Magewell USB Fusion Users Guide

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Firmware Version: 2.5Firmware Version: 2.5 Date: 09/21/2023Date: 09/21/2023
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03 Product Overview
05 What's New
06 Getting to Know USB Fusion
10 Getting Started
10
Connecting Devices
15
17
Producing a Presentation
20 Screencast
28 App Tutorials
36 App Guide
37
Downloading the USB Fusion App
37
Connecting to a USB Fusion Device
41
Creating a Presentation
69
Creating Background Music
75
Producing a Presentation
99
Using USB Clicker
100
Controlling PTZ Camera
102
Controlling Audio
106
Recording and Taking Screenshots
111
Others
112 Web UI Guide
106
Recording and Taking Screenshots
111
Others
112 Web UI Guide
112
Web UI Layout
114
Accessing the Web UI
120
Viewing Device Information
125
Setting General Functions
137
Viewing and Setting the Input
150
Viewing and Setting the Output
162
Setting the Audio
169
Creating and Managing Presentations
190
Managing the Media Files
198
Setting the Device Name
199
Setting USB-C Connection Name
200
Setting Auto Reboot
201
Setting the System Time
203
Configuring Network
220
Joining Magewell Control Hub
222
Updating Firmware
225
Managing Users
227
Managing Logs
228
Rebooting USB Fusion
229
Resetting USB Fusion
230 API and Custom Functions of Buttons
231 FAQs
251 Glossary and Abbreviations 253 Support
TABLE OF CONTENTS
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Product Overview
USB Fusion makes your online lectures and virtual events more engaging. Our USB Fusion hardware lets you combine camera and wired screenshare inputs into
attractive live presentations for remote education, webinars, live streaming and more.
USB Fusion is a multi-input USB video capture device with integrated source switching and layout control. Offering two HDMI inputs and one USB webcam input, USB
Fusion can switch between sources or combine two inputs simultaneously into one output (picture-in-picture or side-by-side) for capturing into popular software via
its USB 3.0 interface. Supporting screencast, it makes your presentation more flexible.
As a standard UVC/UAC device with automatic, driver-free installation, USB Fusion is immediately compatible with a wide range of operating systems and software
applications. Users or administrators can configure and manage the hardware through its built-in Web UI, while the free USB Fusion companion tablet App provides
additional features to augment your presentations.
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USB Fusion features the following:
Using the USB Fusion companion App, teachers and event hosts can create presentation playlists in advance and incorporate pre-recorded audio and other media
files into their sessions. The App's annotation tools can be used to mark up presentation materials, and the annotations can be exported to a file for sharing after the
class or event. Sessions can also be recorded to the USB Fusion hardware's built-in storage for subsequent playback.
Two HDMI inputs and one USB webcam input with support for signals up to
1080p at 60fps
Support screencast, including AirPlay, Miracast and Google Cast, and
support up to four devices sharing content simultaneously
Support multiple scene display modes, such as single view, picture in
picture, and side by side
High-quality video processing with zero CPU usage
Support importing multimedia files and browsing web pages to enrich
presentations
Support more operations and settings through the companion App and
Web UI
Support USB 3.0 interface for super-speed data transferring
HDMI output for conveniently monitoring source or program
Support one-channel live streaming via RTMP
Standard UVC/UAC device offering broad compatibility with popular
software
Automatic, driver-free installation with support for Windows , Mac and
Linux operating systems
® ®
®
Registration with Magewell Control Hub for centralized management
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What's New
This update adds the following features:
App login role supports Watcher
The number and permissions of watcher can be set on the Web UI. Once set up, users can sign in to the app as an operator or watcher. All app functions are
available to the operator, and only some functions are available to the watcher.
Add GFX when editing a scene
When you edit a scene, you can add a GFX created on the Web UI to the scene, so as to bind it to the scene.
HDMI source supports PTZ control
When the HDMI source is connected to a PTZ camera that supports the Visca protocol, you can enable the PTZ control function, and then control PTZ camera on
the app.
Fade to Black or Image
You can set the FTB function to fade to black or a specified image on the Web UI.
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Getting to Know USB Fusion
This chapter will introduce the indicators, buttons, and ports of USB Fusion, and tell you how to get the App and log in the Web UI, as well as system requirements.
USB Fusion Device
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USB Fusion App
With the USB Fusion App, you can create presentations, switch scenes, make
annotations, and record your presentations. You can make flexible
presentations easily.
The USB Fusion App supports iOS 12 and later and Android 7.0 and later. You
can search for USB Fusion in the app store or scan the QR code to download.
Web UI
USB Fusion provides a Web UI for user to check device status, configure device
functions, create and manage presentations, and more.
1. On the computer connected to the USB OUT port, open a browser and
access 192.168.66.1.
2. Enter the default username Admin and password Admin to log in.
You can also access the Web UI through other ways. Refer to Accessing the
Web UI
.
Currently the App is available only on tablets.
Linux, macOS 10.12 and later, and Windows 10 19H1 and above
are supported
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Computer Configuration
Operating System Versions
Computer Port
To connect the USB OUT port of the USB Fusion, to receive PROGRAM scenes
output from the USB Fusion
Tablet Version
To install the USB Fusion App for making presentations
Browsers Compatible with Web UI
To log in the Web UI for more advanced settings and presentation operating
Compatible Software
The software to connect the USB Fusion and use PROGRAM scenes output
from the USB Fusion for online classes, meeting or live streaming.
System Requirements
Windows
Windows 7 and later, Server 2008 and later (x86 & x64)
Linux
Linux system with kernel 2.6.35 and later (x86, x64 & ARM)
Mac
OS X 10.9 and later, macOS 10.12 and later
USB 3.0 port (recommended)
iOS 12 and later
Android 7.0 and later
Google Chrome version 49 and later
All Microsoft Edge versions
Apple Safari 11.1 and later
Opera 55.0.2994.44 and later
Skype
Zoom
Microsoft Teams
Google Meet
Other UVC/UAC-compliant software
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Connecting Devices
To use USB Fusion, you need to first connect power, network and various
video/audio devices. USB Fusion supports the following connections:
Connecting to Power
Use the supplied power adapter to connect the power port on USB Fusion and
power supply. After connected, the power indicator lights up.
Getting Started
USB Fusion is easy to use. No complicated configuration is required to implement high-quality capture and production. This chapter tells you how to use USB Fusion
and App for your presentation.
The device starts working after connected to power.
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Connecting Video Inputs
USB Fusion can simultaneously connect three video inputs (two HDMI inputs
and one USB input), such as a computer, an HDMI camera, and a webcam.
The video inputs can be used separately or composited into a picture-in-
picture or side-by-side layout.
Connecting HDMI Input Sources
Use an HDMI cable to connect your computer or/and HDMI camera to the
HDMI 1 or/and HDMI 2 input port on the USB Fusion. The input computer is
called source computer. After connected, the HDMI 1 / HDMI 2 indicator lights
up.
Connecting a USB Input Source
Use a USB cable to connect your USB A/V device (e.g. a webcam) to the WEB
CAMERA 3 port on the USB Fusion. After connected, the WEB CAMERA 3
indicator lights up.
Connecting Video Outputs
USB Fusion delivers video to a streaming computer via the USB OUT port
through a USB Type-C cable, and to a monitor, HDTV or projector via the
HDMI OUT port.
Connecting a Streaming Computer
Connect the supplied USB Type-C cable from the USB OUT port to the
streaming computer.
If you use one computer as both the streaming computer and the
source computer, you need some extra configurations to make the
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Taking Windows 10 as an example, click or press the Windows key,
and select camera. Then you can see the landing scene of USB Fusion.
Connecting a Monitor (optional)
Connect an HDMI cable from the HDMI OUT port on USB Fusion to a monitor,
HDTV or projector.
Then the landing scene is displayed in the monitor.
video and audio normal.
To show only the presentation PPT and no other irrelevant software
(such as the meeting software in use), you need to set up dual
monitors on your computer.
To use the computer audio, you need to select the device whose
name contains USB Fusion (instead of USB Fusion USB-C) as your
audio output device in your computer system settings.
The USB OUT port supports USB 3.0 for high frame rate, high
resolution video. It is also compatible with USB 2.0. However, since
the limited bandwidth of USB 2.0 might lead to frame drop, blurry
image or other exceptions, you are advised to use a USB 3.0 port on
the streaming computer.
The actual output of USB OUT is determined by the negotiation
between USB Fusion and the receiving software.
This port outputs two-channel audio along with the video.
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Connecting Audio
After connected, the line-in and headset indicators light up.
By default, this port outputs the same content as the USB OUT port.
You can also
select the output content on the Web UI.
This port can output two-channel audio for monitoring.
Connect a headset to the headset port on the USB Fusion.
Connect a line-in device to the line-in port on the USB Fusion. (Optional)
The line-in port supports two-channel audio input.
The headset port supports two-channel audio input and output (for
monitoring).
The headset port uses the CTIA standard. For an OMTP-compliant
device, you need to connect it through an OMTP-CTIA adapter.
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Connecting to Network
USB Fusion provides an App and Web UI for more operations and settings. You
need to connect the USB Fusion to the network. You can select the following
ways.
Connecting to Ethernet
Connect an Ethernet cable to the Ethernet port on USB Fusion. This port
supports Gigabit Ethernet. After connected, the ETHERNET port is blinking.
Connecting to Wi-Fi
To connect the USB Fusion to a Wi-Fi for the first time, you need to log in the
Web UI. Please refer to the following steps.
