Magewell Director Mini Users Guide

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Firmware: 2.2.650Firmware: 2.2.650 Date: 10.26.2023Date: 10.26.2023
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03 Introduction
06 What's New
07 Owners Guide
14
Main Screen
16
Control Center
17
23 Produce Your Show
23
Create and Manage Shows
25
Create and Manage Scenes
31
Edit Scenes
65
Background Music
66 Present Your Show
66
Switch Scenes
68
FTB
68
Freeze Scene
69
Volume Control
75
Use GFX
97
Use Pen
98
PTZ Control
100
Control BGM
101 Start Streaming and Recording
100
Control BGM
101 Start Streaming and Recording
101
Live Streaming
116
Record and Screenshot
121
Album
123 Settings
123
Network
126
Bluetooth
127
Display
128
Audio
129
Storage
130
Encode
131
Scene Switch
133
System
139 Battery
143 FAQs
157 Support
159 Notice
160 Glossary and Abbreviations
TABLE OF CONTENTS
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IntroductionIntroduction
Director Mini – Your All-in-One Video CompanionDirector Mini – Your All-in-One Video Companion
Meet the Director Mini: your compact solution for all things video. Whether you're directing, editing, or streaming, the Director Mini has got you covered. With its
intuitive interface, capturing from various video sources becomes a breeze. And the best part? You can craft and share captivating content in real time, be it live
streaming or recording.
Benefits
Diverse Video Inputs: From HDMI and webcams to NDI HX2/NDI HX3 streams,
RTMP
/
SRT
streams, phone cameras, and even video clips, you can effortlessly
bring multiple perspectives into your content.
Always Catch the Action: With the ability to use multiple cameras, you're guaranteed not to miss a moment. The result? A richer and more engaging viewing
experience.
Enhance Your Streaming: Show off your brand, keep score, or add any overlay you like with
GFX
support. Real-time control ensures your content stays fresh and
professional-looking.
Portability and Versatility: Its compact design, dual hot-swappable battery support, and multi-network compatibility mean you can take Director Mini to diverse
events. From sports games and weddings to outdoor live broadcasts, you’re set to record and stream whenever inspiration strikes.
Director Utility App: Gain remote control over the Director Mini and even use your mobile device as an additional camera. Your multi-camera setup just got more
dynamic.
Embrace the freedom and flexibility of the Director Mini, and let your creativity shine anywhere, anytime.
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Key Features of Director MiniKey Features of Director Mini
Supports multiple input sources, including 2x HDMI input, 2x USB 3.0 input, Phone Camera,
SRT
stream,
RTMP
stream, NDI HX2/NDI HX3 stream, video clips,
and pictures
® ®
Produces shows consisting of scenes with compositions of various sources, which can be edited with diverse powerful tools, such as keyer, flip and crop
Natively supports streaming to YouTube, Twitch and Facebook Live, supports streaming via
SRT
and
RTMP
, and supports two NDI HX3 outputs
®
Supports streaming to two destinations simultaneously, up to 1080p60 30Mbps
Supports showing live comments when streaming to social media platforms
Supports
GFX
function with rich templates, and supports real-time control of scoreboard, timer and stopwatch
Supports the ability to switch scenes directly, or preview first and then program, and supports setting switch effect
Supports more interactive functions such as background music, annotation and
FTB
Supports PTZ control for HDMI, WEBCAM (UVC Camera),
SRT
,
RTMP
and NDI PTZ cameras
Supports landscape and portrait modes of device screen and external screen
Device has one USB-C output to connect the external screen for monitor, or connect to a computer to import and export files
Records and takes screenshots to local storage or SD card, and exports to USB flash diver, SD card and computer
Supports wired and wireless networks as well as Bluetooth 5.0
Supports two hot-swappable NP-F battery packs
Supports Web UI for more settings and registering to Magewell Control Hub for centralized management. For details, please refer to the
Director Mini Web UI User Manual
.
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What's NewWhat's New
Firmware version: 2.2.650
Use External Touchscreen to Control the Device
When the USB-C OUT port is connected to an external touchscreen to duplicate the screen, you can use the external touchscreen to control the device, so as to
enlarge your canvas for better scene editing, annotation, etc.
More Frame Rate Options for Creating a Show
You can select different frame rate when creating a show, and then the frame rates of recording, streaming, external screen and more will also change along,
adapting to different scenarios.
ISO Recording
Director Mini supports ISO recording. You can record two of PGM, HDMI 1, HDMI 2, WEBCAM 1 and WEBCAM 2, or record two-channel images with different
quality for one source.
WEBCAM as Encoding Source
When setting
Encode
or
editing NDI streaming server
, you can select WEBCAM 1 or WEBCAM 2 as the encoding source.
Optimized Audio Mixer
Audio input sources can be linked globally or disconnected with separated settings for each scene
NDI Tally
During NDI streaming, the top status bar supports displaying the PGM and PVW status of the NDI signal. You can also set the
Back LED Lights
as NDI tally lights.
Adjusting Input Delay of USB Microphone
You can adjust the input delay of USB microphone through > Settings > Audio.
APIs for Third-party Control System
Director Mini provides rich APIs for developers to interact with the device such as switch scenes, apply
GFX
, play video and BGM, control audio and start/stop
streaming and recording. These APIs are based on the Hyper Text Transfer Protocol (HTTP) and are lightweight and connectionless interfaces without response
data. Visit
Director Mini API
for detailed understanding of each API's function and request mode.
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Getting StartedGetting Started
Make sure Director Mini is mounted safely before using it.
Owners GuideOwners Guide
Place the device on a flat and stable surface. Director Mini provides two
detachable foldable stands for better heat dissipation and convenient operation.
You can use the stands as needed.
Install: press the lock button first and put the stand into the slots until it is
locked in the correct position.
Remove: press the lock button first and remove the stand.
Mount the device with a tripod or camera through the 1/4" mount hole.
The screw should be less than 5.5 mm (7/32 inches) long. Otherwise, you cannot
firmly secure the device, and damage may occur.
When using outdoors, you can use the sunhood to prevent glare on the screen
by blocking out ambient light.
1. Slide down the sunhood till the mounting holes line up with the mounting
holds on the back of the device.
2. Tighten the two thumb screws.
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Connect to Power and Turn on the DeviceConnect to Power and Turn on the Device
Use the supplied power adapter to connect the power port.
Power Button ActionsPower Button Actions
Power on
Long-press the power button for 3 seconds to power on.
Power off
Long-press the power button till a menu bar pops up, and tap Power off.
Restart
Long-press the power button till a menu bar pops up, and tap Restart.
Screenshot
Long-press the power button till a menu bar pops up, and tap Screenshot, so that
you take a screenshot which saves all the information on the screen and is stored in
"\Director Mini\Internal shared storage\Pictures\Screenshots".
Turn off the screen
Short-press the power button to turn off the screen, and press it again to turn on
the screen.
Complete Initial SettingsComplete Initial Settings
The first time you power on your Director Mini device or after you reset the device,
you will be prompted to select your language, set your device name and read End
User License Agreement (EULA). Please follow the guide step by step to complete
the initial settings.
Next, you can select to load a show in landscape or portrait mode.
Director Mini also supports optional two hot-swappable NP-F battery packs.
For more information, refer to
Battery
.
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Then, you can follow the on-screen guide to know the functions of buttons on the
screen. After that, you enters the the default show, which consists of 5 scenes, a
default picture, HDMI 1, HDMI 2, webcam, and phone camera.
Then, you can connect HDMI and webcam sources.
Meanwhile, you can use your phone to download the Director Utility App, and then
try to connect Phone Camera. For details, please refer to
Director Utility App User Manual
.
Connect to NetworkConnect to Network
Director Mini supports wired and Wi-Fi networks. These networks can be connected
at the same time. The priority order for the device selecting network connection is
Ethernet > Wi-Fi.
Connect to Ethernet
Use an Ethernet cable to connect the Ethernet port.
Connect to Wi-Fi
Tap > Settings > Network to connect Wi-Fi. For details, please refer to
Network
.
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Connect to Input DevicesConnect to Input Devices
Director Mini supports various sources, including HDMI sources, webcam, stream,
Phone Camera, video clips and pictures. You can connect one or more sources to
Director Mini according to the following introductions.
For how to connect to stream and Phone Camera source, please refer to:
Add RTMP Stream
Add SRT Stream
Add NDI Stream
Add Phone Camera
Connect to HDMI source
Connect one or two HDMI devices, such as HD camera, computer and game
console, to the HDMI ports of Director Mini. It supports to capture signals from
the two HDMI ports at the same time. The thumbnail of the corresponding input
signal appears in the scene list of default show.
