1394 FireWire™ cable.
The 896mk3 offers the following main features:
Eight 24-bit XLR analog outputs
Eight 24-bit c analog inputs equipped with
XLR/TRS “combo” jacks
Eight mic preamps (one on each input)
Independent 48V phantom power and 20 dB
pad for each mic input
Independent front-panel trim for each input
Two extra XLR analog main outs
Operation on all analog I/O at standard sample
rates up to 192 kHz
Two banks of optical digital I/O that provide 16 channels of ADAT optical at 48 kHz, 8 channels of S/MUX optical I/O at 96 kHz or two banks of stereo TOSLINK at rates up to 96 kHz
AES/EBU digital I/O at samples rates up to 96 kHz with sample rate conversion
RCA S/PDIF at sample rates up to 96 kHz
Word clock input and output
On-board SMPTE synchronization via any analog input and output
Two FireWire jacks for chaining multiple units
Foot switch input for hands-free punch-in/out
Two phone jacks with independent volume control
Programmable master volume knob
CueMix™ FX no-latency mixing, monitoring and effects processing
Front-panel LCD programming for the mixer and all other settings
Dedicated 10-segment LED level meters for all eight analog inputs
Dedicated 10-segment level meters for main outs
Programmable 10-segment LED level meters that display levels for any 8-channel input or output bank, as well as AES/EBU or S/PDIF digital I/O
Auto-switching international power supply
Stand-alone operation
Mac and Windows drivers for multi-channel operation and across-the-board compatibility with any audio software on both platforms
9
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AudioDesk™, full-featured audio workstation software for Mac OS that supports both 16-bit and 24-bit recording
With a variety of I/O formats, mic preamps, no­latency mixing and processing of live input and synchronization capabilities, the 896mk3 is a complete, portable “studio in a box” when used with a Mac or Windows computer.

THE 896MK3 REAR PANEL

The 896mk3 rear panel has the following connectors:
Eight 24-bit 192 kHz XLR analog outputs
Eight 24-bit 192 kHz “combo” (XLR + balanced quarter-inch) analog inputs, each equipped with a mic preamp, front-panel 48V phantom power, front-panel pad switch and front-panel trim knob
Two XLR main analog outputs with volume knob (on the front panel)

28 inputs and 32 outputs

All 896mk3 inputs and outputs can be used simul­taneously, for a total of 28 inputs and 32 outputs at
44.1/48kHz:
Connection Input Output
24-bit 192kHz XLR analog 8 8
24-bit 192kHz XLR main outputs - stereo
Headphone output* - stereo
ADAT optical digital† 16 16
AES/EBU 24-bit 96kHz digital stereo stereo
RCA S/PDIF 24-bit 96kHz digital stereo stereo
Total 28 32
* The phone jack below the MASTER VOL knob is hard-wired to (mirrors) the XLR main outs. The PHONES output can operate as an independent output pair, or it can mirror any other 896mk3 output pair, such as the main outs.
Two sets of optical connectors (in and out), individually switchable among ADAT optical “lightpipe”, 96 kHz S/MUX optical or S/PDIF “TOSLINK”
AES/EBU input and output
RCA S/PDIF in/out
BNC word clock input and output
Two 1394 FireWire jacks
10
† The 896mk3 optical connectors support several standard optical I/O formats, which provide varying channel counts. See “Optical input/ output” on page 39 for details about optical bank operation.
With the exception of the phone jack on the front panel labeled “(MAIN OUT)”, all inputs and outputs are discrete. For example, using the main outs does not “steal” an output pair from the bank of eight XLR analog outputs. The same is true for the headphone outs.

Analog

All 10 analog inputs and outputs are equipped with 24-bit 192 kHz A/D converters. All audio is carried to the computer in a 24-bit data stream.

Mic/guitar preamps

All eight analog inputs are equipped with a preamp on a combo-style connector that accepts either an XLR or quarter-inch (guitar) plug. Individual 48V
ABOUT THE 896MK3
Page 11
phantom power and 20 dB pad are supplied by separate front panel switches for each input. In addition, each input has its own trim knob, which provides over 60 dB of gain.

Analog input overload protection

All eight mic inputs are equipped with V-Limit™, a hardware limiter that helps prevent digital clipping from overloaded input signals. With V-Limit enabled, signals can go above zero dB (with limiting applied) to as high as +12 dB above zero with no distortion due to digital clipping.
Additional or alternative protection can be applied to the mic/guitar inputs by enabling the 896mk3’s Soft Clip feature, which engages just before clipping occurs and helps reduce perceptible distortion.

Main Outs

The main outs are equipped with 24-bit 192kHz D/A converters and serve as independent outputs for the computer or for the 896mk3’s on-board CueMix FX mixes. The main out volume can be controlled with the front panel volume knob.

Optical

The two optical banks provide 16 channels of ADAT optical at 44.1 or 48 kHz, 8 channels of S/MUX optical I/O at 96 kHz or two banks of stereo TOSLINK at rates up to 96 kHz. The banks operate independently, including input and output, allowing you to mix and match any optical formats. For example, you could receive 4 channels of 96 kHz S/MUX input on Bank A while at the same time sending 96 kHz stereo optical S/PDIF (“TOSLINK”) from the Bank A output.

AES/EBU with sample rate conversion

The 896mk3 rear panel provides a standard AES/EBU digital input and output that supports digital I/O at 44.1, 48, 88.2 and 96 kHz. In addition, input or output can be sample-rate converted to any of the se sample rates in sit uations that ca ll for a
different rate than the 896mk3’s global sample rate. The AES/EBU jacks are disabled at the 4x sample rates (176.4 and 192kHz).

S/PDIF

The 896mk3 rear panel provides S/PDIF input and output in two different formats: RCA “coax” and optical “TOSLINK”. The RCA jacks are dedicated to the S/PDIF format. The TOSLINK jacks can be used either for either TOSLINK or ADAT optical, as discussed earlier.

Word clock

Th e 8 96m k3 pro vide s s tan da rd w ord clo ck tha t c an slave to any supported sample rate. In addition, word clock can resolve to and generate “high” and “low” sample rates. For example, if the 896mk3 global sample rate is set to 96 kHz, the word clock input can resolve to a “low” rate of 48 kHz. Similarly, when the 896mk3 is operating at 192 kHz, MOTU Audio Setup lets you choose a word clock output rate of 48 kHz (the
setting).
48kHz
Force 44.1/

On-board SMPTE synchronization

The 896mk3 can resolve directly to SMPTE time code via any TRS analog input, without a separate synchronizer. The 896mk3 can also generate SMPTE time code via any XLR analog output. The 896mk3 provides a DSP-driven phase-lock engine with sophisticated filtering that provides fast lockup times and sub-frame accuracy.
The included MOTU SMPTE Console™ software provides a complete set of tools for generating and regenerating SMPTE time code, which allows you to slave other devices to the computer. Like CueMix FX, the synchronization features are cross-platform and compatible with all audio sequencer software that supports the ASIO2 sample-accurate sync protocol.
ABOUT THE 896MK3
11
Page 12

1394 FireWire

The two 1394 FireWire jacks accept a standard IEEE 1394 FireWire cable to connect the 896mk3 to a FireWire-equipped Mac or Windows computer. The second jack can be used to daisy chain multiple interfaces — up to four MOTU FireWire interfaces — on a single FireWire bus. It can also be used to connect other FireWire devices without the need for a FireWire hub. Keep in mind, however, that the 896mk3 uses more FireWire bus bandwidth when one or both optical banks are enabled, or when it operates at higher sample rates. These operating configurations will limit the number of devices you can daisy chain on a single FireWire bus.

THE 896MK3 FRONT PANEL

Metering

The front panel of the MOTU 896mk3 displays two eight-channel banks of 10-segment ladder LEDs. The left-hand bank always shows the eight analog inputs. The right-hand bank shows any other bank you choose with the Meters knob: Analog out, optical I/O (ADAT or TOSLINK) or digital I/O (AES/EBU and S/PDIF). A status LED to the right shows which bank you are currently viewing. You can also adjust this setting in the MOTU Audio Setup software.
The 896mk3 front panel also displays stereo meters for the main analog outs.
Clock
The chosen in the MOTU Audio Setup software). The Rate Convert LEDs indicate if sample rate conversion is being applied to the AES/EBU input or output, and if so, the rate being converted to.

Input trim knobs, phantom power & 20 dB Pad

The front-panel input trim knobs provide independent trim for the eight analog inputs.
lights indicate the global sample rate (as
The phantom power switch for each input provides 48V phantom power. Up is on; down is off.
The -20 dB pad switch for each input reduces the mic input signal going to the A/D converter by 20 dB. Up is on (pad engaged); down is off.

Headphone output and main volume control

The 896mk3 front panel provides two independent headphone jacks with independent volume knobs, one of which also controls the XLR main outs on the rear panel. Alternately, this MASTER VOL knob can be programmed to control any combination of outputs (analog and/or digital). For example, it can control monitor output for an entire 5.1 or 7.1 surround mix.

Foot switch

The quarter-inch Foot Switch jack accepts a standard foot switch. When you push the foot switch, the 896mk3 triggers a programmable keystroke on the computer keyboard. For example, you could program the foot switch to toggle recording in your host software. The MOTU Audio Setup software lets you program any keystroke you wish.

Programmable backlit LCD display

Any 896mk3 setting, including the powerful CueMix FX on-board 16-bus mixer with effects, can be accessed directly from the front panel using the four rotary encoders and the 2x16 backlit LCD display.

16-BIT AND 24-BIT RECORDING

The 896mk3 system handles all data with a 24-bit signal path, regardless of the I/O format. You can record and play back 16-bit or 24-bit audio files at any supported sample rate via any of the 896mk3’s analog or digital inputs and outputs. 24-bit audio files can be recorded with any compatible host application that supports 24-bit recording.
12
ABOUT THE 896MK3
Page 13

CUEMIX FX 32-BIT FLOATING POINT MIXING AND EFFECTS

All 896mk3 inputs and outputs can be routed to the on-board CueMix FX 16-bus (8 stereo) digital mixer driven by hardware-based DSP with 32-bit floating point precision. The mixer allows you to apply no-latency effects processing to inputs, outputs or bus ses direc tly in t he 896mk3 hardware , independent of the computer. Effects can even be applied when the 896mk3 is operating stand-alone (without a computer) as a complete rack-mounted mixer. Input signals to the computer can be recorded wet, dry, or dry with a wet monitor mix (for musicians during recording, for example).
Effects include reverb, parametric EQ and compression/limiting. The 896mk3’s Classic Reverb™ provides five different room types, three frequency bands with adjustable crossover points, shelf filtering and reverb lengths up to 60-seconds.
Two forms of compression are supplied: a standard compressor with conventional threshold/ratio/ attack/release/gain controls and the Leveler™, an accurate model of the legendary LA-2A optical compressor, which provides vintage, musical automatic gain control.
CueMix FX also provides 7-band parametric EQ modeled after British analog console EQs, featuring 4 filter styles (gain/Q profiles) to effectively cover a wide range of audio material. Low-pass and high-pass filters are also supplied with slopes that range from 6 to 36 dB. The EQ employs extremely high precision 64-bit floating point processing.
you to keep tabs on the 896mk3’s processing resources. Each input, output and mix bus provides a send to the Classic Reverb processor, which then feeds reverb returns to mix busses and outputs, with a selectable split point between them to prevent send/return feedback loops.

AUDIODESK

AudioDesk is a full-featured, 24-bit audio workstation software package included with the 896mk3 system (for Mac only). AudioDesk provides multi-channel waveform editing, automated virtual mixing, graphic editing of ramp automation, real-time effects plug-ins with 32-bit floating point processing, crossfades, support for many third-party audio plug-ins, background processing of file-based operations, sample­accurate editing and placement of audio, and more.

DIGITAL PERFORMER

The 896mk3 system is fully integrated with MOTU’s award-winning Digital Performer audio sequencer software package.

OTHER HOST AUDIO SOFTWARE

The 896mk3 system includes a standard Mac OS X CoreAudio driver for multichannel I/O with any audio application that supports CoreAudio.
The 838mk3’s flexible effects architecture allows you to apply EQ and compression on every input and output (a total of 58 channels), with enough DSP resources for at least one band of parametric EQ and compression on every channel at 48 kHz. However, DSP resources are allocated dynamically and a DSP meter in the CueMix FX software allows
ABOUT THE 896MK3
13
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14
ABOUT THE 896MK3
Page 15
CHAPTER
Packing List and
2

Mac System Requirements

PACKING LIST

The 896mk3 ships with the items listed below. If any of these items are not present in your 896mk3 box when you first open it, please immediately contact your dealer or MOTU.
One 896mk3 I/O rack unit
One 6-pin to 6-pin IEEE 1394 “FireWire” cable
Power cord
One 896mk3 Mac/Windows manual
One AudioDesk manual
One cross-platform installer CD
Product registration card
MAC SYSTEM REQUIREMENTS
The 896mk3 system requires the following Mac system:
A G4/500MHz Power Mac or faster equipped with at least one FireWire port
At least 256MB (megabytes) of RAM (512MB or more is recommended)

PLEASE REGISTER TODAY!

Please register your 896mk3 today. There are two ways to register.
Visit www.motu.com/register
OR
Fill out and mail the included product
registration card
As a registered user, you will be eligible to receive technical support and announcements about product enhancements as soon as they become available. Only registered users receive these special update notices, so please register today.
Be sure to do the same for the included AudioDesk software, which must be registered separately. You can do so online or by filling out and mailing the included software registration card found at the beginning of your AudioDesk manual. Please be sure to register AudioDesk as well, so that you will be eligible to receive technical support and announcements about AudioDesk software enhancements as soon as they become available.
Mac OS X (version 10.4.9 or later)
A large hard drive (preferably at least 100GB)
Thank you for taking the time to register your new MOTU products!
15
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16
PACKING LIST AND MAC SYSTEM REQUIREMENTS
Page 17
CHAPTER

Installing the 896mk3 Hardware

3

OVERVIEW

Here’s an overview for installing the 896mk3:
Connect the 896mk3 interface. . . . . . . . . . . . . . . . . . . . . . . 17
Connect the 896mk3 to the computer.
Connect audio inputs and outputs . . . . . . . . . . . . . . . . . . 18
Make optical and analog connections as desired.
Connect a foot switch. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Connect a footswitch to trigger any keystroke.
A typical 896mk3 setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
An example setup for computer-based mixing/FX.
Making sync connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
If you need to resolve the 896mk3 with other devices, make the necessary sync connections.
Syncing to SMPTE time code directly . . . . . . . . . . . . . . . . 22
Syncing to video and/or SMPTE time code using a
synchronizer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Syncing S/PDIF devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Syncing optical devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Syncing AES/EBU devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Syncing word clock devices. . . . . . . . . . . . . . . . . . . . . . . . . . 28
Connecting multiple MOTU FireWire interfaces . . . . . 29

CONNECT THE 896MK3 INTERFACE

1
Plug one end of the 896mk3 FireWire cable (included) into the FireWire socket on the computer as shown below in Figure 3-1.
You can connect the 896mk3 to an 800Mbit “FireWire B” port using a 9-pin to 6-pin FireWire B cable (not shown). However, the 896mk3 will still operate at its specified 400Mbit (FireWire A) data rate.
2
Plug the other end of the FireWire cable into the
896mk3 I/O as shown below in Figure 3-1.
Figure 3-1: Connecting the 896mk3 to the computer.
17
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CONNECT AUDIO INPUTS AND OUTPUTS

The 896mk3 audio interface has the following audio input and output connectors:
8 combo-style XLR/quarter-inch analog inputs
8 XLR analog outputs
2 XLR main outs
AES/EBU input/output
S/PDIF input/output
ADAT optical input/output
Here are a few things you should keep in mind as you are making these connections to other devices.

Analog inputs

Connect a microphone, guitar, instrument or other analog input to any XLR/quarter-inch combo jack with either a standard mic cable or a balanced cable with a quarter-inch plug.
Phantom power
If you are connecting a condenser microphone or other device that requires phantom power, flip up the 48V switch on the front panel to engage phantom power.
Tr i m
Both the low-impedance XLR mic input and the high-impedance quarter-inch guitar input are equipped with over 60 dB gain. Use the corresponding front panel trim knob to adjust the input level as needed for each input.
20 dB pad
If the input signal is too hot with the trim turned all the way down, engage (flip up) the 20dB pad switch for the input on the front panel.

Analog outputs

For the XLR outputs, use high-quality shielded cables. These outputs are referenced to +19 dBu.

Main outs

The XLR main outputs serve as independent outputs. From the factory, the main out volume is controlled by the MASTER VOL knob on the front panel, although this knob can be programmed to control any combination of outputs. For details, see “The Monitor Group” on page 97. In a standard studio configuration, the main outs are intended for a pair of studio monitors, but they can also be used as additional outputs for any purpose.

ADAT optical

The 896mk3 rear panel provides two sets of ADAT optical (“lightpipe”) connectors: Bank A and B (Figure 3-3). Each bank provides an input and output connector. All four connectors can operate independently and offer two different optical formats: ADAT optical or TOSLINK (optical S/PDIF). For example, you could connect 8-channel ADAT optical input from your digital mixer and stereo TOSLINK output to an effects processor.
Figure 3-2: the 896mk3 front panel.
18
INSTALLING THE 896MK3 HARDWARE
Page 19
The 896mk3 supplies +12dB of digital trim (boost) for each optical input, which can be adjusted from CueMix FX (“Input trim” on page 81) or the front panel (“The IN (inputs) menu” on page 48).
Below is a summary of optical formats:
Format 44.1 or 48 kHz 88.2 or 96 kHz
ADAT optical 8 channels 4 channels
TOSLINK stereo stereo

S/PDIF

If you make a S/PDIF digital audio connection to another device, be sure to review the digital audio clocking issues, as explained in “Syncing S/PDIF devices” on page 24.
The 896mk3 supplies +12dB of digital trim (boost) for the S/PDIF input pair, which can be adjusted from CueMix FX (“Input trim” on page 81) or the front panel (“The IN (inputs) menu” on page 48).
Optical operation at 44.1 or 48 kHz
When configured for ADAT “lightpipe”, an optical connector provides 8 channels at 44.1 and 48 kHz.
ADAT optical operation at 88.2 or 96 kHz
When configured for ADAT “lightpipe”, an optical con nec tor prov ide s fou r cha nnel s at 8 8.2 or 96 kHz (2x sample rates). When using the ADAT lightpipe format at a 2x rate, be sure to choose either Type I or Type I I ope ration, a s exp laine d in “ADAT SM UX Typ e” on pa ge 4 7 .
ADAT optical operation at 88.2 or 96 kHz
When configured for ADAT “lightpipe”, an optical con nec tor prov ide s fou r cha nnel s at 8 8.2 or 96 kHz (2x sample rates). When using the ADAT lightpipe format at a 2x rate, be sure to choose either Type I or Type I I ope ration, a s exp laine d in “ADAT SM UX Typ e” on pa ge 4 7 .
Choosing a clock source for optical connections
Be sure to review the digital audio clocking issues, as explained in “Syncing optical devices” on page 25.

AES/EBU

Connect standard AES/EBU input and output. 2x sample rates (88.2 & 96 kHz) are supported; 4x samples rates (176.4 or 192kHz) are not supported.
Be sure to review the digital audio clocking issues, as explained in “Syncing AES/EBU devices” on page 25.
The 896mk3 supplies +12dB of digital trim (boost) for the AES/EBU input pair, which can be adjusted from CueMix FX (“Input trim” on page 81) or the front panel (“The IN (inputs) menu” on page 48).

CONNECT A FOOT SWITCH

If you would like to use a foot switch with your 896mk3, connect it to the FOOT SWITCH jack. See “Quick Reference: MOTU Audio Setup” on page 7 for information about how to program the foot switch to trigger any computer keystroke you wish.
Figure 3-3: the 896mk3 rear panel.
INSTALLING THE 896MK3 HARDWARE
19
Page 20

A TYPICAL 896MK3 SETUP

Here is a typical 896mk3 studio setup. This rig can be operated without a conventional mixer. All mixing and processing can be done either in the 896mk3, in the computer with audio software, or both. During recording, you can use the 896mk3’s
DAT deck
monitors
CueMix™ FX mixer to apply reverb, EQ and compression to what you are recording and monitor it via the main outs, headphone outs, or any other output pair. You can control everything from the included CueMix Console software.
sends to
rack
below)
other outputs
(stage
monitors,
etc.)
FX unit (in
AES/EBU
Optical output
Mac
MOTU 8pre and/or
other optical devices
FireWire
quarter-inch analog outs
headphones
Headphone jack (on front panel)
Pedal jack (on front panel)
foot switch
mic
guitar
quarter-inch analog outs
20
synths, samplers, effects units, etc.
Figure 3-4: A typical 896mk3 studio setup.
INSTALLING THE 896MK3 HARDWARE
synthesizer
Page 21

MAKING SYNC CONNECTIONS

If you connect devices digitally to the 896mk3, or if you need to synchronize the 896mk3 with an outside time reference such as SMPTE time code, you must pay careful attention to the synchroni­zation connections and clock source issues discussed in the next few sections.

Do you need to synchronize the 896mk3?

If you will be using only the 896mk3’s analog inputs and outputs (and none of its digital I/O), and you have no plans to synchronize your 896mk3 sy ste m to SMP TE t ime code or o the r ex ter nal clo ck source, you don’t need to make any sync connections. You can skip this section and proceed to chapter 4, “Installing the 896mk3 Mac Software” (page 33). After you install the 896mk3 software, you’ll open MOTU Audio Setup and set the Clock Source setting to Internal as shown below. For details, see chapter 5, “MOTU Audio Setup” (page 35).

Synchronization is critical for clean digital I/O

Synchronization is critical in any audio system, but it is especially important when you are transferring audio between digital audio devices. Your success in using the 896mk3’s digital I/O features depends almost entirely on proper synchronization. The following sections guide you through several recommended scenarios.

Be sure to choose a digital audio clock master

When you transfer digital audio between two devices, their audio clocks must be in phase with one another — or phase-locked. Otherwise, you’ll hear clicks, pops, and distortion in the audio — or perhaps no audio at all.
Not phase-locked Phase-locked
Device A
Device B
Figure 3-6: When transferring audio, two devices must have phase­locked audio clocks to prevent clicks, pops or other artifacts.
There are two ways to achieve phase lock: slave one device to the other, or slave both devices to a third master clock. If you have three or more digital audio devices, you need to slave them all to a single master audio clock.
Figure 3-5: You can run the 896mk3 under its own internal clock when it has no digital audio connections and you are not synchroniz­ing the 896mk3 system to an external time reference such as SMPTE time code.