1. On the computer connected to the USB OUT port, open a browser and
enter the USB network IP address (192.168.66.1) of USB Fusion to access
the Web UI login page.
2. Log into the Web UI.
The default user name / password is Admin / Admin.
3. Choose System > Network.
4. In the Wi-Fi area, click Connect....
5. In the Wi-Fi list, click a network and click Connect.
A connected network will show in the Mine area with the Connected
status.
6. Click the close button at the upper right corner.
If a network requires a password, you need to first enter the password.
If you want to automatically connect to the network, check Connect
automatically.
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The Wi-Fi area will show the current Wi-Fi connection information. The
Wi-Fi indicator on the USB Fusion lights up.
Connecting to a Third-party Software
Once USB Fusion is connected to the streaming software, it is recognized as a
webcam. Therefore, you can use the device in almost any software that
supports webcam, as long as you select USB Fusion as the video and audio
device in the software, as you will do for a webcam. This makes USB Fusion
really flexible. It is friendly to video conferencing/education software that
accepts only a single source, like Skype and Zoom. The following tells you how
to use USB Fusion in Zoom.
Connecting to Zoom
Zoom is a widely used video conferencing software.
The following uses Zoom for Windows to illustrate how to use USB Fusion in
Zoom.
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1. You have completed Connecting Devices.
2. Open the Zoom client and log in.
If not installed, you can go to Zoom website to download the software.
3. Select USB Fusion as the video input device.
i. In the upper right corner, click Settings, and then click the Video tab.
ii. On the Video tab, select USB Fusion USB-C or a similar name from
the Camera drop-down box.
The preview area will show the video output by USB Fusion.
4. Select USB Fusion as the audio input device.
i. On the Settings page, click the Audio tab.
ii. If you need to hear the speech from other meeting attendees on USB
Fusion, on the Audio tab page, select USB Fusion USB-C or a similar
name from the Speaker drop-down box.
You can click Test Speaker to test. You will hear the test audio if
everything works.
iii. If you need to send out the audio from USB Fusion, on the Audio tab
page, select USB Fusion USB-C or a similar name from the
Microphone drop-down box.
You can click Test MIC to test. Record your speech first and then play
it. If everything works, you will hear your speech.
After the settings are complete, Zoom will use USB Fusion for video
conferencing.
Before the meeting, make tests to ensure that the system runs properly.
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Producing a Presentation
A presentation is the collection of audio/video content you create on USB
Fusion, consisting of scenes, notes, and background music. You have the
following ways to produce your presentation:
Using Buttons
On the USB Fusion device, press the following buttons to switch between
sources or composite sources:
Use the buttons on the USB Fusion device.
Use the USB Fusion App to perform more diversified operations, such as
switching scenes, adjusting volume, and making annotations.
Use the Web UI to switch scenes and adjust volume. Refer to
Creating and
Managing Presentations
.
: switch to the scene of the device connected to the HDMI 1 port.
: two switch modes as follows.
Short press: switch to the scene of the device connected to the HDMI 2
port.
Long press: switch to the screencast scene. Follow the guide displayed on
the screen connected to the HDMI OUT port to start casting the content
on your phone, tablet or laptop computer.
It supports up to 4 uses casting simultaneously. Press and hold the button
to switch cast images in turn.
: switch to the scene of the device connected to the WEB CAMERA 3
(WEBCAM in short) port, such as the output of a webcam.
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: picture in picture.
Short press: cycle through combinations in picture-in-picture layout,
including
, , , , , .
Long press: change the location of the small frame, including ,
, , . The small frame will retain the aspect ratio of the
source.
: side by side.
Short press: cycle through combinations in side-by-side layout, including
, , , , , .
Long press: change the location of separator, and also change the ratio
of two sources in side-by-side layout, including
, , ,
, .
If only one HDMI input is connected and no WEBCAM is connected,
it selects the other HDMI port for compositing a
PIP or SBS scene,
and the corresponding window displays "No Signal".
If only WEBCAM is connected and no HDMI input is connected, it
selects the HDMI 1 port for compositing a
PIP or SBS scene, and the
corresponding window displays "No Signal".
If two video sources are connected, it only selects the two sources
for compositing a
PIP or SBS scene.
Using buttons to composite scenes, it composites only HDMI and
WEBCAM images, but not the screencast image.
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Using the App
1. Download the USB Fusion App.
The USB Fusion App supports iOS 12 and later and Android 7.0 and later.
You can search for USB Fusion in the app store or scan the QR code to
download.
2. Connect to the USB Fusion.
Ensure that your tablet is connected to the same network as the USB
Fusion device. Open the USB Fusion App, select a USB Fusion device, and
click Connect.
After connected, you will enter the default presentation.
3. Perform presentation operations. For example:
Tap thumbnails in the left scene list to switch scenes.
4. Refer to
App Tutorials for basic operations.
Currently the App is only available on tablets.
The default presentation contains the default picture, HDMI 1 input
scene, HDMI 2 input scene, and the WEBCAM input scene.
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Starting Casting
You can add the screencast scene through the following ways.
The current scene will display the screencast guide. You can see the clear guide
on the screen connected to the HDMI OUT port.
The guide displays the following information:
Then, select a way to cast your content according to your device type.
Screencast
USB Fusion supports AirPlay, Miracast and Google Cast protocols. You can share the content of your phone, tablet or computer to USB Fusion, to greatly enrich your
presentation.
You can set screencast input on the Web UI, including protocols, security, layout, etc. For details, refer to
Setting the Screencast Input.
Press and hold for 2 seconds.
At the lower left corner of the App, tap
, and select Screencast.
On the Web UI, click Presentation > Scenes > Add, select Screencast, and
select the added screencast scene.
The device's private hotspot name and password.
The Wi-Fi and Ethernet that the device is connected to.
The screencast steps and device name.
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AirPlay
You can use Apple or other devices supporting AirPlay to cast.
iPhone or iPad
You use an iPhone or iPad with iOS 12.3 or higher version for screencast.
1. Connect your device to the same network as USB Fusion, or to the USB
Fusion's AP.
2. Open Control Centre on your device, and tap
Screen Mirroring.
3. Select the USB Fusion device.
4. If you set a password or onscreen code on the Web UI, enter the code.
The onscreen code is displayed on the screen connected to the HDMI
OUT port.
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MacBook
You can use a MacBook with macOS Mojave 10.14.5 or higher version for
screencast.
Mac with macOS Monterey or higher version
1. Connect your MacBook to the same network as USB Fusion, or to the USB
Fusion's AP.
2. Click
Control Centre in the menu bar.
3. Click
Screen Mirroring
4. Select the USB Fusion device.
5. If you set a password or onscreen code on the Web UI, enter the code.
The onscreen code is displayed on the screen connected to the HDMI
OUT port.
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Mac with macOS Mojave/Catalina/Big Sur
1. Connect your MacBook to the same network as USB Fusion, or to the USB
Fusion's AP.
2. Click the AirPlay status icon
in the menu bar.
3. Select USB Fusion device in the AirPlay device list.
4. If you set a password or onscreen code on the Web UI, enter the code.
The onscreen code is displayed on the screen connected to the HDMI
OUT port.
If you don’t see the icon, click the System Preferences icon in
the Dock or choose Apple menu
> System Preferences, select
Displays and check on Show mirroring options in the menu bar
when available.
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Miracast
You can use Windows or Android devices supporting Miracast to cast.
Windows
You can use a laptop computer with Windows 10 or higher version for
screencast.
Taking Windows 10 as an example:
1. Enable the Wireless LAN (WiFi) function on your computer, and you can
cast no matter whether you connect to a wireless network or not. It is
suggested to connected to USB Fusion's AP for better experience.
2. Press “
+ K”, and select USB Fusion device in the displayed list.
3. If you set a password or onscreen code on the Web UI, enter the code.
The onscreen code is displayed on the screen connected to the HDMI
OUT port.
For Miracast over Infrastructure, it currently does not support password
or onscreen code.
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Android
As Android devices vary much, please refer to your device introduction for
screencast.
Taking Samsung Galaxy S10 as an example:
1. Enable the WiFi function on your phone, and you can cast no matter
whether you connect to a wireless network or not. It is suggested to
connected to USB Fusion's AP for better experience.
2. Open the quick settings panel by swiping down from the top of the screen.
Then, swipe to and tap the Smart View icon .
3. Select USB Fusion device in the available device list.
4. You may need to allow access to complete the connection.
5. If you set a password or onscreen code on the Web UI, enter the code.
The onscreen code is displayed on the screen connected to the HDMI
OUT port.
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Google Cast
You can use software or devices supporting Google Cast to cast, such as
Chrome Book or Chrome browser.
Taking the Chrome browser as an example.
1. Connect your computer to the same network as USB Fusion, or to the USB
Fusion's AP.
2. On your computer, open the Chrome browser.
3. At the top right, click
More > Cast....
4. (Optional) Click Sources
, and select Cast Tab or Cast Screen. It casts
the tab by default.
5. Choose USB Fusion device in the available device list.
For the first time using Google Cast, please connect USB Fusion to
the Internet.
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Switching Cast Images
USB Fusion supports up to 4 devices casting simultaneously, displaying in
single-view or multi-view. You can set single-view or multi-view mode on the
Web UI by referring to
Setting the Screencast Input.
When multiple users are casting, hold
to switch cast images.
When single-view mode is selected, it switches single-view images in turn.