Supported typical HDMI inputs include:
4096x2160p/3840x2160p 23.98/24/25/29.97/30/59.94/60
1920x1080p 23.98/24/25/29.97/30/50/59.94/60
1920x1080i 25/29.97/30
1280x720p 23.98/24/25/29.97/30/50/59.94/60
720x576p 50/100
720x576i 25/50
720x480p 59.94/60
720x480i 29.97/30
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When you connect a PC as the HDMI source, you need to select
Director Mini as the audio output device on the PC. For example, on
Windows 10, click > > System > Sound. In the Output
section, choose Director Mini (********) from the drop-down list box
of Choose your output device, such as Director Mini (Intel(R)
Display Audio).
Connect to WEBCAM
Connect one or two webcams to the USB ports of Director Mini.
Supported webcam specifications include:
Formats: YUYV, MJPG, NV12
Resolution: up to 1920x1080
Frame rate: up to 60fps
Connect to media source
Insert a SD card or USB flash drive to import picture, video and audio files.
The supported file system types include: FAT32 (The maximum file size is 4GB.),
exFAT, and NTFS.
Director Mini also supports transferring files through the computer. For more
details, refer to
How to import/export files
.
For more information about the devices supported by USB 3.0 ports, please
refer to
How to use the USB 3.0 ports
.
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Connect to Audio DevicesConnect to Audio Devices (Optional) Connect to External Screen(Optional) Connect to External Screen
Director Mini can be connected to an external screen through the USB-C OUT port,
supporting 1920x1080@60Hz or 1920x1080@50Hz according to the show's frame
rate. For the details, please refer to
Mapping between the show's frame rate and each output frame rate
.
Besides, when Director Mini is connected to an external touchscreen and set to
"Duplicate Screen", you can use the external touchscreen to control the device, so
as to enlarge your canvas for better scene editing, annotation, etc.
1. Use a Type-C to HDMI / VGA / DP adapter to connect a monitor, HDTV or
other devices to the USB-C OUT port of Director Mini. The external screen
setting page will pop up on the device.
Connect microphone or line in device
Connect an active microphone or line in device to the Mic/Line In jack on
Director Mini, and select the device type according to the prompt.
For MIC device, the system will automatically provide 20dB gain.
It also supports HDMI microphone or USB microphone.
Connect headphones
Connect your headphones to the Headphone jack on Director Mini to monitor
the audio.
It also supports USB audio playback device.
You can also use a Bluetooth device for audio monitoring, and please refer to
Bluetooth
.
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2. Select the content to be displayed on the external screen.
3. Select the rotation angle to fit for the external screen: rotate 90° to left, or
rotate 90° to right.
4. Tap the device screen to go back.
5. To change the settings of the external screen, swipe down from the top of the
device screen, and then tap on the Control Center to open the external
screen setting window.
Clean Program: output a clean program signal.
Duplicate Screen: duplicate all the elements on the device screen of
Director Mini.
Loop HDMI 1: loop out the signal from HDMI 1.
Loop HDMI 2: loop out the signal from HDMI 2.
Notice for using the external touchscreen to control Director Mini:
The external touchscreen must support HID multi-touch function (no
need of driver).
Connect the touchscreen and Director Mini with a Type-C to Type-C
cable. If you use a Type-C adapter, please connect the Touch Function
port of the touchscreen to the device. For details, please refer to your
touchscreen's user manual.
Select Duplicate Screen as the displayed content.
The external touchscreen should keeps the full screen mode and the
same orientation as the Director Mini device.
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Main ScreenMain Screen
Director Mini provides lots of easy-to-use buttons on the main screen, and supports landscape mode and portrait mode. You can produce and stream your show
very easily.
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Status BarStatus Bar
The status bar helps you know the working status of the device.
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Control CenterControl Center
The control center provides more information of the device and enables quick settings.
Swipe down the status bar to open the control center. To close the control center, swipe up on the screen.
The control center provides the following functions and information.
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Create ShowCreate Show
1. Tap > Create a show.
2. Specify the Show name and Frame rate, and select the Orientation (16:9 or
9:16).
3. Tap Create.
You will enter the new show.
Create ScenesCreate Scenes
1. Tap on the screen.
2. In the Create New Scene window, select a source that you want to put into
the new scene, and follow the popup to go on operating.
3. Edit the scene in the Scene Editor.
4. Save the changes you have made, and then the thumbnail of the new scene
will be added to the end of the scene list.
5. Tap to create more scenes.
TutorialsTutorials
The following tutorials will enable you to produce your first show and start to stream and record quickly.
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Switch ScenesSwitch Scenes
Swipe the scene list to left or right to browse scenes, and tap thumbnails to
switch scenes.
Tap any empty area of the screen to view the scene in full-screen mode, and
tap any empty area again to exit the full-screen mode.
If a scene contains a video clip source, you can tap the the play and pause
buttons to control the video.
Swipe the scene list down to the bottom hide it, and then you can tap or
swipe up from bottom to expand it.
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Adjust VolumeAdjust Volume
Tap to open the audio mixer.
Swipe left and right to view the connected audio sources and external audio
sources. When the current scene contains video or BGM, they will also be
displayed.
Move the fader to adjust the audio level, and set the audio mixing mode by
tapping the icon under the audio meter (in portrait mode, on the right).
Tap to only monitor this audio, and tap to cancel.
Tap MONITOR to select a monitor device, and set whether to monitor
microphone input.
Tap MIC to select a microphone device.
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GFXGFX
1. Tap and then tap to open the Create New
GFX
window.
2. Select a
GFX
type to create a
GFX
.
3. Tap to create more GFXs.
4. Select one or more GFXs in the
GFX
list to display in the show.
5. If scoreboard, timer or stopwatch is applied, you can tap the
icon or long-press the
GFX
thumbnail and select Control to open the control
panel for controlling. (For portrait mode, you may need to tap and then
tap the icon.)
6. Tap to go back to the scene list.
Annotate on ScreenAnnotate on Screen
1. Tap , and then draw or write on the current scene to annotate.
2. Long press to set pen properties, including color, thickness and hang-
time.
3. Clear the annotations.
4. Tap the button to exit.
This will also clear annotations.
The annotations will disappear automatically after your specified hang-
time.
Switch to another scene to clear the annotations.
Manually clear all the annotations: Tap the screen, long press , and
tap .
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Background MusicBackground Music
Add BGMAdd BGM
1. Long-press a scene thumbnail, and tap Edit.
2. In the Scene Editor, tap to select a song from a storage path.
3. On the Background Music page, add more music and set start and playback
policy.
Control BGMControl BGM
1. On the main screen, tap to reveal the BGM playback bar.
2. Tap the buttons on the playback bar to control the BGM playback. You can:
: Automatically start (default policy)
: Manually start
: Repeat the playlist. (default policy)
: Repeat the selected song.
: Shuffle the playlist.
Start or stop BGM playback.
Play the previous or next song.
Drag the playhead to a desired time point.
Change the playback policies.
: Repeat the playlist. (default policy)
: Repeat the selected song.
: Shuffle the playlist.
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Live Stream, Record and ScreenshotLive Stream, Record and Screenshot
1. Tap and select a target platform to configure, such as
RTMP
, and then
tap to go back.
2. Tap to start streaming, tap to start recording, and tap to take
screenshots.
3. Tap to set and show live comments when streaming to YouTube, Twitch
or Facebook.
4. Tap to stop streaming, and tap to stop recording.
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Create ShowCreate Show
1. Tap > Create a show.
2. Enter your show name, and then tap Save.
3. Select the frame rate. Options include 60/59.94/50/30/29.97/25/24/23.98 fps.
4. Choose the screen orientation: 16:9 (landscape), 9:16 (portrait).
5. Tap Create.
Show ListShow List
The show list displays the name and frame rate of each show, through which you
can switch and manages shows.
Produce Your ShowProduce Your Show
Director Mini enables simple video production by allowing you to build a run of shows which contain a series of scenes, while each scene consists of live sources,
video clips, images, text, etc.
Create and Manage ShowsCreate and Manage Shows
You can create and manage multiple shows in Director Mini.
After you create a show, the show is opened as the current show.
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Switch ShowSwitch Show
1. Tap > Show list.
2. Tap a show name to switch to the show.
Rename ShowRename Show
1. Tap > Show list.
2. Swipe a show to the left.
3. Tap Rename.
4. Enter a new name, and tap Save.
Copy ShowCopy Show
1. Tap > Show list.
2. Swipe a show to the left.
3. Tap Copy.
4. Enter a new name, and tap Copy.
The new show you created inherits everything from the original show.
Delete ShowDelete Show
1. Tap > Show list.
2. Swipe a show to the left.
3. Tap Delete, and confirm to delete on the popup.
The current presenting show cannot be deleted.
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Create SceneCreate Scene
1. Tap on the main screen.
2. Select a source in the Create New Scene window to add, and then it enters
the Scene Editor page. For details about how to add different sources, see
Add Source
.
3. Edit the scene in the Scene Editor.
Many tools are available for you to edit your scene, such as position, size,
crop, transition. For details, see
Edit Scenes
.
4. Tap in the Scene Editor to set audio. For details, see
Volume Control
.
5. Tap in the Scene Editor to add background music (BGM). For details, see
Background Music
6. Tap Save at the upper right corner.
The scene thumbnail appears in the scene list.