Situations that require synchronization

There are three general cases in which you will need to resolve the 896mk3 with other devices:
Synchronizing the 896mk3 with other digital
audio devices so that their digital audio clocks are phase-locked (as shown in Figure 3-6)
Slaving the 896mk3 system to SMPTE time code
from a video deck, analog multi-track, etc.
Both of the above
INSTALLING THE 896MK3 HARDWARE
Master
Slave
Figure 3-7: To keep the 896mk3 phased-locked with other digital audio devices connected to it, choose a clock master.
Master
Slave Slave
Also remember that audio phase lock can be achieved independently of time code (location). For example, one device can be the time code master while another is the audio clock master. But only one device can be the audio clock master. If you set things up with this rule in mind, you’ll have trouble-free audio transfers with the 896mk3.
21
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SYNCING TO SMPTE TIME CODE DIRECTLY

The 896mk3 system can resolve directly to SMPTE time code. It can also generate time code and word clock, under its own clock or while slaving to time code. Therefore, the 896mk3 can act both as an audio interface and as a digital audio synchronizer to which you can slave other digital audio devices. You can use the 896mk3 to slave your audio soft ware to SMPT E as w ell, as lon g as your s oftwa re supports sample-accurate sync, which is the means by which the software follows the 896mk3. The accuracy may not be sample-accurate, but in most cases it will be very close.
First, choose SMPTE as the clock source in AudioDesk, Digital Performer, or MOTU Audio Setup. This setting can also be made in the MOTU SMPTE Console (shown below).
SMPTE time code source
Use this setup if you have:
A SMPTE time code source, such as a multitrack tape deck.
An 896mk3 by itself, OR with another slaved device (such as a
digital mixer).
Host software that supports sample-accurate sync.
This setup provides:
Continuous sync to SMPTE time code.
Sub-frame timing accuracy.
Transport control from the SMPTE time code source.
audio cable bearing LTC (Longitudinal Time Code)
Any analog Input
(Input 8 in this example)
896mk3 interface
Analog
Word
out
Out
audio
cable
Other digital audio device
slaved to the 896mk3
Figure 3-8: Connections for synchronizing the 896mk3 directly to SMPTE time code.
BNC cable
FireWire cab le
Mac running AudioDesk,
Digital Performer or other sample-
accurate software.
22
In AudioDesk or Digital Performer:
1. Choose Receive Sync from the Setup menu.
2. Choose the Sample-accurate option. (If this option is grayed out, choose SMPTE as the clock source setting first, as shown above.)
3. Make sure that Slave to External Sync mode is enabled.
Launch the MOTU SMPTE Console to specify the time code frame rate and amount of freewheel. Also, confirm that the Clock Source/Address is SMPTE/SMPTE. For details about the other settings, see chapter 12, “MOTU SMPTE Console” (page 103).
INSTALLING THE 896MK3 HARDWARE
Page 23

SYNCING TO VIDEO AND/OR SMPTE TIME CODE USING A SYNCHRONIZER

If your host audio software does not support the 896mk3 ’s on -boa rd SMP TE sy nc feature s (be cause your software does not support sample-accurate sync), you need a universal synchronizer, such as a MOTU MIDI Timepiece AV or Digital Timepiece. These dedicated sync boxes can read video and SMPTE time code and then convert it into word clock and MIDI Time Code (MTC). The word clock goes to the 896mk3 to resolve the audio hardware, and MIDI Time Code is fed to your host audio software, which locks to it, as shown below in Figure 3-9.
MOTU MIDI Timepiece AV or Digital Timepiece slaving to video and/or SMPTE time code
Word OUT
word clock
Use this setup if you have:
Video and/or a SMPTE time code source.
A Digital Timepiece, MIDI Timepiece AV or other universal
synchronizer.
Host software that does not support sample-accurate sync
(although you can use this setup even if it does).
This setup provides:
Continuous sync to SMPTE time code.
Sub-frame timing accuracy.
Transport control from the SMPTE time code source.
Video deck or other source for video and/or SMPTE time code
Audio cable bearing LTC (Longitudinal Time Code)
MIDI Time Code (Via MIDI interface)
Word IN
896mk3
Mac running any audio software
Choose Word Cl ock In as the clock source in the MOTU Audio Setup application. If you have multiple interfaces connected, be sure to choose the Word Clock In option that corresponds to the interface receiving the clock signal.
Figure 3-9: If your host audio software does not support sample-accurate sync and the 896mk3’s built-in SMPTE sync features, use a universal synchronizer such as the MOTU MIDI Timepiece AV or Digital Timepiece.
INSTALLING THE 896MK3 HARDWARE
Set up your audio software to slave to MIDI Time Code.
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SYNCING S/PDIF DEVICES

S/PDIF devices will sync to the 896mk3 in one of two ways:
Via the S/PDIF connection itself
Via word clock

S/PDIF devices with no word clock

If your S/PDIF device has no word clock sync connectors, just connect it to the 896mk3 via the S/PDIF connectors. When the device records S/PDIF audio (from the 896mk3), it will simply synchronize to the clock provided by the audio input.
On the other hand, when you transfer audio from the S/PDIF device into the 896mk3, you’ll have to slave the 896mk3 to its S/PDIF input. If you have other digital audio devices connected to the 896mk3, and they are not slaved directly to the 896mk3 itself, you may hear clicks and pops resulti ng from their unsynchronize d audio clock. If so, just turn them off during the transfer.

S/PDIF devices with word clock

If your S /PD IF d evic e ha s a Word C loc k in put, s lave the S/PDIF device to the 896mk3 via their word clock connection. You can then freely transfer audio between the 896mk3 and the S/PDIF device.
896mk3
Clock Source setting =
896mk3
S/PDIF
S/PDIF
DAT deck
or other S/PDIF device
Figure 3-10: Two setups for synchronizing an S/PDIF device with the 896mk3. In the top diagram, sync is achieved via the S/PDIF connection itself. In this case, you have to choose S/PDIF as the 896mk3’s clock source when recording from the S/PDIF device. If you don’t want to have to worry about switching the Clock Source setting depending on the direction of the S/PDIF transfer, you can slave the S/PDIF device to word clock from the 896mk3 or vice versa (not shown). The Word Clock connection maintains sync, regardless of the direction of the transfer.
Internal (when transferring from the
896mk3 to the S/PDIF device)
896mk3
Clock Source setting = Internal
896mk3
Word Clock Out
Word Clock In
DAT deck
or other SPDIF device
With this setup, in the MOTU Audio clock source setting except SPDIF. The DAT deck (or other SPDIF device) slaves to the 896mk3 via word clock for SPDIF transfers in both directions.
Setup window, choose Internal, or any other
896mk3
Clock Source setting =
S/PDIF (when transferring from
the S/PDIF device to the 896mk3)
SPDIF
SPDIF
24
INSTALLING THE 896MK3 HARDWARE
Page 25

SYNCING OPTICAL DEVICES

When connecting an optical device, make sure that its digital audio clock is phase-locked (in sync with) the 896mk3, as explained in “Making sync connections” on page 21. There are two ways to do this:

SYNCING AES/EBU DEVICES

If you would like to transfer stereo audio digitally between the 896mk3 and another device that has AES/EBU I/O, connect it to the 896mk3’s AES/ EBU jacks with balanced, AES/EBU grade audio cables.
1. Resolve the optical device to the 896mk3
2. Resolve the 896mk3 to the optical device
For 1), choose Inter nal (or any other clock source except ADAT optical) as the clock source for the 896mk3 in MOTU Audio Setup.
For 2), choose either ADAT Optical A or ADAT Optical B as the 896mk3’s clock source (Figure 3-11). Be sure to choose the optical port that the device is connected to.
Figure 3-11: Resolving the 896mk3 to an optical device.
For details about using the clock source setting and the MOTU Audio Setup software in general, see chapter 5, “MOTU Audio Setup” (page 35).
Using word clock to resolve optical devices
If the optical device you are connecting to the 896mk3 has word clock connectors on it, you can use them to resolve the device to the 896mk3, similar to the diagram shown in Figure 3-10 on page 24 for S/PDIF devices with word clock. Also see “Syncing word clock devices” on page 28.

AES/EBU clock and sample rate conversion

The 896mk3 AES/EBU section is equipped with a real-time sample rate converter that can be used for either input or output. This feature provides a great deal of flexibility in making digital transfers. For example, you can:
Transfer digital audio into the 896mk3 at a
sample rate that is completely different than the 896mk3 system clock rate.
Transfer digital audio into the 896mk3 without
the need for any external synchronization arrangements.
Transfer digital audio out of the 896mk3 at
double or half the 896mk3 system clock rate.
Rate conversion does not add any appreciable noise to the audio signal (under -120 dB).

Digital audio phase lock

Without sample rate conversion, when you transfer digital audio between two devices, their audio clocks must be in phase with one another — or phase-locked — as discussed earlier in “Be sure to choose a digital audio clock master” on page 21 and Figure 3-7 on page 21. Otherwise, you’ll hear clicks, pops, and distortion in the audio, or perhaps no audio at all. Phase lock ensures a clean digital audio transfer.
Another benefit of direct master/slave clocking (without sample rate conversion) is that each slaved device remains continuously resolved to the master, which means that there will be no gradual
INSTALLING THE 896MK3 HARDWARE
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drift over time. This form of synchronization is best for audio that needs to remain resolved to film, video, etc.

Sample rate conversion

With sample rate conversion (SRC), an extra level of master/slave clocking is added to the equation, as demonstrated below in Figure 3-12, which shows the clocking going on when you transfer digital audio from the 896mk3 (AES/EBU OUT) to a DAT deck (AES/EBU IN) using SRC. Notice that with SRC, the DAT deck is not slaved to the 896mk3’s system clock. Instead, their clocks are running completely independently of one another. But also notice that the DAT deck must st ill slave to the sample-rate-converted output from the 896mk3 for a clean digital audio transfer (unless it has its own sample rate converter on its AES/EBU input).
896mk3 master clock
896mk3 Sample Rate
Input
clock
Output
clock
(master)
(slaves to 896mk3 master clock)
(master*)

System clock, AES clock & rate convert settings

When you are setting up AES/EBU input and output with the 896mk3, pay careful attention to the following settings in MOTU Audio Setup (see the quick reference overview on page 7):
Clock source
Sample rate conversion
These options are mentioned briefly in the following sections. For further details, see “Clock Source” on page 37 and “Sample Rate Convert” on page 40.

Clocking scenarios for AES/EBU input

There are three possible clocking scenarios for the 896mk3 AES/EBU input:
1. Simple transfer (slave the 896mk3 system clock to the AES/EBU input signal — no sample rate conversion).
2. Sample rate convert the AES/EBU input.
3. Use word clock to resolve the 896mk3 system clock and the other AES/EBU device with each other.
DAT deck
Figure 3-12: Clock relationships when sending audio from the 896mk3 to a DAT deck using sample rate conversion. The DAT deck needs to be slaving to its AES/EBU input. *Note: the 896mk3 AES/EBU output can actually be clocked from a number of different sources. In this example, it is resolved to the 896mk3 system clock. For details about other possible clock sources, see “Clocking scenarios for AES/ EBU output” on page 27.
(slaves to 896mk3 SRC output clock)
26
INSTALLING THE 896MK3 HARDWARE
Page 27
These three AES/EBU input scenarios are summarized below.
Scenario 1 Scenario 2 Scenario 3
Description
896mk3 clock source setting
Sample rate conversion
Simple transfer
AES/EBU Any setting
None AES In None
Rate convert
except AES/EBU
Use word clock
Word Clock
setting
Required 896mk3 cable connections
Are the devices continuously
AES/EBU In AES/EBU In AES/EBU In
Yes No Yes
and Word Clock In
resolved?
Is the signal being sample
No Yes No
rate converted?
Example application
Simple digital transfer into the 896mk3 from DAT deck or digi­tal mixer.
Transfer from digital mixer running at a different sample rate.
Both the 896mk3 and other AES/ EBU device are slaved to ‘house” word clock.
Some example scenarios are demonstrated below.
AES/EBU input with word clock
‘House’ word clock master
(Slave)
Word clock IN
Other device
AES/EBU OUT/IN
AES/EBU IN/OUT
896mk3 clock
source: word clock
Figure 3-15: In this scenario, the 896mk3 and other AES/EBU device are both resolved to one another via a third master word clock source.
(Slave)
Word clock IN
896mk3
896mk3 Sample Rate Conversion
setting: None

Clocking scenarios for AES/EBU output

The 896mk3 AES/EBU output can also employ sample rate conversion. The output options, shown below in Figure 3-16, are briefly summarized in the following sections. For further details, see “Sample Rate Convert” on page 40.
Simple AES/EBU input transfer (no rate convert)
Master
AES/EBU OUT
AES/EBU IN
Slave
Figure 3-13: Sla vi ng th e 896mk3 to an AE S/EBU devi ce. For th e 896mk3’s clock source, choose ‘AES/EBU’.
Other device
896mk3
896mk3 clock source
setting: AES/EBU
896mk3 Sample Rate
Conversion setting: None
AES/EBU input with rate conversion
Master
AES/EBU OUT
AES/EBU IN
Slave
Figure 3-14: Rate-converting AES/EBU input.
INSTALLING THE 896MK3 HARDWARE
Other device
896mk3
896mk3 clock source
setting: Internal
896mk3 Sample Rate
Conversion setting:
AES In
Figure 3-16: The Sample Rate Conversion option in MOTU Audio Setup gives you access the AES/EBU output clock options.
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None
To make the AES/EBU output sample rate match the System sample rate, choose None (Figure 3-16). No sa mple rat e conve rsi on o ccurs whe n th is s ett ing is chosen.
Master
896mk3
Word clock OUT
AES Out slave to AES In
To make the AES/EBU output sample rate match the sample rate currently being received by the 896mk3’s AES/EBU input, choose AES Out Slave to AES In (Figure 3-16). This setting requires a connection to the 896mk3’s AES/EBU input from a device that is transmitting an AES/EBU clock signal.
Be careful when both the 896mk3’s AES/EBU
input and output are connected to the same external device: this option is likely to create a clock loop.
AES/EBU Out options
Choose the desired AES/EBU Out sample rate options (Figure 3-16) when the desired AES/EBU output rate needs to be completely different than the system clock rate or the AES In clock rate.

SYNCING WORD CLOCK DEVICES

The 896mk3 word clock connectors allow you to synchronize it with a wide variety of other word clock-equipped devices.
Word clock IN
Slave
Figure 3-17: Slaving another digital audio device to the 896mk3 via word clock. For the 896mk3 clock source, choose any source besides word clock, as it is not advisable to chain word clock.
MOTU Digital Timepiece universal synchronizer
Audio
clock
Master
Slave
Figure 3-18: Slaving the 896mk3 to word clock. For the 896mk3 clock source, choose ‘Word Clock In’.
Word clock OUT
Word clock IN
Other device
896mk3

Don’t chain word clock

If you have three or more digital audio devices that you need to synchronize, avoid chaining their word clock connections (OUT to IN, OUT to IN, etc.), as this causes problems. Instead, use a dedicated synchronizer like the Digital Timepiece or a word clock distribution device of some kind.
For standard word clock sync, you need to choose an audio clock master (as explained in “Be sure to choose a digital audio clock master” on page 21). In the simplest case, you have two devices and one is the word clock master and the other is the slave as shown below in Figure 3-17 and Figure 3-18.
28

Slaving to a 2x and 1/2x word clock

All MOTU FireWire audio interfaces that support 96 kHz operation have the ability to slave to a word clock signal running at either one half or one quarter of their current clock rate. For example, the 896mk3 could be running at 96 kHz while slaving to a 48 kHz word clock signal. Similarly, the 896mk3 could run at 88.2 kHz and slave to
44.1 kHz word clock.
Remember, the word clock signal must be one of the following:
the same as the 896mk3 clock
INSTALLING THE 896MK3 HARDWARE
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half of the 896mk3 clock

Forcing a 1x word out rate

The 896mk3 can generate a word clock output signal that either matches the current system clock rate (any rate between 44.1 and 192kHz) or the corresponding 1x rate. For example, if the 896mk3 is operating at 192kHz, you can choose to generate a word out rate of 48kHz. For details on how to make this word clock output setting, see “Word Out” on page 40.

CONNECTING MULTIPLE MOTU FIREWIRE INTERFACES

You can daisy-chain up to four MOTU FireWire interfaces on a single FireWire bus, with the restrictions described in the following sections. Most computers have only one built-in FireWire bus (even if it supplies multiple FireWire sockets). Connect them as follows:
Mac
FireWire

Multiple interfaces cannot be bus-powered

Do not run the Traveler, UltraLite or other bus­powered interfaces under bus power when connecting them with other devices on the same FireWire bus.

Multiple interfaces in MOTU Audio Setup

MOTU Audio Setup displays the settings for one interface at a time. To view the settings for an interface, click its tab as shown below in Figure 3-20.
Figure 3-20: To view the settings for an interface, click its tab.

Synchronizing multiple interfaces

Mac OS X provides an advanced, flexible driver model that allows multiple Core Audio drivers to be active at one time, accessed by multiple applications simultaneously. For example, you can run both FireWire and PCI audio interfaces at the same time, accessing all of their inputs and outputs from your host audio application — or even multiple applications — simultaneously.
FireWire
FireWire
FireWire
Figure 3-19: Connecting multiple 896mk3’s (or other MOTU FireWire audio interfaces) to a computer.
INSTALLING THE 896MK3 HARDWARE
A by-product of this more flexible model is that multiple devices must be synchronized to one another in order to remain resolved to each another. Without synchronization, the audio streams going to each interface might drift with respect to one another. For example, the audio tracks playing back through the 896mk3 might drift out of sync with the audio tracks playing back through your 2408mk3 PCI interface. Synchronizing them to each other ensures that they remain as tightly and continuously phase-locked as if they were one unified interface.
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There are two ways to synchronize the 896mk3 with other devices, as discussed in the following sections: via the driver or via word clock.
Resolving to other Core audio drivers
The MOTU FireWire driver has the ability to resolve to other Core Audio drivers. This allows the 896mk3, and other MOTU FireWire interfaces, to resolve to other audio interfaces running simulta­neously on the same computer, such as the Mac’s built-in audio, a PCI-424 core system, or even 3rd-party interfaces, without the need for external word clock connections between the devices. Doing so ensures that audio tracks being played or recorded by your MOTU FireWire interface will not drift apart from tracks on the other device during long playback or recording passes.
To synchronize multiple devices via the MOTU FireWire driver, choose one device (PCI, FireWire or otherwise) as the master clock and then slave the 896mk3 and other FireWire devices to it. All interfaces will remain resolved to each other via the master interface.
Make the Clock Source settings for each interface as follows:
For the master interface, click its tab in the
FireWire Console and choose any clock source you wish (except any of the slave interfaces, of course).
For each slave interface, click its tab and choose
the master interface from the Clock Source menu, as demonstrated below in Figure 3-21. This causes the slave interfaces to resolve to the master interface.
Figure 3-21: To resolve a MOTU FireWire interface to another Core Audio device, choose the other device from the Clock Source menu in the MOTU FireWire Audio Console. In this example, the 828mk3 will slave to the 896mk3.
If you have multiple 896mk3s, choose one as the master, and set its Clock Source to Internal. Then, click the tab of the other 896mk3s and set their Clock Source to the first 896mk3.
Resolving to word clock
To resolve two 896mk3 FireWire interfaces with each other via word clock, choose one as the word clock master and then slave the second interface to the first, as shown in Figure 3-19 on page 29. For three interfaces, you can probably get away with daisy-chaining them via their word clock connectors, but this may not always produce the most reliable results. For three or more devices, a word clock distribution device is highly recommended. In this case, the distribution box is the master, and all FireWire interfaces slave directly to it (instead of to each other).
30

Connecting other MOTU FireWire interfaces

You can add an original MOTU 828 to the end of a FireWire daisy chain (because the 828 has only one FireWire port), or you can mix and match multiple 896mk3s with other MOTU FireWire interfaces using a standard FireWire hub. You can also add
INSTALLING THE 896MK3 HARDWARE
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828mk3s, 828mkIIs, 896HDs, Travelers and UltraLites, which have two FireWire ports convenient for daisy-chaining.

Operating multiple FireWire interfaces at high sample rates

Four MOTU FireWire interfaces can operate at
44.1 or 48kHz on a single FireWire bus, although you may have to disable optical banks to conserve FireWire bus bandwidth. At the 2x samples rates (88.2 or 96kHz) and 4x sample rates (176.4 and 192kHz), you can operate no more than two FireWire interfaces on a single FireWire bus.

Adding additional interfaces with a second FireWire bus

Third-party FireWire bus expansion products in the form of a cardbus (“PC card”) adapter or PCI card allow you to add a second FireWire bus to your computer. In may be possible to add additional MOTU FireWire interfaces connected to such a third-party product, depending on their performance with your host computer.
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INSTALLING THE 896MK3 HARDWARE
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CHAPTER

4 Installing the 896mk3 Mac Software

OVERVIEW

Software installation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
CueMix FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
MOTU SMPTE Console . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
AudioDesk workstation software . . . . . . . . . . . . . . . . . . . . 34

SOFTWARE INSTALLATION

Install the 896mk3 software as follows:
1 Insert the MOTU FireWire Installer disc and launch the installer.
2 Follow the directions that the installer gives you.