When multi-view mode is selected, it switches the multi-view image and
single-view images in turn.
At same time, screencast information, including hotspot name, password
and device name, will be displayed on the screen connected to the HDMI
OUT port and disappears in 5 seconds after you release the button.
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Adding a Presentation
1. At the upper right corner of the App, tap > Presentation.
2. At the lower left corner of the presentation list, tap + New Presentation.
3. In the New Presentation dialog box, enter a name for the presentation.
The name allows 1 to 32 characters, and cannot contain special characters
#¥$.
4. Tap Create.
App Tutorials
The following tutorials will enable you to master the major functions of USB Fusion App. To know more about the App functions, see App Guide.
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Creating Scenes
1. At the lower left corner of the App, tap .
2. Select a source in the prompted menu.
3. (Optional) Tap Advanced to open the scene editing page, to implement
more operations such as creating scenes, editing scenes and importing
resources.
a. Tap Add at the lower right corner to import more media files and
add more web pages.
b. Tap a thumbnail under the canvas to add it as the scene content.
c. Use tools on the top of the canvas to create single-view scene,
picture-in-picture scene, or side-by-side scene, and edit the scene,
such as scale, rotate, flip, crop, change scene background, and edit
frame/separator/video.
d. Tap Done at the upper right corner.
4. Repeat above steps to create more scenes.
Captured images: tap HDMI 1, HDMI 2, WEBCAM.
Screencast images: tap Screencast. If no screencast signal is
connected, start casting in accordance with the guide displayed on the
current scene or the screen connected to the HDMI OUT port.
Image/Video/PDF: tap Image, Video or PDF to open the
corresponding media page. Tap + Upload at the bottom to import
files, and then select a file in the media page.
Web page: tap Web page, enter a URL in the address bar and then
tap the Enter key.
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Switching Scenes
In the scene list on the left, scroll up & down the scene list to view the scene
thumbnails, and tap a scene to switch to it.
If the scene contains a video, you can control the playback of the video.
If the scene contains a PDF, you can view the PDF with gestures or toolbar
on the top of the scene, such as turning pages, adjusting display ratio and
visiting hyperlinks.
If the scene contains a web page, you can browse the web page with
gestures or toolbar on the top of the scene, such as scrolling the web page,
adjusting display ratio and visiting hyperlinks.
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Annotating in Real Time
1. On the main UI, tap at the lower left corner, and select a tool to
annotate on a scene. Tap pen, highlighter, shape (line by default) or eraser
twice to set their properties.
2. To save the annotation, tap
Save.
3. To switch to the saved annotation, tap
Note at the upper left
corner, and tap the corresponding annotation thumbnail in the notes list.
Adding a Note
In the App, you can add a note in real time and in advance.
1. On the App Main UI, tap
Note at the upper left corner. It creates a
blank note automatically.
2. Tap
to use annotation tools to annotate on the note page.
3. Under the note list, tap
to add more notes.
If there is a scene saved with annotation, no blank note will be
created.
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Using Background Music
Adding Background Music
In order to add background music, you need to first import the music to USB
Fusion, and then add the music to your presentation.
1. At the upper right corner of the main UI, tap
> BGM.
2. At the bottom of the playlist, tap + Add.
This opens the media page, which shows the music that has been
imported to the connected USB Fusion device.
3. At the bottom of the music list, tap + Upload.
4. Select the category where your file is stored.
Use importing from the local system as an example. On an iOS device, tap
iPod; on an Android device, tap the menu button at the upper left corner
and select the local location where music is stored.
5. Tap a resource to import.
Supported formats: MP3, M4A, WAV
The imported resource will appear in the imported music list. And the
same resource cannot be imported for a second time.
6. In the media page, tap the imported item.
The item will be added to the playlist.
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Playing Background Music
1. At the upper right corner on the main UI, tap > BGM.
2. In the playlist, tap an item to play.
3. Above the playlist:
The audio will not play out on the device with the App installed.
Tap to play or to pause.
Tap
to play the previous song or to play the next song.
Drag the playhead to a specified position.
Tap the button next to the playback progress bar to set the playback
policy:
: play by order
: shuffle the list
: repeat the list
: repeat a single song
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Adjusting Volume
Each scene has its independent audio mixer.
1. In the scene list, tap a scene thumbnail.
2. At the upper right corner of the main UI, tap > Volume.
3. On the audio mixer:
For more details on audio, see
Controlling Audio.
Applying GFX
1. At the upper right corner of the main UI, tap > GFX.
2. Select a
GFX in the popup window.
If no
GFX is added, please go to Web UI to add GFX. Please refer to
Creating GFX.
3. To remove the current
GFX, tap > GFX, and then select the
thumbnail named as "None".
Tap the mute button to mute or unmute.
Drag the fader to adjust volume.
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Recording and Screenshots
Start recording: At the upper right corner of the main UI, tap >
Record.
The recording status and duration will show at the upper part of the page.
Stop recording: At the upper right corner of the main UI, tap
.
The recording will be saved to the USB Fusion album.
Take screenshots: At the upper right corner of the main UI, tap
>
Screenshot.
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App Guide
USB Fusion comes with an App that allows easy and flexible operations while you are presenting. The USB Fusion App can be used to create presentations, switch
scenes, make annotations, and more.
App UI
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Downloading the USB Fusion App
The USB Fusion App supports iOS 12 and later and Android 7.0 and later. You
can search for USB Fusion in the app store or scan the QR code to download.
Connecting to a USB Fusion Device
When using the USB Fusion App, you need to first connect to the USB Fusion
device for communication.
The first time you use the USB Fusion App, you need to manually establish the
connection. When you later use the app, if you have not logged out from the
connected device, the app will automatically make the connection; if you have
logged out, you need to manually connect again.
1. Make sure your mobile device where the USB Fusion App is installed has
connected to the same network as USB Fusion.
The most direct way to connect USB Fusion to a network is plugging an
Ethernet cable to the ETHERNET port. You can also use other ways for
flexible and convenient network connection. For details, see
Configuring
Network
.
2. Open the USB Fusion App on your mobile device.
The App will automatically search for and display the list of USB Fusion
devices in the same network. The list consists of two parts:
Currently the App is available only on tablets.
Previously Connected Devices: devices that have been connected. If a
device is not online, the device is greyed out, and you can swipe to the
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Relative information of the device:
3. In the device list, select a device to login, and please refer to the following
introduction.
left to delete it.
Other Online Devices: devices not connected before.
Device information: device name, and last connection time. If the
device goes to sleep, it displays "Device is sleeping".
Network type: network used by USB Fusion.
indicates Ethernet,
while
indicates Wi-Fi.
Free login
The App can connect the device directly.
If the device is online and available, you can tap Connect to log in.
If the device is in use or offline, the In use or Offline status is displayed.
Password to login
indicates that a password is required for connecting to the device.
To set the password, see
Password to login.
If the device is online and available, tap Connect, and enter the
password and tap Connect in the popup.
The input password is hidden by default. You can tap
at the
upper right corner on the popup box to display the password.
Pairing to login
indicates that is a pairing code is required for connecting to the
device.
Not in pairing mode indicates that the device is set as the Pairing to
login mode but has not started pairing yet. Now, no App can log into
the device.
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a. Hold the button on the device for 2 seconds, or click Start
Pairing on the Web UI, by referring to
Pairing to Login.
Then, on the monitor connected to USB Fusion, you can see the
pairing code, the network name that the device connected to, the
device name, and a QR code.
b. Tap Pair on the App, enter the pairing code and tap Pair in the
popup box.
c. Or tap
at the upper right corner of the App and scan the
QR code.
indicates that an App has connected to the device with a pairing
code. The device status is displayed as Paired. In use.
i. To connect to this device, hold the button on the device for
2 seconds, or click Re-Pairing on the Web UI, by referring to
Pairing to Login.
The device will be disconnected with the App.
ii. On your App, you can see the pairing icon of this device changes
to
and the Pair button is displayed. Now, you can use your
App to connect this device.
You can also check the pairing code on the Web UI. Refer
to
Pairing to Login.
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4. You will log into the app as the operator by default. If you enables the
Watcher mode in the "General > APP" page on the Web UI, please select
your login role on the popup and then tap OK.
Operator: Having the permissions to use all the function of the app.
Watcher: Only having the permissions to use part of functions of the
app.
Available Functions for Watcher Remark
View the current presenting scene.
Check device information and get
online help through the menu at the
upper right corner of the App Main UI.
It can be
enabled/disabled on
the Web UI.
Use some of
Annotation tools, including
Pen, Highlighter, Shape, Text, Eraser,
Undo, Redo, and Clean.
It can be
enabled/disabled on
the Web UI.
For the details of how to set the number and permissions of
watcher on the Web UI, please refer to
Setting Watcher.
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Creating a Presentation
A presentation is the collection of audio/video content you create on USB Fusion as a complete production for output. You can create multiple presentations on USB
Fusion. Each presentation can comprise as many scenes, notes, and background music as your use case needs.
The following describes how to use the App to create a presentation. You can also create presentations on the Web UI. For details, see
Creating and Managing
Presentations
.
Scene: A scene can be in a single, picture-in-picture, or side-by-side view. It can come from the following sources:
Imported media files: files imported to USB Fusion through the App or Web UI
Captured images: images captured from the connected computer, HDMI camera, or webcam source
Screencast: images casted from a phone, tablet or computer
Web page: web pages added through the App or Web UI
Note: annotations made in real time during presentation, such as marking certain areas or listing key points
Background music: music or audio imported to USB Fusion through the App or Web UI
GFX: Lower-thirds, Logo, or watermark added through the Web UI.