7. Repeat the above steps to create more scenes.
Create and Manage ScenesCreate and Manage Scenes
A show consists of one or more scenes, while a scene contains various sources, including HDMI input signal, webcam input signal, phone camera input signal, video
clips, pictures,
RTMP
streaming signal,
SRT
streaming signal, NDI HX2/NDI HX3 Input signal, etc.
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ScenesScenes
The scene list is displayed at the bottom of the main screen, and each scene has a
corresponding thumbnail in the scene list.
The following information will be displayed on the thumbnail.
With the scene list, you can browse, switch, view the scene, and even edit and
manage the scenes.
A red box indicates which scene is in Program view.
The scene name is displayed at the bottom.
The layer type icon is displayed at the upper right corner: when there is only
one layer in the scene, the type icon of the current layer is displayed; when
there are multiple layers in the scene, an icon stack is displayed, and the icon at
the front represents the uppermost layer.
When the background music icon is displayed, it means that the scene has
added background music.
When the duration information is displayed, it means that the scene contains
video. You can tap the play/pause button to control the video. Then, the
progress bar of the video will appear on the top of the scene thumbnail.
Swipe the scene list left and right to browse the scenes.
Swipe the scene list to the far right, and tap to create a scene.
Tap a thumbnail in the scene list to switch scenes. It supports quick mode and
manual mode, please refer to
Switch Scenes
.
Tap any blank area of the screen to view the full-screen mode, and then tap any
area to exit the full-screen mode.
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Rename SceneRename Scene
1. Long press a scene thumbnail.
2. Tap Rename on the popup menu.
3. Enter new scene name, and tap Save.
Delete SceneDelete Scene
You can delete a scene through the following ways.
Method 1
1. Long press a scene thumbnail.
2. Tap Delete on the popup menu.
3. Confirm to delete on the popup.
Method 2
1. Tap on the main screen.
2. Select Advanced on the popup menu.
3. Tap the button on a thumbnail, and then tap Delete.
4. Tap Done at the upper right corner.
A scene that is in Program view cannot be deleted. Switch to a different
scene and then you can delete the desired scene.
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Copy SceneCopy Scene
You can also copy an existing scene to create a new scene by the following two
ways.
Method 1:
1. Long press a scene thumbnail.
2. Tap Copy on the popup menu.
3. Enter new scene name, and tap Copy.
Method 2:
1. Tap on the main screen.
2. Select Advanced on the popup menu.
3. Tap on the thumbnail of the scene you want to copy.
The new scene will appear next to the copied scene, name as "The original
scene name + (No.)", such as Video (1).
4. Tap Done at the upper right corner to go back to the main screen.
Edit SceneEdit Scene
1. Long press a scene thumbnail.
2. Tap Edit on the popup menu.
3. Edit the scene in the scene editor.
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Zoom Scene ListZoom Scene List
1. Tap on the main screen.
2. Select Advanced on the popup menu.
3. Tap or button on the right to change the size of thumbnails.
By default, the Scene List uses large thumbnails.
4. Tap Done at the upper right corner.
Rearrange Scene OrderRearrange Scene Order
1. Tap on the main screen.
2. Select Advanced on the popup menu.
3. Long press a thumbnail and then drag it to a desired position in the scene list.
4. Tap Done at the upper right corner.
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Show or Hide the Scene ListShow or Hide the Scene List
When the Scene List is visible, swipe down to the bottom of the screen to hide
it.
When the Scene List is hidden, tap or swipe up from bottom to expand it.
You can show or hide the
GFX
list through the same way.
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Edit ScenesEdit Scenes
Sources are the building blocks of scenes. You can fill a scene with a combination of various sources such as HDMI, WEBCAM,
RTMP
stream,
SRT
stream, NDI
HX2/NDI HX3 stream, Video, Picture and Text. With the rich sources on hand, creativity is unlimited. You will use the Scene Editor to plan out your scene and add
eye-catching effects to your sources.
The following picture illustrates the elements on the Scene Editor. This picture is in landscape mode, and some buttons will change positions in portrait mode.
®
®
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Add SourceAdd Source
You can add multiple sources in one scene, and then you can arrange the layout to
look the way that you want.
1. Long press a scene thumbnail and then tap Edit to open the Scene Editor.
2. Tap in the Scene Editor.
3. Tap a source in the Add Source window:
HDMI
A high-quality external signal from a professional camera, computer, game
console, etc. Up to 4K signal input is supported.
WEBCAM
A high-quality external signal from a USB device, such as webcam. Up to
1080p60 signal input is supported. For details, refer to
Add WEBCAM
Video Clip
A video file selected from the internal storage, SD card or USB flash drive,
which can be up to 4K, encoded in H.264, and in MOV, MP4, or MKV
format.
To select files from the internal storage, you should import files to
Director Mini device at first. Please refer to
How to import/export files
.
Picture
A picture file selected from the internal storage, SD card or USB flash drive,
which can be JPG, PNG or BMP.
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To select files from the internal storage, you should import files to
Director Mini device at first. Please refer to
How to import/export files
.
RTMP
Stream
A streaming source pulled via
RTMP
. Please refer to
Add RTMP Stream
.
SRT
Stream
A streaming source pulled via
SRT
. Please refer to
Add SRT Stream
.
Phone Camera
A camera signal from the phone installed with the Director Utility App. You
can
Add Phone Camera
at first, and then use your phone to connect the
device.
NDI Stream
A streaming source pulled via NDI HX2 or NDI HX3. Please refer to
Add NDI Stream
.
® ®
Text
Static annotations and crawling messages.
Tap the text frame to enter content, and tap Save to return to the Scene
Editor.
A maximum of 1024 characters are supported. The more text, the
smaller the font appears. The font size also changes automatically
with the text box size.
Color
A solid color source. It is white by default.
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Notice:
In the same scene, you can add a maximum of three sources, including HDMI,
WEBCAM,
RTMP
/
SRT
/NDI Stream, Phone Camera and video clips, in which:
Each HDMI source and the WEBCAM can only be added once.
You can only add one video clip.
In the same show, you can create up to 3 streams, including up to 3 NDI
HX2/NDI HX3 streams.
®
®
In the same show, you can create up to 3 Phone Cameras.
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Add WEBCAMAdd WEBCAM
1. Tap in the scene editor.
2. Select WEBCAM 1 or WEBCAM 2.
3. Bind a webcam device to WEBCAM 1 or WEBCAM 2 occording to the
following situations.
You can refer to
Changing WEBCAM's Properties
to select or change the USB
device bound to WEBCAM 1 or WEBCAM 2.
If one USB device is connected, choose WEBCAM 1, then the device will be
bound with WEBCAM 1 automatically. When you add WEBCAM 2, no-
signal screen will be displayed, vice versa.
If two or more USB devices are connected, when adding WEBCAM 1 or
WEBCAM 2, please select a device on the popup to bind.
When a USB AV device is added to the scene as a WEBCAM, the device
only capture its video. To use the audio, tap > MIC, and then select the USB device as the microphone. For details, please refer to
Volume Control
.
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Add Add
RTMPRTMP
Stream Stream
1. Tap in the Scene Editor.
2. Tap
RTMP
Stream.
3. Enter the following information.
4. (Optional) Tap Advanced to set the following parameters.
5. Tap Create.
6. To add more
RTMP
streams, repeat step 1 and 2, tap Create Stream, and
operate as step 3 to 5 to finish creation.
7. After a stream is added, its URL is recorded in the show. You can select an
existing URL when you create a new scene or add a source to a scene.
8. To edit a stream URL, you can use the URL tool in the scene editor. For details,
please refer to
URL
.
9. To delete a stream URL, you can delete all the scenes containing this stream,
or delete the stream source in all the relative scenes.
Name: Specify an alias name for your convenience of multi-item
management.
URL: Enter the
RTMP
URL of then sender. To add a video stream from a
live platform, you can get the
RTMP
URL from the platform.
Key: Enter the key set on the sender.
Buffer duration: It ranges from 20ms to 8000ms, and the default value is
60ms. You can set a short duration when low latency matters.
Authentication: If the
RTMP
sender requires authentication, toggle on
Authentication and enter Username and Password provided by the
RTMP
sender.
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Add Add
SRTSRT
Stream Stream
1. Tap in the Scene Editor.
2. Tap
SRT
Stream.
3. Enter the following information.
4. (Optional) Tap Advanced to set the following parameters.
5. Tap Create.
6. To add more
SRT
streams, repeat step 1 and 2, tap Create Stream, and
operate as step 3 to 5 to finish creation.
Name: Specify an alias name for your convenience of multi-item
management.
Address: Enter the IP address of domain name of the
SRT
sender.
Port: Enter the port of the sender. It ranges from 1 to 65535.
Stream ID: Enter the stream ID of the sender, which can contain 0 to 256
characters. You can leave it empty if the sender has no stream ID.
Latency: Enter a number between 20 to 8000. The default value is 120. It is
recommended that the latency is configured the same as that of the
sender.