The 896mk3 CoreAudio driver

CoreAudio is a term that refers to the software technolog y built into Mac OS X that provides all of its standardized audio features. More specifically, we use CoreAudio to refer to Mac OS X’s standard audio driver model. A CoreAudio driver allows the 896mk3 to establish audio input and output with any Mac OS X CoreAudio-compatible software.
Once the 896mk3’s CoreAudio driver has been successfully installed (by the installer), and you have chosen it for use in your host audio software, the 896mk3 w ill app ear as a choice for audio inputs

What does the installer do?

and outputs in your software. The installer checks the computer to make sure it satisfies the minimum system requirements for your MOTU interface. If so, the installer proceeds with the OS X installation. Drivers are installed, along with the MOTU Audio Setup, CueMix FX, and several other applications, summarized in the
All MOTU audio hardware, including our PCI
systems and other FireWire and USB interfaces,
ships with CoreAudio drivers that allow them to
operate successfully with virtually all Mac OS X
audio software.
following table:
Software component Location Purpose For more information
MOTU FireWire Audio driver.kext /System/Library/
Extensions
Provides 896mk3 multi-channel audio input and output with all Mac OS X audio software
“The 896mk3 CoreAudio driver” on page 33
MOTU Audio Setup Applications folder Provides access to all of the settings in the
CueMix FX Applications folder Gives you complete control over the 896mk3’s
MOTU SMPTE Setup Applications folder Provides access to the 896mk3 system’s
AudioDesk Applications/MOTU
AudioDesk Demo Project Anywhere you want Provides a multi-track mix that you can open,
AudioDesk
896mk3 and other MOTU interfaces. Required for 896mk3 operation.
CueMix FX on-board mixer, which provides no-latency monitoring, mixing and process­ing of live inputs through your 896mk3.
SMPTE time code sync features.
Provides complete multi-track recording, mixing and processing. Optional.
play, and mix in AudioDesk. Optional.
chapter 5, “MOTU Audio Setup” (page 35)
chapter 11, “CueMix Con­sole” (page 75)
chapter 12, “MOTU SMPTE Console” (page 103)
AudioDesk User Guide
AudioDesk User Guide
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CUEMIX FX

This program provides a mixing console that gives you control over the 896mk3’s on-board mixing and effects processing. For details, see chapter 11, “CueMix Console” (page 75).

MOTU SMPTE CONSOLE

The MOTU SMPTE Console software provides a complete set of tools to resolve the 896mk3 to SMPTE time code, and to generate SMPTE for striping, regenerating or slaving other devices to the computer. For details, see chapter 12, “MOTU SMPTE Console” (page 103).

AUDIODESK WORKSTATION SOFTWARE

AudioDesk is an advanced workstation software package for the 896mk3 that lets you record, edit, mix, process, bounce and master multi-track digital audio recording projects. Advanced features include real-time 32-bit effects processing, 24-bit recording, and much more.
See the AudioDesk manual included with your 896mk3 system for details.
Figure 4-1: AudioDesk for Mac OS X.
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INSTALLING THE 896MK3 MAC SOFTWARE
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CHAPTER

5 MOTU Audio Setup

OVERVIEW

MOTU Audio Setup gives you access to basic 896mk3 hardware settings, such as sample rate, clock source, optical format and more.
Accessing the 896mk3 settings . . . . . . . . . . . . . . . . . . . . . . 35
‘896mk3’ tab settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Sample Rate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Clock Source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Default Stereo Input/Output. . . . . . . . . . . . . . . . . . . . . . . . . 39
Phones. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Optical input/output. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Main Out Assign . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Return Assign. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Programmable Meters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Sample Rate Convert . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Word Out . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Clip Hold Time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Peak Hold Time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
‘General’ tab settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Launch MOTU Audio Setup when hardware becomes
available . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Edit Channel Names . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Enable Pedal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41

ACCESSING THE 896MK3 SETTINGS

There are several ways to access MOTU Audio
Setup settings:
Click the MOTU Audio Setup icon in the dock
Press on the MOTU Audio Setup dock icon to
open the menu shown below, or control-click it to
open the menu immediately
From within AudioDesk™ or Digital
Performer™, choose Setup menu> Configure Audio
System> Configure Hardware Driver (Note: this
di alog only prov ide s acc ess to basi c sett ing s suc h as
sample rate and clock source. For access to all
settings, use one of the techniques above.)
In Cubase or Nuendo, open the Device Setup
window, click VST Audio System and choose
MOTU Audio ASIO from the ASIO Driver menu.
Then click the MOTU Audio ASIO item in the list
and click the Control Panel button.
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From the front panel LCD as explained in
chapter 6, “896mk3 Front Panel Operation” (page 43).

896mk3 tab settings

The 896mk3 tab (Figure 5-1) provides settings that apply to a specific 896mk3 interface. If you have several 896mk3 (or other MOTU) interfaces connected, you’ll see a separate tab for each one.

General tab settings

The General tab provides settings that apply globally to all connected MOTU FireWire interfaces.

‘896MK3’ TAB SETTINGS

Sample Rate

Choose the desired Sample Rate for recording and
playback. The 896mk3 can operate at 44.1 (the
standard rate for compact disc audio), 48, 88.2, 96,
176.4 or 192KHz. If you are operating at a sample
rate between 44.1 and 96kHz, make absolutely sure
that all of the devices connected digitally to the
896mk3 match the 896mk3’s sample rate. Also
make sure that your Digital Timepiece, MIDI
Timepiece AV or other digital audio synchronizer
matches it as well. At the 4x sample rates (176.4 or
192kHz), all digital I/O on the 896mk3 is disabled.
Mismatched sample rates cause distortion and
crackling. If you hear this sort of thing, check the
sample rate settings in your hardware and here in
MOTU Audio Setup.
36
Figure 5-1: MOTU Audio Setup gives you access to all of the settings in the 896mk3 hardware.
MOTU AUDIO SETUP
Page 37
Operation at 4x sample rates (176.4 or 192kHz)
At the 4x sample rates (176.4 or 192kHz) the 896mk3 provides eight channels of analog input and eight channels of analog output, simulta­neously. However, operation of the 896mk3 is restricted, due to the higher audio bandwidth demands, as follows:
All digital I/O is disabled (there is no optical,
S/PDIF or AES/EBU input/output).
The stereo return bus, as described in “Return
Assign” on page 39, can only be assigned to one of the four available analog output pairs or main outs.
The PHONES jack can only be assigned to one
of the four available analog output pairs.
The MAIN OUT jack can only be assigned to
one of four analog output pairs or the main outs.

Clock Source

The Clock Source determines the digital audio clock that the 896mk3 will use as its time base. For a complete explanation of synchronization issues, see “Making sync connections” on page 21. The following sections briefly discuss each clock source setting.
Internal
Use the Internal setting when you want the 896mk3 to operate under its own digital audio clock. For example, you may be in a situation where all you are doing is playing tracks off hard disk in your digital audio software on the computer. In a situation like this, you most often don’t need to reference an external clock of any kind.
Another example is transferring a mix to DAT. You can operate the 896mk3 system on its internal clock, and then slave the DAT deck to the 896mk3 via the AES/EBU connection (usually DAT decks slave to their AES/EBU input when you choose the AES/EBU input as their record source) or via the 896mk3’s word clock output (if your DAT deck has a word clock input).
If you would like help determining if this is the
proper clock setting for your situation, see
“Making sync connections” on page 21.
Wor d C lo ck In
The Wor d C lo ck In setting refers to the Word Clock
In BNC connector on the 896mk3 rear panel.
Choosing this setting allows the 896mk3 to slave to
an external word clock source, such as the word
clock output from a digital mixer or another
MOTU FireWire interface.
S/PDIF
The S/PDIF clock source setting refers to the
S/PDIF RCA input jack on the 896mk3. This
setting allows the 896mk3 to slave to another
S/PDIF device.
Use this setting whenever you are recording input
from a DAT deck or other S/PDIF device into the
896mk3. It is not necessary in the opposite
direction (when you are transferring from the
896mk3 to the DAT machine).
For further details about this setting, see “Syncing
S/PDIF devices” on page 24.
AES/EBU
The AES/EBU clock source setting refers to the
AES/EBU input connector on the 896mk3. This
setting allows the MOTU 896mk3 to slave to
another AES/EBU device.
Use this setting whenever you are recording input
from a DAT deck or other AES/EBU device into the
896mk3. It is not necessary in the opposite
direction (when you are transferring from the
896mk3 to the DAT machine).
For further details about this setting, see “Syncing
AES/EBU devices” on page 25.
MOTU AUDIO SETUP
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ADAT optical A / B
The ADAT optical clock source settings (ADAT Optical A and ADAT Optical B) refer to the clock
provided by the 896mk3’s two optical inputs, when either one is connected to another optical device. These two settings only appear in the Clock Source menu when their corresponding optical bank input is enabled and set to the ADAT Optical format, as explained in “Optical input/output” on page 39.
This setting can be used to resolve the 896mk3 directly to the optical input connection. Most of the time, you can set up a better operating scenario that uses one of the other synchronization options. However, there may be occasions when you have an optical device that has no way of synchronizing digitally to the 896mk3 or an external synchronizer. In this case, the ADAT Optical clock source setting lets you slave the 896mk3 to the device itself via its digital input to the 896mk3.
This setting is also usef ul if you just need to make a simple, click-free digital transfer between the 896mk3 and another device — where a time code reference and shared transport control are not needed — without having to set up an elaborate synchronization scenario.
For further details about this setting, see “Syncing optical devices” on page 25.
TOSLINK A / B
The TOSLINK clock source settings (TOSLINK A and TOSLINK B) refer to the clock provided by the 896mk3’s two optical inputs, when either one is connected to another optical device. These two settings only appear in the Clock Source menu with their corresponding optical bank input is enabled and set to the TOSLINK format, as explained in “Optical input/output” on page 39.
The TOSLINK clock source setting refers to the clock provided an optical S/PDIF device connected to the 896mk3’s optical input. This setting can be
used to slave the 896mk3 directly to the optical
input connection. Most of the time, you can set up
a better operating scenario that uses one of the
other synchronization options. However, there
may be occasions when you have an TOSLINK-
compatible device that has no way of
synchronizing digitally to the 896mk3 or an
external synchronizer such as the Digital
Timepiece. In this case, the TOSLINK clock source
setting lets you slave the 896mk3 to the other
device via the 896mk3’s optical input.
This setting is also usef ul if you just need to make a
simple, click-free digital transfer between the
896mk3 and another device — where a time code
reference and shared transport control are not
needed — without having to set up an elaborate
synchronization scenario.
For further details, see “Syncing optical devices”
on page 25.
SMPTE
Choose this setting to resolve the 896mk3 directly
to SMPTE time code (LTC) being received via the
896mk3’s quarter-inch SMPTE input jack. For
details, see “Syncing to SMPTE time code directly”
on page 22 and chapter 12, “MOTU SMPTE
Console” (page 103).
Built-in Audio
Choose this setting to resolve the 896mk3 to your
Mac’s built-in audio. Doing so will ensure that
audio streams playing back from or recorded by
the 896mk3 will not drift apart from audio streams
simultaneously played or recorded by the Mac’s
built-in mic, speakers or audio output.
Other audio devices (drivers)
You may see other devices in the Clock Source list,
such as another MOTU FireWire interface, a
MOTU PCI-424 system, the Mac’s built-in audio,
or perhaps even another third-party audio
interface. The 896mk3 can resolve to these other
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MOTU AUDIO SETUP
Page 39
audio devices via their CoreAudio driver. This allows you to play and record audio with your host audio software via both interfaces at the same time without their audio streams drifting apart from one another over long recording or playback passes. No external synchronization connections are required for this setting, as the two devices are entirely resolved via the software driver.

Default Stereo Input/Output

In the System Preferences window, Mac OS X lets you choose third-party hardware such as the 896mk3 for your Mac sound input and output. The system input and output can be used for alert sounds and general audio I/O for applications like iTunes, iMovie, etc.
The Default Stereo Input and Default Stereo Output
settings in MOTU Audio Setup (Figure 5-1 on
page 36) let you specify the stereo input and output
on the 896mk3 to be used when it is chosen as the
audio I/O device in the system preferences.

Phones

The Phones setting lets you choose what you will
hear from the headphone jack. Choose Main Outs
if you’d like to route the Main Out stereo pair to the
PHONES jack. Choose Phones if you would like the
headphones to serve as their own independent
output, which you can access as an independent
output destination in your hos t audio software and
as an output destination for the four on-board
CueMix FX mix busses.

Optical input/output

The Optical input and Optical output settings let
you choose between ADAT optical (‘lightpipe’) and
S/PDIF optical (‘TOSLINK’) as the format for the
896mk3’s two banks of optical input and output
(Bank A and Bank B). Choose the format that
matches the device connected. If you are not using
the optical connections, it is recommended that
you turn them off (by choosing Disabled from the
menu) to reduce bandwidth and processing
overhead. Note that you can operate each optical
port independently. For example, you could use the
ADAT optical format on the Bank A input (with a
digital mixer, for example) and optical S/PDIF on
the Bank A output (with a DAT deck, for example).
Figure 5-2: The Mac OS X sound preferences let you use the 896mk3 for general stereo audio input and output for your Mac.
MOTU AUDIO SETUP

Main Out Assign

Choose Main Outs from the Main Out Assign menu
to treat the Main Outs as their own independent
output pair. Choose any other output pair to cause
the MAIN OUT jacks to mirror (duplicate) the
output pair you choose.

Return Assign

The Return As sign men u le ts y ou cho ose a ny p air of
896mk3 audio outputs. The audio signal from this
output pair is then sent back to the computer via
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the Stereo Return 1-2 bus. This stereo return bus from the 896mk3 appears in your host software alongside all other 896mk3 inputs, wherever your host software lists them.
The 896mk3 stereo return bus can be used for a variety of purposes. For example, you could use it to send a final mix being played through the 896mk3 back to the computer, where you could record it for mastering or archiving purposes.
As another example, you could use the stereo return bus to capture tracks played from your host software, along with live inputs being routed directly through the 896mk3 hardware via CueMix FX (with or without CueMix effects processing on the live inputs).

Programmable Meters

This option lets you choose which bank you wish to monitor with the eight programmable meters on the MOTU 896mk3 front panel. Your choices are: Analog Out, Optical A In, Optical A Out, Optical B In, Optical B Out, or Digital In/Out. This last option displays AES/EBU input, S/PDIF input, AES/EBU output and S/PDIF output, in order from left to right. You can also adjust this setting by turning the METERS knob on the 896mk3 front panel.

Sample Rate Convert

The Sample Rate Convert option (Figure 3-16 on page 27) lets you control AES/EBU sample rate conversion. Sample rate conversion is available when the 896mk3 is operating at the 1x sample rates (44.1 and 48kHz) or the 2x sample rates (88.2 or 96kHz). AES/EBU is disabled entirely at the 4x samples rates (176.4 and 192kHz). Each option is explained below.
None
To make the AES/EBU output sample rate match
the System sample rate, choose None (Figure 3-16
on page 27). No sample rate conversion occurs
when this setting is chosen.
AES Out slave to AES In
To make the AES/EBU output sample rate match
the sample rate currently being received by the
896mk3’s AES/EBU input, choose AES Out Slave to
AES In (Figure 3-16 on page 27). This setting
requires a connection to the 896mk3’s AES/EBU
input from a device that is transmitting an AES/
EBU clock signal.
Be careful when both the 896mk3’s AES/EBU
input and output are connected to the same
external device: this option is likely to create a
clock loop.
AES/EBU Out options
Choose the desired AES/EBU Out sample rate
options (Figure 3-16 on page 27) when the desired
AES/EBU output rate needs to be completely
different than the system clock rate or the AES In
clock rate. For further details about this option, see
“Sample Rate Convert” on page 40.

Word Out

The Word Ou t menu appears when the 896mk3 is
operating at a 2x sample rate (88.2 or 96kHz) or 4x
sample rate (176.4 or 192kHz). This menu lets you
set the word clock output either to match the
current sample rate (System Clock) or force it to the
corresponding 1x rate (either 44.1 or 48kHz). For
example, if the 896mk3 were operating at
176.4kHz, choosing the Force 44.1/48kHz option
would produce word clock output at 44.1kHz.

Clip Hold Time

The Clip Hold Time option controls how long the
top red LED on the front panel metering remains
illuminated after clipping occurs.
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MOTU AUDIO SETUP
Page 41
If you want the ability to clear the LED manually from your host audio software or the Cue Mix Console, Choose Infinite from the Clip Hold Time menu. In Digital Performer or AudioDesk, you can clear the 896mk3 clip LEDs by choosing Audio menu>Clear All Clipping Indicators.

Peak Hold Time

The 896mk3 front-panel level meters support standard peak/hold metering, where the LED for the highest level recently measured on the channel remains illuminated for a brief period of time while the rest of the LEDs below it remain fully dynamic. The Peak Hold Time controls how long the peak­hold LED remain illuminated before going dark again.

‘GENERAL’ TAB SETTINGS

Launch MOTU Audio Setup when hardware becomes available

Check this option if you would like the MOTU Audio Setup icon to appear in the applicat ion dock as soon as a MOTU interface is detected (switched on, plugged in, etc. )

Edit Channel Names

Click the Edit Channel Names button to open the Channel Names window (Figure 5-3). This window lets you edit the names of the 896mk3 inputs and outputs, as they appear in your host audio software. For example, when you click on a menu that displays the 896mk3 inputs (or outputs), you will see the names you specify in this window (e.g. “vocal mic”, “lead guitar”, etc.), instead of the default generic names (“Analog 1”, “A na l o g 2” , e tc . )
Figure 5-3: The Edit Channel Names window.
Figure 5-4: 896mk3 channel names as they appear in Digital
Perfo rmer.

Enable Pedal

Check the Enable Pedal option if a foot switch is
connected to the 896mk3 and you would like to
trigger recording punch in/out (or other software
functions) with it. Use the Set buttons to determine
what keystroke is triggered by the pedal-up and
pedal-down positions. You can assign the pedal to
any two keystrokes you wish. (You are not
restricted to punch in/out.)
Not all Mac OS X audio software supports
channel names. If not, you’ll see generic port names in your host audio software.
MOTU AUDIO SETUP
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MOTU AUDIO SETUP
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CHAPTER

6 896mk3 Front Panel Operation

OVERVIEW

The 896mk3 is the first FireWire audio interface to offer complete front-panel programming via six rotary encoders and a 2x16 backlit LCD display. All 896mk3 settings can be accessed via these front­panel controls.
Analog input controls. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Master vol and “(MAIN OUT )” phone jack . . . . . . . . . . . . 44
Phones. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Analog input meters with V-Limit™ compression . . . 44
Programmable meters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Push-button rotary encoders . . . . . . . . . . . . . . . . . . . . . . . . 45
Multi-function LCD display . . . . . . . . . . . . . . . . . . . . . . . . . . 45
896mk3 Setup menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Audio menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
CueMix menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Inputs menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Outputs menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Mixes menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Reverb menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Stand-alone operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52

ANALOG INPUT CONTROLS

The 896mk3 front panel analog input controls
(Figure 6-1) allow to work with a wide variety of
recording situations.
For information about connections and settings,
see “Analog inputs” on page 18 in the installation
chapter.
For information about the many settings available
for the mic/guitar inputs, see:
“The Inputs tab” on page 80
“The channel settings section” on page 84
“The Channel tab” on page 84
“The EQ tab” on page 86
“The Dynamics tab” on page 93
Figure 6-1: The 896mk3 front panel mic/guitar inputs and phone jacks.
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MASTER VOL AND “(MAIN OUT)” PHONE JACK

From the factory, the MASTER VOL knob controls the main outs (analog 1-2), but MASTER VOL can be programmed to control any combination of outputs. See “The Monitor Group” on page 97 for details. Push the knob once to view the current volume setting in the LCD display; push it again to mute the monitor group; push a third time to return to the previous volume.
Figure 6-2: the phone jacks.

PHONES

From the factory, the PHONES jack (Figure 6-2) is a discrete output at 44.1/48 kHz, but it can mirror any other output pair (digital or analog) or serve as its own independent output. For example, at
88.2/96 kHz, it defaults to mirroring the XLR main outs. At 176.4/192 kHz, it defaults to mirroring analog outputs 1-2.
As the primary phone jack, it has its own dedicated volume knob.
The LCD provides detailed feedback as you turn the knob (Figure 6-7). To view the current setting without changing it, just push the knob (without turning it).
ANALOG INPUT METERS WITH V-LIMIT™
COMPRESSION
All eight inputs are equipped with V-Limit™, a
hardware limiter. With the limiter turned off,
si gn als tha t hi t ze ro o r ab ove w ill clip (a h ard digi ta l
clip). However, with V-Limit enabled, signals can
go as high as +12 dB above zero with no digital
clipping. If the signal then goes above +12 dB, it
will clip, even with V-Limit engaged. In either case,
the clip LED (above +12) will illuminate.

Two input level scales

To accommodate these two scenarios, the eight
analog input meters (Figure 6-3) are labeled with
two different input level scales: from -42 to -1
(when V-Limit is disabled) and -42 to +12 dB
(when V-Limit is engaged).
Figure 6-3: Analog input metering.
For further information about V-Limit, as well as
another feature called Soft Clip, see “Overload
protection (mic/guitar inputs only)” on page 85.

CLIP and HOLD LEDs

The CLIP and HOL D LEDs indicate when clipping
has occurred (either with or without V-Limit). You
can set the amount of time for the HOLD LED. See
“Clip Hold Time” on page 40.
If you would like the (MAIN OUT) phone jack and the PHONES jack to output the same signal, assig n the PHONES output to mirror the main outs. In this configuration, both the MASTER VOL and the PHONES volume knobs control the PHONES volume.
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896MK3 FRONT PANEL OPERATION
Page 45

PROGRAMMABLE METERS

The programmable meter bank (Figure 6-4) lets you view the levels of any input or output bank (except analog input, which has its own bank): Analog Out, Optical A In, Optical A Out, Optical B In, Optical B Out, or Digital In/Out. This last option displays AES/EBU input, S/PDIF input, AES/EBU output and S/PDIF output, in order from left to right, as shown below.
AES/EBU
in
Figure 6-4: The programmable meter bank. The “Digital I/O” bank shows the AES/EBU and S/PDIF input and output as indicated above.
S/PDIF
Choose the desired bank by turning the METERS knob on the 896mk3 front panel (Figure 6-5). The current bank is indicated by the LEDs to the right of the programmable meter bank (Figure 6-4). You can also push the METERs knob to view the currently selected bank in the LCD.
AES/EBU
in
out
S/PDIF
out
Current
bank

MULTI-FUNCTION LCD DISPLAY

The multi-function LCD (Figure 6-6) provides
access to the many 896mk3 settings, as well as
visual feedback of the current parameter being
modified.