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Adding a Presentation
The USB Fusion App comes with a default presentation which contains the
default image and the HDMI 1, HDMI 2, and WEBCAM sources. You can use
the default presentation directly with no configuration. Or you can create your
own presentation.
1. At the upper right corner of the App, tap
> Presentation.
2. At the lower left corner of the presentation list, tap + New Presentation.
3. In the New Presentation dialog box, enter a name for the presentation.
The name allows 1-32 characters, and cannot contain special characters
#¥$.
4. Tap Create.
The new presentation is displayed. You can then tap at the lower left
corner to add scenes for the presentation.
You can create up to 50 presentations.
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Renaming Presentations
1. At the upper right corner of the App, tap > Presentation.
2. In the presentation list, swipe a presentation to the left and tap Rename.
3. In the prompt dialog box, enter a new presentation name (1-32
characters, not containing special characters #¥$).
4. Tap Done.
Deleting Presentations
1. At the upper right corner of the App, tap > Presentation.
2. In the presentation list, swipe a presentation to the left and tap Delete.
3. In the popup, tap Delete.
Switching Presentations
While presenting, you can seamlessly switch from one presentation to another.
1. At the upper right corner of the App, tap
> Presentation.
2. In the presentation list, tap a presentation to switch to it.
This operation only deletes the presentation, but does
not delete any source.
The presentation being presented cannot be deleted.
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Creating Scenes Quickly
1. At the lower left corner of the App, tap .
2. Select a source in the prompted menu to add. Then, the current scene
displays the selected input source and a thumbnail appears in the scene
list.
Captured images: tap HDMI 1, HDMI 2 or WEBCAM. The scene is
named as HDMI 1, HDMI 2 or WEBCAM.
Screencast images: tap Screencast. The scene is named as Screencast.
If there is no screencast source connected, the current scene displays
the screencast guide, following which you can start casting. A clearer
guide will be displayed on the screen connected to the HDMI OUT
port. For details, refer to
Screencast.
If some screencast source is connected, the current scened displays
the screencast content.
Image/Video/PDF: tap Image, Video or PDF to open the Media page.
Tap + Upload at the bottom to import files, and then select a file in the
Media page. The scene is named with the name of the corresponding
media file.
Tap Image, Video or PDF tab to switch.
Web page: tap Web page, enter a URL in the address bar and then
tap the Enter key. The scene is named as "Scene X".
More functions: tap Advanced, then you can import more
videos/pictures/PDFs, add more webpages, create more scenes,
including single-view scene, picture-in-picture scene and side-by-side
scene, and also edit scenes, such as scale, crop, and flip.
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3. Repeat above steps to create more scenes.
Importing Video/Picture/PDF
Video/picture/PDF files must first be imported to USB Fusion before you can
use them in your presentations.
In the App, you can import files from the local system album or other
supported locations (such as cloud storage). Imported videos/pictures/PDF can
be added to different presentations.
Importing on iOS Devices
On an iOS device, you can import files from the local system album and other
locations including cloud storage, file server, and connected devices.
1. At the bottom of the scene list, tap .
2. Select Image, Video or PDF to open the corresponding Media page. Tap
+ Upload at the bottom.
Tap Image, Video or PDF tab to switch.
3. Or tap Advanced to open the scene editing page, tap Add at the lower
right corner, and select Image, Video or PDF.
4. Tap one of the following to access files:
You can also use the Web UI to import video/picture/PDF resources to
USB Fusion. For details, see
Managing the Media Files.
Album: videos or pictures in the iOS system album
Imported: files already imported to the USB Fusion App
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5. Tap a file to import.
Supported formats: MOV, MP4 video file; JPEG, PNG, BMP image file
If you need to delete a resource, long-press the resource and
tap the delete button. It only deletes the file in the App, but
does not delete the file from the USB Fusion device.
Locations: other files that can be accessed by the iOS system, including
files on the iPad, cloud storage (such as Box, Dropbox), file servers and
connected devices (such as USB flash drives and SD cards). The
following describes how to access cloud storage. For methods to
access other locations, see
Apple Website.
When importing files from cloud storage, tap Browse (at the top or
bottom, depending on the iOS version), and tap a cloud storage app
under Locations to select a file.
If you import from iCloud Drive, you need to first enable iCloud
Drive. For details, see
How to import a resource from iCloud Drive.
If you import from other cloud storage, you need to first install and
log in to the cloud storage app. The operations to access different
cloud storage services are similar. For details, see
How to import a
resource from Google Drive
.
Only the cloud storage apps that allow the system to manage
will be displayed under Locations. If a cloud storage app
does not grant the management right to the File App, you
cannot import files from the cloud storage using this method.
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The files will be imported to the storage of the connected USB Fusion
device. Imported files will be appended to the rightmost of the thumbnail
list at the bottom of the scene editing page.
6. (Optional) Repeat the above steps to import more files.
Importing on Android Devices
On an Android device, you can import a local file or a file from cloud storage.
1. At the bottom of the scene list, tap
.
2. Select Image, Video or PDF to open the corresponding Media page. Tap
+ Upload at the bottom.
Tap Image, Video or PDF tab to switch.
3. Or tap Advanced to open the scene editing page, tap Add at the lower
right corner, and select Image, Video or PDF.
4. Tap the menu icon at the upper left corner, and tap an item in the Open
File list.
The Open File list contains local files and cloud storage services.
When importing from a cloud storage service, you need to first install and
log in to the cloud storage app. The operations to access different cloud
storage services are similar. For details, see
How to import a resource from
Google Drive
.
The same resource cannot be imported for a second time.
Only the cloud storage apps that allow the system to manage will
be displayed under the Open File list. If a cloud storage app does
not grant the management right to the File App, you cannot
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5. Tap a file to import.
Supported formats: MOV, MP4 video file; JPEG, PNG, BMP image file
The files will be imported to the storage of the connected USB Fusion
device. Imported files will be appended to the rightmost of the thumbnail
list at the bottom of the scene editing page.
6. (Optional) Repeat the above steps to import more files.
Deleting Video/Picture/PDF
You can delete the imported video/picture/PDF resource on the App.
1. At the bottom of the scene list, tap
.
2. Select Image, Video or PDF to open the corresponding Media page.
Tap Image, Video or PDF tab to switch.
3. Long press a file thumbnail, and tap
.
4. Tap Delete on the popup.
import files from the cloud storage using this method.
The interface may change with different device type.
The same resource cannot be imported for a second time.
If you want to cancel importing files, tap the system back button to
go back.
You cannot delete the system resource and the resource which is being
used by the current scene.
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Adding Web Pages
To use web pages in your presentation, you can add web pages through
creating scenes quickly or through the following way.
1. At the bottom of the scene list, tap
.
2. Tap Advanced on the popup menu to open the scene editing page.
3. Tap Add at the lower right corner, and select Web page.
4. Enter a URL in the popup window, and tap Go or the Enter key. The
added web page will be appended to the rightmost of the thumbnail list at
the bottom of the scene editing page.
5. (Optional) Repeat steps above to add more web pages.
History lists all the web pages added through creating scenes quickly and
the method above. You can select one history web page to add.
6. To delete, long press a history web page, tap
, and then tap Delete
on the popup.
You cannot delete the resource which is being used by the current
scene.
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Creating Scenes
USB Fusion App supports to make presentations with captured images,
imported video, picture and PDF files, as well as added web pages. You can tap
at the lower left corner of the App, and select a source to creat scenes
quickly
, or tap Advanced to open the scene editing page to create single-view,
picture-in-picture, and side-by-side scenes.
Creating a Single-View Scene
1. At the bottom of the scene list, tap .
2. Tap Advanced on the popup menu.
3. On the scene editing page, tap a thumbnail at the bottom, or drag the
thumbnail to the canvas area. You can also tap
on the top, select
Single View, and then select a source at the bottom.
4. Use gestures or the tools at the upper part of the page to edit the scene,
such as scaling, rotating, flipping, and cropping.
For details, see
Editing a Scene.
5. Tap Done at the upper right corner.
The added scene will be displayed in the scene list and named as Scene X.
6. (Optional) Repeat the above steps to add more scenes.
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Creating a Picture-in-picture (PIP) Scene
1. At the bottom of the scene list, tap .
2. Tap Advanced on the popup menu.
3. At the top of the scene editing page, tap
and then tap .
4. Tap within the big frame in the canvas, and tap a thumbnail at the bottom
to add it as the big picture.
You can also drag the thumbnail to the big frame.
5. Tap within the small frame, and tap a thumbnail at the bottom to add it as
the small picture.
You can also drag the thumbnail to the small frame.
The small picture is at the lower left corner by default and retains the
aspect ratio of the source.
6. Tap within either frame, and use gestures or the tools at the upper part of
the page to edit the scene.
For editing details, see
Editing a Scene.
1. Tap Done at the upper right corner.
The added scene will be displayed in the scene list and named as Scene X.
2. (Optional) Repeat the above steps to add more scenes.
In one scene, a source can be added to only one frame. Only one
of the two frames can contain a video file, PDF or web page
sources. It means that any two of video file, PDF or web page
sources cannot be combined as a picture-in-picture scene.
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Creating a Side-by-side Scene
1. At the bottom of the scene list, tap .
2. Tap Advanced on the popup menu.
3. At the top of the scene editing page, tap
, and then tap .