Buffer duration: The value ranges from 20ms to 8000ms. The default value
is 60ms. You can set a short duration when low latency matters.
Encrypted: If the stream from the sender is encrypted, toggle on
Encrypted, select the encryption mode, which can be
AES
128,
AES
192 or
AES
256, and then enter the Passphrase.
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7. After a stream is added, its URL is recorded in the show. You can select an
existing URL when you create a new scene or add a source to a scene.
8. To edit a stream URL, you can use the URL tool in the scene editor. For details,
please refer to
URL
.
9. To delete a stream URL, you can delete all the scenes containing this stream,
or delete the stream source in all the relative scenes.
Add NDI StreamAdd NDI Stream
Add NDI Stream ManuallyAdd NDI Stream Manually
1. Tap in the Scene Editor.
2. Tap NDI Stream.
3. Tap the Preset tab, and then tap Create NDI stream..
4. Enter the following information.
Alias: Specify an alias name for your convenience of multi-item
management.
NDI stream: Enter the stream name of NDI source, which is case-
insensitive.
NDI URL: Enter the stream address of NDI source formed like "ip
address:port". For example, if you want to add a source named PRO
CONVERT (#00 (A409200420003)) 192.168.1.1:5961, fill in the parameter
with 192.168.1.1:5961.
Either a name or a URL is required when adding a new NDI source.
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5. Tap Create to add the stream to the scene.
6. Repeat the steps above to create more NDI streams.
When multiple NDI streams are created, you can select one to add to a scene.
7. To edit an existing NDI stream, swipe the stream to the left, and tap Edit.
8. To delete an existing NDI stream, swipe the stream to the left, an tap Delete.
If a NDI stream is in one or more scenes, it cannot be deleted. Please delete
the source in relative scenes at first, and then delete it.
Ensure that the two properties are those of the same unit when you
are filling in them both.
Buffer duration: The value ranges from 20ms to 8000ms. The default value
is 60ms. You can set a short duration when low latency matters.
Transport mode: Options include UDP (Unicast), UDP (Multicast), RUDP
(Unicast), TCP (Uni-connection) and TCP (Multi-connection).
Ignore video PTS: For some video streams with wrong timestamps, toggle
on this function to ensure smooth video output.
Low bandwidth: It is recommended to enable this function when the
connected network speed is too low to output smooth video. When
toggled on, the video stream drops to medium quality and uses
significantly less bandwidth.
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Search NDI Stream AutomaticallySearch NDI Stream Automatically
1. Tap in the Scene Editor.
2. Tap NDI Stream.
3. Tap NDI Search, and it starts searching NDI sources in the same LAN. By
default, it searches NDI sources of the public group.
4. Tap Advanced, enter Group name, and tap Confirm. Then it starts searching
sources in corresponding group(s).
Group name is case-insensitive, and should contain A to Z, a to z, 0 to 9 and
special characters like _-. The group name entry can contain comma-
separated values, allowing the device search all the groups listed here.
5. If you toggle on Discovery server, it can auto-detect a source sender in
different network segment but be able to ping. And the Server IP should be
the IP address of the server running discovery server software.
6. Select a detected NDI source in the list to add to the scene. And it is added to
the Preset list at the same time.
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Add Phone CameraAdd Phone Camera
To use the image from your phone's camera as a source, you have to create Phone
Camera on the device at first.
1. Tap in the Scene Editor, and then select Phone Camera.
2. Enter the camera name (1 - 32 bytes).
3. Toggle on Microphone, so that the Director Mini device can capture audio
from your phone's microphone.
4. Select the image quality: High, Middle, Low.
5. (Optional) Tap Advanced to set relative properties.
6. Tap Create.
7. To create more cameras, repeat step 1, and then tap Create camera in the
Select Phone Camera window to add a new camera.
Resolution: 540, 720, 1080
Frame rate: Options change along with the frame rate of the show, which
can be 60/59.94/50/30/29.97/25/24/23.98/15 fps.
For the details, please refer to
Mapping between the show's frame rate and each output frame rate
Video bitrate: enter your preferred value.
Audio bitrate: 64, 96, 128
You can create up to three cameras in a show.
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After you have created Phone Cameras on the device, you can use your phone
installed with the Director Utility App to connect to device and control the camera.
Please refer to the
Director Utility App User Manual
.
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Change Z-OrderChange Z-Order
Z-order is an ordering of overlapping sources. You can change the z-order to have
a source appearing in front of other sources.
1. In the Scene Editor, tap a source to select it.
2. Tap to move the selected source to an upper layer.
3. Or tap to move the selected source to a lower layer.
Delete a SourceDelete a Source
1. In the Scene Editor, tap a source to select it.
2. Tap to delete the selected source.
Editing ToolsEditing Tools
When a source is selected, editing tools for that source appear in the bottom
toolbar. The table below lists all the editing tools for each type of source.
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Tool HDMI WEBCAM Phone Camera
SRT/RTMP
Stream
NDI Stream Video Clip Picture Text Color
Select, Move,
Resize & Rotate
Position
Size
Frame
Crop
- -
Label
- -
Transition
Format
Text
- - - - - - - -
Background
- - - - - - - -
Flip
- - - - - - -
Keyer
- - -
Play Range
- - - - - - - -
Action
- - - - - - - -
Property
- - - - - - -
URL
- - - - - - -
Browse
- - - - - - -
Color
- - - - - - - -
Transparency
- - - - - - -
PTZ Control
- - - - -
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Select, Move, Resize & RotateSelect, Move, Resize & Rotate
All kinds of sources can be selected, moved, resized and rotated.
To select a source:
Tap a source so that it will be selected with a white frame surrounded.
To move a source:
Drag and move the selected source to a new position.
When dragging a source around, guidelines will appear for you to align the source
with other sources and the Scene Editor.
To control the position more precisely, see
Position
.
To resize a source:
1. (Optional) Tap or on the selected source's frame to unlock/lock the
aspect ratio of the selected source.
2. Drag (for locked aspect ratio) or (for unlocked aspect ratio) on the
source's frame to scale it up and down.
When resizing a source, smart guides will appear for you to scale the source in
reference to other sources and the Scene Editor.
To control the size more precisely, see
Size
.
This operation is not available for a Text source.
After you tap to unlock the aspect ratio and drag to freely
resize a source, you can tap to restore to the original aspect ratio.
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To rotate a source:
Press and rotate on the selected source's frame.
To control the rotation more precisely:
1. Tap Position or Size at the bottom bar.
2. Tap the X or Y number (on the Position control), or the W or H number (on
the Size control).
3. On the page displayed, set Angle.
4. Tap Save.
PositionPosition
Apart from dragging and moving a source to change position, you can also tap
Position to set position more precisely.
X, Y: Tap the number to specify the X and Y coordinates of the source's center.
Or tap or long-press an arrow button to move the source horizontally/vertically.
Auto: Automatically move a source to a specified position.
Nine positions are available, as shown in the image on the left.
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SizeSize
Apart from dragging on a source's frame to scale it up and down, you can
also use the Size control to set size more precisely.
W, H: Tap the W or H number to specify the width and height in pixels of the
source. Or tap +/- to scale up/down the source.
The value ranges for W and H are as follows:
When the aspect ratio is locked (indicated by the icon on the
source frame):
When the aspect ratio is unlocked (indicated by the icon on the
source frame):
W: 0 to 1280 or 1920 pixels, depending on the resolution of your
show
H: 0 to 720 or 1080 pixels, depending on the resolution of your
show
When the value of W changes, the value of H changes accordingly,
or vice versa.
W: 0 to 1280 or 1920 pixels, depending on the resolution of your
show
H: 0 to 1280 or 1920 pixels, depending on the resolution of your
show
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Full Screen: Tap this button to expand the source to full screen.
When you lock the aspect ratio, a source is expanded to full screen
when either its width or height reaches that of the canvas.
When you do not lock the aspect ratio, a source is stretched to fill
the whole canvas, in which case the source can be distorted.
More: You can tap or long-press one of the buttons to scale up/down the
source towards the corresponding direction. Tapping changes the size by one
pixel while long-pressing changes the size continuously.
: Scales up a source to a specified direction, as
indicated by the arrow in the icon.
The buttons are unavailable when your source is already at the largest size.
: Scales down a source to a specified direction, as
indicated by the arrow in the icon.
The buttons are unavailable when your source is already at the smallest
size.
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CropCrop
Cropping allows only part of the source to be rendered in the scene. All sources
except text and color can be cropped.
1. Tap Crop in the toolbar.
2. Select a cropping ratio.
3. Drag the corner handles to specify the crop boundaries.
4. Tap Save to save changes and go back to Scene Editor.
ColorColor
This function works with the color source. It is also a sub-function of other tools,
such as text and background.
1. Tap Color.
2. Swipe the color bar to the left or right to choose a color.
3. If the color provided by the system cannot meet the needs, swipe the color
bar to the far right, tap to open the color selector.