Parameter “zooming”

For many settings, the LCD temporarily “zooms
in” to display a long-throw meter and alpha-
numeric display to give you precise, real-time
feedback as you adjust the setting. For example, if
you change the headphone volume, the LCD will
display a level meter and gain reduction reading
that updates as you turn the volume knob
(Figure 6-7). After a brief time-out, the display
returns to its previous state before you turned the
volume knob.
Figure 6-7: The LCD provides feedback as you adjust volume.
You can also specify the bank in MOTU Audio Setup. See “Programmable Meters” on page 40.
Figure 6-5: the phone jacks.

PUSH-BUTTON ROTARY ENCODERS

All of the knobs shown in Figure 6-6 are push­button digital rotary encoders. In many cases, you can either push the knob or turn it to make a setting or toggle the LCD display (depending on the encoder and setting).
896MK3 FRONT PANEL OPERATION

Three global menus

Push the PARAM knob (Figure 6-6) to cycle the
LCD among three global menus, described in the
rest of this chapter:
896mk3 SETUP
AUDIO ( set t ing s )
CUEMIX (mixer)
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896MK3 SETUP MENU

To access the 896mk3 SETUP menu, push the PAR AM k no b un t il you se e 896mk3 SETUP displayed in the LCD. This menu provides basic features for managing the 896mk3 hardware. Turn the PARAM knob to access each setting, explained briefly below.

LCD Contrast

Turn the VALUE knob to adjust the LCD contrast.
Figure 6-8: In setup mode, the LCD displays a setup parameter in the top row of the LCD and the current setting in the bottom row.
The LCD is divided into four
sections that correspond to the
four knobs to the left.

Save/Name Preset

An 896mk3 preset holds all current CueMix FX
mix settings (everything in the CUEMIX menu).
SETUP menu and AUDIO menu parameters are
not included. Turn the VALUE knob to move from
character to character in the preset name. Turn
PAGE to change the currently flashing letter. Once
you’ve named the preset, push VALUE to save it,
turn it again to choose the desired preset slot you
wish to save it to (1-16), and the push again to
confirm the save. To cancel the save operation at
any time by turning the PARAM knob.

Load Preset

Turn VALUE to choose the preset you wish to load
(1-16) and push VALUE to load it.
When viewing CueMix settings in the LCD, push the CHANNEL knob to cycle
among four main mixer menus: MIX,
IN (inputs), OUT (outputs) and
REVERB. Turn it to choose a channel.
Figure 6-6: The 896mk3 front panel controls.
46
Turn the PAGE knob to view settings for
each channel. Push it to jump to the
next section or back to the beginning.
Turn and/or push the VALUE knob to adjust
the current setting.
896MK3 FRONT PANEL OPERATION
Push the PARAM knob to cycle
among three global menus:
CUEMIX (mixer), AUDIO
(settings) and 896mk3 SETUP.
Page 47

Factory Defaults

Push VALUE to restore the 896mk3 hardware to its factory default settings. Push VALUE again to confirm, or turn PARAM to cancel.

AUDIO MENU

To access the AUDIO menu, push the PARAM knob until you see AU D I O displayed in the LCD. This menu provides basic settings such as sample rate, clock source, optical bank format (ADAT versus TOSLINK), and so on. These settings have corresponding settings in the MOTU Audio Setup software, as shown below:
Audio menu item Where to find more information
Clock Source* “Clock Source” on page 37
Sample rate* “Sample Rate” on page 36
Phones Assign “Phones” on page 39
Main Out Assign “Main Out Assign” on page 39
Return Assign “Return Assign” on page 39
Return Assign “Return Assign” on page 39
Rate Convert “Sample Rate Convert” on page 40
Optical In/Out A/B* “Optical input/output” on page 39
ADAT SMUX Type See below. This menu item is only
Word Clock Out “Word Out” on page 40
Clip Hold Time “Clip Hold Time” on page 40
Peak Hold Time “Peak Hold Time” on page 41
* If the 896mk3 is currently connected to a computer, this setting cannot be changed from the front-panel LCD. It must be changed in MOTU Audio from the computer to change the Clock Source from the front panel.
Setup instead. Or, you can disconnect the 896mk3

ADAT SMUX Type

When the 896mk3 is operating at either 88.2 or 96 kHz, the AUDIO menu includes an item called ADAT SMUX Type.
available when the 896mk3 is operat­ing at 88.2 or 96 kHz.
This setting lets you configure the optical ports for
ADAT format operation at the 2x sample rates only
(88.2 or 96 kHz).
There are two choices:
Type I — for 2x optical connection to 3rd-party
SMUX-compatible hardware products
Type II — for 2x optical connection to MOTU
products that are equipped with optical ports and
support 2x operation
Turn the VALUE knob to select an optical port and
push the knob to toggle between the Type I and
Type II setting.

CUEMIX MENU

To access the CUEMIX menu, push the PARAM
knob until you see CUEMIX displayed in the LCD.
This menu displays the settings for the 896mk3
CueMix FX mixer.

CueMix mixer basics

It is much easier to navigate the CUEMIX menu in
the LCD if you have a general understanding of the
CueMix FX mixer. We strongly recommend that
you review chapter 11, “CueMix Console”
(page 75) before learning the LCD, especially
“CueMix FX basic operation” on page 77.

CUEMIX menu organization

Mixer settings are divided into four sub-menus,
which correspond to the Inputs, Mixes, Outputs
and Reverb tabs in the CueMix FX software:
IN (inputs)
OUT (outputs)
MIX (Mixes)
REVERB (reverb processor)
896MK3 FRONT PANEL OPERATION
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Navigating the four main menus

To access the four main menus above, push the CHANNEL knob repeatedly. Then turn the CHANNEL knob to select the desired channel or mix.

The IN (inputs) menu

Push the CHANNEL button repeatedly until you see “I:” in the channel section of the LCD (Figure 6-9). This is similar to accessing the Inputs tab in CueMix FX console (“The Inputs tab” on page 80).
“ I: ” Indicates
the IN (inputs)
menu.
Figure 6-9: The IN (inputs) menu.
The current
channel.
“Pages” are groups of
channel settings, such
as one band of EQ.
Access individual parameters
here, such as the frequency
setting for a band of EQ.
Change the value of the
current parameter here
Choosing a channel
Once you see the Inputs menu (Figure 6-9) in the LCD, turn the CHANNEL knob to select the desired input that you wish to edit. This is roughly equivalent to specifying an input channel strip to work with in the Inputs tab in CueMix FX sof tware (Figure 11-3 on page 80).
Choosing a setting to modify
Once you’ve selected an input channel, you can access the various settings for that channel using the PAGE knob and PARAMETER knobs.
Turn the PAGE knob to scroll through channel settings such as individual bands of EQ, the compressor, reverb sends, etc . Push the PAGE knob
to jump to the next “section” of parameters or to
jump back to the beginning of the list. This is
roughly the equivalent of moving through the
various channel controls in an individual input
channel strip in CueMix FX (Figure 11-3 on
page 80), as well as the settings in the Channel tab
(Figure 11-8 on page 84).
Turn the PARAMETER knob to scroll through
individual parameters, such as the frequency for
the current band of EQ. This is roughly equivalent
to the parameters in the EQ tab (Figure 11-10 on
page 86), Dynamics tab (Figure 11-21 on page 93)
and Reverb tab (Figure 11-23 on page 96) in the
CueMix FX software.
Adjusting the value of a parameter
Turn the VALUE knob to adjust the value of the
current PARAMETER. Some parameters have
default values. If so, push the VALUE knob to cycle
through them.
Inactive items
If a menu item is ina ctive for some reas on (pe rhaps
it doesn’t currently apply or it is disabled), it is
displayed in parentheses.
Copying and pasting
EQ, dynamics and Mix Assign settings allow you to
copy and paste settings between EQ bands and/or
channels. Push the VALUE knob to copy, scroll to
the other item and then push again to paste.
Summary of Inputs menu settings
For a summary of Inputs menu settings, see
“Inputs menu” on page 51.

The OUT (Outputs) menu

Push the CHANNEL button repeatedly until you
see “O:” in the channel section of the LCD
(Figure 6-10). This is similar to accessing the
Outputs tab in CueMix FX console (“The Outputs
tab” on page 82).
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896MK3 FRONT PANEL OPERATION
Page 49
“ O: ” Indicates
the OUT
(outputs) menu.
The current
channel.
Access individual parameters
here, such as the frequency
setting for a band of EQ.

The MIX (Mixes) menu

Push the CHANNEL button repeatedly until you
see “MIX 1” (or “MIX 2”, etc.) in the channel
section of the LCD (Figure 6-11). This is similar to
accessing the Mixes tab in CueMix FX console
(“The Mixes tab” on page 78).
“Pages” are groups of channel settings, such
as one band of EQ.
Figure 6-10: The OUT (outputs) menu.
Change the value of the
current parameter here
Choosing a channel
Once you see the Outputs menu (Figure 6-10) in the LCD, turn the CHANNEL knob to select the de sire d out put that you w ish to e dit. T his is ro ugh ly equivalent to specifying an output channel strip to work with in the Outputs tab in CueMix FX software (Figure 11-6 on page 83).
Working with outputs in the LCD
Once you’ve selected an output channel, you can access the various settings for that channel using the PAGE knob and PARAMETER knobs. The knobs function the same as described for inputs in “Choosing a setting to modify” on page 48 and “Adjusting the value of a parameter” on page 48.
Summary of Output menu settings
For a summary of Inputs menu settings, see “Outputs menu” on page 51.
The current
mix bus.
Here, choose master fader
settings, reverb settings, and
individual input channels.
Figure 6-11: The MIX (Mixes) menu.
Access individual parameters
here, such as input channel
settings.
Change the value of the
current parameter here
Choosing a mix bus
Once you see the MIX menu (Figure 6-11) in the
LCD, turn the CHANNEL knob to select the
desired mix that you wish to edit. This is roughly
equivalent to choosing a mix in the Mixes tab in
CueMix FX software (Figure 11-2 on page 78).
Working with mix busses in the LCD
Once you’ve selected a mix, you can access the
various settings for that mix using the PAGE knob
and PARAMETER knobs. The knobs function the
same as described for inputs in “Choosing a setting
to modify” on page 48 and “Adjusting the value of a
parameter” on page 48. The PAGE knob scrolls
through the following mix bus settings:
896MK3 FRONT PANEL OPERATION
MASTER — these are master fader settings,
such as the master fader output assignment, master
mute on/off, and the master fader volume. Access
them with the PARAMETER knob.
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REVERB — these are the reverb send and return controls for the bus master fader. Access them with the PARAMETER knob. Note: if the reverb processor is currently disabled, reverb is displayed in parentheses. If you are running the 896mk3 at
88.2 kHz or higher, the Reverb processor is disabled, and therefore the REVERB setting does not appear in the LCD as an option.
Individual channels — once you scroll past
MASTER and REVERB, the PAGE knob then scrolls through all available inputs for the mix bus. Once you choose an input, access its channel settings using the PARAM knob and VALUE knob.
Summary of Mix menu settings
For a summary of Mix menu settings, see “Mixes menu” on page 52.

The REVERB menu

Push the CHANNEL button repeatedly until you see “REVERB” in the channel section of the LCD (Figure 6-12). This is similar to accessing the Reverb tab in CueMix FX (“The Reverb tab” on page 96).
Working with reverb settings in the LCD
Once you’ve selected the REVERB menu, you can
access all settings using the PARAMETER and
VALUE knobs. The PAGE knob is not needed and
is therefore disabled when editing reverb settings.
Summary of Reverb menu settings
For a summary of Reverb menu settings, see
“Reverb menu” on page 52.
The REVERB processor is not available at
sample rates above 48 kHz. Therefore, when the 896mk3 is operating at 88.2 kHz or higher, the REVER menu does not appear in the LCD.
Access individual parameters here,
such as reverb time.
Figure 6-12: The REVERB menu.
50
Change the value of the current parame-
ter here.
896MK3 FRONT PANEL OPERATION
Page 51

INPUTS MENU OUTPUTS MENU

CHANNEL PAGE PARAM
INPUTS Analog 1-2 Analog 3-4 etc.
INPUT PAIR
EQ (global)
HPF (High-pass)
LF (Low w/shelf)
LMF (Low-mid)
MF (Mid)
HMF (High-mid)
HF (High w/shelf)
LPF (Low-pass)
DYN (Dynamics)
COMP (Compressor)
LEVELER ENABLE
REVERB SEND
PHASE L-R/M-S (stereo or M/S) SWAP WIDTH TRIM LIMITER LOOKAHEAD SOFTCLIP
ENABLE COPY PASTE RESET
ENABLE SLOPE FREQ
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE SLOPE FREQ
ENABLE COPY PASTE RESET
ENABLE MODE THRESH RATIO ATTACK RELEASE TRIM
MODE REDUCE MAKEUP
SEND PAN (mono only)
CHANNEL PAGE PARAM
OUTPUTS Main Analog 1-2 Analog 3-4, etc.
EQ (global)
HPF (High-pass)
LF (Low w/shelf)
LMF (Low-mid)
MF (Mid)
HMF (High-mid)
HF (High w/shelf)
LPF (Low-pass)
DYN (Dynamics)
COMP (Compressor)
LEVELER ENABLE
REVERB SEND
MASTER MONITOR
ENABLE COPY PASTE RESET
ENABLE SLOPE FREQ
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE TYPE FREQ GAIN WIDTH
ENABLE SLOPE FREQ
ENABLE COPY PASTE RESET
ENABLE MODE THRESH RATIO ATTACK RELEASE TRIM
MODE REDUCE MAKEUP
RETURN
TALKBACK LSNBACK
896MK3 FRONT PANEL OPERATION
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MIXES MENU REVERB MENU

CHANNEL PAGE PARAM
MIXES Mix 1 Mix 2 etc.
MASTER ASSIGN
REVERB SEND
ANALOG 1-2 (if stereo)
ANALOG 1 ANALOG 2 etc. (if mono)
AES 1-2 MUTE
SPDIF MUTE
ADAT A1-2 ADAT A3-4 etc.
ADAT B1-2 ADAT B3-4 etc.
MUTE FADER COPY PASTE RESET
RETURN
MUTE SOLO BAL/WID BALANCE/WIDTH FADER
MUTE SOLO (BAL/WID) - n/a PAN FADER
SOLO BAL/WID BALANCE/WIDTH FADER
SOLO BAL/WID BAL FADER
MUTE SOLO BALD/WID BALANCE/WIDTH FADER
MUTE SOLO BALD/WID BALANCE/WIDTH FADER
CHANNEL PAGE PARAM
REVERB --- ENABLE
TIME PREDELAY WIDTH CUT Hz CUT dB ROOM REFSIZE REF LEV LO % MID % HI % LO XOVR HI XOVR SPLIT

STAND-ALONE OPERATION

All settings, including all mix settings and global
settings, are saved in the 896mk3’s memory, and
they remain in effect even when the 896mk3 is not
connected to a computer. This allows you to use the
896mk3 as a stand-alone 8-bus mixer. You can
make adjustments to any setting at any time from
the front panel.
52
896MK3 FRONT PANEL OPERATION
Page 53
CHAPTER

7 Digital Performer

OVERVIEW

This chapter provides a brief overview of Digital Performer’s basic I/O and synchronization operation with the 896mk3 hardware.
Setting up your system . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
The 896mk3 settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Working with 896mk3 inputs and outputs . . . . . . . . . . 55
24-bit operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Processing live inputs with DP plug-ins . . . . . . . . . . . . . . 55
Working with CueMix FX mixing and effects. . . . . . . . . 55
Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Using a foot switch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Exchanging projects with AudioDesk. . . . . . . . . . . . . . . . 56

SETTING UP YOUR SYSTEM

As described in chapter 4, “Installing the 896mk3 Mac Software” (page 33), the Digital Performer and MOTU 896mk3 software installers will properly install and update everything for you.
If you are using a MIDI Timepiece AV or Digital Timepiece for synchronization, be sure they are present in Audio MIDI setup.

THE 896MK3 SETTINGS

Choose the 896mk3 as your audio input output device by choosing Configure Audio System> Configure Hardware Driver from the Setup menu. This window shows some of the 896mk3 settings, such as sample rate and clock source, but to access all of the 896mk3 settings, open MOTU Audio Setup, as shown in Figure 5-1 on page 36.
Figure 7-1: Choose Setup menu> Configure Audio System> Configure
Hardware Driver to open the dialog shown above and access the
896mk3 CoreAudio driver. To access the rest of the 896mk3 settings,
open MOTU Audio Setup.
For complete details about the 896mk3 settings, see
chapter 5, “MOTU Audio Setup” (page 35). The
following sections provide a brief explanation of
each 896mk3 setting for use with Digital
Per former.
53
Page 54

Sample rate

Choose the desired overall sample rate for the 896mk3 system and Digital Performer. Newly recorded audio in Digital Performer will have this sample rate. Imported audio or soundbites in exist ing files that do not match this sample rate w ill be displayed in the Soundbites window with a red ‘X’ on their move handles to indicate that they cannot be played.

Clock Source

This setting is very important because it determines which audio clock the 896mk3 will follow.
If you do not have any digital audio connections to your 896mk3 (you are using the analog inputs and outputs only), and you will not be slaving Digital Performer to external SMPTE time code, choose Inter nal.
If you have digital audio devices connected to the 896mk3, or if you are not sure about the clock source of your setup, be sure to read “Choosing a clock source for optical connections” on page 19 and “Clock Source” on page 37.
If you are slaving the 896mk3 and Digital Performer to SMPTE time code via the 896mk3 itself, choose SMPTE and follow the directions in “Syncing to SMPTE time code directly” on page 22.

Buffer Size

The Buffer Size setting can be used to reduce the delay — or monitoring latency — that you hear when live audio is patched through Digital Performer. For example, you might have MIDI instruments, samplers, microphones, and so on connected to the analog inputs of the 896mk3. If so, you will often be mixing their live input with audio material recorded in Digital Performer. See chapter 10, “Reducing Monitoring Latency” (page 69) for complete details.

Phones

This 896mk3 setting lets you choose what you’ll
hear from the headphone jack. For example, if you
choose Main Out 1-2, the headphones will
duplicate the main outs. Or you can choose any
other output pair. If you choose Phones 1-2, this
setting makes the headphone jack serve as its own
independent output pair. As a result, you’ll see
Phones 1-2 as an additional audio destination in
Digital Performer’s audio output menus. When
operating at high sample rates, the phones must
mirror one of the other output pairs.

Optical input and output

To ma ke a n 8 96 mk3 ’s op ti cal inpu ts and /or ou tpu ts
available in Digital Performer, choose ADAT
Optical or TOSLINK from the optical input and/or
output menus. If you won’t be using the optical
connectors, turn them off.

Main Outs Assign

Use the Main Outs Assign setting to determine
what audio you will hear on the XLR main outs of
the 896mk3. If you would like to treat them as their
own separate output pair, choose Main Outs.

Return Assign

In Digital Performer’s audio input menus and the
Bundles window, you’ll see an 896mk3 input called
Return 1-2 (Figure 7-2). This is a stereo feed from
the 896mk3 that matches the output of one of its
output pairs. Use the Return Assign menu in
MOTU Audio Setup to choose which output pair
you would like to hear on this return. This can be
used, for example, to record back a final stereo mix
that includes effects processing from the 896mk3
DSP (such as the Leveler) for reference and
archiving purposes.
54
DIGITAL PERFORMER
Page 55
Figure 7-2: The stereo return and reverb return busses from the 896mk3 in Digital Performer’s Bundles window.
Warning: the Return inputs can cause
feedback loops! DO NOT assign this input to a track that shares the same 896mk3 output pair as the returns.

Reverb return

The 896mk3 also supplies a return to Digital Performer that carries the output of its reverb processor (Figure 7-2). This return can be used for any purpose you wish.

WORKING WITH 896MK3 INPUTS AND OUTPUTS

Once you’ve enabled the MOTU FireWire Audio driver as explained earlier in “The 896mk3 settings” on page 53, 896mk3 audio inputs and outputs will appear in Digital Performer’s audio input and output menus, as well as the Bundles window (Figure 7-2). If you don’t see the optical inputs and/or outputs, check MOTU Audio Setup to make sure they are turned on. If you don’t plan to use either optical bank, turn them off to conserve computer bandwidth.

Trimming the analog inputs

The 896mk3 analog inputs provide trim knobs on the front panel. To calibrate an audio input:
1 Record-enable a track in Digital Performer.
2 Choose the desired 896mk3 input for the track.
3 Open the Audio Monitor window.
4 As you feed signal to the input, adjust the input’s
corresponding trim knob on the front panel of the
896mk3 until peaks in the level meter are as high as
possible without clipping (hitting zero dB).

Phones 1-2

If you’ve chosen to treat the 896mk3 headphones as
an independent output, you’ll see Phones 1-2 in
Digital Performer’s output menus. Audio tracks
assigned to this output pair will be heard on the
headphone jack only. For further explanation, see
“Phones” on page 39.

24-BIT OPERATION

Your 896mk3 hardware fully supports Digital
Performer’s 24-bit recording capabilities, including
both analog and digital 24-bit recording. If you
would like to record and play back 24-bit audio
files, go to the Audio Options in the Digital
Performer Preferences (Digital Performer menu),
and choose 24-bit recording as the sample format.
This setting is saved with the Digital Performer
project.
PROCESSING LIVE INPUTS WITH DP
PLUG-INS
If you patch a live input (such as MIDI synthesizer)
through a plug-in effect in Digital Performer, you
might hear a slight delay. There are several ways to
reduce this delay. For details, see chapter 10,
“Reducing Monitoring Latency” (page 69).
WORKING WITH CUEMIX FX MIXING AND
EFFECTS
The 896mk3 provides powerful external mixing,
EQ, compression and reverb, which you can
operate hand-in-hand with Digital Performer’s
complete mixing environment. For example, the
896mk3 can serve as a monitor mixer routing
channels to musicians, or it can serve as an
integrated extension of your Digital Performer
mixing environment. If you program an 896mk3
DIGITAL PERFORMER
55
Page 56
mixing and processing configuration that goes hand in hand with your DP project, be sure to use the file save features in CueMix FX to save the 896mk3 settings as a file in your DP project folder for instant recall of all settings. See chapter 11, “CueMix Console” (page 75) for complete details. You ca n eve n set up your 8 96mk3 configu ration fi le as a DP startup clipping so that it automatically loads when you open the project. See your DP manual for details.