By default the scene is evenly divided into two frames, with a button
in between.
4. Tap within either frame, and tap a thumbnail at the bottom.
You can also drag the thumbnail to the frame.
5. Tap within either frame, and use gestures or the tools at the upper part of
the page to edit the scene.
For editing details, see
Editing a Scene.
1. Tap Done at the upper right corner.
The added scene will be displayed in the scene list and named as Scene X.
2. (Optional) Repeat the above steps to add more scenes.
In one scene, a source can be added to only one frame. Only one
of the two frames can contain a video file, PDF or web page
sources. It means that any two of video file, PDF or web page
sources cannot be combined as a side-by-side scene.
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Editing a Scene
USB Fusion provides common editing tools. You can edit a scene when you are
creating it through the Advanced option, or after you added it.
1. In the scene list, long press a thumbnail or tap at the upper right
corner of the thumbnail.
2. In the displayed menu, tap Edit.
3. Use gestures or the scene editing tools at the upper part of the page to
edit the scene. Supported tools include:
4. Tap Done at the upper right corner to save the editing.
Fit & Fill
Scale Up & Down
Rotate
Flip
Crop
Change Scene Background
Add GFX
Edit the Small Frame
Scale the Small Picture
Change the Small Picture Position
Edit the Separator
Change the Side-by-side Ratio
Edit the Video
Enable PTZ Control
For a PDF or web page source, the Rotate, Flip and Crop tools are not
available.
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Fit & Fill
The canvas size is 1920x1080, and its aspect ratio is 16:9. When a source has
black borders around or at both sides, you can double-tap to switch between
the Fit and Fill modes.
Scale Up & Down
You can use scaling tools or gestures to scale sources.
Using the Scaling Tools
1. On the canvas, tap a source. Skip this step for a single-view scene.
2. Tap or long press the scaling tools above the canvas.
Fit means that the source will be proportionally scaled to the maximum that
can be completely contained in the canvas. There might still be black
borders at the upper/down side or left/right side.
Fill means that the source will be proportionally scaled so that it exactly fills
the canvas with no black border, and its excess part outside the canvas will
be cropped.
When a source is larger than the canvas (1920x1080), it will be
automatically scaled down to be fully shown in the canvas.
The small picture in a PIP layout does not support this operation. If
you need to scale the small picture, you can refer to
scale the small
picture
.
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Using Gestures
Place two fingers on the source to be scaled, and move the two fingers apart to
scale up. After scaling up, you can scroll up/down or right/left to choose the
section you want to show.
Pinch the two fingers to scale down. You cannot further scale down when the
source reaches its initial size on the canvas.
: scale up. Tapping once scales up by 1%, while long pressing
continuously scales up the source.
After scaling up, you can scroll up/down or right/left to choose the
section you want to show.
: scale down. Tapping once scales down by 1%, while long
pressing continuously scales down the source.
You cannot further scale down when the source reaches its initial size
on the canvas.
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Rotate
You can rotate a source by 90 / 180 / 270 degrees.
1. On the canvas, tap a source to rotate. Skip this step for a single-view
scene.
2. Tap the
button above the canvas.
3. Select rotating tools in the popup menu.
Flip
When the text in your source is in reverse order, you can use the flip tools to
revert the source.
1. On the canvas, tap a source to flip. Skip this step for a single-view scene.
2. Tap the
button above the canvas.
3. Select flip tools in the popup menu.
: Each tap rotates the source to the left by 90 degrees.
: Each tap rotates the source to the right by 90 degrees.
For a PDF or web page source, this tool is not available.
: flip horizontally
: flip vertically
For a PDF or web page source, this tool is not available.
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Crop
The cropping tool can crop out unnecessary parts of a source or crop the
source to a desired aspect ratio.
1. On the canvas, tap a source to crop. Skip this step for a single-view scene.
2. Tap the cropping tool
above the canvas to access the cropping
page.
3. At the upper part on the cropping page, select a cropping aspect ratio.
By default, the Free aspect ratio is used, which allows you to crop at any
aspect ratio.
4. Drag a corner or border of the crop frame to select the part you want to
retain.
You can also drag within the crop frame to move the crop frame around.
If you want to cancel the current cropping, tap Reset to revert to the
original source.
5. Tap Done at the upper right corner.
When you enter the cropping page for a second time after first
cropping, you still crop based on the original source.
For a PDF or web page source, this tool is not available.
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Change Scene Background
By default, a scene has a black background. You can change the background.
1. Tap the background tool
above the canvas.
2. In the drop-down box, select a color or image.
You can add more images, and please refer to the following content
Importing Background Images on iOS Devices
On an iOS device, you can import files from the local system album and other
locations including cloud storage, file server, and connected devices.
1. Tap the background tool
above the canvas.
2. In the drop-down box, scroll up the image list to the bottom, and tap the
add button +.
3. Tap one of the following to access files:
Album: pictures in the iOS system album
Imported: pictures already imported to the USB Fusion App
If you need to delete a resource, long-press the resource and
tap the delete button. It only deletes the file in the App, but
does not delete the file from the USB Fusion device.
Locations: other files that can be accessed by the iOS, including files on
the iPad, cloud storage (such as Box, Dropbox), file servers and
connected devices (such as USB flash drives and SD cards). The
following describes how to access cloud storage. For methods to
access other locations, see
Apple Website.
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4. Tap a file to import.
Supported formats: JPEG, PNG, BMP
The files will be imported to the storage of the connected USB Fusion
device. The imported resource will show in the image list. You can manage
the imported files on the Web UI. For details, see
Managing Pictures.
5. (Optional) Repeat the above steps to import more files.
Importing Background Images on Android Devices
On an Android device, you can import a local file or a file from cloud storage.
When importing files from cloud storage, tap Browse (at the top or
bottom, depending on the iOS version), and tap a cloud storage app
under Locations to select a file.
If you import from Cloud Drive, you need to first enable iCloud
Drive. For details, see
How to import a resource from iCloud Drive.
If you import from other cloud storage, you need to first install and
log in to the cloud storage app. The operations to access different
cloud storage services are similar. For details, see
How to import a
resource from Google Drive
.
Only the cloud storage apps that allow the system to manage
will be displayed under Locations. If a cloud storage app
does not grant the management right to the File App, you
cannot import files from the cloud storage using this method.
The same resource cannot be imported for a second time.
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1. Tap the background tool above the canvas.
2. In the drop-down box, scroll up the image list to the bottom, and tap the
add button +.
3. Tap the menu icon at the upper left corner, and tap an item in the Open
File list.
The Open File list contains local files and cloud storage services.
When importing from a cloud storage service, you need to first install and
log in to the cloud storage app. The operations to access different cloud
storage services are similar. For details, see
How to import a resource from
Google Drive
.
4. Tap a file to import.
Supported formats: JPEG, PNG, BMP
The files will be imported to the storage of the connected USB Fusion
device. The imported resource will show in the image list. You can manage
the imported files on the Web UI. For details, see
Managing Pictures.
5. (Optional) Repeat the above steps to import more files.
Only the cloud storage apps that allow the system to manage will
be displayed under the Open File list. If a cloud storage app does
not grant the management right to the File App, you cannot
import files from the cloud storage using this method.
The interface may change with different device type.
The same resource cannot be imported for a second time.
If you want to cancel importing files, tap the system back button to
go back.
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Add GFX
You can add a GFX created on the Web UI to the editing scene, so as to bind it
to the scene.
1. Tap the button above the canvas.
2. Select a
GFX on the popup page. The selected GFX is bound to the scene.
If no
GFX is created yet, you can create on the Web UI.
3. To cancel
GFX binding, tap the button and then select the
thumbnail named as "None".
The GFX bound to a scene will be displayed along with the scene. When
you apply other
GFX through the menu on Main UI or Web UI, it will
not affect this
GFX.
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Edit the Small Frame
You can edit the frame of the small picture in a PIP layout. By default, the small
frame is used.
1. Tap the small picture in a PIP layout.
2. Tap the frame tool
above the canvas.
3. In the drop-down box, select the frame width. By default, the S (small)
frame is used.
4. Select a frame color. The default color is white.
5. Tap outside the drop-down box to complete the editing.
Scale the Small Picture
The small picture is 1/16 the size of the canvas by default. You can scale the
picture to 1/4 the canvas size at most and 1/256 the canvas size at least.
1. Tap the small picture in a PIP layout.
2. Drag any of the four corners to scale up/down the picture.
Change the Small Picture Position
By default, the small picture is placed at the lower left corner of the canvas. You
can drag the small picture to move it to any place within the canvas.
You can also change the position of the small picture on the main UI
page. Such change will not be saved, and it restores when you swiching
scenes.
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Edit the Separator
You can edit the separator for a side-by-side scene.
1. On a side-by-side scene, tap the left or right source.
2. Tap the separator tool
above the canvas.
3. In the drop-down box, select a width for the separator. By default the
separator is invisible.
4. Select a color for the separator. The default color is black.
5. Tap outside the drop-down box to complete the editing.
Change the Side-by-Side Ratio
By default, a side-by-side scene is evenly divided into two frames. You can
drag the button to the left or right to change the ratio of the two
sources. A source is at least 1/16 wide as the canvas.
You can also change the proportion of the two side-by-side sources on
the main UI page. Such change will not be saved, and it restores when
you switching scenes.
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Edit the Video
You can set playback policy and set in/out the video.