Tap Reset to revert to the original size and aspect ratio of the source.
Tap to select a color in the color wheel.
Or enter the HEX code or RGB value.
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TransparencyTransparency
This feature works with the color and picture source. It is also a sub-function of
other tools, such as text and background.
Tap Transparency and move the slider to adjust the transparency. It ranges from 0
(solid) to 100 (completely invisible).
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FrameFrame
You can decorate a source with a Frame.
A frame is defined by the following properties:
Weight: Sets the frame's border weight. It ranges from 0 to 50 pixels, with 0
indicating no frame.
Color: Sets the frame's color, with white as the default.
Corners: Sets the frame's corner radius, which can range from 0 to 100. When
the Round value is zero, all corners are squared; otherwise, all corners are
rounded accordingly.
Position: Sets the frame's position to be inside or outside the source. It is inside
the source by default, which means that the frame overlaps the source.
Reset: Erases the frame.
When you tap Frame, a basic white frame is instantly added on the
source.
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LabelLabel
When you tap Label, the source is instantly labeled by its type name or file name.
You can change the text and its properties to make a special mark.
This tool is available for all sources except text and color.
1. Tap the text area and then change the text.
2. Set properties of label.
A maximum of 1024 characters are supported in total. The more text
that is input, the smaller the font will appear. The font size also
changes automatically with the label size.
Theme: Sets the label's theme color, with white as the default. If the theme
provided by the system cannot meet your needs, swipe the theme bar to
the far right, tap Custom, and then tap Text and Background to set the
color of text and background.
Dock: Sets the label's direction (bottom, top, left or right).
Position: Sets the label's position (inside or outside the source). The default
position is inside the source, which means that the label and source are
overlapped.
Size: Sets the label's height, ranging from 0 to 45, which indicates the
proportion of the label height to the source height. The default value is 30.
Font: Sets the label text's font.
Alignment: Sets the alignment (left, center or right) of the label text.
Reset: Removes the label.
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TransitionTransition
Tap Transition to add dynamic effects to your sources.
This tool is available for all sources.
Add entrance transition:
Tap In and select an entrance effect from the All tab or any other category tab.
None: No entrance transition (default).
Fade: Fade in.
Fly: Fly in from 4 directions, as indicated by the arrows.
Expand: Expand in from 6 directions, as indicated by the arrows.
Zoom: Zoom in from 9 directions, as indicated by the arrows.
After you select an entrance transition for the first time, Director Mini
automatically sets the corresponding exit transition for you. For example,
when you set the entrance transition as , the exit transition is set to
. You can change the exit transition effect.
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Add exit transition:
Tap Out and select an exit effect from the All tab or any other category tab.
Change transition speed:
Tap Duration and move the slider.
It applies to both the entrance transition and exit transition. A longer duration
means a slower transition.
Erase transition:
Tap Reset to erase transition effects.
You can check the transition effect on second screen, recording video or streaming
target.
None: No exit transition (default)
Fade: Fade out.
Fly: Fly out to 4 directions, as indicated by the arrows.
Collapse: Collapse out to 6 directions, as indicated by the arrows.
Zoom: Zoom out to 9 directions, as indicated by the arrows.
After you manually change the exit transition, the entrance transition will not
change accordingly. The exit transition will not change along with the
entrance transition thereafter.
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TextText
This tool applies to the Text source.
Tap Text at the toolbar to define the following properties:
Color: Sets text color.
Font: Sets text font.
Case: Sets text to all uppercase or lowercase.
Alignment: Sets text alignment (left, center or right).
Transparency: Sets text transparency.
Shadow: Applies a shadow to the text. 0 indicates no shadow.
Crawl: Makes the text crawling on the screen by specifying the crawling speed
and direction. Speed 0 means no crawling.
Reset: Reverts to the original properties.
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BackgroundBackground
This function applies to the Text source.
Tap Background to define the following properties:
Color: Specifies a solid color as the text background.
Gradient: Specifies a gradient color as the text background.
Picture: Specifies a picture as the text background. The picture format can be
JPG or PNG.
Transparency: Sets the transparency of text background.
Reset: Clears the background.
Color, Gradient and Picture are mutually exclusive. Applying one will
overwrite the other.
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FlipFlip
This tool applies to HDMI and webcam sources.
Tap Horizontal to flip the source from left to right.
Tap Vertical to flip the source from top to bottom.
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KeyerKeyer
Keyer can remove the background of HDMI, WEBCAM,
SRT
/
RTMP
stream, NDI
HX2/NDI HX3 stream, Phone Camera and Video sources.
1. Tap Keyer, and the system implements keying with an auto algorithm.
2. Tap Key color, and select a color to key.
3. If you want to key other color, tap to open the color setting page, tap on
the preview image to select a color, or enter RGB value at the bottom, and
then tap Save.
4. With selected, you can tap Advanced to adjust Similarity, Smoothness
and Spill.
5. To cancel keying, tap Reset.
To get a good effect, you can build the background as follows.
®
®
Use a bright green or blue screen. The contrast in colors makes it easier to
distinguish you in the foreground from the bright background. Professional
physical green screens are recommended.
Make sure the background is flat without any wrinkles or seams, avoiding
shadows and uneven lighting.
Use higher quality cameras.
Ensure that your background color does not match your shirt, hair, or eye color.
Adjust your distance from the background to avoid color spill due to getting too
close.
Use uniform lighting to make the background receive light evenly, and avoid
your shadow falling on the background. It is recommended to use a 3-point
lighting setup.
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ActionAction
This function applies to the Video Clip source.
Action define how a video source is played.
Start action: Defines how video playback is started.
Auto start: Starts to play the video automatically.
Manual start: Starts to play or pause the video by tapping the Play/Pause
button on the scene thumbnail.
End action: Defines the action to take when the video playback is over.
Go to black: Video area turns black.
Repeat video: Plays the video repeatedly.
Show last frame: Stops the video and displays the last frame.
Show first frame: Stops the video and displays the first frame.
Hide video: Hides the video, which makes the video disappear from the
screen.
Switch to scene xx: Switches to scene xx automatically. When the video is
playing back, the scene to switch to will be highlighted with a flashing yellow
frame, a LIVE SOON mark and a countdown clock during the last 10s of the
current video.
Switch action: Defines how the video is continued if the scene is switched out
to another scene and then back before the video playback ends.
Rewind to start: Replays the video from the beginning.
Pause video: Pauses the video when the scene is switched out, and resumes
when the scene is switched back.
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Play RangePlay Range
This function applies to the Video Clip source.
An entire video will be played by default, but you can specify a start and end point
if you wish to only play part of a video.
As shown in the figure on the left, you can drag and move and tags on
the video’s progress bar to define start and end points.
BrowseBrowse
This function applies to the Video Clip and Picture sources.
Tap Browse to open the storage, where you can select an image or a video clip to
replace the current image or video.
The replacement will not change the configured properties of the Video or Picture
source except its size and position.
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PropertyProperty
This tool applies to the WEBCAM and Phone Camera.
Change WEBCAM's PropertiesChange WEBCAM's Properties
1. Ensure that a WEBCAM is connected to the device.
2. Select the WEBCAM source.
3. Tap to open the WEBCAM Properties window.
4. View and select properties of the WEBCAM.
5. Tap Save after you change properties.
Device: the information of current WEBCAM. Tap Device, and it lists all the
connected WEBCAM devices. You can select one to switch. If one device is
bound with the other WEBCAM, you need to confirm the selection after
you tap Save.
Format: the current format. Tap Format, and it lists all the available format
options. You can select one to switch.
Supported formats: YUYV, MJPG, NV12
Resolution: the current resolution. Tap Resolution, and it lists all the
available resolution options. You can select one to switch.
Supported resolution: up to 1920x1080
Frame rate: the current frame rate. Tap Frame rate, and it lists all the
available frame rate options. You can select one to switch.
Supported frame rate: up to 60fps
The changeable properties and parameters of different WEBCAM
devices may differ.
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Change Phone Camera's PropertiesChange Phone Camera's Properties
1. Select a Phone Camera source.
2. Tap to open the Phone Camera window.
3. Change properties as needed. For details, please refer to
Create Phone Camera
.
4. Tap Save after you change properties.
URLURL
This tool applies to the
SRT
/
RTMP
stream and NDI HX2/NDI HX3 stream.
1. Tap URL to open the stream's property window.
2. Change properties as needed. For details please refer to
Add RTMP Stream
,
Add SRT Stream
and
Add NDI Stream
.
3. Tap Save.
® ®
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FormatFormat
This function can copy the format of one source and past to another source.
This tool is available for all sources. The format function of text source takes effect
independently, that is, the format of a text source can only be pasted to another
text source.
1. Select a source, tap Format, and then tap Copy. The format of current source
is copied.
2. Select another source, tap Format, and then tap Paste. The copies format is
pasted to the current source.
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PTZ ControlPTZ Control
When a source is connected with a PTZ camera supporting Visca UDP, you can
enable this function to control the PTZ camera through the network. The PTZ
camera and Director device must be able to ping each other. Supported sources
include HDMI, WEBCAM,
SRT
and
RTMP
.