SYNCHRONIZATION

As you read through the following sections to decide what form of synchronization you might need with other devices in your studio, be sure to consult “Making sync connections” on page 21 for the proper hardware connections. Use the synchronization diagrams to be clear about how you will be synchronizing Digital Performer and the 896mk3 to the other components of your system.

Synchronizing digital audio connections

If you have devices connected to the 896mk3 digital inputs (optical or RCA S/PDIF), you need to be concerned with the synchronization of the 896mk3’s digital audio clock with other devices connected to it digitally (if any). For example, if you have a digital mixer connected to the 896mk3 via an ADAT optical light pipe cable, you need to make sure that their audio clocks are phase-locked. For details, see “Choosing a clock source for optical connections” on page 19 and “Making sync connections” on page 21. If you don’t have any digital audio devices connected to the 896mk3, digital audio phase-lock does not apply to you.
To resolve your 896mk3 directly to SMPTE time
code with no additional synchronization devices,
use the setup shown in “Syncing to SMPTE time
code directly” on page 22.
Resolving to video and/or time code with a
dedicated synchronizer
To resolve your 896mk3 to video and/or SMPTE
time code using an additional synchronization
device, use the setup shown in “Syncing to video
and/or SMPTE time code using a synchronizer” on
page 23.

USING A FOOT SWITCH

Use a foot switch connected to the 896mk3 to
trigger recording punch-in and punch-out, or any
other feature in Digital Performer that is assigned
to a computer keystroke. By default, the foot sw itch
triggers the 3 key on the computer keypad (which
toggles Digital Performer’s record button.) To
trigger a different set of keystrokes with the foot
switch, visit the MOTU Audio Setup. (See “Enable
Pedal” on page 41.)

EXCHANGING PROJECTS WITH AUDIODESK

Digital Performer can exchange projects with
AudioDesk. To open an AudioDesk project in
Digital Performer, open it in same way you would a
DP project. To export a project to AudioDesk, use
DP’s Save As command and choose the AudioDesk
2.0 file format.

Resolving directly to time code (with no synchronizer)

If you need to slave Digital Performer and the 896mk3 to SMPTE time code, you can do so with or without a dedicated synchronizer.
56
DIGITAL PERFORMER
Page 57
CHAPTER

8 AudioDesk

OVERVIEW

This chapter provides a brief overview of AudioDesk’s basic I/O and synchronization operation with the 896mk3 hardware. For complete information about all of AudioDesk’s powerful workstation features, see the AudioDesk manual included with your 896mk3 system.
Setting up your system . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
The 896mk3 settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Working with 896mk3 inputs and outputs . . . . . . . . . . 59
24-bit operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Processing live inputs through AudioDesk plug-ins . 59
Working with CueMix FX mixing and effects. . . . . . . . . 59
Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Using a foot switch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Exchanging projects with Digital performer . . . . . . . . . 60
AudioDesk and MIDI sequencing . . . . . . . . . . . . . . . . . . . . 60

SETTING UP YOUR SYSTEM

As described in chapter 4, “Installing the 896mk3 Mac Software” (page 33), the AudioDesk and MOTU 896mk3 software installers will properly install and update everything for you.
If you are using a MIDI Timepiece AV or Digital Timepiece for synchronization, be sure they are present in Audio MIDI setup.

THE 896MK3 SETTINGS

Choose the 896mk3 as your audio input output device by choosing MOTU Audio System options>Configure Hardware Driver from the Setup menu. This window shows some of the 896mk3 settings, such as sample rate and clock source, but to access all of the 896mk3 settings, open MOTU Audio Setup, as shown in Figure 5-1 on page 36.
Figure 8-1: Choose Setup menu> Configure Audio System> Configure
Hardware Driver to open the dialog shown above and access the
896mk3 CoreAudio driver. To access the rest of the 896mk3 settings,
open MOTU Audio Setup.
For complete details about the 896mk3 settings, see
chapter 5, “MOTU Audio Setup” (page 35). The
following sections provide a brief explanation of
each 896mk3 setting for use with AudioDesk.
57
Page 58

Sample rate

Choose the desired overall sample rate for the 896mk3 system and AudioDesk. Newly recorded audio in AudioDesk will have this sample rate. Imported audio or soundbites in existing files that do not match this sample rate will be displayed in the Soundbites window with a red ‘X’ on their move handles to indicate that they cannot be played.

Clock Source

This setting is very important because it determines which audio clock the 896mk3 will follow.
If you do not have any digital audio connections to your 896mk3 (you are using the analog inputs and outputs only), and you will not be slaving AudioDesk to external SMPTE time code, choose Inter nal.
If you have digital audio devices connected to the MOTU 828, or if you are not sure about the clock source of your setup, be sure to read “Making sync connections” on page 21 and “Clock Source” on page 37.
If you are slaving the 896mk3 and AudioDesk to SMPTE time code via the 896mk3 itself, choose SMPTE and follow the directions in “Syncing to SMPTE time code directly” on page 22.

Buffer Size

The Buffer Size setting can be used to reduce the delay — or monitoring latency — that you hear when live audio is patched through your 896mk3 hardware and AudioDesk. For example, you might have MIDI instruments, samplers, microphones, and so on connected to the analog inputs of the 896mk3. If so, you will often be mixing their live input with audio material recorded in AudioDesk. See chapter 10, “Reducing Monitoring Latency” (page 69) for complete details.

Phones

This 896mk3 setting lets you choose what you’ll
hear from the headphone jack. For example, if you
choose Main Out 1-2, the headphones will
duplicate the main outs. Or you can choose any
other output pair. If you choose Phones 1-2, this
setting makes the headphone jack serve as its own
independent output pair. As a result, you’ll see
Phones 1-2 as an additional audio destination in
AudioDesk’s audio output menus. Note that when
operating at high sample rates, the phones must
mirror one of the other output pairs.

Optical input and output

To ma ke a n 8 96 mk3 ’s op ti cal inpu ts and /or ou tpu ts
available in AudioDesk, choose ADAT Optical or
TOSLINK from the optical input and/or output
menus. If you won’t be using the optical
connectors, turn them off. Note: these settings can
only be accessed in the MOTU Audio Setup
application. For details, see “Optical input/output”
on page 39.

Main Outs Assign

Use the Main Outs Assign setting to determine
what audio you will hear on the XLR main outs of
the 896mk3. If you would like to treat them as their
own separate output pair, choose Main Outs.

Return Assign

In AudioDesk’s audio input menus and the Bundles
window, you’ll see an 896mk3 input called Return
1-2 (Figure 8-2). This is a stereo feed from the
896mk3 that matches the output of one of its
output pairs. Use the Return Assign menu in
MOTU Audio Setup to choose which output pair
you would like to hear on this return. This can be
used, for example, to record back a final stereo mix
that includes effects processing from the 896mk3
DSP (such as the Leveler) for reference and
archiving purposes.
58
AUDIODESK
Page 59
Figure 8-2: The stereo return and reverb return busses from the 896mk3 in AudioDesk’s Bundles window.
Warning: the Return inputs can cause
feedback loops! DO NOT assign this input to a track that shares the same 896mk3 output pair as the returns.

Reverb return

The 896mk3 also supplies a return to AudioDesk that carries the output of its reverb processor (Figure 8-2). This return can be used for any purpose you wish.
4 As you feed signal to the input, adjust the input’s
corresponding trim knob on the front panel of the
896mk3 until peaks in the level meter are as high as
possible without clipping (hitting zero dB).

Phones 1-2

If you’ve chosen to treat the 896mk3 headphones as
an independent output, you’ll see Phones 1-2 in
AudioDesk’s output menus. Audio tracks assigned
to this output pair will be heard on the headphone
jack only. For further explanation, see “Phones” on
page 58.

24-BIT OPERATION

Your 896mk3 hardware fully supports AudioDesk’s
24-bit recording capabilities, including both
analog and digital 24-bit recording. If you would
like to record and play back 24-bit audio files, go to
the Audio Options in the AudioDesk Preferences
(AudioDesk menu), and choose 24-bit recording
as the sample format for the project. This setting is
saved with the AudioDesk project.

WORKING WITH 896MK3 INPUTS AND OUTPUTS

Once you’ve enabled the MOTU FireWire Audio driver as explained earlier in “The 896mk3 settings” on page 57, 896mk3 audio inputs and outputs will appear in AudioDesk’s audio input and output menus. If you don’t see the optical inputs and/or outputs, check the MOTU Audio Setup to make sure they are turned on and set to the format you require. If you don’t plan to use either optical bank, turn it off to conserve computer bandwidth.

Trimming the analog inputs

The 896mk3 analog inputs provide trim knobs on the front panel. To calibrate an audio input:
1 Record-enable a track in AudioDesk.
2 Choose the desired 896mk3 input for the track.
3 Open the Audio Monitor window.
AUDIODESK
PROCESSING LIVE INPUTS THROUGH
AUDIODESK PLUG-INS
If you patch a live input (such as MIDI synthesizer)
through a plug-in effect in AudioDesk, you might
hear a slight delay. There are several ways to reduce
this delay. For details, see chapter 10, “Reducing
Monitoring Latency” (page 69).
WORKING WITH CUEMIX FX MIXING AND
EFFECTS
The 896mk3 provides powerful external mixing,
EQ, compression and reverb, which you can
operate hand-in-hand with AudioDesk’s complete
mixing environment. For example, the 896mk3
can serve as a monitor mixer routing channels to
musicians, or it can serve as an integrated
extension of your AudioDesk mixing environment.
If you program an 896mk3 mixing and processing
configuration that goes hand in hand with your
AudioDesk project, be sure to use the file save
features in CueMix FX to save the 896mk3 settings
59
Page 60
as a file in your AudioDesk project folder for instant recall of all settings. See chapter 11, “CueMix Console” (page 75) for complete details.

SYNCHRONIZATION

As you read through the following sections to decide what form of synchronization you might need with other devices in your studio, be sure to consult “Making sync connections” on page 21 for the proper hardware connections. Use the synchronization diagrams to be clear about how you will be synchronizing AudioDesk and the 896mk3 to the other components of your system.

Synchronizing digital audio connections

If you have devices connected to the 896mk3 digital inputs (optical or RCA S/PDIF), you need to be concerned with the synchronization of the 896mk3’s digital audio clock with other devices connected to it digitally (if any). For example, if you have a digital mixer connected to the 896mk3 via an ADAT optical light pipe cable, you need to make sure that their audio clocks are phase-locked. For details, see “Choosing a clock source for optical connections” on page 19 and “Making sync connections” on page 21. If you don’t have any digital audio devices connected to the 896mk3, digital audio phase-lock does not apply to you.

Resolving directly to time code (with no synchronizer)

If you need to slave AudioDesk and the 896mk3 to SMPTE time code, you can do so with or without a dedicated synchronizer.
To resolve your 896mk3 directly to SMPTE time code with no additional synchronization devices, use the setup shown in “Syncing to SMPTE time code directly” on page 22.
Resolving to video and/or time code with a
dedicated synchronizer
To resolve your 896mk3 to video and/or SMPTE
time code using an additional synchronization
device, use the setup shown in “Syncing to video
and/or SMPTE time code using a synchronizer” on
page 23.

USING A FOOT SWITCH

Use a foot switch connected to the 896mk3 to
trigger recording punch-in and punch-out, or any
other feature in AudioDesk that is assigned to a
computer keystroke. By default, the foot switch
triggers the 3 key on the computer keypad (which
toggles AudioDesk’s record button.) To trigger a
different set of keystrokes with the foot switch, visit
the MOTU Audio Setup. (See “Enable Pedal” on
page 41.)
EXCHANGING PROJECTS WITH DIGITAL
PERFORMER
To open AudioDesk Version 2 (or Version 1) files in
Digital Performer, just use DP’s Open command.
(No conversion is required beforehand in
AudioDesk.) To export a Digital Performer project
to AudioDesk, use Save As in Digital Performer’s
File menu and choose the AudioD esk 2.0 file
format. Then open the resulting AudioDesk 2.0
document in AudioDesk.

AUDIODESK AND MIDI SEQUENCING

AudioDesk can play audio as a background
application, allowing you to run a sequencer at the
same time in the foreground. However, there is no
way to continuously synchronize — or resolve — a
sequencer with AudioDesk, so the two programs
will eventually drift out of sync, even if you manage
to start them at the same time. If you’d like to do
integrated MIDI sequencing, your best bet is
Digital Performer, which offers pretty much all of
the same features as AudioDesk, along with
powerful, state-of-the-art MIDI sequencing. Talk
to your authorized MOTU dealer for details about
upgrading from AudioDesk to Digital Performer.
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AUDIODESK
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CHAPTER

9 Other Mac OS X Audio Software

OVERVIEW

The 896mk3 provides multichannel audio and MIDI input and output for all Mac OS X audio applications, including Apple’s Logic Pro, Logic Express, SoundTrack Pro and GarageBand. Other third-party software applications are also supported, such as Ableton Live, Propellerhead Reason, Steinberg Cubase and others.
Installing the 896mk3 Mac OS X drivers . . . . . . . . . . . . . 61
Preparing MIDI input and output . . . . . . . . . . . . . . . . . . . . 61
Run MOTU Audio Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Choosing the MOTU FireWire Core Audio driver . . . . . 62
Working with 896mk3 inputs and outputs . . . . . . . . . . 64
Audio Input and output names . . . . . . . . . . . . . . . . . . . . . . 64
Number of channels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Processing live inputs with host plug-ins . . . . . . . . . . . . 66
Working with CueMix FX mixing and effects. . . . . . . . . 66
Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Using a foot switch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67

INSTALLING THE 896MK3 MAC OS X DRIVERS

To install the 896mk3’s Mac OS X audio and MIDI drivers, just run the installer on the MOTU Audio installer CD as detailed in chapter 4, “Installing the 896mk3 Mac Software” (page 33).

PREPARING MIDI INPUT AND OUTPUT

If you will be using the 896mk3’s MIDI input and output ports, be sure to follow the procedure in “Preparing MIDI input and output” on page 61.

RUN MOTU AUDIO SETUP

Before you run your host audio software, launch MOTU Audio Setup to configure your 896mk3 hardware. MOTU Audio Setup lets you configure your audio interface, and it lets you enable the desired inputs and outputs. Only enabled inputs
and outputs will be available to your software, so
this is an important step. For complete details see
chapter 5, “MOTU Audio Setup” (page 35).
Figure 9-1: MOTU Audio Setup.
For complete details about the 896mk3 settings, see
chapter 5, “MOTU Audio Setup” (page 35). The
following sections provide a brief explanation of
each 896mk3 setting for use with Logic and other
Mac OS X audio software.

Sample rate

Choose the desired overall sample rate for the
896mk3 system and your host audio software.
Newly recorded audio will have this sample rate.

Clock Source

This setting is very important because it
determines which audio clock the 896mk3 will
follow.
If you do not have any digital audio connections to
your 896mk3 (you are using the analog inputs and
outputs only), and you will not be slaving your host
software to external SMPTE time code, choose
Inter nal.
61
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If you have digital audio devices connected to the 896mk3, or if you are not sure about the clock source of your setup, be sure to read “Making sync connections” on page 21 and “Clock Source” on page 37.
If you are slaving the 896mk3 and your host software to SMPTE time code, follow the directions in “Syncing to video and/or SMPTE time code using a synchronizer” on page 23.

Phones

This 896mk3 setting lets you choose what you’ll hear from the headphone jack. For example, if you choose Main Out 1-2, the headphones will duplicate the main outs. Or you can choose any other output pair. If you choose Phones 1-2, this setting makes the headphone jack serve as its own independent output pair. As a result, you’ll see Phones 1-2 as an additional audio destination in you r host’s aud io out put m enus . When oper ati ng at high sample rates, the phones must mirror one of the other output pairs.

Optical input and output

To make a 896mk3 optical input or output available in your host software, choose the appropriate format (ADAT optical or TOSLINK) from the optical input and/or output menu. If you won’t be using the optical connectors, turn them off.

Main Outs Assign

Use the Main Outs Assign setting to determine what audio you will hear on the XLR main outs of the 896mk3. If you would like to treat them as their own separate output pair, choose Main Outs.
this return. This can be used, for example, to
record back a final stereo mix that includes effects
processing from the 896mk3 DSP (such as the
Leveler) for reference and archiving purposes.
Warning: the Return inputs can cause
feedback loops! DO NOT assign this input to a
track that shares the same 896mk3 output pair as
the returns.

Reverb return

The 896mk3 also supplies a return to your host
software that carries the output of its reverb
processor. This return can be used for any purpose
you wish.
CHOOSING THE MOTU FIREWIRE CORE
AUDIO DRIVER
Once you’ve made the preparations described so
far in this chapter, you’re ready to run your audio
software and enable the MOTU 896mk3 Core
Audio driver. Check the audio system or audio
hardware configuration window in your software.
There will be a menu there that lets you choose
among various drivers that may be in your system.
Choose the MOTU 896mk3 from this menu.

Logic Pro and Logic Express

In Logic Pro and Logic Express, go to the
Preferences window, click the Au dio tab, click the
Drivers tab and click the Core Audio tab as shown
in Figure 9-2. Choose the MOTU 896mk3 from the
Driver menu. For information about the I/O Buffer
Size setting, see “Adjusting the audio I/O buffer” on
page 71.

Return Assign

In your OS X host audio software audio input menus, you’ll see an 896mk3 input called Return 1-2. This is a stereo feed from the 896mk3 that matches the signal of one of its output pairs. Use the Return Assign menu in MOTU Audio Setup to choo se w hich o utpu t pair you w ould like to hea r on
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OTHER MAC OS X AUDIO SOFTWARE
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Figure 9-2: Enabling the 896mk3 in Logic Pro or Logic Express.

Soundtrack Pro

In Soundtrack Pro, access the preferences window, click the Recording tab and choose MOTU 896mk3 from the Input and Monitor menu as shown below in Figure 9-3.
Figure 9-4. For information about the Optimize for
setting, see “Adjusting the audio I/O buffer” on
page 71.
Figure 9-4: Enabling the 896mk3 in Garage Band.

Live

In Ableton Live, access the preferences window and
click the Aud io tab. Choose CoreAudio from the
Driver Type menu. Choose the MOTU 896mk3
from the Input Audio Device and Output Audio
Device menus as shown below in Figure 9-5. For
information about the Buffer Size setting, see
“Adjusting the audio I/O buffer” on page 71.
Figure 9-3: Enabling the 896mk3 in Soundtrack Pro.

Garage Band

In Garage Band, go to the Audio/MIDI preferences and choose MOTU 896mk3 from the Audio O utput and Audio Input menus as shown below in
OTHER MAC OS X AUDIO SOFTWARE
Figure 9-5: Enabling the 896mk3 in Live.
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Reason

In Propellerhead Reason, go to the Preferences window, choose Audi o preferences from the menu and choose MOTU 896mk3 from the Audio O utput menu as shown below in Figure 9-6. For information about the Buffer Size setting, see “Adjusting the audio I/O buffer” on page 71.
Figure 9-6: Enabling the 896mk3 in Reason.

Cubase and Nuendo

Go to the Devices menu and choose Device Setup. Click the VST Audio System item in the Devices list and choose MOTU 896mk3 from the Master ASIO Driver menu as shown below in Figure 9-7. Activate the inputs and outputs within Cubase or Nuendo as usual. For information about the Audio Buffer Size setting, see “Adjusting the audio I/O buffer” on page 71.

Other audio software

For other audio applications, the procedure is
similar to that shown above. Consult your owner’s
manual for further information.
WORKING WITH 896MK3 INPUTS AND
OUTPUTS
Once you’ve enabled the 896mk3’s Core Audio
driver, 896mk3 audio inputs and outputs will
ap pea r in you r ho st s of twa re w her eve r au dio inp uts
and outputs are listed. If you don’t see the optical
inputs and/or outputs, check MOTU Audio Setup
to make sure they are turned on. If you don’t plan
to use either optical bank, turn it off to conserve
computer bandwidth.

AUDIO INPUT AND OUTPUT NAMES

The 896mk3 Core Audio driver supplies text string
labels for its inputs and outputs to clearly identify
each one, but some applications do not display
these labels. For example, in Cubase, the 896mk3
outputs are numbered like this:
Figure 9-7: Enabling the 896mk3 audio driver in Cubase.
64
Figure 9-8: Some applications number the 896mk3 inputs and
outputs, but don’t display which outputs they refer to.
The following sections show how you can identify
each input and output in a numbered list like this.
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Inputs at 1x sample rates

Inputs are always listed in the same order as follows, when operating the 896mk3 at 1x sample rates (44.1 or 48 kHz):
Input
44.1/48 kHz Channels List position Comment
Analog 8 1-8 -
AES/EBU 2 9-10 -
SPDIF 2 11-12 -
Stereo return
Reverb return
Optical A 8 ADAT
Optical B 8 ADAT
2 13-14 See “Return Assign”
2 15-16 See “Reverb return”
2 TOSLINK
2 TOSLINK
17-24 17-18
25-32 19-20
on page 62.
on page 62.
-
These starting chan­nel numbers assume that optical A is operating with the same format.

Inputs at 2x sample rates

When operating the 896mk3 at a 2x sample rate (88.2 or 96 kHz), inputs are listed as follows:
Input
88.2 / 96 kHz Channels List position Comment
Analog 8 1-8 -
AES/EBU 2 9-10 -
SPDIF 2 11-12 -
Stereo return
Reverb return
Optical A 4 ADAT
Optical B 4 ADAT
2 13-14 See “Return Assign”
not available
2 TOSLINK
2 TOSLINK
not available
15-18 15-16
19-22 17-18
on page 62.
not available
-
These starting chan­nel numbers assume that optical A is operating with the same format.