1. Select a single-view scene with a video source, or tap the video in a
PIP or
SBS scene.
2. Tap
above the canvas to open the video editing page.
Preview the video
Set in/out the video
Set playback policy
You can set the start policy, end policy and switch policy on the top of the
video editing page.
Tap at the bottom to play the video.
Tap
to pause the video.
Drag
to set where the video should start.
Drag
to set where the video should end.
Start Policy: Defines how video playback is started.
Auto start: Start to play the video automatically.
Manual start: Start to play the video when you tap the Play button.
End Policy: Defines the action to take when the video playback is over.
Go to black: Video area turns black.
Repeat video: Plays the video repeatedly.
Show last frame: Stops the video and displays the last frame.
Show first frame: Stops the video and displays the first frame.
Hide video: Hides the video, which makes the video disappear from the
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After you finish editing the video, tap Done at the upper right corner to go
back to the scene editing page.
screen.
Switch to scene X: Switches to the specified scene.
Switch Policy: Defines how the video is continued if the scene is switched
out to another scene and then back before the video playback ends.
Pause video: Keeps the progress where you left off.
Rewind to start: Rewinds to the start of video.
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Enable PTZ Control
When the HDMI source is connected to a PTZ camera that supports the Visca
protocol, you can enable the PTZ control function.
1. Tap the PTZ tool above the canvas.
2. Set the following properties on the popup page.
Enable PTZ: Toggle on to enable PTZ control.
IP Address: The IP address of your camera.
Port: Your camera's Visca protocol network port (Check the user
manual of the camera or contact the manufacturer to get it).
Visca UDP message header: Toggle on this option if your camera's
(e.g. SONY camera) communication protocol contains the Visca UDP
header. Or else, the Director device may not be able to control the PTZ
camera.
Invert pan direction: Toggle on to reverse the pan-direction
movement. You can enable this option to make control more intuitive
when the camera is not installed in the normal position.
Invert tilt direction: Toggle on to reverse the tilt-direction movement.
You can enable this option to make control more intuitive when the
camera is not installed in the normal position.
Auto call presets: Toggle on and select a preset. When the scene is
switched to program, the camera moves to the selected preset position
automatically. For how to set presets, please refer to
Controlling PTZ
Camera
.
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Copying a Scene
You can copy a scene to create a new scene. The new scene will retain the
properties of the original scene.
1. In the scene list, long press a thumbnail or tap at the upper right
corner of the thumbnail.
2. In the displayed menu, tap Copy.
The new scene will be copied next to the original scene and named Source
scene name (number).
Renaming a Scene
1. In the scene list, long press a thumbnail or tap at the upper right
corner of the thumbnail.
2. In the displayed menu, tap Rename.
3. In the Rename dialog box, enter a new name (32 characters at most).
If you set it as null, it is named as "Scene X".
4. Tap Done.
Deleting a Scene
1. In the scene list, long press a thumbnail or tap at the upper right
corner of the thumbnail.
2. In the displayed menu, tap Delete.
3. In the displayed dialog box, tap Delete.
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Sorting Scenes
The scenes are ordered by their creation time by default. You can also sort the
scenes.
1. Scroll up and down the scene list to view thumbnails.
2. Long press a thumbnail and drag it to a desired position.
Selecting Preview Quality
Preview Quality is the quality of scenes you see on the App. You can select
according to the network condition. A higher quality requires more network
bandwidth.
You can also
set preview quality on the Web UI.
1. On the upper right corner of the App, tap
> Preview Quality.
2. On the popup, select 1080p, 720p (default) or Auto (Automatically adjust
the quality according to the network condition).
If you set a custom quality on the Web UI, the preview quality on
the App will also change accordingly. You cannot select or set
custom quality on the App.
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Importing Background Music
In the App, you can import music to the connected USB Fusion device.
Imported music can be added to different presentations.
Importing on iOS Devices
On an iOS device, you can import files from the local system and other
locations including cloud storage, file server, and connected devices.
1. At the upper right corner of the App, tap
> BGM.
2. At the bottom of the playlist, tap + Add.
This opens the Media list, which shows the music that has been imported
to the connected USB Fusion device.
3. At the bottom, tap + Upload.
4. Tap one of the following to access files:
Creating Background Music
You can add background music to your presentation. You can also add other audio materials, such as listening materials for a lesson.
When creating background music, you need to first import the music into USB Fusion, and then add them to your presentation. All the scenes in a presentation share
the same background music list.
You can also import music on the Web UI, and manage the imported
files. Please refer to
Managing Music.
iPod: music stored in the local iOS system
Imported: music that has been imported to the App
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5. Tap a file to import.
Supported formats: MP3, M4A, WAV
If you need to delete a music item, swipe an item to the left and
tap the delete button. It only deletes the file in the App, but
does not delete the file from the USB Fusion device.
Locations: other files can be accessed by the iOS, including files on the
iPad, cloud storage (such as Box, Dropbox), file servers and connected
devices (such as USB flash drives and SD cards). The following
describes how to access cloud storage. For methods to access other
locations, see
Apple Website.
When importing files from cloud storage, tap Browse (at the top or
bottom, depending on the iOS version), and tap a cloud storage app
under Locations to select a file.
If you import from Cloud Drive, you need to first enable iCloud
Drive. For details, see
How to import a resource from iCloud Drive.
If you import from other cloud storage, you need to first install and
log in to the cloud storage app. The operations to access different
cloud storage services are similar. For details, see
How to import a
resource from Google Drive
.
Only the cloud storage apps that allow the system to manage
will be displayed under Locations. If a cloud storage app
does not grant the management right to the File App, you
cannot import files from the cloud storage using this method.
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The source will be imported to the storage of the connected USB Fusion
device. The imported file will show on the media list. You can manage
imported music on the Web UI. For details, see
Managing Music.
6. (Optional) Repeat the above steps to import more files.
Importing on Android Devices
On an Android device, you can import a local file or a file from cloud storage.
1. At the upper right corner of the App, tap
> BGM.
2. At the bottom of the playlist, tap + Add.
This opens the Media list, which shows the music that has been imported
to the connected USB Fusion device.
3. At the bottom, tap + Upload.
4. Tap the menu icon at the upper left corner, and tap an item in the Open
File list.
The Open File list contains local files and cloud storage services.
When importing from a cloud storage service, you need to first install and
log in to the cloud storage app. The operations to access different cloud
storage services are similar. For details, see
How to import a resource from
Google Drive
.
The same resource cannot be imported for a second time.
Only the cloud storage apps that allow the system to manage will
be displayed under the Open File list. If a cloud storage app does
not grant the management right to the File App, you cannot
import files from the cloud storage using this method.
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5. Tap a file to import.
Supported formats: MP3, M4A, WAV
The file will be imported to the storage of the connected USB Fusion
device. The imported file will show on the media list. You can manage
imported music on the Web UI. For details, see
Managing Music.
6. (Optional) Repeat the above steps to import more files.
Deleting Music File
1. At the upper right corner of the App, tap > BGM.
2. At the bottom of the playlist, tap + Add.
This opens the Media list, which shows the music that has been imported
to the connected USB Fusion device.
3. Swipe an item to the left and tap the Delete button.
4. Tap Delete on the popup.
The interface may change with different device type.
The same resource cannot be imported for a second time.
If you want to cancel importing files, tap the system back button to
go back.
The resource which is being played cannot be deleted.
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Adding Background Music
You can add music imported to the USB Fusion to your presentation.
1. At the upper right corner of the App, tap
> BGM.
2. At the bottom of the playlist, tap + Add.
This opens the Media list, which shows the music that has been imported
to the connected USB Fusion device.
3. In the Media list, tap an item. This item will be added to the playlist.
Controlling Background Music Playback
While presenting, you can control the playback of background music, including
selecting songs, pause/resume, previous/next song, and setting the playback
policy.
1. At the upper right corner on the App Main UI, tap
> BGM.
2. In the playlist, tap a song to play.
3. In the playback control bar above the playlist, you can:
Tap to play or to pause.
Tap
to play the previous song or to play the next song.
Drag the playhead to a specified position.
Tap the button next to the playback progress bar to set the playback
policy:
: play by order
: shuffle the list
: repeat the list
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Sorting Background Music
1. At the upper right corner of the App, tap > BGM.
2. In the playlist, long-press an item and move it up or down.
Deleting Background Music
1. At the upper right corner of the App, tap > BGM.
2. In the playlist, swipe an item to the left and tap the Delete button.
: repeat a single song
It will not delete the imported source.
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Switching Scenes
You can use the USB Fusion App to switch between scenes in a presentation in
real time.
Tap a thumbnail in the left scene list to switch to it.
Hiding/Showing the Scene List
You can flexibly choose whether to hide the scene list, which allows a larger
preview area to display a scene more fully.
Producing a Presentation
When using the USB Fusion to present, you can perform a series of operations to produce your presentation, such as switching scenes, annotating, and playing music.
The following describes how to use the App to produce a presentation. Some functions are also available on the Web UI. For details, see
Creating and Managing
Presentations
.
You can also switch scenes on the Web UI. For details, see Switching
Scenes
.
Hide the scene list: Tap at the upper left corner, or swipe the scene
list to the left.
Show the scene list: Tap at the upper left corner, or swipe from the
leftmost of the page to the right.
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Adjusting a Multi-view Scene
While presenting, you can change the layout of a PIP or side-by-side scene.
Such changes will not be saved, and the layout restores after you switch scenes.