When the NDI source is connected with a PTZ camera, you can also setting relative
properties.
Enable PTZ: Toggle on to enable PTZ control. (Not available for NDI)
IP Address: The IP address of your camera. (Not available for NDI)
Port: Your camera's Visca protocol network port (Check the user manual of the
camera or contact the manufacturer to get it). (Not available for NDI)
Visca UDP message header: Toggle on this option if your camera's (e.g. SONY
camera) communication protocol contains the Visca UDP header. Or else, the
Director device may not be able to control the PTZ camera. (Not available for
NDI)
Invert pan direction: Toggle on to reverse the pan-direction movement. You
can enable this option to make control more intuitive when the camera is not
installed in the normal position.
Invert tilt direction: Toggle on to reverse the tilt-direction movement. You can
enable this option to make control more intuitive when the camera is not
installed in the normal position.
Auto call presets: Toggle on and select a preset. When the scene is switched to
program, the camera moves to the selected preset position automatically. For
how to set presets, please refer to
PTZ Control
.
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1. On the main screen, long press a scene thumbnail and tap Edit to open the
Scene Editor.
2. Tap , select a storage path, and then select an audio file to add.
Supported formats are MP3, M4A, WAV files.
3. The Background Music page pops out, and you can:
4. Exit the Background Music page by tapping or taping other area on the
screen.
Background MusicBackground Music
You can add background music to a scene to enrich your show.
Add more songs by tapping + Add.
Start or pause a song by tapping on the song.
Delete a song by swiping the song to the left and tapping .
Set the music start policy at the upper right corner.
: automatically start (default policy)
: manually start
Set the music playback policy at the upper right corner.
: Repeat the playlist. (default policy)
: Repeat the selected song.
: Shuffle the playlist.
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Switch ScenesSwitch Scenes
Director Mini supports switching scenes with quick mode or manual mode, and
supports setting transition effect.
Quick SwitchQuick Switch
Tap thumbnails in the scene list to switch scenes directly.
Manual SwitchManual Switch
With manual switch, you can set and preview the content to program. After you
confirm everything is OK, you can program the scene.
1. Tap , and select Scene Switch Settings.
2. Toggle off the switch of Quick switch, it goes to the manual switch mode. To
enable the quick switch mode, toggle on the switch.
3. Tap the thumbnail of next scene to program in the scene list. The main screen
displays the preview content. The program scene thumbnail has a red frame,
while the preview scene thumbnail has a white frame and a Switch button.
4. Adjust the audio volume, select elements to go with the preview scene to
program, such as a
GFX
, and check everything is OK.
Present Your ShowPresent Your Show
Director Mini provides lots of tools for conveniently presenting your show and adding eye-catching effects, making your show more professional and attractive.
The output image is the scene in Program view.
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5. Tap the Switch button on the preview scene thumbnail, and the scene goes to
program.
Set Transition EffectSet Transition Effect
You can set transition effect for fluent scene transition.
1. Tap , and select Scene Switch Settings.
2. Tap Cut, and images switches directly when you switch scenes. (Default)
3. Or tap Fade, and set Duration, ranging from 50ms to 1000ms with the default
value as 200ms. Then, it switches scenes with the fade effect.
You can also change scene switch settings in the Settings. For details, see
Scene Switch
.
If a video clip is contained in the preview view, it will execute the
configured start action and end action. Here are two actions differing
from that in the program view.
If it is set to "Manual start", you can tap the Play button in the center of the
video clip to start to play while tap the center again to pause.
If it is set to "Switch to scene x", it does not switch when the video clip ends,
but displays the last frame.
If a video clip is contained in the scene, after going to program, it re-
executes the configured actions. The play progress in the preview view
will not take effect.
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FTBFTB
The
FTB
(Fade to Black) function allows your show to fade into black during
streaming or recording, with no video nor audio output. This function is most often
used at the end of a scene or show.
Freeze SceneFreeze Scene
You can freeze dynamic images while streaming or recording.
Tap , and select
FTB
.
Your audio/video output will be stopped. Your audience can only see a silent
black screen.
To continue your show, tap >
FTB
.
Your show will go back to the screen and continue.
To freeze the scene, tap and select Freeze.
To unfreeze the scene, tap and select Unfreeze.
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Volume ControlVolume Control
The audio mixer is used to mix connected audio sources, external audio sources
and built-in audio from BGM and video clips. You can access the audio mixer by
the following ways.
Audio TypeAudio Type
Scroll the audio mixer to view all the audio sources.
Tap on the main screen to open the main audio mixer, which displays all
the audio inputs and outputs of the current show.
Long-press a thumbnail on the scene list, select Edit on the popup to enter the
scene editor, and then tap to open the scene's audio mixer, which displays
the monitor and audio input sources of the current scene.
PROGRAM: Output audio of the program scene, for streaming or recording.
PREVIEW: Output audio of current previewing scene, only displayed during
manual switch.
MONITOR: Audio output for monitoring.
MIC: Audio of global microphone.
Audio Input Sources:
HDMI: Audio from an HDMI source, which is displayed on the main audio
mixer by default.
RTMP
Stream: Audio from the
RTMP
stream source, displayed with the self-
defined name.
SRT
Stream: Audio from the
SRT
stream source, displayed with the self-
defined name.
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Audio MeterAudio Meter
Except monitor, each audio has its audio meter showing the real-time level. An
audio meter of program is also displayed at the upper left corner of the home
screen.
The range of the Audio Meter is –88 dB to 0 dB. It displays the peak value at the
top of the audio meter (in portrait mode, on the right). Colored blocks and scales
indicate the danger of clipping, as shown in the table below.
Color Scale Range Description
Green -88 ~ -40 Audio device is connected.
Green -40 ~ -20 Audio volume is low.
Yellow -20 ~ -10 Audio is at normal levels.
Red -10 ~ 0 Audio is in danger of clipping.
NDI Stream: Audio from the NDI stream source, displayed with the self-
defined alias.
Phone Camera: Audio from the phone, displayed with the self-defined
name.
VIDEO CLIP: Audio embedded in the video clip source, which appears when
the current scene containing a video clip. It displays the file name under
VIDEO CLIP to distinguish different files.
BGM: Audio of the background music, which appears when the current
scene contains BGM.
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Adjust Audio LevelAdjust Audio Level
Each audio has a fader for adjusting the maximum level.
Set Program AudioSet Program Audio
Use the button at the bottom of PROGRAM (in portrait mode, on the right) to turn
on or turn off the program output audio.
Set MonitorSet Monitor
The monitor has an independent audio level with the default gain of -15 dB. You
can set monitor audio without effecting the program output audio.
Set Monitor PropertiesSet Monitor Properties
Tap MONITOR to set the following properties.
Move the fader to set the gain on the audio level. The range is from -40dB to
10dB.
The current adjusted value is displayed at the top of the fader. Double-click the
value to restore the fader to 0dB.
: indicating the program output audio is turned on.
: indicating the program output audio is turned off.
Select Device: select a device as the monitor.
Headphone Jack: device connected to the headphone jack.
Bluetooth Device: device connected through BT.
USB device: device(s) connected to the USB 3.0 port(s). The system
automatically lists device name(s).
Monitor Option:
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Enable/Disable MonitorEnable/Disable Monitor
Tap the button at the bottom of MONITOR (in portrait mode, on the right) to
enable or disable audio monitoring.
Solo MonitorSolo Monitor
Set MicrophoneSet Microphone
Select Microphone DeviceSelect Microphone Device
Tap MIC to select a microphone device.
Turn On/Off MicrophoneTurn On/Off Microphone
Tap the button at the bottom of MIC (in portrait mode, on the right) to turn on or
turn off the microphone.
Toggle on/off the switch of MIC Input to set whether to monitor the
microphone. It is toggled on by default.
: indicating audio monitoring is enabled.
: indicating audio monitoring is disabled.
Tap to only monitor this audio input.
Tap to cancel.
Microphone Jack: device connected to the microphone jack.
USB device: device(s) connected to the the USB 3.0 port(s). The system
automatically lists device name(s).
: indicating the microphone is turned on.
: indicating the microphone is turned off.
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Set Audio Input SourcesSet Audio Input Sources
Audio Association StateAudio Association State
Set Audio Mixing ModeSet Audio Mixing Mode
Tap the icon to set the audio mixing mode of each audio input source.
When an audio input source is added to multiple scenes, its name is displayed in
green on the audio mixer, and you can tap the name to change its association
state.
: indicating the audio input is associated with multiple scenes. The
settings to this audio input will take effect to all the scenes.
: indicating the audio input is not associated with other scenes. You can
customize the audio mixing mode and adjust audio level for each scene.
When the state changes from to , the settings to this audio input
will take effect to the whole show.
When an audio input source is only contained in one scene, its name is
displayed in black on the audio mixer and cannot be tapped. The settings to this
audio input will take effect to all the scenes.