Inputs at 4x sample rates

When operating the 896mk3 at a 4x sample rate
(176.4 or 192 kHz), inputs are listed as follows:
Input
176.4 /192 kHz Channels List position Comment
Analog 8 1-8 -
Stereo return 2 9-10 See “Return
Reverb return not
SPDIF not
AES/EBU not
Optical A not
Optical B not
available
available
available
available
available
not available
not available
not available
not available
not available
Assign” on page 62.
not available
not available
not available
not available
not available

Outputs at 1x sample rates

Outputs are always listed in the same order as
follows, when operating the 896mk3 at 1x sample
rates (44.1 or 48 kHz):
Output
44.1 / 48 kHz Channels List position Comment
Main outs 2 1-2 -
Analog 8 3-10 -
AES/EBU 2 11-12 -
SPDIF 2 13-14 -
Phones 2 15-16 -
Optical A 8 ADAT
Optical B 8 ADAT
2 TOSLINK
2 TOSLINK
17-24 17-18
25-32 19-20
-
These channel num­ber ranges assume that optical A is oper­ating with the same format.
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Outputs at 2x sample rates

When operating the 896mk3 at a 2x sample rate (88.2 or 96 kHz), outputs are listed as follows:
Output
88.2/ 96 kHz Channels List position Comment
Main outs 2 1-2 -
Analog 8 3-10 -
AES/EBU 2 11-12 -
SPDIF 2 13-14 -
Phones Mirror only -- -
Optical A 4 ADAT
Optical B 4 ADAT
2 TOSLINK
2 TOSLINK
15-18 15-16
19-22 17-18
-
These channel number ranges assume that optical A is operating with the same format.

Outputs at 4x sample rates

When operating the 896mk3 at a 4x sample rate (176.4 or 192 kHz), outputs are listed as follows:
Output
176.4/ 192 kHz Channels List position Comment
Main outs 2 1-2 -
PROCESSING LIVE INPUTS WITH HOST
PLUG-INS
If you patch a live input (such as a MIDI
synthesizer) through a plug-in effect in your host
software, you might hear a slight delay. There are
several ways to reduce this delay. For details, see
chapter 10, “Reducing Monitoring Latency”
(page 69).
WORKING WITH CUEMIX FX MIXING AND
EFFECTS
The 896mk3 provides powerful external mixing,
EQ, compression and reverb, which you can
operate hand-in-hand with your host’s mixing
environment. For example, the 896mk3 can serve
as a monitor mixer routing channels to musicians,
or it can serve as an integrated extension of your
host’s mixing environment. If you program an
896mk3 mixing and processing configuration that
goes hand in hand with your host project, be sure
to use the file save features in CueMix FX to save
the 896mk3 settings as a file in your host project
folder for instant recall of all settings. See
chapter 11, “CueMix Console” (page 75) for
complete details.
Analog 8 3-10 -
Phones Mirror only -- -
SPDIF Not available -- -
AES/EBU Not available -- -
Optical A Not available -- -
Optical B Not available -- -

NUMBER OF CHANNELS

If your host audio software requires that you spec ify th e numbe r of aud io voices or channe ls you wi ll be using , be sure to choose enough channels to cover the 28 inputs and 32 outputs provided by your 896mk3 — although the number of channels may depend on how your 896mk3 is configured.
66

SYNCHRONIZATION

As you read through the following sections to
decide what form of synchronization you might
need with other devices in your studio, be sure to
consult “Making sync connections” on page 21 for
the proper hardware connections. Use the
synchronization diagrams to be clear about how
you will be synchronizing your audio software and
the 896mk3 to the other components of your
system.

Synchronizing digital audio connections

If you have devices connected to the 896mk3
digital inputs (optical or RCA S/PDIF), you need to
be concerned with the synchronization of the
896mk3’s digital audio clock with other devices
connected to it digitally (if any). For example, if
you have a digital mixer connected to the 896mk3
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via an ADAT optical light pipe cable, you need to make sure that their audio clocks are phase-locked. For details, see “Choosing a clock source for optical connections” on page 19 and “Making sync connections” on page 21. If you don’t have any digital audio devices connected to the 896mk3, digital audio phase-lock does not apply to you.

Resolving directly to time code (with no synchronizer)

If your host audio software supports Core Audio’s sample-accurate positioning protocol, then it can resolve to the 896mk3’s built-in time code synchronization feature. To resolve your 896mk3 directly to SMPTE time code with no additional synchronization devices, use the setup shown in “Syncing to SMPTE time code directly” on page 22.
Resolving to video and/or time code with a
dedicated synchronizer
If your host software has the ability to synchronize
to SMPTE time code but does not support Core
Audio’s sample-accurate positioning protocol, you
can slave your host software and the 896mk3 to
video and/or SMPTE time code using a dedicated
synchronization device. To do so, use the setup
shown in “Syncing to video and/or SMPTE time
code using a synchronizer” on page 23.

USING A FOOT SWITCH

Use a foot switch connected to the 896mk3 to
trigger recording punch-in and punch-out, or any
other feature in your host audio software that is
assigned to a computer keystroke. By default, the
foot switch triggers the 3 key on the computer
keypad. To trigger a different set of keystrokes with
the foot switch, visit MOTU Audio Setup. (See
“Enable Pedal” on page 41.)
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CHAPTER

10 Reducing Monitoring Latency

OVERVIEW

Monitoring latency is that slight delay you hear when you run an input signal through your host audio software. For example, you might hear it when you drive a live guitar input signal through an amp modeling plug-in running in your audio sequencer.
This delay is caused by the amount of time it takes for audio to make the entire round trip through your computer, from when it first enters an 896mk3 input, passes through the 896mk3 hardware into the computer, through your host audio software, and then back out to an 896mk3 output.
If you don’t need to process a live input with plug-ins, the easiest way to avoid monitoring latency is to use the 896mk3’s CueMix FX digital mixer to patch the input directly to your monitor outs via the 896mk3 audio hardware. The 896mk3 even provides effects processing (EQ, compression and reverb), which can be applied on input, output, or even at the bussing stage, just like a conventional mixer. For details, see “CueMix FX hardware monitoring” on page 73.
Monitoring live input. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Adjusting the audio I/O buffer . . . . . . . . . . . . . . . . . . . . . . . 71
Lower latency versus higher CPU overhead . . . . . . . . . . 72
Transport responsiveness . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
Effects processing and automated mixing . . . . . . . . . . . 73
CueMix FX hardware monitoring. . . . . . . . . . . . . . . . . . . . . 73
Two methods for controlling CueMix FX . . . . . . . . . . . . . 73
Using CueMix FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
Controlling CueMix FX from your audio software . . . . 74
If you do need to process a live input with host software plug-ins, or if you are playing virtual instruments live through your 896mk3 audio hardware, you can significantly reduce latency — and even make it completely inaudible, regardless of what host audio application software you use. This chapter explains how.
It is i mpor tant to no te th at mon itor ing delay has no effect on when audio data is recorded to disk or played back from disk. Actual recording and playback is extremely precise.
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MONITORING LIVE INPUT

There are two ways to monitor live audio input with an 896mk3: 1) through the computer or 2) via the 82mk3 CueMix FX hardware mixer. Figure 10-1 shows method 1, which allows you to apply host-based effects processing via plug-ins in your audio software. See the next section, “Adjusting the audio I/O buffer” for details about how to reduce — and possibly eliminate — the audible monitoring delay that the computer introduces.
4. Mic signal (with plug-in processing, if any) is routed to the main outs (or other outputs that you’ve specified in the software).
Figure 10-2 shows how to use CueMix FX
hardware-based monitoring, which lets you hear
what you are recording with no monitoring delay
and no computer-based effects processing.
Instead, input is routed directly to an output, either
with or without 896mk3-based effects processing
(EQ, compression or reverb). See “CueMix FX
hardware monitoring” later in this chapter for
details on how to use CueMix FX with your audio
software, or with the included CueMix FX
software.
3. Mic signal is ‘patched thru’ back to the audio interface with reverb or other
2. Mic signal goes immedi­ately to the computer.
Mac
Figure 10-1: There are two ways to monitor live audio inputs with an 896mk3: 1) through the computer or 2) via CueMix FX hardware monitor­ing. This diagram shows method 1 (through the computer). When using this method, use your host software’s buffer setting to reduce the slight delay you hear when monitoring the live input, but don’t lower it too much, or your computer might get sluggish.
plug-in effects, if any.
1. Live input (from mic, guitar, etc.) enters the MOTU interface.
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REDUCING MONITORING LATENCY
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If the material you are recording is suitable, there is a third way to monitor live input: use both methods (Figure 10-1 and Figure 10-2) at the same time. For example, you could route guitar to both the computer (for an amp model effect) and mix that processed signal on the main outs with dry guitar from CueMix FX — or perhaps with a touch of 896mk3 Classic Reverb.

ADJUSTING THE AUDIO I/O BUFFER

A buffer is a small amount of computer memory
used to hold data. For audio interfaces like the
896mk3, buffers are used for the process of
transferring audio data in and out of the computer.
The size of the buffers determines how much delay
you hear when monitoring live inputs through
your audio software: larger buffers produce more
delay; smaller buffers produce less.
Under Mac OS X, audio I/O buffer size is handled
by the host audio application (not the 896mk3
Core Audio driver). Most audio software
applications provide an adjustable audio buffer
setting that lets you control the amount of delay
you’ll hear when monitoring live inputs or
processing them with software plug-ins. Below are
a few examples.
3. Mic signal is mixed with the main outs, and you can control the volume (relative to the rest of the mix) with the mic’s fader in CueMix Console.
2. CueMix FX immediately patches the live mic signal directly to the main outs (or other output), completely bypassing the computer. This signal could be dry, or with 896mk3 effects processing, such as EQ, compression or Classic Reverb.
Figure 10-2: This diagram shows the signal flow when using CueMix FX no-latency monitoring. Notice that this method does not process the live input with plug-ins in your audio software. Instead, you can apply 896mk3 effects, such as the reverb, EQ and/or compression.
REDUCING MONITORING LATENCY
1. Live input (from mic, guitar, etc.) enters the MOTU interface.
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Figure 10-3: In Dig it al Perf or me r a nd AudioDesk, choose Se tu p menu> Configure Audio System> Configure Hardware Driver to open the dialog shown above and access the Buffer Size setting. Refer to your Digital Performer or AudioDesk manual for information about the Host Buffer Multiplier setting.
Figure 10-4: In Cubase or Nuendo, choose Devices menu> Device Setup and click VST Audio System to access the window above and the Audio Buffer Size setting.
Figure 10-5: In Logic Pro or Logic Express, go to the Audio Driver
preferences to access the Buffer Size option shown above.

Lower latency versus higher CPU overhead

The buffer setting has a large impact on the
following things:
Patch thru latency
The load on your computer’s CPU
Possible distortion at the smallest settings
How responsive the transport controls are in
AudioDesk, Digital Performer or other audio
software
The buffer setting presents you with a trade-off
between the processing power of your computer
and the delay of live audio as it is being patched
through your software. If you reduce the size, you
reduce patch thru latency, but significantly increase
the overall processing load on your computer,
leaving less CPU bandwidth for things like real-
time effects processing. On the other hand, if you
increase the buffer size, you reduce the load on
your computer, freeing up bandwidth for effects,
mixing and other real-time operations.
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REDUCING MONITORING LATENCY
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First, it completely eliminates the patch thru
delay (reducing it to a small number of samples —
about the same amount as one of today’s digital
mixers).
Secondly, CueMix FX imposes no strain on the
computer.
Figure 10-6: When adjusting the buffer size to reduce monitoring latency, watch the ‘processor’ meter in Digital Performer or AudioDesk’s Performance Monitor. If you hear distortion, or if the Performance meter is peaking, try raising the buffer size.
If you are at a point in your recording project where you are not currently working with live, patched­thru material (e.g. you’re not recording vocals), or if you have a way of externally processing inputs, choose a higher buffer size. Depending on your computer’s CPU speed, you might find that settings in the middle work best (256 to 1024).

Transport responsiveness

Buffer size also impacts how quickly your audio software will respond when you begin playback, although not by amounts that are very noticeable. Lowering the buffer size will make your software respond faster; raising the buffer size will make it a little bit slower, but barely enough to notice.

Effects processing and automated mixing

Reducing latency with the buffer size setting has another benefit: it lets you route live inputs through the real-time effects processing and mix automation of your audio software.

CUEMIX FX HARDWARE MONITORING

The 896mk3 has a more direct method of patching audio through the system. This method employs the 896mk3’s CueMix FX digital mixer. When enabled, CueMix activates hardware patch-thru in the 896mk3 itself. CueMix FX has two important benefits:
The trade-off, however, is that CueMix FX
bypasses your host audio software. Instead, live
audio inputs are patched directly through to
outputs in the 896mk3 itself and are mixed with
disk tracks playing back from your audio software.
This means that you cannot apply host-based
plug-ins, mix automation, or other real-time
effects that your audio software provides. But for
inputs that don’t need these types of features,
CueMix FX is the way to go.
On the other hand, if you really need to use the
mixing and processing provided by your audio
software, you should not use CueMix FX. Instead,
reduce latency with the buffer setting (as explained
earlier in this chapter).
TWO METHODS FOR CONTROLLING
CUEMIX FX
There are two ways to control CueMix FX:
With CueMix FX
From within your host audio software (if it
supports direct hardware monitoring)
You can even use both methods simultaneously.

Using CueMix FX

If your host audio software does not suppor t direc t
hardware monitoring, you run the CueMix FX
so ft war e si de- by- sid e w ith you r au dio sof tw are and
manage your monitor mix in CueMix FX.
CueMix FX allows you to create up to eight
separate 896mk3 stereo mixes, or any other desired
routing configurations. These routings are
REDUCING MONITORING LATENCY
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independent of your host audio software. For complete details, see chapter 11, “CueMix Console” (page 75).

Controlling CueMix FX from your audio software

Some audio applications allow you to control CueMix FX monitoring from within the application (without the need to use CueMix FX). In most cases, this support consists of patching an 896mk3 input directly to an output when you record-arm a track. Exactly how this is handled depends on the application.
The following applications are among those that support direct control over CueMix FX:
Digital Performer
Aud ioDe sk
CueMix FX routings that are made via host applications are made “under the hood”, which means that you won’t see them in CueMix FX. However, CueMix FX connections made inside your host audio software dovetail with any other mixes you’ve set up in CueMix FX. For example, if your host application routes audio to an output pair that is already being used in CueMix FX for an entirely separate mix bus, both audio streams will simply be merged to the output.
Figure 10-7: Enabling CueMix FX in AudioDesk or Digital Performer.
Note: the ‘Only during recording...’ and ‘Always’ options are for
AudioDesk 2 and DP4 only. Later versions of DP have expanded input
monitoring features. Consult your documentation.
Once enabled, CueMix FX monitoring is tied with
Digital Performer or AudioDesk’s Audio Patch
Thru feature: when you record-enable a track, the
track’s input is routed directly to its output (via
CueMix FX in the 896mk3 hardware). For
example, if you record-enable a track called guitar
in your DP or AudioDesk project, and its audio
input assignment is Analog in 2, and its audio
output assignment is optical channels 7-8,
CueMix FX no-latency hardware monitoring will
automatically be set up from analog in 2 to optical
outputs 7-8.
Controlling CueMix FX from within other
software
Consult the manual for your software.
Controlling CueMix FX from within AudioDesk or Digital Performer
To turn on CueMix FX in AudioDesk and Digital Per former :
1 From the Setup menu, choose Configure Audio System> Input Monitoring Mode.
2 Choose the Direct hardware playthrough option, as shown below in Figure 10-7.
3 From the Studio menu, choose Audio Patch Thru, and choose any monitoring mode except Off.
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REDUCING MONITORING LATENCY
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CHAPTER

11 CueMix Console

OVERVIEW

CueMix FX is a cross-platform software application that provides graphic, on-screen control for the 896mk3’s flexible CueMix FX on-board mixer and effects processing.
CueMix FX can be used independently of host audio software, or together with it. CueMix dovetails with the direct monitoring features of your host audio software, allowing you to seemlessly mix in both environments.
For information about programming the 896mk3’s on-board mixing and effects using the front panel LCD, see chapter 6, “896mk3 Front Panel Operation” (page 43).
A 16-bus mixer with EQ, compression and reverb. . . . 75
Advantages over host-based mixing and processing 76
CueMix FX software installation . . . . . . . . . . . . . . . . . . . . . 76
CueMix FX basic operation . . . . . . . . . . . . . . . . . . . . . . . . . . 77
The Mixes tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
The Inputs tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
The Outputs tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
The channel settings section. . . . . . . . . . . . . . . . . . . . . . . . . 84
The Monitor Group . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
DSP meter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Solo light . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Talkback and listenback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
File menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Edit menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Devices menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Configurations menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Talkback menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Phones menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Control Surfaces menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
A 16-BUS MIXER WITH EQ, COMPRESSION
AND REVERB
All 896mk3 inputs and outputs can be routed to the
on-board CueMix FX 16-bus (8 stereo bus) digital
mixer driven by hardware-based DSP with 32-bit
floating point precision.
The CueMix FX mixer allows you to apply no-
latency effects processing to inputs, outputs or
busses directly in the 896mk3 hardware,
independent of the computer. Effects can even be
applied when the 896mk3 is operating stand-alone
(without a computer) as a complete rack-mounted
mixer. Input signals to the computer can be
recorded wet, dry, or dry with a wet monitor mix
(for musicians during recording, for example).
Effects include:
Classic Reverb with tail lengths up to 60 seconds
7-band parametric EQ modeled after British
analog console EQs
A standard compressor with conventional
threshold/ratio/attack/release/gain controls
The Leveler™, an accurate model of the
legendary LA-2A optical compressor, which
provides vintage, musical automatic gain control
The 838mk3’s flexible effects architecture allows
you to apply EQ and compression on every input
and output (a total of 60 channels), with enough
DSP resources for at least one band of parametric
EQ and compression on every channel at 48 kHz.
DSP resources are allocated dynamically and a
DSP meter in the CueMix FX software allows you
to keep tabs on the 896mk3’s processing resources.
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Each input, output and mix bus provides a send to the Classic Reverb processor, which then feeds reverb returns to mix busses and outputs, with a selectable split point between them to prevent send/return feedback loops.

ADVANTAGES OVER HOST-BASED MIXING AND PROCESSING

CueMix FX provides several major advantages over mixing and processing in your host audio software:
CueMix has no buffer latency. Thanks to the
896mk3’s DSP chip, CueMix provides the same throughput performance as a digital mixer.
CueMix mixing and effects processing imposes
no processor drain on the computer’s CPU.
CueMix routing can be maintained
independently of individual software applications
or projects.
CueMix routing can operate without the
computer, allowing the 896mk3 to operate as a
portable, stand-alone mixer with effects.

CUEMIX FX SOFTWARE INSTALLATION

CueMix FX is an application installed with the rest
of your 896mk3 software that lets you control the
896mk3 CueMix FX on-board mixer from your
computer.
Channel
focus
Channel scroll bar
DSP
resources
MIx bus
menu
meter
Mic inputs Inputs split
Solo
light
Tabs for inputs, mix busses and
outputs
into mono
channels
896mk3
inputs
Inputs grouped as
stereo pairs
Mix bus
master
fader
Tabs for channel strip settings, including EQ and dynamics, as well as global settings such as
the meter bridge and reverb
Channel settings
processor.
Monitoring/
talkback
section
Monitor
group
metering
Grow handle
76
Figure 11-1: CueMix FX is a virtual mixer that gives you control over the 896mk3’s on-board mixing features.
CUEMIX CONSOLE
Page 77

CUEMIX FX BASIC OPERATION

Here is a brief overview of the CueMix FX mixer.

Eight stereo mix busses

CueMix provides eight stereo mix busses: Bus 1, Bus 2, Bus 3, and so on. Each mix bus can take any number of inputs and mix them down to any 896mk3 output pair that you choose. For example, Bus 1 could go to the headphones, Bus 2 could go to the main outs, Bus 3 could go to a piece of outboard gear connected to analog outputs 7-8, etc.

Many inputs to one output pair

It might be useful to think of each mix bus as some nu mbe r of input s al l mix ed d own to a ste reo outpu t pair. CueMix FX lets you choose which inputs to include in the mix, and it lets you specify the level, pan and other input-specific mix controls for each input being fed into the mix.

Viewing one mix bus at a time

CueMix FX displays one mix bus at a time in the Mixes tab (Figure 11-2 on page 78). To select which mix you are viewing, choose it from the mix bus menu (Figure 11-2). The mix name appears above the mix bus master fader (Figure 11-2), where you can click the name to change it.

Output channels

The Outputs tab (Figure 11-6 on page 83) gives you
access to settings for each 896mk3 output pair,
including EQ, dynamics processing and send/
return controls for feeding and returning the
output signal to/from the 896mk3’s global reverb
processor. These settings are applied to the signal
just before it is sent to the output.

Channel focus and settings

Click the focus button for a channel (Figure 11-1)
to view channel-spe cific parameters in the Channel
Settings section of the CueMix FX window
(Figure 11-1). Separate tabs are provided for
channel-specific settings (channel strip, EQ and
dynamics), plus the global meter bridge and reverb
processor.

Global reverb processor

The 896mk3 has a global reverb module
(Figure 11-23 on page 96). Once it has been
activated, you can feed signals to the reverb
processor from various points in the 896mk3 mix
matrix via input sends, bus sends and output
sends. Stereo output from the reverb processor can
then be fed back to mix busses or output pairs
using reverb returns.

Each mix bus is independent

Each mix bus has its own settings. Settings for one bus will not affect another. For example, if an input is used for one bus, it will still be available for other busses. In addition, inputs can have a different volume, pan, mute and solo setting in each bus.

Input channels

The Inputs tab (Figure 11-3 on page 80) gives you access to settings for individual 896mk3 inputs (or input pairs), such as phase, trim, EQ and dynamics processing. Each input also includes a send to the 896mk3’s global reverb processor. These settings are applied to the signal before it goes anywhere else (to a mix bus or the computer).
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Other features

CueMix offers many additional features, discussed
in this chapter, such as talkback/listenback,
extensive metering, graphic editing of certain
effects parameters, monitor grouping and more.

Widening the CueMix FX window

To view more input faders at once, drag the grow
box (Figure 11-1) to the right.
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THE MIXES TAB

Click the Mixes tab (Figure 11-2) to gain access to the 896mk3’s eight stereo mix busses. The Mixes tab displays one mix bus at a time.

Viewing a mix

Choose the mix you wish to view from the mix bus menu (in the Mixes tab itself, as shown in Figure 11-2). The menu shows all mixes by name, followed by the 896mk3 output pair to which each bus master fader is currently assigned, if any.

Assigning a mix bus output

Choose the desired output pair for the mix bus
from the bus output menu (Figure 11-2). The bus
output menu displays all current available
(enabled) 896mk3 output pairs. If a bus is already
assigned to an output pair, the bus name appears
next to the output pair name to indicate that the
output pair is already taken by a bus. Only one bus
can be assigned to any given output pair. If you
choose an output already assigned to another bus,
that bus output will become disabled.