Change the position of the small picture: In the preview area on the main
UI, drag the small picture in a
PIP scene to move it to any place within the
canvas.
Swap the pictures in a PIP scene: In the preview area on the main UI, tap
within the small picture to exchange the positions of the two sources. The
small picture will automatically adapt to the aspect ratio of the source.
If the small picture in the PIP scene is a video file which is set with
the "Hide video" policy, when the video ends, the small picture will
disappear, and you cannot tap to change the positions of the two
sources.
Change the proportion of the two sources in a side-by-side scene: In the
preview area on the main UI, drag at the separator of a side-by-side scene
to the left or right to change the size of the two sources. A source is at least
1/16 wide as the canvas.
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Controlling Video Playback
When the current scene contains a video file, you can control its playback.
Check the playback progress: At the bottom of the preview area, there will
be a blue progress bar to indicate the playback progress.
Fast-forward/fast-backward: On the scene, swipe left to fast backward and
swipe right to fast forward.
Seek: Tap the scene in the preview area to reveal the playback controls at
the bottom. Drag the playhead to a desired position on the progress bar.
Pause/resume: Tap the scene in the preview area to reveal the playback
controls at the bottom. Tap the
or button to pause or resume
playback.
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Viewing PDF
When the current scene contains a PDF source, you can control the PDF with
gestures or the toolbar at the top of the scene.
Gestures
Toolbar
Slide with one finger to scroll the page.
Pinch in or stretch out with two fingers to zoom in or out.
Tap a hyperlink in the PDF to visit. If jumping to a web page, you can tap
/ or select a page number to go back to the PDF.
For a PDF in the small window in a picture-in-picture layout, you cannot
slide with one finger nor visit any hyperlink.
Tap
to resize the page to fit the width of the window.
Tap
to resize the page to fit entirely in the document pane.
Tap
or to zoom in or out.
Tap Reset to display the page at 100% magnification.
Tap
or to go to the previous or next page.
Tap the Page Number, scroll numbers in the drop-down box, and select a
page number to jump.
Swipe the toolbar to the up to hide it, and a mini bar displays. Tap the mini
bar to bring the toolbar back.
When the PDF in a scene is adjusted, such as zooming the page, all
scenes containing the same PDF source will also change accordingly.
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Browsing Web Page
When the current scene contains a web page source, you can browse the web
page with gestures or the toolbar at the top of the scene. Besides, a remote
keyboard will help you enter information in the web page.
Gestures
Toolbar
For a web page in the small window in a picture-in-picture layout, you
cannot slide with one finger nor visit any hyperlink, and the remote
keyboard is unavailable.
Slide with one finger to scroll the page.
Pinch in or stretch out with two fingers to zoom in or out.
Tap a hyperlink in the web page to visit.
Tap
or to go back or forward.
Tap
to go back to the home page, which is the original web page you
have added.
Tap the address bar at the top, enter a URL and tap the Enter key to jump
to a new web page.
Tap to refresh the web page.
Tap
or to zoom in or out.
Tap Reset to display the web page at 100% magnification.
Swipe the toolbar to the up to hide it, and a mini bar displays. Tap the mini
bar to bring the toolbar back.
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Remote Keyboard
Tap an input box in the web page, and the remote keyboard appears.
Enter content in the input box at the top of the keyboard, and then tap
Send to web or tap the Enter key to send content to the web page.
Tap the input box in the web page, and then tap Delete at the upper
left corner of the keyboard, to delete the character to the left of the cursor.
Tap the input box in the web page, and then tap Clear, to clear all
the content in the input box.
When the web page in a scene is adjusted, such as zooming the page,
all scenes containing the same web page source will also change
accordingly.
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Annotating
When presenting, you can annotate on the scenes or notes. Tap the
button at the lower left corner and you can use various tools to annotate.
Annotate on a Scene or a Note Page
You can annotate not only on a scene but also on a note page. The differences
are as follows:
Spotlight
Spotlight can mark a position obviously.
Tap
and then tap any place on the scene or note page. A spotlight will
appear at the corresponding place.
The annotation toolbar is placed at the lower part of the page. You can
move it to the upper part of the page.
A scene does not support setting the
Background, while a note page
does not support the
Auto Dismiss function and Whiteboard.
The annotations on a scene must be manually saved, while those on a note
page are saved automatically.
You can annotate on a scene only in real time, while you can annotate on a
note page in advance or in real time.
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Pen
A pen is used for writing or marking.
Highlighter
A highlighter is quite suitable for highlighting content.
Shape
You can use different shapes to annotate, including line, arrow, rectangle, and
circle. By default, it displays Line.
Tap
to use a pen. The color line under the icon indicates the current
color.
Tap again to set width and color.
Tap
to use the highlighter. The color line under the icon indicates the
current color.
Tap
again to set width and color
Tap
Line and then you can draw lines. The color line under the icon
indicates the current color.
Tap Line again, and then you can select other shapes, and the icon
changes as the selected shape. You can also set width and color. For
rectangle or circle, you can set the border color and fill color separately.
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Text
You can add text on a scene or note page, and configure its style, size and
position.
1. On the annotation toolbar, tap .
2. On the text editing page, type in text.
You can type in a maximum of 1024 characters.
3. Set text style.
4. Tap Done at the upper right corner.
The text will be displayed on the scene or note page with a text box. You
can:
5. Tap outside the text box to complete the editing.
After this, you can no longer do any of the operations in the above step.
B: bold
I: italic
Large, medium, small: font size
T: text background color
Color: This sets the text color when text background color is disabled.
Otherwise, it sets the text background color (in which case the text
color remains white).
Tap within the text box to edit the text again.
Tap
at the upper left corner of the text box to delete the text.
Drag
at the lower right corner to scale the text.
Drag the text box to change the position of the text.
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Whiteboard
Using a whiteboard or blackboard can highlight your annotations.
1. In the annotations toolbar, tap to open a whiteboard.
2. Tap the
button on the right to switch between a whiteboard and
blackboard.
3. Use other annotation tools to annotate on the whiteboard/blackboard.
4. Tap
on the right to close the whiteboard/blackboard.
This tool is available only for annotating on a scene.
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Eraser
Undo, Redo, and Clean
The Undo, Redo, and Clean tools are used to delete or recover annotations.
Save
You can save the annotations on a scene. The annotations are saved to the
notes list.
1. Annotate on the current scene.
2. On the annotation toolbar, tap
Save.
The scene and the annotations on it will be saved to the annotation list.
Tap
Eraser to erase various annotations.
Tap
Eraser again to set the width.
Undo: Undo the last step. Tapping once undoes one step.
Redo: Redo an undone step. Tapping once redoes one step.
Clean: Clean all annotations on the scene or annotations page.
For a scene, the annotations automatically clean when you switch to
another scene/note page. For a note page, the annotations are
automatically saved when you switch to another note page/scene; when
you switch back to the note page, you can clean the annotations, but
not undo/redo.
This tool is available only when you annotate on a scene.
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Using a Stylus
On stylus-enabled devices, you can use a stylus to annotate instead of just
gestures. Compared to gestures, a stylus is much more similar to our daily
writing experience and can provide more fluent and more precise annotation.
USB Fusion also optimizes your annotation experience using a stylus, allowing
you to set strokes, enable stylus only, and directly annotate even when the
annotation toolbar is not open.
Stroke
When using a stylus, you can enable the stroke feature to have more
personalized writing style.
1. On the annotation toolbar, tap
Advanced.
2. Enable
Stroke.
After enabled, this feature will generate strokes based on your writing speed
and force.
Stylus Only
When using a stylus, your fingers may accidentally touch the screen and
generate unwanted annotations. To prevent this, you can enable the Stylus
Only function, so that you can only use a stylus to annotate, not gestures.
1. On the annotation toolbar, tap
Advanced.
2. Enable
Stylus Only.
This feature does not apply to writing using fingers.
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Annotate Directly
Before using gestures to annotate, you need to open the annotation toolbar.
When you collapse the toolbar, you cannot make annotations using gestures.
However, this is not the case for a stylus. A stylus can annotate even when the
toolbar is collapsed. And the tool used for annotating is the one selected on
the toolbar.
Auto Dismiss
By default, annotations do not dismiss automatically. You need to manually
clear them. You can also enable the Auto Dismiss feature for the annotations
to disappear automatically after a specified period.
1. On the annotation toolbar, tap
Advanced.
2. Enable
Auto Dismiss, and set the duration for the annotations to
stay before they automatically dismiss.
The time range is 2 to 10 seconds.
This feature does not apply to spotlight and text, which need to be
manually cleared.
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Customizing the Toolbar
You can select to only show the preferred annotation tools and hide the tools
you do not need.
1. On the annotation toolbar, tap Advanced.
2. Tap
Customize Toolbar.
3. Check or uncheck a tool.
4. To recover to the default settings, tap Reset at the upper left corner.
Freezing a Scene
Annotations can be made not only on a static scene but also on a dynamic one
such as a captured video. When the video source is in rapid motion, you can
also freeze the source to better annotate.
: show the tool.
: hide the tool.
Pen cannot be hidden.
This function is available only when you use gestures, not a stylus.
Before using this function, make sure that the annotation toolbar is
collapsed.
Freeze a scene: On a source consisting of a video file, PDF file, web page or
captured video, double tap to freeze image, that is, a video file will pause,
the toolbar of PDF or web page will be hidden and no gesture control is
allowed, and a captured video will stop at the current frame.