When the audio input source is in state, or is only added in one scene.
: Audio-follow-video. The audio will only be sent to the program
output when the input is in program view.
: Always ON. An audio input will be permanently mixed into the
program output.
: Always OFF. An audio input will be permanently not mixed into the
program output.
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You can set more audio properties through " > Settings > Audio". For details,
see
Audio
.
When the audio is BGM, Video Clip or other audio input source in state.
: ON. When the current scene is in program view, the audio will be sent
to the program output.
: OFF. When the current scene is in program view, the audio will not be
sent to the program output.
If the current scene is in Preview view, the PROGRAM audio changes to
PREVIEW.
All the audio settings in the Preview view will take effect after the scene
goes to Program.
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Use GFXUse GFX
Graphic Overlay (
GFX
) enables a predefined logo, picture and text combination to
show on the scene during recording and streaming. It is useful when you want to
add lower thirds or a company logo to your show. It adds a professional touch to
your show, making it more interactive. Rich
GFX
templates help you create
GFX
quickly and easily, and you can also create
GFX
from scratch.
Create Create
GFXGFX
with Template with Template
1. Tap to open the
GFX
list.
2. Tap to open the Create New
GFX
interface.
3. Select a
GFX
type. Options include title, lower third, animated text, digital
clock, analog clock, bullet list, social media, logo, scoreboard, timer and
stopwatch.
4. Select a template to enter the editor.
5. Tap at the left to change template.
6. Edit the
GFX
by referring to
GFX Templates
.
7. Adjust the
GFX
size, rotation and position. For details, refer to
editing tools
.
8. Tap Save, and the
GFX
thumbnail appears in the
GFX
list.
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GFXGFX
Templates Templates
Director Mini provides various
GFX
templates helping you display more information
during program.
TitleTitle
A title shows the theme of your show, and a good title will make your show more
engaging.
1. Tap text boxes and enter content.
2. Set text format, background and transition effect. See
Editing Tools
for details.
Lower ThirdLower Third
Lower third is often used show the name of who is talking or to give vital
information about an event.
1. Tap text boxes and enter content.
2. Set text format, background and transition effect. See
Editing Tools
for details.
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Animated TextAnimated Text
Animated text craws horizontally for displaying sports news, breaking news,
weather report, etc.
1. Tap the text box, and then enter content, or tap Import at the upper right
corner to import from a txt or rtf file. It supports up to 1024 characters.
If the imported text has line breaks, you can select to import the first
paragraph or import all paragraphs with line breaks being deleted
automatically.
2. Set text format, background and transition effect. See
Editing Tools
for details.
Analog ClockAnalog Clock
Analog Clock displays a clock, which can be embedded with date and other
information.
Title: Set whether to show the title, and edits the title's name, font, size, and
transparency.
Date: Set whether to show date and selects date format.
Second Hand: Set the second hand mode. Options include No second,
Sweeping second and Jumping second.
Transition: Set transition effect.
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Digital ClockDigital Clock
Digital Clock displays digital date and time, which are synchronized with the system.
Text: Set the number's color, size, font and transparency.
Background: Specify a solid color, gradient color or picture as the clock's
background, and sets the transparency.
Format: Toggle on/off the switches to enable or disable the following
properties, and then tap Save.
24 hour clock
Show seconds
Show colon
Animation: Set the clock's animation effect. Options include Classic, Flip,
Gradient, Drop and Swivel.
Sound Effect: Set the clock's sound effect. Options include: None (default),
Modern, Old, Crisp, Ticktock and Tradition.
Transition: Set transition effect.
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Bullet ListBullet List
Bullet List can list important information clearly.
1. Tap the text box, enter your content, and tap Enter to add a new item.
To delete one list item, delete all the content of this item.
2. Set properties of the bullet list.
Text: Set the text's format, including font, size, color, case, transparency
and shadow.
Symbol: Set the symbol's style, size and color.
Line Spacing: Set the vertical space between the lines.
Play Policy: Set how to play list items when the list is displayed.
Play policy: You can set to play "All at once", that is, all list items appear
together; or play "By paragraph", that is, list items appear one by one.
Play mode: When playing by paragraph, you can choose "Auto Play",
that is, the list items will be played automatically according to the set
"Play speed"; or choose "Manual Play", that is, after the list is applied,
you can tap the screen to display list items one by one.
Play speed: Set the play speed for auto play. Options include very slow,
slow, medium, fast and very fast.
Play effect: Set the play effect of list items appearing by paragraph.
Options include none, fade, fly in, expand, zoom in, and typewriter.
Transition: Set transition effect.
Background: Specify a solid color, gradient color or picture as the bullet
list's background, and set the transparency.
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Social MediaSocial Media
Social Media displays your account to attract more followers.
1. Tap text box and enter content.
2. Set text format and transition effect. See
Editing Tools
for details.
LogoLogo
Logo supports to import one picture, such as a company logo and brand logo. The
supported formats include JPG, PNG and BMP.
1. Select a picture from the storage.
2. Set the picture's frame, transparency and transition effect. See
Editing Tools
for
details.
The logo cannot be changed. You can switch by changing the template.
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ScoreboardScoreboard
Scoreboard displays the scores of a game. It only supports to create one
scoreboard.
Basic Settings
Game Name
Toggle on/off the switch of Show Name to set whether to show the game
name.
Set game name's content, font, size, color, transparency, and background.
Home: Set the home team's name, text font, size, color, transparency and
background.
Guest: Set the guest team's name, text font, size, color, transparency and
background.
Team Logo
Toggle on/off the switch of Show Logo to set whether to show team logos.
Set the home logo and guest logo, and adjust their size.
Home Score: Set font, size, color, transparency and background for the home
team's score. Whether the score background can be set is determined by the
template.
Guest Score: Set font, size, color, transparency and background for the guest
team's score. Whether the score background can be set is determined by the
template.
Transition: Set transition effect.
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Advanced Settings
Tap Advanced to further customize the scoreboard.
Show game name: Toggle on/off the switch to set whether to show game
name.
Show game time: Toggle on/off the switch to set whether to show game time.
When it is toggled on, the Countdown option appears, and you can make the
following settings.
1. Toggle on/off the switch to set whether to enable countdown.
2. Tap the number and scroll hour, minute and second options to set the
duration.
Show period: Toggle on/off the switch to set whether to show period. When
the switch is toggled on, the Period name option appears, tap to open the
period list and make the following settings.
Add period: Tap "+ Add", enter the period name, and tap "Save".
Select period: Tap any period as the current period. The default periods
include 1st, 2nd and 3rd.
Delete period: Swipe a period to the left, and then tap "Delete".
Score added: Tap "+" or "-" to set the add score each time. The default value is
1.
Allow negative score: Tap on/off the switch to set whether to allow the score
being lower than 0.
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TimerTimer
You can use Timer to countdown. It only supports to create one timer.
Duration: Scroll hour, minute and second options to set the duration.
Text: Set the font, size, color, and transparency of numbers.
Progress Bar: Set the color of progress bar.
Background: Set the color and transparency of background.
Tips: add some custom tips under the numbers.
Toggle on/off the switch of Show to set whether to show tips.
Set the content, font, size, color and transparency of tips.
Sound Effect: Set the timer's sound effect. Options include: None (default),
Modern, Old, Crisp, Ticktock and Tradition.
Policies: Set the policies of timer.
When the timer is displayed, you can set "Manual start" or "Auto start".
When the timer is hidden, you can select one policy.
Auto pause: If the timer is counting, it pauses.
Ignore: If the timer is counting, it continues counting; if the timer is not
counting, it does not count.
Reset: The timer is restored to the set duration.
When the timer reaches zero, you can set to hide the timer.
When the timer reaches zero, you can also set to switch to another scene.
After toggling on the switch, tap "Switch to", and select a scene. When the
timer counts down to the last 10s, the scene to switch to will be highlighted
with a flashing yellow frame, a LIVE SOON mark and a countdown clock.
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StopwatchStopwatch
You can use Stopwatch to count up. It only supports to create one stopwatch.
Transition: Set transition effect.
Format: Select one stopwatch format. Options include H:M and H:M:S.
Text: Set the font, size, color, and transparency of numbers.
Background: Specify a solid color, gradient color or picture as the background,
and sets the transparency.
Animation: Select an animation effect for the numbers. Options include classic,
flip, gradient, drop, and swivel. After you select an effect, the stopwatch will
count three seconds to show the effect for preview.
Sound Effect: Set the stopwatch's sound effect. Options include: None (default),
Modern, Old, Crisp, Ticktock and Tradition.
Policies: Set the policies of stopwatch.
When the stopwatch is displayed, you can set "Manual start" or "Auto start".
When the stopwatch is hidden, you can select one policy.
Auto pause: If the stopwatch is counting, it pauses.
Ignore: If the stopwatch is counting, it continues counting; if the
stopwatch is not counting, it does not count.
Reset: The stopwatch is restored to zero.
Transition: Set transition effect.