Naming a mix

Click the mix name at the top of the mix bus master fader (Figure 11-2) to edit the name.
Mixes
Input name
Channel focus
Input pan section
Input fader
Input mute/solo
Input level meter
Mix bus
tab
menu

Bus fader

The bus fader (Figure 11-2) controls the overall
level of the mix (its volume on its stereo output).
Use the individual input faders to the left to control
individual input levels.
896mk3
inputs
Mix bus 1
master
fader
Bus name
Bus output
Bus Reverb send/return
Bus fader
Bus mute
Bus level meter
78
Scroll bar for input
channels
Mic inputs Inputs grouped as
Figure 11-2: The Mixes tab.
stereo pairs
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Bus mute

The bus mute button (Figure 11-2) disables (silences) the mix.
page 84). Clicking the mix bus master fader focus
button brings the assigned output into focus, if
there is one.

Bus level meter

The bus level meter, which is post-fader, shows you the output for the mix’s output.

Bus reverb send/return

The bus reverb send (Figure 11-2) feeds the output of the mix bus, pre-fader, to the 896mk3’s global reverb processor, where it is merged with any other signals being fed to the reverb. The reverb’s output can then be fed back into the mixer at various return points, including the bus return (discussed below).
The bus reverb return (Figure 11-2) feeds the output of the 896mk3’s global reverb processor into the mix bus, pre-fader. This includes any other signals currently being fed to the reverb. The bus reverb return is disabled (grayed out) when the reverb Split Point is set to Output to eliminate the possibility for feedback loops created by reverb send/return loops. See “Split point” on page 96.

Input section

The horizontally scrolling area in the Mix tab to the left of the master fader (Figure 11-2) displays channel strips for all currently enabled 896mk3 inputs.

Naming an input

Click the input name at the top of the input channel strip (Figure 11-2) to edit the name. Input names are global across all mixes. This name also appears in host audio software on the computer (if the software supports channel names).

Input pan section

The input pan knob (Figure 11-2) pans the input
across the bus stereo outputs. If the input itself is
grouped as a stereo pair (in the Inputs tab), two
forms of panning control are provided:
Balance
Balance works like the balance knob on some
radios: turn it left and the right channel dims, turn
it right and left channel dims. But the left channel
always stays left and the right channel stays right.
Width
Widt h spreads the left and right channels across the
stereo image, depending on the knob position.
Maximum value (turning the pan knob all the way
up) maintains the original stereo image: the left
channel goes entirely left and right goes entirely
right, without attenuation. The minimum value
(turning the knob all the way down) creates a
mono effect: equal amounts of left and right are
combined and sent to both outputs. In between,
the left out is a mixture of the left input and some of
the right input (and vice-versa) with the effect of
narrowing the field.

Input fader and mute/solo

To add an input to a mix, or remove it, click its
Mute button. To solo it, use its Solo button. Use the
input fader (Figure 11-2) to adjust the level for the
input in the mix. Note that an input can have
different level, pan, mute and solo settings for
different mixes. Input channel level meters are
post-fader.

Input channel focus

Click the channel focus button (Figure 11-3) to view and edit parameters in the channel settings section of the CueMix FX window (Figure 11-7 on
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If any solo button on the current (active) bus is
enabled, the Solo Light (Figure 11-1) will
illuminate.
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THE INPUTS TAB

The 896mk3 provides many features for managing analog and digital input signals. Some of these features, such as the front panel trim knobs, are implemented in the analog domain; others are implemented in the digital domain as DSP applied to the digital signal (after the A/D converter on analog inputs). Click the Inputs tab (Figure 11-3) to access and control all of these input channel settings for each 896mk3 input or input pair.

Input tab settings are global

Except for the reverb send, all settings you make in the Input tab are applied to the input signal before it goes anywhere else (to a mix bus or the computer). For example, if you apply EQ and compression to the input signal, you will record the processed version of the signal in your host audio software running on the computer. If you need to record a completely unprocessed input signal, do
Inputs tab

Input name

Channel focus
Mono/stereo paring
Invert phase
Input trim
not apply any changes to it in the Input tab. The
only exception to this is the reverb send, which
simply splits the input signal and feeds a copy of it
to the 896mk3’s reverb processor.
Signal flows from top to bottom
Settings in each Input tab channel strip are
generally applied to the signal in order from top to
bottom. Input channel signal flow is as follows:
front-panel trim, overload protection, phase,
stereo versus M/S decoding, width, L/R swap, EQ,
dynamics and reverb send.
Input name
Click the input name at the top of the input channel
strip (Figure 11-3) to edit the name. Input names
are global across all mixes. This name also appears
in host audio software on the computer (if the
software supports channel names).
EQ/dynamics controls
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EQ/dynamics graph
EQ/dynamics
enable/disable
Reverb send
Input scroll bar
Figure 11-3: The Inputs tab.
EQ band selectors
LP/HP filter selector Compressor selector
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Input channel focus

Click the channel focus button (Figure 11-3) to view and edit parameters in the channel settings section of the CueMix FX window (Figure 11-7 on page 84).

Mono/stereo pairing

Click the Mono button (Figure 11-3) if you would li ke an inp ut to be treated as a m ono c hann el. If you would like to work with it as one channel of a linked stereo pair, click the Stereo button. Inputs are grouped in odd/even pairs (Analog 1-2, 3-4, etc.) Stereo pairs appear as a single channel st rip in the CueMix FX mixer (in all tabs).

Invert phase

Click the Phase button (Figure 11-3) to invert the phase of the input signal. For stereo pairs, you can invert the phase for the left and right channels independently.

Input EQ and dynamics

The 896mk3 lets you apply 7-band parametric EQ
and dynamics processing (DSP) to any input,
analog or digital.
The controls in the EQ/Compression section of the
Inputs tab (Figure 11-3) let you edit EQ and
compression settings within the context of the
channel strip. This is ideal when you are comparing
settings among neighboring channels, or perhaps
even applying the same setting across all inputs.
However, for more detailed editing of EQ and
compression settings for an input channel, you can
click its Focus button and view the settings in the
Channel Section of the CueMix FX window
(Figure 11-1). This section even provides graphical
editing of EQ curves and the compressor graph,
allowing you to click and drag directly on the
graphic. For details see “The channel settings
section” on page 84.

Input trim

All 896mk3 inputs, both analog and digital, offer continuously variable input trim. For analog inputs, trim is handled in the analog domain. For digital inputs, trim level can be controlled digitally in 1 dB increments. Here is a summary of input trim ranges for each type of 896mk3 input:
Input
Analog inputs 0 dB +60 dB 60 dB
AES/EBU 0 dB +12 dB 12 dB
S/PDIF (RCA) 0 dB +12 dB 12 dB
ADAT optical 0 dB +12 dB 12 dB
S/PDIF (TOSLINK) 0 dB +12 dB 12 dB
Trim cut
Trim boost
Trim Range
Once you adjust the trim levels, you can save them as a file on disk for future instant recall. See “Saving and loading hardware presets” on page 100 and “Configurations menu” on page 100.
The EQ/Dynamics graph
The EQ/Dynamics graph for each input channel
strip (Figure 11-3) provides a thumbnail view of
the EQ curves or Compressor graph for the
channel. This graphic is for display purposes only;
it cannot be edited directly. To change the EQ
settings in this graph, use the two or three knobs
below, as explained in the following sections. If,
however, you would like to edit the EQ curves
graphically, you can do so in the EQ tab
(Figure 11-10 on page 86).
EQ/Dynamics selectors
The EQ/Dynamics selector buttons along the
right-hand edge of the EQ/Dynamics section
(Figure 11-3) allow you to choose what you are
viewing and editing in the EQ/Dynamics section.
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Orange Green Blue Red
Yellow White Black
Figure 11-4: The EQ/Dynamics selectors.
EQ band selectors
LP/HP filter selector Compressor selector
Colored knobs
Click the selector (Figure 11-4) for the desired EQ band, low-pass (LP) filter, high pass (HP) filter or compressor to view it across all channels.
Compressor
graph
Figure 11-5: The Compressor controls.
Compressor
meter
Compressor
selector
Shortcut: hold down the option key while
clicking an EQ selector button to show just that band of EQ in the graphs. Click any selector again to return to viewing all bands.
Using the EQ/Dynamics knobs
Once you have chosen the desired EQ band, or the compressor, you can modify its settings using the two or three knobs below the graph. The knobs match the color of the currently selected effect, to help remind you of which effect you are currently editing.
Important: before you can modify the settings
of an EQ band using the three knobs below the graph, the EQ band must be enabled. This is done in the EQ tab (Figure 11-10), as explained in “Enabling EQ” on page 87.
EQ/Dynamics enable/disable buttons
Click the EQ or Dynamics button at the bottom of
the input channel (Figure 11-3) to toggle the effect
on or off. Note that you can program EQ and
compressor settings, even when the effect is
currently disabled. (You just won’t hear the result
until you enable it.)
Reverb send
The input reverb send (Figure 11-3) feeds the input
signal to the 896mk3’s global reverb processor,
where it is merged with any other signals being fed
to the reverb. The reverb’s output can then be fed
back into a mix or output pair. The send occurs
after all other settings in the input channel strip
(phase invert, EQ, compression, etc.)

THE OUTPUTS TAB

The Outputs tab (Figure 11-6) lets you apply EQ,
dynamics and reverb to any output pair, just before
the signal leaves the 896mk3. This is processing
that occurs at the very end of the signal flow, after
everything else (host based effects, 896mk3 input
or bus processing, mixing, and so on). Processing
is done in the digital domain, just before the signal
goes analog through the D/A converter. Output tab
processing is applied to the entire output mix (all
signals being mixed to the output from various
sources).
Signal flows from top to bottom
Settings in each Output tab channel strip are
applied to the signal in order from top to bottom.
For example, EQ occurs before Dynamics, which is
applied before the reverb send and return.

Naming an output

Click the output name at the top of the output
channel strip (Figure 11-6) to edit the name.
Output names are global and will also appear in
host audio software on the computer (if the
software supports channel names).
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Output channel focus

Click the channel focus button (Figure 11-6) to view and edit parameters in the channel settings section of the CueMix FX window (Figure 11-7 on page 84).

Output EQ and Dynamics

The EQ/Dynamics section in the Outputs tab (Figure 11-6) works identically to the EQ/ Dynamics section for the Inputs tab (Figure 11-3). See “Input EQ and dynamics” on page 81.

Output reverb send/return

The output reverb send (Figure 11-6) feeds the signal for the output to the 896mk3’s global reverb processor, where it is merged with any other signals being fed to the reverb. The reverb’s output can then be fed back into the mixer at various return points, including the same output from which it was sent (discussed below). The output reverb send is disabled (grayed out) when the reverb Split
Outputs tab
Point is set to Mix to eliminate the possibility for
feedback loops created by reverb send/return
loops. See “Split point” on page 96.
The output reverb return (Figure 11-6) feeds the
output of the 896mk3’s global reverb processor
directly to the output. This includes any other
signals currently being fed to the reverb.
Both the send and return occur after EQ and
dynamics processing, but before listenback and
talkback.

Talkback/Listenback

Click the Ta l k b a c k or Listenback buttons
(Figure 11-6) to toggle whether the output pair is
included in the Talkback or Listenback group. See
“Talkback and listenback” on page 98.

Monitor group assign

Click the Monitor buttons (Figure 11-6) to toggle
whether the output pair is included in the Monitor
group. See “The Monitor Group” on page 97.
Output name
Channel focus
EQ/Dynamics graph
EQ/Dynamics controls
EQ/Dynamics
enable/disable
Output reverb
send/return
Talkback/listenback
enable/disable
Monitor group assign
Figure 11-6: The Outputs tab.
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EQ band selectors
LP/HP filter selector Compressor selector
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THE CHANNEL SETTINGS SECTION

The channel settings section in the CueMix FX window (Figure 11-1) displays three tabs for Channel, EQ and Dynamics settings for the channel with the current focus. There are also two global tabs: the Meter Bridge and the Reverb Processor, as shown below.

The Channel tab

The Channel tab (Figure 11-8) displays settings for
input channels. Click any focus button in the
Inputs tab to view the Channel tab settings for the
channel.
Tabs for the channel that
currently has the focus
Figure 11-7: The Channel Settings section.
84
Tabs for the global meter
bridge and reverb processor
Figure 11-8: The Channel tab.
Signal flow
Settings in the Channel tab occur just before the
EQ, dynamics and reverb sends in the Input tab
channel strip (Figure 11-3 on page 80). Input
channel signal flow is as follows: trim, overload
protection, phase, stereo versus M/S decoding,
width, L/R swap, EQ, dynamics and reverb send.
Stereo settings
Inputs t hat h ave be en grou ped as stereo pairs in the
Inputs tab (Figure 11-3) provide two stereo modes
(Figure 11-8): Normal and M/S. M/S mode
provides decoding for a mid-side microphone
configuration.
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The Widt h knob (Figure 11-8) provides control over the stereo imaging, going from a full stereo image to mono (both channels panned equally). See “Width” on page 79.
The Swap L/R button (Figure 11-8) lets you switch the left and right channels.
Ta l kb ac k s ec t i on
Click the Ta l k b a c k or Listenback button
(Figure 11-8) to toggle whether the input is the
Talkback or Listenback input. Only one input can
be the talkback input, and only one input can be
the listenback input. See “Talkback and listenback”
on page 98.
Overload protection (mic/guitar inputs only)
The Overload Protection section (Figure 11-8) provides two features that help prevent digital clipping on the eight mic/guitar inputs. These options are only available on these preamp­equipped inputs.
V-L imi t™ (Figure 11-8) is a hardware limiter that helps prevent digital clipping from overloaded input signals. With V-Limit engaged, signals can go above zero dB (with limiting applied) to as high as +12 dB above zero with no distortion due to digital clipping. Click the Lookahead option for even better protection against sharp transients.
Lookahead adds a 1.5 millisecond delay to the
input signal. Therefore, when you enable lookahead for one or more inputs, all analog inputs (even ones without the limiter and lookahead enabled) are delayed together by 1.5 ms so that all eight inputs remain perfectly in phase with each other.
Additional or alternative protection can be applied to the mic/guitar inputs by enabling Soft Clip (Figure 11-8). When enabled, Soft Clip engages just before clipping occurs and helps further reduce perceptible distortion. When V-Limit is tur ned off, Sof t Clip begins to engage around -2 dB (just below zero); when V-Limit is turned on, Soft Clip begins to engage around +10 dB (just below +12 dB).
Reverb section
The Send in the reverb section (Figure 11-8) is the
same control as the reverb send in the Input tab
channel strip (Figure 11-3). See “Reverb send” on
page 82. If the input is currently not grouped as a
stereo pair in the Input tab (it is operating as a
mono input), use the reverb Pan knob
(Figure 11-8) to pan the mono signal for the stereo
reverb processor.
Input meter and bus activity LEDs
When the Channel tab is active (Figure 11-8), the
display above the tab provides a horizontal level
meter and eight bus activity LEDs (Figure 11-9).
Bus activity LEDs
Figure 11-9: Input meter and bus activity LEDs.
The input level meter (Figure 11-9) is the same as
the input meters in the Meters tab (Figure 11-22 on
page 95) with the Pre FX button engaged, which
shows the input level on the physical input itself,
be fore any pro ce ssi ng of any ki nd o cc urs wi th in the
896mk3. This meter gives you the most accurate
reading of the actual signal level hitting the input,
regardless of any other settings (such as V-Limit,
Soft Clip and so on). The clip indicator, however,
happens after V-Limit and/or Soft Clip. This allows
you to see when clipping occurs, even with these
overload protection features engaged.
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The Bus Activity LEDs (Figure 11-9) show you which mix busses the input signal is being fed to. For example, LED #6 will glow under the following conditions: the input is unmuted in mix bus 6, its fader is up, and there is signal activity from the input going into the mix bus.

The EQ tab

The EQ tab (Figure 11-10) displays the EQ settings
for the input or output channel that currently has
the focus. Click any focus button in the Inputs or
Outputs tab to view the EQ tab settings for the
channel.

Vintage EQ

Inspired by legendary British large console EQs,
the 896mk3 Vintage EQ section (Figure 11-10)
gives you the look, feel and sound of the most
sought-after classic equalizers. Five bands of center
frequency parametric EQ filtering are provided,
each with four EQ types that provide current
popular EQ styles and vintage analog EQ styles
al ik e. Tw o b an ds i nc lu de she lf fil t er in g. Tw o
additional bands of variable slope low pass and
Filter response display
Filter curve toggle Parameter display
EQ tab
EQ filter
EQ Filter types
Shelf filter
High-pass filter
Slope
High-pass frequency
Q handles
(red lines)
Filter
handle
Composite
curve
(white line)
Individual
filter curve
(colored area)
Vertical scale
Filter enable/disable
Low-pass filter
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Figure 11-10: The EQ tab.
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high pass filtering are provided. The filter response display provides comprehensive control and visual feedback of the EQ curve being applied. With 64-bit floating point processing, the 896mk3 Vintage EQ has been carefully crafted and meticulously engineered to produce musical results in a wide variety of applications.

Enabling EQ

Each input and output channel has a global EQ enable/disable button (Figure 11-3 and
Figure 11-6). This button enables or disables all bands of EQ for the channel. In addition, each individual band of EQ has a Filter enable/disable switch (Figure 11-10), allowing you to enable as few or as many bands as needed for each individual channel.
EQ filter: one of five center bands of EQ that can be
independently enabled and programmed.
Filter t ype: Le ts you choos e fr om on e of fou r or fi ve
EQ styles for each independent band of EQ.
Low/High Pass filter: Bo th a low pa ss a nd h ig h pa ss
filter are supplied with six different slope settings.
Slope: Lets you choose the slope (fall off) charac-
teristics of the low pass and high pass filter.
Q handle: Drag the Q handle lines to graphically
adjust the Q setting for the currently selected filter.
To select the filter, click its filter handle.
Filter handle: Drag this handle to graphically
adjust the filter’s boost/cut and/or frequency.

Vintage EQ Quick reference

Filter response display: Shows the response curve
for the current settings.
Vertical scale: Lets you zoom the vertical scale of
the filter response display.
Parameter display: Shows the precise numbers of
the parameter you are adjusting (or hovering over with the arrow cursor). The labels (frequency, gain, etc.) match the color of the filter being displayed. When a filter handle is not selected and when the cursor is not hovering over the display, the parameter display shows the name of the current channel being edited (the channel that currently has the focus), as shown below:
The name of the channel being EQ’d.
Figure 11-11: When a filter handle is not selected and when the cursor is not hovering over the display, the parameter display shows the name of the current channel being edited (the channel that currently has the focus).
Composite curve (white line): shows the overall
response curve of the current settings in the
window.
Individual filter curve: Each filter has a color
(indicated by its knobs). When filter curves are
being displayed (the filter curve option is turned
on), each individual filter’s response curve is
displayed in the filter’s color.
Filter curve toggle: Shows/hides the colored filter
curves in the display.
Filter enable/disable: Turns the filter on or off.