Unfreeze a scene: Double tap the scene to unfreeze.
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Using Notes
Notes are used to add or save annotations. Using the notes function, you can
also switch back to annotations you have made previously, and export
annotations for sharing.
Saving Scene Annotations as a Note
1. On a scene, open the annotation toolbar to annotate.
2. Tap
Save on the annotation toolbar.
The scene and the annotations on it will be saved to the notes list.
Adding a Blank Note Page
1. On the App Main UI, tap at the upper left corner.
2. Under the notes list, tap
to add a blank note page.
You can also long press a note thumbnail and tap Manage. On the notes
management page, tap + Add Notes at the bottom.
A new note page will be added to the notes list and automatically
numbered.
A new note page will automatically use the background of the note page
proceeding it. The default background is grey.
You can change the background of the note. Please refer to
Background.
3. Use the annotation tools to annotate on the note page.
The annotations will be automatically saved.
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Background
The note page has a grey background by default. You can change the
background to other colors or textures. Besides the background images
provided in the App, you can also import other background images of your
choice.
Selecting a Background
1. On the annotation toolbar, tap
BKGD.
2. In the background image list box, scroll up/down to view the background
images, and tap one to select it.
Importing Background Images on iOS Devices
On an iOS device, you can import files from the local system album and other
locations including cloud storage, file server, and connected devices.
1. On the annotation toolbar, tap
BKGD.
2. In the background image list box, scroll up to the bottom, and tap the add
button +.
3. Tap one of the following to access files:
This tool is available only when you annotate on a created note page,
not one saved from a scene.
Album: pictures in the iOS system album
Imported: pictures already imported to the USB Fusion App
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4. Tap a file to import.
Supported formats: JPEG, PNG, BMP
The files will be imported to the storage of the connected USB Fusion
device. The imported background will show in the background list. You
If you need to delete a resource, long-press the resource and
tap the delete button.
Locations: non-local pictures that can be accessed by the iOS system,
including files on cloud storage (such as Box, Dropbox), file servers and
connected devices (such as USB flash drives and SD cards). The
following describes how to access cloud storage. For methods to
access other locations, see
Apple Website.
When importing files from cloud storage, tap Browse (at the top or
bottom, depending on the iOS version), and tap a cloud storage app
under Locations to select a file.
If you import from Cloud Drive, you need to first enable iCloud
Drive. For details, see
How to import a resource from iCloud Drive.
If you import from other cloud storage, you need to first install and
log in to the cloud storage app. The operations to access different
cloud storage services are similar. For details, see
How to import a
resource from Google Drive
.
Only the cloud storage apps that allow the system to manage
will be displayed under Locations. If a cloud storage app
does not grant the management right to the File App, you
cannot import files from the cloud storage using this method.
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can manage the imported files on the Web UI. For details, see Managing
Pictures
.
5. (Optional) Repeat the above steps to import more files.
Importing Background Images on Android Devices
On an Android device, you can import a local file or a file from cloud storage.
1. On the annotation toolbar, tap BKGD.
2. In the background image list box, scroll up to the bottom, and tap the add
button +.
3. Tap the menu icon at the upper left corner, and tap an item in the Open
File list.
The Open File list contains local files and cloud storage services.
When importing from a cloud storage service, you need to first install and
log in to the cloud storage app. The operations to access different cloud
storage services are similar. For details, see
How to import a resource from
Google Drive
.
4. Tap a file to import.
The same resource cannot be imported for a second time.
Only the cloud storage apps that allow the system to manage will
be displayed under the Open File list. If a cloud storage app does
not grant the management right to the File App, you cannot
import files from the cloud storage using this method.
The interface may change with different device type.
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Supported formats: JPEG, PNG, BMP
The files will be imported to the storage of the connected USB Fusion
device. The imported background will show in the background list. You
can manage the imported files on the Web UI. For details, see
Managing
Pictures
.
5. (Optional) Repeat the above steps to import more files.
Switching Notes
While presenting, you can switch to the annotations that you have saved to the
notes list.
1. On the App Main UI, tap at the upper left corner.
2. In the notes list, scroll up/down to view the notes and tap one to switch to
it.
The same resource cannot be imported for a second time.
If you want to cancel importing files, tap the system back button to
go back.
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Hiding/Showing the Notes List
The notes list can be hidden for the preview area to display a note page more
fully.
Copying Notes
You can create a new note page by copying.
1. On the App Main UI, tap
at the upper left corner.
2. In the notes list, long press a note thumbnail or tap
at its upper right
corner. In the displayed menu, tap Copy.
The new note page will be generated under the source note page.
Hide the notes list: Tap at the upper left corner, or swipe the notes list
to the left.
In this mode, you can switch notes or access the notes management page
on the right of the page:
Tap to switch to the previous note page or to switch to the
next note page.
Tap to access the notes management page.
Show the notes list: Tap
at the upper left corner, or swipe from the
leftmost of the page to the right.
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Managing Notes
You can view, export, and share notes.
View Notes
1. On the App Main UI, tap at the upper left corner.
2. In the notes list, long press a note thumbnail or tap
at its upper right
corner. In the displayed menu, tap Manage.
3. On the notes management page, view all notes.
Export Notes
Export multiple notes to a PDF file.
1. On the App Main UI, tap
at the upper left corner.
2. In the notes list, long press a note thumbnail or tap
at its upper right
corner. In the displayed menu, tap Manage.
3. On the notes management page, tap Select at the upper left corner.
4. Tap Select All at the upper left corner, or tap notes thumbnails to select.
5. Tap Export PDF at the bottom.
6. On the export preview page, scroll up/down to preview the PDF file to be
exported, and tap Export at the upper right corner.
7. Select an application to receive the PDF file.
Share Notes
Share notes as separate images.
1. On the App Main UI, tap
at the upper left corner.
2. In the notes list, long press a note thumbnail or tap
at its upper right
corner. In the displayed menu, tap Manage.
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3. On the notes management page, tap Select at the upper left corner.
4. Tap Select All at the upper left corner, or tap notes thumbnails to select.
5. Tap Share at the bottom.
6. Select the application to receive the notes.
The notes will be shared in PNG format in the Android system, and in JPEG
format in the iOS system.
Deleting Notes
1. On the App Main UI, tap at the upper left corner.
2. Use any of the following methods to delete notes:
In the notes list on the main UI:
i. Long press a note thumbnail or tap
at its upper right
corner. In the displayed menu, tap Delete.
ii. In the Delete Note dialog box, tap Delete.
On the notes management page:
i. In the notes list, long press a note thumbnail or tap
at its
upper right corner. In the displayed menu, tap Manage.
ii. On the notes management page, tap Select at the upper left
corner.
iii. Tap Select All at the upper left corner, or tap notes thumbnails to
select.
iv. Tap Delete at the bottom.
v. In the dialog box at the lower right corner, tap Delete X notes.
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Fading to Black (FTB)
The Fading to Black (FTB) feature fades everything you are presenting into
black or the specified image, and mutes the audio. You can
set FTB properties
on the Web UI.
At the upper right corner on the App Main UI, tap > .
To bring back the presentation, tap again. When you switch to another
scene or note, it automatically cancels
FTB.
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Applying GFX
1. At the upper right corner of the main UI, tap > GFX.
2. Select a
GFX in the popup window. The GFX is applied in the current
presentation.
If no
GFX is added, please go to Web UI to add GFX. Please refer to
Creating GFX.
3. To remove the current GFX, tap > GFX, and then select the
thumbnail named as "None".
Only one GFX can be applied in a presentation. You can select
another
GFX to switch.
If you add a GFX when you edit a scene, the GFX is bound to the scene.
You cannot replace or cancel it by this way.
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1. Connect the computer with the PPT to present to the USB OUT port.
2. Switch to a scene with HDMI image on the APP. The
icon appears on
the right of the scene.
3. Tap to show remote control buttons.
4. Tap the buttons to control the PPT.
5. Drag
to change its position.
6. If you do not need this tool, tap
Advanced on the annotation
toolbar, and toggle off USB Clicker on the popup menu.
Using USB Clicker
You can use USB Clicker to control the PowerPoint (hereinafter referred to as PPT) on the computer connected to the USB OUT port.
: Page up
: Page down
: Fullscreen / Exit fullscreen
: Black screen on / off
To view the real-time controlling effect, it is suggested to connect the
computer with the PPT to an HDMI port and use the USB Clicker in the
corresponding scene.
When you are using the Whiteboard tool, USB Clicker is not available.
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1. Switch to the scene containing the HDMI source.
2. Tap
at the upper right corner of the scene to open the PTZ Control
Center.
If there are multiple PTZ source in the scene, select a source in the popup
window.
3. Control the camera via the Control Center.
Controlling PTZ Camera
When a HDMI source is connected to a PTZ camera and has enabled the PTZ control function, you can control the PTZ camera on the App.
Pan/Tilt Control
On the Pan/Tilt Control panel, tap the center of the circle and slide
your finger across the screen to move the camera. The closer to the
center of the circle, the slower the camera moves; The farther away
from the center of the circle, the faster the camera moves.
Long-press the arrows to pan/tilt the camera.
Zoom: Slide on the slide bar at the upper right to zoom.
Slide up, and the lens zooms in.
Slide down, and the lens zooms out.
Focus: Slide on the slide bar at the lower right to focus.
Slide up, and then the lens focuses near and the nearby object gets
clear.
Slide down, and then the lens focuses far and the distant object gets
clear.
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