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Create Custom Create Custom
GFXGFX
1. Tap to open the
GFX
list.
2. Tap to open the Create New
GFX
interface.
3. Choose Custom to enter the
GFX
editor.
4. Tap , choose Picture to add a picture, or choose Text to add text content.
5. Edit the picture and text. See
editing tools
for details.
6. (Optional) Set timing, which makes the
GFX
disappearing automatically.
a. Tap on the left.
b. Toggle on Timing.
c. Scroll time options to set the duration.
d. Tap Confirm.
7. Tap Save, and the
GFX
thumbnail appears in the
GFX
list.
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Apply Apply
GFXGFX
You can apply up to 8 GFXs in a show at the same time.
1. Tap to open the
GFX
list.
2. Tap one
GFX
thumbnail, and then the
GFX
is displayed in the scene. A √
appears on the selected thumbnail.
3. If a bullet list is applied, and it is set as manual play mode, you can tap the text
content on the screen to display the next line. (Only working in the program
scene)
4. To cancel, tap one selected thumbnail, the
GFX
disappears.
If you select or unselect a
GFX
in the preview scene, your choice only takes effect
after you switch the preview to program. If you do not tap the Switch button but
tap the program scene again, your choice will be discarded.
For the application of
GFX
in different switch mode, see
GFX Application Example
.
For the time counting related polices of some GFXs, including the policies of timer and stopwatch, and the timing of a custom
GFX
,
In the program scene, when the
GFX
is selected, polices execute
normally.
In the preview scene, when the
GFX
is selected, policed do not execute;
only when you switch the preview to program, polices start executing.
If a
GFX
is applied in the program scene, in the preview scene, polices
will go on executing.
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GFXGFX
Application Example Application Example
To help you better understand how
GFX
is shown or undisplayed in your show, we'll give you some examples. In the examples below, GFX1 is the live icon at the
upper left corner of the screen, and GFX2 is the analog clock at the upper right corner.
Example 1: apply
GFX
in the program scene
1. The current scene is the program scene. 2. Tap to open
GFX
list, and select GFX1.
3. The output scene of the show after
GFX
1 is applied. 4. The output scene of the show after switching the scene.
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Example 2: undisplay
GFX
in the program scene
1. The current scene is the program scene with GFX1 applied. 2. Tap to open
GFX
list, and unselect GFX1.
3. The output scene of the show after GFX1 is unselected.
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Example 3: apply
GFX
in the preview scene
1. The current scene is the program scene. 2. Tap a scene to preview in manual switch mode.
3. Tap to open
GFX
list, and select GFX1. 4. Tap > "Switch". The output scene of the show is as above.
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Example 4: apply more GFXs in the preview scene
1. The current scene is the program scene with GFX1 applied. 2. Tap a scene to preview in manual switch mode.
3. Tap to open
GFX
list, and select GFX2. 4. Tap > "Switch". The output scene of the show is as above.
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Example 5: undisplay
GFX
in the preview scene
1. The current scene is the program scene with GFX1 and GFX2 applied. 2. Tap a scene to preview in manual switch mode.
3. Tap to open
GFX
list, and unselect GFX2. 4. Tap > "Switch". The output scene of the show is as above.
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Example 6:
GFX
application for switching preview scenes
1. The current scene is the preview scene. 2. Tap to open
GFX
list, and select GFX1 and GFX2.
3. Tap , and select another scene to preview. 4. Tap "Switch". The output scene of the show is as above.
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Control ScoreboardControl Scoreboard
You can open the scoreboard control panel through the following ways.
Way 1: When the scoreboard is applied, tap on the screen.
Way 2: Tap to open the
GFX
list, long-press the scoreboard thumbnail and
tap Control on the popup.
In portrait mode, you may need to tap and select Scoreboard.
Adjust score: Tap the upper part of the number to increase the score, and tap
the lower part of the number to decrease the score.
Select period: Tap the left or right arrow at the bottom left to select a period. If
the period is not set to be shown, you can tap "Show" to display it.
Control game time:
Tap at the bottom right to start counting; tap to pause counting.
If the game time is not set to be shown, you can tap "Show" to display it.
Tap the time number, and scroll time options to adjust.
Reset: Tap "Reset" to restore the score to 0:0, reset the game time to zero or
reset to the set duration.
Tap "x" to return to the main screen.
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Control TimerControl Timer
You can open the timer control panel through the following ways.
Way 1: When the scoreboard is applied, tap on the screen.
Way 2: Tap to open the
GFX
list, long-press the timer thumbnail and tap
Control on the popup.
In portrait mode, you may need to tap and select Timer.
Adjust duration: scroll hour, minute or second options to reset duration.
Control counting: Tap to start counting, tap to pause counting, tap
again to resume counting.
Reset: Tap Reset to restore the timer to the set duration, and you can re-select
the duration.
Tap "x" to return to the main screen.
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Control StopwatchControl Stopwatch
You can open the stopwatch control panel through the following ways.
Way 1: Tap on the screen.
Way 2: Tap to open the
GFX
list, long-press the stopwatch thumbnail and tap
Control on the popup.
In portrait mode, you may need to tap and select Stopwatch.
Control counting: Tap to start counting, tap to pause counting, tap
again to resume counting.
Reset: Tap Reset to reset the timer to zero.
Tap "x" to return to the main screen.
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Rename Rename
GFXGFX
Each
GFX
is named as the
GFX
type by default. You can rename the
GFX
.
1. Tap to open the
GFX
list.
2. Long-press one
GFX
thumbnail.
3. Tap Rename, enter the new name and tap Save.
Copy Copy
GFXGFX
You can copy an existing
GFX
to create a new
GFX
.
1. Tap to open the
GFX
list.
2. Long-press one
GFX
thumbnail.
3. Tap Copy, and the copied
GFX
appears last in the
GFX
list.
Edit Edit
GFXGFX
You can edit the existing
GFX
.
1. Tap to open the
GFX
list.
2. Long-press one
GFX
thumbnail.
3. Tap Edit to open the editor and then start to edit.
Delete Delete
GFXGFX
1. Tap to open the
GFX
list.
2. Long-press one
GFX
thumbnail.
3. Tap Delete, and then confirm to delete in the popup.
You cannot copy the scoreboard, timer or stopwatch.
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Use PenUse Pen
Director Mini provides the Pen to annotate on your show.
1. Tap to enter the annotation mode.
2. Draw or write on the screen to annotate.
3. Clear the annotations.
4. Tap the screen, and then tap to exit the annotation mode. This operation
will also clear annotations.
Set pen properties
To set pen properties, long press to enter the pen editing window, on which
you can:
The annotations will disappear automatically after 5 seconds by default.
You can refer to
Set pen properties
to set the hang-time.
Tap the screen, and then switch to another scene to clear the annotations.
Manually clear all the annotations: Tap the screen, long press , and
tap .
Select a color for annotating. The default color is red.
Drag the Thickness slider to define the pen width. The default width is 4 pixels.
Drag the Hang-time slider to define the time for each annotation to remain on
the screen. The default time is 5 seconds. The range is 0-10s. 0 indicates that
the annotation will not disappear unless you manually clear it.
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PTZ ControlPTZ Control
When a source supports UDP-based or NDI-based PTZ function, you can control
the PTZ camera. Tap to open the PTZ control center. If there are multiple PTZ
sources in the scene, select a source on the popup.
Pan/Tilt Control
Zoom
Slide on the slide bar at the upper right to zoom.
Focus
Slide on the slide bar at the lower right to focus.
You can also tap for auto focus.
On the Pan/Tilt Control panel, tap the center of the circle and slide your finger
across the screen to move the camera. The closer to the center of the circle, the
slower the camera moves; The farther away from the center of the circle, the
faster the camera moves.
Long-press the arrows to pan/tilt the camera.
Slide up, and the lens zooms in.
Slide down, and the lens zooms out.
Slide up, and then the lens focuses near and the nearby object gets clear.
Slide down, and then the lens focuses far and the distant object gets clear.
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Presets
A preset is a predefined image position which contains information of pan, tilt,
zoom, etc. After the preset is configured, you can move the camera to your desired
position quickly by calling the preset.
1. Move the camera to your desired position and adjust zoom and focus.
2. Tap and then tap a number to save. For example, if you tap
No.1, it will be saved as Preset 1.
3. Repeat the steps above to add more presets.
4. Tap a preset No. to call the preset.
Move the PTZ Control Center
Long-press any blank area on the PTZ control center window and drag it to the
desired position.
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Control BGMControl BGM
After you have added background music to a scene, the BGM icon will be displayed
on the scene thumbnail and main screen. You can control the playback of the
background music.
1. On the screen, tap a scene thumbnail with the BGM icon.
2. Tap to reveal the BGM playback bar.
3. Tap the buttons on the playback bar to control the BGM playback.
Tap to play or to pause.
Tap to play the previous song or to play the next song.
Drag the playhead to a specified position.
Set the loop policy:
: Repeat the playlist
: Repeat the song
: Shuffle the playlist
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