How the vintage EQ works

The Vintage EQ operates like a standard EQ filter,
but with much more sophisticated processing
algorithms “under the hood”. There are five bands
of EQ, each with their own unique knob color, plus
additional low pass and high pass filters. Each filter
can be set to any center frequency you wish.
Each filter can be independently turned on or off
with the enable/disable button (Figure 11-10).
Each filter can be set to one of four different filter
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types (I, II, III or IV). The two top-most filters (orange and green) provide an extra low and high shelf setting, in addition to the four standard band settings. The additional low pass and high pass filters (lower left) have gray cutoff frequency knobs and six settings for slope (in octaves/dB).
Frequency response display
The frequency response display at the top of the window displays the response curve of the current settings in the window. The (horizontal) frequency range is from 10 hertz to 20 KHz. The (vertical) amplitude scale is in dB and is adjustable between 3 and 24 dB using the vertical scale buttons (Figure 11-10).
Showing and hiding filter curves
To view a filter in the display, turn on the filter. The shape of the filter, according to its current settings, is shaded in the same color as the filter’s knob(s). Use the filter curve toggle (Figure 11-10) to show or hide them in the display.
EQ filters
The EQ filters have three parameters:
Control unit range
Gain dB -20.00 to +20.00
Frequency Hertz 20 Hz to 20 kHz
Q n/a - see note below 0.01 to 3.00
Q
The Q setting does not have a unit of measurement.
Rather, it is the ratio of the filter’s center frequency
to the bandwidth of the filter. In addition, the
actual Q value for the EQ curve being applied is
dependent on three factors: the gain setting, the
filter style, and the Q setting.
Filter types
Each filter can be independently set to one of four
different filter types: I, II, III and IV. These, and the
additional shelf filters for the LMF and HMF band,
are discussed in the section “EQ filter styles”.
Adjusting filters in the display
Each filter has a handle, displayed as shown below in Figure 11-12 (in the filter’s color), for adjusting its boost/cut and/or frequency:
Filter handle
Filter Q (red line)
Figure 11-12: Drag the filter handle to adjust its frequency and/or boost/cut. Drag the Filter Q handles to adjust the Q.
For the EQ filters, when you click the handle, you’ll also see lines on either side for adjusting the Q parameter, as shown above.
88
Returning to zero (or nominal frequency)
To return a knob to zero, or it’s nominal frequency,
double-click it.
EQ filter styles
EQ is one of the most widely used processing tools
and can be applied to many different situations,
from minor corrective tasks to highly creative
applications. Over the years, many EQs have been
engineered for specific applications or to achieve a
certain sound. The Vintage EQ has been designed
to be flexible enough to cover a broad range of
applications. To that end, several different filter
types are supplied, varying mostly in the way they
handle the dynamic interaction between Gain and
Q. This crucial relationship has been modeled to
emulate the smooth and musical character of
classic analog EQ circuits, in which the Gain/Q
dependency was dictated by the actual circuit
design and electrical components used.
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The following sections describe the character of each type of EQ filter and their suggested applications. In the illustrations for each filter style (Figure 11-13 through Figure 11-16), the settings for the three example curves are the same for the purpose of comparison:
Frequency = 1.00 kHz
Q = 1
Gain = +3, +10 and +20 dB
Typ e I
discussed in the following sections might be more
appropriate. This filter type is the most similar to a
standard parametric EQ.
Typ e I I
Figure 11-13: Type I EQ filter style.
The Typ e I EQ filter has the least amount of Gain/Q interaction, providing the most precision and control of all the EQ filter types. Even small ad justm ent s in gai n or re ducti on p rodu ce rel ati vely high Q. This EQ style is best for situations that call for precise EQ adjustments requiring the maximum amount of individual parameter control. For more general shaping (e.g. full mixes) or subtle control (e.g. vocals), the other styles
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Figure 11-14: Type II EQ filter style.
The Typ e I I EQ filte r produces constant Q response
during boost or cut. The Type II style emulates
several classic legacy EQs and produces good
results for resonance control on drums and
percussion because it provides relatively high Q
values with more extreme gain or cut settings.
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Type III
Typ e I V
Figure 11-15: Type III EQ filter style.
The Type III EQ filter increases Q as boost is applied. Therefore, lower amounts of boost provide a softer, “wider” EQ effect (since the affected frequency range widens), while higher boost tends to sound louder and more “up front”, due to the increase in Q as the gain is increased. The more gentle Q curve at lower settings is well suited for overall EQ fills and more subtle corrections in instrument and vocal sources. Boosting or cutting by small amounts will seem to produce the effect that your ear expects, without the need to adjust Q. As a result, this filter style, and similar EQs with this characteristic behavior, are often referred to as being more “musical”. More specifically, this style emulates the classic Neve EQs, their modern derivatives and later SSL G series EQs. Many current popular outboard “boutique” EQs exhibit this same gain/Q relationship.
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Figure 11-16: Type IV EQ filter style.
The Typ e I V EQ filte r is a more extreme form of t he
Type III filter. It exhibits a high degree of
interaction between Q and gain in order to
maintain as closely as possible an equal amount of
area under the response curve as gain is adjusted.
Type IV is the most gentle of the four EQ styles and
is ideal for large scale EQ adjustments, especially
on sub-mixes and complete mixes. This EQ style is
also ideal for any applications where subtle changes
in the overall character of the sound are desired.
For example, it can be used for mastering
applications, such as the overall adjustments that
must often be applied to entire tracks to match
other tracks on the album.
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Shelf filters
response corresponds to a second order shelf, still
with no overshoot. This is the same response as
conventional parametric EQs. In some situations,
this form of accurate, clean shelving can sound
harsh, especially when compared to legacy analog
EQs. To soften the results, the overshoot is
increased as Q is increased, as shown Figure 11-17
for Q values of 1.00, 2.00 and 3.00. This overshoot
region produces a boost in frequencies just above
the cutoff, which compensates in a smooth, more
pleasing fashion for the perceived drop in low
frequencies being cut.
Conversely, when shelving boost is being applied,
overshoot cuts frequencies just above the cutoff to
again compensate in a smooth and pleasing fashion
for the perceived boost in low frequencies:
Figure 11-17: Shelf filter Q parameter overshoot.
When two top-most bands in the EQ tab are set to their shelf filter setting (Figure 11-10), the Q parameter controls the amount of overshoot applied to the response curve, as illustrated in Figure 11-17. When Q = 0.01 (the lowest setting), normal shelving is applied w ith no overshoot. This produces the response provided by a first order shelf. When Q = 1.0 (the default setting), the
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Figure 11-18: Overshoot when low shelf boost is applied.
Overshoot is also applied to high shelf boost and
cut:
Figure 11-19: Overshoot when high shelf cut and boost is applied.
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Overshoot tends to produce more of what one would expect to hear when applying shelving and is therefore considered to be more musical than shelving without overshoot. This effect, which has gained tremendous popularity among audio engineers, was first made popular in original Neve series EQs and later in the SSL G series.
Slope = 6
At maximum the maximum Q setting of 3.00, the overshoot peaks at half the total boosted (or cut) gain. For example, with a maximum gain setting of +20dB, the loss in the overshoot region is -10 dB.
Overshoot curves are symmetrical for both cut and boost.
Low pass and high pass filters
The Vintage EQ low and high pass filters are similar to those found in most conventional parametric EQs (which usually have a fixed slope of 12 dB per octave), except that Vintage EQ provides six different slope (roll off) settings: 6, 12, 18, 24, 30 and 36 dB per octave. This control over the shape of the “knee” gives you a great deal flexibility and control for a wide variety of applications.
Slope = 18
Slope = 36
Figure 11-20: The low pass filter with three example slope settings.
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The Dynamics tab

The Dynamics tab (Figure 11-21) displays the Dynamics processing settings for the input or output channel that currently has the focus. Click any focus button in the Inputs or Outputs tab to view the Dynamics tab settings for the channel.
Input
Output
Gain
level
meter
level
meter
reduction
meter
Threshold
Tri m
Dynamics tab
Compressor enable/disable
Leveler enable/disable

Compressor

The Compressor (Figure 11-21) lowers the level of
the input when it is above the threshold. The
amount of attenuation is determined by the Ratio
and the input level. If the input is 6 dB above the
Threshold and the Ratio is 3:1, then the output will
be 2 dB above the Threshold. When the input level
goes above the threshold, the attenuation is added
gradually to reduce distortion. The rate at which
the attenuation is added is determined by the
Attac k parameter. Likewise, when the input level
falls below the Threshold, the attenuation is
removed gradually. The rate at which the
attenuation is removed is determined by the
Release parameter. Long Release times may cause
the audio to drop out briefly when a soft passage
follows a loud passage. Short Release times may
cause the attenuation to pump when the average
input level quickly fluctuates above and below the
Threshold.
These sorts of issues can be addressed by applying
the Leveler instead.
Figure 11-21: The Dynamics tab.

Enabling Dynamics

Each input and output channel has a global Dynamics enable/disable button (Figure 11-3 and Figure 11-6). This button enables or disables all dynamics processing for the channel. In addition, the Dynamics tab has two different dynamics processors, the Compressor and Leveler, which can be individually enabled or disabled (Figure 11-21) for the channel.
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Graphic adjustment of the Threshold
The Threshold can be adjusted by turning the
Threshold knob or by dragging the Threshold line
directly in the compressor graph (Figure 11-21).
Input level meter
The Input Level meter (Figure 11-21) shows the
level of the input signal before it enters the
compressor. It shows either the peak level or the
RMS level, depending on which mode is currently
chosen.
Gain reduction (GR) meter
The Gain reduction (GR) level meter
(Figure 11-21) displays the current amount of
attenuation applied by the compressor.
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Output level
The Output Level meter (Figure 11-21) displays the peaks of the output signal. Trim is applied before the Output Level meter.
Peak/RMS modes
In RMS mode the compressor uses RMS values (a computational method for determining overall loudness) to measure the input level. In Peak mode, the compressor uses signal peaks to determine the input level. RMS mode will let peaks through because the detector sidechain is only looking at the average signal level. Peak mode will react to br ief pea ks. Pea k mo de is gen era lly us ed fo r dr ums, percussion and other source material with strong transients, while RMS mode is mostly used for everything else.
The input meters show either the peak level or the RMS level, depending on the mode.

Leveler

The Leveler™ (Figure 11-21) provides an accurate model of the legendary Teletronix™ LA-2A® optical compressor, known for its unique and highly sought-after Automatic Gain Control (AGC) characteristics. The 896mk3 Leveler faithfully models the LA-2A using the on-board DSP with 32-bit floating point precision.
A model of an optical compressor
The simplest description of an optical leveling amplifier device is a light shining on a photore­sistor. The intensity of the light source is proportional to the audio signal, and the resistance of the photoresistor is in turn inversely proportional to the intensity of the light. Photore­sistors respond quite quickly to increases in light intensity, yet return to their dark resistance very slowly. Thus, incorporation of the photoresistor into an attenuator followed by an amplifier which provides make-up gain produces a signal which maintains a constant overall loudness.
Automatic gain control using light
The the Automatic Gain Control (AGC) circuit of
the LA-2A uses a vintage opto-coupler known by
its model number (T4). The T4 contains an
electroluminescent panel (ELP) and photoresistor
mounted so that the emission of the panel
modulates the resistance. An ELP consists of a thin
layer of phosphorescent material sandwiched
between two insulated electrodes to form a
capacitor. Making one of the electrodes
transparent allows the light to escape. These
devices are essentially glow-in-the-dark paint on a
piece of foil covered by metalized glass or plastic,
and are the same devices used in low-power night
lights. Unfortunately, these devices need high
voltages to operate, and are best driven by tube
circuits which can supply voltage swings of several
hundred volts.
Response characteristics
Once the light has faded away, the photoresistor
then decays back to its dark state. The shape of the
decay curve varies depending on how bright the
light was, and how long the light lasted. A general
rule of thumb is that the louder the program, the
slower the release. Typically, the release can take up
to and over one minute. One thing to keep in mind
when using these types of devices is that the typical
concepts of compression ratio, attack, release, and
threshold do not apply. The light intensity is
determined by the highly non-linear interactions
of the input signal, AGC circuit, and ELP, and thus
exhibit a strong program dependence that is
impossible to describe without the mind-numbing
mathematics of statistical mechanics. The actual
results, however, can be almost mystical: even
when you feed the same material (a loop perhaps)
through the Leveler twice, you’ll often see a new
response the second time through a loop, complete
with unique attack times, release times and
compression ratios. Furthermore, two different
input signals with the same RMS levels may be
leveled in a drastically different manner.
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It is precisely this self-adjusting behavior that makes optical compressors the tool of choice for smoothing out vocals, bass guitar and full­program mixes without destroying perceived dynamics.
Compressor/Limit buttons
The Comp and Limit buttons (Figure 11-21) model the original LA-2A Limit/Compress mode switch. The effect is very subtle, with the Limit option behaving only slightly more like a limiter than a compressor. The switch increases the level of the input to the AGC model and runs the attenuator at a slightly lower level. The Leveler then responds more strongly to transients, but otherwise still behaves like a leveling amplifier.
Gain Reduction
Gain Reduction (Figure 11-21) sets the strength of the signal sent to the AGC model.
Bus activity LEDs (inputs only)
Channel meter display
Meters tab
Pre/post processing switch
Makeup Gain
Makeup gain (Figure 11-21) amplifies the output signal to make up for gain reduction.
Enabling or disabling the Leveler
The Leveler models the LA-2A so closely, it also models the time it takes for an actual LA-2A to “warm up” after it is turned on. Therefore, when you enable the Leveler, give it a moment to “settle” before you begin processing signals with it.

The Meters tab

The Meters tab (Figure 11-22) serves as a comprehensive meter bridge for all inputs, outputs and mix busses in the 896mk3. This tab gives you a “bird’s-eye” view of all signal activity in the 896mk3; it is ideal for confirming your signal routing programming and for troubleshooting.
Figure 11-22: The Meters tab.
Channel meter display
The channel meter display (Figure 11-22) provides
a long-throw meter for the input or output that
currently has the focus in the Input/Output tabs.
Bus activity LEDs (inputs only)
The Bus activity LEDs (Figure 11-22) are present
only for inputs. See “Input meter and bus activity
LEDs” on page 85.
Pre/post processing switch
The pre/post processing switch (Figure 11-22)
affects all input meters (and the meter in the
channel meter display above the tab, if this area is
displaying an input meter). Click Pre to view levels
before any input channel processing besides trim;
click Post to view levels after all channel processing
(EQ, compression, M/S decoding, L/R swap, etc.)
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The Reverb tab

The Reverb tab (Figure 11-23) provides access to the 896mk3’s single, global reverb processor, which provides high-fidelity reverberation and graphic control over its parameters.
Low band
(yellow)
Mid band reverb
time handle
High band
(purple)
together. The resulting stereo output from the
reverb can then be inserted into a mix bus or
output using stereo returns.

Reverb sends

The following signals can be sent to the reverb
processor via their corresponding sends (discussed
earlier in this chapter):
Mono or stereo inputs (Figure 11-3 on page 80)
Crossover handle
Reverb enable/disable
Figure 11-23: The Reverb tab.

Enabling reverb

Use the enable/disable button (Figure 11-23) to turn the reverb processor on or off. Since reverb uses considerable DSP resources, it is best to leave it off when you are not using it.
Mix bus output (Figure 11-2 on page 78)
Outputs (Figure 11-6 on page 83)

Reverb returns

The stereo output from the reverb processor can be
sent to the following destinations via their
corresponding returns (discussed earlier in this
chapter):
Mix bus outputs
Outputs
The computer (via the Reverb Return bus)

Split point

The Split Point (Figure 11-23) prevents feedback
loops t hat would be caus ed by a s ignal bein g sent to
the reverb processor and then returned to the same
signal path.
Mix
When the Split Point is set to Mix, the returns in the
Mix bus tab become active and the sends in the
Output tab gray out. This allows you to send from
inputs and mixes and return to mixes and outputs.

Routing inputs, busses and outputs to the reverb processor

The reverb processor is a single, independent unit that provides stereo reverb.You can route multiple signals to it from various points (sends) in the CueMix FX mixer, but all incoming signals to the reverb processor are merged and processed
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Output
When the Split Point is set to Output, the sends in
Output tab become active and the returns in the
Mix bus tab gray out. This allows you to send from
inputs, mixes and outputs and return to outputs.
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Primary controls

The Primary Controls section (Figure 11-23) in the Reverb tab provides the following basic parameters for programming the reverb.
Here’s a tip: try using initial reflections
without any subsequent reverb (turn the reverb
time down as far as it will go). You’ll hear
interesting and unusual effects.
Reverb Time
Reverb time determines the length of decay, or tail, of the reverb. This is a global setting for the reverb processor. You can further refine the tails by independently setting the reverb time of three separate frequency bands, as discussed below in the Reverb Design section.
PreDelay
PreDelay is the amount of time before you hear the very first reflections. If you are in a large room, it takes a while before the first reflections return. PreDelay is useful for clarifying the original sound. For example, with vocals, the reflections won’t start until after the initial sound of a word has been sung.
Shelf Filter
The Shelf Filter is a low-pass filter that controls the high frequency characteristics of the overall effect. Frequency sets the cutoff frequency for the filter and Cut sets the amount of signal attenuation applied by the filter.
Early reflections
Initial reflections give a space its unique sound. The shape of the room, the angles of the walls, even furniture in the room will produce a series of Initial Reflections. Think of the early reflections and room type as the “flavor” of the reverb. You can choose between several types of rooms. These are acoustic models for simulating these different types of spaces. The Size and Level parameters let you control the size of the room and the strength of the initial reflections.

Reverb design

The Reverb Design section allows you to
independently control the reverb time for three
separate frequency bands (Low, Mid and High)
with adjustable cross-over points between them
(Low and High). The reverb time for each band is
sp ecifie d in perc ent o f th e ove ral l reverb tim e in the
Primary Controls section at the top of the tab.
You can edit these parameters graphically by
dragging the handles in the graphic display
(Figure 11-23).
Widt h does what its name implies: if you turn this
control all the way up, the result is maximum stereo
imaging. A position of 12 o’clock produces
essentially a mono image. Turning the control all
the way down completely swaps the stereo image.

THE MONITOR GROUP

The monitor group is a set of 896mk3 outputs that
can be controlled with the master Monitor Level
knob in upper right corner of the CueMix FX
mixer window (Figure 11-24), as well as the
MASTER VOL knob on the 896mk3 front panel.
Monitor group presets menu
Figure 11-24: Monitor group volume control from CueMix FX and the
front panel MASTER VOL knob.

Assigning outputs to the monitor group

Any combination of outputs can be assigned to the
monitor group. To include an output pair in the
monitor group, click its Monitor button in the
Outputs tab (Figure 11-6 on page 83).
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Monitor group presets menu

The monitor group presets menu (Figure 11-24) provides several presets for commonly used monitor groups:

SOLO LIGHT

The Solo light (Figure 11-1) illuminates when any
input in the current (active) mix bus is soloed
(even if it is currently scrolled off-screen).
Monitor group preset Output assignment
Main Outs Main Out 1-2
Stereo Analog Out 1-2
Quad Analog Out 1-4
5.1 Analog Out 1-6
7.1 Analog Out 1-8
If you program your own monitor output group, the presets menu displays the words user def. (user defined).

Monitor group meters

The monitor group meters (Figure 11-1 on page 76) show levels for any/all output pairs that are currently included in the monitor group. The wi dth of th e meters s cales proportion ally s o that a ll current monitor group outputs will fit within the prescribed space for the meters. If many outputs are included, then the meters will look fairly thin, but they will all be included in the meter.

DSP METER

The DSP meter (Figure 11-1) shows how much of the available DSP processing power is currently being used by the 896mk3 for effects processing. DSP resources are allocated in channel order from the first input to the last output. If there aren’t enough DSP resources for all effects to be enabled on a channel, none of them are allocated on that channel or any following channel.

TALKBACK AND LISTENBACK

CueMix FX provides Ta l k b a c k and Listenback
buttons. Talkback allows an engineer in the control
room to temporarily dim all audio and talk to
musicians in the live room. Conversely, Listenback
allows musicians to talk to the control room.

Hardware setup

Figure 11-25 below shows a typical hardware setup
for Talkback and Listenback. For Talkback, set up a
dedicated mic in your control room and connect it
to a mic input on your MOTU audio interface. For
Listenback, set up a dedicated listenback mic in the
live room for the musicians and connect it to
another mic input (or just use one of the mics you
are recording from). For talkback output, set up a
headphone distribution amp or set of speakers in
the live room, and connect it to any 896mk3
output, as demonstrated below in Figure 11-25.
Control room
Talkback mic
Main
outs
Analog out 7-8
EQ on a stereo channel requires approximately twice the DSP resources as the same EQ on a mono channel. The Compressor (2.5 x 1 EQ band) and Leveler (4 x 1 EQ band) require about the same DSP resources for a mono or stereo channel.
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Live room
Headphone distribution amp
Figure 11-25: Typical hardware setup for Talkback and Listenback.
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Listenback mic
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Talkback / Listenback Mic Input

To configure the talkback mic in CueMix FX, go to the Inputs tab (Figure 11-3 on page 80) and click the Focus button for the input that the talkback mic is connected to. Click the Channel tab (Figure 11-8 on page 84) and enable the Tal k button.
Repeat this procedure for the Listenback mic, except click the Listen button in the Channel tab.

Talk / Listen output

To configure the talkback and listen back outputs, go to the Outputs tab (Figure 11-6 on page 83) and enable the Ta l k but ton f or any o utpu t pa ir on whi ch you’d like to hear the talkback mic. Similarly, enable the Listen button for any output pair on which you’d like to hear the listenback mic.

Talkback / Listenback Monitor Dim

Use the knobs next to the Talk and Listen buttons (Figure 11-26) to determine the amount of attenuation you would like to apply to all other audio signals (besides the talkback/listenback signal) when Talkback and/or Listenback is engaged. To completely silence all other CueMix audio, turn them all the way down. Attenuation only occurs when talkback or listenback is engaged. Audio playing back from disk (your host software) is not affected.
Engaging/disengaging Talkback and
Listenback
To engage Talk back or Listenback, press on the
Talk or Listen buttons (Figure 11-26) and then
release to disengage. Talkback and/or Listenback is
engaged for as long as you hold down the mouse
button. Option-click to make the buttons “sticky”
(stay engaged until you click them again — so you
don’t have to hold down the mouse). Or use the
Ta l kb ac k m e nu it e ms .
If you would like to engage both Talkback and
Listenback at the s ame t ime, e nable the Link button
(Figure 11-26).

Controlling Talkback and Listenback volume

To control the volume of the Talkback and/or
Listenback mics, adjust their input trim in CueMix
FX.

SHORTCUTS

Hold down the following general modifier keys as
shortcuts:
Shortcut Result
Shift key Applies your action to all inputs or all out-
Command key Applies your action to the stereo input pair,
Option key Applies your action to all busses.
puts in the mix.
even when it is currently configured as mono.
Tal k d im
Listen dim
Figure 11-26: The Talkback/Listenback controls.
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Shift-Option Applies your action to all inputs and mixes.
Double-click Returns the control to its default value (pan
center, unity gain, etc.)
Hold down the following modifier keys as
shortcuts for the EQ tab and controls:
Shortcut Result
Shift click Applies EQ button change to all input or out-
Option-click Applies EQ enable button changes to all
Shift-Option-
click
puts.
bands in that input or output.
Applies EQ enable button changes to all bands and all inputs or outputs.
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FILE MENU

EDIT MENU

Saving and loading hardware presets

The 896mk3 can store up to 16 presets in its on­board memory. A preset includes of all CueMix FX settings for all for mix busses, but it excludes global settings like clock source and sample rate.
The Load Hardware Preset and Save Hardware Preset commands in the CueMix FX file menu let you name, save and load presets in the 896mk3.

Peak/hold time

In CueMix FX, a peak indicator is a line (representing a virtual LED) displayed in a level meter that indicates the maximum signal level registered by the meter. The Peak/hold time setting (File menu) determines how long this indicator remains visible before it disappears (or begins to drop). To disable peak/hold indicators altogether, choose Off from this sub-menu.

Mix1 Return Includes Computer

The Mix1 return includes computer File menu item ap pli es t o ot her MOT U inter fa ces pro duc ts a nd ha s no effect on the 896mk3.

Hardware follows CueMix Stereo Settings

This File menu item applies to other MOTU interfaces products and has no effect on the 896mk3.

Show meter in dock icon

This CueMix FX File menu item applies to other MOTU interfaces and has no effect on the 896mk3.

Undo/Redo

CueMix FX supports multiple undo/redo. This
allows you to step backwards and forwards
through your actions in the software.

Copying & pasting (duplicating) entire mixes

To copy and paste the settings from one mix to
another:
1 Select the source mix (Figure 11-1) and choose
Copy from the Edit menu (or press command-C).
2 Choose the destination mix and choose Paste
from the Edit menu (or press command-V).

Clear Peaks

Choose Clear Peaks from the Edit menu to clear all
peak indicators in all CueMix FX meters.

DEVICES MENU

If you are working with more than one MOTU
audio interface product, this menu displays all
interfaces that are currently on line. Choose any
device from the menu to edit its settings using the
CueMix FX software.

CONFIGURATIONS MENU

A configuration is just like a hardware preset (a
“snapshot” of all settings in CueMix FX and
therefore the 896mk3 hardware itself), except that
it can be created and managed using the CueMix
FX software on your computer, completely
independently of the 896mk3 hardware. The
commands in the Configurations menu let you
create, save, load, import, export and otherwise
manage as many configurations as you wish.
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